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Thread Statistics | Show CCP posts - 2 post(s) |
Sid Napier
Bragian Order Amarr Empire
82
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Posted - 2012.07.05 22:42:00 -
[1] - Quote
Lilianna Sentinel wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:
KB/M without limitations won't happen.
You don't release a game that would play better using a kb/m on a console that is sold with controllers.
Why not? Because stubborn people might complain that others have better controls so you'll just dumb everyone down their level? That's bad design that leads to crap like Call of Duty. No, it makes it so 10% of the playerbase dominate the 90% because the game forces you to buy a piece of equipment you never use to be remotely good at the game, this game was designed for CONSOLE players in mind, not the PC, you guys have EVE.
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Sid Napier
Bragian Order Amarr Empire
82
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Posted - 2012.07.05 23:12:00 -
[2] - Quote
Lilianna Sentinel wrote:Sid Napier wrote:No, it makes it so 10% of the playerbase dominate the 90% I'd like to see where those numbers are coming from. Quote:because the game forces you to buy a piece of equipment you never use to be remotely good at the game You never use? What are you typing with? And what did you click reply with? Quote:this game was designed for CONSOLE players in mind, not the PC, you guys have EVE. That doesn't mean it has to be limited to gamepads. I'm just being argumentative at this point because I've already made my point but wow @ that post. Made the post with the Keyboard on my laptop, which I wouldn't call a gaming PC. None of my friends use Mouse and Keyboard for PS3... can't name anybody I really know that uses Keyboard and Mouse on PS3... the point is the majority of a console game WILL use a gamepad, making it easier for PC gamers to dominate the competition is just a plain bad move. There have been tons of experiments and in nearly every case of the Keyboard and Mouse VS Gamepad, the ones who used the Gamepad got destroyed. Never use a Mouse and Keyboard for any of my games, don't see why a game I'm hyped for should be spoiled because the only way I can play is to use something that I hate to use. To summarize it all up, letting the minority of players use superior aiming against the majority of players is NOT A GOOD IDEA. If balance means dumbing down the game a bit then YES... I would gladly take a dumbed down balanced game rather than a complex unbalanced game. |
Sid Napier
Bragian Order Amarr Empire
82
|
Posted - 2012.07.05 23:25:00 -
[3] - Quote
Farson Thrask wrote:Sid Napier wrote:Lilianna Sentinel wrote:Sid Napier wrote:No, it makes it so 10% of the playerbase dominate the 90% I'd like to see where those numbers are coming from. Quote:because the game forces you to buy a piece of equipment you never use to be remotely good at the game You never use? What are you typing with? And what did you click reply with? That doesn't mean it has to be limited to gamepads. I'm just being argumentative at this point because I've already made my point but wow @ that post. Made the post with the Keyboard on my laptop, which I wouldn't call a gaming PC. None of my friends use Mouse and Keyboard for PS3... can't name anybody I really know that uses Keyboard and Mouse on PS3... the point is the majority of a console game WILL use a gamepad, making it easier for PC gamers to dominate the competition is just a plain bad move. There have been tons of experiments and in nearly every case of the Keyboard and Mouse VS Gamepad, the ones who used the Gamepad got destroyed. Never use a Mouse and Keyboard for any of my games, don't see why a game I'm hyped for should be spoiled because the only way I can play is to use something that I hate to use. To summarize it all up, letting the minority of players use superior aiming against the majority of players is NOT A GOOD IDEA. If balance means dumbing down the game a bit then YES... I would gladly take a dumbed down balanced game rather than a complex unbalanced game. That KB/M vs gamepad test is a good reason that KB/M should be promoted as a standard console accessory, since the gamepads are so much inferior in FPS gaming. Yup, but they aren't, thus there is no point in unbalancing the game.
/argument
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