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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
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Posted - 2012.07.01 23:13:00 -
[151] - Quote
Fatmanpro wrote:Yea stupid console kids
They should listen to the PC master race
Stupid people with technical backgrounds that research this ****.
Quote:that is exactly the point as to why the console players are getting irrate about it. because its better. now dust are introducing kb/m on to a console system meaning there putting a system in place that will effectly give an unfair advntage over analoge players.
please dont give me the adaopt or die thoery. ccp didnt have to make this on console. so they have to take care of the market they are putting the game too
It's on the PS3 because Sony paid for it. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.01 23:19:00 -
[152] - Quote
Freyar Tarkin wrote:Vetis Cato wrote:so do pc players have aim assists. and no its really not that easy to hit people by missing them. hit boxes arnt that bigger then pc (and some games the same). i play both for different reasons. pc my accuracy rating in most games is around the 40% mark, 22% average for console. iv played both for a very very long time. and consider my self a above average player. pc is point and click, analoge requires more dexterity. Players on PC (for games that y'know.. aren't given the one-size-fits-all treatment a-la Activision) don't get aim assist. They don't. Hitting a target on PC, is hitting a target. Those hitboxes are proper, and the mouse input is left alone. "Analogue requires more dexterity". I'd argue against that considering more keys, more fine movements on the keyboard. Either way, this is a pretty stupid argument. Mice are better for shooters, everyone in here has pretty much agreed, therefore mice should be an option offered, despite people's fears of it being the "dominating input".
there are elitest games your right that doesnt have aim assists. but dust doesnt either and has choosen not to go down the AA route.
and as for the analoge im mostly refuring to the targetting sytem. not over all movement.
and yes i agree mouse is suprior and that is why consolers are annoyed. they dont have anything against the use of the mouse as long as its balanced so them using there controllers isnt going to be a hinderance. its simple unfair to put a game on console, then shaft console players using analoge sticks. and yes you can go into the point of adapt or die, what if ccp released a new game on pc and said we will be nerfing kb/m users and giving pad users an unfair advantage. would that be fair? |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.01 23:20:00 -
[153] - Quote
Freyar Tarkin wrote:Fatmanpro wrote:Yea stupid console kids
They should listen to the PC master race Stupid people with technical backgrounds that research this ****. Quote:that is exactly the point as to why the console players are getting irrate about it. because its better. now dust are introducing kb/m on to a console system meaning there putting a system in place that will effectly give an unfair advntage over analoge players.
please dont give me the adaopt or die thoery. ccp didnt have to make this on console. so they have to take care of the market they are putting the game too It's on the PS3 because Sony paid for it.
so if it wernt for sony, and its millions of analoge stick users dust would never of happened under any circumstance ever? or no one would of funded it on pc at all?
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Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
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Posted - 2012.07.01 23:28:00 -
[154] - Quote
Vetis Cato wrote:and as for the analoge im mostly refuring to the targetting sytem. not over all movement.
and yes i agree mouse is suprior and that is why consolers are annoyed. they dont have anything against the use of the mouse as long as its balanced so them using there controllers isnt going to be a hinderance. its simple unfair to put a game on console, then shaft console players using analoge sticks. and yes you can go into the point of adapt or die, what if ccp released a new game on pc and said we will be nerfing kb/m users and giving pad users an unfair advantage. would that be fair?
Your scenario wouldn't work because on the PC everyone would have a keyboard and mouse. Would there be support for gamepads? Probably, but there wouldn't be any special treatment for it. Direct-Input (IE: No Aim Assist, no acceleration on input, no other fiddling with hit detection or hitboxes) is really the only way to have a true skill-based contest of dexterity. Forcing people to have to deal with an inferior control system, then to have it bolstered by what is essentially a fail-tastic design basically shows that it's the game that ends up playing a portion of itself for you.
The beta for Battlefield 3 was insane. Aim Assist was so strong that I could literally shoot and kill a target by not touching the right stick. Aim Assist would follow the target entirely. The Aim Assist for Dust is also pretty strong, again removing the need to be precise and to place your shots.
Vetis Cato wrote:so if it wernt for sony, and its millions of analoge stick users dust would never of happened under any circumstance ever? or no one would of funded it on pc at all?
Dust would have happened anyway in one form or another. Sony just made it easier by providing money.
