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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 17:21:00 -
[1] - Quote
Hi
Is there ever going to be options to be able to use mouse and keyboard on this game? |
zerkin gerend
Villore Sec Ops Gallente Federation
67
|
Posted - 2012.07.01 17:49:00 -
[2] - Quote
i dont even see how it would work anyone not useing a Keyboard/Mouse would get ***** |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 17:51:00 -
[3] - Quote
CCP says there will be. I hope they don't back out. |
sys Ghost
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.07.01 17:54:00 -
[4] - Quote
Lilianna Sentinel wrote:CCP says there will be. I hope they don't back out.
They have already backed out. They just don't want to admit it so they can keep the player base that they have for testing. I mean look at it, they had months to implement it, the engine it's built on HAS IT BY DEFAULT, and they even added playstation move into the controller options. It's quite obvious they have little interest in actually putting in KB/M, and the devs have never actually responded to someone that pointed this out. The few times the devs ever mentioned anything was a few weeks ago when enough people bitched that they said "soon *tm" |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 17:58:00 -
[5] - Quote
sys Ghost wrote:Lilianna Sentinel wrote:CCP says there will be. I hope they don't back out. They have already backed out. They just don't want to admit it so they can keep the player base that they have for testing. I mean look at it, they had months to implement it, the engine it's built on HAS IT BY DEFAULT, and they even added playstation move into the controller options. It's quite obvious they have little interest in actually putting in KB/M, and the devs have never actually responded to someone that pointed this out. The few times the devs ever mentioned anything was a few weeks ago when enough people bitched that they said "soon *tm"
Or maybe they want to implement right.
Take off your tinfoil hat.
|
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 19:15:00 -
[6] - Quote
So the question is still remaining. My guess is if they dont implement Keyboard and mouse they will lose tons of players, and even more players that are never going to play it if it dosent get keyboard and mouse support. I just tested the game and will with my experience say that if they dont implement keyboard and mouse option i never going to join that game. And 12 of my other eve online friends will never play it if it dosent get keyboard and mouse option.
And everyone i talk to dosent want to even try it unless it get keyboard and mouse option |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 19:16:00 -
[7] - Quote
Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 19:22:00 -
[8] - Quote
Phantomnom wrote:Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER.
**** controller. This kind a game will and have always been working best with mouse and keyboard setup! I can argue about that for years, the fact is that you have much more control of what you doing with keyboard and mouse ;-) |
Dillan NightStorm
Seituoda Taskforce Command Caldari State
70
|
Posted - 2012.07.01 19:24:00 -
[9] - Quote
THIS TOPIC AGAIN!!!
CANT ANYONE USE THE SEARCH FUNCTION FFS!
I really hope they dont use K/M btw! |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 19:25:00 -
[10] - Quote
Mr514 wrote:Phantomnom wrote:Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER. **** controller. This kind a game will and have always been working best with mouse and keyboard setup! I can argue about that for years, the fact is that you have much more control of what you doing with keyboard and mouse ;-)
You're on a Console, if you don't like Controllers, don't buy a console. |
|
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 19:27:00 -
[11] - Quote
Phantomnom wrote:Mr514 wrote:Phantomnom wrote:Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER. **** controller. This kind a game will and have always been working best with mouse and keyboard setup! I can argue about that for years, the fact is that you have much more control of what you doing with keyboard and mouse ;-) You're on a Console, if you don't like Controllers, don't buy a console.
THE only reason i have a console is this game. And if this game cant get keyboard and mouse as many other FPS games i'm selling mine.. Or hope Sony (as before aslso) **** this so bad up that CCP need to make this game for PC.. :D |
Lavender Fields
65
|
Posted - 2012.07.01 19:31:00 -
[12] - Quote
Phantomnom wrote:Mr514 wrote:Phantomnom wrote:Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER. **** controller. This kind a game will and have always been working best with mouse and keyboard setup! I can argue about that for years, the fact is that you have much more control of what you doing with keyboard and mouse ;-) You're on a Console, if you don't like Controllers, don't buy a console.
Controllers are good for a lot of games. But SHOOTERS are not one of them. Mouse and keyboard is essential for optimal FPS gameplay.
I have a PS3 for games like SoulCalibre, Madden, and Ace Combat. Your post is now moot. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 19:33:00 -
[13] - Quote
I know one thing for certain: if they leave out Mouse and Keyboard then they lost me.
Mouse and Keyboard is the defacto control apparatus for FPS games. |
Sick Sorry
28
|
Posted - 2012.07.01 19:34:00 -
[14] - Quote
Best suck it up and get training those thumbs because this IS a PS3 first and foremost. You can cry all you want about how it SHOULD have been PC based, but it's not and thats that. If the option for K/M is introduced, then cool, i hope that works well for you.. but There is no way hundreds of players are going to quit this game solely because they have to use an 'inferior' control method. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 19:34:00 -
[15] - Quote
Lavender Fields wrote:Phantomnom wrote:Mr514 wrote:Phantomnom wrote:Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER. **** controller. This kind a game will and have always been working best with mouse and keyboard setup! I can argue about that for years, the fact is that you have much more control of what you doing with keyboard and mouse ;-) You're on a Console, if you don't like Controllers, don't buy a console. Controllers are good for a lot of games. But SHOOTERS are not one of them. Mouse and keyboard is essential for optimal FPS gameplay. I have a PS3 for games like SoulCalibre, Madden, and Ace Combat. Your post is now moot.
I've played with Controllers since I was a kid and always managed to master shooters. I'm not ad-versed to a Mouse either. KB-M is not a "necessity". |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 19:35:00 -
[16] - Quote
Lavender Fields wrote:Phantomnom wrote:Mr514 wrote:Phantomnom wrote:Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER. **** controller. This kind a game will and have always been working best with mouse and keyboard setup! I can argue about that for years, the fact is that you have much more control of what you doing with keyboard and mouse ;-) You're on a Console, if you don't like Controllers, don't buy a console. Controllers are good for a lot of games. But SHOOTERS are not one of them. Mouse and keyboard is essential for optimal FPS gameplay. I have a PS3 for games like SoulCalibre, Madden, and Ace Combat. Your post is now moot.
Perfect point, there are a few games like Driving/CAR games are ok with controller.. but nothing like this kind a game. THIS IS ALL ABOUT OPTIONS!.. If keyboard and mouse comming, everyone that want to use that, using it, and everyone else feel good for the controller using that.. ;-) Everyone is happy then and k/m users getting in game and ccp earn more money |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 19:35:00 -
[17] - Quote
Sick Sorry wrote:Best suck it up and get training those thumbs because this IS a PS3 first and foremost. You can cry all you want about how it SHOULD have been PC based, but it's not and thats that. If the option for K/M is introduced, then cool, i hope that works well for you.. but There is no way hundreds of players are going to quit this game solely because they have to use an 'inferior' control method.
I will. Playing this game with a controller simply doesn't feel right. It's clumsy and awkward.
To put it another way: it's like if you were forced to aim with the directional pad. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 19:37:00 -
[18] - Quote
Phantomnom wrote: I've played with Controllers since I was a kid and always managed to master shooters. I'm not ad-versed to a Mouse either. KB-M is not a "necessity".[/b]
Good for you, and if there is an option, people that want to use keyboard and mouse getting that chance. And you and everyone else realy know that mastering keyboard and mouse in this kind a game you have WAY more controll for better aming and feel in the game. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 19:39:00 -
[19] - Quote
Mr514 wrote:Phantomnom wrote: I've played with Controllers since I was a kid and always managed to master shooters. I'm not ad-versed to a Mouse either. KB-M is not a "necessity".[/b]
Good for you, and if there is an option, people that want to use keyboard and mouse getting that chance. And you and everyone else realy know that mastering keyboard and mouse in this kind a game you have WAY more controll for better aming and feel in the game.
And that's the problem. You're taking a level playing field in regards to controls and demanding to unbalance them just because you can't hack using a controller. Man up and get good. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 19:42:00 -
[20] - Quote
Phantomnom wrote: And that's the problem. You're taking a level playing field in regards to controls and demanding to unbalance them just because you can't hack using a controller. Man up and get good.
KBM requires more skill than controller does.
The problem is that the skill ceiling is a lot higher on KBM than controller.
Get your facts straight. |
|
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 19:43:00 -
[21] - Quote
Lilianna Sentinel wrote:Phantomnom wrote: And that's the problem. You're taking a level playing field in regards to controls and demanding to unbalance them just because you can't hack using a controller. Man up and get good.
KBM requires more skill than controller does. The problem is that the skill ceiling is a lot higher on KBM than controller. Get your facts straight.
It's point and click, how is that more skill? How is aiming more skillful by pointing and clicking exactly what you're looking at instead of lining up your shot with analogs? |
Sick Sorry
28
|
Posted - 2012.07.01 19:44:00 -
[22] - Quote
Lilianna Sentinel wrote:
I will. Playing this game with a controller simply doesn't feel right. It's clumsy and awkward.
To put it another way: it's like if you were forced to aim with the directional pad.
In a way I know what you mean, I remember trying out am Xbox controller for the first time after being a Playstation man for years, It was Horrid, I hated it, but god dammit I wanted to play the **** out of gears of War, so I sucked it up and got used to it.
Look at it this way, you now own a PS3, so why not master the controls and reap the benefit by trying out other Playstation exlusives with your new found controller mastery?
|
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 19:45:00 -
[23] - Quote
Phantomnom wrote:
And that's the problem. You're taking a level playing field in regards to controls and demanding to unbalance them just because you can't hack using a controller. Man up and get good.
LoL... :D Unbalancing?.. well by you saying/writing that you realy do answer the question and know that keyboard and mouse is realy much better for this kind a game. Anyhow, its not making anything unbalance at all. its just making the game for everyone! How hard is it to get a ******* keyboard and mouse and plug it in that stupid PS3 and play the game?.. Its not that i dont manage to use a controller on a PS3, but i want to be on the same level i shoud be and are on BF3 and all other games like that. Again, this is clearly a game for mouse and keyboard
Its also making things like skilltraning, trading, chatting and all that much more easy then using 5 min to spell out something stupid that takes 5 sec. on a keyboard. yes i do know you can use the keyboard while typing things, but again you cant hover the mouse around and make things go faster. using time on marked, trading and all that **** isnt fun when you know it can be done FASTER with a small thing as keyboard and mouse |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 19:47:00 -
[24] - Quote
Then fine, implement it for the markets but jesus, learn to aim without pointing and clicking. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 19:47:00 -
[25] - Quote
Lilianna Sentinel wrote:Phantomnom wrote: And that's the problem. You're taking a level playing field in regards to controls and demanding to unbalance them just because you can't hack using a controller. Man up and get good.
KBM requires more skill than controller does. The problem is that the skill ceiling is a lot higher on KBM than controller. Get your facts straight.
What???!!!... Are you drunk or something? MORE skills to use a keybard and mouse then a controller???!! Wow, what planer "are" you from? |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 19:49:00 -
[26] - Quote
Phantomnom wrote:Lilianna Sentinel wrote:Phantomnom wrote: And that's the problem. You're taking a level playing field in regards to controls and demanding to unbalance them just because you can't hack using a controller. Man up and get good.
KBM requires more skill than controller does. The problem is that the skill ceiling is a lot higher on KBM than controller. Get your facts straight. It's point and click, how is that more skill? How is aiming more skillful by pointing and clicking exactly what you're looking at instead of lining up your shot with analogs?
I am now convinced you never used KBM before.
Difficulty by fighting the controls is not good difficulty. Controls in a competitive game should be as smooth, sharp and intuitive as possible. So that it works with the player as much as the player works with the controls.
Gamepads are not well suited to first person shooters. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 19:50:00 -
[27] - Quote
Mr514 wrote:
What???!!!... Are you drunk or something? MORE skills to use a keybard and mouse then a controller???!! Wow, what planer "are" you from?
KBM doesn't have any aim assist. It's all you. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 19:51:00 -
[28] - Quote
Lilianna Sentinel wrote:Phantomnom wrote:Lilianna Sentinel wrote:Phantomnom wrote: And that's the problem. You're taking a level playing field in regards to controls and demanding to unbalance them just because you can't hack using a controller. Man up and get good.
KBM requires more skill than controller does. The problem is that the skill ceiling is a lot higher on KBM than controller. Get your facts straight. It's point and click, how is that more skill? How is aiming more skillful by pointing and clicking exactly what you're looking at instead of lining up your shot with analogs? I am now convinced you never used KBM before. Difficulty by fighting the controls is not good difficulty. Controls in a competitive game should be as smooth, sharp and intuitive as possible. So that it works with the player as much as the player works with the controls. Gamepads are not well suited to first person shooters.
I've never had to fight my controls, because I know how to use one. Hint. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 19:53:00 -
[29] - Quote
Phantomnom wrote:
I've never had to fight my controls, because I know how to use one. Hint.
I know how to use a gamepad too. Problem is that it isn't fun fighting the clunky controls.
Do you think that this has anything to do with winning or playing better? |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 19:58:00 -
[30] - Quote
Lilianna Sentinel wrote:Mr514 wrote:
What???!!!... Are you drunk or something? MORE skills to use a keybard and mouse then a controller???!! Wow, what planer "are" you from?
KBM doesn't have any aim assist. It's all you.
Well, you made my day today. I must say, you clearly dont know what you are talking about. |
|
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 20:00:00 -
[31] - Quote
To make a point here aswell. If you need to turn 180 around to shoot someone that just started to shoot you.. Well, your DEAD as you just turn around and saw what happen.. IF your lucky.. With keyboard and mouse, things like that can be controll so fast that you are able to turn around, and might even kill that target before you die. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:02:00 -
[32] - Quote
Mr514 wrote:Lilianna Sentinel wrote:Mr514 wrote:
What???!!!... Are you drunk or something? MORE skills to use a keybard and mouse then a controller???!! Wow, what planer "are" you from?
KBM doesn't have any aim assist. It's all you. Well, you made my day today. I must say, you clearly dont know what you are talking about.
Am I wrong? Please explain to me. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 20:03:00 -
[33] - Quote
Mr514 wrote:To make a point here aswell. If you need to turn 180 around to shoot someone that just started to shoot you.. Well, your DEAD as you just turn around and saw what happen.. IF your lucky.. With keyboard and mouse, things like that can be controll so fast that you are able to turn around, and might even kill that target before you die.
But I can do that with a controller, I just have to turn. KB/M removes everything like that from movement to aiming, it's instantaneous. KB/M may be better statistically for shooters, but it's going to create a void between the controller users and KB/M users. That's inherent imbalance. That kills games. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:04:00 -
[34] - Quote
Phantomnom wrote:Mr514 wrote:To make a point here aswell. If you need to turn 180 around to shoot someone that just started to shoot you.. Well, your DEAD as you just turn around and saw what happen.. IF your lucky.. With keyboard and mouse, things like that can be controll so fast that you are able to turn around, and might even kill that target before you die. But I can do that with a controller, I just have to turn. KB/M removes everything like that from movement to aiming, it's instantaneous. KB/M may be better statistically for shooters, but it's going to create a void between the controller users and KB/M users. That's inherent imbalance. That kills games.
Or it may save it by getting PC players on board.
Hell, you don't even have to be a PC player to have a USB mouse and keyboard. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 20:11:00 -
[35] - Quote
Look out guys, we've got a badass over hea.
Bottom line is, the PS3 is capable of using the keyboard and mouse. Just because people like the loud one in here isn't used to using them, doesn't mean it shouldn't be implemented. Being able to choose the best input for whatever your playing should have been implemented YEARS ago. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 20:17:00 -
[36] - Quote
Phantomnom wrote:Mr514 wrote:To make a point here aswell. If you need to turn 180 around to shoot someone that just started to shoot you.. Well, your DEAD as you just turn around and saw what happen.. IF your lucky.. With keyboard and mouse, things like that can be controll so fast that you are able to turn around, and might even kill that target before you die. But I can do that with a controller, I just have to turn. KB/M removes everything like that from movement to aiming, it's instantaneous. KB/M may be better statistically for shooters, but it's going to create a void between the controller users and KB/M users. That's inherent imbalance. That kills games.
bullshitt |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:17:00 -
[37] - Quote
Freyar Tarkin wrote:Look out guys, we've got a badass over hea.
Bottom line is, the PS3 is capable of using the keyboard and mouse. Just because people like the loud one in here isn't used to using them, doesn't mean it shouldn't be implemented. Being able to choose the best input for whatever your playing should have been implemented YEARS ago.
I really think that, if we want to continue focusing on shooters then it is only to the industry's benefit that we start pushing mouse and keyboard.
Then we can start coming up with mice and keyboards that work well on the couch. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 20:22:00 -
[38] - Quote
Lilianna Sentinel wrote:Freyar Tarkin wrote:Look out guys, we've got a badass over hea.
Bottom line is, the PS3 is capable of using the keyboard and mouse. Just because people like the loud one in here isn't used to using them, doesn't mean it shouldn't be implemented. Being able to choose the best input for whatever your playing should have been implemented YEARS ago. I really think that, if we want to continue focusing on shooters then it is only to the industry's benefit that we start pushing mouse and keyboard. Then we can start coming up with mice and keyboards that work well on the couch.
Wrong way round |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 20:23:00 -
[39] - Quote
Well, anyhow, i made my point, CCP deside if they are going to lose tons of players, gain more or just jurk around and dont dear to do anything. On the event on iceland they told Keyboard and mouse whas going to be an option. If that isnt the case anymore, i'm selling my PS3. Something i shoud have done ages ago, but kept it as i whas waiting for this game. Pc is and have always been the ultimate gaming machine, and think its a error that they aint making this game for PC, as Eve Online is a PC game, and Dust built on the same concept. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 20:29:00 -
[40] - Quote
Mr514 wrote:Phantomnom wrote:Mr514 wrote:To make a point here aswell. If you need to turn 180 around to shoot someone that just started to shoot you.. Well, your DEAD as you just turn around and saw what happen.. IF your lucky.. With keyboard and mouse, things like that can be controll so fast that you are able to turn around, and might even kill that target before you die. But I can do that with a controller, I just have to turn. KB/M removes everything like that from movement to aiming, it's instantaneous. KB/M may be better statistically for shooters, but it's going to create a void between the controller users and KB/M users. That's inherent imbalance. That kills games. bullshitt
Why dont all PS3 FPS games have full KB+M support ??
Oh yea its a terribl idea that will unbalance your game and people wont play it
|
|
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 20:30:00 -
[41] - Quote
Mr514 wrote:Well, anyhow, i made my point, CCP deside if they are going to lose tons of players, gain more or just jurk around and dont dear to do anything. On the event on iceland they told Keyboard and mouse whas going to be an option. If that isnt the case anymore, i'm selling my PS3. Something i shoud have done ages ago, but kept it as i whas waiting for this game. Pc is and have always been the ultimate gaming machine, and think its a error that they aint making this game for PC, as Eve Online is a PC game, and Dust built on the same concept.
Goodbye
You wont be missed |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:32:00 -
[42] - Quote
Fatmanpro wrote:Mr514 wrote:Well, anyhow, i made my point, CCP deside if they are going to lose tons of players, gain more or just jurk around and dont dear to do anything. On the event on iceland they told Keyboard and mouse whas going to be an option. If that isnt the case anymore, i'm selling my PS3. Something i shoud have done ages ago, but kept it as i whas waiting for this game. Pc is and have always been the ultimate gaming machine, and think its a error that they aint making this game for PC, as Eve Online is a PC game, and Dust built on the same concept. Goodbye
You wont be missed
You consistently argue that this change will chase away players.
Yet that's what you're doing.
Do you have some sort of preference for console gamers over PC gamers?
There are many players here that are actually attracted to Dust 514 because of KBM.
Let me ask you this: Are you absolutely certain that the amount of console players who will get indignant over adding KBM will outnumber the players who came to Dust 514 because of KBM support? |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 20:35:00 -
[43] - Quote
Fatmanpro wrote:Mr514 wrote:Phantomnom wrote:Mr514 wrote:To make a point here aswell. If you need to turn 180 around to shoot someone that just started to shoot you.. Well, your DEAD as you just turn around and saw what happen.. IF your lucky.. With keyboard and mouse, things like that can be controll so fast that you are able to turn around, and might even kill that target before you die. But I can do that with a controller, I just have to turn. KB/M removes everything like that from movement to aiming, it's instantaneous. KB/M may be better statistically for shooters, but it's going to create a void between the controller users and KB/M users. That's inherent imbalance. That kills games. bullshitt Why dont all PS3 FPS games have full KB+M support ??Oh yea its a terribl idea that will unbalance your game and people wont play it
Its not making it unbalance. Think again, and then even think more about it! ;-) MORE people will play the game with mouse and keyboard support, then the stupid controller |
Wicked-The-Croatian Sensation
11
|
Posted - 2012.07.01 20:37:00 -
[44] - Quote
So many uncoordinated kids crying that they might need to use a controller. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 20:41:00 -
[45] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:Mr514 wrote:Well, anyhow, i made my point, CCP deside if they are going to lose tons of players, gain more or just jurk around and dont dear to do anything. On the event on iceland they told Keyboard and mouse whas going to be an option. If that isnt the case anymore, i'm selling my PS3. Something i shoud have done ages ago, but kept it as i whas waiting for this game. Pc is and have always been the ultimate gaming machine, and think its a error that they aint making this game for PC, as Eve Online is a PC game, and Dust built on the same concept. Goodbye
You wont be missed You consistently argue that this change will chase away players. Yet that's what you're doing. Do you have some sort of preference for console gamers over PC gamers? There are many players here that are actually attracted to Dust 514 because of KBM. Let me ask you this: Are you absolutely certain that the amount of console players who will get indignant over adding KBM will outnumber the players who came to Dust 514 because of KBM support?
Clearly there are more PC players who play with KB+M on PS3
Than there are PS3 players who play with a controller
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:41:00 -
[46] - Quote
Wicked-The-Croatian Sensation wrote:So many uncoordinated kids crying that they might need to use a controller.
Hey, the control method I'm rooting for doesn't have any aim assist.
It's not as simple as point and click. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.01 20:42:00 -
[47] - Quote
@ Lilianna Sentinel, all you do is whine and complain
Is this how all eve players behave???????? |
Wicked-The-Croatian Sensation
11
|
Posted - 2012.07.01 20:44:00 -
[48] - Quote
Fatmanpro wrote:Lilianna Sentinel wrote:Fatmanpro wrote:Mr514 wrote:Well, anyhow, i made my point, CCP deside if they are going to lose tons of players, gain more or just jurk around and dont dear to do anything. On the event on iceland they told Keyboard and mouse whas going to be an option. If that isnt the case anymore, i'm selling my PS3. Something i shoud have done ages ago, but kept it as i whas waiting for this game. Pc is and have always been the ultimate gaming machine, and think its a error that they aint making this game for PC, as Eve Online is a PC game, and Dust built on the same concept. Goodbye
You wont be missed You consistently argue that this change will chase away players. Yet that's what you're doing. Do you have some sort of preference for console gamers over PC gamers? There are many players here that are actually attracted to Dust 514 because of KBM. Let me ask you this: Are you absolutely certain that the amount of console players who will get indignant over adding KBM will outnumber the players who came to Dust 514 because of KBM support? Clearly there are more PC players who play with KB+M on PS3
Than there are PS3 players who play with a controller
Link ? |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:47:00 -
[49] - Quote
Fatmanpro wrote: Clearly there are more PC players who play with KB+M on PS3
Than there are PS3 players who play with a controller
Thank you for changing the question.
I didn't ask how many PC players there are on PS3 versus how many PS3 players there are.
This change won't make ALL PS3 gamers angry like you seem to imply.
In fact, I am certain many PS3 gamers will be quite pleased that they can use a mouse and keyboard instead of a clunky old gamepad. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:48:00 -
[50] - Quote
ReGnUm DEl wrote:@ Lilianna Sentinel, all you do is whine and complain
Is this how all eve players behave????????
One of the big reasons I am even interested in Dust to begin with is because of Mouse and Keyboard support. I would be seriously disappointed if we all had to dumb down to playing with gamepads because a few people can't adapt to a better control scheme. |
|
OnsIaught
Amarr Templars Amarr Empire
112
|
Posted - 2012.07.01 20:50:00 -
[51] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote: Clearly there are more PC players who play with KB+M on PS3
Than there are PS3 players who play with a controller
Thank you for changing the question. I didn't ask how many PC players there are on PS3 versus how many PS3 players there are. This change won't make ALL PS3 gamers angry like you seem to imply. In fact, I am certain many PS3 gamers will be quite pleased that they can use a mouse and keyboard instead of a clunky old gamepad.
Most Ps3 gamers aren't as mentally or physically challenged as PC gamers so I doubt it. |
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.07.01 20:50:00 -
[52] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote: Clearly there are more PC players who play with KB+M on PS3
Than there are PS3 players who play with a controller
Thank you for changing the question. I didn't ask how many PC players there are on PS3 versus how many PS3 players there are. This change won't make ALL PS3 gamers angry like you seem to imply. In fact, I am certain many PS3 gamers will be quite pleased that they can use a mouse and keyboard instead of a clunky old gamepad.
lmao what do you not understand? I play ps3 because I like those controls. PS3 players don't want PC controls or they would play PC!
I don't care how clunky they are in comparison I like ps3 controls. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.01 20:51:00 -
[53] - Quote
Lilianna Sentinel wrote:ReGnUm DEl wrote:@ Lilianna Sentinel, all you do is whine and complain
Is this how all eve players behave???????? One of the big reasons I am even interested in Dust to begin with is because of Mouse and Keyboard support. I would be seriously disappointed if we all had to dumb down to playing with gamepads because a few people can't adapt to a better control scheme.
just a few right???? |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:51:00 -
[54] - Quote
TheReaper852 wrote:
lmao what do you not understand? I play ps3 because I like those controls. PS3 players don't want PC controls or they would play PC!
I don't care how clunky they are in comparison I like ps3 controls.
Dust 514 isn't on PC though. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.01 20:53:00 -
[55] - Quote
Enough with the kb/m thread spam already! If this game was also released on pc, then I'd say yes to balance it out but it's a ps3 exclusive so there is no good reason to do it other than the fact that some people don't know how to use a controller properly. This game was made for PS3 players who have no problem using a controller for FPS, not to atract whiny pc players who couldn't hit the broad side of a barn without kb/m. If any of you decide to get rid of your ps3 because of this, good riddance, the rest of us are doing just fine. |
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.07.01 20:54:00 -
[56] - Quote
Lilianna Sentinel wrote:TheReaper852 wrote:
lmao what do you not understand? I play ps3 because I like those controls. PS3 players don't want PC controls or they would play PC!
I don't care how clunky they are in comparison I like ps3 controls.
Dust 514 isn't on PC though.
KB+M=PC, that is what you are asking for. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:54:00 -
[57] - Quote
Benjamin Hellios wrote:Enough with the kb/m thread spam already! If this game wasalso released on pc, then I'd say yes to balance it out but it's a ps3 exclusive so there is no good reason to do it other than the fact that some people don't know how to use a controller properly. This game was made for PS3 players who have no problem using a controller for FPS, not to atract whiny pc players who couldn't hit the broad side of a barn without kb/m. If any of you decide to get rid of your ps3 because of this, good riddance, the rest of us are doing just fine.
Well, I'll say the same thing to people who can't upgrade to a mouse and keyboard and quit as a result:
Good riddance. This is better for everyone. If you don't want to move forward, we're happy leaving you behind.
Just like when we move onto a new generation of hardware, just like when HD TVs come out, we can't stop and wait for those unwilling to upgrade. Except this upgrade is a decade late. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 20:56:00 -
[58] - Quote
Benjamin Hellios wrote:Enough with the kb/m thread spam already! If this game was also released on pc, then I'd say yes to balance it out but it's a ps3 exclusive so there is no good reason to do it other than the fact that some people don't know how to use a controller properly. This game was made for PS3 players who have no problem using a controller for FPS, not to atract whiny pc players who couldn't hit the broad side of a barn without kb/m. If any of you decide to get rid of your ps3 because of this, good riddance, the rest of us are doing just fine.
QFT |
OnsIaught
Amarr Templars Amarr Empire
112
|
Posted - 2012.07.01 20:57:00 -
[59] - Quote
EVE players are so awful I wish they stayed on their PC all day instead of trying to turn a PS3 game into a PC game. |
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.07.01 20:58:00 -
[60] - Quote
Lilianna Sentinel wrote:Benjamin Hellios wrote:Enough with the kb/m thread spam already! If this game wasalso released on pc, then I'd say yes to balance it out but it's a ps3 exclusive so there is no good reason to do it other than the fact that some people don't know how to use a controller properly. This game was made for PS3 players who have no problem using a controller for FPS, not to atract whiny pc players who couldn't hit the broad side of a barn without kb/m. If any of you decide to get rid of your ps3 because of this, good riddance, the rest of us are doing just fine. Well, I'll say the same thing to people who can't upgrade to a mouse and keyboard and quit as a result: Good riddance. This is better for everyone. If you don't want to move forward, we're happy leaving you behind.
It's not an upgrade, it's a downgrade since I prefer (and most ps3 players) a ps3 controller.
It is better for everyone? No it is better for PC players, who is this game trying to appeal to, pc or ps3 players? |
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 20:58:00 -
[61] - Quote
OnsIaught wrote:EVE players are so awful I wish they stayed on their PC all day instead of trying to turn a PS3 game into a PC game.
It already behaves exactly like a PC FPS. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 21:00:00 -
[62] - Quote
TheReaper852 wrote:
It's not an upgrade, it's a downgrade since I prefer (and most ps3 players) a ps3 controller.
It is better for everyone? No it is better for PC players, who is this game trying to appeal to, pc or ps3 players?
For FPS? The only reason I can think of why that would be the case is if you can't aim without your aim assist.
Otherwise it is better in every other respect. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 21:02:00 -
[63] - Quote
there is a million reasons of why they shoud have keyboard and mouse option on dust, (there are many games where you CAN use keyboard and mouse on a PS3! ;-) )
there is aswell thousens of reasons why keyboard and mouse is better then controller, or why conroller is better for some people. Some people just dont know how to use keyboard and mouse, and some dont want to spend months to get somewhat close to whats doable.
The question is not WHY, its a quesion if they ARE going to do, or not going to make that as an option, as clearly they have told on the event in iceland that it whas going to be an option to use it. Some players leave, but more players comes. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:05:00 -
[64] - Quote
You use 1:1 movement in life when you look around, there's no reason to not emulate that same exact thing in Dust if it's being offered. :P
PS3 players that use controllers are far too stuck in their "new" coddled ways. Aim assist and bigger hitboxes have made 'em soft. They can't handle the lethality of shooting when you're not fighting the stupid Rate*Time system that's in place.[/trolling] |
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.07.01 21:05:00 -
[65] - Quote
Lilianna Sentinel wrote:TheReaper852 wrote:
It's not an upgrade, it's a downgrade since I prefer (and most ps3 players) a ps3 controller.
It is better for everyone? No it is better for PC players, who is this game trying to appeal to, pc or ps3 players?
For FPS? The only reason I can think of why that would be the case is if you can't aim without your aim assist. Otherwise it is better in every other respect.
I don't like using a keyboard or mouse on a game, still sucks. Aim assist will only be increased if KB+M are added which is another reason I dislike the idea. So in fact I aim and prefer no aim assist but thanks for your uneducated post again.
Still not better. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.01 21:06:00 -
[66] - Quote
Lilianna Sentinel wrote:Benjamin Hellios wrote:Enough with the kb/m thread spam already! If this game wasalso released on pc, then I'd say yes to balance it out but it's a ps3 exclusive so there is no good reason to do it other than the fact that some people don't know how to use a controller properly. This game was made for PS3 players who have no problem using a controller for FPS, not to atract whiny pc players who couldn't hit the broad side of a barn without kb/m. If any of you decide to get rid of your ps3 because of this, good riddance, the rest of us are doing just fine. Well, I'll say the same thing to people who can't upgrade to a mouse and keyboard and quit as a result: Good riddance. This is better for everyone. If you don't want to move forward, we're happy leaving you behind. Just like when we move onto a new generation of hardware, just like when HD TVs come out, we can't stop and wait for those unwilling to upgrade. Except this upgrade is a decade late.
I do have mouse and keyboard for my PS3 but I don't want to use it because in prevents me from lying in my couch comfortably while playing. If they put in kb/m, I'll be forced to use it if I want to be able to compete with other kb/m users and then I'll either have to sit up or lie in an awkward position which is unacceptable because I'm too high for this shite! |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:07:00 -
[67] - Quote
Benjamin Hellios wrote:I do have mouse and keyboard for my PS3 but I don't want to use it because in prevents me from lying in my couch comfortably while playing. If they put in kb/m, I'll be forced to use it if I want to be able to compete with other kb/m users and then I'll either have to sit up or lie in an awkward position which is unacceptable because I'm too high for this shite!
Sounds like a personal problem. Harden the **** up. |
OnsIaught
Amarr Templars Amarr Empire
112
|
Posted - 2012.07.01 21:08:00 -
[68] - Quote
Mr514 wrote:there is a million reasons of why they shoud have keyboard and mouse option on dust, (there are many games where you CAN use keyboard and mouse on a PS3! ;-) )
This isn't like other games - Evetard |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 21:08:00 -
[69] - Quote
TheReaper852 wrote:
I don't like using a keyboard or mouse on a game, still sucks. Aim assist will only be increased if KB+M are added which is another reason I dislike the idea. So in fact I aim and prefer no aim assist but thanks for your uneducated post again.
Still not better.
Then get into specifics: Why do you prefer gamepad over mouse and keyboard? |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.01 21:09:00 -
[70] - Quote
Freyar Tarkin wrote:Benjamin Hellios wrote:I do have mouse and keyboard for my PS3 but I don't want to use it because in prevents me from lying in my couch comfortably while playing. If they put in kb/m, I'll be forced to use it if I want to be able to compete with other kb/m users and then I'll either have to sit up or lie in an awkward position which is unacceptable because I'm too high for this shite! Sounds like a personal problem. Harden the **** up.
So does the inability to use a controller, I assume you have opposable thumbs, use them. |
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 21:09:00 -
[71] - Quote
OnsIaught wrote:Mr514 wrote:there is a million reasons of why they shoud have keyboard and mouse option on dust, (there are many games where you CAN use keyboard and mouse on a PS3! ;-) )
This isn't like other games - Evetard
There's no reason why it can't be like those games. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:09:00 -
[72] - Quote
OnsIaught wrote:Mr514 wrote:there is a million reasons of why they shoud have keyboard and mouse option on dust, (there are many games where you CAN use keyboard and mouse on a PS3! ;-) )
This isn't like other games - Evetard
You're breaking our Emergent Gameplay by forcing Keyboard and Mouse in Dust!
Benjamin Hellios wrote:So does the inability to use a controller, I assume you have opposable thumbs, use them.
Naw, see.. my thumbs are used for a number of purposes. First, the thumb on the left is used for crouching, jumping, and tertiary actions. I've also got four other fingers that can do a multitude of things.
My right hand, my thumb is bracing the mouse, and even better, it can hit Mouse Button4 and Mouse Button5 for reloading and a tertiary action. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 21:15:00 -
[73] - Quote
OnsIaught wrote:Mr514 wrote:there is a million reasons of why they shoud have keyboard and mouse option on dust, (there are many games where you CAN use keyboard and mouse on a PS3! ;-) )
This isn't like other games - Evetard
And your point is?.. LoL.. i have been in EvE online for 8 years, and i do realy know that this ISNT like any other game.. And will never be like any other games in the world. |
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.07.01 21:16:00 -
[74] - Quote
Lilianna Sentinel wrote:TheReaper852 wrote:
I don't like using a keyboard or mouse on a game, still sucks. Aim assist will only be increased if KB+M are added which is another reason I dislike the idea. So in fact I aim and prefer no aim assist but thanks for your uneducated post again.
Still not better.
Then get into specifics: Why do you prefer gamepad over mouse and keyboard?
Fits in my hand, easy to reach buttons, don't have to set it on a desk, can sit comfortly on my couch, I can easily move it, requires no cord or plug in,. |
Wicked-The-Croatian Sensation
11
|
Posted - 2012.07.01 21:19:00 -
[75] - Quote
Mr514 wrote:OnsIaught wrote:Mr514 wrote:there is a million reasons of why they shoud have keyboard and mouse option on dust, (there are many games where you CAN use keyboard and mouse on a PS3! ;-) )
This isn't like other games - Evetard And your point is?.. LoL.. i have been in EvE online for 8 years, and i do realy know that this ISNT like any other game.. And will never be like any other games in the world.
Cool story bro but you were a nobody on EVE even after 8 years giggling.jpg |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:20:00 -
[76] - Quote
TheReaper852 wrote:Lilianna Sentinel wrote:TheReaper852 wrote:
I don't like using a keyboard or mouse on a game, still sucks. Aim assist will only be increased if KB+M are added which is another reason I dislike the idea. So in fact I aim and prefer no aim assist but thanks for your uneducated post again.
Still not better.
Then get into specifics: Why do you prefer gamepad over mouse and keyboard? Fits in my hand, easy to reach buttons, don't have to set it on a desk, can sit comfortly on my couch, I can easily move it, requires no cord or plug in,.
Good ergonomic mouse fits in your hands easily. You have 153+ buttons to reach on a keyboard, all within easy access. You can sit comfortably on your couch with a decent hard mousepad. You can easily move a keyboard and mouse. You can easily use/have a wireless mouse and keyboard.
Extra Pros: You can use these devices on a PC or 360 as well. |
Carl Krieg
Circle of Huskarl Minmatar Republic
20
|
Posted - 2012.07.01 21:22:00 -
[77] - Quote
You can buy adapters like eagle eye and others, who convert keyboard and mouse movements into controller commands. With them Dust feels like an PC-Shooter and yes, aiming is very acurate, if configured well.
A discussion is useless if there are such options. You can be against native Keyboard/Mouse support, but you can't prevent players from using what they like. And there is no way to prevent such adapters.
No native support of kb/m = advantage for players who use kb/m with an adapter With native Support = equal opportunities for all |
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.07.01 21:25:00 -
[78] - Quote
Freyar Tarkin wrote:TheReaper852 wrote:Lilianna Sentinel wrote:TheReaper852 wrote:
I don't like using a keyboard or mouse on a game, still sucks. Aim assist will only be increased if KB+M are added which is another reason I dislike the idea. So in fact I aim and prefer no aim assist but thanks for your uneducated post again.
Still not better.
Then get into specifics: Why do you prefer gamepad over mouse and keyboard? Fits in my hand, easy to reach buttons, don't have to set it on a desk, can sit comfortly on my couch, I can easily move it, requires no cord or plug in,. Good ergonomic mouse fits in your hands easily. You have 153+ buttons to reach on a keyboard, all within easy access. You can sit comfortably on your couch with a decent hard mousepad. You can easily move a keyboard and mouse. You can easily use/have a wireless mouse and keyboard. Extra Pros: You can use these devices on a PC or 360 as well.
Keyboard doesn't fit in my hand, hard mousepad+mouse+keyboard sitting on the couch sounds awful please don't say that again I do not want to shuffling around with all this crap, oh please help me 153 buttons? I don't want to have to be jumping around to find buttons while I'm in a fight.
Wireless ok but that means I have to go out and spend more money on a mouse and keyboard when I already have a ps3 controller. Ps3 players won't want to spend more money on accesories, of course some will but that limits the people interested even more. |
Dillan NightStorm
Seituoda Taskforce Command Caldari State
70
|
Posted - 2012.07.01 21:26:00 -
[79] - Quote
/Gets Popcorn to sit back and watch another 40 page argument over KB/M v Controller |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 21:27:00 -
[80] - Quote
Carl Krieg wrote:You can buy adapters like eagle eye and others, who convert keyboard and mouse movements into controller commands. With them Dust feels like an PC-Shooter and yes, aiming is very acurate, if configured well.
A discussion is useless if there are such options. You can be against native Keyboard/Mouse support, but you can't prevent players from using what they like. And there is no way to prevent such adapters.
No native support of kb/m = advantage for players who use kb/m with an adapter With native Support = equal opportunities for all
I'll be fair here.
First, I heard those don't work very well. But that's hearsay.
Second, the argument against it is that mouse and keyboard being in common usage will make their preferred control method obsolete. Rather than it being limited to a handful of people who have it, now most players will have it. |
|
Wicked-The-Croatian Sensation
11
|
Posted - 2012.07.01 21:28:00 -
[81] - Quote
Controllers are for people in shape |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 21:29:00 -
[82] - Quote
TheReaper852 wrote:
Keyboard doesn't fit in my hand, hard mousepad+mouse+keyboard sitting on the couch sounds awful please don't say that again I do not want to shuffling around with all this crap, oh please help me 153 buttons? I don't want to have to be jumping around to find buttons while I'm in a fight.
Wireless ok but that means I have to go out and spend more money on a mouse and keyboard when I already have a ps3 controller. Ps3 players won't want to spend more money on accesories, of course some will but that limits the people interested even more.
It's actually not that bad. Since my PC broke down, I've been using my PS3 to browse the web from my couch. With the setup I have right now with my wireless mouse and keyboard, it's actually very comfortable. I'd actually argue that it is more comfortable than using a gamepad, but that's just me. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:30:00 -
[83] - Quote
TheReaper852 wrote:Keyboard doesn't fit in my hand, hard mousepad+mouse+keyboard sitting on the couch sounds awful please don't say that again I do not want to shuffling around with all this crap, oh please help me 153 buttons? I don't want to have to be jumping around to find buttons while I'm in a fight.
Wireless ok but that means I have to go out and spend more money on a mouse and keyboard when I already have a ps3 controller. Ps3 players won't want to spend more money on accesories, of course some will but that limits the people interested even more.
Keyboard can easily sit on any surface. Hell, if you're that worried you could always get a Nostromo or something.
Sitting on the couch with a mouse and keyboard is fine IF you're smart enough to be able to do it. (From what I've seen, most of the people *****ing here aren't..) If you have to "jump all around to find buttons", then you've got your configs wrong.
You're fine with spending $50+ on a Dualshock 3, but balk at buying a cheap USB-mouse? Okay... |
Hellaciouss Deeds
Doomheim
22
|
Posted - 2012.07.01 21:32:00 -
[84] - Quote
If there is no kb/m im ebaying this piece of crap hardware known as the PS3 and will wait for the PC version which they better bring out. Consoles are out dated pieces of garbage compared to PC power. CCP said there will be KB/M, so I bought a PS3 an am waiting for it. No point in keeping the system if they aren't. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.01 21:33:00 -
[85] - Quote
Freyar Tarkin wrote:OnsIaught wrote:Mr514 wrote:there is a million reasons of why they shoud have keyboard and mouse option on dust, (there are many games where you CAN use keyboard and mouse on a PS3! ;-) )
This isn't like other games - Evetard You're breaking our Emergent Gameplay by forcing Keyboard and Mouse in Dust!Benjamin Hellios wrote:So does the inability to use a controller, I assume you have opposable thumbs, use them. Naw, see.. my thumbs are used for a number of purposes. First, the thumb on the left is used for crouching, jumping, and tertiary actions. I've also got four other fingers that can do a multitude of things. My right hand, my thumb is bracing the mouse, and even better, it can hit Mouse Button4 and Mouse Button5 for reloading and a tertiary action.
Ok I get that, but you can do all those things with a controller, except aiming might be a bit slower. So if they do get kb/m, which I think they will tbh, they should match the turning speed of the mouse to that of the controller. I'm sure you'll hate that idea because it's considered 'dumbing down' but otherwise you're putting controller users at a disadvantage and at the end of the day it's a console game so there'll always be people using controllers, wether you like it or not. |
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.07.01 21:33:00 -
[86] - Quote
Lilianna Sentinel wrote:TheReaper852 wrote:
Keyboard doesn't fit in my hand, hard mousepad+mouse+keyboard sitting on the couch sounds awful please don't say that again I do not want to shuffling around with all this crap, oh please help me 153 buttons? I don't want to have to be jumping around to find buttons while I'm in a fight.
Wireless ok but that means I have to go out and spend more money on a mouse and keyboard when I already have a ps3 controller. Ps3 players won't want to spend more money on accesories, of course some will but that limits the people interested even more.
It's actually not that bad. Since my PC broke down, I've been using my PS3 to browse the web from my couch. With the setup I have right now with my wireless mouse and keyboard, it's actually very comfortable. I'd actually argue that it is more comfortable than using a gamepad, but that's just me.
Exactly it is just you. You won't be able to convince the average ps3 player, they will turn it down without a thought. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:33:00 -
[87] - Quote
Lilianna Sentinel wrote: First, I heard those don't work very well. But that's hearsay..
They don't.
Still love that PS3 "controller" crusaders are fine with Playstation Move. |
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.07.01 21:35:00 -
[88] - Quote
Freyar Tarkin wrote:Lilianna Sentinel wrote: First, I heard those don't work very well. But that's hearsay..
They don't. Still love that PS3 "controller" crusaders are fine with Playstation Move.
They suck so I could care less. I don't use them and I don't want to buy one. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.07.01 21:36:00 -
[89] - Quote
Just curious if anyone had answered my question from before:
What game had good controller implementation and good KBM implementation and created a massive rift in the community?
The way people talk about this, it seems as though there was a terrific example of clear and overwhelming dominance of KBM in an actual game. I'm actually thinking good controller players and good KBM players would probably pretty much even out. Some people are more comfortable with one, other people with another. Let's just see how it turns out in the beta before we start throwing out all these ultimatums. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:36:00 -
[90] - Quote
Benjamin Hellios wrote:Ok I get that, but you can do all those things with a controller, except aiming might be a bit slower. So if they do get kb/m, which I think they will tbh, they should match the turning speed of the mouse to that of the controller. I'm sure you'll hate that idea because it's considered 'dumbing down' but otherwise you're putting controller users at a disadvantage and at the end of the day it's a console game so there'll always be people using controllers, wether you like it or not.
It's not that aiming is slower, it's that it's sluggish and imprecise. I fight with having to deal with a time investment for every single time I want to turn to some degree. No, You don't have to invest time to look to the left or right, you just do it.
I don't care if controller users are at a disadvantage. I want them to "move up" just the same. Enjoy the benefits of having a 1:1 input translation for shooters, makes them SO much better. I'll be happy to play against people with only a keyboard and mouse, but I want to see that market share grow and mature to the point where the Keyboard and Mouse become dominant for shooters.
Mouse input must be precise, direct, and un-accelerated input.
|
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sys Ghost
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.07.01 21:36:00 -
[91] - Quote
The controller crusaders who are saying everyone needs to HTFU are just afraid of the superiority that KB/M brings. They claim that they can beat KB/M, yet if they really could, they would welcome the newcomers instead of raging. In all honesty they are acting like goons, claiming that something does not matter yer opposing it because they really do fear it. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:37:00 -
[92] - Quote
TheReaper852 wrote:Freyar Tarkin wrote:Lilianna Sentinel wrote: First, I heard those don't work very well. But that's hearsay..
They don't. Still love that PS3 "controller" crusaders are fine with Playstation Move. They suck so I could care less. I don't use them and I don't want to buy one.
Hypocrite. |
Wicked-The-Croatian Sensation
11
|
Posted - 2012.07.01 21:38:00 -
[93] - Quote
Freyar Tarkin wrote:TheReaper852 wrote:Freyar Tarkin wrote:Lilianna Sentinel wrote: First, I heard those don't work very well. But that's hearsay..
They don't. Still love that PS3 "controller" crusaders are fine with Playstation Move. They suck so I could care less. I don't use them and I don't want to buy one. Hypocrite.
Nobody uses the move derp derp |
Carl Krieg
Circle of Huskarl Minmatar Republic
20
|
Posted - 2012.07.01 21:41:00 -
[94] - Quote
Lilianna Sentinel wrote:Carl Krieg wrote:You can buy adapters like eagle eye and others, who convert keyboard and mouse movements into controller commands. With them Dust feels like an PC-Shooter and yes, aiming is very acurate, if configured well.
A discussion is useless if there are such options. You can be against native Keyboard/Mouse support, but you can't prevent players from using what they like. And there is no way to prevent such adapters.
No native support of kb/m = advantage for players who use kb/m with an adapter With native Support = equal opportunities for all I'll be fair here. First, I heard those don't work very well. But that's hearsay. Second, the argument against it is that mouse and keyboard being in common usage will make their preferred control method obsolete. Rather than it being limited to a handful of people who have it, now most players will have it.
I can say it works very well. For example as an heavy i can rotate much faster and can kill nearly every scout that tries to run around me. And second is: As an sniper i can move my gun much faster and more exact to my target than a controller guy. In options the sensity is set to 92 and it's still acurate enought to kill someone in 250m. If you know how, you can kill someone from the other side of the map, i've done that several times. I'm currently place 20 in K/D-Ratio of all Dustplayers Now hate me!
|
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.01 21:42:00 -
[95] - Quote
sys Ghost wrote:The controller crusaders who are saying everyone needs to HTFU are just afraid of the superiority that KB/M brings. They claim that they can beat KB/M, yet if they really could, they would welcome the newcomers instead of raging. In all honesty they are acting like goons, claiming that something does not matter yer opposing it because they really do fear it.
No one says that controller could beat kb/m, that's actually the whole point that kb/m users would dominate controller users which seems odd on a console system. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:43:00 -
[96] - Quote
Benjamin Hellios wrote:sys Ghost wrote:The controller crusaders who are saying everyone needs to HTFU are just afraid of the superiority that KB/M brings. They claim that they can beat KB/M, yet if they really could, they would welcome the newcomers instead of raging. In all honesty they are acting like goons, claiming that something does not matter yer opposing it because they really do fear it. No one says that controller could beat kb/m, that's actually the whole point that kb/m users would dominate controller users which seems odd on a console system.
In short, they want it to stay as it is because they have the advantage. That's all this is. "I have the advantage because other people who play are having difficulties adjusting to an awkward control scheme." |
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.07.01 21:44:00 -
[97] - Quote
Freyar Tarkin wrote:TheReaper852 wrote:Freyar Tarkin wrote:Lilianna Sentinel wrote: First, I heard those don't work very well. But that's hearsay..
They don't. Still love that PS3 "controller" crusaders are fine with Playstation Move. They suck so I could care less. I don't use them and I don't want to buy one. Hypocrite.
Would you like if you played pc, loved the controls, loved the system, then the next biggest game comes out and says they are adding gamepad support. But this gamepad is 100xs better and only a small group of players from a different game system use it. It costs 100$ and you don't like the controls or anything from it.
You will probably reply with yeah I'd adapt. Then why are you playing pc and not that game system?
I won't argue this issue anymore since you pc users are set on pc. Too bad for you guys this game is on ps3 |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 21:45:00 -
[98] - Quote
Freyar Tarkin wrote:Benjamin Hellios wrote:sys Ghost wrote:The controller crusaders who are saying everyone needs to HTFU are just afraid of the superiority that KB/M brings. They claim that they can beat KB/M, yet if they really could, they would welcome the newcomers instead of raging. In all honesty they are acting like goons, claiming that something does not matter yer opposing it because they really do fear it. No one says that controller could beat kb/m, that's actually the whole point that kb/m users would dominate controller users which seems odd on a console system. In short, they want it to stay as it is because they have the advantage. That's all this is. "I have the advantage because other people who play are having difficulties adjusting to an awkward control scheme."
That's a learning disadvantage, that's fair. We don't want the ceiling raised by KB/M support so high that controllers can't reach it.
|
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 21:47:00 -
[99] - Quote
sys Ghost wrote:The controller crusaders who are saying everyone needs to HTFU are just afraid of the superiority that KB/M brings. They claim that they can beat KB/M, yet if they really could, they would welcome the newcomers instead of raging. In all honesty they are acting like goons, claiming that something does not matter yer opposing it because they really do fear it.
thats the point why controller crusaders as you put it are protesting against kb/m because they have superiority. its un balanced. put it this way.
if ccp were to release a new game on PC but gave left handed players an unfair advantage. what do you think would happen? exactly the same as releasing kb/m support as is on console. some would learn to play left handed, others would just fight on right handed. but most pc players would be in uproar, and refuse to play. not giving it the player base it deserves and thus eventually dieing. as long as its balanced i dont mind.
i really really wish ccp could give us some offical word as to whats going on with it to stop these endless threads going on about it. starting to get boring. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 21:48:00 -
[100] - Quote
TheReaper852 wrote:Would you like if you played pc, loved the controls, loved the system, then the next biggest game comes out and says they are adding gamepad support. But this gamepad is 100xs better and only a small group of players from a different game system use it. It costs 100$ and you don't like the controls or anything from it. You will probably reply with yeah I'd adapt. Then why are you playing pc and not that game system? I won't argue this issue anymore since you pc users are set on pc. Too bad for you guys this game is on ps3
That really depends: Is it actually better better than mouse and keyboard, as in more functional and precise, or is it artificially better by adding loads of aim assist and sucking all the skill out of the game?
If the former, I wouldn't mind much.
Also, mouse and keyboard doesn't cost 100 dollars so it isn't comparable. If it was like 20 dollars then I wouldn't mind much. You know, how much mouse and keyboard costs.
See, the thing about PC gamers is that we don't mind change if it makes the game better. We're used to adapting to new things because one of the main selling points of the PC is that it is customizable to your heart's content. |
|
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 21:51:00 -
[101] - Quote
If you get KB/M we're gonna get more aim assist and we don't want that bullshit either. |
Wicked-The-Croatian Sensation
11
|
Posted - 2012.07.01 21:51:00 -
[102] - Quote
Lilianna Sentinel wrote:Phantomnom wrote: And that's the problem. You're taking a level playing field in regards to controls and demanding to unbalance them just because you can't hack using a controller. Man up and get good.
KBM requires more skill than controller does. The problem is that the skill ceiling is a lot higher on KBM than controller. Get your facts straight.
No it doesn't. Now where is the link I asked for like 20 post ago? |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 21:53:00 -
[103] - Quote
Phantomnom wrote:If you get KB/M we're gonna get more aim assist and we don't want that bullshit either.
If it bugs you, then you can always ask for an aim assist slider.
|
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 21:54:00 -
[104] - Quote
Lilianna Sentinel wrote:Phantomnom wrote:If you get KB/M we're gonna get more aim assist and we don't want that bullshit either. If it bugs you, then you can always ask for an aim assist slider.
No, from now on i'm walking on to PC gaming forums and demanding controller aim assist 100% and **** balance I don't care if you KB/M players are disadvantaged because that's how I want to play. |
Lavender Fields
65
|
Posted - 2012.07.01 21:55:00 -
[105] - Quote
Well, CCP will lose a lot of its credibility if it goes back on its promise to include KB&M support.
We wouldn't be having this thread if they hadn't said they would.
But it's the fact that they DID say they were and that they have YET to do it is why so many of us are flustered. I know there are many people out there who bought Playstation 3 systems based primarily on this promise.
---
Edit: This post is for you folks who think we are randomly demanding KB&M support. (We're not.) |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 21:55:00 -
[106] - Quote
TheReaper852 wrote:Would you like if you played pc, loved the controls, loved the system, then the next biggest game comes out and says they are adding gamepad support. But this gamepad is 100xs better and only a small group of players from a different game system use it. It costs 100$ and you don't like the controls or anything from it. You will probably reply with yeah I'd adapt. Then why are you playing pc and not that game system? I won't argue this issue anymore since you pc users are set on pc. Too bad for you guys this game is on ps3
A controller, or gamepad works for specific game types. I wouldn't be upset if a gamepad works better in say.. a racing game compared to a mouse and keyboard. (I'd actually plug one in!) Why am I not playing on the PC for Dust? Because it isn't on there.
Phantomnom wrote: That's a learning disadvantage, that's fair. We don't want the ceiling raised by KB/M support so high that controllers can't reach it.
Controllers have their place, just like arcade sticks, the Playstation Move, steering wheels, trackballs, and all those other input methods do.
Vetis Cato wrote:thats the point why controller crusaders as you put it are protesting against kb/m because they have superiority. its un balanced. put it this way.
if ccp were to release a new game on PC but gave left handed players an unfair advantage. what do you think would happen? exactly the same as releasing kb/m support as is on console. some would learn to play left handed, others would just fight on right handed. but most pc players would be in uproar, and refuse to play. not giving it the player base it deserves and thus eventually dieing. as long as its balanced i dont mind.
i really really wish ccp could give us some offical word as to whats going on with it to stop these endless threads going on about it. starting to get boring.
The more appropriate analogy would be that the game was designed to be left-handed in the first place, but people were playing right-handed because "it's been that way for years on the platform". Screw that, let the people that can play the game left handed as it was intended.
Lilianna Sentinel wrote:That really depends: Is it actually better better than mouse and keyboard, as in more functional and precise, or is it artificially better by adding loads of aim assist and sucking all the skill out of the game?
If the former, I wouldn't mind much.
Also, mouse and keyboard doesn't cost 100 dollars so it isn't comparable.
See, the thing about PC gamers is that we don't mind change if it makes the game better. We're used to adapting to new things because one of the main selling points of the PC is that it is customizable to your heart's content.
Making the game better overall is the name of the game here. Adding mouse and keyboard support would improve the shooter aspect enough to where it would fit in with other shooters and hopefully set a precedent that it's OKAY to use a mouse and keyboard on a system like the PS3 and/or the 360. People are artificially limiting themselves by sticking to controllers only, and in the end it's hurting the games they love, and their capabilities.
Still love how the Move is acceptable because it sucks. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 21:56:00 -
[107] - Quote
If they can patch in KB/M support but maintain a status quo then by all means you should have the right to use it. If not, it's bull. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 21:58:00 -
[108] - Quote
Freyar Tarkin wrote: Controllers have their place, just like arcade sticks, the Playstation Move, steering wheels, trackballs, and all those other input methods do.
Yeah, the place is consoles. Which we are on. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 22:01:00 -
[109] - Quote
Phantomnom wrote:Freyar Tarkin wrote: Controllers have their place, just like arcade sticks, the Playstation Move, steering wheels, trackballs, and all those other input methods do.
Yeah, the place is consoles. Which we are on.
It shouldn't be a "Gamepad only, no other control methods allowed" deal. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 22:03:00 -
[110] - Quote
Lilianna Sentinel wrote:Phantomnom wrote:Freyar Tarkin wrote: Controllers have their place, just like arcade sticks, the Playstation Move, steering wheels, trackballs, and all those other input methods do.
Yeah, the place is consoles. Which we are on. It shouldn't be a "Gamepad only, no other control methods allowed" deal.
It should if the primary control method is disadvantaged by the others. |
|
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.01 22:04:00 -
[111] - Quote
Lavender Fields wrote:Well, CCP will lose a lot of its credibility if it goes back on its promise to include KB&M support.
We wouldn't be having this thread if they hadn't said they would.
But it's the fact that they DID say they were and that they have YET to do it is why so many of us are flustered. I know there are many people out there who bought Playstation 3 systems based primarily on this promise.
---
Edit: This post is for you folks who think we are randomly demanding KB&M support. (We're not.)
