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Thread Statistics | Show CCP posts - 178 post(s) |
Llast 326
Resheph Interstellar Strategy Gallente Federation
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Posted - 2013.09.02 16:44:00 -
[1] - Quote
I'd like to be added to the registry... although I have no idea what my kills are at the moment, but I did pull off a 7 kill streak with knives last night I've been running scout for as long as I've been in DUST, 5+ months. Love the uses and diversity of what you can pull off. I'm a terrible shot under pressure so bringing knives to a gun fight is always fun. Get in drop links in key places, draw enemies out, hack fast and keep the slow people around the battlefield trying to do damage control to the disruption we scouts cause could not play it any other way. |
Llast 326
Resheph Interstellar Strategy Gallente Federation
2
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Posted - 2013.09.02 19:46:00 -
[2] - Quote
Nestil wrote: had today an ambush match, tried knives on the first spawn and got so many blue shield swipes and died to a militia AR with not able to kill someone... switched angry then to the shotgun and got a killstreak of 19 without dying that match. strange that the knives didnt worked that game but the shotgun did...i had games where it was vice versa....
interesting how the dynamics of what you are up against can shift the value of weapon selection. Goes to show adaptability is extremely important.
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Llast 326
An Arkhos
13
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Posted - 2013.09.05 07:11:00 -
[3] - Quote
Shotty GoBang wrote:[quote=DJINN Marauder] I fail to follow the logic on either side of this strange debate. May be best to steer clear of this one and await the next.
- Shotty
this is diplomatic scouting at it's finest.... observe, assess, execute course of action (witch is not always direct action) Well played |
Llast 326
An Arkhos
13
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Posted - 2013.09.05 09:53:00 -
[4] - Quote
Lucifalic wrote:Just out curiosity and don't feel obglicated to answer but I was wondering where all our scoutly brothers are from and are you an old school gamer like I am. I'm in Fredericton, New Brunswick, Canada and 34 yrs old. Ps your never too old to play vids so don't let them tell you otherwise. ;) Also Canada, but the other side of the country, and 36 yrs old.... first video game was some text based pirate game on the comadore 16... it ran on a cassette... yeah awesome times first "gun game" was duckhunt lol
Played a few matches tonight much happier with the match system now that... it you know... makes matches First off I never was a huge killer to begin with... i run knives because i am a crap shot... seriously firefights go poorly for me. Sniping i do fine, knives i do better than guns, which is why i use them, more interesting than sniping most of the time. Okay so now that i have established my lameness in shooting, most of my sp comes from the infiltrating in drop links and hacking... knives of opportunity contribute. Some things that I noticed.
- AR seems to be far more common now
- less MD... probably switched over to ARs but could not say for sure.
- for some reason i throw grenades at a 45 degree angle to the left
- people seem to be far more aware of their surroundings, they seem to be actively looking on the screen for you.
- i had a few failed attempts to scan on me which seems to mean my dampeners are working (not maxed yet but i think that is the way i will go)
- the *you have been scanned* message makes me feel violated in some strange way... it's creepy
Overall it's going to take some trial and error to get back in full go mode again. never cared much how much i died before, and really not much of a difference in numbers. Though not frustrating me, it seems i die to easily, not just the one bullet rips me apart (which it does) but i seem to be making stupid mistakes i did not make (as often) before. Meh, give another go tomorrow. |
Llast 326
An Arkhos
16
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Posted - 2013.09.06 05:27:00 -
[5] - Quote
I just played a game with the "gonna die anyway" philosophy and infiltrated a strongpoint, laid some RE love for the folks..... and murder-death-killed to some happy results. Most importantly for me at least it was fun, stealth worked, minor upgrade to passive scan made a world of difference. |
Llast 326
An Arkhos
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Posted - 2013.09.06 08:14:00 -
[6] - Quote
voidfaction wrote:Llast 326 wrote:I just played a game with the "gonna die anyway" philosophy and infiltrated a strongpoint, laid some RE love for the folks..... and murder-death-killed to some happy results. Most importantly for me at least it was fun, stealth worked, minor upgrade to passive scan made a world of difference. Going to try out the REs now that i got my range.sounds like a fun role to play Blowing things up is always enjoyable and the more interesting ways you can do it the more fun it is... surprise placements are always great... when they don't know you were even there all the better. Experimentation is always fun with bombs. I wish you could actually put them in a LAV drive top speed eject and BOOM. Sadly this does not work, as they just fall off |
Llast 326
An Arkhos
35
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Posted - 2013.09.09 02:34:00 -
[7] - Quote
DISGRUNTLEDev wrote:I wasted WAY too much SP to test this and have come to the conclusion that I was horribly *HORRIBLY* wrong. DO NOT waste sp on the Gallente Light Dropsuit skill, as it does nothing for your bonus.
I tested it by skilling Gallente Medium Dropsuit to 3 and Gallente Logistics Dropsuit to 2. It has 2 bonuses (also labeled weird) that show up on the fitting screen.
Results are that the ONLY skill that effects your bonus is the Gallente Scout Dropsuit skill. Taking the Gallente Light Dropsuit to 5 does nothing at all and is a total waste of time and effort.
I'm going to go rage in a corner for a while. Probably the new Splinter Cell game. F#_($%#)@(&%#(_ this game... You sir are a credit to the scout community. |
Llast 326
An Arkhos
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Posted - 2013.09.09 18:01:00 -
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DISGRUNTLEDev wrote: I wasted about 1.442.560 SP... Roughly.
ouch Later we should go knife some Logis.... always makes me feel better |
Llast 326
An Arkhos
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Posted - 2013.09.09 18:12:00 -
[9] - Quote
DISGRUNTLEDev wrote:I prefer Heavies (when I find them) and squad leaders. That chevron is super handy for figuring who is the first to get their lungs punctured. I like the cut of your jib sir |
Llast 326
An Arkhos
69
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Posted - 2013.09.13 20:23:00 -
[10] - Quote
Too bad we can't give gear away... then we could each give him a Nova Knife as a "gift" for each kill. |
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Llast 326
An Arkhos
75
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Posted - 2013.09.14 20:50:00 -
[11] - Quote
Cass Caul wrote:*Sigh* I need to spec into ARs or ScRs. All these new maps favor mid-range combat. From the complete hate of snipers to the very long distances from one installation to another. There is just no way I can run around with a shotgun or sniper rifle. Even the Research facility favors the AR. With long (20m+) hallways that are 2 person wide, even without aim assist you just shoot down the middle and guarantee hits. Most of these facilities have multiple ways to access the hallways, look around and you can get behind the folks holding the choke point. Three dimensionally as well, so many of these maps have given me the opportunity to Nova Knife death from above. Often we are speedy enough to get there before they even realize it. |
Llast 326
An Arkhos
84
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Posted - 2013.09.16 08:29:00 -
[12] - Quote
Have not had much luck with pistols myself, though the other day another scout taught me the value of one lol Ran into them and we both had knives out. So I am thinking, awesome knife fight time. we face off, i am just about to make my move *BLAM* quickdraw one shot scrambler to the face and I go down. First i was disappointed about no knife fight... then i realized how i just got Clint Eastwooded, and how hard that must have been to pull off |
Llast 326
An Arkhos
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Posted - 2013.09.16 19:02:00 -
[13] - Quote
Petition for Shotty to create an alt call "Ary go RATATATAT" |
Llast 326
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Posted - 2013.09.16 20:51:00 -
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Ghost Kaisar wrote:Okay, I need to ask some questions from a Gal Scout.
I have run minnie suit since the get-go. I love how I can have 217 shields and 74 armor and still run like the dickens. I love how quickly I can get back in the fight because of using shields. However, I find my use in a squad a bit lacking, as I can never run useful items like Range amplifiers and codebreakers. If I run these items, I sacrifice my speed.
So, here are my questions.
1.) Is the racial bonus to Range amplification really noticeable in this patch? On paper, it looks freaking fantastic (20m radius = 3.14(20^2)= 1256m^2 which would cover 1/5 of an american football field.
2.) How much eHP does a Gal scout normally run at? I am worried about how this would affect my combat capabilities. (also, try and keep in mind my thoughts as to running a team oriented scout suit. I would only have 1 low slot for armor as I would use Red/green pill in my low, along with a range amplifier)
3.) From a hacker: How noticeable is the hacking skill + codebreaker. In short, will I be able to sneak into an objective and quickly hack and GTFO.
I will happily field any questions about a Minnie scout in return.
Ghost out. I run Gal with knives and enjoy it 1. Yes it is noticeable and handy for me finding targets, catching those suits who think they can sneak around, and estimating success of maneuvers. 2. There is no usually for me, i run different based on game mode, and map. 3. Yes, do it all the time and only skilled at a 3, sometimes using hacked objectives as a means of luring in prey that i can see with passive sensors
Hope that helps, but my recommendation is always do what fits your play style |
Llast 326
An Arkhos
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Posted - 2013.09.21 16:21:00 -
[15] - Quote
It 's not the scout that needs a nerf it's you Lightning, you are just OP |
Llast 326
An Arkhos
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Posted - 2013.09.21 21:43:00 -
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Lightning Bolt2 wrote:Llast 326 wrote:It 's not the scout that needs a nerf it's you Lightning, you are just OP I'm not even to tier 5 yet, so the tier 5 guys need nerfed! [EDIT] I think its his first encounter with a scout to. (or ofc a cod noob)
Well played sir, well played
Brilliant
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Llast 326
An Arkhos
116
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Posted - 2013.09.22 03:41:00 -
[17] - Quote
First Prophet wrote:Does anybody have a spare playstation? Mine just flipped its sht. NUUUUUUUUUUUUU That really sucks Sympathies on your loss |
Llast 326
An Arkhos
124
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Posted - 2013.09.22 20:37:00 -
[18] - Quote
Shotty GoBang wrote:^ Morathi's a beast! I have been on the wrong side of Morathi a couple times... and damn i never feel bad when i get offed by someone with skill Same goes for Jolly, he's offed me a few times as well. on a related not Scotty hates me and always puts me up aginst people I know to be beasts |
Llast 326
An Arkhos
128
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Posted - 2013.09.23 19:59:00 -
[19] - Quote
Cass Caul wrote:Shotty GoBang wrote:First Prophet wrote: More than anything, I want to be able to run two complex kinetic catalyzers and one complex endurance mod on my scout. I always see the minmatar scout be touted as the go to speed scout, but without being able to double stack kinetic catalyzers and at least one endurance module, I feel it really underperforms as the so called "speed scout".
I briefly tested a high-speed config over the weekend ... 2 complex kincats, 1 enh cardreg ~ 10.01 m/s sprint ... The idea was to play smart with an active scanner ... After 3 disheartening matches, I gave up. Speed tanking is useful for rushing the first letter. Other than that, it is still quite dead. Even when trying to play safe, there's no breaking free once an AR has a bead on you. Not to say it won't work for you, but I found being fast to be of little if any benefit. The problem here, is that you're using the active scanner Passive scan is a scouts best friend, I find it far more useful than the active. 1. Passive does not give away your location 2. Passive lets you see around without having to switch equipment/disable weapon 3. Leaves space for RE
Active scanner used by my opponent tell me they are around, gives me a heads up that someone is coming towards the objective i am near. They can't see me on the scan so as soon as this happens i get ready for them. as soon as i have a number i make an assessment on my course of action. I place an RE, hide watch the passive till they are on it and boom, then i either run, or fight depends on the situation. |
Llast 326
An Arkhos
131
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Posted - 2013.09.23 20:52:00 -
[20] - Quote
First Prophet wrote:Active scanners are sex. Don't run a single fit without it. Even if the scanner lets you know I'm around, I'll know where you are, and you'll have no idea where I'm at. Active scanners have over twice the range of passive.
I am pretty had to scan though, not scan proof but close I'll keep an eye out for you though |
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Llast 326
An Arkhos
131
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Posted - 2013.09.23 21:06:00 -
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Amruk Jackal wrote:Active scanner also helps the team as well. I find it very useful for forming flanks on the enemy. I'll go around back while they'll take care of the front and we end up slaughtering the other team Agreed, though i rarely end up in squads that actually work together
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Llast 326
An Arkhos
132
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Posted - 2013.09.23 22:33:00 -
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Lightning xVx wrote:Llast 326 wrote:Amruk Jackal wrote:Active scanner also helps the team as well. I find it very useful for forming flanks on the enemy. I'll go around back while they'll take care of the front and we end up slaughtering the other team Agreed, though i rarely end up in squads that actually work together Too be honest when I run in squads we understand and respect each others boundaries'. Most of the time we are not necessarily "near" each other but close enough to run and assist one another. It's almost a silent understanding, almost instinctual when you run with people and know how YOUR role is in a squad. This sounds great, I suppose if i ran with the same people regularly this may develop. With squad being broken at 1.4 i kinda gave up on squads. I'll throw a little effort into smooth running squad next time I'm on. |
Llast 326
An Arkhos
132
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Posted - 2013.09.24 00:33:00 -
[23] - Quote
Bojo The Mighty wrote:Shotty GoBang wrote:Nice! By the back legs! It cries just like an entitled medium frame! Heavies are usually the only problems that most Condors come across. Swarms can be out-ran. But yes... Mediums go down like baby goats to a Condor. Okay I will knife all the Heavies if it will bring in the air support to wipe the mediums off the map |
Llast 326
An Arkhos
140
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Posted - 2013.09.26 02:43:00 -
[24] - Quote
Shotty GoBang wrote:So non-Scouts are basically asking that our long awaited buff involve "Shared Squad Sight" specific to Scouts.
I can't tell you how many times I've had AR rounds pass over my shoulder as I stalk an unaware target. Seems to me "Shared Squad Sight" would mean that this annoying occurrence would become commonplace. Am I missing something here or are these guys asking that the Scout buff benefit them more than us?
Well I think the idea is that it would be beneficial to the group, putting our role in the context of the group dynamic. Now if the damage i took transferred to the dumbass who gave away my position, I would be all for it, but as it stands I don't know. |
Llast 326
An Arkhos
141
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Posted - 2013.09.26 07:17:00 -
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BARDAS wrote:Niuvo wrote:BARDAS wrote:So I managed to Nova Knife a moving LAV driver tonight... highlight of my dust career thus far. I really wish I was able to capture video on my PS3 or I would have shared the moment. Got his gunner right after the vehicle rolled to a stop too Did you jump on the hood? No it was kind of a bull fighter thing. I dodged just to the side and let my stab go right as he was passing by literally inches from me. He wasn't going full out speed as he was making a second pass from a failed roadkill just a few seconds before on myself and another guy. Honestly, I attribute it to some luck but it was awesome none-the-less! Luck or not, there is only on thing to do after that Strut oh yeah |
Llast 326
An Arkhos
144
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Posted - 2013.09.26 18:13:00 -
[26] - Quote
pseudosnipre wrote:Having a lot of fun with my lonewolf radar scout playing point defense. 30 db signature, 45m range, and under 30 precision fitted with high alpha weapons: RE, crg sg, M1s, and breach scrambler pistol. 30k isk.
Its a nice departure from my run'n'gun lsr/plc/md/sg fits and its REALLY interesting to see what the enemy is doing behind that wall. Bonus is spotting uplinks and hives from afar and flanking when I get bored of waiting. Also learning a lot about approach pathways and which are hardest to defend or LOS...so I can use them later!
All entry points/chokeholds at the gallente facility are prime as are the new structures with internal stairwell, long window, and two entries.
No comms, listen for footsteps ( I suspect scouts can "hear" further), and learn to minimize own footstep noise. This is a lot of fun, and how i spend a fair bit of time in battle. I like bringing Flux grenades to disrupt the supply/uplink lines, and cause panic. |
Llast 326
An Arkhos
145
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Posted - 2013.09.26 18:30:00 -
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Quil Evrything wrote:Llast 326 wrote: This is a lot of fun, and how i spend a fair bit of time in battle. I like bringing Flux grenades to disrupt the supply/uplink lines, and cause panic.
Whut? grenades? that's overkill, unless the stupid things are surrounded. You gotta go in there and knife em. Then they have no indication what happened. Unless your idea is just to freak them out by seeing flux grenades go off and make them think a full squad is going to hit them. When some enemies bunker right down and spam equipment, Flux undoes a lot and generally causes an over reaction, with people running to walls and entrances. Panic is one motivator that works, especially when they lose shields Place your own REs near corners and nooks, people hide in those places when shields drop If they only have a few links down I knife mop them up, then stalk anyone in the building. I love knifing people when they go "huh, i was sure i put a hive here, oh well, i'll throw another down" |
Llast 326
An Arkhos
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Posted - 2013.09.27 02:04:00 -
[28] - Quote
Skipper Jones wrote:Is this the biggest thread on the forums? As it should be |
Llast 326
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Posted - 2013.09.27 05:22:00 -
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Bojo The Mighty wrote:DJINN Marauder wrote:Carthum pistol > all You must never have much fun You are an addict Marauder, an addict. I once too had the problem, the unclear vision, to see any other scrambler pistol than the Assault. I thought at one point too, that it was the ONLY ONE. Then I saw, I saw. The Breach Holy **** what a challenge sometimes, especially the first time using it. But then I got pistol skills and I discovered what a rewarding pistol. OHK'in snipers, Powerhousing heavies, being straight up unexpected. Marauder I emplore you to buy a hundred and don't stop using it until you've gone through all 100. The Burst The pistol that is the most fun to use. It is UP in terms of Clip size and ammunition but even if you land just 2/3 of the shots as headshots, they are going down. Headshot master of the headshot weapon. It seems to have a little better range too, or at least it's better at longer ranges. The Tactical OK I used it extensively today and I would not recommend it as a Bread & Butter pistol but it's certainly a weird flavor. It has less damage and is practically like the Assault except for CPU/PG strain. However, it's got a longer range and 2x ADS zoom. Pretty good for lining up better headshots because the gun is less in the way of aiming due to zoom. This is exactly what I needed to see. I have finally decided that i should carry a gun Tried the Breach fired some test shots while alone and was.... crap this thing is slow, not sure about this.... But then i run into a backpeddling assault dancing his AR at me.... then I BLEW him in half with two shots I love the Breach Still gotta try the Tactical though. |
Llast 326
An Arkhos
152
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Posted - 2013.09.27 23:08:00 -
[30] - Quote
Since I specialize in breaking sh*t (both in game and out) this pleases me However no Nova Knife fix wth where is the sad panda emoticon? |
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Llast 326
An Arkhos
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Posted - 2013.09.29 06:50:00 -
[31] - Quote
INFINITE DIVERSITY IDIC wrote:voidfaction wrote:Might I ask what most have the aim sensitivity on? sniping i have to use 0/0. yes it's slow but 400m you don't need speed you need precision. When i am jumped and I pull my smg 0/0 is not slow enough and i end up shooting everything but what im trying to hit. Finding myself doing a lot more cQc testing out 4 proto range mods only to fail because aim sensitivity is to high I can literally empty 2 clips and not hit once.
Should I go KB/M? This is the first FPS I have played with a gamepad You should practice,, I have never use anything less than max settings for movement sensitivity, regardless of the game, you will get used to it, note, these turn speeds are much slower than both cod and halo, 2 popular fps games, I did 100% in both and my transition to this game made me feel as if itmwere slow, so if you have cod or halo crank them up all the way play and when you come back you will haven more control. I have my sensitivity at 80/80, works for me. I was always jumping my gun around too, so i stopped using a gun and went First Person Slasher... never been happier. Recently started using pistols as a back up for when people get all jumpy, surprisingly Nova Knifing has improved my close fire shooting. Long range was never a problem. |
Llast 326
An Arkhos
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Posted - 2013.09.30 15:28:00 -
[32] - Quote
Yeah, cause that would be the first time i had someone who did nothing on my team |
Llast 326
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Posted - 2013.10.04 02:12:00 -
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Gh0st C0de wrote:Hello fellow scouts.
I decided to pick up some nova knives today, because I enjoy having a varied weapon pool to draw from for different situations.
I had my first nova knife kill.
It was amazing, I stalked and killed the same poor sod three times as he tried to hack our various blaster installations. I had loads of fun.
So, my new go to fit for the week is a Dragonfly with a CardReg, Profile Dampener, Precision Enhancer, and wielding a Scrambler Pistol and a set of Novas. I am alternating equipment based on situation, I usually switch between a scanner and links for this one so far.
I die with three AR bullets or a single body shot from a militia sniper rifle.
With pistols and knives I have a ridiculously stunted effective range.
I have not had so much fun since I started playing. Pistol headshots and shankings are delightful.
Does anyone else run a combo along these lines?
Very similar fits to what i use a lot. Dragonfly is my go to anti-proto fit, i make a lot of isk when people 'protostomp' Just added pistols to my arsenal, was exclusive NK before, but AR use put me in a position of needing some range. Sticking in small sockets and areas with cover helps the survivability, |
Llast 326
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Posted - 2013.10.06 16:34:00 -
[34] - Quote
Shotty GoBang wrote:Cass Caul wrote:If my Scoutly-ness was called into question every time I ran a match in those other suits, this thread would mostly become debate over who is a scout and who isn't. I trust our Brothers to keep us in the loop should they opt-out of the Scout Frame or use it secondary to another frame. Participation Guidelines: https://forums.dust514.com/default.aspx?g=posts&m=985983#post985983 Can we include our Sisters as well, it's lonely enough as a scout... |
Llast 326
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Posted - 2013.10.06 18:16:00 -
[35] - Quote
Quil Evrything wrote: ...... Hmmm. Related theory: if you want to catch and kill a running enemy, it should actually be possible NOW, with the right workaround: quit chasing his back... run up BESIDE him, then do an angled attack. Tricky, but if you can train youself, this should be... 90%? effective? It will be subject to the latency between you and the particular server you are connected to.
This is somewhat similar to "leading" your shooting with a gun against a running target. The angle you'll need to use, will be dependant on both your relative speed to your enemy, and your server latency. Since your enemy is going to be some small distance ahead of where he LOOKS like he is to you.
The extra tricky bit is that you need to run up beside him, but knife him before getting in front of him enough that you show up on his radar :-/
Then there's the whole thing about if he decides to do the anti-sniper wiggle and change directions randomly :-/ Most cases it'll be safer/easier to just shadow him until he stops somewhere.
I am going to give this a try. Thank you. The other day i was in a couple NK fight with a Logi, and he killed me from the side. When we were facing each other he would "strafe" hit me every time, and it was effective hit detection every time. |
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Posted - 2013.10.08 07:48:00 -
[36] - Quote
Okay, Had an excellent run in FW tonight, good times. But the most incredible blueberry moment happened. Was stalking two mediums who had hacked an objective. Just as one was approaching my RE, I see a red dot on my passive right behind me. Before i can react i hear the bullet whistle past my head, and red berry disappears. Some Dot was watching my back, shot over my head and dropped the threat, without communication. Result I lived, Reds died, and I retook the objective. Sadly I missed the snipers name in the kill feed as I had some people to explode. Faceless Blueberry Sniper I salut you o7
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Posted - 2013.10.08 22:15:00 -
[37] - Quote
Daxxis KANNAH wrote:Shotty GoBang wrote:Amruk Jackal wrote:Did my scanning dampening calculations and I have 27 dB, that should be enough right to avoid the proto scan except the 18 dB one right? Feels a little easy that I managed to already be undetected by a proto active unless it's the 18 dB one since I'm still running an advance suit. I think the Meta 9 is 15 dB ... no point worrying about that one. A level 5 Scout can beat 28 dB with a basic dampener and 2-3 points in dampening. Scanning Profile should be one of the stats on the fitting screen. Well really of our your stats should be so you dont have to guess or calculate and hope everything is right. This has been brought up in the feedback/request threads before by Bojo, myself and others. Seems to be either extremely backburnnered or just not even on the radar of the Dev teams. This is something that really should be implemented. |
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Posted - 2013.10.11 00:37:00 -
[38] - Quote
Ghost Kaisar wrote:Cyrius Li-Moody wrote:Shotty GoBang wrote:Matticus Monk wrote:Hm.... FW sounds tough this week.....
You should roll with a scout squad! We're winning around 75%. So... Minmatar could use some help... Mebbe after we all get our Gallente Wins Btw, scout squad is destroying in FW. We really only lose about 1 in 8 when playing. I really need to learn to play well with others my kindergarden teacher was right |
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Posted - 2013.10.11 04:47:00 -
[39] - Quote
OZAROW wrote:Sinboto Simmons wrote:My remote explosives are takin longer then normal to activate, has anyone else had this problem? Yes, noticed this last night since it killed me being extra slow, my drop n dash didn't work as well as planned. Two weeks ago I dropped the scanner to not be dependent on it an went back to my bomber fit an everytime I do this I rack up mad kills especially on that map with the supply depot in the basement, get a bunch of twenty plus kill games in a row, then few days later they work like poop! I wonder if ccp does like a personal nerf thing sometimes to people that get a ton of kills weeks in a row using the same weapons, ie: get tons of sg kills two weeks later hit detection sucks but only for you, you switch weapons for two weeks then grab the sg again an it's perfect, this repeats. Anyone else see odd patterns like this? Yep, did not notice last night.... i tend to pre set my explosives when the opportunity is there. But had a few improve booms tonight and they do take noticeably longer. Might be FW spaminess on the map? |
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Posted - 2013.10.13 16:35:00 -
[40] - Quote
Well, I qualified for all tiers of the FW event yesterday and managed to do it iso positive Running BPO Dragonfly and Advanced suits. Like to say thanks to Smooth Assassin and the squad he ran for the victories that sealed the win cap Did the majority of the event solo
I mostly play FW and the event really changed the dynamic of play. Curious to see how/if things change when the event is over. |
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Posted - 2013.10.17 06:24:00 -
[41] - Quote
Matticus Monk wrote:Man, it seems like no matter what light weapon I use, I just get torn up in no time!
So, I decided to just see what damage I can do with a pistol from now on with my STD dragonfly scout suit. This should improve my aim and tactics..... I guess it's not as hard as nova knives, those I envy and salute! My AR, LR, Shotgun, SMG.... those will take a back-seat skill wise and probably only come out if I'm truely getting stomped and need some range.
From now on: BLAM, BLAM, BLAM goes the pistole! Right in the DOME.
Ole!
(none of that aim-assist, either) Running this right now lol Dragonfly Proto knives Std Breach scr pstl Complex dmp basic Ablative armour (i like a little regen) Basic Pr Enhancer Basic RE
fun times |
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Posted - 2013.10.17 16:18:00 -
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Active Scanners question. I don't use them so I have no idea. When someone scans you and you die, when you respawn are you still lit up? If the person who scanned dies do the lights go out? |
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Posted - 2013.10.17 17:39:00 -
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Llast 326 wrote:Active Scanners question. I don't use them so I have no idea. When someone scans you and you die, when you respawn are you still lit up? If the person who scanned dies do the lights go out?
you are no longer scanned after re-spawning. they stay lit up after they die :([/quote] Thank you and I was really hoping the lights went out
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Posted - 2013.10.17 18:25:00 -
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Yeah, I was kind of hoping to be able to help the team out by hunting down the active scanners. They always seem to be near me. |
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Posted - 2013.10.18 16:10:00 -
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Hello Dev Good to see you made all the way to page 141, you are half way through the thread. Keep reading
(this is here for when we hit page 282 with no blue tag) |
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Posted - 2013.10.19 02:12:00 -
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Quil Evrything wrote:I just realized... the newly proposed changes for FW, and friendly fire, with PENALTIES for friendly fire... could be the best thing to happen to knife scouts in a loong time.
* Scout drops into middle of enemy troups * YAAARR! little scout! Get i... waitaminit, if I fire, I could hit my buddy there um...?? * SCHNICK! * SCHNICK! * SCHNICK!
oh hell this is going to be FUN
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Posted - 2013.10.19 07:40:00 -
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Ghost Kaisar wrote:Shotty GoBang wrote:Sleepy Zan wrote:I'm officially coming back to the scout community ^ Scout Snipers, take note. Sleepy Zan has quite the reputation :-) Swing by Scouts United if you're ever short a spotter. o7 * Barber Shop: Do we take his picture down now that he's returned? We put it back on the wall "with honor", and then he buys us all a Round. As long as it is not a round of "shots" |
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Posted - 2013.10.20 21:03:00 -
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J0LLY R0G3R wrote:Is it bad that I like seeing all the "buff scouts" threads? Any buff is just a lil icing on the cake to me at this point. XD Nah, the way I see it scouts could use a little boost to CPU/PG mostly for easing fitting, i think slot layouts could be better just for diversifying fittings. If this game only had one standard way to play each frame i doubt i would play it.
Overall a lot of the problems don't really have to do with the scout suits. The way the player base in the overall game is moving. Mass stacking in order to "compete" in the damage/ehp of combat has created a deadly environment for lower ehp (light frames) or lower maneuverability (heavy frames). Some of the issues with how weapons are working, or not working.
I don't know just some of my thoughts. Also if I was as beastly as you I'd feel the same way |
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Posted - 2013.10.21 08:43:00 -
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Sinboto Simmons wrote:I've seen that post before............ Personally i like your Massdriver Diplomacy |
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Posted - 2013.10.21 18:40:00 -
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Lightning Bolt2 wrote:alright, I'll stay and suffer till we get buffed. \o/
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Posted - 2013.10.22 00:11:00 -
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Lightning xVx wrote:So I had a question for everyone in a Scout suit or at the very least "looking forward" to becoming a Scout:
Which suit will you be running and why? I run both existing suits, I have std Min on this account and a full Minja alt. The alt is recent and was sparked by trying out the Min on this account, but I wanted to skill it separately from the ground up to get a better feel for how the suit builds and behaves. Totally different play styles and experiences with the two. Back in Open Beta i was an arbitor, which actually put me in lightframe for starter fit... this account has never set foot in any other suit This is my EWAR, troubleshooter. Love it for adaptability and situational awareness, and being where i need to be.
Minja i am still getting my footing with, but i find i can be more aggressive with it (even though I am lower in ehp) the speed makes a difference, not the sprint boost (though that is nice) it the base move that i love. Just enough edge to actually maneuver in a fight and not go down in an instant. Oddly my survivability is higher in this suit. |
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Posted - 2013.10.22 16:38:00 -
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Cass Caul wrote:I am so dumb. Might need a new posting name again. Why do I post stupid **** on this forum that can get me banned? What did you do |
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Posted - 2013.10.22 16:50:00 -
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Cass Caul wrote:https://forums.dust514.com/default.aspx?g=posts&m=1416756#post1416756 You need to skill into "Forum Profile Dampeners" in a serious way lol
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Posted - 2013.10.23 18:15:00 -
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Lightning Bolt2 wrote:Amruk Jackal wrote:Lmao I think I've seen that moron before. He literally was crouching and shooting the shotgun from a pretty far distance away like it was an assault rifle. ... what!? What none of you have used the Creodon Squatgun variant... it's a very rare officer salvage
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Posted - 2013.10.25 22:06:00 -
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Kahn Zo wrote:Just got my lvl 3 gal scout suit last night. Getting there. Seems that I rifle, sight a little quicker on my sniper than previous. I can run like a mofo thou, but still easy meat for an AR even at distance.
Good to see you are moving along As for the AR, it's the Chick Norris of Dust AR does not care about range AR does not care about your armour AR laughs at your ehp
(Personal worst for being killed by an AR is 117m and i was at full health when i saw him ) |
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Posted - 2013.10.26 16:55:00 -
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Django Quik wrote: Trust me mate. Im pretty good at maths and spreadsheet the heck out of this stuff when Im bored stiff at work. With 50% each from gal 5 range 5 that's 22.5 then 4 45% increases with the stacking penalties it comes to approx 67m. Sit on the upstairs objective in the research facility and you can see peoples chevrons in the tunnels below and as they run up the stairs towards you but the radar blips in and out. I can't even imagine why but the radar is pretty pants. Chevron sight is the daddy though :)
If you have control o f the objective it may affect the range though, as objectives have their own precision, and range. It may be having an effect on your findings. This is mostly through observation though, I have no idea what the precision and range on objectives, CRUs, supply depots, and AI turrets are, but they do have some form of detection. Supply depots and turrets seem to be the least range, CRU seems to see further, and objectives are massive range(and perfect detection) What I have noticed is if someone goes for the objective across the map, and we control it I can see their chevron on the screen if the letter appears on screen. |
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Posted - 2013.10.26 17:09:00 -
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Krom Ganesh wrote:Llast 326 wrote: If you have control o f the objective it may affect the range though, as objectives have their own precision, and range. It may be having an effect on your findings. This is mostly through observation though, I have no idea what the precision and range on objectives, CRUs, supply depots, and AI turrets are, but they do have some form of detection. Supply depots and turrets seem to be the least range, CRU seems to see further, and objectives are massive range(and perfect detection) What I have noticed is if someone goes for the objective across the map, and we control it I can see their chevron on the screen if the letter appears on screen.
As far as I can tell, objectives and installations can perfectly detect everyone. Not sure about the range, but I seem to avoid detection as long as I keep the smallest circle on the tacnet from touching the objective letter and a little further out for the installation symbol. I would really like to know if a scout can beat this precision, and if not I it would be nice if CCP could make it possible for us too. It would make infiltration better.
Though it is fun to use enemy letters as a lure |
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Posted - 2013.10.26 20:57:00 -
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Django Quik wrote: This is true but I've found the range on objectives to only be around 10-15m and with my stacked range amps you can see people all the way in the basement, which is at least 30-40m below.
The precision on hackable structures is far too low and really doesn't give a hacking scout a chance - I think this needs changing to allow us to do our role better. Maybe make it 46db, so all light suits and well dampened mediums can actually benefit from their sacrifices and make stealth tanking effective.
I agree, 46db would increase the value of stealth, and actually add a better dynamic to the back and forth of matches. I
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Posted - 2013.10.26 23:56:00 -
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Niuvo wrote:It's a damn shame that these crus and objectives can scout better then us lol. I can't really guard an obj. for being afraid I'll show up on the enemy's radar. Sometimes I don't even know if it was me or the objective that picked the enemy up. Why does the objective even have range and precision?? That to me is a Gal scout's role.
I sneak by with out any enemy's line of sight and a heavy spots me and kills me.I think that was BS. In the end it's a shame that we scouts get picked up by these null cannons.
In other news: I got my pro scout finally. and I'm leaving the phoenix to be part of Necrom0ngers. The top players from phx started it. Grats on the proto, and hope the new corp treats you well. As for guarding objectives, you are safe when they are under your teams control, they do not give you away. They share intel with the team that controls them, and uncontrolled ones don't share with anyone. I could be wrong though, i tend to hover at the edge of my radar, or patrol through varied routes between two objectives. If we have the lead and majority of objectives I'll run through scan range of an enemy one to lure them in and wait for them to come through the predictable paths into my RE |
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Posted - 2013.10.27 00:28:00 -
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Niuvo wrote:Llast 326 wrote:Niuvo wrote:It's a damn shame that these crus and objectives can scout better then us lol. I can't really guard an obj. for being afraid I'll show up on the enemy's radar. Sometimes I don't even know if it was me or the objective that picked the enemy up. Why does the objective even have range and precision?? That to me is a Gal scout's role.
I sneak by with out any enemy's line of sight and a heavy spots me and kills me.I think that was BS. In the end it's a shame that we scouts get picked up by these null cannons.
In other news: I got my pro scout finally. and I'm leaving the phoenix to be part of Necrom0ngers. The top players from phx started it. Grats on the proto, and hope the new corp treats you well. As for guarding objectives, you are safe when they are under your teams control, they do not give you away. They share intel with the team that controls them, and uncontrolled ones don't share with anyone. I could be wrong though, i tend to hover at the edge of my radar, or patrol through varied routes between two objectives. If we have the lead and majority of objectives I'll run through scan range of an enemy one to lure them in and wait for them to come through the predictable paths into my RE Thanks. I have not squadded with you yet. Sometimes I get paranoid when I see an arrow coming at me on the radar, I immediately think he saw me due to the objective or CRU. I swear th funniest thing about this game is watching scorched-flying corpses from REs. We should run together some time, warning though i can almost never get my com to work. You've been on my team before though. I rarely squad, when I do it's on a whim. I really need to start working in squads lol. I always find myself working for the whole team in my approach, I kinda view the team as a squad. |
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Posted - 2013.10.27 02:53:00 -
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Amruk Jackal wrote: The crappy part is the other end of the spectrum where if the enemy controls the point, they can see you on their radar which makes being a stealthy scout pretty useless. They need to fix that for scouts.
Yes, this is true. This is why the 46db would be great. Far objectives are usually good targets though. Been working at a few tactics that use our advantages though with some success.
Once the team has hit an objective most defenders will abandon post to get to the one being hacked.... jackals... this is when we hit the abandoned objectives. sometimes a fatboy stays (they hate running) so watch for them.
Create a diversion- I drop uplinks near one objective and move fast to the next one, this way i can use the team as a distraction and if things go well we have two objectives.
Our stealth still works for circumventing the reds movements, and i find hacking skill helps reduce exposure time... even at level three without putting in a module it makes a difference.
The objectives that give me the most trouble are the ones with a CRU right next to them. Once you off the resistance you can't take both fast enough. Even with a partner split on the two enemies spawn to quick, a third on watch would help.
More ideas and strategies are always welcome |
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Posted - 2013.10.27 17:57:00 -
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Shotty GoBang wrote:Koan Zalinto wrote:Shotty GoBang wrote: I suspect installation/objective precision is perfect (0 dB). Can't prove it.
I've done a few bits of testing in that area. If you approach the turrets from behind and haven't fired a shot near that particular base, they done seem to notice you. So it seems like they have a fire detection system or something. Though if I approach them from the front, they stare at me and I hide >.> I could easily be wrong. You're absolutely correct. But what we're talking about here is different from turret target acquisition. For reasons unknown, we pop up on enemy TacNet when entering the proximity of objectives and installations (like turrets, CRUs, etc). This makes sneaking around a 'bit more difficult at times, but it can also be used a lure. @ Koan - Yep, when that little laser on the top turns red i hear the Metal Gear noise and can almost see the on top of it But as Shotty said it's the Tac Net detection we were referring to.
@Shotty (or anyone) -- Have you noticed any difference in the detection range between Turrets, CRUs, Supply Depots. I watch my Tac a fair bit and it seems to be different, but i would like others input on this
And always worth saying... Scout community is awesome. My sisters, brothers, brothers who are sister and sisters who are brothers, and all in between, you make this much more fun. |
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Posted - 2013.10.27 19:33:00 -
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Damn, i would be in Tier II if i had not been running my Minja alt so much. But it is fun |
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Posted - 2013.10.28 16:33:00 -
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The way I see the incoming Amarr scout is more durable than what we have currently. It may suit the play style of a few of the armour tanking combat scouts out there, so we may see a few. That and Amarr RPers are amongst the most purist of groups so they will run them. Cal scout I am not sure about, though I am interested to see what direction it takes. Personally my style fits the Gal bonuses just well, though I find Min to work really nicely for hit and run, and general shenanigans. (Damn why did I not name a character General Shenanigans) |
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Posted - 2013.10.28 20:07:00 -
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Quil Evrything wrote:Llast 326 wrote: Yes, this is true. This is why the 46db on objectives scan would be great.
naw. make it 45db. That way, there;s an incentive to use scout over 'militia light'. or at minimum put a point into dampening. Valid, though new folks should still get an incentive to chose the scout path, despite the tourists, and dabblers. |
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Posted - 2013.10.28 20:20:00 -
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J0LLY R0G3R wrote:So how many of of u lil quicksters are being used by ur squads in the squad cup to run for the objective and toss uplinks for the fattys? XD This is what I do every match.... "No no, sit your fat ass down, guard this Objective, I'll go get the rest. Yeah yeah I'll call if i need you" But I'm not in the Cup, bad timing for me |
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Posted - 2013.10.28 20:39:00 -
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J0LLY R0G3R wrote: @llast, i've heard pretty much the exactly same convo go down before.
I just hate it when they ask me to pick them up some corn chips and a porno mag, while i'm out hacking Objective
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Posted - 2013.10.29 14:13:00 -
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MUHAHAHAHAHAH More range More Stab More KABOOM |
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Posted - 2013.10.29 16:53:00 -
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Sinboto Simmons wrote:This is a result of something I practice, what a fellow scout described as 'Mass Driver Diplomacy', just like the MD: keep pounding on the issue until it no longer exist. Let me know if you need some Nano Hives to keep going |
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Posted - 2013.10.30 03:22:00 -
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OZAROW wrote:So anyone happy with this scan stuff cuz honestly I don't think any of it means dik! No an sg should have been working since forever anyway an just cuz they say it's fixed don't mean it's fixed.
So scouts get 6m more cool for proto gallente scouts but that means u need a percision mod in your only high, a pd in your low, a range or two an get left with one or two slots to decide on, speed ,stamina, armor, reps.
Minja could rok a shield an percision an damage or w/e but your lows you have two slots to decide on range, pd, speed, armor, stamina, reps, or shield regs, hack mod.
Personally if this is their idea of a buff that's crap. The gallente basically gets a double bonus for range an stealth an minja gets what knives an a weak as$ punch that nobody probably ever uses.
Ccp is s.a.F! I like the scan increase, would have preferred 20m as a base, but 16m is still a good increase. For me it's useful, though I know not everybody will find it useful. Yes it will benefit Gal scouts more than Min, though I have a Min account as well and i know i was wishing i could see farther on the radar (particularly when hacking) so i still see it as a benefit to all light frames. 10m was not enough to cut a hack short and react properly to threat levels, 16m is better though extending it still seems a necessity, even if it's only the passive from skilling.
Still out on the hit detection fixes though, only way to know is wait and see. Personally while i like the damage bonus for Minja, I think a hacking bonus would have been better. (or the ability to hack for damage on occupied enemy vehicles for scouts and Minnies getting a bonus to that... then we could call them Scrappers...stuck on this idea) |
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Posted - 2013.10.30 16:25:00 -
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Sinboto Simmons wrote:Just watched a trailer for titan fall, damn do I want scouts to move like that. Damn you Now I want those jumpacks |
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Posted - 2013.10.30 16:51:00 -
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Sinboto Simmons wrote:Llast 326 wrote:Sinboto Simmons wrote:Just watched a trailer for titan fall, damn do I want scouts to move like that. Damn you Now I want those jumpacks I just wanna Minja run across walls and **** lol Boost jump run along wall... boost jump at corner run along wall repeat until hit top of tower boost jump land cut snipers and Forgers up leap from tower inertial dampeners look like a badass |
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Posted - 2013.10.31 15:48:00 -
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Krom Ganesh wrote:Shotty GoBang wrote:IgniteableAura wrote:Shotty you should really link the scout thread in your sig... That would not be discreet. This thread is top secret. Shhh :-) Must be true. Explains why CCP never comments in here. I have reason to believe that some comments are madeGǪ. just not on official Dev accounts |
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Posted - 2013.11.02 16:21:00 -
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DJINN Marauder wrote:Hey guys, just a heads up, I'm starting to level up my assault suit now for real. I'll be using the triple sp for it.
I'm gunna be going amarr assault shotgun. So if you see me on the field with it, you'll know why.
Once I get proto I'll let you know to take me off the registry. :(
on the plus sideGǪ. no more "scouts are fine look at Marauder" When you go ASSault just try not to shoot me from 114m with mid range weapons Seriously though do what you find fun, and have FUN See you out there (hopefully you don't see me though) |
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Posted - 2013.11.02 17:13:00 -
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Cass Caul wrote:GǪ. I also made a new Alt, Lean Sidhe (ok... I ****** up and didn't realize until after I applied a BPO that I misspelled the last name as Shide ) Going Gallente Assault with her. So ******* easy. Squaded up with some gud players and still ******* came in top 4 on the leaderboard. edit: I am ******* swearing to goddamned much this morning. I didn't even realize it till I read that post I think my alt went up against your alt the other day |
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Posted - 2013.11.02 23:15:00 -
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Ghost Kaisar wrote:Quil Evrything wrote:RULES OF SCOUT KNIFE DUELS!
Want to engage in knife fights? Having trouble getting a good opponent on the opposite side? Or, worse yet, find yourself against someone legendary.... but Cant Find Them? I propose a solution: The Scout's knife duel. Fight with honor. Fight with skill. Be able to actually FIND A PLACE to fight! Rules and official signup thread here: https://forums.dust514.com/default.aspx?g=posts&m=1456590 Do what I do when you see a scout at a distance. Fire small SMG volleys from range until they turn around. Whip out knives, slash the air. 9/10 times, they get the message. Yup, Except I usually quick flip between knives and gun to indicate I want a knife fight, then it's on |
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Posted - 2013.11.03 08:48:00 -
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J0LLY R0G3R wrote:http://imgur.com/HT1Q62p :D |
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Posted - 2013.11.03 21:07:00 -
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One Eyed King wrote:Quil Evrything wrote:One Eyed King wrote:
I agree. I also would like to see the "You have been scanned" message go away. As if we don't have enough problems being seen. Particularly when I roll up on an objective that looks like it might be deserted, and scan just to find several reds there, no back up, and now they know I am around and can send out the search party.
It's "easy" to make that message go away. Skill up into Gallente, and your passive scan range skills :-D I wish i could, but I am Minmatar all the way. I nova knife/smg primarily, and I like being able ohk heavies in the back, among other things. I just look forward to the day when all the scout racial variants come out, and we finally get the love we deserve. CCP should thank us for sticking with the Scout so that this doesn't just become Point and Shoot 514. This account is Gal, but I run a Min at the same sp level as you (actually a little less) and here is the secret to having no passive scan. Objectives, CRUs, Supply DepotsGǪ they give you a huge scan radius that is infallible. With the added mobility of the Min you can watch a huge area through these points, just by keeping in motion. Min in urban warfare is beastly because of this and the speed. I know we can't tank viably, but in urban settings we can out manoeuvre, out wit, and cause enough destruction to make the cost of taking these areas not worth it to the enemy.
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Posted - 2013.11.03 22:46:00 -
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Shotty, should I sign my alt up for the registry? it gets a fair use 900+ kills right now all in Min suitGǪ |
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Posted - 2013.11.04 02:49:00 -
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Kahn Zo wrote:Quil Evrything wrote:[quote=VAHZZ] Wait, I can use up the SP i was saving for range 4, to go to dropsuit electronics 2!! So now I can fit... an assault scrambler pistol Lets hear it for the ninja assault suit? Eh, why not. Now to try it out Yes! that's the spirit! Just f'kn do it. Why not. Just a game. Yes! I like you. |
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Posted - 2013.11.04 04:44:00 -
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Sinboto Simmons wrote:Has anyone reported the new RE/PM bug? (Taking longer to arm in case you were wondering ) I was thinking it was just because we are approaching 1.6GǪ. things seem to get buggy around patches. Could be just in my head though |
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Posted - 2013.11.04 07:11:00 -
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Quil Evrything wrote:Quil Evrything wrote: I'm playing with ambush fits. Actually using ADV to see what lolz I can come up with.
and apparently, with shield 3, armor 3, I can come up with 143/370 = 513 hp.
Tried it. Do Not Like Too slow. Might get away with it on minmatar, but on gallente it feels painfully slow. -3%. x2 So I dropped down to using ADV ferroscales, or ye olde 2xreactive (basic) plate Its a big hit, from +220 ,to only +100. But it helps. Cant believe they make you have a -1% for the ADV reactive. Ugh!! I know it has kept me away from the ADV reactive, think I might just dump into passive armour boost and fit a Rep just to speed recovery. I am with you on speed, can't stand going any slower, sprint boost is one thing but I need basic maneuverability to function, any hit to that and I notice it. |
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Posted - 2013.11.06 02:46:00 -
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Krom Ganesh wrote:Can someone remind me why this game is worth playing again? it gets better 1 week after a patchGǪ. usually betterGǪ not perfect but better.. a lil |
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Posted - 2013.11.06 05:42:00 -
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first use of knives since update for meGǪ. three flashes on the same guy in a row. However he was the slowest of wit, turned around and i was already gone (just to his left) so he returns to hacking and next knife shot connects xGǪX I am going to give it more time before i draw any conclusions, but i have reduced game time now. |
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Posted - 2013.11.06 07:06:00 -
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Niuvo wrote:Does anyone else like the Breach Submachine guns? Man, they send ppl scurrying. It's very easy to hit targets, it saves ammo too. I'm liking it. I hope you guys use them too for a change of pace. Have not tried the breach SMG, but I love the Breach Scrambler Pistol. Slower shooting but every shot counts and easier to land them at the reduced rate of fire, at least for me. Thinking the Breach variants are mostly my styleGǪ when not knifing people |
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Posted - 2013.11.06 17:22:00 -
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Shotty GoBang wrote:Nyra Volki wrote:I just realize i need level 5 in Dampening, precision and range. lets see if this helps ??? Profile Dampening - Anything beyond Level 3 yields no return. Scan Precision - Anything beyond Level 3 yields no return. Long-Range Scanning - Definitely worth investment, provided you've skilled up higher priority items. Actually Damp over 3 yield a huge return if you are running Basic Light Frame, which right now is a better option with the higher scan radius. Yep even the basic can scout better than the scout |
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Posted - 2013.11.06 17:32:00 -
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Krom Ganesh wrote:Llast 326 wrote:Actually Damp over 3 yield a huge return if you are running Basic Light Frame, which right now is a better option with the higher scan radius. Yep even the basic can scout better than the scout Gal scouts still have a slight advantage in scan range as long as you have either LVL5 Gal Scout and LVL3 Range Extension, LVL3 Gal Scout and LVL5 Range Extension, or 4 in both. True, still leaves the Mins in the dark though, but a lot of them seem to switching to Gal, and therefore could gain advantage running basic standard, until they get Gal 3. Didn't run numbers myself though. |
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Posted - 2013.11.06 17:55:00 -
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Shotty GoBang wrote:Llast 326 wrote:Shotty GoBang wrote:Nyra Volki wrote:I just realize i need level 5 in Dampening, precision and range. lets see if this helps ??? Profile Dampening - Anything beyond Level 3 yields no return. Scan Precision - Anything beyond Level 3 yields no return. Long-Range Scanning - Definitely worth investment, provided you've skilled up higher priority items. Actually Damp over 3 yield a huge return if you are running Basic Light Frame, which right now is a better option with the higher scan radius. Yep even the basic can scout better than the scout You're absolutely correct. I was thinking more in terms of Level 5 Racial Scout. Pardon my oversight. Nothing to pardon good sir.
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Posted - 2013.11.06 21:02:00 -
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Quil Evrything wrote:Leveling dilemma: I like to set per-week goals for SP use. With the massive cap this week, seems like I would be able to get either shields 5, or range 4 (or even 5, I suppose).
I usually run a gallente scout level4. Currently, Shield 3 Range 3 (armor 3, precision 3, damp 3)
At this point would people recommend capping out shields, or range?
I'm thinking shields first.
I would say Range In the current environment will shields even add an extra bullet to you? (this is an honest question) |
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Posted - 2013.11.06 21:55:00 -
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pseudosnipre wrote:Would like to see cloaking effectiveness be reliant on dampening vs precision with a hefty penalty to users of shield extenders. If you can't beat my scan precision, your cloak equipment might as well be a rock.
Thus other suits would have to choose between stealth and tank: -dampening or armor/speed in lows -tank or reduction to signature in highs
I'm a scout so loltank and I'm already maxed in ewar...so they will need to sacrifice damage mods and shield extenders to see me. Same here, I would like Dampening to be linked to cloaks, it would make it more worthwhile beyond just avoiding scanners. Also the idea of a shadow war between scouts who can see each other in the middle of another battle is cool |
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Posted - 2013.11.06 23:09:00 -
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Django Quik wrote:On another slightly related note - a lot of people have been talking about the old type IIs and second equipment slots being amazing. I feel the need to remind you all that the second equipment slot was at the expense of both speed and most importantly our sidearm slot. You won't be running around with uplinks and scanners with nova knives, are you? What about when you need to reload your shotgun and have no SMG to switch to?
Yes, it would be cool to have two equipment slots again but just remember that it's not going to be just like we are with an extra equipment slot; we will have to sacrifice something pretty significant for it. Nova Knife, uplink and REGǪ yep I would do that, but that is me, not for everybody that is for sure. You make a good point. |
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Posted - 2013.11.07 00:38:00 -
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dumb questionGǪ. what is the slot layout on the proto Min scout? Can't get in game and am curious |
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Posted - 2013.11.07 00:41:00 -
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Cass Caul wrote:Llast 326 wrote:dumb questionGǪ. what is the slot layout on the proto Min scout? Can't get in game and am curious 3 high, 2 low Thank you |
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Posted - 2013.11.07 02:31:00 -
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Nyain San are hard to even isolate so good on you for that. I have had to pull all sorts of bait tricks to pull that off. Honestly i can only kill them with knives and remotes. Gunfire bounces of the tanking and the teamwork is exceptional. That being said, if you drop one, three come to pick up the suit, two cover parameters while one picks up and reps. This is where I started dropping REs on downed protosGǪ try to make it cost them, knowing they probably have more isk than it really matters but meh. Once I ended up on a team with eight of themGǪ. they even help the randoms. Pick up, rep, hell they formed a shield wall around my scout body just to pick my 20k ass up. As to the issue of how to deal with the high dps impenetrable death squad idk, like i say remotes and knives have worked for me, but if you don't knock em down you are dead. No blinking, no second thought. |
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Posted - 2013.11.08 00:22:00 -
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DJINN Marauder wrote:Here here!
I say to you all, Convert brothers and sisters!
For the scout and the heavy are not useful!
For the almighty Rifles are what we all need! Coupled with God's greatest love that is the Medium Frames!
Convert my Brothers and Sisters! For we shall finally be good once we do! For We shall finally see the light and live an EZ life after we do!
For nothing is greater in righteousness than that of an Assault + Rifle in the Eyes of the Holy Developers!
For nothing is greater than the Holy Developers' Greatest gift that is AA with his bride, Automatic No Recoil/Dispersion Rifles!!!!!
They welcome us to convert with this week! And I say do SO!
So yeah I'm skilling into amarr assault. I should have proto in 2 weeks I hope. The triple sp should get me to around lv3-4 :D No
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Posted - 2013.11.09 00:03:00 -
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Matticus Monk wrote:XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: if your skilled into plates and reps you should go into gallente scout
I cannot argue with your logic, there. But, this character is already a Gallente scout.... so, gotta dip my toes into each sweet pool of scoutly perfection. I am doing the same thing, except started from scratch. You are probably set up through EQ to be a uplink deployment machine, so that's a plus. I wonder how much fun minja medic would be, or high speed rep running? I don't know could be interesting. I know I am looking at hack speed and maneuverability, and have been using hacked objectives and CRUs to not be completely blind.
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Posted - 2013.11.09 01:29:00 -
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Kelc Ct'elpem wrote:Add me when you do the update Shotty, this is Llast's Minja account. Honestly I think i split it 50/50 now. That is because i am better than me on with a Minja
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Posted - 2013.11.09 02:43:00 -
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KING CHECKMATE wrote:I will announce my brothers that when the Amarr Scout comes out im coming back for sure..... I have been looking forward to counter acting Amarr scouts for a long long time, most of my favourite opponents are Amarr. o7
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Posted - 2013.11.09 05:35:00 -
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Matticus Monk wrote:Llast 326 wrote:Matticus Monk wrote:XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: if your skilled into plates and reps you should go into gallente scout
I cannot argue with your logic, there. But, this character is already a Gallente scout.... so, gotta dip my toes into each sweet pool of scoutly perfection. I am doing the same thing, except started from scratch. You are probably set up through EQ to be a uplink deployment machine, so that's a plus. I wonder how much fun minja medic would be, or high speed rep running? I don't know could be interesting. I know I am looking at hack speed and maneuverability, and have been using hacked objectives and CRUs to not be completely blind. Hmm... good idea, thanks! The increased run speed is nice, but without my core skills up to snuff, no scout skills, and any decent non-AR weapon skills I'm pretty squishy. This was definitely not the efficient way to go..... I do have a caldari alt, and an amarr alt for their respective scout suits..... but without passive SP, it's probably just easier for me to spec into their respective suits on this account.... My third slot was commandeered by my wifeGǪ she runs an Amarr heavy i think i convinced her to try the Amarr scout when it comes out But yeah without the passive it's hard to start new. Personally though i enjoy the build from the ground up approach to get a feel for it. I have standard Min scout on this account too, but because I have so much EWAR and core built in it plays very differently than scratch built.
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Posted - 2013.11.09 18:19:00 -
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J0LLY R0G3R wrote:So, 12 days and I should have my ps4. My ps3 will be moved to my bigscreen tv in my living room, ps4 will at the desk I play at. Sooooooo... I'm probably going to give away the isk I have on my scout account...to other scouts.
I'll keep like 20mill on the account just incase I ever jump back on it. So if your a scout on the registry and notice you suddenly have a lil extra isk. Highfive to u XD. Going to break it down into 10 million blocks and give it out that way so can spread it around a lil. Killzone SF here I come. been hella fun everyone. Good times were had, enjoy the PS4
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Posted - 2013.11.09 20:06:00 -
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For those who didn't get the booster Saving mine for when the protogrinders are done and I have time to play enough
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Posted - 2013.11.09 20:12:00 -
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Sinboto Simmons wrote:Llast 326 wrote:For those who didn't get the boosterSaving mine for when the protogrinders are done and I have time to play enough Thanks man. When i get some constant time we need to squad up
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Posted - 2013.11.10 19:43:00 -
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Most disturbing/funny scout moment of my careerGǪ Sneaking up on a Red who is emptying his clip trying to shoot my uplinkGǪ seriously having a problem shooting it from less than a meter away (I wish i had trapped that one) I am almost in knife range, charged and ready. Red DEFEATS the uplink, glorious success at destroying this uplink. It was a hard fight to be sure, half a clip out of a Duvolle, surly this was a worthy opponent. Red turns to go, sees meGǪ ONE ****ing Bullet me deads
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Posted - 2013.11.11 19:00:00 -
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Nyra Volki wrote:I want to know how many scouts out there run with precision, range amplifiers on their fits constantly and do wonderfully in matches like me (including PC but that depends on who i'm fighting). I run them.
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Posted - 2013.11.11 19:26:00 -
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Niuvo wrote:Nyra Volki wrote:I want to know how many scouts out there run with precision, range amplifiers on their fits constantly and do wonderfully in matches like me (including PC but that depends on who i'm fighting). Here. It's silly how a med or heavy doesn't need range amps because the damn obj./cru/supply depot gives us away. What I can run atm is 1 adv precision. 2 comp range amps, 1 adv repper and 1 basic damp. Yes, infallible precision on installations and objectives is ridiculous. We can work around it and use it to our advantage. Example 1 Shotty had brought up a map design issue in the research facility, where Letter is at the top of the stairs. Scout assaults on this Objective are madness, unless you trick them. There is two sweet routes in where you will not blip. Up the Vent at the back, and the far bridge by the stairs on the side opposite the CRU, though you need to jump off the bridge and over the opposite rail to not blip.
Also height mess people up, they see you but they have no idea what level you are on by the map play with them a bit and eventually they figure out you are not on the level they thinkGǪ and RE are waiting.
Example 2 It's a trap RE the approaches to the Letter and start a hacking, when they come for you stop and boom. This really works well, just watch for our bastardly kin, they can slip buy sometimes Also brush through the field of one precision sink, hightail it to your true objective. The enemy cannot match your speed.
We work with what we have at hand
o7
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Posted - 2013.11.11 19:39:00 -
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Krom Ganesh wrote:Llast 326 wrote:There is two sweet routes in where you will not blip. Up the Vent at the back, and the far bridge by the stairs on the side opposite the CRU, though you need to jump off the bridge and over the opposite rail to not blip. Don't like the vent route. After you reach the objective's range, you are stuck in an open area with no cover. I know, I prefer the bridge jump myself. If my team is pushing the bridge side I will take the vent route, because Red is distracted and I can more reliably get in behind and disrupt the Red defence.
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Posted - 2013.11.11 20:21:00 -
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Nyra Volki wrote:For some reason i don't pop on enemy TacNet until i'm right on top of the CRU or Objective. I'll be like 5, 10m from objective and they keep doing what there doing until I start hacking. First circle on the Tac will give you away on letters, never sure about the range of CRU and such, same or less.
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Posted - 2013.11.11 20:38:00 -
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Nyra Volki wrote:Llast 326 wrote:Nyra Volki wrote:For some reason i don't pop on enemy TacNet until i'm right on top of the CRU or Objective. I'll be like 5, 10m from objective and they keep doing what there doing until I start hacking. First circle on the Tac will give you away on letters, never sure about the range of CRU and such, same or less. Well sense the latest update i don't any more. well do have a complex dampener on the same fit, even in my 'Hunter Scout' set up i still don't in other words i have to be hacking before they see me. Also if someone sees me i have to be 15m from them before they can't see me no more.(this for all suits) Stealth change in the update? I have not been on much since the updateGǪ Do you have confirmation that you are not showing at all?
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Posted - 2013.11.11 21:16:00 -
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Nyra Volki wrote:Llast 326 wrote:Nyra Volki wrote:Llast 326 wrote:Nyra Volki wrote:For some reason i don't pop on enemy TacNet until i'm right on top of the CRU or Objective. I'll be like 5, 10m from objective and they keep doing what there doing until I start hacking. First circle on the Tac will give you away on letters, never sure about the range of CRU and such, same or less. Well sense the latest update i don't any more. well do have a complex dampener on the same fit, even in my 'Hunter Scout' set up i still don't in other words i have to be hacking before they see me. Also if someone sees me i have to be 15m from them before they can't see me no more.(this for all suits) Stealth change in the update? I have not been on much since the updateGǪ Do you have confirmation that you are not showing at all? yes for me that is don't know about others.
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Posted - 2013.11.11 21:39:00 -
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Nyra Volki wrote:The down side is if spotted your survive ability drops 90% to 10%. With my play style it Drops to 30% depending on the situation and location. Always been the downside though I have never had an ehp greater than 300, so i live by seeing and not being seen.
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Posted - 2013.11.11 23:15:00 -
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Joel II X wrote:I keep seeing this thread pop up. Can someone summarize what this is about? Bastards and rogues creating a community?
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Posted - 2013.11.11 23:37:00 -
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Krom Ganesh wrote:Joel II X wrote:I keep seeing this thread pop up. Can someone summarize what this is about? The headquarters for the Universal Conquest by Scouts Committee (Name is a work in progress...) We should totally attack a PC districtGǪ all scouts
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Posted - 2013.11.12 00:21:00 -
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Quil Evrything wrote:
You need a corp for that, right? Was the above name, some kind of attempt at a corp name?
That's too obvious :-p
It needs to be something more along the lines of "Covert Ops". or "Silent and Deadly" or "ShadowCorp" or ..
?
Nah not an attempt at a corp name but now that you mention it I like
or
for this idea Kinda stealthy in it's own way
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Posted - 2013.11.12 00:26:00 -
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Krom Ganesh wrote:Llast 326 wrote:Kinda stealthy in it's own way Hmm.... then we could have an arch rival corp composed of scout hunters called "!" There is not enough "like" for this post I need a giant <3 button for this
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Posted - 2013.11.12 20:56:00 -
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Spademan wrote:Quil Evrything wrote: and we get an extra free knife stab or shotgun blast, while they cant fire back! ] And Scrambler shot, don't forget my Scrambler shot. To the head
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Posted - 2013.11.13 07:03:00 -
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How many are 100% am I the only fool?
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Posted - 2013.11.13 18:13:00 -
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Cass Caul wrote:Llast 326 wrote:How many are 100% am I the only fool? No, you're just new. See if you stick with just the scout suit once you get to 22 million SP. you sort of run out of other things to spend it on. Or, you could have thought you wanted to support CCP and buy BPO packs... everyone makes mistakes :(
not that new, I have biomassed more sp than I have on this account though, and this is my account from open beta
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Posted - 2013.11.13 20:50:00 -
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Sinboto Simmons wrote:Shotty I appriciate your words but I must disagree, with the sound beatings and horrendous scores I've been getting on and off as of late I can't own those ranks, those scores are from dedicated playing of Dust and nothing more.
My play style has always been a high risk/reward one and with the nerfs, bugs, and disadvantages, my class now faces I find not only is my style not effective, I can't shift away from it, I've used this strategy for so long it's part of me part of who I am.
That's why I call myself an average player, my inability to further adapt has not only begun decreasing my effectiveness in the field but has impacted my usefulness to my corporation.
It's depressing, I'm failing in my role, the role I love, and as this happens I fail my blood, those who saved my life not once but three times, do you-áunderstand what I'm saying.
I've failed as a member of my blood, because of something I can't change, these aren't some random guys I play with they're my brothers, my sisters, my family, and I'm failing them.
I just don't know what to do anymore, should I even be a part of my blood at this point if all I'm doing is harm?
Is this how I'm repaying them for saving my life, with this pathetic performance?
What kind of man am I that I can't even support those I love as my own family in a ******* game properly?
The relationship between family should not be viewed as one of dept and repayment, imo. It is about support, you support them when you can and they support you when you need it. Right now, in this build you are not in a position to support them the way you feel that you should, though I bet they will support you. It's not about dependence it's about interdependence. If you say that you can't adapt, it will only make it harder to see how you are adapting. It is not always an active process, we adapt constantly in our lives, often without realizing it. You are one tough scout, I know because my alt has rolled with you before (we even had a moment in the warbarge. I think I can say this considering how much we have in common
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Posted - 2013.11.14 01:31:00 -
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Ghost Kaisar wrote:Okay, this makes me more mad than it should, but I'm gonna post it anyways. https://forums.dust514.com/default.aspx?g=posts&m=1488483#post1488483I know that some people don't know that this thread exists, but seriously. One look through my comment history and "SCOUT REGISTRY AND KILLBOARD" should stick out like a sore thumb. And he just goes and claims that I ran the suit for like a week and "Formed an opinion". I hate idiots. Walk it offGǪ walk it off We know and you know
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Posted - 2013.11.14 15:17:00 -
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So another odd positive to the Black Eagle event that I noticedGǪ Non scout players who use them are fast.
What this means is the start of the match gives us experienced scouts free objectives. they get there with no back up hack, and either leave, or stay as easy prey.
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Posted - 2013.11.14 15:53:00 -
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Grave Oblivion wrote:Black eagle suit event. is it a test to see the state of the scouts survivability and kd/r (isk efficiency). Yep, so killing them with extreme prejudice is not only fun but for a better scout future
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Posted - 2013.11.14 19:16:00 -
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Dominus Fatali wrote:I don't use Novas Knives, but butcher some Medium frames for me my squishy brethren. Consider it done
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Posted - 2013.11.14 23:29:00 -
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Krom if you don't already have it, bump you Hacking up the passive 5%/ lvl bonus is enough to make a difference. This would be my suggestion.
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Posted - 2013.11.15 00:04:00 -
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Krom Ganesh wrote:(such an expensive skill ) I knowGǪ at three as well
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Posted - 2013.11.15 01:10:00 -
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pseudosnipre wrote:Shotty GoBang wrote:Django Quik wrote:Some of my corp mates were telling me nova knives are now working excellently and in fact you don't even really have to be facing the enemy to take them out pretty easily. Now I have never used knives and don't plan to but I'm pretty psyched that all you guys now have your ninja-yness back :) and back to my pistol/SMG combo...
On that note, started speccing up SMG sharpshooter but wondering if it's worth it and how far you have to take it to get a noticeable effect?
I feel like I've pretty much reached the point where I've got all my skills where I need them and anything extra is just unnecessary extras. I won't be putting anything into biotic modules until I know speed tanking will ever be viable/useful. There's no point in ever going beyond level 2 in any equipment because I'll never have the CPU to be able to fit them. I've got my proto gal scout, lvl 5 prof pistol and lvl 4 prof SMG (will go lvl 5 one day...) and all my core skills where I want them. Not really sure where to go next. Maybe I'll max out my swarms if the adv is no longer at all effective in 1.7 but again probably won't be able to fit proto swarms anyway. Eh, I dunno, I'm just kinda rambling now - useful thoughts would be appreciated. SMG Profiency V, Sharpshooter V III in each is necessary. IV in each is recommended. V in each is worthwhile if SP isn't needed elsewhere. Swarms are getting boned. Wouldn't upgrade 'em at this time. I'd get these to V if not there yet: 1) Range extension 2) Armor Upgrades (plates skill) 3) Shield Upgrades (shield ext skill) 4) Electronics and Engineering (IV at minimum) 5) Nades. IWS mentioned SMGs as deserving of nerf...hesitant to put Amy sp into them or ar for the time being. https://forums.dust514.com/default.aspx?g=posts&t=120782 I would have no problem spending Amy's sp on it but mine not so sure
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Posted - 2013.11.15 04:12:00 -
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LeGoose wrote:So I have to share this. While playing pub skirmish tonight I blasted this guy in the face with my shotgun. His name? TASTE MY BOOMSTICK. He was using a medium frame witha GEK. Irony? I think so. That is ****ing PERFECT
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Posted - 2013.11.15 04:21:00 -
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Sinboto Simmons wrote:Sinboto Simmons wrote:LeGoose wrote:So I have to share this. While playing pub skirmish tonight I blasted this guy in the face with my shotgun. His name? TASTE MY BOOMSTICK. He was using a medium frame witha GEK. Irony? I think so. If only we had video recording on ps3 On that note, this would make bounty collection so much easier. Skate 3 had a recording system built into the gameplay I think. Be nice if we had that in Dust
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Posted - 2013.11.15 15:31:00 -
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Shotty GoBang wrote:Quil Evrything wrote: Unless your name is shotty. Ive seen him wax some guy in under 2 seconds, from 25 or 30m I think? :-/
On a side note, I'm running a pistol today. Only at Operation II, so I haven't unlocked the goodies yet, but ... HOLY COW THIS THING IS AWESOME! I know, they are great. Try duals, one breach and one regular, heavies quake
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Posted - 2013.11.15 17:32:00 -
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Jak'Saan wrote:Wow so I hate to admit it but thanks to the Black Eagle challenge, I tried AR for the first time since Closed Beta with no sp into AR at all. It was so easy that I was top of the charts by staying at a very far distance an ADS killing reds. It made me really see how OP AR is and how crappy all other weapons really are... even my beloved SG.