Back in my day we only had D-Pads. You know what a "D-Pad" was? It was a digital directional pad. It had four buttons, you may have seen one yourself. It was used for EVERYTHING. Movement, aiming, so on. Those analogue sticks of yours sure gives a huge advantage though, you shouldn't be allowed to use them. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.01 23:37:00 -
[155] - Quote
Freyar Tarkin wrote:Vetis Cato wrote:and as for the analoge im mostly refuring to the targetting sytem. not over all movement.
and yes i agree mouse is suprior and that is why consolers are annoyed. they dont have anything against the use of the mouse as long as its balanced so them using there controllers isnt going to be a hinderance. its simple unfair to put a game on console, then shaft console players using analoge sticks. and yes you can go into the point of adapt or die, what if ccp released a new game on pc and said we will be nerfing kb/m users and giving pad users an unfair advantage. would that be fair? Your scenario wouldn't work because on the PC everyone would have a keyboard and mouse. Would there be support for gamepads? Probably, but there wouldn't be any special treatment for it. Direct-Input (IE: No Aim Assist, no acceleration on input, no other fiddling with hit detection or hitboxes) is really the only way to have a true skill-based contest of dexterity. Forcing people to have to deal with an inferior control system, then to have it bolstered by what is essentially a fail-tastic design basically shows that it's the game that ends up playing a portion of itself for you. The beta for Battlefield 3 was insane. Aim Assist was so strong that I could literally shoot and kill a target by not touching the right stick. Aim Assist would follow the target entirely. The Aim Assist for Dust is also pretty strong, again removing the need to be precise and to place your shots. Vetis Cato wrote:so if it wernt for sony, and its millions of analoge stick users dust would never of happened under any circumstance ever? or no one would of funded it on pc at all?
Dust would have happened anyway in one form or another. Sony just made it easier by providing money. Back in my day we only had D-Pads. You know what a "D-Pad" was? It was a digital directional pad. It had four buttons, you may have seen one yourself. It was used for EVERYTHING. Movement, aiming, so on. Those analogue sticks of yours sure gives a huge advantage though, you shouldn't be allowed to use them.
so your saying the scenerio wouldnt work because all pc players use kb/m. all consoles users analoge sticks to the same regard.
and again the point of the situation wasnt to theorise the likly hood. it was to question how would you feel if they did, as that is what you are asking console players to accept. some would except it. most would be seriously pissed off rather then feel its a test to there skill. that is how console players feel. otherwise its double standards.
and yes im nearly 30 so i know what a d-pad was. and using analoge sticks present a new range of games and advantages. and they tried to introduce k/b into consoles but they just didnt sell. pads are simple. space effecient. alot easy to use anywhere. there are advantages. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
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Posted - 2012.07.01 23:46:00 -
[156] - Quote
Vetis Cato wrote:so your saying the scenerio wouldnt work because all pc players use kb/m. all consoles users analoge sticks to the same regard.
I'm saying the scenario wouldn't work because the mouse and keyboard is the dominant and appropriate input system for a shooter. Now if you're talking a racing title or a platformer? The keyboard and mouse is NOT the appropriate input system for games like those, so I'd even shift over to a gamepad or wheel as appropriate.
Quote:and again the point of the situation wasnt to theorise the likly hood. it was to question how would you feel if they did, as that is what you are asking console players to accept. some would except it. most would be seriously pissed off rather then feel its a test to there skill. that is how console players feel. otherwise its double standards.
"A test to their skill"? It isn't a test of skill when you have artificial systems aiming for you and nudging your rounds into a target to count them as a hit when you very clearly missed. CCP releases "EvE Online Racing", the spectacular new sport capable of permitting bets and skill-based racing. Unfortunately, due to the nature of the game, analogue input is needed to play it properly. Some people would gripe, but most would just shrug and grab a 360 controller and go all out doing just fine because that is an appropriate system.
Quote:and yes im nearly 30 so i know what a d-pad was. and using analoge sticks present a new range of games and advantages. and they tried to introduce k/b into consoles but they just didnt sell. pads are simple. space effecient. alot easy to use anywhere. there are advantages.
There are advantages to using a Dualshock 3 in the right situations. Shooters are NOT the right situation for these controllers. People have gotten so used to being catered to that they are afraid, completely afraid, of having to go get a keyboard or mouse and use a different control scheme if it happens to be better.
Mouse support. Keyboard support. Mappable buttons for the mouse and keyboard. Do not interfere with sensitivity (exceptions being turrets in vehicles and whatnot that have limited traversal), do not provide "aim assist", do not adjust my rounds to count them as a 'hit' when they aren't. Tighten up the hitboxes if you have to, make it so that when I get a kill, it's because I landed those rounds on my own without the standard support console players have grown accustomed to. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.01 23:59:00 -
[157] - Quote
as i say im not objecting to there use at all. far from it. but they have to be balanced, all inputs have to be on a level playing field. and fact is the mouse gives it an unfair advantage. its made on a console, love it or loathe it but there it is. so they have to consider there primary market. which is stick users.
this game has been funded to make someone money, wether it is sony by selling units. or ccp though aurum. if they dont consider the primary market the game will fail. and that means it will get shut down. |
Septem Mortuus
Osmon Surveillance Caldari State
86
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Posted - 2012.07.02 00:00:00 -
[158] - Quote
Can I ask Fatmanpro/Phantomnonon,
If you are SO dead set against KBM support and demand it not be in the game, think it will ruin the balance, and are slagging off the PC gamers for wanting it etc.
