Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Quil Evrything
Triple Terrors
797
|
Posted - 2014.01.23 22:49:00 -
[8551] - Quote
Haerr wrote:
Edit: What should I change about the new table to make it better/easier to read?
How about making it a regular html page so people can view it easier? google spreadsheets can be a pain to view on mobile devices.
You can "download as..." html. then put it up somewhere with a saner url. Or at least, just view as regular html. which makes for faster loading, and viewability by mobile devices more easily.
Unfortunately, I havent found a way to get google drive to share raw html, as an HTML page though. So you'd have to use a "real" site somewhere, maybe.
Or how about... make a page on the dust wiki for it, using their table code? As a related link to their Active Scanner page, perhaps?
A lot more work, I know But it would be really nice there, both for the viewability, and also because it could potentially be easier to find.
|
Supra Advyn
Nos Nothi
21
|
Posted - 2014.01.23 23:02:00 -
[8552] - Quote
He's got skills.
aka Kahn
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
222
|
Posted - 2014.01.23 23:11:00 -
[8553] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=137905&find=unread
Please read, and comment on your opinions, my scoutly brethren
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
227
|
Posted - 2014.01.24 03:24:00 -
[8554] - Quote
Just did a mathmatical comparison of the Gallente and Minmitar scout at maximum skill level, and here are the finidings
Just to do a clean and easy to read comparison- Both races are using a k5 specialist shotgun, a STD SMG, and a stable active scanner, and it is assumed that all skills are maxed out. Minmitar- 3x SE's 2x KC's 1x PD Gallente- 3x KC's 1x STD armor plate 1x PRO DM 1x PRO SE Now to compare the stats: Minmitar- Total HP-430.3, 14.2 higher than Gallente, or less than one bullet from an unmodded, STD HMG No armor repair HP No Damage Mod- Does less damage than Gallente Speed=7.91x1.05x1+(.24x1.05)=about 10.39 m/s hacking speed-26.25% faster hacking at maximum skills dB- equal to Gallente, able to dodge non focused proto scanner Less scan radius than Gallente (If someone is willing to do the math, please go for it) Cannot fit a cloak Gallente- Total HP-416.1, 14.2 less than Minmitar Has 3 hp/second repair to armor Does more damage due to added PRO DM ( not sure on the DM's in 1.8; they are being readjusted) Speed=7.68x1.05x.98x1+(.12x3x1.05)=about 10.74 m/s or about a third of a meter per second faster than minmitar dB- equal to minmitar Able to fit a basic cloak
While I dont mind the Gallente scout having what it has, I do mind that the minmitar is unable to fit a cloak with max fittings, while sacrificing so much just to be comparable to the Gallente scout.
Please understand that Im normally not this whiny, I just noticed this disparity, and sought what the general opinion was of veterans who have been running scouts far longer than I.
Disclaimer: Checking if these all fit was done in the above thread, in case you wanted to check.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
Quil Evrything
Triple Terrors
799
|
Posted - 2014.01.24 05:39:00 -
[8555] - Quote
Gavr1lo Pr1nc1p wrote: (...TL;DR trimm.....) While I dont mind the Gallente scout having what it has, I do mind that the minmitar is unable to fit a cloak with max fittings, while sacrificing so much just to be comparable to the Gallente scout. ....
if you're trying to make them be "exactly equal", aka "comparable"... maybe you're doing it wrong?
They're supposed to be different, no? So, embrace the difference, and fit to each's particular strengths, rather than trying to shoe-horn one into a role it isnt meant to fill?
|
Appia Nappia
Nos Nothi
72
|
Posted - 2014.01.24 08:17:00 -
[8556] - Quote
shhh
Secretly Appa Vibbia
|
Appia Vibbia
Ancient Exiles. Renegade Alliance
814
|
Posted - 2014.01.24 08:18:00 -
[8557] - Quote
Gavr1lo Pr1nc1p, Here I did a better job of what you tried to do. I kept the slot layout the same (and remembered to adda grenade slot) and made it use the same weapon and equipment you were using, only I tweaked the meta level of modules to make a prototype cloak fit.