I knew it was bad but I had no idea it was that bad. It actually made me furious to see how easy it was. As a scout suit I was taking down mediums and heavies before they even knew where I was because I was so far. They would hide behind obstacles with their back to me and I'd finish them off. Hell... I was mowing down suckers from hip shots.
As a senior software engineer I have to finally say DUST 514 is a horrible piece of software. Their devs should be embarrassed. I wish I never tried the AR because for the first time since closed beta, I have no intention of capping out this week. It will be my first voluntary week missed and I'm not sure if/when I will feel like picking this game up again.
All hail AR 514... CCP you succeeded in convincing me nothing else was worth the investment.
To my scout brethren, I applaud you for continuing the battle. It is clear that CCP does not care, nor do they acknowledge a problem. If you've never tried AR, pick one up just to see what I mean. You don't even have to hide much. I shudder to think people are saying SR is more op than AR. If that's the case, I hope to never try it out. Ignorance truly was bliss in this case. Had the same experience, Black eagle was an eye opener though my reaction was not the same as yours. Gaining the understanding of how the weapon works gave me some insight into how it works. I actually feel that i am pretty decent taking these folks out now with my NK and pistols
I have used the scrambler and it is very different from the AR. Learning curve on that thing is different, for example: there is one. Also you need to skill up in the SCR for it to be as effective as the AR. Unskilled AR is deadly, basic skilled SCR balances TTK through overheat.
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Posted - 2013.11.15 18:25:00 -
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Ghost Kaisar wrote:Shotty GoBang wrote:Ghost Kaisar wrote: Run it with an Assault sub. It makes for an excellent backup. One is made for 1v1's, the other has the ammo and damage to engage multiple opponents.
I try to stick to 1v1 encounters. If > 1, someone gets the nade treatment. So far, I've only run an Adv Scout + Std Pistol + Std Shotgun. Very excited to test Pro Scout + Adv Pistol + KR-17 (breach shotgun). Eleven shield-smashing shots per clip, soon. PS: Participated in the Black Eagle challenge. Lost 3. Gained 3. All done. Forgot about you and those core locus nades But yeah, TT-3 assault or carthum is amazing to use. I think I might try the Knives/Pistol combo. I just find that while I kill a lot of people, I burn through pistol ammo like CRAZY. On the other hand, it's almost impossible to run out of assault sub ammo. 520 rounds is insane. I think you will find Knife/Pistol combo to be very good.
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Posted - 2013.11.15 18:28:00 -
[131] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Ghost Kaisar wrote:Shotty GoBang wrote:Ghost Kaisar wrote: Run it with an Assault sub. It makes for an excellent backup. One is made for 1v1's, the other has the ammo and damage to engage multiple opponents.
I try to stick to 1v1 encounters. If > 1, someone gets the nade treatment. So far, I've only run an Adv Scout + Std Pistol + Std Shotgun. Very excited to test Pro Scout + Adv Pistol + KR-17 (breach shotgun). Eleven shield-smashing shots per clip, soon. PS: Participated in the Black Eagle challenge. Lost 3. Gained 3. All done. Forgot about you and those core locus nades But yeah, TT-3 assault or carthum is amazing to use. I think I might try the Knives/Pistol combo. I just find that while I kill a lot of people, I burn through pistol ammo like CRAZY. On the other hand, it's almost impossible to run out of assault sub ammo. 520 rounds is insane. I think you will find Knife/Pistol combo to be very good. Gonna hop on right now and give a go. You on right now? Sqd? Sadly I am writing a paper on the social construction of crime and criminal identityGǪ. and poking around the forums
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Posted - 2013.11.15 21:47:00 -
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Oswald Rehnquist wrote:Llast 326 wrote:Sadly I am writing a paper on the social construction of crime and criminal identityGǪ. and poking around the forums Let me know how it goes I wasn't much of a fan of Howard Becker Labeling theory, I take it you're a crim major as well? Agreed on Becker. Working towards my Bachelor of Social Work.
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Posted - 2013.11.16 20:02:00 -
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Matticus Monk wrote:Quil Evrything wrote: I beg to differ.
On the one hand, if I'm caught in the open and stupidly standing still, yea I'm still dead. However, 2xcomplex shield extenders, have significantly reduced my number of deaths, in situations when I can run for cover.
Another 100 more, would reduce it further, I'd wager.
I love it.... scouts are so badass. Everyone else is like "TTK is so short, we die so fast now even with 1000 shield logi's and 1300 shield heavies!!! This game is like COD" Scouts are like "an extra 100 shields? Hmmmm.... using pistols or knives now.....? An extra .1 seconds to get cover....? yeah, we can make that work." This is just it. Seems the community is coming to grips with what we have been dealing with and been adapting to for a long time
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Posted - 2013.11.16 20:14:00 -
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Sinboto Simmons wrote:Shotty GoBang wrote:Matticus Monk wrote:We really should keep these on the down-low.... Everything here's on the down-low. Who's going to read 200+ pages of posts? The devs? I can dream can't I? >.> <.< They are watchingGǪ I have reason to believe this <.< >.>
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Posted - 2013.11.16 20:57:00 -
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Quil Evrything wrote: >refuses to quote the vileness Quil wrote< I will find you Actually ran into a stealth logi last nightGǪ would not show on my Tac, i experimented with him to see just how stealthy he was. timing fade from sight and suchGǪ he never knew I was there though. Then i knifed him
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Posted - 2013.11.17 01:56:00 -
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Knight Soiaire wrote:So is it true that letters and installations have a perfect scan? (0db) + a 50m scan radius?
If it is, someone should catch a video of it (Unless CCP have already acknowledged it), CCP seem to be replying to threads with videos nowadays. Not sire about the range i figure 20 m, but i can't confirm, precision seems to be better than we can pull off
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Posted - 2013.11.17 08:17:00 -
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Perhaps one of us is a dude disguised as a dude pretending to be a tourist. My precision enhancers are tingling.
No it's not me
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Posted - 2013.11.17 20:38:00 -
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Magnus the Wolf wrote:Ok, this is not bragging I promise (because i know many of you pull these off a bunch). But this is why I play scout. So much adrenaline! I had to take a break for a second because my hands are still shaking! Just pulled my best game ever as a scout. 29/2; 1935 war points in Gallente FW Running the following: Gallente Adv Scout $23k Basic Scrambler Rifle Toxin SMG M1 Locus Highs: Complex Shield Ext Enhanced Light Damage Mod Lows: Enhanced Armor Plates Basic Reactive Plates Also, first time I can without a doubt say I was solo orbitalled. I parked in D on the map with the giant orbital cannon about 1/4 of the way into the match (they were closest to D) and held it solo for 95% of the match. Pulled off a couple of defenses against 3 guys at a time using my mobility. So much fun. Had to share that and you guys are like my family on here.
Love those moments, though they don't happen enough to me yet.
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Posted - 2013.11.17 23:23:00 -
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Sinboto Simmons wrote:Shotty taking a break from dust, or leaving for good, in any case please remove me from the registry for the time being.
I'll keep people dead while you are gone And while run my Massdriver once each match o7
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Posted - 2013.11.18 23:25:00 -
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Oswald Rehnquist wrote:**Important** Factional Warfare Trading Fortunately Scouts have a half way decent community, so I can image we can probably do trading a lot easier and a lot fairer than the rest of the community LP Store Items + Specialist Lower fitting Cost ItemsEssentially we can get our scout fix on the basis of trading accordingly, I am hoping there is an amarr scout for pistols and a min scout for the sidearms damage (which I don't have skill into yet) CaldariOswald Rehnquist GallenteMinmatarAmarr I do mostly Min, and dabble in Gal when the Amarr are so on the ropes that scotty can't find a fight for me
Edit- you will be rich off of NKGǪ.
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Posted - 2013.11.18 23:38:00 -
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ACE OF JOKERS wrote:Llast 326 wrote:You were brutal the last few times we clashed o7 Who ... Me? You must have me confused with someone else. Im not brutal. lol i have the scrambler burns to prove it
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Posted - 2013.11.19 00:11:00 -
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ACE OF JOKERS wrote:Llast 326 wrote:ACE OF JOKERS wrote:Llast 326 wrote:You were brutal the last few times we clashed o7 Who ... Me? You must have me confused with someone else. Im not brutal. lol i have the scrambler burns to prove it Maybe it ...was.....hm... Mr.Mustard? :3Its funny. Thanks to my time as a scout my game play is still the same but with an amarr assault XD I use a Profile dampened , SHIELD tanked amarr assault with Scrambler rifles and SMG + Active scanner... There are not many of these around... But the profile damp,active scanner,and speed (since its not armor tanked i run around 7.15+ sprt, that its a lot for an amarr XD), make me feel like im using a slow but powerful scout.... In the end,im nothing more than a scout in an assault suit.... Yeah first time you caught me hacking and and you didn't blip so i thought "scoutGǪ" wait Assault WTH then I saw your name and everything made more sense. Was wondering how you stayed so speedy though, you were everywhere. Stopped me from 4 hacks.
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Posted - 2013.11.19 00:36:00 -
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Matticus Monk wrote:Another Q to my Minmatar brethren.... with about 130k in SP to burn on my alt, what do you recommend to be effective weapon-wise with this minimal SP?
I have sidearm L1, and will probably stick with sidearms. I'm tired of playing with the AR on a scout so I want to do something with this SP near-term.
Is SMG/NK or Flaylock/NK a better combo? Or something else.... like SMG/Flaylock, dual flaylocks, dual SMGs?
I've only got Minnie scout L2, Electronic/Engineering L2 so I can't fit a whole lot..... L1 biotics as well. I pissed away all my 9M SP on logi skills.... *facepalm*.
No scrambler pistols on this alt, I got that covered with this character. Flaylock/NK for the bastardly pirateness Totally not easy though and not a cheap investment in sp, the basic is not really all that effective in my experience.
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Posted - 2013.11.19 03:20:00 -
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Hide the stuffGǪ he has a tag
No officer those KincatsGǪ. um I'm holding them for a friendGǪ. Yeah he's a logiGǪ licensed dispenser and all
Seriously though you make a very good point about the SMG being the go to, though it seems appear ant that the SCR is the current direction of TTK trend.
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Posted - 2013.11.19 18:11:00 -
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Koan Zalinto wrote:Met Mr.Mustard in battle yesterday. I have never had another scout that made me scream get out of my face in a game XD Props to him. I managed to kill him once as well. That cannon is useful i swear! Just checking in. K/d still rising and so is my kill count.
Kd is now at 1.12 total kills 3022 Only time I fought Mr. Mustard was a memorable moment, not because it was epic for meGǪ. There was more Mustard in the killfeed than on a tank top in a trailer park, and then i found him. Shields down back to meGǪ I move in ready toGǪ NOPE I am deadGǪ he spotted me He went something in 25/0 range.
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Posted - 2013.11.19 19:18:00 -
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Niuvo wrote:
The only time I specifically remember fighting Mr. Mustard was back during the flaylock fotm. I was running around in a min std light with two assault scram pistols at the orbital artillery outpost and found Mustard running a flaylock. We went back and forth around the resupply depot for a minute or two. Mr Mustard finally darted to that wall area on the outside. As I chased him, he sprinted out and jumped into the air. I managed to kill him with a mid-air headshot and he got me with his flaylock.
He got me with the flaylocks too. Nyra with the smg, shotty with grenade and sg, biscuit with pistol, roner with sg and pistol, disgruntled with sg, smg and knives. Protected void with Scr, Lightining with knives, flako with AR, Samantha H. with sniper, eldest dragon with knives. Kadeim with sniper. Sorry to those I forgot, I've also been killed by random scouts. Either way it is always an honor to die by your hands. Never hard feelings, ok maybe for a little lol.[/quote] Holy CrapGǪ What does Mustard not use Love getting killed by you folks The only time i kinda got mad was i was Black eagled by someone i did not knowGǪ. all i could think was HELL NOGǪ I made sure he did not get a suit of my death
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Posted - 2013.11.19 19:24:00 -
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Ruthless Lee wrote:Matticus Monk wrote:Another Q to my Minmatar brethren.... with about 130k in SP to burn on my alt, what do you recommend to be effective weapon-wise with this minimal SP?
I have sidearm L1, and will probably stick with sidearms. I'm tired of playing with the AR on a scout so I want to do something with this SP near-term.
Is SMG/NK or Flaylock/NK a better combo? Or something else.... like SMG/Flaylock, dual flaylocks, dual SMGs?
I've only got Minnie scout L2, Electronic/Engineering L2 so I can't fit a whole lot..... L1 biotics as well. I pissed away all my 9M SP on logi skills.... *facepalm*.
No scrambler pistols on this alt, I got that covered with this character. Y'know, I've actually spent the last couple of days running mostly SP and Flaylock, with either uplinks or remotes. I like it. The FP has some drawbacks, but it also gives me a couple of plusses that really compliment my beloved SP... I will try this out next time
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Posted - 2013.11.21 02:04:00 -
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Crash Monster wrote:Sigh, sometimes I throw up pathetic numbers but I know for a fact I helped us win the game.
Case in point... I join a game late, more than half over, and we look to be tied. Run to D with an uplink... then sit for a couple moments and snipe some reds trying to stop us from taking it back.
Run off to A with another uplink... try to hack the objective. Oops, no love there with a camped tank (I think) but hey. Go back to defend D after a few deaths. Time runs out and we win.
Pathetic 1:1 KDR with 3-3.
Nowhere on the scoreboard, I can't be bothered to scroll down to find myself.
I feel like Rodney Dangerfield. I can't get no respect! o7 You have my respect
I do the same thing a lot of the time
Even got hate mail from a team member for not doing enough lol
Despite the fact that I was came in the last half of the game, busted the redlining that i found my time in, hacked two objectives, and worked to make it a real fight. My kd/r was shote for the match so obviously i needed to "get gud n0ob"
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Posted - 2013.11.22 01:20:00 -
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TranquilBiscuit ofVaLoR wrote:lol has anyone ever ever noticed that its usually easy to kill a heavy, even proto, because they are so cocky expecting an easy scout kill, or for some odd reason they just stand completely still and shoot at you?
kinda random, but i've been noticing this more so than ever lately. Lol I cqced two at once who had forge guns and only one had a side arm. Used basic NK, and Basic Scrambler pistol, finished with no amp at all Last night i dropped one with NK and finishing shot from a Flaylock Some are harder to drop though, Preston 2 D 2GǪ I can't get him at all, cagy fellow who has more situational awareness than most any heavy, oh and Lo0ny BeAns (spelling) is brutal as well.
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Posted - 2013.11.22 01:23:00 -
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Daxxis KANNAH wrote:Foxbat 071 wrote:What would you guys think if we got a buff to our scan range and precision? Say, buff our base range to 30-40 meters and scan precision to 35-40. Pretty much make us walking scanners. The 6 meter buff was nice, but in order to attain effective passive scan, we use up most of our precious CPU/PG. I said this when they announced the slight buff. We should be able to see enemies and avoid encounters and engage most of the time on our terms. That should be our defense. At the moment you can still get blips outside of the range but they fade out quickly. Also the inability to sometimes not even see past light cover and then other times pick up enemies through solid walls is very strange. What if as scouts we had a longer linger effect for visual contact than the other suits? Something similar to an active scanner for duration? Throwing it out here
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Posted - 2013.11.22 07:23:00 -
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Just had a match on my alt, where i killed a heavy with knives. he respawned and found meGǪ and had knives out I Nova knife dueled a heavyGǪ He put up a good fight, but just not maneuverable enough to deal with Minja speed. Impressed with seeing this though
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Posted - 2013.11.23 08:47:00 -
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Mossellia Delt wrote:Shotty GoBang wrote:Whoa! w/a Plasma Cannon!? Dam straight. top of the team as well. Expect the lol nerf PLC threads to pop up soon
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Posted - 2013.11.23 17:48:00 -
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Shotty GoBang wrote:Question to the Ninjas: Do the Advanced and/or Prototype Knives hit hard enough to be used by Gallente?
Learned knives on the Gal suit, for a long time I only used only knives. About 2 months ago ADV could drop most anything given double connect at full charge, sometimes requiring a quick swipe to finish the tanked out suits. With the heavy boost, this is not possible, they take some work to drop down as they should (Proto still works em over good though).With the ++ber tanked out Logi's it boils down to the same thing.
My current situation with knives on my Gal is mostly Proto Knives, with only one skill into bonus damage, it works.
High HP targets
- Hit them when they can't see you
- follow with a quick charge and strafe swipe as you move around them, while they turn.
- IF they turned the opposite direct of your strafe you get another higher charged hit and likely win
- keep going till one of you is dead
If I have been seen and have no escape, I sprint at them, jump while charging and aim for the head as i come down, and pivot while coming down. Killed a few with just that method. Those who don't die have trouble orienting to your position, and i often still have them in my sightGǪ
I find it hard to knife fight against Minjas, simply due to their manoeuvrability advantage over the Gal The damage advantage of the Min is mitigated against the Gal by the >300 hp.
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Posted - 2013.11.23 17:57:00 -
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Spademan wrote:Matticus Monk wrote:Rocks, paperclips, fallen dropsuit parts, used nanite injectors.... LAV hubcaps.... I'm sure we could make it all work if we needed to! I'd gut someone with a paperclip after meleeing them to death just to humiliate them.
I'm sitting usually around 280-290 ehp myself, kudos to you guys who run below 300!
My typical suit has just one enhanced shield extender for protection, that's what, 230 health overall? Anyone else go lower?
yep
My Minja runs one basic shield extender, and does not even have advanced suit yet.
Even my this account runs under 300. I just don't stack modules. I try to fit for adaptability over focus. (this is the reason you won't see me in Proto Gal, I don't like the slot layout)
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Posted - 2013.11.23 18:44:00 -
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I like Aeon as well, finding his information and approaches to be fairly level. The impression I get is that he is speaking in the context of the rifles balance with each other. Clarification would be good in this area though, so good of you to ask this.
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Posted - 2013.11.23 20:34:00 -
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Shotty GoBang wrote:Vetting Aeon Amadi ... AR Apologist or Reasonable. Your input is most appreciated.
Q. Are you saying that the AR should outperform in CQC (A) all other Rifles or (B) all other weapons?
A. Assault Rifle should outperform the other rifles. At current the stats are too similar to one another and there isn't enough variety in the DPS values. It's not even a difference in bullets so much as a shaving or sliver of HP. Paper DPS =/= Applied DPS though so, remains to be seen what becomes of it. I hear the Rail Rifle has more recoil but considering how many people still believe that visual recoil has anything to do with a hitscan system I think that belief is a little skewed and considering that CCP reduced the damage and increased the charge-up time, I'd say that's a good sign =P
My impression: Sounds like he's more concerned with Rifle vs Rifle performance when he calls the AR "King of CQC" ... Marked as Reasonable.
Your impressions? Reasonable Unaddressed issue being, how do we ensure balanced performance with other CQC weapons while dominating against the RR and CR. Not necessarily the idea being addressed here, but it is an underlying issue.
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Posted - 2013.11.23 23:22:00 -
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Shotty GoBang wrote:Vetting Aeon Amadi ... AR Apologist or Reasonable ... your input is most appreciated.
Q. What say you to the concerns over AR and ScR hipfire accuracy?
A. Hipfire accuracy is a make or break on a rifle. They're both very very accurate and I no less assume that the new rifles will be either. Too little and it's reserved for ADS (like a sniper rifle in some games) and too much it's suddenly a very very powerful weapon. I've taken a look at both and they have the same reticle as far as hipfire accuracy, which I suppose is a bit odd but assuming their accuracy is what makes them powerful is a bit of a misconception. If this were the case the HMG would be king, but it's not.
My Impression: AR Apologist. Appears to me that he isn't concerned with the fact that mid-range weapons fire with pin-point accuracy from the hip. What's the point of close-range weapons if mid-range weapons do the job just as well, with far greater versatility?
Your Impressions? If the HMG had the range of an AR it would be kingGǪ. part of the reason it does not dominate its niche is it is outranged, that and the Amarr Heavy is not designed to carry it, far to slow to press an attack for the kill, with little ability to cover against fast moving targets. Ever watched Medium and Light frames simply back away while hip firing rifles at an HMG? I would like to hear from some Heavies who have started using AR's for their impressions between the two weapons.
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Posted - 2013.11.24 00:52:00 -
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Shotty GoBang wrote:Big Burns wrote:
Do they have statistics on other variants such as, Logi/Tank/Assault, etc?
Negative. I manually collect data for Scouts and Light-Frames. Fortunately for me, we're small in number :-) 'cause Shotty is awesome like that
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Posted - 2013.11.24 01:02:00 -
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Nyra Volki wrote:So to my scout brothers and sisters if you don't want to be scan by me with out even knowing it you have to put on a proto dampener. AwesomeGǪ. and already done :P
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Posted - 2013.11.24 01:44:00 -
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mollerz wrote:Anyone cross between running a minja and a ganja?
I've pretty much hit the minja wall on SPs, and had started down the gallente road out of boredom a while back. Hell, it would be nice to strut my pink suit in the MCC finally, eh?
I'm just not sure if it is worth it.
o/ I have fun with both
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Posted - 2013.11.24 01:55:00 -
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mollerz wrote:Llast 326 wrote:mollerz wrote:Anyone cross between running a minja and a ganja?
I've pretty much hit the minja wall on SPs, and had started down the gallente road out of boredom a while back. Hell, it would be nice to strut my pink suit in the MCC finally, eh?
I'm just not sure if it is worth it.
o/ I have fun with both I'm feeling like a ganja would be a better shotty scout. But I'd want to run ferro scale armor? I run under 300hp, using a basic reactiveGǪ I know unorthodoxGǪ but effective for me.
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Posted - 2013.11.24 03:27:00 -
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Sinboto Simmons wrote:Ridire Greine wrote:Finally starting to bump the K/D back up. Although K/D doesn't matter, it does show the impact of a patch, for the first few days, 1.6 was brutal, but now I've adapted....... again..... Next patch next adaption test. Yes but with new Min weapons
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Posted - 2013.11.24 06:58:00 -
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Oswald Rehnquist wrote:Shotty GoBang wrote:Quil Evrything wrote:Wait... I just noticed...
Ishukone knives got NERFED?!?!?!
They only do 200 now. I thought they used to do 300! Gah! No stinking way. Musturd, Moody? They have been that way for a while now, (I know this because I have checked in the beginning of 1.6), so I thought that was the norm. 1.4 i can confirm as being 200
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Posted - 2013.11.24 17:33:00 -
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WAHGǪ Shotty Cass is Totally not Appia
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Posted - 2013.11.25 08:51:00 -
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Added to the Omniscient Installation issue Just cause I am learning Mass Driver Diplomacy from the expert
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Posted - 2013.11.25 17:21:00 -
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LeGoose wrote:OK so I'm kinda getting addicted to knives and was wondering if anyone had advice on fittings/tactics. Currently running the advanced minmatar scout. High slots: 1 complex and 1 enhanced shield extender. Low slots: 1 basic plate and 1 enhanced cardiac reg. Primary weapoin: TT3 assault sp Side arm: ZN knives Equipment: remote explosives.
Tactically I am running the knives similar to how I run my shotgun but a bit more causious. I avoid all direct contact and take off if spotted (usually). Sometimes I can't resist killing an ar user with my pistol. Any general advice would be greatly appreciated. Thanks in advance. My Minja Alt fit Basic (advanced is coming soon) High Slot: basic shield extender Lows: Basic Card Advanced KinCatz Primary Weapon: ZN Knives Secondary Weapon: Adv Flaylock Equipment: Basic Remote Explosives Grenade: Basic Nades (want to switch to flux but maxed CPU stops me right now)
I run positive kills with this suit the majority of the time, and always positive isk. Be an opportunist, and pick your battles, boots hit the ground running and don't stop until I am dead. Kill the unsuspecting with your knives, silence helps you stay alive and engage from the back. When you are coming into an engagement where your team is hitting from the front, you have the opportunity to slice a few guys before you are noticed, if you get the chance toss down a couple of REs as well. the engagement zone is chaos, you would be surprised how long you can go unnoticed.
As a side note the ScP has improved my aimGǪ with the Flaylock I earned two Proto Flays in two matches I may have wiped out an entire Corp squad. Headshot with a Scrambler = Awesome Headshot with Flaylock = Epic Oh Cal logi why do you tank armour
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Posted - 2013.11.25 20:02:00 -
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XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:the BLACK EAGLE actually goes like this "for people who think it has no slots"
gallente scout g/1 series (adv)
in the 2 highs it has (a militia shield extender) and an advanced extender (hidden)
in the lows we have (basic kincat) and a (basic range amp) both hidden
then for weapons we trade equipment for 2 light weapon slots
and grenades
also the hidden mods have level 5 bonuses (10% to both kincat module & range module)
thought I would post this here also (feedback welcome) edit: the kins only get a 5% bonus is the base speed faster than the G/1, because it feels like it is, but it may be my imagination.
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Posted - 2013.11.26 01:43:00 -
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Oswald Rehnquist wrote:LeGoose wrote:Thanks for the nova knives advice guys. I'll probably play around with the various fits suggested and see what I like best. You could probably pick up a few cqc tips from this guy http://www.youtube.com/watch?v=8mHKHKR8x6A OMG I have not seen that in so long LMAO
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Posted - 2013.11.26 06:06:00 -
[169] - Quote
Niuvo wrote:LeGoose wrote:Thanks for the nova knives advice guys. I'll probably play around with the various fits suggested and see what I like best. Stay off the A. scans and use damps and red. That works wonders for me. Two words: Quafe squads. Anyone? Rack those kills so we can run together, I asked cyrious if he would like to record us in our pimp suits. I imagine it as working closely together and not doing too much risky things. We only pull them out when a match is "nooby", stack armor and shield so you don't die. And we will each carry repping stuff/needle case we need it. Or we can have one pro logi supporting us. Squad name must be "Pink Panthers"
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Posted - 2013.11.26 08:00:00 -
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Oswald Rehnquist wrote:Llast 326 wrote:Oswald Rehnquist wrote:LeGoose wrote:Thanks for the nova knives advice guys. I'll probably play around with the various fits suggested and see what I like best. You could probably pick up a few cqc tips from this guy http://www.youtube.com/watch?v=8mHKHKR8x6A OMG I have not seen that in so long LMAO dude, did you read the credits to it, take a look at who stared the crab
That just got more awesome
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Posted - 2013.11.26 08:38:00 -
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The racial Gal is irrelevant to the precision equation, the bonus adds to range. The only thing that applies is the precision skill and modulesGǪ
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Posted - 2013.11.26 17:18:00 -
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Cyrius Li-Moody wrote:Infamous Erich wrote:Throw me in there when you get a chance im currently playing with my adv gallente scout with adv scrambler pistol and sub and can't forget my RE's got a 6 kill remote during FW last week near the end of the match tis was awsome since everyone in onslaught got to be a witness Currently sitting at 5 kills as my max on an RE. For how often I run RE's you'd think i'd have at least done a squad wipe with a single RE at least once... nope. =*( Hard to do the whole squadGǪ one day... one day I have a tactic that has wiped 12 before, but it requires two REs and bloodthirsty Protostompers hunting in packs. It works really well on some maps. Everybody needs to close in on you at the same time, them not to have any line of fire on you on their approach, it's hard to get them all. StillGǪ one day
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Posted - 2013.11.26 18:23:00 -
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Nyra Volki wrote:Samantha Hunyz wrote:mr musturd wrote:Anyone else think the combat logi tears are extra sweet today? Heck yes. Since winter Carnage, I've realized how strong these suits are. They have been out in proto force sitting on op rep hives. prof 5, 2 damage mods, advanced tactical sniper. 3 shots and they are still alive, reload, and they are back to full armor. Rinse, repeat. Now that they will lose the sidearm, we need to push for scout only sniper rifles. They don't get side arms people are saying they should only carry side arms. lol I don't get that, sidearms are very effectiveGǪ and a Logi is still fast enough(and can be faster) to use them properly If i were foolish enough to weigh in on this subject I would say Drop the PG CPU of the Logi, and replace the Logi bonus with reduced PG CPU to equipment.
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Posted - 2013.11.26 18:41:00 -
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Quil Evrything wrote:Llast 326 wrote: If i were foolish enough to weigh in on this subject I would say Drop the PG CPU of the Logi, and replace the Logi bonus with reduced PG CPU to equipment.
Why wouldnt you say "lose the extra slots"? Well, a few reasons really 1. it's easier to convince people something is reasonable if you change things rather than remove them. People generally get upset more if you take away something (militia BPOs)
2. Changing the bonus works two fold, it mitigates the reduction to PG CPU, while directing logi's towards a number of open roles
3. This change would mean having to make choices about what to put in the slots, not just armour and armour
4. reduced slots on the Logi would make it harder to point at and say we need more slots on scouts.
Really I have not given this a lot of thought, just intuitive impressions Someone would have to look at balancing numbers and what not for it to be viable.
Edited for readability
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Posted - 2013.11.26 19:08:00 -
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IgniteableAura wrote:To implement a bonus to equipment would require a new role bonus for gallente logi. They already have that role bonus. The different logi needs role bonus TO their equipment but there are currently technical limitations that ccp haven't solved yet.
The truth is none of the role bonuses even provide that big of a benefit. So it's all about the fitting abilities of the suits, which is the root cause of the issues. That and the ability to stack so many tanking mods.
Scouts are really UP because the lack of pg/CPU and slots.
It's actually pretty rare people use a suit for its role bonus....and that's saying something. Very good points
As to role bonuses for suits I really wish CCP had applied the bonus to the suits rather than the skillsGǪ then we could have suit variants with different bonusesGǪ
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Posted - 2013.11.27 01:11:00 -
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It's batshyte crazy out there in GDGǪ I thought the BPO thing was impressive but this one snowballed speculation and assumption into ?-+FACT-+ ?faster than that.
I shot a man in Black Rise onceGǪ Just to watch him die
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Posted - 2013.11.27 03:06:00 -
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Cass Caul wrote:Llast 326 wrote:It's batshyte crazy out there in GDGǪ I thought the BPO thing was impressive but this one snowballed speculation and assumption into ?-+FACT-+ ?faster than that. That's what GD is all about. There are so many people that say things like Oswald posts, ways in which a single person would change things, are what CCP is actually doing Doing that and poor math skills just annoy me so much I apologize in advance for my math
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Posted - 2013.11.27 04:52:00 -
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J0LLY R0G3R wrote:You can nerf my cal logi all you want, I still have my SCOUT!...lolehhh On another note, had to share with the lil scouts. One of the joys of squading up in the united channel. Played a game and got a... gg message i guess you could say after it from some proto cal logi. 31-0 sg scout XD SGVid XD
I am pretty sure you are among the ranks of players that we could put you in a Janitorial Dropsuit and you would still go minimum 28-0 equipped with a dustpan for a weapon. And damn i know I always say it, but i need to squad with people and i never remember to once I am on
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Posted - 2013.11.27 08:30:00 -
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Ghost Kaisar wrote:I'm taking a break from Dust.
For two reasons:
Reason 1: Finals. Yep. They will be here in two weeks.
Reason 2: I'm getting super pissed off by the game the last two days. I literally almost threw my controller against the wall. For the record, I have only thrown my controller once in all my years of FPS gaming, and that was playing this game. 700+ hours of BF3, and I didn't feel like throwing it even once. FFS, the last two days, I have only been able to get good scores by being suicidal and driving my death count up. Two games this week were I got 30 kills at the cost of 20 odd deaths. The proto stompers are out in full force, and I have had difficulty finding a good squad to play with. So I was forced to solo or play with randoms. All in all, not a very good few days, so I'm taking a break.
I think I'll just play a bunch of Tales of Xillia and Fallout: New Vegas until 1.7 drops. If 1.7 sucks and the CR sucks, I'm gonna aurum reset my character, put all of my AUR into passive boosters, pre-order Destiny, and wait until they freaking fix this game. Good luck on the Finals
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Posted - 2013.11.28 15:18:00 -
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Lightning xVx wrote:Hey Shotty, if you can delete me off the Scout Leaderboard. I'm deleting my characters and Dust. Good luck guys, dont give up Scouting and for my students in : R)NIN, god speed to you all and hoped my training improved your insight for being a Scout. Adios. Stay safe Have fun with whatever is next
@Kahn I hear you. I actually love running my Minja, it gets more field time than my Gal, despite the fact that it has 8 mil less sp.
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Posted - 2013.11.29 17:24:00 -
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Had a funny scout vs scout last night. Was on my Min alt and scotty put me on the low side of the launch pad. So i hacked E, went and hacked A and was making for B, thinking the Red Mediums would be getting there soon since they just took C. No surprise almost there and B starts to flash. Weaving between crates I get into the Obj, charge and cut down the Logi hacking the point, quick charge to hit the next suit. Gal scout he fires his weapon as I slash. Kathunk he panic shot his MD into me I got an assist though lol
Can anyone tell me with certainty that a 27.54 would beat the proto scanners (15db exception of course) Would they round me up?
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Posted - 2013.11.29 18:26:00 -
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Quil Evrything wrote:Llast 326 wrote:Had a funny scout vs scout last night. Was on my Min alt and scotty put me on the low side of the launch pad. So i hacked E, went and hacked A and was making for B, thinking the Red Mediums would be getting there soon since they just took C. No surprise almost there and B starts to flash. Weaving between crates I get into the Obj, charge and cut down the Logi hacking the point, quick charge to hit the next suit. Gal scout he fires his weapon as I slash. Kathunk he panic shot his MD into me I got an assist though lol Can anyone tell me with certainty that a 27.54 would beat the proto scanners (15db exception of course) Would they round me up? So... you didnt actually killl him.. he kills the BOTH of you.. but you get an assist? lolz. Reminds me of when I got an "assist" from someone's falling death :p Anyways, no the game doesnt round up for that. Kevorkian assists I get them from time to time And thank you for the rounding info
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Posted - 2013.11.29 20:42:00 -
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KING CHECKMATE wrote:I am happy to announce i've given up in waiting for the AMARR SCOUT.
I am Bored of playing Med frames. My SCR is a powerful weapon that makes many QQ and deny my skill. My Amarr Logi runs 800 with a Gek and Active scanner and R/E,... B.O.R.I.N.G. Way too EZ mode....
So... Im coming back to scouting, even if i have to use disgusting Matari and Gellente Drospsuits.... ( hihih)
Say hello to Breach Shotgun/Breach SMG specialist with R/E next time you see me around.
Looking forward to seeing you scouting Hell you were pulling it off in that Med frame. I was thinking that Gal would probably give a better feel for what the Amarr scout is likely going to be about.
And you do realize that in as soon as you heavily invest sp into one of these suits (assuming you already have not ) then CCP will announce the missing suits
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Posted - 2013.11.30 01:24:00 -
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Quil Evrything wrote:Submitted, for your consideration.... A new scout fitting type: A short-range weapon, and.... A laser. Ive been having fun with this! * With 2xcomplex shields, I dont have to panic about overheat. * You can take a whack at enemies from outside pesky AR range. ie: 60-80m, I think * With a scout suit, you can STAY out of AR range. (or if you're feeling ornery, you pretend you're the little scared laser dude, play hide-n-seek when they come charging in to get you.. and then finish them with your sidearm unexpectedly ) sure, it takes a rather.. . different.. approach to battle :D since every time you fire, you usually give your position away. But there are similarities as well. It's still good to flank of course. but you can flank from a distance, get a kill or two, then lose yourself in cover... then hunt again. Works best in combination with a long range scanner, seems like. I often wondered about the Laser and scoutGǪ Nice to see you tried it with success. Giving away the position and having an RE trap set could be fun to, if you can get by without the scanner.
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Posted - 2013.11.30 02:40:00 -
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DJINN Marauder wrote:Hey shotty take me off the list. I'm 100k away from proto assault and I just got a ps4. I'm not even gunna bother logging on anymore. This game is a pile of ****. So yeah take me off the list. I might come back and test out 1.7 for a bit. Even if its decent I probly wouldn't play it anyway. I guess you can consider this a huge break from dust. If you see me on...it's probably one of my friends trying to cap my character for me lol It's been a good run fellow scouts I'll see you guys on ps4. My psn is I-NINJA-ALL-DAY in case you get killed by me You are a hell of a personality Enjoyed your presence o7
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Posted - 2013.11.30 23:58:00 -
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Sinboto Simmons wrote:Mobius Wyvern wrote:Unrelated, but wouldn't this now qualify for the title of "Longest Thread on the Dust Forums"? And still no blue response Page 282 is the magic number
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Posted - 2013.12.01 01:55:00 -
[187] - Quote
IgniteableAura wrote:Llast 326 wrote:Sinboto Simmons wrote:Mobius Wyvern wrote:Unrelated, but wouldn't this now qualify for the title of "Longest Thread on the Dust Forums"? And still no blue response Page 282 is the magic number We dont need no stinkin blue tags in dis thread. I lined the thread with tinfoilGǪ. but they still peek in here I know they do they watch with there scanners <.< >.> shhhhh they are coming
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Posted - 2013.12.03 03:41:00 -
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KING CHECKMATE wrote:Shotty GoBang wrote:I remember this one! Down to the wire! "L33T" ... "Skilled" ... "Vets" ... Boba Fett and friends holed up like cowards inside Bravo. They stayed inside the same room quite literally the entire stinking match. Would've cloned us, if Jolly hadn't saved the day :-) Check out the clone count @ 6:47 ... Then watch for Jolly magic! Jolly roger is a Powerful scout. I've faced him several times.I just wish more of those engagements would have been 1 on 1 thou. Having to worry about other Anon and Unknown K players shooting at me and then get owned from behind takes a way a little of the glory. Still,very successful at USING his team mates as distraction... This is the strength of that corp as I see it, always 3 working together in my experience. If you see two together then JOLLY is already behind you
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Posted - 2013.12.03 03:46:00 -
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Shotty GoBang wrote:WTH are you guys talking about ... this "Shotty benefit" nonsense!? We're killers, god-d*mnit. Like to p*ss me off, all this gushiness :-) I've taken the past few days off to kick a pack-a-day nicotine habit. Quit cold-turkey. 7 days in. No issues resisting the "urge" ... until I try to play Dust. Tried twice. Wasn't pretty. Ask Musturd. Every little instance of "BS" -- things we expect as Scouts -- Nicotine Fiend Rage Give me a week or two. I'm unpleasant at the moment. Hoping for good things come 1.7. Doubtful we'll get anything, but I'm hopeful for less bull-sh*t and more gun-game. All this "quiet" from the Devs ... think maybe they're nerfing Rifles? Maybe!? Gushiness will happen in the field too, just in a more visceral sense
Good luck on the kicking the nic, not easy to do, do good on you for working on it. Play Dust sounds like a trigger, so take the time you need. I do some work with addictions and some of the people I have worked with say it is harder to kick than the Hard stuff.
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Posted - 2013.12.03 18:36:00 -
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Sinboto Simmons wrote:No isk in FW: broke Sinboto Not looking fords to going back into pubs to make my iskGǪ it's different in there though 1.8 should have the player marketGǪ I banked a lot of isk to weather this out, don't know if it's enough to run exclusive FW though
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Posted - 2013.12.03 19:00:00 -
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Krom Ganesh wrote:Llast 326 wrote:Not looking fords to going back into pubs to make my iskGǪ it's different in there though 1.8 should have the player marketGǪ I banked a lot of isk to weather this out, don't know if it's enough to run exclusive FW though We also don't know how much LP the stuff in the store will cost. It could be possible to use a (mostly) FW gear fit while still having a net LP gain. Good point. but they cost ISK and LP 219 items in the LP shop are not likely to fill every bodies suit requirements though, especially running one or two factions.
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Posted - 2013.12.03 19:10:00 -
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Krom Ganesh wrote:@Llast 326 & Matticus
Ah. I had forgotten it requires ISK as well.
I guess my stockpiled 80 mil isk will come in handy if I start FW. With lower fitting cost gear in the LP store I think it would benefit most scouts to get their hands on some of this stuff.
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Posted - 2013.12.03 19:55:00 -
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Sinboto Simmons wrote:Oswald Rehnquist wrote:Oswald Rehnquist wrote:**Important** Factional Warfare Trading Fortunately Scouts have a half way decent community, so I can image we can probably do trading a lot easier and a lot fairer than the rest of the community LP Store Items + Specialist Lower fitting Cost ItemsEssentially we can get our scout fix on the basis of trading accordingly, I am hoping there is an amarr scout for pistols and a min scout for the sidearms damage (which I don't have skill into yet) CaldariOswald Rehnquist Shakti Ishii GallenteMatticus Monk Niuvo MinmatarLlast 326 Cyrius Li-Moody Ghost Kaisar AmarrKing Checkmate Edit: and I don't even use Knives Just throwing this back up Why am I not on Minmatar.
How in **** did that get missed
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Posted - 2013.12.03 21:31:00 -
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DamnGǪ King we need to talk PistolsGǪ. I am going to need some in the future
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Posted - 2013.12.03 21:36:00 -
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Shotty GoBang wrote:Llast 326 wrote:DamnGǪ King we need to talk PistolsGǪ. I am going to need some in the future Musturd, Moody and Rehnquist are also great with Pistols.
King is the only Amarr listed for FW rewards. Inside man when the LP store launchesGǪ If he corners the scout market on pistols
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Posted - 2013.12.03 21:38:00 -
[196] - Quote
Sinboto Simmons wrote:Shotty GoBang wrote:Llast 326 wrote:DamnGǪ King we need to talk PistolsGǪ. I am going to need some in the future Musturd, Moody and Rehnquist are also great with Pistols. Also: don't try to kill proto suits with nothing but flaylocks. Flux firstGǪ totally serious here it works amazingly wellGǪ even the splash can net you two side by side.
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Posted - 2013.12.03 21:43:00 -
[197] - Quote
Sinboto Simmons wrote:Llast 326 wrote:Sinboto Simmons wrote:Shotty GoBang wrote:Llast 326 wrote:DamnGǪ King we need to talk PistolsGǪ. I am going to need some in the future Musturd, Moody and Rehnquist are also great with Pistols. Also: don't try to kill proto suits with nothing but flaylocks. Flux firstGǪ totally serious here it works amazingly wellGǪ even the splash can net you two side by side. But it's not Matari... But it works. You know i prefer the explosions, but the effectiveness of Flaylock and Massdrivers goes way up if nobody has shields... Wrap them in duct tape if you have toGǪ
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Posted - 2013.12.03 22:24:00 -
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Cass Caul wrote:You can put me on the FW list on all sides but Minmatar.
If you want items traded I'll accept ISK and Thale's. I won't be needing any Minmatar gear- unless they make armor plates and damage mods MinFW only Well looks like I will be supplying you with some Thale's in the future thenGǪ the back of my head already regrets this
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Posted - 2013.12.03 22:39:00 -
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noob cavman wrote:Il sell my soul for some more cala's and wolf man's Got a few Cala's, but keeping my Wolfman's
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Posted - 2013.12.03 23:29:00 -
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Bojo The Mighty wrote:So the Loyalty Store.... There are no Specialist Pistols and only Aurum variants available which does not help because you know, level 5 prof 3 unlocks everything
So why the big crunch on pistol trade? (Unless of course the Khanid variant is in store....oooh) Also WTF, trade? Like that would happen anytime soon....Soon TM
No sidearms whatsoever in the new content Khanid may be thereGǪ is actually very likely there And we get all giddy about trading because this is an indicator that it is on the horizon (admittedly it could be a very distant one) The funny thing is when we have trading I am likely to just dump my good stuff on people I like for nothing, and give away excess stuff to newberries.
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Posted - 2013.12.04 02:18:00 -
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Nyra Volki wrote:Me and my banana scout for the win You are really having fun with that
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Posted - 2013.12.04 03:53:00 -
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Foxbat 071 wrote:Foxfour stated in the devblog "we have 219 items in the store" so I'm assuming we will get sidearms, heavies, and whatnot. I'm pretty sure the items he listed were just a handful. Of course, I could be completely wrong. A lot of those are AUR items, but they imply other changes were made to fit them into the LP market, wether that is just converted to LP and ISK pricing, or tweaked in other ways time will tell.
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Posted - 2013.12.04 04:30:00 -
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Roner General wrote:I don't play anymore And I was hoping for that Roner's back "Kill 'em. Kill 'em ALL" moment
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Posted - 2013.12.04 04:31:00 -
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I love your absolutely insane yet sane proposals. I really do.
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Posted - 2013.12.04 04:32:00 -
[205] - Quote
Cass Caul wrote:*sigh* This is my posting Alt.
check the signature... this is Appia
WHAAAA
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Posted - 2013.12.04 18:22:00 -
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IgniteableAura wrote:Nova knives are better though.........somewhat FF in FW makes them even betterGǪ no more nades in the pack while I am slicing
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Posted - 2013.12.04 20:37:00 -
[207] - Quote
Cass Caul wrote:Shotty GoBang wrote:'Added physical impact to all weapons'?
l Are you ******* serious?! Great, so now EVERYTHING ******* stun locks you This could be goodGǪ or not Let's face it we don't have time to be stun locked before we die to Automatic WeaponsGǪ what this may mean is that Alpha damage weapons just gained a new dynamic that will let us scouts gain an edge on those who survive our initial strike. it could help. I will as usual hold my conclusions until two weeks after the patch lands.
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Posted - 2013.12.04 20:59:00 -
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mollerz wrote:Shotty GoBang wrote:mollerz wrote:Shotty GoBang wrote:'Added physical impact to all weapons'? l take this to mean the Shotgum will stagger targets such that they'll no loger be able to spin around and win. I can see this working against scouts in particular. We'd get to dance a bit before we die is all. But still, a cool concept that might save a quick draw scout. I don't see this working to our favor, guys. This'll be a buff to high RoF weapons. IF someone gets the drop on you it's usually death anyways. Sometimes I can get away in those cases. But it's so easy to get our shields depleted, and with armor lv 5 I only have 87 DP. Fighting multiple enemies will be far worse. However, most often I get the drop on people only to have them key in on me and take me out while I am still whittling down their armor. So my hope is having the jump on someone will provide an edge finish them off as they fight taking damage. Seems so to me. Yes it buffs high RoF weapons, but not against low HP suits like usGǪ. Stacked HP Logi is not going to dig thisGǪ Heavies they gonna suffer.
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Posted - 2013.12.04 23:19:00 -
[209] - Quote
No
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Posted - 2013.12.04 23:52:00 -
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Shotty GoBang wrote:Brothers,
The Scout Registry / Killboard will be officially closed as of December 9th.
* Rankings, Killcounts, Delta Kills, Delta KDR will be frozen as of the close of 1.6. * Pending and Future Applicants will not be added. * Future Killboard updates (i.e. 1.7+) will not be applied.
It has been an honor to serve you, and I wish you all the best of luck in your future endeavors.
Sincerely, Shotty GoBang
Shotty, You have done wonderful things for scouts. I can understand why you are no longer keeping up the registry. Do what you feel is right, and know that you always have my respect.
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Posted - 2013.12.05 00:11:00 -
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AfroSunshineY Consequence wrote:o7 Shotty. Unofficial Scout Leader. It was never about being the scout with the greatest K/D. It was about leadership and you showed it. I am APPALLED that your work never even received a blue tag... not even to troll.
I agree with the above. I would be down for a boycott, but at this point our numbers have dwindled to the point that CCP might not even take notice. We need to think of an effective strategy. It needs to be large in scale and it needs to be done together - all at once.
Scouts United. Should we all send in support tickets
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Posted - 2013.12.05 05:47:00 -
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Calamity Jane II wrote:o7 there is mjolnir shotgun waiting for you here in asgard fellow shotgunner. May we see you soon in the hallowed halls of scout history dear shotty. You have done much for your fellow scout kin and kept the spirit of the shotgun alive, may your next endeavor be a good one.
*double barreled salute!* o7
Shyte Legendary shotgunner in the thread o7
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Posted - 2013.12.05 05:53:00 -
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I will stick this it out here. If I go to Destiny I will look for the Barber PoleGǪ I am far to stubborn to give up yetGǪ I have Logi's to knife
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Posted - 2013.12.06 02:08:00 -
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Heinrich Jagerblitzen wrote:Sad to see Shotty step down, but I totally understand and respect the reasons why. I probably should have posted my thoughts on Shotty's news here in this thread, but I'm impulsive sometimes and so this link will have to suffice. Go check it out if you have a moment. As for the rest of you crazy brave skinny *****es - Thanks for sticking it out despite all the reasons to get discouraged. Hopefully some day soon CCP will sit down and make use of all the effort that's been shown here, even if its after those that have posted are long gone. Good posts (both of them) I appreciate the input you have thrown in.
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Posted - 2013.12.07 00:06:00 -
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Cass Caul wrote:Gal-laG Facility. Yeah, lag and frame-rate drop here is spectacular in the worst of ways. There are some problems with a lot of areas, and there is no where to snipe. 3 point version, so this outpost on Skim Junction is the best. No sniping but excellent use of a shotgun and stealth suits. If we could get that change to remove 0dB installation scanning this would be a shotgun scout's paradise. I also have fun with my Imperial ScR. Only complaint about Ambush here is my complaint with ambush everywhere: spawning mechanics are horrible. If the Reds have the interior SD pocket, two Flux in the hole drops the lag considerably. If your team spammed in there wellGǪ I netted approximately 300 wp with two Flux in that spot from EQ destruction This is the worst spot for lag EQ spamming.
If your team has a hold on the facility sniping from a couple of spots inside actually works pretty well, if you have a team that will cover your six.
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Posted - 2013.12.07 18:32:00 -
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Cass Caul wrote: Another problem with finding new people to squad with is, the moment I hear people using sexist and/or homophbic slurs constantly I'm usually leaving that squad pretty fast. Which really limits the number of people I play with in this game.
Main reason I don't even turn on my mic
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Posted - 2013.12.08 17:01:00 -
[217] - Quote
That was beautiful.
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Posted - 2013.12.08 17:11:00 -
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Alts fix everything Posting altGǪ AR GoRATATATA you know you want to
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Posted - 2013.12.08 17:12:00 -
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Ghost Kaisar wrote:You got to him before he posted lol. I waited, check again, and look at the funny troll post I think i hit quote when he hit editGǪ It went all funky
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Posted - 2013.12.08 17:29:00 -
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Cass Caul wrote:Llast 326 wrote:Alts fix everything Posting altGǪ AR GoRATATATA you know you want to Posting alts? what lunacy is this! I don't think I know anyone that uses a posting alt. I like you more and more all the time
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Posted - 2013.12.08 18:48:00 -
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Scout Registry wrote:Cyrius Li-Moody wrote:
Put that alt in a Scouts United corp. ;)
I would, but I'm skilling straight into GalLogi and Scrambler Rifles. lmao
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Posted - 2013.12.08 19:10:00 -
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Tyran Gimarr wrote:Mordeth Bloodgrave wrote:Tyran Gimarr wrote:
Me neither.
Now we play the guessing game.....
Guessing is fun! Super sneaky scouts in effect! OH GOD WHAT HAVE WE DONE. WHERE DID ALL THE SCOUTS GO? EDIT: Now for the fun part. Are you Llast?
not me
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Posted - 2013.12.09 18:10:00 -
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Actually I am thinking of join ing the Devs for the benefits of tunnel visionGǪ People are going to be so focused on killing them I will be free to stab backs like crazy
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Posted - 2013.12.09 19:57:00 -
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Quil Evrything wrote:Llast 326 wrote:Actually I am thinking of join ing the Devs for the benefits of tunnel visionGǪ People are going to be so focused on killing them I will be free to stab backs like crazy Hmmph. yer crazy. people will be in a feeeding frenzy, tearing up anything that shows red. And you WILL be showing red. duvolle focused scanner. All The Time. They will have no place to hide, unless they are cowering somewhere with 300HP. I give you my personal guarantee. I run scout Of course I am crazy I still think the frenzy will be a benefitGǪ It works well with my Minja, and i can't even hide from advanced scans with that account yet
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Posted - 2013.12.09 23:11:00 -
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Quil Evrything wrote:Llast 326 wrote:I still think the frenzy will be a benefitGǪ It works well with my Minja, and i can't even hide from advanced scans with that account yet yes you can. 2xmilitia damp, gets even a light suit, down to 33dB Edit: Dangit, me and my big mouth. The Llast thing I need is another person sneaking up on me Okay yes technically It can be done, but I can't kick the bottlesGǪ I've triedGǪ I need them man I need them BAD
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Posted - 2013.12.09 23:28:00 -
[226] - Quote
Quil Evrything wrote:Llast 326 wrote:Quil Evrything wrote: 2xmilitia damp, gets even a light suit, down to 33dB
Okay yes technically It can be done, but I can't kick the bottlesGǪ I've triedGǪ I need them man I need them BAD Guh. Unless you have adv, minimum, I dont find them worth it personally. you talk like this is a brand new alt. So I cant see you having unlocked those yet. stealth is so much more important to scouts these days! Just step away from the pills, Llast... nice and easy.... It's a few months old, got Adv reds and greens And indeed stealth is important, I run dark on this account, if it weren't for the 15db and installations I would never be a blip But the direction I took with the Minja is very different, and surprisingly working well. (having made half as many kills as my main already) Pirate Ninja for killing Scanners are an issue, but I am working on that without sacrificing the current style.
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Posted - 2013.12.10 03:31:00 -
[227] - Quote
o7
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Posted - 2013.12.10 08:25:00 -
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Cass Caul wrote:farewell, good registry.
hello watercooler. This thread does not die, it adapts.
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Posted - 2013.12.10 15:08:00 -
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Scout Registry wrote:Good Post: https://forums.dust514.com/default.aspx?g=posts&m=1582507#post1582507Jadd Hatchen writes: "If you stop right there and look at the damage for the other suits you will realize that CCP was gearing the power of a melee attack to the size of the suit. A light suit only does 80pts base, a medium does 110 pts base, and a heavy does 150pts base. Larger mechanisms = larger force. So they were NOT meant to be the melee damage kings of the game." Shotty GoBang, had he not retired, might have said in response: Given: Force (Newtons) = mass (kg) * acceleration (m/s^2) For all of you who passed Physics 101, which of the following contributes more to Force? A) Mass B) Acceleration (meters / second, squared) For all of you who didn't take Physics 101, which of these would hurt your face more? 1) Falcon Punch by 150lb Jackie Chan (tiny fist of dragon move so fast like the Lightning). 2) Falcon Punch by 350lb fat guy down the street (lumbering fist of ham smelling of Lays).
^ Feel free to share if you wish :-) While i accept your complex physics answer i have a simpler one
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Posted - 2013.12.10 15:19:00 -
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Sinboto Simmons wrote:Llast 326 wrote:Scout Registry wrote:Good Post: https://forums.dust514.com/default.aspx?g=posts&m=1582507#post1582507Jadd Hatchen writes: "If you stop right there and look at the damage for the other suits you will realize that CCP was gearing the power of a melee attack to the size of the suit. A light suit only does 80pts base, a medium does 110 pts base, and a heavy does 150pts base. Larger mechanisms = larger force. So they were NOT meant to be the melee damage kings of the game." Shotty GoBang, had he not retired, might have said in response: Given: Force (Newtons) = mass (kg) * acceleration (m/s^2) For all of you who passed Physics 101, which of the following contributes more to Force? A) Mass B) Acceleration (meters / second, squared) For all of you who didn't take Physics 101, which of these would hurt your face more? 1) Falcon Punch by 150lb Jackie Chan (tiny fist of dragon move so fast like the Lightning). 2) Falcon Punch by 350lb fat guy down the street (lumbering fist of ham smelling of Lays).
^ Feel free to share if you wish :-) While i accept your complex physics answer i have a simpler one You know I love you right? Of course and I love you too
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Posted - 2013.12.10 15:23:00 -
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Quil Evrything wrote:I have to say, 250 pages, is a WHOOOLE lot of scout posts!
Wooo!
that's.. either a really good thing... or a really bad thing :-/
Good, 'cause we're such a great group
Bad, 'cause we have so much to complain about.
wait,that makes it sound like we're a buncha whiners :-}
Advocates Quill, not whiners It sounds better
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Posted - 2013.12.10 17:44:00 -
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Scout Registry wrote:1.7, First Impressions: Good News: * The new guns (which are lots of fun) don't yet strike me as OP. * Killfeeds are suddenly much more diverse. * Averted a few mid-range insta-gibs via AR (this is new to 1.7). * Was advised the REs are now tossable and sticky ... oh my. :-) * Loyalty store cleverly melds with current economy. Very well done. * Visual and Sound Effects have been neatly polished. Also well done. Bad News: * Logis still rule the battlefield. Entitlement HP overcomes flank attack. * Tanks are now as fast as LAVs; they appear out of nowhere and escape unscathed. * Tanks are now as numerous as LAVs; hope the newness wears off soon. * Swarm nerfs were over the top. Don't waste your Isk or SP. Recommend Militia Forge. Who needs Swarms when RE 's stick
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Posted - 2013.12.10 20:04:00 -
[233] - Quote
IgniteableAura wrote:[ Edit for Quil: They will be easily seen...."more shimmer" SoGǪ if this means the Logi's will glisten in the sun like a twilight vampire (i know how it will work, but come on how did the rest of you resist Twilight Logi jokesGǪ really)
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Posted - 2013.12.10 20:10:00 -
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Krom Ganesh wrote:Llast 326 wrote:IgniteableAura wrote:[ Edit for Quil: They will be easily seen...."more shimmer" SoGǪ if this means the Logi's will glisten in the sun like a twilight vampire (i know how it will work, but come on how did the rest of you resist Twilight Logi jokesGǪ really) They will still be invisible while shimmering. So instead they will be Fairy Godlogis that shimmer into view of Cinderheavy and rep her so she can go to the Royal Contract. BUHAHAHAHA
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Posted - 2013.12.11 06:36:00 -
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mollerz wrote:Anyone try a flux/core flaylock comb against a tank to any success yet? YES
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Posted - 2013.12.11 08:05:00 -
[236] - Quote
mollerz wrote:Llast 326 wrote:mollerz wrote:Anyone try a flux/core flaylock comb against a tank to any success yet? YES IS it working out good? I used to easily flux the shields off a tank, run up it's ass and double flaylock into a fireball. but that was CoreFL nerf. Tell me it's good again? Save the parts where tanks leave orbit. Flux, shoot em in the soft spot still works just fineGǪ but half decent tanker will handle it alright. With the speed they just run away unless you nail them FAST. Did it with the Advanced Flaylock
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Posted - 2013.12.11 08:43:00 -
[237] - Quote
Oswald Rehnquist wrote:Quil Evrything wrote:Ghost Kaisar wrote:Krom Ganesh wrote:Has anyone else noticed that installation scanning seems to be gone now? TEST THAT IMMEDIATELY yeah that definitely needs to be tested.. to see if htereis some kind of lower dB limit to it, rther than just "removed". I have tested this and it has no dB at all had a huge group of mediums going in for hacks and they did not show up based on installations or objectives. Also I was able to hide right next to an objective and they didn't notice me. I can record this if you want, but I'm pretty sure they are actually gone. Anecdotal confirmation here as well, only saw what was on my passive.
And my first and only FW team kill was Appia
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Posted - 2013.12.11 15:09:00 -
[238] - Quote
Scout Registry wrote:Installation Omniscience is gone!? If so, this is great news :-) Has anyone observed indication otherwise?
Flux / Flaylock vs tank!? The tank you popped was been beat down to nothing, right? I must see this for myself ... will test :-)
On Explosives:
1) Versus infantry, is the blast radius of wall-stickied RE's comparable to that of a ground-based RE? ^ We've had reports that "reach" of RE blast degrades when affixed to wall.
2) Versus tanks, are Proximity Mines profoundly ineffective vs armor still ... has anyone tested? ^ They're likely moving too fast to stop on prox-alert. How many are needed to pop tank on cooldown?
3) Has anyone run the numbers on Effective HP of a Tank while it's hardeners are up? ^ Wondering if my 6-RE Jihadi-Jeep will suffice if the "brave" tanker happens to have his hardeners up. Nope full tank He was on the redline, so RE could not deploy he moved forwards rather than back so i guess he did not know i was behind him. He fled to just behind a hill to get cover from his left (not guessing I was behind him. Thinking new to the way HAV design though, experts would not likely fall for this. never kicked in Reps, or hardeners. One flux dropped the shield too, so not shield tanked.
oh and for my scouts free Combat rifles
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Posted - 2013.12.11 17:21:00 -
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Okay a few observations after my first night with the update.
Played most of it on my altGǪ Learning curve seems a bit harsh with so many changes not surprised by this. Combat Rifle, is a nice weapon for me. Controlled fire is great, damage output is niceGǪ and rangeGǪ not used to having range so this is good. Also my favourite thing about it (besides the awesome look of it on a Min scout) is the sound.. it is quiet. Sticky REGǪ AWESOME AWSOME AWESOME Stealth at installationsGǪ nice for us, but expect more scanner spam because of this.
Now on my main (this account)GǪ only had a few matches before sleep time. Wow i sucked my first match with the RRGǪ Range is excellent, spool up is a non issue if you are using it from a distance and hidden. It's loud thoughGǪ not sure I like this. Part of my problem with the RR is that it may not be what I was hoping it would be. I intended to use this for fittings to balance out the open area maps. It may work for this but i need to get more practice with this, also I was not engaging in my usual way (the urge to surge forward was to strong)
Also in Gal FW watch for Appia, she has an S&M thing going onGǪ Pain and Punishment
Highlights for me so far Flux and Flay HAV kill Throwing a RE onto a LAV, leaping over it and KABOOM (killed the driver) No FF kicks despite using RE (Appia did it on purposeGǪ not my fault, and no kick)
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Posted - 2013.12.11 17:31:00 -
[240] - Quote
Krom Ganesh wrote:Llast 326 wrote:Part of my problem with the RR is that it may not be what I was hoping it would be. I kinda agree with this. I was expecting a highly accurate, low-kick, fully-automatic gun that dealt insane damage but had an incredibly low RoF. I still love the RR though. Haven't tried the CR, yet. Yep was looking at it the same way
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Posted - 2013.12.11 17:34:00 -
[241] - Quote
Ghost Kaisar wrote:So, I need to find my Fellow Minmatar FW fighters.
Like this post if you want to make an FW Squad.
I am up for one, but I need to fix my mic by fix I mean findGǪ I love my little people, I really doGǪ
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Posted - 2013.12.11 19:46:00 -
[242] - Quote
mollerz wrote:Was just in a match with about 7 tanks rolling around at about 100MPH back and forth.
So I was like time to test my dual core flaylock/flux with a complex sidearm dam mod AV suit..... and no.
The flux takes out the shields good enough, but the flaylocks do donky dickle to the armor. I never could get around to the tanks rear because of their ungodly maneuverability and invariably the tank and I would part ways no worse for the wear.
Sadly, the hopes I had for such a suit have been dashed. They have to be parked and foolishGǪ
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Posted - 2013.12.11 19:51:00 -
[243] - Quote
mollerz wrote:Llast 326 wrote:mollerz wrote:Was just in a match with about 7 tanks rolling around at about 100MPH back and forth.
So I was like time to test my dual core flaylock/flux with a complex sidearm dam mod AV suit..... and no.
The flux takes out the shields good enough, but the flaylocks do donky dickle to the armor. I never could get around to the tanks rear because of their ungodly maneuverability and invariably the tank and I would part ways no worse for the wear.
Sadly, the hopes I had for such a suit have been dashed. They have to be parked and foolishGǪ The TTK would be an hour based on the pings and dings I was doing to the tank. please mr road runner tank, stay still for just a second... That soft spot takes damage like a headshot thoughGǪ but yeah if they are zipping about or remotely aware you are pooched. I only found two holding still so far, everybody is so pumped on zooming around in Hyper HAV
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Posted - 2013.12.11 20:50:00 -
[244] - Quote
Worth noting for the RE on vehiclesGǪ they don't stick or stay if they are deployed in the enemy redline. Not sure what happens if you stick them on a HAV and it rolls back across the line though. Requires more research.
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Posted - 2013.12.12 17:26:00 -
[245] - Quote
Quil Evrything wrote: Erm... odd little note: for the F/45s; you can have more active, than you can carry.
4 can be active, but you can only carry 3, if the market stats are to be believed :-/
So for a really tough tank, make a pitstop either deliberately, or "ooops"... and then go back and slap on some more :D
Have not looked since the update but I use theseGǪ It was carry four with three active.
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Posted - 2013.12.12 18:38:00 -
[246] - Quote
Django Quik wrote:I could have sworn that when I played with STD REs in 1.6 I could resupply at a nanohive/supply depot and place as many as I liked - was this a bug that was fixed in 1.7? For as long as i remember you could only place as many as 3, when you place the fourth down the first one you placed disappears. Same with exceeding the deploy limit for any uplinks and hivesGǪ If you use different tiers you can have more down hence spam...
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Posted - 2013.12.12 18:44:00 -
[247] - Quote
Krom Ganesh wrote:Edit: Oh, misunderstood your post. You were talking about unlimited active REs. The bug you were speaking of annoys me to though When the supply depot decides not to resupply I usually just access the depot and change to the same suitGǪ full back up with less dancing and beating on the supply depot.
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Posted - 2013.12.12 19:32:00 -
[248] - Quote
Scout Registry wrote:On Remote Explosives:
* REs do not fizzle in redline (unable to reproduce earlier report).
Deployment when in the enemy redline has caused fizzle on three occasions for me now. (sniper hunting) This occurred in FW not sure if that is a factor.
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Posted - 2013.12.12 19:39:00 -
[249] - Quote
Extraneus Tenebrarum wrote:Llast 326 wrote:Scout Registry wrote:On Remote Explosives:
* REs do not fizzle in redline (unable to reproduce earlier report).
Deployment when in the enemy redline has caused fizzle on three occasions for me now. (sniper hunting) This occurred in FW not sure if that is a factor. There is a misunderstanding they fizzle when deployed in the redline but if deployed on a vehicle and said vehicle goes in the red line then remotes will not fizzle...or I'm completely wrong :P Could be. Example: I tossed one on level ground behind two snipers, got the broken noise and no blue box.
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Posted - 2013.12.13 15:09:00 -
[250] - Quote
I was just coming here to say that
KRRRROOOOOOMMMM
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Llast 326
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806
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Posted - 2013.12.13 15:44:00 -
[251] - Quote
SoGǪ Installations don't give our position away No margin of error when we are scanned Sticky RE Did CCP buff us with all ninja buffs? This is a pretty appropriate way to give us buffs
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Llast 326
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807
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Posted - 2013.12.13 15:58:00 -
[252] - Quote
Krom Ganesh wrote:Llast 326 wrote:SoGǪ Installations don't give our position away No margin of error when we are scanned Sticky RE Did CCP buff us with all ninja buffs? This is a pretty appropriate way to give us buffs What's next? Ninja shotgun range and/or damage buff? I await the day for the cal and amarr scout to show up nonchalantly as if they had been there the entire time bring with them more of our E-Warfare gadgets. Also, I am honored to be the subject of your sig. Has anyone checked to see if the Amarr and Cal scouts are there lol
You have earned the sigGǪ beat me all the time
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Llast 326
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809
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Posted - 2013.12.13 16:06:00 -
[253] - Quote
IgniteableAura wrote:Llast 326 wrote:SoGǪ Installations don't give our position away No margin of error when we are scanned Sticky RE Did CCP buff us with all ninja buffs? This is a pretty appropriate way to give us buffs It is strange they had so many ninja changes with no corresponding patch notes. How did "REs are now sticky" not make it into the patch notes? The margin of error rating are actually much more obvious though? Not sure where that guy is coming from. http://www.twitch.tv/igniteableaura/b/48652366038:30.....LeGoose being my "margin of error" It has been theorized that close db still produces the messageGǪ I am sure it will be hitting the scout test lab soonGǪ. as i know we love to do that here
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Llast 326
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812
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Posted - 2013.12.13 21:17:00 -
[254] - Quote
Morathi gave me an idea in one of the FW threadsGǪ Knife fights in FW We can squad up with a chosen opponent and have knife fights due to FF Of course it would have to be done in a faction that both parties are essentially okay with AWOXing, and both parties would have to be okay with a potential kick from FWGǪ.