Cant be better written. :) Perfect points, and yes i have also friends that have got themselfe a PS3 and keyboard and mouse just as the rason CCP told that it will have support. But havent seen any more info on it. And today i finnaly tested the game, and there isnt any support yet. :( |
Pepachu
Osmon Surveillance Caldari State
1
|
Posted - 2012.07.01 22:04:00 -
[112] - Quote
Cant wait for KB/M support along with its defaulted "smooth" gameplay experience cant stand doing the Robot dance with this Controller LOL beep bloop beep beep |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 22:05:00 -
[113] - Quote
Here's a proposition no one can refuse:
Let's put it in testing. This is just the kind of thing testing is for. If it's put in and everyone hates it, it can be nixed and we'll move on. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.01 22:06:00 -
[114] - Quote
Lilianna Sentinel wrote:Phantomnom wrote:Freyar Tarkin wrote: Controllers have their place, just like arcade sticks, the Playstation Move, steering wheels, trackballs, and all those other input methods do.
Yeah, the place is consoles. Which we are on. It shouldn't be a "Gamepad only, no other control methods allowed" deal.
Actually it should, to keep a level playing field. We don't want your kind around here! Just kidding, I'm pretty convinced that there will be kb/m considering the demand. The rest of us will just have to adjust or become controller masters, which is fine. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 22:06:00 -
[115] - Quote
Phantomnom wrote:Lilianna Sentinel wrote:Phantomnom wrote:Freyar Tarkin wrote: Controllers have their place, just like arcade sticks, the Playstation Move, steering wheels, trackballs, and all those other input methods do.
Yeah, the place is consoles. Which we are on. It shouldn't be a "Gamepad only, no other control methods allowed" deal. It should if the primary control method is disadvantaged by the others.
as long as its balanced i doubt anyone has an issue with it. being a pc player as much as console i struggle to see this happening. you either dont balance it and **** off your primary player base. or balance it and the kb/m wont feel right for pc players and **** them off. damned if you do and damned if you dont. |
Lavender Fields
65
|
Posted - 2012.07.01 22:07:00 -
[116] - Quote
Phantomnom wrote:Lilianna Sentinel wrote:Phantomnom wrote:Freyar Tarkin wrote: Controllers have their place, just like arcade sticks, the Playstation Move, steering wheels, trackballs, and all those other input methods do.
Yeah, the place is consoles. Which we are on. It shouldn't be a "Gamepad only, no other control methods allowed" deal. It should if the primary control method is disadvantaged by the others.
http://en.wikipedia.org/wiki/Natural_selection
|
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 22:07:00 -
[117] - Quote
Phantomnom wrote:Freyar Tarkin wrote: Controllers have their place, just like arcade sticks, the Playstation Move, steering wheels, trackballs, and all those other input methods do.
Yeah, the place is consoles. Which we are on.
You shall have NO joystickz, no steering veelz, und no Move! |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 22:08:00 -
[118] - Quote
Mr514 wrote:Lavender Fields wrote:Well, CCP will lose a lot of its credibility if it goes back on its promise to include KB&M support.
We wouldn't be having this thread if they hadn't said they would.
But it's the fact that they DID say they were and that they have YET to do it is why so many of us are flustered. I know there are many people out there who bought Playstation 3 systems based primarily on this promise.
---
Edit: This post is for you folks who think we are randomly demanding KB&M support. (We're not.) Cant be better written. :) Perfect points, and yes i have also friends that have got themselfe a PS3 and keyboard and mouse just as the rason CCP told that it will have support. But havent seen any more info on it. And today i finnaly tested the game, and there isnt any support yet. :(
CCP also said they wanted to appeal to a new audience
Pandering to there old one is the worse mistake they could make
|
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 22:10:00 -
[119] - Quote
Lavender Fields wrote:Phantomnom wrote:Lilianna Sentinel wrote:Phantomnom wrote:Freyar Tarkin wrote: Controllers have their place, just like arcade sticks, the Playstation Move, steering wheels, trackballs, and all those other input methods do.
Yeah, the place is consoles. Which we are on. It shouldn't be a "Gamepad only, no other control methods allowed" deal. It should if the primary control method is disadvantaged by the others. http://en.wikipedia.org/wiki/Natural_selection
And people wonder why PC gamers are seen as monstrously arrogant. Nobody owes you anything here, if it's tested and works, fine, have it. If it's tested and doesn't, remove it. PS3's are shipped with Controllers because they are the de facto playing field. Nobody wants to lessen their chances in this game just because you stamped your feet hard enough. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 22:11:00 -
[120] - Quote
Technically "Controllers" is a nebulous label. They can easily include stuff like mice, keyboards, even touch interfaces. |
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Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 22:12:00 -
[121] - Quote
Phantomnom wrote: And people wonder why PC gamers are seen as monstrously arrogant. Nobody owes you anything here, if it's tested and works, fine, have it. If it's tested and doesn't, remove it. PS3's are shipped with Controllers because they are the de facto playing field. Nobody wants to lessen their chances in this game just because you stamped your feet hard enough.
"Sony shipped a gamepad with it, there are no other peripherals that you can buy, like the Move.. or a keyboard, or a mouse, of which the PS3 supports on the OS level too.." |
Lavender Fields
65
|
Posted - 2012.07.01 22:14:00 -
[122] - Quote
Phantomnom wrote:
And people wonder why PC gamers are seen as monstrously arrogant. Nobody owes you anything here, if it's tested and works, fine, have it. If it's tested and doesn't, remove it. PS3's are shipped with Controllers because they are the de facto playing field. Nobody wants to lessen their chances in this game just because you stamped your feet hard enough.
But CCP said they would. They should hold up to their words. If not, then how can you trust them with what they say?
From CCP Jian, on Twitter: "@EONmagazine and those asking for an "official statement": DUST 514 *will* support keyboard and mouse on PS3" |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 22:16:00 -
[123] - Quote
Lavender Fields wrote:Phantomnom wrote:
And people wonder why PC gamers are seen as monstrously arrogant. Nobody owes you anything here, if it's tested and works, fine, have it. If it's tested and doesn't, remove it. PS3's are shipped with Controllers because they are the de facto playing field. Nobody wants to lessen their chances in this game just because you stamped your feet hard enough.
But CCP said they would. They should hold up to their words. If not, then how can you trust them with what they say? From CCP Jian, on Twitter: "@EONmagazine and those asking for an "official statement": DUST 514 *will* support keyboard and mouse on PS3"
And if it works on an even playing field with Controllers, great, if not, they've found the imbalance is unworkable and it's rejected. They're obviously testing right now. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 22:16:00 -
[124] - Quote
Lavender Fields wrote:Phantomnom wrote:
And people wonder why PC gamers are seen as monstrously arrogant. Nobody owes you anything here, if it's tested and works, fine, have it. If it's tested and doesn't, remove it. PS3's are shipped with Controllers because they are the de facto playing field. Nobody wants to lessen their chances in this game just because you stamped your feet hard enough.
But CCP said they would. They should hold up to their words. If not, then how can you trust them with what they say? From CCP Jian, on Twitter: "@EONmagazine and those asking for an "official statement": DUST 514 *will* support keyboard and mouse on PS3"
Entitled PC gamer
Your it |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.01 22:17:00 -
[125] - Quote
Freyar Tarkin wrote:Phantomnom wrote: And people wonder why PC gamers are seen as monstrously arrogant. Nobody owes you anything here, if it's tested and works, fine, have it. If it's tested and doesn't, remove it. PS3's are shipped with Controllers because they are the de facto playing field. Nobody wants to lessen their chances in this game just because you stamped your feet hard enough.
"Sony shipped a gamepad with it, there are no other peripherals that you can buy, like the Move.. or a keyboard, or a mouse, of which the PS3 supports on the OS level too.."
And to maintain a competitive balance, it's selective in which areas KB/M is appropriate. Do you finally. See. Where. We are going. With this. |
Avinash Decker
BetaMax.
25
|
Posted - 2012.07.01 22:17:00 -
[126] - Quote
I don't understand where this patronizing bs coming from players that has a preference to a different control scheme , its just juvenile. Some of you need to understand that this IS a ps3 game don't expect or believe you should have a advangate over other people,especially in a game like this. Although I hope they do correct and add the K/B and mouse. I don't see a problem if people like to have different options for different controls more power to them.
But some you people need to get your head out of your ass and understand the cicumstances; some of you guys are acting/are ******* pathetic. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 22:18:00 -
[127] - Quote
FASTEST THREAD EVER!
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 22:22:00 -
[128] - Quote
Phantomnom wrote:
And people wonder why PC gamers are seen as monstrously arrogant. Nobody owes you anything here, if it's tested and works, fine, have it. If it's tested and doesn't, remove it. PS3's are shipped with Controllers because they are the de facto playing field. Nobody wants to lessen their chances in this game just because you stamped your feet hard enough.
I agree with this. We'll see the true results when KBM goes into testing. |
Tristan Kauls
Sanmatar Kelkoons Minmatar Republic
36
|
Posted - 2012.07.01 22:24:00 -
[129] - Quote
Lilianna Sentinel wrote:Phantomnom wrote: And that's the problem. You're taking a level playing field in regards to controls and demanding to unbalance them just because you can't hack using a controller. Man up and get good.
KBM requires more skill than controller does. The problem is that the skill ceiling is a lot higher on KBM than controller. Get your facts straight. Nope its the other way around KBM is easier and just simply better for fps games. Yet i hope they dont bring it to the game because it would unbalance this game into oblivion |
Lavender Fields
65
|
Posted - 2012.07.01 22:27:00 -
[130] - Quote
Fatmanpro wrote:Lavender Fields wrote:Phantomnom wrote:
And people wonder why PC gamers are seen as monstrously arrogant. Nobody owes you anything here, if it's tested and works, fine, have it. If it's tested and doesn't, remove it. PS3's are shipped with Controllers because they are the de facto playing field. Nobody wants to lessen their chances in this game just because you stamped your feet hard enough.
But CCP said they would. They should hold up to their words. If not, then how can you trust them with what they say? From CCP Jian, on Twitter: "@EONmagazine and those asking for an "official statement": DUST 514 *will* support keyboard and mouse on PS3" Entitled PC gamer
Your it
Because CCP told us that they would allow it? I'm entitled because I am expecting a service that was said to be provided? Okay. I'm entitled. |
|
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.01 22:28:00 -
[131] - Quote
And that's why this forum needs polls. While this is a great way to vent, it's not really getting us anywhere. We either need a clear view on the percentage of players that really want kb/m support, majority wins, end of discussion or official confirmation from the devs even though they already said they would and that statement hasn't been redacted. If they can get this thing to run smooth with controllers, it's gonna be pretty amazing with kb/m. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 22:28:00 -
[132] - Quote
Phantomnom wrote: And to maintain a competitive balance, it's selective in which areas KB/M is appropriate. Do you finally. See. Where. We are going. With this.
It's selective because the support doesn't carry over to games as it should. It's a viable input method. You're not going to change my mind here. Shooters need a keyboard and mouse. The advent of "aim assist" and wider hitboxes prove that the Dualshock 3 is not good enough. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 22:29:00 -
[133] - Quote
Tristan Kauls wrote:Nope its the other way around KBM is easier and just simply better for fps games. Yet i hope they dont bring it to the game because it would unbalance this game into oblivion
I keep seeing people say this but I am puzzled as to what it means.
Is it that it will make certain weapons more powerful than it is designed to be or is just mouse and keyboard users outperforming gamepad users? |
Dillan NightStorm
Seituoda Taskforce Command Caldari State
70
|
Posted - 2012.07.01 22:29:00 -
[134] - Quote
Phantomnom wrote: No, from now on i'm walking on to PC gaming forums and demanding controller aim assist 100% and **** balance I don't care if you KB/M players are disadvantaged because that's how I want to play.
This comment WINS!!!! |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.01 22:31:00 -
[135] - Quote
Lilianna Sentinel wrote:Tristan Kauls wrote:Nope its the other way around KBM is easier and just simply better for fps games. Yet i hope they dont bring it to the game because it would unbalance this game into oblivion I keep seeing people say this but I am puzzled as to what it means. Is it that it will make certain weapons more powerful than it is designed to be or is just mouse and keyboard users outperforming gamepad users?
"just mouse and keyboard users outperforming gamepad users" at least I think so. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 22:31:00 -
[136] - Quote
I wonder how many of these people here actually play any PC titles, let alone shooters. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 22:38:00 -
[137] - Quote
Freyar Tarkin wrote:I wonder how many of these people here actually play any PC titles, let alone shooters.
I wonder if they're actually listening to themselves.
This is a change that benefits the console gamer. Mouse and keyboard doesn't have to be exclusive to PC gaming. They're going to be given the chance to experience the ergonomic, sharp, smooth and intuitive controls of PC FPS and they're whining about it. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 22:39:00 -
[138] - Quote
Lilianna Sentinel wrote:Freyar Tarkin wrote:I wonder how many of these people here actually play any PC titles, let alone shooters. I wonder if they're actually listening to themselves. This is a change that benefits the console gamer. Mouse and keyboard doesn't have to be exclusive to PC gaming. They're going to be given the chance to experience the ergonomic, sharp, smooth and intuitive controls of PC FPS and they're whining about it.
Hell, all it means is that the PS3 will start getting the versatility it should have. Mice, Keyboards, Wheels, Move, Joysticks, Steel Battalion (ikid), trackballs, arcade sticks.. All of those should be usable. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 22:43:00 -
[139] - Quote
Lilianna Sentinel wrote:Freyar Tarkin wrote:I wonder how many of these people here actually play any PC titles, let alone shooters. I wonder if they're actually listening to themselves. This is a change that benefits the console gamer. Mouse and keyboard doesn't have to be exclusive to PC gaming. They're going to be given the chance to experience the ergonomic, sharp, smooth and intuitive controls of PC FPS and they're whining about it.
Oh mighty PC super race enlighten us |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 22:45:00 -
[140] - Quote
Lilianna Sentinel wrote:Tristan Kauls wrote:Nope its the other way around KBM is easier and just simply better for fps games. Yet i hope they dont bring it to the game because it would unbalance this game into oblivion I keep seeing people say this but I am puzzled as to what it means. Is it that it will make certain weapons more powerful than it is designed to be or is just mouse and keyboard users outperforming gamepad users?
basically what people are saying is kb/m players have a better accuracy in fps because its points and click. analoge stick users have to have more dexterity to have a good shot.
so no its not about quality of a persons skill, its about utilising different skills. kb/m is easier to use then analoge sticks. hence the imbalance |
|
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 22:46:00 -
[141] - Quote
The RTS market is non-existent for the PS3. Why's that? :P |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 22:47:00 -
[142] - Quote
Vetis Cato wrote:basically what people are saying is kb/m players have a better accuracy in fps because its points and click. analoge stick users have to have more dexterity to have a good shot.
Pfft. No. You've got aim assists and wider hitboxes so even if you are missing you're still "hitting". |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 22:50:00 -
[143] - Quote
Fatmanpro wrote:Oh mighty PC super race enlighten us
It's not about the PC gamer being superior, just the greater functionality attached to the platform. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 22:52:00 -
[144] - Quote
Freyar Tarkin wrote:The RTS market is non-existent for the PS3. Why's that? :P
True and strangely console FPS that use the apparently terrible control method of Game pads
Sell rather well without mouse support |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 22:57:00 -
[145] - Quote
Freyar Tarkin wrote:Vetis Cato wrote:basically what people are saying is kb/m players have a better accuracy in fps because its points and click. analoge stick users have to have more dexterity to have a good shot. Pfft. No. You've got aim assists and wider hitboxes so even if you are missing you're still "hitting".
so do pc players have aim assists. and no its really not that easy to hit people by missing them. hit boxes arnt that bigger then pc (and some games the same). i play both for different reasons. pc my accuracy rating in most games is around the 40% mark, 22% average for console. iv played both for a very very long time. and consider my self a above average player. pc is point and click, analoge requires more dexterity. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 23:03:00 -
[146] - Quote
Fatmanpro wrote:Freyar Tarkin wrote:The RTS market is non-existent for the PS3. Why's that? :P True and strangely console FPS that use the apparently terrible control method of Game pads
Sell rather well without mouse support
Because people don't know any better, and for the most part people complain about the cost of running and maintaining a PC.
Vetis Cato wrote:so do pc players have aim assists. and no its really not that easy to hit people by missing them. hit boxes arnt that bigger then pc (and some games the same). i play both for different reasons. pc my accuracy rating in most games is around the 40% mark, 22% average for console. iv played both for a very very long time. and consider my self a above average player. pc is point and click, analoge requires more dexterity.
Players on PC (for games that y'know.. aren't given the one-size-fits-all treatment a-la Activision) don't get aim assist. They don't. Hitting a target on PC, is hitting a target. Those hitboxes are proper, and the mouse input is left alone.
"Analogue requires more dexterity". I'd argue against that considering more keys, more fine movements on the keyboard. Either way, this is a pretty stupid argument. Mice are better for shooters, everyone in here has pretty much agreed, therefore mice should be an option offered, despite people's fears of it being the "dominating input". |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 23:04:00 -
[147] - Quote
Vetis Cato wrote:Freyar Tarkin wrote:Vetis Cato wrote:basically what people are saying is kb/m players have a better accuracy in fps because its points and click. analoge stick users have to have more dexterity to have a good shot. Pfft. No. You've got aim assists and wider hitboxes so even if you are missing you're still "hitting". so do pc players have aim assists. and no its really not that easy to hit people by missing them. hit boxes arnt that bigger then pc (and some games the same). i play both for different reasons. pc my accuracy rating in most games is around the 40% mark, 22% average for console. iv played both for a very very long time. and consider my self a above average player. pc is point and click, analoge requires more dexterity.
Only because it is so much more limited.
That's why mouse and keyboard aiming is so much better. It doesn't need to slow down your cursor over an enemy, it doesn't need to stick to an enemy. Its effectiveness is so much greater and precise. To a point where none of those artificial boosters are necessary. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.01 23:07:00 -
[148] - Quote
Freyar Tarkin wrote:Fatmanpro wrote:Freyar Tarkin wrote:The RTS market is non-existent for the PS3. Why's that? :P True and strangely console FPS that use the apparently terrible control method of Game pads
Sell rather well without mouse support Because people don't know any better, and for the most part people complain about the cost of running and maintaining a PC. Vetis Cato wrote:so do pc players have aim assists. and no its really not that easy to hit people by missing them. hit boxes arnt that bigger then pc (and some games the same). i play both for different reasons. pc my accuracy rating in most games is around the 40% mark, 22% average for console. iv played both for a very very long time. and consider my self a above average player. pc is point and click, analoge requires more dexterity. Players on PC (for games that y'know.. aren't given the one-size-fits-all treatment a-la Activision) don't get aim assist. They don't. Hitting a target on PC, is hitting a target. Those hitboxes are proper, and the mouse input is left alone. "Analogue requires more dexterity". I'd argue against that considering more keys, more fine movements on the keyboard. Either way, this is a pretty stupid argument. Mice are better for shooters, everyone in here has pretty much agreed, therefore mice should be an option offered, despite people's fears of it being the "dominating input".
Yea stupid console kids
They should listen to the PC master race
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.01 23:09:00 -
[149] - Quote
Fatmanpro wrote:Yea stupid console kids
They should listen to the PC master race
Nobody is proclaiming themselves to be better. Only the hardware. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 23:13:00 -
[150] - Quote
Lilianna Sentinel wrote:Vetis Cato wrote:Freyar Tarkin wrote:Vetis Cato wrote:basically what people are saying is kb/m players have a better accuracy in fps because its points and click. analoge stick users have to have more dexterity to have a good shot. Pfft. No. You've got aim assists and wider hitboxes so even if you are missing you're still "hitting". so do pc players have aim assists. and no its really not that easy to hit people by missing them. hit boxes arnt that bigger then pc (and some games the same). i play both for different reasons. pc my accuracy rating in most games is around the 40% mark, 22% average for console. iv played both for a very very long time. and consider my self a above average player. pc is point and click, analoge requires more dexterity. Only because it is so much more limited. That's why mouse and keyboard aiming is so much better. It doesn't need to slow down your cursor over an enemy, it doesn't need to stick to an enemy. Its effectiveness is so much greater and precise. To a point where none of those artificial boosters are necessary.
that is exactly the point as to why the console players are getting irrate about it. because its better. now dust are introducing kb/m on to a console system meaning there putting a system in place that will effectly give an unfair advntage over analoge players.
please dont give me the adaopt or die thoery. ccp didnt have to make this on console. so they have to take care of the market they are putting the game too
|
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Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 23:13:00 -
[151] - Quote
Fatmanpro wrote:Yea stupid console kids
They should listen to the PC master race
Stupid people with technical backgrounds that research this ****.
Quote:that is exactly the point as to why the console players are getting irrate about it. because its better. now dust are introducing kb/m on to a console system meaning there putting a system in place that will effectly give an unfair advntage over analoge players.
please dont give me the adaopt or die thoery. ccp didnt have to make this on console. so they have to take care of the market they are putting the game too
It's on the PS3 because Sony paid for it. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 23:19:00 -
[152] - Quote
Freyar Tarkin wrote:Vetis Cato wrote:so do pc players have aim assists. and no its really not that easy to hit people by missing them. hit boxes arnt that bigger then pc (and some games the same). i play both for different reasons. pc my accuracy rating in most games is around the 40% mark, 22% average for console. iv played both for a very very long time. and consider my self a above average player. pc is point and click, analoge requires more dexterity. Players on PC (for games that y'know.. aren't given the one-size-fits-all treatment a-la Activision) don't get aim assist. They don't. Hitting a target on PC, is hitting a target. Those hitboxes are proper, and the mouse input is left alone. "Analogue requires more dexterity". I'd argue against that considering more keys, more fine movements on the keyboard. Either way, this is a pretty stupid argument. Mice are better for shooters, everyone in here has pretty much agreed, therefore mice should be an option offered, despite people's fears of it being the "dominating input".
there are elitest games your right that doesnt have aim assists. but dust doesnt either and has choosen not to go down the AA route.
and as for the analoge im mostly refuring to the targetting sytem. not over all movement.
and yes i agree mouse is suprior and that is why consolers are annoyed. they dont have anything against the use of the mouse as long as its balanced so them using there controllers isnt going to be a hinderance. its simple unfair to put a game on console, then shaft console players using analoge sticks. and yes you can go into the point of adapt or die, what if ccp released a new game on pc and said we will be nerfing kb/m users and giving pad users an unfair advantage. would that be fair? |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 23:20:00 -
[153] - Quote
Freyar Tarkin wrote:Fatmanpro wrote:Yea stupid console kids
They should listen to the PC master race Stupid people with technical backgrounds that research this ****. Quote:that is exactly the point as to why the console players are getting irrate about it. because its better. now dust are introducing kb/m on to a console system meaning there putting a system in place that will effectly give an unfair advntage over analoge players.
please dont give me the adaopt or die thoery. ccp didnt have to make this on console. so they have to take care of the market they are putting the game too It's on the PS3 because Sony paid for it.
so if it wernt for sony, and its millions of analoge stick users dust would never of happened under any circumstance ever? or no one would of funded it on pc at all?
|
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 23:28:00 -
[154] - Quote
Vetis Cato wrote:and as for the analoge im mostly refuring to the targetting sytem. not over all movement.
and yes i agree mouse is suprior and that is why consolers are annoyed. they dont have anything against the use of the mouse as long as its balanced so them using there controllers isnt going to be a hinderance. its simple unfair to put a game on console, then shaft console players using analoge sticks. and yes you can go into the point of adapt or die, what if ccp released a new game on pc and said we will be nerfing kb/m users and giving pad users an unfair advantage. would that be fair?
Your scenario wouldn't work because on the PC everyone would have a keyboard and mouse. Would there be support for gamepads? Probably, but there wouldn't be any special treatment for it. Direct-Input (IE: No Aim Assist, no acceleration on input, no other fiddling with hit detection or hitboxes) is really the only way to have a true skill-based contest of dexterity. Forcing people to have to deal with an inferior control system, then to have it bolstered by what is essentially a fail-tastic design basically shows that it's the game that ends up playing a portion of itself for you.
The beta for Battlefield 3 was insane. Aim Assist was so strong that I could literally shoot and kill a target by not touching the right stick. Aim Assist would follow the target entirely. The Aim Assist for Dust is also pretty strong, again removing the need to be precise and to place your shots.
Vetis Cato wrote:so if it wernt for sony, and its millions of analoge stick users dust would never of happened under any circumstance ever? or no one would of funded it on pc at all?
Dust would have happened anyway in one form or another. Sony just made it easier by providing money.
Back in my day we only had D-Pads. You know what a "D-Pad" was? It was a digital directional pad. It had four buttons, you may have seen one yourself. It was used for EVERYTHING. Movement, aiming, so on. Those analogue sticks of yours sure gives a huge advantage though, you shouldn't be allowed to use them. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 23:37:00 -
[155] - Quote
Freyar Tarkin wrote:Vetis Cato wrote:and as for the analoge im mostly refuring to the targetting sytem. not over all movement.
and yes i agree mouse is suprior and that is why consolers are annoyed. they dont have anything against the use of the mouse as long as its balanced so them using there controllers isnt going to be a hinderance. its simple unfair to put a game on console, then shaft console players using analoge sticks. and yes you can go into the point of adapt or die, what if ccp released a new game on pc and said we will be nerfing kb/m users and giving pad users an unfair advantage. would that be fair? Your scenario wouldn't work because on the PC everyone would have a keyboard and mouse. Would there be support for gamepads? Probably, but there wouldn't be any special treatment for it. Direct-Input (IE: No Aim Assist, no acceleration on input, no other fiddling with hit detection or hitboxes) is really the only way to have a true skill-based contest of dexterity. Forcing people to have to deal with an inferior control system, then to have it bolstered by what is essentially a fail-tastic design basically shows that it's the game that ends up playing a portion of itself for you. The beta for Battlefield 3 was insane. Aim Assist was so strong that I could literally shoot and kill a target by not touching the right stick. Aim Assist would follow the target entirely. The Aim Assist for Dust is also pretty strong, again removing the need to be precise and to place your shots. Vetis Cato wrote:so if it wernt for sony, and its millions of analoge stick users dust would never of happened under any circumstance ever? or no one would of funded it on pc at all?
Dust would have happened anyway in one form or another. Sony just made it easier by providing money. Back in my day we only had D-Pads. You know what a "D-Pad" was? It was a digital directional pad. It had four buttons, you may have seen one yourself. It was used for EVERYTHING. Movement, aiming, so on. Those analogue sticks of yours sure gives a huge advantage though, you shouldn't be allowed to use them.
so your saying the scenerio wouldnt work because all pc players use kb/m. all consoles users analoge sticks to the same regard.
and again the point of the situation wasnt to theorise the likly hood. it was to question how would you feel if they did, as that is what you are asking console players to accept. some would except it. most would be seriously pissed off rather then feel its a test to there skill. that is how console players feel. otherwise its double standards.
and yes im nearly 30 so i know what a d-pad was. and using analoge sticks present a new range of games and advantages. and they tried to introduce k/b into consoles but they just didnt sell. pads are simple. space effecient. alot easy to use anywhere. there are advantages. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.01 23:46:00 -
[156] - Quote
Vetis Cato wrote:so your saying the scenerio wouldnt work because all pc players use kb/m. all consoles users analoge sticks to the same regard.
I'm saying the scenario wouldn't work because the mouse and keyboard is the dominant and appropriate input system for a shooter. Now if you're talking a racing title or a platformer? The keyboard and mouse is NOT the appropriate input system for games like those, so I'd even shift over to a gamepad or wheel as appropriate.
Quote:and again the point of the situation wasnt to theorise the likly hood. it was to question how would you feel if they did, as that is what you are asking console players to accept. some would except it. most would be seriously pissed off rather then feel its a test to there skill. that is how console players feel. otherwise its double standards.
"A test to their skill"? It isn't a test of skill when you have artificial systems aiming for you and nudging your rounds into a target to count them as a hit when you very clearly missed. CCP releases "EvE Online Racing", the spectacular new sport capable of permitting bets and skill-based racing. Unfortunately, due to the nature of the game, analogue input is needed to play it properly. Some people would gripe, but most would just shrug and grab a 360 controller and go all out doing just fine because that is an appropriate system.
Quote:and yes im nearly 30 so i know what a d-pad was. and using analoge sticks present a new range of games and advantages. and they tried to introduce k/b into consoles but they just didnt sell. pads are simple. space effecient. alot easy to use anywhere. there are advantages.
There are advantages to using a Dualshock 3 in the right situations. Shooters are NOT the right situation for these controllers. People have gotten so used to being catered to that they are afraid, completely afraid, of having to go get a keyboard or mouse and use a different control scheme if it happens to be better.
Mouse support. Keyboard support. Mappable buttons for the mouse and keyboard. Do not interfere with sensitivity (exceptions being turrets in vehicles and whatnot that have limited traversal), do not provide "aim assist", do not adjust my rounds to count them as a 'hit' when they aren't. Tighten up the hitboxes if you have to, make it so that when I get a kill, it's because I landed those rounds on my own without the standard support console players have grown accustomed to. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.01 23:59:00 -
[157] - Quote
as i say im not objecting to there use at all. far from it. but they have to be balanced, all inputs have to be on a level playing field. and fact is the mouse gives it an unfair advantage. its made on a console, love it or loathe it but there it is. so they have to consider there primary market. which is stick users.
this game has been funded to make someone money, wether it is sony by selling units. or ccp though aurum. if they dont consider the primary market the game will fail. and that means it will get shut down. |
Septem Mortuus
Osmon Surveillance Caldari State
86
|
Posted - 2012.07.02 00:00:00 -
[158] - Quote
Can I ask Fatmanpro/Phantomnonon,
If you are SO dead set against KBM support and demand it not be in the game, think it will ruin the balance, and are slagging off the PC gamers for wanting it etc.
Why, for the love of all that's good and holy are you in the Beta Test for the ONE FPS game on the PS3 that has advertised it?
This game was advertised as a PS3 FPS title with KBM suppport, that's why a lot of us are here. You don't want that, you want it to be limited to controller just like every other FPS on PS3. Fine, but that's not what this is, we're sorry you wasted your time here.
But KBM is coming, players will use it. Adapt or don't. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.02 00:02:00 -
[159] - Quote
Vetis Cato wrote:as i say im not objecting to there use at all. far from it. but they have to be balanced, all inputs have to be on a level playing field. and fact is the mouse gives it an unfair advantage. its made on a console, love it or loathe it but there it is. so they have to consider there primary market. which is stick users.
this game has been funded to make someone money, wether it is sony by selling units. or ccp though aurum. if they dont consider the primary market the game will fail. and that means it will get shut down.
That's like saying a Keyboard ought to be able to emulate analogue input so that it's fair between a racing wheel and a keyboard in a racing game. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 00:03:00 -
[160] - Quote
Vetis Cato wrote:as i say im not objecting to there use at all. far from it. but they have to be balanced, all inputs have to be on a level playing field. and fact is the mouse gives it an unfair advantage. its made on a console, love it or loathe it but there it is. so they have to consider there primary market. which is stick users.
this game has been funded to make someone money, wether it is sony by selling units. or ccp though aurum. if they dont consider the primary market the game will fail. and that means it will get shut down.
Maybe they want to bring in the PC market to offset the difference.
CCP already has an established fanbase on PC and I am certain a lot of them have PS3s. |
|
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.02 00:06:00 -
[161] - Quote
Freyar Tarkin wrote:Vetis Cato wrote:as i say im not objecting to there use at all. far from it. but they have to be balanced, all inputs have to be on a level playing field. and fact is the mouse gives it an unfair advantage. its made on a console, love it or loathe it but there it is. so they have to consider there primary market. which is stick users.
this game has been funded to make someone money, wether it is sony by selling units. or ccp though aurum. if they dont consider the primary market the game will fail. and that means it will get shut down. That's like saying a Keyboard ought to be able to emulate analogue input so that it's fair between a racing wheel and a keyboard in a racing game.
if the racing game is being "sold" to racing wheel users. but as you said earlier racing and fps are different interms of the input. racing wheel users dont have a noticable advantage over keyboard users. its more about the experience. |
Hellaciouss Deeds
Doomheim
22
|
Posted - 2012.07.02 00:58:00 -
[162] - Quote
A keyboard + mouse is cheaper then a dualshock controller.
Just sayin.
CCP supposedly have plans to bring the game to the PC after the 1-year exclusivity agreement, so they will need good kb/m support anyway.
Sorry console kiddies, but it's time to realize that computers are replacing the crappy, over priced, under achieving garbage known as consoles. Consoles just aren't what they used to be. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.02 01:13:00 -
[163] - Quote
Hellaciouss Deeds wrote:A keyboard + mouse is cheaper then a dualshock controller.
Just sayin.
CCP supposedly have plans to bring the game to the PC after the 1-year exclusivity agreement, so they will need good kb/m support anyway.
Sorry console kiddies, but it's time to realize that computers are replacing the crappy, over priced, under achieving garbage known as consoles. Consoles just aren't what they used to be.
Yea because PC shooter market is bigger than console shooter market
Why dont you wait till PC release instead of unbalancing the console version with KB+M then |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:18:00 -
[164] - Quote
Fatmanpro wrote:Hellaciouss Deeds wrote:A keyboard + mouse is cheaper then a dualshock controller.
Just sayin.
CCP supposedly have plans to bring the game to the PC after the 1-year exclusivity agreement, so they will need good kb/m support anyway.
Sorry console kiddies, but it's time to realize that computers are replacing the crappy, over priced, under achieving garbage known as consoles. Consoles just aren't what they used to be. Yea because PC shooter market is bigger than console shooter market Why dont you wait till PC release instead of unbalancing the console version with KB+M then
Gotta get you console kiddies prepped up for the much larger imbalance of larger draw distance and better resolution. :3 |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.02 01:24:00 -
[165] - Quote
Vetis Cato wrote:if the racing game is being "sold" to racing wheel users. but as you said earlier racing and fps are different interms of the input. racing wheel users dont have a noticable advantage over keyboard users. its more about the experience.
Racing wheel users don't have a noti-- are you kidding me? That might be true for kart style racing but for others analogue input is a must. A steering wheel (hell, a gamepad) has a HUGE advantage versus a keyboard, even for racing games on the PC. End result, people are expected to adapt to either get a controller or a steering wheel. It should be no different here.
OT: Went and had food.. Mmm food.
Quote:Yea because PC shooter market is bigger than console shooter market Roll
Why dont you wait till PC release instead of unbalancing the console version with KB+M then
Yeah 'cause modern day developers make shooters that are worthwhile on the PC these days. Naw, instead they take the console experience and just slap it on the PC with limited FoV, lackluster controls, and terrible textures. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:29:00 -
[166] - Quote
Racing wheels are a hell of a lot better than gamepads too. Gives you so much control over your turns to make JUST the right adjustment.
Think of mouse and keyboard as the FPS version of racing wheels :P |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.02 01:32:00 -
[167] - Quote
Freyar Tarkin wrote:Vetis Cato wrote:if the racing game is being "sold" to racing wheel users. but as you said earlier racing and fps are different interms of the input. racing wheel users dont have a noticable advantage over keyboard users. its more about the experience. Racing wheel users don't have a noti-- are you kidding me? That might be true for kart style racing but for others analogue input is a must. A steering wheel (hell, a gamepad) has a HUGE advantage versus a keyboard, even for racing games on the PC. End result, people are expected to adapt to either get a controller or a steering wheel. It should be no different here. OT: Went and had food.. Mmm food. Quote:Yea because PC shooter market is bigger than console shooter market Roll
Why dont you wait till PC release instead of unbalancing the console version with KB+M then Yeah 'cause modern day developers make shooters that are worthwhile on the PC these days. Naw, instead they take the console experience and just slap it on the PC with limited FoV, lackluster controls, and terrible textures.
COD on PC is bad because the market is so small compared to console its not worth there time |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:37:00 -
[168] - Quote
Fatmanpro wrote:
COD on PC is bad because the market is so small compared to console its not worth there time
http://www.gamesradar.com/valve-reports-seventh-year-100-sales-growth-steam/
http://www.escapistmagazine.com/forums/read/7.359829-Sliding-Game-Sales-Hammer-Best-Buy
Oh, I'm sorry. The PC market is small? Gee, that's well backed up :3 |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.02 01:41:00 -
[169] - Quote
lol now post console COD sales |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.02 01:42:00 -
[170] - Quote
Fatmanpro wrote:COD on PC is bad because the market is so small compared to console its not worth there time
CoD on PC is bad because Activision can't charge $15 for maps they already sold you in previous releases of their games as easily. People on consoles are used to paying through the nose for next to zero content, PC players expect something substantial. As a result, CoD has a higher profit margin on the consoles because of the closed environment.
PC gamers had enough of the BS, and don't buy MW2/3/whatever now because they can't expect Activision, Sledgehammer, and in some cases even Treyarch, to do it right. |
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:44:00 -
[171] - Quote
Freyar Tarkin wrote:Fatmanpro wrote:COD on PC is bad because the market is so small compared to console its not worth there time CoD on PC is bad because Activision can't charge $15 for maps they already sold you in previous releases of their games as easily. People on consoles are used to paying through the nose for next to zero content, PC players expect something substantial. As a result, CoD has a higher profit margin on the consoles because of the closed environment. PC gamers had enough of the BS, and don't buy MW2/3/whatever now because they can't expect Activision, Sledgehammer, and in some cases even Treyarch, to do it right.
Yeah, PC gamers stopped giving a **** about CoD once they removed dedicated servers. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.02 01:47:00 -
[172] - Quote
Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:48:00 -
[173] - Quote
Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling.
I'm being facetious because he keeps accusing us of PC elitism. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.02 01:54:00 -
[174] - Quote
Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling.
The condescension isn't without merit. When one side starts slinging labels, the other tends to as well. There's science involved here.. sadly, it's being ignored. |
Hellaciouss Deeds
Doomheim
22
|
Posted - 2012.07.02 02:08:00 -
[175] - Quote
Oh lord. The greatest enemy of the console player: Cold hard facts that the PC is, and in many genre already have, over-taken that over-priced, under-powered cesspool known as the consoles.
Don't worry, he'll be buying another regurgitated game from EA or the likes soon, I hear EA is crapping out, they need to release a 'new shiny' soon. ;)
|
Hellaciouss Deeds
Doomheim
22
|
Posted - 2012.07.02 02:11:00 -
[176] - Quote
Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling.
Because CCP promised KB/M support, and also supposedly working on PC client for then the 1year exlusivity agreement is over. Why would PC players lag behind a year on their characters? We're forced to buy the PS3 (because many EVE players want to participate in the battles over THEIR planets), but don't worry, soon as the PC client is released...hello ebay! Some sucker will buy it. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.02 02:25:00 -
[177] - Quote
Hellaciouss Deeds wrote:Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling. Because CCP promised KB/M support, and also supposedly working on PC client for then the 1year exlusivity agreement is over. Why would PC players lag behind a year on their characters? We're forced to buy the PS3 (because many EVE players want to participate in the battles over THEIR planets), but don't worry, soon as the PC client is released...hello ebay! Some sucker will buy it.
Everyone here bought one, so I guess we're all suckers. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 02:29:00 -
[178] - Quote
Hellaciouss Deeds wrote:Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling. Because CCP promised KB/M support, and also supposedly working on PC client for then the 1year exlusivity agreement is over. Why would PC players lag behind a year on their characters? We're forced to buy the PS3 (because many EVE players want to participate in the battles over THEIR planets), but don't worry, soon as the PC client is released...hello ebay! Some sucker will buy it.
I bet you'll be able to migrate your character over to the PC version. |
Mirun Hirute
Algintal Core Gallente Federation
111
|
Posted - 2012.07.02 02:36:00 -
[179] - Quote
Liliana, as admirable as your efforts are, you're not going to convince anyone here. I say this as someone that is more of a PC gamer myself. If there's anything easy to observe about console gamers, it's that they're not the most flexible sorts of people. They are, after all, the ones that buy the many, many duplicate/clone games year after year, and they are the ones that humorously compete over shallow brand name differences (360 vs. PS3, same damn thing with minuscule hardware differences, this coming from an owner of an Xbox and PS2/3). Console gamers get what they get because it requires less intellectual, and occasionally, monetary investment on their end.
No offense, but you console gamers can't tell me you don't get console games over their PC versions simply because you don't want to worry about whether it'll run on your PC's hardware or that you don't want to have to think about learning how to touch-type/rework keybindings to something more comfortable. A console is simply a PC simplified for convenience, nothing more, and that's nothing to be ashamed of. On that note though, it IS a PC, and all control methods that are viable should be accommodated.
Edit: That sounds more condescending than I want it to, so I just want any primarily console gamers to know that I play equally as many console games as you guys, and typically buy games for the console because of the reasons I attribute to you. Sometimes you don't want to worry about compatibility, or haven't the money to upgrade your PC to make it compatible. Trust me, I know, I've been there, and that's why I own BioShock 1 and 2 on the PS3. Which also goes to my next point, in that while I'm not the best FPS player, I'm fine with either control method. I tend to suck equally on both, unfortunately, but enjoy the gameplay enough to keep going at it. =D |
sys Ghost
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.07.02 02:41:00 -
[180] - Quote
Vetis Cato wrote:sys Ghost wrote:The controller crusaders who are saying everyone needs to HTFU are just afraid of the superiority that KB/M brings. They claim that they can beat KB/M, yet if they really could, they would welcome the newcomers instead of raging. In all honesty they are acting like goons, claiming that something does not matter yer opposing it because they really do fear it. thats the point why controller crusaders as you put it are protesting against kb/m because they have superiority. its un balanced. put it this way. if ccp were to release a new game on PC but gave left handed players an unfair advantage. what do you think would happen? exactly the same as releasing kb/m support as is on console. some would learn to play left handed, others would just fight on right handed. but most pc players would be in uproar, and refuse to play. not giving it the player base it deserves and thus eventually dieing. as long as its balanced i dont mind. i really really wish ccp could give us some offical word as to whats going on with it to stop these endless threads going on about it. starting to get boring.
I lol'd. Unlike dexterity, you can change to a KB/M at will. You have a choice, and it is a choice that 99 % of people will be able to make. There are corded keyboards and mice for the cheap, and wireless for the ones who like luxury . Quite a few people have cracked wise about how they can't go back to controller after lazing on their couch with a KB/M :P |
|
Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.07.02 02:45:00 -
[181] - Quote
i wonder if anyone of you have ever seen anyone asking for controller support for a FPS game on the PC
thats all the proof i need to say with full conviction that KBM is so much better for FPS than the DS3 or the Xbox controller
its fine for all kinds of casual gameplay but it sucks for everything competetive other than sports games |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.02 02:50:00 -
[182] - Quote
Gilbatron wrote:i wonder if anyone of you have ever seen anyone asking for controller support for a FPS game on the PC
Google-fu for a minute and you'll see people asking for 360 support in a number of games, especially during beta phases. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.07.02 02:52:00 -
[183] - Quote
Mr514 wrote:Hi Is there ever going to be options to be able to use mouse and keyboard on this game? HOW MANY OF THESE THREADS MUST THERE BE?! |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.02 02:53:00 -
[184] - Quote
Mobius Wyvern wrote:Mr514 wrote:Hi Is there ever going to be options to be able to use mouse and keyboard on this game? HOW MANY OF THESE THREADS MUST THERE BE?!
Many, hot-button topic is hot-button. |
Hellaciouss Deeds
Doomheim
22
|
Posted - 2012.07.02 04:03:00 -
[185] - Quote
Lilianna Sentinel wrote:Hellaciouss Deeds wrote:Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling. Because CCP promised KB/M support, and also supposedly working on PC client for then the 1year exlusivity agreement is over. Why would PC players lag behind a year on their characters? We're forced to buy the PS3 (because many EVE players want to participate in the battles over THEIR planets), but don't worry, soon as the PC client is released...hello ebay! Some sucker will buy it. I bet you'll be able to migrate your character over to the PC version.
Considering it will be the same game, it would be silly not to be able to, but even if you can't, I will GLADLY start over to be rid of this piece of crap $ony hardware, I just want to be able to defend my planets NOW, not in a year once the PS3 exclusivity is gone. |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.02 05:22:00 -
[186] - Quote
Freyar Tarkin wrote:Gilbatron wrote:i wonder if anyone of you have ever seen anyone asking for controller support for a FPS game on the PC Google-fu for a minute and you'll see people asking for 360 support in a number of games, especially during beta phases.
Yes for vehicle control, not shooting. I had a 360 controller hooked up to my PC just for flying in bf3. |
Calroon-514
Doomheim
6
|
Posted - 2012.07.02 09:26:00 -
[187] - Quote
"Soon Gäó" ... turns out it ain' that soon, if ever? |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.02 09:54:00 -
[188] - Quote
seriously we could all be here til were blue in the faces.
why do pc users have to act all high and mighty, and why do console users have to throw there doll out the pram?
no one and i mean NO ONE can suggest that they shouldnt have kb/m support. as long as its balanced and fair. that is the FPS mantra. fairness and a level playing field so that we can all test our skill at shooting. sure dust adds a new twist in it also shows our skill at fittings the right kit, and picking the skills. but its all about show casing abilitys. and to do that you have to have a level field.
PC guys and gals, please understand consolers just want it to be fair.
Consolers please understand that pc users were promised a medium. |
Boksoon
Osmon Surveillance Caldari State
11
|
Posted - 2012.07.02 10:17:00 -
[189] - Quote
I seriously hope we get KB/M soon. I'm loving this new build except for the part where I have to use a controller to play. Playing a shotgun with a controller is like trying to fly a jet completely wasted. Everything feels sluggish and imprecise. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.02 11:24:00 -
[190] - Quote
Arcushek Dion wrote:Freyar Tarkin wrote:Gilbatron wrote:i wonder if anyone of you have ever seen anyone asking for controller support for a FPS game on the PC Google-fu for a minute and you'll see people asking for 360 support in a number of games, especially during beta phases. Yes for vehicle control, not shooting. I had a 360 controller hooked up to my PC just for flying in bf3.
Nope, there's controller support requested for standard FPS action too- or did you juts search for "Battlefield 3" Controller? There've been a few games out there that actually removed controller support 100% and gotten flack for it.
Vetis Cato wrote:why do pc users have to act all high and mighty, and why do console users have to throw there doll out the pram?
Because we're forum warriors and have nothing better to do. :D
Quote:no one and i mean NO ONE can suggest that they shouldnt have kb/m support. as long as its balanced and fair. that is the FPS mantra. fairness and a level playing field so that we can all test our skill at shooting. sure dust adds a new twist in it also shows our skill at fittings the right kit, and picking the skills. but its all about show casing abilitys. and to do that you have to have a level field.
PC guys and gals, please understand consolers just want it to be fair.
Consolers please understand that pc users were promised a medium.
If this game were supposed to be fair, then why are there pure power skills in the tree? An increase in weapon damage by 15% or 25% is pretty significant which skews the fairness argument out the window. Combine that with off-map support in live, and it's even more of a problem. CCP hasn't built this game to be fair, I don't see why Keyboard and Mouse versus Controller needs to aside from the nebulous concept (and frankly one I don't care for) of making sure that a controller does okay because everyone has one.
Everyone has a USB keyboard somewhere. Hell, people pay premium for PS/2 keyboards these days, same with mice. You can't really find ball-based mice, so as long as you have a decent surface you're fine.
I suppose the bottom line is: CCP isn't building a fair game. Use the best tools available, don't hold yourself back to inferior input and adapt instead. Adding Mouse support and throwing it in against the rest of the playerbase may shift the way people play shooters in the future, and may afford the possibility of making the mouse a dominant input system for shooters. |
|
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.02 11:35:00 -
[191] - Quote
Hellaciouss Deeds wrote:A keyboard + mouse is cheaper then a dualshock controller.
Just sayin.
CCP supposedly have plans to bring the game to the PC after the 1-year exclusivity agreement, so they will need good kb/m support anyway.
Sorry console kiddies, but it's time to realize that computers are replacing the crappy, over priced, under achieving garbage known as consoles. Consoles just aren't what they used to be.
Where have you this information from?... link? If this is true, i just got realy happy. :D |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.02 11:46:00 -
[192] - Quote
Freyar Tarkin wrote:
If this game were supposed to be fair, then why are there pure power skills in the tree? An increase in weapon damage by 15% or 25% is pretty significant which skews the fairness argument out the window. Combine that with off-map support in live, and it's even more of a problem. CCP hasn't built this game to be fair, I don't see why Keyboard and Mouse versus Controller needs to aside from the nebulous concept (and frankly one I don't care for) of making sure that a controller does okay because everyone has one.
Everyone has a USB keyboard somewhere. Hell, people pay premium for PS/2 keyboards these days, same with mice. You can't really find ball-based mice, so as long as you have a decent surface you're fine.
I suppose the bottom line is: CCP isn't building a fair game. Use the best tools available, don't hold yourself back to inferior input and adapt instead. Adding Mouse support and throwing it in against the rest of the playerbase may shift the way people play shooters in the future, and may afford the possibility of making the mouse a dominant input system for shooters.
:D You hit the nail so hard it broke the hole wall.. :D Nice written |
Emrys Gal-Wyddel
The Southern Legion
4
|
Posted - 2012.07.02 11:49:00 -
[193] - Quote
Freyar Tarkin wrote:
If this game were supposed to be fair, then why are there pure power skills in the tree? An increase in weapon damage by 15% or 25% is pretty significant which skews the fairness argument out the window. Combine that with off-map support in live, and it's even more of a problem. CCP hasn't built this game to be fair, I don't see why Keyboard and Mouse versus Controller needs to aside from the nebulous concept (and frankly one I don't care for) of making sure that a controller does okay because everyone has one.
Everyone has a USB keyboard somewhere. Hell, people pay premium for PS/2 keyboards these days, same with mice. You can't really find ball-based mice, so as long as you have a decent surface you're fine.
I suppose the bottom line is: CCP isn't building a fair game. Use the best tools available, don't hold yourself back to inferior input and adapt instead. Adding Mouse support and throwing it in against the rest of the playerbase may shift the way people play shooters in the future, and may afford the possibility of making the mouse a dominant input system for shooters.
Your argument is flawed. Sure there are certain skills that give advantages, but those advantages/skills are available to anybody with the inclination to build their character in any said appropriate manner. All games are fair provided that the same opportunities are provided to everyone. The current item-mall structure for example, would have great potential to unbalance the game. Because of the way CCP have designed it, it has not, which reflects quite aptly CCPs desire for a fair game.
The argument against KB/M is that, historically, in other games (especially pc) using KB/M has given the user an advantage in primarily precision and speed. If that component is introduced into DUST, it will provide users inclined to use KB/M with an unfair advantage. This rift would become increasingly obvious given the current game mechanics and control issues.
Personally, I am against having KB/M introduced. It would be much simpler to have one platform for control and not worry about having to buy more hardware to be competitive in a console game. Having said that I see no problem with it IF it can be made so that there is no advantage, other than a users personal preference.
TL;DR - This game is made to be fair, kb/m generally gives unfair advantage, I hope they change the dynamics of it so that there is no advantage to any user other than preference
|
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.02 11:58:00 -
[194] - Quote
Emrys Gal-Wyddel wrote:Your argument is flawed. Sure there are certain skills that give advantages, but those advantages/skills are available to anybody with the inclination to build their character in any said appropriate manner. All games are fair provided that the same opportunities are provided to everyone. The current item-mall structure for example, would have great potential to unbalance the game. Because of the way CCP have designed it, it has not, which reflects quite aptly CCPs desire for a fair game.
Almost everyone has a mouse and keyboard. This is pretty comparable to your argument about skills being available. Mice and keyboards are DIRT cheap, and simple to use. If they were expensive like say the upcoming Razer Artemis, or a special peripheral specific to the game, then I'd be more sympathetic.
The game will be unbalanced in the sense that tenure will afford more opportunities for SP generation and ISK generation as well as coming out on top during missions. If a match were fair, then it wouldn't matter if you went in naked. This argument is analogous to what I argue about MMORPGs as well. If the games were fair in PvP, then someone who has no skills, no gear, and plenty of actual play experience, then it should not make a difference. The simple fact that Assault Rifle Operation gives you a -5% spread and kick per level up to 25% reduction is an indication that this is not the case.
Instead of clinging to a fairness argument that doesn't work because the game is NOT fair. (I accept that, I accept that this is how the game is built, much like I accept that APB:R is not a fair game either..) let's consider the whole "I don't wanna get it" mentality.
Quote:Personally, I am against having KB/M introduced. It would be much simpler to have one platform for control and not worry about having to buy more hardware to be competitive in a console game. Having said that I see no problem with it IF it can be made so that there is no advantage, other than a users personal preference.
Because buying a $10 mouse is hard.. you had to go out and buy a $50 Dualshock 3 controller, or pay $80 for the Playstation Move Bundle. This is where I roll my eyes. It isn't about fairness for PS3 players, it's about a lack of willing to get up and get what works for the game. You probably have a USB mouse at home already, most people with computers do. If you're not willing to buy one, use that instead.
After managing to configure the move and shift my understanding of how it works, the Move is actually pretty damned good too. Sure the implementation is a bit wonky for DUST, but after a little bit I took it to Killzone 3 to put it through it's paces. Once configured, it's really an advantage there too. So why is it okay for the Move to be implemented side-by-side with a Dualshock 3, but not okay for a mouse and keyboard? Simple, the rivalry is much longer. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.02 15:45:00 -
[195] - Quote
Hellaciouss Deeds wrote:
CCP supposedly have plans to bring the game to the PC after the 1-year exclusivity agreement, so they will need good kb/m support anyway.
Sorry console kiddies, but it's time to realize that computers are replacing the crappy, over priced, under achieving garbage known as consoles. Consoles just aren't what they used to be.
Where is this info?...
|
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.02 16:03:00 -
[196] - Quote
last post im putting on this issue, as i really hate going around in circles.
but long and short of it is consolers are not lazy at all, your accusations they dont want kb/m in its full "glory" because they dont want to have to go out and buy a set is seriously incorrect (hell if you believe that how would you explain people like me, i have no problem with pc gaming, i do it just as much. but i feel kb/m should be balanced).
this has nothing to do with peoples williness to buy a cheap piece of kit to improve there game. hell if anything that would turn dust into a pay to win game. its no different from ccp releaseing a new pack for $10 which makes the hitboxes of the enemy twice the size.
all the console community want is a level field to be able to battle on. if CCP dont provide that, they will be loosing a vast majority of there market before the game even gets going.
tbh its down to ccp to decied which side of the fence they will sit on. the kb/m players who want to have the un balanced advantage, loosing them alot of potencial players. or that of a kb/m balance loosing a handful of die hards. |
Spushkin
Osmon Surveillance Caldari State
28
|
Posted - 2012.07.02 16:07:00 -
[197] - Quote
Agreeing with Vetis Cato.
Personally, I'd prefer not to see M&K in Dust at all. Let's check out two ways to introduce them:
1) Perfectly PC-like use in an FPS. People using M&K start dominating the ladders, games and everything. Joypad users ragequit, game loses players.
2) Nerfed to be on an equal ground with joypads. M&K users ragequit at not having the advantage expected. Game loses players.
Ergo, better leave that can of worms unopened, however, CCP have said multiple times it's coming, so I guess there's nothing much to do about it. |
Aidan Torrall
8
|
Posted - 2012.07.02 16:49:00 -
[198] - Quote
Once CCP puts M&K in, you'll see the PS3 people leave in droves. It's that simple. Much too unfair, as we all know. Why have the game on PS3 if you're going to treat it like a PC game. They should have just started on PC if that was the case and not waste all of the console players' time. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.02 20:58:00 -
[199] - Quote
Aidan Torrall wrote:Once CCP puts M&K in, you'll see the PS3 people leave in droves. It's that simple. Much too unfair, as we all know. Why have the game on PS3 if you're going to treat it like a PC game. They should have just started on PC if that was the case and not waste all of the console players' time.
We are ******* talking about one type of game. Not every ******* ass game on PS3. Anyhow, it seems there are proofe that Keyboard and mouse are going to be so its all good now. :) |
Beta Phish
Crux Special Tasks Group Gallente Federation
28
|
Posted - 2012.07.02 21:01:00 -
[200] - Quote
this is a PS3 game NOT a PC game.
all kb/m would allow players to do is abuse the broken movement & aim in Beta already |
|
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.02 21:02:00 -
[201] - Quote
Beta Phish wrote:this is a PS3 game NOT a PC game.
all kb/m would allow players to do is abuse the broken movement & aim in Beta already
But you're inhibiting ways people want to plaaaaaaaaaaaaaaaaay ;( |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.02 21:26:00 -
[202] - Quote
Beta Phish wrote:this is a PS3 game NOT a PC game.
all kb/m would allow players to do is abuse the broken movement & aim in Beta already
LoL.. get a life.. ITs a game, its working better with mouse and keyboard (something that is comming) and there are several other games out there that already support's keyboard and mouse. ;-) And more it comes.. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 21:33:00 -
[203] - Quote
Beta Phish wrote:this is a PS3 game NOT a PC game.
all kb/m would allow players to do is abuse the broken movement & aim in Beta already
Hmm, you're right. PS3 games don't use mouse and keyboard....yet.
Maybe they should move onto mouse and keyboard because it's an obviously better control scheme. If Dust 514 sets the stage, maybe other games will follow in step.
This is great! We need to have more console games that support this. |
Emrys Gal-Wyddel
The Southern Legion
4
|
Posted - 2012.07.02 22:22:00 -
[204] - Quote
Freyar Tarkin wrote:Emrys Gal-Wyddel wrote:Your argument is flawed. Sure there are certain skills that give advantages, but those advantages/skills are available to anybody with the inclination to build their character in any said appropriate manner. All games are fair provided that the same opportunities are provided to everyone. The current item-mall structure for example, would have great potential to unbalance the game. Because of the way CCP have designed it, it has not, which reflects quite aptly CCPs desire for a fair game. Almost everyone has a mouse and keyboard. This is pretty comparable to your argument about skills being available. Mice and keyboards are DIRT cheap, and simple to use. If they were expensive like say the upcoming Razer Artemis, or a special peripheral specific to the game, then I'd be more sympathetic. The game will be unbalanced in the sense that tenure will afford more opportunities for SP generation and ISK generation as well as coming out on top during missions. If a match were fair, then it wouldn't matter if you went in naked. This argument is analogous to what I argue about MMORPGs as well. If the games were fair in PvP, then someone who has no skills, no gear, and plenty of actual play experience, then it should not make a difference. The simple fact that Assault Rifle Operation gives you a -5% spread and kick per level up to 25% reduction is an indication that this is not the case. Instead of clinging to a fairness argument that doesn't work because the game is NOT fair. (I accept that, I accept that this is how the game is built, much like I accept that APB:R is not a fair game either..) let's consider the whole "I don't wanna get it" mentality. Quote:Personally, I am against having KB/M introduced. It would be much simpler to have one platform for control and not worry about having to buy more hardware to be competitive in a console game. Having said that I see no problem with it IF it can be made so that there is no advantage, other than a users personal preference. Because buying a $10 mouse is hard.. you had to go out and buy a $50 Dualshock 3 controller, or pay $80 for the Playstation Move Bundle. This is where I roll my eyes. It isn't about fairness for PS3 players, it's about a lack of willing to get up and get what works for the game. You probably have a USB mouse at home already, most people with computers do. If you're not willing to buy one, use that instead. After managing to configure the move and shift my understanding of how it works, the Move is actually pretty damned good too. Sure the implementation is a bit wonky for DUST, but after a little bit I took it to Killzone 3 to put it through it's paces. Once configured, it's really an advantage there too. So why is it okay for the Move to be implemented side-by-side with a Dualshock 3, but not okay for a mouse and keyboard? Simple, the rivalry is much longer.
not going to bother responding to all of this, but bottom line is that the way the skills system works is that you choose what to put your sp into, and any specialisation you choose will be good against someone and bad against another. This applies to everything, even if you have 25% damage bonus for AR. This makes it fair. If you put sp into average skills or dont specialise you pay the consequences of your own lack of foresight. this is fair gameplay.
saying its $10 to go and buy a kbm and 80 to buy a dualshock doesnt fly. The ps3 comes with a free controller and last i checked this is only a single player game. An unbalanced KBM system is going to force people to buy non-standard accessories to be competitive. I dont have a problem with move because I dont see any perceived advantage. The fact that you're unwilling to adapt (not going to speculate on the reasons for this) to the platforms natural controlling mechanism shouldn't be an issue for CCP, especially in the development stages.
|
Mazz Dover
Opus Arcana Orion Empire
1
|
Posted - 2012.07.03 20:00:00 -
[205] - Quote
One vital fact that most of the PS3 junkies seem to be missing about this game IS that this is a cross platform game. A wonderful and beautiful hybrid.
