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Thread Statistics | Show CCP posts - 2 post(s) |
Brick Schitthawse
Crux Special Tasks Group Gallente Federation
17
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Posted - 2012.07.16 07:12:00 -
[1] - Quote
This has been an interesting read of arguments, counter arguments and so forth. And I'll wade in here as well.
I think the addition of KB/M will stop most PS3 players who have spent the better part of 15-20 years playing their favoured console. However there are two issues issue that occur - how the KB/M interfaces with the PS3 and the big advantage that KB/M has over Controllers.
Point 1: KB/M doesn't translate too well to consoles since the console has to translate the KM/B movements into analogue stick inputs in order for the PS3 to understand the movements which can result in slower, jerkier movements and yet, even with this, KM/B still allows a good player to be better than a good controller player.
Point 2: PC users'll probably label me as a whiny PS3 console fanboy who needs to adapt or die, but facts show that KB/M users absolutely crush controller users.
here is something from http://www.tomshardware.com, while talking about Xbox, the same applies to PS3.
Quote:"There was a project that got killed at Microsoft. This project was designed to allow console gamers and PC gamers to interact and battle over a connected environment," Sood wrote on his personal blog. "I've heard from reliable sources that during the development they brought together the best console gamers to play mediocre PC gamers at the same game... and guess what happened? They pitted console gamers with their 'console' controller, against PC gamers with their keyboard and mouse."
The results shouldn't be too surprising.
"The console players got destroyed every time," Sood added. "So much so that it would be embarrassing to the XBOX team in general had Microsoft launched this initiative."
This is exactly what will happen once KM/B support is given to DUST514. You'll get many PC gamers here, but very few actually PS3 players, which really defeats the purpose of why CCP brought DUST to consoles - to not take away from their PC market in EVE. I understand that many PC guys, brought a PS3 solely to play DUST and now complain that they can 't do as well, but you need to remember this game was designed, build and developed solely for the PS3 and it's controllers, not for PC and KB/M.
your regular joe who wants to play DUST, won't because it's not enjoyable being slaughtered game after game after game, by a majority, since that's what it'll be, who have a massive advantage. I believe that this is not what CCP wants for this game. If they wanted to design a PC FPS that's what CCP would have done, but this is a Console game.
PC = KB/M; Console = Controller.
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Brick Schitthawse
Crux Special Tasks Group Gallente Federation
17
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Posted - 2012.07.16 08:28:00 -
[2] - Quote
Kronok Z wrote:After a few hours of playing, I can't wait for KB/M to be implemented.
KB/M is simply a superior control system for FPS games and CCP is doing the right thing in implementing it into the game. I simply wouldn't want to play the game if I was forced to use the PS3 controller. This is all coming from a PC gamer, so I may be biased, but I think there's a lot of players like me.
This is kind of my point. this is not a PC game - it's console game, aimed to tap into the console market, and to increase player participation into the wonderful New Eden universe and the best way to do that is to have a control system that the majority of console owners are familiar with, not PC gamers.
As soon as you introduce KB/M controls, and as Kronok said a superior control system, you will lose the console market as they just won't play, that's 77 million potential customers you are putting to one side. Who wants to play a game where you get your ass handed to you every game, by players using a superior control system? It should be leveled out - either make it a straight controller game or go KB/M, not both- It's not going to be fair and level playing field otherwise. |
Brick Schitthawse
Crux Special Tasks Group Gallente Federation
17
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Posted - 2012.07.16 19:37:00 -
[3] - Quote
Kronok Z wrote:
If implemented, I can see the game being easy to jump into by anyone (any controller), but the ones who will be the top dogs and take it very seriously will be playing with KB/M. I've played a lot of FPS games on consoles over the years, but I still feel very comfortable with a mouse and keyboard and I doubt I'd play dust if it didn't offer that. I wouldn't want to spend all this in-game currency on something and awkwardly lose it because of controls.
I don't want to use KB/M to be better than others, I just want the controls to feel more natural to me, but with the controls feeling more natural comes players being better than the other players using clunkier controls.
So basically PS3 gamers are casual gamers while PC gamers are hardcore gamers is the gist I get from this. What this will effectively do is split your community, and effectively split the EVE community as well, since players who use a controller will not be able compete in NullSec/LowSec space since that is where the 'serious' players will be, while console players who don't use a KB/M will be limited to HighSec pub matches since that will be the only place where they will be able to get a fair and even game.
I agree, PC gamers will be far more comfortable with KB/M, since that is what they are familiar with, and again you freely admit that just using a KB/M will give you an advantage over controllers, but that is why not yet has implemented both KB/M and controller support for the same game. It just doesn't work.
CCP wanted and still wants two seperate titles - a PC subscription game and a Console FPS game. Each needs to use the control system that goes with it.
I will say it again - this is a console FPS, not a PC FPS.
On saying all this though, most people who will play DUST won't likely be playing with KB/M and the leaderboards will reflect it - the top 200 will solely be the realms of the KB/M crew with few, if any controller players |
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