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Llast 326
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812
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Posted - 2013.12.13 23:24:00 -
[255] - Quote
mollerz wrote:Krom Ganesh wrote:What did you expect? The forums are being flooded with tank and now FW topics. I expect to be bumpslahing in a little bit *Bumpslash
Geez, you run off to hack an Objective or something
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Llast 326
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817
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Posted - 2013.12.14 01:39:00 -
[256] - Quote
Krom Ganesh wrote:Quil Evrything wrote:IgniteableAura wrote:With a high rate of fire weapon you want some dispersion,. [sarcasm]that must be why all the pro duvolle users never skill up their AR sharpshooter [/sarcasm] maybe YOU want dispersion... fair enough. *I*, however, want zero. signed, sniper/scrambler rifle/scrambler pistol user It depends on the combat range. In CQC, dispersion is good because while you won't be hitting all of your shots, you have a larger area to keep on the enemy. Heavies have learned the hard way how invaluable dispersion in CQC is. However, at greater distances, you need as little dispersion as possible since the target will be easier to track but be a much smaller target. This is essentially what is wrong with the HMGGǪ CQC no dispersion, and damage drop off at range prohibits the benefits.
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Llast 326
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822
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Posted - 2013.12.14 10:00:00 -
[257] - Quote
We all know to hit the tanks in their junk right? The right between the treads at the back endGǪ unless the driver decides to go backwards. Seen this a few times, exposing the soft spot to everyone it is charging at.
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Llast 326
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823
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Posted - 2013.12.14 19:33:00 -
[258] - Quote
gah post fail
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Llast 326
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825
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Posted - 2013.12.14 22:01:00 -
[259] - Quote
Daxxis KANNAH wrote:How are you guys doing with RE's
I thought alot of my mines were getting fluxed by the enemy but the last couple of rounds I stayed close to the objectives and triggered them.
They just blow but dont kill the person hacking. Best to use them as a tactical explosive than as a hack failsafe now. Been using them as tactical explosives since before 1.7, placing them when i spot enemies moving towards me, or setting traps in confined spaces and to guard my back when I am hackingGǪ now the stickiness works better for these uses. They grab in odd ways to the Null Canon structure so they are not reliable. I started to use them less for Nulls because it was to obvious in many matches.
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Llast 326
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825
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Posted - 2013.12.14 23:05:00 -
[260] - Quote
Quil Evrything wrote:Cass Caul wrote: Also, Shield tanks are a whole lot easier to take down. Even with the stupid long reload time and charge time, you can get enough shots off on a shield tank before their shield boosters recharge shield boosters do like 900HP versus my 1200, so 4 shots to break their shields and 2 shots to blow them up.
any tanker that hangs around for 6 shots from a PLC is an idiot With the amount of new/militia tanks lurking around, they are pretty easy to find.
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Llast 326
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832
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Posted - 2013.12.15 23:10:00 -
[261] - Quote
Something happened I don't know what it was But I went 20/8/8 in FW with my MinjaGǪ and salvage was a pile of Proto suitsGǪ like 4 of them
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Llast 326
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840
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Posted - 2013.12.16 02:31:00 -
[262] - Quote
My invoiced concern, is that CCP Remnants statement also leaves me with an impression that our stealth bonus will be replaced with a fitting cost bonusGǪ.
Edit: How do you folks feel about the loss of 5% profile/level Role bonus for improved fitting cost on Cloaks?
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Llast 326
An Arkhos
842
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Posted - 2013.12.16 03:59:00 -
[263] - Quote
Scout Registry wrote:Llast 326 wrote:My invoiced concern, is that CCP Remnants statement also leaves me with an impression that our stealth bonus will be replaced with a fitting cost bonusGǪ.
Edit: How do you folks feel about the loss of 5% profile/level Role bonus for improved fitting cost on Cloaks? In my opinion, "Stealth" wouldn't be buffed by exchanging one vulnerability for the other. Surely, this isn't what Remnant has in mind.
Quote:The Scout role will get very high PG/CPU bonuses to fitting cloak equipment, making it just about the only role that can feasibly fit a cloak field without having to sacrifice the rest of its fit. Individual race skill bonuses will create opportunities for cloaked scouts to scan further and longer than other dropsuits, to have less GÇ£shimmerGÇ¥ as they move, and have lower innate scan profiles so that they can be visually and electronically invisible. Link even though we know where it came from.
The first line is the part that brought on this thought for me. "The Scout role will get very high PG/CPU bonuses to fitting cloak equipment, making it just about the only role that can feasibly fit a cloak field without having to sacrifice the rest of its fit." It's the scout role portion, that makes me think that the role bonus would change, in order to make the cloak viable. Perhaps the current bonus was simply place holding for this feature?
The mention of Race bonuses is interesting as well, because he mentions the lower innate scan profile, though this simply refers to the base db I believe. Does this mean we have a lower one and that is good? Or does this mean a future reduction to offset the loss of the bonus? "they can be visually and electronically invisible" indicates that the cloak will independent from Profile.
Also this tells us what the other two racial bonuses are likely to be -Increased scan time for active scanners? -Have less shimmer
Of course this is all theory and one can't hold the language used as full Dev disclosure.
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Llast 326
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843
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Posted - 2013.12.16 04:20:00 -
[264] - Quote
mollerz wrote:Llast 326 wrote:
Also this tells us what the other two racial bonuses are likely to be -Increased scan time for active scanners? -Have less shimmer
Of course this is all theory and one can't hold the language used as full Dev disclosure.
-Increased scan time for active scanners = Ganja (btw Cass- until you explain why that is a bad nickname I'm going to use it -signed a minmatar) -Have less shimmer = Minja I would think? Of course this is all theory and one can't hold the language used as full Dev disclosure = build 2.4 While those bonuses would make senseGǪ I think that this may be indicators for the new suits (whenever that happensGǪ 2.4) What would make sense is Gal= scan time (as much as I hate the idea, it is Gal tech) Cal= Range enhancement (they do like to remain at a distance) Min= Combat Knife bonus (cause it should exist by then, and we don't want to take Mustards knives from him ) Amarrogance= less shimmer (cause they will be slow as all hell, they will need it)
Not my personal idea of what would be ideal, but something that makes sense. Which means it's not what will happen.
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Llast 326
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843
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Posted - 2013.12.16 04:24:00 -
[265] - Quote
Scout Registry wrote:I think I get your meaning, but I'm not as troubled in my reading between the lines. In the second quote, notice Remnants' use of the word "AND" rather than "OR" ... I take this to mean "inclusive" rather than "choose between" ... but who knows? ... like you, I'm speculating. We'll see when we see :-) Yes, I also noticed the "and" as well, but the inclusion of the word "innate" leads me to believe it is a reference to our lower starting profile. I hope you are right though.
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Llast 326
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843
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Posted - 2013.12.16 04:31:00 -
[266] - Quote
KING CHECKMATE wrote:Llast 326 wrote:My unvoiced concern, is that CCP Remnants statement also leaves me with an impression that our stealth bonus will be replaced with a fitting cost bonusGǪ.
Edit: How do you folks feel about the loss of 5% profile/level Role bonus for improved fitting cost on Cloaks? BAD,since Logis dont have problems fitting anything and they will probably abuse this mechanic too. I dream that the Chosen Ones (logi) are beaten with the Nerf Hammer before this happensGǪ but it's just a dream
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Llast 326
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843
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Posted - 2013.12.16 04:51:00 -
[267] - Quote
mollerz wrote:We mean to be deadly. Let's act like it guys (and gals). Yes Gonna go add to my Proto Logi salvage collection
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Llast 326
An Arkhos
853
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Posted - 2013.12.16 15:28:00 -
[268] - Quote
Quil Evrything wrote:Llast 326 wrote:
Edit: How do you folks feel about the loss of 5% profile/level Role bonus for improved fitting cost on Cloaks?
I wouldnt feel too bad, if we get the 5% damp BACK, with the cloak. That being said, I would feel incredibly ANGRY, if this is a ploy to allow logis to do the same thing. Which there seems to be a very high likelyhood that it is. Since it is supposed to mitigated by fitting cost, unless the logo problem is addressed in a specific way, this will be a problem.
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Llast 326
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856
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Posted - 2013.12.16 19:43:00 -
[269] - Quote
Matticus Monk wrote:I'm not a fan of changing my Gallente racial or role bonus... and honestly, I'd rather have a lower profile and precision than have a cloak at all.
I certainly don't want to use a high slot for a cloak if it also means that I now have to use a low slot for a dampener and the other low slot for a range extender just to get back to the profile and range I have now by default.
I'd rather the tools I have now be buffed slightly so that I continue to have a challenging and intelligent hunt. I'm not as interested in an "invisible mode" button which allows me no other fitting flexibility if I want to stay off the TAC-NET and keep my scan range viable.
I like the Gal set up the way it is. I like the Min as well, but it needs more to be on par with the Gal, maybe cloaks will make that gap less noticeable. The new implied bonuses may just go to the Cal and Amarr suits, I hope that they do, and soon. Wonder which would go where though. Scan time to the Cal? Shimmer to the Amarr?
Would love to see what they have in the works.
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Llast 326
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871
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Posted - 2013.12.17 17:35:00 -
[270] - Quote
Since tanks are a thingGǪ I started a for fun project with my Min accountGǪ I am restoring a Sica i found after a battleGǪ fitting with salvage only I call it the Scrapyard Scraper. Not buying anything for it skill wise or parts wise, just going to see what I can build from salvage. So far I have armour and a scanner on it and it has loads of space leftGǪ
Might take it out for a spin just to see what is going on with these things. Mostly I want to see what camera view people are using because they seem see me if i get to close to the back to place REs on the soft spot.
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Llast 326
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873
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Posted - 2013.12.17 18:09:00 -
[271] - Quote
Nice, epic end to a match
My most recent tank kill, I managed to get two REs on before it ran to the redline. (which was right close) Then i see him, stopped. I peek over the ridge and he is recallingGǪ. with his face against one of my RE's I think you know what happened next. I had to finish the empty HAV with my flay lock and Nades.
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Llast 326
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877
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Posted - 2013.12.17 19:15:00 -
[272] - Quote
As a light weaponGǪ Sprint cloaked at Reds, tap to switch to NK charge slash, slash, stab, stab, sprint tap to recloakGǪ Yeah, I can see it working But will it?
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Llast 326
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880
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Posted - 2013.12.17 19:30:00 -
[273] - Quote
Some maps running the CR/KN, other KN/Flaylock, depends on terrain, and opponents.
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Llast 326
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881
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Posted - 2013.12.17 20:30:00 -
[274] - Quote
Matticus Monk wrote:I think tweaking the flaylock is great idea... and trading splash damage for splash range, while improving direct hit damage seems reasonable.
Personally I'd like to see something off the wall for a Minmatar explosive weapon. Like being able to burst or cluster fire all 3 shots at once for massive alpha damage. I was thinking increased efficiency against vehiclesGǪ but cluster fire Thatle do
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Llast 326
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883
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Posted - 2013.12.17 23:01:00 -
[275] - Quote
mollerz wrote:Daxxis KANNAH wrote:OK Bojo - end.
On Knives - how do the users deal with fov and losing their prey and getting disoriented?
Also how many swipes before knives dont do any damage? Part of the trick is not to get disoriented in the first place. lag can hit you pretty hard or the dropping of FPS. Especially if you are slashing and strafing and they are shooting at you and doing the same. The knives actually have a reticle to them that will go from HUD blue to red if you can strike someone in range, so if you are lost you can refer to that. You might find that you got every indication of hitting someone but they take no damage as well. You just kind of have to roll with it. I find that around the fourth slash the Sfx will play but the knife swing animation won't play and you won't hit anything. A charged swipe seems to count as two if you immediately start slashing. Try to refrain form repeatdly slashing, and you can melee to clear up the slash count. i.e. 3 slashes melee more slashes This is exactly what everybody using knives needs to know. Most who've used them for awhile probably already do, but i know it seems to come up every once in awhile.
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Llast 326
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883
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Posted - 2013.12.17 23:03:00 -
[276] - Quote
Bojo The Mighty wrote:Arkena Wyrnspire wrote:On a serious note, I've never really twigged the nova knives. I had one really really isolated incident where I went batshit insane and did this but I've never come remotely close to that since, even with my new and improved ZN-28s. 132 meters is an awful long way to throw a knife RE?
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Llast 326
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884
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Posted - 2013.12.18 01:07:00 -
[277] - Quote
Reorienting with Knives: I jump sometimes buys a second to figure out WTH is going on, see tacnet and change position. Enemy does not expected and breaks trackingGǪ sometimes
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Llast 326
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885
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Posted - 2013.12.18 02:53:00 -
[278] - Quote
mollerz wrote:Llast 326 wrote:Reorienting with Knives: I jump sometimes buys a second to figure out WTH is going on, see tacnet and change position. Enemy does not expected and breaks trackingGǪ sometimes That also gives you an opportunity to charge slash as you come down. If you manage to land it it's usually insta-blap. And looks badass Sometimes the intimidation factor of looking like you know what you are doing gives an edge
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Llast 326
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887
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Posted - 2013.12.18 03:38:00 -
[279] - Quote
mollerz wrote:Llast 326 wrote:mollerz wrote:Llast 326 wrote:Reorienting with Knives: I jump sometimes buys a second to figure out WTH is going on, see tacnet and change position. Enemy does not expected and breaks trackingGǪ sometimes That also gives you an opportunity to charge slash as you come down. If you manage to land it it's usually insta-blap. And looks badass Sometimes the intimidation factor of looking like you know what you are doing gives an edge People teabag me or melee my dying body all the time I think the most honoured I felt was when a guy unloaded an AR clip into my corpse, reloaded and kept firing until i went to spawn.
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Llast 326
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889
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Posted - 2013.12.18 15:20:00 -
[280] - Quote
Scout Registry wrote:FW FF Changes (specifics): CCP Nullarbor wrote: The damage tracking was incorrect so we fixed that. We excluded equipment so only vehicles and dropsuits count. We fixed collision damage going crazy and booting people, so crushing someone with a dropship is no longer an instant kick.
So can I use Jihadi Jeeps in FW? Probably not ... I'd test it for you, but it'd jeopardize my level. They said vehicles still count so JJ is still going to be diceyGǪ But i can now kill lag generated by my team Had a game against Quil and Os last night where my blues had spammed so many uplinks i was teleporting not sprinting Unloaded 13 rounds from my pistol into the back of Os's head before he went down (sorry) **** you spammers I got this **** now And RE just became viable on HAVs without kick risk
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Llast 326
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899
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Posted - 2013.12.19 01:40:00 -
[281] - Quote
I think we have to fix tank spam ourselves I say we just kill them all
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Llast 326
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899
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Posted - 2013.12.19 01:42:00 -
[282] - Quote
Scout Registry wrote:Llast 326 wrote:I think we have to fix tank spam ourselves I say we just kill them all I have Proto Swarms and Nades. I only have RE and sidearms
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Llast 326
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900
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Posted - 2013.12.19 02:34:00 -
[283] - Quote
Matticus Monk wrote:Scout Registry wrote:Llast 326 wrote:I think we have to fix tank spam ourselves I say we just kill them all I have Proto Swarms and Nades. Proto nades, RE's and stealth has helped me bust a few tanks. Going to run some tests if i get on tonight. Then i am going an a HAV Hunt
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Llast 326
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901
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Posted - 2013.12.19 02:53:00 -
[284] - Quote
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Llast 326
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Posted - 2013.12.19 03:32:00 -
[285] - Quote
I'll make it work no matter which slot it takes. It's not my plan to run cloak exclusively, it will with a purpose. I can adapt to whatever needs to be done. As long as we can fit it with some reasonability then I am happy.
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Llast 326
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903
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Posted - 2013.12.19 03:56:00 -
[286] - Quote
How does the Plasma Canon fair against Vehicles?
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Llast 326
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904
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Posted - 2013.12.19 04:09:00 -
[287] - Quote
Scout Registry wrote:Llast 326 wrote:How does the Plasma Canon fair against Vehicles? You'll need to find a really stupid or heavily wounded Tanker. Appia's had decent luck; if I recall correctly, it takes just under one clip. I seem to find a few stupid Tankers, but more smart ones (or at least smart enough to run when they get hurt) Wonder if i go Plasma Canon, and keep my damage tactics if the extra range from the PLC would let me get the ones who runGǪ I have a pile of SP that was going to go to Hacking level 5GǪ but i may spend some on the Plasma Canon just to feel it out.
Unless Appia says that's stupid, then I may reconsider, before i do it anyway
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Llast 326
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904
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Posted - 2013.12.19 04:18:00 -
[288] - Quote
No worries, not going to do it until i ave a feel for a few other tricks. I may just stay in the sockets, but it gets so boring sometimes.
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Llast 326
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904
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Posted - 2013.12.19 04:20:00 -
[289] - Quote
Quil Evrything wrote:Llast 326 wrote:Wonder if i go Plasma Canon, and keep my damage tactics if the extra range from the PLC would let me get the ones who runGǪ I have a pile of SP that was going to go to Hacking level 5GǪ but i may spend some on the Plasma Canon just to feel it out. Unless Appia says that's stupid, then I may reconsider, before i do it anyway (for me at least) its hard enough to hit a vehicle directly at 50m. When standing still. Trying to hit it at 100m, while it's deliberately moving at high speed trying to get away? Almost impossible I would think, unless you manage to corner it in some sort of alley or confined space. ie: one stupid enough to come into a city without a fast exit lane. If they're that dumb though, would be easier to first scare them with the PLC... and get them to run into a pre-laid RE trap. Most tanks i take out are in cities and confined spaces already, it's the out in the open ones that get away. That and the redline rails that I can't RE
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Llast 326
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905
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Posted - 2013.12.19 05:00:00 -
[290] - Quote
Niuvo wrote:Llast 326 wrote:No worries, not going to do it until i ave a feel for a few other tricks. I may just stay in the sockets, but it gets so boring sometimes. If you fight for gal, you can get the Fed. PLC. I like using it. I hope to get someone right in the kisser. Totally forgot that I can grab one without SP to feel how they work Thank you
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Llast 326
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905
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Posted - 2013.12.19 05:03:00 -
[291] - Quote
Niuvo wrote:Llast 326 wrote:I think we have to fix tank spam ourselves I say we just kill them all 3 REs on the back of a tank. They can't see you. You have to flank around. Maybe the pro REs will see some use. Do this a lot, but sometimes they do see me 3rd person view need to get in a HAV to see what they seeGǪ Know thy enemy. And Proto? What ShottGǪ Scout Registry saidGǪ thought the damage didn't scale
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Llast 326
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908
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Posted - 2013.12.19 15:27:00 -
[292] - Quote
Bojo The Mighty wrote:What do most scouts do when they run out of ammo in an Ambush and no one has nanohives + there are no supply depots? Suicide-Melee brawl till death? Run around looking for a vehicle to hop in?
Because man I ran out of ammo in my pistol and laser rifle today and was genuinely screwed. There was nothing else I could do. I found an uplink and meleed it for the 5 wp but other than that I felt completely naked. Scout melee = San Francisco Slap I have melee'd my way to death before once. My most common resupply when there is no supplies to be had is the RE Nanohive. Find enemies place RE detonate, chose new spawn location and voila full ammo.
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Llast 326
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911
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Posted - 2013.12.20 00:45:00 -
[293] - Quote
Matticus Monk wrote:Scout Registry wrote:Quil Evrything wrote:Scout Registry wrote:Death 4I spawn MCC, far enough that he didn't see my RDV. Load up my Jihadi Jeep and pull up overhead map. Spotted the tank in the city ... planned route ... executed perfectly. Closing in from directly behind, checked and confirmed his hardeners were down ... I'm gonna get him this time ... it'll all be worth it ...KA-BOOM! I die, but he rolls off. END OF MATCH Effing 1.7 typical. how much ordinance was your jeep carrying? 6 REs. 9k damage. Impacted at full speed from behind. It took two of us to kill a shield tank today.... we wasted all 6 remotes then switched to A/V nades. Only got him becuase he fell off the top of a ledge, and landed upside down so he couldn't move..... probably would have taken 3 or 4 of us if that hadn't happened right next to a supply depot! Tanks are uber tough these days. Which I wouldn't mind if they cost more.... 1.7. Tanks. Rifles. Medium suits. Situation normal. All ****** up.... I think two scouts, one with flux one with AV nades, both packing RE, and some kind of AV should be able to handle any HAVs. Though the evil full time shield hardeners are toughGǪ don't really know if they can be taken down. Yes you can build a Shield HAV to run full time hardenersGǪ not OPGǪ not at all
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Llast 326
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912
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Posted - 2013.12.20 01:34:00 -
[294] - Quote
I like things to blow up, anything i can do to facilitate that I will do.
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Llast 326
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912
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Posted - 2013.12.20 01:47:00 -
[295] - Quote
mollerz wrote:For some reason, KNs are having hit detection issues again.. or maybe matches are laggier? Lags was killing me the other night
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Llast 326
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912
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Posted - 2013.12.20 03:45:00 -
[296] - Quote
Krom Ganesh wrote:DJINN Marauder wrote:This DESTROYS all tanks. It's my go to av fitting But this requires me to spend money on tanks. The only vehicles I plan on ever using are the ones I steal ( ), MAVs, and Speeders. Build your own scrapyard scraperGǪ all salvage buildGǪ it's funGǪ but you need to hunt some HAVs to get parts
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Llast 326
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912
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Posted - 2013.12.20 05:07:00 -
[297] - Quote
mollerz wrote:Llast 326 wrote:mollerz wrote:For some reason, KNs are having hit detection issues again.. or maybe matches are laggier? Lags was killing me the other night Usually I'll get the blue shield, but now it's a different issue. It seems that a player is there in reach to get slashed and then they blink out. Then they are somewhere you wouldn't expect them to be given their trajectory. it's like FPS hits below 10? Especially if they fire. Even kills weren't satisfying because I was getting +50 and there is no way I hit anything. Or so I thought? But it seems like one of the hot patches introduced it. Yep that sounds like what i was getting, did not matter what i used for weapons eitherGǪ Sometimes people just appeared in front of me. At one point i shot a Med who was sprinting into a corner with no registering, only to have him suddenly pop up in front of me to shoot me
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Llast 326
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912
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Posted - 2013.12.20 15:06:00 -
[298] - Quote
Krom Ganesh wrote:Why is everyone making registries now?
There's now the heavy, jack-of-all-trades, logistics, and an amarrian registry. Don;t forget EZ mode registryGǪ what was that guy thinking
I think it's somewhat honouring to Shotty, though notice not one has put in the level of dedication that Shotty did. That was a **** of a lot of work o7
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Posted - 2013.12.20 15:51:00 -
[299] - Quote
Arkena Wyrnspire wrote:pseudosnipre wrote:Arkena Wyrnspire wrote:All my scout fits always seem to end up CPU starved. Are you running rail, scrambler, or laser rifle? Ewar? Mine are all PG starved. Kincats and shield extenders will do that to you... Adv caps at 55 and proto at 79, so keep that in mind. Running a variety of rifles. I don't use kincats though - I'm using scanning mods. Don't have much trouble fitting my suits, CPU is always pushed to the limit, and somehow I have PG to spareGǪ at least on my Gal suitGǪ Min that is a whole other story
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Posted - 2013.12.20 17:08:00 -
[300] - Quote
IgniteableAura wrote:Scout Registry wrote:DJINN Marauder wrote: Mlt sica
2 Railgun dmg mods. Mlt Railgun 1 120 armor plate 1 armor hardener All Mlt level no skills
This DESTROYS all tanks. It's my go to av fitting
Looking to fix tank spam? Call in your own tank! Tell your friends to do the same! ... not to say I won't be following your advice, but this situation is pretty messed up. Question, Is that so bad. That tanks are killing tanks while infantry aren't as effective? I think as long as each side can field the counter to tanks....ala mlt sica with railgun. You should hit an equilibrium. I suggest next time you see tanks rolling around, bring out a mlta sica as described and use it as AV instead of the **** infantry AV that costs you 2x more. The truth is, right now the SP gap with vehicles is pretty small. A Mlta tank is just as effective as a gunnlogi, its a matter of how its driven that really shows who wins the battle. So you don't have to put any SP into running AV now. I feel dust might need this injection of more vehicle warfare. Otherwise its just an infantry game. Granted there are some maps where infantry can't get away from tanks, but I think CCP is going in the direction of infantry zones and vehicle zones. Don't get me wrong, running JJs are a ton of fun, but two sicas rail fit would be about 100x more effective. PS - Other registerys probably won't be very successful, half the reason was shotty was willing to put in the stat tracking efforts to show our changes between builds. But scouts also had a major reasons to complain. Other suits just don't have the negatives that scouts do. Heavy's are next up, but its more for their lack of variety than role. While I believe Tanks should be an effective counter to Tanks, they should not be the ONLY counter. I like having more vehicles roaming around, if it makes for a more dynamic battlefield. Right now what I am seeing is a lack of dynamic play, because the only effective counter seems to be another HAV. This is why I am experimenting with ways to take down Tanks without resorting to tanking. If it can't be done effectively then the imbalance becomes apparent. Though right now it's a fresh patch and people will be prone to using the new fun toys, the real test is how it plays out after the next patch. If people remain HAVcentric (as happened with the Killer Bees over several patches) then something really needs to be done.
I do not think that any one aspect of the game should be "only X should be able to killGǪX, please ignore that X can also kill ABCDEFGHIJKLMNOPQRSTUVWYand Z as well"
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Llast 326
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Posted - 2013.12.21 21:14:00 -
[301] - Quote
HAV kills in FW are now reasonably easier with just RE and a FluxGǪ Toss 3 REs on and then Flux, it drops shields (or makes a huge dent to Shield tanks) and the REs finish the job with no need to detonate. Have had luck taking down heavily armoured tanks this way.
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Llast 326
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Posted - 2013.12.21 21:53:00 -
[302] - Quote
Scout Registry wrote:Llast 326 wrote:HAV kills in FW are now reasonably easier with just RE and a FluxGǪ Toss 3 REs on and then Flux, it drops shields (or makes a huge dent to Shield tanks) and the REs finish the job with no need to detonate. Have had luck taking down heavily armoured tanks this way. Please explain "no need to detonate" ... Does the Flux cause REs to detonate? I was under the impression that the Flux would destroy the REs (rather than setting them off). Please advise ... A flux will detonate the RE. This means you can have another weapon in hand and ready to deal more damage if needed. (I like to finish with a flay lock when appropriateGǪ just wish i could see their faces on the kill screen) Now that EQ destruction does not cause kick, FF benefits expedience in killing HAVs.
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Llast 326
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Posted - 2013.12.21 23:00:00 -
[303] - Quote
Scout Registry wrote:Cass Caul wrote: 1.5/1.6 changed it. Flux used to just deactivate/destroy them. Now they set them off. when this change was made it took me like 3/4 matches to catch on.
Just tested it in a Pub ... Placed 3 REs on a hostile tank (unmanned). Tossed Allotek Flux directly into pile of ordnance. Negative effect. Don't think I missed. Respawned. Placed 3 REs on the ground. Fluxed pile of REs. Repeated twice. Negative effect. Certainly didn't miss. This must only work in Fac War. Requires FF FW, and PC only
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Posted - 2013.12.21 23:12:00 -
[304] - Quote
T8R Raid wrote:12-21-13 T8R Raid: Scout gk.0 Kills: 13,954 Ratio: 0.90
Pistols are my home. Registry is closed But good to see a scout none the less Run against a few Wolves in the past, good battles, good opponents o7
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Llast 326
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Posted - 2013.12.22 01:16:00 -
[305] - Quote
Quil Evrything wrote:Llast 326 wrote:HAV kills in FW are now reasonably easier with just RE and a FluxGǪ Toss 3 REs on and then Flux, it drops shields (or makes a huge dent to Shield tanks) and the REs finish the job with no need to detonate. Have had luck taking down heavily armoured tanks this way. Sounds like fun :) The one annoying thing, is actually having to HIT the tank, with the flux, though. The ones I usually attempt to take down, move around a LOT. Just placing 3 REs on target is pretty durn challenging. Actually hitting it with flux, without the auto-homing of the AV grenades, sounds challenging, to say the least. Side comment: Do you get a penalty if you blow up your own REs with weapon fire if, for example, you attempted to place on a tank, but miss? I don't find hitting with the flux to be to challenging, as long as they are bolting directly away from meGǪ at that point I just wait them out and stalk them down. The REs are not going anywhere (unless they recall), and many HAV pilots don't actually run that far unless they are already damaged. Cooking and tossing takes a bit of practice, Flux radius is actually pretty large so it's easier than regular Nades. You can practice by taking out equipment with timed tosses rather than drop and forget.
And as Shotty mentioned, the rules have changed, no penalty for EQ destruction.
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Llast 326
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Posted - 2013.12.22 05:30:00 -
[306] - Quote
Also this tactic only works if you can get a ******* match to ****** load, and can remain connected to the ******** **** *** *U*** matchGǪ
That is all
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Llast 326
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Posted - 2013.12.22 06:55:00 -
[307] - Quote
IgniteableAura wrote:Llast 326 wrote:Also this tactic only works if you can get a ******* match to ****** load, and can remain connected to the ******** **** *** *U*** matchGǪ
That is all Please tell us how you really feel. Flashbacks to ChromoGǪ manGǪ flashbacks to Chromo
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Posted - 2013.12.22 23:53:00 -
[308] - Quote
Cass Caul wrote:Speed is so over-rated. 4 plates forthewin Who wants to live foreverGǪ i want to run fast, and die fast.
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Posted - 2013.12.23 04:37:00 -
[309] - Quote
pseudosnipre wrote:Having major problems in 1.7 playing SG slayer, so I've spent a lot of matches lately feeling out a new fit...
It only pays off when squadding with better slayers, but it's been greatly appreciated by those I've supported. Mainly I run a speedy forward scanner tasked with locating enemies from a forward position and then waiting for my squad to frontal assault while I simultaneously attack from a 90* angle at mid range to eliminate the enemy's ability to achieve cover.
When WP whoring I'll run an uplink/sg fit and usually end up top 3, but after capping I'll run this alternate role and end up middle of the board. However, in this alt role I have more of an impact on win/lose and finish 10/0 instead of my normal 20/6 with my typical, more aggressive fits. Sounds like a pretty valid role contribution wise, as long as you have fun doing it then awesome. I don't run slaying style on this account so my kills are pretty low, I don't mind at all as long as I feel I contributed to the team in a meaningful way. Seems like a valuable and viable tactic. Never skilled into scanners so i can't say I'll try it out, (though I have a disturbing amount of proto scanners in my inventory from FW, I think i get one a match )
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Posted - 2013.12.23 08:34:00 -
[310] - Quote
Cass Caul wrote:Krom Ganesh wrote:Cass Caul wrote:Speed is so over-rated. 4 plates forthewin 2 range amps Omniscience FTW Until you come across another scout.
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Posted - 2013.12.23 23:20:00 -
[311] - Quote
Spademan wrote:Man, I really miss the days when I could go completely Solid Snake on my enemies asses. Scout buff = Cardboard Box We need it now
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Llast 326
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Posted - 2013.12.24 04:55:00 -
[312] - Quote
Scout Registry wrote:@ Quil On Shotgun Range* The Shotgun's Optimal Range is roughly 5 meters. * Outside of 5 meters, damage / pellet plummets exponentially. * A merc can bunny hop -- without sprinting -- roughly 5 meters. * A merc can backpedal in excess of 5 meters between a SG's 1st and 2nd blast. On Shotgun Damage* A Prototype Shotgun can OHK a merc, if and only if he has no more than 500 HP. * MedFrame HP routinely exceeds 500 HP in pubs, generally requiring 2-3 blasts. * MedFrame HP routinely exceeds 1000 HP in PC, generally requiring 3-4 blasts. * Following initial alpha, Rifles (all of them) out-DPS a Shotgun (even in SG range).
Can you explain for us why you oppose improvements to Shotgun Range and Damage? Source: https://forums.dust514.com/default.aspx?g=posts&t=131282&find=unread If you Wer'nt A noob with onLy 150 likes I wuld think u mAke centz but obviously u don;t know what you are talking aboot. You almost sound like someone though
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Llast 326
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Posted - 2013.12.24 05:36:00 -
[313] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=131512&find=unread
Scouts to the rescueGǪ. Have not shotgunned for a long time
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Llast 326
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Posted - 2013.12.24 10:02:00 -
[314] - Quote
Just because this is due to be here now
Llast 326 wrote:Hello Dev Good to see you made all the way to page 141, you are half way through the thread. Keep reading
(this is here for when we hit page 282 with no blue tag)
Still no tag
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Llast 326
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Posted - 2013.12.25 19:39:00 -
[315] - Quote
Matticus Monk wrote:Whoa, I was getting stomped tonight all the way from Min/Gal FW to skirmish! Man, and here I was thinking it was Christmas Eve and all and I was in for a few mellow games. Wrong!! It took all of my deviousness just to keep my KDR at 1 and not die too many times.....
Whew. I need to practice more, clearly!
Shotty - I think as scouts we each need to take it upon ourselves to self-regulate; we need to decide if we want to cut ourselves some slack and be cool to each other, or not. Not only here, but in the various 'scout' threads that show up in other places. I have to admit I get tired of posting in the other threads because it's just too much to weed through, but I need to up my game on that.....
You know, we can cut each other to pieces on the field but if we start fighting here than it's pretty much all done. They say there is no honor among thieves, but there should be among brothers. We got so little going for us and we are so used to fighting against stacked odds we should be able to deal w/ some forum stuff without too much trouble.
We can't be trolling our own guys....
As for the whole shotgun thing.... I have about 10 kills using the shotgun so I've been skimming that stuff, but I wish there was less angst flying around there.
Happy Holidays all!!
I stalked you last night in a battle, but you are a slippery scout Med suit was going for a CRU so i killed himGǪ but the CRU turned and who do i see skulking down the alley away from the CRU I stalked you for a bit and went to flank you but you took a 90-¦ on me, and went up to the ridge of a crater. I followed and dropped your shields, you dropped behind a ridge and by the time i caught up you had slipped away. I backtracked incase you were counter-falnking me. But you were gone. I was on my Minja alt.
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Llast 326
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Posted - 2013.12.26 03:11:00 -
[316] - Quote
Well, I did it They told me not to but i did it anyway
Dragonfly Fed basic Plasma Canon Basic Flaylock RE Nades Basic profile Damp
ViableGǪ HELL NO FunGǪ HELL YES
4 kills in a pub skirmish first shot ever with the PLC and i kill a sniper The rest of my killsGǪ 2 LAVs, 1 random person A pile of assists, and I almost got a Dropship
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Llast 326
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Posted - 2013.12.26 18:04:00 -
[317] - Quote
Matticus Monk wrote:Llast 326 wrote:I stalked you last night in a battle, but you are a slippery scout Med suit was going for a CRU so i killed himGǪ but the CRU turned and who do i see skulking down the alley away from the CRU I stalked you for a bit and went to flank you but you took a 90-¦ on me, and went up to the ridge of a crater. I followed and dropped your shields, you dropped behind a ridge and by the time i caught up you had slipped away. I backtracked incase you were counter-falnking me. But you were gone. I was on my Minja alt. LOL! No, way - that was you!?! Awesome!! There were just so many reds stomping us that match!! I was running solo and just couldn't make any inroads on that map.... You were persistent, man! I really had to be sneaky and manage my stamina to escape you, I thought for sure I was gonna get rolled on that one! I wasn't sure if it was a scout behind me; I thought it might have been due to the dogged pursuit but man, trying to outrun that rifle had my heart pumping!! Good game!
Yeah, I was solo too, i just took up residence at C and defended it to the best of my scoutly ability. Most of the time i was alone, managed to take a couple of HAVs, but I had no resupply so it got tight on ammo. Actually had one point where all I had left was KN, and two red HAVs rolled in
As soon as I saw you it was "Must chase Monk"
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Llast 326
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Posted - 2013.12.27 08:15:00 -
[318] - Quote
Niuvo wrote:"Fresh out the production line" ideas?
AUR Rail Rifles x 12
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Llast 326
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Posted - 2013.12.27 16:54:00 -
[319] - Quote
Spademan wrote:So, how'd it end up being bogstandard assault rifles? lol I don't knowGǪ
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Posted - 2013.12.28 19:01:00 -
[320] - Quote
Cass Caul wrote:Manus Peak was and always will be my favorite map. I don't know why people say there is no cover on that map. The terrain provides lots of cover with the hills and peaks. I loved that map in closed beta. I loved the peak, had some epic battles up there. In fact it was me sniping in a corp battle in open beta on that map that let me meet one of my favorite people in the whole world. Epic battle where we both lost 2 Thale's And I finished the battle by switching to my shotgun and getting her in the back of the head lol it was the first and only time I'm the one that got her from behind . It was also the first map here I ever got more than 30 kills in an Ambush (back when it was 80 clones) and the first map I got over 30 kills running dual toxin SMG in a dragonfly scout on skirmish. Back when the peak was still there, it taught me the joys f the infiltrator gameplay style, hugging the peak to sneak around to capture [B] (though it was a different letter at the time) Manus Peak was the map that taught me that REs are the best sidearm and an appreciation of the Type-II/B-Series/VK.1 Manus Peak w/ Shotgun ftw EDIT: The fact that it only has 3 points is one of my favorite parts though. The map is large enough that one can sneak around, or use a dropship to drop someone off discreetly, and set up uplinks or hack a point and change the tide of battle. Some of the most enjoyable matches have been because 6-8 people actually worked closely together to capture a point. Seeing one side redline a team, only 5 minutes later to get redlined themselves was fun and intense. It just doesn't seem to have the same intensity on the 4 and 5 point maps. First, I love your story. I enjoy the manus map as well, plenty of hiding places, and i rarely have problems with that map regardless of which side I deploy on.
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Posted - 2013.12.28 22:22:00 -
[321] - Quote
Ruthless Lee wrote:Quil Evrything wrote:Ruthless Lee wrote:On the flip side ... man, that assault RR If I was going to level RR up first, I'd be using that thing ... quite a bit. Yeah, I just wish there was a basic version, and then an IMPROVED one, rather than there being one-and-only-one type. I'd use the basic. For 17k, gaaah.... I dont spend over 10k on a weapon :p I use it via LP points occasionally though. I didn't realize there was an LP version of the ARR until you said something... Man, that's actually great ... unless it changed recently, I don't believe the ACR is available on the LP store ... just the Specialist. If I'm wrong, somebody correct me... Not wrong
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Llast 326
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Posted - 2013.12.29 02:01:00 -
[322] - Quote
Spademan wrote:Bojo The Mighty wrote:Spademan wrote:Bojo The Mighty wrote: Stuff was said Can I ask, is that a soft j in your name? No you may not ask, you may forever mispronounce my name. But I must know! It's gnawing away at me. It's Bojo and nothing can stop the Mojo
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Llast 326
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Posted - 2013.12.29 02:05:00 -
[323] - Quote
Spademan wrote:But is it pronounced like Mojo? That's the soul eating issue. Bojo is the Mojo, and the Mojo is the Bojo Nothing else matters
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Llast 326
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Posted - 2013.12.29 02:10:00 -
[324] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:But is it pronounced like Mojo? That's the soul eating issue. Bojo is the Mojo, and the Mojo is the Bojo Nothing else matters Damnit LIast. While we're here, is that L followed by capital i or by a small L? I don't knowGǪ What do you want it to be
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Llast 326
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Posted - 2013.12.29 02:14:00 -
[325] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:Llast 326 wrote:Spademan wrote:But is it pronounced like Mojo? That's the soul eating issue. Bojo is the Mojo, and the Mojo is the Bojo Nothing else matters Damnit LIast. While we're here, is that L followed by capital i or by a small L? I don't knowGǪ What do you want it to be In my mind it's the capital i, sounds better, rather than just being essentialy "last" In anycase, I vow here and now that I will one day uncover the mystery of Bojo Actually it's a lowercase L but it's upside downGǪ I know a Spade's a Spade
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Llast 326
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Posted - 2013.12.29 02:30:00 -
[326] - Quote
Spademan wrote:Llast 326 wrote:Actually it's a lowercase L but it's upside downGǪ I know a Spade's a Spade Oh? Do you? Know ye of which spade I am the man-hybrid of? The knowledge shalt ne'er be yours! Honestly I always think of The Shoveler from Mysterymen when I see your name
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Llast 326
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Posted - 2013.12.29 02:34:00 -
[327] - Quote
Spademan wrote:l'm starting to question everything now.
How do we know that this was a killboard and not a kiiiboard? We are all mad down here
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Posted - 2013.12.29 03:43:00 -
[328] - Quote
Krom Ganesh wrote:mollerz wrote:Niuvo wrote:Just for laughs: I wonder how CCP will bone the game this time in 1.8 I'm thinking it will be a small patch that will make some future patch better. Though we should get the Caldari Production Facility with 1.8. I can't imagine whatever problem they found with the outpost that required its last minute removal from 1.7 needing more than a month to fix. Sunken turretGǪ. Just saying
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Posted - 2013.12.29 03:59:00 -
[329] - Quote
Killar-12 wrote:Niuvo wrote:Just for laughs: I wonder how CCP will bone the game this time in 1.8 Scouts get OP Cloaks, no one bitches... then the forums burn... I have REs planted all over the forumsGǪ Say the word
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Posted - 2013.12.29 18:16:00 -
[330] - Quote
Fox Gaden wrote:Scout AV technique (Theoretical) - Remote Explosives do best Damage against Armor. - Flux Grenades strip shields. - I believe you can set off your own remote explosives with a Flux Grenade. (Definitely in FW and PC, but I think in Pubs too if they are your own REs.) - In theory if you set off your Remote Explosives with a Flux Grenade, the Flux damage should be applied first to anything close by, before the Explosive damage is applied. So, place 3 Remote Explosives on a tank, then back up and Flux it. In theory it should kill the tank, particularly if it is a shield tank. In practice I tried for three days on my Gallente Scout fit to pull this off, but I am old and slow (which is why I do better playing Heavy) so I always died or the tank left before I could get 3 REGÇÖs placed and get a Flux Grenade off. I would be interested in weather a good scout could pull this off, and whether I am right about the Flux damage being applied before the Explosive damage. Please post in my Remote Explosive Guide if you manage to pull this off. For highest damage, apply Remote Explosives to the Engine block at the back of the tank. However, this can leave you susceptible to the tank reversing over you. The second highest damage location on Caldari tanks is on the Caldari logo on the side of the treads. Yes this works, been at this since they fixed the EQ FF issueGǪ actually before RE were sticky my tactic was to pile them behind the HAV and through a Flux to drop shields. Most HAVs would retreat backwards and I would detonate the REs. Now it that does not work because they activate hardeners instead.
The RE/Flux works well though. I will try to put something coherent together for the guide.
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Llast 326
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Posted - 2013.12.29 18:20:00 -
[331] - Quote
Cass Caul wrote:Fox Gaden wrote:Scout AV technique (Theoretical) - Remote Explosives do best Damage against Armor. - Flux Grenades strip shields. - I believe you can set off your own remote explosives with a Flux Grenade. (Definitely in FW and PC, but I think in Pubs too if they are your own REs.) - In theory if you set off your Remote Explosives with a Flux Grenade, the Flux damage should be applied first to anything close by, before the Explosive damage is applied. So, place 3 Remote Explosives on a tank, then back up and Flux it. In theory it should kill the tank, particularly if it is a shield tank. In practice I tried for three days on my Gallente Scout fit to pull this off, but I am old and slow (which is why I do better playing Heavy) so I always died or the tank left before I could get 3 REGÇÖs placed and get a Flux Grenade off. I would be interested in weather a good scout could pull this off, and whether I am right about the Flux damage being applied before the Explosive damage. Please post in my Remote Explosive Guide if you manage to pull this off. For highest damage, apply Remote Explosives to the Engine block at the back of the tank. However, this can leave you susceptible to the tank reversing over you. The second highest damage location on Caldari tanks is on the Caldari logo on the side of the treads. Tried this the other day. If you flux an RE, the RE goes off before any other damage is calculated. It makes a difference where you land the Flux. If you hit behind (where the RE are) the the RE will detonate before the shields are hit. if you cook and hit the middle of the tank then the RE takes the flux blast after the shieldsGǪ then you get full effect.
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Llast 326
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1035
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Posted - 2013.12.29 18:29:00 -
[332] - Quote
Fox Gaden wrote:Llast 326 wrote: It makes a difference where you land the Flux. If you hit behind (where the RE are) the the RE will detonate before the shields are hit. if you cook and hit the middle of the tank then the RE takes the flux blast after the shieldsGǪ then you get full effect.
Interesting. Also I find that flux will not do enough damage to fully invested shield tankers Damage mod stackers are vulnerable
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Llast 326
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Posted - 2013.12.29 23:15:00 -
[333] - Quote
Cass Caul wrote:mollerz wrote:Removing the CR allows me to speed tank and shield tank (as much as a minja can anyways). I don't need ammo, and my armor is a joke anyways. It's quite liberating.
Monk touched on an important aspect and that is approaching your prey with care. How you approach. Who you start killing first.
Another aspect is my battlefield role. I'm more about infiltration, being an opportunistic killer, and generally being a nuisance. Also, I've been using knives on frontal assaults for so long this is easy street. I plain just don't like using guns as much. It's just a waste of isk and adds unnecessary cost to my fits. Plus, guns are just a crutch ;)
Are you short on CPU or PG? I know minmatar are short on fitting, but you can't just throw whatever you like onto your suit? because I can literally put any combination of modules on the Gallente Scout- given I use FW Specialist weapons for the light weapon slot. I run both suits Casspia, and it is much harder to fit on the Min, I have much more invested in being able to fit my suit on my Min than I do on my Gal, simply out of necessity. Easily fitting Proto on the Gal, but struggle to fit Adv with my Min. The Specialist weapons are incredibly awesome for fitting scouts out, perhaps the single greatest aspect to LP store in my opinion. If only we actually had Specialist weapons for everything Specialist NK would be huge for the MinjaGǪ
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Llast 326
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1040
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Posted - 2013.12.29 23:45:00 -
[334] - Quote
Quil Evrything wrote:Llast 326 wrote: If only we actually had Specialist weapons for everything Specialist NK would be huge for the MinjaGǪ Another option might be to have a varient of each tier, that could not be charged. but thus took zero, or at least very little, cpu. If memory serves me (which it often does not) Sinboto may have mentioned the Combat Knife working without a chargeGǪ don't know if that was theory or wishcraft, or if it even happened
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Posted - 2013.12.29 23:47:00 -
[335] - Quote
Scout Registry wrote:Cass Caul wrote:also: Casspia Asspia?
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Posted - 2013.12.31 01:50:00 -
[336] - Quote
Daxxis KANNAH wrote:Scout Registry wrote:mollerz wrote:pseudosnipre wrote:New favorite scout skill:
Sneak to corner of map along enemy redline, call in rail sica, and proceed to destroy installations and vehicles. A militia sica will fit a militia rail, militia armor hardener, militia shield hardener, militia shield booster, and extra ammo. Just watch for scouts with REs! Toss a scanner on that puppy and you are like a scout with a giant red jar! Vehicle-Mounted Scanners ping at pretty high dB; they shouldn't be picking up Scouts. ... by my math, at least :-) They can though. I am Lv5 scout - Lv2 dampening (no damp mod) and I have been picked up before. All vehicle scanners have the same db, (I believe 36 can't remember) but vary in range by tier.
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Posted - 2013.12.31 03:18:00 -
[337] - Quote
Ghost Kaisar wrote:Quote:-snipy scisors for too much quotyness- 35. They are stronger than a handheld ADV scanner. And this is a Militia level module. 35 well my memory was close I looked it up awhile ago because I kept seeing vehicles scanning and was wondering what would beat them. What stood out was that all levels are the same db 360-¦ scan as intendedGǪ All the more reason to stay away from high db people
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Posted - 2013.12.31 05:13:00 -
[338] - Quote
IgniteableAura wrote:Pretty sure vehicle scans don't actually give you a notification of being scanned. Vehicle scans are more pulse related...so you would see a scan attempt every couple seconds. you have not had the pema scan notifications when LAV is circling with the pulse effect?
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Posted - 2013.12.31 22:12:00 -
[339] - Quote
Scout Registry wrote:Cass Caul wrote:He's a very annoying Condor. I hate him, forever. LOL! Just checked Dust's Twitter page for Outage info. Noticed a few of Moody's videos featured in their Photo / Media section. Thought that was pretty dang cool :-) Just do you know, I blame you and Moody for the current state of tanks ;P
You had to kill one with shotgunsGǪ Walmart tanks CCP "OH crap they are Walmart tanks, even scouts can kill them BUFF TANKS"
All your fault
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Posted - 2014.01.01 03:21:00 -
[340] - Quote
mollerz wrote:happy new year all you scoundrels.
20014 is going to be our year! I can almost taste it....
Stay safe and I look forward to stabbing all your hung over asses tomorrow
o7 Aye me boyo
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Posted - 2014.01.01 04:53:00 -
[341] - Quote
Scout Registry wrote:Llast 326 wrote:Scout Registry wrote:Cass Caul wrote:He's a very annoying Condor. I hate him, forever. LOL! Just checked Dust's Twitter page for Outage info. Noticed a few of Moody's videos featured in their Photo / Media section. Thought that was pretty dang cool :-) Just do you know, I blame you and Moody for the current state of tanks ;P You had to kill one with shotgunsGǪ Walmart tanks CCP "OH crap they are Walmart tanks, even scouts can kill them BUFF TANKS" All your fault I may have sh*t myself laughing, but it wasn't me who called it a "Walmart" tank. ... that was all Musturd. "I ain't scared of no Walmart tank"Musturd's fault. Not mine. Not Moody's. Then it's all on Mustard
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Posted - 2014.01.02 00:21:00 -
[342] - Quote
Put my two bits on what might contribute to the lag there. Had a simiar experience against Cubs and crew, but they had not bombed the specific areas, it was spread across the whole facility as battles happened, so rep hives were everywhere. It did not seem to be a deliberate attempt to lag, at least from my perspective, but it was harder to deal with because it was so spread out
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Posted - 2014.01.03 19:20:00 -
[343] - Quote
WellGǪ
CCP Saberwing wrote:Son-Of A-Gun wrote: Im bettin' middle o Feb or early March.
We don't have the date nailed down just yet, but will let you guys know when we do. We've openly said a few times that overall racial parity is something we'd like to push for, and CCP Remnant's devblog hinted at some love coming towards Scouts. Much of the dev team has been away on vacation so it's difficult for me to communicate exactly what is at the top of their lists, but I'd hope you can expect something along those lines. :) From here
Racial parityGǪ. and scout hugsGǪ.
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Posted - 2014.01.03 20:52:00 -
[344] - Quote
The implication that we may see all suits soon is pretty cool. (not having my hopes up on this as I know very well how CCP works) And even if all we see is cloaks (which i doubt is all that is coming) I don't actually have a problem with everybody having access to them. As far as giving up the equipment slot, that is not a concern for me. It's just another tool, I do not require it now to function as a scout. The cloak will just add another dimension that I can use to accomplish the goals I have on the battlefield.
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Posted - 2014.01.03 22:10:00 -
[345] - Quote
J0LLY R0G3R wrote:<--- cares zero about cloaks. X( You are OP in a scout suit as it is What would you like to see for a buff
Personally I want to see CPU/PG increase (particularly for the Min), and a better slot layout (ideally an extra slot)
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Posted - 2014.01.03 22:45:00 -
[346] - Quote
Appia Vibbia wrote:Psst, guys. Guess who got herself unbanned?
I am going to miss Casspia
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Posted - 2014.01.03 22:49:00 -
[347] - Quote
noob cavman wrote:All I want is client to server to be either stable or ****. That semi lag where people are 1 foot to where I see them is much worse to picture book. I can deal with picture book. But I can't deal with bullets coming 2 feet to the right of a red and not from him. Aye
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Posted - 2014.01.03 23:08:00 -
[348] - Quote
J0LLY R0G3R wrote:Llast 326 wrote:J0LLY R0G3R wrote:<--- cares zero about cloaks. X( You are OP in a scout suit as it is What would you like to see for a buff Personally I want to see CPU/PG increase (particularly for the Min), and a better slot layout (ideally an extra slot) Pffft I got lots of luck tis all XD Ether *cpu/pg boost *buff stamina, sprint speed *2nd equipment slot with a lil cpu/pg boost - prolly end up being another racial scout with this though :( *better dampening to beat all the scanners without putting a bunch of mods on yep that's my list they can pick from that, I'm not saying everyone of them at the same time lol but ya they can pick and choose. XD Yeah that's all luck 1. Yep agree with that 100% 2. Stamina buff would be great, sprint speed too but I would prefer base move increase over sprint. 3. I think you are right racial variant is more likely than adding it to all scouts (think it will be the Amarr one myself) 4. I think a simple boost to the passive bonus in the skill tree would make a huge difference for scouts. If that bonus was higher than 2% we would be set.
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Posted - 2014.01.04 01:38:00 -
[349] - Quote
One Eyed King wrote:Spademan wrote:Guys, get this, I instakilled a tank with 3 re's.
Trust me, getting them under is far more lucrative, if a little more difficult, than putting them on it's ass. Maybe this is my problem, placing them on back. All I do is annoy them, just before they swat me like a mosquito. A squishy scouty mosquito... Paying attention to what the have has for shield and Armour helps too. Two on the back and one on the side will pop a lot of armour tanks, but flux the shield for good measure. Maxed out Shield Tanks I find harder to deal with, as one flux won't take the shields right down and the explosive damage does not always breach what is left. You only get one chance to flux them tooGǪ Had a bit more luck using the PLC on shield tanks with this procedure in Pubs (no FF)
1. Get three RE on the tank (best on the back for when they run) 2. Switch to PLC 3. Cook and throw Flux 4. Fire PLC 5. Switch to RE and detonate
This can take down heavy shieldsGǪ but not reliably as they can still get away, or notice you at anytime.
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Posted - 2014.01.04 09:17:00 -
[350] - Quote
More than i thought Honestly
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Posted - 2014.01.04 10:02:00 -
[351] - Quote
Appia Vibbia wrote:lol guys, I just made that number up.
Look what you've done to us already
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Posted - 2014.01.05 03:38:00 -
[352] - Quote
Ghost Kaisar wrote:One Eyed King wrote:Ghost Kaisar wrote:Matticus Monk wrote:I would be concerned if this was some other post, but it is pretty normal to fight amongst brothers....
Time to break some bottles, grab some pool sticks, and mess up the bar a bit!
Time to get this fight started*Ghost flips over the table, throws his drink at Monk, then promptly tackles mollerz* We should do a FW Royal Rumble!!!! All scouts, all nova knives, first to get kicked for damage is winner!!! I am soooo game for this. Someone should record it with the song in the background You sir, Have fine taste in music One of my favourite bands
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Posted - 2014.01.05 03:50:00 -
[353] - Quote
I am an old washed up punk rocker, but I got some diverse tastes as wellGǪ Thanks for sharing this
Can't access your list I'll do some stuff and get at it though
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Posted - 2014.01.05 08:39:00 -
[354] - Quote
mollerz wrote:IgniteableAura wrote:I'm just sad ccp are fixing commandos before scouts....yay we are put on the backlog......again. Guess that means there are morpeople running commando than scouts.......... *histerical sobbing*
To be fair ccp has made the scanning system so damn convoluted no one really can test it correctly. Things change so frequently and often in a ninja nerf way we cant really track what is fact anymore.
Knives work one day and are **** the next....some days I'm getting instagibbed by ScR and owning with the shotgun next. But it's never consistent and I think that's what makes it so damn difficult to prove ANYTHING.......
But data/video always helps. Wait. They are for sure fixing commandos, and not scouts at all in 1.8? I missed that!? JAysus fuking mary keerist. #shittycoding strikes again. You know what, devs? I don't even care. Just fix knives and sprinting. it's embarrassing. Hold up
"Hard" confirmation exists that the Commando is getting a fix - yes This does not mean that Scouts are getting overlooked don't worry yet
And as to your internetsGǪ Come north my friend, where the bandwidth is plentiful the beer is potent.
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Posted - 2014.01.05 18:09:00 -
[355] - Quote
Ghost Kaisar wrote:Spademan wrote:Ghost Kaisar wrote: A7X The Offspring Limp Bizkit P.O.D Chevelle Stone Sour Breaking Benjamin Evanescence ADTR New Medicine Young Guns Imagine Dragons Skillet Hollywood Undead Hadouken! <---- Not kidding, that's actually a band
Nice list, I'd reccomend Anberlin but I don't know how spotify works. Also, there's none there I can copare them to. Have fun! Also OneRepublic too Thanks! This is just a list of the artists on my current playlist. No real way to recommend, other than just tellin me I present to you then Gogol Bordello
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Posted - 2014.01.05 18:53:00 -
[356] - Quote
IgniteableAura wrote:Llast 326 wrote:Hold up "Hard" confirmation exists that the Commando is getting a fix - yes This does not mean that Scouts are getting overlooked don't worry yet And as to your internetsGǪ Come north my friend, where the bandwidth is plentiful the beer is potent. Again until the devs actually say scouts are getting fixed in a specific patch it won't ever happen. Yes, but even if they specifically say they will do it, does not mean it will happen either (push baaaaaccckkk) I can't get frustrated by it, if I have no real expectations
IgniteableAura wrote:Quote:New Commando skills coming in 1.8 should help make this role a little more enticing, but really, the major problem is that Commandos are a highly specialized role (IGÇÖd argue the Commando is one of the more specialized roles we have) with a high SP cost. What then happens during the battle is they have no other role to fall back on when the in-battle situation changes, leaving them at a major disadvantage and no way to change roles (which is no fun at all). We want to lower SP costs of skills to allow players to get into everything much faster and increase the sink on the high-end, but that wonGÇÖt happen until after 1.8 Defer to the continued waiting.....been waiting since, oh I donno. 1.0? And commandos get new skills....while we rot. Read the above and sub the word commando for scout and its basically what we have always been dealing with...since they nerfed us into the ground. Sorry, bitter scout here. Although I think they are talking about all skills getting lower SP requirements...something I have been preaching since Dusts inception...the cost to level skill is too high from 1-4. https://forums.dust514.com/default.aspx?g=posts&m=1498802#post1498802https://forums.dust514.com/default.aspx?g=posts&m=1452506#post1452506https://forums.dust514.com/default.aspx?g=posts&m=1102424#post1102424 Totally understand, been waiting on fun options since I was an arbiter (or whatever it was called) Just like most of us, you have been working with what we have, and doing well. I took a big break due to crashing every match (And my life got busyGǪ really busy) came back after the respec I would love to see lower costs on some skills, would also love to see the dead spaces in the skill tree filled with useful bonuses.
On another note "New Commando skills coming in 1.8' What are Commando "skills" ? Does this mean suit bonus changingGǪ or adding the other suits (given the plural)GǪ Or are they adding skills to the tree related to suits Example Min Scout level I unlocks access to Cloak Efficiency skill
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Posted - 2014.01.05 19:52:00 -
[357] - Quote
mollerz wrote:Llast 326 wrote:Ghost Kaisar wrote:Spademan wrote:Ghost Kaisar wrote: A7X The Offspring Limp Bizkit P.O.D Chevelle Stone Sour Breaking Benjamin Evanescence ADTR New Medicine Young Guns Imagine Dragons Skillet Hollywood Undead Hadouken! <---- Not kidding, that's actually a band
Nice list, I'd reccomend Anberlin but I don't know how spotify works. Also, there's none there I can copare them to. Have fun! Also OneRepublic too Thanks! This is just a list of the artists on my current playlist. No real way to recommend, other than just tellin me I present to you then Gogol Bordello WTF? No Tool, Perfect Circle, NIN, Skinny Puppy, Ministry, Front 242, Bassnectar, or YG? I literally have 4 months of continuous music digitally, so that does not even count my vinylGǪ music = life (sadly I have no known talent for it beyond appreciation)
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Posted - 2014.01.05 20:09:00 -
[358] - Quote
mollerz wrote:Woah- what do you have on vinyl? Do you have one turntable... or two One GǪ. currently awaiting parts VinylGǪ let's see ummm lots Stone Roses The Nuge (oh yeah the original Cat Scratch FeverGǪ in original sleeve (In true Nuge fashion the guitar is a double barrel shotgun ) A bunch of singles and rare releases like Face to Face My favourite though is my Bauhaus, Bela Lugosi's Dead picture disc, a rare find
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Posted - 2014.01.05 20:35:00 -
[359] - Quote
J0LLY R0G3R wrote:[quote=noob cavman] and why isn't rammenstein not on ur playlist to those putting those up. Or KMFDM
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Posted - 2014.01.05 22:10:00 -
[360] - Quote
Sin has got a head count going https://forums.dust514.com/default.aspx?g=posts&t=133865&find=unread Please sign in I want to know how many we are
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Posted - 2014.01.05 22:46:00 -
[361] - Quote
Matticus Monk wrote:Lots of good music you guys are posting here. Personally I'm all about the classic rock and the greats..... although nothing wrong with the new stuff!
I'll have to give some of these suggestions a try - thanks!
Nothing quite like fighting and music!
*Decks Llast with a half-full glass of beer in-hand*
Ohhhh We be dancin' now me boy *kicks Matti's legs out from under him*
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Posted - 2014.01.05 23:57:00 -
[362] - Quote
One Eyed King wrote:I find there to be a conspicuous lack of Michael Bolton and Kenny G in this forums musical flavor. Surprising really considering how scoundrelly this is
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Posted - 2014.01.06 00:12:00 -
[363] - Quote
Appia Vibbia wrote:New target: Scalesdini
An HMG Heavy claiming Shotgun Scouts can't kill him. So far he has only admitted to Aeon Amadi getting him. Specking back into shotgun just for this target
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Posted - 2014.01.06 00:28:00 -
[364] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Matticus Monk wrote:Lots of good music you guys are posting here. Personally I'm all about the classic rock and the greats..... although nothing wrong with the new stuff!
I'll have to give some of these suggestions a try - thanks!
Nothing quite like fighting and music!
*Decks Llast with a half-full glass of beer in-hand*
Ohhhh We be dancin' now me boy *kicks Matti's legs out from under him* *Grabs Shotty's chair out from under him and throws it at both of you* I also imagine this whole thing going down like this *spit's out tooth, and charges Ghost* Nice i was thinking this
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Posted - 2014.01.06 00:45:00 -
[365] - Quote
Ghost Kaisar wrote:I'm still waiting to see Shotty get in on this. I did just pull his chair out from under him And tha't Appia's baseball batGǪ so she might not like that
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Posted - 2014.01.06 00:49:00 -
[366] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Ghost Kaisar wrote:I'm still waiting to see Shotty get in on this. I did just pull his chair out from under him And tha't Appia's baseball batGǪ so she might not like that <--- Ghost <---- Appia Next thing I know Musturd and Marauder are gonna pop up in this brawl
We are all wrecked if that happens
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Posted - 2014.01.06 04:37:00 -
[367] - Quote
Ghost Kaisar wrote:J0LLY R0G3R wrote:Appia Vibbia wrote:New target: Scalesdini
An HMG Heavy claiming Shotgun Scouts can't kill him. So far he has only admitted to Aeon Amadi getting him. XD XD Aeons a scout now? lol (at least he never was the majority of the time I've ever seen him) Ether way, this could get fun. Shall we organize the hunting squads? We need a game mode and a region. Squads start tomorrow at 10am CST. See you there. Is there more intel on the target?
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Posted - 2014.01.06 05:32:00 -
[368] - Quote
I love how we come together to kill one guy <3
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Posted - 2014.01.06 07:08:00 -
[369] - Quote
Matti, Why do you run from my affection in the war barge
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Posted - 2014.01.06 18:43:00 -
[370] - Quote
So last night i put sp back into ShotgunsGǪ aside from my Black Eagle I have not used them since beta. First match wasGǪ umGǪ it was badGǪ so very very bad. Map was not SG friendly, RR were EVERYWHERE, and Tanks ******* Tanks everywhere. I went 7/7 and only because one logi kept using the same route to the same spot, despite my repeated killing of him (honestly 6 of those kills was the same guy, the other was a heavy.)
Second game was much better, third was smooth.
I was using the Breach, found it to work. Would like input from you folks though? What's your experiences with the SG and variantsGǪ Can a normal SG take a heavy/killer bee down quick enough?
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Posted - 2014.01.06 18:58:00 -
[371] - Quote
Matticus Monk wrote:Llast 326 wrote:Matti, Why do you run from my affection in the war barge That was you, stalkin' me? Haha... were you on an alt or something? I didn't recognize the name of that Minja.... (unless you are talking about some other time I completely didn't notice....) Yeah, that was my Minja alt (which is rapidly becoming my main ) The two times I have seen you is on my altGǪ and you never die
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Posted - 2014.01.06 21:27:00 -
[372] - Quote
Appia Vibbia wrote:Llast 326 wrote:So last night i put sp back into ShotgunsGǪ aside from my Black Eagle I have not used them since beta. First match wasGǪ umGǪ it was badGǪ so very very bad. Map was not SG friendly, RR were EVERYWHERE, and Tanks ******* Tanks everywhere. I went 7/7 and only because one logi kept using the same route to the same spot, despite my repeated killing of him (honestly 6 of those kills was the same guy, the other was a heavy.)
Second game was much better, third was smooth.
I was using the Breach, found it to work. Would like input from you folks though? What's your experiences with the SG and variantsGǪ Can a normal SG take a heavy/killer bee down quick enough? The breach is not good. There are just too many suits out there that can survive both shots from it. My 'Templar' Sentinel A-1 can survive both shots from the Allotek Breach and it is only worse with the ADV Heavy/Sentinel. I really love my Dragonfly Scout. I use STD everything on it except for the equipment which is a compact nanohive. Shield extender, shotgun, scrambler pistol, compact nanohive, dampener, armor repair. I can be pretty obstinate in my choice for suits on a map. "I'm going to run X suit next game." And I stick with that suit the whole match regardless of how well I do. So when I bring out my basic suit I'm prepared to go up against the most tanked out suits. It's all about hitting them once and immediately start circling around them. And it is very rewarding to kill a suit that costs 50 times as much ISK as yours. My proto fit, though, runs a complex damage mod for the CreoDron/Duvolle for that little extra oomph against the other proto suits. Exactly the info I was looking for. Thank you and your Dragonfly is similar to the Dragonfly I was running this on last night. though I had breach scrambler pistol and shotty, RE, Pr enhancer.
I have no sp in damage mods though, are they necessity? I find i have always gotten by without them even when others say they are needed.
@ Arkena, I know what you are saying, I run the CR/NK on my Minja in the open maps, maps with more cover are KN/FL This account (Gal) is a different play style though when i hit the big open stuff i usually take residence at a good socket and own it, with pistols and knives, or go back to my sniper roots. I love it when people think the have the drop on me as a sniper because I can see them on my passive and my pistol skills are fierce now (yeah I am not in the redline)
What I am looking at though is SG info. Appia summed up what I was looking for exactly, Breach won't cut it the way I hoped it would.
mollerz wrote:Ok thanks! I didn't even think to put a precision enhancer on. I am sure I will be amused by how much more vis I get.
I see no one said much about running a damage mod? I kind of figured it would serve.
@quill- I always have flux because we take down objectives with them. We end up setting off way too many REs to give them up. On the knifer side, we use them as flash bangs of a sort. We carpet bomb as we run into groups, or into rooms. If you time it right, you are sprinting in on the EMP bubble as it is collapsing
I'll definitely check out the advanced scanner! On my Gal i run the precision enhancer, and bring flux for the same reason you do, and as AV. Scanner, I don't even have skilled because my passive is great for what i do. I can see some value in a group for lighting up targets, but i don't like the tip off. (that and i needs my KABOOMS)
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Posted - 2014.01.06 22:11:00 -
[373] - Quote
J0LLY R0G3R wrote:Aight for all you winmatars out there. I've skilled into heavy on my logi alt. He has a nova knife as the secondary XD the 1st scout I manage to kill with him will be named and shamed lol. So far I've only gotten 3 kills with the knifes X( lol. I had an awesome knife dual with a heavy onceGǪ he apparently runs them on all his fits we was not bad either but the lack of manoeuvrability was his downfall against my Minja.