KBM will not give any advantage to anyone that sucks by nature. The people that it will help will be those that normally do FPS's on PC. There will be no real advantage other than being comfortable with your control setup. I wonder how many of the KBM opposition have every actually used it for a FPS, if they have I doubt they would be arguing against it. The fear of getting owned by a KBM player is quite humorous. The folks that have been playing FPS's on PC for years will surely take your lunch money, but there are still a vast majority of folks that will die just as easily by way of your DS3 contoller. If a player sucks, that player sucks. Adding/using a KBM setup will not make them a god instantly. There is a fine art to using a KBM, those that master it excel, the others are wormbait. I have personally been waiting for years to have a game introduce KBM support on the PS3, it's way over due. Change is good, it drives the industry. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.05 11:50:00 -
[206] - Quote
Well, now i just got a mail from DUST Team and they are telling that Keyboard and Mouse is going to be supported in the close future. But they are not done with it so coudent say when its getting live. |
|
GM Fabulous
corptester prodigy1 Corp
43
|
Posted - 2012.07.05 12:13:00 -
[207] - Quote
Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). |
|
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.07.05 12:14:00 -
[208] - Quote
Wohoo \0/ |
xdcmadmax
Osmon Surveillance Caldari State
3
|
Posted - 2012.07.05 12:17:00 -
[209] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
The DEV God has spoken! And good btw. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 12:17:00 -
[210] - Quote
i wonder how they will balance kb/m support and dualshock.
I would hate for kb/m to be the only competitive way to play this game. Like others have said, the skill ceiling on kb/m is much higher and that can cause quite the disparity between players. |
|
Jernau Gurgeh 101
Crux Special Tasks Group Gallente Federation
5
|
Posted - 2012.07.05 12:20:00 -
[211] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
Hopefully you've sorted it so HEAVY's cant swing a mini-gun around like an pistol |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 12:23:00 -
[212] - Quote
Jernau Gurgeh 101 wrote:GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). Hopefully you've sorted it so HEAVY's cant swing a mini-gun around like an pistol
"WEEEEEEEEEEEEEEEEEEEEEEEE" |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.05 12:36:00 -
[213] - Quote
sorry ps3 owners. pc got there way again. i tried to defend us |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.05 12:47:00 -
[214] - Quote
Since a short time after the release of Quake 3, I haven't played many PC-based shooters. I played a few before moving to primarily being a console gamer, but not many, and not often.
I have friends who routinely play PC games and are AWESOME at them.
My console of choice is a PS3.
Before getting Warhammer 40,000: Space Marine for myself on PS3, I went to a friend's house and played the game on PC. He let me play it using KB+M, and a 360 gamepad. Using console style controls, I was keeping up with competitive PC gamers better than my friend could when using KB+M, and he had more familiarity with his control scheme (I'm used to PS3 controller, not 360) as well as more experience in the game. Why? Because I'm good with console aiming.
If it's done WELL, KB+M isn't an unfair advantage. It's an alternative option. |
Spushkin
Osmon Surveillance Caldari State
28
|
Posted - 2012.07.05 13:20:00 -
[215] - Quote
Garrett Blacknova wrote:Since a short time after the release of Quake 3, I haven't played many PC-based shooters. I played a few before moving to primarily being a console gamer, but not many, and not often.
I have friends who routinely play PC games and are AWESOME at them.
My console of choice is a PS3.
Before getting Warhammer 40,000: Space Marine for myself on PS3, I went to a friend's house and played the game on PC. He let me play it using KB+M, and a 360 gamepad. Using console style controls, I was keeping up with competitive PC gamers better than my friend could when using KB+M, and he had more familiarity with his control scheme (I'm used to PS3 controller, not 360) as well as more experience in the game. Why? Because I'm good with console aiming.
If it's done WELL, KB+M isn't an unfair advantage. It's an alternative option.
Newsflash, Third Person Shooters are great to play with a joypad.
With First Person Shooters, on the other hand, the advantage is hugely on the M&K side. |
Chalker Salhany
Crux Special Tasks Group Gallente Federation
14
|
Posted - 2012.07.05 13:32:00 -
[216] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). When will this happen next week or tommorow? |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.05 13:32:00 -
[217] - Quote
and soon dust will be on pc, just watch. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.05 13:40:00 -
[218] - Quote
Emrys Gal-Wyddel wrote:An unbalanced KBM system is going to force people to buy non-standard accessories to be competitive.
People can already buy non-standard accessories to get that advantage, like Splitfish controllers or certain Mouse/Keyboard adapters. Enabling Mouse/Keyboard support in the game itself just makes it easier for everyone and is in my opinion more fair. Also it makes sense for competitive gaming since the standard controllers are inherently flawed for FPS gaming (imho). |
Valkyrs Fingolfin
Valkyrs' Crew
11
|
Posted - 2012.07.05 13:42:00 -
[219] - Quote
Maybe I just like playing the devil's advocate here but did CCP ever say that we'd have M/KB in-game? I see tons of benefits of integrating M/KB for fitting, chatting, using the market and skilling up.
It just seems like they said "Mouse and Keyboard Support" and everyone started speculating and raving and ranting, while CCP stayed very quiet. Granted they said "I wonder why we did that" but that's not a firm basis in my opinion.
Sure most likely we'll see M/KB in combat, and maybe I missed a devblog, twitter, e-mail or some other source saying that we'd have it. But I haven't seen it yet, so I'm putting it out there that it's possible it won't be exactly what we expect.
Also consider that there is most likely going to be a commander role, which hasn't been established as either a DUST task or an EVE task. Maybe the reason M/KB isn't out yet is because the role of commander could be BOTH a Dust player OR an EVE player? And the M/KB would be for those roles. |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.05 14:05:00 -
[220] - Quote
im trying to find the article about the tests sony and microsoft did about m/kb support, basicly went Sony and MSoft have already stated that they have no intentions to make fps games that support mouse and KB native. MSoft did a study and found that an avg player with a M/kb could beat great players that had a controller simply due to reaction time and precision on the M/Kb and stated that they feel they would be giving people that are more accustomed to a m/kb an unfair advantage against those who use a controller.
basicly they really need to make sure they make the mouse in no way better than the controller. heavy turning on a mouse should not be able to turn any faster than a heavy on a pad. 0 aim assist , im guessing the frame rate of the game on console will do the rest . |
|
GenStigma
Zumari Force Projection Caldari State
1
|
Posted - 2012.07.05 14:09:00 -
[221] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:i wonder how they will balance kb/m support and dualshock.
I would hate for kb/m to be the only competitive way to play this game. Like others have said, the skill ceiling on kb/m is much higher and that can cause quite the disparity between players.
KZ3 perfected PS Move support, almost as accurate as KB/M play. There isn't much of an advantage against DS3 players. Except when it comes to sniping, but in the end it feels balanced. Just KB/m and PS Move just feels far more natural. |
vodKKa SyN
Seituoda Taskforce Command Caldari State
9
|
Posted - 2012.07.05 14:12:00 -
[222] - Quote
Valkyrs Fingolfin wrote:Maybe I just like playing the devil's advocate here but did CCP ever say that we'd have M/KB in-game? I see tons of benefits of integrating M/KB for fitting, chatting, using the market and skilling up.
It just seems like they said "Mouse and Keyboard Support" and everyone started speculating and raving and ranting, while CCP stayed very quiet. Granted they said "I wonder why we did that" but that's not a firm basis in my opinion.
Sure most likely we'll see M/KB in combat, and maybe I missed a devblog, twitter, e-mail or some other source saying that we'd have it. But I haven't seen it yet, so I'm putting it out there that it's possible it won't be exactly what we expect.
Also consider that there is most likely going to be a commander role, which hasn't been established as either a DUST task or an EVE task. Maybe the reason M/KB isn't out yet is because the role of commander could be BOTH a Dust player OR an EVE player? And the M/KB would be for those roles.
a dev said in this very thread that we'd have kb/m. |
ALM1GHTY STATIUS
138
|
Posted - 2012.07.05 14:13:00 -
[223] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
I hate you, you will ruin this game for anyone that controllers. |
Cillian Magu
Crux Special Tasks Group Gallente Federation
34
|
Posted - 2012.07.05 14:16:00 -
[224] - Quote
Valkyrs Fingolfin wrote:Sure most likely we'll see M/KB in combat, and maybe I missed a devblog, twitter, e-mail or some other source saying that we'd have it. But I haven't seen it yet, so I'm putting it out there that it's possible it won't be exactly what we expect.
You did indeed miss it, look twelve posts up! |
Olaf the Gutless
DUST University Ivy League
10
|
Posted - 2012.07.05 14:30:00 -
[225] - Quote
If anything a kb+m would be great for market and fittings. Thats my input |
Haralor
Tronhadar Free Guard Minmatar Republic
0
|
Posted - 2012.07.05 14:33:00 -
[226] - Quote
ALM1GHTY STATIUS wrote:GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). I hate you, you will ruin this game for anyone that controllers.
And i loved them cause i like to use KB/Maus
|
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 14:50:00 -
[227] - Quote
Good luck balancing KB+M with game pads CCP
Get it wrong and you had better hurry with the PC version because the PS3 one will fail hard |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.05 14:56:00 -
[228] - Quote
draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 14:59:00 -
[229] - Quote
Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^
Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that |
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.07.05 15:17:00 -
[230] - Quote
This threadnaught is pretty pointless. They stated back in March that Dust would have full m/kb support, not sure why this was ever an issue in the first place. |
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OnsIaught
Amarr Templars Amarr Empire
112
|
Posted - 2012.07.05 15:43:00 -
[231] - Quote
fat people and the uncoordinated got their wish |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.07.05 15:50:00 -
[232] - Quote
Fatmanpro wrote:Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that
Your so called aim assist has been noted as a bug by CCP in #IRC. So get it in to your head already people; there is no aim assist in this game.
|
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.05 15:54:00 -
[233] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
Me, Love, you.. :) |
Regis Mark V
249
|
Posted - 2012.07.05 15:57:00 -
[234] - Quote
carl von oppenheimer wrote:Fatmanpro wrote:Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that Your so called aim assist has been noted as a bug by CCP in #IRC. So get it in to your head already people; there is no aim assist in this game.
Your wrong he stated that the aim assist is bugged. So the problem is that we don't want aim assist but must have it because KB/M support is coming. If it's not balanced a game that I've been following since 2010 will fail.
If KB/M screws up the one FPS that I had hope for I quit FPS gaming I refuse to play COD and DICE/EA are greedy bastards. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 16:10:00 -
[235] - Quote
Regis Mark V wrote:carl von oppenheimer wrote:Fatmanpro wrote:Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that Your so called aim assist has been noted as a bug by CCP in #IRC. So get it in to your head already people; there is no aim assist in this game. Your wrong he stated that the aim assist is bugged. So the problem is that we don't want aim assist but must have it because KB/M support is coming. If it's not balanced a game that I've been following since 2010 will fail. If KB/M screws up the one FPS that I had hope for I quit FPS gaming I refuse to play COD and DICE/EA are greedy bastards.
Yea The Regis is not the only one feeling like that
Either they balance it with aim assist and make the game trash
Or they dont balance it at all and make the game trash |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.05 16:13:00 -
[236] - Quote
Spushkin wrote:Newsflash, Third Person Shooters are great to play with a joypad.
With First Person Shooters, on the other hand, the advantage is hugely on the M&K side.
Bigger newsflash: The control schemes are only minimally different and it's more about the specific game mechanics than the perspective from which gameplay is viewed. DUST plays more like War for Cybertron and Space Marine than Call of Duty and Battlefield.
EDIT: Swap "Space Marine" for "Syndicate" and I've had similar results, except that Syndicate doesn't have PvP combat, so it's less relevant. I was still able to outscore experienced KB+M players while using a gamepad and layout that are both slightly different from my usual. |
Boxoffire
Lost-Legion
47
|
Posted - 2012.07.05 16:23:00 -
[237] - Quote
Drake Lyons wrote:Just curious if anyone had answered my question from before:
What game had good controller implementation and good KBM implementation and created a massive rift in the community?
The way people talk about this, it seems as though there was a terrific example of clear and overwhelming dominance of KBM in an actual game. I'm actually thinking good controller players and good KBM players would probably pretty much even out. Some people are more comfortable with one, other people with another. Let's just see how it turns out in the beta before we start throwing out all these ultimatums. I believe that was Unreal Tournament 3. |
Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2012.07.05 16:30:00 -
[238] - Quote
vodKKa SyN wrote:Valkyrs Fingolfin wrote:Maybe I just like playing the devil's advocate here but did CCP ever say that we'd have M/KB in-game? I see tons of benefits of integrating M/KB for fitting, chatting, using the market and skilling up.
It just seems like they said "Mouse and Keyboard Support" and everyone started speculating and raving and ranting, while CCP stayed very quiet. Granted they said "I wonder why we did that" but that's not a firm basis in my opinion.
Sure most likely we'll see M/KB in combat, and maybe I missed a devblog, twitter, e-mail or some other source saying that we'd have it. But I haven't seen it yet, so I'm putting it out there that it's possible it won't be exactly what we expect.
Also consider that there is most likely going to be a commander role, which hasn't been established as either a DUST task or an EVE task. Maybe the reason M/KB isn't out yet is because the role of commander could be BOTH a Dust player OR an EVE player? And the M/KB would be for those roles. a dev said in this very thread that we'd have kb/m.
I believe the exact words were ' support for m/KB to shoot people in the face SOONtm.' |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 16:42:00 -
[239] - Quote
Fatmanpro wrote:Regis Mark V wrote:carl von oppenheimer wrote:Fatmanpro wrote:Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that Your so called aim assist has been noted as a bug by CCP in #IRC. So get it in to your head already people; there is no aim assist in this game. Your wrong he stated that the aim assist is bugged. So the problem is that we don't want aim assist but must have it because KB/M support is coming. If it's not balanced a game that I've been following since 2010 will fail. If KB/M screws up the one FPS that I had hope for I quit FPS gaming I refuse to play COD and DICE/EA are greedy bastards. Yea The Regis is not the only one feeling like that
Either they balance it with aim assist and make the game trash
Or they dont balance it at all and make the game trash
Sadly I think so, the only way controllers can keep up is with aim assist.
Aim assist does not allow for a very competitive environment.
|
Spushkin
Osmon Surveillance Caldari State
28
|
Posted - 2012.07.05 17:00:00 -
[240] - Quote
Garrett Blacknova wrote:Spushkin wrote:Newsflash, Third Person Shooters are great to play with a joypad.
With First Person Shooters, on the other hand, the advantage is hugely on the M&K side. Bigger newsflash: The control schemes are only minimally different and it's more about the specific game mechanics than the perspective from which gameplay is viewed. DUST plays more like War for Cybertron and Space Marine than Call of Duty and Battlefield. EDIT: Swap "Space Marine" for "Syndicate" and I've had similar results, except that Syndicate doesn't have PvP combat, so it's less relevant. I was still able to outscore experienced KB+M players while using a gamepad and layout that are both slightly different from my usual.
I guess the only thing is to wait and see. I have a usb M&K nearby, and will check how CCP deals with this.
But I don't want to own people just because I have the hardware that is optional and is not used by 99% of PS3 population. That's far worse for me than the infamous "pay-to-win" potential that so many have cried about. |
|
Reefersmokintaz
Seituoda Taskforce Command Caldari State
34
|
Posted - 2012.07.05 17:03:00 -
[241] - Quote
I guarantee the THOUSANDS of controller players will trump the M&K users. I play EVE AND I play FPS on the PS3. Im not too bad on Dust with a controller but prefer M&K.
Seems like some console gamers dont like us EVE players....Well you probably will be fighting in OUR space on OUR planets sometime and us EVE players will be ready to orbital strike ya with no remorse. In vice versa also as Ill be getting the thunder brought down on top of my head by other EVE players lol. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.05 17:06:00 -
[242] - Quote
A mouse and keyboard isn't a very expensive investment. Maybe some people can't use a mouse because they like to lay back in the couch while gaming, but then they are not really trying to be competitive. Either way CCP can't stop me from using a mouse to aim even if they did change their mind about it, I'd just get one of these:
http://shop01media.com/info.asp?ProductID=38491&agentCurrID=159
Or maybe a:
http://splitfish.com/index.php/en/products/fragfx-shark-ps3
So isn't it better to just make it easier for everyone to use a regular mouse and keyboard? That way everyone can play at the same level if they wan't to. |
steadyhand 08 orti
Doomheim
43
|
Posted - 2012.07.05 17:14:00 -
[243] - Quote
damit going to need to buy a desk now -_- |
flip freak
Villore Sec Ops Gallente Federation
0
|
Posted - 2012.07.05 17:14:00 -
[244] - Quote
dude i got a splitfish and it sucks the dead zone messes every thing up im just wishing for keybord and mouse play but if not owell
|
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.05 17:34:00 -
[245] - Quote
I've heard that the XIM compensates for that 'deadzone', though whatever the heck that is i have no idea. I think I'm gonna get one for those other games that don't support mouse/keyboard-
http://xim3.com/ |
Raynor Ragna
266
|
Posted - 2012.07.05 17:46:00 -
[246] - Quote
Driving a car with a steering wheel is too OP!!!! Im going to move the tires with an inferior pullie system. Waaah |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.05 17:51:00 -
[247] - Quote
Spushkin wrote:I guess the only thing is to wait and see. I have a usb M&K nearby, and will check how CCP deals with this.
But I don't want to own people just because I have the hardware that is optional and is not used by 99% of PS3 population. That's far worse for me than the infamous "pay-to-win" potential that so many have cried about.
I can't say with 100% certainty that the game WILL be fair with this, but I can say it's POSSIBLE and that it HAS been done well before. Hopefully CCP make it work. If not, I have the necessary USB-capable hardware too, so I should be fine... I'll just need time to get used to KB+M control again. It's been a LOOONG time.
As you said, wait and see :) Hopefully all goes well. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 17:54:00 -
[248] - Quote
Raynor Ragna wrote:Driving a car with a steering wheel is too OP!!!! Im going to move the tires with an inferior pullie system. Waaah
Cars come with steering wheels and are meant to be driven using the steering wheel.
Consoles come with a controller and are meant to be used with a controller.
The reason why people balk at kb/m is because there is a sever disadvantage to using a controller against kb/m players. A competitive game that requires you to purchase a kb/m in order to be competitive seems silly when the game is being developed on a system that uses a controller.
You can say, that the controllers will have aim assist and will cancel out that disparity but then the playing field is artificially leveled where controller guys feel that their own personal skill doesn't matter when aim assist is present.
I'm not sure how CCP intends to balance kb/m & controller while allowing everyone to play in a competitive environment.
...I'm not quite sure its possible but im anxious to find out.
|
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.07.05 19:07:00 -
[249] - Quote
i play with ps3 control since the ps1 and its, an outstanding controller. i will still play with a controller against kb/m and still win because it makes it harder for me to play against them = makes me a better player.
leave the heavy class as it is please because i like to think how to kill them when I'm up against them.
dust 514 please don't pander to the people who complain a gun is to powerful.( people who pander about guns that are to powerful are losers " oh no he killed me again not because I'm **** ,it's because the gun is too powerful". it's getting to a point when all gun stats in games are going to be the same.
the one thing i don't like in dust is the customisation for the gun is all wrong your going backwards . i think i should be able to put on any scope switch between auto/bust/single shot and magazine.
and why do all assault class gun all look the same?
let me colour my dropsuit.
|
cSRT4
13
|
Posted - 2012.07.05 19:20:00 -
[250] - Quote
CCP NEVER (repeat NEVER) said they were going to bring kb/mouse into DUST 514 for any purpose other than in chat. Period.
And whoever said the kb/mouse is harder than a controller... you'd better start sharing what you're smoking cause you're outta your mind! (and stupid)
frickin crybaby pansies |
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 19:22:00 -
[251] - Quote
cSRT4 wrote:CCP NEVER (repeat NEVER) said they were going to bring kb/mouse into DUST 514 for any purpose other than in chat. Period.
Actually they have, many times in fact. |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.07.05 19:24:00 -
[252] - Quote
Darkz azurr wrote:sorry ps3 owners. pc got there way again. i tried to defend us
MUHAHAHAHAHAHA |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 19:27:00 -
[253] - Quote
Mouse and keyboard doesn't have to be a PC gaming thing. Just like how playing on a gamepad isn't just a console thing. Mouse and keyboard can definitely be a PS3 thing too if more games decide to push it.
In case you haven't noticed right now, AAA games are seriously stagnating. We need games like Dust 514 to help push the platform's shooters in favor of mouse and keyboard. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.05 19:28:00 -
[254] - Quote
Reefersmokintaz wrote:I guarantee the THOUSANDS of controller players will trump the M&K users. I play EVE AND I play FPS on the PS3. Im not too bad on Dust with a controller but prefer M&K.
Seems like some console gamers dont like us EVE players....Well you probably will be fighting in OUR space on OUR planets sometime and us EVE players will be ready to orbital strike ya with no remorse. In vice versa also as Ill be getting the thunder brought down on top of my head by other EVE players lol.
Unless another dust player calls in an orbital strike and gives you the coordinates, you won't be able to do anything. Hammertime! Can't touch this...
On a serious note, I don't mind EVE players one bit since they'll be the ones providing me with contracts and monaaaay! |
Nashor Arkkenclaid
Royal Uhlans Amarr Empire
5
|
Posted - 2012.07.05 19:33:00 -
[255] - Quote
Farson Thrask wrote:A mouse and keyboard isn't a very expensive investment. Maybe some people can't use a mouse because they like to lay back in the couch while gaming, but then they are not really trying to be competitive. Either way CCP can't stop me from using a mouse to aim even if they did change their mind about it, I'd just get one of these: http://shop01media.com/info.asp?ProductID=38491&agentCurrID=159Or maybe a: http://splitfish.com/index.php/en/products/fragfx-shark-ps3So isn't it better to just make it easier for everyone to use a regular mouse and keyboard? That way everyone can play at the same level if they wan't to.
There is also GIMX (Google search it) for people who happen to have a second bluetooth-enabled computer/laptop lying around that does the same thing as those devices. Needs Ubuntu, unless you're willing to do some breadboard work.
Honestly, CCP is blurring the line between two highly distinct cultures with DUST, and it's going to be very interesting to see how this interaction is going to pan out. Here's the problem though: EVE players who are also skilled at FPS are going to want to have a stake in DUST; there is no avoiding this. These people have gotten intimately used to the Keyboard + Mouse. Some of them might have never played a console FPS before and are either unwilling or unable to learn a control scheme just for one game. The smart ones WILL find a way around the controller, be it a device like the Splitfish, or GIMX. There is nothing you can do about this.
EVE players are competitive. Welcome to New Eden.
No matter what you do, no matter what you say, there are people who will use the KB/M anyway, especially since CCP promised official support for it. (http://www.dust514.org/home/item/dust-514-supports-mousekeyboard-and-controller) If you would rather have CCP go back on their promise, and end up with large groups of frustrated KB/M veterans simply GIMXing it up, DUST is going to be much less enjoyable for everybody. (Yes, this includes the DS3 players.)
A native scheme opens up the controls to everybody. You don't have to buy a spitfish, or set GIMX up (Not to meniton buy an expensive gaming mouse just to get it to work.) It's more effective to just let people do it rather then force people to find ways around it. (And these people will, and the DS3ers will complain more about something that can't be resolved. Bad times had for all.) It's not even that hard to find a nice lapdesk that you can put a keyboard and mouse on, or put a book and $5 mousepad on your armchair's armrest for the mouse, and keep the keyboard on your lap. It's not as bad as you think it is.
In short, no matter what you do, the KB/M is coming. It's a matter of embracing and letting the consoles use it natively, or mitigating it to an elite, who will cause more frustration then simply allowing it normally.
Take your pick. In New Eden, you adapt, or you die. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 19:39:00 -
[256] - Quote
Nashor Arkkenclaid wrote:Farson Thrask wrote:A mouse and keyboard isn't a very expensive investment. Maybe some people can't use a mouse because they like to lay back in the couch while gaming, but then they are not really trying to be competitive. Either way CCP can't stop me from using a mouse to aim even if they did change their mind about it, I'd just get one of these: http://shop01media.com/info.asp?ProductID=38491&agentCurrID=159Or maybe a: http://splitfish.com/index.php/en/products/fragfx-shark-ps3So isn't it better to just make it easier for everyone to use a regular mouse and keyboard? That way everyone can play at the same level if they wan't to. There is also GIMX (Google search it) for people who happen to have a second bluetooth-enabled computer/laptop lying around that does the same thing as those devices. Needs Ubuntu, unless you're willing to do some breadboard work. Honestly, CCP is blurring the line between two highly distinct cultures with DUST, and it's going to be very interesting to see how this interaction is going to pan out. Here's the problem though: EVE players who are also skilled at FPS are going to want to have a stake in DUST; there is no avoiding this. These people have gotten intimately used to the Keyboard + Mouse. Some of them might have never played a console FPS before and are either unwilling or unable to learn a control scheme just for one game. The smart ones WILL find a way around the controller, be it a device like the Splitfish, or GIMX. There is nothing you can do about this. EVE players are competitive. Welcome to New Eden. No matter what you do, no matter what you say, there are people who will use the KB/M anyway, especially since CCP promised official support for it. (http://www.dust514.org/home/item/dust-514-supports-mousekeyboard-and-controller) If you would rather have CCP go back on their promise, and end up with large groups of frustrated KB/M veterans simply GIMXing it up, DUST is going to be much less enjoyable for everybody. (Yes, this includes the DS3 players.) A native scheme opens up the controls to everybody. You don't have to buy a spitfish, or set GIMX up (Not to meniton buy an expensive gaming mouse just to get it to work.) It's more effective to just let people do it rather then force people to find ways around it. (And these people will, and the DS3ers will complain more about something that can't be resolved. Bad times had for all.) It's not even that hard to find a nice lapdesk that you can put a keyboard and mouse on, or put a book and $5 mousepad on your armchair's armrest for the mouse, and keep the keyboard on your lap. It's not as bad as you think it is. In short, no matter what you do, the KB/M is coming. It's a matter of embracing and letting the consoles use it natively, or mitigating it to an elite, who will cause more frustration then simply allowing it normally. Take your pick. In New Eden, you adapt, or you die.
KB/M without limitations won't happen.
You don't release a game that would play better using a kb/m on a console that is sold with controllers.
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 19:51:00 -
[257] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:
KB/M without limitations won't happen.
You don't release a game that would play better using a kb/m on a console that is sold with controllers.
Why not?
Because stubborn people might complain that others have better controls so you'll just dumb everyone down their level?
That's bad design that leads to crap like Call of Duty. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 19:54:00 -
[258] - Quote
Lilianna Sentinel wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:
KB/M without limitations won't happen.
You don't release a game that would play better using a kb/m on a console that is sold with controllers.
Why not? Because stubborn people might complain that others have better controls so you'll just dumb everyone down their level? That's bad design that leads to crap like Call of Duty.
No, because the game is sold on a system that is shipped with a controller.
Players that don't play the game because they are being owned on their console means little chance for revenue.
And lets be honest with ourselves, the almighty dollar is the reason for this all. It would not be smart for CCP to isolate the 90% of console users that don't play with a kb/m |
Regis Mark V
249
|
Posted - 2012.07.05 19:57:00 -
[259] - Quote
Lilianna Sentinel wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:
KB/M without limitations won't happen.
You don't release a game that would play better using a kb/m on a console that is sold with controllers.
Why not? Because stubborn people might complain that others have better controls so you'll just dumb everyone down their level? That's bad design that leads to crap like Call of Duty.
So your saying we should learn to use KB/M to play Dust 514? The game was designed for a console not PC they might as well just port it to PC then because this game wont last very long if KB/M doesn't have limitations. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 20:00:00 -
[260] - Quote
Regis Mark V wrote:
So your saying we should learn to use KB/M to play Dust 514? The game was designed for a console not PC they might as well just port it to PC then because this game wont last very long if KB/M doesn't have limitations.
Supposedly it IS getting ported to PC in a year. Since we're all in the same universe in Dust 514, you'll have to be facing PC users eventually.
And it'll do just fine on consoles if it has mouse and keyboard unhindered. |
|
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.05 20:00:00 -
[261] - Quote
Lilianna Sentinel wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:
KB/M without limitations won't happen.
You don't release a game that would play better using a kb/m on a console that is sold with controllers.
Why not? Because stubborn people might complain that others have better controls so you'll just dumb everyone down their level? That's bad design that leads to crap like Call of Duty.
What, your shotput ball is 6 pounds? That's dumb, look how much farther I can throw this baseball. How come the Olympics are dumbing down ball throwing? They should let me compete in shotput with this baseball instead of dumbing it down with your clearly inferior shotput ball. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 20:02:00 -
[262] - Quote
Baal Roo wrote: What, your shotput ball is 6 pounds? That's dumb, look how much farther I can throw this baseball. How come the Olympics are dumbing down ball throwing? They should let me compete in shotput with this baseball instead of dumbing it down with your clearly inferior shotput ball.
When this game's core design is based around fighting terrible controls, then your argument might hold weight.
More like, in the olympics we should take away anyone who is physically fit to be fair to those who don't bother to exercise. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.05 20:04:00 -
[263] - Quote
So? My laptop didn't ship with a mouse but i'd be stupid to not get one anyway for FPS gaming. It's not like those 90% will be isolated, if they feel that the DS controller is holding them back they can just go and buy a mouse and keyboard. Limiting peoples choices is just a pain in the ass, let them use whatever type of controller that best brings their skill into the game. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 20:04:00 -
[264] - Quote
Lilianna Sentinel wrote:Regis Mark V wrote:
So your saying we should learn to use KB/M to play Dust 514? The game was designed for a console not PC they might as well just port it to PC then because this game wont last very long if KB/M doesn't have limitations.
Supposedly it IS getting ported to PC in a year. Since we're all in the same universe in Dust 514, you'll have to be facing PC users eventually. And it'll do just fine on consoles if it has mouse and keyboard unhindered.
lol its F2P so they need a lot of people to keep playing it for a while
Just throw in KB+M and this wont happen |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 20:04:00 -
[265] - Quote
Fatmanpro wrote:
lol its F2P so they need a lot of people to keep playing it for a while
Just throw in KB+M and this wont happen
That's quite a claim, can you back it up with numbers?
How do you know that the amount of people who come to Dust 514 because of the promise of better controls won't make up for the number? |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 20:06:00 -
[266] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:
lol its F2P so they need a lot of people to keep playing it for a while
Just throw in KB+M and this wont happen
That's quite a claim, can you back it up with numbers?
Common sense
Apparently you lack it
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 20:07:00 -
[267] - Quote
Fatmanpro wrote:
Common sense
Apparently you lack it
I said numbers, not **** you made up in your head. |
Regis Mark V
249
|
Posted - 2012.07.05 20:11:00 -
[268] - Quote
Farson Thrask wrote:So? My laptop didn't ship with a mouse but i'd be stupid to not get one anyway for FPS gaming. It's not like those 90% will be isolated, if they feel that the DS controller is holding them back they can just go and buy a mouse and keyboard. Limiting peoples choices is just a pain in the ass, let them use whatever type of controller that best brings their skill into the game.
Your argument is flawed if KB/M is better than the controller then people are forced to buy KB/M which limits my choice. If I can't use my preference of choice in a DS because KB/M owns I really don't have a choice but to play KB/M to stay competitive... |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.05 20:13:00 -
[269] - Quote
Lilianna Sentinel wrote:Baal Roo wrote: What, your shotput ball is 6 pounds? That's dumb, look how much farther I can throw this baseball. How come the Olympics are dumbing down ball throwing? They should let me compete in shotput with this baseball instead of dumbing it down with your clearly inferior shotput ball.
When this game's core design is based around fighting terrible controls, then your argument might hold weight. More like, in the olympics we should take away anyone who is physically fit to be fair to those who don't bother to exercise.
You really don't get it. The input method IS your interface with the game, and the SKILL is being better at inputting your commands than your opponent. Any natural limitations of a controller are limitations that everyone has, and normally on console is how you have an equal playing field. Unlike on PC where players openly discuss ways to get an EDGE from their hardware, program macros, etc, on console simply using rapid-fire or programmable controllers is looked at as cheap and will get you shunned from the community.
On PC "guys, check out my $200 fully programmable gaming keyboard" will result in ooohs and aaaahs, on console "guys, check out my fully programmable 3rd party controller" results in a definitive "GTFO NOOB. "
One of the big draws of console play is that everyone is using the same input device and thus pure SKILL separates the winners from the losers, not your ability to purchase an advantage off of newegg. |
Regis Mark V
249
|
Posted - 2012.07.05 20:15:00 -
[270] - Quote
Lilianna Sentinel wrote:Regis Mark V wrote:
So your saying we should learn to use KB/M to play Dust 514? The game was designed for a console not PC they might as well just port it to PC then because this game wont last very long if KB/M doesn't have limitations.
Supposedly it IS getting ported to PC in a year. Since we're all in the same universe in Dust 514, you'll have to be facing PC users eventually. And it'll do just fine on consoles if it has mouse and keyboard unhindered.
Well then fine why bring it to console in the first place. This game will bomb on the console side if KB/M support is added and then PC get's a port. So don't even release on console it's pointless they are shooting themselves in the foot with this. |
|
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 20:16:00 -
[271] - Quote
Baal Roo wrote:Lilianna Sentinel wrote:Baal Roo wrote: What, your shotput ball is 6 pounds? That's dumb, look how much farther I can throw this baseball. How come the Olympics are dumbing down ball throwing? They should let me compete in shotput with this baseball instead of dumbing it down with your clearly inferior shotput ball.
When this game's core design is based around fighting terrible controls, then your argument might hold weight. More like, in the olympics we should take away anyone who is physically fit to be fair to those who don't bother to exercise. You really don't get it. The input method IS your interface with the game, and the SKILL is being better at inputting your commands than your opponent. Any natural limitations of a controller are limitations that everyone has, and normally on console is how you have an equal playing field. Unlike on PC where players openly discuss ways to get an EDGE from their hardware, program macros, etc, on console simply using rapid-fire or programmable controllers is looked at as cheap and will get you shunned from the community. On PC "guys, check out my $200 fully programmable gaming keyboard" will result in ooohs and aaaahs, on console "guys, check out my fully programmable 3rd party controller" results in a definitive "GTFO NOOB. " One of the big draws of console play is that everyone is using the same input device and thus pure SKILL separates the winners from the losers, not your ability to purchase an advantage off of newegg.
i really enjoyed reading this. You get a like.
My biggest concern is having a highly competitive environment where everyone is on a level playing field. If CCP can manage to provide that, then GREAT. The fact is, creating said envrionment has never been done before so you can understand our hesitation. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 20:18:00 -
[272] - Quote
Regis Mark V wrote:
Well then fine why bring it to console in the first place. This game will bomb on the console side if KB/M support is added and then PC get's a port. So don't even release on console it's pointless they are shooting themselves in the foot with this.
If they don't add it, they're going to lose a lot of customers who came to Dust 514 on the promise that they would do this.
Damned if you do, damned if you don't.
I don't think it is going to fail though because the number will be made up for by people who like mouse and keyboard a lot. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.05 20:25:00 -
[273] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote: My biggest concern is having a highly competitive environment where everyone is on a level playing field. If CCP can manage to provide that, then GREAT. The fact is, creating said envrionment has never been done before so you can understand our hesitation.
Get a mouse and keyboard for your PS3 then and you won't be handicapped. If you worry about lack of competition, get in a good corp and go for the high-end contracts, I think you'll find it. I do understand your hesitation, but in my eyes the problem is just that all the DS users need to be encouraged to migrate to mouse and keyboard. If they did, the playingfield would be fair. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.05 20:27:00 -
[274] - Quote
Fatmanpro wrote:Lilianna Sentinel wrote:Fatmanpro wrote:
lol its F2P so they need a lot of people to keep playing it for a while
Just throw in KB+M and this wont happen
That's quite a claim, can you back it up with numbers? Common sense
Apparently you lack it
Apparently YOU lack it, actually.
The number of PS3 owners with PCs that just happen to have a compatible mouse and keyboard attached is probably larger than you appreciate.
And the number of PS3 players willing to spend $20 or so on cheap peripherals so they can become more competitive in their otherwise-free FPS is also probably higher than you think.
As for myself, I have an old PC with USB KB+M, but I don't intend to use them, and will be disappointed if CCP can't balance the two control schemes. It's been done before, so I don't see a reason why it can't happen here. As long as the controller works competently, I intend to have fun and not care as much about competition. |
Regis Mark V
249
|
Posted - 2012.07.05 20:28:00 -
[275] - Quote
Lilianna Sentinel wrote:Regis Mark V wrote:
Well then fine why bring it to console in the first place. This game will bomb on the console side if KB/M support is added and then PC get's a port. So don't even release on console it's pointless they are shooting themselves in the foot with this.
If they don't add it, they're going to lose a lot of customers who came to Dust 514 on the promise that they would do this. Damned if you do, damned if you don't. I don't think it is going to fail though because the number will be made up for by people who like mouse and keyboard a lot.
They already had a much larger player base in the console gamers which they supposedly made the game for. If MAG could get 1 mil copies sold then Dust would have no problems with it being free. If you really think Dust 514 can compete on PC with all the other shooters coming out especially the free to play ones you've got issues. The one thing keeping me from firefall is the fact that it's on PC. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 20:31:00 -
[276] - Quote
Garrett Blacknova wrote:Fatmanpro wrote:Lilianna Sentinel wrote:Fatmanpro wrote:
lol its F2P so they need a lot of people to keep playing it for a while
Just throw in KB+M and this wont happen
That's quite a claim, can you back it up with numbers? Common sense
Apparently you lack it
Apparently YOU lack it, actually. The number of PS3 owners with PCs that just happen to have a compatible mouse and keyboard attached is probably larger than you appreciate. And the number of PS3 players willing to spend $20 or so on cheap peripherals so they can become more competitive in their otherwise-free FPS is also probably higher than you think. As for myself, I have an old PC with USB KB+M, but I don't intend to use them, and will be disappointed if CCP can't balance the two control schemes. It's been done before, so I don't see a reason why it can't happen here. As long as the controller works competently, I intend to have fun and not care as much about competition.
The only thing that matters is how many people are willing to put down the controller and plug in the KB+M |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.05 20:32:00 -
[277] - Quote
Garrett Blacknova wrote: As for myself, I have an old PC with USB KB+M, but I don't intend to use them, and will be disappointed if CCP can't balance the two control schemes. It's been done before, so I don't see a reason why it can't happen here. As long as the controller works competently, I intend to have fun and not care as much about competition.
How do you want them to balance it? Many people say autoaim is bad and gets in the way, but the only other way would be to impose ridiculous limitations on the mouse, like making the crosshair stutter or something like that. Or maybe I simply have a bad imagination. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.05 20:34:00 -
[278] - Quote
I'm going to laugh so hard if they release KB/M with so many limitations they don't want it anymore. |
Regis Mark V
249
|
Posted - 2012.07.05 20:34:00 -
[279] - Quote
Garrett Blacknova wrote:Fatmanpro wrote:Lilianna Sentinel wrote:Fatmanpro wrote:
lol its F2P so they need a lot of people to keep playing it for a while
Just throw in KB+M and this wont happen
That's quite a claim, can you back it up with numbers? Common sense
Apparently you lack it
Apparently YOU lack it, actually. The number of PS3 owners with PCs that just happen to have a compatible mouse and keyboard attached is probably larger than you appreciate. And the number of PS3 players willing to spend $20 or so on cheap peripherals so they can become more competitive in their otherwise-free FPS is also probably higher than you think. As for myself, I have an old PC with USB KB+M, but I don't intend to use them, and will be disappointed if CCP can't balance the two control schemes. It's been done before, so I don't see a reason why it can't happen here. As long as the controller works competently, I intend to have fun and not care as much about competition.
vice versa. There could be way more PS3 players who don't want to be bothered with KB/M support on the free to play game. Also why should console players have to buy KB/M to be more competitive when all PS3's ship with DS controllers. Maybe CCP should leave out KB/M support and you KB/M users get good with the controller that was shipped with your PS3.
The only other time something like this was done was with a game made by microsoft the PC players dominated the game and they had to shut it down because numbers dropped so fast from console players not playing the game. |
uruz7 fish
FDF Industries Hedonistic Imperative
108
|
Posted - 2012.07.05 20:35:00 -
[280] - Quote
does this mean all the console fps players are leaving the next build? :( |
|
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 20:35:00 -
[281] - Quote
Phantomnom wrote:I'm going to laugh so hard if they release KB/M with so many limitations they don't want it anymore. Hopefully cuz it's bs |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.05 20:39:00 -
[282] - Quote
Is it spam if I post this in every single kb/m thread? Oh well...
From Dust514.org February 13, 2012
Broadcastorm: Well we should really go on with the interview right now. So Grideris, what's your first question and the official statement from CCP about the thing that people don't still believe us.
Grideris: Yes yes yes. Gentlemen, can you please for once and for all settle it: DUST will support the mouse and keyboard in-game when you're shooting. Can you please settle this for once and for all?
CCP Praetorian: Yes
CCP CmdrWang: Yes we can. Yes we will support the mouse and keyboard for DUST514 including in-game shooting. And I just want to add that you know we are aware of how critical this is to get it right because we've seen other games try to attempt this and there were some problems. But we are dedicated considerable amount of resources into this particular feature because we want to do it right and we want to make sure that our players when they use the mouse and keyboard they will have a very good experience comparable to what they're used to on the PC.
Grideris: Now another question that his revelation has brought up is what is the balance between the mouse and the keyboard versus the controller and by extension, against Playstation Move going to be like? Are you going to make sure that it's all balanced. Because we've had a lot of concern over this. Yes?
CCP Praetorian: We're learning a lot the difference between the three styles of control. And I mean obviously we're still developing it, still balancing, and our commitment is very high. It's supposed to be perfect. But we'll go into more detail on that later once we've you know, kind of hammered in all of the details.
Grideris: Sounds good. -------- Maybe we should all put a little faith in CCP, accept that it's happening, and trust that it will be balanced. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.05 20:52:00 -
[283] - Quote
Farson Thrask wrote:Garrett Blacknova wrote: As for myself, I have an old PC with USB KB+M, but I don't intend to use them, and will be disappointed if CCP can't balance the two control schemes. It's been done before, so I don't see a reason why it can't happen here. As long as the controller works competently, I intend to have fun and not care as much about competition.
How do you want them to balance it? Many people say autoaim is bad and gets in the way, but the only other way would be to impose ridiculous limitations on the mouse, like making the crosshair stutter or something like that. Or maybe I simply have a bad imagination.
Well-implemented passive auto-aim (not complained about unless it's REALLY badly done) as well as OPTIONAL active auto-aim (active auto-aim being the kind people complain about), and fairly-balanced limits on turning speed when using mouse aim. |
Regis Mark V
249
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Posted - 2012.07.05 20:57:00 -
[284] - Quote
Benjamin Hellios wrote:Is it spam if I post this in every single kb/m thread? Oh well...
From Dust514.org February 13, 2012
Broadcastorm: Well we should really go on with the interview right now. So Grideris, what's your first question and the official statement from CCP about the thing that people don't still believe us.
Grideris: Yes yes yes. Gentlemen, can you please for once and for all settle it: DUST will support the mouse and keyboard in-game when you're shooting. Can you please settle this for once and for all?
CCP Praetorian: Yes
CCP CmdrWang: Yes we can. Yes we will support the mouse and keyboard for DUST514 including in-game shooting. And I just want to add that you know we are aware of how critical this is to get it right because we've seen other games try to attempt this and there were some problems. But we are dedicated considerable amount of resources into this particular feature because we want to do it right and we want to make sure that our players when they use the mouse and keyboard they will have a very good experience comparable to what they're used to on the PC.
Grideris: Now another question that his revelation has brought up is what is the balance between the mouse and the keyboard versus the controller and by extension, against Playstation Move going to be like? Are you going to make sure that it's all balanced. Because we've had a lot of concern over this. Yes?
CCP Praetorian: We're learning a lot the difference between the three styles of control. And I mean obviously we're still developing it, still balancing, and our commitment is very high. It's supposed to be perfect. But we'll go into more detail on that later once we've you know, kind of hammered in all of the details.
Grideris: Sounds good. -------- Maybe we should all put a little faith in CCP, accept that it's happening, and trust that it will be balanced.
But we are dedicated considerable amount of resources into this particular feature because we want to do it right and we want to make sure that our players when they use the mouse and keyboard they will have a very good experience comparable to what they're used to on the PC.
That's enough to say DS3 users are ****** lol! |
MrShooter01
Expert Intervention Caldari State
268
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Posted - 2012.07.05 20:59:00 -
[285] - Quote
From what little my brain is capable of picking out of this massive wall of FUD, one of the concerns appears to be that having a mouse will magically allow a heavy weapons guy to spin around and bring his weapon to bear faster than the platters in a hard drive
a feat which will be impossible on the controller but totally doable with a mouse because they think CCP is dumb and don't know how to limit mouse or turning speed I guess
am I on the right track |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.05 21:00:00 -
[286] - Quote
Regis Mark V wrote:
But we are dedicated considerable amount of resources into this particular feature because we want to do it right and we want to make sure that our players when they use the mouse and keyboard they will have a very good experience comparable to what they're used to on the PC.
That's enough to say DS3 users are ****** lol!
Did you read the next part? Kb/m isn't happening until it's perfect and that might be a while, and when it does happen it'll be balanced so nobody has anything to worry about. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 21:01:00 -
[287] - Quote
MrShooter01 wrote:From what little my brain is capable of picking out of this massive wall of FUD, one of the concerns appears to be that having a mouse will magically allow a heavy weapons guy to spin around and bring his weapon to bear faster than the platters in a hard drive
a feat which will be impossible on the controller but totally doable with a mouse because they think CCP is dumb and don't know how to limit mouse or turning speed I guess
am I on the right track
I guess so. And yes, there are PC games that do limit turning speed for balance reasons. Planetside 2 is doing that for certain classes I believe. |
Tus'sken Beebop
11
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Posted - 2012.07.05 21:04:00 -
[288] - Quote
KB/M or DSC or even the Nintendo Power Glove itself, it all doesn't matter to me. As the way I look at it, I'm gonna be dominating everyone regardless what I use. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
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Posted - 2012.07.05 21:05:00 -
[289] - Quote
Tus'sken Beebop wrote:KB/M or DSC or even the Nintendo Power Glove itself, it all doesn't matter to me. As the way I look at it, I'm gonna be dominating everyone regardless what I use.
POWER GLOVE SUPPORT.
TAKE ALL MY MONEY CCP! |
Average Joe81
57
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Posted - 2012.07.05 21:14:00 -
[290] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). This is awful now people will use thier mouse to shoot super fast on weapons like the breach assault rifle therefor giving anyone with a mouse a HUGE unfair advantage |
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Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 21:16:00 -
[291] - Quote
Average Joe81 wrote: This is awful now people will use thier mouse to shoot super fast on weapons like the breach assault rifle therefor giving anyone with a mouse a HUGE unfair advantage
Even if you're against mouse support, I would think you'd be happy to test it sooner just so you can use test results to inform CCP that it is bad for the game. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.05 21:31:00 -
[292] - Quote
Lilianna Sentinel wrote:Average Joe81 wrote: This is awful now people will use thier mouse to shoot super fast on weapons like the breach assault rifle therefor giving anyone with a mouse a HUGE unfair advantage
Even if you're against mouse support, I would think you'd be happy to test it sooner just so you can use test results to inform CCP that it is bad for the game.
Good one. Anyway why is this still an issue, it'll be balanced somehow, I'm sure CCP knows what they're doing. If testing reveals something's broken they'll fix it, don't worry. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.05 21:44:00 -
[293] - Quote
seriously this stuff is getting boring now. this is why alot of forums have polls, so we can grasp popular opinion.
all i ask is a promise from ccp that they will support consolers if kb/m proves to much of an advantage. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
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Posted - 2012.07.05 21:49:00 -
[294] - Quote
Hey guys, I hear CCP is developing a ten-speed that will compete in the Indy 500 next year.
Impossible you say? Well of course it is BUT THEY'RE STILL PRETTY CONFIDENT ABOUT IT THOUGH. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 21:50:00 -
[295] - Quote
Vetis Cato wrote:seriously this stuff is getting boring now. this is why alot of forums have polls, so we can grasp popular opinion.
all i ask is a promise from ccp that they will support consolers if kb/m proves to much of an advantage.
*Sigh* I guess.
But the worst thing that could happen is that they back out simply out of fan backlash because of conjecture. |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.07.05 21:54:00 -
[296] - Quote
Mr514 wrote:Hi Is there ever going to be options to be able to use mouse and keyboard on this game?
SAGE THIS THREAD !! |
TEXKO
G I A N T
86
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Posted - 2012.07.05 22:01:00 -
[297] - Quote
There's a thing called Eagle eye for ps3 it lets you play any ps3 game with KB/M or wait for the next build. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
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Posted - 2012.07.05 22:09:00 -
[298] - Quote
TEXKO wrote:There's a thing called Eagle eye for ps3 it lets you play any ps3 game with KB/M or wait for the next build.
And Eagle Eye is far from the only one. Regardless if CCP changes their stance on the matter, some players will have the advantage of KB/M, so it's better to make it easier for everyone to use. If they don't officially support KB/M, we'll just have to buy such adapters to be competitive in addition to mouse and keyboard. It just makes it a bit more expensive to "pay to win" as some call it. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 22:10:00 -
[299] - Quote
Farson Thrask wrote:TEXKO wrote:There's a thing called Eagle eye for ps3 it lets you play any ps3 game with KB/M or wait for the next build. And Eagle Eye is far from the only one. Regardless if CCP changes their stance on the matter, some players will have the advantage of KB/M, so it's better to make it easier for everyone to use. If they don't officially support KB/M, we'll just have to buy such adapters to be competitive in addition to mouse and keyboard. It just makes it a bit more expensive to "pay to win" as some call it.
Playing devil's advocate, I bet the problem is that by offering native support and allowing people to use any USB mouse and keyboard, the widespread use will completely out mode gamepad use. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.05 22:13:00 -
[300] - Quote
Lilianna Sentinel wrote:Vetis Cato wrote:seriously this stuff is getting boring now. this is why alot of forums have polls, so we can grasp popular opinion.
all i ask is a promise from ccp that they will support consolers if kb/m proves to much of an advantage. *Sigh* I guess. But the worst thing that could happen is that they back out simply out of fan backlash because of conjecture.
i agree that would be a shame. |
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Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
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Posted - 2012.07.05 22:14:00 -
[301] - Quote
Lilianna Sentinel wrote:Farson Thrask wrote:TEXKO wrote:There's a thing called Eagle eye for ps3 it lets you play any ps3 game with KB/M or wait for the next build. And Eagle Eye is far from the only one. Regardless if CCP changes their stance on the matter, some players will have the advantage of KB/M, so it's better to make it easier for everyone to use. If they don't officially support KB/M, we'll just have to buy such adapters to be competitive in addition to mouse and keyboard. It just makes it a bit more expensive to "pay to win" as some call it. Playing devil's advocate, I bet the problem is that by offering native support and allowing people to use any USB mouse and keyboard, the widespread use will completely out mode gamepad use.
I would like to see precisely that. I don't wan't my opponents to be disadvantaged by the DS3. And it could lead to more console games supporting KB/M. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 22:15:00 -
[302] - Quote
Farson Thrask wrote:
I would like to see precisely that. I don't wan't my opponents to be disadvantaged by the DS3. And it could lead to more console games supporting KB/M.
Then we can finally get RTS games that don't suck :D |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.05 22:16:00 -
[303] - Quote
Lilianna Sentinel wrote:Farson Thrask wrote:
I would like to see precisely that. I don't wan't my opponents to be disadvantaged by the DS3. And it could lead to more console games supporting KB/M.
Then we can finally get RTS games that don't suck :D
now that would be awesome. been a while since i last played a good rts |
Sid Napier
Bragian Order Amarr Empire
82
|
Posted - 2012.07.05 22:42:00 -
[304] - Quote
Lilianna Sentinel wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:
KB/M without limitations won't happen.
You don't release a game that would play better using a kb/m on a console that is sold with controllers.
Why not? Because stubborn people might complain that others have better controls so you'll just dumb everyone down their level? That's bad design that leads to crap like Call of Duty. No, it makes it so 10% of the playerbase dominate the 90% because the game forces you to buy a piece of equipment you never use to be remotely good at the game, this game was designed for CONSOLE players in mind, not the PC, you guys have EVE.
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 22:46:00 -
[305] - Quote
Sid Napier wrote:No, it makes it so 10% of the playerbase dominate the 90%
I'd like to see where those numbers are coming from.
Quote:because the game forces you to buy a piece of equipment you never use to be remotely good at the game You never use? What are you typing with? And what did you click reply with?
Quote:this game was designed for CONSOLE players in mind, not the PC, you guys have EVE.
That doesn't mean it has to be limited to gamepads.
I'm just being argumentative at this point because I've already made my point but wow @ that post. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.05 22:55:00 -
[306] - Quote
Lilianna Sentinel wrote:
I'd like to see where those numbers are coming from.
I'm guessing VERY CLOSE to 100% of PS3 players use DS3. If you think more than 1 in 10 console players are going to say "oh, I need to plug in a keyboard and mouse and try to use them from my couch/coffeetable set up for this game... AWESOME! I'm totally gonna do that instead of just playing something else" then you are crazy.
Quote:You never use? What are you typing with? And what did you click reply with?
You actually use a home PC to browse the internet? 2005 called, they want their office chair and computer desk back.
The large majority of people I know use laptops, tablets, and smartphones for the internet unless they are sitting at an office computer at work. The ONLY people I know who ever use a PC at home are hardcore PC gamers.
Quote:
That doesn't mean it has to be limited to gamepads.
True, but if it wants to gain any traction on the PS3 it probably needs to be limited to gamepads. |
hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.05 23:09:00 -
[307] - Quote
i dont know why you guys are bothering to cry about keyboard and mouse. you are just gonna have to cry a lot more later when they slow it down to match controllers. do you guys really think they are going to add a secondary input device and make it better than the systems primary input device? and as for the aim assist crap, its garbage. good players dont use aim assist on a controller anyhow, it just throws off your aim. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 23:10:00 -
[308] - Quote
hellcat420 wrote:i dont know why you guys are bothering to cry about keyboard and mouse. you are just gonna have to cry a lot more later when they slow it down to match controllers. do you guys really think they are going to add a secondary input device and make it better than the systems primary input device? and as for the aim assist crap, its garbage. good players dont use aim assist on a controller anyhow, it just throws off your aim.
They did say they wanted to make it on par with what people expect on PC. |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.07.05 23:11:00 -
[309] - Quote
even if i did use a kb/m where am i going to put it? i use my tv in the front room to play ps3 and i would have to set up a table with all them wires all i want to do is play games. |
Sid Napier
Bragian Order Amarr Empire
82
|
Posted - 2012.07.05 23:12:00 -
[310] - Quote
Lilianna Sentinel wrote:Sid Napier wrote:No, it makes it so 10% of the playerbase dominate the 90% I'd like to see where those numbers are coming from. Quote:because the game forces you to buy a piece of equipment you never use to be remotely good at the game You never use? What are you typing with? And what did you click reply with? Quote:this game was designed for CONSOLE players in mind, not the PC, you guys have EVE. That doesn't mean it has to be limited to gamepads. I'm just being argumentative at this point because I've already made my point but wow @ that post. Made the post with the Keyboard on my laptop, which I wouldn't call a gaming PC. None of my friends use Mouse and Keyboard for PS3... can't name anybody I really know that uses Keyboard and Mouse on PS3... the point is the majority of a console game WILL use a gamepad, making it easier for PC gamers to dominate the competition is just a plain bad move. There have been tons of experiments and in nearly every case of the Keyboard and Mouse VS Gamepad, the ones who used the Gamepad got destroyed. Never use a Mouse and Keyboard for any of my games, don't see why a game I'm hyped for should be spoiled because the only way I can play is to use something that I hate to use. To summarize it all up, letting the minority of players use superior aiming against the majority of players is NOT A GOOD IDEA. If balance means dumbing down the game a bit then YES... I would gladly take a dumbed down balanced game rather than a complex unbalanced game. |
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hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.05 23:12:00 -
[311] - Quote
Lilianna Sentinel wrote:hellcat420 wrote:i dont know why you guys are bothering to cry about keyboard and mouse. you are just gonna have to cry a lot more later when they slow it down to match controllers. do you guys really think they are going to add a secondary input device and make it better than the systems primary input device? and as for the aim assist crap, its garbage. good players dont use aim assist on a controller anyhow, it just throws off your aim. They did say they wanted to make it on par with what people expect on PC.
they were not talking about hardware so that point is moot. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 23:13:00 -
[312] - Quote
4447 wrote:even if i did use a kb/m where am i going to put it? i use my tv in the front room to play ps3 and i would have to set up a table with all them wires all i want to do is play games.
The way I have it set up right now (Since my PC broke, I have to use my PS3 to browse the webs), I set my mouse on the seat next to me on my couch and my keyboard on my lap.
It's quite comfy. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.05 23:19:00 -
[313] - Quote
Sid Napier wrote:
Made the post with the Keyboard on my laptop, which I wouldn't call a gaming PC. None of my friends use Mouse and Keyboard for PS3... can't name anybody I really know that uses Keyboard and Mouse on PS3... the point is the majority of a console game WILL use a gamepad, making it easier for PC gamers to dominate the competition is just a plain bad move. There have been tons of experiments and in nearly every case of the Keyboard and Mouse VS Gamepad, the ones who used the Gamepad got destroyed. Never use a Mouse and Keyboard for any of my games, don't see why a game I'm hyped for should be spoiled because the only way I can play is to use something that I hate to use. To summarize it all up, letting the minority of players use superior aiming against the majority of players is NOT A GOOD IDEA. If balance means dumbing down the game a bit then YES... I would gladly take a dumbed down balanced game rather than a complex unbalanced game.
That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming.
4447 wrote:even if i did use a kb/m where am i going to put it? i use my tv in the front room to play ps3 and i would have to set up a table with all them wires all i want to do is play games.