Why, for the love of all that's good and holy are you in the Beta Test for the ONE FPS game on the PS3 that has advertised it?
This game was advertised as a PS3 FPS title with KBM suppport, that's why a lot of us are here. You don't want that, you want it to be limited to controller just like every other FPS on PS3. Fine, but that's not what this is, we're sorry you wasted your time here.
But KBM is coming, players will use it. Adapt or don't. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
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Posted - 2012.07.02 00:02:00 -
[159] - Quote
Vetis Cato wrote:as i say im not objecting to there use at all. far from it. but they have to be balanced, all inputs have to be on a level playing field. and fact is the mouse gives it an unfair advantage. its made on a console, love it or loathe it but there it is. so they have to consider there primary market. which is stick users.
this game has been funded to make someone money, wether it is sony by selling units. or ccp though aurum. if they dont consider the primary market the game will fail. and that means it will get shut down.
That's like saying a Keyboard ought to be able to emulate analogue input so that it's fair between a racing wheel and a keyboard in a racing game. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 00:03:00 -
[160] - Quote
Vetis Cato wrote:as i say im not objecting to there use at all. far from it. but they have to be balanced, all inputs have to be on a level playing field. and fact is the mouse gives it an unfair advantage. its made on a console, love it or loathe it but there it is. so they have to consider there primary market. which is stick users.
this game has been funded to make someone money, wether it is sony by selling units. or ccp though aurum. if they dont consider the primary market the game will fail. and that means it will get shut down.
Maybe they want to bring in the PC market to offset the difference.
CCP already has an established fanbase on PC and I am certain a lot of them have PS3s. |
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Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.02 00:06:00 -
[161] - Quote
Freyar Tarkin wrote:Vetis Cato wrote:as i say im not objecting to there use at all. far from it. but they have to be balanced, all inputs have to be on a level playing field. and fact is the mouse gives it an unfair advantage. its made on a console, love it or loathe it but there it is. so they have to consider there primary market. which is stick users.
this game has been funded to make someone money, wether it is sony by selling units. or ccp though aurum. if they dont consider the primary market the game will fail. and that means it will get shut down. That's like saying a Keyboard ought to be able to emulate analogue input so that it's fair between a racing wheel and a keyboard in a racing game.
if the racing game is being "sold" to racing wheel users. but as you said earlier racing and fps are different interms of the input. racing wheel users dont have a noticable advantage over keyboard users. its more about the experience. |
Hellaciouss Deeds
Doomheim
22
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Posted - 2012.07.02 00:58:00 -
[162] - Quote
A keyboard + mouse is cheaper then a dualshock controller.
Just sayin.
CCP supposedly have plans to bring the game to the PC after the 1-year exclusivity agreement, so they will need good kb/m support anyway.
Sorry console kiddies, but it's time to realize that computers are replacing the crappy, over priced, under achieving garbage known as consoles. Consoles just aren't what they used to be. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.02 01:13:00 -
[163] - Quote
Hellaciouss Deeds wrote:A keyboard + mouse is cheaper then a dualshock controller.
Just sayin.
CCP supposedly have plans to bring the game to the PC after the 1-year exclusivity agreement, so they will need good kb/m support anyway.
Sorry console kiddies, but it's time to realize that computers are replacing the crappy, over priced, under achieving garbage known as consoles. Consoles just aren't what they used to be.
Yea because PC shooter market is bigger than console shooter market
Why dont you wait till PC release instead of unbalancing the console version with KB+M then |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:18:00 -
[164] - Quote
Fatmanpro wrote:Hellaciouss Deeds wrote:A keyboard + mouse is cheaper then a dualshock controller.
Just sayin.
CCP supposedly have plans to bring the game to the PC after the 1-year exclusivity agreement, so they will need good kb/m support anyway.