Minmitar, Scout mk.0 81/81PG, 249/480CPU High Slot: Basic Shield Extender (18CPU, 3PG), Basic Shield Extender (18CPU, 3PG), Complex Shield Extender (54CPU, 11PG) LW: K5 Specialist Shotgun (30CPU, 3PG) SA: Submachine Gun (12CPU, 3PG) GS: Core Locus Grenade (36CPU, 6PG) EQ: Stable Active Scanner (30CPU, 6PG), Ishukone Cloak Field (83CPU,18PG) LS: Baic Kinetic Catalyzer (15CPU, 10PG), Enhanced Kinetic Catalyzer (18CPU, 12PG), Complex Profile Dampener (35CPU,0 PG)
252 Shields, 87 armor, movement: 5.65, sprint: 9.41, profile: 24, Precision: 41, scan range: 30m, Stamina: 220, Stamina Regen: 36. Max Sprint Distance: 207.02m
Gallente- gk.0 97/97PG, 376/433CPU HS: Complex Light Weapon Damage Modifier (58CPU, 9PG), Enhanced Shield Extender (36CPU, 6PG) LS: K5 Specialist Shotgun (30CPU, 3PG) SA: Submachine Gun (12CPU, 3PG) GS: Core Locus (36CPU, 6PG) EQ: Stable Active Scanner (30CPU, 6PG), Ishukone Cloak Field (83CPU, 18PG) LS: Complex Kinetic Catalyzer (27CPU, 15PG), Complex Kinetic Catalyzer (25CPU, 15PG), Complex Kinetic Catalyzer (25CPU, 15PG), Basic Armor Plate (10CPU, 1PG)
123 shields, 255 armor, Movement: 5.14, Sprint: 9.64, profile: 24, Precision: 41, Range 37.5m, Stamina: 210 Stamina Regen: 31, Max Sprint Distance: 202.44m
Now to compare the stats: The Gallente have 39HP more than Minmatar, The minmatar suits is 0.51m/sec walking, and the Gallente is 0.23m/sec faster than the Minmatar.
These stats are incredibly similar. Nearly the Same. They even fit a Core Locus Grenade and a proto Cloak. The trade off is Armor repair vs large shield pool that regenerates much faster than armor. Though Much better ways to fit out these suits they really have become close. Gallente is no longer the lone emperor on the field, the extra module slots and increased PG and CPU really got these guys close with enough differences to make them unique.
Appia Vibbia for CPM1
[email protected]
|
Appia Nappia
Nos Nothi
72
|
Posted - 2014.01.24 08:23:00 -
[8558] - Quote
this didn't just happen twice
Secretly Appa Vibbia
|
Llast 326
An Arkhos
1567
|
Posted - 2014.01.24 08:25:00 -
[8559] - Quote
Appia Nappia wrote:this didn't just happen twice I saw nothing
KRRROOOOOOM
|
Django Quik
Dust2Dust.
2102
|
Posted - 2014.01.24 08:39:00 -
[8560] - Quote
Seriously, the new version of the focused sucks so hard, even scout hunters aren't going to bother using it. It would take you 4 minutes of scanning to cover 360 degrees at 100m range. Unless you know for sure the direction your scout is coming from (and a good scout should never come from the obvious direction), you'll surely be wanting a shorter cooldown, longer range scanner. Even if I did get scanned 100m out and lit up for 7.5 seconds, I back off for a few seconds and there's no way that gaps been closed down in that time.
Say the gal logi proto focused is running with a squad, if I'm scouting sensibly, I know where they are and none of them are close enough to get me in that tiny window. Back off for a few seconds, hide and change route with another 30-40 to get where I want to be.
And for those who think they'll really be able to time their cloaking to coincide with the exact moment someone scans - seriously? How on earth are you going to know when to activate? If you're already that omniscient, you don't need a cloak; just shoot a lightning bolt out of the cloud your sitting on.
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
|
|
Ha'Err
Nos Nothi
26
|
Posted - 2014.01.24 08:43:00 -
[8561] - Quote
Appia Nappia wrote:this didn't just happen twice
Cloaking field malfunctioning for you there Appia?
Out of all the ways people say my name I like this one the most "HAH-ERRR!"
|
Marad''er
Ancient Exiles. Renegade Alliance
550
|
Posted - 2014.01.24 08:47:00 -
[8562] - Quote
Django Quik wrote:Seriously, the new version of the focused sucks so hard, even scout hunters aren't going to bother using it. It would take you 4 minutes of scanning to cover 360 degrees at 100m range. Unless you know for sure the direction your scout is coming from (and a good scout should never come from the obvious direction), you'll surely be wanting a shorter cooldown, longer range scanner. Even if I did get scanned 100m out and lit up for 7.5 seconds, I back off for a few seconds and there's no way that gaps been closed down in that time.