Do you mean to say that the problem is that being competitive in this game (using KB/M) is messing with your seating position? |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.05 23:23:00 -
[314] - Quote
Farson Thrask wrote:
That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming.
Again (this has been explained about a bajillion times) it's entirely subjective. "easier" does not automatically mean "better." To go back, yet again, to my Hurdles vs. Sprint analogy, sprinting isn't BETTER than hurdles just because it's easier. Go Kart racing is easier than F1 racing, but that doesn't make Go Kart racing "better." |
hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.05 23:25:00 -
[315] - Quote
Quote:That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming.
that wont work. most people who play console do so because they don't want to use a keyboard and mouse, or they would be either playing on pc or already have a keyboard/mouse for their console. |
Sid Napier
Bragian Order Amarr Empire
82
|
Posted - 2012.07.05 23:25:00 -
[316] - Quote
Farson Thrask wrote:Sid Napier wrote:Lilianna Sentinel wrote:Sid Napier wrote:No, it makes it so 10% of the playerbase dominate the 90% I'd like to see where those numbers are coming from. Quote:because the game forces you to buy a piece of equipment you never use to be remotely good at the game You never use? What are you typing with? And what did you click reply with? That doesn't mean it has to be limited to gamepads. I'm just being argumentative at this point because I've already made my point but wow @ that post. Made the post with the Keyboard on my laptop, which I wouldn't call a gaming PC. None of my friends use Mouse and Keyboard for PS3... can't name anybody I really know that uses Keyboard and Mouse on PS3... the point is the majority of a console game WILL use a gamepad, making it easier for PC gamers to dominate the competition is just a plain bad move. There have been tons of experiments and in nearly every case of the Keyboard and Mouse VS Gamepad, the ones who used the Gamepad got destroyed. Never use a Mouse and Keyboard for any of my games, don't see why a game I'm hyped for should be spoiled because the only way I can play is to use something that I hate to use. To summarize it all up, letting the minority of players use superior aiming against the majority of players is NOT A GOOD IDEA. If balance means dumbing down the game a bit then YES... I would gladly take a dumbed down balanced game rather than a complex unbalanced game. That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming. Yup, but they aren't, thus there is no point in unbalancing the game.
/argument
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 23:25:00 -
[317] - Quote
Baal Roo wrote:Farson Thrask wrote:
That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming.
Again (this has been explained about a bajillion times) it's entirely subjective. "easier" does not automatically mean "better." To go back, yet again, to my Hurdles vs. Sprint analogy, sprinting isn't BETTER than hurdles just because it's easier. Go Kart racing is easier than F1 racing, but that doesn't make Go Kart racing "better."
Bad controls is a problem, not an intentional challenge to overcome like you seem to imply. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.05 23:28:00 -
[318] - Quote
Lilianna Sentinel wrote:Baal Roo wrote:Farson Thrask wrote:
That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming.
Again (this has been explained about a bajillion times) it's entirely subjective. "easier" does not automatically mean "better." To go back, yet again, to my Hurdles vs. Sprint analogy, sprinting isn't BETTER than hurdles just because it's easier. Go Kart racing is easier than F1 racing, but that doesn't make Go Kart racing "better." Bad controls is a problem, not an intentional challenge to overcome like you seem to imply.
Millions of players who play FPS regularly with these "bad" controls seem to disagree. Personally, I think KBM are "bad" controls because I find it extremely uncomfortable to use for extended periods of time, and the easy mode point and click nature of it completely ruins the immersion. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.05 23:28:00 -
[319] - Quote
Lilianna Sentinel wrote:Baal Roo wrote:Farson Thrask wrote:
That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming.
Again (this has been explained about a bajillion times) it's entirely subjective. "easier" does not automatically mean "better." To go back, yet again, to my Hurdles vs. Sprint analogy, sprinting isn't BETTER than hurdles just because it's easier. Go Kart racing is easier than F1 racing, but that doesn't make Go Kart racing "better." Bad controls is a problem, not an intentional challenge to overcome like you seem to imply.
seriously.. ds3 is not a bad system, if it was im fair positive the consoler builders would of stopped using them 10 years ago and fps wouldnt be the biggest selling games on consoles.
|
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.05 23:29:00 -
[320] - Quote
Baal Roo wrote:Farson Thrask wrote:
That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming.
Again (this has been explained about a bajillion times) it's entirely subjective. "easier" does not automatically mean "better." To go back, yet again, to my Hurdles vs. Sprint analogy, sprinting isn't BETTER than hurdles just because it's easier. Go Kart racing is easier than F1 racing, but that doesn't make Go Kart racing "better."
In this case easier means better, since it better translates my intentions to my game character. I find it hard to crouch or jump at the same time as moving the aiming stick due to the controller layout, do you consider that an actual game element?
hellcat420 wrote:Quote:That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming. that wont work. most people who play console do so because they don't want to use a keyboard and mouse, or they would be either playing on pc or already have a keyboard/mouse for their console.
Oh really? Until you back that up with some good sources I see no reason to believe that's the primary reason behind choosing to play on a console. |
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Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.05 23:32:00 -
[321] - Quote
vote here and let the numbers do the talking...
https://forums.dust514.com/default.aspx?g=posts&t=25124&find=unread |
tribu guybrush
Bragian Order Amarr Empire
0
|
Posted - 2012.07.05 23:32:00 -
[322] - Quote
I dont get it why ppl whine about mouse and keyboard suppoprt? Nothing stops each and every ps3 owner from using it! And imo its just the same if someone has more powerfull pc that can run one or more eve clients smoothly vs the dude whit lacluster pc and always lagging. ITS YOR CHOISE. Why everyone should have to play whit bad hardware if you like to?
Its much like religion always pushing other to your ideology instead of free will and choise. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.05 23:32:00 -
[323] - Quote
Vetis Cato wrote: seriously.. ds3 is not a bad system, if it was im fair positive the consoler builders would of stopped using them 10 years ago and fps wouldnt be the biggest selling games on consoles.
10 years ago our consoles didn't have USB input or any other input shared with PC mouse and keyboard controls. That's when console shooters started to hit it big and define what a console shooter is.
Since then, not just the control scheme but the entire industry has seriously stagnated and stayed right where it is. The difference between today's shooter and the shooters of 5 years ago are one in the same.
It basically became a case of "It sells, why move on?" |
Lavender Fields
65
|
Posted - 2012.07.05 23:35:00 -
[324] - Quote
WOOOOOT!
I am very excited. Can't wait! Dust 514 will have a lot of 'World First' achievements. ;) |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.05 23:37:00 -
[325] - Quote
Sid Napier wrote:Farson Thrask wrote:
That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming.
Yup, but they aren't, thus there is no point in unbalancing the game. /argument
no, don't you see, the millions upon millions of console players are just idiots who don't know any better. It's not that we have a preference for a controller and a spot on the couch, it's that we are morons who just need to be shown the light by the PC elite.
All it's going to take is CCP's F2P shooter to incorporate KBM, and instead of the console audience saying "nah, **** that, I'll play something where I can compete with my controller of choice" they are going to say "Oh, i've been wrong all this time, I really wanted to control my character with a peripheral designed for text entry and point and click control interfaces, I'm so stupid! BRING ON THE CARPEL TUNNEL!!!"
This conversation is going nowhere honestly. I know no one here means any disrespect (at least, MOST of the people don't), but no one is going to convince the other side. At this point, I think we'll just have to wait and see. I stand firmly by my opinion that KBM support is an absolutely AWFUL idea that will lead to nothing but anger, frustration, and bad blood from BOTH sides, with NO ONE being happy with the result. But if that's the case, there are plenty of great games coming out all the time and although I'll be bummed that this awesome game concept was ruined by a PC "hardware over skill" mentality, CCP seems committed to this short sited scheme regardless of what seems like a very obvious and long list of reasons to avoid such a bad idea. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.05 23:39:00 -
[326] - Quote
tribu guybrush wrote:I dont get it why ppl whine about mouse and keyboard suppoprt? Nothing stops each and every ps3 owner from using it! And imo its just the same if someone has more powerfull pc that can run one or more eve clients smoothly vs the dude whit lacluster pc and always lagging. ITS YOR CHOISE. Why everyone should have to play whit bad hardware if you like to?
Its much like religion always pushing other to your ideology instead of free will and choise.
what amuses me about this post is how you end it. its your choose, consoler builds have choosen not to push kb/m because they feel (with there millions in r&d) its unfair.
and now kb/m people are forcing consolers to change there input rather then giving them the choice to play with what they prefure. because otherwise there behind and going to suffer in the battle |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.05 23:46:00 -
[327] - Quote
Vetis Cato wrote:tribu guybrush wrote:I dont get it why ppl whine about mouse and keyboard suppoprt? Nothing stops each and every ps3 owner from using it! And imo its just the same if someone has more powerfull pc that can run one or more eve clients smoothly vs the dude whit lacluster pc and always lagging. ITS YOR CHOISE. Why everyone should have to play whit bad hardware if you like to?
Its much like religion always pushing other to your ideology instead of free will and choise. what amuses me about this post is how you end it. its your choose, consoler builds have choosen not to push kb/m because they feel (with there millions in r&d) its unfair. and now kb/m people are forcing consolers to change there input rather then giving them the choice to play with what they prefure. because otherwise there behind and going to suffer in the battle
Nope, it's some of the DS3 user's that are demanding CCP to discontinue KB/M support so that they can game comfortably in their couch and not get carpal tunnel like us elite PC gamers. Don't forget that CCP already have decided for KB/M support. KB/M supporters are not demanding or forcing anything. |
tribu guybrush
Bragian Order Amarr Empire
0
|
Posted - 2012.07.05 23:54:00 -
[328] - Quote
Farson Thrask wrote:Vetis Cato wrote:tribu guybrush wrote:I dont get it why ppl whine about mouse and keyboard suppoprt? Nothing stops each and every ps3 owner from using it! And imo its just the same if someone has more powerfull pc that can run one or more eve clients smoothly vs the dude whit lacluster pc and always lagging. ITS YOR CHOISE. Why everyone should have to play whit bad hardware if you like to?
Its much like religion always pushing other to your ideology instead of free will and choise. what amuses me about this post is how you end it. its your choose, consoler builds have choosen not to push kb/m because they feel (with there millions in r&d) its unfair. and now kb/m people are forcing consolers to change there input rather then giving them the choice to play with what they prefure. because otherwise there behind and going to suffer in the battle Nope, it's some of the DS3 user's that are demanding CCP to discontinue KB/M support so that they can game comfortably in their couch and not get carpal tunnel like us elite PC gamers. Don't forget that CCP already have decided for KB/M support. KB/M supporters are not demanding or forcing anything.
i kinda am im not going to play FPS whit DS3 i might try move but i think its eaven worse.... But realy if there is no workin m&k support i will just enjoy orbital bombing the **** out of console noobs! I have tested the game once and decided its mot playable by my standards whitout mouse. Im all about fee will and choises so i want to coose the natrual & fun way of playing.
i do understund the console guys in a way becous all new is naturaly fraighning to human nature. but sayin no to things that arent mandotory to use is kinda silly. |
hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.06 00:28:00 -
[329] - Quote
tribu guybrush wrote:Farson Thrask wrote:Vetis Cato wrote:tribu guybrush wrote:I dont get it why ppl whine about mouse and keyboard suppoprt? Nothing stops each and every ps3 owner from using it! And imo its just the same if someone has more powerfull pc that can run one or more eve clients smoothly vs the dude whit lacluster pc and always lagging. ITS YOR CHOISE. Why everyone should have to play whit bad hardware if you like to?
Its much like religion always pushing other to your ideology instead of free will and choise. what amuses me about this post is how you end it. its your choose, consoler builds have choosen not to push kb/m because they feel (with there millions in r&d) its unfair. and now kb/m people are forcing consolers to change there input rather then giving them the choice to play with what they prefure. because otherwise there behind and going to suffer in the battle Nope, it's some of the DS3 user's that are demanding CCP to discontinue KB/M support so that they can game comfortably in their couch and not get carpal tunnel like us elite PC gamers. Don't forget that CCP already have decided for KB/M support. KB/M supporters are not demanding or forcing anything. i kinda am im not going to play FPS whit DS3 i might try move but i think its eaven worse.... But realy if there is no workin m&k support i will just enjoy orbital bombing the **** out of console noobs! I have tested the game once and decided its mot playable by my standards whitout mouse. Im all about fee will and choises so i want to coose the natrual & fun way of playing. i do understund the console guys in a way becous all new is naturaly fraighning to human nature. but sayin no to things that arent mandotory to use is kinda silly.
lol @ keyboard and mouse being new to anyone. the problem is consoles players prefer controllers over keyboard/mouse. that is why they play on console and not pc. what is silly is pc users coming to a console game and demanding an input device that will give an unfair advantage because you cant hack using a controller. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.06 00:33:00 -
[330] - Quote
hellcat420 wrote: lol @ keyboard and mouse being new to anyone. the problem is consoles players prefer controllers over keyboard/mouse. that is why they play on console and not pc. what is silly is pc users coming to a console game and demanding an input device that will give an unfair advantage because you cant hack using a controller.
You seem to be confused about who is demanding what. CCP has stated since long ago that KB/M would be supported in the game. The only ones demanding anything are those that are demanding that CCP remove KB/M support just because they don't wan't to use it themselves, that is what's silly. |
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hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.06 00:45:00 -
[331] - Quote
Farson Thrask wrote:hellcat420 wrote: lol @ keyboard and mouse being new to anyone. the problem is consoles players prefer controllers over keyboard/mouse. that is why they play on console and not pc. what is silly is pc users coming to a console game and demanding an input device that will give an unfair advantage because you cant hack using a controller.
You seem to be confused about who is demanding what. CCP has stated since long ago that KB/M would be supported in the game. The only ones demanding anything are those that are demanding that CCP remove KB/M support just because they don't wan't to use it themselves, that is what's silly.
looks like a lot of demanding for keyboard and mouse because devs said it would be supported sometime in teh past, and a lot of **** talking on gamepads to me. i dont see anyone saying they wont play if they add keyboard and mouse support, but i do see people saying they wont play if it doesnt support keyboard and mouse. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.06 00:50:00 -
[332] - Quote
Farson Thrask wrote:hellcat420 wrote: lol @ keyboard and mouse being new to anyone. the problem is consoles players prefer controllers over keyboard/mouse. that is why they play on console and not pc. what is silly is pc users coming to a console game and demanding an input device that will give an unfair advantage because you cant hack using a controller.
You seem to be confused about who is demanding what. CCP has stated since long ago that KB/M would be supported in the game. The only ones demanding anything are those that are demanding that CCP remove KB/M support just because they don't wan't to use it themselves, that is what's silly.
actually the vast majority of people, my self inclued. are not wishing it to be gone at all. i fully welcome kb/m, what we want is for it to be balanced so that kb/m offer no unfair advantage to the mouse abilty to be more accurate. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.06 00:53:00 -
[333] - Quote
Vetis Cato wrote:
actually the vast majority of people, my self inclued. are not wishing it to be gone at all. i fully welcome kb/m, what we want is for it to be balanced so that kb/m offer no unfair advantage to the mouse abilty to be more accurate.
If you're gonna nerf it, there's no point.
Nerf the turning speed at most. Don't make the mouse controls really crappy and hard to aim with.
Instead, buff gamepads. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.06 00:55:00 -
[334] - Quote
tribu guybrush wrote:
i kinda am im not going to play FPS whit DS3 i might try move but i think its eaven worse.... But realy if there is no workin m&k support i will just enjoy orbital bombing the **** out of console noobs! I have tested the game once and decided its mot playable by my standards whitout mouse. Im all about fee will and choises so i want to coose the natrual & fun way of playing.
i do understund the console guys in a way becous all new is naturaly fraighning to human nature. but sayin no to things that arent mandotory to use is kinda silly.
to suggest the only reason console players dont want kb/m is because were scared really is very ignorant. for a start need i point out us console players have to be sitting at a pc of some kind using a kb/m to use this forum. but that aside its not to do with kb/m being implimented, its how its put in that conserns consolers. as standard a mouse will out shine a ds3 because its a point and click system if you will. so making the game no fun for those who dont play kb/m (like most of the gamers in dust). hence the debate |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.06 00:58:00 -
[335] - Quote
Lilianna Sentinel wrote:Vetis Cato wrote:
actually the vast majority of people, my self inclued. are not wishing it to be gone at all. i fully welcome kb/m, what we want is for it to be balanced so that kb/m offer no unfair advantage to the mouse abilty to be more accurate.
If you're gonna nerf it, there's no point. Nerf the turning speed at most. Don't make the mouse controls really crappy and hard to aim with. Instead, buff gamepads.
i definatly agree. i wouldnt want kb/m users experience to be ruined by a silly nerf. hell it would be very double standards of me to suggest i want it to be balanced then ruin kb/m users game wouldnt it. increase hit boxes for pads would be where id start.
|
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.06 01:07:00 -
[336] - Quote
Vetis Cato wrote:Farson Thrask wrote:hellcat420 wrote: lol @ keyboard and mouse being new to anyone. the problem is consoles players prefer controllers over keyboard/mouse. that is why they play on console and not pc. what is silly is pc users coming to a console game and demanding an input device that will give an unfair advantage because you cant hack using a controller.
You seem to be confused about who is demanding what. CCP has stated since long ago that KB/M would be supported in the game. The only ones demanding anything are those that are demanding that CCP remove KB/M support just because they don't wan't to use it themselves, that is what's silly. actually the vast majority of people, my self inclued. are not wishing it to be gone at all. i fully welcome kb/m, what we want is for it to be balanced so that kb/m offer no unfair advantage to the mouse abilty to be more accurate.
Well then you're not included in that statement of course. I'm not against balance, but I find it hard to believe that KB/M can be balanced to the point of not offering any advantage over DS3 without nerfing it to the point where it feels like trying to run an obstacle course with a broken leg. But I admit I have no idea what's it's really like to be pro with the DS3 either, I'm so bad I just run with the shotgun and aim almost exclusively by sidestepping. |
Cinder Integ
Internal Error. Negative-Feedback
23
|
Posted - 2012.07.06 01:07:00 -
[337] - Quote
Just give me something to shoot. Whether it's a DS3, PSMove, or KB+M I'm ready to stake my claim in this galaxy. |
GenStigma
Zumari Force Projection Caldari State
1
|
Posted - 2012.07.06 01:08:00 -
[338] - Quote
Okay... Seriously what is all this huff and puff from these 'Afraid of Change Console Gamers'? Whining about the game being unbalanced if people have a choice of three different input devices? This isn't the first game with multiple input devices in a competitive nature. The best example of this is Killzone 3. By far it has the best Playstation Move control experience. Players have the choice to play with a Dualshock 3 controller or a PS Move and you don't get any whining about it being unfair. It boasts tremendous online play, the Move plays fairly close to a Keyboard and Mouse, it's still quite competitive. Honestly, if you're afraid it's going to be unfair then you're being insecure about your own skills. |
hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.06 01:14:00 -
[339] - Quote
GenStigma wrote:Okay... Seriously what is all this huff and puff from these 'Afraid of Change Console Gamers'? Whining about the game being unbalanced if people have a choice of three different input devices? This isn't the first game with multiple input devices in a competitive nature. The best example of this is Killzone 3. By far it has the best Playstation Move control experience. Players have the choice to play with a Dualshock 3 controller or a PS Move and you don't get any whining about it being unfair. It boasts tremendous online play, the Move plays fairly close to a Keyboard and Mouse, it's still quite competitive. Honestly, if you're afraid it's going to be unfair then you're being insecure about your own skills.
well thats because there is a good balance between those devices in kz3, and one doesn't give you an innate advantage over the other. |
GenStigma
Zumari Force Projection Caldari State
1
|
Posted - 2012.07.06 01:19:00 -
[340] - Quote
hellcat420 wrote:GenStigma wrote:Okay... Seriously what is all this huff and puff from these 'Afraid of Change Console Gamers'? Whining about the game being unbalanced if people have a choice of three different input devices? This isn't the first game with multiple input devices in a competitive nature. The best example of this is Killzone 3. By far it has the best Playstation Move control experience. Players have the choice to play with a Dualshock 3 controller or a PS Move and you don't get any whining about it being unfair. It boasts tremendous online play, the Move plays fairly close to a Keyboard and Mouse, it's still quite competitive. Honestly, if you're afraid it's going to be unfair then you're being insecure about your own skills. well thats because there is a good balance between those devices in kz3, and one doesn't give you an innate advantage over the other.
That said, I would certainly hope CCP would take note. I think weighted controls as in Killzone 3 would really help keep it fair. Just as long as you can't whip around 180 degrees in the flick of a wrist. |
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Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.06 01:19:00 -
[341] - Quote
I say we implement it raw the first time and see if anything can or should be done. |
hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.06 01:24:00 -
[342] - Quote
GenStigma wrote:hellcat420 wrote:GenStigma wrote:Okay... Seriously what is all this huff and puff from these 'Afraid of Change Console Gamers'? Whining about the game being unbalanced if people have a choice of three different input devices? This isn't the first game with multiple input devices in a competitive nature. The best example of this is Killzone 3. By far it has the best Playstation Move control experience. Players have the choice to play with a Dualshock 3 controller or a PS Move and you don't get any whining about it being unfair. It boasts tremendous online play, the Move plays fairly close to a Keyboard and Mouse, it's still quite competitive. Honestly, if you're afraid it's going to be unfair then you're being insecure about your own skills. well thats because there is a good balance between those devices in kz3, and one doesn't give you an innate advantage over the other. That said, I would certainly hope CCP would take note. I think weighted controls as in Killzone 3 would really help keep it fair. Just as long as you can't whip around 180 degrees in the flick of a wrist.
and hopefully they do something other than add aim assist to try to balance them, cause aim assist hurts more than helps. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.06 01:27:00 -
[343] - Quote
The Playstation Move gives a substantial advantage to Killzone 3. Accuracy is oh-so-much better with it, as well as gesture-based actions such as reloading. Sorry, but when comparing one to the other, the Move provides better input, just like the Keyboard and Mouse will. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.06 01:36:00 -
[344] - Quote
Freyar Tarkin wrote:The Playstation Move gives a substantial advantage to Killzone 3. Accuracy is oh-so-much better with it, as well as gesture-based actions such as reloading. Sorry, but when comparing one to the other, the Move provides better input, just like the Keyboard and Mouse will.
Yeah, I bet it is just unfinished.
But the big problem here is that Move is expensive. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.06 01:42:00 -
[345] - Quote
Lilianna Sentinel wrote:Freyar Tarkin wrote:The Playstation Move gives a substantial advantage to Killzone 3. Accuracy is oh-so-much better with it, as well as gesture-based actions such as reloading. Sorry, but when comparing one to the other, the Move provides better input, just like the Keyboard and Mouse will. Yeah, I bet it is just unfinished. But the big problem here is that Move is expensive.
So give what is essentially the Move+, at a fraction of the cost, support in this shooter. $20 and you've got the best input option (provided it's supported properly) you can get for a shooter. |
GenStigma
Zumari Force Projection Caldari State
1
|
Posted - 2012.07.06 01:45:00 -
[346] - Quote
For myself while playing Killzone 3 with the Move, I do get a tremendous jump in control and finesse. Though, I've always been the one playing FPS on console with friends and griping about how terrible analog sticks are for precision work. I've just never seen or heard anyone in KZ3 whine about how unfair it is. I imagine those players that do play with the Dualshock 3 are just like my friends, which are in my mind remarkably great and accurate with their thumbs. lol
**Edit** I personally love my PS3 and console games, however I've always wanted a solid FPS game that supported mouse and keyboard, so I'm all for more input options. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.06 01:47:00 -
[347] - Quote
Maybe it is the fact that mouse and keyboard is so accessible and easy to find for an affordable price that people hate. Because then nearly everyone will use it. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.06 02:06:00 -
[348] - Quote
Lilianna Sentinel wrote:Maybe it is the fact that mouse and keyboard is so accessible and easy to find for an affordable price that people hate. Because then nearly everyone will use it.
Which will require them to do it too since that becomes the input method of choice for shooters. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.06 02:07:00 -
[349] - Quote
Freyar Tarkin wrote:Lilianna Sentinel wrote:Maybe it is the fact that mouse and keyboard is so accessible and easy to find for an affordable price that people hate. Because then nearly everyone will use it. Which will require them to do it too since that becomes the input method of choice for shooters.
Which is best for everyone and for the future of console gaming. |
hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.06 02:27:00 -
[350] - Quote
Farson Thrask wrote:Freyar Tarkin wrote:Lilianna Sentinel wrote:Maybe it is the fact that mouse and keyboard is so accessible and easy to find for an affordable price that people hate. Because then nearly everyone will use it. Which will require them to do it too since that becomes the input method of choice for shooters. Which is best for everyone and for the future of console gaming.
or it will kill this game because as i stated before most people who play on console don't want to play on keyboard/mouse or else they would be playing on a pc. |
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Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.06 02:29:00 -
[351] - Quote
hellcat420 wrote:or it will kill this game because as i stated before most people who play on console don't want to play on keyboard/mouse or else they would be playing on a pc.
But Dust 514 isn't on PC. So we'll have PC gamers to make up the difference.
:3 |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.06 02:32:00 -
[352] - Quote
hellcat420 wrote:Farson Thrask wrote:Freyar Tarkin wrote:Lilianna Sentinel wrote:Maybe it is the fact that mouse and keyboard is so accessible and easy to find for an affordable price that people hate. Because then nearly everyone will use it. Which will require them to do it too since that becomes the input method of choice for shooters. Which is best for everyone and for the future of console gaming. or it will kill this game because as i stated before most people who play on console don't want to play on keyboard/mouse or else they would be playing on a pc.
Obviously all of us console players are just too stupid and poor to play on PC and use KBM, it has nothing to do with preference, parity, or any other reasonable argument we can conjure. The KBM player are our FPS saviors here to show us what morons we are. |
hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.06 02:37:00 -
[353] - Quote
Baal Roo wrote:hellcat420 wrote:Farson Thrask wrote:Freyar Tarkin wrote:Lilianna Sentinel wrote:Maybe it is the fact that mouse and keyboard is so accessible and easy to find for an affordable price that people hate. Because then nearly everyone will use it. Which will require them to do it too since that becomes the input method of choice for shooters. Which is best for everyone and for the future of console gaming. or it will kill this game because as i stated before most people who play on console don't want to play on keyboard/mouse or else they would be playing on a pc. Obviously all of us console players are just too stupid and poor to play on PC and use KBM, it has nothing to do with preference, parity, or any other reasonable argument we can conjure. The KBM player are our FPS saviors here to show us what morons we are.
i guess since i game on both console and pc and see both sides of the coin i don't know what i'm talking about. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.06 02:46:00 -
[354] - Quote
Well, you've got 420 in your name, so you're cool in my book.
Honestly, we're all obviously passionate about this game, and although some of us disagree pretty strongly on this issue, I hope there isn't any ill will resulting from all this. You ALL are cool as far as I'm concerned, don't take my snark and snarl as anything more serious than a healthy dose of debate. BETA BROS (AND SISTERS) 4 LYF YO! |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.06 02:51:00 -
[355] - Quote
Freyar Tarkin wrote:Lilianna Sentinel wrote:Maybe it is the fact that mouse and keyboard is so accessible and easy to find for an affordable price that people hate. Because then nearly everyone will use it. Which will require them to do it too since that becomes the input method of choice for shooters.
M & K has been the control method of choice for 15+ years. That it hasn't been adopted for consoles is imo a mistake. But consoles need a controller that's good for all types of games and not just one, so gamepad wins out in that respect. It served to hold back cross platform play as well |
hellcat420
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.07.06 02:56:00 -
[356] - Quote
Baal Roo wrote:Well, you've got 420 in your name, so you're cool in my book.
Honestly, we're all obviously passionate about this game, and although some of us disagree pretty strongly on this issue, I hope there isn't any ill will resulting from all this. You ALL are cool as far as I'm concerned, don't take my snark and snarl as anything more serious than a healthy dose of debate. BETA BROS (AND SISTERS) 4 LYF YO!
well pushing keyboard and mouse over controller will alienate 90% of the playerbase of this game right out of the gate, and that is bad business. this is the first form of cross platform play we are gonna get and starting off alienating most of the people who play on the games sole system is flat out stupid, not to mention gonna give other pause into trying to make more cross platform games. keyboard and mouse support is fine, but not at the expense of the primary control of the system. they need to either figure out how to properly balance them(not aim assist) or drop keyboard and mouse if they want this to be a successful game. personally i prefer the first option. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
|
Posted - 2012.07.06 03:10:00 -
[357] - Quote
Properly balancing them is what CCP intends to do already, we'll just have to wait and see if they succeed or not. |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.07.06 11:55:00 -
[358] - Quote
http://www.penguinunited.com/ it doesn't matter ;( |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.07 09:56:00 -
[359] - Quote
Why is most people bitching, whining and complaning about keyboard and mouse.. Get UP, Move FORWARD.. We are in 2012, and more stuff comming every ******* year. We are not living in Atari, nitendo or PS1 year anymore. Anything is possible, there is no problems in the world, just challenges. If people cant take the challange of getting cheap keyboard and mouse to plug it to the PS3, or this Eagle eye for other games, you gyes realy dont realy want to have awsome and good controle of the character/toon on the game. If you laying back in the sofa and using a controller, you are in NO possition to realy be aming and performing in any game. You are then just laid back and playing something that makes the time fly. Anyhow with that written, there are other complex options to mount systems around you where you ARE able to lay down in the sofa and use mouse and keyboard.. hehe. |
Spushkin
Osmon Surveillance Caldari State
28
|
Posted - 2012.07.07 10:12:00 -
[360] - Quote
I like my sofa, and I kill things just fine with the gamepad while in a semi-lying position. |
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Empleh Enoemos
Villore Sec Ops Gallente Federation
37
|
Posted - 2012.07.07 14:12:00 -
[361] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
i hope they quickly realize its a mistake and remove the option |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.07 14:40:00 -
[362] - Quote
Empleh Enoemos wrote:GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). i hope they quickly realize its a mistake and remove the option Need dislike button (and intending to stick with sixaxis controls when KB+M is implemented). |
Chew B0CCA
58
|
Posted - 2012.07.07 18:22:00 -
[363] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
And my interest in this game just left. Thanks CCP. Why would you release a game on the PS3 and then make it that much more difficult for hard core PS3 players who use the DS3? Brilliant. You should've just released it on PC and saved us the time. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.07 18:29:00 -
[364] - Quote
Chew B0CCA wrote:GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). And my interest in this game just left. Thanks CCP. Why would you release a game on the PS3 and then make it that much more difficult for hard core PS3 players who use the DS3? Brilliant. You should've just released it on PC and saved us the time. So you missed the entire discussion then?
There are plenty of ways to balance KB+M.
Wait and see if it gives and advantage, and how much of one. I'm expecting it won't be a problem, and if it is, I'll be calling for a fix. Until we see it happening, we don't know. |
Raynor Ragna
266
|
Posted - 2012.07.07 19:33:00 -
[365] - Quote
hellcat420 wrote:Quote:That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming. that wont work. most people who play console do so because they don't want to use a keyboard and mouse, or they would be either playing on pc or already have a keyboard/mouse for their console.
People play console games because there is a game for it that they want to play. |
Grimm Scion
Algintal Core Gallente Federation
2
|
Posted - 2012.07.07 20:59:00 -
[366] - Quote
People are just a lethal with controllers, I see my son play and he uses it like an extension of his hand. I do not see real benefits beyond being preferential and easing learning curve and frustration for those that will take advantage of it. |
onlyelisha
Algintal Core Gallente Federation
86
|
Posted - 2012.07.07 21:18:00 -
[367] - Quote
This is getting ridiculous.
Okay here's my two cents. This is a playstation 3 exclusive game. That means it's a console game. What do console games use? A controller.
Honestly, it's just a bunch of people that refuse to learn how to use a controller to play shooting games.
I play games both on PC and PS3 and I can use both methods to play FPS games.
What is it that the EVE players have been throwing around to everyone that's been complaining, Adapt or Die. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.08 11:04:00 -
[368] - Quote
onlyelisha wrote:This is getting ridiculous.
Okay here's my two cents. This is a playstation 3 exclusive game. That means it's a console game. What do console games use? A controller.
Honestly, it's just a bunch of people that refuse to learn how to use a controller to play shooting games.
I play games both on PC and PS3 and I can use both methods to play FPS games.
What is it that the EVE players have been throwing around to everyone that's been complaining, Adapt or Die.
Its everywhere, and its going to be everywhere... Well, exclusive for a year, and then on PC and other places.. So eat your words and live today, aswell get a life. As i told a few post's ago, we are living in 2012, where even PS3 is about to be history and put in a box. Keyboard and mouse systems are ALWAYS going to be on things like this AND are working and will always be working best on this kind a games..
And as other people saying, You can always get one of this: http://www.penguinunited.com/
With that any PS3 game what so ever type, can be used with Keyboard and mouse |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.08 11:14:00 -
[369] - Quote
Mr514 wrote:onlyelisha wrote:This is getting ridiculous.
Okay here's my two cents. This is a playstation 3 exclusive game. That means it's a console game. What do console games use? A controller.
Honestly, it's just a bunch of people that refuse to learn how to use a controller to play shooting games.
I play games both on PC and PS3 and I can use both methods to play FPS games.
What is it that the EVE players have been throwing around to everyone that's been complaining, Adapt or Die. Its everywhere, and its going to be everywhere... Well, exclusive for a year, and then on PC and other places.. So eat your words and live today, aswell get a life. As i told a few post's ago, we are living in 2012, where even PS3 is about to be history and put in a box. Keyboard and mouse systems are ALWAYS going to be on things like this AND are working and will always be working best on this kind a games.. And as other people saying, You can always get one of this: http://www.penguinunited.com/With that any PS3 game what so ever type, can be used with Keyboard and mouse
i always find it amusing how people who are for kb/m always seem to suggest the ds3 is an out of date method. yet in relative terms the ds3 is far far far newer then the kb/m
if kb/m really rains suprieme over all other controlers then why hasnt sony or microsoft adopted it as there primary control method? hell by doing so they will increase there market to alot of pc players too. so not as if it doesnt make business sense.
offically sony and microsoft have renounced using the kb/m any time soon purly because it offers to much of a disparity between players of the same game.
as for exclusive for year minium. theres no word that it will ever port to pc. so purhaps get off that high horse of yours? it might do it might not. only ccp knows that.
besides as has now been said many many many times kb/m will be in, theres no reason for it not to be as long as its fair for the exsisting console players who will be playing dust. if its really balanced and avaliable then console players if they wish can try it. but at least thats there choice. so what you scared of? |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 11:28:00 -
[370] - Quote
onlyelisha wrote:This is getting ridiculous.
Okay here's my two cents. This is a playstation 3 exclusive game. That means it's a console game. What do console games use? A controller.
Honestly, it's just a bunch of people that refuse to learn how to use a controller to play shooting games.
I play games both on PC and PS3 and I can use both methods to play FPS games.
What is it that the EVE players have been throwing around to everyone that's been complaining, Adapt or Die. Actually...
http://www.giantbomb.com/keyboard-and-mouse-support-for-console-games/92-3239/
Unsurprisingly, you're wrong.
And it's not about refusing to learn how to use inferior controls, what do you think we're using now, and what do you think I've been using in Resistance: FoM, Resistance 2, Resistance 3, Killzone 2, Killzone 3, etc.? It's about a bunch of people that want the best control interface for the game possible. No one is forcing you to use a keyboard and mouse, just as no one is forcing you to use a controller. Choice is king, and even between mouse and controller users, the better player usually comes out ahead. You don't really see much difference in advantage unless you take two equally skilled players, and then the mouse user has the edge (no amount of tweaking can change this, mice are simply more precise, and no movement speed adjustments will change the mechanical fact that moving X distance and stopping is faster and more precise than holding down a stick, releasing it, then backing up because you overshot your target).
You're certainly welcome to go back to the standard cookie-cutter games if you can't stand playing against mouse users, there's nothing stopping you (and in all likelihood, the majority of the console kids will do just that after a couple months; console users, though there are exceptions, generally don't have the loyalty or attention span of PC gamers). Meanwhile we'll still be here, using a GOOD control scheme, and not being gimped by inferior controls that we don't just hate, but really do suck for FPS games (hence why the only people on PC using controllers for FPS are the kids that only know consoles).
EDIT:
In the end this is ALL moot, since CCP promised KB/M support relatively early on, they've reaffirmed it here, and it's already finished and ready for implementation in the next patch. You kids will always throw out the same two arguments: "mice aren't better" AND "there's no way we can compete!" It's comical every time, because the arguments are contradictory and usually coming from the same people. Are mice better? Absolutely. Can you not compete? Of course you can compete, stop sucking, and if you want to blame the mouse users, go spend 5 quid on a mouse. |
|
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 11:32:00 -
[371] - Quote
^^^ You say choice is king but then you insult those that use a controller on PC. So coherent. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 11:35:00 -
[372] - Quote
Vetis Cato wrote:Mr514 wrote:onlyelisha wrote:This is getting ridiculous.
Okay here's my two cents. This is a playstation 3 exclusive game. That means it's a console game. What do console games use? A controller.
Honestly, it's just a bunch of people that refuse to learn how to use a controller to play shooting games.
I play games both on PC and PS3 and I can use both methods to play FPS games.
What is it that the EVE players have been throwing around to everyone that's been complaining, Adapt or Die. Its everywhere, and its going to be everywhere... Well, exclusive for a year, and then on PC and other places.. So eat your words and live today, aswell get a life. As i told a few post's ago, we are living in 2012, where even PS3 is about to be history and put in a box. Keyboard and mouse systems are ALWAYS going to be on things like this AND are working and will always be working best on this kind a games.. And as other people saying, You can always get one of this: http://www.penguinunited.com/With that any PS3 game what so ever type, can be used with Keyboard and mouse i always find it amusing how people who are for kb/m always seem to suggest the ds3 is an out of date method. yet in relative terms the ds3 is far far far newer then the kb/m if kb/m really rains suprieme over all other controlers then why hasnt sony or microsoft adopted it as there primary control method? hell by doing so they will increase there market to alot of pc players too. so not as if it doesnt make business sense. offically sony and microsoft have renounced using the kb/m any time soon purly because it offers to much of a disparity between players of the same game. as for exclusive for year minium. theres no word that it will ever port to pc. so purhaps get off that high horse of yours? it might do it might not. only ccp knows that. besides as has now been said many many many times kb/m will be in, theres no reason for it not to be as long as its fair for the exsisting console players who will be playing dust. if its really balanced and avaliable then console players if they wish can try it. but at least thats there choice. so what you scared of? 1) Newer doesn't always mean better, just look at the difference between Windows 98 and Windows ME (or XP and Vista).
2) MSFT outright prohibits support for keyboard and mouse as gameplay controls on the 360, specifically because mice offer greater speed and precision than controllers, and they feared having to balance it (and it still only mitigating the fact that mice are faster and more precise).
3) The PS3 (and PS2) support USB keyboards and mice. UT99 was a launch title on the PS2 and supported it, as well as Red Faction 2. UT3 also supports it on the PS3, and soon so will Dust. Even more titles support keyboard and mouse for certain interactions (such as armored core allowing mouse for making logos.)
4) While keyboard and mouse is the current best control interface for FPS games, not all games play best with a keyboard and mouse. You don't see me using a mouse in a flight sim, I have a stick and throttle for that. Controllers work better for fighting games, wheels for racing games, and the list goes on; even the Wiimote and Move work well in games that implement them well instead of just waggle. As with the philosophy in EVE and Dust themselves, it's about using the right tool for the right job. Sure you can use something else, but using the right tool will give you an edge, it's simply how it works.
EDIT: Do you have a source to your claim of Sony publicly denouncing keyboard and mouse for any reasons, or the reasons you mention specifically? Because Sony has no such restrictions for any software on the PS3, and they've been vocal about that fact that they won't tell you how to make your game or what to support or not support. MSFT, on the other hand, has been very restrictive, and DOES outright prohibit a lot of things (most of which you can find exceptions to in one place: FFXI, which is the only 360 game allowed online play without Live Gold, the only game allowed actual HDD installs instead of just a disk image rip, and the only game allowed keyboard and mouse support for game controls.) |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 11:37:00 -
[373] - Quote
Templar Two wrote:^^^ You say choice is king but then you insult those that sue a controller on PC. So coherent. You can choose to hull tank, that's your choice and you deserve the right to make it. You're still daft for doing it. There was nothing inconsistent. Choice is king, and you have the choice to use an inferior control mechanism. That's your right. I should have the choice to use the superior one. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 11:39:00 -
[374] - Quote
Frankly what is the point of using a mouse that has the accuracy of an analog stick.
Please enlight me.
Geirskoegul wrote: Choice is king, and you have the choice to use an inferior control mechanism. That's your right. I should have the choice to use the superior one.
With this mentality then Rapid Fire Controllers are then legit. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 11:41:00 -
[375] - Quote
Templar Two wrote:Frankly what is the point of using a mouse that has the accuracy of an analog stick.
Please enlight me. You must be talking about those horrifically bad FragFX or SplitFish controllers, that attempt to map a mouse's inputs to the analog ones of the right stick. Yes, these are crap, and are actually far worse than a normal controller. We're not talking about translation layers so you can use a "mouse" with a game that only accepts the joystick inputs. We're talking about actual mouse input. I.e. I move it X amount in Y direction, at Z speed, and it just bloody puts it there (with the speed capped by game settings; this can work fine, depending on how it's implemented, and doesn't reduce the inherent speed and precision advantage of a mouse).
Not really sure what you were going for here if you're not talking about one of those hack-job controllers I mentioned... |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 11:47:00 -
[376] - Quote
You all say MKB will be fine as long as it will be well balanced. Well, to balance a mouse with a DS3 you must:
- Make it as accurate/fast as an analog stick.
- A mouse as accurate/fast as an analog stick won't serve any purpose nor appeal to PC players because it would no longer behave as a mouse.
- If the mouse is as accurate/fast as the analog stick then frankly I don't see why you should not use a DS3 since the mouse no longer would be superior.
- DS3 is superior to any keyboard in therms to movement so without the superior accuracy of the mouse the KB players will then be the ones disadvantaged...then I would have to feel sorry for MB players and ask CCP to fix things..
IF the mouse is as fast/accurate as a analog stick the joke is on MKB players. If the mouse is fast/accurate as usual the joke is on DS3 players.
Result: someone will be discriminated for this solution anyway. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.08 12:12:00 -
[377] - Quote
KB+M has two core advantages over the Sixaxis controller (NOT just DS3, I had a release-day PS3 with a pre-DualShock controller that's outlasted that first console).
1. Precision 2. Speed
MOST people used to PC games expect both of these. Some games limit speed, but there's no practical way to limit precision, and I don't think they should. Speed, on the other hand, is too big an advantage while turning speed has variable caps based on what you're controlling. Also, SOME PC games have already had speed caps on turning in the past, and while that gave them a bit of an added learning curve for most players, they still worked well once you got used to the system.
The Sixaxis controller has an advantage over KB+M control too, which people keep forgetting. MOVEMENT. Analog movement > WASD.
If the turning speed advantage of mouse users is negated, there's going to be a good balance, and everyone will have a good basis to work from. Except Move players, because right now, they're being shafted by terribly-implemented controls. A fix for this would be nice (even though I'm not going to bother with Move outside of testing purposes). |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 12:16:00 -
[378] - Quote
^^^ As long as the natural superior accuracy of the mouse is not negated it will always have an advantage. It will take always more effort for me to move (at the same speed) my reticule on your head usign the less accurate DS3 rahter then you using the mouse.
No pal, the only way to balance the mouse is to make it exactly as fast/accurate as the analog stick. And as I said above, it would then be better to have never implemented it because a mouse is good only if it fully behaves as a mouse. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 12:29:00 -
[379] - Quote
Templar Two wrote:^^^ It's exactly what I said in the post above. Still if the mouse will have accuracy/speed negated then it would have been better not introduces at all because frankly players have a reason to choose the mouse only if it is as good as always. You CAN"T cancel out the PRECISION (accuracy doesn't apply to any of this, they're both 100% accurate: they go where you tell them, mice just allow more precision in giving it the "where" instruction). That's the whole point of his above post, and why even perfectly balanced a mouse will still have an edge.
Your numbered suggestions to "balance" the two are absolutely ********, not how it would or ever will be implemented, and completely BREAK mouse use and make them actively WORSE than controllers, so it does achieve your goal: making the support and use of a proper, superior control scheme for shooters moot.
You are right, though, that the controller offers greater movement control. Once we get complete key remapping, I might look into using a Navigation controller and mouse in combination, I think it might work extremely well...
The advantage to the keyboard, though, is that you have ready access to a lot more controls simultaneously, which can also make a difference (weapon / equipment selection alone would be massively improved by simply hitting the corresponding slot number).
As to the ninja edit you did earlier, while you could try arguing that, there's a bit of a difference between a device that allows you to make infinitely fast key presses without ever getting tired, and a device that simply allows faster and more precise input of what you're trying to tell it to do. There's a reason you don't see anyone shout "cheater" for using an arcade stick vs the standard controller in a fighting game, but you'll hear that call almost instantly if someone brings out a turbo controller. There's a difference between an advantage, and an unfair, unreasonable advantage.
Those turbo controllers also bring up some pretty big issues (and oversights / bugs) themselves, like games that don't properly hard-limit the RoF on semi-auto weapons. With a turbo controller, you could turn a pistol into an SMG, even though the actual weapon could never cycle that fast (and certainly no human could pull the trigger that fast).
All we're talking about with a mouse is actually having our inputs precisely and quickly translated and applied, within the limits of the game. We're not trying to break past what isn't normally possible. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 12:30:00 -
[380] - Quote
Templar Two wrote:^^^ As long as the natural superior accuracy of the mouse is not negated it will always have an advantage. It will take always more effort for me to move (at the same speed) my reticule on your head usign the less accurate DS3 rahter then you using the mouse.
No pal, the only way to balance the mouse is to make it exactly as fast/accurate as the analog stick. And as I said above, it would then be better to have never implemented it because a mouse is good only if it fully behaves as a mouse. Again, quite simply, no. Doing that completely breaks a mouse, while doing it PROPERLY simply leaves it more precise but only really shows a difference between two equally skilled players.
You're welcome to head back to Halo or CoD or wherever, but KB/M support is coming, and it's going to be real KB/M support, not ****-poor emulation that is completely non-functional like you describe and is found on those half-ass mouse controllers like the FragFX and SplitFish. |
|
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 12:33:00 -
[381] - Quote
^^^ Hey, I know it's a NO. I know that solution is not feasible because it breaks the mouse, but hell the mouse can't keep its accuracy because it would still be advantaged.
This is why MKB integration is such a bad idea on PS3, on a FPS. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 12:37:00 -
[382] - Quote
Templar Two wrote:^^^ Hey, I know it's a NO. I know that solution is not feasible but hell the msoue can't keep its accuracy because it would still be advantaged. The mouse is exactly as accurate as a controller. The mouse is more PRECISE than a controller. There is physically no way to prevent this advantage, it's an innate fact of the control mechanism (moving it where you want it, vs holding down and timing the release of an analog stick).
At the same time, though, the same things that make mice better than controllers for shooters make those sticks better for flying than mice: you can just hold down your stick, I have to keep picking up and moving my mouse repeatedly (and you can bet I'll be putting my mouse down and picking up a controller when I'm flying a dropship, or the fighters that we hopefully get later). |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.08 12:39:00 -
[383] - Quote
Templar Two wrote:^^^ As long as the natural superior accuracy of the mouse is not negated it will always have an advantage. It will take always more effort for me to move (at the same speed) my reticule on your head usign the less accurate DS3 rahter then you using the mouse.
No pal, the only way to balance the mouse is to make it exactly as fast/accurate as the analog stick. And as I said above, it would then be better to have never implemented it because a mouse is good only if it fully behaves as a mouse. As someone planning to use the Sixaxis controller, I have no problem with the mouse being more ACCURATE. Only with it being FASTER, which can be managed without breaking the game (although, as mentioned, it has a learning curve when you're used to "normal" KB+M FPS controls). That accuracy advantage is offset by the controller's movement advantage, but there isn't any realistic way to counter the speed advantage mouse users would have except by limiting it.
That will make it about personal preference, rather than getting a direct advantage by using one option over the other. People who prefer KB+M play will do so, people who prefer the Sixaxis will stick with it, and nobody will be disadvantaged by what input method they use.
The game is drawing a lot of PC gamers who just don't want to use a gamepad, and having slightly-different KB+M control will still be their preferred option. Many of the console gamers who are familiar and comfortable with out own choice of controller will stick with that, and as long as we have some advantage to offset the benefits of mouse control, that will be fine too. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 12:44:00 -
[384] - Quote
So PC players now need to have their confront zone in a PS3 game.
Dear lord why bother bringing this game on PS3...oh yes we PS3 FPS players are millions while EVE players are just 400k. |
Azura dark
31
|
Posted - 2012.07.08 12:55:00 -
[385] - Quote
Templar Two protip, pc gamers always get what they want. |
Lephis Macintosh
Algintal Core Gallente Federation
28
|
Posted - 2012.07.08 12:56:00 -
[386] - Quote
Dear God its a beta lets try in the end Mouse isn't that bad for controller gamers and everything will end in big happy smiling if not the game will die CCP will close and EVE gets down, like usual in this market. XD |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 13:03:00 -
[387] - Quote
^^^ Frankly MKB won't be the reason why Dust 514 will fail and CCP will close. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.08 13:44:00 -
[388] - Quote
Templar Two wrote:^^^ Frankly MKB won't be the reason why Dust 514 will fail and CCP will close.
LOL |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.07.08 13:47:00 -
[389] - Quote
Templar Two wrote:^^^ Frankly MKB won't be the reason why Dust 514 will fail and CCP will close. What the heck gives you the idea that that's even a possibility? You do realize that this entire project is funded off of what they make -solely- from EVE, right? Part of what they layed out in 2009 was that if some natural disaster were to wipe out the entire player base of EVE or Dust, whichever game was left would still work. The two games cooperate, but are also designed to be self-sufficient within their own bounds. Not having Dust would never kill EVE. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 13:54:00 -
[390] - Quote
Templar Two wrote:So PC players now need to have their confront zone in a PS3 game.
Dear lord why bother bringing this game on PS3...oh yes we PS3 FPS players are millions while EVE players are just 400k. Not about comfort zone (are you projecting? are you afraid to try using good controls for an FPS?), it's about "why the **** should we have to settle for the second worst possible control scheme for an FPS? (the worst being a steering wheel). We'll tolerate controllers for FPS games that are truly awesome, finish the single player, and move on. But you're not keeping anyone without keyboard and mouse support, because the console kids move on regardless once the new shiny comes out. |
|
Bob El Hat
Algintal Core Gallente Federation
3
|
Posted - 2012.07.08 14:14:00 -
[391] - Quote
tribu guybrush wrote:I dont get it why ppl whine about mouse and keyboard suppoprt? Nothing stops each and every ps3 owner from using it!
I game on PC and consoles and I'd never use keyboard and mouse on the PS3. My PC is on a desk, my PS3 is connected to the TV. Where the hell would I put my mouse when I'm sitting on my sofa?
Anyway, I actually prefer FPS on consoles. I have plenty of FPS games on PC and PS3 and I prefer to play on the PS3. The controller is less precise, but I find that makes the gunplay more fun. PC FPS is all twitch, boom, dead - it's boring. Movement with a keyboard is a joke compared to a stick too.
Of course it's only fun playing an FPS with a controller when it's a level playing field. Mouse is easier to kill with, so mouse players would dominate. If controller players don't have a reasonable chance to win they won't play. If controller players don't play they don't buy Aurum. If they don't buy Aurum the game is a failure for CCP. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.08 15:37:00 -
[392] - Quote
Mobius Wyvern wrote:Templar Two wrote:^^^ Frankly MKB won't be the reason why Dust 514 will fail and CCP will close. What the heck gives you the idea that that's even a possibility? You do realize that this entire project is funded off of what they make -solely- from EVE, right? Part of what they layed out in 2009 was that if some natural disaster were to wipe out the entire player base of EVE or Dust, whichever game was left would still work. The two games cooperate, but are also designed to be self-sufficient within their own bounds. Not having Dust would never kill EVE.
hate to point it out but i think sony bought the sole rights, hence one of the reasons (among others) is a ps3 exclusive. so believe sony gave a large part of the funding. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.08 15:53:00 -
[393] - Quote
kb/mouse is essential if the ps3 is to stay competative when they port it to pc .. which they will . eventually . b/c they will have to . most console players will move on to the next big thing in 3 months and they will need to boost player numbers.
also im fairly sure the reason its ps3 exclusive is because microsoft are arseholes.
from the wiki entry on dust "the choice of PlayStation 3 exclusive was determined by Sony's more open platform allowing Dust 514 to connect to the Eve Online Server, Tranquility, whereas Microsoft's Xbox Live did not."
http://en.wikipedia.org/wiki/Dust_514 |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 16:03:00 -
[394] - Quote
Geirskoegul wrote: We'll tolerate controllers for FPS games that are truly awesome, finish the single player, and move on.
This makes Dust 514 not awesome then otherwise you would tolerate the controller in it. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 16:30:00 -
[395] - Quote
Templar Two wrote:Geirskoegul wrote: We'll tolerate controllers for FPS games that are truly awesome, finish the single player, and move on. This makes Dust 514 not awesome then otherwise you would tolerate the controller in it. Were there a single player to be had, it would be played and completed, then dismissed. Since there's not, you'd see me here until PlanetSide 2 came out, which if this didn't have keyboard and mouse support, would be the better game. Since we're getting keyboard and mouse support, it's a non-issue, since after the next patch I won't have to tolerate a horribly ill-suited and inferior control system for FPS games.
Vetis Cato wrote:Mobius Wyvern wrote:Templar Two wrote:^^^ Frankly MKB won't be the reason why Dust 514 will fail and CCP will close. What the heck gives you the idea that that's even a possibility? You do realize that this entire project is funded off of what they make -solely- from EVE, right? Part of what they layed out in 2009 was that if some natural disaster were to wipe out the entire player base of EVE or Dust, whichever game was left would still work. The two games cooperate, but are also designed to be self-sufficient within their own bounds. Not having Dust would never kill EVE. hate to point it out but i think sony bought the sole rights, hence one of the reasons (among others) is a ps3 exclusive. so believe sony gave a large part of the funding. Considering the Sony Online Entertainment has no clue about anything to do with Dust (I bought the merc pack, items aren't showing up over a week later, so I spent a couple hours on the phone with PSN and SOE support last night), and PSN thinks SOE is handling it.
CCP still owns the rights. The reason that the 360 version was scrapped is multiple. MSFT is very limiting of what you can do on the 360. They fought tooth and nail against letting CCP use their own servers (XBL is normally 100% peer-to-peer for gameplay, there ARE no servers). They wanted CCP to require people to pay for XBL Gold, as well, which CCP wasn't ok with. In the end, they went from "PS3 and 360" to "PS3 exclusive." There's no deal or contract involved that I'm aware of, it's simply PS3 exclusive by default since MSFT wasn't being reasonable, Sony was being reasonable, and they have no plans to make a PC version at this time (though they've hinted it may be a possibility in the future, they've made a point of not even hinting at anything conclusive, only going so far as to say that it technically could be done.) |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 16:35:00 -
[396] - Quote
Geirskoegul wrote: Were there a single player to be had, it would be played and completed, then dismissed. Since there's not, you'd see me here until PlanetSide 2 came out, which if this didn't have keyboard and mouse support, would be the better game. Since we're getting keyboard and mouse support, it's a non-issue, since after the next patch I won't have to tolerate a horribly ill-suited and inferior control system for FPS games.
I don't follow you here: which one is better for you PS 2 or Dust 514?
By the way I am happy to be a PS3 player even with my inferior controller. I have played too many FPS on PC to deny that the mouse is not better (if not too easy for me now) but that never stopped me from playing a game on PS3, even a FPS.
My most pleasant memories in gaming have been with a controller in my hands and I won't apologies for this. We are not inferior because we use controllers and actually the fact that we can still be amazing with controller tells a lot.
I hope you don't think inferior controller = inferior player. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 17:05:00 -
[397] - Quote
Templar Two wrote:Geirskoegul wrote: Were there a single player to be had, it would be played and completed, then dismissed. Since there's not, you'd see me here until PlanetSide 2 came out, which if this didn't have keyboard and mouse support, would be the better game. Since we're getting keyboard and mouse support, it's a non-issue, since after the next patch I won't have to tolerate a horribly ill-suited and inferior control system for FPS games.
I don't follow you here: which one is better for you PS 2 or Dust 514? By the way I am happy to be a PS3 player even with my inferior controller. I have played too many FPS on PC to deny that the mouse is not better (if not too easy for me now) but that never stopped me from playing a game on PS3, even a FPS. My most pleasant memories in gaming have been with a controller in my hands and I won't apologies for this. We are not inferior because we use controllers and actually the fact that we can still be amazing with controller tells a lot. I hope you don't think inferior controller = inferior player. I'm sorry you're having so much difficulty with basic concepts.
Without mouse support, PS2 would almost certainly end up being the better game, or at least damn near close, so having proper controls would set it ahead. With mouse support, Dust 514 eliminates the headache of using horrible controls, and thus that massive negative point that would have had to be overcome to be worth playing.
It hasn't stopped me from playing good shooters on console. The fact that they were so good is what kept me playing the Resistance series, and at least the single player modes of the Killzone series (overall "feel" of the game wasn't as good, couldn't quite put my finger on it, it just didn't seem to handle right, regardless of the controls as a factor; amazing story though, and well worth putting up with the controller for that), in spite of the horrible controls and headaches of using a controller in a game style that just isn't built for them.
Now you're introducing a strawman, though. I never said controller users were inferior players. I have the utmost respect for players that can be good in spite of such a horrible control interface for these games. There are players that are better with a controller than those with a mouse. There are those that are better with a mouse than the other guy with a controller. This is a simple fact. As you rightly identify, though, mice are simply superior for FPS games, as they are the fastest and most precise interface for putting crosshairs on a target.
Complaining that it's easy is also a strawman in itself. Is it easier to use a mouse than a controller? Of course it is! It's the better control for this type of game! Would you say "it's too easy" as an argument against buying a steering wheel to play GT5, rather than using the controller? Of course not, because it's a racing game, and a steering wheel offers more granular and precise control (there's a reason that the design has survived well over a century in the real world!). Likewise, you shouldn't be using "it's too easy" as an argument against using a mouse. It's a FPS, and a mouse offers faster and more precise control. Using a controller is artificially raising the difficulty, for no real return, by adding the issue of fighting against a poorly-suited control scheme. That's rather silly, but some people just prefer certain control schemes, regardless of the situational merits. That's fine. But let the rest of us use real controls and stop the whinging. We're getting real controls, that's not changing, and the whinging just pisses people off. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 17:18:00 -
[398] - Quote
Double post sorry. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.08 17:20:00 -
[399] - Quote
Geirskoegul wrote:...That's rather silly, but some people just prefer certain control schemes, regardless of the situational merits. That's fine. But let the rest of us use real controls and stop the whinging. We're getting real controls, that's not changing, and the whinging just pisses people off...
You are not in love with the DS3 but hey that's fine...this thought doesn't mean controllers are not "real controls".
