|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 12:17:00 -
[1] - Quote
i wonder how they will balance kb/m support and dualshock.
I would hate for kb/m to be the only competitive way to play this game. Like others have said, the skill ceiling on kb/m is much higher and that can cause quite the disparity between players. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 12:23:00 -
[2] - Quote
Jernau Gurgeh 101 wrote:GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). Hopefully you've sorted it so HEAVY's cant swing a mini-gun around like an pistol
"WEEEEEEEEEEEEEEEEEEEEEEEE" |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 16:42:00 -
[3] - Quote
Fatmanpro wrote:Regis Mark V wrote:carl von oppenheimer wrote:Fatmanpro wrote:Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that Your so called aim assist has been noted as a bug by CCP in #IRC. So get it in to your head already people; there is no aim assist in this game. Your wrong he stated that the aim assist is bugged. So the problem is that we don't want aim assist but must have it because KB/M support is coming. If it's not balanced a game that I've been following since 2010 will fail. If KB/M screws up the one FPS that I had hope for I quit FPS gaming I refuse to play COD and DICE/EA are greedy bastards. Yea The Regis is not the only one feeling like that
Either they balance it with aim assist and make the game trash
Or they dont balance it at all and make the game trash
Sadly I think so, the only way controllers can keep up is with aim assist.
Aim assist does not allow for a very competitive environment.
|
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 17:54:00 -
[4] - Quote
Raynor Ragna wrote:Driving a car with a steering wheel is too OP!!!! Im going to move the tires with an inferior pullie system. Waaah
Cars come with steering wheels and are meant to be driven using the steering wheel.
Consoles come with a controller and are meant to be used with a controller.
The reason why people balk at kb/m is because there is a sever disadvantage to using a controller against kb/m players. A competitive game that requires you to purchase a kb/m in order to be competitive seems silly when the game is being developed on a system that uses a controller.
You can say, that the controllers will have aim assist and will cancel out that disparity but then the playing field is artificially leveled where controller guys feel that their own personal skill doesn't matter when aim assist is present.
I'm not sure how CCP intends to balance kb/m & controller while allowing everyone to play in a competitive environment.
...I'm not quite sure its possible but im anxious to find out.
|
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 19:39:00 -
[5] - Quote
Nashor Arkkenclaid wrote:Farson Thrask wrote:A mouse and keyboard isn't a very expensive investment. Maybe some people can't use a mouse because they like to lay back in the couch while gaming, but then they are not really trying to be competitive. Either way CCP can't stop me from using a mouse to aim even if they did change their mind about it, I'd just get one of these: http://shop01media.com/info.asp?ProductID=38491&agentCurrID=159Or maybe a: http://splitfish.com/index.php/en/products/fragfx-shark-ps3So isn't it better to just make it easier for everyone to use a regular mouse and keyboard? That way everyone can play at the same level if they wan't to. There is also GIMX (Google search it) for people who happen to have a second bluetooth-enabled computer/laptop lying around that does the same thing as those devices. Needs Ubuntu, unless you're willing to do some breadboard work. Honestly, CCP is blurring the line between two highly distinct cultures with DUST, and it's going to be very interesting to see how this interaction is going to pan out. Here's the problem though: EVE players who are also skilled at FPS are going to want to have a stake in DUST; there is no avoiding this. These people have gotten intimately used to the Keyboard + Mouse. Some of them might have never played a console FPS before and are either unwilling or unable to learn a control scheme just for one game. The smart ones WILL find a way around the controller, be it a device like the Splitfish, or GIMX. There is nothing you can do about this. EVE players are competitive. Welcome to New Eden. No matter what you do, no matter what you say, there are people who will use the KB/M anyway, especially since CCP promised official support for it. (http://www.dust514.org/home/item/dust-514-supports-mousekeyboard-and-controller) If you would rather have CCP go back on their promise, and end up with large groups of frustrated KB/M veterans simply GIMXing it up, DUST is going to be much less enjoyable for everybody. (Yes, this includes the DS3 players.) A native scheme opens up the controls to everybody. You don't have to buy a spitfish, or set GIMX up (Not to meniton buy an expensive gaming mouse just to get it to work.) It's more effective to just let people do it rather then force people to find ways around it. (And these people will, and the DS3ers will complain more about something that can't be resolved. Bad times had for all.) It's not even that hard to find a nice lapdesk that you can put a keyboard and mouse on, or put a book and $5 mousepad on your armchair's armrest for the mouse, and keep the keyboard on your lap. It's not as bad as you think it is. In short, no matter what you do, the KB/M is coming. It's a matter of embracing and letting the consoles use it natively, or mitigating it to an elite, who will cause more frustration then simply allowing it normally. Take your pick. In New Eden, you adapt, or you die.