Say the gal logi proto focused is running with a squad, if I'm scouting sensibly, I know where they are and none of them are close enough to get me in that tiny window. Back off for a few seconds, hide and change route with another 30-40 to get where I want to be.
And for those who think they'll really be able to time their cloaking to coincide with the exact moment someone scans - seriously? How on earth are you going to know when to activate? If you're already that omniscient, you don't need a cloak; just shoot a lightning bolt out of the cloud your sitting on. Get scanned... Without a dampener... Wait about 20 sec(however Long the quantum cool down is.
Then activate cloak. Stay cloaked for about 10 sec. You probably avoided the scan
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | pâÅpéñpâápü»tºüpü«µëôµÆâpéÆF¦ápüúpüªpüäpéï | PSN: I-NINJA-ALL-DAY
|
Haerr
Molon Labe. Public Disorder.
190
|
Posted - 2014.01.24 08:49:00 -
[8563] - Quote
Django Quik wrote:Seriously, the new version of the focused sucks so hard, even scout hunters aren't going to bother using it. It would take you 4 minutes of scanning to cover 360 degrees at 100m range. Unless you know for sure the direction your scout is coming from (and a good scout should never come from the obvious direction), you'll surely be wanting a shorter cooldown, longer range scanner. Even if I did get scanned 100m out and lit up for 7.5 seconds, I back off for a few seconds and there's no way that gaps been closed down in that time.
Say the gal logi proto focused is running with a squad, if I'm scouting sensibly, I know where they are and none of them are close enough to get me in that tiny window. Back off for a few seconds, hide and change route with another 30-40 to get where I want to be.
And for those who think they'll really be able to time their cloaking to coincide with the exact moment someone scans - seriously? How on earth are you going to know when to activate? If you're already that omniscient, you don't need a cloak; just shoot a lightning bolt out of the cloud your sitting on.
If the Gal.Logi. is smart it will wait until someone yells "SHlT! Scout here, scan, Scan, SCAN!" and then scan there. And if the Scout is even smarter it will cloak up when it knows it has been spotted making the Gal.Logi. waste it's chance to scan him down.
Still it will be a lot more fun to play hide and seek if the other person actually has a chance to find you, don't you think?
Day 2.
|
Shutter Fly
Molon Labe. Public Disorder.
213
|
Posted - 2014.01.24 09:08:00 -
[8564] - Quote
Appia Vibbia wrote:
-snip-
These stats are incredibly similar. Nearly the Same. They even fit a Core Locus Grenade and a proto Cloak. The trade off is Armor repair vs large shield pool that regenerates much faster than armor. Though Much better ways to fit out these suits they really have become close. Gallente is no longer the lone emperor on the field, the extra module slots and increased PG and CPU really got these guys close with enough differences to make them unique.
I think the problem was that neither of the two fittings really played to each suit's strengths, although the fact that both of them can accomplish almost the same goal really speaks for the versatility of both suits. The real benefits are more evident when they are fit to enhance those areas.
Switching the Minmatar's 2 KCs with one KC and one CR makes for a suit that can sprint much more efficiently than a Gallente without sacrificing almost any HP. Fitting NKs provides ammo conservation that lets the suit prolong periods of flanking and can be used to bait objective hacks.
The Gallente can achieve some impressive speeds with its four lows, but it really shines when fit with a combination of plates and reps. Since it has a base 3HP/s repair rate, a repper or two let it run a very unique armor regen style of play, where armor has shield-like repair properties (15.5HP/s w/ 2 CPX).
It also seem like you'd be better off going to an ADV cloak (I know the PRO cloak was just for demonstrative purposes) and dropping the scanner for a hive, that allows for a bit more flexibility in weapon and module choice (then you drop the K5 for a proper CRG-3, I hate that overpriced piece of crap). |
Shutter Fly
Molon Labe. Public Disorder.