Really the best/greatest minds in the video-game industry use controllers for their games, even FPS, so frankly I don't think you are in the position to say they are not "real controls". |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.08 17:33:00 -
[400] - Quote
Templar Two wrote:Geirskoegul wrote:...That's rather silly, but some people just prefer certain control schemes, regardless of the situational merits. That's fine. But let the rest of us use real controls and stop the whinging. We're getting real controls, that's not changing, and the whinging just pisses people off... You are not in love with the DS3 but hey that's fine...this thought doesn't mean controllers are not "real controls". Really the best/greatest minds in the video-game industry use controllers for their games, even FPS, so frankly I don't think you are in the position to say they are not "real controls". What are the measurable, objective criteria you're basing your claim on?
I actually really like the DS3, it's the best console controller on the market, IMO (i like the size and shape of the 360 controller better, but the button layout and design on the PS3 controller is far better, as it allows more comfortable access to more controls simultaneously, without having to remove fingers from other controls, like the 360 forces you to do).
I'm still only going to use it when either A) the game is best played with a controller (this is NEVER the case with an FPS), or B) I'm forced to. That's it. Why would I willingly use the wrong tool for the job? Why would I willingly use something that just can't do it as well as another tool? I'm not going to beat a nail in with a screwdriver, and I'm not going to remove the tire on my car with a hammer. Likewise, I'm sure as hell not going to use a controller for a shooter when using a mouse is an option. Not providing that option basically sets a fixed life span on the game from the start: it'll last until the next game comes out (in this case, PlanetSide 2).
All moot, though, since we ARE getting keyboard and mouse in the next patch, and so there's nothing to worry about. We'll have real controls soon :) |
|
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.08 18:24:00 -
[401] - Quote
Azura dark wrote:Templar Two protip, pc gamers always get what they want.
They want lots of AAA games to be console exclusive
And bad ports of the ones they get ?? |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.07.08 20:36:00 -
[402] - Quote
http://memegenerator.net/instance/23029855
That is all. |
spektair nujax
Subdreddit Test Alliance Please Ignore
5
|
Posted - 2012.07.08 23:22:00 -
[403] - Quote
So im guessing its not in the game yet then? Sorry if im late to the party. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.08 23:27:00 -
[404] - Quote
This is still going on. Hah! |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.09 02:32:00 -
[405] - Quote
What bothers me is how people consistently use the argument "It's not a PC game. It's a console game!"
Console games use many different control methods. Kinect and Move come to mind. And while you could argue that they're terrible pieces of crap (Especially the former), it goes to show how a console can be flexible too. It's not limited to only gamepads.
There's no reason why, if we're including Move support, we can't include Mouse and Keyboard support too.
But the more I read these arguments, the more I realize that this issue isn't as cut and dry as it seems.
Although I believe the sincerity for many folks, for many it isn't about one control method being better than another. Once Move support is finished, there's a good chance that it may actually be better than gamepads. But much fewer people will complain. Because for many, it isn't about the effectiveness of Mouse and Keyboard itself, it is about contempt for the PC gaming audience and/or the PC gaming platform.
They think that, in a console game, then PC players shouldn't be able to apply their PC gaming knowledge and dominate among console gamers.
But here's the thing: Mouse and Keyboard is not a PC gaming thing.
Mouse and Keyboard is a thing for whatever platform supports it. We should look for ways to improve the capabilities of our controllers and improve the play experience as a whole.
We shouldn't fear the change because it's not what came with the PS3 or that it is ideas from another platform. |
Billy Pinkerton
Algintal Core Gallente Federation
11
|
Posted - 2012.07.10 01:35:00 -
[406] - Quote
I wonder if we will be able to play with any KB/M or a specific companies/type. Would be nice to use my Razer,even cooler if I could use a nostromo. lol |
cSRT4
13
|
Posted - 2012.07.10 04:28:00 -
[407] - Quote
Edited by GM Kiriap. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.10 04:44:00 -
[408] - Quote
well lets not stop ther why not put the xboxs 360 controller on the ps3 so every boddy is happy... |
VeXuit415
Crux Special Tasks Group Gallente Federation
11
|
Posted - 2012.07.10 04:51:00 -
[409] - Quote
if their implementing KB/M im sure they will balance it between KB/M players and controller players |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.10 05:16:00 -
[410] - Quote
GSP GoTSoMePoT wrote:well lets not stop ther why not put the xboxs 360 controller on the ps3 so every boddy is happy...
Only if they're allowed to and M$ won't throw a hissyfit.
A lot of folks would be happy to see the 360 controller supported. |
|
Ekull Zekariah
117
|
Posted - 2012.07.10 05:30:00 -
[411] - Quote
GSP GoTSoMePoT wrote:well lets not stop ther why not put the xboxs 360 controller on the ps3 so every boddy is happy...
I would LOOOOOOOVE that! I own both consoles and each one has something over the other. But for me the Xbox controller is HANDS DOWN the better designed and more comfortable one.
Each to their own, but I would pay extra for this.
Back OT, either way you look at it the mouse is a much more effective look/movement tool than an analogue stick. If they were to introduce this feature, the mouse would somehow have to be handicapped. That would probably defeat the point of KB/M since the users would like their settings to be the same as when they play other FPSs on PC.
I don't think it would be unfair if CCP gave us this feature, but the KB/M audience wouldn't like what they get after balancing tears it up. |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.10 05:57:00 -
[412] - Quote
Why do people keep clinging to the argument that Sony and MSFT shipped controllers with their consoles because they are superior. This is a fallacy. They ship with controllers because they are versatile. Jack of all trades master of none.
You can't ship a console with a separate controller type that is superior for each genre of games, hence controllers |
Mafty Navilles Erin
Legitimate Businessman's Club
8
|
Posted - 2012.07.10 07:45:00 -
[413] - Quote
So just tell me this:
1) Driving wheel controllers are accepted for driving games. Wheel controllers offer far superior experience than the regular DS3 controller. So why is the KBM bashed so much, when all it does is offer the same superior experience?
2) Unlike the aforementioned driving wheel which costs anywhere from $50~$150, you can get KBM from around $20~, which isn't much of an investment. Hell, the DS3 costs more than that. So what if the PS3 came with 1 DS3. It didn't come with a driving wheel did it? Hardcore racers invested in wheel controllers to have a better experience. Why can't hardcore FPSers invest in a KBM to have a better experience? Most of you would happily get the next clone game for $59.99, so I'm sure a mere $20 isn't that much. Just skip a few coffees, beer, lunch, dinner....whatever. PS3 supports KBM on the get go. Everyone is offered the same environment in Dust. Whether you choose to get the KBM or not is up to you, so stop blaming someone else.
And before you say PC gamers already have KBM so there's not investment, yes technically, but NO. Who the **** wants to keep unplugging KBM back and forth between your PC and PS3. I own both systems and I'm planning to get another set of KBM just for the PS3 for Dust's sake. So yes, I'm making the same investment as any other PS3 owners will do if they are serious. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.10 07:49:00 -
[414] - Quote
Ekull Zekariah wrote:
Back OT, either way you look at it the mouse is a much more effective look/movement tool than an analogue stick. If they were to introduce this feature, the mouse would somehow have to be handicapped. That would probably defeat the point of KB/M since the users would like their settings to be the same as when they play other FPSs on PC.
I said the same thing in the previous pages. Thought you said it far more synthetically which means you said it better. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.10 07:58:00 -
[415] - Quote
VeXuit415 wrote:if their implementing KB/M im sure they will balance it between KB/M players and controller players
Yeah, and I'm sure "they" will discover a unified field theory.
CCP won't manage either of these, but I'm sure "they" will someday... |
Raynor Ragna
266
|
Posted - 2012.07.10 07:59:00 -
[416] - Quote
People who don't want KBM are just QQing. It'll be nice to have a new control scheme. KBM brings more entertainment to the genre. Our characters will do as we ask, when we ask, which helps keep the immersion. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.10 08:05:00 -
[417] - Quote
Raynor Ragna wrote:People who don't want KBM are just QQing. It'll be nice to have a new control scheme. KBM brings more entertainment to the genre. Our characters will do as we ask, when we ask, which helps keep the immersion.
They're going to have to "balance" them against one another.
I read this as making one over noobified with auto aim and the other unresponsive and frustrating. |
|
GM Kiriap
Royal Amarr Institute Amarr Empire
122
|
Posted - 2012.07.10 08:13:00 -
[418] - Quote
cSRT4 wrote:GO PLAY AEdited by GM Kiriap. PC GAME! GET THE Edited by GM Kiriap. OFF A PS3, YOU Edited by GM Kiriap.! cSRT4 wrote:Edited by GM Kiriap. CAN'T PLAY WITH A CONTROLLER. JUST POINT AND CLICK! WHAT A Edited by GM Kiriap. SHAM !
cSRT4 wrote:Edited by GM Kiriap.!!!!
Your behaviour in this community forum is not allowed by the forum rules. If you want to continue acting like this, so please do it in other place, but not here.
This is a direct warning to you cSRT4 |
|
Rebel3010
Lost-Legion
21
|
Posted - 2012.07.10 08:17:00 -
[419] - Quote
Mr514 wrote:Hi Is there ever going to be options to be able to use mouse and keyboard on this game? 1. if you use a keyboard/mouse, why bother putting it on a consle with MOVE/Dualshock3??
2.only ppl who play PC games would consider CCP putting in mouse/KB funtion. this isnt the PC, its a PS3. how many games you know on consles use KB/M function on any system? |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.10 08:20:00 -
[420] - Quote
Raynor Ragna wrote:People who don't want KBM are just QQing. It'll be nice to have a new control scheme. KBM brings more entertainment to the genre. Our characters will do as we ask, when we ask, which helps keep the immersion.
yup because spinning twelve times aroound the y-axis in a split second is immersive, and exactly how a character in real life would behave (real life as in - Make the game believable to a certain point to make said game immersive).
I said it already and will say it again: You can test out KB/M on PS3, buy and play UT 3 on PS3 with KB/M. I have and it was a terrible experience, with lags and **** like that. And UT3 was made by Epic games, who know what they are doing, when it comes to FPS and KB/M. So if not even Epic Games could make KB/M a good thing on PS3, i'm not sure that CCP will (no offense CCP) get it done good enough to cater to all those KB/M Enthusiasts. IF however, the KB/M support on PS3 UT3 is proper for some out there, the fact doesn't change that there are combinations of KB/M do not work (my combination would be one of those), which means that the real possibility persists that many, many, many KB/M enthusiasts will come to the forum QQing, even if CCP doesn't put restrictions on the KB/M. |
|
Mafty Navilles Erin
Legitimate Businessman's Club
8
|
Posted - 2012.07.10 08:42:00 -
[421] - Quote
Rebel3010 wrote:Mr514 wrote:Hi Is there ever going to be options to be able to use mouse and keyboard on this game? 1. if you use a keyboard/mouse, why bother putting it on a consle with MOVE/Dualshock3?? 2.only ppl who play PC games would consider CCP putting in mouse/KB funtion. this isnt the PC, its a PS3. how many games you know on consles use KB/M function on any system?
Would you then kindly answer my former questions?
1) Racing games have Driving wheel controller support, and they give far superior experience. Why bother putting it on a console with MOVE/Dualshock3?? Just because KBM support for FPS may be minuscule currently, that doesn't have to mean it should never be implemented. I see Driving wheel controller embraced by that community. Why can't the FPS community embrace KBM support? While the controller offers reasonable experience, hardcore fans would always invest to make their gaming experience better. Please don't hinder that just because you choose not to. If you can manage with the generic DS3, more power to you. Also, please stop looking at KBM = PC. KBM is just one form of input device. You clearly wouldn't make the driving wheel = PC would you, while driving wheels are equally supported on PC as well.
2) So what it's a PS3? What does that supposed to mean? You get one DS3 with your PS3 because the DS3 can cover any game that you choose to buy. But it surely doesn't come with a driving wheel. It sure doesn't comes with a KBM as well. And you know what, PS3 supports KBM on the get go as much as it does the driving wheel. This isn't a PC argument is really getting old. |
Ekull Zekariah
117
|
Posted - 2012.07.10 10:37:00 -
[422] - Quote
Templar Two wrote:Ekull Zekariah wrote:
Back OT, either way you look at it the mouse is a much more effective look/movement tool than an analogue stick. If they were to introduce this feature, the mouse would somehow have to be handicapped. That would probably defeat the point of KB/M since the users would like their settings to be the same as when they play other FPSs on PC.
I said the same thing in the previous pages. Thought you said it far more synthetically which means you said it better.
Apologies for the double up, Templar. After twenty-something pages it gets to be a blur and I am sometimes guilty of skimming at that point. I hope I'm not doubling up again with my next point:
What is the point of having an ENTIRE keyboard at your disposal for a game designed on a controller? Answer: Hotkeys. And that gives a huge advantage to KB/M users over a controller user with shortcuts up to wahzoo!
So we could go back to the previous point and say there won't be any Hotkeys options for balancing reasons, so then I ask again: What is the point of having an ENTIRE keyboard at your disposal?
|
Rust Ronin
36
|
Posted - 2012.07.10 11:18:00 -
[423] - Quote
Kids! So spoiled these days. When I was a kid I had to use a telegraph key, against the entire Sioux Nation. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.10 12:09:00 -
[424] - Quote
Ekull No problem I admire how better you said the same thing, I really do! Also yes what you say about hot-keys shows that handicapping a keyboard for balancing reasons is equally pointless.
If CCP had to handicap my controller movement and force me to sue the d-pad insted then the stick I would not use it at all. |
Calroon-514
Doomheim
6
|
Posted - 2012.07.10 12:55:00 -
[425] - Quote
Aim Assist |
Jin-roh Hayasaki
38
|
Posted - 2012.07.10 13:50:00 -
[426] - Quote
Back in 2007, Shadowrun came out and was the first game (I believe) to allows cooperative play between a console and PC. Immediately it became apparent that KB/M users had the upper hand due to the better responsiveness KB/M offers. That game quickly fizzled.
I play shooters on both console and PC, and while I agree KB/M is the way to go, I would hate to see what happened to Shadowrun happen to this game. The balance issues were never addressed and so people quit playing. If they were able to somehow balance the control scheme (and let's be honest, they would have to tweak KB/M alot) then I see no problem allowing KB/M. Heck I would use it myself! BUT the amount of tweaks they would have to make would probably upset KB/M users.... (I realize balance issue has been addressed several times in the thread already)
Someone posted a comment about the number of users on PS3 vs PC. Yes millions vs just 400k seems like a no brainer. Should KB/M not be enabled, this game would still survive for awhile because tho KB/M may not stick around, there's still millions of people playing. The problem is CCP would be harming themselves for they are isolating a particular category of players, many who have been supporting the company for several years. From a business stand point, that's not smart either.
Many people have stated the reason they bought a PS3 was to play Dust. So let's get this straight, you bought a $300 dollar device capable of dvd, blu-ray, steaming movies, music, social networking (a la Playstation Home), Internet browsing, and playing games just to play one free-to-play game and if it doesn't work out you're gonna return/sell it? Sounds like a silly investment right now for something that is still in Beta and being worked on.
No matter what happens, in the end there is never going to be any winning on this issue. We're beating a dead horse. |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.07.10 13:51:00 -
[427] - Quote
Ekull Zekariah wrote:Templar Two wrote:Ekull Zekariah wrote:
Back OT, either way you look at it the mouse is a much more effective look/movement tool than an analogue stick. If they were to introduce this feature, the mouse would somehow have to be handicapped. That would probably defeat the point of KB/M since the users would like their settings to be the same as when they play other FPSs on PC.
I said the same thing in the previous pages. Thought you said it far more synthetically which means you said it better. Apologies for the double up, Templar. After twenty-something pages it gets to be a blur and I am sometimes guilty of skimming at that point. I hope I'm not doubling up again with my next point: What is the point of having an ENTIRE keyboard at your disposal for a game designed on a controller? Answer: Hotkeys. And that gives a huge advantage to KB/M users over a controller user with shortcuts up to wahzoo! So we could go back to the previous point and say there won't be any Hotkeys options for balancing reasons, so then I ask again: What is the point of having an ENTIRE keyboard at your disposal?
I dont need an entire keyboard, WASD+space bar is all that is needed.
Anyway, navigating is the lesser benefit i see to KBM, mouse support is wat i am expecting, imo a superior method of control when precision is waranted. |
Bat Shardo
2
|
Posted - 2012.07.10 13:51:00 -
[428] - Quote
90% of the game is aiming - KB is perfect, DS3 is not for aiming |
smartlayer
Zumari Force Projection Caldari State
6
|
Posted - 2012.07.10 15:39:00 -
[429] - Quote
any estimated time for next build including mouse/keyboard support, dont want a precise date nor even a vaguely precise date nor a "soon tm" something like "end of july" or "in august" will do |
Aaron Atreides
140
|
Posted - 2012.07.10 16:08:00 -
[430] - Quote
Billy Pinkerton wrote:I wonder if we will be able to play with any KB/M or a specific companies/type. Would be nice to use my Razer,even cooler if I could use a nostromo. lol
Yeah my G5 and N52TE are just waiting to be used again, I can not wait for k/m support!!
If you're afraid of the k/m then you have issues. |
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Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.10 16:45:00 -
[431] - Quote
What everyone seems to be ignoring is that most people play on their PS3 in the living room. Not usually a place where you have a desk in front of you. Who really wants to be sitting on the couch with a keyboard awkwardly balanced in their lap and a mouse on the side? KB/M is associated with PC because that is what it is designed and primarily used to operate. Game consoles are primarily controlled and operated via Controller.
What you are saying is "I know that I am choosing to play on a device primarily operated by controller, but what I want is for a completely different input device to be supported (and preserve the unfair advantage it gives me over the rest of this console user base) so that I can continue to use my 'leet skillz' to win this game."
CCP chose PS3 as the platform for this game. If you don't like playing shooters on PS3 (the good and the bad that comes with it) then don't play it.
Demanding KB/M support on PS3 games makes no more sense than going boating, but demanding that the boat driving controls emulate the controls in your car because you are more familiar and 'skilled' with it.
This is PS3. the main input is controller. If you want KB/M then you need to accept that it is going to need to be modified to balance and be fair to everyone using a controller. If you cannot accept that, go check out Ghost Recon Online when it comes out for PC and leave the DUST community alone.
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Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2012.07.10 16:46:00 -
[432] - Quote
KB/m will be the ruin of this game on ps3!
PS3 players won't use it...well, most won't. Not enough pc players will play Dust on ps3 long enough to keep the game running on ps3 and it will die on ps3. Its a bad decision for ps3. It essentially forces ps3 users to use it if they want to compete and most will just choose to play something else.
Being a ps3 exclusive, adding kb/m function was just a terrible idea. Its equal to making a pc game and forcing players to use a ds3 controller. Pc players wouldn't play...same here.
With that said, i will be bringing my Nostromo and RAT7 into the living room for this game. Too bad it won't last long as a ps3 exclusive. Once it goes to pc because it died on ps3 i will be moving back into the desktop room to play there with the rest of the pc gamers. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.10 16:48:00 -
[433] - Quote
Jin-roh Hayasaki wrote:Back in 2007, Shadowrun came out and was the first game (I believe) to allows cooperative play between a console and PC. Immediately it became apparent that KB/M users had the upper hand due to the better responsiveness KB/M offers. That game quickly fizzled.
The game fizzled because it sucked. And if I recall correctly, the game had literal auto aim.
Not to mention how back then, KBM was limited to PC. So it wasn't just limited by control method, they were limited by the platform of choice. |
Nashor Arkkenclaid
Royal Uhlans Amarr Empire
5
|
Posted - 2012.07.10 16:53:00 -
[434] - Quote
Jin-roh Hayasaki wrote:Back in 2007, Shadowrun came out and was the first game (I believe) to allows cooperative play between a console and PC. Immediately it became apparent that KB/M users had the upper hand due to the better responsiveness KB/M offers. That game quickly fizzled.
I play shooters on both console and PC, and while I agree KB/M is the way to go, I would hate to see what happened to Shadowrun happen to this game. The balance issues were never addressed and so people quit playing. If they were able to somehow balance the control scheme (and let's be honest, they would have to tweak KB/M alot) then I see no problem allowing KB/M. Heck I would use it myself! BUT the amount of tweaks they would have to make would probably upset KB/M users.... (I realize balance issue has been addressed several times in the thread already)
Someone posted a comment about the number of users on PS3 vs PC. Yes millions vs just 400k seems like a no brainer. Should KB/M not be enabled, this game would still survive for awhile because tho KB/M may not stick around, there's still millions of people playing. The problem is CCP would be harming themselves for they are isolating a particular category of players, many who have been supporting the company for several years. From a business stand point, that's not smart either.
Many people have stated the reason they bought a PS3 was to play Dust. So let's get this straight, you bought a $300 dollar device capable of dvd, blu-ray, steaming movies, music, social networking (a la Playstation Home), Internet browsing, and playing games just to play one free-to-play game and if it doesn't work out you're gonna return/sell it? Sounds like a silly investment right now for something that is still in Beta and being worked on.
No matter what happens, in the end there is never going to be any winning on this issue. We're beating a dead horse.
This is the sad truth of the matter. Damned if CCP does, damned if CCP doesn't.
Anyone who really wants to DUST with a Keyboard and Mouse will do so anyway. No doubt they will go through the steps to get something like GIMX installed and running properly. Some might buy a splitfish. Some will buy a different kind of adapter. The problem is that people will do it anyway, and the open nature of the PS3 means that Sony won't do anything about it because Sony doesn't care. (You can use virtually any standard USB controller with the PS3 except ones that use specialized hardware, like the 360 controllers. Their policies on input devices are surprisingly lax.)
KB/Mers will still win at the end of the day, only there will be a large technical and cash investment to do it. With proper native support, people will at least be able to use it, or at the very least try it out without having to buy an expensive adapter, install Ubuntu, and configure it. The battle is more between choosing to let KB/M be used by everyone, or a small group of players with expensive hardware.
If this wasn't an EVE-related game, it wouldn't be nearly as bad. In fact, most of the people who do care wouldn't care about KB/M. But then again, most people who do care wouldn't care, period. The typical console gamer will see the shiny new Black Ops 2 cover at their local game store in a few months and forget they ever had DUST 514 installed on their console.
@360 Controller Support:
Considering how Microsoft charges for Xbox Live, and they implemented a 50ms ping restriction on system link games explicitly to force the 3000 or so people that gamed using tunneling services to play their games through Live anyway, I'm pretty sure Microsoft would throw a temper-tantrum of galactic proportions if CCP wrote in Xbox 360 controller support, for the sole reason that people would be buying (used) 360 controllers to play on a competitor's console online and NOT paying for Xbox Live.
It's a shame; the 360 controller feels far nicer for FPS then the DS3 does.
There is a moral to this story, though. If you want anything interesting on your console, being the most open player in the field will bring you far. It was practically a guarantee that Microsoft's policies would kill any chance of DUST appearing on the 360. |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.10 17:13:00 -
[435] - Quote
http://sen-feng.en.alibaba.com/product/358080938-210556558/trackball_controller_for_ps3.html
Hi everyone I got this for you. Enjoy |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.10 18:43:00 -
[436] - Quote
for the love of everything ever will a gm or dev please lock this idoitic thread.
now i dont mean idoitic in sense of the people on it (far from it, theres been a lot of insiteful and well thort points made), i mean it being idoitic because its going around in circles. and all its achieved it to widen the gap between the two communitys.
both sides are right in there own way.
ccp are damned if they do and damned if they dont. the only question they have to ask them selves is which community do they want to aim for |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.10 19:32:00 -
[437] - Quote
Vetis Cato wrote:
ccp are damned if they do and damned if they dont. the only question they have to ask them selves is which community do they want to aim for
I think they decided that when they decided the platform for this game. |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.10 19:35:00 -
[438] - Quote
Nashor Arkkenclaid wrote:
KB/Mers will still win at the end of the day, only there will be a large technical and cash investment to do it. With proper native support, people will at least be able to use it, or at the very least try it out without having to buy an expensive adapter, install Ubuntu, and configure it. The battle is more between choosing to let KB/M be used by everyone, or a small group of players with expensive hardware.
You could also say that cheaters will always abuse exploits so why not make the exploits really easy so anyone can cheat. That doesn't make it right. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.10 20:24:00 -
[439] - Quote
Sephoran Griffith wrote:
You could also say that cheaters will always abuse exploits so why not make the exploits really easy so anyone can cheat. That doesn't make it right.
Because that comes with a very noticeable power creep that will ruin the game in the end.
Keyboard and mouse is not a cheat. It's simply a more capable controller for FPS games than gamepads are. An upgrade, so to speak. |
Carl Krieg
Circle of Huskarl Minmatar Republic
20
|
Posted - 2012.07.10 21:15:00 -
[440] - Quote
You can discuss but the decision is done and KB/M won. And i'm very happy about it
On the other hand: If everyone can use a KB/M and not only me with my eagle eye adapter, i can't play godlike anymore |
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Mr Mordu
7
|
Posted - 2012.07.11 03:11:00 -
[441] - Quote
Lilianna Sentinel wrote:TheReaper852 wrote:
I don't like using a keyboard or mouse on a game, still sucks. Aim assist will only be increased if KB+M are added which is another reason I dislike the idea. So in fact I aim and prefer no aim assist but thanks for your uneducated post again.
Still not better.
Then get into specifics: Why do you prefer gamepad over mouse and keyboard?
Because I have thumbs!
The mouse and keyboard option should be in the game. There is already Move support with an optional assault rifle move controller. Three different ways to play. All three look cooler than standing in front of the Kinect! |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.07.11 05:23:00 -
[442] - Quote
Adapt or die. This is darwinism mother kitties. Better grow those fins out into legs and hands. Let's evolve these little nubs we call analog sticks into something more. |
Nashor Arkkenclaid
Royal Uhlans Amarr Empire
5
|
Posted - 2012.07.11 06:34:00 -
[443] - Quote
Sephoran Griffith wrote: You could also say that cheaters will always abuse exploits so why not make the exploits really easy so anyone can cheat. That doesn't make it right.
It doesn't make it right, but at the same time, saying that "It's not right" isn't going to stop people from abusing it. Look back at Halo 2 for a moment. Double-shots and the infamous BXR were hated by many a player. It wasn't the way the game was intended to be played. It wasn't right. Bungie tried fixing it, they failed in most cases. It inevitably became part of the game, and in order to be good, you had to learn the exploits, or be outclassed by those that did.
Incidentally enough, the same thing happened with Skiing in the original Tribes. It ended up becoming a major part of gameplay in Tribes 2, and Tribes: Ascend.
Granted, the control scheme debate is not a simple debate of embracing a bug, but it's close enough.
Don't get me wrong. I see your point. However, the situation is much more complicated then people think it is.
There are four major fundamental issues:
A. This is not a situation that can be easily resolved or fixed. B. KB/M being a no-go might actually be worse for the game then adding it. C. CCP made a promise that KB/M support would be added. D. This is a situation that involves clashing cultural norms.
One by one, now.
A: I have said this in both of my previous posts. I will say it again. Even if CCP falls back on it, people have a way to do it anyway. It's not impossible, and it's not rocket science. There are adapters available, for sale, and a full-blown program that converts KB/M input into DS3 input. Many PC users, especially EVE players, are wealthy or skilled enough to buy or set this stuff up. And believe me; I wouldn't put it beyond many organized groups to make guides or videos that would make the process easy enough for the every-day user to do it.
As Sony allows third party controllers to be used on the PS3 and as far as I checked, there is no policy regarding the use of third party controllers or how the system can be controlled, there is no way this can be stopped. This is the negative edge of the double-edged sword that is the PS3, the positive edge being that it's open policies allowed DUST 514 to come to this console in the first place. (The exact reason this game isn't on the 360.)
Ergo, using a third-party workaround is not cheating by technicality. This is enough for most people to do it anyway. They won't care if one group of people consider it cheating; if it's not explicitly said to be cheating by Sony, then it's not cheating. This is enough to greenlight using these alternatives whether one group considers it cheating or not. As for CCP... well, I'm pretty sure they aren't going to stop it, either. You never know, though.
B. In the case where an exploit or situation is inevitable, allowing more people to take advantage of an 'exploit' might very well be an acceptable solution to the problem. The problem with making KB/M a no-go is that suddenly, lots more of these alternative devices and programs are suddenly going to start popping out of the woodwork, and it will only get worse as they become more mainstream.
It probably won't matter much in high-sec, but the moment you hit Low and Null sec areas, where your actions and performance matter the most and population numbers start to thin out, you are more then likely going to run into players who have taken the extra step to KB/M themselves.
And since this seems to get so many console players angry, I wouldn't put it beyond some corps, such as the recently announced GoonSwarmLauncher to teach their players how to use GIMX and a KB/M to smurf around the low-sec Battle Moons and other areas just to make the DS3 players mad as hell. (Goonswarm doing what Goonswarm does best.)
KB/M isn't going to vanish, and in a game like DUST, which is going to be populated by PC/EVE players whether console players like it or not, providing no option will cause more harm then good at this point. Besides, making the KB/M more mainstream on consoles might very well result in solutions that will solve the problems people have, such as better setups for couches, or better wireless setups. I'd like to see a Nunchuck + Mouse setup, personally.
Additionally, not adding support really will make DUST "Pay To Win". Elaboration on request.
C: This is a big one. CCP made the promise to add support, and backing out now will look REALLY bad. If you think what I described in A and B are bad, CCP falling out on this promise will make it that much worse, because the PC gamers, and especially the hardcore EVE players WILL seek an alternative way of KB/Ming.
D: It's not the fact that CCP is trying something unique. It's not that CCP is making a game that directly interacts with a different game. It's not the fact that CCP is going to be linking a console game and PC game together.
It's the very notion of attempting to merge two incredibly distinct communities together that makes DUST 514 such an ambitious project.
CCP has to satisfy two entirely separate communities who have very distinct opinions of how the game should be, and as we have witnessed already, KB/M is a topic that the two communities are VERY divided on. As the game evolves and grows, the KB/M is going to be the least of everyone's worries. DUST might become one of the greatest cultural battlefields in the gaming community, and maintaining the balance between the two is probably the largest challenge that any gaming developer will ever have to face. CCP has truly placed themselves between a rock and a hard place.
I have to say, though, I feel the pain that the console gamers are going through, and I'm not just pulling your leg. The EVE community is vocal, ruthless, established, and far scrappier then the average PC community. It's going to be a very bumpy ride for you guys. |
GOLD LEAD3R
Seituoda Taskforce Command Caldari State
22
|
Posted - 2012.07.11 18:37:00 -
[444] - Quote
Nashor Arkkenclaid wrote:Sephoran Griffith wrote: You could also say that cheaters will always abuse exploits so why not make the exploits really easy so anyone can cheat. That doesn't make it right.
It doesn't make it right, but at the same time, saying that "It's not right" isn't going to stop people from abusing it. Look back at Halo 2 for a moment. Double-shots and the infamous BXR were hated by many a player. It wasn't the way the game was intended to be played. It wasn't right. Bungie tried fixing it, they failed in most cases. It inevitably became part of the game, and in order to be good, you had to learn the exploits, or be outclassed by those that did. Incidentally enough, the same thing happened with Skiing in the original Tribes. It ended up becoming a major part of gameplay in Tribes 2, and Tribes: Ascend. Granted, the control scheme debate is not a simple debate of embracing a bug, but it's close enough. Don't get me wrong. I see your point. However, the situation is much more complicated then people think it is. There are four major fundamental issues: A. This is not a situation that can be easily resolved or fixed. B. KB/M being a no-go might actually be worse for the game then adding it. C. CCP made a promise that KB/M support would be added. D. This is a situation that involves clashing cultural norms.
Although I'm on the opposite side of this issue, I will say that this post by Nashor is a good one. Well written and lays out the pro KB/M argument in a concise manner.
My thoughts on it:
A- 100% true
B- I don't agree. I think it will alienate the people (console gamers) that CCP is trying to reach out to. If DUST is mostly comprised of Eve players (or if that's how CCP wanted it), then CCP should have just made the game for the PC. It's a very strange move to make a game for one market, and then give players from another market a leg up, in terms of familiarity and ease of use in how the two markets play games. Why release it on PS3 in the first place if you're going to (at least in the eyes of console players like myself) make the game harder for them and easier for PC familiar players? Aiming is 85% of the game, after all. It may be an MMO, but it's a shooter as well.
C- CCP only promised that KB/M support is coming to the Beta. It's very possible (and I'll admit, wishful thinking on my part) that they want to test it first to see how it goes. Another point here- they originally said they wouldn't include it, but the EVE players were very vocal and managed to change their minds.
D- Again, 100% true.
I commend you, Nash, for a great post. I don't agree with all of it, but I see where you are coming from. I think this single issue could propel or hinder this game from true greatness. If people feel it's unfair (on either side), then a game that is mostly about making money is going to be a tough sell to gamers of either party. A rock and a hard place on this one. |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2012.07.11 19:26:00 -
[445] - Quote
GOLD LEAD3R wrote:Nashor Arkkenclaid wrote:Sephoran Griffith wrote: You could also say that cheaters will always abuse exploits so why not make the exploits really easy so anyone can cheat. That doesn't make it right.
It doesn't make it right, but at the same time, saying that "It's not right" isn't going to stop people from abusing it. Look back at Halo 2 for a moment. Double-shots and the infamous BXR were hated by many a player. It wasn't the way the game was intended to be played. It wasn't right. Bungie tried fixing it, they failed in most cases. It inevitably became part of the game, and in order to be good, you had to learn the exploits, or be outclassed by those that did. Incidentally enough, the same thing happened with Skiing in the original Tribes. It ended up becoming a major part of gameplay in Tribes 2, and Tribes: Ascend. Granted, the control scheme debate is not a simple debate of embracing a bug, but it's close enough. Don't get me wrong. I see your point. However, the situation is much more complicated then people think it is. There are four major fundamental issues: A. This is not a situation that can be easily resolved or fixed. B. KB/M being a no-go might actually be worse for the game then adding it. C. CCP made a promise that KB/M support would be added. D. This is a situation that involves clashing cultural norms. Although I'm on the opposite side of this issue, I will say that this post by Nashor is a good one. Well written and lays out the pro KB/M argument in a concise manner. My thoughts on it: A- 100% true B- I don't agree. I think it will alienate the people (console gamers) that CCP is trying to reach out to. If DUST is mostly comprised of Eve players (or if that's how CCP wanted it), then CCP should have just made the game for the PC. It's a very strange move to make a game for one market, and then give players from another market a leg up, in terms of familiarity and ease of use in how the two markets play games. Why release it on PS3 in the first place if you're going to (at least in the eyes of console players like myself) make the game harder for them and easier for PC familiar players? Aiming is 85% of the game, after all. It may be an MMO, but it's a shooter as well. C- CCP only promised that KB/M support is coming to the Beta. It's very possible (and I'll admit, wishful thinking on my part) that they want to test it first to see how it goes. Another point here- they originally said they wouldn't include it, but the EVE players were very vocal and managed to change their minds. D- Again, 100% true. I commend you, Nash, for a great post. I don't agree with all of it, but I see where you are coming from. I think this single issue could propel or hinder this game from true greatness. If people feel it's unfair (on either side), then a game that is mostly about making money is going to be a tough sell to gamers of either party. A rock and a hard place on this one.
The target market is PS3 players. It would have been much easier to make this a PC game. KB/M implemented without some balancing to make it equal with controllers will cause many PS3 players to not even bother with this game. We'll have to see how the chips fall but I'm betting some forced balancing or having KB/M not implemented at all in the final build. Just keep in mind that everything in the beta is subject to change. |
suid 0
Tronhadar Free Guard Minmatar Republic
1
|
Posted - 2012.07.11 20:15:00 -
[446] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
gg... finally I'll be able to _start_ beta testing... |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.11 20:17:00 -
[447] - Quote
Can't believe this thread is still on going, it's been answered cheers |
Gett Coupedd
Osmon Surveillance Caldari State
0
|
Posted - 2012.07.11 23:43:00 -
[448] - Quote
Deskalkulos Ildigan wrote:Raynor Ragna wrote:People who don't want KBM are just QQing. It'll be nice to have a new control scheme. KBM brings more entertainment to the genre. Our characters will do as we ask, when we ask, which helps keep the immersion. yup because spinning twelve times aroound the y-axis in a split second is immersive, and exactly how a character in real life would behave (real life as in - Make the game believable to a certain point to make said game immersive)....
You wouldn't realistically set your sensitivity that high.
On the good side, I can't wait for KB/M support. Will now play this game :) |
Chew B0CCA
58
|
Posted - 2012.07.12 19:49:00 -
[449] - Quote
This sums it up:
Alexei Darkbloom wrote:To a certain extent, I agree with the wait-and-see approach. For isn't that the central reason for beta testing? It's all about bringing the game to a proper balance. My question would be whether CCP has the tools to allow themselves to track the various M&KB vs. DS3 data. If not, there would be no concrete way to measure any performance variance between these groups outside of the predictable threads of griping and boasting and other anecdotal suppositions. And if we rightfully assume CCP is concerned with this all-important balance, how would they otherwise insure these controls haven't rendered a profound rift between these two control types? (Note that I will be ignoring Move, as do 99.9% of other gamers.)
Beyond this, I agree with the OP that CCP needs to provide a rationale behind their decision to add M&KB controls in what, for the time being, at least, is a console exclusive. The stated reasons for bringing Dust to PS3, namely, to expand the market for the EVE universe, would be directly contradicted by the inclusion of M&KB support. Your meat-and-potatoes console gamer would sooner jump over to the next in a steady stream of AAA FPS games than plug in a M&KB. The fact that he HAS THAT OPTION, is a moot point. He simply doesn't want to. If he feels the playing field is uneven, he'll just move on to one that is.
For most, the console experience is about relaxing on the couch in front of an HDTV. This, again, the vast majority, would rather power down and grab another beer than go through the hassle of hooking up a (to them) cumbersome control interface along with the added discomfort of having to install themselves before a desk or other flat surface. If they can't compete, they'll move on. And then, tell me, who will play Dust? Outside of Eve guys, the hardest of core gamers, and the stray drunken glutton who is only killing time before the next COD, who is left to "seed the universe?" They'll be no market expansion. No new blood. CCP's goals for Dust will remain out of reach.
This issue may be singly the most crucial to determining the long-term success of the game. To paraphrase the OP, if they intended to include M&KB support, (or to be so easily swayed by their cantankerous base), then why bother releasing it on PS3 to begin with? If all they're doing is caving to the protests of EVE players, then fine, they'll reset the hook of those people already hooked. Eve players can go about hiring themselves in Dust. The system will be a closed one. A zero-sum game.
Many of us were attracted to Dust by its potential to be something more than just the next, big FPS: the promise of emergent gameplay and the ability to carve out our own niche in such a rich, expansive universe. Unfortunately our enthusiasm could die in one fell, 180-¦, M&KB swoop when the next update lands. It could be a crisis in the vein, if not the human scale, of the Black Death, where Dust is Europe, and over half of the population is extinguished. An event that changed the historical winds and determined a new course to society's composition. To that handful who survives and sticks around. Have fun playing with yourselves.
|
Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2012.07.12 20:47:00 -
[450] - Quote
Gett Coupedd wrote:Deskalkulos Ildigan wrote:Raynor Ragna wrote:People who don't want KBM are just QQing. It'll be nice to have a new control scheme. KBM brings more entertainment to the genre. Our characters will do as we ask, when we ask, which helps keep the immersion. yup because spinning twelve times aroound the y-axis in a split second is immersive, and exactly how a character in real life would behave (real life as in - Make the game believable to a certain point to make said game immersive).... You wouldn't realistically set your sensitivity that high. On the good side, I can't wait for KB/M support. Will now play this game :)
This is what cracks me up so much!
KB/M users (aka. PC gamers) come on this forum and tell PS3 players (aka. DS3 users) to adapt and evolve.
The thing that gets me is it's the KB/M users who whined and cried and refused to play the game until their favored control setup was included.
Who is it exactly that should learn to adapt and evolve? After all....KB/M has been around much longer (much, much longer) than the DS3.
Whatever the case, I still stand by my belief that this game will be complete fail on PS3 because of this one single issue!
They should have just made it a PC game. PS3 users for the most part will not learn to use (or bother with) KB/M. They will simply choose to play one of the other thousand or so FPS games on the PS3. This is really a bigger issue than CCP realizes I do think. I just don't think they understand how important this issue is for the success of this game on PS3.
Mark it down that I foretold that this game will be dead on PS3 within 1 year (probably within 6 months). And it will be completely because of the decision to add KB/M as a control setup.
|
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Zekain Kade
BetaMax.
931
|
Posted - 2012.07.12 20:51:00 -
[451] - Quote
Don't put it in.
/thread. |
Ekull Zekariah
117
|
Posted - 2012.07.12 21:27:00 -
[452] - Quote
It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS3 without the need for CCP support. But if CCP are policing the balance between KB/M and Controller users then it shouldn't make a difference to either party.
However, if KB/M users are given the same capabilities as their PC FPSs, then I would have to agree with Major Assitch. There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed and precision and hotkey shortcuts. And if CCP lose that audience then all their hard work for combining the console and PC community into the Eve universe will have been for nothing.
Geez, this decision for CCP really is pivotal, huh? I wouldn't want to be in their shoes for this.
On another note, I wouldn't mind being able to bring over a piece of hardware to use for Dust: the Xbox 360 controller. I bought an XCM cross adapter specifically for Dust since I just can't get used to R1 as opposed to a trigger or the parallel analogue sticks. But it sounds like the ONLY game this bit of hardware doesn't work for............is Dust! |
Zadokk Farseer
Crux Special Tasks Group Gallente Federation
5
|
Posted - 2012.07.12 21:36:00 -
[453] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
This. |
Cyris Fortune
ZionTCD Legacy Rising
66
|
Posted - 2012.07.12 21:54:00 -
[454] - Quote
Can we have telepathy support , so I can blow **** up with my mind!! Much love. |
Chew B0CCA
58
|
Posted - 2012.07.12 22:25:00 -
[455] - Quote
Ekull Zekariah wrote:It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS3 without the need for CCP support. But if CCP are policing the balance between KB/M and Controller users then it shouldn't make a difference to either party.
However, if KB/M users are given the same capabilities as their PC FPSs, then I would have to agree with Major Assitch. There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed and precision and hotkey shortcuts. And if CCP lose that audience then all their hard work for combining the console and PC community into the Eve universe will have been for nothing.
Geez, this decision for CCP really is pivotal, huh? I wouldn't want to be in their shoes for this.
On another note, I wouldn't mind being able to bring over a piece of hardware to use for Dust: the Xbox 360 controller. I bought an XCM cross adapter specifically for Dust since I just can't get used to R1 as opposed to a trigger or the parallel analogue sticks. But it sounds like the ONLY game this bit of hardware doesn't work for............is Dust!
Definitely a tough decision, but given the number of FPS PS3 players, I think it will upset way more people than it will appease if they allow KB/M. Time will tell... I want this game to succeed. |
John DaMarine
211
|
Posted - 2012.07.12 22:27:00 -
[456] - Quote
Mr514 wrote: MORE people will play the game with mouse and keyboard support, then the stupid controller
If you believe this you're not right in the head.
Edit: Battlefield 3 sold 5 million copies in its first week. only 500,000 of those were on PC. Strange that 4.5 million people chose to play a FPS franchise traditionally on PC with a controller instead. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.07.12 22:34:00 -
[457] - Quote
Quote:There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed You do realize your look and turn speed is capped by the drop suit you choose right? And that this means a mouse user won't turn faster than any other person in the same suit, right? And you also realize that there are no hotkeys that can be put in other than what the programmer allows, right?
Every time I turn around it's the same 2 arguments, and the console cowboys don't even realize that their primary complaint is already null and void due to the dropsuit balancing that's already been done.
Keep whipping the dead horse gentlemen, It'll keep you from noticing the free hookers & booze down at the saloon on main street. |
Mowlay
Villore Sec Ops Gallente Federation
3
|
Posted - 2012.07.12 23:06:00 -
[458] - Quote
John DaMarine wrote:Mr514 wrote: MORE people will play the game with mouse and keyboard support, then the stupid controller
If you believe this you're not right in the head. Edit: Battlefield 3 sold 5 million copies in its first week. only 500,000 of those were on PC. Strange that 4.5 million people chose to play a FPS franchise traditionally on PC with a controller instead. That must be one of the most stupid argument I have ever heard, that would only be the case if all those people had good pcs as well as a ps3 or a xbox 360, which they don't. And if they did, I can promise you that 99% of them would buy it for pc. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.13 01:21:00 -
[459] - Quote
Corvus Ravensong wrote:Quote:There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed You do realize your look and turn speed is capped by the drop suit you choose right? And that this means a mouse user won't turn faster than any other person in the same suit, right? And you also realize that there are no hotkeys that can be put in other than what the programmer allows, right? Every time I turn around it's the same 2 arguments, and the console cowboys don't even realize that their primary complaint is already null and void due to the dropsuit balancing that's already been done. Keep whipping the dead horse gentlemen, It'll keep you from noticing the free hookers & booze down at the saloon on main street.
You are wrong on your first point. Every KBM user will immediately set their sensitivity to 100, but 100 on a DS3 is EXTREMELY difficult. KBM is easy mode, there is no arguing that point, if it wasn't considerably easier then damn near no one would care if it was added (on either side of the argument). |
Henri Thoreau
Crux Special Tasks Group Gallente Federation
26
|
Posted - 2012.07.13 01:24:00 -
[460] - Quote
Baal Roo wrote:Corvus Ravensong wrote:Quote:There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed You do realize your look and turn speed is capped by the drop suit you choose right? And that this means a mouse user won't turn faster than any other person in the same suit, right? And you also realize that there are no hotkeys that can be put in other than what the programmer allows, right? Every time I turn around it's the same 2 arguments, and the console cowboys don't even realize that their primary complaint is already null and void due to the dropsuit balancing that's already been done. Keep whipping the dead horse gentlemen, It'll keep you from noticing the free hookers & booze down at the saloon on main street. You are wrong on your first point. Every KBM user will immediately set their sensitivity to 100, but 100 on a DS3 is EXTREMELY difficult. KBM is easy mode, there is no arguing that point, if it wasn't considerably easier then damn near no one would care if it was added (on either side of the argument).
Doesn't it just **** you off when someone uses the right tool for the job. Put down the screwdriver and hammer that screw in like a real man! |
|
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.13 02:57:00 -
[461] - Quote
Mowlay wrote:John DaMarine wrote:Mr514 wrote: MORE people will play the game with mouse and keyboard support, then the stupid controller
If you believe this you're not right in the head. Edit: Battlefield 3 sold 5 million copies in its first week. only 500,000 of those were on PC. Strange that 4.5 million people chose to play a FPS franchise traditionally on PC with a controller instead. That must be one of the most stupid argument I have ever heard, that would only be the case if all those people had good pcs as well as a ps3 or a xbox 360, which they don't. And if they did, I can promise you that 99% of them would buy it for pc.
i have bf3 on console and pc, and i play it way wayyyyyy more on console. i prefer console to pc. console is more fun. |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.13 03:33:00 -
[462] - Quote
Chew B0CCA wrote:Ekull Zekariah wrote:It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS3 without the need for CCP support. But if CCP are policing the balance between KB/M and Controller users then it shouldn't make a difference to either party.
However, if KB/M users are given the same capabilities as their PC FPSs, then I would have to agree with Major Assitch. There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed and precision and hotkey shortcuts. And if CCP lose that audience then all their hard work for combining the console and PC community into the Eve universe will have been for nothing.
Geez, this decision for CCP really is pivotal, huh? I wouldn't want to be in their shoes for this.
On another note, I wouldn't mind being able to bring over a piece of hardware to use for Dust: the Xbox 360 controller. I bought an XCM cross adapter specifically for Dust since I just can't get used to R1 as opposed to a trigger or the parallel analogue sticks. But it sounds like the ONLY game this bit of hardware doesn't work for............is Dust! Definitely a tough decision, but given the number of FPS PS3 players, I think it will upset way more people than it will appease if they allow KB/M. Time will tell... I want this game to succeed.
You're also assuming that ALL ps3 players are going to universally hate this. I'm sure there's more than a few that will be glad to be able to use the m & k setup on the game. I'm guessing it will mostly be former pc players who have migrated to ps3 to be able to play with friends. Also people are forgetting the likely possibility that CCP will release dust on PC eventually too. would you rather they got the input balancing out of the way NOW or when they release the pc version? |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.13 03:46:00 -
[463] - Quote
Henri Thoreau wrote:Baal Roo wrote:Corvus Ravensong wrote:Quote:There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed You do realize your look and turn speed is capped by the drop suit you choose right? And that this means a mouse user won't turn faster than any other person in the same suit, right? And you also realize that there are no hotkeys that can be put in other than what the programmer allows, right? Every time I turn around it's the same 2 arguments, and the console cowboys don't even realize that their primary complaint is already null and void due to the dropsuit balancing that's already been done. Keep whipping the dead horse gentlemen, It'll keep you from noticing the free hookers & booze down at the saloon on main street. You are wrong on your first point. Every KBM user will immediately set their sensitivity to 100, but 100 on a DS3 is EXTREMELY difficult. KBM is easy mode, there is no arguing that point, if it wasn't considerably easier then damn near no one would care if it was added (on either side of the argument). Doesn't it just **** you off when someone uses the right tool for the job. Put down the screwdriver and hammer that screw in like a real man!
There isn't a "right" tool for playing videogames. The accuracy of KBM makes gaming LESS fun for many folks. I mean, by your logic the "right" difficulty setting for a videogame is always the easiest one. |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.13 03:57:00 -
[464] - Quote
Baal Roo wrote:Henri Thoreau wrote:Baal Roo wrote:Corvus Ravensong wrote:Quote:There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed You do realize your look and turn speed is capped by the drop suit you choose right? And that this means a mouse user won't turn faster than any other person in the same suit, right? And you also realize that there are no hotkeys that can be put in other than what the programmer allows, right? Every time I turn around it's the same 2 arguments, and the console cowboys don't even realize that their primary complaint is already null and void due to the dropsuit balancing that's already been done. Keep whipping the dead horse gentlemen, It'll keep you from noticing the free hookers & booze down at the saloon on main street. You are wrong on your first point. Every KBM user will immediately set their sensitivity to 100, but 100 on a DS3 is EXTREMELY difficult. KBM is easy mode, there is no arguing that point, if it wasn't considerably easier then damn near no one would care if it was added (on either side of the argument). Doesn't it just **** you off when someone uses the right tool for the job. Put down the screwdriver and hammer that screw in like a real man! There isn't a "right" tool for playing videogames. The accuracy of KBM makes gaming LESS fun for many folks. I mean, by your logic the "right" difficulty setting for a videogame is always the easiest one.
Nice try....total BS but nice try. Playing FPS's with gamepads has introduced SOOOOOO many handicaps that give console players a false sense of ability. It's because of console's that hitboxes are the size of a small shed and crosshairs take up half the screen instead of being a small + like they should be. Console is far more easymode than KB/M. At least with KB/M you actually have to aim at the head to get a headshot. |
Azura dark
31
|
Posted - 2012.07.13 04:06:00 -
[465] - Quote
he was right, i play pc fps and console fps, m/kb is easier, due to the mouse . most console players turn off aim assist anyway. |
Winscar Shinobi
50
|
Posted - 2012.07.13 04:12:00 -
[466] - Quote
I hear "this is new Eden, adapt or die" every other forum post.
Apparently people can't take their own advice. |
Ekull Zekariah
117
|
Posted - 2012.07.13 05:03:00 -
[467] - Quote
Arcushek Dion wrote:Chew B0CCA wrote:Ekull Zekariah wrote:It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS3 without the need for CCP support. But if CCP are policing the balance between KB/M and Controller users then it shouldn't make a difference to either party.
However, if KB/M users are given the same capabilities as their PC FPSs, then I would have to agree with Major Assitch. There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed and precision and hotkey shortcuts. And if CCP lose that audience then all their hard work for combining the console and PC community into the Eve universe will have been for nothing.
Geez, this decision for CCP really is pivotal, huh? I wouldn't want to be in their shoes for this.
On another note, I wouldn't mind being able to bring over a piece of hardware to use for Dust: the Xbox 360 controller. I bought an XCM cross adapter specifically for Dust since I just can't get used to R1 as opposed to a trigger or the parallel analogue sticks. But it sounds like the ONLY game this bit of hardware doesn't work for............is Dust! Definitely a tough decision, but given the number of FPS PS3 players, I think it will upset way more people than it will appease if they allow KB/M. Time will tell... I want this game to succeed. You're also assuming that ALL ps3 players are going to universally hate this. I'm sure there's more than a few that will be glad to be able to use the m & k setup on the game. I'm guessing it will mostly be former pc players who have migrated to ps3 to be able to play with friends. Also people are forgetting the likely possibility that CCP will release dust on PC eventually too. would you rather they got the input balancing out of the way NOW or when they release the pc version?
But that was my WHOLE point of my full post. Everyone is taking that small piece of quote like that was the point I was trying to make.
Go back and read it fully. I think that balancing is required, not banning the KB/M! Instead of making people use unsanctioned hardware, embrace the hardware and make it on par with the ability of every other piece of hardware playing the game.
And don't start saying " adapt or die" or "not our fault the controller is inferior". The game was made on a Playstation. |
Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2012.07.13 05:08:00 -
[468] - Quote
Winscar Shinobi wrote:I hear "this is new Eden, adapt or die" every other forum post.
Apparently people can't take their own advice. The ones saying it are the exact ones who pouted, whined and cried that they wouldnt play the game without kbm support. The irony in the statement is incredible. They cry to have a control system implemented on ps3 thats never been supported on any game before and then tell ps3 players to adapt...i cant get over the ignorance in the statement.
Whatever though...unless there are a lot...and i mean A LOT of changes by release Dust will likely bomb anyway. The controls are the sloppiest I've ever seen in any game...including betas. Gunplay is boring as watching paint dry. From what ivewseen so far its doomed on ps3 anyway. |
Henri Thoreau
Crux Special Tasks Group Gallente Federation
26
|
Posted - 2012.07.13 05:13:00 -
[469] - Quote
Baal Roo wrote:Henri Thoreau wrote:Baal Roo wrote:Corvus Ravensong wrote:Quote:There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed You do realize your look and turn speed is capped by the drop suit you choose right? And that this means a mouse user won't turn faster than any other person in the same suit, right? And you also realize that there are no hotkeys that can be put in other than what the programmer allows, right? Every time I turn around it's the same 2 arguments, and the console cowboys don't even realize that their primary complaint is already null and void due to the dropsuit balancing that's already been done. Keep whipping the dead horse gentlemen, It'll keep you from noticing the free hookers & booze down at the saloon on main street. You are wrong on your first point. Every KBM user will immediately set their sensitivity to 100, but 100 on a DS3 is EXTREMELY difficult. KBM is easy mode, there is no arguing that point, if it wasn't considerably easier then damn near no one would care if it was added (on either side of the argument). Doesn't it just **** you off when someone uses the right tool for the job. Put down the screwdriver and hammer that screw in like a real man! There isn't a "right" tool for playing videogames. The accuracy of KBM makes gaming LESS fun for many folks. I mean, by your logic the "right" difficulty setting for a videogame is always the easiest one.
So, for YOU it's more "fun" to fight against an inferior (less accurate in your words) control scheme, than it is to actually play the game itself with an input scheme that allows you to do what you want more naturally? That's fascinating, but not terribly surprising considering how vastly different people's opinions can be.
I tend to favor games that have sensible interfaces which allow me to focus on the Yomi of the game and trying to out think my opponent. It may surprise you to learn that practiced skill with a DS3 controller will not net you much in life.
I play games on whichever platform I think suits them best, which is generally dictated by the user interface. FPS happens to be one of those game types I generally prefer playing on a PC, but I suppose 20 years of FPS experience using a particular control scheme is bound to make a person biased. That being said, if whatever form the KB/M support takes in this game feels awkward and unnatural due to some console concessions the devs have to make, I won't use it. I won't cry about it either. I will just accept it as a shortcoming of the game, but continue to enjoy a game that I hope lives up to all of the grand visions.
By the way, I actually use my DS3 controller on my PC when I play some games originally designed for consoles because KB/M feels awkward and inefficient for that game type, or just because the developers who ported the game did a terrible job mapping standard PC inputs to the game. Seems only right I should be able to do the reverse as well. :-) |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.13 05:17:00 -
[470] - Quote
Ekull Zekariah wrote:Arcushek Dion wrote:Chew B0CCA wrote:Ekull Zekariah wrote:It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS3 without the need for CCP support. But if CCP are policing the balance between KB/M and Controller users then it shouldn't make a difference to either party.
However, if KB/M users are given the same capabilities as their PC FPSs, then I would have to agree with Major Assitch. There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed and precision and hotkey shortcuts. And if CCP lose that audience then all their hard work for combining the console and PC community into the Eve universe will have been for nothing.
Geez, this decision for CCP really is pivotal, huh? I wouldn't want to be in their shoes for this.
On another note, I wouldn't mind being able to bring over a piece of hardware to use for Dust: the Xbox 360 controller. I bought an XCM cross adapter specifically for Dust since I just can't get used to R1 as opposed to a trigger or the parallel analogue sticks. But it sounds like the ONLY game this bit of hardware doesn't work for............is Dust! Definitely a tough decision, but given the number of FPS PS3 players, I think it will upset way more people than it will appease if they allow KB/M. Time will tell... I want this game to succeed. You're also assuming that ALL ps3 players are going to universally hate this. I'm sure there's more than a few that will be glad to be able to use the m & k setup on the game. I'm guessing it will mostly be former pc players who have migrated to ps3 to be able to play with friends. Also people are forgetting the likely possibility that CCP will release dust on PC eventually too. would you rather they got the input balancing out of the way NOW or when they release the pc version? But that was my WHOLE point of my full post. Everyone is taking that small piece of quote like that was the point I was trying to make. Go back and read it fully. I think that balancing is required, not banning the KB/M! Instead of making people use unsanctioned hardware, embrace the hardware and make it on par with the ability of every other piece of hardware playing the game. And don't start saying " adapt or die" or "not our fault the controller is inferior". The game was made on a Playstation. I'm actually quoting Chew BOCCA there. I agree with your posting that with balance it should be fine. |
|
Chew B0CCA
58
|
Posted - 2012.07.13 06:02:00 -
[471] - Quote
Corvus Ravensong wrote:Quote:There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed You do realize your look and turn speed is capped by the drop suit you choose right? And that this means a mouse user won't turn faster than any other person in the same suit, right? And you also realize that there are no hotkeys that can be put in other than what the programmer allows, right? Every time I turn around it's the same 2 arguments, and the console cowboys don't even realize that their primary complaint is already null and void due to the dropsuit balancing that's already been done. Keep whipping the dead horse gentlemen, It'll keep you from noticing the free hookers & booze down at the saloon on main street.
Oh boy. No, no, no. I don't care about movement speed. I'll give you that some do, and I also agree with you that their argument is silly. But I personally think it doesn't matter.
I also don't care about hotkeys. Again, a silly argument.
Let me make it very clear: what matters is ACCURACY. ACCURACY is a horse that is not dead, my friend. It's better with KB/M. You know it, I know it, and if my grandma took 5 minutes to try both she would know it. It's unfairly accurate compared to the DS3.
