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Thread Statistics | Show CCP posts - 2 post(s) |
Major Assitch
Royal Uhlans Amarr Empire
103
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Posted - 2012.07.10 16:46:00 -
[1] - Quote
KB/m will be the ruin of this game on ps3!
PS3 players won't use it...well, most won't. Not enough pc players will play Dust on ps3 long enough to keep the game running on ps3 and it will die on ps3. Its a bad decision for ps3. It essentially forces ps3 users to use it if they want to compete and most will just choose to play something else.
Being a ps3 exclusive, adding kb/m function was just a terrible idea. Its equal to making a pc game and forcing players to use a ds3 controller. Pc players wouldn't play...same here.
With that said, i will be bringing my Nostromo and RAT7 into the living room for this game. Too bad it won't last long as a ps3 exclusive. Once it goes to pc because it died on ps3 i will be moving back into the desktop room to play there with the rest of the pc gamers. |
Major Assitch
Royal Uhlans Amarr Empire
103
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Posted - 2012.07.12 20:47:00 -
[2] - Quote
Gett Coupedd wrote:Deskalkulos Ildigan wrote:Raynor Ragna wrote:People who don't want KBM are just QQing. It'll be nice to have a new control scheme. KBM brings more entertainment to the genre. Our characters will do as we ask, when we ask, which helps keep the immersion. yup because spinning twelve times aroound the y-axis in a split second is immersive, and exactly how a character in real life would behave (real life as in - Make the game believable to a certain point to make said game immersive).... You wouldn't realistically set your sensitivity that high. On the good side, I can't wait for KB/M support. Will now play this game :)
This is what cracks me up so much!
KB/M users (aka. PC gamers) come on this forum and tell PS3 players (aka. DS3 users) to adapt and evolve.
The thing that gets me is it's the KB/M users who whined and cried and refused to play the game until their favored control setup was included.
Who is it exactly that should learn to adapt and evolve? After all....KB/M has been around much longer (much, much longer) than the DS3.
Whatever the case, I still stand by my belief that this game will be complete fail on PS3 because of this one single issue!
They should have just made it a PC game. PS3 users for the most part will not learn to use (or bother with) KB/M. They will simply choose to play one of the other thousand or so FPS games on the PS3. This is really a bigger issue than CCP realizes I do think. I just don't think they understand how important this issue is for the success of this game on PS3.
Mark it down that I foretold that this game will be dead on PS3 within 1 year (probably within 6 months). And it will be completely because of the decision to add KB/M as a control setup.
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Major Assitch
Royal Uhlans Amarr Empire
103
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Posted - 2012.07.13 05:08:00 -
[3] - Quote
Winscar Shinobi wrote:I hear "this is new Eden, adapt or die" every other forum post.
Apparently people can't take their own advice. The ones saying it are the exact ones who pouted, whined and cried that they wouldnt play the game without kbm support. The irony in the statement is incredible. They cry to have a control system implemented on ps3 thats never been supported on any game before and then tell ps3 players to adapt...i cant get over the ignorance in the statement.
Whatever though...unless there are a lot...and i mean A LOT of changes by release Dust will likely bomb anyway. The controls are the sloppiest I've ever seen in any game...including betas. Gunplay is boring as watching paint dry. From what ivewseen so far its doomed on ps3 anyway. |
Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2012.07.14 00:38:00 -
[4] - Quote
Lilianna Sentinel wrote:Templar Two wrote:^^^ There's a reason if nobody ever did it again over 5 years and dozens of FPS. Because the industry is notably stagnating and refuses to move past Call of Duty? People keep saying things like this and it's almost laughable if it weren't for it being a statement made out of complete ignorance.
COD started as a PC game and therefore was originally a game played with KB/M. The "moving past" part was actually when the game evolved into a console game.
Anyway....regardless of your thoughts on the COD series (I personally don't like it), it's difficult to argue that Activision knows what console FPS players like. Without a doubt the COD series has captured more of the console FPS audience than any other game in history. If KB/M was the preferred setup of console players then you can bet your last dollar that KB/M would be supported on every COD game made.
But it isn't!
The vast majority of console players prefer to use a single controller held in both hands. Whether you prefer the design of the 360 or the design of the DS3, if you're exclusively a console player chances are you don't make a KB/M your control setup of choice. Simple as that!
That's not to say that all console players only use DS3 and none use KB/M because there are a few 3rd party controller designers making quite a lot of money by selling KB/M type set ups. This points to the fact that there are some console players who do like using KB/M when they play FPS. But this is a niche group and most definitely not the majority.
With this information in mind it's difficult to see how any developer could choose to make any PS3 exclusive and force players to use a controller setup they clearly dislike. This entire issue would be quite different if Dust were a multi-platform game but it isn't, it's a PS3 exclusive! What on Earth are they thinking?
I will offer my guess as to what they are thinking. CCP is thinking of the EvE players with the decision to force players to use a KB/M setup. I say they are forcing players because if it's true that KB/M is the most accurate and best responsive choice then anyone expecting to be competitive will need to use KB/M. So....CCP is thinking of the EvE players with the decision to force us all to use KB/M. Why? Well, because it's the only fanbase they know! They don't want to alienate their original fanbase by making them adapt to a new controller.
BAD decision!