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Posted - 2014.01.06 22:25:00 -
[374] - Quote
Arkena Wyrnspire wrote:I've started work on a scoutly thread. I'm not mucking about suggesting solutions (I'll leave that to my betters) but so far I think I've summarised some of the problems decently. This is what I'm covering: Another scoutly feedback thread wrote: Contents: [S1] Introduction [S2] Dampening ability of scouts compared to med frames [S3] Speed differences and viability of speed tanking [S4] EHP differences [S5] Versatility [S6] Active vs passive scanning
Is there anything else you guys think I should cover? Once I've polished what I've written a bit I'll share the draft with you folks. Fitting Constraints may be an area to cover, although you may put that under Versatility
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Posted - 2014.01.07 01:49:00 -
[375] - Quote
You are to stealthy Appia, a good scout
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Posted - 2014.01.07 02:22:00 -
[376] - Quote
Krom Ganesh wrote:Maken Tosch wrote:Mary, Mother of a Crucified Carpenter, I can't believe this thread is still going and yet not a single blue tag. At this point, I'm assuming CCP is afraid of posting in here for fear one of us is going to nova knife them. Are they wrong
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Posted - 2014.01.07 03:31:00 -
[377] - Quote
Bojo The Mighty wrote:Damn it
One of them got away
The third explosive missed the tank as it sped away
I detonated the F/45's and got to half its armor
It ran with it's tail between it's legs
And turned on the hardeners This happens to me often enoughGǪ I wait, it's been tagged now it's easier to hunt it downGǪ don't detonate until you get the last one on, or you have a visual of how much damage they have taken in another engagement.
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Llast 326
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1118
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Posted - 2014.01.07 04:08:00 -
[378] - Quote
By the Power of GreyskullGǪ I asked about shotguns because I have not really used one for a long long long time. The hope was to get feedback (like what Appia gave) for a reason. This is generally what I doGǪ kay I often talk in questions despite already having information because in my experience people are more forthcoming with information and their experiences in a pleasant friendly manner. No matter what people say I will more than likely try it out myself, not because i think they are right or wrong, but because the variables of play style and approaches makes a difference in individuals outcomes with weapons, equipment, fittings. etcGǪ All I was looking for was input I could apply to my style, which is differs from others sometimes drastically, sometimes subtly. What info my wonderful siblings share will be adapted to my style or discarded as not viable for the way I play. By discarded i don't mean that it is no good it just means that it does not mesh with my style, but certainly works for others. What I did not want to do was reopen the scab of "scientific debate"
TL;DR *sobs* WHAY ARE YOU ALWAYS FIGHTING *slams bedroom door*
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Llast 326
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Posted - 2014.01.07 17:17:00 -
[379] - Quote
The question I have that relates to the Gal Logi bonus is; Will the scanners remain the same as they are now? If they change the existing DB then great, if not well so much for all my stealth focused sp, no need for damps anymore I'll just put code breakers in their place.
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Llast 326
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Posted - 2014.01.07 17:25:00 -
[380] - Quote
Patrick57 wrote:The Amarr Logi's racial bonus will suck since they're removing the overall Logi bonus as well :( I need that +25% to get 7.5 reps per second with one Complex Armor Repairer. And here I am all happy to get 1/second from a basic reactive
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Llast 326
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Posted - 2014.01.07 17:38:00 -
[381] - Quote
Patrick57 wrote:Llast 326 wrote:Patrick57 wrote:The Amarr Logi's racial bonus will suck since they're removing the overall Logi bonus as well :( I need that +25% to get 7.5 reps per second with one Complex Armor Repairer. And here I am all happy to get 1/second from a basic reactive I can get 20 reps/second with 2 Complex Armor Repairers with the Amarr Logi's current bonus :D And I still have a slot for a Complex Armor Plate and Complex Profile Dampener Not for long :P
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Llast 326
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1128
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Posted - 2014.01.07 18:01:00 -
[382] - Quote
Patrick57 wrote:pseudosnipre wrote:Patrick,
Do you anticipate that logis will be worse slayers because of the change? Not really. At least, not the way I use it. They aren't changing the slot layout, or making Logis carry Sidearms only, so Logis will continue to dominate, but I have a feeling it will be more like the Scrambler Rifle when it came out. It takes more skill to use, so people avoided using it. I think it will take more skill to fit Logis, and therefore more people will go Assault. But the Gallente Logi bonus is nice.... What they have done is half of what I was thinking they would do, if they implement the other half of that plan (CPU/PG reduction) would that affect the Slayer logi? The way I see it, this would make things harder to fit Mods but easier to fit EQ. I suppose we won't know until changes to CPU/PG if any.
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Llast 326
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Posted - 2014.01.07 18:26:00 -
[383] - Quote
IgniteableAura wrote: I think this will greatly impact scouts, currently you can avoid an adv scanner with level 5 racial bonus. You wont be able to do that any longer if this bonus holds true and scanners don't get nerfed. The GalLogi bonus will completely negate the scouts role bonus.
GalV bonueses: 46dB goes to 35dB 36dB goes to 27dB 28dB goes to 21dB 15dB goes to 12dB
Scanner duration would worst case up to 37 seconds, that a freaking LIFETIME
37 seconds activeGǪ and the cool down time if it remains the same on that ******* piece of erGǪ equipment would beGǪ.?
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Llast 326
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1130
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Posted - 2014.01.07 18:38:00 -
[384] - Quote
Patrick57 wrote:Iron Wolf Saber wrote:Just so you know I am running around with a chicken with it's head cut off. Why don't you drop the chicken then? I laughed so hard at thisGǪ my mind just filled in the expression without fully registering what was written at first, reread after your comment Patrick and almost spit coffee everywhere
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Llast 326
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Posted - 2014.01.07 18:52:00 -
[385] - Quote
Llast 326 wrote:IgniteableAura wrote: I think this will greatly impact scouts, currently you can avoid an adv scanner with level 5 racial bonus. You wont be able to do that any longer if this bonus holds true and scanners don't get nerfed. The GalLogi bonus will completely negate the scouts role bonus.
GalV bonueses: 46dB goes to 35dB 36dB goes to 27dB 28dB goes to 21dB 15dB goes to 12dB
Scanner duration would worst case up to 37 seconds, that a freaking LIFETIME
37 seconds activeGǪ and the cool down time if it remains the same on that ******* piece of erGǪ equipment would beGǪ.? I really want to know this and can't check right nowGǪ anyone have the info to do the math?
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Llast 326
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1136
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Posted - 2014.01.07 22:00:00 -
[386] - Quote
Okay, Basic shotgunGǪ. Last night, (after a skirmish with mollerz ) I fitted the basic SGGǪ Got dropped late into a skirmish on the lightning tower map. Dropped two uplinks in strategic places and went to take B die Respawn with SG Go to take B Kill two meds take B They have uplinks on the towers that I can't eliminate so i know I am in for a protracted back and forth. Two come back to take it Nope they die AgainGǪ +50 +50 again with a buddy +50 +50 +50 Again now I have 5 of them coming +50 +50 + 50 +50 GǪ last guy stays up the stairs spinning and scanning, moving back and forth trying to figure which way to come down the the floor of death then it happens i see Dots all over my TacNetGǪ I set all the RE i have and waitGǪ. Yep i count 11 coming in Drop one medium one heavy, two more heavies blaze me down respawn detonate
Finished with 18 kills and held B to the end of the match, all by myself
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Llast 326
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Posted - 2014.01.07 22:12:00 -
[387] - Quote
mr musturd wrote:Sinboto Simmons wrote:mollerz wrote:So wow on the Logi changes. Man, that is a wicked nerf to anyone who depends on a logi slayer fit. But I am happy to see Logis becoming more like, well, Logis.
I hope we see some scout stuff soon. If there is any I don't want to lose my knife bonus I don't think that will happen, seems double bonus is the order of the day May lose the melee bonus in favour of hacking bonus which would make me happy btw that face looks constipated and should always be followed by this one
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Llast 326
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1138
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Posted - 2014.01.07 22:34:00 -
[388] - Quote
mollerz wrote:Llast 326 wrote:mr musturd wrote:Sinboto Simmons wrote:mollerz wrote:So wow on the Logi changes. Man, that is a wicked nerf to anyone who depends on a logi slayer fit. But I am happy to see Logis becoming more like, well, Logis.
I hope we see some scout stuff soon. If there is any I don't want to lose my knife bonus I don't think that will happen, seems double bonus is the order of the day May lose the melee bonus in favour of hacking bonus which would make me happy btw that face looks constipated and should always be followed by this one I'd like to see the skills reflect the description at least. Much lower Db, much higher melee base damage, and I'd liek to keep the skills as they are. I can feel the logis on a respec tho, I might want on when the caldari scout comes to be- I am sure I'd rather go that route than ginja. Well since the Heavies seem to be going in the direction of their description this may happen. I would not mind if the Minja Bonus was useful in both aspectsGǪ NK and Melee. Really a lower db is in order for the Min suits anyway most descriptions have them as stripped downGǪ which makes me think less electronics should = lower signature (db)
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Posted - 2014.01.07 22:46:00 -
[389] - Quote
Spademan wrote:mollerz wrote:You guys realize that if they don't release any scouting changes we'll be the same but now inadvertently even more screwed as everyone switches over to heavy suits to check them out.
Heavies as far as the eye can see. Stay away from the beaches, guys. The main problem will be that scanner bonus. Heavies I can deal with a flux and flaylock to the face. A full team knowing my location for the entire match, maybe not so much. 5%/level resistance to explosive damageGǪ incoming for SentinelsGǪ (might not be 5% can't remember and subject to change and all that)
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Llast 326
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Posted - 2014.01.07 23:28:00 -
[390] - Quote
Quil Evrything wrote:Ghost Kaisar wrote:... I have no problem taking on advanced suits. Most drop in 1 shot. Some require 2.
However, the PRO version is far from the truth. It requires 2 shots to take out other Med Frames of the same tier. This is why I want the damage buff. Besides, I think it's an even worse idea to balance weapons based on the ability to use damage mods. You would be forcing people to give up slots just to use a weapon the way it was meant to be. ...
on "forcing people"... To do otherwise, would be unfair to the other side. To have them invest in shield+armor modules, and have you still take them out with the same as before, weapon, would be unfair to them. The fair thing is "measure, countermeasure". They add defensive modules modules, which in turn require you to add specific modules of your own to counter them if you want the same level of weapon performance. That's balance. That's only bidirectional balance, what needs to be considered is multidimensional balance. Part of the reason the damage vs eHP balance strategy does not work is the failure to account for the other aspects that effect the situation. Maneuverability, tactical awareness, range,dps, effective dps, and probably many other things that are not springing to mind right now, come into play in balancing multi-dimensionally.
Most analysis I have seen overlook these things in favour of linear balance strategies that work from just two aspects.
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Llast 326
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1139
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Posted - 2014.01.07 23:29:00 -
[391] - Quote
Spademan wrote:So, with all this rejigging and inclusion of heavy and medium suits, has there been any mention of lights?
lights are not on CCP's Tacnet at this time
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Llast 326
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1139
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Posted - 2014.01.07 23:42:00 -
[392] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:So, with all this rejigging and inclusion of heavy and medium suits, has there been any mention of lights?
lights are not on CCP's Tacnet at this time Maybe we should make ourselves more visible. Who loaded this thread with dampeners anyway? >has been known to layer tinfoil on the thread
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Llast 326
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Posted - 2014.01.07 23:53:00 -
[393] - Quote
Ghost Kaisar wrote:Spademan wrote:Llast 326 wrote:Spademan wrote:So, with all this rejigging and inclusion of heavy and medium suits, has there been any mention of lights?
lights are not on CCP's Tacnet at this time Maybe we should make ourselves more visible. Who loaded this thread with dampeners anyway? Well, our Dampen Generator MK. 2 runs on the tears of med frames, and is behind the bar counter. It seemed like a good idea at the time. I'll talk to Shotty to see if we can turn it off. I'm sure the manual is around here somewhere..... ManualGǪ *drops RE* There is your manual
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Llast 326
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Posted - 2014.01.08 00:07:00 -
[394] - Quote
Spademan wrote:So, where are ya'll dastardly rogues from?
I hail from Ireland myself. I live north of crazy and south of sanity Canada *Irish/Sioux ancestry
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Llast 326
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Posted - 2014.01.08 00:32:00 -
[395] - Quote
mollerz wrote:I dig the north shore- Evanston is awesome... except that brr asss weather. You put out a lawn chair to save your parking spot ? S.F., CA here by way of N. Side chi-town. waddup! Chi-town
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Llast 326
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1142
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Posted - 2014.01.08 00:36:00 -
[396] - Quote
mollerz wrote:Anyone notice the Magsec SMG is semi-auto?
I am definitely wanting that. I want more pistols
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Llast 326
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Posted - 2014.01.08 00:47:00 -
[397] - Quote
Appia Vibbia wrote:mollerz wrote:I dig the north shore- Evanston is awesome... except that brr asss weather. You put out a lawn chair to save your parking spot ? S.F., CA here by way of N. Side chi-town. waddup! You mean like yesterday? where it was -10-¦F or today where it is warming up to a nice 0-¦F? Yeah. I'm about to venture off into that. Also which neibhorhood were you in? I spend a lot of time in Uptown/Andersonville, you know where all the pretty ladies are AppiaGǪ no don't throw out temps like that -42c (44ish F) here lately, and we get +39c (102F) in the summer
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Llast 326
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Posted - 2014.01.08 00:49:00 -
[398] - Quote
Sinboto Simmons wrote:Gonna need 2, or three if they're sheild tanked, to kill a heavy with REs.
Why don't you just come out and say you hate me DEVs. Sticky on RE should work with HeaviesGǪ the we could at least stick a few to their arses
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Llast 326
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Posted - 2014.01.08 01:11:00 -
[399] - Quote
mollerz wrote:Llast 326 wrote:mollerz wrote:Anyone notice the Magsec SMG is semi-auto?
I am definitely wanting that. I want more pistols Did you see the bolt pistol? It says it's the most powerful pistol in the game.
but on the other handGǪ. descriptionsGǪ they lie
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Posted - 2014.01.08 04:12:00 -
[400] - Quote
Scout Registry wrote:mollerz wrote: Hehe.. well, actually I was thinking F this knives are waaaay better. I would have cut him like a stinky cheese block at a google party and moved on by the time I was done with the first shotgun blast.
Using a rifle in conjunction with knives is a very nice set up.
I just have to say- no graphs, science, or buts about it. The shotgun is so inferior to knives, why bother? If you can get in that range you may as well.
Precisely! Though you must try TT-3 ScP. Pew Pew Pew. You must indeed the TT is Triple Tears
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Llast 326
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Posted - 2014.01.08 17:03:00 -
[401] - Quote
Matticus Monk wrote:That's weird... I swear that there were a few posts after your last one, Ghost, including one of mine and now they are gone?? Did we finally find the post or page limit of threads in this forum....?
Test, test....
(Edit - well, this post is still here.... hmmm....)
Anyway, what happend to the King...? Mr. I'm fierce like a lion and tiger....? FunnyGǪ Last night I had two matches in Gal FWGǪ and I spotted a Tiger in the Grass in those matches So he is fighting for GalGǪ and not actually doing to well either (I got more wp/kills and less deaths in my scout suit ) Thought about TK with a PLC one match, but could not find him.
As to the bonus changesGǪ. Well, I was kinda "ready" for this, having suspected as much from the Dev blog so long ago (I really did not want to be right Shotty) I hope the scanners and/or our db gets adjusted, or JammersGǪ something
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Llast 326
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Posted - 2014.01.08 22:23:00 -
[402] - Quote
Ghost Kaisar wrote:Quil Evrything wrote:Atiim wrote:So only Shotguns and Nova Knives? Got it Suddenly, a knife-only fit is looking so much more attractive than previously Knives and Flaylocks. Because explosions. My Minja is ready for this Really, though More info on what is happening would be nice. Will we get a slot and CPU/PG increase, is base scan range increasing, is our base db decreasing, what else is happening to the frame as a whole? These things will affect us a lot more than the cloak in my opinion. If all we get is the "known" changes then Min scouts get absolutely screwed, Gal takes an arguably minor hit, and the new suits probably better off as they are designed around the cloak which (if nothing else changes) will be required equipment.
RespecGǪ this account stays as is (likely my profile damp would be moved into cloak), MinjaGǪ. probably everything would have to go into making things workGǪ and I'll have enough sp for basic knives
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Posted - 2014.01.08 22:26:00 -
[403] - Quote
Kahn Zo wrote:a bunch of cloaked scouts running into each other.... bumping into thin air..... bullets being fired willy nilly all over the place.... seeing if a cloaked assassin is close by.... should be a wonderful sight with friendly fire in FW..... Wonder how long till i see a heavy spinning in a circle with the trigger taped down with duct tape
*rubber band and duct tape + HMG = ultimate MinAFK
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Posted - 2014.01.09 00:23:00 -
[404] - Quote
You know what I am not wanting to seeGǪ
Murder Taxi adapted to HAVsGǪ it has already started but if the get the update as writtenGǪ
HAV rolls upGǪ Heavies jump out with BoundlessGǪ VRRRRRRRRRRRRRRRRRRRRRRR
Hop back in and roll on
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Posted - 2014.01.09 00:45:00 -
[405] - Quote
Spademan wrote:Ghost Kaisar wrote:Scout Registry wrote:@ Marauder Fixed. Please tell me you didn't get yourself banned. Actually ... let's not talk about it :-)
@ Spademan Thanks for the feedback.
@ Appia You suggested a "concerned Scout" feedback thread. Is there one up yet? Marauder did get banned. I never found out why, but we NEED to know. Yeah, and I really need to know whether Bojo is pronounced with a soft J or not, but I'm not getting that info either. LMAO
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Posted - 2014.01.09 00:52:00 -
[406] - Quote
Once the M post is read Give it a like to confirm and then Marad"er can edit it to rainbows and puppies to be safe
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Posted - 2014.01.09 00:55:00 -
[407] - Quote
Ghost Kaisar wrote:@ Marauder I am content. Erase the post so that we don't have to fear shotty's wrath.
@Llast and Bojo
No really, how is his name pronounced?
Boho? Boo-jo? Bjo-ho? Devin?
I still don't know how to pronounce it. We must learn. It has a click in itGǪGǪGǪGǪGǪGǪ maybe
Bo click jo
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Llast 326
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Posted - 2014.01.09 00:59:00 -
[408] - Quote
Marad''er wrote:You want me to erase/ edit that post?
But CCP never checks this thread lol Just my suggestion one stealth posting They lookGǪ
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Llast 326
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Posted - 2014.01.09 17:25:00 -
[409] - Quote
Matticus Monk wrote:I had some fun games tonight/today with my fellow scouts: To Llast and DTOracle, I was impressed to fight beside you both in pubs, even though apparently we were all lone-wolfing in a few of the same matches. You guys have got some mad skills.... And it was nice to be fighting against Oswald in FW, we each got some kills on eachother. As one pistoleer to antoher, great games and nice shooting! You guys make me feel like a newb! o7 EDIT: Forgot I got to watch Ghost wipe the floor with the other team this morning and generate some hate-mail. Nice battlefield flexibility w/ the medium suit, tank, etc.... a true virtuoso. You guys all impress.... Bah you sir are fun to run with, and far from a newb. Though you have not Embraced the Death the way I have Probably a good thing That first red we ran into had no chance Story time Start of match running along and.. wut with all this Gal scout butt in my face Only have knives on my start of match/uplink fit, so i don't know who they are GǪ Scout swarms the first objective/socket as I am moving on i get a pistol shot in the backGǪ instantly i think MONK!!!! jump of happiness, which my brother returns
We move on placing our uplinks
And I see on the passive a guy coming up the stars near usGǪ Monk is between the cargo boxes so I know he's seen this dead suit walking Oh crapGǪ Red has a rifleGǪ back upGǪ come on follow meGǪ yeah thats right (thinking Monk is there he'll avenge me) BLAM BLAM Monk from the side, Red turns to face him silly red, you turned your back on a scout Velocoraptor leap and we get him
Lost track of DT right off the Objective :(
In the end we had a hell intense match against a lot of fat boys, one stealth logi A lot of fun o7
(though the match before i was against MoodyGǪ yeah I felt like a newb)
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Llast 326
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Posted - 2014.01.09 17:55:00 -
[410] - Quote
Okay So if we get a 10%/lvl fitting bonus to cloaks, with our currently low cpu/pg and... If the logi get a 5%/lvl fitting to equipment and have substantially more cpu/pg than usGǪ does this not make their 5% much better than our 10%GǪ. Not saying mathematically their bonus is better, but if their CPU and PG stays higher the 5% bonus will make it easier to fit than our 10% bonus, no?
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Llast 326
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Posted - 2014.01.09 18:10:00 -
[411] - Quote
Daxxis KANNAH wrote:Llast 326 wrote:Okay So if we get a 10%/lvl fitting bonus to cloaks, with our currently low cpu/pg and... If the logi get a 5%/lvl fitting to equipment and have substantially more cpu/pg than usGǪ does this not make their 5% much better than our 10%GǪ. Not saying mathematically their bonus is better, but if their CPU and PG stays higher the 5% bonus will make it easier to fit than our 10% bonus, no? ^^ lol i know butGǪ I do not welcome them
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Llast 326
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Posted - 2014.01.09 21:20:00 -
[412] - Quote
noob cavman wrote:But my remotes I know
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Llast 326
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Posted - 2014.01.09 21:33:00 -
[413] - Quote
Matticus Monk wrote:Llast 326 wrote:... Though you have not Embraced the Death the way I have Probably a good thing ... Monk from the side, Red turns to face him silly red, you turned your back on a scout Velocoraptor leap and we get him Haha, it was great watching you ice that guy... too bad that guy on the roof above "B" in the black eagle suit took both of us out sonn afterwards....! At least he was in a scout suit, although not sure if he is a scout or not. You do embrace the Death! You make it work though, you consistently got about twice the number of kills than deaths and were always at the top of the board. Representing for the scout community! Yeah the guy on B was quick on us. As to my philosophy on Death, it often works but it is not always so when I have a bad match it's badGǪ but I try to adapt And I think we were Three scouts in the the top 5 that match so we all represented in our styles
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Llast 326
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Posted - 2014.01.09 21:43:00 -
[414] - Quote
Quil Evrything wrote:Awwright, so here's the ugly truth as it currently appears. It seems like CCP is basically giving uber-buff to logi, and screwing over scouts. Yet Again. That is to say: 1. no slot count reduction to logi 2. allowing logi to have cloaks 3. NOT giving scouts a special slot for it And the piece de resistance: 4. taking away scout damping bonus for everything except gallente if all of the above stays true, how many current scouts plan to switch to gallente logi? (Since they get very scout-like bonuses to scanning!! And can fit cloak, damping, and pretty much anything else they like) Place your vote here: http://poll.pollcode.com/1537722
Were do we have info on 1, and 3? (link please)
edit: I am bastardly through and through and will remain so
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Llast 326
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Posted - 2014.01.09 22:07:00 -
[415] - Quote
Quil Evrything wrote:At present, it is inferred from the following info: #1, inferred from shared knowlege about known logi nefs coming. but no mention given to slots. Reasonable assumption: if they were going to do so, they'd anounce the heck out ofit. So.. they're not oging to do it. #3, again , inferred, from the dev post about the details on cloaks, by CCP Remnant, at: https://forums.dust514.com/default.aspx?g=posts&m=1699636#post1699636He goes into Really, Really long detail about cloaks... so he speaks volumes by what he does not say. If scouts were getting a special slot for it, seems like he would have mentioned it then. I requested clarification from a dev on that thread. Unfortunately, while it got innundated by speculation by players, there has been no dev followup so far. I certainly admit that the above could be wrong. hence my particular wording. That being said... seems like my description above, is the likely current path. So. to repeat my poll question: IF it IS true.. .how many will switch to gallente logi? http://poll.pollcode.com/1537722 Thanks Thought I may have missed something. I can see those as reasonable assumptions, though i don't necessarily share them. I still suspect the cpu/pg will likely take a hit on the logi, and hope ours goes up.
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Llast 326
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Posted - 2014.01.09 22:10:00 -
[416] - Quote
Ripcord19981 wrote:im starting minmatar scout You brave foolish bastard o7
Welcome to the underworld
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Llast 326
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Posted - 2014.01.09 22:50:00 -
[417] - Quote
Ripcord19981 wrote:Llast 326 wrote:Ripcord19981 wrote:im starting minmatar scout You brave foolish bastard o7 Welcome to the underworld thx, any fittings u could give me? How are you set sp/skill wise at this point?
What style suits you?
I am a bit unorthodox in my fittings myselfGǪ
We have a crazy collection of folks here who can make damn near anything work
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Llast 326
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Posted - 2014.01.09 22:57:00 -
[418] - Quote
Iron Wolf Saber wrote:Im looking at things and they're looking up for scouts at early results outside of the cloaking module but until blue posts about it you're going have to lament in the darkness. nice timing
um you knowGǪ. you could always tell us everything and then edit the post Kidding
so not kidding
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Llast 326
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Posted - 2014.01.09 23:02:00 -
[419] - Quote
Quil Evrything wrote:Iron Wolf Saber wrote:Im looking at things and they're looking up for scouts at early results outside of the cloaking module Umm.. could you re-translate that please?I'm still trying to decypher what it means the other shyte we have no idea about is looking promisingGǪ
Extra EQ slot CPU/PG increase Speed Increase Lowered Profile Extra Slot (s)
You know the stuff we don't see
Edit: I always get the impression that IWS is on the verge of exploding with information overload on what he can't say
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Posted - 2014.01.09 23:36:00 -
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DISGRUNTLEDev wrote:Iron Wolf Saber wrote:Im looking at things and they're looking up for scouts at early results outside of the cloaking module but until blue posts about it you're going have to lament in the darkness. Honestly didn't think the CPM or CCP read anything in our hole... They watchGǪ they watch
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Posted - 2014.01.10 03:35:00 -
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Quil Evrything wrote:And now for something completely different... January events. https://forums.dust514.com/default.aspx?g=posts&t=134803waitWHUT???? OKay, some nice rewards for those who actually manage to stay alive long enough to kill. but.. CCP Etern wrote: Operation Shadow Hunt As killers with Nova Knives are striking down mercenaries from shadows, bounties have been issued on anyone wearing a Scout suit. Between January 15 and 29, itGÇÖs your chance to show off the dominance of the other dropsuits. Use any Assault Rifle, Combat Rifle, Rail Rifle, Scrambler Rifle, or HMG to take down enemies wearing a Scout suit and earn bonus ISK based on the level of the dropsuit killed.
Militia GÇô 2000 ISK Standard GÇô 10000 ISK Advanced GÇô 25000 ISK Prototype GÇô 50000 ISK
You can earn up to 10 million ISK as rewards during this event.
MINJAS ASSEMBLE HELL YES
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Posted - 2014.01.10 06:23:00 -
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pseudosnipre wrote:How much are the loyalty store ishnoks? Thinking about skilling into nova knives for the event. Should only cost ~120k SP, so why not.
Is there much of a delay between swings or can I not chain them together? Are both swings easy to connect? no exist last i checked :(
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Posted - 2014.01.10 06:28:00 -
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Sinboto Simmons wrote:Ghost Kaisar wrote:Niuvo wrote:IgniteableAura wrote:Stil not sure if event is good or bad....
Scout have to use nova knives....while med frames can use all other weapons. Seems again like we get crapped on....plus look at those isk bonuses per kill.....seriously....10 million isk. Scouts are too ez to kill for ez mode. should've been 30k per proto kill. Can 3 adv damps lvl 5 scout beat a focused scanner? can someone remind me? Not if you're a min scout. Min scout can't do sh*t We can NK..... It's all we have left. I literally had my worst match ever on my mina And it was against you Sin, but i did not even get to see youGǪ
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Posted - 2014.01.10 09:28:00 -
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Ghost Kaisar wrote:Also, does anyone know if teamkilling will count toward the new event?
Cause if it does, I foresee a lot of medframes killing friendly proto suits for a quick 50k at the beginning of the round. If it doesGǪ Here is my proposition Cheap fits and NK party in the MCC
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Posted - 2014.01.10 15:45:00 -
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Matticus Monk wrote:Hmm.... I guess I'll be helping my scout brothers get their nova knife kills during this event. I'll distract 'em for you guys! I'm not a knifer myself, but anything I can do to help us beat down medium frames I'll do with a smile.
Lots of good ideas in the post about making scouts viable with a cloak, and I like the suit descriptions posted here and the idea posted on the potential alternate scout bonus of an increase in efficacy to electronics/biotics and a reduction in fitting costs.... I'd happily trade a cloak fitting reduction for that.... it's way more useful in my eyes.
I had a great moment in one game, something that has never happened before:
I was behind enemy lines soloing and I got scanned, so naturally I start falling back to safe ground but I keep getting scanned, like every 30 seconds! What's going on, here, I think - I'm running for my side of the map, and someone with a proto scanner is staying close to me... another scout, pacing my dampened, cardiac-regulated dragonfly???
I turn around and see a proto gal logi pacing me 20m back... damn dude must be running kin/cats, cardiac regulators and dampeners, and a prototype scanner.... and he's going for the kill on little old me! AND he's packing a shotgun!! This dude really wanted to prove logi's can steal anyone's thunder! So, I did the only logical thing I could, being without remotes to deal with this super logi-scout, running around in what must have been a 170k+ suit
I turned around, prayed for the best, and put two damn lucky head shots in him with my militia pistol. The last one he was only 10m away..... I was stressed!
But to him I was the man.... the boss. The dude that put him down like a rabid dog in his proto bear I'm a bad-ass suit. (no offense to dogs)
He did spawn back in the same proto logi and take me out w/ a rail rifle about 5 minutes later.
Guess you can have the suit and the EQ, but you still need the skill and the smarts to be a scout.... (or 'da luck!) On your first point GǪ I got your back if you got mine On the Logi, yeah i've run into those on occasion as well. Awesome job killing that one I assume you were packing your pistol, which is handy against the SGGǪ. not so much against the RR
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Posted - 2014.01.10 16:55:00 -
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Sinboto Simmons wrote:So we doing this or what?
Seems to have a deeper perpous. Aye, it does. All events gather some kind of dataGǪ Me, I will be out there, I have no other usable suits and I have NK on both of my accountsGǪ
Though i don't know if i should treat this as business as usual, or approach it differently.
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Posted - 2014.01.10 18:19:00 -
[427] - Quote
Here's my thought on what this may be aboutGǪ A specific event to gather specifics on how scouts play as assign role with KN to compare with data after the cloak drops. Incentive to hunt down scouts is a measure to ensure people are actively looking for them, in order to somewhat simulate the heightened paranoia that people will have when the cloaked scouts hit.
That or they just wanted to give us one last good kick while we are down.
StrikeGǪ what impact do we hope to achieve and will this action achieve it?
Why still tank spamGǪ. why still Logi powerhouses, long range weapons that outperform CQC specialists, why 5 orbitals by one guy in a pub matchGǪ who knows
Okay still tank spam because AV has little to no viability or even incentive. Why bust your ass to try to kill something that will just get recalled while you reload? especially when the best solution is to add more tank to the spam?
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Posted - 2014.01.10 18:57:00 -
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I think the next event should be called "Knock Knock? Who's There?" *Participants must wear a scout suit *Participants will be rewarded 10 isk for each melee hit they land on an enemy HAV
Overlapping this event will be the "Who's There? Deds Scouts" *Participants will be rewarded a Kajjilion isk fore each scout suit the destroy with a Blaster Turret.
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Posted - 2014.01.10 18:58:00 -
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Iron Wolf Saber wrote:I still feel scan radius is a bit useless on a scout, still getting shot my things not on the minimap and they were like 5 meters behind me. Intervening terrain inhibits your "vision" you won't even see a HAV behind a cargo box
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Posted - 2014.01.10 19:44:00 -
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Quil Evrything wrote:Iron Wolf Saber wrote: it does scan through terrain at times though that's where it seems to have reliability issues.
Sighhhh.. I'm guessing this is tied to the game engine. I have a hunch passive can scan through add-on (aka static mesh) terrain, but it cant scan through true background (aka BSP, aka "world floor") terrain. This is how it seems to be behaving
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Posted - 2014.01.10 20:12:00 -
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Jak'Saan wrote:Cyrius Li-Moody wrote: Which is not something a Minmatar can do (comfortably). So when you have a tight scan radius you need it to work reliably. Quite often the tacnet just simply does not work. You can know a guy is on the otherside of a wall and he won't show up. You can know a heavy is right beside you and he won't show up.
It doesn't happen ALL the time but it happens quite often.
Some matches my scan works awesomely and I'm amazed at how far I can see. This doesn't always happen.
I am precision lvl 5 and radius lvl 5, I run an adv precision mod and a cpx range mod and I've noticed a few things. To be honest I think it is a latency/scan cycle issue. Why I think so is that, when I simply run without waiting, I run into baddies that were not scanned by passive. If I wait a fraction of a second, they get scanned. Which is why if you have cpx range, you will almost always scan them since it will take a sec for them to get to you. If you think about it, the active scanners have the same bug. Where red dots don't pop up as soon as you scan them sometimes. Instead, It's like it waits a second (even after your scanner is done scanning) and then pops up. To me, sounds like latency. I have experienced this as well, but i suspect it is not only latency. I can be standing perfectly still in a socket and "see" dots all around me. Standing perfectly still in a ravine on Manus, and the sniper at the top of the ravine is not a dot unless I visual them first. (then they fade out afterwards)
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Posted - 2014.01.11 00:22:00 -
[432] - Quote
J0LLY R0G3R wrote:X ( I don't use nova knifes. I mean i've skilled into em but ehh. Sure, Just gonna leave this here
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Posted - 2014.01.11 02:11:00 -
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Krom Ganesh wrote:So how effective is a gal scout with knives? Am I going to be reliant on the charge shots or will the basic slashes be enough? Running knife on a Gal for awhile, I used to run Knife only fits for a couple months. They work fine, Proto is great, Advanced still effective, even without damage mods. Know your foe, keep an eye on your surroundings.
Full charges will obviously be the best at dropping people, it will take more quick taps than you would with a Minja for sure (Minja still owns the NK) You are not as maneuverable as a Minja, nor have the damage bonus. You can partial charges for effective slashes, personally I find not quick tapping,but a slight hold and release will get the job done on beefier suits.
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Posted - 2014.01.11 04:06:00 -
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Bojo The Mighty wrote:The Last place people looks for REs.....is above them
Yes today I wanted to see if I could pull my old Killzone 3 tricks and you can! If you jump and throw RE simultaneously, you can get them to stick to the ceiling. Some are too tall but think about doorways and the underground halls in the Gallente research place or even on the Null Cannon up high.
Seriously it's fun trolling out there with REs where people never look. On a related note The bridgeGǪ. Side catwalk areaGǪ Stick the RE to the railing on the stairs it guarantees the suit going over the rail and sailing into the distance
HILARITY
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Posted - 2014.01.11 04:33:00 -
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Ripcord19981 wrote:Llast 326 wrote:Ripcord19981 wrote:Llast 326 wrote:Ripcord19981 wrote:im starting minmatar scout You brave foolish bastard o7 Welcome to the underworld thx, any fittings u could give me? How are you set sp/skill wise at this point? What style suits you? I am a bit unorthodox in my fittings myselfGǪ We have a crazy collection of folks here who can make damn near anything work im used to be medium cal so since i already have shields picked minmatar. I have a complex and basic shield extender in the high. A basic shotgun, submachine gun, quantum adv ascanners, adv reactive plate and adv profile dampner on adv minmatar light frame. Not a bad looking fit, I am guessing you do not have Min Scout skilled yet.
Shotgun is fun, just got back into that myself, touchy subject around these parts lately though SMG is a good combo with the SG in my opinion. Pistol is nice as well but whatever you have more comfort and SP in will work.
ScannersGǪ. some people run them some don't. I am in the not run category, for the reason that I don't want anyone to have any more indication that I am around, also takes my RE slot. (I really really really like explosives )
Reactive plates - Okay on my Gal I love them, but just the basic. No speed sacrifice, and minor rep is handy for limited engagement and retreat operations. I don't run them on my Min at all, I run Kincatz and Card so no space, and I am relying on my shields (with 70hp in armour I rarely find myself damaged, if I've hit armour I am usually already dead)
Shields - I doubt i need to say anything here, you probably have a firm understanding of what you are doing coming from a Cal background. Myself I never stack two modules the same, I run one extender (type based on what I can fit on the build) and fit the other slot to suit need.
I am sure others can give you some good advice as well.
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Posted - 2014.01.11 05:26:00 -
[436] - Quote
Ruthless Lee wrote:Bojo The Mighty wrote:The Last place people looks for REs.....is above them
Yes today I wanted to see if I could pull my old Killzone 3 tricks and you can! If you jump and throw RE simultaneously, you can get them to stick to the ceiling. Some are too tall but think about doorways and the underground halls in the Gallente research place or even on the Null Cannon up high.
Seriously it's fun trolling out there with REs where people never look. Nice I got a couple on an assault dropship tonight ... he was swooping around our objective, blasting people right and left, making everyone pretty miserable, so I got a running start and jumped off the elevated walkway right beside him when he came back through... And got two of 'em stuck right to the side of the ship. BOOM. Flaming wreckage falling from the sky. One of my happiest moments in this game... That is INSANELY AWESOME
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Posted - 2014.01.11 08:00:00 -
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Minja success tonightGǪ after last night I was worried total HAVs destroyed = 6 (3 in one match) ad one have stollen Trolled him until he got outGǪ killed hime and learned the controls a bit I was indestructible with little effort but he seemed to have a few mods beyond militia
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Posted - 2014.01.11 17:19:00 -
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J0LLY R0G3R wrote:Any1 knifes me during this event.. 1 million isk. Just pop me a message after the game in case I forget who it was that did it. I'll check the vid and send z isk.
@llast, i forgot what the password was to the psn for that character lol :(
edit: up to 5 mill a game. and leave me the f alone lol. XD I will keep an eye out for that 1 mil isk
sorry about your password problem
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Posted - 2014.01.11 18:18:00 -
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Onesimus Tarsus wrote:IgniteableAura wrote:For those interested in learning knives you really have to wait and bait your targets. Choosing the right target and how to advance is huge. Knowing when to hide and when to entice. It's a true game of cat and mouse. If you watched the vid linked above you can see how I switch targets on the fly to the situation.
In a group of reds you have to choose which one is the most likely to die as well as the next target. It's like a game of pool, you really have to know your next move before you make the shot. I have been playing this game constantly since February. I have been knifed maybe three times (once in the last week or so). Melee got me once. I have died over 6000 times. Seriously, who here is dying to NKs enough to warrant their existence in game play? opinion noted. Could you please fill in some info so we can rectify this situation: -Preferred Game Mode - Common Times of Play - Server - Preferred Fitting
Thank you for your cooperation
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Posted - 2014.01.11 20:43:00 -
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Onesimus Tarsus wrote:noob cavman wrote: onesimus.... did you just go full med frame logic? Probably. Except that I've been killed hundreds of times by heavies and scouts and jeeps and falling and walls and being mushed by delivered jeeps and green goo and other events, and only about 5 by NKs and melee combined. Why should what you don't die from dictate what content the game has?
I don't die from swarm launchers, proximity mines, and very rarely from RE's, ScP, FG, meleeGǪ so should they be removed, that would be silly. Some of these things I can use very effectively myself, others I have seen used effectively by others.
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Posted - 2014.01.11 20:48:00 -
[441] - Quote
Onesimus Tarsus wrote:Llast 326 wrote:Onesimus Tarsus wrote:noob cavman wrote: onesimus.... did you just go full med frame logic? Probably. Except that I've been killed hundreds of times by heavies and scouts and jeeps and falling and walls and being mushed by delivered jeeps and green goo and other events, and only about 5 by NKs and melee combined. Why should what you don't die from dictate what content the game has? I don't die from swarm launchers, proximity mines, and very rarely from RE's, ScP, FG, meleeGǪ so should they be removed, that would be silly. Some of these things I can use very effectively myself, others I have seen used effectively by others. Do you drive tanks? Nope
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Posted - 2014.01.11 20:49:00 -
[442] - Quote
Onesimus Tarsus wrote:Llast 326 wrote:Onesimus Tarsus wrote:noob cavman wrote: onesimus.... did you just go full med frame logic? Probably. Except that I've been killed hundreds of times by heavies and scouts and jeeps and falling and walls and being mushed by delivered jeeps and green goo and other events, and only about 5 by NKs and melee combined. Why should what you don't die from dictate what content the game has? I don't die from swarm launchers, proximity mines, and very rarely from RE's, ScP, FG, meleeGǪ so should they be removed, that would be silly. Some of these things I can use very effectively myself, others I have seen used effectively by others. You know, you're on to something here. Who's up for a totally RE match?
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Posted - 2014.01.11 20:59:00 -
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noob cavman wrote:You can die by proxy mines, have had it fone to myself and done it others in pc. Should work in fw aswell. Place proxy's in a choke point and blast them with a mass driver when a red walks through the choke point. Boom an extra 750 damage on top AKA Minmatar Damage Mod
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Posted - 2014.01.11 21:04:00 -
[444] - Quote
noob cavman wrote:Llast 326 wrote:noob cavman wrote:You can die by proxy mines, have had it fone to myself and done it others in pc. Should work in fw aswell. Place proxy's in a choke point and blast them with a mass driver when a red walks through the choke point. Boom an extra 750 damage on top AKA Minmatar Damage Mod Also alot easier to fit than remotes I am so going to be doing this with my Minja, NK/FL combo now Fitting being such a challenge as it is
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Posted - 2014.01.11 21:58:00 -
[445] - Quote
Ghost Kaisar wrote:Onesimus Tarsus wrote:Ghost Kaisar wrote:Just because a weapon isn't popular, doesn't mean it should be removed.
Case in point: Flaylock
Not too popular anymore, due to it's steep learning curve in using it. However, for some people (me included now) it's a go to sidearm for their fits, mainly to how it synergizes with their main weapon. I can kill people with it. I find it useful. Just because it doesn't kill you often, doesn't mean it's useless. So, how do you use the flaylock? Finisher. Pure and simple. I run an ACR on most fits, so I am almost always in range to use it effectively. speed is important too, as you have to have good positioning to deal the correct damage. I have Pro 3 with it, and use the ADV variant on most suits. Core goes on my Proto fit. It doesn't do any damage to shield suits, so don't even try. However, it will TEAR armor suits to SHREDS. Right now, my ADV flaylock does roughly 230 splash damage to armor. That's almost 700 armor damage in a clip. Enough to destroy any armor tank I catch with it's shields down. Direct shots are insane, and can drop even the toughest heavy. I can't count the amount of times me and a target have both torn though our primaries and switched to secondaries. This is where I win the fight. My alpha damage faaar excceds his. It's nowhere near as useful as an SMG or Pistol in all scenario's but there are times where the flaylock is just the perfect weapon for the job. I get a lot of those times for some reason, so I run it as my sidearm. I use it a bit differently, and somewhat the same. *this is on my lower sp Minmatar account, who can't fit **** all This is my Basic fit it is scaled up in Advanced as well for fun times
Basic Min scout Adv NK Adv Flaylock Basic Flux Enhanced Kin Enhanced Card Basic Shield Basic RE
Flaylock plays this way for me
* Back peddling suits after a glancing/non-lethal knife hit get a missile to the face ( they pack peddle and so do I to not get owned by my own splash)
* Flux drops shield and the Alpha damage from the Flaylock drops most suits
* Once you have a handle on flight path you can snipe shot people with it
* Awesome on damaged suits from a flanking position
* Attacking from above/odd places this works wonderfully with the flux, and I there are more people than I want to deal with NK wise.
* Trolling HAVs (one flux, and a clip from a FL often causes reflexive activation of modules and fleeing)
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Posted - 2014.01.11 22:06:00 -
[446] - Quote
mollerz wrote:IF I were going to rock a flaylock with my ishnoks it would have to have a C sidearm dam mod on the fit as well. This is why I am thinking the 'Minmatar Damage Mod' might be a fun addition
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Posted - 2014.01.11 23:24:00 -
[447] - Quote
Iron Wolf Saber wrote:Blah the more I play the numbers back in my head. The more the cloak is beginning to scream scout nerf and logi buff. >< arrrhggg >< Yeah, there is a reason for that IWSGǪ Because it is. Logi are broken, in many ways. Essentially we have a sandbox game, with great toys and customization but that kid named Logi is the only one with enough room to play with all the toys.
Slot parity would make this less of a problem.
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Posted - 2014.01.12 01:34:00 -
[448] - Quote
OkayGǪ With the cloaked shooting concerns being expressedGǪ i understand that people are concerned, but If even if I can fire while cloaked, I will likely be firing before I cloak in many situationsGǪ Not saying this out there because really >PANIC<
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Posted - 2014.01.12 03:11:00 -
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Iron Wolf Saber wrote:well slowly getting back into my stabby mood just went 9-1 on an open map while most of them are snipers some where very expensive snipers, one thale's at least. "snipers" make good practiceGǪ on Manus i have knifed down lines of snipers. Running with with Pills you would be amazed how far you can get into the redline and back
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Posted - 2014.01.12 04:33:00 -
[450] - Quote
Ripcord19981 wrote: thanks, i get what u meant about the reactive plates. I noticed that its insta kill once i lose the shields unless im lucky. might put another dampner or a regulator or cpu
The basic reactive may give enough to survive if you have skilled up armour a bit, it really depends on how far your "core skills" are. I like the basic reactive, but if you are not surviving the initial damage then it's just space lost. The reason I run Catz is for the speed, it helps with the knifing. The Card while it is helpful in making my sprint last longer, is more for all the jumping I do. I often try to approach from unexpected place, and when I hit trouble I sprint, and leap to shake of any orientation the enemy has on me, helps get behind them (sometimes on top ) .
Adding a Basic Damp will get you under Advanced scanners at this point I believe, depends on your passive skill bonus.
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Posted - 2014.01.12 04:38:00 -
[451] - Quote
Quil Evrything wrote:Llast 326 wrote:"snipers" make good practiceGǪ on Manus i have knifed down lines of snipers. Running with w th Pills you would be amazed how far you can get into the redline and back Meh.. snipers are too easy. they dont move. They're more like warm-ups better practice is hackers, 'cause you dont know how soon they're gonna move, and some of them are wigglers! :D Hackers are easy too (tanked up heavies can be knife issue sometimes ) Thought with snipers as practice is you can read the intel and get a feel for your damage rather leisurely, also for a newer knifer it offers a chance to test charge level damage, where to aim to get slashes in on two folks, and range of the knifeGǪ. this last one is important (and there is a reason that i mention it without saying what exactly is important about it )
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Posted - 2014.01.12 04:49:00 -
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Shutter Fly wrote:DozersMouse XIII wrote:with the event coming up and the spam of 15db scanners that will be
what does my gk.o need to get below 15db?
"THERE IS AN OBSCENELY SQUISHY GIMPED GK.0 SCOUT IN THE AREA, GO FIND HIM FOR MUCH ISK" message. I am sure this is what it says LMAO
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Posted - 2014.01.12 06:52:00 -
[453] - Quote
mollerz wrote:Also I charged Quilly in a rail tank tonight with fluxes and basic REs.
Better run Quilly! Favorite HAV bust technique
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Posted - 2014.01.12 06:55:00 -
[454] - Quote
Sinboto Simmons wrote:Couldn't help but laugh at the name. Should we declare a gimp war against the Commandos Scouts chime in
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Posted - 2014.01.12 07:23:00 -
[455] - Quote
Patrick57 wrote:I've been trying out the Militia Light Suit with Nova Knives and a Shotgun, and I have one thing to say.
HOW THE HELL DO YOU GUYS DO THIS FULL TIME???? Most of us are crazy
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Posted - 2014.01.12 07:47:00 -
[456] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Patrick57 wrote:I've been trying out the Militia Light Suit with Nova Knives and a Shotgun, and I have one thing to say.
HOW THE HELL DO YOU GUYS DO THIS FULL TIME???? Most of us are crazy And the rest are masochists. Some both
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Posted - 2014.01.12 18:46:00 -
[457] - Quote
Krom Ganesh wrote:Why do knives not have a fitting optimization skill?
Proto pistols use the same amount of pg as proto knives and it gets a fitting optimization skill. I ask myself this question every time I do a fitting
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Llast 326
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Posted - 2014.01.12 20:41:00 -
[458] - Quote
Scout Registry wrote:Iron Wolf Saber wrote:Blah the more I play the numbers back in my head. The more the cloak is beginning to scream scout nerf and logi buff. >< arrrhggg >< I recall thinking to myself this actually sounds really good when first reading CCP_Remnant's outlook for Scouts. Your observations held constant, I'm very much hoping for two equipment slots and a CPU/PG buff for Scouts. Let's hope Remnant has remained true to his original vision, such that Hugs for Scouts =/= Hugs for Everyone. If a few changes happen, CPU/PG increase for Scouts* Second EQ slot would help scouts with cloaks, as well as versatility of roles. 1 more module slot Decrease Profile to 40 (or nerf scanners to a reasonable set up) Increase Scan range to 20 (25 would be awesome)
*with an Increase to CPU/PG a decrease to the logi's is also necessary not only to make the new Scout Role bonus viable, but to balance out the customizability of all suits. If the Logi remains high CPU/PG then Assault will still be meaningless, HP tanking will still happen, cloaks will be easier to fit than for scouts (nullifying the benefit of the role bonus) Heavies will struggle to find support.
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Llast 326
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Posted - 2014.01.12 21:23:00 -
[459] - Quote
Iron Wolf Saber wrote:I just find it more and more difficult to resist the urge to swap to AV to deal with vehicles every time the hostiles call em down >< AV as a scout actually works out decent, though the rewards are are not balanced to the risk A few observations Speed and Maneuverability are an advantage Low health of the scout is irrelevant (vehicles damage potential is meaningless against infantry) Having run sidearms for so long, it is not a detriment to "give up" the Light slot for AV weapon of choice.
I can be very effective at AV, but the rewards of it are just not there, and many aspects of AV areGǪ frustrating Recall is too quick and readily available AV weapons are a little UP
In all my playing around though, I feel that two scouts working together could effectively handle a lot of vehicles.
Edit: Double Posting a lot lately, Ghost what have you done to ME
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Posted - 2014.01.12 21:33:00 -
[460] - Quote
One Eyed King wrote:Llast 326 wrote:Iron Wolf Saber wrote:I just find it more and more difficult to resist the urge to swap to AV to deal with vehicles every time the hostiles call em down >< AV as a scout actually works out decent, though the rewards are are not balanced to the risk A few observations Speed and Maneuverability are an advantage Low health of the scout is irrelevant (vehicles damage potential is meaningless against infantry) Having run sidearms for so long, it is not a detriment to "give up" the Light slot for AV weapon of choice. I can be very effective at AV, but the rewards of it are just not there, and many aspects of AV areGǪ frustrating Recall is too quick and readily available AV weapons are a little UP In all my playing around though, I feel that two scouts working together could effectively handle a lot of vehicles. In my limited experience it seems as if the tankers are getting more RE scout savy. Esp with their 3rd person view and sound letting them know we are placing the RE. I get one on and am immediately backed over, or they take off. I have yet to figure out how to lay a trap and goad them. Yeah, I've sen that too
My solution has been to place the first RE on the side (preferably their right side), toss the second near the back, and the third in the sweet spot. Reason for the right side: - if you only get two on they sometimes run to recall, the tendency is to stand on the right side to do a recall - They don't often see that one go on, your chances of getting three are increased.
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Llast 326
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Posted - 2014.01.12 21:45:00 -
[461] - Quote
One Eyed King wrote:Thanks Llast, I will have to try that. With the 3rd person view the side is easier to approach. Let me know how it goes. I've done it consistently, but I have odd things work for me sometimes (Flaylock HAV kills)
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Posted - 2014.01.12 22:08:00 -
[462] - Quote
Qn1f3 wrote:Llast 326 wrote:One Eyed King wrote:Llast 326 wrote:Iron Wolf Saber wrote:Valid Input ! Yeah, I've sen that too My solution has been to place the first RE on the side (preferably their right side), toss the second near the back, and the third in the sweet spot. Reason for the right side: - if you only get two on they sometimes run to recall, the tendency is to stand on the right side to do a recall - They don't often see that one go on, your chances of getting three are increased. Whilst I miss the glory days of dumbfire SL, there are still a lot of fun going AV with the Scout. Have you ever tried to "rodeo" the tank just standing on it whilst putting them there? Or is there another moment that I'm missing out on? I used to love riding HAVs, and tossing RE on them at the same time. I find them more slippery now, hard to keep my footing at the high speeds. When they are parked in limited mobility areas I can stay on easily, but if the had a stretch of roadGǪ
I've been using the Plasma Canon to simulate the dumb fire days (honestly works fairly well, if only reload was more reasonable)
Something I thought I should add to address the sound of RE attachment issueGǪ if they are firing they are less likely to notice it.
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Llast 326
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Posted - 2014.01.12 22:42:00 -
[463] - Quote
Quil Evrything wrote:Llast 326 wrote: Edit: another thing to addGǪ Not sure of this, but if you stack REs on top of each other (densely packed to overlap) the do not hit at full punch/or one duds Experimented on a Turret, if 2 are placed in the same spot the with the third on the "leg" it survives with a sliver If you place one on centre, and one each on separate legs it is destroyedGǪ
Someone else should confirm my findings though.
its probaly not so much an overlap issue, as that your "center" one reaches the weak spot somehow. I think you missed the pointGǪ If I place two on the centre pillar the damage is less if they are overlappedGǪ if I space them out on three separate points then I get a dead turret.
What you seem to be saying is that the centre one will do more damageGǪ okay. But if two are overlapped they are not doing more damageGǪ Follow
Qn1f3 wrote:Llast 326 wrote: I used to love riding HAVs, and tossing RE on them at the same time. I find them more slippery now, hard to keep my footing at the high speeds. When they are parked in limited mobility areas I can stay on easily, but if the had a stretch of roadGǪ I've been using the Plasma Canon to simulate the dumb fire days (honestly works fairly well, if only reload was more reasonable) Something I thought I should add to address the sound of RE attachment issueGǪ if they are firing they are less likely to notice it. Thanks for trying it out, I have not tried it when RE's got sticky and obviousely tanks got slippery. Yeah I tried the PLC out when it go released for AV use but got greatly disappointed, I was hoping for a skillbased arc-launching weapon of doom, to not just learn but to master. When it finally came I realized how worthless it was in AV situations, but kinda fun dancing with vs. infantry and lobbing those balls of plasma. This sound? To they get a sound that alerts them inside the tank? :O Yes, when you deploy an RE it makes a noiseGǪ one that Tankers have learned to listen for.
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Llast 326
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Posted - 2014.01.12 22:46:00 -
[464] - Quote
True Adamance wrote:Llast 326 wrote: Yes, when you deploy an RE it makes a noiseGǪ one that Tankers have learned to listen for.
Yes....yes I have I knowGǪ. Edit: Nice shot yesterday BTW
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Llast 326
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Posted - 2014.01.13 03:08:00 -
[465] - Quote
Aero Yassavi wrote:In the first day the Commando Registry has made it to 6 pages and counting, opposed the the Scout Registry's 5 pages on day one. (friendly competition, but we're on the same team here) Almost as many scout posts in your commando thread as commando ones though Glad this is taking off for you folks
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Llast 326
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Posted - 2014.01.13 03:55:00 -
[466] - Quote
WellGǪ If this is a NDA slip upGǪ we are ****ed
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Llast 326
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Posted - 2014.01.13 05:00:00 -
[467] - Quote
Aero Yassavi wrote:Llast 326 wrote:WellGǪ If this is a NDA slip upGǪ we are ****ed CCP has stated they wanted to redesign the scouts around cloaks for a long time now. I wouldn't be too worried though, I fully expect scouts to get updates slot layout with two equipment so they can still carry something of their choice. I need to be able to asses the info myself, but i do hope you are correct.
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Llast 326
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Posted - 2014.01.13 08:58:00 -
[468] - Quote
numbers not finalGǪ until after they see how close we can get to people hunting us with scannersGǪ
Warning may contain tinfoil hat
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Llast 326
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Posted - 2014.01.13 16:09:00 -
[469] - Quote
Krom Ganesh wrote:Ah, crap. I just realized the no sidearm thing throws a wrench into my planned AV scout (when the swarm was actually useful).
If I choose the Cal, Am, or Gal scouts for AV, I have no way to defend myself. If I choose the Min for an AV suit, I lose an equipment slot so I can't run both REs and a Nano.
We seriously need a AV light suit. Give it 2x light weapons and 2x equipment but less slots. We could have been magic together Krom You with your Swarm, me with my PlasmaGǪ No Vehicles would have been safe
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Llast 326
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Posted - 2014.01.13 18:10:00 -
[470] - Quote
Cyrius Li-Moody wrote: I am going to be blunt, I think people are trying to spin cloaking into this horrible light. These things aren't even out and I have never seen so much ridiculousness surrounding one piece of equipment.
Logi sidearm WAAAAAAHG Okay that was technically not equipmentGǪ
With all this stuff going on, all I can say is that I want solid information to discuss with the Dev Team. Right now they are "hammering things out" and I know that input at this stage would be helpful, but really how much of a we can't actually have a dialogue when even the speculative information is not entirely available to all parties.
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Llast 326
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Posted - 2014.01.13 18:17:00 -
[471] - Quote
In this pile of info, have the Devs addressed the Logi will do it better concern?
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Llast 326
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Posted - 2014.01.13 19:22:00 -
[472] - Quote
With all the discussion of scouts balancing by dropping sidearms to balance the eq slot gainGǪ so we can fit cloaks. What do the Logi lose, since they gain from the cloak as well?
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Llast 326
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Posted - 2014.01.13 19:34:00 -
[473] - Quote
looks like something Shotty would have saidGǪ I miss that bastard
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Llast 326
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Posted - 2014.01.13 19:38:00 -
[474] - Quote
mollerz wrote:Mollerz wakes up from a night of partying clutching a hot cup of Gallente pressed red jar... WTF happened over night? Not muchGǪ
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Llast 326
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Posted - 2014.01.13 19:45:00 -
[475] - Quote
mollerz wrote:Cool details I see..
So every scout has an impending loss of a sidearm save the minja.. hmm..
You know- I'd kind of go all knives for a second equipment slot on my minja. But that would be pretty limiting.
Is it true minimatar knives are coming out? I do like the idea of NK, Cloak, RE on my MinjaGǪ
I hope the Min Knives are coming but who knows at this pointGǪ probably not even CCP
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Llast 326
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Posted - 2014.01.13 22:01:00 -
[476] - Quote
I know this is completely off from everything that is being talked about butGǪ. Trolling a Rail tank
necessary set up 1. Find accessible rail tank 2. turn the volume down 3. use fitting with charge SR 4. stealthily approach rail tank 5. Sit on or near tank (preferably on top of turret) 6. Charge shot and holdGǪGǪGǪGǪGǪGǪGǪGǪ 7. Try to stay on 8. Enjoy hate mail
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Llast 326
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Posted - 2014.01.13 22:04:00 -
[477] - Quote
Cyrius Li-Moody wrote:Llast 326 wrote:I know this is completely off from everything that is being talked about butGǪ. Trolling a Rail tank
necessary set up 1. Find accessible rail tank 2. turn the volume down 3. use fitting with charge SR 4. stealthily approach rail tank 5. Sit on or near tank (preferably on top of turret) 6. Charge shot and holdGǪGǪGǪGǪGǪGǪGǪGǪ 7. Try to stay on 8. Enjoy hate mail That sound is seriously annoying.
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Llast 326
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Posted - 2014.01.13 22:08:00 -
[478] - Quote
Knight Soiaire wrote:Llast 326 wrote:Cyrius Li-Moody wrote:Llast 326 wrote:I know this is completely off from everything that is being talked about butGǪ. Trolling a Rail tank
necessary set up 1. Find accessible rail tank 2. turn the volume down 3. use fitting with charge SR 4. stealthily approach rail tank 5. Sit on or near tank (preferably on top of turret) 6. Charge shot and holdGǪGǪGǪGǪGǪGǪGǪGǪ 7. Try to stay on 8. Enjoy hate mail That sound is seriously annoying. You should get a whole squad to do it! GENIUS
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Llast 326
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Posted - 2014.01.14 00:41:00 -
[479] - Quote
Oswald Rehnquist wrote:I just realized something
We are losing our Dragonfly Scout BPO
Or its going to be made unusable Possibly I believe that they could reconfigure the slots though no? It's not that they are taking the scout suit out of the game, as was the case with the removed vehicle related BPOs
Edit: refer to Sig
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Llast 326
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Posted - 2014.01.14 02:18:00 -
[480] - Quote
Iron Wolf Saber wrote:would you trade a grenade slot instead? (time sensitive question) Can I trade the 2 slots out of a Logi suit so scouts can have full weapons?
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Llast 326
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Posted - 2014.01.14 02:30:00 -
[481] - Quote
Sinboto Simmons wrote:Llast 326 wrote:Iron Wolf Saber wrote:would you trade a grenade slot instead? (time sensitive question) Can I trade the 2 slots out of a Logi suit so scouts can have full weapons? I love this guy <3 <3
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Llast 326
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Posted - 2014.01.14 03:23:00 -
[482] - Quote
Daxxis KANNAH wrote:I cant win - lol
Just had an FW with Matticus in my squad. Was a very good game and I know I had a pretty good kill count for my standards but fatal error before I could check the stats.
LOL Twice last night whileGǪ I feel your pain
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Llast 326
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Posted - 2014.01.14 04:24:00 -
[483] - Quote
Quil Evrything wrote:Speaking of grenade slot for cloaks...
What if if wasnt "trade a grenade slot for an extra eq slot", but "cloaks are now grenade type items instead of eq"?
Unlikely, I know, since CCP really really wants to give logis an advantage with their EQ bonus. But for the sake of careful examination, can we compare possibilities?
The one thing I like about grenade slot just for scout, is that it's always a single button away. Leaving room for "activate IMMEDIATELY at spawn", potentially.
The thing I like about it for non-scout reasons: logis would no longer get a fitting bonus for it :)
Things I DONT like about having it in grenade slot instead of extra eq slot: ... I could do some seriously wicked things with TWO EQ slots on a scout suit. Muah-ahahhaa....
Cloaked HeavyGǪ Commando no cloak, kinda backwards. Not saying that the Commando is necessarily a viable choice for the cloak, but i think they are a more fitting user than the Sentinel.
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Llast 326
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Posted - 2014.01.14 04:31:00 -
[484] - Quote
Appia Vibbia wrote:Guys, right now you need to be hard line about not giving up an inch.
I refuse to play as a scout if these changes happen. All I wanted was my Chromosome scan range, a little more speed, and a second high slot. That's it. After July passed last year and the cloak was still just on the backburner, I never wanted a cloak. It is not needed for scouts.
Little tweaks to the base stats of the scout are all we need. forget this talk of cloaks. As long as it is an equipement it is for logistics suits. As long a Logistics suit can use it the Logi will be better with it than Scouts.
All of thses changes will only marginalize a suit that is underperforming with a small playerbase. I said it in another thread, but I love the shotgun so I'll be making the swtch to Assault ck.0 when these nerf new patch notes are released.
I lost my Sniper role, I lost my Scanning role, Now I'm going to lose y CQC role
if the light frame slots remains the same as now, without bonuses, but the base changes (Precision, speedsGǪ) would you still be viable in cqc.
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Llast 326
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Posted - 2014.01.14 04:43:00 -
[485] - Quote
pseudosnipre wrote:You guys are like a bunch of battered women, counting a shot to the ribs instead of the face as a victory. I know you are trying to make a point hereGǪ. but I work with many 'battered women' and they are tougher, and stronger people than damn near anyone I have ever met. So your analogy kinda sucks from where I am coming from.
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Llast 326
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Posted - 2014.01.14 04:45:00 -
[486] - Quote
Appia Vibbia wrote:Llast 326 wrote:Appia Vibbia wrote:Guys, right now you need to be hard line about not giving up an inch.
I refuse to play as a scout if these changes happen. All I wanted was my Chromosome scan range, a little more speed, and a second high slot. That's it. After July passed last year and the cloak was still just on the backburner, I never wanted a cloak. It is not needed for scouts.
Little tweaks to the base stats of the scout are all we need. forget this talk of cloaks. As long as it is an equipement it is for logistics suits. As long a Logistics suit can use it the Logi will be better with it than Scouts.
All of thses changes will only marginalize a suit that is underperforming with a small playerbase. I said it in another thread, but I love the shotgun so I'll be making the swtch to Assault ck.0 when these nerf new patch notes are released.
I lost my Sniper role, I lost my Scanning role, Now I'm going to lose y CQC role if the light frame slots remains the same as now, without bonuses, but the base changes (Precision, speedsGǪ) would you still be viable in cqc. No. 45 dB vs 50 dB is negligible as they both take 2 dampeners to beat proto scanners. Might as well get the advantage of a Assault suits RoF bonus while having an easier time of being dampened because of 2 more slots than scouts. How about if the db were the proposed 35?
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Llast 326
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Posted - 2014.01.14 05:15:00 -
[487] - Quote
pseudosnipre wrote:Llast 326 wrote:pseudosnipre wrote:You guys are like a bunch of battered women, counting a shot to the ribs instead of the face as a victory. I know you are trying to make a point hereGǪ. but I work with many 'battered women' and they are tougher, and stronger people than damn near anyone I have ever met. So your analogy kinda sucks from where I am coming from. *sighs, picks up eraser Removed. for you. my friend. Meant as a concise statement to a guy named "brokerib" about our victim mentality and refusal to leave our abusive lover...not meant to distract from Shotty's willingness to take all comers. o7
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Llast 326
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Posted - 2014.01.14 18:03:00 -
[488] - Quote
Quil Evrything wrote:Scout Registry wrote: I have four dragonfly fits which I use regularly. One is optimized for sniping. One is optimized for uplink placement / infiltration. One is optimized for cqc engagements / demolitions. One is optimized for midrange flanking combat.
Most of these I could perform better in a logi suit. Which raises questions as to the place of a scout. Add cloak to these fits, and there'd be no question.
Meaning, "the logi would rule all"? After all, ,if logi is better than scout now... logi+cloak will still be better than scout+cloak. Which also implies, you guys are fighting the wrong fight. you could "win" the scout suit battle, but still lose overall, "Because logi". Seems like the battle you should really be focusing on, is "cloak for scouts only". Here, this somewhat addresses that issue. I do intend to make a large post/thread outlining my perspective on the state of suits and changes but I have a busy life. This post was just intended to be a little comment. Posted this in TheD1CK's thread
Llast 326 wrote: If the scout actually was working properly now then your "as is" set up would be great, but right now the CPU/PG, and slot configuration does not work well. The scout was viewed as needing a buff for a long time with the current set up, why would leaving it that way now be good?
The addition of an extra equipment slot would help scouts out, not just for cloaking but for a lot of uses. Adding a second equipment slot, without the removal of sidearm, and an increase to CPU/PG would actually be a great fix with or without the use of a cloak.
What I find interesting is the idea that because the cloak is being introduced, the second EQ slot with Light and Sidearm is now viewed as OP on the scout (even though nobody has actually seen it in action) but other suits that were preforming well (or too well) can remain essentially as they are, or even buffed. Do you see many people saying that the Medium, or Commando suits will need to be adjusted due to the implementation of the cloak. Logi in particular will be able to fit the cloak more easily than other suits, potentially more easily than the scout, but we don't see massive discussion about them giving up anything for it. One could say that they don't all have access to a sidearm, but this was done for other reasons than cloaks. So why are scouts supposed to be the only suit balanced around the cloak.
Make the cloak balanced, make the scout suit able to function without the cloak. I am of the belief that all the suits should be able to function, and allow you to fit them however you please without sacrificing balance, or requiring a single piece of equipment to function.
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Llast 326
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Posted - 2014.01.14 18:58:00 -
[489] - Quote
^ Yes
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Llast 326
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Posted - 2014.01.14 20:39:00 -
[490] - Quote
Appia Vibbia wrote:I really wanted to make a point of not having personal attacks when I got my account back... but there are just too man terrible ideas from terrible players out there- and in here.
Oh me next
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Posted - 2014.01.14 21:59:00 -
[491] - Quote
Quil Evrything wrote:Ghost Kaisar wrote:That's because everyone who has been here for more than 4 months knows that top-tier scouts will be an absolute TERROR on the battlefield if they were ever made decent.
That's why you don't see too many vets on the forums lobbying for scout buffs.
Exactly. The reason why scouts dont get buffs, is: it's all Shotty's fault (and musturd, and a couple others) You really want scouts to get a true buff, with no trade? Okay, all the top tier scouts take a break for a few months. Or mess around with just heavies for a few months. Then CCP will look at the data and think, "OH no! something's wrong! scout KDR has drastically changed! .... sigh, I guess we might have to actually give them a buff now or something..." "That's a Walmart tank" and look what happenedGǪ
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Llast 326
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Posted - 2014.01.14 23:42:00 -
[492] - Quote
Matticus Monk wrote:Also looking forward to the extra SP event.... not so much the Shinobi event. I don't need any suits and I still need lots of practice with my main weapons, and not so much the knives because I don't use 'em....
As for a respec:
Scout all the way.... all the way until the bitter end. Even if I'm the last scout I'll stand alone on a deserted peak with one pistol and a suit with no slots on it that only sprints at 6m/s....
