|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 15:55:00 -
[1] - Quote
So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3.
UT3 is the engine that Dust is built on.
What i would like to know is....
Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down?
CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research!
|
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 17:03:00 -
[2] - Quote
Templar Two wrote:^^^ There's a reason if nobody ever did it again over 5 years and dozens of FPS.
Yes there is a reason. But what is it? My guess is its related to money. The most basic question would be how much will it cost and how many MORE copies will sell.
The difference here is that CCP does not need to do the work to add kb&m because Unreal already did it! And the other half of the equation is different too. Not how many copies will sell, because its free, but how many players will keep buying aurum? That is the truly tricky question. Will they be the ppl who want everything to be even and fair, or will they be the ppl who want to PAY to have advantage?
I think we know the answer to that one... |
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 18:17:00 -
[3] - Quote
Chew B0CCA wrote:Elum 66 wrote:So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3. UT3 is the engine that Dust is built on. What i would like to know is.... Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down? CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research! Their research? Well, I'll tell you about their research: This game was originally supposed to have no KB/M support, and then the beta started and CCP gave access to EVE players. The EVE players didn't like the lack of KB/M support and jumped on the boards to complain, much like we DS3 players are doing now. CCP saw all the complaints (and btw, at that point the majority of players in the beta were PC players so it was a poor sampling of what people who will eventually play it will want) and decided to allow kB/M support. So to comment about your statement regarding their research, CCP originally intended NOT to have it. So I agree with you. We should not second guess their research. Unfortuantely, CCP themselves have.
That's a nice story, but i think you've been eating too much of your own wookie skat!
Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe.
You have to win the war, before you can re-write history!
|
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 19:32:00 -
[4] - Quote
Baal Roo wrote:Elum 66 wrote:Chew B0CCA wrote:Elum 66 wrote:So many posts state that FPS on PS3 have NEVER supported kb&m, but that is not true. There have not been many, but I think the most relevant one is Unreal Tournament 3. UT3 is the engine that Dust is built on. What i would like to know is.... Did the different controllers play bead to bead on UT3? Was there widespread imbalance when they did? Did it cause UT3 to loose sufficient playerbase to bring it down? CCP, having paid to use UT3 engine, has probably already found the answers to these questions, but we should definatelyspend our time second guessing their research! Their research? Well, I'll tell you about their research: This game was originally supposed to have no KB/M support, and then the beta started and CCP gave access to EVE players. The EVE players didn't like the lack of KB/M support and jumped on the boards to complain, much like we DS3 players are doing now. CCP saw all the complaints (and btw, at that point the majority of players in the beta were PC players so it was a poor sampling of what people who will eventually play it will want) and decided to allow kB/M support. So to comment about your statement regarding their research, CCP originally intended NOT to have it. So I agree with you. We should not second guess their research. Unfortuantely, CCP themselves have. That's a nice story, but i think you've been eating too much of your own wookie skat! Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe. You have to win the war, before you can re-write history! Hilariously wrong, and ironic too!
I did a little more looking and my dates are correct. Beta key first went to fanfest attendees in march but right on the dust beta news archive it states that they began on 18May2012. Kb&m support was confirmed 5Feb2012 on twitter. That's 90 days before the beta started. I could be mistaken. Go ahead and tell me what i missed. Super secret prebeta for EVE fanboi's? Twitter and various websites all hacked to predator the announcement so they could hide the fact that they're bucking under fanboi pressure?
What did i miss? |
Elum 66
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.07.13 20:24:00 -
[5] - Quote
Chew B0CCA wrote:Elum 66 wrote:Baal Roo wrote:Elum 66 wrote:
That's a nice story, but i think you've been eating too much of your own wookie skat!
Kb&m spt has been confirmed by by CCP since February or before, but the beta began in the beginning of May i believe.
You have to win the war, before you can re-write history!
Hilariously wrong, and ironic too! I did a little more looking and my dates are correct. Beta key first went to fanfest attendees in march but right on the dust beta news archive it states that they began on 18May2012. Kb&m support was confirmed 5Feb2012 on twitter. That's 90 days before the beta started. I could be mistaken. Go ahead and tell me what i missed. Super secret prebeta for EVE fanboi's? Twitter and various websites all hacked to predator the announcement so they could hide the fact that they're bucking under fanboi pressure? What did i miss? Yes, you're wrong. The closed beta started in 2011.
This says 2012... http://www.dust514.com/beta/news/
Why don't you go ahead a lift your troll hand and point me any reference of the Beta happening in 2011... |
|
|
|