213
|
Posted - 2014.01.24 09:18:00 -
[8565] - Quote
Marad''er wrote:Django Quik wrote:Seriously, the new version of the focused sucks so hard, even scout hunters aren't going to bother using it. It would take you 4 minutes of scanning to cover 360 degrees at 100m range. Unless you know for sure the direction your scout is coming from (and a good scout should never come from the obvious direction), you'll surely be wanting a shorter cooldown, longer range scanner. Even if I did get scanned 100m out and lit up for 7.5 seconds, I back off for a few seconds and there's no way that gaps been closed down in that time.
Say the gal logi proto focused is running with a squad, if I'm scouting sensibly, I know where they are and none of them are close enough to get me in that tiny window. Back off for a few seconds, hide and change route with another 30-40 to get where I want to be.
And for those who think they'll really be able to time their cloaking to coincide with the exact moment someone scans - seriously? How on earth are you going to know when to activate? If you're already that omniscient, you don't need a cloak; just shoot a lightning bolt out of the cloud your sitting on. Get scanned... Without a dampener... Wait about 20 sec(however Long the quantum cool down is. Then activate cloak. Stay cloaked for about 10 sec. You probably avoided the scan You don't even have to wait that long, just wait 5 seconds for the scan to wear off. You now have a whole 35s (ie 1/2 an eternity) to kill the now practically blind Gal Logi.
I we argued for the scouts to get these buffs, the least we can do is make the call when it gets out of hand. |
Appia Nappia
Nos Nothi
73
|
Posted - 2014.01.24 09:37:00 -
[8566] - Quote
Shutter Fly wrote:Appia Vibbia wrote:
-snip-
These stats are incredibly similar. Nearly the Same. They even fit a Core Locus Grenade and a proto Cloak. The trade off is Armor repair vs large shield pool that regenerates much faster than armor. Though Much better ways to fit out these suits they really have become close. Gallente is no longer the lone emperor on the field, the extra module slots and increased PG and CPU really got these guys close with enough differences to make them unique.
I think the problem was that neither of the two fittings really played to each suit's strengths, although the fact that both of them can accomplish almost the same goal really speaks for the versatility of both suits. The real benefits are more evident when they are fit to enhance those areas. Switching the Minmatar's 2 KCs with one KC and one CR makes for a suit that can sprint much more efficiently than a Gallente without sacrificing almost any HP. Fitting NKs provides ammo conservation that lets the suit prolong periods of flanking and can be used to bait objective hacks. The Gallente can achieve some impressive speeds with its four lows, but it really shines when fit with a combination of plates and reps. Since it has a base 3HP/s repair rate, a repper or two let it run a very unique armor regen style of play, where armor has shield-like repair properties (15.5HP/s w/ 2 CPX). It also seem like you'd be better off going to an ADV cloak (I know the PRO cloak was just for demonstrative purposes) and dropping the scanner for a hive, that allows for a bit more flexibility in weapon and module choice (then you drop the K5 for a proper CRG-3, I hate that overpriced piece of crap).
Yeah, as I said, there are a lot of better builds out there, but the dude was making 2 very poor scouts trying to get them as similar as possible. I saw it as a creative exercise to do that.
IMO Minmatar are this weird mix of long range and close range. A Minmatar Scout shouldn't be running a shotgun. They have Nova Knives for their CQC while I don't see Gallente running knives because they just can't put out the damage to make use of it (note: I did finish the Shinobi Event with my Gal-Scout in 5 days) The Combat Rifle just seems like the perfect Minmatar weapon. Nice range, little bullet dispersion, good CQC, if I had that maxed I would use it with knives everytime. Like a Shotgun Scrambler Pistol combo. It is just sexy.
Hit and Run is going the be the Minmatar forte, while the Gallente is going to be an all knowing brute. The Caldari will be an Omniscient harasser, and the Amarr is going to be the cross between Assault and Scout.