Sorry console kiddies, but it's time to realize that computers are replacing the crappy, over priced, under achieving garbage known as consoles. Consoles just aren't what they used to be. Yea because PC shooter market is bigger than console shooter market Why dont you wait till PC release instead of unbalancing the console version with KB+M then
Gotta get you console kiddies prepped up for the much larger imbalance of larger draw distance and better resolution. :3 |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
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Posted - 2012.07.02 01:24:00 -
[165] - Quote
Vetis Cato wrote:if the racing game is being "sold" to racing wheel users. but as you said earlier racing and fps are different interms of the input. racing wheel users dont have a noticable advantage over keyboard users. its more about the experience.
Racing wheel users don't have a noti-- are you kidding me? That might be true for kart style racing but for others analogue input is a must. A steering wheel (hell, a gamepad) has a HUGE advantage versus a keyboard, even for racing games on the PC. End result, people are expected to adapt to either get a controller or a steering wheel. It should be no different here.
OT: Went and had food.. Mmm food.
Quote:Yea because PC shooter market is bigger than console shooter market Roll
Why dont you wait till PC release instead of unbalancing the console version with KB+M then
Yeah 'cause modern day developers make shooters that are worthwhile on the PC these days. Naw, instead they take the console experience and just slap it on the PC with limited FoV, lackluster controls, and terrible textures. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:29:00 -
[166] - Quote
Racing wheels are a hell of a lot better than gamepads too. Gives you so much control over your turns to make JUST the right adjustment.
Think of mouse and keyboard as the FPS version of racing wheels :P |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.02 01:32:00 -
[167] - Quote
Freyar Tarkin wrote:Vetis Cato wrote:if the racing game is being "sold" to racing wheel users. but as you said earlier racing and fps are different interms of the input. racing wheel users dont have a noticable advantage over keyboard users. its more about the experience. Racing wheel users don't have a noti-- are you kidding me? That might be true for kart style racing but for others analogue input is a must. A steering wheel (hell, a gamepad) has a HUGE advantage versus a keyboard, even for racing games on the PC. End result, people are expected to adapt to either get a controller or a steering wheel. It should be no different here. OT: Went and had food.. Mmm food. Quote:Yea because PC shooter market is bigger than console shooter market Roll
Why dont you wait till PC release instead of unbalancing the console version with KB+M then Yeah 'cause modern day developers make shooters that are worthwhile on the PC these days. Naw, instead they take the console experience and just slap it on the PC with limited FoV, lackluster controls, and terrible textures.
COD on PC is bad because the market is so small compared to console its not worth there time |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:37:00 -
[168] - Quote
Fatmanpro wrote:
COD on PC is bad because the market is so small compared to console its not worth there time
http://www.gamesradar.com/valve-reports-seventh-year-100-sales-growth-steam/
http://www.escapistmagazine.com/forums/read/7.359829-Sliding-Game-Sales-Hammer-Best-Buy
Oh, I'm sorry. The PC market is small? Gee, that's well backed up :3 |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.02 01:41:00 -
[169] - Quote
lol now post console COD sales |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
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Posted - 2012.07.02 01:42:00 -
[170] - Quote
Fatmanpro wrote:COD on PC is bad because the market is so small compared to console its not worth there time
CoD on PC is bad because Activision can't charge $15 for maps they already sold you in previous releases of their games as easily. People on consoles are used to paying through the nose for next to zero content, PC players expect something substantial. As a result, CoD has a higher profit margin on the consoles because of the closed environment.
PC gamers had enough of the BS, and don't buy MW2/3/whatever now because they can't expect Activision, Sledgehammer, and in some cases even Treyarch, to do it right. |
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Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:44:00 -
[171] - Quote
Freyar Tarkin wrote:Fatmanpro wrote:COD on PC is bad because the market is so small compared to console its not worth there time CoD on PC is bad because Activision can't charge $15 for maps they already sold you in previous releases of their games as easily. People on consoles are used to paying through the nose for next to zero content, PC players expect something substantial. As a result, CoD has a higher profit margin on the consoles because of the closed environment. PC gamers had enough of the BS, and don't buy MW2/3/whatever now because they can't expect Activision, Sledgehammer, and in some cases even Treyarch, to do it right.
Yeah, PC gamers stopped giving a **** about CoD once they removed dedicated servers. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.02 01:47:00 -
[172] - Quote
Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 01:48:00 -
[173] - Quote
Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling.
I'm being facetious because he keeps accusing us of PC elitism. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.02 01:54:00 -
[174] - Quote
Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling.
The condescension isn't without merit. When one side starts slinging labels, the other tends to as well. There's science involved here.. sadly, it's being ignored. |
Hellaciouss Deeds
Doomheim
22
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Posted - 2012.07.02 02:08:00 -
[175] - Quote
Oh lord. The greatest enemy of the console player: Cold hard facts that the PC is, and in many genre already have, over-taken that over-priced, under-powered cesspool known as the consoles.