Check the nameGǪ I will be the last one
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Llast 326
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Posted - 2014.01.14 23:53:00 -
[493] - Quote
Ruthless Lee wrote:Llast 326 wrote:Matticus Monk wrote:Also looking forward to the extra SP event.... not so much the Shinobi event. I don't need any suits and I still need lots of practice with my main weapons, and not so much the knives because I don't use 'em....
As for a respec:
Scout all the way.... all the way until the bitter end. Even if I'm the last scout I'll stand alone on a deserted peak with one pistol and a suit with no slots on it that only sprints at 6m/s.... Check the nameGǪ I will be the last one ...so it'll be the three of us, sitting around an objective, waiting for the medium frame minions to arrive, eh..? Aye, reminiscing about those days when we had weapon slots to use instead of our cloaks and 25 hp melee strike (I suspect more "Dev Hugs" in the future)
Edit: While Appia Logi drops TK Orbitals on us while giggling
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Posted - 2014.01.15 03:14:00 -
[494] - Quote
Matticus Monk wrote:Buzz words, for the win. ^^ Did CCP "lose lock" on what scouts need in terms of buffs for 1.8? They need to "break glass" on this issue and really step up their game to fix scouts... the community has made every attempt to "synergize" with them on this whole issue, but they remain "laser focused" on giving scouts poor upgrades. If this continues I may not be able to "move forward", as I'm not sure if I can "streamline" my play style anymore.... I'm fresh out of options, here CCP. Don't change us if you can't do it right. You need to come up with a "sustainable, market-focused strategy" here. Jeez, I can speak capitalist when I have to but MattiGǪ that wasGǪ not sure if I am impressed or scared
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Llast 326
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Posted - 2014.01.15 04:05:00 -
[495] - Quote
Ghost Kaisar wrote:Okay, summoning Patrick57 right now. Just noticed your sig. Care to elaborate on what you have done? Patrick rins logiGǪ they never actually come when you need them
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Posted - 2014.01.15 06:48:00 -
[496] - Quote
One Eyed King wrote:Llast, guess who snuck up on a shooting tank from the right side tossed a couple REs, and one on the back for good measure? It did not end well for a certain tanker. That's what I am talking about Scout high five It works pretty good eh
mollerz wrote:@llast
That was funny running into you the other day on your alt. Nice how that heavy snuck up on us on that huge open field, eh? Stealth heavy was brutalGǪ I don't know how he did not pop on our Tac. I only dodged him for about half a second if that after he got you. Vengeance was ours though, he died to my Flaylock afterGǪ heavy's are funny when they try to hop to avoid blasts but really wtf, he didn't even have cover to hide him when he snuck up on us. My passive is pretty low range on that account, but yours is maxed right?
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Llast 326
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Posted - 2014.01.15 07:29:00 -
[497] - Quote
Aero Yassavi wrote:So I took the time to actually look into what is possible on the Commando as far as fitting goes and estimated how much SP it will take, and realized I'd have around 2-3 million SP left over. So, you guessed it, I will be getting into scouts with you guys. Glorious, glorious Amarr scouts. A lot of the dropsuit upgrades and weaponry skills are transferable, so I imagine I could get a really good advanced scout fit going. Not that anyone cares, just thought I'd share. I haven't played scout actively since Chromosome days, only mildly during Uprising. I still won't use it too much after the update, but more than I have been; it will be my secondary. Probably drop by here a lot more to learn from you guys who actively stuck with it the whole time. P.S. I'll be hunting you guys down this week in the event, sorry At least tell me hit will be in FW so i can work on my collection Commando suits gotta catch em all
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Llast 326
An Arkhos
1373
|
Posted - 2014.01.15 07:35:00 -
[498] - Quote
Aero Yassavi wrote:Llast 326 wrote:Aero Yassavi wrote:So I took the time to actually look into what is possible on the Commando as far as fitting goes and estimated how much SP it will take, and realized I'd have around 2-3 million SP left over. So, you guessed it, I will be getting into scouts with you guys. Glorious, glorious Amarr scouts. A lot of the dropsuit upgrades and weaponry skills are transferable, so I imagine I could get a really good advanced scout fit going. Not that anyone cares, just thought I'd share. I haven't played scout actively since Chromosome days, only mildly during Uprising. I still won't use it too much after the update, but more than I have been; it will be my secondary. Probably drop by here a lot more to learn from you guys who actively stuck with it the whole time. P.S. I'll be hunting you guys down this week in the event, sorry At least tell me hit will be in FW so i can work on my collection Commando suits gotta catch em all Whenever I can muster up a full squad I hit Amarr FW, but without one there isn't much point in FW at the moment. Fair enough, I can understand that. I will get one of your suits though sometime somewhere
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Llast 326
An Arkhos
1375
|
Posted - 2014.01.15 08:33:00 -
[499] - Quote
Well that was fun 9 vs meGǪ I lost but came in top and bottom of the leader board 800 wp 3 kills and 5 deathsGǪ I hacked and baited One point they had me pinned down behind a CRU with a HAV and two flankers tossing nades as they approached, so no RE trap could save me. It was strangely fun Got two nice emails after and several hundred thousand ISK
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Llast 326
An Arkhos
1383
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Posted - 2014.01.15 20:52:00 -
[500] - Quote
Iron Wolf Saber wrote:Went 9 and 0 knives claiming 7 of the kills all combat targets, got my groove back.
Valor BPO
Side Up Enhanced Damp Sensor Range Booster No Grenade (not enough cpu for that or the enhanced damp) Adv Nova Knives Dren Shotty OkayGǪ I am not really the one to question this (NK and Flaylock is my favourite combo) but NK and Shotty Well it seems to be working for you
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Llast 326
An Arkhos
1384
|
Posted - 2014.01.15 21:01:00 -
[501] - Quote
Iron Wolf Saber wrote:Llast 326 wrote:Iron Wolf Saber wrote:Went 9 and 0 knives claiming 7 of the kills all combat targets, got my groove back.
Valor BPO
Side Up Enhanced Damp Sensor Range Booster No Grenade (not enough cpu for that or the enhanced damp) Adv Nova Knives Dren Shotty OkayGǪ I am not really the one to question this (NK and Flaylock is my favourite combo) but NK and Shotty Well it seems to be working for you Nk if it first, if it survived and starts running away shotty it. Backpeddle counter nice Use the FL the same way, it has more range than the SG, and has the added Flaylock This guy is ballsy or an idiot effect. SG difference in effective range is only 2 meters from the NK. if you nicked them, you don't need to be in effective range so that would work. Blue shield thoughGǪ if he gets back beyond 5m on you, it's a bit more of a fight.
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Llast 326
An Arkhos
1384
|
Posted - 2014.01.15 21:07:00 -
[502] - Quote
Quil Evrything wrote:Llast 326 wrote: SG difference in effective range is only 2 meters from the NK.
Err.. are you claiming NK range is 3 meters??? Seems a whole lot shorter than that. more like 1. So should be difference of 4m range? I've said to much
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Llast 326
An Arkhos
1384
|
Posted - 2014.01.15 21:26:00 -
[503] - Quote
mr musturd wrote:Quil Evrything wrote:Llast 326 wrote: SG difference in effective range is only 2 meters from the NK.
Err.. are you claiming NK range is 3 meters??? Seems a whole lot shorter than that. more like 1. So should be difference of 4m range? Range is 1.5m I've tested on an installation but I've gotten kills up to 1.7m but to be safe I say around 1.5 Not one to refute mustard in regards to NK, but here is how I found this info. When the "fixed" knives last time I had a few knife fights with a Geisha corp Minja. She dropped me the first two times at 3mGǪ and I was The next time we crossed paths in the match I got her. Next time I found a sniper i checked the rangeGǪ i was 3m and doing damage enough to drop a Med suit sniping. It may not be optimal damage but it does at least 700 dmg charged with Advanced. I suspected it was part of how they changed the arc, or whatever they did to fix detection.
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Llast 326
An Arkhos
1385
|
Posted - 2014.01.15 21:40:00 -
[504] - Quote
mr musturd wrote:Llast 326 wrote:mr musturd wrote:Quil Evrything wrote:Llast 326 wrote: SG difference in effective range is only 2 meters from the NK.
Err.. are you claiming NK range is 3 meters??? Seems a whole lot shorter than that. more like 1. So should be difference of 4m range? Range is 1.5m I've tested on an installation but I've gotten kills up to 1.7m but to be safe I say around 1.5 Not one to refute mustard in regards to NK, but here is how I found this info. When the "fixed" knives last time I had a few knife fights with a Geisha corp Minja. She dropped me the first two times at 3mGǪ and I was The next time we crossed paths in the match I got her. Next time I found a sniper i checked the rangeGǪ i was 3m and doing damage enough to drop a Med suit sniping. It may not be optimal damage but it does at least 700 dmg charged with Advanced. I suspected it was part of how they changed the arc, or whatever they did to fix detection. Ill test again tonight but like I said when I run my knife only fit the max I've gotten is 1.7, ill get back tonight or tomorrow with the results Awesome When the Geisha dropped me the first time i thought it a fluke range thing, but it was exactly the same the second timeGǪ this is what made me question the range.Honestly, I thought this was one of those secrets that was just not talked about by blade masters like you. And i stumbled on it. Was your last test before the last changes or after?
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Llast 326
An Arkhos
1385
|
Posted - 2014.01.15 21:52:00 -
[505] - Quote
Quil Evrything wrote:Llast 326 wrote:Not one to refute mustard in regards to NK, but here is how I found this info. When the "fixed" knives last time I had a few knife fights with a Geisha corp Minja. She dropped me the first two times at 3mGǪ and I was The next time we crossed paths in the match I got her. Next time I found a sniper i checked the rangeGǪ i was 3m and doing damage enough to drop a Med suit sniping. It may not be optimal damage but it does at least 700 dmg charged with Advanced. I suspected it was part of how they changed the arc, or whatever they did to fix detection. interesting. I suspect that is a bug in the way kill distance is reported, then. (although I confess that was also how I was thinking I got SG'd to death from 8m) Particularly when reporting distance when both target and attacker are in motion. It's to do with lag in the round trip between attacker, server, and target, for "i killed you" messages. Thats why we can suddenly fall down dead, AFTEr we get around a corner and are supposedly safe from fire. Thought about that as well, it's why I went sniper hunting.
Quil Evrything wrote: way to test:
stand behind a sniper. Measure range with readout from a sidearm. get to 3m. swing with knife. (you will probably miss) step closer, to 2m. swing with knife. (you will probably miss)
step closer, to RIGHT where it changes from 2m, to 1m. you will probably miss again, but maybe not
Other way to test: slowly walk forward until your knife crosshair turns red. In theory, this is the maximum distance you can be and still hit. Switch to sidearm and check distance readout.
But probably the actual swing test is the better test.
First test is what I did, then I replicated it on a two more snipers (admittedly in the same match but not a laggy match). It was 3m red each time and they died. Not sure if I missed any variables.
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Llast 326
An Arkhos
1385
|
Posted - 2014.01.15 22:47:00 -
[506] - Quote
IgniteableAura wrote:Llast 326 wrote: First test is what I did, then I replicated it on a two more snipers (admittedly in the same match but not a laggy match). It was 3m red each time and they died. Not sure if I missed any variables.
Longest kill I have gotten is 2.17m. Ive missed swipes at 1m before. I think its a hitbox thing, NKs have a real hard time hitting scout suits. While heavys I bet you could hit from 4m out because they have such large hitboxes. What frame was the sniper wearing? When i was getting hit at 3m I was in my Standard Minja, and used the same against the sniper. Sniper was Cal Med Adv. (I could be wrong about the Adv it was in december.)
Something to note about when I tested as well the NK always seems to say 1m from target. Used my Flay to check rangeGǪ this may be a factor?
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Llast 326
An Arkhos
1385
|
Posted - 2014.01.15 22:56:00 -
[507] - Quote
Driftward wrote:So what are some nova knifer fits you guys have run using gallente scouts (they are the only scout suits I have unlocked even with my 22 mill sp, 18 mill in dropsuit upgrades for the win.)
I'd prefer having both a std and advanced fit just depending on my mood. I also only invested into the adv NK (I'm trying to save up for 1.8....)
Emphasis on scan range and speed? OR buffer and speed? Shield extenders or sidearm damage mods? Dragonfly Ish NK Adv Breach Pistol Basic Damp Basic Reactive Precision Enh Basic Flux RE
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Llast 326
An Arkhos
1385
|
Posted - 2014.01.15 23:08:00 -
[508] - Quote
Quil Evrything wrote:Llast 326 wrote:Quil Evrything wrote: stand behind a sniper. Measure range with readout from a sidearm. get to 3m. swing with knife. (you will probably miss) step closer, to 2m. swing with knife. (you will probably miss)
First test is what I did, then I replicated it on a two more snipers (admittedly in the same match but not a laggy match). It was 3m red each time and they died. Not sure if I missed any variables. !! I want to see mustards test results though.With consistency the way it is, you never know with this game
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Llast 326
An Arkhos
1385
|
Posted - 2014.01.15 23:15:00 -
[509] - Quote
Sidearm Scouts
The Ion Pistol will have a charged shot for alpha hits Aeon's thread o' "leaks"
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Llast 326
An Arkhos
1386
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Posted - 2014.01.15 23:33:00 -
[510] - Quote
Krom Ganesh wrote:Llast 326 wrote:Sidearm Scouts The Ion Pistol will have a charged shot for alpha hits Aeon's thread o' "leaks" Though from the sounds of the description, you better hope that charged shot hits or you're stuck with an overheated weapon and a displeased red. Isn't that what we do
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Llast 326
An Arkhos
1387
|
Posted - 2014.01.16 03:12:00 -
[511] - Quote
Have not got to play, and working graveyard shift tonight, looks like i miss the first night of the event :( @J0LLY Had the same thing last night on my altGǪ It was all lined up for a knife fight with a Gal scout, and she pulls a pistol and shoots me in the face. I should have seen it coming though I knew she was devious from the start. Oddly even without coms i could hear a faint **giggle** in the backgroundGǪ
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Llast 326
An Arkhos
1387
|
Posted - 2014.01.16 03:18:00 -
[512] - Quote
Ruthless Lee wrote:My day started off ... about as badly as it could. Miserable. First few matches of the event were utter disasters. And then I watched Aura's video. Soon after, I saw Ghost and Moody chatting about this idiotic speed/flaylock/knife/RE fit here at the bar. And I thought ... why not? This might be the most fun I've had on Dust in a long time...
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Llast 326
An Arkhos
1390
|
Posted - 2014.01.16 05:21:00 -
[513] - Quote
One Eyed King wrote:FYI, when Appia says she brings a gun to a knife fight, she means it I know
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Llast 326
An Arkhos
1390
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Posted - 2014.01.16 05:58:00 -
[514] - Quote
Ghost Kaisar wrote:I swear Llast, you are half the reason why I'm almost to 2k likes. I like you you run Flaylock and Nova Knife I like anything that i agree with or makes me smile you often do both
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Llast 326
An Arkhos
1393
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Posted - 2014.01.16 07:21:00 -
[515] - Quote
OkayGǪ I was supposed to sleep before work, but i couldn't.. (this is pretty normal sleep cycle for me) so I played. Mostly MinjaGǪ It went very very well
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Llast 326
An Arkhos
1398
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Posted - 2014.01.16 21:41:00 -
[516] - Quote
Iron Wolf Saber wrote:Unfortunately no, I am and will always be an omni-soldier and that registry if any would be a very very small handful of folks who profess the love of the notion of being flexible over having prototype, just these two weeks I feel like a scouty sort of person. Supposively Nova Knife himself is a pure scout but honestly he should hang out here more often. Anyways would have knifed last round but the reds took to the roofs instead. Got my recon sniper out, nailed 16 of the bastards and three other guys got on the train and began to snipe the roof clean I think we cloned them down of 40 clones this way until the OB came down and sanitized the place and the team took control of the single point. They could have stopped us if they brought in thieir own snipers to keep our heads down but nope. Omni-soldier GÇô just passing throughGǪ looking for that one armed man
If you ever get the opportunity to get on that roof with knives, it is GLORIOUS
Had a few opportunities to do this in the past and nothing clears a roof with near as much style. I love it when they turn around see you and jump off rather than face you Tip though take out the Fat kids first.
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Llast 326
An Arkhos
1399
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Posted - 2014.01.17 15:10:00 -
[517] - Quote
Marad''er wrote:YOOOOOOOOOOOOOO
THE SCOUT WILL BE BACK!
They added in an extra mod slot AND equipment slot! WOOTWOOT!
BETTER NERF MARAUDER THOUGH CUZ BE GUNNA BE OUT PIMPIN IN THAT AMARR SCOUT PROTO DAY 1 YEEYYEEEA
<3 u CCP! This is looking good
I talked with CCP about Nerfing you, they said "In order to preserve game balance Marauder will not be able to download the update, while still able to play it will be with 1.7 values. We believe this will promote fair gameplay"
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Llast 326
An Arkhos
1400
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Posted - 2014.01.17 15:39:00 -
[518] - Quote
Sinboto Simmons wrote:Aero Yassavi wrote:Damn Amarr Scout sounds perhaps too good. 2 H 4 L at prototype, 170 armor 60 shield, only 0.4 m/s slower than the Minmatar scout . . The Matari scout does have 3 lows to play with now, don't know about yall but I'll fill it with biotics..... Red, Green, Codebreaker for me
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Llast 326
An Arkhos
1400
|
Posted - 2014.01.17 16:14:00 -
[519] - Quote
Well, I would say that we are buffed, and functional with or without Cloak. This is what I wanted.
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Llast 326
An Arkhos
1402
|
Posted - 2014.01.17 16:56:00 -
[520] - Quote
pseudosnipre wrote:DISGRUNTLEDev wrote:So far during this event, I've had a number of honorless scouts kill me. While approaching each other, they pull knives, so I pull mine out. These motherless dogs then pull out their rifle and kill me. What is an honorable response to getting gunned down after accepting knife fights? I told mantis clone of KEQ that its a ***** move to bait a fellow scout into a knife duel and then CR him. No response, so I'm hoping his integrity grew three sizes that day. Hell, even medium frames understand honor! Ran into Llast on his alt for my first knife duel...10 seconds into it a blue LAV driver pulls over a hill, jumps into his turret and locks onto Llast...and politely waits the five seconds it takes for our dance to end BEFORE gunning down Llast like a dog. It was beautiful I could see the LAV and the Red on my passive. When Red decided to wait I knew the outcome if I won, he didn't waste a second after the fight.
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Llast 326
An Arkhos
1406
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Posted - 2014.01.17 16:59:00 -
[521] - Quote
Krom Ganesh wrote:Hey, Llast, it's not just you. link Priceless You have no idea how much I laughed at that.
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Llast 326
An Arkhos
1407
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Posted - 2014.01.17 17:13:00 -
[522] - Quote
IgniteableAura wrote:Im switching over to Caldari if I get a respec. IT will be a far better NK killer then the minmitar.
Also did scouts actually want a hack bonus? Makes you soooo vulnerable.
It will be a little slower, but the scan profile range and precision is going to be worth it for knifing. Added to that the insane shields, I will be able to tank well and move fast. likely dual kincats in the lows and I wont have an issue getting close. I can't wait to see what people do with the new scouts On potential respec, I'll be staying Gal on this account as well as Min on my alt. Though i must say I am a little Cal Curious
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Llast 326
An Arkhos
1414
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Posted - 2014.01.17 19:27:00 -
[523] - Quote
Ruthless Lee wrote:Aw, man ... the guy is gonna be so heartbroken when I have to take his prize way... (Can anyone help me with this? This knife, uh, "prize" ... seems to be ... stuck.) Just twist the knife, charge it and shove it throughGǪ it happens sometimes if that does not workGǪ Melee it fixes every bug
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Llast 326
An Arkhos
1421
|
Posted - 2014.01.17 19:50:00 -
[524] - Quote
we are going to go up at least another 100 pages just theory crafting before they launch.
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Llast 326
An Arkhos
1430
|
Posted - 2014.01.17 21:12:00 -
[525] - Quote
Aero Yassavi wrote:This was brought up in the Amarr scout bonus parity thread, but what is the Amarr scout racial bonus was the equivalent of every other scout, meaning it had a free complex module and standard module. The standard module would be the stamina, while the complex module would be 2% scrambler pistol damage per level. This would also cause the Amarr scout to mirror the Minmatar scout (both having weapon damage bonuses) much in the same way that they Gallente and Caldari mirror each other (dampening versus precision). The way I was looking at the Amarr was that rather than lose the slot as per normal Amarr builds, they received equal slots gaining the ability to add a bonus of their choice.
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Llast 326
An Arkhos
1433
|
Posted - 2014.01.17 21:24:00 -
[526] - Quote
Scout Registry wrote:Iron Wolf Saber weighed our pleas, solicited our input, intervened on our behalf and appears to have delivered. Furthermore, he has embraced the tools of our trade and lived to tell his tale, no doubt now addicted to Knives. For his efforts and consideration, I propose we declare him Honorary Scout. Cast bastards' vote In Favor or Opposed.In Favor: Lucifalic Krom Shotty Monk Moody Opposed: Daxxis (proposes 'Friend of Registry' vs 'Honorary Scout') Honorary ScoutEsteemed title awarded by the Scout Community in recognition of exceptional contribution to Bastardly cause. Former Recipients: Sontie - For having founded Scouts United. Oha Yo - For having been the sexiest Scout to ever grace New Eden. Aeon Amadi (Nomistrav) - For exhaustive research efforts on the state of the Scout. In favour: IWS did good.
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Llast 326
An Arkhos
1435
|
Posted - 2014.01.17 22:49:00 -
[527] - Quote
Arkena Wyrnspire wrote:My knifing has begun. My best moment so far has been eviscerating a proto logi. There is such a strange satisfaction in that.
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Llast 326
An Arkhos
1435
|
Posted - 2014.01.17 23:27:00 -
[528] - Quote
Aero Yassavi wrote:Llast 326 wrote:Aero Yassavi wrote:This was brought up in the Amarr scout bonus parity thread, but what is the Amarr scout racial bonus was the equivalent of every other scout, meaning it had a free complex module and standard module. The standard module would be the stamina, while the complex module would be 2% scrambler pistol damage per level. This would also cause the Amarr scout to mirror the Minmatar scout (both having weapon damage bonuses) much in the same way that they Gallente and Caldari mirror each other (dampening versus precision). The way I was looking at the Amarr was that rather than lose the slot as per normal Amarr builds, they received equal slots gaining the ability to add a bonus of their choice. But the whole mantra of "Amarr has one less slot because HP" is gone away with. Look at the Commando and Sentinel, both have the same amount of slots as the other racial variants with a bonus equal in value as well. The HP is made up for by lack of speed. I could understand your argument if the same racial mantras of today still applied in 1.8, but they don't.
I had noticed the Commando, but thought that was because zero slots is ******** stupid . Honestly did not look at the Sentinel at all
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Llast 326
An Arkhos
1437
|
Posted - 2014.01.18 00:39:00 -
[529] - Quote
DISGRUNTLEDev wrote:Is it bad that I don't care about a respec? I have almost all Dropsuit Upgrade skills maxed, I'm staying GalScout, and I like the weapons I have. Having the extra 4 mil SP I have in things like Gal assault (which I've spent maybe 25 lives in since open beta) would be nice, but after this long, I just can't care. 36 million SP to spend all at one time though... Not really, I would be fine without one as well. That being said I think it would be a good thing for a lot of people who invested in content as stand ins while they waited for what they wanted. If they do a full respec I really hope people think about what they want to play rather than what they think will be the most OP
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Llast 326
An Arkhos
1437
|
Posted - 2014.01.18 03:03:00 -
[530] - Quote
Scout Registry wrote:Haerr wrote: @All If everyone created a forum posting alt and put them in a scout corp we would have access to our own little private forum to share builds, guides and tactics. Every time I log on to the forums this thread has added a few pages at the very least and it is taking longer and longer to keep up with what is being said in here.
This is an excellent idea! Super secret hangout, level up! Alts apply to Nos Nothi <--- translation: "we bastards" :-) This way we can keep our progressions, builds and tactics safe from prying eye. More importantly, keep all our sh*t organized! It'll be like our first house in Skyrim! Edit: Ticker ... EF.EZ mwahahaha Will apply when I am on What I am not sure about is what my alt is nowGǪ this may be my alt since i use my alt as my mainGǪ or is my main my altGǪ The name is a thing of pure beauty by the way
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Llast 326
An Arkhos
1437
|
Posted - 2014.01.18 03:26:00 -
[531] - Quote
King of Ghosts wrote:Applied to the secret corp Three guesses as to who this is EDIT: Why is my portrait Caldari? This guy is Minmatar. Also, Minmatar Merc Quaters looks soo much better than Caldari. I really want a race change for my Main now All alts are Cal
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Llast 326
An Arkhos
1437
|
Posted - 2014.01.18 03:43:00 -
[532] - Quote
Bojo The Fantastic wrote:Llast 326 wrote:King of Ghosts wrote:Applied to the secret corp Three guesses as to who this is EDIT: Why is my portrait Caldari? This guy is Minmatar. Also, Minmatar Merc Quaters looks soo much better than Caldari. I really want a race change for my Main now All alts are Cal ........ One of us looks stupid Only if i am not misleading people to through them off from my other alts
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Llast 326
An Arkhos
1437
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Posted - 2014.01.18 03:50:00 -
[533] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Bojo The Fantastic wrote:Llast 326 wrote:King of Ghosts wrote:Applied to the secret corp Three guesses as to who this is EDIT: Why is my portrait Caldari? This guy is Minmatar. Also, Minmatar Merc Quaters looks soo much better than Caldari. I really want a race change for my Main now All alts are Cal ........ One of us looks stupid Only if i am not misleading people to through them off from my other alts I'm guessing then that all alts share the portrait of the original account then right? No see my original is Gal
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Llast 326
An Arkhos
1437
|
Posted - 2014.01.18 04:02:00 -
[534] - Quote
*looks stupid*
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Llast 326
An Arkhos
1437
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Posted - 2014.01.18 04:16:00 -
[535] - Quote
mollerz wrote:I'm currently playing my first battle with my new alt for the secret club.
my god.. how can any new player stand this.
When I made last alt.. first i showed people how to hackGǪ did not kill anyone
because i had one more battle (not enough wp in the hacking business)
I skilled Min scout I and basic NKGǪ. and killed them all... twice i felt a little guilty
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Llast 326
An Arkhos
1443
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Posted - 2014.01.18 20:38:00 -
[536] - Quote
Arkena Wyrnspire wrote:Unfortunately my scoutly confidence hasn't yet grown to the point where I don't default back to medframe habits when in a tough match. I only have scout experience, so I have nothing to fall back on. I sometimes go to my >BeepBOOM< fitting if things get protostompy and suicide kill my way to happiness
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Llast 326
An Arkhos
1443
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Posted - 2014.01.18 20:39:00 -
[537] - Quote
Brilliant
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Llast 326
An Arkhos
1446
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Posted - 2014.01.18 21:13:00 -
[538] - Quote
Scout Registry wrote:Spademan wrote:By the way, has this corp been set up already? If so, can I get the name so I can put a charecter in it tomorrow? Yep! <------------- look over here ... it means, "We Bastards" Was just checking out the new hideoutGǪ looks good, not enough blood on the floor but we'll fix that soon enough
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Llast 326
An Arkhos
1446
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Posted - 2014.01.18 21:15:00 -
[539] - Quote
Cyrius Li-Moody wrote:Iddon just informed me the max HP for an amarr scout is.... 1023. mother of god. Well, looks like we have an official combat scout
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Llast 326
An Arkhos
1446
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Posted - 2014.01.18 21:17:00 -
[540] - Quote
True Adamance wrote:Cyrius Li-Moody wrote:Iddon just informed me the max HP for an amarr scout is.... 1023. mother of god. But who would brick tank a Scout, except to troll Assault suits? We call him Marauder
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Llast 326
An Arkhos
1449
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Posted - 2014.01.18 21:48:00 -
[541] - Quote
Master Smurf wrote:Llast 326 wrote:Scout Registry wrote:Spademan wrote:By the way, has this corp been set up already? If so, can I get the name so I can put a charecter in it tomorrow? Yep! <------------- look over here ... it means, "We Bastards" Was just checking out the new hideoutGǪ looks good, not enough blood on the floor but we'll fix that soon enough Once 1.8 drops I'm sure there will be an explosion Without a doubtGǪ (not just because I was hiding REs around the placeGǪ failsafes are important)
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Llast 326
An Arkhos
1450
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Posted - 2014.01.18 23:22:00 -
[542] - Quote
Question Don't know if this has ever been suggested, I know falling damage has been a point of discussion on the boards before.
Would it be a good idea (maybe already suggested) to apply stamina to falling damage before shield/or armour damage? not suggesting this as a scout only option either, but as an overall mechanic. This would make scouts a bit more resilient in a fall (and give the Amarr less to whine about). Feedback and thoughts would be appreciated before I through this out as a Feedback/Request
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Llast 326
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1450
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Posted - 2014.01.18 23:47:00 -
[543] - Quote
Scout Registry wrote:Qn1f3 wrote:How does the rules around the Bastards work?
Will there be a restriction on playing them, or are we free to do with them as we please? Given the magnitude of order observed in our lawless past, I see zero need for creating new laws. You'll definitely want to play that merc for at least a few matches, so you won't be restricted on Forum activity. Other than that, I can't think of any reason to have rules or restrictions. I'm currently playing my meme to build up a little SP ... need more levels in Corporation. Only have room for a few more at the moment; will likely need room for more :-) As for Admission Requirements ... If you're on the old Killboard, you're in. No questions asked. But how do we deal with newcomers and potentially bloated ranks from tourism? I'm personally leaning toward an "admit all / kick on first offense" policy. Not at all concerned about spies. Let them come and discover how deep our roots run. Open for suggestions as always ... this is Community Property ... what do you guys think? Edit: Perhaps it's the ending "i" or the syllable count, but when I see our name I think "Dothraki" or "Githyanki". ^ Nerd, Proficiency V No rules Is how it should be
Githyanki, you may be the only other person that i know of to ever reference the GithyankiGǪ o7
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Llast 326
An Arkhos
1452
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Posted - 2014.01.18 23:53:00 -
[544] - Quote
Scout Registry wrote:Llast 326 wrote: No rules Is how it should be
Githyanki, you may be the only other person that i know of to ever reference the GithyankiGǪ o7
You haven't lived until you've played the old PC Game "Torment" ... Curious, the random things which permanently impress upon nerdfolk. >warning the following post contains extreme dorkiness read with caution nosebleeds may occur< I ran a year long D&D campaign centred around an impending astral invasion of hidden planar realms using the Githyanki as a central force.
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Llast 326
An Arkhos
1453
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Posted - 2014.01.19 00:51:00 -
[545] - Quote
Aero Yassavi wrote:Llast 326 wrote: (and give the Amarr less to whine about) You keep saying that our stamina bonus is better than we think, but that doesn't change the fact that it is less than the value of a standard cardiac regulator while all the other scouts are getting the equivalent of a complex mod and then an extra bonus on top of it. I said it once Aero, the stamina bonus is good, and you should have something else, but it should not bring the suit to OP, I know you don't want that either. The thing is with a number of the other people pushing for changes are not seeing the potential this suit has, many of them seem not to have run scout before, and many seem to not understand what the changes they propose would actually do. For example: A bonus to Scrambler Pistols dmg is not the same as a bonus to NK dmgGǪ I run both. (though i think a fitting bonus might work well)
And i am only teasing about the whining. I think you know I have advocated for the Amarr to get better balance in FW, parity in suits and many other things despite not playing Amarr myself. The HP potential of an Amarr scout is pretty high, and even without tanking them out they look to have a much higher survival rate than any other scout. It is not a bad suit, but the way some people have been talking you would think it was worse than the current Min Scout.
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Llast 326
An Arkhos
1455
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Posted - 2014.01.19 01:22:00 -
[546] - Quote
Brokerib wrote:Scout Registry wrote:Llast 326 wrote: No rules Is how it should be
Githyanki, you may be the only other person that i know of to ever reference the GithyankiGǪ o7
You haven't lived until you've played the old PC Game "Planescape: Torment" ... Curious, the random things which permanently impress upon nerdfolk. What can change the nature of a man? What interests me more is what actually is the nature of people. Unravelling that is intensely interesting.
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Llast 326
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1458
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Posted - 2014.01.19 01:55:00 -
[547] - Quote
True Adamance wrote:Cody Sietz wrote: I'm sorry, but you don't think 800 stamina would be broken? It was possible before they fixed the glitch and you could basically run forever.
I agree that it is disappointing, but 20 percent per level would be nuts.
Then another equivalent bonus is required by the Amarr suit to bolster and determined its role of the battlefield as frankly speaking with the current stat of it, all it has is the capacity to run slightly longer than its counter parts who can equally hide better, passive scan better, and hack better. Yes, another bonus would seem to be in order. The problem I am seeing though is what it should be, many of the suggestions I have seen are over the top. Fitting reduction for Scrambler Pistol is one of the better ones (they are brutal to fit on a scout), also someone suggested the Uplink bonus that the Logi is supposed to get, that has a lot of potential ( I worry that it would really niche the Amarr Scout though)
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Llast 326
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1458
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Posted - 2014.01.19 02:14:00 -
[548] - Quote
Aero Yassavi wrote:What I hate most about this is it may appear like I am only advocating so strongly for a better Amarr racial bonus because I favor the Amarr, but that is not the case at all. This bonus is simply not on par with the rest, and I'd be doing the same thing regardless of which race was getting gimped. Aero, I can see where you are coming from here, and honestly i do not think that you are pushing this as favouring the Amarr. Please understand that I am not arguing against you, and I hope you understand that I am not against balancing the Amarr scout. The thing is having the ability to but two complex Card Regs on a suit without a stacking penalty will not be good for balance. As I have said before it needs something else, what that is I don't know, but most of the suggestions I have seen are not likely to be balanced either. The confrontational attitude that many (not saying you, but you have verged on it before) take is not one that will produce good dialogue on the subject so I avoid it. Also don't imply that I am slow and need things put simply for me, this is very much not the case.
I apologize if my teasing caused offence, honestly I don't think of your posts as whining Aero (and actually was not even thinking of you in that way at all). You are actually someone that I have respect for, and I actually enjoy reading what you have to say.
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Llast 326
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1459
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Posted - 2014.01.19 04:25:00 -
[549] - Quote
Lightning xVx wrote:Kelc Ct'elpem wrote:Lightning xVx wrote:So where's the party at? <--- Corp Go easy man, I haven't decided on staying.....yet. I'm seeing how I like it. So far I got some of my gun game back but not playing for 2-3 months has made me a bit rusty. You'll be back to killer status soon enough. I'd say stick it out until the new release, that way you are not rusty and dealing with the update. Good to see you though.
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Llast 326
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1463
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Posted - 2014.01.19 07:10:00 -
[550] - Quote
True Adamance wrote:Llast 326 wrote:Aero Yassavi wrote:What I hate most about this is it may appear like I am only advocating so strongly for a better Amarr racial bonus because I favor the Amarr, but that is not the case at all. This bonus is simply not on par with the rest, and I'd be doing the same thing regardless of which race was getting gimped. Aero, I can see where you are coming from here, and honestly i do not think that you are pushing this as favouring the Amarr. Please understand that I am not arguing against you, and I hope you understand that I am not against balancing the Amarr scout. The thing is having the ability to but two complex Card Regs on a suit without a stacking penalty will not be good for balance. As I have said before it needs something else, what that is I don't know, but most of the suggestions I have seen are not likely to be balanced either. The confrontational attitude that many (not saying you, but you have verged on it before) take is not one that will produce good dialogue on the subject so I avoid it. Also don't imply that I am slow and need things put simply for me, this is very much not the case. I apologize if my teasing caused offence, honestly I don't think of your posts as whining Aero (and actually was not even thinking of you in that way at all). You are actually someone that I have respect for, and I actually enjoy reading what you have to say. Then how do ou advocate allowing the Gallente and Caldari suit sit have profile dampening, and scan precision modules with no stacking penalties? Those are easily by far more beneficial than a stamina bonus. Not all modules are the same, a non stacked penalty in precision is an awesome bonus as is the profile bonus. The suits do not have an inherent bonus to profile or scan range in their basic stats (comparable to other scouts), also neither of them are actually as easy to fit on a scout suit. The numbers as a base are also different, as is how they interplay with the other countermeasures that they are against. Stamina is not something that has countermeasures, unless something changes in active scanners the profile damp bonus is still nullified very quickly and easily unless you sit specifically to counter it.
If the Min scout had a built in Complex Kin Cat, so you could have two with no stacking penalty, would that be considered the same thing? I think that would be insanely OP. The Min already has an increased sprint, increasing it this way would make it over the top. They received a hacking bonus, which is really good and fairly balanced, coupled with the NK bonus which is great if you run KN. KN bonus however is not the same as a dog bonus for any other weapon in the game, and I don't think that needs explaining.
In my opinion Cal and Gal suits are put together really well, not just because of the bonuses but the package.
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Llast 326
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1475
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Posted - 2014.01.19 20:16:00 -
[551] - Quote
mollerz wrote:omg.. the post delay over at nos is I believe WP in game makes CCP think you are not a troll, and thus have less delay.
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Llast 326
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1476
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Posted - 2014.01.19 20:45:00 -
[552] - Quote
Dumb question (i never use regular armour plates) What is the total for four complex plates and how is the speed penalty worked out?
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Llast 326
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1476
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Posted - 2014.01.19 20:46:00 -
[553] - Quote
Thank you
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Llast 326
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1479
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Posted - 2014.01.19 22:10:00 -
[554] - Quote
mollerz wrote:Scout Registry wrote:... and also Quil. And also, Quil is here. This has the makings of a scout meme
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Llast 326
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1481
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Posted - 2014.01.19 23:02:00 -
[555] - Quote
Bojo The Mighty wrote:I applied for secret corp
Samuel's Furniture is name Furniture at low prices is the game Not Big Bojo's Big Gunz The Most Bang for Your Buck
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Llast 326
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1481
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Posted - 2014.01.20 00:13:00 -
[556] - Quote
mollerz wrote:I hear ya guys to me, the prizes aren't such a biggie. You'll just burn through them, or sell them. But it could be worth asking?
In the very least, maybe push it as a way to think about future rewards?
I would just add, if we asked, and they agreed.. wouldn't it be worth the wait for those vs mere AUR items? 400 virtually free deathsGǪ knock 57690 isk off your favourite proto fitGǪ it's nice that's without the NK
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Llast 326
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1487
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Posted - 2014.01.20 18:07:00 -
[557] - Quote
True Adamance wrote:Cyrius Li-Moody wrote:@ IWS I tried to explain how huge that stamina bonus is to some people but a lot of people dont get it. I personally think stamina is one of those things that is hard to explain how important it is to a scout so everyone is like "MEhhhh boring." Boring yes, but important to your survival it is. I understand how important it is. Its the key to my mobility, my jumping, my sprinting. I have a basic capacity and pretty fair understanding of this game. But you don't think the other bonuses aren't significantly unfair. To achieve similar performance in one field I would have to dedicated a complex module to my Amarr scout yet another suit would only have to deciated a Standard module. Now granted the Amarr do have a stamina bonus, however this stamina bonus is basic racial aspect of the suit, and not something to be bartered with for its bonus. That's like taking the speed from the Minmatar suit but making its bonus the equivalent of a standard Kinetic catalyser. The differences that seem to be ignored is that the complex modules are different from the stamina bonus. Damp bonus can be countered Precision bonus can be countered Hacking bonus works great in Skirmish, is okay in Dom, virtually pointless in Ambush
Not all modules are the same, implying that they are is misleading.
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Llast 326
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1491
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Posted - 2014.01.20 19:43:00 -
[558] - Quote
Iron Wolf Saber wrote:Anyways continuing work on the reverse engineering score system.
Trying to run up a scoring system that measures suit performance based on built in modules from a 'blank' suit which basically means takes the worst stats possible and round down. This is what I would call an adam suit if perfected, but for now since its just scouts only going to call this one the Cain suit instead.
The more I try to balance the scores out the more it looks like minmatar got the shortest end of the metascore of built in modules. (however I haven't counted speed into yet which probably would help ALOT) either way Ill post the results once I get done.
Could you post the Cain suit stats, or Adam suit if you can nail that down. I think it would be interesting to see how that looks.
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Llast 326
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1491
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Posted - 2014.01.20 20:15:00 -
[559] - Quote
Matticus Monk wrote:So, fellow scouts.... I have broken down and skilled into nova knives on this character, my G-Scout, for the Shinobi event, and I have to say that I'm having a challenging time with it. I am getting some kills but overall the style is a pretty big change from my pistols. I hope that it's not making my gun-game worse....
Anyway - what are your thoughts on using knives with the 1.8 G-Scout v.s. the 1.8 Minja? I'm sort of on the fence regarding whether the knife damage bonus and speed will be the way to go, or if it would be more useful to have a lower base profile dampening and rely more on stealth and infiltration..... plus, having the armor repair is nice and will mean I'm always combat ready if I can manage the time between engagements....
Any experienced players used both and have any comments?
Please note that in 99% of my games I run basic suits and basic pistols; which I intend to continue in 1.8. For knives I'd probably go with the ZN-28's, with max proficiency skills and maybe a damage mod in the high if I choose Gallente over Min.....
Run both with knives, and the style is very different. When I have a chance I'll fire some info to you.
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Llast 326
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1494
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Posted - 2014.01.21 05:59:00 -
[560] - Quote
Aero Yassavi wrote:Guys, CCP already stated they do not read this thread (because it is too many pages, too hard to keep track of things) This is actually part of why we have discussions in here, so that we can get a reasonable dialogue and understanding of many points of view before tossing ideas into feedback and requests or general discussionGǪ or wherever things land. Argumentative stances tend to be less productive.
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Llast 326
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1495
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Posted - 2014.01.21 06:16:00 -
[561] - Quote
Aero Yassavi wrote:Llast 326 wrote:Aero Yassavi wrote:Guys, CCP already stated they do not read this thread (because it is too many pages, too hard to keep track of things) This is actually part of why we have discussions in here, so that we can get a reasonable dialogue and understanding of many points of view before tossing ideas into feedback and requests or general discussionGǪ or wherever things land. Argumentative stances tend to be less productive. Argumentative stances tend to be less productive? What does that even mean? Every point of view is an argument, just by definition. Anyways, I'd love to see you try to counter the argument made in the thread I linked. If you can, my mind will be changed. Pinky swear. A point of view is perspective, if you hold your perspective as the only valid way of seeing things then yes, you are right. Though if you understand other perspectives, view things in multiplicity and done only adhere to linear or black and white approaches then it's not an argument, because there is not a right or wrong, just difference.
We are very different people you and I
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Llast 326
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Posted - 2014.01.21 06:42:00 -
[562] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Aero Yassavi wrote:Llast 326 wrote:Aero Yassavi wrote:Guys, CCP already stated they do not read this thread (because it is too many pages, too hard to keep track of things) This is actually part of why we have discussions in here, so that we can get a reasonable dialogue and understanding of many points of view before tossing ideas into feedback and requests or general discussionGǪ or wherever things land. Argumentative stances tend to be less productive. Argumentative stances tend to be less productive? What does that even mean? Every point of view is an argument, just by definition. Anyways, I'd love to see you try to counter the argument made in the thread I linked. If you can, my mind will be changed. Pinky swear. A point of view is perspective, if you hold your perspective as the only valid way of seeing things then yes, you are right. Though if you understand other perspectives, view things in multiplicity and done only adhere to linear or black and white approaches then it's not an argument, because there is not a right or wrong, just difference. We are very different people you and I Funny, I am reading a book called "Perspective" right now for my English 110 class in college. So many similarities.....
Not one I've read, but you find a lot of interesting materials that explore these concepts in education. I am sort of working on a thesis for applying an anarcho syndicalist perspective to social service and counselling work. You would be amazed at how integrated these approaches are in various places. It is a long way off from being done though, likely be something that i modify throughout my life, which is in it's own way very appropriate. Anyway a bunch of stuff that has little to do with scoutlyness or bastardryGǪ my unwind time
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Llast 326
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1504
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Posted - 2014.01.21 17:11:00 -
[563] - Quote
Last night i was dropped into perhaps the most amusing pub match in awhile. dropped in a bit late not much but enough that the beginning objectives were being hacked. So I start on my way, I see a scout cool Mollerz Nice More scouts and more scouts and then i see in the kill feed... Mustard HMG kill my mind must have blended the kill above to mustardsGǪ Mustard HMG Nope
Then at a small socket with a CRU the scout party starts and there is a Heavy with NK out
So awesome
A lot of medium frames went to nanites that match
And we had a a few NK sparring matches
was good times
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Llast 326
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1509
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Posted - 2014.01.21 19:03:00 -
[564] - Quote
mollerz wrote:Llast 326 wrote:And we had a a few NK sparring matches was good times Tried to invite you into our squad! I should have joined upGǪ Was planning on going to bed after that match. I really need to get into squads more.
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Llast 326
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1510
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Posted - 2014.01.21 19:55:00 -
[565] - Quote
noob cavman wrote:Llast 326 wrote:mollerz wrote:Llast 326 wrote:And we had a a few NK sparring matches was good times Tried to invite you into our squad! I should have joined upGǪ Was planning on going to bed after that match. I really need to get into squads more. I lay claim to Llast if he is online. Argue back and I shall resurrect Margaret Thatcher Maggie Tee This is the most potent threat I have ever heard
And I am not an object to be claimed
Won't be online for awhile though, another 8 hours at best.
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Llast 326
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1513
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Posted - 2014.01.21 21:33:00 -
[566] - Quote
Spademan wrote:Personally, I'd like to see a small bonus to pistol damage or something like that for the Amarr along side its current stamina bonus.
Like, i dunno, 2% per level? Pistol is on the cusp of the nerf hammer right nowGǪ this would likely push it right on to the anvil. Though with the new pistols coming out it may notGǪ really depends on how those perform.
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Llast 326
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1514
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Posted - 2014.01.21 22:01:00 -
[567] - Quote
While I know that having two fitting bonuses is kinda lameGǪ (Cloak + weapon) Fitting bonus to LAAAZZZOOORRR would not necessarily be a bad thing for the Amarr scout. Amarr weapons are tough to fit Scouts have a hard time fitting top end gear (though this looks to be less of an issue with the new stats) It creates fitting space for other high cost mods (Ferro I am looking at you, that's right no slow down on the already slower scout) Laser weapons already has a diverse selection of weapons Scrambler rifle is a very adaptive weapon for scout use (Amarr Urban Sniper, that will still handle some solid battle and peekaboo fighting) Most scouts already know the pistol to be a Boss. LRGǪ well it's supposed to be buffed, though i still don't like the "here I am" trail of light.
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Llast 326
An Arkhos
1514
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Posted - 2014.01.21 22:14:00 -
[568] - Quote
Aero Yassavi wrote:Llast 326 wrote:While I know that having two fitting bonuses is kinda lameGǪ (Cloak + weapon) Fitting bonus to LAAAZZZOOORRR would not necessarily be a bad thing for the Amarr scout. Amarr weapons are tough to fit Scouts have a hard time fitting top end gear (though this looks to be less of an issue with the new stats) It creates fitting space for other high cost mods (Ferro I am looking at you, that's right no slow down on the already slower scout) Laser weapons already has a diverse selection of weapons Scrambler rifle is a very adaptive weapon for scout use (Amarr Urban Sniper, that will still handle some solid battle and peekaboo fighting) Most scouts already know the pistol to be a Boss. LRGǪ well it's supposed to be buffed, though i still don't like the "here I am" trail of light.
Laser weapons are tough to fit because of CPU. Minmatar and Caldari are shield oriented, which also uses CPU, so it can be hard for them to fit. Amarr and Gallente are armor oriented, which uses more PG meaning they don't get as much CPU. However, the Amarr when compared to the other armor race, Gallente, has more CPU in exchange for PG. So Amarr actually is already designed to fit laser weaponry fairly well. Hope that made sense. Also I'd hold off on suggesting any more fitting reductions until we see the fitting costs of cloaks. I've used the stats presented to make prototype scout fits of all races and all of them end up with a lot of spare CPU/PG for that cloak, so it's really hard to judge. Follow that perfectly Never have fit an Amarr suit before, so only have a rough idea from fitting the Gal scout, which in it's current incarnation does not have the capacity of the new suits (and is still way easier to fit than the current Min scout) so definitely defer to your wisdom on this. The cloak fitting cost is a factor in a lot of theory craft, I wish we had that info it would be extremely useful to know.
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Llast 326
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1515
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Posted - 2014.01.21 22:20:00 -
[569] - Quote
Ghost Kaisar wrote:Cyrius Li-Moody wrote:mollerz wrote:I actually got a GN flaylock kill last night... the unfortunate target had one foot in the grave which made it possible. Unless they're a scout or a militia suit thats about the only way you're going to kill someone with a flaylock. Nope. Direct shots and Proficiency works wonders for it. I've killed gal logi's by popping in and out of cover and shredding them with armor damage. Took about 2 clips, but their tears are so sweet. Also shots from above are effective Killed me some heavies with mine (I couple it with a Flux though)
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Llast 326
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1516
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Posted - 2014.01.21 23:15:00 -
[570] - Quote
Ghost Kaisar wrote:Quil Evrything wrote:Ghost Kaisar wrote:
So, you claim that you only have one fit with a flaylock.
You only got one kill with the thing. (Minus a few stealth distance kills)
And you are telling me, a person who has used this as a primary side for the past two months that the damage on the flaylock is borderline OP.
Do see what I am trying to say?
I only got one kill with it, because I suck at using it. I dont adjust to the travel time well. Meanwhile, there are folks such as (yourself?) who can reliably hit with the thing. The test of OPness is how the weapon does, with areasonably skilled user. You dont judge how powerful a Duvolle AR is, by dropping it in the hands of an Academy merc. (Gee, they died just as fast. Guess it isnt a particularly good weapon...) Or do you claim that you like using it, but you dont land many shots on target with it either? And that no-one else can, even when they've been using it for a long time? Seems like I can recall reading a few posts by people to the contrary on that. I want a damage buff for a very simple reason. I shouldn't be using a full clip to kill every target I see. Tanked Proto suits require two clips to kill, even with direct shots. It doesn't deserve to be called a sidearm. SMG can take down a target in one clip ScP can take down a target in one clip. Knives can take down a target in one shot ffs. Flaylock can land 3 full direct shots and have targets go "What?" and have time to turn around. Thank god it has a good reload speed. If you give it a bigger clip to counter this, you do nothing but cater to people who refuse to learn how to use a skill shot weapon. Lets keep it hard to use, but reward it's good use. I want to deal 431 damage to armor with a direct shot. It's a freaking missle hitting you in the chest with no shields. That thing should hit you so hard it's not even funny. Also a regular FL user here (and I have a dual wield FL fitGǪ but it's more for lol effect as the reload is not terrible) I got good with pistols which helped with FL (though they are different and you have to really adjust to how they work, it helps learning to land the shots. Essentially I agree with what Ghost is saying, it matches pretty well with my experience as well. Splash damage is fine, upping that is not really necessary Direct damage should be boosted for the reasons Ghost has said, but also raises effectiveness as a vehicle deterrent.
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Llast 326
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1521
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Posted - 2014.01.22 01:32:00 -
[571] - Quote
True Adamance wrote:Iron Wolf Saber wrote:Appia Vibbia wrote:Aero Yassavi wrote:Scout Registry wrote:@ ScP Buffs as Racial Bonus The ScP user may end up losing ground in the long run, should a buff today lead to a nerf tomorrow. Very dangerous proposal, IMO. The weapon is incredibly effective as is. Perhaps incredibly effective currently, but there is no way to truly how all that will change with new weapon stats, new weapons in general, and increased TTK. MORE AMMO FOR LASER WEAPONS! I love the Viziam/Carthum ScP I win in 1v1s with people using the 4 rifles frequently. THough a lot has to do with the fact I actually know how to aim and get headshot while aiming down sights- while ADS is something unheard of in the Assault Community How about a variant that gets ammo by consuming your stamina? I don't know how into renewable energy the Amarr are? Amarr = Space Hippies
1. into altering consciousness with drugs, man 2. just want everybody to get along , man 3. collectivists, man 4. Just trying to share their love, man
Renewable energy would seal the deal
Done
Make it happen
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Llast 326
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1521
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Posted - 2014.01.22 01:39:00 -
[572] - Quote
True Adamance wrote:Llast 326 wrote:Amarr = Space Hippies 1. into altering consciousness with drugs, man 2. just want everybody to get along , man 3. collectivists, man 4. Just trying to share their love, man Renewable energy would seal the deal Done Make it happen Oh Christ never say that again....you'll make me realise the Gallente are the super oppressive society and I will have to subject myself to dirty disgusting freedom to get in there. It also explains FW It's populated with Draft Dodgers
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Posted - 2014.01.22 03:53:00 -
[573] - Quote
Nah, we got the dampeners running on the thread, and then there is the cloak
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Llast 326
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1524
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Posted - 2014.01.22 05:25:00 -
[574] - Quote
Oswald Rehnquist wrote:This is going to sound so backwards, considering 1.8 is going to really close the gap while getting so much of the content that I wanted, but I think I am going to miss being in a slightly under powered suit and the challenge that went with it, I've even switched to sidearms/support for quite some time now (and AV in 1.7) because it was a tougher fight.
Now couple this with the fact that slayer logis are looking at scouts to see if they are going to be the next ez mode, it almost feels dirty. I know what you meanGǪ That being said, we have not seen the real revamp on medium frames, assault might actually be good at assaulting. Also we have seen the Heavies those are looking to be some solid tank now. Cloak is going to bring a lot of people to scout frames looking for an EZ way, but I think the masses will disperse into a few roles if CCP did this right.
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Llast 326
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1524
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Posted - 2014.01.22 05:28:00 -
[575] - Quote
You are my favourite logi
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Llast 326
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1526
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Posted - 2014.01.22 05:32:00 -
[576] - Quote
No more spin scan Bam and BAM
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Llast 326
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1528
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Posted - 2014.01.22 05:55:00 -
[577] - Quote
happy about scanner fixes at this point.
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Llast 326
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Posted - 2014.01.22 06:40:00 -
[578] - Quote
Marad''er wrote:Cyrius Li-Moody wrote:Appia Nappia wrote:check that number again, moody. 0.25 modifier is a 75% reduction I assumed it was -25%. If it's a 75% reduction then it's... 6.56 but that doesn't seem right but i'll allow it. :D "Cloaked Scan Profile Reduction" I assume that means whatever number is written means how much the profile is being reduced BY. So it would mean -25% of the suit's profile. Howeve it COULD also mean it is being reduced TO 25% of the suits profile.. Idk anymore :( Just being a smart ass hereGǪ But my money is on the benefit that will allow Logi to fit it without sacrificing to many slotsGǪ
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Llast 326
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1529
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Posted - 2014.01.22 19:00:00 -
[579] - Quote
True Adamance wrote:Llast and I did some scouting on a loosing match. Between the two of us we in the space of a minute captured C and D on line harvest, meanwhile he went back to C and I moved off to capture A.
Was very interesting to see him in match. Sneaky covert ghost team alpha two-four for the win! I hate line harvest, my least favourite map.
They had everything to start with (had to afk the first minute because kidmergency) We totally managed those objectives out though. Funny how we pulled that all off without communication, it worked out to be fairly well coordinated.
Edit: Also
Quil Evrything wrote:Half of what you said is true, and half isnt. And half, is half true : QuilGǪ are you a hobbit?
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Llast 326
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1530
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Posted - 2014.01.22 19:25:00 -
[580] - Quote
Quil Evrything wrote:Llast 326 wrote:Quil Evrything wrote:Half of what you said is true, and half isnt. And half, is half true : QuilGǪ are you a hobbit? Well.. I'm English. That's almost the same thing Fair enough
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Llast 326
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1531
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Posted - 2014.01.22 19:32:00 -
[581] - Quote
on a completely unrelated note
The Thread is now a Level 10 Forum Warrior
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Llast 326
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1537
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Posted - 2014.01.22 21:29:00 -
[582] - Quote
ScoutsGǪ Want free shotguns? Incase your email did not work for the newsletter
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Llast 326
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1537
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Posted - 2014.01.22 21:35:00 -
[583] - Quote
Sinboto Simmons wrote:Llast 326 wrote:ScoutsGǪ Want free shotguns? Incase your email did not work for the newsletter I ever tell you how amazingly sexy you are in that scout suit? Not often enough
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Llast 326
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1540
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Posted - 2014.01.22 21:58:00 -
[584] - Quote
Iron Wolf Saber wrote:Llast 326 wrote:ScoutsGǪ Want free shotguns? Incase your email did not work for the newsletter TY for reminding me there is a problem with the newsletter system. (and the 100 free shotguns; cheers!) Yeah it's been glitchy for some in the past, so I always throw it in here. Also beta login bonus fatsuitsGǪ but we are to fit in here to mention those Omni soldiers may be interested though.
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Llast 326
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1542
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Posted - 2014.01.22 22:29:00 -
[585] - Quote
KING CHECKMATE wrote:mollerz wrote:So far, Amarr scouts are good at walls of text and ceaseless QQ. That stamina buff sure is working! <..< You are doing it wrongGǪ i see no QQGǪ No wall of textGǪ
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Llast 326
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1542
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Posted - 2014.01.22 22:51:00 -
[586] - Quote
Arkena Wyrnspire wrote:Sinboto Simmons wrote: From what I'm seeing, not likely, while the scout is indeed being improved it's still outshined by the other classes.
We may be getting some much needed improvements but we remain the weakest class.
Weakest class? Certainly not. You might be judging from the minja, but the other scouts are quite possibly almost as good at assaulting as the assaults. Except with cloaks, high movement speed, stealth, etc. They may not outshine the other classes, but they are certainly not going to be the weakest class. Wait for itGǪ. Assault changes are not out. Look at what Heavies are going to be like, now what are they going to do to balance assaults that were eclipsed by the killer bees.
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Llast 326
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1543
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Posted - 2014.01.23 00:10:00 -
[587] - Quote
voidfaction wrote:Krom Ganesh wrote:I'm guessing the cloak's dampening is actually intended for non-scouts. Fitting a cloak already severely gimps their fits and expecting them to fit a bunch of damps (if the cloak didn't provide dampening) on top of it is probably a bit overkill. CCP wants the cloak to be difficult to fit on non-scouts, not pointless.
However, yes, the cloak's dampening on top of a scout's low profile might be too good. I was expecting cloak to cause profle to go up not down to balance it out with scanners. I actually thought at first it was and started fitting to account for +25% dampening instead of -25% dampening I think that the cloak is intended to be the "active" counter to the Active Scanner. Where precision enhancement and dampeners are intended to work against each other. This is not the way I originally thought it was going to be, but the more i think about it the more it seems that way.
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Llast 326
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1543
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Posted - 2014.01.23 00:25:00 -
[588] - Quote
@ Spade Yeah that is kinda what I was hoping for too, more options more equipment/gear. Expanding the levels a bit more. @ void I agree it seems over the top on some levels. It looks almost like the Gal bonus has become redundant. Almost, possibly, maybe.
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Llast 326
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Posted - 2014.01.23 00:33:00 -
[589] - Quote
voidfaction wrote:I'm still going to plan my fits for 25% profile dampening reduction to effectiveness and 25% profile dampening reduction just because the way CCP words things some times. Good plan
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Llast 326
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1543
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Posted - 2014.01.23 01:24:00 -
[590] - Quote
You are not alone
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Llast 326
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Posted - 2014.01.23 01:26:00 -
[591] - Quote
Patrick57 wrote:That one made me feel bad, but it also made me laugh. You get knifings of affection Patrick.
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Llast 326
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Posted - 2014.01.23 02:59:00 -
[592] - Quote
Ghost Kaisar wrote:You can edit your post now.
I didn't know I was breaking the first two rules of Scout Club. Rules?
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Llast 326
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1556
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Posted - 2014.01.23 17:07:00 -
[593] - Quote
Had a match against Ghost and Appia It was such a lopsided match First death CRed see the name GHOST then i hear a little NK slash while I am down, which i took for a 'Hello'
My team was just getting butchered and I kept see Appia pop up with her NK
Then i see Ghost againGǪ Well better return the hello suicide run because he is in the midst of the RedsGǪ Damn Heavy got me before I could say hi
Do my thing for a bitGǪ we were so stomped, i decide to go mess around a bit.
Who do I find Appia and Ghost loitering in a parking lot. Circled them a bit. I actually thought i should just walk up and stand with themGǪ but then I thoughtGǪ Appia will just shoot me. GǪ So i shot GhostGǪ i knew I should have shot Appia first
I actually laughed a lot in that game, plenty of funny things happened. Next game was less fun RR owns SG in CQCGǪ
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Llast 326
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1557
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Posted - 2014.01.23 17:46:00 -
[594] - Quote
Scout Registry wrote:Llast 326 wrote:Next game was less fun RR owns SG in CQCGǪ The RR isn't the problem. All Rifles own Shotguns in CQC. (except for the Breach and Tac AR). First, Nerf Backpedal Speed. This may solve all CQC problems. If it doesn't solve the problem, then Buff the Shotgun. (this makes more sense than nerfing all the Rifles.) Most importantly, don't listen to Quil if/when he weighs in on this. I agree that the rifles all out CQC SG, also NK if they see you/don't die in the first .5 sec. I find the RR more annoying, because the spool up does not mean anything with backpedle, it is not supposed to be good at shorter ranges Backpedal nerf would likely fix a lot of problems.
So yes I agree with what you are saying
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Llast 326
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1558
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Posted - 2014.01.23 17:49:00 -
[595] - Quote
Appia Vibbia wrote:Llast 326 wrote:Had a match against Ghost and Appia It was such a lopsided match First death CRed see the name GHOST then i hear a little NK slash while I am down, which i took for a 'Hello' My team was just getting butchered and I kept see Appia pop up with her NK Then i see Ghost againGǪ Well better return the hello suicide run because he is in the midst of the RedsGǪ Damn Heavy got me before I could say hi Do my thing for a bitGǪ we were so stomped, i decide to go mess around a bit. Who do I find Appia and Ghost loitering in a parking lot. Circled them a bit. I actually thought i should just walk up and stand with themGǪ but then I thoughtGǪ Appia will just shoot me. GǪ So i shot GhostGǪ i knew I should have shot Appia first I actually laughed a lot in that game, plenty of funny things happened. Next game was less fun RR owns SG in CQCGǪ That was so annoying! I was trying to get Ghost to help me test some things. Instead we ended up having to kill you! lol Sorry to have ruined Science class
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Llast 326
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1558
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Posted - 2014.01.23 17:54:00 -
[596] - Quote
Quil Evrything wrote:Scout Registry wrote:
Most importantly, don't listen to Quil if/when he weighs in on this.
give the shotgun more damage. Well played sir (we need a hat tipping face)
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Llast 326
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1560
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Posted - 2014.01.23 18:44:00 -
[597] - Quote
Quil Evrything wrote:Django Quik wrote:I really do think that logis are going to get a considerable nerf to CPU/PG, so fitting a cloak will be nigh on impossible for them - at least as long as they want to run anything else semi-good on their suits too. Meh. I'd rather see them get a slot count nerf. Then they can have all the cpu/pg they want. "support" roles do not need that many slots. Only frontline types do. I think CPU/PG will likely go down to align with the fitting bonus. I doubt slots will be removed from the Logi. I think assaults will get another slot though.
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Llast 326
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1563
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Posted - 2014.01.23 20:25:00 -
[598] - Quote
Haerr wrote:@ Driftward Oh right the old link is dead; here is the updated one: LINK: https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdFhORUVidFFTOEhpUG0xOVRUb0pkakE&usp=sharingI assumed that the 'Cloaking Field' and the 'Profile Dampeners' don't give each other stacking penalty. Once we know if they do (or don't) I'll update the table again. @ Iron Wolf Saber Can you ask CCP if 'Profile Dampeners' and the 'Cloaking Field's reduction to 'Scan Profile' is stacking penalized when added togther or if they are like a DCU and Resistance plating? Nothi linked? Wonderfully done
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Llast 326
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Posted - 2014.01.23 20:58:00 -
[599] - Quote
Haerr wrote:[Edit: What should I change about the new table to make it better/easier to read? I found it pretty easy to follow as is, which may indicate its good, or that it's confusing.
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Llast 326
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1567
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Posted - 2014.01.24 08:25:00 -
[600] - Quote
Appia Nappia wrote:this didn't just happen twice I saw nothing
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Llast 326
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1569
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Posted - 2014.01.24 18:30:00 -
[601] - Quote
mollerz wrote:Scout Registry wrote:350k SP to go 'til cap, 1.5 days of Active Booster remaining. Long grind tonight; hit me up in S.U. if you're looking for a squad.
Lots of good games with Scout Squads so far this morning :-) * All except that one. Japanese proto stomping cowards ... blah blah blah.
PS: Will hit 30M SP today! :D yea twas fun! That proto stomp was a lag stomp for me. it's tough to knife at 10fps running in slow motion. Oddly enough, I should hit 30 mil SP today as well. I got 1.6m SP saved up for the cloak. Any respec withstanding, I should be able to go proto day 1. Lag knifing is a totally different game Last week I had a match and knife fights against some scouts where the lag was brutal. I could actually detect when one was around just by the lag Pretty sure they were having the same effectGǪ Found one going all Blair Witch in a corner, stabbed them full charge 6 timesGǪ nothing, then we snapped back to new positions and the real fight continued.
With the way the cloak looks, and my intended use of it, I don't think I am going to need to proto cloak. I suppose it depends on if a bonus is attached to the skill it may be useful. Right now just not seeing a point to going full out on it for me.
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Llast 326
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1569
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Posted - 2014.01.24 18:33:00 -
[602] - Quote
Brokerib wrote:Does anyone know if any Minmatar scout BPOs were ever released? Just curious for when player market gets released. I've got the full Templar set, so I'd love to trade the Amarr BPO suits for a Gallente scout BPO and a Mini scout BPO, if it exists. no Minja BPO has ever been released that I am aware of
Edit: Double posting like a Kaisar
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Llast 326
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Posted - 2014.01.25 00:56:00 -
[603] - Quote
Arkena Wyrnspire wrote:My finest scout moment thus far: Dropped down from point B onto a squad. Cut up three people before they realised what was happening, one guy shot a friendly dead, and then I finished off the survivors.
By far my best knifing moment. A fine moment
Those are the fun times that make NK worth it. I love those WTF moments the enemy has. Recently I stalked a Logi Heavy coupleGǪ they were so cute together I killed the Logi, and backed down the stairs a bit. The Heavy turned and looked a the corpse then looked left, rightGǪ and backed into a corner. SprintGǪ jumpGǪ charge.. >Snick-iti-Snick< then quick slash, business done time to move on
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Llast 326
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Posted - 2014.01.25 01:29:00 -
[604] - Quote
Ghost Kaisar wrote:Nyra Volki wrote:I really dislike ignorance. I hate blatant stupidity. (What do you guys hate?) Competition/Capitalist society And the fact that I have to translate my thoughts into wordsGǪ
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Llast 326
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1578
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Posted - 2014.01.25 18:00:00 -
[605] - Quote
Scouts everywhere last nightGǪ So much awesomeness I can't toss down some highlights One match on the same side of a scout squad (yeah still being all solo despite my better judgement) Next match i was against a scout squad You folks had me running my scout but off to hold/take objectives, and anytime I stopped moving Arbitor knifed me 2vs me knife fight as well was fun Nyr o7 Could not take D for the death of me to many scouts holding it. So I went and popped a HAV only to get sniped by Shotty after getting it With or against scouts make this game way more fun.
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Llast 326
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1583
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Posted - 2014.01.26 00:50:00 -
[606] - Quote
Nothi events sectionGǪ should be checked out That is all
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Llast 326
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1583
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Posted - 2014.01.26 00:54:00 -
[607] - Quote
NK Scout wrote:Llast 326 wrote:Nothi events sectionGǪ should be checked out That is all What what's that over there
*runs away
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Llast 326
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Posted - 2014.01.26 00:57:00 -
[608] - Quote
NK Scout wrote:Llast 326 wrote:NK Scout wrote:Llast 326 wrote:Nothi events sectionGǪ should be checked out That is all What what's that over there *runs away I checked events section, nothing Edited my post there
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Llast 326
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1584
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Posted - 2014.01.26 01:02:00 -
[609] - Quote
404ed Nevermind it's nothing I broke the internets again, these damnable series of tubes are just to complicated
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Llast 326
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1584
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Posted - 2014.01.26 01:12:00 -
[610] - Quote
Here is another one that should work Totally not a Rick Roll
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Llast 326
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1584
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Posted - 2014.01.26 03:07:00 -
[611] - Quote
Ghost Kaisar wrote:Llast 326 wrote:404ed Nevermind it's nothing I broke the internets again, these damnable series of tubes are just to complicated You have to be on your alt to access it. Cause that part of the forum only exists on your alt. Try going to the Nos Nothi forums and then switching to your main. 404.
