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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Jernau Gurgeh 101
Crux Special Tasks Group Gallente Federation
5
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Posted - 2012.07.05 12:20:00 -
[211] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
Hopefully you've sorted it so HEAVY's cant swing a mini-gun around like an pistol |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 12:23:00 -
[212] - Quote
Jernau Gurgeh 101 wrote:GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). Hopefully you've sorted it so HEAVY's cant swing a mini-gun around like an pistol
"WEEEEEEEEEEEEEEEEEEEEEEEE" |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.05 12:36:00 -
[213] - Quote
sorry ps3 owners. pc got there way again. i tried to defend us |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.05 12:47:00 -
[214] - Quote
Since a short time after the release of Quake 3, I haven't played many PC-based shooters. I played a few before moving to primarily being a console gamer, but not many, and not often.
I have friends who routinely play PC games and are AWESOME at them.
My console of choice is a PS3.
Before getting Warhammer 40,000: Space Marine for myself on PS3, I went to a friend's house and played the game on PC. He let me play it using KB+M, and a 360 gamepad. Using console style controls, I was keeping up with competitive PC gamers better than my friend could when using KB+M, and he had more familiarity with his control scheme (I'm used to PS3 controller, not 360) as well as more experience in the game. Why? Because I'm good with console aiming.
If it's done WELL, KB+M isn't an unfair advantage. It's an alternative option. |
Spushkin
Osmon Surveillance Caldari State
28
|
Posted - 2012.07.05 13:20:00 -
[215] - Quote
Garrett Blacknova wrote:Since a short time after the release of Quake 3, I haven't played many PC-based shooters. I played a few before moving to primarily being a console gamer, but not many, and not often.
I have friends who routinely play PC games and are AWESOME at them.
My console of choice is a PS3.
Before getting Warhammer 40,000: Space Marine for myself on PS3, I went to a friend's house and played the game on PC. He let me play it using KB+M, and a 360 gamepad. Using console style controls, I was keeping up with competitive PC gamers better than my friend could when using KB+M, and he had more familiarity with his control scheme (I'm used to PS3 controller, not 360) as well as more experience in the game. Why? Because I'm good with console aiming.
If it's done WELL, KB+M isn't an unfair advantage. It's an alternative option.
Newsflash, Third Person Shooters are great to play with a joypad.
With First Person Shooters, on the other hand, the advantage is hugely on the M&K side. |
Chalker Salhany
Crux Special Tasks Group Gallente Federation
14
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Posted - 2012.07.05 13:32:00 -
[216] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). When will this happen next week or tommorow? |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.05 13:32:00 -
[217] - Quote
and soon dust will be on pc, just watch. |
Farson Thrask
Machetes at Midnight Ghosts of Deep Space
13
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Posted - 2012.07.05 13:40:00 -
[218] - Quote
Emrys Gal-Wyddel wrote:An unbalanced KBM system is going to force people to buy non-standard accessories to be competitive.
People can already buy non-standard accessories to get that advantage, like Splitfish controllers or certain Mouse/Keyboard adapters. Enabling Mouse/Keyboard support in the game itself just makes it easier for everyone and is in my opinion more fair. Also it makes sense for competitive gaming since the standard controllers are inherently flawed for FPS gaming (imho). |
Valkyrs Fingolfin
Valkyrs' Crew
11
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Posted - 2012.07.05 13:42:00 -
[219] - Quote
Maybe I just like playing the devil's advocate here but did CCP ever say that we'd have M/KB in-game? I see tons of benefits of integrating M/KB for fitting, chatting, using the market and skilling up.
It just seems like they said "Mouse and Keyboard Support" and everyone started speculating and raving and ranting, while CCP stayed very quiet. Granted they said "I wonder why we did that" but that's not a firm basis in my opinion.
Sure most likely we'll see M/KB in combat, and maybe I missed a devblog, twitter, e-mail or some other source saying that we'd have it. But I haven't seen it yet, so I'm putting it out there that it's possible it won't be exactly what we expect.
Also consider that there is most likely going to be a commander role, which hasn't been established as either a DUST task or an EVE task. Maybe the reason M/KB isn't out yet is because the role of commander could be BOTH a Dust player OR an EVE player? And the M/KB would be for those roles. |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.05 14:05:00 -
[220] - Quote
im trying to find the article about the tests sony and microsoft did about m/kb support, basicly went Sony and MSoft have already stated that they have no intentions to make fps games that support mouse and KB native. MSoft did a study and found that an avg player with a M/kb could beat great players that had a controller simply due to reaction time and precision on the M/Kb and stated that they feel they would be giving people that are more accustomed to a m/kb an unfair advantage against those who use a controller.
basicly they really need to make sure they make the mouse in no way better than the controller. heavy turning on a mouse should not be able to turn any faster than a heavy on a pad. 0 aim assist , im guessing the frame rate of the game on console will do the rest . |
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GenStigma
Zumari Force Projection Caldari State
1
|
Posted - 2012.07.05 14:09:00 -
[221] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:i wonder how they will balance kb/m support and dualshock.