Don't worry, he'll be buying another regurgitated game from EA or the likes soon, I hear EA is crapping out, they need to release a 'new shiny' soon. ;)
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Hellaciouss Deeds
Doomheim
22
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Posted - 2012.07.02 02:11:00 -
[176] - Quote
Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling.
Because CCP promised KB/M support, and also supposedly working on PC client for then the 1year exlusivity agreement is over. Why would PC players lag behind a year on their characters? We're forced to buy the PS3 (because many EVE players want to participate in the battles over THEIR planets), but don't worry, soon as the PC client is released...hello ebay! Some sucker will buy it. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.02 02:25:00 -
[177] - Quote
Hellaciouss Deeds wrote:Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling. Because CCP promised KB/M support, and also supposedly working on PC client for then the 1year exlusivity agreement is over. Why would PC players lag behind a year on their characters? We're forced to buy the PS3 (because many EVE players want to participate in the battles over THEIR planets), but don't worry, soon as the PC client is released...hello ebay! Some sucker will buy it.
Everyone here bought one, so I guess we're all suckers. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.07.02 02:29:00 -
[178] - Quote
Hellaciouss Deeds wrote:Benjamin Hellios wrote:Thread still going strong, baws! Also the condescension towards consoleplayers or 'console kiddies' on a forum for a console exclusive is puzzling. Because CCP promised KB/M support, and also supposedly working on PC client for then the 1year exlusivity agreement is over. Why would PC players lag behind a year on their characters? We're forced to buy the PS3 (because many EVE players want to participate in the battles over THEIR planets), but don't worry, soon as the PC client is released...hello ebay! Some sucker will buy it.
I bet you'll be able to migrate your character over to the PC version. |
Mirun Hirute
Algintal Core Gallente Federation
111
|
Posted - 2012.07.02 02:36:00 -
[179] - Quote
Liliana, as admirable as your efforts are, you're not going to convince anyone here. I say this as someone that is more of a PC gamer myself. If there's anything easy to observe about console gamers, it's that they're not the most flexible sorts of people. They are, after all, the ones that buy the many, many duplicate/clone games year after year, and they are the ones that humorously compete over shallow brand name differences (360 vs. PS3, same damn thing with minuscule hardware differences, this coming from an owner of an Xbox and PS2/3). Console gamers get what they get because it requires less intellectual, and occasionally, monetary investment on their end.
No offense, but you console gamers can't tell me you don't get console games over their PC versions simply because you don't want to worry about whether it'll run on your PC's hardware or that you don't want to have to think about learning how to touch-type/rework keybindings to something more comfortable. A console is simply a PC simplified for convenience, nothing more, and that's nothing to be ashamed of. On that note though, it IS a PC, and all control methods that are viable should be accommodated.
Edit: That sounds more condescending than I want it to, so I just want any primarily console gamers to know that I play equally as many console games as you guys, and typically buy games for the console because of the reasons I attribute to you. Sometimes you don't want to worry about compatibility, or haven't the money to upgrade your PC to make it compatible. Trust me, I know, I've been there, and that's why I own BioShock 1 and 2 on the PS3. Which also goes to my next point, in that while I'm not the best FPS player, I'm fine with either control method. I tend to suck equally on both, unfortunately, but enjoy the gameplay enough to keep going at it. =D |
sys Ghost
Seituoda Taskforce Command Caldari State
23
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Posted - 2012.07.02 02:41:00 -
[180] - Quote
Vetis Cato wrote:sys Ghost wrote:The controller crusaders who are saying everyone needs to HTFU are just afraid of the superiority that KB/M brings. They claim that they can beat KB/M, yet if they really could, they would welcome the newcomers instead of raging. In all honesty they are acting like goons, claiming that something does not matter yer opposing it because they really do fear it. thats the point why controller crusaders as you put it are protesting against kb/m because they have superiority. its un balanced. put it this way. if ccp were to release a new game on PC but gave left handed players an unfair advantage. what do you think would happen? exactly the same as releasing kb/m support as is on console. some would learn to play left handed, others would just fight on right handed. but most pc players would be in uproar, and refuse to play. not giving it the player base it deserves and thus eventually dieing. as long as its balanced i dont mind. i really really wish ccp could give us some offical word as to whats going on with it to stop these endless threads going on about it. starting to get boring.
I lol'd. Unlike dexterity, you can change to a KB/M at will. You have a choice, and it is a choice that 99 % of people will be able to make. There are corded keyboards and mice for the cheap, and wireless for the ones who like luxury . Quite a few people have cracked wise about how they can't go back to controller after lazing on their couch with a KB/M :P |
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