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Llast 326
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1591
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Posted - 2014.01.26 17:18:00 -
[612] - Quote
noob cavman wrote:Hey I love the noise my scrambler rifle makes. Its the sound of progress, the sound of cultural superiority, the sound of justice... also the sound of a +60 It's also the sound of Hoover
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Llast 326
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1591
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Posted - 2014.01.26 17:23:00 -
[613] - Quote
noob cavman wrote:Llast 326 wrote:noob cavman wrote:Hey I love the noise my scrambler rifle makes. Its the sound of progress, the sound of cultural superiority, the sound of justice... also the sound of a +60 It's also the sound of Hoover It sounds nothing like Henry Eddie says otherwise
You got me watching 4+ hours of this chap.
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Llast 326
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1592
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Posted - 2014.01.26 18:08:00 -
[614] - Quote
Ended up in another of those lopsided matches, really kind of enjoy these it's like a challenge mode.
This time it was 2 vs 10 Orbital Artillery
Start of match get my uplinks and hacks inGǪ start to wonder why I am not seeing any blues. Then the Heavies comeGǪ literally up against a squad of Sentinels and Commandos. An interesting thing to see Commandos reaping Heavies Lots of stalking and cutting had a really fun time in this match 7/5 Dragonfly Ish NK KLO pistol Basic Dmp Basic Reactive Enhanced Precision Locus RE
Had some nice mail afterwards, including a "You are ******* scary. GG" and "I never once saw you coming" I may be getting good at this.
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Llast 326
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1598
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Posted - 2014.01.26 23:20:00 -
[615] - Quote
Brokerib wrote:While I'm still terrible with knives, I'm starting to come around to them, if only for amusement value. Pulled them out last night to kill an uplink hidden in a tight alcove, lined up and swung. +50. Wow, that's random. Spawned right in front of me, but I'll take what I can get. Charge them up just to make sure and swing again. +50. Another? Poor bastard. Wonder how many more are coming... Charged them up and waited a second, sure enough another red spawns. +50. Finally killed the uplink, but ended up with the highest number of knife kills I've had in a match outside of the academy, and half of them were by accident I may get above 25 for the event after all The more you use them the better you get with them. Great fun to be had knifing people, especially when the see it and have no time to do anything about it
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Llast 326
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Posted - 2014.01.27 01:49:00 -
[616] - Quote
Patrick57 wrote:Tried Scout + Shotgun, went 18-2. The one time I love the Gallente Research Facility :D
I'm also experimenting to see how much the game lags on the Research Facility when one person spams Uplinks and Nanohives in the Supply Depot room. 7 Uplinks and 7 Nanohives laid down. I got a lot of lag. You want to lag that place outGǪ 6 man squad all coms on, insta lag.
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Llast 326
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1602
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Posted - 2014.01.27 02:35:00 -
[617] - Quote
Scout Registry wrote:Llast 326 wrote:Patrick57 wrote:Tried Scout + Shotgun, went 18-2. The one time I love the Gallente Research Facility :D
I'm also experimenting to see how much the game lags on the Research Facility when one person spams Uplinks and Nanohives in the Supply Depot room. 7 Uplinks and 7 Nanohives laid down. I got a lot of lag. You want to lag that place outGǪ 6 man squad all coms on, insta lag. I've experienced far less lag in the Gal Research facility since the latest fix. Played a match today where friendlies lag-bombed the Supply Room. Played another match where hostiles lag-bombed the Supply Room. No lag whatsoever in either case. Experience in regard to equipment lag is similar to yours. It is much improved since the fix.
I need to explain my comment a bit. What I experience now seems to be related to coms. When I encounter organized corp squads, I experience lag spikes when I am near multiple members of a squad. Friend or foe. I thought that this might be related to location, however this does not seem to be the case. As I can right beside people in New Zealand, Europe, (England as well, cause i know some can be right proper about that distinction ) or Russia and not experience this effect. I have even been in squad with Russians and no lag spikes.
These spikes occur when I am in the vicinity of squads who do use communication, if I encounter a single member of a squad (even from Japan) no problems, but if two are there there is a change, get more in the vicinity and i am stuttering like Dustin Hoffman on a sunday drive. While I can't say that this is a guaranteed issue, I have enough reason to think it could be related.
I need more info really.
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Llast 326
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1603
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Posted - 2014.01.27 03:10:00 -
[618] - Quote
Patrick57 wrote:Ripcord19981 wrote:why wont u talk!!!!!!!!!!!!!!!! >:| Because. Patricia57
Seriously though, some people don't talk much or prefer text to voice. Plenty of reasons to not talk, plenty of reasons to talk, your choice. I see nothing wrong with that at all, talk if you want to don't if you don't. Personally I think you would have good things to say if you spoke, judging by what you say around here.
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Llast 326
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1607
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Posted - 2014.01.27 06:38:00 -
[619] - Quote
Age is irrelevant, attitude is not. Met assholes of all ages and nice people of all ages.
Giving credit of awesomeness tonight. Fat NinjaGǪ Heavy with NK we caught three times he killed me once with basic NK
I know, but it was so cool I hit him full on and he did not drop, he hit me back and i was dead. He also got at least one other kill on a med frame, I watched hi do it just to see. fat ninja o7
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Llast 326
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1607
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Posted - 2014.01.27 06:39:00 -
[620] - Quote
Ghost Kaisar wrote:Appia Vibbia wrote:yeah, scout vs scout, low HP, high damaging weapons. If you both aren't holding knives out at the same time someone is going to shoot first rather than wait to see if the other guy wants to pull out knives too I blame my twitch reflexes too. I SEE MOVEMENT *DAAKAKAKAKA* Crap. They had knives out Crap i did that tonight I felt bad too and he mailed me after "No knife fight?" and I felt even worse.
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Llast 326
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1621
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Posted - 2014.01.27 09:44:00 -
[621] - Quote
Brokerib wrote:mollerz wrote:Brokerib wrote:
Admittedly, must be annoying for my team mates, as I'm yet to actually use one to revive...
You don't need to have the injector out.. you can have your gun out, run to the syringe icon and the option to hit O to revive will pop up in front of you. You'll auto whip out the injector, revive the dude, and then whip your gun back out. I was blown away when I happened upon this while being a logi bro for ISK. Wow, that's mega useful to know! I might actually give it a try now. So long as there's no one to shoot and nothing to hack. Priorities and all that... Actually though a cloaked needle scout would be fun to do. zip in and... Rise again Heavy Death Machine RISE MUHAHAHAHA
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Llast 326
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1624
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Posted - 2014.01.27 15:16:00 -
[622] - Quote
RemingtonBeaver wrote:Llast 326 wrote:Brokerib wrote:mollerz wrote:Brokerib wrote:
Admittedly, must be annoying for my team mates, as I'm yet to actually use one to revive...
You don't need to have the injector out.. you can have your gun out, run to the syringe icon and the option to hit O to revive will pop up in front of you. You'll auto whip out the injector, revive the dude, and then whip your gun back out. I was blown away when I happened upon this while being a logi bro for ISK. Wow, that's mega useful to know! I might actually give it a try now. So long as there's no one to shoot and nothing to hack. Priorities and all that... Actually though a cloaked needle scout would be fun to do. zip in and... Rise again Heavy Death Machine RISE MUHAHAHAHA They better rework the accept sequence from needles. The last thing I want is Harry f*cking Potter bringing me back to life in front of a goddamn firing squad over and over again. Well I was thinking the high end needlesGǪ State 100% armour revive
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Llast 326
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Posted - 2014.01.27 18:52:00 -
[623] - Quote
Looks like we are waiting a little longer for rewards from the event
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Llast 326
An Arkhos
1625
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Posted - 2014.01.27 19:32:00 -
[624] - Quote
Sinboto Simmons wrote:Llast 326 wrote:Looks like we are waiting a little longer for rewards from the event I wasn't even on much honestly so I'd like to see how many NK kills I got from around 1 day of playing total. Probably more than some got in the whole two weeks
I lost track after the first day, but was just running my alt for the majority of the time, so it was always with knives. I'll be happy with whatever I get, kinda a fun surprise.
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Llast 326
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1625
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Posted - 2014.01.27 19:33:00 -
[625] - Quote
IgniteableAura wrote:Since that purpose has been by and large fulfilled we have created a new way to stay scoutly.....
We bastards.... New? Hell most of us have been Bastards our whole lives
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Llast 326
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1626
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Posted - 2014.01.27 20:33:00 -
[626] - Quote
Kodho wrote:Just collected kill number 10,000! Hit my 6000th death last night
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Llast 326
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1628
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Posted - 2014.01.27 20:40:00 -
[627] - Quote
Onesimus Tarsus wrote:Llast 326 wrote:Kodho wrote:Just collected kill number 10,000! Hit my 6000th death last night pft, death-amateur. It's a work in progress
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Llast 326
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1628
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Posted - 2014.01.27 20:45:00 -
[628] - Quote
Gavr1lo Pr1nc1p wrote:what would you guys think if nova knives had a ballistic function added to them? pressing L1 or whatever aiming button brings them up for throwing. you throw one at a time, and can charge them for a 3x damage bonus, with R1, or just tap R1 to release them. They would fly about 8 meters and then go on an exponentially lower downward path (similar to a half parabola inverted over the x axis). When the knives miss, they are marked on your mini map and on the ground with a blue glow like that of equipment, and can be picked up and retrieved. If they kill the enemy on the first or second knife, the knives fall where the enemy died. If not, they pop out of the enemy after one second for retreival. When you die, the knives despawn themselves. After throwing one, you must press L1 again and a short animation must occur before the second kinfe can be thrown, the animation duration could be on the order of like .1 seconds, just to prevent spam and keep them balanced. The knives are not a separate variant, but just gain another function. Any other questions and I'd be happy to answer them. Thoughts?
EDIT: also for those of you who like #'s: max throwing knife damage with no damage mod on a minmitar scout= 200 (ishnoks)*1.15(profV)x1.25(min scout bonus)x3(charge bonus)=862.5 fully charged, and 287.5 with no charge This idea comes up every so often in various incarnations. You put some thought into it, which is nice. Personally I prefer my knives to be knives.
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Llast 326
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1629
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Posted - 2014.01.27 20:57:00 -
[629] - Quote
Gavr1lo Pr1nc1p wrote:The throwing function is still a lot weaker than throwing, it just allows you to snipe backpedalers and casuses people to fear nova knifers instead of just backpedaling while holding down R1, and allows knifers an option for a weak attack with a tiny bit of range Given the effectiveness of back peddling against shotgunsGǪ I think a better fix would be actually reducing back peddle speed of all suits. It's a problem for both these weapons I used to run just NK fits exclusively, added a sidearm just for these occasions. This account I run a ScP (often Breach, but sometimes others), my Minja runs the Flaylock, cause it's more badass
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Llast 326
An Arkhos
1631
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Posted - 2014.01.27 21:06:00 -
[630] - Quote
removing the slash sprint interruption would be interesting, right now to avoid it i jump and charge sometimes (all depends on the situation)
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Llast 326
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1633
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Posted - 2014.01.27 21:20:00 -
[631] - Quote
Gavr1lo Pr1nc1p wrote:Llast 326 wrote:removing the slash sprint interruption would be interesting, right now to avoid it i jump and charge sometimes (all depends on the situation) it works, but isnt consistent, especially if your target is moving away from you, and especially if they are sprinting If you are dealing with a stamina stutterer, they are easy to knock off just wait em down. But those marathon ladsGǪ I have had luck running up beside them get a little (very little) ahead of them turn as you charge. They will be turning towards you to figure out why they just saw and >snickit< and follow with quick slash. If you are Minja it will get most, if you are Gal with less than optimized damage, you may have to deal with back peddling. (Wasn't I supposed to tell this stuff to Matti )
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Llast 326
An Arkhos
1633
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Posted - 2014.01.27 21:21:00 -
[632] - Quote
Ghost Kaisar wrote:For those who are interested:
HUGE EVE battle going down right now.
Like Gigantic. Around 22 Titans have already been killed.
I am Double posting cause it's you Sounds epicGǪ any way to see this? (streaming feeds)
Edit: DAMNIT PATRICK YOU RUINED MY DOUBLE POST
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Llast 326
An Arkhos
1637
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Posted - 2014.01.27 21:56:00 -
[633] - Quote
We should be having a FW battle under this stuff. Instead of orbitals just random debris from destroyed ships hittingGǪ CCP WHY DID YOU NOT ORGANIZE THIS
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Llast 326
An Arkhos
1639
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Posted - 2014.01.27 23:04:00 -
[634] - Quote
Ghost Kaisar wrote:Haha!
I just read on r/eve that during downtime tonight, there is going to be a change to sentry drones and dreadnought tracking.
If this fight goes on through downtime, they will rejoin the fight with the properties of their ships being changed mid-fight lol Update/learning curve mid battleGǪ Adapt or Die No better time
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Llast 326
An Arkhos
1639
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Posted - 2014.01.27 23:35:00 -
[635] - Quote
Sooo With the coming changes to scout suits What if anything will happen to the Black Eagle? Scan range Profile Shields Armour
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Llast 326
An Arkhos
1639
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Posted - 2014.01.28 00:23:00 -
[636] - Quote
Quil Evrything wrote:Llast 326 wrote:Sooo With the coming changes to scout suits What if anything will happen to the Black Eagle? Scan range Profile Shields Armour
you dont mean to suggest... it might actually become. .*gasp*. USEFUL????!!?!?!!! It's not that it is useless, I have a few uses for them. Mostly I am curious to see if the Profile changes, if they get a Rep rateGǪ Otherwise they will be very left behind after the update.
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Llast 326
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1639
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Posted - 2014.01.28 01:23:00 -
[637] - Quote
You sir are underestimating the fun of running an AR and a PLC on a scout suit, with AV nades
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Llast 326
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1639
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Posted - 2014.01.28 01:33:00 -
[638] - Quote
Patrick57 wrote:wtf usually this thread advances like 5 pages at least while I'm away from my computer for an hour :| it happens
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Llast 326
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1654
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Posted - 2014.01.28 03:49:00 -
[639] - Quote
Quil Evrything wrote:Llast 326 wrote:You sir are underestimating the fun of running an AR and a PLC on a scout suit, with AV nades well, i'll give you that then :) (wait.. you seriously can fit a PLC on it?? I'm surprised) Bloody tight, but doable Fairly optimized on fitting skills. and I had to switch the shield out for a basic Precision enhancer, just to squeak it in. *I can only fit the Std PLCGǪ be nice to fit the higher tier ones.
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Llast 326
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1662
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Posted - 2014.01.28 15:42:00 -
[640] - Quote
Niuvo wrote:I got violently knifed in the back by Llast 306. It felt awful; the noise, the sudden death, but it was awesome. I was in a Fed. Assault suit waiting for Nausea to spawn in a CRU, then I heard a slashing noise and that was the end. I try to be gentle
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Llast 326
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1662
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Posted - 2014.01.28 18:30:00 -
[641] - Quote
Ghost Kaisar wrote:WOW.
Just had an outright amazing round this morning. The kind that your squad tells you to take a picture and upload onto here.
As soon as I find my connector cable, that will happen.
Until then, here is the stats.
Fit Used: Assassin M/1-series 1x Complex Shield 1x Basic Shield
BK-42 ACR Ishnoks
M1 Locus Compact Hive
ADV speed ADV stamina
ROUND 65 Kills, 4 Deaths 16.25 KDR Best Streak: 25
63k Damage Dealt 3.235k Damage Recieved Just 4 deathsGǪ i am disappointed Embrace the Death That is awesome though.
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Llast 326
An Arkhos
1662
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Posted - 2014.01.28 18:50:00 -
[642] - Quote
Wish I had known that soonerGǪ Now I am really curious to see how many I get. Thanks for the info.
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Llast 326
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1663
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Posted - 2014.01.28 20:49:00 -
[643] - Quote
Supra Advyn wrote:mollerz wrote:At 2m unallocated SP so far. Holding tight for 1.8 Iron Wolf Saber wrote:Saving up 3.5 million skill points, got 1 banked so far 2.5 more to go. (new suits and guns to advanced and specialists) Yes. right in the middle ground, myself, 1.8 ml sp banked. I can do sooo much with it right now, hard to resist. Big changes coming for scouts.... Must stay focused Got a lot sitting and a lot I want to do with it come 1.8GǪ the siren call of shenanigans says spend it on the PLC max that outGǪ all of it. Trying to resistGǪ
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Llast 326
An Arkhos
1663
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Posted - 2014.01.28 23:44:00 -
[644] - Quote
Ghost Kaisar wrote:Iron Wolf Saber wrote:Cyrius Li-Moody wrote:I have done it.
Core Upgrades 5 Engineering 5 Electronics 5
I AM FREE OF THESE BORING SKILLS! /me throws weaponry, light weapons and sidearms to 5 in the mix ane explosives and systems hacking! They give much smaller bonuses, and most don't need to be taken over 3. Except hacking. That skill is worth every SP. Hacking is absolutely worth it for me, I like to minimize my exposure time.
Don't underestimate the weapons bonuses though. If you dual wield sidearms it is a pretty big bonus Allows me to fit a lot more on my suits.
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Llast 326
An Arkhos
1664
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Posted - 2014.01.29 00:09:00 -
[645] - Quote
Quil Evrything wrote:IgniteableAura wrote:
I refuse to save sp right now as I feel a respec coming.
Even if there is a "dropsuit command" respec... it wont help me. I've got: gallente scout 4 caldari logi 1 caldari assault 1 amarr heavy 1 About the only thing I'd change, is make my heavy a caldari. I'd keep the logi. maybe I'd cash in the asault. but since I'm keeping the logi, what does that get me? all of 40k or something? I suppose i MIGHT bump the gallente scout back down to 3, since there is no longer such a UberBonus for gallente scout levels. I could then use that 680k I suppose, to get into caldari scout 3. Will depend on the 'final' gallente spec. I suppose I might also just use caldari scout as "caldari logi light", and nuke the full logi. Caldari logi is so gimped compared to others. I played around with fittings for Cal ADV logi vs gallente ADV scout, trying similar things: stealth, a weapon, and tank. The Cal logi only ended up with 100 more HP. (Since one slot had a proto damp) Mind you, it could also fit a proto scanner, which is nice.. but since they're getting nerfed anyways... Meh? So what you are saying is the new scouts don't appear to be out scouted by a logi.
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Llast 326
An Arkhos
1664
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Posted - 2014.01.29 00:13:00 -
[646] - Quote
Ruthless Lee wrote:Llast 326 wrote:Supra Advyn wrote:mollerz wrote:At 2m unallocated SP so far. Holding tight for 1.8 Iron Wolf Saber wrote:Saving up 3.5 million skill points, got 1 banked so far 2.5 more to go. (new suits and guns to advanced and specialists) Yes. right in the middle ground, myself, 1.8 ml sp banked. I can do sooo much with it right now, hard to resist. Big changes coming for scouts.... Must stay focused Got a lot sitting and a lot I want to do with it come 1.8GǪ the siren call of shenanigans says spend it on the PLC max that outGǪ all of it. Trying to resistGǪ Doooooooooooo iiiiiiiiiiittt I knowGǪ. But the Ion Pistol is looking like an UP piece of crapGǪ so obviously I am leaning in that direction right now.
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Llast 326
An Arkhos
1664
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Posted - 2014.01.29 00:24:00 -
[647] - Quote
Quil Evrything wrote:Llast 326 wrote:Quil Evrything wrote:Even if there is a "dropsuit command" respec... it wont help me. I've got: gallente scout 4 caldari logi 1 caldari assault 1 amarr heavy 1 About the only thing I'd change, is make my heavy a caldari. I'd keep the logi. maybe I'd cash in the asault. but since I'm keeping the logi, what does that get me? all of 40k or something? ... So what you are saying is the new scouts don't appear to be out scouted by a logi. actually, no. Part of my post implies that the "new scout", will out-logi a logi I meant more along the lines of, "what I already have, I think I'll keep anyway" But in a Hobbity sort of way
On a related note, I want to see what they have done with the Med suits.
If respec happens, I am of the same mind as you, keeping what I have. I don't even think their is enough that I would change that would amount to anything significant.
I regret NOTHING
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Llast 326
An Arkhos
1664
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Posted - 2014.01.29 00:46:00 -
[648] - Quote
Ivan Avogadro wrote:Marad''er wrote:Ivan Avogadro wrote:since we're talking speculative respec here, I am thinking the Amarr scout looks neat but I'd want to switch from shield to armor tanking. Are ferroscale and reactive plates as nice as they look on paper? No currently ferroscale and reactive are garbage compared to regular plates whats wrong with them? I know regular plate gives significantly more HP but at a speed penalty I dont really want to incur (especially since Amarr is the slowest fattest scout to start with). Are the ferroscale just too expensive for the HP? Fitting cost is high on Ferro, but that does not appear to be an issue for the Amarr scout, so the may work well. If you don't want to slow down it's a good option. A Basic Reactive is a staple on my Gal now, to avoid the slow down and give a little rep. Though with the Amarr being built the way it is fitting a higher tier Rep may be a better choice. A lot of how to fit it really depends on your style. If you are going full combat scout, really Marauder would have a better idea than me.
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Llast 326
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1678
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Posted - 2014.01.30 01:14:00 -
[649] - Quote
Iron Wolf Saber wrote:I want a laser pointer.
That guides a nuclear missile strike.
Has that horrendous klaxxon.
And our nice AI lady says
"Nuclear Strike Detected"
Just so I can say "I just wanted to see it all burn"
but I guess being squad lead then orbital striking is enough.
(Context: Trying to help a conversation out and the guy goes on the war path and bite my hand, I am about to bite his head off though) Corp Battles?
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Llast 326
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1681
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Posted - 2014.01.30 23:44:00 -
[650] - Quote
One Eyed King wrote:Is suicidal a style? It often feels like that is my style... I call it Embrace the Death, completely a legitimate style. Ask Monk, he watched me roll it out in full effect
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Llast 326
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1681
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Posted - 2014.01.30 23:45:00 -
[651] - Quote
noob cavman wrote:What would you call me then if I call a ads in to chase them if they are hiding in the red line?
Persistant
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Llast 326
An Arkhos
1684
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Posted - 2014.01.31 01:49:00 -
[652] - Quote
Added the RE Nothi post to the Immortal Guide to RE. Get out and blow up some HAVs
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Llast 326
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1689
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Posted - 2014.01.31 08:07:00 -
[653] - Quote
Actually ran into Patrick on the battlefield He killed me twice I introduced him to my SG, and put the paranoia about REs in him though It was fun sir
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Llast 326
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1697
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Posted - 2014.01.31 15:27:00 -
[654] - Quote
Scout Registry wrote:Matticus Monk wrote:
Yeah, I agree with this subset of issues.... except I'm actually getting nervous if TTK increases scouts may end up in a worse place as we are so squishy now I doubt we'll get much benefit from additional TTK, but we could really feel the drawbacks if other suits are harder to kill.
Any chance TTK adjustments might only apply to Fine Rifles? I have a lot to say about thisGǪ but no time right now so
*reserved as a reminder*
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Llast 326
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1700
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Posted - 2014.01.31 17:32:00 -
[655] - Quote
Driftoward wrote:Ghost Kaisar wrote:Driftward wrote:
Edit: Also we need to get working, we're only at 453 pages right now
I have faith that we will hit 470 before 1.8 Apparently, we work mainly through double posts and off topic discussions. Edit: damn I posted this with the wrong character....stupid alt. It's my hope that we have this timed right to hit page 514 for MayGǪ (And CCP gives those who posted in this thread a scout pack consisting of 25 of each proto scout suit for the achievement)
Wishful thinking yes, but it would be cool.
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Llast 326
An Arkhos
1700
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Posted - 2014.01.31 17:38:00 -
[656] - Quote
Appia Vibbia wrote:Llast 326 wrote:Driftoward wrote:Ghost Kaisar wrote:Driftward wrote:
Edit: Also we need to get working, we're only at 453 pages right now
I have faith that we will hit 470 before 1.8 Apparently, we work mainly through double posts and off topic discussions. Edit: damn I posted this with the wrong character....stupid alt. It's my hope that we have this timed right to hit page 514 for MayGǪ (And CCP gives those who posted in this thread a scout pack consisting of 25 of each proto scout suit for the achievement) Wishful thinking yes, but it would be cool. We're going to hit page 514 before 18 gets released at the rate we've posed this patch. I know
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Llast 326
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1708
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Posted - 2014.01.31 19:48:00 -
[657] - Quote
Cyrius Li-Moody wrote:Who cares if there's an influx of scouts? Inexperienced scouts are easy to hunt. They move like assaults on routes assaults would take. Long time scouts are much craftier about movement/positioning/routes.
Counter scouting will be fun. Very fun. Really, this is about it. I have more fun against and with scouts than I do in a match were I am the only scout. If I play the way I play and enjoy it, I don't see a problem with more scouts showing up. I don't want the suits to be OP, or become FOTM. It would be nice if people just used what they found to be fun and suiting to their play style, and many people will do this. Some of them will chose scout, and that is great, I feel sorry for those who wish to dedicate to any role when a big shift like this happens though. Sometimes old school users of the suit will be weary of FOTM chasers and not be as helpful and friendly as they would have been when the suit was underused, UP, or just challenging to use. This applies to any suit not just scouts, look at the grief people take speccing into Logi, the assumption that it was just to be "slayer logi" was an underlying issue in many discussion. I hope to avoid making assumptions of intent myself, but it may be hard.
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Llast 326
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1708
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Posted - 2014.01.31 20:07:00 -
[658] - Quote
Cyrius Li-Moody wrote:Noob is right. The derailment must be..... terminated. It will be BACK.
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Llast 326
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1713
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Posted - 2014.01.31 21:34:00 -
[659] - Quote
noob cavman wrote:10 feb I believe but dont take that as gospel This is the date given, barring any issues.
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Llast 326
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1713
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Posted - 2014.01.31 23:09:00 -
[660] - Quote
Scout Registry wrote:Off Topic :-)
Proposing to the girlfriend in a couple hours. Closed on our first house this morning. Ordering takeout Chinese for dinner in the new place. I've hidden an engagement ring inside a Fortune Cookie. She has no clue whatsoever :-)
Wish me luck!
Rigging Fortune Cookie: Dampen a papertowel, wrap around fortune cookie, insert in microwave for 30 seconds. Dough will soften. Open existing folds, insert new message (or ring), reform folds. Be fast. It starts to harden within 15 or so seconds once removed from microwave. Awesome You got a pile of big stuff going down right now Best wishes
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Llast 326
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1718
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Posted - 2014.02.01 16:53:00 -
[661] - Quote
Appia Vibbia wrote:wow, some of you scouts have some money. I'm just gonna sit over here crying to myself in a corner about how I can't afford gas for a 20 mile round trip so I can buy my monthly meds which I also can't afford . I'll join Appia in the corner.
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Llast 326
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1718
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Posted - 2014.02.01 16:55:00 -
[662] - Quote
Matticus Monk wrote:Am I being a d1ck here.... or just railing a bit? Probably being a jerk.... Matt being vocal about proto "chumps"It's like those after the fact disaster stories: "It all started off so normally that day..." See nothing wrong with what you said. I would add that running experiments with lower tier gear does not really mean **** if you are doing it with high levels of sp invested in passive bonus skills.
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Llast 326
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1723
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Posted - 2014.02.01 18:45:00 -
[663] - Quote
Appia Vibbia wrote:Llast 326 wrote:Matticus Monk wrote:Am I being a d1ck here.... or just railing a bit? Probably being a jerk.... Matt being vocal about proto "chumps"It's like those after the fact disaster stories: "It all started off so normally that day..." See nothing wrong with what you said. I would add that running experiments with lower tier gear does not really mean **** if you are doing it with high levels of sp invested in passive bonus skills. I have to agree with the elelphant. Those people who rely on proto to do well quickly find their wallets running dry. If you have the skill to stay ISK positive running proto all day (like kingbabar or myself) there is no reason not to. If you play this game in squads it really sucks to be the only one is basic gear as it seems everyone steals all your kills. Solo, 30/0 in a dragonfly isn't that hard, but put at least 1 more competent person in your squad and it gets a whole lot more difficult to get those numbers- exceptions to when you are in vehicles. Though I personally get bored with that stuff fast, the only time you'll see me in proto gear in a pub match is right after I've deleted all my fits and forgotten to make new ones. But I can also keep up with my friends with like 5.0+ KDRs while in a dragonfly scout with basic shotgun The abysmal difference in skill level in this game is also why I can run around with a KLA Plasma cannon for a light weapon and ZN Nova Knives for a sidearm and still have a positive KDR at the end of the match I understand where you are coming from here, but not everyone who runs Proto has the skill to do that. The idea that running basic or starter fits and still doing well, if you are actually a good player, and have all the benefits of well spent sp is simply does not translate to the reality of many other people who are not in the same situation. I can do well in my dragonfly and go up against Proto squads, still having fun. With my other account that has considerably less sp, i do not do as well. While my skill as a player is one factor the amount of sp on that account has an effect through passive skills. Not easily being able to get under scanners, limited passive scan, base EHP, essentially the passive boosts that the sp gives a character does make a difference. The problem I have with what was said is essentially the false representation that it is a level playing field, which it is not. I am not saying that it necessarily should be, but it is misleading to say that it is all personal skill, or all gear, or all sp, all these factors do play into it. It reminds me of when people say "This 'insert racial minority' is successful, so the ones who aren't are just lazy" which ignores the inequalities of opportunity that the majority of the 'racial minority' faces. It oversimplifies the situation, to validate the point.
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Llast 326
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1724
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Posted - 2014.02.01 19:42:00 -
[664] - Quote
Message to Nothi The Bastard Bazaar is open for business
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Llast 326
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1726
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Posted - 2014.02.01 21:29:00 -
[665] - Quote
Scout Registry wrote:@ Brothers Thanks for the warm wishes :-) Mission Accomplished.
Now rememberGǪ Getting a Respec in a marriage is a lot harder than getting one from CCP This comes from 15 years of accumulated marriage SP
Congrats
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Llast 326
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1727
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Posted - 2014.02.01 21:40:00 -
[666] - Quote
Appia Vibbia wrote:Llast 326 wrote:... and have all the benefits of well spent sp is simply does not translate to the reality of many other people who are not in the same situation. I can do well in my dragonfly and go up against Proto squads, still having fun. With my other account that has considerably less sp, i do not do as well. . . . The problem I have with what was said is essentially the false representation that it is a level playing field, which it is not. I am not saying that it necessarily should be, but it is misleading to say that it is all personal skill, or all gear, or all sp, all these factors do play into it. ... It oversimplifies the situation, to validate the point. I have a bunch of alts. Appia may have over 35 million SP, but my next highest alt is at 11. From there the rest are under 3 million. Because I squad up with the same people I am dragged into the same battles against the same people I normally play. I have no problem fighting them on Appia, Priestess, or any other toon. Though that first 1 million was brutal. It's nice to have an extra 49HP on my scout or 57HP on my assault suits, But I really don't see that much of a differnce after you get your first racial suit to level 1 and an ADV weapon and a STD sidearm. Appia, you are very good though, I would defiantly rank you as an above average player. Not someone to compare to the general player base.
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Llast 326
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1730
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Posted - 2014.02.01 22:22:00 -
[667] - Quote
Appia Nappia wrote: could you guys delete the stuff you quoted me about, please? I have a red bike?
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Llast 326
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1730
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Posted - 2014.02.01 23:12:00 -
[668] - Quote
Supra Advyn wrote:Appia Vibbia wrote:@Llast, but the people I play with can do the same. They just like to pad their stats in pubs because your KDR drops drastically when you play so much PC. There really is more a disparity in skill level than here is in SP in this game. But you do it with grace, style, and class appia. This and you do things just to have fun sometimes. You have an attitude that i like.
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Llast 326
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1734
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Posted - 2014.02.01 23:30:00 -
[669] - Quote
Marad''er wrote:Why is there so much hate for people that run proto in pubs on the forums ? :(
People have different reasons for it I think. Me, I actually don't have much of a problem with people running Proto, I have issues with some attitudes people have. Not everyone just certain personality types I conflict with these people would annoy me in Proto gear or not. I could define the attitude i don't like more, but really it does not matter, it's what bothers me and only really matters to me.
Appia runs Proto, but I like her (because she has a good attitude, and is funny as hell) You are a Proto monster but your antics are entertaining Plenty of people use it and it is not a problem, but they also tend to be people who don't mind messing around and having fun as well. J0LLY used to destroy me with his corpmates all the time when i was getting back into the game. I had fun, because i had to use tactics and adapt in order to the deal with them because they played smart, it was not just gear. The more kills I got against them, the more i realized I was improving. I fondly remember knifing J0LLY while he was in a Logi suit hacking, with a heavy pal, first thought was yeah got em. Second thought was they are going to get me backGǪ hide
For me when i see a red team stacked with a corp (or two alliance corps) I don't give up or worry to much about it. I still play to have fun, and rarely come out negative in ISK. But i can understand how it would be frustrating for some people to come up against that. Especially if all they see is a group of Proto redlining and spawn camping then come on the forums and read about how "awesome" some people think that they are for doing it. Because let's face it these actions are not really demonstrating how good these players are. Sure they may be great players, but this is not a demonstration of how they are great. Frenzied firing at anything that spawns is not showing the teamwork, use of tactical movement, cunning plans, innovative builds or adaptability.
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Posted - 2014.02.01 23:32:00 -
[670] - Quote
Lucifalic wrote:Supra Advyn wrote:Nyra Volki wrote:All of you are old . . Yes. Yes I am Old. I am an Elder I wonder if im older?? 35.... how did it come to this LOL You will all get older... I just got there first cause IM A FASTER SCOUT THEN YOU... haha 37 in march
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Posted - 2014.02.01 23:40:00 -
[671] - Quote
Patrick57 wrote:Nyra Volki wrote:All of you are old . lol If Appia's theory about you age is accurate I have a kid your age, you smug little bear
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Posted - 2014.02.01 23:56:00 -
[672] - Quote
voidfaction wrote:Patrick57 wrote:General John Ripper wrote:Patrick57 wrote:General John Ripper wrote:patricks 8, leave him alone. No he's not Oh im sorry. Happy birthday big boy! My birthday is on Monday Yeah you must be young because smiling about upcoming birthday lol It's funny cause it's true
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Posted - 2014.02.02 00:44:00 -
[673] - Quote
Patrick57 wrote:Marad''er wrote:Quick question. If I want to let CCP know about a glitch or exploit, but don't want to post it on the forums, can I send them a ticket? Or maybe an email?
Or would they rather have me just post it? Send a ticket. Ticket is best (or just tell me and'ill figure out a way to fix it )
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Posted - 2014.02.02 01:10:00 -
[674] - Quote
Ghost Kaisar wrote:Spademan wrote:Nyra Volki wrote:All of you are old . . Guess I'll join you in the young people corner Party in the young people corner! I'm 19, so I can't bring beer, but I DID bring Yahtzee!
Right you live in that odd place where you are able to go die in a war, vote in elections, decide on life altering decisions, but are not allowed to purchase alcohol.
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Posted - 2014.02.02 02:07:00 -
[675] - Quote
One Eyed King wrote:I always took you all to be more of the Settlers of Catan types.
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Posted - 2014.02.02 02:09:00 -
[676] - Quote
Nyra Volki wrote:Ghost Kaisar wrote:Nyra Volki wrote:One Eyed King wrote:I always took you all to be more of the Settlers of Catan types. What kind of game is this. Diplomacy on steroids. You have a bunch of people in a small area fighting over resources. This sounds like my kind of game. It's very fun
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Posted - 2014.02.02 02:29:00 -
[677] - Quote
Appia Vibbia wrote: brah you gotta upgrade to Diplomacy.
Best. Game. Ever. (if you have 6 other people to play it with)
I submit my favourite strategy game of all time Shogun Think Risk with more strategy and the ability to hire Ninja to assassinate/sabotage holdings. Endless dynamic fun.
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Posted - 2014.02.04 01:31:00 -
[678] - Quote
Magnus the Wolf wrote:I'm 32 and a options trader for a broker dealer. Oh yeah, and a giant viking. Literally. Ulric the Trader "this deal looks toughGǪ send in the viking"
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Posted - 2014.02.04 03:36:00 -
[679] - Quote
J0LLY R0G3R; Working as Intended
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Posted - 2014.02.04 15:50:00 -
[680] - Quote
Please be a Commando hunt
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Posted - 2014.02.04 19:09:00 -
[681] - Quote
Driftward wrote:Ghost Kaisar wrote:Spademan wrote:Time to be a sheep. 17, studying Creative Digital Media in college. Living of a combination of dad's and government money, with some from odd jobs on the side. Government money rules. I get 4k a year for school, and I don't have to pay it back. I'll pay it back in my own way by benefiting society as a whole or something like that. I'm sure that's how they see it. I just want to be able to play in a lab and get paid for it. Then you get into the lab and decide, "nothing ever works, **** these western blots, better go play on the forums" So in a sense you get paid to forum warrior. Every now and then you might duck off and do something sciency but that's pretty rare. However, the non-denatured absolute ethanol is a nice perk too. (just kidding...........or am I?) Increase the Flash Gordon noise and put more sciencie stuff around.
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Posted - 2014.02.04 19:37:00 -
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Gavr1lo Pr1nc1p wrote:Driftward wrote:Gavr1lo Pr1nc1p wrote:I know It needs some recognition sorry to spam it but i can't really help. What did you think? How about we keep that ridiculous post out of this thread? If you really have to, post a link and describe what you linked to, then if anyone actually gives a **** THEN they can go and read your insane (and poorly formatted) wall of text. Its poorly formatted because of the character cap, sorry. The links in my sig bro. I just wanted to post it so you guys could give me some feedback of some sort about what you think I can't address everything in the postGǪ I just can't.
Implementing all of these ideas would actually make things less balanced, or at the very least skewed in the other direction, in my opinion.
All weapons don't need a damage reduction, alpha damage weapons, and specialty weapons more often need an increase, or another form of buff. Rifles could have damage slightly toned down (exception being LR), or a decrease in AA may fix them as well. Specific changes to some weapons are warranted, example the RR is intended to be better at longer ranges, but still performs exceptionally in CQC. If CQC alpha weapons were performing properly then this would be less of an issue.
The lack of feedback you have received relates to the format (i know it's hard to lay things out sometimes with the limitations of characters, and really my formatting is not awesome either) Also, sometimes silence is the best form of diplomacyGǪ
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Posted - 2014.02.04 19:45:00 -
[683] - Quote
Driftward wrote:Ghost Kaisar wrote:Spademan wrote:Time to be a sheep. 17, studying Creative Digital Media in college. Living of a combination of dad's and government money, with some from odd jobs on the side. Government money rules. I get 4k a year for school, and I don't have to pay it back. I'll pay it back in my own way by benefiting society as a whole or something like that. I'm sure that's how they see it. I just want to be able to play in a lab and get paid for it. What you just described is a day in the life of the lazy graduate student. You get into the lab and decide, "nothing ever works, **** these western blots, better go play on the forums" So in a sense you get paid to forum warrior. Every now and then you might duck off and do something sciency but that's pretty rare. However, the non-denatured absolute ethanol is a nice perk too. (just kidding...........or am I?) Okay fine, occasionally you get to do things that are actually interesting/cool. Like working with the causitive agent of the _____ _______ that killed over ____ of Europe's population back in ______. *redacted* .......yep security clearance is a *****. Can't even talk about what I do......
I can't talk about the things I do eitherGǪ for different reasons though. Can't disclose the things people talk to me about, it's mostly in confidential discussion, and if they don't trust me then they won't work through what needs to be addressed. I have had some discussions that are seriously disturbing for most anyone. It is amazing what people will do and how they try to reconcile it with themselves in order to keep livingGǪ all I can really say about it.
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Posted - 2014.02.04 20:15:00 -
[684] - Quote
Ivan Avogadro wrote:Magnus the Wolf wrote: Honesty time, I've used that. My girlfriend hates it as she says that I smell like a street pimp when I use it.
I left Unilever with about 2 years worth of free Axe shower gel. I have since run out, and only use Old Spice now LOL When I was a lad, came back from a camping tripGǪ Buddy and I were supposed to meet some people but were running late. Hit the shopping centre and grabbed a sample of Old Spice. Thinking yeah okay we smell better now.
Girl says " you smell like my Grandpa"
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Posted - 2014.02.04 22:55:00 -
[685] - Quote
Spademan wrote:Hey guys, d'ya think we'll break the forums when we get to page 514? We broke the forums long ago what remains is a shattered shell of medium frame QQ of everything being OP to them
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Posted - 2014.02.04 23:12:00 -
[686] - Quote
Spademan wrote:Appia Vibbia wrote:Oh, right. Not everyone on the internet lives in the US. NAtional NOvel WRIting MOnth. Every November there is a group of people that keep a log of word count for a writing project. the goal is to reach 50,000 words by the end of the month- the defined minimum length of a novel. Oh, that sounds neat. Writing 50'000 in a month would be a huge challenge, took me 2 weeks to get the page I have. I'm putting alot of thought into this. For once. Had the privilege of reviewing and critically analyzing someones manuscript once, I believe it was her second and third drafts, and had been in the works for years. The author has yet to have it published yet, but it does actually seem promising.
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Posted - 2014.02.06 08:31:00 -
[687] - Quote
IgniteableAura wrote:Ghost Kaisar wrote:If we are still here in three years, can you send me a pack for my big day? On a side note: What types do you brew? Preferences? Cool/weird facts about brewing? Of course. Only issues is if your state allows it...some states are a little more picky than others. I've brewed all sorts of different types, I really enjoy a good sour beer. There are some real bad sour beers, but I had one over Christmas that changed my life. Was called "the beer that saved Christmas". I've never brewed a sour....they take waaaay to long....talking 8months to a year for full flavor. I just don't have the patience for that. In terms of my favorite beer I have made....probably my pumpkin beer this year. Most commercial places go way overboard on the spices and I love a good pumpkin, so I made my own. Best part about brewing your own, you always have beer.....it's good beer, it's cheap, and it's usually 6-7% alcohol. I've never managed to knife someone in a jeep.....I've tried....a lot. :( Local pub does an on site brew with seasonal pumpkin beer, not over spiced (at least under the current brewmaster I love it
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Posted - 2014.02.07 00:22:00 -
[688] - Quote
I always find the concept of "girly" drinks to be strangeGǪ Old past time of mine and a friend: Story time, Lovely tiled floor, pretty waitresses, well dressed folks sipping high end drinks to ****** ambient music. In the centre sits, two lads with mohawks up, studded leather jackets, sipping the finest fruity from from drinks we could order. Commenting on the uncouthness of some of the drunken business men behaving like dirty old men. The servers found us entertaining enough to give us free rounds.
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Posted - 2014.02.07 01:08:00 -
[689] - Quote
J0LLY R0G3R wrote:Where has all the rum gone? oddly I just poured one seriously
The rumGǪ it's in me belleh
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Posted - 2014.02.07 04:11:00 -
[690] - Quote
Aero Yassavi wrote:https://twitter.com/CCP_Frame/status/431609939677970432 CCP Frame wrote:Aero Yassavi wrote:@CCP_Frame Perhaps unlock the Scout Registry but move it to Locker Room? Sad to see a community thread die :( @AeroYassavi Good idea. Might just do that. PRAISE ME SCOUTS!! MWAHAHAHAHA o7
Aero Yassavi, AKA Amarrogance wrote: I am ******* awesome at be humble Paraphrasing a little Good job
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Posted - 2014.02.07 04:14:00 -
[691] - Quote
Aero Yassavi wrote:I feel I should now be listed in the honorary scout section of the OP for helping get this saved and revived. Place well earned
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Posted - 2014.02.08 00:29:00 -
[692] - Quote
Spademan wrote:Hey, you dashing rogues. What kind of music do you listen to in your dastardly endeavours? (In general, not just dust)
I'm trying to broaden my music library
Gaaahahaaa
Bad Religion Flogging Molly The Killigans Random Hand Johnny Cash Beats Antique The Clash Social Distortion Beastie Boys Thee Pirates (local lads who are no more) The Cure Florence + Machine Abney Park Bjork NOFX Gordon Lightfoot Buffy St Marie The Tossers Anti-Flag Ashley McIsaac Azam Ali Dead Can Dance Balmorhea The Pogues Dance Hall Crashers Elvis Costello Flatfoot 56 And a lot more
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Posted - 2014.02.08 01:53:00 -
[693] - Quote
@ Appia We could through an EPIC House Party
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Posted - 2014.02.08 02:29:00 -
[694] - Quote
Appia Vibbia wrote:Llast 326 wrote:@ Appia We could through an EPIC House Party
As long as it isn't my house. Well, best parties require an abandoned house
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Posted - 2014.02.10 18:01:00 -
[695] - Quote
Quil Evrything wrote:Hate to say it, but.. for 250,000 EXTRA WP for playing Heavy Tank-killer... I'm gonna be playing heavy for 2 weeks! I dont need the money. I DO need the extra SP for the new suits! oooohhh.. and booster on top of that.. over 1 mil SP per week? @$#% yeah. I'm with you SP trumps ISK. But no heavy for me, just going to have to settle for Hunting Ham
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Posted - 2014.02.10 19:33:00 -
[696] - Quote
I doubt I will cap it out, but bonuses to SP are still good.
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Posted - 2014.02.11 07:48:00 -
[697] - Quote
hmmm Later for free suits
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Posted - 2014.02.11 16:58:00 -
[698] - Quote
Appia Vibbia wrote:changing base stats. Django, could you link to the original post?
Unless they are reducing Logistics PG/CPU to where using PG/CPU upgrades is mandatory nothing will change. . . Not Django but here CPU/PG pretty much has to change in order to make the changes they are talking about, otherwise it will actually be worse. With EQ fitting bonus, it will leave more room for stacking death. The impression I have is that they are going to keep the slots the same, lower the CPU/PG, and if that does not work they will drop the slot count. We will see eventually though, for now it's only speculation.
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Posted - 2014.02.11 20:18:00 -
[699] - Quote
Had a few days where i did not play much, returned andGǪ wow i sucked Last night kinda found my way back to being decent again
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Posted - 2014.02.11 20:39:00 -
[700] - Quote
Irina Avogadro wrote:not really... 5% bonus to sprint speed 15% bonus to melee damage 15 CPU / 10 PG It's a basic kin cat with a melee bonus. The only real bonus to it is that it's a Myofibril that fits in your low slot. So maybe if you wanted to put together a punch suit and load up on melee in highs and lows. It could actually be fun to sneak up on a proto sentinel and do this but probably too niche to be worth a lot of ISK. I think a better bet is to find a weird item collector, willing to pay just to have it. o/
o/
me
ME
I want them
Weird item collector
(Still have some of mine, but I wasted most of them trolling )
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Posted - 2014.02.11 21:26:00 -
[701] - Quote
Spademan wrote:I swear, one of these days someone will call me "Sir" without adding something along the lines of "You're causing a disturbance" The key to avoiding that is to always cause a disturbance
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Posted - 2014.02.12 00:04:00 -
[702] - Quote
Appia Vibbia wrote:I have 66 HEP modules. I was using them up when they first gave them out because I didn't have biotics 5 at the time. (started with 100 for all the new kids that don't know about them) Can I has your HEPs
I gotz Thale's
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Posted - 2014.02.12 01:13:00 -
[703] - Quote
Brokerib wrote:J0LLY R0G3R wrote:So since since this thread was given a cloak that is the locker room. I keep forgetting where it went. X( Subscribe to it and you'll always know where it is. I didn't notice the move until someone mentioned it That and post more Vids here and will like them to remind you
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Posted - 2014.02.12 16:48:00 -
[704] - Quote
Appia Vibbia wrote:Also keep it on the down-low but scout's passive scans are shared with your squad. well, not entirely accurate, all passive scans are shared within a squad but usually you don't notice when it comes from someone not using a scout suit.
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Posted - 2014.02.12 19:25:00 -
[705] - Quote
Appia Vibbia wrote:You really notice it on Manus Peak. despite them being within your scan range and not running profile dampeners they don't show up... unless every heavy out there is running multiple complex profile dampeners... In sockets of all sizes I have no issues, outside of socketsGǪ
So seriously, my passive scan contributes to squad vision When did you notice this?
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Posted - 2014.02.12 19:42:00 -
[706] - Quote
Appia Vibbia wrote:since they took shared team vision away. I could always get a glimpse of the guy attacking a squadmate from outside my scan range. The red would disappear and then my squadmate would pop up on the kill board with a kill. Some friends said they noticed people when I was in their squad running extenders. testing happened. testing confirmed. Nice
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Posted - 2014.02.12 23:49:00 -
[707] - Quote
Patrick57 wrote:I got a quad kill with REs earlier I wasn't using a Scout, but it was still very rewarding :D See an Uplink, lay an RE on it, blow it up and four kills!! Part of the fun of RE is not just the amount of kills (which is awesome) but the quality. I enjoy a good trap, also I like to try for distance, interesting trajectories (particular favourites are sending people off the sides of bridges, or when people hit walls and get stuck hanging) More shenanigans makes for more fun
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Posted - 2014.02.13 16:52:00 -
[708] - Quote
icdedppul wrote:so whats the word on the shinobi rewards? SoonGäó
Actually, key members of the team that deploys them have extended their vacation, and we are waiting an undetermined amount of time for deployment of them
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Posted - 2014.02.13 17:00:00 -
[709] - Quote
icdedppul wrote:Llast 326 wrote:icdedppul wrote:so whats the word on the shinobi rewards? SoonGäó Actually, key members of the team that deploys them have extended their vacation, and we are waiting an undetermined amount of time for deployment of them so what I am hearing is they got arrested on Chinese new years and are now serving short sentences for public misdemeanors I believe your theory to be sound
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Posted - 2014.02.13 18:05:00 -
[710] - Quote
Appia Vibbia wrote:Still reveling in the fact you can get double kills with the nova knives. I'm up to 3 doublekills now. longest kill streak is still only 5 (having your name displayed for kills without being disrupted by other people getting kills). It's fun getting those doubles, I like when you find three people hacking and get the double and two quick slashes to kill the thirdGǪ Three kills all at once in the feed
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Posted - 2014.02.14 01:07:00 -
[711] - Quote
Appia Vibbia wrote:copied your data for the pistol. took the damage for the rifle from Dust.Thang.dk The Rifle has 15 shots before it overheats, the 16th causing it, while you have the pistol out the cooldown happens letting you switch back to the rifle after you empty your pistol's clip rather than having to reload. Efficient.
@ Quill Factoring in the Headshot is importantGǪ Out of curiosity, how would the damage output look assuming starting an engagement with the ScR Charge shot following Appia's method, compared to Dual Wielded ScP?
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Posted - 2014.02.14 02:55:00 -
[712] - Quote
DEZKA DIABLO wrote:Hey Monk it's Oz, haha ur right, got banned again, least that remote nerf thread got removed tho, TOOK ONE FOR THE TEAM HAHA, damn we gotta Bounty these trolls that post these stupid nerf threads then report you once you make them look dumb.
Second ban I've got, both for defending RE nerf threads, meh ah well OZZIES on probation Doin time for the team o7
Interestingly, i suspect someone is going to hate REs even more soon
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Posted - 2014.02.14 02:56:00 -
[713] - Quote
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Posted - 2014.02.14 02:59:00 -
[714] - Quote
That's two guesses You have one more
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Posted - 2014.02.14 19:05:00 -
[715] - Quote
Driftoward wrote: On the other hand a scout swarm is deadly in its own right.
I was on the wrong side of a Scout Swarm yesterday J0LLY Moody OZ Matti And More Pretty sure the whole other team was Scouts I got murdered I did not do well lol Can't even really call the NK fights, fightsGǪ more just J0lly cutting me down
I LOVE IT
At one point I just took a moment to assess the situation from a vantage pointGǪ All I saw was Scouts zipping around, absolutely SLAUGHTERING anything that moved. So cool to see. Wish that I had footage from that point, overhead view of scouts going about the Reaping is crazy to see
o7
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Posted - 2014.02.15 00:32:00 -
[716] - Quote
Spademan wrote:What times do you guys play (Eve time) I always seem to miss everything. 5:30ish Eve time usually
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Posted - 2014.02.15 00:48:00 -
[717] - Quote
Damian Crisis wrote:I'm sorry to ask this again, but whats the name of the channel for Scouts on the DUST 514 channel?
Sorry to have not answered the first time
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Posted - 2014.02.15 18:00:00 -
[718] - Quote
NK need an optimization skill, no reason not to have it. This is a skill that sets it apart from the other weapons, the other examples all have a way to reduce their fitting cost further. Why not Nova Knives?
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Posted - 2014.02.15 19:50:00 -
[719] - Quote
Demon Buddah wrote:I'm always so late to the party ._. Which is odd considering how fast you run
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Posted - 2014.02.15 21:25:00 -
[720] - Quote
Appia Vibbia wrote:As voidfaction said. scrolling through and lloking for stuff you want, it just takes too long. I really only use proto or BPO stuff. And I pick up so much clutter. I had 3 different AUR basic shield extenders, 3 aur basic plates, and the same thing at proto level. wtf. stop giving out so many fake varieties of AUR gear. just call everything 'neo' and be done with it. I am a bit the opposite on this I like a random dash of junk in my inventory, mostly because I find Scrap fitting to be fun and entertaining Need more salvage
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Posted - 2014.02.16 04:59:00 -
[721] - Quote
Ashley James Williams wrote:XD your facial expressions give you awayGǪ no disguise is good enough
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Posted - 2014.02.16 10:00:00 -
[722] - Quote
At the risk of a certain fellow resurrecting Maggie
Had fun in squad with Matti tonight :D
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Posted - 2014.02.16 17:13:00 -
[723] - Quote
You might want to get some antibiotics for that fizzy feeling
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1894
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Posted - 2014.02.16 18:48:00 -
[724] - Quote
Appia Vibbia wrote:I really wish there was a State Forge Gun. Seriously disappointed in the number of missing items from the LP store. State Specialist Nova KnivesGǪ I want them Fitting Proto Grade Knives at Adv costGǪ
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Llast 326
An Arkhos
1901
|
Posted - 2014.02.17 03:34:00 -
[725] - Quote
Matticus Monk wrote:One Eyed King wrote:After a weekend of practicing with a militia heavy, I feel both entitled to making any recommendations I please for the role, and perfectly qualified to do so.
That's how this works right? Pretty much - but don't forget the most important part of your recommendation post: you need to start off by saying that heavies are fine and people that think they need a change are scrubs and are doing it wrong, especially "vets" and/or "full-time heavies". Your ticket to instant popularity!! (make sure to mention the militia part -> key info!) Bang on solid advice. I will back up what you say by affirming it all, though I have only seen people use Heavies, it seems to match whatever info you have gathered
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Llast 326
An Arkhos
1903
|
Posted - 2014.02.17 03:49:00 -
[726] - Quote
Wish I could kill Hard Freezes, but they are so damn OP.
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Llast 326
An Arkhos
1904
|
Posted - 2014.02.17 04:52:00 -
[727] - Quote
Appia Vibbia wrote:Plasma Cannon Fitting Optimization exists, it reduces the CPU of the weapon. It's really the only weapon that has a useful Fitting Optimization skill. ^ Appia beat me to itGǪ Not Krom
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Llast 326
An Arkhos
1912
|
Posted - 2014.02.17 15:32:00 -
[728] - Quote
Matticus Monk wrote:Aero is wearing a Gal scout suit?
Man, let's hope that they decide to improve the Amarr suit... I signed that petition that K.C. had made in the feedback section. As it stands now there is so not a reason to use that suit unless you go for "it looks cool" or "because it's UP". Aero sometimes runs a scout. Ran into him a couple times doing this, True as well. They both use Gal (and pretend they are Golden ) Closest thing one can get to the Amarr scout. True in a scout suit is very clever and handles himself well, he will be a force even in a gimped suit (though I hope it is fixed by launch, as well) Aero is also a clever one, together i bet they work very well though I have not encountered them both scouting at the same time.
Though they have not Embraced the Death, they have a good style.
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Llast 326
An Arkhos
1918
|
Posted - 2014.02.17 21:39:00 -
[729] - Quote
Note to those traitGǪerrm I mean those going Heavy for the event. Translating the bonus sp from vehicle kills turns out to ne problematic, so it is only tallying kills for the event. they made changes to compensate.
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Llast 326
An Arkhos
1918
|
Posted - 2014.02.17 21:59:00 -
[730] - Quote
Spademan wrote:Llast 326 wrote:Note to those traitGǪerrm I mean those going Heavy for the event. Translating the bonus sp from vehicle kills turns out to ne problematic, so it is only tallying kills for the event. they made changes to compensate. What you say seems to imply that tanks were possible to be popped by anything short of: A: Another tank B: About 4 simultaneous breach forge gun shot. Point is, we wouldnt be seeing much tanks being killed if it stayed. Actually I was not really intending to implying anything, but noting that they changed it. I was always figuring it would be easier to get the bonus sp from popping LAVs. (particularly Murder Taxi's) Spouse pops them regularly when she uses the FGGǪ also she is a hell of a sniper with it
HMG seems to be the better way to garner the bonus though it really depends on the map and situation.
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Llast 326
An Arkhos
1920
|
Posted - 2014.02.17 22:14:00 -
[731] - Quote
Sinboto Simmons wrote:Llast 326 wrote:Spademan wrote:Llast 326 wrote:Note to those traitGǪerrm I mean those going Heavy for the event. Translating the bonus sp from vehicle kills turns out to ne problematic, so it is only tallying kills for the event. they made changes to compensate. What you say seems to imply that tanks were possible to be popped by anything short of: A: Another tank B: About 4 simultaneous breach forge gun shot. Point is, we wouldnt be seeing much tanks being killed if it stayed. Actually I was not really intending to implying anything, but noting that they changed it. I was always figuring it would be easier to get the bonus sp from popping LAVs. (particularly Murder Taxi's) Spouse pops them regularly when she uses the FGGǪ also she is a hell of a sniper with it HMG seems to be the better way to garner the bonus though it really depends on the map and situation. *heart broken* But I still loves you (she doesn't even use explosives, and has no appreciation for the Minja)
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Llast 326
An Arkhos
1922
|
Posted - 2014.02.17 22:58:00 -
[732] - Quote
Spademan wrote:Llast 326 wrote:Spouse pops them regularly when she uses the FGGǪ also she is a hell of a sniper with it I beseech you, tell us your spouse's secrets Except the second part, I think I've got that down. From what I've seen it's mostly leading and timing. Though a few times I've seen her just stand in front of an incoming LAV and fire two shots into it as it barrels down on her Wreckage is all that rolls up. I'll ask her her fit when she gets home.
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Llast 326
An Arkhos
1923
|
Posted - 2014.02.17 23:08:00 -
[733] - Quote
Spademan wrote:Llast 326 wrote:From what I've seen it's mostly leading and timing. Though a few times I've seen her just stand in front of an incoming LAV and fire two shots into it as it barrels down on her Wreckage is all that rolls up. I'll ask her her fit when she gets home. Stands in front of them you say? So...Assault forge gun, a damage mod or two and aiming at the hood of the LAV? Could beGǪ Pretty sure she has the Assault forge, don't know damage mod layout. Also seen her get run over and survive head onGǪ turn and blast the LAV
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Llast 326
An Arkhos
1924
|
Posted - 2014.02.18 00:09:00 -
[734] - Quote
Ghost Kaisar wrote:https://forums.dust514.com/default.aspx?g=posts&t=142817&p=4
This is my post on how I think the AV / Vehicle relationship should be.
Feel free to agree with me, or to elaborate on how deluded I am. Couple of preliminary thoughts, I like the overall approach. No RE? No Dropships or Assault DS? No Plasma Canon? Where do they fit in to your concepts?
I'll throw a bit more thought into it in a bit.
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Llast 326
An Arkhos
1924
|
Posted - 2014.02.18 00:17:00 -
[735] - Quote
King of Ghosts wrote:Llast 326 wrote:Ghost Kaisar wrote:https://forums.dust514.com/default.aspx?g=posts&t=142817&p=4
This is my post on how I think the AV / Vehicle relationship should be.
Feel free to agree with me, or to elaborate on how deluded I am. Couple of preliminary thoughts, I like the overall approach. No RE? No Dropships or Assault DS? No Plasma Canon? Where do they fit in to your concepts? I'll throw a bit more thought into it in a bit. I hit the character cap.....
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Llast 326
An Arkhos
1924
|
Posted - 2014.02.18 00:59:00 -
[736] - Quote
Llast 326 wrote:Spademan wrote:Llast 326 wrote:Spouse pops them regularly when she uses the FGGǪ also she is a hell of a sniper with it I beseech you, tell us your spouse's secrets Except the second part, I think I've got that down. From what I've seen it's mostly leading and timing. Though a few times I've seen her just stand in front of an incoming LAV and fire two shots into it as it barrels down on her Wreckage is all that rolls up. I'll ask her her fit when she gets home. Spousal AV fit
ADV Heavy Suit Assault FG Assault ScP
Enhanced Heavy DMG Mod Enhanced Heavy DMG Mod
Cmp Armour Plate Enh Rep
Basic AV Nade
Towers make it annoying to track and aim, high ground is good but not to high. Know your charge time.
Aim top of the + reticule at the grill/hood while they come at you if you are level and they are driving towards you. She also says the splash nerf was good because it lets her blast infantry close range and shrug of her own splash damage
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Llast 326
An Arkhos
1938
|
Posted - 2014.02.18 18:35:00 -
[737] - Quote
I do SUCK wrote:Should I switch to gallente scout cause I'm getting owned in my mimitar scout NO
YES
maybe?
I run both, I prefer my Min.
What style are you running with your Min?
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Llast 326
An Arkhos
1943
|
Posted - 2014.02.18 20:40:00 -
[738] - Quote
I do SUCK wrote:Llast 326 wrote:I do SUCK wrote:Should I switch to gallente scout cause I'm getting owned in my mimitar scout NO YES maybe? I run both, I prefer my Min. What style are you running with your Min? I run advanced mimitar scout 1enhanced Sheild extender and 1 basic Sheild Enhanced speed mod Militia stamina mod RES FLUX Not dissimilar from mine. You should upgrade that Militia Card though it will help with fitting.
Without having a very low db you are going to suffer hard as a Min what do you have in Dampeners? Also passive scan range is your friend I recommend getting two (this is minimum) levels in that soon.
You will notice a difference. Recently put my Minja under the scan db of vehicles without using modules (Min scout IV, Profile Damp III) made a huge difference in my survivability. Passive range helps to find targets and see when you should run away, don't let this replace your situational awareness though. Glance at it when you need to or when you are hacking things, other than that watch what is around you.
I think if you stay Min it will cost less than switching over.
Though I would say do what you enjoy the most.
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Llast 326
An Arkhos
1958
|
Posted - 2014.02.19 19:03:00 -
[739] - Quote
Don't forget about your free Heavies from the 12 days of Dustmas, and the newsletter bonuses. They may be buried in your inventory somewhere. I however will be killing heavies as i stand by my 100% Bastard ways (really i don't think I could handle moving slowerGǪ even my Gal scout feels slow after so much Minja awesomeness)
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Llast 326
An Arkhos
1962
|
Posted - 2014.02.19 21:39:00 -
[740] - Quote
Appia Vibbia wrote:Llast 326 wrote:Don't forget about your free Heavies from the 12 days of Dustmas, and the newsletter bonuses. They may be buried in your inventory somewhere. I however will be killing heavies as i stand by my 100% Bastard ways (really i don't think I could handle moving slowerGǪ even my Gal scout feels slow after so much Minja awesomeness) switching between my many, many suits, the one thing that stays constant: the controls can't keep up with my reaction time. I wish I could have higher sensitivity Direct Neural Interface react at the speed of thought. SoonGäó
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Llast 326
An Arkhos
1963
|
Posted - 2014.02.19 23:05:00 -
[741] - Quote
Was in a match last night on my alt, Skirmish on the launchpad map with 6 on my side 8 on the other. Something caught my eye hacking a point. A Quafe suit scout (did not catch the name) A rare sight in a public matchGǪ Anybody know who it was?
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Llast 326
An Arkhos
1963
|
Posted - 2014.02.19 23:18:00 -
[742] - Quote
Makuta Miserix wrote:Whoa, this was revived??? How the heck did I miss this?! You need to up your Forum Precision Enhancers
Nyra Volki wrote:Llast 326 wrote:Was in a match last night on my alt, Skirmish on the launchpad map with 6 on my side 8 on the other. Something caught my eye hacking a point. A Quafe suit scout (did not catch the name) A rare sight in a public matchGǪ Anybody know who it was? Was in FW an saw someone in a Quafe suit he was on my team so i nova knife him in the back.
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Llast 326
An Arkhos
2000
|
Posted - 2014.02.21 16:47:00 -
[743] - Quote
It is very hard for me to know how many Fatkids I have shanked
Though i had one that was just priceless last night.
Minja Dom with pipes and the sweet L socket. Sneaking around the back of the L socket after knifing a couple folks. Decide to go take the CRU so I went the long way around the back.
Heavy standing waitingGǪ For a HAV
Sprint inGǪ flash of blades, still standing he wobbles backwards from me. Quick switch to Flaylock BOOM
Normally i blow up a vehicle, on principle. But I did not have full resources at the time (only had one RE left) and the CRU was still not hacked. Pretty sure the fat guy was coming back for me. So I hacked the HAV and hop in. Now this is only the second maybe third time I have driven one of these monstrosities, like i said i prefer to see them BURN. It seems you get the control layout that the owner has. While I am trying to figure out how to make this thing move the heavy shows up. Fluxes me, and starts shooting the HAV with his HMG, i suspect he was angry I finally get a handle on this thing, and start trying to blast em back with the rail turret I got the poor fellow (after a few tries)
Off for a joy ride
Drive around like a noob tanker for a few minutes enjoying an insane amount of invulnerability. See a few Blue HAVs about who no doubt are watching me with disgust ( definitely not a good driver, definitely not, no). Get another kill sniping infantry with my Rail turret Ran some sod over. Eventually Someone brought out a Forge and blasted me a bit, but not effectively enough, did not even have to kick in the hardeners. suddenly a new HAV shows up and BOOM my joy ride ends
Oh how I wish we could recall HAVs that we hack. I would ransom them back to their owners
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Llast 326
An Arkhos
2001
|
Posted - 2014.02.21 17:13:00 -
[744] - Quote
Quil Evrything wrote:Llast 326 wrote:Oh how I wish we could recall HAVs that we hack. I would ransom them back to their owners lol... although having been on the other side, even more than once sadly, I think I'm supposed to say, "I hate you" I create feelings in people that they themselves don't understand If i could drive these things it would be better. You, would have had a field day with this, it was a tricked out HAV, not some unmodified Militia pile. Anyone with some level of skill would have enjoyed the theft a lot more than me.
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Llast 326
An Arkhos
2005
|
Posted - 2014.02.22 03:18:00 -
[745] - Quote
Ambush? I avoid it unless hunting someone
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Llast 326
An Arkhos
2005
|
Posted - 2014.02.22 03:21:00 -
[746] - Quote
I do SUCK wrote:Llast 326 wrote:Ambush? I avoid it unless hunting someone Nah it's fun in the mornings there's like no tanks for me
Nice
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Llast 326
An Arkhos
2005
|
Posted - 2014.02.22 05:37:00 -
[747] - Quote
LeGoose wrote:Scout Registry wrote:LeGoose wrote:Can we hurry up and win the forums already? All you SAM-MIK guys do is spam tanks. Shhh Shotty don't give away our secrets. Everyone will think we are scrubs. lol Just went up against two of your corp matesGǪ guess what they were both using
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Llast 326
An Arkhos
2005
|
Posted - 2014.02.22 06:41:00 -
[748] - Quote
Legoose MARKII wrote:Llast 326 wrote:LeGoose wrote:Scout Registry wrote:LeGoose wrote:Can we hurry up and win the forums already? All you SAM-MIK guys do is spam tanks. Shhh Shotty don't give away our secrets. Everyone will think we are scrubs. lol Just went up against two of your corp matesGǪ guess what they were both using Really? It must be some of the newer guys that I don't know. Honestly our core guys rarely run tanks. Could be One was using basic light frame in a HAV, don't remember the other. Can't remember either name just lolled because it was right after I read that comment by Mr. GoBang
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Llast 326
An Arkhos
2009
|
Posted - 2014.02.22 08:19:00 -
[749] - Quote
And now people subtly try to wait out the other posters
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Llast 326
An Arkhos
2009
|
Posted - 2014.02.22 08:36:00 -
[750] - Quote
Well All I want is to get a post on that page
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Llast 326
An Arkhos
2010
|
Posted - 2014.02.22 08:43:00 -
[751] - Quote
Denak Kalamari wrote:I called it, the post number is 10261! I win this thread. One does not simply win this thread Edit: now I am just wasting precious space that others could use
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Llast 326
An Arkhos
2014
|
Posted - 2014.02.22 17:30:00 -
[752] - Quote
Django Quik wrote:A little disappointed the forums didn't implode... It did What you are experiencing is the After Forum, a great beyond of forum Limbo
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Llast 326
An Arkhos
2019
|
Posted - 2014.02.22 20:09:00 -
[753] - Quote
Matticus Monk wrote:Hmm... I'm on company travel for the next month or so.... You know what the means. No dust? Nah, it means clogging up the airport security line while I take my laptop AND play station out of my bags and put them on separate security trays.... even brought my mic.... Not sure when I'll get to play working 12 hour days though. Page 515. missed it by that much! Those commando guys will never catch up - they are way to slow! If i see you on we squad.