And you know what? If the game wasn't on the PS3, no one would care. But it is, and 99% of all PS3 games play with PS3 controllers. Why is this one different? Especially considering the outcome on the battlefield matters more in this game than any other- and much more is at stake every time you suit up. Why handicap the core players from the console you're making the game on?
I get it that some of you like playing with KB/M, but surely you can see why we DS3 guys are upset, right?
I said it before and I'll say it again- the argument that everyone can use the KB/M is a terrible one. We've used the DS3 for many many years. To switch over to KB/M would be like asking a right handed pitcher to start pitching left handed. Could he do it? Yeah. Would he be competitive with a guy who pitched left handed all his life? Doubtful.
I have no problem with the adapt or die slogan that keeps getting thrown around, but it's the PC KB/M players that should have to adapt. It's a console game. It ties into a PC game, but DUST is a console game.
|
Chew B0CCA
58
|
Posted - 2012.07.13 06:03:00 -
[472] - Quote
Arcushek Dion wrote:Ekull Zekariah wrote:Arcushek Dion wrote:Chew B0CCA wrote:Ekull Zekariah wrote:It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS3 without the need for CCP support. But if CCP are policing the balance between KB/M and Controller users then it shouldn't make a difference to either party.
However, if KB/M users are given the same capabilities as their PC FPSs, then I would have to agree with Major Assitch. There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed and precision and hotkey shortcuts. And if CCP lose that audience then all their hard work for combining the console and PC community into the Eve universe will have been for nothing.
Geez, this decision for CCP really is pivotal, huh? I wouldn't want to be in their shoes for this.
On another note, I wouldn't mind being able to bring over a piece of hardware to use for Dust: the Xbox 360 controller. I bought an XCM cross adapter specifically for Dust since I just can't get used to R1 as opposed to a trigger or the parallel analogue sticks. But it sounds like the ONLY game this bit of hardware doesn't work for............is Dust! Definitely a tough decision, but given the number of FPS PS3 players, I think it will upset way more people than it will appease if they allow KB/M. Time will tell... I want this game to succeed. You're also assuming that ALL ps3 players are going to universally hate this. I'm sure there's more than a few that will be glad to be able to use the m & k setup on the game. I'm guessing it will mostly be former pc players who have migrated to ps3 to be able to play with friends. Also people are forgetting the likely possibility that CCP will release dust on PC eventually too. would you rather they got the input balancing out of the way NOW or when they release the pc version? But that was my WHOLE point of my full post. Everyone is taking that small piece of quote like that was the point I was trying to make. Go back and read it fully. I think that balancing is required, not banning the KB/M! Instead of making people use unsanctioned hardware, embrace the hardware and make it on par with the ability of every other piece of hardware playing the game. And don't start saying " adapt or die" or "not our fault the controller is inferior". The game was made on a Playstation. I'm actually quoting Chew BOCCA there. I agree with your posting that with balance it should be fine.
Sorry to throw water on your fire here, but I don't think it'll be fine with balance. The accuracy issue remains no matter what happens balance wise. |
Jack McReady
46
|
Posted - 2012.07.13 07:26:00 -
[473] - Quote
there is also no balance if you actually ban KB&M. it is already possible to convert the mouse and keyboard signals to gamepad signal with additional devices that cost 60 Gé¼ or you can buy modded mouse+additional controller that works as ps3 controller which is also expensive. those people owning such devices already have the advantage, I would rather see KB&M being in the game thus everyone can use it without having to spend alot of money for it. |
Ekull Zekariah
117
|
Posted - 2012.07.13 07:26:00 -
[474] - Quote
Chew B0CCA wrote:
Sorry to throw water on your fire here, but I don't think it'll be fine with balance. The accuracy issue remains no matter what happens balance wise.
I guess we will see with the next update. Fortunately CCP can still call "Beta" and make a fix or scrap it if there is too much outcry. |
daniel philp
Algintal Core Gallente Federation
158
|
Posted - 2012.07.13 07:30:00 -
[475] - Quote
can we wait till the patch and give feedback before we all start crying over some thing that is not in game yet... Its beta lets test it and give them help on what needs changing. |
jus nukem
19
|
Posted - 2012.07.13 07:31:00 -
[476] - Quote
M&kb implementation would be devastating to DUST 514! The ps3 is comprised of a rather LARGE community of analog controller ONLY gamers! Knowing that 9 times out of 10 they'll get destroyed by m&kb operators will turn them off to the game immediately! |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.13 08:55:00 -
[477] - Quote
This is a beta everything will be fine.
This is just a giant wood horse everything will be fine.
Troy.
Many of us don't share this "beta optimism" and there is little you can do to change our minds. Only facts can make us change our minds and from what has happened so far facts, in general, say to us: thighs are not going right. I already said that I focus my attention only on the present so you must understand that simply I don't make wishful speculation on the future. I don't despair but I don't delude myself either. |
TheThink
Crux Special Tasks Group Gallente Federation
2
|
Posted - 2012.07.13 09:42:00 -
[478] - Quote
KB&M is unfair to all users with a Controller - I-¦m sad the game died for me when there ist KB&M Supp.... |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.13 11:23:00 -
[479] - Quote
TheThink wrote:KB&M is unfair to all users with a Controller - I-¦m sad the game died for me when there ist KB&M Supp.... I'm still waiting until they implement it before judging.
It'll either be hard for most KB+M players to get used to, but it'll be fair... or they'll let KB+M players break the system and kill the game for people who want controllers to be supported. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.13 15:00:00 -
[480] - Quote
Henri Thoreau wrote:Baal Roo wrote:
There isn't a "right" tool for playing videogames. The accuracy of KBM makes gaming LESS fun for many folks. I mean, by your logic the "right" difficulty setting for a videogame is always the easiest one.
So, for YOU it's more "fun" to fight against an inferior (less accurate in your words) control scheme, than it is to actually play the game itself with an input scheme that allows you to do what you want more naturally? That's fascinating, but not terribly surprising considering how vastly different people's opinions can be.
Well, IMO, KBM for FPS just feels unrealistically accurate and MUCH LESS natural. The game play tends to degenerate into twitchy, stuttering, strafing, crouch jumping, hot keyed, nonsense. Give me the same game on PC and PS3 and let me practice for a few days, and then tell me which seems more "natural".
Quote: I tend to favor games that have sensible interfaces which allow me to focus on the Yomi of the game and trying to out think my opponent. It may surprise you to learn that practiced skill with a DS3 controller will not net you much in life.
This is the biggest reason I prefer console FPS. Everyone is expected to be using the same input interface. It's just your wits and abilities with the DS3 vs everyone else's. With KBM you start having to deal with the arms race of "my gear vs. your gear" and the real possibility of losing to someone because they've purchased their edge off of newegg.
Quote: I play games on whichever platform I think suits them best, which is generally dictated by the user interface. FPS happens to be one of those game types I generally prefer playing on a PC, but I suppose 20 years of FPS experience using a particular control scheme is bound to make a person biased. That being said, if whatever form the KB/M support takes in this game feels awkward and unnatural due to some console concessions the devs have to make, I won't use it. I won't cry about it either. I will just accept it as a shortcoming of the game, but continue to enjoy a game that I hope lives up to all of the grand visions.
By the way, I actually use my DS3 controller on my PC when I play some games originally designed for consoles because KB/M feels awkward and inefficient for that game type, or just because the developers who ported the game did a terrible job mapping standard PC inputs to the game. Seems only right I should be able to do the reverse as well. :-)
I used to game on both PC and console but over the years migrated more and more towards console to the point that I no longer even own a PC.
also, don't get me wrong "I don't like KBM" isn't my argument against KBM being implemented. I'm just clarifying why it is that I personally prefer DS3 for FPS (and it's a sentiment I know I share with many other console players). The argument against KBM is that it will either be unbalanced, or gimped, so IMO it just sounds like a lose-lose that will ultimately cause more trouble than it's worth. There isn't exactly a shortage of players who enjoy using DS3 for FPS. |
|
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 15:55:00 -
[481] - Quote
So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3.
UT3 is the engine that Dust is built on.
What i would like to know is....
Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down?
CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research!
|
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.13 16:05:00 -
[482] - Quote
^^^ There's a reason if nobody ever did it again over 5 years and dozens of FPS. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.13 16:43:00 -
[483] - Quote
Templar Two wrote:^^^ There's a reason if nobody ever did it again over 5 years and dozens of FPS.
Because console players don't like it
People who make/sell console games don't want to upset console gamers
Console gamers wont buy a game that upsets them
People who make/sell console games want to make money |
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 17:03:00 -
[484] - Quote
Templar Two wrote:^^^ There's a reason if nobody ever did it again over 5 years and dozens of FPS.
Yes there is a reason. But what is it? My guess is its related to money. The most basic question would be how much will it cost and how many MORE copies will sell.
The difference here is that CCP does not need to do the work to add kb&m because Unreal already did it! And the other half of the equation is different too. Not how many copies will sell, because its free, but how many players will keep buying aurum? That is the truly tricky question. Will they be the ppl who want everything to be even and fair, or will they be the ppl who want to PAY to have advantage?
I think we know the answer to that one... |
Chew B0CCA
58
|
Posted - 2012.07.13 17:48:00 -
[485] - Quote
Elum 66 wrote:So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3. UT3 is the engine that Dust is built on. What i would like to know is.... Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down? CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research!
Their research? Well, I'll tell you about their research: This game was originally supposed to have no KB/M support, and then the beta started and CCP gave access to EVE players. The EVE players didn't like the lack of KB/M support and jumped on the boards to complain, much like we DS3 players are doing now. CCP saw all the complaints (and btw, at that point the majority of players in the beta were PC players so it was a poor sampling of what people who will eventually play it will want) and decided to allow kB/M support.
So to comment about your statement regarding their research, CCP originally intended NOT to have it. So I agree with you. We should not second guess their research. Unfortuantely, CCP themselves have. |
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 18:17:00 -
[486] - Quote
Chew B0CCA wrote:Elum 66 wrote:So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3. UT3 is the engine that Dust is built on. What i would like to know is.... Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down? CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research! Their research? Well, I'll tell you about their research: This game was originally supposed to have no KB/M support, and then the beta started and CCP gave access to EVE players. The EVE players didn't like the lack of KB/M support and jumped on the boards to complain, much like we DS3 players are doing now. CCP saw all the complaints (and btw, at that point the majority of players in the beta were PC players so it was a poor sampling of what people who will eventually play it will want) and decided to allow kB/M support. So to comment about your statement regarding their research, CCP originally intended NOT to have it. So I agree with you. We should not second guess their research. Unfortuantely, CCP themselves have.
That's a nice story, but i think you've been eating too much of your own wookie skat!
Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe.
You have to win the war, before you can re-write history!
|
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.13 18:20:00 -
[487] - Quote
Elum 66 wrote:Chew B0CCA wrote:Elum 66 wrote:So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3. UT3 is the engine that Dust is built on. What i would like to know is.... Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down? CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research! Their research? Well, I'll tell you about their research: This game was originally supposed to have no KB/M support, and then the beta started and CCP gave access to EVE players. The EVE players didn't like the lack of KB/M support and jumped on the boards to complain, much like we DS3 players are doing now. CCP saw all the complaints (and btw, at that point the majority of players in the beta were PC players so it was a poor sampling of what people who will eventually play it will want) and decided to allow kB/M support. So to comment about your statement regarding their research, CCP originally intended NOT to have it. So I agree with you. We should not second guess their research. Unfortuantely, CCP themselves have. That's a nice story, but i think you've been eating too much of your own wookie skat! Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe. You have to win the war, before you can re-write history!
Hilariously wrong, and ironic too! |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.13 19:07:00 -
[488] - Quote
Templar Two wrote:^^^ There's a reason if nobody ever did it again over 5 years and dozens of FPS.
Because the industry is notably stagnating and refuses to move past Call of Duty? |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.13 19:12:00 -
[489] - Quote
Lilianna Sentinel wrote:Templar Two wrote:^^^ There's a reason if nobody ever did it again over 5 years and dozens of FPS. Because the industry is notably stagnating and refuses to move past Call of Duty?
Says the person who thinks a modified typewriter is the best control interface for playing videogames. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.13 19:18:00 -
[490] - Quote
Lilianna Sentinel wrote:Templar Two wrote:^^^ There's a reason if nobody ever did it again over 5 years and dozens of FPS. Because the industry is notably stagnating and refuses to move past Call of Duty?
Yes because COD predates KB+M |
|
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 19:32:00 -
[491] - Quote
Baal Roo wrote:Elum 66 wrote:Chew B0CCA wrote:Elum 66 wrote:So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3. UT3 is the engine that Dust is built on. What i would like to know is.... Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down? CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research! Their research? Well, I'll tell you about their research: This game was originally supposed to have no KB/M support, and then the beta started and CCP gave access to EVE players. The EVE players didn't like the lack of KB/M support and jumped on the boards to complain, much like we DS3 players are doing now. CCP saw all the complaints (and btw, at that point the majority of players in the beta were PC players so it was a poor sampling of what people who will eventually play it will want) and decided to allow kB/M support. So to comment about your statement regarding their research, CCP originally intended NOT to have it. So I agree with you. We should not second guess their research. Unfortuantely, CCP themselves have. That's a nice story, but i think you've been eating too much of your own wookie skat! Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe. You have to win the war, before you can re-write history! Hilariously wrong, and ironic too!
I did a little more looking and my dates are correct. Beta key first went to fanfest attendees in march but right on the dust beta news archive it states that they began on 18May2012. Kb&m support was confirmed 5Feb2012 on twitter. That's 90 days before the beta started. I could be mistaken. Go ahead and tell me what i missed. Super secret prebeta for EVE fanboi's? Twitter and various websites all hacked to predator the announcement so they could hide the fact that they're bucking under fanboi pressure?
What did i miss? |
Cyprus Storm
Seituoda Taskforce Command Caldari State
10
|
Posted - 2012.07.13 19:38:00 -
[492] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
Fail.... |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.13 19:44:00 -
[493] - Quote
Elum 66 wrote:Baal Roo wrote:Elum 66 wrote:Chew B0CCA wrote:Elum 66 wrote:So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3. UT3 is the engine that Dust is built on. What i would like to know is.... Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down? CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research! Their research? Well, I'll tell you about their research: This game was originally supposed to have no KB/M support, and then the beta started and CCP gave access to EVE players. The EVE players didn't like the lack of KB/M support and jumped on the boards to complain, much like we DS3 players are doing now. CCP saw all the complaints (and btw, at that point the majority of players in the beta were PC players so it was a poor sampling of what people who will eventually play it will want) and decided to allow kB/M support. So to comment about your statement regarding their research, CCP originally intended NOT to have it. So I agree with you. We should not second guess their research. Unfortuantely, CCP themselves have. That's a nice story, but i think you've been eating too much of your own wookie skat! Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe. You have to win the war, before you can re-write history! Hilariously wrong, and ironic too! I did a little more looking and my dates are correct. Beta key first went to fanfest attendees in march but right on the dust beta news archive it states that they began on 18May2012. Kb&m support was confirmed 5Feb2012 on twitter. That's 90 days before the beta started. I could be mistaken. Go ahead and tell me what i missed. Super secret prebeta for EVE fanboi's? Twitter and various websites all hacked to predator the announcement so they could hide the fact that they're bucking under fanboi pressure? What did i miss?
put on your tinfoil hat |
Chew B0CCA
58
|
Posted - 2012.07.13 19:45:00 -
[494] - Quote
Elum 66 wrote:Baal Roo wrote:Elum 66 wrote:Chew B0CCA wrote:Elum 66 wrote:So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3. UT3 is the engine that Dust is built on. What i would like to know is.... Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down? CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research! Their research? Well, I'll tell you about their research: This game was originally supposed to have no KB/M support, and then the beta started and CCP gave access to EVE players. The EVE players didn't like the lack of KB/M support and jumped on the boards to complain, much like we DS3 players are doing now. CCP saw all the complaints (and btw, at that point the majority of players in the beta were PC players so it was a poor sampling of what people who will eventually play it will want) and decided to allow kB/M support. So to comment about your statement regarding their research, CCP originally intended NOT to have it. So I agree with you. We should not second guess their research. Unfortuantely, CCP themselves have. That's a nice story, but i think you've been eating too much of your own wookie skat! Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe. You have to win the war, before you can re-write history! Hilariously wrong, and ironic too! I did a little more looking and my dates are correct. Beta key first went to fanfest attendees in march but right on the dust beta news archive it states that they began on 18May2012. Kb&m support was confirmed 5Feb2012 on twitter. That's 90 days before the beta started. I could be mistaken. Go ahead and tell me what i missed. Super secret prebeta for EVE fanboi's? Twitter and various websites all hacked to predator the announcement so they could hide the fact that they're bucking under fanboi pressure? What did i miss?
Yes, you're wrong. The closed beta started in 2011. |
Aidan Torrall
8
|
Posted - 2012.07.13 19:48:00 -
[495] - Quote
This is a tough issue... |
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 20:24:00 -
[496] - Quote
Chew B0CCA wrote:Elum 66 wrote:Baal Roo wrote:Elum 66 wrote:
That's a nice story, but i think you've been eating too much of your own wookie skat!
Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe.
You have to win the war, before you can re-write history!
Hilariously wrong, and ironic too! I did a little more looking and my dates are correct. Beta key first went to fanfest attendees in march but right on the dust beta news archive it states that they began on 18May2012. Kb&m support was confirmed 5Feb2012 on twitter. That's 90 days before the beta started. I could be mistaken. Go ahead and tell me what i missed. Super secret prebeta for EVE fanboi's? Twitter and various websites all hacked to predator the announcement so they could hide the fact that they're bucking under fanboi pressure? What did i miss? Yes, you're wrong. The closed beta started in 2011.
This says 2012... http://www.dust514.com/beta/news/
Why don't you go ahead a lift your troll hand and point me any reference of the Beta happening in 2011... |
Chew B0CCA
58
|
Posted - 2012.07.13 23:09:00 -
[497] - Quote
Elum 66 wrote:Chew B0CCA wrote:Elum 66 wrote:Baal Roo wrote:Elum 66 wrote:
That's a nice story, but i think you've been eating too much of your own wookie skat!
Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe.
You have to win the war, before you can re-write history!
Hilariously wrong, and ironic too! I did a little more looking and my dates are correct. Beta key first went to fanfest attendees in march but right on the dust beta news archive it states that they began on 18May2012. Kb&m support was confirmed 5Feb2012 on twitter. That's 90 days before the beta started. I could be mistaken. Go ahead and tell me what i missed. Super secret prebeta for EVE fanboi's? Twitter and various websites all hacked to predator the announcement so they could hide the fact that they're bucking under fanboi pressure? What did i miss? Yes, you're wrong. The closed beta started in 2011. This says 2012... http://www.dust514.com/beta/news/Why don't you go ahead a lift your troll hand and point me any reference of the Beta happening in 2011...
Because I have a different opinion than you do about KB/M I'm a troll? Really? So that's where we're going with our arguments? Personal attacks? That's a great debate tactic. I believe I've been respectful to you.
There's a dev video that talks about it. Find it yourself. And don't get upset with me because you don't have all the information. |
Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2012.07.14 00:38:00 -
[498] - Quote
Lilianna Sentinel wrote:Templar Two wrote:^^^ There's a reason if nobody ever did it again over 5 years and dozens of FPS. Because the industry is notably stagnating and refuses to move past Call of Duty? People keep saying things like this and it's almost laughable if it weren't for it being a statement made out of complete ignorance.
COD started as a PC game and therefore was originally a game played with KB/M. The "moving past" part was actually when the game evolved into a console game.
Anyway....regardless of your thoughts on the COD series (I personally don't like it), it's difficult to argue that Activision knows what console FPS players like. Without a doubt the COD series has captured more of the console FPS audience than any other game in history. If KB/M was the preferred setup of console players then you can bet your last dollar that KB/M would be supported on every COD game made.
But it isn't!
The vast majority of console players prefer to use a single controller held in both hands. Whether you prefer the design of the 360 or the design of the DS3, if you're exclusively a console player chances are you don't make a KB/M your control setup of choice. Simple as that!
That's not to say that all console players only use DS3 and none use KB/M because there are a few 3rd party controller designers making quite a lot of money by selling KB/M type set ups. This points to the fact that there are some console players who do like using KB/M when they play FPS. But this is a niche group and most definitely not the majority.
With this information in mind it's difficult to see how any developer could choose to make any PS3 exclusive and force players to use a controller setup they clearly dislike. This entire issue would be quite different if Dust were a multi-platform game but it isn't, it's a PS3 exclusive! What on Earth are they thinking?
I will offer my guess as to what they are thinking. CCP is thinking of the EvE players with the decision to force players to use a KB/M setup. I say they are forcing players because if it's true that KB/M is the most accurate and best responsive choice then anyone expecting to be competitive will need to use KB/M. So....CCP is thinking of the EvE players with the decision to force us all to use KB/M. Why? Well, because it's the only fanbase they know! They don't want to alienate their original fanbase by making them adapt to a new controller.
BAD decision!
Why is this a bad decision? I think it's a bad decision for the simple reason that EvE players are not going to be Dust players! How could they be? Does CCP honestly think that EvE players are going to abandon the game they've been playing for the past decade in favor of this new PS3 exclusive? Surely they aren't so naive.
EvE players play EvE and it will continue to be that way. Sure, many of them might give Dust a go. Some of them might stick around and stop playing EvE altogether, but for the most part Dust will be a passing fancy for EvE players and might end up being a part time venture at best for quite a few. One thing's for certain....Dust will not draw it's largest income from the EvE player fanbase. It just isn't logical. So when making decisions for the game it may be prudent to consider EvE players with some of those decisions but when it comes to the UI it just isn't good logic to cater to a fanbase that's already fully invested in another game.
To give a small example of another time when a developer decided to cater to a fanbase that was fully invested in another game I will bring up MAG. Zipper first had a great plan for that game. It could have gone quite far if they stayed on track. But, once the newness of Black Ops wore off there were a large amount of COD players who decided to try out MAG. These people just wanted something to fill in the time until MW3 released so they found MAG and got really loud on the forums. Eventually Zipper gave up on the original course for MAG in favor of making these COD fans happy. The Shadow War was lost in the mix, factionism (made up word) was lost in the mix and MAG became more and more like COD with each new change and addition. Then once MW3 released, the COD fans did exactly what should have been expected (and what many of us said they would do) and quit playing MAG in favor of MW3.
The moral of the story can be summed up by looking at where Zipper is now (well....Socom 4 had a big part in that too but MAG was the beginning of the end)
Anyway....if Dust is to be successful on PS3 then the only way to go is to make it a PS3 game. Simple as that! Being a PS3 exclusive, there are many PS3 players who have been looking forward to the game. These players are the proverbial bread and butter of the game. This is where the money and the longevity of the game lies! PS3 FPS players are thirsty for a new game, something different from all the COD clones that flood the market. Dust can be that game or it can be a second choice, part time game for existing EvE players.
If I were a gambling man (and I am), I would go with the odds to make this game a successful PS3 game....the odds favor making the DS3 the top supported controller. All it takes to see this is to look at every other successful FPS on PS3....if KB/M were the controller of choice for PS3 FPS players then it would be much easier to find FPS games that support it!
This won't be the first developer to have a great idea for a PS3 exclusive and then completely blow it in order to please the fans of a completely different game. I do hope it's the last, however! I really would like for someone to make a great original FPS that succeeds for the long run.
|
Mafty Navilles Erin
Legitimate Businessman's Club
8
|
Posted - 2012.07.14 01:09:00 -
[499] - Quote
Not going to quote the wall of text here, but...
I'm a Eve player. I also happen to play BF3 (and love it), and many other games. When I don't play Eve, I play BF3, or the various other games that I have. But I haven't unsubbed Eve. Why's your argument so extreme? Just because you're subbed to a game doesn't mean you're going to quit it when you stop playing it. I go back and forth. The link between the two games just sounds so exciting. Can't wait for the two games to enhance the gaming experience of each other. So yeah, here's one Eve player that's also a Dust player...
Also, if CCP were to please their fan base like you argue, they would've made Dust on PC. But no, CCP built it on PS3 to attract a different kind of audience. Whether that choice was smart or not, is yet to be seen. And CCP did mention the support of KBM from the beginning, so you should get used to it. Whether the KBM works or not, we'll find out soon.
|
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.07.14 01:14:00 -
[500] - Quote
CCP David Reid has been saying in all of his interviews that the Closed Beta first started in late 2011. Now stop arguing. |
|
DeadlySounds
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.07.14 02:53:00 -
[501] - Quote
Well first off I would love kb/m support and for anyone that wants to know how to make it even for both it is easy they did it to make unreal even for both.. Because the kb/m is faster and more deadly they let control'r player get extra damage this really don't need to be such a big deal because we can all play together on even ground this way so why not just get along. Everyone likes something different but this is such a joke, everyone making such a big deal out of something so easy to make it even. The truth is that it's going to be a free game and your all fighting over this little problem. I think they need to add support to all fps games and even them all out in this fashion because people are cheating and using them anyways eagle eye and many other control hack are used already. So just even it out and we can all be happy. |
Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2012.07.14 03:35:00 -
[502] - Quote
Mafty Navilles Erin wrote:Not going to quote the wall of text here, but...
I'm a Eve player. I also happen to play BF3 (and love it), and many other games. When I don't play Eve, I play BF3, or the various other games that I have. But I haven't unsubbed Eve. Why's your argument so extreme? Just because you're subbed to a game doesn't mean you're going to quit it when you stop playing it. I go back and forth. The link between the two games just sounds so exciting. Can't wait for the two games to enhance the gaming experience of each other. So yeah, here's one Eve player that's also a Dust player...
Also, if CCP were to please their fan base like you argue, they would've made Dust on PC. But no, CCP built it on PS3 to attract a different kind of audience. Whether that choice was smart or not, is yet to be seen. And CCP did mention the support of KBM from the beginning, so you should get used to it. Whether the KBM works or not, we'll find out soon.
Actually, I couldn't care less whether it has KB/M support or not. It doesn't affect me either way as I'm comfortable using either control method. I am just saying that it was a bad decision since it's unlikely that the majority of PS3 users will bother using KB/M. Most prefer using a DS3 and that much should be pretty clear.
You yourself claim that CCP made this game to attract a different kind of audience and that's why they made it on PS3. I agree! But....why on Earth would you set out to attract PS3 players and then force them to use a controller they dislike? Again, I don't claim that all PS3 players will have a problem with using KB/M....I myself don't and I prefer to play PS3 over PC games. But I am simply saying that more PS3 players will be unhappy with KB/M support than not.
What you've said doesn't go against any point I tried to make. In fact, it looks like we have similar views on the issue.
All I am trying to do is look at it from a logical point of view and I don't think it was a very well thought out decision to make this game a PS3 exclusive game and then turn around and offer support for a controller most PS3 players will not be happy with.
As you and I both said though....only time will tell if this decision actually proves to be the fall of Dust as a PS3 success. I think that the KB/M will be a cause for many people to be turned off by the game. But, who knows? Maybe PS3 players will eventually take to and even enjoy using KB/M with Dust. No one can predict the future. I do think it's a huge gamble though and one I wouldn't have taken with a game like this that already has a lot of ifs to it. I mean....it's a gamble that this game will even work well with console users at all, this is just one issue I would have left out of the equation.
One thing I do know is that whatever controls they support for this game they better be working better than the current state on release. Right now I'm completely frustrated and disappointed with the sloppy controls and the oversight on many motions and actions with the controls. I'm sure it will all be much better by time the game releases though.
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Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2012.07.14 03:39:00 -
[503] - Quote
BTW....that wasn't a wall of text. Just a long post!
Wall of text is near unreadable because there's no structure, no paragraphs and sometimes not even any punctuation. Long post or response doesn't always equal a wall of text.
Just saying... |
Chew B0CCA
58
|
Posted - 2012.07.14 06:41:00 -
[504] - Quote
Mobius Wyvern wrote:CCP David Reid has been saying in all of his interviews that the Closed Beta first started in late 2011. Now stop arguing.
Yes, I know. Elum, however, seems to think otherwise. You can lead a horse to water, but you can't force it to drink. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.07.14 06:50:00 -
[505] - Quote
So how we're you going to know if you we're shot by someone using a keyboard and mouse ?
You don't so that point is rather moot. |
Random Fluke
Osmon Surveillance Caldari State
3
|
Posted - 2012.07.14 09:36:00 -
[506] - Quote
Major Assitch wrote:
With this information in mind it's difficult to see how any developer could choose to make any PS3 exclusive and force players to use a controller setup they clearly dislike. This entire issue would be quite different if Dust were a multi-platform game but it isn't, it's a PS3 exclusive! What on Earth are they thinking?
I will offer my guess as to what they are thinking. CCP is thinking of the EvE players with the decision to force players to use a KB/M setup. I say they are forcing players because if it's true that KB/M is the most accurate and best responsive choice then anyone expecting to be competitive will need to use KB/M. So....CCP is thinking of the EvE players with the decision to force us all to use KB/M. Why? Well, because it's the only fanbase they know! They don't want to alienate their original fanbase by making them adapt to a new controller.
BAD decision!
Why is this a bad decision? I think it's a bad decision for the simple reason that EvE players are not going to be Dust players! How could they be? Does CCP honestly think that EvE players are going to abandon the game they've been playing for the past decade in favor of this new PS3 exclusive? Surely they aren't so naive.
EvE players play EvE and it will continue to be that way. Sure, many of them might give Dust a go. Some of them might stick around and stop playing EvE altogether, but for the most part Dust will be a passing fancy for EvE players and might end up being a part time venture at best for quite a few. One thing's for certain....Dust will not draw it's largest income from the EvE player fanbase. It just isn't logical. So when making decisions for the game it may be prudent to consider EvE players with some of those decisions but when it comes to the UI it just isn't good logic to cater to a fanbase that's already fully invested in another game.
You actually think Eve players won't play Dust because they are already playing Eve? Guess what? They will play BOTH, this will just be one more game for them. They won't give up playing Eve to play Dust. Heck some of them will be playing them at the same time. That Eve player bombarding you on that planet might have a character on the planet they are shooting at. And if they don't, they will probably have a corp mate on the planet playing and staying in communication with them. Do console players just stick with one game at a time? Most of the Eve players I know are playing a few different games. Heck my corps Teamspeak server has subchannels for people to go play a ton of other games like Diablo, BF3, ME3, WOW, SWTOR, even the Planetside and Mechwarrior betas.
A lot of Eve players have multiple active subscriptions to the game. So a bit of money for a game like this is nothing. Dust is going to get plenty of funding from Eve players, they won't think twice about dropping a few bucks to grab gear. I know people from my corp who bought a PS3 just to play Dust. That is someone going out and dropping a few hundred on a console to play a game they haven't even played yet. So I think you may be underestimating the Eve player involvement in Dust. Eve players have expected this game for a while and most of them expected to play it with a KB/M. We didn't expect it to be PS3 exclusive. CCP knows this and they also know what happens when they upset their Eve player base.
Personally I have been interested in this game since it was hinted at back during the Tyrannis(?) update which was a few years ago. I was shocked to hear it was PS3 exclusive but after hearing why I understood. (Sony was VERY supportive of CCP) Anyway no big deal, I already had a PS3 which I used for GT5 and a few other games. Since my FPS experience goes back to Wolfenstein 3d the issue was the damn controller. While it is perfectly fine for most games I find it lacking and completely unnatural for FPS's just as I found it a bit lacking for GT5. I have a logitech G25 wheel for GT5 and I play with other players using their controller. I don't see them crying foul over my use of a nice wheel. They just get over it and probably have no idea I have it, just as the Dust players will get over it and hardly notice the mouse users. If you are great with the controller you will be fine in Dust, the KB/M will bring in even more players. Will they have a bit of an advantage? Likely, but it is not going to have this astonishing impact where anyone with a controller will be relegated to the bottom of the leaderboards. |
Corvid Fox
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.07.14 13:08:00 -
[507] - Quote
I personally can't wait for KB/Mouse support. My old FragFX isnt compatible with my ps3 anymore. Boooo. |
DeadlySounds
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.07.14 13:14:00 -
[508] - Quote
Azura dark wrote:he was right, i play pc fps and console fps, m/kb is easier, due to the mouse . most console players turn off aim assist anyway.
yes alot do shut off aim assist but truth be know it always has a little on in games like black ops and mw3. If you watch it very close you can see that it still tracks for you if someone moves into range I know because i am kb/m user and can watch it track since my sensitivity is set so low it makes more minor movements then when turn on. I play on xbox and ps3 and to make it fare on black ops since i use eagle eye I only knife most of the time and my best game is still 42 and 13 and never fired a shot... |
DeadlySounds
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.07.14 13:19:00 -
[509] - Quote
Corvid Fox wrote:I personally can't wait for KB/Mouse support. My old FragFX isnt compatible with my ps3 anymore. Boooo.
get eagle eye. it gets updates so that it can always be compatible. The set up can take some time but it works great. Now only problem i found with it is that in bf3 you want to use controller close if you use jets, tanks, or the like because that is where the controller is much better for handling.... good hunting |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 12:10:00 -
[510] - Quote
GSP GoTSoMePoT wrote:well lets not stop ther why not put the xboxs 360 controller on the ps3 so every boddy is happy... Actually, there've been adapters on the market since shortly after the PS3 launched to allow you to use a PS3 controller on the 360 or a (wired) 360 controller on the PS3. Since it's just a matter of translating button signals from one into the language of the other (for the most part) it's quite easy and works perfectly or nearly so, unlike the adapters and custom controllers to translate a keyboard and mouse to send the game controller messages.
Jin-roh Hayasaki wrote:Back in 2007, Shadowrun came out and was the first game (I believe) to allows cooperative play between a console and PC. Immediately it became apparent that KB/M users had the upper hand due to the better responsiveness KB/M offers. That game quickly fizzled. Just to be clear, Shadowrun died because the game was absolute ****, and MSFT thought PC gamers were stupid enough to pay them money for server-less games. Its failure had nothing to do with the mouse advantage over a controller. Did you see similar happen with UT3? Because that supported keyboard and mouse, too (and even player made mods).
Aaron Atreides wrote:Billy Pinkerton wrote:I wonder if we will be able to play with any KB/M or a specific companies/type. Would be nice to use my Razer,even cooler if I could use a nostromo. lol Yeah my G5 and N52TE are just waiting to be used again, I can not wait for k/m support!! If you're afraid of the k/m then you have issues. PS3 supports all USB and bluetooth peripherals of the TYPES supported by the games / software in question. When CCP releases the next build, ALL USB (and wireless via USB dongle) and bluetooth keyboards and mice will work.
Sephoran Griffith wrote:What everyone seems to be ignoring is that most people play on their PS3 in the living room. Not usually a place where you have a desk in front of you. Who really wants to be sitting on the couch with a keyboard awkwardly balanced in their lap and a mouse on the side? KB/M is associated with PC because that is what it is designed and primarily used to operate. Game consoles are primarily controlled and operated via Controller.
What you are saying is "I know that I am choosing to play on a device primarily operated by controller, but what I want is for a completely different input device to be supported (and preserve the unfair advantage it gives me over the rest of this console user base) so that I can continue to use my 'leet skillz' to win this game."
CCP chose PS3 as the platform for this game. If you don't like playing shooters on PS3 (the good and the bad that comes with it) then don't play it.
Demanding KB/M support on PS3 games makes no more sense than going boating, but demanding that the boat driving controls emulate the controls in your car because you are more familiar and 'skilled' with it.
This is PS3. the main input is controller. If you want KB/M then you need to accept that it is going to need to be modified to balance and be fair to everyone using a controller. If you cannot accept that, go check out Ghost Recon Online when it comes out for PC and leave the DUST community alone.
I already sit closer to the screen on FPS games (easier to catch small movements at great range), moving a tray table in front of the chair to put the keyboard and mouse on is a non-issue.
What we're saying is that we want to play what promises to be an awesome game, and we want to play it with controls that don't suck. Nothing more and nothing less. If you choose not to use those controls, that is your prerogative, but it's not justification to force are horrifically bad control scheme on people that would otherwise like the game, and cause those players to ditch as soon as PS2 launches (in all likelihood, the majority of the console kids will be jumping ship with the next CoD/BF release regardless).
Further, your assertion that making it console means we have to suffer with a controller is false in every way. PlayStation 2 had FPS games that supported keyboard and mouse. PS3 has FPS games that support keyboard and mouse. And your argument falls apart, as others indicated, when you apply it to anything that isn't the default controller, such as Kinect, Move, steering wheels, arcade sticks, Steel Battalion's controller, etc. There's NOTHING saying you have to stick to the default controller just because it's the default the system came with. Even the Atari systems had multiple different controller types used for various games (anyone remember the number-pad controller used for Star Raiders?)
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Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 12:10:00 -
[511] - Quote
Jack McReady wrote:there is also no balance if you actually ban KB&M. it is already possible to convert the mouse and keyboard signals to gamepad signal with additional devices that cost 60 Gé¼ or you can buy modded mouse+additional controller that works as ps3 controller which is also expensive. those people owning such devices already have the advantage, I would rather see KB&M being in the game thus everyone can use it without having to spend alot of money for it. If you read earlier in the thread, I offered a lot of info about those devices. They're generally horrible and actually WORSE than controllers. Supposedly some of the more expensive ones that include a box that translates and adjusts and guesses (it's basically a mini-computer in itself) work well, but the "mouse controllers" are all complete crap and far worse than just the controller itself. I wish it weren't the case, but it is.
Chew B0CCA wrote:Mobius Wyvern wrote:CCP David Reid has been saying in all of his interviews that the Closed Beta first started in late 2011. Now stop arguing. Yes, I know. Elum, however, seems to think otherwise. You can lead a horse to water, but you can't force it to drink. I'd sure love to see a linked source to the claim. Unless you just mean "closed testing" in the sense that any and all games go through long before anyone outside the company ever sees it. Of course there was testing before we saw the trailer in 2009 (or was it 2008? I forget, was a long time ago). What matters is when people from outside CCP itself first touched it, which to the best of my and others' knowledge, started this year.
I'll gladly change my tune if you can link a credible source, rather than simply making bold assertions that contradict the common view. It sounds like David Reid is talking about internal testing of the build intended for the beta.
Doing some quick searching turns up what we all knew: the timeline has slipped. Most statements appear to say "closed beta in winter 2011" and "release in summer 2012." Seeing as the beta started in late spring / summer 2012, and release is nowhere in sight, it sounds like you're basing your assertions on inaccurate, obsolete information that was based on PLANNED timeline, not what actually happened.
DeadlySounds wrote:Corvid Fox wrote:I personally can't wait for KB/Mouse support. My old FragFX isnt compatible with my ps3 anymore. Boooo. get eagle eye. it gets updates so that it can always be compatible. The set up can take some time but it works great. Now only problem i found with it is that in bf3 you want to use controller close if you use jets, tanks, or the like because that is where the controller is much better for handling.... good hunting And that's how you should be playing: the right tool for the job. That's why I have a Saitek x52 Flight System on my desk for ArmA2 and BF3: mice aren't good for flying (i like it for the tanks and turrets though, at least in BF3, since it doesn't really behave any differently than when you're on foot, so it still keeps its advantage, just gotta tap the DPI toggle up on the mouse) |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.07.15 13:09:00 -
[512] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
so i gest no one remembers E3 CSS Xbox vs PC and halo xbox vs pc
it was pc that won all the time and the xbox guys only won 4 games in all 6 yrs
so as for hearing this CCP why not just turn your game into a PC and MAC only game then because its no longer the 1st of its kind any more .
what would have been a 1st mmo pc in real time with a FPS console game you made by adding KB&M something that's been done be for like 2 times by now . which is a MMO PC in real time with FPS PC . but if that's were your going with this KB&M add a PC FPS to it then to hell with dust 514 i was only hopping to be part of the 1st to play a MMO PC in real time with FPS console game. not something that's been done be for
as for sov i guest this makes it better seeing how we are not begging COD kids or MAG fags to shut up about there k/d.s and f#cking win the game so we can take and hold are sov . so not that there just going to camp and hide and rack up only kills from the def team as the MCC go.s up in flames ! For the 5th time in the row because most COD and MAG gamers are all alike in that is K/D is 1st not the game or who they are fighting for . 2nd that the pay outs should only be 5 mill at most because any more then they would just sit back and make isk off us and not give a dam if they win or loss . Any thing higher then 5 mill and they will not even try to win when all they need is a good K/D and points and seeing how they dont get hurt if they lost. they still get payed for showing up and with mill suits and guns even more so to make them think this eve games a joke and K/D is all ways god !
so ya KB&M ok for sov but still on the other hand i like alot of beta gamers wanted to be playing the 1st of its kind.
its hard to say which is the right thing to do but who am i im just a beta tester playing what looks like a rely cool game that growing up into a game that i want to play with my other game eve.
i dont want KB&M but i dont want to have to get down on my keens like you do to a 7 yr old and tell and show them how to do something that i want and not want they want ! with is sov i want to keep my sov and i want to take it . i what i dont want to do is pay over and over agen trying to fined a team that's not in it for K/D. but there are things that CCP if you do keep KB&M out of dust is to fix it so that its hard to camp and hard to get a hi k/d even if you are a K/D ***** . if any thing K/D should come with team work not running around with a AR or riding a tank or drop-ship and taking down the other team and not giving a **** about the MCC.
and as for dust guys getting into my ship and taking it over! no your not going to pod me im all ready in station HOPE YOU LIKE A SHIP FULL OF C4 SCRUBS !!!!! .....and yes i hit the BIG RED BUTTON ! |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 13:18:00 -
[513] - Quote
BAD FURRY wrote:GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). so i gest no one remembers E3 CSS Xbox vs PC and halo xbox vs pc it was pc that won all the time and the xbox guys only won 4 games in all 6 yrs so as for hearing this CCP why not just turn your game into a PC and MAC only game then because its no longer the 1st of its kind any more . what would have been a 1st mmo pc in real time with a FPS console game you made by adding KB&M something that's been done be for like 2 times by now . which is a MMO PC in real time with FPS PC . but if that's were your going with this KB&M add a PC FPS to it then to hell with dust 514 i was only hopping to be part of the 1st to play a MMO PC in real time with FPS console game. not something that's been done be for as for sov i guest this makes it better seeing how we are not begging COD kids or MAG fags to shut up about there k/d.s and f#cking win the game so we can take and hold are sov . so not that there just going to camp and hide and rack up only kills from the def team as the MCC go.s up in flames ! For the 5th time in the row because most COD and MAG gamers are all alike in that is K/D is 1st not the game or who they are fighting for . 2nd that the pay outs should only be 5 mill at most because any more then they would just sit back and make isk off us and not give a dam if they win or loss . Any thing higher then 5 mill and they will not even try to win when all they need is a good K/D and points and seeing how they dont get hurt if they lost. they still get payed for showing up and with mill suits and guns even more so to make them think this eve games a joke and K/D is all ways god ! so ya KB&M ok for sov but still on the other hand i like alot of beta gamers wanted to be playing the 1st of its kind. its hard to say which is the right thing to do but who am i im just a beta tester playing what looks like a rely cool game that growing up into a game that i want to play with my other game eve. i dont want KB&M but i dont want to have to get down on my keens like you do to a 7 yr old and tell and show them how to do something that i want and not want they want ! with is sov i want to keep my sov and i want to take it . i what i dont want to do is pay over and over agen trying to fined a team that's not in it for K/D. but there are things that CCP if you do keep KB&M out of dust is to fix it so that its hard to camp and hard to get a hi k/d even if you are a K/D ***** . if any thing K/D should come with team work not running around with a AR or riding a tank or drop-ship and taking down the other team and not giving a **** about the MCC. and as for dust guys getting into my ship and taking it over! no your not going to pod me im all ready in station HOPE YOU LIKE A SHIP FULL OF C4 SCRUBS !!!!! .....and yes i hit the BIG RED BUTTON ! 1) I played CS:S on the X-Box. I suck with a controller. It was the first time I'd ever played CS:S, I couldn't even figure out how to buy stuff at first, and it was STILL a massacre, with me topping the leaderboard 8 consecutive matches and then turning it off because of how bad a joke the opposition was. Of course the PC players wiped the floor with them, CS:S players are some of the most hardcore FPS gamers in the world (it's STILL pretty much THE standard for serious FPS competitions), and it's been out for years; X-Box hadn't been out long at all, and it and the PS2 were the first consoles with usable FPS controls since GoldenEye. The X-Box kids never stood a chance, regardless of control scheme.
2) Halo isn't a particularly good example either, just given the type of game it is. It's 100% pure twitch. No turnspeed limits other than what you set sensitivity to (with controller or mouse), and autoaim out the rear that in all likelihood was screwing up some good console players' shots. Regardless, no one uses Halo as a benchmark except for sales figures; the entire franchise has been remarkable in no other category.
The better question is how did things go in UT3 on PS3, which supported keyboard and mouse. Considering I've never once seen any real complaints that were based on experience (solely just opposition to the concept of mice on a console at all), I'm betting it fit reality: the difference between mouse and keyboard only really upsets balance when you take two people of equal skill, ALL other factors identical, in which case the superior speed and precision of mouse input gives that player the edge. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.15 13:57:00 -
[514] - Quote
99% of all PS3 Console online FPSs do not have any suport for KB/M by dev. or SONY 's request. To keep the game as a Console game . And to give the players even playing field . ( Every ones using Controlers ) Now you got the Move which sucks at most shooters but in some games its fun to play with. But thats a PS3 exc.
PC is open competitive gaming. KB/M or Controler . Anything goes. If you got the $ .
Console is Clean competitive gaming . Controler . Not anything goes. Not If you got the $ .
Wen you are going to a PC gaming competition its 99 % all KB/M..
Wen you are going to a PS3 , Xbox , Wil Console gaming competition its 99 % all Controlers.
Theres a resin for having no suport for KB/M on the Console for online FPSs.( Clean Gaming ) If there is any KB/M suport in a Console game for FPS its for internet browser, texting and chatting not for playing.
Not saying ther aren't some who bend the rules. To them I say ( Clean your Game up ) And the hole if you can't beat them join them thing . Not going to work or happen here .
This is not a madhouse like on PC . ( Anything goes )
A Console heart and sole is the ( Controler / exc. Games )
Stop trying to Hotz fix every thing.
Like I'd said some of you need to go back and read the terms and conditions to installing 4.21 software update for the PS3.You are suppose to have a ( Clean ) PS3 Gaming Console for online game play .
Pick your Game Up. In multi platfrom Gaming.
I can see the potential in this game but there are some gray aeras and lines that should not be cross .
Just like to keep my Console Gaming Clean .
What happens in space ships happens in spaces .
Just think about what you're being told .
I don't think ther will be a full intergration of the two games. A balance of the two with a line in the middle .Maybe.
Ther will have to be a stopping point some where. EvE players do pay to play ther game.
Full intergration will mean PS3 Console players can go out in to EvE's univers for free. While paying EvE players can come to the planet. Why pay to play on PC wen you can come to the Console and play for free.
That doesn't look good for CCP. Ther will have to be a stopping point some where.
Could this be the gray aera : Now if you are going to put KB/M to ship operation . Like for ships in orbit around the DUST planet thats fine. KB/M In internet browser , texting , chatting , In ship , In space station , In ship operation and In station operation Only . FPS Controler . That will be fine , ok , good and etc.
Could this be the line : But if you are going to let the KB/M in to the SHOOTER part thats not fine. It will be unfair for the ones using the PS3 Gaming Console Controlers .
Theres got to be a balance in the middle.
Just can't believe thers so much suport out there for Online Console Multi Player Cheating these days .. Its just sad . Sad I tell you .. ( Clean your Game Up )
( Stop suporting Online Console Multi Player Cheating )
( Its Wrong )
( Some say they want KB/M on Console for Competitive reason.) Play Anything goes PC. For the right $.
( Some say they don't want the KB/M on PS3 Console for online FPS for Competitive reason . ) Play Clean as you go PS3 Console . For Free .
( Just think about what you're being told . )
CCP said they are going to( add ) KB/M to the game . But not what they were adding it to .. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 17:16:00 -
[515] - Quote
GSP GoTSoMePoT wrote:99% of all PS3 Console online FPSs do not have any suport for KB/M by dev. or SONY 's request. To keep the game as a Console game . And to give the players even playing field . ( Every ones using Controlers ) Now you got the Move which sucks at most shooters but in some games its fun to play with. But thats a PS3 exc. PC is open competitive gaming. KB/M or Controler . Anything goes. If you got the $ . Console is Clean competitive gaming . Controler . Not anything goes. Not If you got the $ . Wen you are going to a PC gaming competition its 99 % all KB/M.. Wen you are going to a PS3 , Xbox , Wil Console gaming competition its 99 % all Controlers. Theres a resin for having no suport for KB/M on the Console for online FPSs.( Clean Gaming ) If there is any KB/M suport in a Console game for FPS its for internet browser, texting and chatting not for playing. Not saying ther aren't some who bend the rules. To them I say ( Clean your Game up ) And the hole if you can't beat them join them thing . Not going to work or happen here . This is not a madhouse like on PC . ( Anything goes ) A Console heart and sole is the ( Controler / exc. Games ) Stop trying to Hotz fix every thing. Like I'd said some of you need to go back and read the terms and conditions to installing 4.21 software update for the PS3.You are suppose to have a ( Clean ) PS3 Gaming Console for online game play . Pick your Game Up. In multi platfrom Gaming. I can see the potential in this game but there are some gray aeras and lines that should not be cross . Just like to keep my Console Gaming Clean . What happens in space ships happens in spaces . Just think about what you're being told . I don't think ther will be a full intergration of the two games. A balance of the two with a line in the middle .Maybe. Ther will have to be a stopping point some where. EvE players do pay to play ther game. Full intergration will mean PS3 Console players can go out in to EvE's univers for free. While paying EvE players can come to the planet. Why pay to play on PC wen you can come to the Console and play for free. That doesn't look good for CCP. Ther will have to be a stopping point some where. Could this be the gray aera : Now if you are going to put KB/M to ship operation . Like for ships in orbit around the DUST planet thats fine. KB/M In internet browser , texting , chatting , In ship , In space station , In ship operation and In station operation Only . FPS Controler . That will be fine , ok , good and etc. Could this be the line : But if you are going to let the KB/M in to the SHOOTER part thats not fine. It will be unfair for the ones using the PS3 Gaming Console Controlers . Theres got to be a balance in the middle. Just can't believe thers so much suport out there for Online Console Multi Player Cheating these days .. Its just sad . Sad I tell you .. ( Clean your Game Up ) ( Stop suporting Online Console Multi Player Cheating ) ( Its Wrong ) ( Some say they want KB/M on Console for Competitive reason.) Play Anything goes PC. For the right $. ( Some say they don't want the KB/M on PS3 Console for online FPS for Competitive reason . ) Play Clean as you go PS3 Console . For Free . ( Just think about what you're being told . ) CCP said they are going to( add ) KB/M to the game . But not what they were adding it to .. Sony has never made any such request that games not support keyboard and mouse, it is, as it always has been, up to the developer and publisher of the game. They explicitly permit it, and even make that freedom and openness a selling point to potential developers for the platform.
You're also fabricating reasons, though MSFT's justification for explicitly prohibiting keyboard and mouse is, as you say, that they fear us mouse users slaughtering their little controller-using, subscription-paying sheep (which is ironic, since most PC players aren't stupid enough to pay MSFT to use their own NIC in the first place, so they'd never have to worry about us slaughtering their sheep with our mice).
What you really mean is that consoles are restrictive, and PCs allow you to use the control mechanism that best suits the game, your preferences, and your playstyle. By restricting the consoles, you ensure that everyone uses the same controller, regardless of whether it's any good or the player prefers it. Meanwhile PC allows players' skill to shine through, by not forcing them to use an ill-suited control scheme, a control scheme they don't like, or a control scheme they're not good with. By removing the choice, you insert artificial obstacles to the gameplay. By giving that choice, everyone has the potential to use the best control scheme, the one they're most comfortable with, whatever, and thus eliminating control scheme as a point to blame (listen to your comms in a console FPS and see how many times a PC gamer starts cussing because a ridiculously easy shot was missed due to how ****** joysticks are for shooters).
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Geirskoegul
Soul-Strike
134
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Posted - 2012.07.15 17:17:00 -
[516] - Quote
When you game on PC, you run into users of all control schemes, though your hardcore ones are going to use the best tool for the job: controller for platformers and fighters, wheel for racing, stick / flight system for flying games, etc. On console, you'll see people using wheels for racing games, controllers, and what few games support keyboard and mouse will generally be a mix of controllers and people cheering at being able to use good controls in the form of keyboard and mouse. Citing statistics for numbers of users (especially completely fabricated ones, as is the case in your post) isn't exactly applicable when the majority don't offer a choice in the matter. Saying "99% of console users use a controller) would be a lot more meaningful if 99% of games had another option to choose from.
As you say, there is a reason for the lack of support: lazy developers, poorly if not completely unjustified fear of the "damage" from mouse users (when most wouldn't notice they were killed by a mouse vs a controller; they'd certainly try to blame the mouse users though, because it couldn't possibly be because they just suck), etc. At the end of the day, your "clean gaming" fantasy is nothing more than that. It has nothing to do with some wishy-washy ethical quandary. It's simply a matter of dev time, baseless fears, and laziness, and so supporting the control system that comes with the system itself.
A console's heart and sole is games. We've had multiple types of controllers, even for the same system, for as long as there've been consoles (see my Atari example from earlier.) As has been pointed out repeatedly, should racing game players be denied steering wheels and pedals, because of the massive increase in speed and precision that offers them? Of course not, they chose to use the right tool for the job. The control interface is simply the way we interact with the game. There's no good justification for making the control interface the way you PREVENT people from interacting with the game, as is the case when you refuse to support the right tool for the job (in the case of an FPS game, that tool is a mouse.)
As to your wonderful misrepresentation of the EULA, the "clean" means an unmodified system. The system supports keyboard and mouse, the PSN and Sony permit keyboard and mouse, and if the game chooses to support it, the games can allow keyboard and mouse (or any other control system) they want. There's nothing unclean about it.
If you want to keep your console gaming clean, then I would suggest disabling voice chat, ignoring text chat, and making sure to dust down the PS3 because damn does my launch model love collecting dust and fingerprints. Fortunately, my keyboard and mouse don't soil my system or my gaming. It's perfectly clean, isn't cheating, doesn't exploit bugs, and doesn't allow me to do anything that anyone else can't (though I can certainly do it more precisely, just like the guy with the wheel gets more precise control in his racing game.)
There's really no grey area at all. On the one hand, you have overwhelming fear and misinformation on the part of the console kiddies. On the other, you have people that want to have good controls and when they lose for it to be because they were the worse player, not because they were fighting against horrifically bad controls. But hey, if you don't think being forced to use bad controls is a negative, go play a racing game with a mouse instead of a stick or wheel. Go play a fighting game with a wheel and pedals. A less extreme example would be platformers with a keyboard and mouse instead of a controller; it's perfectly doable, but the mouse and keyboard are at the disadvantage here, as controllers offer better interfaces for how those games handle. It all comes back to being allowed to, and having the opportunity to use the right tool for the job. You're always free to choose not to, but things only get unfair when you try to remove that choice and force bad controls on someone else. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.15 17:30:00 -
[517] - Quote
lol at forcing bad controls on people. KB/M is so easy I could put up a 5 kdr in any game if I used my fragnstien against people who are using controllers but wheres the fun in that. Its not even that hard to use a real controller. Adapt or die. I think a 'get good' is in order as well. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 17:45:00 -
[518] - Quote
Crimson MoonV wrote:lol at forcing bad controls on people. KB/M is so easy I could put up a 5 kdr in any game if I used my fragnstien against people who are using controllers but wheres the fun in that. Its not even that hard to use a real controller. Adapt or die. I think a 'get good' is in order as well. The fun is in the game actually doing what you told it to. I'm glad that you're good with a keyboard and mouse (hence it feeling "easy" to you), you shouldn't have any problem competing then, since you'll switch to a good control scheme and use the right tool for the job.
There's nothing fun about fighting against inferior controls, rather than your opponent. It's also not "easier," it simply works better. Calling it easier is like saying that it's easier to peel potatoes with a knife than with fingernail clippers. No **** it's easier, because it's actually well-suited to what you're trying to do, so you're not putting all your time and effort into using a poor tool that's not suited to the task, rather than actually accomplishing the task at hand.
We use mice for shooters because they're BETTER for shooters. We use wheels for racing games because they're BETTER for racing games. It's that simple. It's not about "easy" or "hard," it's about using what works best. In your argument, using a controller is like doing a no-consumables run in an MMO, or a zero-deaths run on the hardest difficulty (in any game.) Sure, it's harder to do it that way, but it's purely artificial (that's the whole point: artificially making it harder). It's probably not the best analogy, because doing that stuff legitimately increases the amount of tactics, reflexes and skill you have to have AT THE GAME, though. Forcing poor controls, rather than making the game more challenging, makes simply getting the game to do what you tell it to harder, and for no real gain in terms of achievement or skill.
By all means though, you're welcome to get good and adapt or die against those of us using good controls while you stubbornly stick to crappy ones and feel smug. At the end of the day, the better player tends to be the one that comes ahead, not the control interface (unless it's the interface you're less skilled with). The superiority of mice over controllers really only breaks the ties when players of equal skill meet and everything else is the same. |
Hazel Hiss
2
|
Posted - 2012.07.15 17:50:00 -
[519] - Quote
Phantomnom wrote:Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER. YEAH!!!!! WE HAVE 12 YEAR OLD KIDS AND COOKIES!!!!! COME TO THE DARK SIDE, BITCHES! |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 17:54:00 -
[520] - Quote
Hazel Hiss wrote:Phantomnom wrote:Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER. YEAH!!!!! WE HAVE 12 YEAR OLD KIDS AND COOKIES!!!!! COME TO THE DARK SIDE, BITCHES! Does this mean the really hardcore console players use d-pad only, instead of the sticks? That way they have even less control over what they're actually doing? Because clearly, intentionally using controls that offer horribly low speed or precision is where it's at. Using controls that are actually well-suited is for noobs |
|
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.15 17:54:00 -
[521] - Quote
Thats fine I can us the KB/M and Controler together if need be. CCP said they are going to( add ) KB/M to the game . But not what they were adding it to .. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 18:00:00 -
[522] - Quote
GSP GoTSoMePoT wrote:Thats fine I can us the KB/M and Controler together if need be. CCP said they are going to( add ) KB/M to the game . But not what they were adding it to .. WTF is that even supposed to mean? lol
We were promised KB/M support, full-stop.