Secretly Appa Vibbia
|
Appia Vibbia
Ancient Exiles. Renegade Alliance
815
|
Posted - 2014.01.24 09:43:00 -
[8567] - Quote
I can't wait for 1.8. Someone make the next 30 days not exist. Every time I build a suit it just gets me all excited as to the buffs I'm getting. And the eventual respec that is unconfirmed is going to happen. 3 proto scout suits, 1 proto logistics suits. GÖÑ 17 million SP in Dropsuit Upgrades, 11.2 Million SP in Dropsuit Command, 7million plus whatever SP I earn until then in Weaponry GÖÑ
Appia Vibbia for CPM1
[email protected]
|
Brokerib
Lone Wolves Club
353
|
Posted - 2014.01.24 11:07:00 -
[8568] - Quote
Does anyone know if any Minmatar scout BPOs were ever released? Just curious for when player market gets released. I've got the full Templar set, so I'd love to trade the Amarr BPO suits for a Gallente scout BPO and a Mini scout BPO, if it exists. |
Marad''er
Ancient Exiles. Renegade Alliance
554
|
Posted - 2014.01.24 11:21:00 -
[8569] - Quote
Anyone know If dampening skill will be worth it?
As an amarr scout, can I just get lv 1 dampening and use basic dampener to avoid proto scans? (Not focused)
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | pâÅpéñpâápü»tºüpü«µëôµÆâpéÆF¦ápüúpüªpüäpéï | PSN: I-NINJA-ALL-DAY
|
Appia Nappia
Nos Nothi
73
|
Posted - 2014.01.24 11:26:00 -
[8570] - Quote
Marad''er wrote:Anyone know If dampening skill will be worth it?
As an amarr scout, can I just get lv 1 dampening and use basic dampener to avoid proto scans? (Not focused)
You need level 3 with an Enhanced or level 5 with a basic.
Secretly Appa Vibbia
|
|
Faquira Bleuetta
Fatal Absolution Covert Intervention
202
|
Posted - 2014.01.24 12:56:00 -
[8571] - Quote
Marad''er wrote:Anyone know If dampening skill will be worth it?
As an amarr scout, can I just get lv 1 dampening and use basic dampener to avoid proto scans? (Not focused)
the way to make amarr scout good is to have Tourette syndrome
QQ king kobrah QQ
|
OZAROW
Dem Durrty Boyz Renegade Alliance
1291
|
Posted - 2014.01.24 13:01:00 -
[8572] - Quote
Brokerib wrote:Does anyone know if any Minmatar scout BPOs were ever released? Just curious for when player market gets released. I've got the full Templar set, so I'd love to trade the Amarr BPO suits for a Gallente scout BPO and a Mini scout BPO, if it exists. I have gallente scout BPO, toxin smg, cars, assault rifles, assault suits and sniper rifles= lets make a full trade
SUPER NOVA KNIFE SAIYAN 4
|
noob cavman
Tickle My Null-Sac
447
|
Posted - 2014.01.24 13:05:00 -
[8573] - Quote
Appia Vibbia wrote:I can't wait for 1.8. Someone make the next 30 days not exist. Every time I build a suit it just gets me all excited as to the buffs I'm getting. And the eventual respec that is unconfirmed is going to happen. 3 proto scout suits, 1 proto logistics suits. GÖÑ 17 million SP in Dropsuit Upgrades, 11.2 Million SP in Dropsuit Command, 7million plus whatever SP I earn until then in Weaponry GÖÑ
Is it really only 17 mill to max dropsuit upgrades?
Would be a caveman but whisky and jolly forbidding me to get it changed :_;
British ninja cowboy
scout, logi, heavy
|
voidfaction
Void of Faction
109
|
Posted - 2014.01.24 13:49:00 -
[8574] - Quote
Appia Vibbia wrote:I can't wait for 1.8. Someone make the next 30 days not exist. Every time I build a suit it just gets me all excited as to the buffs I'm getting. And the eventual respec that is unconfirmed is going to happen. 3 proto scout suits, 1 proto logistics suits. GÖÑ 17 million SP in Dropsuit Upgrades, 11.2 Million SP in Dropsuit Command, 7million plus whatever SP I earn until then in Weaponry GÖÑ
I know what you mean. I get on my fitting tool and get all excited then log in and get mad because I have to use a gk.0 to simulate what a g-l will be like. |
Master Smurf
Nos Nothi
40
|
Posted - 2014.01.24 14:23:00 -
[8575] - Quote
Krom Ganesh wrote:Master Smurf wrote:Scout Registry wrote:@ Profile vs Precision Let's see how the dice fall before we start tweaking things. My 1st question would be - What do we think should win out? - And then work from there. I think it is bad for balance if a scout can go long periods of time being essentially undetectable so there should be one method of reliably detecting a super-damped, invisible scout. However, to prohibit this one method from being spammed and making scouts irrelevant, it needs to have incredibly stringent conditions that vastly limit its versatility. In other words, I think the focused should be unbeatable (at the least when held by a gal logi). If its current 1.8 downsides (high pg usage, 5 sec scan visibility, 40 sec cooldown) aren't enough to prevent it from being constantly used, the scanner could be further nerfed. As for the rest of the proto scanners, I think we should be able to beat all of them with just a single damp (cmp damp for a gal logi proto scanner, a bsc for a normal proto scanner, and lvl5 gal scouts innately avoiding them). This would also allow scouts to use the cloak in place of dampeners (with the dampening effect being useless to a lvl5 gal scout).