I would hate for kb/m to be the only competitive way to play this game. Like others have said, the skill ceiling on kb/m is much higher and that can cause quite the disparity between players.
KZ3 perfected PS Move support, almost as accurate as KB/M play. There isn't much of an advantage against DS3 players. Except when it comes to sniping, but in the end it feels balanced. Just KB/m and PS Move just feels far more natural. |
vodKKa SyN
Seituoda Taskforce Command Caldari State
9
|
Posted - 2012.07.05 14:12:00 -
[222] - Quote
Valkyrs Fingolfin wrote:Maybe I just like playing the devil's advocate here but did CCP ever say that we'd have M/KB in-game? I see tons of benefits of integrating M/KB for fitting, chatting, using the market and skilling up.
It just seems like they said "Mouse and Keyboard Support" and everyone started speculating and raving and ranting, while CCP stayed very quiet. Granted they said "I wonder why we did that" but that's not a firm basis in my opinion.
Sure most likely we'll see M/KB in combat, and maybe I missed a devblog, twitter, e-mail or some other source saying that we'd have it. But I haven't seen it yet, so I'm putting it out there that it's possible it won't be exactly what we expect.
Also consider that there is most likely going to be a commander role, which hasn't been established as either a DUST task or an EVE task. Maybe the reason M/KB isn't out yet is because the role of commander could be BOTH a Dust player OR an EVE player? And the M/KB would be for those roles.
a dev said in this very thread that we'd have kb/m. |
ALM1GHTY STATIUS
138
|
Posted - 2012.07.05 14:13:00 -
[223] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
I hate you, you will ruin this game for anyone that controllers. |
Cillian Magu
Crux Special Tasks Group Gallente Federation
34
|
Posted - 2012.07.05 14:16:00 -
[224] - Quote
Valkyrs Fingolfin wrote:Sure most likely we'll see M/KB in combat, and maybe I missed a devblog, twitter, e-mail or some other source saying that we'd have it. But I haven't seen it yet, so I'm putting it out there that it's possible it won't be exactly what we expect.
You did indeed miss it, look twelve posts up! |
Olaf the Gutless
DUST University Ivy League
10
|
Posted - 2012.07.05 14:30:00 -
[225] - Quote
If anything a kb+m would be great for market and fittings. Thats my input |
Haralor
Tronhadar Free Guard Minmatar Republic
0
|
Posted - 2012.07.05 14:33:00 -
[226] - Quote
ALM1GHTY STATIUS wrote:GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build). I hate you, you will ruin this game for anyone that controllers.
And i loved them cause i like to use KB/Maus
|
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 14:50:00 -
[227] - Quote
Good luck balancing KB+M with game pads CCP
Get it wrong and you had better hurry with the PC version because the PS3 one will fail hard |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.05 14:56:00 -
[228] - Quote
draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 14:59:00 -
[229] - Quote
Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^
Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that |
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.07.05 15:17:00 -
[230] - Quote
This threadnaught is pretty pointless. They stated back in March that Dust would have full m/kb support, not sure why this was ever an issue in the first place. |
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OnsIaught
Amarr Templars Amarr Empire
112
|
Posted - 2012.07.05 15:43:00 -
[231] - Quote
fat people and the uncoordinated got their wish |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.07.05 15:50:00 -
[232] - Quote
Fatmanpro wrote:Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that
Your so called aim assist has been noted as a bug by CCP in #IRC. So get it in to your head already people; there is no aim assist in this game.
|
Mr514
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.07.05 15:54:00 -
[233] - Quote
GM Fabulous wrote:Hello everyone.
To keep you informed on this subject, KB&M support is coming. We currently plan to release it in the next major beta patch (build).
Me, Love, you.. :) |
Regis Mark V
249
|
Posted - 2012.07.05 15:57:00 -
[234] - Quote
carl von oppenheimer wrote:Fatmanpro wrote:Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that Your so called aim assist has been noted as a bug by CCP in #IRC. So get it in to your head already people; there is no aim assist in this game.
Your wrong he stated that the aim assist is bugged. So the problem is that we don't want aim assist but must have it because KB/M support is coming. If it's not balanced a game that I've been following since 2010 will fail.
If KB/M screws up the one FPS that I had hope for I quit FPS gaming I refuse to play COD and DICE/EA are greedy bastards. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 16:10:00 -
[235] - Quote
Regis Mark V wrote:carl von oppenheimer wrote:Fatmanpro wrote:Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that Your so called aim assist has been noted as a bug by CCP in #IRC. So get it in to your head already people; there is no aim assist in this game. Your wrong he stated that the aim assist is bugged. So the problem is that we don't want aim assist but must have it because KB/M support is coming. If it's not balanced a game that I've been following since 2010 will fail. If KB/M screws up the one FPS that I had hope for I quit FPS gaming I refuse to play COD and DICE/EA are greedy bastards.