That said, don't think it hasn't occurred to me to try using the Move navigation controller in my left hand and the mouse in the other, for a theoretically ideal control combo (probably stick to the keyboard though, just more comfortable, and you should always be moving full speed, pretty much, so the extra movement control of a stick compared to keys isn't really that big of a deal). |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.15 18:04:00 -
[523] - Quote
Geirskoegul wrote:Crimson MoonV wrote:lol at forcing bad controls on people. KB/M is so easy I could put up a 5 kdr in any game if I used my fragnstien against people who are using controllers but wheres the fun in that. Its not even that hard to use a real controller. Adapt or die. I think a 'get good' is in order as well. The fun is in the game actually doing what you told it to. I'm glad that you're good with a keyboard and mouse (hence it feeling "easy" to you), you shouldn't have any problem competing then, since you'll switch to a good control scheme and use the right tool for the job. There's nothing fun about fighting against inferior controls, rather than your opponent. It's also not "easier," it simply works better. Calling it easier is like saying that it's easier to peel potatoes with a knife than with fingernail clippers. No **** it's easier, because it's actually well-suited to what you're trying to do, so you're not putting all your time and effort into using a poor tool that's not suited to the task, rather than actually accomplishing the task at hand. We use mice for shooters because they're BETTER for shooters. We use wheels for racing games because they're BETTER for racing games. It's that simple. It's not about "easy" or "hard," it's about using what works best. In your argument, using a controller is like doing a no-consumables run in an MMO, or a zero-deaths run on the hardest difficulty (in any game.) Sure, it's harder to do it that way, but it's purely artificial (that's the whole point: artificially making it harder). It's probably not the best analogy, because doing that stuff legitimately increases the amount of tactics, reflexes and skill you have to have AT THE GAME, though. Forcing poor controls, rather than making the game more challenging, makes simply getting the game to do what you tell it to harder, and for no real gain in terms of achievement or skill. By all means though, you're welcome to get good and adapt or die against those of us using good controls while you stubbornly stick to crappy ones and feel smug. At the end of the day, the better player tends to be the one that comes ahead, not the control interface (unless it's the interface you're less skilled with). The superiority of mice over controllers really only breaks the ties when players of equal skill meet and everything else is the same.
LMFAO The people that use KB/M against console players on console games are the same people that take steroids and then brag about how many home runs they have. I will still wreck you with my inferior controller barry bonds. I don't even need my frag. That is a promise. If you like playing KB/M in fps there are pc games you can play. If you are going to buy a console game with the intention of playing with KB/M then I am going to laugh in your face after I wreck you with my 6 axis.
people who use KB/M against console players are hilarious. One of my freinds in RL does it and its patheticly easy. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 18:06:00 -
[524] - Quote
Crimson MoonV wrote:Geirskoegul wrote:Crimson MoonV wrote:lol at forcing bad controls on people. KB/M is so easy I could put up a 5 kdr in any game if I used my fragnstien against people who are using controllers but wheres the fun in that. Its not even that hard to use a real controller. Adapt or die. I think a 'get good' is in order as well. The fun is in the game actually doing what you told it to. I'm glad that you're good with a keyboard and mouse (hence it feeling "easy" to you), you shouldn't have any problem competing then, since you'll switch to a good control scheme and use the right tool for the job. There's nothing fun about fighting against inferior controls, rather than your opponent. It's also not "easier," it simply works better. Calling it easier is like saying that it's easier to peel potatoes with a knife than with fingernail clippers. No **** it's easier, because it's actually well-suited to what you're trying to do, so you're not putting all your time and effort into using a poor tool that's not suited to the task, rather than actually accomplishing the task at hand. We use mice for shooters because they're BETTER for shooters. We use wheels for racing games because they're BETTER for racing games. It's that simple. It's not about "easy" or "hard," it's about using what works best. In your argument, using a controller is like doing a no-consumables run in an MMO, or a zero-deaths run on the hardest difficulty (in any game.) Sure, it's harder to do it that way, but it's purely artificial (that's the whole point: artificially making it harder). It's probably not the best analogy, because doing that stuff legitimately increases the amount of tactics, reflexes and skill you have to have AT THE GAME, though. Forcing poor controls, rather than making the game more challenging, makes simply getting the game to do what you tell it to harder, and for no real gain in terms of achievement or skill. By all means though, you're welcome to get good and adapt or die against those of us using good controls while you stubbornly stick to crappy ones and feel smug. At the end of the day, the better player tends to be the one that comes ahead, not the control interface (unless it's the interface you're less skilled with). The superiority of mice over controllers really only breaks the ties when players of equal skill meet and everything else is the same. LMFAO The people that use KB/M against console players on console games are the same people that take steroids and then brag about how many home runs they have. I will still wreck you with my inferior controller barry bonds. I don't even need my frag. That is a promise. If you like playing KB/M in fps there are pc games you can play. If you are going to buy a console game with the intention of playing with KB/M then I am going to laugh in your face after I wreck you with my 6 axis. Wow, just when you think the anti-mouse argument can't get any more stupid... |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.15 18:11:00 -
[525] - Quote
Geirskoegul wrote:Crimson MoonV wrote:Geirskoegul wrote:Crimson MoonV wrote:lol at forcing bad controls on people. KB/M is so easy I could put up a 5 kdr in any game if I used my fragnstien against people who are using controllers but wheres the fun in that. Its not even that hard to use a real controller. Adapt or die. I think a 'get good' is in order as well. The fun is in the game actually doing what you told it to. I'm glad that you're good with a keyboard and mouse (hence it feeling "easy" to you), you shouldn't have any problem competing then, since you'll switch to a good control scheme and use the right tool for the job. There's nothing fun about fighting against inferior controls, rather than your opponent. It's also not "easier," it simply works better. Calling it easier is like saying that it's easier to peel potatoes with a knife than with fingernail clippers. No **** it's easier, because it's actually well-suited to what you're trying to do, so you're not putting all your time and effort into using a poor tool that's not suited to the task, rather than actually accomplishing the task at hand. We use mice for shooters because they're BETTER for shooters. We use wheels for racing games because they're BETTER for racing games. It's that simple. It's not about "easy" or "hard," it's about using what works best. In your argument, using a controller is like doing a no-consumables run in an MMO, or a zero-deaths run on the hardest difficulty (in any game.) Sure, it's harder to do it that way, but it's purely artificial (that's the whole point: artificially making it harder). It's probably not the best analogy, because doing that stuff legitimately increases the amount of tactics, reflexes and skill you have to have AT THE GAME, though. Forcing poor controls, rather than making the game more challenging, makes simply getting the game to do what you tell it to harder, and for no real gain in terms of achievement or skill. By all means though, you're welcome to get good and adapt or die against those of us using good controls while you stubbornly stick to crappy ones and feel smug. At the end of the day, the better player tends to be the one that comes ahead, not the control interface (unless it's the interface you're less skilled with). The superiority of mice over controllers really only breaks the ties when players of equal skill meet and everything else is the same. LMFAO The people that use KB/M against console players on console games are the same people that take steroids and then brag about how many home runs they have. I will still wreck you with my inferior controller barry bonds. I don't even need my frag. That is a promise. If you like playing KB/M in fps there are pc games you can play. If you are going to buy a console game with the intention of playing with KB/M then I am going to laugh in your face after I wreck you with my 6 axis. Wow, just when you think the anti-mouse argument can't get any more stupid...
Whatever, I'm not anti mouse. I used to be a PC gamer. I'm anti Mouse vs 6 axis. You are a scrub if you need KB/M to well against people with inferior controls and deep down you all know its true.
|
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 18:21:00 -
[526] - Quote
Crimson MoonV wrote:Whatever, I'm not anti mouse. I used to be a PC gamer. I'm anti Mouse vs 6 axis. You are a scrub if you need KB/M to well against people with inferior controls and deep down you all know its true.
Not even remotely true. Just a matter of not liking to intentionally gimp myself by using controls horrible for the gameplay. But hey, you're welcome to use a racing wheel to play this, or a move to play a racing game, if you think using controls that suck fro the gameplay makes your more badass. Me? I like my deaths to be due to the other guy being better than me, not me having to fight with ****** controls that don't even make it POSSIBLE to input the command you really want (i.e. move here; no, we have to add 3 imprecise steps of hold down, release, go back and correct, instead of simply putting it where I want, as is much close to what I do with a real gun).
In the end though, if blaming my superior controls for your death helps you sleep at night, go for it. I know the fact that controllers suck for FPS games helps me feel better about only having a 1.3 K/D (especially in an objective-based game, because I'm pretty suicidal if I think it'll help me achieve the objective). Knowing that we're getting good controls in the next build makes me feel even better than that, since I know ****** controls won't be a factor in missing or dying anymore. So much better when it's skill that is the cause of a miss or loss, as opposed to ****** controls or interface. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.15 18:29:00 -
[527] - Quote
Its not even hard to use a 6 axis. You are a joke if you need to use a mouse against people with inferior controls. You can have your KB/M. I will still wreck you with a 6 axis all day Barry Bonds. To bad you can't buy gun game with AUR. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.15 18:33:00 -
[528] - Quote
( God kitten it NapA ) Your Just not getting it are you. ( NapA )
About KB/M and Controler ..
Holy crap. You had to come out of your ship and leave behind your KB/M . Pick up a GUN ( Controler ) Fight,Adapt or die.
QQ
Now if you are going to put KB/M to ship operation . Like for ships in orbit around the DUST planet thats fine.KB/M In internet browser , texting , chatting , In ship , In space station , In ship operation and In station operation Only . FPS Controler . That will be fine , ok , good and etc.
Thats fine I can us the KB/M and Controler together if need be. Its a littel difficult trying to play two games with two KB/M.
Just don't think the ones using the Controler the resin most ppl buy a Console to being with are going to play much or at all with KB/M being used in the FPS part .
Theres got to be a balance in the middle.
Some will be ( Kill that KB/M user )
On another Note :
On the planets surface. FPS Console DUSTs part ( Controler ) Holy crap. You have to come out of your ship and leave behind your KB/M . Pick up a GUN ( Controler ) Fight,Adapt or die.
If you don't like being a Merc. DUSTer.( Controler ) Jump off the PS3 and Jump on the PC for EvE. ( KB/M )
In orbit around the planet in ships on PC and Console . You can use KB/M and Controler . Orbiting DUSTs and EvEs part ( Controler ) ( KB/M ) PC / Console .
PC EvEs part ( KB/M )
I have no . I It would be nice like that . I/d/k do you have any s? |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 18:43:00 -
[529] - Quote
Crimson MoonV wrote:Its not even hard to use a 6 axis. You are a joke if you need to use a mouse against people with inferior controls. You can have your KB/M. I will still wreck you with a 6 axis all day Barry Bonds. To bad you can't buy gun game with AUR. Use a controller to play House of the Dead, then. See, using ****** controls makes you badass (or just stupid...)
Seriously though, you will try to wreck me with your sixaxis, and if you're actually as good as you think you are, we might actually have a fun match. If you're not, I'll win. If you're better than me, you'll win. And thanks to choice in controls, it won't be because of ****** ones determining the victor beforehand. If we're equally skilled, well, I'll gladly take the advantage I have over you by not having to fight against poor controls you have to.
Because at the end of the day, that's how it plays out. It eliminates unfamiliar / poor controls as part of the equation, or at least minimizes it. Unless EVERYTHING else is equal, including the actual core skill of the player with their preferred control method, you don't see much difference (other than the mouse user dying a lot less than he would with a controller, because he's not fighting with ****** controls). If everything IS equal, including your relative skill with your controls, that's the only time that you see the mouse advantage being the deciding factor. The rest of the time, it just reduces the amount of frustration and complaining from people that want decent controls (and helps keep people playing your game, since they're not SUFFERING through ****** controls to play).
GSP Please hit puberty and learn to make a properly-structured post. Even trying to read that gives me a headache, never mind trying to make any actual sense out of your inane rambling. Please tell me you're a Goon. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.15 19:32:00 -
[530] - Quote
Geirskoegul wrote:Crimson MoonV wrote:Its not even hard to use a 6 axis. You are a joke if you need to use a mouse against people with inferior controls. You can have your KB/M. I will still wreck you with a 6 axis all day Barry Bonds. To bad you can't buy gun game with AUR. Use a controller to play House of the Dead, then. See, using ****** controls makes you badass (or just stupid...) Seriously though, you will try to wreck me with your sixaxis, and if you're actually as good as you think you are, we might actually have a fun match. If you're not, I'll win. If you're better than me, you'll win. And thanks to choice in controls, it won't be because of ****** ones determining the victor beforehand. If we're equally skilled, well, I'll gladly take the advantage I have over you by not having to fight against poor controls you have to. Because at the end of the day, that's how it plays out. It eliminates unfamiliar / poor controls as part of the equation, or at least minimizes it. Unless EVERYTHING else is equal, including the actual core skill of the player with their preferred control method, you don't see much difference (other than the mouse user dying a lot less than he would with a controller, because he's not fighting with ****** controls). If everything IS equal, including your relative skill with your controls, that's the only time that you see the mouse advantage being the deciding factor. The rest of the time, it just reduces the amount of frustration and complaining from people that want decent controls (and helps keep people playing your game, since they're not SUFFERING through ****** controls to play). GSP Please hit puberty and learn to make a properly-structured post. Even trying to read that gives me a headache, never mind trying to make any actual sense out of your inane rambling. Please tell me you're a Goon.
The fact of the matter is its 100x easier to use a mouse in fps. If you are using a mouse against console players you have a distinct advantage over everyone else. The average console gamer doesn't even know what a fragnstien is. One of my friends uses a frag for CoD and it is brutal. He has a 10 kdr. He only has that KD because he has a distinct advantage. Its not our fault you can't aim with a 6 axis.
A fragnstien is the difference between a 2 kdr and a 10 kdr. Im not going to lie I have used my frag against console players in the past but it feels like cheating. If you use a KB/M against console players you should have at least a 5 kdr. Anything less and you are garbage. Your garbage if you need to use a mouse against console players period.
You can try and justify anyway you like. The fact of the matter is if you use KB/M vs console players you are the barry bonds of the FPS community.
As I already stated the 6 axis isn't even that hard to use. Get good. Whats that your always telling us. "Adapt or die." No the eve players want to be catered to? Big suprise... |
|
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.15 19:43:00 -
[531] - Quote
Thats fine I can us the KB/M and Controler together if need be. Just saying Its a littel difficult trying to play two games with two KB/M on two different platforms at the same time. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 21:19:00 -
[532] - Quote
Crimson MoonV wrote:The fact of the matter is its 100x easier to use a mouse in fps. If you are using a mouse against console players you have a distinct advantage over everyone else.
And a steering wheel is 100x easier for racing games. A good flight system is 100x easier for flight sims. A controller is 100x easier for fighting games and platformers. And I think anyone that played the original Steel Battalion knows how the Kinect one turned out.
Your point is, quite simply, invalid in its entirety. Using the correct control method for a given game type provides better control, and is easier since you're not having to make up for inferior controls. In other news, screwdrivers are better at screwing in screws than a crowbar; ban / nerf screwdrivers!
Drive your car with your feet, use a racing wheel to play a platformer, and play the 360 version of Steel Battalion. If using the wrong tool for the job because it's "harder" warrants whinging about how using the right tool is easier, go do what I just said, and then I want you to explain to everyone using the right tool, when they kill you, that you only lost because they used the "easy" control, and that it had nothing to do with the fact that you insisted on using the INFERIOR or WRONG tool for the job.
Your argument is, quite simply, entirely without merit.
PS If you didn't realize, there are silly people that use controllers on PC, too. They do better than they would with a keyboard and mouse because they're just not good with a keyboard and mouse. More power to them. But at least they aren't stupid enough to whinge about someone using the better tool when they get beaten. No one is forcing you to continue using that inferior tool here on Dust, you're more than welcome to use a keyboard and mouse like myself and many others plan to. We're just glad that we won't be forced to use ill-suited, inferior controls. Luckily for you, there's choice in the matter. You're welcome to CHOOSE to continue using inferior controls, and you're also welcome to embrace the superior controls. Everyone wins. But don't let me catch you whinging if / when you die, because you chose to use the inferior controls, no one held a blaster to your head and forced you.
GSP GoTSoMePoT wrote:Thats fine I can us the KB/M and Controler together if need be. Just saying Its a littel difficult trying to play two games with two KB/M on two different platforms at the same time . You've never multiboxed have you? :P EVE players are the masters of multiasking. I only have four accounts, though, so I suppose there's room for improvement. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.15 21:29:00 -
[533] - Quote
yes i have ..
If you feel that way you should have ask CCP to make DUST on PC and all will be good on my end .
no love lost . you know. |
David Malcom
Crux Special Tasks Group Gallente Federation
9
|
Posted - 2012.07.15 21:54:00 -
[534] - Quote
GSP GoTSoMePoT wrote:yes i have ..
If you feel that way you should have ask CCP to make DUST on PC and all will be good on my end .
no love lost . you know.
You really should stop posting.
Being wrong is understandable.
Continuing to persist in your wrongness after someone has broken it down for you as plainly as this been broken down for you is just embarrassing for everyone involved. |
ROIZENGH
Crux Special Tasks Group Gallente Federation
7
|
Posted - 2012.07.15 22:02:00 -
[535] - Quote
If this does get KB/M controlls it would **** up things for console gamers, the difference on the control you get is just to big, lets face it you a console player wont last to a KB/M player |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 22:11:00 -
[536] - Quote
ROIZENGH wrote:If this does get KB/M controlls it would **** up things for console gamers, the difference on the control you get is just to big, lets face it you a console player wont last to a KB/M player Except this has been thoroughly and repeatedly disproven, and we ARE getting KB/M. If you feel it would be too much for you to cope with you could always (*GASP!*) use a keyboard and mouse too, and then you too would have the ideal controls for an FPS, and the disadvantage of using a controller would disappear. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.15 22:21:00 -
[537] - Quote
No.
I have my own opinion and the right to voice it. Thats all I'm doing.
And so do you. I'm not stopping you.
I'm sorry we have two different opinions on the same thing . And i"m sorry you don't like my post don't read it . b/c I'm not writing to you .
But I'm not here to bash , troll or flame on the forums .
I'm here for info , feedback and to give my opinion. |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.15 22:53:00 -
[538] - Quote
Geirskoegul wrote:ROIZENGH wrote:If this does get KB/M controlls it would **** up things for console gamers, the difference on the control you get is just to big, lets face it you a console player wont last to a KB/M player Except this has been thoroughly and repeatedly disproven, and we ARE getting KB/M. If you feel it would be too much for you to cope with you could always (*GASP!*) use a keyboard and mouse too, and then you too would have the ideal controls for an FPS, and the disadvantage of using a controller would disappear.
You know what? **** ideal controls, **** your "adapt or die" method, we are playing on consoles so that we won't be bothered by the "ideal control mechanism for Egoshooters" so **** off and play with your lovely overpriced razer KB/M combo, which would most likely not even work properly on the ps3, on your pc.
On a sidenote: I know that kb/m is coming, and i know we can't do anything about it, but your completely ignorant mindset, your blatantly KB/M gloryfying attitude makes me real mad. I'd like to see you when some boy comes and say:"Well Justin Beiber is singing the songs for Dust514 so you could either cope with it or (GASP!) by the ******* overpriced album and shut up" - In this case you couldn't do anything against beiber singing the songs but i am pretty sure it would be still annoying as hell with all those beliebers swarming all over the place.
Worst case scenario: First everyone have to get KB/M to stay competitive, then they have to buy some overpriced elitist extreme gamer remix KB/M Combos to stay competitve.
Best case scenario: KB/M support sucks hard so that KB/M elitists either rage quit and sell their PS3, or adapt to the DS3 / Move controller. (and i actually do believe this ones more probable, with all those extra drivers needed for any good mouse / keyboards). |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 23:03:00 -
[539] - Quote
Deskalkulos Ildigan wrote:Geirskoegul wrote:ROIZENGH wrote:If this does get KB/M controlls it would **** up things for console gamers, the difference on the control you get is just to big, lets face it you a console player wont last to a KB/M player Except this has been thoroughly and repeatedly disproven, and we ARE getting KB/M. If you feel it would be too much for you to cope with you could always (*GASP!*) use a keyboard and mouse too, and then you too would have the ideal controls for an FPS, and the disadvantage of using a controller would disappear. You know what? **** ideal controls, **** your "adapt or die" method, we are playing on consoles so that we won't be bothered by the "ideal control mechanism for Egoshooters" so **** off and play with your lovely overpriced razer KB/M combo, which would most likely not even work properly on the ps3, on your pc. On a sidenote: I know that kb/m is coming, and i know we can't do anything about it, but your completely ignorant mindset, your blatantly KB/M gloryfying attitude makes me real mad. I'd like to see you when some boy comes and say:"Well Justin Beiber is singing the songs for Dust514 so you could either cope with it or (GASP!) by the ******* overpriced album and shut up" - In this case you couldn't do anything against beiber singing the songs but i am pretty sure it would be still annoying as hell with all those beliebers swarming all over the place. Worst case scenario: First everyone have to get KB/M to stay competitive, then they have to buy some overpriced elitist extreme gamer remix KB/M Combos to stay competitve. Best case scenario: KB/M support sucks hard so that KB/M elitists either rage quit and sell their PS3, or adapt to the DS3 / Move controller. (and i actually do believe this ones more probable, with all those extra drivers needed for any good mouse / keyboards). You're right, we're playing on consoles. Consoles which are nothing more than computers in a pretty box. Computers that can support keyboards and mice. Computers for which KB/M support has been promised and confirmed.
Isn't choice wonderful? You can choose to continue using an inferior control method, and if you think its inferiority is really messing up with your chances, you can choose to use a superior control scheme. If you're better with an inferior method (some are, no shame in that), you can keep using it, and guess what? 9 times out of 10, you'll do just fine against others, because your skill matters a hell of a lot more than your control scheme. The real difference with controls is one's familiarity and ability WITH them. The innate superiority of a mouse, as repeatedly explained, simply doesn't become a significant factor until everything else is identical between the two players.
I'm kind of curious what this "uber extreme ultra gamer remix KB/M" you're fantasizing about is, though. What would it do? Play for you? As it stands, I didn't see a method to turn off auto-aim on the controller (there's a reason controllers always have autoaim, they're not as fast or precise as mice for FPS games), so if anything using a KB/M would make it more about the player's skill (though admittedly autoaim can screw you up as well, by pulling you off of a headshot and aiming for center mass; hard enough to put crosshairs over a target with a horrible interface like a joystick, even worse if you're fighting the autoaim to go for a smaller target, I've had it happen, though not in Dust so far).
You can be perfectly competitive with a controller. I can't even think of what fancy keyboard or mouse could provide a significant advantage compared to any old one, except perhaps mice with a DPI toggle right on them (which you can bet your ass I'll be using mine; always nice to be able to get more precision for the long shots, and turn it back down for when I need speed). Even that, though, isn't a massive avantage, though it definitely is an advantage. There's really not a whole lot you can do in an FPS other than using a mouse with a high DPI and a cable (to minimize input latency), and maybe a DPI toggle. You can do just fine with a 5 quid mouse, though. There's nothing I can see from the keyboard side that could provide an advantage, except maybe the USB pass-through on most good keyboards, which could be useful for those with the slim PS3s that only have two USB ports.
Finally, the ignorance is the part of those expressing your views, in spite of reality. I'm quite familiar with the situation. At the end of the day, the whinging is almost amusing, because it it's so completely meritless. |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.07.15 23:12:00 -
[540] - Quote
This is basically my opinion that I posted on a different thread but is my take on the situation with a bit of economics and common sense, (I'd give a few quotes except there appears to be to many to count.) allot of you K\bm guys appear to be coming out with you usual fallback, adapt or die. Well, suffice to say, most of the 60 million PS3 users you are talking about will, by simply responding yes to to the question "Are you sure you want to delete", though my point hear is that a lot of you appear to think that thats ok, we will still have a good game, and we don't want cod kids in here playing with us, a stereotype which makes about as much sense as all eve players are people who are unemployed and have no social lives.
All it really takes is a bit of basic economics. The PS3 target market isn't hardcore beta testers, but rather people who incorporate the use of a ps3 into their lives instead of people who incorporate their lives into the ps3. Ergo, one would think that any of the 60 million or so PS3 player would like a game where they actually don't have to spend 60$ to 120$ top of the line Kb\m from Alienware to own. One would also think that considering the fact that people are probably going to research the game and on finding out that to be the best at the game they'll need to get a kb\m, an imput device that a majority of PS3 players are probably going to be alien to for a FPS shooter, are going to be put off.
Now, to counter this, you'll probably say, but it's free, to which I say sure it's free, but do you really think thats going to matter Much if the game receives negativity from the PS3 community, which it will when everyone will complain about Kb\m, which they will, judging from the feedback on the forums.
Another argument being made is that kb\m is the superior imput device for an FPS. This is something that no rational person would argue against. However what I will say, is that that doesn't really matter. A PC shooter, to be successful needs to cater more to Kb\m to be successful, just as a PS3 shooter needs to cater to to Controller users. Why? Because they are the preferred method of imput, and users will stick with their preferred of imput because thats how they interact with a game. To give an out of video gaming industry example, but one that Is perfectly relevant, just look at macintosh and Microsoft when they first split, one used a closed system, and one used an open system, and each got a different set of users.
I could elaborate more, but if you've read this far, your probably getting bored, so I'll leave you there, but if you want me to go on, just ask, and I'll expect that you won't do it nicely. now feel free to misquote me, call me dumb, and tell me to adapt or die, because to be honest, I, like most other PS3 users, won't do either. |
|
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.15 23:13:00 -
[541] - Quote
There really is no use continuing this debate. The guys who are used to buying their advantage off of newegg and who want the goofy KBM style game play will likely never understand the concept of preferring a playing field that is as level as possible and leaves the advantages to those who are best at playing the game rather than who can buy the nicest equipment. These are the same type of guys who think modded controllers with macros and rapid fire are legit ways to win at multi player.
KBM game play is twitchy and goofball and overall leads to spazzy unrealisitic gameplay and ridiculously over accurate gun play. It's only "superior" in so far as it takes all of the fun and challenge out of FPS by degrading gameplay to a high speed point and click adventure game.
:-) |
Oryx Offerton
Doomheim
61
|
Posted - 2012.07.15 23:14:00 -
[542] - Quote
PS move is already probably giving an amount of accuracy that may outbalance the game because people will be aiming incredibly accurately.
MAG would be different if it didn't have PS move support because I wouldnt get killed as much, I would atleast have a chance.
PC controls wont make a huge difference, but will give players more accuracy over analog stick users...
So I think Move and KBM should not be in this game. |
Aka-ahn
Bragian Order Amarr Empire
3
|
Posted - 2012.07.15 23:19:00 -
[543] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
Thank god! Playing FPS with a gamepad if ******* horrible. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 23:19:00 -
[544] - Quote
Osiris Greywolf wrote:This is basically my opinion that I posted on a different thread but is my take on the situation with a bit of economics and common sense, (I'd give a few quotes except there appears to be to many to count.) allot of you K\bm guys appear to be coming out with you usual fallback, adapt or die. Well, suffice to say, most of the 60 million PS3 users you are talking about will, by simply responding yes to to the question "Are you sure you want to delete", though my point hear is that a lot of you appear to think that thats ok, we will still have a good game, and we don't want cod kids in here playing with us, a stereotype which makes about as much sense as all eve players are people who are unemployed and have no social lives.
All it really takes is a bit of basic economics. The PS3 target market isn't hardcore beta testers, but rather people who incorporate the use of a ps3 into their lives instead of people who incorporate their lives into the ps3. Ergo, one would think that any of the 60 million or so PS3 player would like a game where they actually don't have to spend 60$ to 120$ top of the line Kb\m from Alienware to own. One would also think that considering the fact that people are probably going to research the game and on finding out that to be the best at the game they'll need to get a kb\m, an imput device that a majority of PS3 players are probably going to be alien to for a FPS shooter, are going to be put off.
Now, to counter this, you'll probably say, but it's free, to which I say sure it's free, but do you really think thats going to matter Much if the game receives negativity from the PS3 community, which it will when everyone will complain about Kb\m, which they will, judging from the feedback on the forums.
Another argument being made is that kb\m is the superior imput device for an FPS. This is something that no rational person would argue against. However what I will say, is that that doesn't really matter. A PC shooter, to be successful needs to cater more to Kb\m to be successful, just as a PS3 shooter needs to cater to to Controller users. Why? Because they are the preferred method of imput, and users will stick with their preferred of imput because thats how they interact with a game. To give an out of video gaming industry example, but one that Is perfectly relevant, just look at macintosh and Microsoft when they first split, one used a closed system, and one used an open system, and each got a different set of users.
I could elaborate more, but if you've read this far, your probably getting bored, so I'll leave you there, but if you want me to go on, just ask, and I'll expect that you won't do it nicely. now feel free to misquote me, call me dumb, and tell me to adapt or die, because to be honest, I, like most other PS3 users, won't do either. And for all the reasons you're wrong, it won't be an issue. When all else is the same, the mouse will have the advantage, that's what happens when you use the right tool for the job. You're welcome to use it too. No one cries "hax" when you use a steering wheel in a racing game. At the end of the day, most players will have no clue whether the guy that killed them was using a mouse, a DS3, or a Move (though you can bet they'll probably blame mice, given most of the ignorance and FUD the console kiddies have been spreading.)
"Baal Roo" wrote:There really is no use continuing this debate. The guys who are used to buying their advantage off of newegg and who want the goofy KBM style game play will likely never understand the concept of preferring a playing field that is as level as possible and leaves the advantages to those who are best at playing the game rather than who can buy the nicest equipment. These are the same type of guys who think modded controllers with macros and rapid fire are legit ways to win at multi player.
KBM game play is twitchy and goofball and overall leads to spazzy unrealisitic gameplay and ridiculously over accurate gun play. It's only "superior" in so far as it takes all of the fun and challenge out of FPS by degrading gameplay to a high speed point and click adventure game. Quite simply, you've no clue what you're talking about, and have never played any of the countless good, tactical shooters on PC. Even PlanetSide, a relatively fast-paced twitchy game, was very heavy on tactics and use of cover. Meanwhile some of the least-tactical, twitchiest games have been console shooters: CoD and Halo spring to mind.
Your comparison of the use of a mouse to allow more precise control over actions that are even more precise in real life, to the use of modded controllers to achieve physical impossibilities (turbo button) is disingenuous at best, and absolutely ridiculous at worst. At the end of the day, though, everyone is welcome to use the control scheme they choose to.
There's no more level playing field than the one in which everyone gets to make the choice about what they use. All you do by banning control methods is introduce IMBALANCE by forcing people to use inferior, ill-suited controls, and thus expend more effort fighting the ****** controls than actually playing the game. That's not balance, that's a handicap. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.15 23:19:00 -
[545] - Quote
You don't see me bringing a modded controller to the arcade. The fact of the matter is using a mouse is an unfair advantage and ccp knows this and will nerf kbm users and Im going to laugh in your face when your AR doesn't do **** on the battlefield because you suck with a 6 axis. Adapt or die scrub.
On a side note the game will fail if all the KB/M players are dominating all the console players. Console players will not adapt and buy a mouse. They are going to delete the game off their PS3. This isn't about whining this about actually caring about the future of dust 514. You scrubs that can't aim just want to be catered to. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.15 23:20:00 -
[546] - Quote
when kb/m does come, its going to be so gimped that it will be impossible to use like most people are used to. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.15 23:21:00 -
[547] - Quote
MAG move was terrible it just seems you were bad the game since the vast majority used DS3
We have yet to see how KB/M is in the game, until then its all speculation tbh |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 23:22:00 -
[548] - Quote
Oryx Offerton wrote:PS move is already probably giving an amount of accuracy that may outbalance the game because people will be aiming incredibly accurately.
MAG would be different if it didn't have PS move support because I wouldnt get killed as much, I would atleast have a chance.
PC controls wont make a huge difference, but will give players more accuracy over analog stick users...
So I think Move and KBM should not be in this game. Except the Move controls aren't actually that great, since it uses an edge-push method for your look control, making it literally impossible to circlestrafe effectively. It's actually really bad, on both games. Now if they made the navigation controller handle turning and forward-backward motion, and the Move handle vertical movement of your view, but otherwise be an absolute firing point, THEN it would be an awesome and extremely precise (again, precise, not accurate; all controls are just as accurate, the difference is the level of precision enabled) way to play.
As it stands, though, mice offer the most precision, and do the most to eliminate the controls as a factor.
Again, though, at the end of the day, it doesn't make much difference what you use, if you're skilled with what you choose to use. It only becomes a tie breaker when you're completely evenly matched in all other ways. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 23:24:00 -
[549] - Quote
Crimson MoonV wrote:You don't see me bringing a modded controller to the arcade. The fact of the matter is using a mouse is an unfair advantage and ccp knows this and will nerf kbm users and Im going to laugh in your face when your AR doesn't do **** on the battlefield because you suck with a 6 axis. Adapt or die scrub. Forcing me to use a steering wheel in a platformer is an unfair advantage to the ones used to using steering wheels for platformers. Letting everyone use their preferred control method results in the fairest balance, since it eliminates controls as a factor. And again, you're being intentionally dishonest trying to compare the use of the right tool to improve the translation of what you want to in-game action, to that of using automation to achieve actions physically impossible otherwise (your modded turbo controller). |
XxSaya-ChanxX
Villore Sec Ops Gallente Federation
5
|
Posted - 2012.07.15 23:29:00 -
[550] - Quote
god, more and more crying about uhhh if i cant use a keyboard im going to leave uhhh this is the part where youre suppose to care uhhh yea.
Pleast stfu and gtfo then and stop whining, lol not every game that involves using the ps3 controller has aim assist,
lol so these are the eve players eh, i just got into eve myself and can happily say im NOT gonna turn out like them
mmmkay
|
|
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 23:34:00 -
[551] - Quote
XxSaya-ChanxX wrote:god, more and more crying about uhhh if i cant use a keyboard im going to leave uhhh this is the part where youre suppose to care uhhh yea.
Pleast stfu and gtfo then and stop whining, lol not every game that involves using the ps3 controller has aim assist,
lol so these are the eve players eh, i just got into eve myself and can happily say im NOT gonna turn out like them
mmmkay
I won't leave, I'll still play. Well, at least until PlanetSide 2 comes out and I have a similar game with controls that aren't absolute ****. Fortunately we're getting keyboard and mouse and everyone can use whatever controls they want, including the right tool for the job of FPS gaming: the keyboard and mouse. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.15 23:36:00 -
[552] - Quote
Geirskoegul wrote:Crimson MoonV wrote:You don't see me bringing a modded controller to the arcade. The fact of the matter is using a mouse is an unfair advantage and ccp knows this and will nerf kbm users and Im going to laugh in your face when your AR doesn't do **** on the battlefield because you suck with a 6 axis. Adapt or die scrub. Forcing me to use a steering wheel in a platformer is an unfair advantage to the ones used to using steering wheels for platformers. Letting everyone use their preferred control method results in the fairest balance, since it eliminates controls as a factor. And again, you're being intentionally dishonest trying to compare the use of the right tool to improve the translation of what you want to in-game action, to that of using automation to achieve actions physically impossible otherwise (your modded turbo controller).
No. adapt or die. It doesn't matter tbh. ccp is not stupid. They will nerf KB/M users and you will still get worked. because this is a console game and ccp will not give you an easy win. |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.07.15 23:37:00 -
[553] - Quote
Geirskoegul wrote:Osiris Greywolf wrote:This is basically my opinion that I posted on a different thread but is my take on the situation with a bit of economics and common sense, (I'd give a few quotes except there appears to be to many to count.) allot of you K\bm guys appear to be coming out with you usual fallback, adapt or die. Well, suffice to say, most of the 60 million PS3 users you are talking about will, by simply responding yes to to the question "Are you sure you want to delete", though my point hear is that a lot of you appear to think that thats ok, we will still have a good game, and we don't want cod kids in here playing with us, a stereotype which makes about as much sense as all eve players are people who are unemployed and have no social lives.
All it really takes is a bit of basic economics. The PS3 target market isn't hardcore beta testers, but rather people who incorporate the use of a ps3 into their lives instead of people who incorporate their lives into the ps3. Ergo, one would think that any of the 60 million or so PS3 player would like a game where they actually don't have to spend 60$ to 120$ top of the line Kb\m from Alienware to own. One would also think that considering the fact that people are probably going to research the game and on finding out that to be the best at the game they'll need to get a kb\m, an imput device that a majority of PS3 players are probably going to be alien to for a FPS shooter, are going to be put off.
Now, to counter this, you'll probably say, but it's free, to which I say sure it's free, but do you really think thats going to matter Much if the game receives negativity from the PS3 community, which it will when everyone will complain about Kb\m, which they will, judging from the feedback on the forums.
Another argument being made is that kb\m is the superior imput device for an FPS. This is something that no rational person would argue against. However what I will say, is that that doesn't really matter. A PC shooter, to be successful needs to cater more to Kb\m to be successful, just as a PS3 shooter needs to cater to to Controller users. Why? Because they are the preferred method of imput, and users will stick with their preferred of imput because thats how they interact with a game. To give an out of video gaming industry example, but one that Is perfectly relevant, just look at macintosh and Microsoft when they first split, one used a closed system, and one used an open system, and each got a different set of users.
I could elaborate more, but if you've read this far, your probably getting bored, so I'll leave you there, but if you want me to go on, just ask, and I'll expect that you won't do it nicely. now feel free to misquote me, call me dumb, and tell me to adapt or die, because to be honest, I, like most other PS3 users, won't do either. And for all the reasons you're wrong, it won't be an issue. When all else is the same, the mouse will have the advantage, that's what happens when you use the right tool for the job. You're welcome to use it too. No one cries "hax" when you use a steering wheel in a racing game. At the end of the day, most players will have no clue whether the guy that killed them was using a mouse, a DS3, or a Move (though you can bet they'll probably blame mice, given most of the ignorance and FUD the console kiddies have been spreading.) "Baal Roo" wrote:There really is no use continuing this debate. The guys who are used to buying their advantage off of newegg and who want the goofy KBM style game play will likely never understand the concept of preferring a playing field that is as level as possible and leaves the advantages to those who are best at playing the game rather than who can buy the nicest equipment. These are the same type of guys who think modded controllers with macros and rapid fire are legit ways to win at multi player.
KBM game play is twitchy and goofball and overall leads to spazzy unrealisitic gameplay and ridiculously over accurate gun play. It's only "superior" in so far as it takes all of the fun and challenge out of FPS by degrading gameplay to a high speed point and click adventure game. Quite simply, you've no clue what you're talking about, and have never played any of the countless good, tactical shooters on PC. Even PlanetSide, a relatively fast-paced twitchy game, was very heavy on tactics and use of cover. Meanwhile some of the least-tactical, twitchiest games have been console shooters: CoD and Halo spring to mind. Your comparison of the use of a mouse to allow more precise control over actions that are even more precise in real life, to the use of modded controllers to achieve physical impossibilities (turbo button) is disingenuous at best, and absolutely ridiculous at worst. At the end of the day, though, everyone is welcome to use the control scheme they choose to. There's no more level playing field than the one in which everyone gets to make the choice about what they use. All you do by banning control methods is introduce IMBALANCE by forcing people to use inferior, ill-suited controls, and thus expend more effort fighting the ****** controls than actually playing the game. That's not balance, that's a handicap.
No, sorry to tell you, but every time I tell someone that it'll have kb\m support, there reply is, I'm not playing that. As for your racing analogy, that's one of the most UPed analogys ever, a racing wheel doesn't offer as much an advantage was kb\m does. And as for people not knowing whether or not they were killed by a kb\m or Duelshock, your right, but they won't care, because they'll be playing cod, bf3 or rainbow six Patriots.
|
Aka-ahn
Bragian Order Amarr Empire
3
|
Posted - 2012.07.15 23:44:00 -
[554] - Quote
Crimson MoonV wrote:Geirskoegul wrote:Crimson MoonV wrote:You don't see me bringing a modded controller to the arcade. The fact of the matter is using a mouse is an unfair advantage and ccp knows this and will nerf kbm users and Im going to laugh in your face when your AR doesn't do **** on the battlefield because you suck with a 6 axis. Adapt or die scrub. Forcing me to use a steering wheel in a platformer is an unfair advantage to the ones used to using steering wheels for platformers. Letting everyone use their preferred control method results in the fairest balance, since it eliminates controls as a factor. And again, you're being intentionally dishonest trying to compare the use of the right tool to improve the translation of what you want to in-game action, to that of using automation to achieve actions physically impossible otherwise (your modded turbo controller). No. adapt or die. It doesn't matter tbh. ccp is not stupid. They will nerf KB/M users and you will still get worked. because this is a console game and ccp will not give you an easy win.
"adapt or die", it's funny how you say that and then refuse to adapt yourself... "but its a console game", yeah, and CCP have said from very early on there would be KB/M support, so yeah, adapt or die... |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.15 23:46:00 -
[555] - Quote
Aka-ahn wrote:Crimson MoonV wrote:Geirskoegul wrote:Crimson MoonV wrote:You don't see me bringing a modded controller to the arcade. The fact of the matter is using a mouse is an unfair advantage and ccp knows this and will nerf kbm users and Im going to laugh in your face when your AR doesn't do **** on the battlefield because you suck with a 6 axis. Adapt or die scrub. Forcing me to use a steering wheel in a platformer is an unfair advantage to the ones used to using steering wheels for platformers. Letting everyone use their preferred control method results in the fairest balance, since it eliminates controls as a factor. And again, you're being intentionally dishonest trying to compare the use of the right tool to improve the translation of what you want to in-game action, to that of using automation to achieve actions physically impossible otherwise (your modded turbo controller). No. adapt or die. It doesn't matter tbh. ccp is not stupid. They will nerf KB/M users and you will still get worked. because this is a console game and ccp will not give you an easy win. "adapt or die", it's funny how you say that and then refuse to adapt yourself... "but its a console game", yeah, and CCP have said from very early on there would be KB/M support, so yeah, adapt or die...
lol the same to you lol |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.15 23:47:00 -
[556] - Quote
Aka-ahn wrote:Crimson MoonV wrote:Geirskoegul wrote:Crimson MoonV wrote:You don't see me bringing a modded controller to the arcade. The fact of the matter is using a mouse is an unfair advantage and ccp knows this and will nerf kbm users and Im going to laugh in your face when your AR doesn't do **** on the battlefield because you suck with a 6 axis. Adapt or die scrub. Forcing me to use a steering wheel in a platformer is an unfair advantage to the ones used to using steering wheels for platformers. Letting everyone use their preferred control method results in the fairest balance, since it eliminates controls as a factor. And again, you're being intentionally dishonest trying to compare the use of the right tool to improve the translation of what you want to in-game action, to that of using automation to achieve actions physically impossible otherwise (your modded turbo controller). No. adapt or die. It doesn't matter tbh. ccp is not stupid. They will nerf KB/M users and you will still get worked. because this is a console game and ccp will not give you an easy win. "adapt or die", it's funny how you say that and then refuse to adapt yourself... "but its a console game", yeah, and CCP have said from very early on there would be KB/M support, so yeah, adapt or die...
I have a fragnstien that I used to use all the time. im not a vag though. I don't need an unfair advantage kill people on a console game. Just so you know no one is going to adapt to the point of buying a mouse. They will simply delete the game off their PS3. You obviously don't care about the future of dust. You just want your precious K/BM because you have no gun game. KB/M will be nerfed and you will still be a scrub either way. So yeah adapt or die scrub. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 23:55:00 -
[557] - Quote
Crimson MoonV wrote:No. adapt or die. It doesn't matter tbh. ccp is not stupid. They will nerf KB/M users and you will still get worked. because this is a console game and ccp will not give you an easy win. So instead they should give people stubbornly sticking to inferior controls an advantage (that only matters if they're worse PLAYERS than the guy with the mouse) a leg up, so they can still think they're actually good? I'm sorry mate, but if you lose to another player, nine times out of ten, it's because you're the worst player. Force the mouse user to use ****** inferior controls like a controller and all you're doing is REMOVING that player's skill from the equation to give YOU an easy kill, since we're so busy fighting with inferior, imprecise controls that don't do what you bloody tell them to.
Fortunately there's no real way you CAN do what you're begging for. All you can do is hard-code the maximum turn speeds of suits, turrets, etc. At the end of the day, the mouse will allow greater precision, but all in all it'll be fairly balanced. And again, you can't have a more level playing field than allowing everyone the choice of how they control their game. Choosing to use inferior controls is no different than choosing to do a no-consumables run in an RPG; it's artificially making your life harder, but it's your choice (though at least the no-consumable one is a question of it taking greater skill; choosing to use inferior controls doesn't mean you have more skill, it just puts you at a slight disadvantage against another player of equal skill using superior controls.)
"Osiris Greywolf" wrote:No, sorry to tell you, but every time I tell someone that it'll have kb\m support, there reply is, I'm not playing that. As for your racing analogy, that's one of the most UPed analogys ever, a racing wheel doesn't offer as much an advantage was kb\m does. And as for people not knowing whether or not they were killed by a kb\m or Duelshock, your right, but they won't care, because they'll be playing cod, bf3 or rainbow six Patriots. I'm sorry to hear that you hang out with a bunch of console kiddies that don't know what they're talking about, that sucks. The racing wheel doesn't offer the same advantage? Huh, last I checked it has a much greater range of motion, thus a much greater amount of precision and control, compared to a stick. The pedals further improve on this, by allowing again, greater range of motion and therefor precision, in applying breaks and acceleration. Similarly, a mouse offers greater speed and precision compared to a controller, as you simply move it the amount you want, as opposed to holding down a stick, timing the release of said stick, then correcting.
Whatever you choose to believe won't change the facts, and those are that the primary factor is still the player's skill; allowing keyboard and mouse just eliminates ****** controls from the equation, allows a skill player to actually play, rather than expending all their effort fighting against the ****** controls. This has been proven time and again.
|
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.15 23:56:00 -
[558] - Quote
Crimson MoonV wrote:Aka-ahn wrote:Crimson MoonV wrote:Geirskoegul wrote:Crimson MoonV wrote:You don't see me bringing a modded controller to the arcade. The fact of the matter is using a mouse is an unfair advantage and ccp knows this and will nerf kbm users and Im going to laugh in your face when your AR doesn't do **** on the battlefield because you suck with a 6 axis. Adapt or die scrub. Forcing me to use a steering wheel in a platformer is an unfair advantage to the ones used to using steering wheels for platformers. Letting everyone use their preferred control method results in the fairest balance, since it eliminates controls as a factor. And again, you're being intentionally dishonest trying to compare the use of the right tool to improve the translation of what you want to in-game action, to that of using automation to achieve actions physically impossible otherwise (your modded turbo controller). No. adapt or die. It doesn't matter tbh. ccp is not stupid. They will nerf KB/M users and you will still get worked. because this is a console game and ccp will not give you an easy win. "adapt or die", it's funny how you say that and then refuse to adapt yourself... "but its a console game", yeah, and CCP have said from very early on there would be KB/M support, so yeah, adapt or die... I have a fragnstien that I used to use all the time. im not a vag though. I don't need an unfair advantage kill people on a console game. Just so you know no one is going to adapt to the point of buying a mouse. They will simply delete the game off their PS3. You obviously don't care about the future of dust. You just want your precious K/BM because you have no gun game. KB/M will be nerfed and you will still be a scrub either way. So yeah adapt or die scrub. Sounds good, nice knowing ya! o/
Using ****** controls when you don't have to makes you so much more leet! |
Aka-ahn
Bragian Order Amarr Empire
3
|
Posted - 2012.07.15 23:58:00 -
[559] - Quote
Crimson MoonV wrote:Aka-ahn wrote:Crimson MoonV wrote:Geirskoegul wrote:Crimson MoonV wrote:You don't see me bringing a modded controller to the arcade. The fact of the matter is using a mouse is an unfair advantage and ccp knows this and will nerf kbm users and Im going to laugh in your face when your AR doesn't do **** on the battlefield because you suck with a 6 axis. Adapt or die scrub. Forcing me to use a steering wheel in a platformer is an unfair advantage to the ones used to using steering wheels for platformers. Letting everyone use their preferred control method results in the fairest balance, since it eliminates controls as a factor. And again, you're being intentionally dishonest trying to compare the use of the right tool to improve the translation of what you want to in-game action, to that of using automation to achieve actions physically impossible otherwise (your modded turbo controller). No. adapt or die. It doesn't matter tbh. ccp is not stupid. They will nerf KB/M users and you will still get worked. because this is a console game and ccp will not give you an easy win. "adapt or die", it's funny how you say that and then refuse to adapt yourself... "but its a console game", yeah, and CCP have said from very early on there would be KB/M support, so yeah, adapt or die... I have a fragnstien that I used to use all the time. im not a vag though. I don't need an unfair advantage kill people on a console game. Just so you know no one is going to adapt to the point of buying a mouse. They will simply delete the game off their PS3. You obviously don't care about the future of dust. You just want your precious K/BM because you have no gun game. KB/M will be nerfed and you will still be a scrub either way. So yeah adapt or die scrub.
I do care about Dust, but I also care about having a not-****** control scheme going, FPS' was designed for KB/M and that's how they should be played. Also, I find it funny how you find it necessary to throw random accusations and insults to get your point across. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.16 00:00:00 -
[560] - Quote
Its not ****** controls you just suck with them so you think they suck. |
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Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.16 00:02:00 -
[561] - Quote
Aka-ahn wrote:I do care about Dust, but I also care about having a not-****** control scheme going, FPS' was designed for KB/M and that's how they should be played. Also, I find it funny how you find it necessary to throw random accusations and insults to get your point across. It's not about should. Anyone's welcome to use the controls they want. They're BETTER played with KB/M, but it's a matter of choice. You've always been able to use a controller for shooters on PC, it's simply that no one really does (though the console generation has been starting to when they branch into PC; at least those ones don't complain when they get killed.) It's a matter of choice. Some players are actually better with a controller than they are with a keyboard and mouse, in spite of the innate superiority of a mouse. That's fine, and they have a right to play their way, just as we do ours. |
Aka-ahn
Bragian Order Amarr Empire
3
|
Posted - 2012.07.16 00:02:00 -
[562] - Quote
Crimson MoonV wrote:Its not ****** controls you just suck with them so you think they suck. yeah, no, you're right, that's why devs opt to include aim-assist in console FPS', because to controls are so good |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.16 00:03:00 -
[563] - Quote
Crimson MoonV wrote:Its not ****** controls you just suck with them so you think they suck. No, crimson, controllers really do suck for FPS games. Hell, the entirety of the argument against keyboard and mouse support stems from that very fact: controllers suck for shooters, and mice are perfect for them. |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.16 00:08:00 -
[564] - Quote
Geirskoegul wrote: [...other quotes deleted, did you know theres a maximum depth of quotes allowed in this forum?...] You're right, we're playing on consoles. Consoles which are nothing more than computers in a pretty box. Computers that can support keyboards and mice. Computers for which KB/M support has been promised and confirmed.
Isn't choice wonderful? You can choose to continue using an inferior control method, and if you think its inferiority is really messing up with your chances, you can choose to use a superior control scheme. If you're better with an inferior method (some are, no shame in that), you can keep using it, and guess what? 9 times out of 10, you'll do just fine against others, because your skill matters a hell of a lot more than your control scheme. The real difference with controls is one's familiarity and ability WITH them. The innate superiority of a mouse, as repeatedly explained, simply doesn't become a significant factor until everything else is identical between the two players.
I'm kind of curious what this "uber extreme ultra gamer remix KB/M" you're fantasizing about is, though. What would it do? Play for you? As it stands, I didn't see a method to turn off auto-aim on the controller (there's a reason controllers always have autoaim, they're not as fast or precise as mice for FPS games), so if anything using a KB/M would make it more about the player's skill (though admittedly autoaim can screw you up as well, by pulling you off of a headshot and aiming for center mass; hard enough to put crosshairs over a target with a horrible interface like a joystick, even worse if you're fighting the autoaim to go for a smaller target, I've had it happen, though not in Dust so far).
You can be perfectly competitive with a controller. I can't even think of what fancy keyboard or mouse could provide a significant advantage compared to any old one, except perhaps mice with a DPI toggle right on them (which you can bet your ass I'll be using mine; always nice to be able to get more precision for the long shots, and turn it back down for when I need speed). Even that, though, isn't a massive avantage, though it definitely is an advantage. There's really not a whole lot you can do in an FPS other than using a mouse with a high DPI and a cable (to minimize input latency), and maybe a DPI toggle. You can do just fine with a 5 quid mouse, though. There's nothing I can see from the keyboard side that could provide an advantage, except maybe the USB pass-through on most good keyboards, which could be useful for those with the slim PS3s that only have two USB ports.
Finally, the ignorance is the part of those expressing your views, in spite of reality. I'm quite familiar with the situation. At the end of the day, the whinging is almost amusing, because it it's so completely meritless.
with overpriced ultra gamer remix kb/m i meant those "gamer" hardware by razer and co. you know the mice that costs 100+Gé¼ with exchangable weights and ergonomic thing? Oh wait you mentioned it (didn't read till the end when i wrote that)
About the computer thing: i think sony have made their point clear that they don't want to have their console viewed as a computer (if you've been following the ps3 for some time you know what i mean).
About choices: I chose to stand on the KB/M-destroys-Dust514-only-because-Devs-wanted-to-cater-to-the-CoD-PC-Elitists side, so i couldn't agree more with "choices are good".
About Keyboard support: why is there no official Sony KB/M for PS3 available to buy yet (that mini keypad doesn't count)? You can say if i missed something like that.
About the actual possibility to use KB/M on ps3: They added it mostly for communication (writing messages and stuff). If Sony wanted to support KB/M on games they would be actually selling their own mouse and keyboard, as there would be more than enough peoples buying it (me included, i admit that i am a bit of a fanboy when it comes to that).
About the superiority complex: You do realize you are wasting about a good fourth of your text writing about things that could've been summarized in one short sentence?
About your DPI toggle: Do you had to install a driver on your pc so that your mouse works with the dpi toggle function? If the answer is yes you might see a possible problem with that for the PS3.
What you dont get is: the obvious advantage of a console over PC. A levelled base. Hardware is nearly identical for everyone (slight differences when it comes to different PS3 versions), there are mainly two different input methods (DS3 and Move). This is by far the fairest environment you can wish for in competitive playing, adding KB/M adds thousands of additional input methods as every mouse and keyboard works different from another series (i think you know what i mean). I highly doubt that it will be possible to make every kb/m combo function properly with ps3.
What i have done that you probably haven't: I have played a fps (UT 3) on PS3 using KB/M, lets just say KB/M hands down lost to DS3, it was sluggish as hell. Oh i should probably add, that i also play UT 3 on PC using KB/M (obviously), and that i do play fps on pc quite frequently - just to prevent you from thinking i am just a ps3 kiddie. like i said i chose to support anti kb/m (also because of my terrible KB/M UT3 PS3 experience) for Dust514, even though it is useless since already announced.
Edit: About the ignorance: Weell lets say i wanted to prevent having to write an extremely long post when i could basically summarize it in 3 - 4 sentences decorated with a little cussing (the later it gets the more i like cussing). I'd be a little more careful with calling others ignorant-calling others ignorant might be interpreted as a sign of ignorance itself, add philosophy and you can't even use your reality statement, as every person have their own "reality" which just don't match with everyone elses. |
Mock Five
Crux Special Tasks Group Gallente Federation
10
|
Posted - 2012.07.16 00:24:00 -
[565] - Quote
zerkin gerend wrote:i dont even see how it would work anyone not useing a Keyboard/Mouse would get *****
Challenge accepted mutha licka. Really though I always want to test my skill against the mouse and keyboard and mouses are usally easir to use but I think I could hold my own on the controller honestly.
I mean they already have the move functions which to me is kind of advantage over the controller depending on how it was implemented. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.16 00:54:00 -
[566] - Quote
Deskalkulos Ildigan wrote:with overpriced ultra gamer remix kb/m i meant those "gamer" hardware by razer and co. you know the mice that costs 100+Gé¼ with exchangable weights and ergonomic thing? Oh wait you mentioned it (didn't read till the end when i wrote that)
About the computer thing: i think sony have made their point clear that they don't want to have their console viewed as a computer (if you've been following the ps3 for some time you know what i mean).
About choices: I chose to stand on the KB/M-destroys-Dust514-only-because-Devs-wanted-to-cater-to-the-CoD-PC-Elitists side, so i couldn't agree more with "choices are good".
About Keyboard support: why is there no official Sony KB/M for PS3 available to buy yet (that mini keypad doesn't count)? You can say if i missed something like that.
About the actual possibility to use KB/M on ps3: They added it mostly for communication (writing messages and stuff). If Sony wanted to support KB/M on games they would be actually selling their own mouse and keyboard, as there would be more than enough peoples buying it (me included, i admit that i am a bit of a fanboy when it comes to that).
About the superiority complex: You do realize you are wasting about a good fourth of your text writing about things that could've been summarized in one short sentence?
About your DPI toggle: Do you had to install a driver on your pc so that your mouse works with the dpi toggle function? If the answer is yes you might see a possible problem with that for the PS3.
What you dont get is: the obvious advantage of a console over PC. A levelled base. Hardware is nearly identical for everyone (slight differences when it comes to different PS3 versions), there are mainly two different input methods (DS3 and Move). This is by far the fairest environment you can wish for in competitive playing, adding KB/M adds thousands of additional input methods as every mouse and keyboard works different from another series (i think you know what i mean). I highly doubt that it will be possible to make every kb/m combo function properly with ps3.
What i have done that you probably haven't: I have played a fps (UT 3) on PS3 using KB/M, lets just say KB/M hands down lost to DS3, it was sluggish as hell. Oh i should probably add, that i also play UT 3 on PC using KB/M (obviously), and that i do play fps on pc quite frequently - just to prevent you from thinking i am just a ps3 kiddie. like i said i chose to support anti kb/m (also because of my terrible KB/M UT3 PS3 experience) for Dust514, even though it is useless since already announced.
Edit: About the ignorance: Weell lets say i wanted to prevent having to write an extremely long post when i could basically summarize it in 3 - 4 sentences decorated with a little cussing (the later it gets the more i like cussing). I'd be a little more careful with calling others ignorant-calling others ignorant might be interpreted as a sign of ignorance itself, add philosophy and you can't even use your reality statement, as every person have their own "reality" which just don't match with everyone elses. You're right, razer crap is greatly overpriced crap, mostly catering to and depending on the WoWtards that will by anything that claims it's for WoW.
As to it being computer, this is largely legal posturing due to the FUBAR US patent and copyright system. US courts ruled that jailbreaking an iPhone / rooting an Android phone is perfectly legal fair use (they're both computers, by the way). Sony successfully bullied Geohotz for doing the same thing, only to a PS3. Just calling a device something else gains you powers and protections, or '"new" patents on the unpatentable (like software itself, which is not statutory subject matter, but that's another story). if they admit that the PS3 is the computer it is, they likely couldn't have gone after Geohotz, since installing your own OS on a computer is very clearly fair use of the hardware you bought.
Regarding choice, at the end of the day, you can choose to think whatwever you like, just as you can choose to use inferior controls. Choices are absolutely good, because then no one is forced to use controls they don't want to, and we can let things fall down to skill. Your choice and opinion, however, don't change the facts. They chose to support keyboard and mouse because they realize that choice is good. By allowing players to choose their controls, they allow everyone to play how they want, and not be limited by inferior controls or ones they're unfamiliar with. Choice lets everyone win, disallowing the choice means only controller users win and you guarantee that your mouse users leave as soon as PlanetSide 2 launches; the console gamers will typically leave as soon as the next big thing comes out either way. (I had a lot more for this originally, I can't recall exactly how I phrased it, as it's almost 0300).