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Llast 326
An Arkhos
2024
|
Posted - 2014.02.22 22:45:00 -
[754] - Quote
Quil Evrything wrote:Spademan wrote:Nice job keeping Quill off page 514 everyone What happened to (The Quil poking is apparently excessive)? Hey you got your share of prominent posts Like post 10000.. and stuff
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Llast 326
An Arkhos
2032
|
Posted - 2014.02.23 18:52:00 -
[755] - Quote
I want speeder bikes JJ be damned, I want to ride a glorious nuke rocket into a HAV
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Llast 326
An Arkhos
2033
|
Posted - 2014.02.23 18:58:00 -
[756] - Quote
mollerz wrote:Llast 326 wrote:I want speeder bikes JJ be damned, I want to ride a glorious nuke rocket into a HAV Damn! I didn't even think about jihad speeders! How did you not think of it
Minmatar Speeder Bike will be FAST, and awesome looking (in my mind at least) it will be the pinnacle of vehicular perfection. This will be the only vehicle I ever skill into.
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Llast 326
An Arkhos
2041
|
Posted - 2014.02.24 03:15:00 -
[757] - Quote
Arkena Wyrnspire wrote:I think I've found my calling as a shotgun scout.
So. Much. Fun. Pure BPO, I give no fucks about dying and it's hilarious. Protologi surrounded by enemies? BANZAI! You have Embraced the Death
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Llast 326
An Arkhos
2045
|
Posted - 2014.02.24 09:03:00 -
[758] - Quote
The problem is you need to be able to throw them a decent distance to be viable to get on the tanks with less chance of being noticed. As far as activation time goes, not sure really. I have had moments where they take forever to detonate, or I've set them off just as someone turns and we both die. Eve hit the button once only to be killed by the RR of the guy I killed Don't know if that is Lag, spool time on the RR being faster than the RE or whatGǪ Just know that it has happened to me. I know that when i am setting them down I can be twenty metres away before they show as active on my Tac. Don't really know if that is to fast or not.
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Llast 326
An Arkhos
2049
|
Posted - 2014.02.24 17:45:00 -
[759] - Quote
noob cavman wrote:Its safe to say il derail any thread I enter.... sorry guys!!!!! XD You glorious train wreck.
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Llast 326
An Arkhos
2049
|
Posted - 2014.02.24 19:54:00 -
[760] - Quote
The last three posts about sum it all up. @Django- wonderfully put @ Noob- you sum up well @ Appia- nailed all the missing points in a way that made me smile and crushed me at the same time. Well done.
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Llast 326
An Arkhos
2051
|
Posted - 2014.02.24 20:34:00 -
[761] - Quote
So 1.8 I will actually have more HP than a NanohiveGǪ and I am not sure how I feel about that.
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Llast 326
An Arkhos
2056
|
Posted - 2014.02.24 20:51:00 -
[762] - Quote
Spademan wrote:Llast 326 wrote:So 1.8 I will actually have more HP than a NanohiveGǪ and I am not sure how I feel about that. Wait, we're getting more health in 1.8? Actually it's more that nano hives are dropping in HP
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Llast 326
An Arkhos
2058
|
Posted - 2014.02.24 21:10:00 -
[763] - Quote
Yan Darn wrote:I hate trying to catch up here.
Just a question about the board - I've been playing since the last time my merc had her funny walk, I'm only invested in Gal scout.
I get that there is/was a constructive point to the board, and im not going to pretend I play/ed an active part of th scout community (or that Im a good scout) but I can't help thinking its a bit weird that it/was also the only way to determine who was scouting before 1.8 was announced...
Like those films about Vampires/Werewolves/Aliens whatever - where apparently you have to register with proclaimed authority because of the sheer nature of being what you are.
And as for suffering...weren't scouts OP in beta?
This all comes across as a bit bitchy - love you guys really.
Really, on the list or not it really not an issue. I was scout since beta, did not come to the forums for a long time so I was a little late to the registry. Yes many people take pride in being on the registry from way back, but I don't necessarily see it as a measure of ones scoutness. Most of us share a certain bond and sense of community, really one that should welcome those who chose this suit for the awesomeness that it is, and not because of the FOTM (anticipated or otherwise)
Something that i completely agree with that Shotty once said "If scouts become OP, you can bet that most of the vet scouts will be amount the most vocal about fixing it. We don't want to be EZ mode." (paraphrasing a bit, but you get the drift) This attitude basically ties us together a fair bit, in my opinion.
As far as i am concerned we are all in this together. o7
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Llast 326
An Arkhos
2058
|
Posted - 2014.02.24 21:15:00 -
[764] - Quote
noob cavman wrote:It was a way to create a bond It was a way to create a community it was a way to create friendship
it was all these things and still is. We b+¡tch, moan and complain About med frames. We bad mouth each other and trash talk. we forget about the match we are in and try to decimate each other to the point of rage quit. But we are still friends out side of our corps. We are a band of brothers and sisters in hard mode. We are proud of our choice in suit and we are a sign that this sometimes putrid forums can be something that transcends the boundaries of a game and forme a something that is rare on a game. real friendship. we are the last of the ninja cowboys. don't you f++cking forget it.
Poetry
Preach it Tea Man
Ninja Pirate though NK/FL
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Llast 326
An Arkhos
2065
|
Posted - 2014.02.24 23:35:00 -
[765] - Quote
Matticus Monk wrote:Scout Registry wrote:@ Monk At your convenience, please see Page 1.
PS: Let me know if you change your mind :-)
Thanks Shotty. If this takes off it would probably be best to link to this post and the next. (Double posting like a Kaiser) I have to say that I'm torn now that I've read some replies here. The intent would be to dedicate a post or two of mine in this thread for an updated "scout registry" and also as a place to put any other relevant info such as links to cool scout info posts. This would be to have a record of current scouts, help integrate the newbros into the community, and basically minimize the number of continually growing scout threads to monitor... On the other hand I like the idea of keeping this somewhat underground and pointing serious scouts here to keep this thread more manageable, fun, and less prone to invasion by less than serious or troll scouts. Let any other threads pop up and die out as their authors can manage. I'm leaning towards just letting the newbros do their own registry and I'll post there when interested, while continuing to point other scouts here. But I'm willing to put in the time to integrate them here if *we* want (or, if we'd like an updated registry for our old timers who didn't post up prior to the closure). For compiling updated registry in barbershop: Against putting updated scout registry in barbershop: Mollerz If you are willing to put in the effort to do this Matti, you know I back you up. We will always have new scouts coming in and really this is a great place for them to get acclimated and bounce thoughts off people. I don't see a reason to exclude people, i am not about to just label all new scouts FTM chasers (Except Patrick he totally is a FOTM chaser ) And while the Registry is an entity in and of itself now, it should really be a place (i.e. storefront) for people to integrate, contribute and grow within it. Besides everybody needs Appia to toughen them up a bit
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Llast 326
An Arkhos
2066
|
Posted - 2014.02.24 23:47:00 -
[766] - Quote
Patrick57 wrote:Llast 326 wrote:(Except Patrick he totally is a FOTM chaser ) lol You caught that Come on you know i have to tease you a bit about bloody time you skilled into scouts.
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Llast 326
An Arkhos
2066
|
Posted - 2014.02.24 23:48:00 -
[767] - Quote
Appia Vibbia wrote:Patrick57 wrote:I'll probably be joining you guys in the Scout ranks after 1.8 :D
Cal Scout with 4 Complex Shield Extenders and 2 Complex Damps....hopefully I'll have enough CPU for that :3
From now on, I'll just be running Scout on my alts to get used to the feel, the flanking, and different ways or tactics I can use my Scout for.
Also, would it be worth it to drop the Cloak if I had the 2 Complex Damps? Would the Dampeners even get me around Proto Scanners? Or should I use a Scanner and Remotes? :o if your goal is to beat Gallente Logisitcs using a focused scanner you only need 1 complex and 1 enhanced dampener and activatived cloak. If your goal is to beat the standard proto scanner with Gal-Logi bonus you only need a complex dampener and no cloak. Single complex + cloak beats standard focused scanner. Appia must make an alt named Mathppia for posting all math related answers
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Llast 326
An Arkhos
2073
|
Posted - 2014.02.25 00:00:00 -
[768] - Quote
One Eyed King wrote:I am against updating this registry. I would prefer to let the new registry do its thing, while we stalk the new registry for the dedicated scouts, and point them towards Nos Nothi.
I would ultimately prefer CCP create role specific sections in the forums, but that may be some time from now. Merit to this for certain.
Also, role specific section is really something I would like to see. CCP should not overlook the value of community building potential that it could bring. This thread is an example of that, good and bad at times. Looks like Aero is doing well with the MandosGǪ although scouts need to bump it from time to timeGǪ speaking of which
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Llast 326
An Arkhos
2075
|
Posted - 2014.02.25 00:27:00 -
[769] - Quote
Patrick57 wrote:Quil Evrything wrote:I would guess that for the majority of your play, you wont need any damps, with New ScoutGäó I think proto scanners are going to be even rarer than they are now. They're certainly going to be a whole lot les useful than they are now. (no spin, allegedly, and horrific cooldown times)
I think the Proximity Scanners will be more useful than the others :3 10 second visibility, 20 second cooldown. Although it only has a 60 meter range, and I think it has a terrible angle. I know the debate over scanners on scouts and sure they have usesGǪ I am of the opinion that they are more trouble than they are worth. Scan message is bad for business You will have a good range and precision on a Cal scout. I would go other equipment than the scanner, RE (I like the BOOM), Injector (useful in many ways... stealthy scan), Cloak, Hives. All these things have uses that are not replicated by your suit itself.
Also New ScoutGäó Nice Quill, very nice
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Llast 326
An Arkhos
2085
|
Posted - 2014.02.25 14:52:00 -
[770] - Quote
Spademan wrote:Atiim wrote:Quick question.
Do scouts see Light Frame users as "true scouts?" The way I see it, it has less to do with what you use and more with how you use it. We are still talking about suit frames here right?
I agree it is really about how you are approaching the use of your suit. Though this is not to say that using a light frame as a light assault does not mean you are not a scout. Plenty of people use the scout frame that way, (hell the Amarr frame seems to be designed that way) there are a lot of ways to approach being a scout, it's an abstract role in my opinion.
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Llast 326
An Arkhos
2088
|
Posted - 2014.02.25 23:07:00 -
[771] - Quote
General John Ripper wrote:I'll make it.
I thought you were cannibalized by your alts
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Llast 326
An Arkhos
2089
|
Posted - 2014.02.26 01:08:00 -
[772] - Quote
One Eyed King wrote:Do I smell another scout meme coming on?
We are up to Quil and Patrick. Don't forget "Double posting like a Kaiser"
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Llast 326
An Arkhos
2090
|
Posted - 2014.02.26 01:10:00 -
[773] - Quote
Patrick57 wrote:First Prophet wrote:Patrick57 wrote:First Prophet wrote:I almost forgot Patrick was a baby. [Shakes rattle] don't worry little one You have a pile of scouts who will keep you safe from the baby eating ogres (heavies)
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Llast 326
An Arkhos
2098
|
Posted - 2014.02.26 02:34:00 -
[774] - Quote
Patrick57 wrote:Matticus Monk wrote:Patrick - it's only you and Quil that seem to have generated targets for our good natured ribbing. Cyber-bullying someone who may be half your age... maybe I won't be a Scout after all, you guys are really mean :( i'm almost 3 times your age :P and i honestly hope you know it is all good natured btw
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Llast 326
An Arkhos
2098
|
Posted - 2014.02.26 02:46:00 -
[775] - Quote
I do SUCK wrote:Should I make a new toon I ruined this one lvl2 at least in all suits and proto scout 9 mill sp? Pray for a respec? I have biomassed a 9 mil sp toon beforeGǪ I REGRET NOTHING Would starting over give you more sp to work with than you have spent in the "right" places on this toon?
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Llast 326
An Arkhos
2106
|
Posted - 2014.02.26 16:55:00 -
[776] - Quote
Ninja Troll wrote:Django Quik wrote:Cyber bullying reminds me of the time a logi in my corp was the last man standing in an ambush we were playing and his laser rifle ran out of juice - RichieSuite2 caught him and pinned him down in a corner then mailed him to say "You're my ***** now"! ha
Again on the topic of new registries, the latest epeen thread won't last - in fact, may have already died. Any new registry would just amount to a list of epeen wavers. Let us not forget that the reason this thread stood the test of time was because the original registry had purpose and meaning and then became something more - this awesome community. You can not do it the other way round - rounding people up does not automatically create meaning or purpose.
We know who most of the dedicated long term scouts are and most of them are in Nos Nothi and we'll vet any applicants there to make sure we only get the diehards, so we don't need a new registry. Anyone here who wants to solidify their place in this community is welcome to join and that's all we need. Does Nos Nothi have many active members to be in squad? Any North Americans in corp, specifically for late night battles. (I'm EST timezone) I recently joined D-Uni because there's usually active members for squad. D-Uni's tax rate is 7%. How much is Nos Nothi's tax rate? (Not a big deal, just curious) I was in R0N1N for about a week and would mainly be in squad with Lightning. Unfortunately there were few active members when I was on late at night. I'll still be referring new scouts to R 0 N 1 N, which should be popular in 1.8. It was a similar experience as being in squad with Scouts United people. I learned a lot during the Shinobi event, but like learning from Vets when possible. Most members have their mains in another corp, but it is easy to find people to squad with even if they are not tagged with the Nothi corp. I am often playing with my Nothi account as it is taking over as my main account. Minja is way more fun, and I am rapidly closing the sp gap on my accounts
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Llast 326
An Arkhos
2106
|
Posted - 2014.02.26 17:12:00 -
[777] - Quote
Ninja Troll wrote:Llast 326 wrote:Ninja Troll wrote:Does Nos Nothi have many active members to be in squad? Any North Americans in corp, specifically for late night battles. (I'm EST timezone)
I recently joined D-Uni because there's usually active members for squad. D-Uni's tax rate is 7%. How much is Nos Nothi's tax rate? (Not a big deal, just curious)
I was in R0N1N for about a week and would mainly be in squad with Lightning. Unfortunately there were few active members when I was on late at night. I'll still be referring new scouts to R 0 N 1 N, which should be popular in 1.8.
It was a similar experience as being in squad with Scouts United people. I learned a lot during the Shinobi event, but like learning from Vets when possible.
Most members have their mains in another corp, but it is easy to find people to squad with even if they are not tagged with the Nothi corp. I am often playing with my Nothi account as it is taking over as my main account. Minja is way more fun, and I am rapidly closing the sp gap on my accounts Yeah my original character has SP spent all over the place, it's mainly an adv Minja. I've moved the passive SP to this character, adv Gal scout. BTW you've probably seen this, it's a looped animated GIF with sound of your Khan sig. http://animated.ytmnd.com So you have done the reverse of me Though my Gal is pretty well fine in where I have spent the sp. Happy with everything, with a respec i don't think i would even change much. (tidy up a bit of the tree is all) I forgot about the looped KHHAAAAAN now I miss having Krom beat me to posts
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Llast 326
An Arkhos
2109
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Posted - 2014.02.26 18:32:00 -
[778] - Quote
Krom Ganesh wrote:Llast 326 wrote:now I miss having Krom beat me to posts Wait for 1.8 to drop. We can race to answer all the inane questions from the FOTM crowd before they realize that scouts aren't the new assault logi (perhaps a few legitimate new scout questions as well).
And also Quill
I know what you mean about head game, I find it makes a lot more difference than gear for me as well.
Also love the patient stalk and drop method Though I really do love the **** it let's just do some damage times as well. Depends on what I feel like at any given time.
on another note
Minor updates for Nothi
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Llast 326
An Arkhos
2114
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Posted - 2014.02.27 00:40:00 -
[779] - Quote
icdedppul wrote:more of a concern is are they dropping the invisible +10% damage to all weapons
What I have gathered from the various Dev comment (I like intel) is that they were individually assessing weapons for damage balanceGǪ Not necessarily dropping all weapons the 10%
Theoretical assessment of implied language
Alpha damage and support weapons are not dropping in damage and some are receiving an increase (Mass Driver pretty much confirmed)
Rifles are getting a dropped in damage (RR, CR, but not sure about ScR likely, but no idea on the Plasma Rifle)
AV has only been mentioned as "aware of vehicle issues" type comments
None of this is Hard Intel
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Llast 326
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2117
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Posted - 2014.02.27 03:32:00 -
[780] - Quote
Scout Registry wrote:Sinboto Simmons wrote:Monk completely bombed a trololol I had going, dammit man.
*Sigh*
I guess he needs training. In his defense, there was alot of ridiculous sh*t said in GD today ... Everyday
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Llast 326
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2124
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Posted - 2014.02.27 21:39:00 -
[781] - Quote
Give up REs HELL NO
Not only will they still make some suits fly majestically into the unknown, but they are my best HAV busting option. They are the best revive counter option, toss on body and wait for a Nanite ninny then send both suits night night. Blap a heavy down in health and finish them with one of the three other weapons in your scoutly arsenal.
Give up RE
No, not me.
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Llast 326
An Arkhos
2125
|
Posted - 2014.02.27 22:05:00 -
[782] - Quote
You damn well better know it
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Llast 326
An Arkhos
2130
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Posted - 2014.02.28 04:00:00 -
[783] - Quote
J0LLY R0G3R wrote:Last thing for the night lol, so I'm finally going to have enough SP to get my SG to prof 5. Was thinking bout doin a quick vid going through exactly how fast the sg will shoot. first with no prof in it then 1-5. Thoughts on the sg to use? Breach, CRG, ..? or would it really matter. Could you do Regular and Breach, I would be interested in seeing the difference on both.
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Llast 326
An Arkhos
2130
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Posted - 2014.02.28 06:44:00 -
[784] - Quote
Bayeth Mal wrote:Since my main role is a heavy even with the buff REs are still a cause for concern. It'd reduce me down to a very easy to kill level, probably around 400 armour, you'd likely wipe my logi in the process and I'd basically have to leave. That time taken to leave, and then get repped and get back in is probably more strategically useful than an outright kill as I'm just 10sec on the nearest uplink away. Nice to have that perspective.
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Llast 326
An Arkhos
2133
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Posted - 2014.02.28 21:52:00 -
[785] - Quote
Not Iggy wrote:Spademan wrote:Timeline's gone live on Nos Nothi. At present it contains events from the first 100 pages (All I could get through in one day) and some from beyond, any assistance would be welcomed. So go check it out Go reserve a couple posts after your original one mate. Just in case This is correct
Someone likes to wreck stuffGǪ
Race you to your post
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Llast 326
An Arkhos
2138
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Posted - 2014.03.02 08:09:00 -
[786] - Quote
Ghost Kaisar wrote:I have 3k+ Likes, I'll do whatever I want Have another and carry on
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Llast 326
An Arkhos
2142
|
Posted - 2014.03.02 18:04:00 -
[787] - Quote
Sister in law's birthday yesterday so we went out. managed to have a game before it was time to go. Run to my first objective, run into a LAV trying to run me over. No problem toss some RE on the LAV.. they fall through it He drives off to pick on someone bigger, and less explosive than me Get to my objective, start hacking things moving on to get a couple other points.
Then this Noob pulls up in his Blaster HAV, smelling of tea and I have no RE
He blasts everyone around and then he says "this is my objective now"
I say "you can't have it"
He says "Do you have a flag?"
So later I am running about generally doing bad
And I get a RR in the face
Hi Bay
You guys made a bad fight fun just by being there.
Wish i could have joined you after but it was time to run.
o7
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Llast 326
An Arkhos
2149
|
Posted - 2014.03.03 17:33:00 -
[788] - Quote
Haerr wrote:CCP is being awfully quiet about 1.8, the only little snippet of news I've seen for a while is that there will be a new bridge... SOURCE Yeah, From what i've noticed this tends to happen when they are pounding keys on Devblogs. Busy/worried about giving away what the Devblog contains seems to be the pattern, but that is speculative. Not sure how i feel about another bridgeGǪ so much carnage on the bridges now
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Llast 326
An Arkhos
2154
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Posted - 2014.03.03 20:22:00 -
[789] - Quote
Ninja Troll wrote:I was looking forward to a relaxing game of DUST last night. Went solo in Pub skirmish and seen that Llast was on my team when he killed someone. I was pumped, so pressed select to see if Llast was in a squad. My PS3 did a beautiful HARD FREEZE. LLAAASTT!!!!No longer with D-UNI, it was fun but it really is a corp for new players. Might join the more serious corps later. Although I've read that PC isn't fun for most scouts. Made a new corp for fun. "Serenity Now" was taken, so added "x". It's to honour my idols, Larry David and Jerry Seinfeld. Anyhow this thread has been fun to read. After Shotty dies, I skimmed every second page since some discussions went 2 to 3 pages. o7 To bad, would have been fun. Rarely in squad, unless Matti is on my team If you catch me tonight send an invite and I will join for sure.
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Llast 326
An Arkhos
2157
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Posted - 2014.03.04 00:34:00 -
[790] - Quote
lol It's Onesi It is his way Kinda the Steven Wright of the scout community, at least that is the way I read Onesi's posts.
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Llast 326
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2157
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Posted - 2014.03.04 00:56:00 -
[791] - Quote
One Eyed King wrote:I still feel like knifing him. Granted, that is how I generally feel. That gets me killed a lot. Feel free to stab away It's what we do
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Llast 326
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2167
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Posted - 2014.03.04 20:42:00 -
[792] - Quote
Appia Vibbia wrote: 2) It has been the same map, in the same location every time. ho-ho! Congrats, a single map is acceptable to use but only if you are the attacker.
This is funny, not even in the PC context but it reminds me of something i used to do awhile ago. Toss down an RE in certain places in some mapsGǪ And when I see such and such, sniped someone i would detonateGǪ go a kill virtually every time Same spots people go to all the time for sniping.
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Llast 326
An Arkhos
2170
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Posted - 2014.03.04 23:00:00 -
[793] - Quote
Ninja Troll wrote:Hey Monk, Llast and I had some fun matches last night. Although there was one with proto scanners (not meta 9). We chased a rail tanker away with our NK. (& RE) It always makes me laugh when tankers panic against scouts.
I haven't passed the SP cap yet, so I'll be playing later tonight. It's the last day for Operation Maul-The-Fatties. I haven't used a Heavy suit during this event. Didn't keep track of my kills, but doubt I reached the bonus SP cap.
Thanks to everyone that shared their experience with PC matches. 07
That HAV was terrified of us
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Llast 326
An Arkhos
2172
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Posted - 2014.03.05 00:26:00 -
[794] - Quote
This discussion prompted a thought What if Afterburners could be kicked in when you are in the airGǪ on any vehicle LAV jumping off of dunes and ramps
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Llast 326
An Arkhos
2172
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Posted - 2014.03.05 00:36:00 -
[795] - Quote
Well lets see what happens lol
Edit: The potential for skilled airborne JJ against Dropships
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Llast 326
An Arkhos
2180
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Posted - 2014.03.05 04:14:00 -
[796] - Quote
mollerz wrote:But what about my hilarious self deprecating meme? I appreciated it
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Llast 326
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2181
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Posted - 2014.03.05 04:22:00 -
[797] - Quote
Gavr1lo Pr1nc1p wrote:Appia Nappia wrote:Why the **** would anyone want more dispersion? "**** yeah! finally! Now I'm guaranteed to miss several pellets a shot! Oh joyous day, thanks to the genius that thought dispersion was a good idea."
With all these terrible things you post... at least you don't say that Scouts actually agree with you. Why? because the reticle is very difficult to gauge, especially when inside of the reticle there is only a certain unmarked radius that actually hits the enemy. And actually several scouts do agree with me, Djinn marauder and one other i can't remember actually made a video addressing this issue. All your posts are ill conceived and represent a complete lack of fore thought on your behalf, as well as an overly aggressive stance towards attacking anyone whose viewpoints differ in any way from your own, without actually taking into account the gravity of their suggestions. Stopped there and you would have been fine
Gavr1lo Pr1nc1p wrote: other words, shut the **** up you stupid **** ill fuckin kill you in real life if you try to talk **** to me like that Here is where you crossed the line dude
Yes, Appia disagrees with you, and yes in a less than diplomatic way. You want to drag hollow real world threats into something this trivial?
As far as the SG fix goes: The way the shotgun suffers in my opinion is that it's reticule does not match it's firing area across it's range. Less dispersion as Appia prefers means that more pellets land in a concentrated area, (essentially throwing slugs instead of scatter) This means the existing damage model is effective, but the reticule should change to reflect it.
Greater dispersion would require more damage, either through a damage increase per pellet, or an increase in the amount of pellets thrown. If this cover the reticule in a meaningful way then the SG would have less problems, I think.
Why is it always the SG that starts things around here
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Llast 326
An Arkhos
2191
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Posted - 2014.03.05 15:30:00 -
[798] - Quote
mollerz wrote:Haerr wrote:mollerz wrote:You know- Appia likes to **** around.. btw, are we at a consensus about her being a her or a he? Is everything a lie or not? *SNIP!* Here's the thing: it doesn't matter. I haerr you. But liars are liars. it's good to know if you are dealing with one. Life lessons, my friend. I agree with Haerr, Just to throw something in on the liar component though Mollerz. (Sorry Appia, I am not saying that this is your reality) Biological Sex is different from gender Your gender can be different from your biological sex (transgender) Sexual orientation is separate from both (but related) Your biological sex can be different from your gender identity and you can be attracted to people of the same gender and/or sex.
People do identify as different genders and are straight, gay, or even not sexually attracted to anyone at all. I never worry about the realities that people present in this context. They are who the feel they are. Appia may or may not be lying about who she is and it really does not make any difference.
The opinions she expresses, the way she expresses them, her thoughts she shares, these are what makes Appia who she is.
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Llast 326
An Arkhos
2194
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Posted - 2014.03.05 20:25:00 -
[799] - Quote
Would simply slightly raising the percentage given by Precision Enhancers not be a better solution? I know I have no fancy maths, but what would be the drawback to this solution?
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Llast 326
An Arkhos
2195
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Posted - 2014.03.05 20:46:00 -
[800] - Quote
J0LLY R0G3R wrote:Wait, I'm allowed to self promote right? right? I mean Alright Alright Alright. That or I'll just say, so I heard from this guy that knows a guy that there is some dude posting a scout related video up in the My Dust 514 threads XD You know if you are going to self promote you should really throw in a link :P Not that I can't go find it or anything
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Llast 326
An Arkhos
2196
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Posted - 2014.03.05 20:50:00 -
[801] - Quote
Driftward wrote:Llast 326 wrote:Would simply slightly raising the percentage given by Precision Enhancers not be a better solution? I know I have no fancy maths, but what would be the drawback to this solution? The consequence I see is then you start getting into places where medium suits would start being able to scan scouts passively with fewer modules (and be more able to afford the loss of slots). Also, the lower bonus to precision is kind of a balance to make it harder to scan people than it is to hide. (which I kind of like, it's just perhaps been taken too far right now) I see how that could be an issue. Mostly with the Cal Logi (surprise)
Double posting like a Kaiser
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Llast 326
An Arkhos
2197
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Posted - 2014.03.05 21:24:00 -
[802] - Quote
J0LLY R0G3R wrote:So this has some ..um interesting possiblities in store for 1.8. There are some cool pros and some "...ehhh really? *sadface*" cons. All I really care to say about the upcoming patch is pretty much:
Adapt or Die XD That about sums it up pretty well
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Llast 326
An Arkhos
2200
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Posted - 2014.03.05 23:07:00 -
[803] - Quote
MagsecGǪ looks neat Going Ion Pistol on this account though.
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Llast 326
An Arkhos
2202
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Posted - 2014.03.05 23:21:00 -
[804] - Quote
mollerz wrote:Llast 326 wrote:MagsecGǪ looks neat Going Ion Pistol on this account though. I'm super bummed the flaylock got no love whatsoever. I am thinking MD + knives might be a fun combo. I know, still going to keep running my Flaylock/Nova Knife on my minja pirate, but I really was looking for a minor buff to direct damage on the FLGǪ Oh well i could make it work before, I'll make it work now since I won't be insta melted now it might actually be easier.
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Llast 326
An Arkhos
2202
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Posted - 2014.03.05 23:47:00 -
[805] - Quote
This is an official request for Mathppia, or Haerrimatic On the new totals for Damage mods and efficacy. (Drift, Mr. Registry, and also Quill feel free to shoot out numbers as well, I just could not think of math related nicknames for you)
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Llast 326
An Arkhos
2202
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Posted - 2014.03.05 23:55:00 -
[806] - Quote
Interesting response about the changes to Med frames
CCP Logibro wrote:Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update.
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Llast 326
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2207
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Posted - 2014.03.06 00:59:00 -
[807] - Quote
Appia Nappia wrote:mollerz wrote:they get the GG and the (:...[=\===> in the message I... um... Oh, my, gods! This... This message. You are so using this now aren't you
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Llast 326
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2211
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Posted - 2014.03.06 03:22:00 -
[808] - Quote
Patrick57 wrote:Scout Registry wrote:The label of Bastard applies to Scouts. On this count, you needn't concern yourself :-) You just had to go there didn't you. Aren't you supposed to be babysitting me? WHY ARE YOU TEACHING ME THESE FOUL WORDS?! I've been called a bastard my whole life It's not a foul word, it's an honour
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Llast 326
An Arkhos
2211
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Posted - 2014.03.06 03:29:00 -
[809] - Quote
The effect of TTK is why scouts have traditionally gravitate towards Alpha Damage weapons. This is why changing the SG proficiency concerns me (if this is in fact changing and not a typo/oversight in the Devblog) Going from speed change to higher Shield damage seems to be counterproductive to scouts.
Edit: I mentioned the SG in a post Please remain calm
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Llast 326
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2216
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Posted - 2014.03.06 06:06:00 -
[810] - Quote
Operative 1174 Uuali wrote:Didn't bother to to post here otherwise and didn't know it was still up until last week. Putting my name in as a scout as of April 2013. The list stopped being updated some time ago, though the conversations continue. Feel free to contribute
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Llast 326
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2235
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Posted - 2014.03.07 00:35:00 -
[811] - Quote
Yeah but after the prenerfing I am surprised it was not more like mystery men invisibility As long as nobody looks at you you are invisible
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Llast 326
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2245
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Posted - 2014.03.07 17:14:00 -
[812] - Quote
Quil Evrything wrote:mollerz wrote:
FYI to all- you shouldn't save SP if your cores skills aren't maxed out.
I think thats a bit of an overstatement. Getting them past 3, takes ludicrous amounts of SP. To get just one of them from 3 to 5, you use the same amount as getting multiple other skills from 0-3 And the return is marginal. Getting them past 3 really doesnt matter unless you're attempting to run multiple proto modules on an ADV suit, as far as I've seen. Or fitting a Min scout
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Llast 326
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2246
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Posted - 2014.03.07 17:33:00 -
[813] - Quote
Spademan wrote:How viable d'ya think slapping a pile of armour reppers onto a Gal spook will be? Do it now, well not a bunch, I rarely (virtually never) stack more than one of the same module on a fitting. It actually works half decent now. 1.8 it will be excellent. best results for survivability I find:
Basic Reactive (I hate movement penalties) Rep (whatever level you want to fit, I find enhanced works good on my littler fits)
Then add whatever to suit the fit as you see fit. Ferro adds nicely if you want to slay (but i recommend upping the Rep level to complex to cut time) Codebreaker when working remote and defending Letters generally some stuff i use.
Edit: I don't mean "Marauder slay" so much as more combat orientated.
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Llast 326
An Arkhos
2248
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Posted - 2014.03.07 18:09:00 -
[814] - Quote
Looks like I am due for a double post
Troll destroyed my Min last night and made me want to play with my SG So we teamed up and had some good matches Double flanking poor fools who thought they were safe They turn at me and Troll hit em from behind They turn at Troll and I hit em from behind It was beautiful I think I had as many assists as kills in one match
Matti get your ass back here so we can triple threat people
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Llast 326
An Arkhos
2249
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Posted - 2014.03.07 18:39:00 -
[815] - Quote
icdedppul wrote:and totally forgot why I came over to post
so was reading in GD about something, and it got into a discussion about how some weapons weren't OP its just that the general public never learned how to deal with them and instead chose to come and QQ on the forums
which brought up whats your favorite way to exploit peoples stupidity
I kind of like hacking rail turrets then standing in front of them and drawing fire
gives me no end of amusement to have the OP NPC rail turret start one shotting people Throwing RE on their LAV while they are hacking the Objective. Wait for them to leave Blow them up and counter hack the Objective
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Llast 326
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2249
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Posted - 2014.03.07 18:51:00 -
[816] - Quote
Sinboto Simmons wrote:I'll be playing more come 1.8, though I've had some pretty good NK streaks lately, nothing like getting multiple NK kills in a row. 1.8 Minja explosives squad?
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Llast 326
An Arkhos
2252
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Posted - 2014.03.07 19:34:00 -
[817] - Quote
Ghetto Troll wrote:Llast 326 wrote:Looks like I am due for a double post Troll destroyed my Min last night and made me want to play with my SG So we teamed up and had some good matches Double flanking poor fools who thought they were safe They turn at me and Troll hit em from behind They turn at Troll and I hit em from behind It was beautiful I think I had as many assists as kills in one match Matti get your ass back here so we can triple threat people I had a moment of silence when I realized that it was you. Yeah being in squad was fun again, although I either forget to use the warbarge or I waste it. I think we played 3 matches and the other guys in secret channel didn't reply or post anything. We could have used another member, so hope we see Monk soon. Got Ninja Troll's Gal scout to Level 4 yesterday, so don't need a dampener anymore. (Unless proto scanner) I agree with Django's comments on the cloak. I'll probably just get the basic cloak. I like the adv Min scout on this character, but I might change it if we get a respec. Maybe Gal scout to Level 4 and get Min scout later. Do not morn for me I am but a Bastard Death is what I do
That last RE trap was beautiful I saw you in just before it went off. I assume you had it in place for the ceiling droppers, that is a great spot for one
Level 4 is one of those turning points in a scout career, I find it makes such a difference.
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Llast 326
An Arkhos
2253
|
Posted - 2014.03.07 20:00:00 -
[818] - Quote
On Drifts recommendation I put this up in Feedback and RequestsGǪ or whatever they call it now
Feel free to add input
Good/Bad Appia be gentle
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Llast 326
An Arkhos
2263
|
Posted - 2014.03.07 22:51:00 -
[819] - Quote
Django Quik wrote:Spademan wrote:Django Quik wrote:Spademan wrote:How viable d'ya think slapping a pile of armour reppers onto a Gal spook will be? I tried it a while back, like months ago - 4 complex reppers. Problem was I had so little tank that getting seen for a second still got me killed. I use one complex on my adv gal on all but my hacking suits and that does me just fine. I really need to elaborate further when I say stuff. I meant when 1.8 drops, what with the reduced ttk and in-built reps and all. Like 23 armour/s or so? Currently, including the skill bonus to repper efficacy you get 25hp/s with 4 complex reppers. In 1.8 that would rise to 28hp/s. It's good but it won't keep you alive under fire. Balance out the Rep with some Ferro and a cloak and you have your recovery time covered (in a perfect world) All in on modules is not always the best way to go, spread around the options is sometimes the better option.
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Llast 326
An Arkhos
2269
|
Posted - 2014.03.08 03:49:00 -
[820] - Quote
Ahhhh
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Llast 326
An Arkhos
2275
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Posted - 2014.03.08 16:46:00 -
[821] - Quote
Sinboto Simmons wrote: I can confirm, tested with corp member.
Troll and i used it as well Why Sinboto no have Nos Nothi?
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Llast 326
An Arkhos
2283
|
Posted - 2014.03.08 20:53:00 -
[822] - Quote
Sinboto Simmons wrote:The scrambler pistole remains one of (if not the) most powerful weapons in the game while the flaylock get's shafted, ******* BS.
Not knocking you scrambler users but it's just **** how that happened. Being a frequent user of both Yes the ScP is miles above the Flaylock It's ridiculous
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Llast 326
An Arkhos
2284
|
Posted - 2014.03.08 21:44:00 -
[823] - Quote
mollerz wrote:They may as well turn the flaylock into the festival flaylock and get it over with. I do sometimes fire off volleys into the sky at the end of a match
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Llast 326
An Arkhos
2288
|
Posted - 2014.03.08 23:45:00 -
[824] - Quote
Okay I killed someone with and AV Nade No vehicles around Cooked it just right and tossed it, it blew up before it hit the ground. RIGHT IN HIS FACE
I did not know that you could do that
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Llast 326
An Arkhos
2288
|
Posted - 2014.03.08 23:51:00 -
[825] - Quote
Sinboto Simmons wrote:Llast 326 wrote:Okay I killed someone with and AV Nade No vehicles around Cooked it just right and tossed it, it blew up before it hit the ground. RIGHT IN HIS FACE I did not know that you could do that You used to be able to give hugs with it too. Sometimes I forget that I have AV nades on a fit, and toss them at things or peopleGǪ then stand there and watch them roll around I wish you could shoot them to detonate them
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Llast 326
An Arkhos
2294
|
Posted - 2014.03.09 17:38:00 -
[826] - Quote
Last night I say to myself
Quote: I have not played FW n so long. Lets give it a run.
On the war barge, (ah i missed the war barge) somebody is shouting "SQUAD UP OR DIE" I look at the list
Quote: Well it's a pile of randoms and one squad of three seemingly unaffiliated people So i stay solo
Look at that red list
Marauder and two other AE
Well me and my little pack of randoms are in for a stomp.
Spawn ma loadsGǪ CRAP
Quote: I hate Line Harvest
Turned out it was not a full stomp, though Marauder did wipe out a third of our clone count himself
I managed a respectable 17/10 or something in that area, but i did not manage to get the kill I wanted
I spotted him dodging around some crates and went to say hello.
BLAM
BLAM
Damnit grazed fim on the second shot as he ducked behind the cargo box.
We both switch to Toxin SMGs
DAKA DAKA
DAKA DAKA
I die
kill screen
Had him to 49 Armour left
SO CLOSE
It was fun Marauder
One day one DAY
o7
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Llast 326
An Arkhos
2300
|
Posted - 2014.03.09 20:27:00 -
[827] - Quote
Bojo The Mighty wrote:Llast 326 wrote:Okay I killed someone with and AV Nade No vehicles around Cooked it just right and tossed it, it blew up before it hit the ground. RIGHT IN HIS FACE I did not know that you could do that It's extremely difficult The best I did was throw a cooked AV nade at a vehicle and have it blow up while it was seeking a target so it took out the LAV driver. I've been getting pretty good at cooking my grenades, mostly for loving Flux to those high uplink spots, or chasing off persistent DS. The side effect is that I have gotten half decent all around with Nades. Even got a "Contact Nade using ****" mail once when I was using basic locus
I do occasionally blow myself up though
If i can perfect this then AV nades will be a bit more versatile. I like Flux for their versatility
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Llast 326
An Arkhos
2301
|
Posted - 2014.03.09 21:27:00 -
[828] - Quote
Spademan wrote:Llast 326 wrote:Nice, Driver must have been surprised I've been getting pretty good at cooking my grenades, mostly for tossing Flux to those high uplink spots, or chasing off persistent DS. The side effect is that I have gotten half decent all around with Nades. Even got a "Contact Nade using ****" mail once when I was using basic locus I do occasionally blow myself up though If i can perfect this then AV nades will be a bit more versatile. I like Flux for their versatility Remember when fluxes could glitch and insta-kill almost anything? I once instagibbed myself after it bounced of the guy I threw it at.
Only had that happen to me once, but I remember it well.
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Llast 326
An Arkhos
2312
|
Posted - 2014.03.10 03:48:00 -
[829] - Quote
Scout Registry wrote:BARDAS wrote:What weapon pairs well with the Nova Knives these days? Was looking at the Assault Combat Rifle. Any good? Any Fine Rifle (AR, RR, CR, ScR) should do. RR and CR are most common ATM. May change when 1.8 arrives. Edit: Would advise against Assault Combat Rifle unless you're carrying hives. Yep, Rifles give you the versatility of engagement ranges. The SMG still works in many situations as well. Mostly the older maps. I like packing a pistol (ScP, or Flaylock) myself though this works best in confined areas, and i am a little stupid like that.
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Llast 326
An Arkhos
2313
|
Posted - 2014.03.10 04:47:00 -
[830] - Quote
One Eyed King wrote:In part response to what to pair with knives, and part general statement, I finally put points into ScR today, and tried it out for the first time.
Holy cow. I didn't even put any points into anything beyond ScR III. And for my money, ScR>CR.
I just have to learn the timing of the shots so as not to overheat it. Every now and then I would get antsy and just go to town on it. Otherwise, it is a FANTASTIC weapon. Pair it with SMG It will shred Close to overheatGǪ Switch to smg Switch back Repeat until everything is dead
Spouse does it with a basic Gal light frameGǪ 17/2 when I watched her do it
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Llast 326
An Arkhos
2314
|
Posted - 2014.03.10 14:27:00 -
[831] - Quote
Not Iggy wrote:Iron Wolf Saber wrote:Gal scout with reflex plates?
Anyways there been arguments that a cal scout may be the only thing able to scan down a maxed stealth scout while cloaked, I haven't sat down the math yet. We (Cal scouts) will need a small buff to precision to pull that off. I don't even think we have the CPU to fit 4.... [quote=Matari Scout] tell me about your CPU woes [quote]
Here is the question that is on my mind. When we were arguing for scout buff part of the reason was that we were to easily countered by scanners. Essentially Scanners had no counter, ow that that is no longer the case, the discussion has turned to that the Cal scout has one counter?
Perhaps IWS can answer this (perhaps NDA no) DId CCP intend for Gal Scout to be one counter to the Cal Scout? We used to use the argument that if you had situational awareness you could still spot a scout, but we are forgoing that argument for the Cal scout, whys that? The cloak, would be my guess, but situational awareness is still valid in that situation to a degree.
So what is the priority amount scouts Stealth > Passive Scan Passive Scan > Stealth
I honestly don't know what should be the priority Looking at this as what benefits all scouts I am a Bastard above all else.
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Llast 326
An Arkhos
2314
|
Posted - 2014.03.10 14:35:00 -
[832] - Quote
Double posting like a Kaiser
This new Event was made for me Embrace the Death
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Llast 326
An Arkhos
2321
|
Posted - 2014.03.10 16:51:00 -
[833] - Quote
Matticus Monk wrote:Yep - an event made for you, indeed! I just missed you in-game last night; I had to log off and get some sleep just as Ninja spotted your alt in channel. On a secondary note, does anyone else think that this event is evidence that no SP respec is incoming? Either way, extra SP isn't something I'd complain about.... Curses Well another day, we will have to catch up.
as to the event ruling out a respec CCP says no it does not rule out a respec Link
CCP Logibro wrote:To answer a few questions:
Yes Omega boosters will work. We'll try and tweet out some running totals over the weekend for the total number of clones killed.
And before anyone panics, don't take this as an indication as to whether or not we're providing a respec with Uprising 1.8.
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Llast 326
An Arkhos
2330
|
Posted - 2014.03.10 20:15:00 -
[834] - Quote
voidfaction wrote:Do a good job for me. My Dark Soul will be somewhere else starting tomorrow. Make sure you get your 10 matches in for the weekend though. I will contribute many deaths to this event My own and others
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Llast 326
An Arkhos
2338
|
Posted - 2014.03.11 00:40:00 -
[835] - Quote
Umm
The links
They are blank fittings
Wondering about your Scrambler fit though I have a theoretical oneGǪ curious how it compares to your OPness (and a side note don't say OPness out loud)
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Llast 326
An Arkhos
2339
|
Posted - 2014.03.11 01:27:00 -
[836] - Quote
DJINN Marauder wrote:Llast 326 wrote:Umm The links They are blank fittings Wondering about your Scrambler fit though I have a theoretical oneGǪ curious how it compares to your OPness (and a side note don't say OPness out loud) Try now. I accidentally forgot to put share lol. Works now Nice I don't think i can handle slowdown from plates, I love my Min speed to much I was thinking Ferro, Reps and Card with Damp After seeing that Stamina though i don't think I would even bother with the Card, and just go like your SG fit and put on a Kin. Have to play it to see if i liked it.
Enhanced plates to balance out HP with speed?
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Llast 326
An Arkhos
2343
|
Posted - 2014.03.11 14:22:00 -
[837] - Quote
Spectral Clone wrote:Anyone got some fittings for a cal scout? I've got some ideas, but i prefer not to share them until i know how they behave a bit. Essentially they revolve around how TTK plays out. But because higher TTK has less impact on scouts, not so sure how they will work.
Though I am fairly certain Cal will make and excellent SG scout
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Llast 326
An Arkhos
2345
|
Posted - 2014.03.11 14:45:00 -
[838] - Quote
Bayeth Mal wrote:Llast 326 wrote:Umm The links They are blank fittings Wondering about your Scrambler fit though I have a theoretical oneGǪ curious how it compares to your OPness (and a side note don't say OPness out loud) "How big is your OPness?" "34 mil SP, and yours?" "Uh.... I uh.... Yeah about the same... That... That's isn't normal though... right?" "I know you only have 6 mil. Appia told me. Its ok bro, that's pretty normal..." "Oh... Good then I guess" "I mean, its not quite average but it's pretty close." "Yeah... WAIT! WHAT?" Why is Appia looking at peoples OPness?
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Llast 326
An Arkhos
2347
|
Posted - 2014.03.11 16:39:00 -
[839] - Quote
Spademan wrote:I feel the word "OPness" needs to stop being used I agree, just one last one to get it out of my system
Do you think scouts have suffered from OPness envy, do to our UPness for so long?
And I'm done
Had a freeze last night that actually left me with an impressive looking shot The two needle wielders were so busy scrambling for the revive they did not see me flank them. The revived lad is obscured by the muzzle flash but has 97hp back It had potential to be epic
Quote: I am ging to get two maybe three Flaylock kills in the feed
Freeze
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Llast 326
An Arkhos
2353
|
Posted - 2014.03.11 18:33:00 -
[840] - Quote
Appia Nappia wrote:Llast 326 wrote:Spectral Clone wrote:Anyone got some fittings for a cal scout? I've got some ideas, but i prefer not to share them until i know how they behave a bit. Essentially they revolve around how TTK plays out. But because higher TTK has less impact on scouts, not so sure how they will work. Though I am fairly certain Cal will make and excellent SG scout I'm not so sure. I'm definitely committing to Caldari Scout. The Million Clone event, if successful will net me 2.4 million SP with an active omega booster without passive. plus my 800k I have in reserve right now that is for cloak. I'll have my 3.7M SP for the 24th to get the proto cloak and protocal-scout day 1. As the patch notes come out a week before the patch, and they didn't come out this week. I'll be trying it out, but I think it's going to be my flanking suit for those new maps with waaaaaay too much open ground and the gal-scout my city map scout. Med/Long range flanking will be pretty fine with the Cal
Greatest assets to my SG experience is radar, movement. Since these aspects are equal on the Spook and the Cal i figure it will work well, especially with the added benefit of "seeing" a lot of the other scouts. though it really depends on a few things, like the state of shields n 1.8
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Llast 326
An Arkhos
2357
|
Posted - 2014.03.11 19:34:00 -
[841] - Quote
Appia Vibbia wrote:No change to shields in 1.8, via hearsay on IRC
No direct changes to shields. That's a shame, but not entirely unexpected. I had hoped for a bit of adjustment on the lower tier shield extenders.
Though I still think that we will see an indirect change through TTK adjustment. Not that this is as beneficial to scouts as to the higher EHP crowd. Regeneration becomes a lot more valuable if you live long enough for it to kick in.
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Llast 326
An Arkhos
2358
|
Posted - 2014.03.11 19:57:00 -
[842] - Quote
Bayeth Mal wrote:Llast 326 wrote:Had a freeze last night that actually left me with an impressive looking shot The two needle wielders were so busy scrambling for the revive they did not see me flank them. The revived lad is obscured by the muzzle flash but has 97hp back It had potential to be epic Quote: I am going to get two maybe three Flaylock kills in the feed Freeze I've been throwing down REs on downed players I recognise where I know there's likey to be a needle in squad. Time it right and you get 50 x 2. Only works maybe 10% of the time. Getting 50 x 3 would be brilliant. Been going that forever See a Corp squad running Proto and it is a virtual guaranteed attempted pick up
Used to be that a certain corp (not going to name them) was great at teamwork One pick up, one ready to repGǪ boom Three down
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Llast 326
An Arkhos
2370
|
Posted - 2014.03.12 14:21:00 -
[843] - Quote
Spectral Clone wrote:Did anyone consider an amarr purist scout with LR and ScP?
I think that build is going to be a great shock trooper. Never run out of ammo. If I were to go pure Amarr on a build I would go ScR and ScP over the LR and ScP. The ScR has more versatility, can hit with some Alpha Damage or rapid fire on engagements. Also the trail of light from the LR gives you away and the Amarr is not the speediest get away scout. Though with that range it may be less of an issue.
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Llast 326
An Arkhos
2371
|
Posted - 2014.03.12 16:39:00 -
[844] - Quote
I like the looks of the Cal and the Amarr frames, though the Minja remains the most Badass looking scout in my opinion.
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Llast 326
An Arkhos
2371
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Posted - 2014.03.12 16:55:00 -
[845] - Quote
Same plan as before for me Stay the same, but I am in a position to expand into other scout suits on this account. Which is nice, not as expansive as say Appia's ability to take on other suits though.
My Minja will always be pure Matari though.
Dropsuit respec changes nothing for me.
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Llast 326
An Arkhos
2376
|
Posted - 2014.03.12 19:12:00 -
[846] - Quote
Ghost Kaisar wrote:Proposed Scout builds for 1.8 ( I made one for every race, and yes, they are racial builds. They use their racial weapons and equipment where possible) Feedback? AmarrMinmatar (My personal Fit) <--- This guy only costs 120k ISK as well CaldariGallenteALSO: This fitting tool gives you the Hack speed factor for the suits. My Min scout has a hack speed factor of 2.15. If that means that I hack 2.15 "Units" per second, it means I can hack an Objective in 4.65 seconds. Hell yeah. Ghost Back to kindergarden You need to learn how to share Blank fittings
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Llast 326
An Arkhos
2377
|
Posted - 2014.03.12 21:24:00 -
[847] - Quote
Appia Vibbia wrote:Llast 326 wrote:Same plan as before for me Stay the same, but I am in a position to expand into other scout suits on this account. Which is nice, not as expansive as say Appia's ability to take on other suits though.
My Minja will always be pure Matari though.
Dropsuit respec changes nothing for me.
Really disappointed that weaponry was not announced to be refunded. This is really a poor decision. Anyone that wanted to go Commando or Assault and is low SP will either shoehorn themselves into the dropsuit that best fits their weapons or be SOL. Gal-Logi, Gal-Scout, Min-Scout, Cal-Scout. So close, yet so far. At least I won the bet on 1.8 drop date The best argument I heard for weapon respect was for people who were leaving Heavy (though I can't see a lot of people doing that) No refund on Heavy Weapons is pretty much a sink
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Llast 326
An Arkhos
2377
|
Posted - 2014.03.12 21:25:00 -
[848] - Quote
Sinboto Simmons wrote:icdedppul wrote:soooo anyone else disappointed that the amar scout is not wearing a trench coat
and what with the million man death coming up I will have enough to proto a third scout, just have to give up on ever getting that stupid hacking skill up All scouts should have trench coats. Or cloaks, I'd put a cloak on my Minja so I could have a cloak on my Minja while using a cloak on my Minja. I could go for a scarf trailing behind my mina as I sprint to the kill
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Llast 326
An Arkhos
2383
|
Posted - 2014.03.13 01:04:00 -
[849] - Quote
Asha Starwind wrote:Varoth Drac wrote:@ Bardas - You don't need a matari scout to run proto knives.
Only real issue I have with 1.8 is this - you can't use a cloak without level 4 or 5 in a scout suit. Not a problem for me but what about a new player. You would have to grind through a massive amount of sp before you could use your light frame/scout suit as it was intended. I know we've been doing ok without cloaks so far but I'm not sure a new player would see it that way when we are all running around with invisibility.
As for me, I really don't know what to do with my dropsuit sp refund.
I'm currently minmatar. I love the speed and the shield tanking (hit and run) and would love a hacking bonus. Trouble is I'm not such a bit fan of the look. Proto gal scout looks much more awesome as do the new suits. Also I love scanning so the cal or gal bonus would be awesome. Using protofits, on paper the gal scout seems best as long as I don't mind loosing a percent or two speed with plates.
Arrgh I just don't know! That's the same conclusion I've come to, that and the Cal Scout is a PITA to fit feels like CCP shorted it 6-8ish pg, other than that scan precision an adv gal scout can rival a pro cal scoul in all areas, still playing around with the amarr scout don't really know what I think of it. The Cal Scout is damn close to the Min scout in fitting efficiencyGǪ
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Llast 326
An Arkhos
2384
|
Posted - 2014.03.13 01:56:00 -
[850] - Quote
Brokerib wrote:Did you share your fittings, or are you going naked? I Minja Nakies all the time
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Llast 326
An Arkhos
2394
|
Posted - 2014.03.13 10:18:00 -
[851] - Quote
Sinboto Simmons wrote:OH man someone just pointed out gold: the back of the Amarr scout's helmet looks like a manrod! Seeing is believing Surprised by this? Whenever i see the medium frames i think
Quote: It's a good thing someone circumcises those things or you would never see the helmet
Amarr believe everyone else follows false gods but they follow a phallus god
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Llast 326
An Arkhos
2395
|
Posted - 2014.03.14 00:43:00 -
[852] - Quote
Appia Vibbia wrote:Llast 326 wrote:Sinboto Simmons wrote:OH man someone just pointed out gold: the back of the Amarr scout's helmet looks like a manrod! Seeing is believing Surprised by this? Whenever i see the medium frames i think Quote: It's a good thing someone circumcises those things or you would never see the helmet Amarr believe everyone else follows false gods but they follow a phallus god I didn't know what you meant by "manrod." Then Llast used the word "circumcises" and it all made sense. Still don't see it though. Then again, I never taken the time to study what one looks like >_> See no interest in OPness
Sorry I could not resistGǪ Okay I am not sorry
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Llast 326
An Arkhos
2399
|
Posted - 2014.03.14 02:55:00 -
[853] - Quote
mollerz wrote:Scout Registry wrote:One Eyed King wrote:
I am so confused.
My understanding is that the event will weigh whichever Booster is active at the start of the event. So the best course of action would be to activate it somewhat close to down time tonight- before the 13th rolls into the 14th. Also, since they are taking the rewards into context of the booster you have activated and we manage to nail the 1 mil goal mark- anyone with an Omega booster, and 10 matches under their belt will receive 2 mil SP. Correct? If they roll with upping it to 2 mil SP, and we manage to nail that- does that mean omega booster mercs will get 4 mil SP? That is how it appears
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Llast 326
An Arkhos
2400
|
Posted - 2014.03.14 04:37:00 -
[854] - Quote
I notice you did not say that it is about the forbidden word
Shotgun
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Llast 326
An Arkhos
2409
|
Posted - 2014.03.14 16:30:00 -
[855] - Quote
Cloak devblog up in the next minute or so
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Llast 326
An Arkhos
2411
|
Posted - 2014.03.14 19:06:00 -
[856] - Quote
Driftward wrote:BARDAS wrote:Yan Darn wrote:I am fully expecting the hack while cloaked feature to be nerfed in the future.
I really don't think they will nerf it. Anyone with a brain will be able to figure out someone is cloaked hacking the point, unless they made it so you are stealth hacking it. By that I mean the letter won't flash and the opposing team won't be notified until the point suddenly goes to the other team. The objectives aren't going to be an issue. There's a very limited space where you could be hacking. The issue arises when you talk about CRUs and supply depots. Cloak scouts can very easily hack anywhere on these and you won't know which specific cru/depot is being hacked anyways. My analysis anyways. Same thoughts here Just looking forward to hacking a CRU without a Heavy spawning in blasting me right away
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Llast 326
An Arkhos
2415
|
Posted - 2014.03.14 23:29:00 -
[857] - Quote
One Eyed King wrote:Brokerib wrote:Wow, the cloak actually looks pretty cool. Just dropping the chevron/health will be useful for travel, and it doesn't look like the shimmer will be massively noticeable, particularly if you're in an area with alot of cover.
Will be interesting to see how the transition to weapons works. If I can switch directly to my main weapon with no significant delay (same speed as weapon swaps now), then putting a NK in the light slot could be very effctive for kills out of cloak. This is my only issue with the cloak, which is mainly just an extension of my issue with the equipment wheel. I hate having to switch from a weapon to equipment in an intense situation, because a lot of times that damn wheel isn't sensitive enough. Sure, it audibly signifies I have switched to REs, but then I am still holding my rifle. GRRRRRR. I only use the wheel to switch to equipment, everything else is quick tap to switch. Gotten pretty fast switch from EQ to Priamary, even secondary by double tap.
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Llast 326
An Arkhos
2415
|
Posted - 2014.03.14 23:54:00 -
[858] - Quote
Aye I can see that happening
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Llast 326
An Arkhos
2415
|
Posted - 2014.03.15 00:23:00 -
[859] - Quote
Does not affect base speed
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Llast 326
An Arkhos
2419
|
Posted - 2014.03.15 01:01:00 -
[860] - Quote
Scout Registry wrote:DUST 514 Tweets (3 hours ago):
We're approximately 10 hours in to the #MillionCloneChallenge...and 244,022 clones have already been mercilessly destroyed! #ruthless
~ 24k deaths / hour ~ 1M deaths at 41 hours (on target) And I have not even logged in yet My deaths will be the stuff of legend
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Llast 326
An Arkhos
2427
|
Posted - 2014.03.15 05:04:00 -
[861] - Quote
Quil Evrything wrote:Llast 326 wrote:Cloak devblog up in the next minute or so Arrg. the *****rds still left in the logi loophole. The basic cloak is trivially fittable by any logi, without significant detriment to the suit. 160 cost, but adv logis have a roomy 250 cpu, give or take a few points. Let alone proto. ARRRRGGG on the plus side they will advocate for no nerf
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Llast 326
An Arkhos
2434
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Posted - 2014.03.16 02:58:00 -
[862] - Quote
Appia Vibbia wrote:Tanks make the matches take forever. tank spam makes a 5 minute 50 clone ambush take 15 minutes. I gotta cap out today...so I can spend all day sunday getting 10 matches per alt.
I'm really disappointed that there is no weaponry refund. I was hoping for a respec so I could sell my alts for ISK. 5-8 million SP alts, but only like this I can't get the full value of a clean sweep.
I hear that. I have not Ambushed for a long time, and it's a strange experience. Surprisingly I am going positive a lot more in Ambush people don't watch their backs Still have to do four matches to qualify on this account Time has been a bit of a crunch for me this weekend
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Llast 326
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2434
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Posted - 2014.03.16 03:00:00 -
[863] - Quote
Double posting like a Kaiser
ML That's new I think
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Llast 326
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2434
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Posted - 2014.03.16 03:31:00 -
[864] - Quote
BARDAS wrote:Since it looks like we are probably going to get 2 million SP or 4 million for people with Omegas on I'm thinking its more viable to completely switch to Gallente Scout in 1.8 as I will have enough to instantly get Proto plates with plenty to spare. I'm torn though on sticking with Minmatar as it has treated me well all this time and dat' hacking bonus. Used to run knives more than I do now, but i'm thinking it may be more viable with cloak.
Can't decide. Anyone feel like listing the pro's and con's between these two suits for me to help with my decision? I eventually plan on getting both though not immediately as I want to get that proto cloak off the bat so only picking one suit for proto right away. I don't know B The way I see it. it comes down to how you prefer to play I have the heart of a Minja and prefer to play my Min
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Llast 326
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2435
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Posted - 2014.03.16 03:39:00 -
[865] - Quote
Nyra Volki wrote:Hello scouts So i will have all pro scouts day one of 1.8 update. I would be interested in your thoughts on the different scouts after the first month of play with them. Would you consider sharing your impressions after some play with them? I plan on getting them all as well, but I won't be Protoing them all right away.
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Llast 326
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2436
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Posted - 2014.03.16 06:23:00 -
[866] - Quote
BARDAS wrote:Llast 326 wrote:BARDAS wrote:Since it looks like we are probably going to get 2 million SP or 4 million for people with Omegas on I'm thinking its more viable to completely switch to Gallente Scout in 1.8 as I will have enough to instantly get Proto plates with plenty to spare. I'm torn though on sticking with Minmatar as it has treated me well all this time and dat' hacking bonus. Used to run knives more than I do now, but i'm thinking it may be more viable with cloak.
Can't decide. Anyone feel like listing the pro's and con's between these two suits for me to help with my decision? I eventually plan on getting both though not immediately as I want to get that proto cloak off the bat so only picking one suit for proto right away. I don't know B The way I see it. it comes down to how you prefer to play I have the heart of a Minja and prefer to play my Min I noticed when you tried to stab me a couple of matches ago :P Interrupted my RR'ing of your comrades after blowing up that dudes tank with some RE's and a Flux ;) Wish I was in my Min suit when you came at me or I would have gladly whipped out my knives to repay you! haha... That was a good battle o7
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Llast 326
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2444
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Posted - 2014.03.16 16:59:00 -
[867] - Quote
So 8 melee kills in one ambush Kept going into NK range with my SG, one shot then melee. No Myro, just pure 80hp Gal scout melee goodness
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Llast 326
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2448
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Posted - 2014.03.16 19:31:00 -
[868] - Quote
Double posting like a Kaiser
Was thinking about how I am kind of excited about remaking 60 fits come 1.8
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Llast 326
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2450
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Posted - 2014.03.16 19:41:00 -
[869] - Quote
Spademan wrote:Yeah, that's the only pain, having to remake all of my fits. And probably more seeing as how I'll maybe end up with Proto. CCP needs to give us folders. Oh I would love folders I could have a folder for each scout suit
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Llast 326
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2450
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Posted - 2014.03.16 22:12:00 -
[870] - Quote
mollerz wrote:Hey llast- that was your alt I was brawling with yesterday? Good fights! I couldn't get my team over the hump at the end :) good game. Not for lack of trying though, you were Force. But you can only do so much. I think my team was spamming some tanks ta boot Watched you leap over that wall to dice the guy at the turret It was awesome Minja action. You looked like you were flying
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Llast 326
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2452
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Posted - 2014.03.16 23:34:00 -
[871] - Quote
mollerz wrote:Llast 326 wrote:mollerz wrote:Hey llast- that was your alt I was brawling with yesterday? Good fights! I couldn't get my team over the hump at the end :) good game. Not for lack of trying though, you were Force. But you can only do so much. I think my team was spamming some tanks ta boot Watched you leap over that wall to dice the guy at the turret It was awesome Minja action. You looked like you were flying I remembered getting eviscerated by you shortly after :D Well I did see you I had to say hello
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Llast 326
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2466
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Posted - 2014.03.17 18:06:00 -
[872] - Quote
True Adamance wrote:Brokerib wrote:True Adamance wrote:Gavr1Io Pr1nc1p wrote:all these people whining about the amarr scout are starting to annoy meGǪ. When you provide evidence and numerical proof your are right perhaps we might revise our position. As of yet you have not and your argument lacks substance except that is of "I AM A SCOUT SO....." Spreadsheets dont make a suit. The Minmatar scout, on paper, looks terrible. But it performs in the field. The Amarr scout, to my eye, looks like it will excel in specific areas while the slot layout allows it to perform reasonably across the board. Particularlary as scouts now have an appropraite baseline to work from (lowered scan profile, higher scan precision and scan radius). You may not agree, and that's fine. But making selective comparisons and calling it evidence doesn't make you right either. I'm not saying I am.....I also wont use the suit....so really have not stake in this. But proof of something trumps gut feeling/ pure speculation any day. You are not Amarr scouting
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Llast 326
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2467
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Posted - 2014.03.18 16:32:00 -
[873] - Quote
WP for damaging vehicles I am pleased with this
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Llast 326
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2469
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Posted - 2014.03.18 18:44:00 -
[874] - Quote
Damn it
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Llast 326
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Posted - 2014.03.18 19:08:00 -
[875] - Quote
Ninja Troll wrote:noob cavman wrote:Did I cover everything? please feel free to add questions or opinions to this post.lets keep it civil if clearly upset by changes and to one thread. Maybe include a link to Mathppia's thread, I recall it had stats. Devs haven't replied to any posts or threads about SG prof, so hopefully u have better luck. I was hunting that down when you posted this it's linked in the thread now
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Llast 326
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2481
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Posted - 2014.03.19 15:54:00 -
[876] - Quote
Scout Registry wrote:Django Quik wrote:More people are going to have to start thinking about their weapon combos more in 1.8.
Will Shotgun+NK finally be viable? Shotgun+Myro
Not even kidding
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Llast 326
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Posted - 2014.03.20 01:54:00 -
[877] - Quote
Aero Yassavi wrote:Figure you guys would know more about dampening than I do, so I'm coming here.
If I'm making a fit and it has a profile signature of 35.69 dB, do I still avoid advanced scanners or does it round up to 36 and thus I get scanned by advanced scanners? Area of some debate still In my experience you need below 35.5 to not round up
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Llast 326
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2493
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Posted - 2014.03.20 04:53:00 -
[878] - Quote
Quil Evrything wrote:Aero Yassavi wrote:Figure you guys would know more about dampening than I do, so I'm coming here.
If I'm making a fit and it has a profile signature of 35.69 dB, do I still avoid advanced scanners or does it round up to 36 and thus I get scanned by advanced scanners? depends on your scout suit level It's for a fat guy in a little cloak i believe
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Llast 326
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2493
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Posted - 2014.03.20 04:57:00 -
[879] - Quote
DJINN Marauder wrote:I feel like CCP has it out for me... I mean a rof nerf on both the shotgun AND scrambler pistol (which I conveniently run all the time) can't be a coincidence right?
God damnit... Geez is it all about you I run those to you know Maybe they are nerving meGǪ because Yeah I am so not OP
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Llast 326
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2509
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Posted - 2014.03.20 19:44:00 -
[880] - Quote
mollerz wrote:icdedppul wrote:FYI: in game fix for sprint bug
crouch
and you can sprint again if your not dead already.
I thought people knew this but its been coming up a lot in conversation the last couple weeks This bug makes me ill. It's the wrongest bug in the entire game's coded existence. I'll say it with you
****** coding
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Llast 326
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2513
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Posted - 2014.03.20 20:12:00 -
[881] - Quote
mollerz wrote:My thoughts on 1.8 thus far- First, I'm kind of bothered by the lack of an addendum of bug fixes to the 1.8 patch notes. Unless I happened to miss it? Second, how long until we hear about vehicles being farmed for WP ? Third, I've been actually making an effort to melee in anticipation of the new brawler Minja scout. And lastly, does anyone know if the dragonfly scout will be adjusted to reflect it's new counterpart? I guess same with the Sever, Raven, etc?
1 don't think you missed it, but i suspect a lot of stuff is just slipping in
2 lol certain Tankers are probably already writing the threads out in anticipation
3 you are not the only one
4 I have no idea, i hesitate to even speculate
@ Matti - wished i had seen the squad invite sooner, was after my last match of the night
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Llast 326
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2514
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Posted - 2014.03.20 20:33:00 -
[882] - Quote
mollerz wrote:Llast 326 wrote: 4 I have no idea, i hesitate to even speculate
Oh wow- that hasn't been confirmed at all? That would be a wicked burn to BPO holders. Really it's a simple change to accomplishGǪ but i would not put it past the "we overlooked that" implementation method practiced around these parts
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Llast 326
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2514
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Posted - 2014.03.20 23:45:00 -
[883] - Quote
DJINN Marauder wrote:Django Quik wrote:I'm pretty adamant that I'll never properly tank my scout suits but I've opened my eyes a little to reality and decided I should at least tank a little, instead of the bare bones zero tank I currently run. Question is, what is really the minimum tank that is necessary? If you're going to do it at all, what amount makes it actually worth it? Would this be enough to stop me being one-shot by things like scrambler rifles? Shotguns? http://www.protofits.com/fittings/shared/0/1562 Minimum tank for me in my proto suits are 5-600 hp. Any less than that and I know ill just die a lot in 1v1 engagements. Minimum tank overall if you're a scout should be 450 hp. Any less and you can be killed before you can even react... Maybe that change in 1.8 though with nerf to rifles
I am at best half that amount of hp Then again I don't produce nearly your kdr either
I am interested to see the dynamic shift with 1.8
One of the things i wonder about is, since TTK changes impact the lowest ehp the least (scouts) higher ehp suits should see greater returns on the TTK changes. Medium/Assaults should actually see some pretty decent durability now, but as people are used to low TTK those who switch to scout will feel the change less (and may remain comfortable with that dynamic) I hope that that makes sense in wordsGǪ it completely makes sense to me but i know what i mean Sentinels getting the added bonus of resistances in the new TTK
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Llast 326
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2515
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Posted - 2014.03.21 00:57:00 -
[884] - Quote
DJINN Marauder wrote:Appia Vibbia wrote:DJINN Marauder wrote:Btw I am a minja now. At least until 1.8.