Thank you for fleshing out what I thought in a concise and coherent manner.
I was struggling to write something yesterday and just gave up and posted the question as I had to run out and do some errands.
"Shine bright like a diamond"
|
One Eyed King
Eyniletti Rangers Minmatar Republic
255
|
Posted - 2014.01.24 15:11:00 -
[8576] - Quote
Having an identity crisis Appia?
CR with NKs work great! I currently use this on my minja fit, and the only reason I haven't put more SP into CR is that I am not convinced it will be this powerful for a long time. I used to run NK/SMG, but was getting tore up in medium to long distance when I was spotted. CR works beautifully, and is serviceable in CQC if need be (stupid back peddlers...).
This scout thanks you CCP!!!
|
IgniteableAura
Pro Hic Immortalis
549
|
Posted - 2014.01.24 15:47:00 -
[8577] - Quote
Appia Vibbia wrote:I can't wait for 1.8. Someone make the next 30 days not exist. Every time I build a suit it just gets me all excited as to the buffs I'm getting. And the eventual respec that is unconfirmed is going to happen. 3 proto scout suits, 1 proto logistics suits. GÖÑ 17 million SP in Dropsuit Upgrades, 11.2 Million SP in Dropsuit Command, 7million plus whatever SP I earn until then in Weaponry GÖÑ
35mil sp....good god.
I havent capped in months, but I didn't realize the gap could be widened so quickly w/o boosters and not fully hitting cap.
CCP has also hinted at reduction of SP sinks. So who knows what that exactly entails.
I am also waiting my time until 1.8 drops. Don't forget about cloak ;) could be a x8 skill for all we know Although if it doesn't come with a bonus to skill level, I doubt I will get proto cloak as the adv seems to be just about as good.
PHI Recruitment
or PHIsh Tank in game
Youtube
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2260
|
Posted - 2014.01.24 16:48:00 -
[8578] - Quote
noob cavman wrote:Appia Vibbia wrote:I can't wait for 1.8. Someone make the next 30 days not exist. Every time I build a suit it just gets me all excited as to the buffs I'm getting. And the eventual respec that is unconfirmed is going to happen. 3 proto scout suits, 1 proto logistics suits. GÖÑ 17 million SP in Dropsuit Upgrades, 11.2 Million SP in Dropsuit Command, 7million plus whatever SP I earn until then in Weaponry GÖÑ Is it really only 17 mill to max dropsuit upgrades?
Yup. And I believe that is EVERYTHING in the tree.
I am close to being able to do that, but I would have only a proto suit and no weapons.
So, I'll probably dump 13mil into upgrades, Get a Proto and Adv Suit and then get 2 weapons to proto.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
Driftward
Subdreddit Test Alliance Please Ignore
665
|
Posted - 2014.01.24 17:15:00 -
[8579] - Quote
Just wait.....I'm betting on some new skills being added to bonus equipment.
I'm also betting that the cloak is going to be a monster skill (like x4 or x5 at least). Gonna be rough ladies and gentlemen.
I've finally got my 2.7 mill for a new proto dropsuit and starting to save that SP towards the cloak skill. Need to also finish those last two levels in precision enhancement too before I get that caldari scout.... |
Scout Registry
Nos Nothi
987
|
Posted - 2014.01.24 17:33:00 -
[8580] - Quote
350k SP to go 'til cap, 1.5 days of Active Booster remaining. Long grind tonight; hit me up in S.U. if you're looking for a squad.
Lots of good games with Scout Squads so far this morning :-) * All except that one. Japanese proto stomping cowards ... blah blah blah.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
First page | Previous page | Next page | Last page |