KB/M without limitations won't happen.
You don't release a game that would play better using a kb/m on a console that is sold with controllers.
|
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 19:54:00 -
[6] - Quote
Lilianna Sentinel wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:
KB/M without limitations won't happen.
You don't release a game that would play better using a kb/m on a console that is sold with controllers.
Why not? Because stubborn people might complain that others have better controls so you'll just dumb everyone down their level? That's bad design that leads to crap like Call of Duty.
No, because the game is sold on a system that is shipped with a controller.
Players that don't play the game because they are being owned on their console means little chance for revenue.
And lets be honest with ourselves, the almighty dollar is the reason for this all. It would not be smart for CCP to isolate the 90% of console users that don't play with a kb/m |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 20:16:00 -
[7] - Quote
Baal Roo wrote:Lilianna Sentinel wrote:Baal Roo wrote: What, your shotput ball is 6 pounds? That's dumb, look how much farther I can throw this baseball. How come the Olympics are dumbing down ball throwing? They should let me compete in shotput with this baseball instead of dumbing it down with your clearly inferior shotput ball.
When this game's core design is based around fighting terrible controls, then your argument might hold weight. More like, in the olympics we should take away anyone who is physically fit to be fair to those who don't bother to exercise. You really don't get it. The input method IS your interface with the game, and the SKILL is being better at inputting your commands than your opponent. Any natural limitations of a controller are limitations that everyone has, and normally on console is how you have an equal playing field. Unlike on PC where players openly discuss ways to get an EDGE from their hardware, program macros, etc, on console simply using rapid-fire or programmable controllers is looked at as cheap and will get you shunned from the community. On PC "guys, check out my $200 fully programmable gaming keyboard" will result in ooohs and aaaahs, on console "guys, check out my fully programmable 3rd party controller" results in a definitive "GTFO NOOB. " One of the big draws of console play is that everyone is using the same input device and thus pure SKILL separates the winners from the losers, not your ability to purchase an advantage off of newegg.
i really enjoyed reading this. You get a like.
My biggest concern is having a highly competitive environment where everyone is on a level playing field. If CCP can manage to provide that, then GREAT. The fact is, creating said envrionment has never been done before so you can understand our hesitation. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 21:05:00 -
[8] - Quote
Tus'sken Beebop wrote:KB/M or DSC or even the Nintendo Power Glove itself, it all doesn't matter to me. As the way I look at it, I'm gonna be dominating everyone regardless what I use.
POWER GLOVE SUPPORT.
TAKE ALL MY MONEY CCP! |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.13 19:44:00 -
[9] - Quote
Elum 66 wrote:Baal Roo wrote:Elum 66 wrote:Chew B0CCA wrote:Elum 66 wrote:So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3. UT3 is the engine that Dust is built on. What i would like to know is.... Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down? CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research! Their research? Well, I'll tell you about their research: This game was originally supposed to have no KB/M support, and then the beta started and CCP gave access to EVE players. The EVE players didn't like the lack of KB/M support and jumped on the boards to complain, much like we DS3 players are doing now. CCP saw all the complaints (and btw, at that point the majority of players in the beta were PC players so it was a poor sampling of what people who will eventually play it will want) and decided to allow kB/M support. So to comment about your statement regarding their research, CCP originally intended NOT to have it. So I agree with you. We should not second guess their research. Unfortuantely, CCP themselves have. That's a nice story, but i think you've been eating too much of your own wookie skat! Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe. You have to win the war, before you can re-write history! Hilariously wrong, and ironic too! I did a little more looking and my dates are correct. Beta key first went to fanfest attendees in march but right on the dust beta news archive it states that they began on 18May2012. Kb&m support was confirmed 5Feb2012 on twitter. That's 90 days before the beta started. I could be mistaken. Go ahead and tell me what i missed. Super secret prebeta for EVE fanboi's? Twitter and various websites all hacked to predator the announcement so they could hide the fact that they're bucking under fanboi pressure? What did i miss?
put on your tinfoil hat |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.15 23:20:00 -
[10] - Quote
when kb/m does come, its going to be so gimped that it will be impossible to use like most people are used to. |
|
|
|
|