Why is this a bad decision? I think it's a bad decision for the simple reason that EvE players are not going to be Dust players! How could they be? Does CCP honestly think that EvE players are going to abandon the game they've been playing for the past decade in favor of this new PS3 exclusive? Surely they aren't so naive.
EvE players play EvE and it will continue to be that way. Sure, many of them might give Dust a go. Some of them might stick around and stop playing EvE altogether, but for the most part Dust will be a passing fancy for EvE players and might end up being a part time venture at best for quite a few. One thing's for certain....Dust will not draw it's largest income from the EvE player fanbase. It just isn't logical. So when making decisions for the game it may be prudent to consider EvE players with some of those decisions but when it comes to the UI it just isn't good logic to cater to a fanbase that's already fully invested in another game.
To give a small example of another time when a developer decided to cater to a fanbase that was fully invested in another game I will bring up MAG. Zipper first had a great plan for that game. It could have gone quite far if they stayed on track. But, once the newness of Black Ops wore off there were a large amount of COD players who decided to try out MAG. These people just wanted something to fill in the time until MW3 released so they found MAG and got really loud on the forums. Eventually Zipper gave up on the original course for MAG in favor of making these COD fans happy. The Shadow War was lost in the mix, factionism (made up word) was lost in the mix and MAG became more and more like COD with each new change and addition. Then once MW3 released, the COD fans did exactly what should have been expected (and what many of us said they would do) and quit playing MAG in favor of MW3.
The moral of the story can be summed up by looking at where Zipper is now (well....Socom 4 had a big part in that too but MAG was the beginning of the end)
Anyway....if Dust is to be successful on PS3 then the only way to go is to make it a PS3 game. Simple as that! Being a PS3 exclusive, there are many PS3 players who have been looking forward to the game. These players are the proverbial bread and butter of the game. This is where the money and the longevity of the game lies! PS3 FPS players are thirsty for a new game, something different from all the COD clones that flood the market. Dust can be that game or it can be a second choice, part time game for existing EvE players.
If I were a gambling man (and I am), I would go with the odds to make this game a successful PS3 game....the odds favor making the DS3 the top supported controller. All it takes to see this is to look at every other successful FPS on PS3....if KB/M were the controller of choice for PS3 FPS players then it would be much easier to find FPS games that support it!
This won't be the first developer to have a great idea for a PS3 exclusive and then completely blow it in order to please the fans of a completely different game. I do hope it's the last, however! I really would like for someone to make a great original FPS that succeeds for the long run.
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Major Assitch
Royal Uhlans Amarr Empire
103
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Posted - 2012.07.14 03:35:00 -
[5] - Quote
Mafty Navilles Erin wrote:Not going to quote the wall of text here, but...
I'm a Eve player. I also happen to play BF3 (and love it), and many other games. When I don't play Eve, I play BF3, or the various other games that I have. But I haven't unsubbed Eve. Why's your argument so extreme? Just because you're subbed to a game doesn't mean you're going to quit it when you stop playing it. I go back and forth. The link between the two games just sounds so exciting. Can't wait for the two games to enhance the gaming experience of each other. So yeah, here's one Eve player that's also a Dust player...
Also, if CCP were to please their fan base like you argue, they would've made Dust on PC. But no, CCP built it on PS3 to attract a different kind of audience. Whether that choice was smart or not, is yet to be seen. And CCP did mention the support of KBM from the beginning, so you should get used to it. Whether the KBM works or not, we'll find out soon.
Actually, I couldn't care less whether it has KB/M support or not. It doesn't affect me either way as I'm comfortable using either control method. I am just saying that it was a bad decision since it's unlikely that the majority of PS3 users will bother using KB/M. Most prefer using a DS3 and that much should be pretty clear.
You yourself claim that CCP made this game to attract a different kind of audience and that's why they made it on PS3. I agree! But....why on Earth would you set out to attract PS3 players and then force them to use a controller they dislike? Again, I don't claim that all PS3 players will have a problem with using KB/M....I myself don't and I prefer to play PS3 over PC games. But I am simply saying that more PS3 players will be unhappy with KB/M support than not.
What you've said doesn't go against any point I tried to make. In fact, it looks like we have similar views on the issue.
All I am trying to do is look at it from a logical point of view and I don't think it was a very well thought out decision to make this game a PS3 exclusive game and then turn around and offer support for a controller most PS3 players will not be happy with.
As you and I both said though....only time will tell if this decision actually proves to be the fall of Dust as a PS3 success. I think that the KB/M will be a cause for many people to be turned off by the game. But, who knows? Maybe PS3 players will eventually take to and even enjoy using KB/M with Dust. No one can predict the future. I do think it's a huge gamble though and one I wouldn't have taken with a game like this that already has a lot of ifs to it. I mean....it's a gamble that this game will even work well with console users at all, this is just one issue I would have left out of the equation.
One thing I do know is that whatever controls they support for this game they better be working better than the current state on release. Right now I'm completely frustrated and disappointed with the sloppy controls and the oversight on many motions and actions with the controls. I'm sure it will all be much better by time the game releases though.
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Major Assitch
Royal Uhlans Amarr Empire
103
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Posted - 2012.07.14 03:39:00 -
[6] - Quote
BTW....that wasn't a wall of text. Just a long post!
Wall of text is near unreadable because there's no structure, no paragraphs and sometimes not even any punctuation. Long post or response doesn't always equal a wall of text.
Just saying... |
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