Did you mean this keyboard? http://www.amazon.com/Logitech-MediaBoard-Bluetooth-Wireless-PlayStation-3/dp/B003UWKQFY Sony allows logitech to market it specifically for the PS3. As to Sony making their own, and just that crappy gimick of an attachment, there wouldn't be much point, as there's not much money in it for them. Why would you spend a bunch of money when you can spend US$20 for a wireless keyboard or US$5 for a wired one? There's simply no market reason to release an official one when they can let other companies handle it, as has been done here. Sony also doesn't make keyboards, that
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Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.16 00:54:00 -
[567] - Quote
They allow the support, just as they did on the PS2, for anything the developer wishes to use it for. UT99, a PS2 launch title, used it for gameplay and it worked great. Armored Core used it for designing decals for your mech. Red Faction 2 used it for gameplay. PS3 has it for UT3 for gameplay. FFXI also had full support on both PS2 and PS3 9and even 360.) Sony also markets remote play features unique to their VAIO laptops, such as using the keyboard remotely with the PS3 (in any context; it shows up like any other keyboard to the system).
It's not a complex, I'm just better than you (sorry for explaining my points in detail; shall I stick to simple "lolumads" from now on?)
Regarding the DPI toggle, it's part of the mouse's hardware. It handles the precision of its outputs. Turn up the DPI, it sends more "units" moved relative to the same distance you move the mouse. Turn it down and it sends fewer, allowing for greater precision. This is before inputs are sent from the mouse to the device it's connected to. It'll work on PS3 (or anything else you plug it into).
And I fully get what you THINK about consoles. It does eliminate system specs, and tweaking graphics settings for an advantage (turning off foliage to get rid of concealment, tweaking gamma to make cloakers in planetside stand out like neon signs). What it does not is provide a level playing field, unless you're just as good with a controller as you are with a mouse. This is simply not the case. It only makes it level for other controller users, and it puts mouse users at a massive disadvantage, as I said, spending most of our effort compensating for ****** controls. If you support both, you DO get a level playing field, as everyone will be using the controls they're best with. The mouse will be the tie-breaker, but you have to actually have everything else be evenly matched first for that to matter. There's nothing level about forcing an entire (and significant) section of your player base to use controls that suck and they're not as skilled with.
As to your "thousands of combos" comment, that makes no sense whatsoever, lol. Drivers for keyboards and mice are about as generic as things get, and most of its handled by the PS3 at the system level. All CCP has to do is slap in a sensitivity slider, which just determines how many "units" of movement the mouse sends to it correlate to how many "units" of movement in the game. If one works, they'll all work. The only time you (used to) run into issues was with single-dongle wireless combos, like logitech's DiNovo. On the PS2 it would only use the main keyboard, not the mouse or separate number pad. All three parts work just fine on the PS3, though. Please trust me on this, I've been taking apart computers for more than two decades now.
I haven't played UT3 on the PS3, so I can't comment there, but it certainly sounds like poor implementation. It worked just fine on FFXI, UT99, and Red Faction 2. Couldn't say what went wrong with UT3 other than perhaps poor configuration on the part of the devs, or improper sensitivity settings on your part (or just a bad surface for the mouse.)
And I've played plenty of console shooters, though not nearly as long as I would have if they had proper controls. That's the thing of it, if you force me to use ****** controls, I'm only going to stick around long enough to see the story, maybe muck about a little with multiplayer, then I'm out the second a new good game comes out. Give me good controls so I'm not living in constant frustration with fighting against them and I'm more inclined to stick around if the game is good. No matter how good it is, though, the instant one comes out that's even half as good, but actually has good controls (KB/M), that's where I'll be headed. Why would I keep playing a game that is infuriating due to ****** controls? We've already seen the complaints about control handling as it is, now picture that all day, every day, on the final product. That's what it's like trying to use a controller for an FPS, because they're simply not suited for it.
To your edit (which apparently was made while I was typing), flowerly language is all well and good, but you're diverting from the issue at hand. Perception is reality has no place in this discussion, as it's not a philosophical one.
PS Sorry for the delayed post, I had just finished typing (luckily this second post was in notepad, since I maxed out the first post) and it nuked it and the draft with just your quote overwrote the draft with the first post in it. I've tried to reassemble it as best I can. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.16 01:06:00 -
[568] - Quote
^^^
lol
( space invaders ) |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.16 02:30:00 -
[569] - Quote
Yeah that draft overwriting sucks hard (have already wrote about it as a bug in the bug section), so i am feeling with you there. Also had to cut down my post to meet the 6k char limit. . .
The thousands of combinations thing stems from the UT 3 thing. There are KB/M that worked (have to trust that they knew what they wrote there) and there are KB/M that didn't (my for example, you see i can only say about what i experienced), so it is logical to think that there must be distinctive differences between different KB/M versions.
Seems that i really missed out on something, although i cant just say that it is THE official keyboard, i mean we are talking about sony, the company that denies their console being a computer and stuff. They could have just thought: "Nah lets take the money"
The levelling argument still stands, as every one had to start using a controller at one time. The PC market is just as unforgiving when its coming to fps, use a KB/M or die (i think most of the fps doesn't even support gamepads, although i can't testify it, since i currently can't reach the game boxes - and nope its not that i am too lazy to stand up and walk around in my home) , and as you said already there are mices that have clear advantage over others (with their dpi toggles-make ironsighting useless etc) - that your dpi toggle is hardware based and does not need additional drivers is good for you, bad for everyone else using anything other than a mouse with hardware based dpi-toggle. So you are actually in the Elitist of elitist group of my little thought experiment earlier. Even if they all (the masses) buy KB/M they will still have a disadvantage to you if they do not buy mices with toggleable DPI. and sorry pal but thats NOT what i'd call a levelled field.
Let me exaggerate the point a bit: KB/M and DS3 are two completely different input methods ( i know move too, there are enough people complaining about move being added), one of which you yourself declared superior (i won't deny it straight forward, but i say comparing them isn't the wisest move). So you are pitting two input schemes against each other, one of which have an imminent advantage over the other. Is that levelled? i don't think so. You are punishing one faction for using the input method that came with the console and rewarding every PC adept. Every player have a certain skill level in KB/M and a certain Skill level in Gamepad (DS3), may the last be padded by aim assist as it is, everyone with gamepads get the same aim assist. So you have person a who can't handle the DS3, but is an adept at KB/M and put him against his friend who is an adept in DS3 but can't handle the KB/M. Person A just toss the DS3 and takes out his KB/M which have an imminent advantage over the DS3. Isn't it basically the same as saying: "I can't beat him in an argument, but i can beat him with my fist, for i trained my muscles while he trained his brain. My muscles are hurting more than his words that means his arguments are invalid, i win the argument" A quick search on google didn't find any PS3 game that supported KB/M besides UT3, so we have the standard PS3 players who have played on the console for years honing their DS3 Skills, who might have never touched a KB/M for fps ever before. Then we have the PC players (maybe Eve players as you and maybe me although my single account is inactive) who have honed their KB/M skills, but might have never touched a DS3 before. Now the PC players who were crazy enough to buy a 300$ console for a f2p game are suddenly newbies once more, which they can't stand as they have played years and years on the pc. Lets stress this point. They went from their home platform onto another platform. Normally you'd say when in Rome do as the romans do, but not these people. They are suddenly arguing about that fps are meant to be played with KB/M forgetting, that it actually says: Fps on the PC are meant to be played with KB/M. Fps on consoles are meant to be played with gamepads. Now we have the console players who get their home turf squashed by whining PC Players, who sadly got what they wanted, which in turn now suddenly turns the console players into whiners from the PC Players view telling them, that they just have to buy a KB/M and adapt and everything will be ok. Hell you even said yourself, that it is the players choice to buy a kb/m if they can't cope with the KB/M users, when the KB/M users might have just needed to cope with the gamepad. Or in short: It does provide a level playing field. Its just not the PC playing field. Everyone sucks when they first use Gamepads. It's an accurate depiction of your skill with a gamepad. You're Gamepad skills are not your Keyboard skills. less keyboard skill is needed to overcome gamepad skill, meaning that top gamepad players will most likely loose to top Keyboard players. That doesn't make the keyboard players superior as they are using a different control scheme. I am aware that the same points can be used for DS3 vs Move. That doesn't justify pitting those three input methods into the same game. Dust514 was meant to be a console game, they created a completely different game from Eve to a completely different audience, yet mainly Eve/PC players who bought a console (just for this game) have flipped the bird to every other console gamer by forcing KB/M on Dust514-a console game for a reason. They are the intruders not the consoleros.
who says that the ps3 system handling is enough to properly cater to the needs of a kb/m fps player? my needs weren't fullfilled by UT3.
Well i thought that our "ignorant" part got quite philosphical (i mean its all about "who is ignorant? You or i for i called you ignorant") so i thought why not step up? It was my fault to bring that up anyway so i blew it up - same goes for the "better than you" its basically begging for philosophy. . .
I cannot say against anything of the other things you wrote though. |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.16 02:34:00 -
[570] - Quote
Oh and we are basically arguing over the definition of levelled playing field. You say the more choices the better i say, same prerequisits for everyone. What is NOT philosophical about that?
(not double post, the character limit of the previous post was reached) |
|
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.16 02:59:00 -
[571] - Quote
^^^ two thums up ..\o/ |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.07.16 03:00:00 -
[572] - Quote
Deskalkulos Ildigan wrote:Oh and we are basically arguing over the definition of levelled playing field. You say the more choices the better i say, same prerequisits for everyone. What is NOT philosophical about that?
(not double post, the character limit of the previous post was reached)
The argument I've been hearing is "Everyone has to use the same control scheme or it won't be an even playing field."
Which isn't the case: http://www.amazon.com/Frag-Shark-Controller-PS3-Playstation-3/dp/B0047IOXAO http://www.amazon.com/PS3-FragFX-Controller-V-2-Playstation-3/dp/B002LGS4NG http://www.amazon.com/Pro-Elite-Wireless-Controller-Playstation-3/dp/B003V4AK8E http://www.amazon.com/Dreamgear-DGPS3-1394-Wireless-Controller-Playstation-3/dp/B003JKK3SM http://www.amazon.com/Batarang-Wireless-Controller-PS3-Playstation-3/dp/B005761IOY http://www.amazon.com/Pro-EX-Controller-PS3-Playstation-3/dp/B003VWXV50 http://www.amazon.com/Turbo-Shock-Wireless-Controller-Playstation-3/dp/B001AYNZ7U http://www.amazon.com/Intec-Controller-Vibration-Function-Playstation-3/dp/B0036VSCTQ http://www.amazon.com/Raven-Wireless-Controller-Orientation-PlayStation-3/dp/B0040NPB84
There's always different hardware out there for a gamer to buy that they may feel gives them an edge.
It feels like saying to nerf players because they're going to be more proficient than you are. The only FPS experience I've had in the last 4+ years is Dust 514, so I honestly can only hear "They're nerfing my thumbs" when people complain about this issue. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.16 03:03:00 -
[573] - Quote
Longshot Ravenwood wrote:
All of them are controlers ( Gamepad ) and im cool with that. I don't mind thr first two b/c there is no KB with it . |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.07.16 03:16:00 -
[574] - Quote
GSP GoTSoMePoT wrote:Longshot Ravenwood wrote: All of them are controlers ( Gamepad ) and im cool with that.
So the only people who should be allowed to use mice are the people who pay for the privilege to have an extra piece of hardware laying around? That is the biggest piece of hypocrisy I've ever heard in this "death of the DS3" thread so far.
The first time I heard about Dust 514 it was intended to be a multiplatform game that would be played between the Wii, 360, PS3, and PC. Would all of the controls have been perfectly balanced? Probably not, but you know what? That was an awesome & epic concept. I don't care that it's a PS3 exclusive now, but you know what -- I'm not surprised that CCP would want to bring official KB/M support to the client, just like I'm not surprised that it's move capable.
The complaint I've heard is "Billy is better at shooting me with his weapon because he's using one that he's familiar with"...which is always true of someone who has put more time in proficiency with their tools -- and sounds exactly the same to me as "Billy keeps sneaking up behind me on the map and shooting me in the back". |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.16 03:19:00 -
[575] - Quote
same goes for me . I'm not pulling KB/M off my PC to play on my console.
All I'm saying is CCP came to the PS3 Console . Not the PS3 Console came to CCP.
I just want you to respect my home as you would want me to do the same to your home. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 03:22:00 -
[576] - Quote
I'm not planning on using it (except for testing purposes), but I fully support KB+M on the condition that it's at least relatively well balanced against the standard sixaxis controller. |
Genhawkk
Osmon Surveillance Caldari State
19
|
Posted - 2012.07.16 03:42:00 -
[577] - Quote
I hope the KB/M setup is nice... really hope its just as good as any other shooter on the PC. If not, I will just keep using my eagle eye as its pretty dam close but not perfect!
Just sucks I am on vacation and having to use the dam controller, dam KDR is tanking!
|
Rain Arran
6
|
Posted - 2012.07.16 04:51:00 -
[578] - Quote
Welp since a dev confirmed it I'm out and I'm sure many other PS3 players will be too. I don't want to have a specific control mechanism forced on me to stay competitive.
I don't have a good place to keep a KB/M in my "man cave" and I don't want to be at a disadvantage because I'm using a controller either. I'm sure many PS3 players will feel the same and now for a bit of a prediction.
Your average 13 year old (which is the age that dominates the PS3 market) hears about this awesome game that's free (major mistake right there CCP). He decides that he'll try it out and he downloads it creates a character and gets into a battle. Gets dominated by all the KB/M users and quits never to play again. After all the game is free so there is not as much commitment to stick around.
Big mistake CCP bringing KB/M into a market that is dominated by analog controllers.
Just my .2 ISK and role as being a Devils Advocate.....I'm not actually out just trying to start something. |
Brick Schitthawse
Crux Special Tasks Group Gallente Federation
17
|
Posted - 2012.07.16 07:12:00 -
[579] - Quote
This has been an interesting read of arguments, counter arguments and so forth. And I'll wade in here as well.
I think the addition of KB/M will stop most PS3 players who have spent the better part of 15-20 years playing their favoured console. However there are two issues issue that occur - how the KB/M interfaces with the PS3 and the big advantage that KB/M has over Controllers.
Point 1: KB/M doesn't translate too well to consoles since the console has to translate the KM/B movements into analogue stick inputs in order for the PS3 to understand the movements which can result in slower, jerkier movements and yet, even with this, KM/B still allows a good player to be better than a good controller player.
Point 2: PC users'll probably label me as a whiny PS3 console fanboy who needs to adapt or die, but facts show that KB/M users absolutely crush controller users.
here is something from http://www.tomshardware.com, while talking about Xbox, the same applies to PS3.
Quote:"There was a project that got killed at Microsoft. This project was designed to allow console gamers and PC gamers to interact and battle over a connected environment," Sood wrote on his personal blog. "I've heard from reliable sources that during the development they brought together the best console gamers to play mediocre PC gamers at the same game... and guess what happened? They pitted console gamers with their 'console' controller, against PC gamers with their keyboard and mouse."
The results shouldn't be too surprising.
"The console players got destroyed every time," Sood added. "So much so that it would be embarrassing to the XBOX team in general had Microsoft launched this initiative."
This is exactly what will happen once KM/B support is given to DUST514. You'll get many PC gamers here, but very few actually PS3 players, which really defeats the purpose of why CCP brought DUST to consoles - to not take away from their PC market in EVE. I understand that many PC guys, brought a PS3 solely to play DUST and now complain that they can 't do as well, but you need to remember this game was designed, build and developed solely for the PS3 and it's controllers, not for PC and KB/M.
your regular joe who wants to play DUST, won't because it's not enjoyable being slaughtered game after game after game, by a majority, since that's what it'll be, who have a massive advantage. I believe that this is not what CCP wants for this game. If they wanted to design a PC FPS that's what CCP would have done, but this is a Console game.
PC = KB/M; Console = Controller.
|
Kronok Z
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.07.16 07:36:00 -
[580] - Quote
After a few hours of playing, I can't wait for KB/M to be implemented.
KB/M is simply a superior control system for FPS games and CCP is doing the right thing in implementing it into the game. I simply wouldn't want to play the game if I was forced to use the PS3 controller. This is all coming from a PC gamer, so I may be biased, but I think there's a lot of players like me. |
|
Brick Schitthawse
Crux Special Tasks Group Gallente Federation
17
|
Posted - 2012.07.16 08:28:00 -
[581] - Quote
Kronok Z wrote:After a few hours of playing, I can't wait for KB/M to be implemented.
KB/M is simply a superior control system for FPS games and CCP is doing the right thing in implementing it into the game. I simply wouldn't want to play the game if I was forced to use the PS3 controller. This is all coming from a PC gamer, so I may be biased, but I think there's a lot of players like me.
This is kind of my point. this is not a PC game - it's console game, aimed to tap into the console market, and to increase player participation into the wonderful New Eden universe and the best way to do that is to have a control system that the majority of console owners are familiar with, not PC gamers.
As soon as you introduce KB/M controls, and as Kronok said a superior control system, you will lose the console market as they just won't play, that's 77 million potential customers you are putting to one side. Who wants to play a game where you get your ass handed to you every game, by players using a superior control system? It should be leveled out - either make it a straight controller game or go KB/M, not both- It's not going to be fair and level playing field otherwise. |
daniel philp
Algintal Core Gallente Federation
158
|
Posted - 2012.07.16 08:38:00 -
[582] - Quote
You people are still crying over this ****... |
Kronok Z
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.07.16 09:36:00 -
[583] - Quote
All PS3 players play in molasses.
CCP is offering us the ability to not play in molasses.
Molasses players don't want to be molasses-free because they're good in molasses (for molasses standards). They see the molasses as a level-playing field and may not want to take the time to get good with the molasses-free peripheral.
I'm really trying to see it from both sides.
If implemented, I can see the game being easy to jump into by anyone (any controller), but the ones who will be the top dogs and take it very seriously will be playing with KB/M. I've played a lot of FPS games on consoles over the years, but I still feel very comfortable with a mouse and keyboard and I doubt I'd play dust if it didn't offer that. I wouldn't want to spend all this in-game currency on something and awkwardly lose it because of controls.
I don't want to use KB/M to be better than others, I just want the controls to feel more natural to me, but with the controls feeling more natural comes players being better than the other players using clunkier controls. |
Console Gamer
Algintal Core Gallente Federation
27
|
Posted - 2012.07.16 13:40:00 -
[584] - Quote
The dreamcast had a keyboard so you could play quake. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 14:04:00 -
[585] - Quote
Rain Arran wrote:Your average 13 year old (which is the age that dominates the PS3 market) Not what the official stats said in 2009:
http://www.destructoid.com/average-psn-user-is-male-28-and-educated-147132.phtml http://www.psu.com/a008048/SCEA--Average-PSN-user-is-28-years-old
Average age: 28. I'm inclined to think that the average is likely to still be slightly above 13.
But actually ON the topic of things, I'm still waiting to see HOW KB+M control is implemented.
I can think of 2 possibilities.
1. Mouse turning has the same hard cap for each suit as the sixaxis controller and Move have. If this happens, KB+M control will give less fluid movement, but more precise aiming. This is fair and balanced. When I was a PC gamer, I played a few games with turning speed caps, and while it took time to get used to coming from a game without, it was no more difficult than learning a new game's default layout, or spending a few minutes remapping things.
2. CCP screw console gamers who are more comfortable with our controllers than the PC standard, and give full freedom to mouse turning. This is not only a bad idea because of the control imbalance it provides, but also because it will allow mouse users to negate one of the core elements currently being used to balance the different dropsuits and vehicles. If it's not obvious why that's a bad idea, you should probably stop pretending you know what "beta" means.
As I expect you can already tell, I'm in favour of the first option, because it's the one that actually makes sense, as opposed to being a game-breaking-ly terrible plan. |
Sol Tempori
Sanmatar Kelkoons Minmatar Republic
5
|
Posted - 2012.07.16 14:40:00 -
[586] - Quote
I'm a PC gamer - and spent many years in a CS clan so I am quite adept at the KB/M setup. However, having also owned a PS3 for quite a few years too, and not being too amazing at console FPS games - just because it feels very unnatural to use a gamepad to play FPS does not mean it is an invalid way to play the game, and just because the KBM feels natural to PC-gamers playing on a console game doesn't mean it is the right thing to do to allow this control method in a console game.
I've seen other console-owning gamers playing CoD / Killzone / Halo and being very good at using the gamepads for FPS - as they say, it's a matter of spending time to become accustomed to it. However, allow users to play with the KB/M, and it will immediately unbalance the game in favour of whoever has a spare mouse/keyboard. The mouse has a natural advantage (who can't write with a pen or point a mouse at an icon?) over the controller, but the majority of (semi-) casual console players that CCP are trying to attract would simply turn away to something else with a more level playing field.
It's frustrating to die at it is whilst trying to get to grips with the gamepad, but at least you know it is someone else better skilled than you on the same controller - and you can at least have the comfort of knowing you will keep improving over time. Bring in the KBM-using players, and everytime you die, a non-KBM owner woud question if the enemy had an meta-advantage; this would poison the game over time. Rather like the whole wallhack/aimbot debacle on PC FPS games.
I'll reemphasize this post as it hits the nail on the spot -
Brick Schitthawse wrote:This has been an interesting read of arguments, counter arguments and so forth. And I'll wade in here as well. here is something from http://www.tomshardware.com, while talking about Xbox, the same applies to PS3. Quote:"There was a project that got killed at Microsoft. This project was designed to allow console gamers and PC gamers to interact and battle over a connected environment," Sood wrote on his personal blog. "I've heard from reliable sources that during the development they brought together the best console gamers to play mediocre PC gamers at the same game... and guess what happened? They pitted console gamers with their 'console' controller, against PC gamers with their keyboard and mouse."
The results shouldn't be too surprising.
"The console players got destroyed every time," Sood added. "So much so that it would be embarrassing to the XBOX team in general had Microsoft launched this initiative." This is exactly what will happen once KM/B support is given to DUST514. You'll get many PC gamers here, but very few actually PS3 players, which really defeats the purpose of why CCP brought DUST to consoles - to not take away from their PC market in EVE. I understand that many PC guys, brought a PS3 solely to play DUST and now complain that they can 't do as well, but you need to remember this game was designed, build and developed solely for the PS3 and it's controllers, not for PC and KB/M. your regular joe who wants to play DUST, won't because it's not enjoyable being slaughtered game after game after game, by a majority, since that's what it'll be, who have a massive advantage. I believe that this is not what CCP wants for this game. If they wanted to design a PC FPS that's what CCP would have done, but this is a Console game. PC = KB/M; Console = Controller. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 14:44:00 -
[587] - Quote
Sol, your argument is the same one everyone else is making while missing the core reason WHY it happened.
MS gave KB+M the advantage by catering to the specific standard PC-based implementation instead of a less-common but still accepted method of implementing KB+M control which would almost completely level the playing field.
Read my post above your two. |
Mr TamiyaCowboy
Condotta Rouvenor Gallente Federation
121
|
Posted - 2012.07.16 16:39:00 -
[588] - Quote
my PS3 pad has a mind of its own, tuning down the sensitivity had a major adverse effect on walking/running. we all know and have read countless posts " my ps3 controller doing wierd things " topics etc etc. they are known to be fairly pony, lets admit that.
now lets say that controller goes down mid game, your corp is doing good, but you not having control is a somewhat risk. but wait CCP added kb/m and what do you know you have a kb/m
win win in my eyes. |
Malfearion
Jadablade Black Core Alliance
18
|
Posted - 2012.07.16 16:56:00 -
[589] - Quote
wow! lots of arguments! lots of difference of opinion! well you all are a bunch of crybabies! I play Halo on the pc with a controller I have played DDO on the pc with a controller and m/kb to me it makes no difference, both have pro's and con's Adapt or die! learn what works for you best then dominate with it.
|
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 17:03:00 -
[590] - Quote
Mr TamiyaCowboy wrote: my PS3 pad has a mind of its own, tuning down the sensitivity had a major adverse effect on walking/running. we all know and have read countless posts " my ps3 controller doing wierd things " topics etc etc. they are known to be fairly pony, lets admit that.
Before they released the DS3 controllers, I went through 2.
My first controller has something break inside and R2 locked up about 3 days after I bought it. They replaced it under warranty at no charge. That same controller, which I got less than a week after release of the console, is still working now.
I have 3 more controllers, with a 4th on back-order from the store where I got my replacement PS3 because my original finally died about 3 months ago, the first of which I bought about 2 years ago.
The only controller with any issues at all is the one I've had since before they did DualShock. And that's only where the sticks don't reset to centred properly and I have to keep my thumbs on them for proper control. Makes for hilarity when we give that controller to a drunk friend to play LBP2 with :)
There are a couple of models, with limited availability, which have issues. The majority, DualShock or otherwise, are actually fairly reliable. |
|
Lord Pheal
3
|
Posted - 2012.07.16 17:27:00 -
[591] - Quote
Ah the days when devs would create their games and people would shut the fk up and play them. But alas, these days are over. Devs don't have control over their games and have to succumb to waves of spoiled bratz crying over mouse kb support in a CONSOLE GAME LOL. |
Azura dark
31
|
Posted - 2012.07.16 17:43:00 -
[592] - Quote
they released dust on console to give us console people a chance to join the eve universe and make our own story, adding kb/m just wrecks that , many people wont play if it has kb/m on console, fact is most console gamers wont want to play a game where they are always at a disadvantage. most people here i speak to seem to come from eve and just want kb/m support as they dont want to learn and compete with a controller and/or straight up want a advantage, problem with this is there not getting new players, ccp are just getting existing members play dust, and not really increasing there playerbase. you guys are playing dust now with a controller. just keep at it and you might actually get good. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
|
Posted - 2012.07.16 17:49:00 -
[593] - Quote
Lord Pheal wrote:Ah the days when devs would create their games and people would shut the fk up and play them. But alas, these days are over. Devs don't have control over their games and have to succumb to waves of spoiled bratz crying over mouse kb support in a CONSOLE GAME LOL.
and has nothing to do with the waves of spoiled brats who cried to get it included in the first place?
i think its safe to say ccp have now got the point the kb/m is a touchy subject and im sure there team will tred carefully. hell for a dev team just to high an economics proffessor so as to not upset the games market. means they care alot about there games.
how about we stop moaning and acting like school children in the play ground and let it go already. if when they finally show us kb/m support and either side has a problem then let them voice it (as long as its constructive) |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.07.16 19:01:00 -
[594] - Quote
I can play with either analog sticks or KB/M eff it |
Brick Schitthawse
Crux Special Tasks Group Gallente Federation
17
|
Posted - 2012.07.16 19:37:00 -
[595] - Quote
Kronok Z wrote:
If implemented, I can see the game being easy to jump into by anyone (any controller), but the ones who will be the top dogs and take it very seriously will be playing with KB/M. I've played a lot of FPS games on consoles over the years, but I still feel very comfortable with a mouse and keyboard and I doubt I'd play dust if it didn't offer that. I wouldn't want to spend all this in-game currency on something and awkwardly lose it because of controls.
I don't want to use KB/M to be better than others, I just want the controls to feel more natural to me, but with the controls feeling more natural comes players being better than the other players using clunkier controls.
So basically PS3 gamers are casual gamers while PC gamers are hardcore gamers is the gist I get from this. What this will effectively do is split your community, and effectively split the EVE community as well, since players who use a controller will not be able compete in NullSec/LowSec space since that is where the 'serious' players will be, while console players who don't use a KB/M will be limited to HighSec pub matches since that will be the only place where they will be able to get a fair and even game.
I agree, PC gamers will be far more comfortable with KB/M, since that is what they are familiar with, and again you freely admit that just using a KB/M will give you an advantage over controllers, but that is why not yet has implemented both KB/M and controller support for the same game. It just doesn't work.
CCP wanted and still wants two seperate titles - a PC subscription game and a Console FPS game. Each needs to use the control system that goes with it.
I will say it again - this is a console FPS, not a PC FPS.
On saying all this though, most people who will play DUST won't likely be playing with KB/M and the leaderboards will reflect it - the top 200 will solely be the realms of the KB/M crew with few, if any controller players |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.07.16 19:48:00 -
[596] - Quote
Just use the equipment that the system is designed to use.hey eve people i know you want kb/m support but us MAGgots have a saying you may have never heard before
ADAPT OR DIE !!!! |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.16 20:11:00 -
[597] - Quote
Brick Schitthawse wrote:This has been an interesting read of arguments, counter arguments and so forth. And I'll wade in here as well. I think the addition of KB/M will stop most PS3 players who have spent the better part of 15-20 years playing their favoured console. However there are two issues issue that occur - how the KB/M interfaces with the PS3 and the big advantage that KB/M has over Controllers. Point 1: KB/M doesn't translate too well to consoles since the console has to translate the KM/B movements into analogue stick inputs in order for the PS3 to understand the movements which can result in slower, jerkier movements and yet, even with this, KM/B still allows a good player to be better than a good controller player. Point 2: PC users'll probably label me as a whiny PS3 console fanboy who needs to adapt or die, but facts show that KB/M users absolutely crush controller users. here is something from http://www.tomshardware.com, while talking about Xbox, the same applies to PS3. Quote:"There was a project that got killed at Microsoft. This project was designed to allow console gamers and PC gamers to interact and battle over a connected environment," Sood wrote on his personal blog. "I've heard from reliable sources that during the development they brought together the best console gamers to play mediocre PC gamers at the same game... and guess what happened? They pitted console gamers with their 'console' controller, against PC gamers with their keyboard and mouse."
The results shouldn't be too surprising.
"The console players got destroyed every time," Sood added. "So much so that it would be embarrassing to the XBOX team in general had Microsoft launched this initiative." This is exactly what will happen once KM/B support is given to DUST514. You'll get many PC gamers here, but very few actually PS3 players, which really defeats the purpose of why CCP brought DUST to consoles - to not take away from their PC market in EVE. I understand that many PC guys, brought a PS3 solely to play DUST and now complain that they can 't do as well, but you need to remember this game was designed, build and developed solely for the PS3 and it's controllers, not for PC and KB/M. your regular joe who wants to play DUST, won't because it's not enjoyable being slaughtered game after game after game, by a majority, since that's what it'll be, who have a massive advantage. I believe that this is not what CCP wants for this game. If they wanted to design a PC FPS that's what CCP would have done, but this is a Console game. PC = KB/M; Console = Controller. This is wrong on several points.
First off, no translation is required whatsoever. The PS3 natively supports keyboards and mice, and any game may support keyboards and mice natively. Case in point: UT99 on PS2, Red Faction 2 on PS2, UT3 on PS3, FFXI on PS2 + PS3 + 360.
Secondly, facts show that while mice are absolutely superior to controllers for FPS games, the actual difference is negligible when compared to player skill. A ****** player is still a ****** player, even with a mouse. A great player is still a great player, even with a controller. You only really see issues arise when you're talking about a mouse user going 1v1 with a controller user, when they're both of equal skill. This scenario rarely arises, as usually someone spots the other first, has a better loadout, etc. In the end, any number of factors play a larger role in deciding the outcome, and the net result of allowing mice is simply that you're eliminating ****** controls a player is unfamiliar with from the "who wins" math.
The reason the cross-gaming concept was killed is because 1) no one on PC was stupid enough to pay MSFT to use their own NIC like the sheep on 360 are, 2) it's be a bit of a PR fiasco to have PC players playing for free against console gamers. 3) The only game that even supported it was absolute rubbish. That said, the superiority of mice is the reason MSFT bans their support entirely (though making an exception for FFXI). PS3 has no such restriction, nor did the PS2, and it didn't harm any of the games in question. Also note, "reliable sources" is code speak for "unsubstantiated rumor."
At the end of the day, no one will know whether they were killed by a mouse or a controller, nor will it matter, since in most situations it'll be the people that are playing better that win, not the one using the superior controls. Oh, sure, we'll have plenty of console kiddies blaming mice for all their deaths, but it won't be the case. You can blame sunspots with about as much reliability, as in all likelihood, the other guy was simply either better or luckier. The odds that you both were equally equipped, spotted each other on a flat plain at the same instant in time, and happened to be equally skilled with your control schemes, is rather low. In all likelihood, someone saw the other first, and killed him first.
EriktheHeartless wrote:Just use the equipment that the system is designed to use.hey eve people i know you want kb/m support but us MAGgots have a saying you may have never heard before
ADAPT OR DIE !!!! I fully intend to: the PS3 is designed to natively support keyboards and mice, devs just have to use the API calls in their programs :)
As to the rest of you phearing the mice: Your tears fuel me: E [ , -+ ' -+ / , ] F |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.16 20:12:00 -
[598] - Quote
And while you're at it:
. ............../-¦-»/) ............,/-»..// ............/....// ....../-¦-»/'...'/-¦-»-».`-+-+ ../'/.../..../.........^-¿-»\ .('(...-¦Primary........| .\..........This.'....../ ..'\'...\.......... _.-+-¦ .....\..............(
(wow, this forum is really stubborn about spacing ascii art correctly...) |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.07.16 20:33:00 -
[599] - Quote
Controller. The most i get from this thread is that ppl with the gamepad want to keep everyone at the steeper learning curve with a analog controller, I pwn with both and dont care. |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.16 20:35:00 -
[600] - Quote
EnIgMa99 wrote:Controller. The most i get from this thread is that ppl with the gamepad want to keep everyone at the steeper learning curve with a analog controller, I pwn with both and dont care. You're mistaking "compensating for inferior controls ill-suited to the game in question" for a learning curve. A common mistake in this thread. |
|
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.07.16 20:59:00 -
[601] - Quote
Kb/m is going to win over the analog sticks.
It can't be balanced, anything can be worked around. Nuff' said. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.07.16 21:05:00 -
[602] - Quote
Garrett Blacknova wrote:I'm not planning on using it (except for testing purposes), but I fully support KB+M on the condition that it's at least relatively well balanced against the standard sixaxis controller.
Where on earth did you get that idea? Kb/m is better in almost every way sans movement, but even in that it isn't far behind. Heck, there are gaming keyboards out there with analog sticks for movement, getting rid of that last slight disadvantage. |
Barnes Almighty
Sanmatar Kelkoons Minmatar Republic
38
|
Posted - 2012.07.16 21:07:00 -
[603] - Quote
Wow its like all you girls have never played a game with support for both. Quick example unreal tournament 3 on ps3 supported both. FYI keyboard offers no real advantage I regularly smashed keyboard users. Stop crying, pick up your tampons and adapt or die....... Bloody bunch of fairys. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 21:46:00 -
[604] - Quote
J'Jor Da'Wg wrote:Garrett Blacknova wrote:I'm not planning on using it (except for testing purposes), but I fully support KB+M on the condition that it's at least relatively well balanced against the standard sixaxis controller. Where on earth did you get that idea? Kb/m is better in almost every way sans movement, but even in that it isn't far behind. Heck, there are gaming keyboards out there with analog sticks for movement, getting rid of that last slight disadvantage. I've actually lost track of how many times I've already explained this even if you only count the times in this thread, but I'll bite (again).
Mouse control gives players TWO potential advantages against using an analog stick on a sixaxis controller.
1. Precision. Not arguing there. Mouse has advantage, and there's no rational way to remove it. 2. Speed. THIS CAN AND SHOULD BE CONTROLLED.
You might want to take a close look at point 2 again.
The CORE advantage that most console kiddies won't accept is that mouse control lets you spin on a dime without loss of precision. Analog sticks don't give you anywhere near that level of freedom.
But guess what? Turning speed in DUST is one of the tools used to balance everything, so if it's possible for a mouse user to outpace a max-sensitivity sixaxis controller on the exact same setup, game balance is lost. Because this is blatantly and almost painfully obvious, CCP won't be stupid enough to intentionally disrupt one of the points around which balance has been established in the game, so no matter how fast you TRY to spin, you're going to have the same turning speed cap as we do.
You just lost your main advantage.
THAT is the reason there's an imbalance, and in games where it's handled right, it's NOT A PROBLEM BECAUSE THE GAME IS BALANCED FOR KB+M VS. CONTROLLER.
If they do a competent job of implementing things, it's fine. |
Genhawkk
Osmon Surveillance Caldari State
19
|
Posted - 2012.07.16 21:55:00 -
[605] - Quote
Barnes Almighty wrote:Wow its like all you girls have never played a game with support for both. Quick example unreal tournament 3 on ps3 supported both. FYI keyboard offers no real advantage I regularly smashed keyboard users. Stop crying, pick up your tampons and adapt or die....... Bloody bunch of fairys.
Just because you "smashed" keyboard users does not mean that there is no advantage; just means your better with the controller then those particular people with keyboard (or they just suck).
If you take two equal people (exact if possible (obviously not)); then the keyboard has an advantage that you can not possibly deny (unless you are stupid). Just because someone has an advantage doesn't mean they can't lose; but they still have an advantage (see every sport ever played). |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.16 22:05:00 -
[606] - Quote
Genhawkk wrote:Barnes Almighty wrote:Wow its like all you girls have never played a game with support for both. Quick example unreal tournament 3 on ps3 supported both. FYI keyboard offers no real advantage I regularly smashed keyboard users. Stop crying, pick up your tampons and adapt or die....... Bloody bunch of fairys. Just because you "smashed" keyboard users does not mean that there is no advantage; just means your better with the controller then those particular people with keyboard (or they just suck). If you take two equal people (exact if possible (obviously not)); then the keyboard has an advantage that you can not possibly deny (unless you are stupid). Just because someone has an advantage doesn't mean they can't lose; but they still have an advantage (see every sport ever played). No.
When COMPETENTLY implemented (see Shadowrun for an example of the exact opposite), KB+M can be fairly balanced against a console-style controller or gamepad. If there is (as in DUST) a hard cap on turning (which in DUST's case is varied based on Dropsuit), that hard cap can be carried over to mouse control, and when implemented correctly, will completely negate the turning speed advantage which is the core reason KB+M is better for FPS games. Shadowrun, of course, was made by completely incompetent morons who didn't bother to think this through appropriately. Unlike those developers, CCP are actually capable of producing something worth playing.
All they need is to DO IT RIGHT. |
Jimbeezy
Imperfects Negative-Feedback
219
|
Posted - 2012.07.16 22:11:00 -
[607] - Quote
I personally can't wait to compete against KB/M players. I have done it before in the past and I admit it's a challenge....but I love a challenge. Two friends of mine bought converter boxes for the consoles years ago so they can use a KB/M on any FPS they want. I have played against them enough to know that there wont be a drastic advantage. There turn speed's are out of this world tho . |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.17 00:11:00 -
[608] - Quote
I'm not convinced KBM can be implemented and retain balance, but at this point we will just have to see.
However, even if it does work out, the REAL hurdle CCP will have to overcome is convincing PS3 players that it is balanced. The stigma alone of "KBM support" is enough to turn off large swaths of potential players before they even try the game. There is a large minority of players that will hear it has KBM and just automatically "NOPE" without hesitation, but I admit it's pure speculation to try and gauge whether more players will dismiss the game outright due to KBM or be drawn to it for the same reason. My GUT tells me it'll be A LOT more of the former than the latter, but time will tell. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.17 00:15:00 -
[609] - Quote
I think KB/M will not be added to the FPS part of the game .
I think the KB/M will be added to the EvE part of the game .
There is two parts of this game .
Dust FPS part on Console. I ( Controler ) I is the balance in the middle ? EvE ships part on Console. I ( KB/M )
But Just remember DUST and EvE are also two different games at the same time too .
EvE is a PC game . ( KB/M ) DUST is a Console game . ( Controler )
Just think about what you have ben told .
If you can't see the balance in the middle . Go back and read from the beginning .
CCP said they are adding KB/M to the game .
But they didn't say what they were adding KB/M suport to in the game . |
xeto rak
Epidemic. Space Immigration
23
|
Posted - 2012.07.17 00:27:00 -
[610] - Quote
Why does it have to be balanced? if KB+M gives any advantage everybody can use it, so it's your choice to use a less or better performing device when you have the option to do so...
I would think that KB+M is way more accurate. Benefits may be more visible in different situations, not necessarily in close range.
Why not use the one you feel more comfortable with and enjoy! |
|
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.17 00:42:00 -
[611] - Quote
GSP GoTSoMePoT wrote:I think KB/M will not be added to the FPS part of the game . I think the KB/M will be added to the EvE part of the game . There is two parts of this game . Dust FPS part on Console. EvE ships part on Console. But Just remember DUST and EvE are also two different games at the same time too . EvE is a PC game . DUST is a Console game . Just think about what you have ben told . If you can't see the balance in the middle . Go back and read from the beginning . CCP said they are adding KB/M to the game . But they didn't say what they were adding KB/M suport to in the game .
I "LoL" in your general direction. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.17 00:52:00 -
[612] - Quote
( BONUS LEVEL )
( SPACE TROLLS )
(Note:) Plz do not feed space trolls they can multiplie fast .
( Space invaders )
( Begin ) |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.17 00:52:00 -
[613] - Quote
^^^
lol
--- ( space invaders ) --- |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.17 00:52:00 -
[614] - Quote
GSP GoTSoMePoT wrote:( BONUS LEVEL )
( SPACE TROLLS )
(Not:) Plz do not feed space trolls they can multiplie fast .
( Space invaders )
( Begin )
**Feeds the space trolls** |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.17 00:53:00 -
[615] - Quote
^^^
lol
--- ( space invaders ) --- |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.17 01:04:00 -
[616] - Quote
xeto rak wrote:Why does it have to be balanced? if KB+M gives any advantage everybody can use it, so it's your choice to use a less or better performing device when you have the option to do so...
It's also everyone's choice to simply not play Dust 514, which is what most of us are assuming will be the choice the large majority of players pick if KBM isn't balanced. |
thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
|
Posted - 2012.07.17 01:30:00 -
[617] - Quote
I am starting to get the feeling that the controller users are scared of the Kb/M users.
Kb/m are playing hindered on there abilities due to the controller. We are better gamers, and will prevail. Hopefully we can get our tools of destruction in this game. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.17 01:41:00 -
[618] - Quote
thereal herbzula wrote:I am starting to get the feeling that the controller users are scared of the Kb/M users.
Kb/m are playing hindered on there abilities due to the controller. We are better gamers, and will prevail. Hopefully we can get our tools of destruction in this game.
"Better gamers" is a stupid remark. Its a different control scheme, and it has advantages. However, some people outright suck with KBM, and some people suck with a gamepad. It's a matter of preference at the core. I personally don't see the need to balance KBM with DS3, it's an advantage that is available to everyone. Besides, most of the casual gamers using the DS3 are probably going to do most of the Ambush matchmaking stuff in HiSec, while the "hardcore" KBM users will probably be in low/null-sec doing corp contracts. The community will probably be relatively split. |
Talaryes
Bene Gesserit ChapterHouse Sanctuary Pact
8
|
Posted - 2012.07.17 01:47:00 -
[619] - Quote
Just throwing my 2 isk in here...
Speaking as a new PS3 owner (yes I bought it and the Merc Pack to get into the beta, so help me God), I'd say that I didn't bother to learn to fight with the gamepad. It is counter intuitive to use and slows me down a lot. After trying it out at the local mall, I've went ahead to get a Move, PS3 Eye camera, Nav Controller and Shapshooter, and I'd say that with these, its really the way FPS games should be played. Good enough to make me feel envious as a long time pc gamer.
Now I know not all PS3 owners are that privileged to be able to get all these peripherals, but I believe the much cheaper option of a KB+Mouse (when the functionality comes out) will be a viable and more effective alternative to the gamepad. I'm not dissing the gamepad for veteran console gamers who're already used to it. I'm just saying for new PS3 owners and FPS players, that there're good alternatives, and I applaud CCP for offering all 3...Soon(tm).
|
thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
|
Posted - 2012.07.17 01:50:00 -
[620] - Quote
Regardless, i do not understand y everyone is so against have the ability to choose what controls to use. If i was better with a controller i wont care if enemies used a Kb/m, i would just kill them more and give them no reason to complain about controls.
Likewise with the kb/m set up. I would also rater play with someone using the KB/m, and is better with it, than them using the controller and making the whole team suffer. There are a lot of aspects to this discussion, not just who can kill who with what step up better.
I also agree with Talareys. He put it very nicely. (sorry if i mis-spelt your name) |
|
Azura dark
31
|
Posted - 2012.07.17 01:52:00 -
[621] - Quote
actually kb/m is easier as you have more control, console fps is harder as you have to fight the pad aswell as your openent making fps more fun and not easy. yes i have a gaming pc. console is harder and more fun. |
GSP GoTSoMePoT
Zumari Force Projection Caldari State
43
|
Posted - 2012.07.17 01:57:00 -
[622] - Quote
I think KB/M will not be added to the FPS part of the game .
I think the KB/M will be added to the EvE part of the game .
There is two parts of this game .
Dust FPS part on Console. I ( Controler ) I is the balance in the middle ? EvE ships part on Console. I ( KB/M )
But Just remember DUST and EvE are also two different games at the same time too .
EvE is a PC game . ( KB/M ) that has space ships in it . DUST is a Console game . ( Controler ) that has FPS in it and maybe space ships in it later on .
Just think about what you have ben told .
If you can't see the balance in the middle . Go back and read from the beginning .
CCP said they are adding KB/M to the game .
But they didn't say what they were adding KB/M suport to in the game .
Just trying to get some ppl to think about the game befor its tolate ..
PLZ :
^^^
lol
--- ( space invaders ) --- |
Geirskoegul
Soul-Strike
134
|
Posted - 2012.07.17 15:53:00 -
[623] - Quote
Azura dark wrote:actually kb/m is easier as you have more control, console fps is harder as you have to fight the pad aswell as your openent making fps more fun and not easy. yes i have a gaming pc. console is harder and more fun. The fun part is a matter purely of opinion; this is irrefutable.
As to "harder," yes, it's harder in the same way that trying to hammer in a nail with a screwdriver, or screw a screw with a hammer, is harder than using a screwdriver for the screw and a hammer for the nail. The point is that it's not harder in the sense of challenge and complexity (the good kind of hard), it's harder in the sense of compensating for tools that simply don't do the job well. Good on the (willing) controller users for pulling it off, they're fighting with a disadvantage, but it doesn't warrant the point of pride they make it out to be.
Something I like to do in EVE is run level 4 missions using an assault frigate. It's challenging and fun, it takes a bit of skill, and it's excellent practice for manual piloting (anyone that wants to learn how to manage angular velocity and learn to speed tank well should try it.) That said, it's certainly not a point of pride being able to do it. It's absolutely not the right tool for the job, it's slow, it's poorly-suited to it, but it can be done, and I do it anyway.
I would compare using a controller when a keyboard and mouse is an option to that above scenario (to an extent; as myself and others have noted, some people are just better with controllers than they are with a mouse). They're fighting an uphill battle, and good on them for persevering in spite of it. At the end of the day, though, it's not a point of additional pride, because someone equally skilled with a controller, against someone equally skilled with a mouse, are both just as good as the other, the only difference is that the one with the mouse has an edge. Just using a controller, and managing to hold your own doesn't mean you're a better player at all, it simply means you're still a good player in spite of inferior controls. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.17 16:17:00 -
[624] - Quote
Azura dark wrote:actually kb/m is easier as you have more control, console fps is harder as you have to fight the pad aswell as your openent making fps more fun and not easy. yes i have a gaming pc. console is harder and more fun. When you suck with a controller, you have to fight against it as well as your opponent.
When you know what you're doing, you don't.
Same rules apply to KB+M. |
caries san
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.07.18 11:04:00 -
[625] - Quote
if they do not add a mouse and keyboard, then this game can be safely deleted: ( I have no idea how to properly play a shooter without a mouse ... |
shade emry
Doomheim
5
|
Posted - 2012.07.18 12:57:00 -
[626] - Quote
Phantomnom wrote:Here's a tip, get off your aiming crutch and learn to play with a CONSOLE CONTROLLER.
XIM for the WIN.. If they don't implement this"keybard support", we will have to goto a hardware soluion and have an unfair advantage over the players, because controllers use aim bots..imagine the headshot count...oh makes me warm and fuzzy inside. |
Nashor Arkkenclaid
Royal Uhlans Amarr Empire
5
|
Posted - 2012.07.18 20:56:00 -
[627] - Quote
Lots of people don't seem to understand that people still have a way around it. KB/M on consoles exist, be it a device that converts KB/M input into Sixaxis input, or a program that acts like a Sixaxis and sends KB/M input. If there is no KBM, people will use that instead, and it will in turn create more frustration and finger-pointing among the DS3 userbase, especially when Null-Sec fires up.
I said this in a different thread, I'm going to say it again.
We can't stop it, Sony won't stop it, (Sony allows third-party controllers and has no policy against unauthorized devices) CCP probably wouldn't stop it (It's too transparent and would cause more problems for skilled legitimate DS3 users then the KB/M users). Ergo, there's no point in arguing over it, because there's a pretty likely chance nothing will be done about it.
Not to mention that Alliances that successfully capitalize on these alternatives (if KB/M is scrapped or overnerfed) will create a rather large advantage for that particular alliance, which could in turn hurt the Alliance system and balance of power in EVE, CCP might very well be making it standard so this doesn't become a critical issue when null-sec play starts up.
That situation that Longshot Ravenswood described in this post is more likely to become a possibility if only these alternatives existed. (Eg, no native KB/M) (The "alliance advantage and tears" part is what I am talking about.)
And I'm pretty sure that said situation would be a godsend for Goonswarm. |
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.24 10:50:00 -
[628] - Quote
Now, there is only one question left. At what time and day is Keyboard and mouse support coming? It is confirm it is coming soon, but when?.. :) |
DatFeckinTwat
28
|
Posted - 2012.07.24 11:59:00 -
[629] - Quote
I read about 10 pages of this argument before I skipped to the end. KB/M support will most probably be for communication with other players and menu navigation. Nobody likes to spent time inputting words via the controller and i'm pretty sure, that, with all the future menu choices a mouse and Hot key system would be appreciated by most console users.
Remember, this is a console game first and foremost. It is designed for console players to play. Navigating multiple menu's and written communication is a chore via Sixaxis. I personally welcome the choice of keyboard and mouse for these purposes.
KB/M gameplay WILL ruin the experience for PS3 users and ultimately result in Dust becoming a costly experiment gone wrong for CCP.
If you disagree, feel free to kill me on the battlefield. Not on the Forum.
|
Mr TamiyaCowboy
Condotta Rouvenor Gallente Federation
121
|
Posted - 2012.07.24 12:14:00 -
[630] - Quote
and again the playstation gen go wild about controllers.
truth is they s*** , like a kiddie to a candy pop.
you HAVE to cater for both keyboard and controller. if your good at keyboard and the enemy with controller who cares your playing the game. just because i have a full qwerty set keyboard does not mean i have an advantage. i just use a different form of input device. does that make me super uber pro gamer , NO why should it.
when that controller goes awol ( we know sony controllers are not exactly brill, they have problems check the interwebs) mid fight, would you not say " thank you ccp " under your breath as you hook up a bluetooth/wired kb/m and get back to helping your corp/team/alliance ? yes you would so HTFU
headset or wired or bluetooth ? controller / move / keyboard or wheel they all valid human interface input and output devices
lets not forget a console is really a cut down version of a pc, just cheaper and mass produced |
|
Norbar Recturus
Algintal Core Gallente Federation
119
|
Posted - 2012.07.24 13:26:00 -
[631] - Quote
Currently the controls are clunky for issuing squad leader commands.
I support the KB/M initiative on this basis. If you use a DS3 controller and don't want to make the transition that's fine with me... but understand this point: I grew up playing games on the PC. I learned to read on a PC. I learned to to get in trouble on a PC. I learned math on a PC. The Mouse and Keyboard are as much an extension of myself as are my hands.
I don't care if you think it's a PC elitist thing. I don't care if you think I'm selling out. I don't care what your opinion is. If a Mouse and Keyboard are offered, I'm going to jump at the opportunity to use them because its what feels most natural to me. It isn't because of a "competitive edge," or some kitten like that... it's because I grew up gunning with a mouse.
Whine all you want. IDGAF and neither do the developers. Lock this thread plx. |
Arpentis
28
|
Posted - 2012.07.24 15:23:00 -
[632] - Quote
Lilianna Sentinel wrote:ReGnUm DEl wrote:@ Lilianna Sentinel, all you do is whine and complain
Is this how all eve players behave???????? One of the big reasons I am even interested in Dust to begin with is because of Mouse and Keyboard support. I would be seriously disappointed if we all had to dumb down to playing with gamepads because a few people can't adapt to a better control scheme.
Well first of it's not a few people, second many of us don't even have the kind of setup that would allow us to use a mouse and keyboard, and third if your on a console how about you use the controller that that console uses instead of imbalancing the game how about you adapt since your not on the PC your're on the PS3 |
Stabber McShank
Circle of Huskarl Minmatar Republic
22
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Posted - 2012.07.24 17:15:00 -
[633] - Quote
Arpentis wrote: Well first of it's not a few people, second many of us don't even have the kind of setup that would allow us to use a mouse and keyboard, and third if your on a console how about you use the controller that that console uses instead of imbalancing the game how about you adapt since your not on the PC your're on the PS3
Too bad there are Keyboard + Mouse users in Dust RIGHT NOW. They are also in MAG, BF3, Killzone, and every other FPS on the PS3.
In case you didn't understand the above:
KEYBOARD AND MOUSE ARE ALREADY BEING USED IN EVERY FPS ON THE PS3, NOT SUPPORTING IT JUST MEANS THE POOR OR NON-TECHNICAL PLAYERS DON'T HAVE THE OPTION.
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Kill3rAce
Amarr Templars Amarr Empire
9
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Posted - 2012.07.24 21:30:00 -
[634] - Quote
I've never played a game on PS3 with a keyboard and mouse and honestly don't plan too. It's a freaking console everyone who complains about not being able to use a mouse to aim needs to grow up. If you honestly can't understand that a mouse has a way higher reaction time and accuracy then a controller then your just stupid. There would be an obvious dis-advantage for all PS3 Controller users. CCP please do not cater to this complaining bunch of computer users. I have a gaming PC and love it to death...but CCP said this was a PS3 game and a exclusive...I expect it to use controllers and so for everyone to use them while running, aiming and shooting.
To be honest its the same argument with Counter-Strike/Source...they wanted PS3/XBOX users to play with PC people hahaha...the community laughed it up. No one on XBOX/PS3 would even have a remote chance of a fair game vs PC on CS. Please leave it as Controller only for gameplay...just make the joystick controls tighter its def possibile |
Ayures0
259
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Posted - 2012.07.24 21:39:00 -
[635] - Quote
DatFeckinTwat wrote: I read about 10 pages of this argument before I skipped to the end. KB/M support will most probably be for communication with other players and menu navigation. Nobody likes to spent time inputting words via the controller and i'm pretty sure, that, with all the future menu choices a mouse and Hot key system would be appreciated by most console users.
Except that you can already use a keyboard to type in chat. I don't know why CCP would be saying that keyboard and mouse support would be added for that when it's already in. |
Mr514
Circle of Huskarl Minmatar Republic
5
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Posted - 2012.07.24 22:18:00 -
[636] - Quote
DatFeckinTwat wrote: I read about 10 pages of this argument before I skipped to the end. KB/M support will most probably be for communication with other players and menu navigation. Nobody likes to spent time inputting words via the controller and i'm pretty sure, that, with all the future menu choices a mouse and Hot key system would be appreciated by most console users. Remember, this is a console game first and foremost. It is designed for console players to play. Navigating multiple menu's and written communication is a chore via Sixaxis. I personally welcome the choice of keyboard and mouse for these purposes. KB/M gameplay WILL ruin the experience for PS3 users and ultimately result in Dust becoming a costly experiment gone wrong for CCP. If you disagree, feel free to kill me on the battlefield. Not on the Forum.
Ok, as you dident read everything you missed the dev. post, that it IS confirm that keyboard and mouse support is coming, not only for chatting and marketing stuff.. :D I also have confim's in a mail from a dev, that its coming, but nothing about when, but in beta, so before its all done. It whas ment from day one to be support.. nothing more to argue about.. i'm just wating for it before i start playing more. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
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Posted - 2012.07.24 22:23:00 -
[637] - Quote
Are the K/M to DS3 'converters' any good? I would imagine that the various optimizations developers implement to make thumbstick FPS controls more manageable would cause problems for the mouse user. |
Stabber McShank
Circle of Huskarl Minmatar Republic
22
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Posted - 2012.07.25 14:43:00 -
[638] - Quote
Knarf Black wrote:Are the K/M to DS3 'converters' any good? I would imagine that the various optimizations developers implement to make thumbstick FPS controls more manageable would cause problems for the mouse user.
From my research, some games work better with certain converters, but the one that seems to be the best overall experience is using GIMX with a bluetooth adapter.
Most of the K/M converters register themselves as a USB Joystick device, which can have spotty support at times. GIMX via bluetooth registers itself as a native PS3 controller, which is why it has much better overall performance. |
Genhawkk
Osmon Surveillance Caldari State
19
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Posted - 2012.07.25 16:51:00 -
[639] - Quote
Stabber McShank wrote:Knarf Black wrote:Are the K/M to DS3 'converters' any good? I would imagine that the various optimizations developers implement to make thumbstick FPS controls more manageable would cause problems for the mouse user. From my research, some games work better with certain converters, but the one that seems to be the best overall experience is using GIMX with a bluetooth adapter. Most of the K/M converters register themselves as a USB Joystick device, which can have spotty support at times. GIMX via bluetooth registers itself as a native PS3 controller, which is why it has much better overall performance.
I bought a PS3 and Eagle Eye just for this game and I have to say I was really surprised how good it was....
Its not 100% as smooth / precise as a KB/M in BF3 or other native PC game; but the game thing is close! Its a massive difference and will definately be using it unless native KB/M support is put in.... Just crank the in game sensitivity as high as it goes and set your DPI for what feels right for you and you are golden! Can pull a 360 instantly and be precise as ****....
Was impressed to say the least, no worried if they ever put in KB/M cause I already have an advantage.... LOL
Now I just need to get back to my place (home for summer break) so I can get back to using the dam thing.... never liked controllerrs in an FPS and it shows.... |
Criest Pyrkin
ZionTCD Legacy Rising
16
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Posted - 2012.08.25 17:42:00 -
[640] - Quote
I use KB/M and I still die quite often. I never learned properly to use that clitoris on sixaxis to precise point a guy 200m away when he runs.
Without this support I would try to use sharpshooter and if that would ease my day in Dust I would stop playing after a while. So for me CCP allowed me to play against hardcore controller freaks on a decent level.
Hereis why KB/M isnt the best still:
1. Sensitivity to 100% and still need to move mouse a few time to spin 180 degrees. Hence CQC fights arent the best.
2. Having granades on key X isnt really as compfy as on sixaxis. Hence I dont use grenades as much as I used to.
3. Not all keyboard layout settings are what I like, efficiency is lower therefore.
4. dont know how to choose different dropzone points to spawn with a kyaboard and mouse, hence using sixaxis next to my keyboard.
5. I believe there is no mouse acceleration support on PS3 (or just in Dust) so its slower to spin.
6. For forge Gun to shoot down installation I find sixaxis better. If no rush and stress having enemies close to you, you can pinpoint best position to shoot the installation and then just keep on shooting, Whilst with mouse you have to target the installation every time every shot.
7. Strafing with KB/M is more difficult than with sixaxis, hence I dont strafe much anymore.
Although my K/D ratio improved its mainly because I can now focus on assault rifle fights and not just running around hacking stuff, or jump in the turret on one of the tanks (arent really any right now anyway).
So to summarize, long range assault rifle precision is better but everything else is worse. |
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