Yea The Regis is not the only one feeling like that
Either they balance it with aim assist and make the game trash
Or they dont balance it at all and make the game trash |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.05 16:13:00 -
[236] - Quote
Spushkin wrote:Newsflash, Third Person Shooters are great to play with a joypad.
With First Person Shooters, on the other hand, the advantage is hugely on the M&K side.
Bigger newsflash: The control schemes are only minimally different and it's more about the specific game mechanics than the perspective from which gameplay is viewed. DUST plays more like War for Cybertron and Space Marine than Call of Duty and Battlefield.
EDIT: Swap "Space Marine" for "Syndicate" and I've had similar results, except that Syndicate doesn't have PvP combat, so it's less relevant. I was still able to outscore experienced KB+M players while using a gamepad and layout that are both slightly different from my usual. |
Boxoffire
Lost-Legion
47
|
Posted - 2012.07.05 16:23:00 -
[237] - Quote
Drake Lyons wrote:Just curious if anyone had answered my question from before:
What game had good controller implementation and good KBM implementation and created a massive rift in the community?
The way people talk about this, it seems as though there was a terrific example of clear and overwhelming dominance of KBM in an actual game. I'm actually thinking good controller players and good KBM players would probably pretty much even out. Some people are more comfortable with one, other people with another. Let's just see how it turns out in the beta before we start throwing out all these ultimatums. I believe that was Unreal Tournament 3. |
Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2012.07.05 16:30:00 -
[238] - Quote
vodKKa SyN wrote:Valkyrs Fingolfin wrote:Maybe I just like playing the devil's advocate here but did CCP ever say that we'd have M/KB in-game? I see tons of benefits of integrating M/KB for fitting, chatting, using the market and skilling up.
It just seems like they said "Mouse and Keyboard Support" and everyone started speculating and raving and ranting, while CCP stayed very quiet. Granted they said "I wonder why we did that" but that's not a firm basis in my opinion.
Sure most likely we'll see M/KB in combat, and maybe I missed a devblog, twitter, e-mail or some other source saying that we'd have it. But I haven't seen it yet, so I'm putting it out there that it's possible it won't be exactly what we expect.
Also consider that there is most likely going to be a commander role, which hasn't been established as either a DUST task or an EVE task. Maybe the reason M/KB isn't out yet is because the role of commander could be BOTH a Dust player OR an EVE player? And the M/KB would be for those roles. a dev said in this very thread that we'd have kb/m.
I believe the exact words were ' support for m/KB to shoot people in the face SOONtm.' |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.05 16:42:00 -
[239] - Quote
Fatmanpro wrote:Regis Mark V wrote:carl von oppenheimer wrote:Fatmanpro wrote:Darkz azurr wrote:draw a perfect circle with a mouse in game ccp , then do it with a pad. feel the difference. plz just try it ps3 community just want it ballanced with a pad, as you can see ^ Sad thing is they will probably add even more aim assist for game pad users
And Dust already has way to much of that Your so called aim assist has been noted as a bug by CCP in #IRC. So get it in to your head already people; there is no aim assist in this game. Your wrong he stated that the aim assist is bugged. So the problem is that we don't want aim assist but must have it because KB/M support is coming. If it's not balanced a game that I've been following since 2010 will fail. If KB/M screws up the one FPS that I had hope for I quit FPS gaming I refuse to play COD and DICE/EA are greedy bastards. Yea The Regis is not the only one feeling like that
Either they balance it with aim assist and make the game trash
Or they dont balance it at all and make the game trash
Sadly I think so, the only way controllers can keep up is with aim assist.
Aim assist does not allow for a very competitive environment.
|
Spushkin
Osmon Surveillance Caldari State
28
|
Posted - 2012.07.05 17:00:00 -
[240] - Quote
Garrett Blacknova wrote:Spushkin wrote:Newsflash, Third Person Shooters are great to play with a joypad.
With First Person Shooters, on the other hand, the advantage is hugely on the M&K side. Bigger newsflash: The control schemes are only minimally different and it's more about the specific game mechanics than the perspective from which gameplay is viewed. DUST plays more like War for Cybertron and Space Marine than Call of Duty and Battlefield. EDIT: Swap "Space Marine" for "Syndicate" and I've had similar results, except that Syndicate doesn't have PvP combat, so it's less relevant. I was still able to outscore experienced KB+M players while using a gamepad and layout that are both slightly different from my usual.
I guess the only thing is to wait and see. I have a usb M&K nearby, and will check how CCP deals with this.
But I don't want to own people just because I have the hardware that is optional and is not used by 99% of PS3 population. That's far worse for me than the infamous "pay-to-win" potential that so many have cried about. |
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