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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Arcushek Dion
Doomheim
73
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Posted - 2012.07.02 05:22:00 -
[1] - Quote
Freyar Tarkin wrote:Gilbatron wrote:i wonder if anyone of you have ever seen anyone asking for controller support for a FPS game on the PC Google-fu for a minute and you'll see people asking for 360 support in a number of games, especially during beta phases.
Yes for vehicle control, not shooting. I had a 360 controller hooked up to my PC just for flying in bf3. |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.06 02:51:00 -
[2] - Quote
Freyar Tarkin wrote:Lilianna Sentinel wrote:Maybe it is the fact that mouse and keyboard is so accessible and easy to find for an affordable price that people hate. Because then nearly everyone will use it. Which will require them to do it too since that becomes the input method of choice for shooters.
M & K has been the control method of choice for 15+ years. That it hasn't been adopted for consoles is imo a mistake. But consoles need a controller that's good for all types of games and not just one, so gamepad wins out in that respect. It served to hold back cross platform play as well |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.10 05:57:00 -
[3] - Quote
Why do people keep clinging to the argument that Sony and MSFT shipped controllers with their consoles because they are superior. This is a fallacy. They ship with controllers because they are versatile. Jack of all trades master of none.
You can't ship a console with a separate controller type that is superior for each genre of games, hence controllers |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.13 03:33:00 -
[4] - Quote
Chew B0CCA wrote:Ekull Zekariah wrote:It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS3 without the need for CCP support. But if CCP are policing the balance between KB/M and Controller users then it shouldn't make a difference to either party.
However, if KB/M users are given the same capabilities as their PC FPSs, then I would have to agree with Major Assitch. There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed and precision and hotkey shortcuts. And if CCP lose that audience then all their hard work for combining the console and PC community into the Eve universe will have been for nothing.
Geez, this decision for CCP really is pivotal, huh? I wouldn't want to be in their shoes for this.
On another note, I wouldn't mind being able to bring over a piece of hardware to use for Dust: the Xbox 360 controller. I bought an XCM cross adapter specifically for Dust since I just can't get used to R1 as opposed to a trigger or the parallel analogue sticks. But it sounds like the ONLY game this bit of hardware doesn't work for............is Dust! Definitely a tough decision, but given the number of FPS PS3 players, I think it will upset way more people than it will appease if they allow KB/M. Time will tell... I want this game to succeed.
You're also assuming that ALL ps3 players are going to universally hate this. I'm sure there's more than a few that will be glad to be able to use the m & k setup on the game. I'm guessing it will mostly be former pc players who have migrated to ps3 to be able to play with friends. Also people are forgetting the likely possibility that CCP will release dust on PC eventually too. would you rather they got the input balancing out of the way NOW or when they release the pc version? |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.13 03:57:00 -
[5] - Quote
Baal Roo wrote:Henri Thoreau wrote:Baal Roo wrote:Corvus Ravensong wrote:Quote:There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed You do realize your look and turn speed is capped by the drop suit you choose right? And that this means a mouse user won't turn faster than any other person in the same suit, right? And you also realize that there are no hotkeys that can be put in other than what the programmer allows, right? Every time I turn around it's the same 2 arguments, and the console cowboys don't even realize that their primary complaint is already null and void due to the dropsuit balancing that's already been done. Keep whipping the dead horse gentlemen, It'll keep you from noticing the free hookers & booze down at the saloon on main street. You are wrong on your first point. Every KBM user will immediately set their sensitivity to 100, but 100 on a DS3 is EXTREMELY difficult. KBM is easy mode, there is no arguing that point, if it wasn't considerably easier then damn near no one would care if it was added (on either side of the argument). Doesn't it just **** you off when someone uses the right tool for the job. Put down the screwdriver and hammer that screw in like a real man! There isn't a "right" tool for playing videogames. The accuracy of KBM makes gaming LESS fun for many folks. I mean, by your logic the "right" difficulty setting for a videogame is always the easiest one.
Nice try....total BS but nice try. Playing FPS's with gamepads has introduced SOOOOOO many handicaps that give console players a false sense of ability. It's because of console's that hitboxes are the size of a small shed and crosshairs take up half the screen instead of being a small + like they should be. Console is far more easymode than KB/M. At least with KB/M you actually have to aim at the head to get a headshot. |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.13 05:17:00 -
[6] - Quote
Ekull Zekariah wrote:Arcushek Dion wrote:Chew B0CCA wrote:Ekull Zekariah wrote:It will be interesting to see if CCP will nerf KB/M capabilities. I don't care if they allow KB/M. If they didn't there are still plenty of ways users can install it to their PS3 without the need for CCP support. But if CCP are policing the balance between KB/M and Controller users then it shouldn't make a difference to either party.
However, if KB/M users are given the same capabilities as their PC FPSs, then I would have to agree with Major Assitch. There is no way an average PS3 gamer, or for that matter a competitive one, will stick around for long just to have their asses handed to them from guys with lightning look speed and precision and hotkey shortcuts. And if CCP lose that audience then all their hard work for combining the console and PC community into the Eve universe will have been for nothing.
Geez, this decision for CCP really is pivotal, huh? I wouldn't want to be in their shoes for this.
On another note, I wouldn't mind being able to bring over a piece of hardware to use for Dust: the Xbox 360 controller. I bought an XCM cross adapter specifically for Dust since I just can't get used to R1 as opposed to a trigger or the parallel analogue sticks. But it sounds like the ONLY game this bit of hardware doesn't work for............is Dust! Definitely a tough decision, but given the number of FPS PS3 players, I think it will upset way more people than it will appease if they allow KB/M. Time will tell... I want this game to succeed. You're also assuming that ALL ps3 players are going to universally hate this. I'm sure there's more than a few that will be glad to be able to use the m & k setup on the game. I'm guessing it will mostly be former pc players who have migrated to ps3 to be able to play with friends. Also people are forgetting the likely possibility that CCP will release dust on PC eventually too. would you rather they got the input balancing out of the way NOW or when they release the pc version? But that was my WHOLE point of my full post. Everyone is taking that small piece of quote like that was the point I was trying to make. Go back and read it fully. I think that balancing is required, not banning the KB/M! Instead of making people use unsanctioned hardware, embrace the hardware and make it on par with the ability of every other piece of hardware playing the game. And don't start saying " adapt or die" or "not our fault the controller is inferior". The game was made on a Playstation. I'm actually quoting Chew BOCCA there. I agree with your posting that with balance it should be fine. |
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