I made a bad ass fit.
3Complex Shields Boundless CR Viziam ScrP Core locus nades Allotek Nanohive Enhanced Armor Plate Complex CPU upgrade
551 Total EHP. 343/208 With proto weapons. You have 551 Total HP. EHP means Effective Health Points. EHP changes based on what weapon profile you are up against. My bad :( Or I could of meant 551 EHP towards nova knives That is exactly what i thought you meant
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Llast 326
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2520
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Posted - 2014.03.21 23:22:00 -
[885] - Quote
DJINN Marauder wrote:Chunky Munkey wrote:DJINN Marauder wrote:Gall scouts can be pretty good slayers. That's the same way I run my scouts babar. I do really well as well, even in PC.
However I think most of he complaints with the scout suit stem from trying to use ewar and biotic module set up instead of hp set up like u and I use.
I have indeed tried a pure ewar set up with only 1 rep and no tank other than a shield extender and it was pretty damn hard.
I won't say "you're not a real scout" because if that's true, I'm not a real scout either. You're not a real scout. I'm not a real scout guys :(( You're still a Bastard Just a slightly fatter bastards that likes to beat people up
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Llast 326
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2523
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Posted - 2014.03.22 02:16:00 -
[886] - Quote
Bayeth Mal wrote:Are there issues with the protofits stats? Someone's trying to tell me it has all the profiles wrong and any ewar theory building will be way off. Mathppia Haerrithmatic > Protofits
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Llast 326
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2528
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Posted - 2014.03.22 19:34:00 -
[887] - Quote
Great find Edit:also answered something I have always wondered aboutGǪ 200 health bleed out this means 200 overkill damage prevents bleed out. It also means that my Min scout has more bleed out health than active health
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Llast 326
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2533
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Posted - 2014.03.22 23:41:00 -
[888] - Quote
Spademan wrote:Denak Kalamari wrote: QQ equals crying/whining, with the two Q's representing weeping eyes. Nothing much else to know beyond that.
Oh. I feel quite unfulfilled. Fine I'll make some stuff up to help you feel fulfilled
The origin of QQ is rooted in two words Queen Quotient. The former world being representative of Drama Queens and the penchant for attempting to generate excessive uncalled for emotional responses, while Quotient refers to the degree of the specified characteristic of the Queens.
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Llast 326
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2539
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Posted - 2014.03.23 15:48:00 -
[889] - Quote
mollerz wrote:OMG- passive is so pwn3d. LLast and I were running in an open field and a heavy got the drop on us. I am lv 5'd out on range and precision. I never trust it.
So- Given the advent of the dropsuit command SP refund, I proto'd into Gal scout....
....Just to finally strut the Quafe suit. Very svelte I might opine. I'll have to play a few FW matches so I can show it off in the war barge. That sucked We were both Minja, but i see no reason why he should not have appeared on our radar as he should have been in our ranges At the very least you think Mollerz would have picked em up. My skills were lower at the time lvl 3 at the time.
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Llast 326
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2567
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Posted - 2014.03.25 02:37:00 -
[890] - Quote
I am going to be busy for the launch of 1.8 Mollerz Kill people for me, I trust your judgement
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Llast 326
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2570
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Posted - 2014.03.25 02:59:00 -
[891] - Quote
mollerz wrote:So! Who is going to play around with the cloak IMMEDIATELY Personal points of interest: Melee attacking and breaking cloak- possibly first and foremost. Tossing a flux nade from a cloaked state. Does that kill the cloak AND put your primary weapon in hand? Switching to a primary weapon from a cloak- Literally, a knife might HAVE to be your LW slot. Is the switch tactically realistic in a fast paced encounter? The effectiveness of camping without precision enhancers. How realistic is it to switch to cloak a bit too late when the calvary arrives unnoticed? The effectiveness of being cloaked even though you were just successfully scanned. Can I really run from one objective to another cloaked safely? 1. not likely to play immediately
2. Want to know this as well
3. interesting never thought about that , feeling is that you will be left empty handed as with no RE
4. Already running that have been since i picked up Nova KnivesGǪ i am ready for this
5. this will be dependent on the Reds coming in
6. Depends on armaments of the reds (MD and Scanner )
7. depends on the map but many times yes
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Llast 326
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2570
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Posted - 2014.03.25 03:02:00 -
[892] - Quote
mollerz wrote:Llast 326 wrote:I am going to be busy for the launch of 1.8 Mollerz Kill people for me, I trust your judgement I'll murder pixels in your name absolutely
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Llast 326
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2576
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Posted - 2014.03.25 16:32:00 -
[893] - Quote
Sounds like a cluster **** sorry I am missing it And newsletter cloaks
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Llast 326
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2578
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Posted - 2014.03.25 17:02:00 -
[894] - Quote
Spademan wrote:Loving the Ion pistol, been tearing it up out there with it. This is what wanted to here or hear
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Llast 326
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2578
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Posted - 2014.03.25 17:08:00 -
[895] - Quote
Sinboto Simmons wrote:Llast 326 wrote:Spademan wrote:Loving the Ion pistol, been tearing it up out there with it. This is what wanted to here I want to hear that the flaylock is tearing it up. I know I know
one day
Still using mine with my Minja alt
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Llast 326
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2578
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Posted - 2014.03.25 17:26:00 -
[896] - Quote
Really thinking i did not save enough sp for this Don't regret any that I spent, it went into core skills and useful stuff but i thought level one in cloak would be enough sounds like it won't be
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Llast 326
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2579
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Posted - 2014.03.25 18:44:00 -
[897] - Quote
mollerz wrote:it's really hard to fit a minja.
PG problems.
so true
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Llast 326
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2579
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Posted - 2014.03.25 19:00:00 -
[898] - Quote
What's the verdict on Stamina recharge for the Minja, able to drop or downgrade the Card on them?
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Llast 326
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2580
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Posted - 2014.03.25 19:23:00 -
[899] - Quote
For the record I love Storytime
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Llast 326
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Posted - 2014.03.25 20:25:00 -
[900] - Quote
Spademan wrote:Also, one last comment on the cloak, crouching while cloaked seems to dumbfound anyone who saw you cloak. Moody's Duck Walk of Death
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Llast 326
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2584
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Posted - 2014.03.25 21:26:00 -
[901] - Quote
Appia Vibbia wrote:So, The Caldari Commando, which I leveled to 5 right after I got my cloak, as the last bastion of sniper rifle users and bonus to my already prof 3 rail rilfe. Commando ck.0 is truly invincible. Scouts and logistics might have cloaks, but my suit is so hideously ugly that people don't even want their reticle anywhere near me The ugly cloak Interesting
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Llast 326
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2584
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Posted - 2014.03.25 21:45:00 -
[902] - Quote
Appia Vibbia wrote:Llast 326 wrote:Appia Vibbia wrote:So, The Caldari Commando, which I leveled to 5 right after I got my cloak, as the last bastion of sniper rifle users and bonus to my already prof 3 rail rilfe. Commando ck.0 is truly invincible. Scouts and logistics might have cloaks, but my suit is so hideously ugly that people don't even want their reticle anywhere near me The ugly cloak Interesting Honestly, I was playing a few games, people would look at me. Then they would look of other red dots, then they would just walk away. I was shooting them too. You should start a thread in GD about Calmando ugliness is OP
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Llast 326
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2595
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Posted - 2014.03.26 16:06:00 -
[903] - Quote
MARAUDER
Would like your initial impressions on Amarr Scout bruising? How has it been so far?
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Llast 326
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2595
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Posted - 2014.03.26 17:34:00 -
[904] - Quote
So had a chance to try things out last night. Minja only (way to many suits to redo on my Gal) Interesting, still not making any calls on anything yet butGǪ Melee killed an Amarr scout. Just beat them to death while they fumbled with their cloak. Also way more Flaylock kills than I normally get Oh and killed a fat guy in a little cloakGǪ yeah a Commando in a cloak was spottedGǪ easily spotted
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Llast 326
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2608
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Posted - 2014.03.26 19:38:00 -
[905] - Quote
So i guess not as many people skilled Commando as CCP had hoped Free Commandos for all?
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Llast 326
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Posted - 2014.03.26 22:59:00 -
[906] - Quote
Appia Vibbia wrote:Wellllllll, the TY-5 and I got together after a 10 month break-up. We talked about old times, had a few laughs, a couple of drinks. 1 thing led to another... and now it is on all of my fits again. TY was always good for stopping power, just always took it's sweet time.
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Llast 326
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2619
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Posted - 2014.03.27 01:18:00 -
[907] - Quote
Patrick57 wrote:Brokerib wrote:Standard are trash, you won't even be able to take down scouts without a charged shot. ._. Sweet little Patrick you should have come to us
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Llast 326
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2620
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Posted - 2014.03.27 01:25:00 -
[908] - Quote
Patrick57 wrote:Llast 326 wrote:Patrick57 wrote:Brokerib wrote:Standard are trash, you won't even be able to take down scouts without a charged shot. ._. Sweet little Patrick you should have come to us O_o You are still the scout pet, why did you even spec NK without asking here what you need to know
Which brings up another point Who the HELL WAS on babysitting duty when this happened?
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Llast 326
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Posted - 2014.03.27 02:07:00 -
[909] - Quote
Gavr1Io Pr1nc1p wrote:so who here specced minmitar in 1.8? I did
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Llast 326
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Posted - 2014.03.27 02:51:00 -
[910] - Quote
Appia Vibbia wrote:I think I just won an award for most consecutive double posts... Could we get a ref over here? Sorry I see three consecutive Official Kaiser stands at 4
Oh i stand corrected you said most consecutive double posts I misunderstood Will recount
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Llast 326
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Posted - 2014.03.27 02:55:00 -
[911] - Quote
Sorry Apps Combo breaker in there with a single post on your part
Better luck next time
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Llast 326
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Posted - 2014.03.27 03:14:00 -
[912] - Quote
noob cavman wrote:I should win most whimsical post surly? I even had on about painting your feet to look like eagle talons That was a work of beauty
And Gav I run Minja most of the time, but not with this account. This account has traditionally been Gal and is my money maker, financing my shenanigans.
Still have 350+ Proto suits from the Knifing event on my Minja so no danger of it really costing me much, but i plan on going back into FW now that it's fixed (it was so damn boring)
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Llast 326
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2635
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Posted - 2014.03.27 07:58:00 -
[913] - Quote
Bayeth Mal wrote:Has anybody else noticed Monk "liking" his way through the last couple of weeks worth of posts? When he likes this one I'll know he's caught up.
(Not teasing, I have done the exact same thing, just makes me laugh) Damn I thought I was special
On an unrelated note I started sorting fittings on this account Tried one match with Gal Used the basic Ion Pistol I think I love it I killed eleven people with it Creatures great and small even a Heavy
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Llast 326
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2641
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Posted - 2014.03.27 15:46:00 -
[914] - Quote
pseudosnipre wrote:Llast 326 wrote:Bayeth Mal wrote:Has anybody else noticed Monk "liking" his way through the last couple of weeks worth of posts? When he likes this one I'll know he's caught up.
(Not teasing, I have done the exact same thing, just makes me laugh) Damn I thought I was special On an unrelated note I started sorting fittings on this account Tried one match with Gal Used the basic Ion Pistol I think I love it I killed eleven people with it Creatures great and small even a Heavy Got any tips to share for using the ion pistol? I've seen fewer than five kills on the killfeed from new sidearms...but then again I'm rather engrossed in running around in a precision/range tanked cloaked shotgunner fit, giggling maniacally.O While I only used it once I can share some first impression observations
I have been a ScP user for a long time, Protoed and committed in reload and capacity. The Scrambler is not the same as the Ion Scrambler is pretty, elegant, and deadly this is a smooth operator weapon, like Monk. Ion is a down and dirty, deadly and modified (by Minjas i suspect) to override overheat protocols.
Main advantage of the Ion pistol is the damage profile is Blaster, not as lopsided as the ScP towards shields. This lets you go all out without as much of a dip when you crack the shield.
If you are a scout (and i know you are) you are not engaging when they know you are around. Against a shield suit hit em hard with a charge, the seize is short compared to the Amarr ScR and LR, you will be able to fire again sooner than many people even realize what happened, unless they were a light frame shield suit, they won't get to react they will be dead. Armour suits take a bit more effort, spamming the trigger is not the way, timing out the shots a bit (very slightly) then hold a charge when you got them on the ropes. The Gal Heavy I took out involved some dancing around a crate, two full charges and some plinking. I was aways ready to retreat. If I ever put a non Matari weapon on my Minja, the Ion would be my choice.
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Posted - 2014.03.28 00:39:00 -
[915] - Quote
Appia Vibbia wrote:I do not like the bolt pistol. it is too awkward. The Carthum Assault Scrambler Pistol is now the most expensive piece of crap. TY-5 forever! Not tried the Bolt yet Or the Magsec Eventually I will
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Posted - 2014.03.28 14:18:00 -
[916] - Quote
Rather see a new Nade that disrupts Cloak, Tacnet, Scanner, Hardeners and such. An ECM Nade specific to purpose so it's a choice to fit it and not disadvantage shields.
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Posted - 2014.03.28 17:23:00 -
[917] - Quote
My single most effective use of cloak so far Activate cloak Let cat outside Come back to find I am still alive
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Posted - 2014.03.28 17:26:00 -
[918] - Quote
Sinboto Simmons wrote:Llast 326 wrote:My single most effective use of cloak so far Activate cloak Let cat outside Come back to find I am still alive
I managed to suffer through the happy birthday song and I was still alive, after getting cake/icecream. Was your Birthday?
Mine's tomorrowGǪ
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Posted - 2014.03.28 19:53:00 -
[919] - Quote
noob cavman wrote:Its it safe yet to go gd without half the population telling me how to run my scout yet? Was it or will it ever be? thought you would be used to fascism being from the island and all
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Posted - 2014.03.28 22:00:00 -
[920] - Quote
noob cavman wrote:Just fyi the projectile on the plasma cannon feels sweet in 1.8 dat speeeeeed Ohhh I have to try it out Been few games and just focused on sidearms
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Posted - 2014.03.28 22:07:00 -
[921] - Quote
Murt Lesp wrote:Anyone else like how the ion pistol handles? Nothing like being invisible on radar and one-shotting with the charge shot Yeah Being used to the ScP I keep getting charged head shots on people
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Posted - 2014.03.28 22:16:00 -
[922] - Quote
For the record The catGǪ it does what it wants
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Posted - 2014.03.29 00:02:00 -
[923] - Quote
DJINN Marauder wrote:Why bolt pistol? Why must you cost so much pg at proto?!?
:/
I still love it though You are tempting me to try this pistol of bolts though if it's PG intensive it would make it hard on my Minja
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Posted - 2014.03.29 00:16:00 -
[924] - Quote
Bojo The Mighty wrote:One Eyed King wrote:Here is a question for you.
You are invisible, and you think you might be spotted. The red is looking at you, but hasn't shot you yet.
Your knives are in your primary slot, so switching to them is not an option as the red is not right in front of you. Switching to my smg means double tapping R2, which would basically give me away before I could get any shots off, not that I am really able to 1v1 head to head with anyone (222 ehp).
Do you:
A) Remain still, hoping they didn't see you (aka T Rex/Min commando), and just pass on by. But risk them actually seeing you anyways, and just feeling like an idiot standing there while they shot you?
or
B) Risk moving or equiping either the NKs or SMG and making some vain attempt at pressing the attack so that if you die, at least you can feel like you died fighting?
All of these have happened, and sometimes I get passed by and can get the kill, other times I think they might pass and they just shoot, and I have ran head on into the attack without much success. I can't figure out for the life of me what tactics I should use considering being see through but not truly invisible. You hold R2, carefully select the SMG, then pull stunts. Don't double tap R2 I agree with this assessment.
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Posted - 2014.03.29 00:41:00 -
[925] - Quote
One Eyed King wrote:I kind of realized this after I posted, and I will try this out.
I think I am just reluctant to use the wheel. I hate that thing with a fiery passion. that is understandable, it is a cruel device
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Posted - 2014.03.29 20:55:00 -
[926] - Quote
noob cavman wrote:Murt Lesp wrote:Scout Registry wrote:@ Murt
Tough to answer without knowing where you are now and where you want to be.
Definitely need a level (5) scout. Definitely don't need a level (5) cloak. Eventually need to max ewar and core Skills. Lv 5 in: Biotics Electronics Engineering Range Amplification Profile Dampening Precision Enhancing Shield Extenders Shields Kinetic Catalyzer Cardiac Regulators Lv 1 in: Cloak Amarr Scout Cal Scout Gal Scout Ion Pistols Lv 2 in: Sniper Rifles Assorted lvs in other skills. 13,800,000 sp give or take Suit ! Suit
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Posted - 2014.03.29 21:32:00 -
[927] - Quote
Matticus Monk wrote:Master Smurf wrote:I know most wont like it here but I think the max cloak duration should be 30s - Just my opinion. Also, isnt there another tactical pistol with the increased zoom? I was using the gifted IA5 and now went looking on the market for an ISK variant and When they released the range stats for sidearms prior to 1.8 there was a TAC and a PRO breach & PRO burst pistol on the list. For whatever reason they are not in 1.8 - I searched for them last night and was also saddened. I still have 100+ IA5's though so I'm not too bad off at the moment. I suspect that many things dod not make the market that were intended to. LP items, and new variants just did not make it in. Perhaps held back just based on volume of what they did in 1.8, stuff they are still fixing (just look at the content we got it feels a bit rushed, no?)
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Posted - 2014.03.29 23:22:00 -
[928] - Quote
pseudosnipre wrote:As a solution to cloaked scouts with high ehp, what do you think about both changes made concurrently along with bug fixes?
1. Shield must be > 0 to cloak: -flux and taking sufficient damage drops cloak -getting into armor during combat prevents cloak -shield stackers inherently penalized by longer depleted recharge time
No dampening bonus to cloak: -must sacrifice dampening modules to armor tank Doesn't requiring the cloak to have >0 shields just encourage stacking shield extenders?
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Posted - 2014.03.29 23:47:00 -
[929] - Quote
Iron Wolf Saber wrote:I swear some people need to be flayed with a nova knife on the forums uhhhg >-<
How to annoy IWS *Criticizes the CPM. *Promotes self like an CPM *Hypocrisy *Gets fired from the community. You brave bastard Here is what I a seeing at this point To soon to make a concrete call on the cloak many people are confusing what the issue is because they can not actually define a problem do to resistance to adapting to the changes. Clack is a game changer People are not separating what they see as an issue. Example many people have "no problem with the cloak, but have a problem with brick tanked scouts using the cloak" Because so many are not making a distinction on what the problem is they are calling for changes that are not related to what they want changed. Changes in a general way affect the strengths and weaknesses of different scout suits in different ways. Nerf the cloak to fix the "Gal Scout problem" and you screw over the Minjas and Amarr for example.
It's a mess
When i get a chance I'll flay some folks for you
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Posted - 2014.03.29 23:48:00 -
[930] - Quote
Iron Wolf Saber wrote:mollerz wrote:Why does the cloak HAVE to be changed?
There's no good reasons for it. Seems pretty hysterical, really. Depends. Right now the ball is in the non-cloakers field and they're not happy at all. Fundamentally the cloak is very fine as is in comparison to other game's cloaks. But this is Dust 514. The cloak is almost there for dust 514. Almost. Anyways the cloaks are a blast for me and my usual skirmisher (sidelines) self. Since its introduction been trying my hand at vanguard scouts (front line) and doing toe to toe while dancing like hell in the meat grinder. Appia made a complete fool of me the other day when I tried to deal with her vanguard style tactics. She kept an entire squad from capping the nearest base available and while nobody else seemed to be looking for her (I was) she knew how to pick an entire pack apart that isn't paying attention. Appia does that to a lot of us
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Posted - 2014.03.30 00:47:00 -
[931] - Quote
Iron Wolf Saber wrote:Sinboto Simmons wrote:Appia Vibbia wrote:I really think there needs some delay in between when you decloak and when you start shooting. I kill/I'm dead before the cloak finished deactivating. the only problem in my eyes, these guys would see it nerfed to flaylock levels when it's only this that needs to be fixed. Edit: also IWS, flaylock is lookinga littleleft out on the pistol scale *nudge nudge* Its on schedule.
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Posted - 2014.03.30 23:30:00 -
[932] - Quote
Matticus Monk wrote:Spademan wrote:Murt Lesp wrote:
100 in 2 weeks. Just make fair points and don't QQ
Probably about 70% of mine from Monk alone LOL! Yeah, I'm a chronic liker in scout threads.... I think Llast is too, if my like count is anything to go on! In every other thread I only rarely hand 'em out.... Here, have a few more of them sh!ts I like posts that I like, and make me smile that happens a lot
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Posted - 2014.03.30 23:55:00 -
[933] - Quote
Master Smurf wrote:I do SUCK wrote:So... I asked ccp for a respect and they gave it to me what should I be Why? What was the situation? I really dont like situations like this - it should be the same for all Likely had to do with spending SP in Amarr scout under the messed up cost. It put a lot of people (Mount of people who chose Amarr scout being relative) in negative SP because of the way CCP chose to correct the problem. On a case by case basis they are doing respecs for people who submit a ticket because they do not agree with CCP's choice to place them in negative SP.
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Posted - 2014.03.31 01:42:00 -
[934] - Quote
Scout Registry wrote: PS: Downgraded from Adv to Bsc Cloak for a few matches; anyone else finding it works just as well?
For the way I use it, Basic is good. Still scouting as normal, engaging cloak for exposure when I have no hills, and getting away. Basic functions great due to limiting use. I find this most effective when Knifing, because the cloak disengage messes up my stabberyness. Also find disengage to be cumbersome with charge weapons as a whole. Anyone else?
I've not SG with the cloak yet, sticking to sidearms
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Posted - 2014.04.01 14:47:00 -
[935] - Quote
Jak'Saan wrote:Brethren, in the spirit of April Fools, it would be awesome if we queue sync'd some factionals with a bunch of quafe suits with only sidearms and troll fits. The most trolly fits you can. Cloak, remotes, flaylock (not so much a troll gun as much as a insult to injury gun) etc...
I run a Minja that uses RE and Flaylock all the time Does this mean eyes a troll
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Posted - 2014.04.01 14:57:00 -
[936] - Quote
Sinboto Simmons wrote:Llast 326 wrote:Jak'Saan wrote:Brethren, in the spirit of April Fools, it would be awesome if we queue sync'd some factionals with a bunch of quafe suits with only sidearms and troll fits. The most trolly fits you can. Cloak, remotes, flaylock (not so much a troll gun as much as a insult to injury gun) etc... I run a Minja that uses RE and Flaylock all the time Does this mean eyes a troll Anyone who uses a flaylock is a badass in my book. <3 <3 As an interesting side not been getting ridiculous kill streaks with the Flaylock lately Record was 8 due to superior positioning
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Posted - 2014.04.01 16:20:00 -
[937] - Quote
Sinboto Simmons wrote:Llast 326 wrote:Sinboto Simmons wrote:Llast 326 wrote:Jak'Saan wrote:Brethren, in the spirit of April Fools, it would be awesome if we queue sync'd some factionals with a bunch of quafe suits with only sidearms and troll fits. The most trolly fits you can. Cloak, remotes, flaylock (not so much a troll gun as much as a insult to injury gun) etc... I run a Minja that uses RE and Flaylock all the time Does this mean eyes a troll Anyone who uses a flaylock is a badass in my book. <3 <3 As an interesting side not been getting ridiculous kill streaks with the Flaylock lately Record was 8 due to superior positioning I find being above my target yields the best results, due to a bug explosive radius's are slightly smaller when you fire from ground level, which is why having a MD up high is so effective. Edit: on that note, slightly smaller radius+1.5 flaylock radius: really small bloody radius. Yeah, I find both the MD and FL to be far better from above, now i know why. Even just jumping before firing the FL makes a difference. Though I have gotten very good at landing direct shots with it
Edit: anyone know if you get the sidearm bonus SP if you kill someone in a vehicle? Finished a Tank off last night with my Flaylock Two RE and he panicked got hung up on a ramp so I emptied 3 clips into his soft spot. I love Rapd Reload
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Posted - 2014.04.01 16:35:00 -
[938] - Quote
Also discovered that if you are cloaked and switch suitsGǪ the cloak will not engage for more than half a second.
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Posted - 2014.04.01 20:01:00 -
[939] - Quote
One Eyed King wrote:noob cavman wrote:Can't wait for tomorrow. final fantasy x and x2. the childhood memories. The epic story. dem cut scenes. YUNNNNNNNAAA! GÖíGÖíGÖí ..... I love rpg's to much. I liked this despite the fact you called FFX a childhood memory. My childhood memories were of Earthbound and Zelda. for being old. Ah yes cartridges
Quote: Blowing dust out of cartridges Dragon Warrior - yeah i destroyed the iron slime Castlevania - the original and Simon's Quest First north American release of FF - Camping out in tents
Quote:yeah one of my kids is named after a Belmont Before that it was... Colecovision - you think controls are buggy in Dust
Edit: Nice one Mollerz destroyed my Flaylock rain of terror before it could even start Well i did manage to get a few kills afterwards but had to do it the hard way o7
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Posted - 2014.04.01 21:52:00 -
[940] - Quote
Spademan wrote:One Eyed King wrote:My first system was an Atari 7800.
My games were Dr J vs Larry Bird One on One, Choplifter, Karateka, Food Fight, and Pole Position.
It was so far inferior to the NES, it wasn't even close. Quick, someone one-up King and say Commodore 64 Think mine was back in 84 the Commodore 16. The bloody thing ran on cassettesGǪ that's right cassettes baby. It occurs to me that some of you may never have seen a cassette
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Posted - 2014.04.01 21:53:00 -
[941] - Quote
Pete B wrote:This thread is like a board in itself. Welcome to the true Dust boards
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Posted - 2014.04.01 21:57:00 -
[942] - Quote
Asha Starwind wrote:Atari 2600 with space command, and this tank game I don't quite remember the tank game was simply called Combat I loved that game you were in a maze and had to shoot the other tank, and the made a crash noise and spun around when you hit them.
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Posted - 2014.04.03 01:48:00 -
[943] - Quote
Murt Lesp wrote:Breach ScP vs Assault ScP
People's thoughts? I'm looking to improve my pistol game Used the Breach extensively before the RoF change, trained me to aim because every shot counts. (I suspect this is also why I can direct hit with the Flaylock fairly well) With the new RoF on the other ScP the Breach became more viable, though it needs a Proto variant desperately.
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Posted - 2014.04.03 18:23:00 -
[944] - Quote
Quil Evrything wrote:Scout Registry wrote: * Nades
This. If you want damage, and you dont like REs... grenedier IV gives you M8 grenades. (It's new) NASTY piece of work, that. Half the damage of an RE, but half the fitting cost as well. Plus you can fling it further :-} Oneshots most scouts, and many mediums, as well. 750 damage
comes in a pack of 2 or 1?
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Posted - 2014.04.03 19:17:00 -
[945] - Quote
Can anyone explain to me why scanners are not used anymore I know the loss of the 360-¦ scan has caused people to move away from it. That being said it's a counter to the cloak and nobody uses it? Yes some people can beat them but the influx of people often do not have the ability to evade scanners that people already have skilled into. Also the broken skill application makes everybody susceptible to a scan for up to a minute. You still get intel, the arc of the scanner makes a difference.
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Posted - 2014.04.03 23:25:00 -
[946] - Quote
The thing I find amusing is that the idea of having a cloak that you could shoot from got nerfed before it hit, despite the fact that it would have been better than the current situation. If it had been blow the timer down when you shoot and can't recloak until recharge hits halfwayGǪ or full. Don't know what the plan was there. Sure the QQ would have been epic but in retrospect not exactly terrible compared to what we have now. Pre-nerf was a bite in the ass.
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Posted - 2014.04.04 16:23:00 -
[947] - Quote
Going to preface this post with the fact that I only took out my SG for one match last night, so I have no experience with SG and cloak. Before the cloak if I SG someone their tanked out ass would just turn and back peddle and shoot me with a Fine Rifle killing me, even though I had the element of surprise, and a better armour to shield damage ratio. Now with a cloak people don't do this? This also brings a question to mind that has been brewing since the Pyrex Swarm video. When you strip shields off with a weapon is it glitching out and counting the armour damage at the shield value? Example: I instadrop someones shield with a ScR charged shot, instead of doing 120% to shields and 80% when it hits armour, could it be doing 120% to both armour and shields? Then when hitting straight armour it is applying the 80%. The SG would benefit from this miscalculation as an alpha weapon, same with ScR and Ion Pistol when alpha charging. The ScP would be unless noticeable unless you are landing headshots. Armour focused weapons would see a diminished return, like the swarms who are applying the shield penalty to their damage even on the hit that breaks shield, same goes for the FG, FL, and MD. On the other side the CR and RR would not notice this as you are dealing with a stream of applied damage so the shield/armour transition would be broken up.
Thoughts? Am I way off base here?
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Posted - 2014.04.04 18:24:00 -
[948] - Quote
Ghost Kaisar wrote:Django Quik wrote:Sinboto Simmons wrote:All you people complaining about hiding or spotting, my chocolate matari ass can't do either. XD
Eh, you get your speed, stamina recharge and hacking. Seems like CCP don't want minmatar scouts getting into fights, even though they gave them the knifing skill bonus. GG CCP well played ;) Min Scout performs best when avoiding combat with scouts entirely. On the bright side, I still think it is the best at hunting med frames and heavy frames. Dem knives. That hack speed makes me a WP hore now too. Last night (after Moody kicked my ass) Switched to my Minja account.
Rampaged a side Objective in a small socket, and avoided the Biomass Facility.
The small socket was the little underground one with the bio-ooze in the bottom. I went straight to it off spawn took it and held it alone, except for a brief moment when a HAV came and helped me out on the only retake I had to do
Got to the Letter, hacked it, then the CRU and SD. Spotted a Red Commando coming in hide behind a cylinder. Knifed him as soon as he had his back to me. Two other Reds show up less then ten seconds later. Knife one, then Flaylock the one hacking the CRU. Killed eleven reds stalking and dropping, then they stopped coming Sniper
I go for a run, no more sniper
Mostly dealt with Sentinels and Commandos. Two Cal scouts came at one point, but they did not find me though it was a challenge to out maneuver them. Same Med frame showed up a couple times. It was a good game
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Posted - 2014.04.04 20:07:00 -
[949] - Quote
noob cavman wrote:Llast 326 wrote:Going to preface this post with the fact that I only took out my SG for one match last night, so I have no experience with SG and cloak. Before the cloak if I SG someone their tanked out ass would just turn and back peddle and shoot me with a Fine Rifle killing me, even though I had the element of surprise, and a better armour to shield damage ratio. Now with a cloak people don't do this? This also brings a question to mind that has been brewing since the Pyrex Swarm video. When you strip shields off with a weapon is it glitching out and counting the armour damage at the shield value? Example: I instadrop someones shield with a ScR charged shot, instead of doing 120% to shields and 80% when it hits armour, could it be doing 120% to both armour and shields? Then when hitting straight armour it is applying the 80%. The SG would benefit from this miscalculation as an alpha weapon, same with ScR and Ion Pistol when alpha charging. The ScP would be unless noticeable unless you are landing headshots. Armour focused weapons would see a diminished return, like the swarms who are applying the shield penalty to their damage even on the hit that breaks shield, same goes for the FG, FL, and MD. On the other side the CR and RR would not notice this as you are dealing with a stream of applied damage so the shield/armour transition would be broken up.
Thoughts? Am I way off base here? Imagine the first shot being a freebie and your secound being the true first shot. If this is how it works though, it puts shield effective alpha weapons at an advantage and armour effective weapons at a disadvantage. Particularly explosive weapons
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Posted - 2014.04.05 17:07:00 -
[950] - Quote
Sinboto Simmons wrote:let it be known the breach MD is not an easy beast to tame, experience or no. Dusted of my MD last nightGǪ I am out of practice, have not been using it enough. Loaded into a half done match, and the Res had all the objective after testing the strengths of the team I decided
Quote: Let's bust out the MD and see how this thing performs now I think it might be great, but i had to relearn how to aim, pacing, everythingGǪ it had been to long
@ Matti- damn I wish i had joined the squad, when I tried you were in battle. After that I got distracted
Had some crazy good matches last night though. It's harder to Embrace the Death now, simply because I am not dying as much. (my deaths have gone way down) Ran out of ammo four times in one match.
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Posted - 2014.04.05 17:11:00 -
[951] - Quote
mollerz wrote:I killed a guy with a basic flay lock last night. I'll be signing autographs once I'm done win my Barbara Walters interview.
Nice I've been toying with the thought of running the Breach Flay again, but I think I want to max out the rapid reload first.
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Posted - 2014.04.06 00:31:00 -
[952] - Quote
Spademan wrote:By the way, took out two tanks today. The first was a lone effort that involved 3 poxy mines, 3 swarm volleys and, the killing hit, 1 av grenade.
The second came barrelling around a corner backwards after retreating so I panic-switched and flaylocked it up the exhaust pipe. (Or where an exhaust pipe would be if it had one) That second one reminded me of times gone by.
That's me boy
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Posted - 2014.04.06 01:02:00 -
[953] - Quote
Appia Vibbia wrote:ANNNNnnnnnd lvl 2 forum warrior. I need to take a break from the forums and post under alt again.
GǪ.
Scout Registry wrote:Gavr1lo Pr1nc1p wrote:guess who is now unbanned? Cass Caul? GǪ.
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Posted - 2014.04.06 01:55:00 -
[954] - Quote
Nova Knives when they go racial expect the same thing to happen that has happened with everything elseGǪ some of the abilities will split out to the racial versions and the original Nova Knife will be diminished
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Posted - 2014.04.06 02:01:00 -
[955] - Quote
J0LLY R0G3R wrote:Spademan wrote:Recording seems to be alot more effort then I'm willing to put in. I mean, I'd love to show people a game in the life of Spade, but it all sounds so time consuming. This is one of the reasons why I want to play this on a ps4. Just don't put alot of effort into editing the stuff and people won't expect it XD So much truth to this
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Posted - 2014.04.06 08:38:00 -
[956] - Quote
Sinboto Simmons wrote:Urg I need to be in space less and put boots on ground more often, getting rusty. Thought you were rusty through and through
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Posted - 2014.04.06 19:16:00 -
[957] - Quote
Last night saw trick on the other team, but never got the chance to say "hello"
Though I did notice he managed a kill with the Ion Pistol
Good lad
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Posted - 2014.04.06 22:53:00 -
[958] - Quote
e..EGǪeGǪEGǪe
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Posted - 2014.04.06 22:59:00 -
[959] - Quote
noob cavman wrote:Llast 326 wrote:e..EGǪeGǪEGǪe
........ your on the list.
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Llast 326
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Posted - 2014.04.07 00:46:00 -
[960] - Quote
axINVICTUSxa wrote:Gavr1lo Pr1nc1p wrote:Brokerib wrote:Just curious, as I'm sure this has come up previously, has anyone tested Nova Knife effectivness against HAVs and LAVs? The idea of a squad of cloaked knife scouts surrounding and stabbing a tank into submission appeals to me greatly. it does no damage. I used to enjoy trolling pre-1.7 tankers by jumping on top of them and nova knifing their hulls. It does 0 damage I admit, that was certainly the fun stuff. Recently I ran a militia tank and a scout tried to do that to me, apparently that had absolutely no effect on me and the scout jumped off, pissed that she could do nothing to harm me. When she backed off to a far enough distance, I blew her into smithereens. I've sat on a tank, using melee on it, then the driver gets out and I've killed them and destroyed the tank a few times before. Good to se you are not one of he ones who foolishly gets out
My favourite is sitting on them holding the charge on a SR especially if they have demonstrated good listening skills for REs
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Llast 326
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Posted - 2014.04.07 01:24:00 -
[961] - Quote
Appia Vibbia wrote:Llast 326 wrote:My favourite is sitting on them holding the charge on a SR especially if they have demonstrated good listening skills for REs You sadistic bastard! Aren't we all?
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Llast 326
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Posted - 2014.04.07 17:57:00 -
[962] - Quote
mollerz wrote:You know what bothers me, but no one really talks about?
Why the fuk does the cloak make you deaf? I'm not even talking about the bugs where the deafness persists. It's just a dumb gimmick at best. Already partially deaf.. so i had not noticed Kids... punk rock shows are fun, but appreciate your hearing while you have it.
DaNizzle4shizle wrote:have you ever thought of yourself as a scrub? were you getting stomped in a match and had no motivation? I ran into that today. But as all seemed lost, I got a very good feeling inside. I snuck around enemy lines with my dampened scout. I quickly made a run for a supply depot that was right next to the objective. Without anybody noticing because all the hostiles were at our redline, I took out all their uplinks and spamed the entire room with my links and hives. I grabed my second uplink suit and bolted for the back side of A. I layed all my uplinks in tight corners and had spaces between them. I then switched to my hacking fit and hacked the objective without any threat. As I was hacking, I saw that I was getting team spawn after team spawn. I then told my squad to switch to point defence heavy while I switched to my logi. The hostile team had a scout run to hack the objective but he stood no chance. we then held A the rest of the game and won. I feel like one man can change the course of the battle. 1 tactical move is all it took to pull it off. I hope to see more fights like this in the near future.
Nice
I like doing this though I tay in my scout suit, because all I have is scouts They are awesome at holding an Objective. Have had a lot of fun holding Objectives with a Heavy helper before though. Crazy times These are the little things that can turn a match around, one of the fun things about this game.
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Llast 326
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Posted - 2014.04.07 23:45:00 -
[963] - Quote
Quil Evrything wrote:Django Quik wrote:Murt Lesp wrote:Solution to brick-tanking Stacking penalty No. Stacking penalties are for things that have percentage based increases. Other penalties are applied to addition based increase modules, hence the speed penalty to armor plates. Solution: increase the current speed penalty and/or decrease the HP and/or increase the CPU/PG required. Alternative solution: Make shield modules and armor modules, percentage based increases. Even if they dont have stacking (edit: penalties), there would be no more true brick-tanking of non-heavies. Because while 3x(20%?) armor modules on a 500armor sentinel, will get it up to 800 armor, the "same" modules on a scout, would get it up to a big 160 armor, if they're gallente 100 base. Similarly, a gallente or amarr logi with 180 base armor, 3xcomplex(20%) modules, would be able to get up to a "huge" 286 armor total. Suddenly, more people start playing commando and heavies. No more slayer logis. No more brick tanked scouts. Oooo, fun comes back to Dust. who'da thunk? This is an interesting idea Have you posted it in another section I think it would be worth looking at
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Llast 326
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Posted - 2014.04.08 20:03:00 -
[964] - Quote
Spademan wrote:Ghost Kaisar wrote:Appia Vibbia wrote:Ghost, I challenged you to a breach flaylock duel!
Choose your suit of choice, I'll run the same fittings unless you use an Assault suit. Min Scout Basic Breach Flaylock Enough shields to guarantee that you must land two direct shots in succession to kill target. Bring Nanohives. Lots of Nanohives. We might have to plan this on non-tdome times. My schedule won't let me t-dome now Whenever this happens, I want to watch Front row for me as well
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Llast 326
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Posted - 2014.04.08 20:05:00 -
[965] - Quote
Hotfix did indeed mess with cloak, switch to different suit type and the glitch does not happen.
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Llast 326
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Posted - 2014.04.08 22:03:00 -
[966] - Quote
Ninja Troll wrote:Llast 326 wrote:Hotfix did indeed mess with cloak, switch to different suit type and the glitch does not happen. I'm referring to this morning's hotfix which fixed that cloak bug. https://forums.dust514.com/default.aspx?g=posts&m=2034825#post2034825I'm going to try to reproduce the new bug and do some scan profile tests. Switching to other suit fixed the new bug too. Ah I think the Nanite injectors have been suffering from some other odd glitches as well. Like odies that don't exist and such
as a Wise Bastard once said
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Llast 326
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Posted - 2014.04.09 02:01:00 -
[967] - Quote
Murt Lesp wrote:The current event ends at the next downtime, right? Pretty sure
When it's done, I'll be getting hate mail as i try out my SG again Hope this skill bug gets fixed soon, I don't understand why the SG/Cloak gets rage, but a distinct lack of complaints about a huge bug like that.
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Llast 326
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Posted - 2014.04.09 02:08:00 -
[968] - Quote
Appia Nappia wrote:Is that what this group has now? Making fun of cavman and missing parts from words? SometimesGǪ pfff I loves my scouts, have to have a bit of fun with them
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Llast 326
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Posted - 2014.04.09 04:22:00 -
[969] - Quote
This reminds me of what we named "The Wall of Insanity" some years ago. A little shop where I live is littered with posters of the strangest writings very similar to this.
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Llast 326
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Posted - 2014.04.09 19:39:00 -
[970] - Quote
Ghost Kaisar wrote:LOLEDIT: Krom said my TL;DR while I was typing this up. Man can see the future Krom does that
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Llast 326
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Posted - 2014.04.09 19:44:00 -
[971] - Quote
Ran a Rep Tool on my Min last night for one match Strafing and guardian is funny. Was reaping a Commando and flittering around it the whole time never got hit bad enough to worry. Other than that I spent most of the time zipping about as usual and reaping those I came across who needed it.
Needle is awesome on a scout.
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Llast 326
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Posted - 2014.04.10 23:52:00 -
[972] - Quote
Really I think the Assaults just need a balance pass (which really should have been done for 1.8) With a reasonable fitting capacity the Assault should be able to fit what it wants into a good selection of slots. Scouts, Sentinels, and Commandos got a buff, putting them in the right place for 1.8 TTK. Logi already were best fitting and slot layout, but the Assault really did not gain a proper retooling that they needed.
So we find ourselves in a place where scouts can easily outperform them, and out tank them. The increased fitting capacity that Assaults got through the Weapon fitting reduction is greatGǪ but they don't gain anything to really spend that bonus space on. Up slots (with corresponding fitting space) and the versatility of all the suits should be pretty damn close to where it should be.
Unfortunately this was done when the suit respec hit so that choices were fully available.
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Llast 326
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Posted - 2014.04.11 01:03:00 -
[973] - Quote
Quil Evrything wrote:Llast 326 wrote: So we find ourselves in a place where scouts can easily outperform them, and out tank them. The increased fitting capacity that Assaults got through the Weapon fitting reduction is greatGǪ but they don't gain anything to really spend that bonus space on.
Contrariwise.. I think in theory, suddenly being able to fit proto weapons where you could only fit basic before, is a pretty awesome advantage! ... .. until you realize that some weapons cost 40k *each*. In which case, even if I can fit em, i cant afford to run them, in which case, (assault) Screw you CCP, because you sure screwed me(/assault) Fair point. Economy factors in as well.
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Llast 326
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Posted - 2014.04.11 14:26:00 -
[974] - Quote
People are mentioning a lot of good games here Want to try Dishonoured Little Big is HUGE fun Heavy Rain loved that Deus ExGǪ. Get this one (especially if you love Bladerunner film, so many nods and references)
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Llast 326
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Posted - 2014.04.11 18:42:00 -
[975] - Quote
Last night had a horrid time with my Minja NK/FL combo, very discouraged by that. Today I ran a couple matches because i had some time. Not discouraged now, went very positive in ISK/KD/WP all around good times. Stalked out some folks holding a point and just decimated them. Sat and watched them try to find me after Knifing two, before bouncing them off the ceiling with the FL. Then went back to picking them off with the Knife. had one close call with a Heavy who tanked a full Knifing, but FL finished him before he could get me. Yeah good times.
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Llast 326
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Posted - 2014.04.12 00:17:00 -
[976] - Quote
I just don't get it Before 1.8 I could sneak up on anyone and shoot them with my SG. many times only to have them turn around and rifle me to the face while back peddling. Now everybody complains that the insta die to the SGGǪ Sneak up on someone and blap them with or without cloak, and it is different than 1.7 So is it people running much less HP than before? SG hit detection just better ? SG received a stealth tweak ? Loss of RoF should have affected how fast someone dies Shield damage is calculated wrong? Shear volume of people using the SG generates more tears? Alpha damage weapons are actually effective in the new TTK?
Still finding that my Shield preferential damage weapons are more effective than my Armour ones.
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Llast 326
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Posted - 2014.04.12 00:37:00 -
[977] - Quote
To far? No
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Llast 326
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Posted - 2014.04.12 02:34:00 -
[978] - Quote
Adipem Nothi wrote:Seeking Bastard input on topic of Flux vs Cloak Reserves. Unbalanced to shield suits EMP grenade to affect active modules of all kinds is a better idea in my opinion.
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Llast 326
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Posted - 2014.04.12 02:40:00 -
[979] - Quote
Adipem Nothi wrote:Good stuff, Llast. Would you mind reposting in the provided link? I wired its URL tag after your response ... you're too d*mn fast :-) I don't have Kroms forum KinCatz but I am working on it Will comment soon Stories and tuck ins are pending for the wee ones
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Llast 326
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Posted - 2014.04.12 16:47:00 -
[980] - Quote
On my Min fitting is the dominant issue I have Electronics 5, Engineering 4, Sidearms 5, Explosives 4, Core 5 and my fits cannot compare to what I can do on my gal Account. Where I have similar skills for fitting with the exception of Engineering which is only at 1 because I have not needed to skill it up for fitting anything yet. As a min I spend more SP just trying to make stuff fit than i do on things to fit. (And I run Flaylock ~ seriously the easiest to fit weapon)
Also the Min and the Amarr scouts are not comparable to the Cal or Gal in utility
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Llast 326
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Posted - 2014.04.13 15:52:00 -
[981] - Quote
I was feeling bad about hitting OZ with an RE last night. I had just gotten hit by a Cal and Gal Scout at an Objective and laid a trap for them at the CRU suddenly I see a Gal Scout standing on my RE I go to detonate Nothing Again NothingGǪ realize I am on my cloak not my detonator
Switch to detonator and Gal is now Right in front of me I thought that it was the pair coming at me again Toss RE leap back and detonate See that Gal has Knives out It was OZ Wish i had realized it sooner because it could have been a Knife fight. And I never get to have those any more.
To many unrecognizable scouts out and about, it's hard to make a call on who will fight you. And i just made the line on that worse. Last time I ran into a scout who wanted a Knife fight a Tank rolled up and blasted me in the middle of it. The Minja did attack her "friendly" HAV to show her displeasure. the majority of Knife fights in 1.8 have just resulted in someone pulling out a weapon and shooting me So it is getting harder to duel. And now I contributed to that a little
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Llast 326
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Posted - 2014.04.13 17:08:00 -
[982] - Quote
Spademan wrote:While on the topic of knife fights Llast, is it considered bad form to watch a knife fight through a sniper scope and shoot the red if he wins after the fight? As long as you don't shoot the Red while the fight is going on i see no problem with that.
voidfaction wrote:I don't ever carry a knife so if you expect a knife fight when you see me it's your own fault if I shoot you. I lvled up NK to 3 only for the scout event and even then only used it till i used up the 20 i bought to try them out.
I don't really expect knife fights, they happen if they happen. If someone has Knives out, I figure they may be up for a Knife fight, but plenty of people are not. Lots of scouts didn't run Knives before 1.8, and now that we have an influx of scouts it's probably even less.
Just observation on Knifers in 1.8
I've yet to see an Amarr scout run Knives (and I do see a few Amarr Scouts) Only one Cal Scout have I seen run Knives (See a lot of Cal Scouts though) One Gal so far ( See a lot of Gals with SG though) And I see less Min than I did before (Not sure where they all went. Cal Maybe?)
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Llast 326
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Posted - 2014.04.13 19:11:00 -
[983] - Quote
voidfaction wrote:Llast 326 wrote:Spademan wrote:While on the topic of knife fights Llast, is it considered bad form to watch a knife fight through a sniper scope and shoot the red if he wins after the fight? As long as you don't shoot the Red while the fight is going on i see no problem with that. voidfaction wrote:I don't ever carry a knife so if you expect a knife fight when you see me it's your own fault if I shoot you. I lvled up NK to 3 only for the scout event and even then only used it till i used up the 20 i bought to try them out. I don't really expect knife fights, they happen if they happen. If someone has Knives out, I figure they may be up for a Knife fight, but plenty of people are not. Lots of scouts didn't run Knives before 1.8, and now that we have an influx of scouts it's probably even less. Just observation on Knifers in 1.8 I've yet to see an Amarr scout run Knives (and I do see a few Amarr Scouts) Only one Cal Scout have I seen run Knives (See a lot of Cal Scouts though) One Gal so far ( See a lot of Gals with SG though) And I see less Min than I did before (Not sure where they all went. Cal Maybe?) If I still had min scout I would have a knife as I am the type that maximize my bonuses. Dropped Min scout for Cal as I still have never lvled up kinkats, cardiac, melee or knives. I know what kind of scout don't have those right, lol the same thing i think of scouts that don't have precision, range, dampening to 5 So many ways to actually build a suit, one of the things that keeps me playing this game. I run so much EWAR on my Gal My Min is more biopics focused, not to say I don't have my EWAR skilled up as much as possible. But they run very different styles, that's why I did separate characters for them, and to see how skilling up the suits went. Once you have so many skills up it's hard to say what the progression would actually be like from scratch. I like having that sense of development to my suits. That being said after the Sidearm SP is deployed I will start skilling Cal scout on my Gal account to see what it is like without going through the full development. (I think they are similar enough that it won't be as different as Min from Gal.
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Llast 326
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Posted - 2014.04.13 23:23:00 -
[984] - Quote
It's blank Nyra Did you share it? I want to SEE
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Llast 326
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Posted - 2014.04.14 02:40:00 -
[985] - Quote
Nyra Volki wrote:Llast 326 wrote:It's blank Nyra Did you share it? I want to SEE You Should be able to see it now. Edit: Had the wrong suit i updated it so now it is correct. Looks solid Let me know how it works out
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Llast 326
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Posted - 2014.04.14 17:17:00 -
[986] - Quote
Quil Evrything wrote:Llast 326 wrote: Lots of scouts didn't run Knives before 1.8, and now that we have an influx of scouts it's probably even less.
sadly, I run knives very very rarely myself now. Previously, I used to run ScrP+knives. but now I run cloak. which means shotgun. which means I also need some kind of ranged backup usually. So, SG+boltP for most fits. I still keep a cloak+SG+knives fit, for when I plan to go clean up a rooftop on the QT. ... or just when I feel like I want to... make a point to someone in particular. *cough* Finding I use pistols more than before, but I still run Knives and ScP, because I love it. Working on my Ion Pistol to replace my ScP on some fits, because i find it fun. What's your thought on the Bolt Pistol combined with NK?
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Llast 326
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Posted - 2014.04.14 22:46:00 -
[987] - Quote
noob cavman wrote:Spademan wrote:Adipem Nothi wrote:I understood "quid" thanks largely to context. What I didn't get was:
"all I can say to all that stuff is DAMN DUDE"
^ WTF does this mean? Is it wonderful? Terrible? Both? Oh thatThat looks to me like it means it's good. 100 in proto weapon's, dropsuits and modules... for less than 4 bob. It's bloody marvellous! wish i good ave ad a brass band play but dont have anyone in Yorkshire that can reach on te phone lad. Most likely still in te mines like every day since te age of 13 like tere fathers before tem. Makes me proud of te Yorkshire spirt. XD This reminds me of Newfoundlanders De bais n booat and debooats n da-bai. yeah?
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Llast 326
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Posted - 2014.04.14 23:58:00 -
[988] - Quote
Spademan wrote:Llast 326 wrote: De bais n booat and debooats n da-bai. yeah?
Oh, I love these games. The bays in boat and the boat's in the bay. No, that first part can't be right. The buoy's in the boat and the boat's in the bay. What's my prize? The boys are in the boat and the boat is in the bay
Round two
Where yabe-at now?
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Llast 326
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Posted - 2014.04.14 23:59:00 -
[989] - Quote
Double posting like a Kaiser
For Ghost Flaylock Channel
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Llast 326
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Posted - 2014.04.15 00:28:00 -
[990] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:Llast 326 wrote: De bais n booat and debooats n da-bai. yeah?
Oh, I love these games. The bays in boat and the boat's in the bay. No, that first part can't be right. The buoy's in the boat and the boat's in the bay. What's my prize? The boys are in the boat and the boat is in the bay Round two Where yabe-at now? Damn, I was thinking boy but it didn't make sense to me. I got this one. Where are you at now. Aye litteral translation is correct but it means "what are you up to right now"
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Llast 326
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Posted - 2014.04.15 16:01:00 -
[991] - Quote
Spademan wrote:Quil Evrything wrote:After much mocking of the Amarrr "Scout".. I actually tried it yesterday. And was impressed. It's very newb friendly. You can fit the basic scout, with Two armor plates, and a repairer, and a basic cloak, and a shotgun, and a bolt pistol. 400+HP scout for mimimal SP investment. A cheap scout, that can survive a shotgun blast, is a nice thing to have. It may be a slowmoving, blind hog of a scout but it's still in the useful category Kinda think it should get a bonus to jump height or something. That and climbing things should be a thing, like you jump, just miss the ledge, grab onto it, pull yourself up. Make that use stamina and perhaps the Amarr scout will be more useful for getting into various places. Did some testing of the jump on the Amarr suit. It can get everywhere that my Gal scout can get, but more easily. Not because it jumps better, but because I can get to where I need to be with enough Stamina to make the jumps. For example the rail-beam-beam-roof jump in the Facility, is done way quicker with the Amarr than the Gal, due to having a lot more stamina on arrival, and recovery between jumps. Also they can clear a few of my long jump gaps just as easily as the Spook, not sure if I land any further but they are not noticeably shorter on the jump.
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Llast 326
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Posted - 2014.04.15 16:24:00 -
[992] - Quote
Quil Evrything wrote:After much mocking of the Amarrr "Scout".. I actually tried it yesterday. And was impressed. It's very newb friendly. You can fit the basic scout, with Two armor plates, and a self-repair module, and a basic cloak, and a shotgun, and a bolt pistol. 400+HP scout for mimimal SP investment. A cheap scout, that can survive a shotgun blast, is a nice thing to have. It may be a slowmoving, blind hog of a scout but it's still in the useful category They are easy to fit and make some nice builds, without having to invest a lot of SP. Spouse has run Heavy for awhile, and she added Amarr scout to her suit list. Even with 3 Electronics and 3 Engineering it's not hard to fit what you want on their and make a durable fit. Legacy of her Heavy is a Armour Upgrades to 5 so she has a pile of HP no matter what, leaving a lot of room for EWAR in the slots and solid weapon selection even high fitting cost items like the ScR.
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Llast 326
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Posted - 2014.04.15 20:05:00 -
[993] - Quote
Iron Wolf Saber wrote:I wonder what race should get a shotgun next; should be anti-armor
I agree it should be anti-armour
Rail Tech SG - Pretty balanced Armour Shield wise fitting to the Gal version - May be interesting as a slug through rather than scatter shot so as to balance range philosophy - Lower RoF than the Gal SG?
Combat SG - Armour/Shield profile as projectile - More pellets than Gal, bigger scatter? - Higher alpha?
Focused Blast SG (Minsplosive SG) -Explosive Damage profile -Shoots a shaped charge explosive focused away from the user -BOOM
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Llast 326
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Posted - 2014.04.15 20:18:00 -
[994] - Quote
Master Smurf wrote:Llast 326 wrote:Spademan wrote:Quil Evrything wrote:After much mocking of the Amarrr "Scout".. I actually tried it yesterday. And was impressed. It's very newb friendly. You can fit the basic scout, with Two armor plates, and a repairer, and a basic cloak, and a shotgun, and a bolt pistol. 400+HP scout for mimimal SP investment. A cheap scout, that can survive a shotgun blast, is a nice thing to have. It may be a slowmoving, blind hog of a scout but it's still in the useful category Kinda think it should get a bonus to jump height or something. That and climbing things should be a thing, like you jump, just miss the ledge, grab onto it, pull yourself up. Make that use stamina and perhaps the Amarr scout will be more useful for getting into various places. Did some testing of the jump on the Amarr suit. It can get everywhere that my Gal scout can get, but more easily. Not because it jumps better, but because I can get to where I need to be with enough Stamina to make the jumps. For example the rail-beam-beam-roof jump in the Facility, is done way quicker with the Amarr than the Gal, due to having a lot more stamina on arrival, and recovery between jumps. Also they can clear a few of my long jump gaps just as easily as the Spook, not sure if I land any further but they are not noticeably shorter on the jump. And I dont understand why this would come as a shock - it was said before but Amarr users wanted "sexy" Anybody knows that 4 lows and enough PG is all that is needed to do practically anything you want. I just find it interesting that the jump distance seems to equal, it is only a .20 difference in speed. other than that running and jumping in game play works out better than the Gal scout, not a surprise with the Stamina base and bonus.
Most of us were saying that about the slots and Fitting ability during the lead up to 1.8 when the shouting was happening.
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Llast 326
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Posted - 2014.04.15 23:17:00 -
[995] - Quote
Jolly Plasma Canon
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Llast 326
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Posted - 2014.04.16 17:33:00 -
[996] - Quote
Quil Evrything wrote:Ninja Troll wrote: Still have the proto Min suits from the Shinobi awards,
Guh... Since my main char, long time, is caldari, I respec'd into caldari scout when the time came. Cool! ... ... except I now hae over 200 proto gallente scout suits from awards and stuff, that I can no longer use Roll on player market! I am lucky i still am skilled into both of those suits at Proto, so I get to use them up Not going through them very fast either. I use them in FW mostly or when I am up against a stacked team I sometimes use them. So I sit at 300 Minja and 340 some odd Spooks
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Llast 326
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Posted - 2014.04.17 16:37:00 -
[997] - Quote
Adipem Nothi wrote:Much happy grinding! Thanks for the squads, gents! 136k SP 'til cap Bought Fantastic Shiny ~~~~~~~~~~~~~~~~~ 777k (Hacking V) 727k (Cardiac Regulation IV, V) 466k (Uplinks V) ~~~~~~~~~~~~~~~~~ 2M SP BLOWN TODAY! Resisted Urge to Buy ... * Fcking Tank Stuff* Combat RiflePresently Eyeballing ... * Fitting Optimization Personal recommendation for uplinks Allotech? Uplink You can only lay two but they last forever Vast majority of the time I lay two in good spots at the start of the match and they last the whole match, generating WP until the end. These things never burn out, and have a good spawn time.
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Llast 326
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Posted - 2014.04.18 03:29:00 -
[998] - Quote
Nice Cut down on the coffee before you take the pics though, triple exposure
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Llast 326
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Posted - 2014.04.18 16:49:00 -
[999] - Quote
Django Quik wrote:Had a ball matadoring with an LAV the other night He's trying and failing to run me down repeatedly, as I dodge him every time. After a few failed attempts by him I pull out my REs and slap one on his hood as he passes. Boom. Since when does it take more than 1 RE to take down an LAV? Oh well, sidestep again whilst placing a 2nd RE. Kablamo! Awesome fun. This should totally become a thing! When's the next Thunderdome? ...oh wait, forgot DNS destroyed everything fun that existed in PC. Joy. It's taken two for some time now However, go for the Driver door or further up than the bumper, tends to blow the driver out of the seat
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Posted - 2014.04.18 17:29:00 -
[1000] - Quote
Something I have noticed since 1.8 When you go about sabotaging someones LAV, you can now place RE inside the LAV seating compartment. This did not used to be the case. What this means is you can (and I do ) place one in the driver seat and one in the passenger seat. Destroys LAV kills everybody involved, and is not accidentally spotted while the Red waddles up to the LAV.
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Posted - 2014.04.18 22:38:00 -
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Matticus Monk wrote:Min Assault seems like really the only assault for me, given that I'm a complete spaz with light weapons.
Seriously, you'd think that a seasoned scout could use an AR and a shotgun to at least a level of mediocrity, right? Well, not so much for me.
I'd rather face a GEK user using my militia pistol than have to go up against him with a GEK of my own. I actually have trouble with most of the light weapons as well. I am competent with the CR because you can use it in a controlled fire way. Shotgun i find good because again it's controlled fire, I don't spastically fire as I find some folks do (I think these are the folks who are not used to the SG, and still have a fair scatter because they are not skilled into them deep) Full auto weapons tend to mess me up, though I find the burst or breach variants to be easier to use.
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Posted - 2014.04.19 18:48:00 -
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mollerz wrote:Knives are the best way to kill a heavy you ******* scrubs.
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Posted - 2014.04.19 20:24:00 -
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Quil Evrything wrote:mollerz wrote:Knives are the best way to kill a heavy you ******* scrubs. Tis true. I thought I wouldnt be able to oneshot heavies as a caldari. But with proficiency or whatever skilled up a bit... (and charge of course) I am USUALLY oneshotting them. It's' wierd. Not all the Heavies are tanked right out, which means a lot of them can be Knifed down on a charge. The neutral damage type makes a huge difference as well.
Quote:Resistance to my blades, I don't think so Fatboy
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Posted - 2014.04.20 02:40:00 -
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Those a pretty nice. I would love more lore, design emersion in Dust. Have you seen the ones in PS Home? They are not bad, similar to these. If you watch them all you get ten free LAVs after you play a game of SlayGǪ Just incase you want to kill three HAVs for free
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Posted - 2014.04.20 07:31:00 -
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Quil Evrything wrote:In other news... I hit a new RE record for me. 4 tanks in one match. To abuse some lines from Mr & Mrs Smith: "How is that even possible?" "Well... sometimes I did two at a time" Burn em all
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Posted - 2014.04.20 15:08:00 -
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RendonaSix wrote:noob cavman wrote:RendonaSix wrote:I'd just like to re iterate again that iv scouted since epen beta yet I'm not on that list so its a farce. So the fact that considering this thread has been around since uprising 1.0 with plenty of time to add your name has not crossed your mind.... and a farce? really oh soooooooooo sorry great scouting overlord for not recognising you! How can this poor noobie miss spelled caveman ever forget that you are our chosen master. I shall now go a journey to rediscover my loyalty to my master And by journey im goin to find some who can explain to me why we should care. Because its a scout registry labeled 'the original bastards'. I'm not bothered whether people care, its because the list is not proper lol. Original Bastards is more of a reference to the community that was built through this thread, rather than the concept of original scouts. Of course you are welcome to contribute to discussion here Out of curiosity what suits have/are you running?
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Posted - 2014.04.20 17:39:00 -
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Went into Min FWGǪ Held C by myself for as long as I could, but it was in the enemy territory. Amarr Scout kept coming at me with a SG All i had was NK and a Flaylock, we killed each other a few times then the rest of the Amarr showed up. I pulled back to the main line. Get Killed by the Amarr scout again, just on my way out the doorGǪ AVENGED by the Might of Sinboto's HMG <3
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Posted - 2014.04.21 17:40:00 -
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Django Quik wrote:IgniteableAura wrote:Appia Vibbia wrote:I have 14 proto weapon. 5 proto suits. Active Scanner and Hand to Hand Combat are the only things I'm not skilled into at this point from dropsuit upgrades. Just need to get shield energizer and regulator from 3-5 and rep tool ops from 1-5 and I'll be done with it! I have debated on getting shield recharging to V. Mostly for my Cal sent. Regulator to V is pointless as it provides almost no benefit over advanced. Most prototype mods give a huge boost over adv mods. Regulators, no. Nothing about regulators is good - I'd wager that they're the least used module in the game . I use them, so they must be the least used module in the gameGǪ seriously why does that happen with me all the time I only fit them on my Proto Minja, and it does make a difference. Though not a substantial difference from Enhanced to Complex, I do get back in a fight quick before they even no I retreated. Fall back behind corner, sprint for the flank around and full before they know it, but I am coupling them with Energizer to make me full.
I imagine they would be much better on Min and Cal Heavies.
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Posted - 2014.04.23 05:31:00 -
[1009] - Quote
The disconnects are OP tonight But I have not seen the skill bug yet, and my slot layouts are fixed.
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Posted - 2014.04.23 20:00:00 -
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Appia Vibbia wrote:Appia Nappia wrote:Spademan wrote:Yan Darn wrote:So, to go slightly OT (considering I too am in Django's predicament right now) I finally had a mental breakdown and posted that thread I kinda threatened to a while back. Please don't hate me... Absolutely no problem with anything you said. I've said it before, bonuses should never be linked to one specific module/equipment. I seriously can't tell you all how much this **** pisses me off. Your ******* bonus is not limited to the cloaks. do you retards even ******* remember what the bonus was before? Becuase guess what, instead of screwing over Minmatar scouts, all scout's base profile was reduced. ARE YOU ******* STUPID? Cannot you not see that, that was the only reason they dropped scan profile. shut the **** up about being forced into a role when you aren't. you're given a free pass to use a high fitting requirement item and kept all the bonuses you had before. Someone seems so angry they made quite a few typos, however it does seem completely reasonable.
How do you really feel about this Appia?
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Posted - 2014.04.25 16:18:00 -
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Django Quik wrote:Brokerib wrote:Spademan wrote:On the ScP, at first I had mixed feelings, I wasn't as dedicated as many others are, but I did run it pretty regularly. But I don't think it was a bad move, it remains quite a good weapon and arguably still the best pistol. Having said that, I do think the pistols in general could do with a bit of an improvement. I used to run it regularly as a main, but with the changes and the heavy buff I now feel I'm being forced towards light weapons instead. Still a good weapon, but no longer a substitute for a CR/AR. I'm disapointed at any loss of diversity. It is much tougher to take down heavies now but I just have to be more careful about who I engage and how I do it now. The ScP just about outranges any dangerous HMG fire these days; you just gotta be real careful on that gap closing even just a tiny bit. I agree You can even engage if you have enough cover to hit and hide. I did this last night to some success. But the engagement started with me landing two head shots and having to retreat. Fatboy's shields were back up before i could get at him again, and it was a real challenge to get him back down, fortunately he was not reping armour at a high rate. It was a four minute tense engagement though. Luckily he was defending a far objective alone so neither of us had back up.
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Posted - 2014.04.26 00:29:00 -
[1012] - Quote
Brokerib wrote:Django Quik wrote:Brokerib wrote:Spademan wrote:On the ScP, at first I had mixed feelings, I wasn't as dedicated as many others are, but I did run it pretty regularly. But I don't think it was a bad move, it remains quite a good weapon and arguably still the best pistol. Having said that, I do think the pistols in general could do with a bit of an improvement. I used to run it regularly as a main, but with the changes and the heavy buff I now feel I'm being forced towards light weapons instead. Still a good weapon, but no longer a substitute for a CR/AR. I'm disapointed at any loss of diversity. It is much tougher to take down heavies now but I just have to be more careful about who I engage and how I do it now. The ScP just about outranges any dangerous HMG fire these days; you just gotta be real careful on that gap closing even just a tiny bit. The only time I'll engage a heavy with the ScP these days is if i have a good piece of cover between us to work around. So generally I'll be closer to 20m than 40 so they show on my more modest Minmatar scan range. Pretty much instant death if someone else turns up, but I'll win 4 out of 5 as long as my ammo holds out. Still I find the best way to take out the Honey Glazed Suits is with my Knives ScP still works, but as you say it is a very tactical situation.
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Posted - 2014.04.27 19:05:00 -
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Sinboto Simmons wrote:I swear moody is the anti Sinboto, if he's in a match I do bad, he can be on the enemy team, my team, or in my SQUAD, if he's there I'm gonna do horrible. (Yes I'm joking, I've not been playing dust much lately and I'm rusty as a scout) (but it sure seems that way........) Went into an in progress Dom match last nightGǪ Okay fairly even on MCC I can do this
Killfeed wrote: Moody (owned) Some Poor Bastard Mustard (owned) Some Other Poor Bastard
Well clone count went down in a hurry
Then i encountered MoodyGǪ I think oh NK fight
ScR rifle in my face
Later I have taken some CRUs and made some impact (meaning making it easier for my team to walk into the Deathtrap that was M&M) I have a Sniper Rifle and am trying to hold back to clear the road of Reds trying to take the letter, but so many damn HAVs that getting in close is suicide.
Spotted by a Mustard
Quote: Remain Calm
Watch him Cloak up to me
Don't lose sight of him or you are dead
Just managed to ScP him
Other than that I did terrible that match
I know what you mean
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Posted - 2014.04.27 19:26:00 -
[1014] - Quote
+ Flaylock fun Nice
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Posted - 2014.04.29 08:10:00 -
[1015] - Quote
Django Quik wrote:And finally, to cap off my morning commute of Barbershop posts, had the following idea in another thread about passive scanning...
Scan profile should affect the distance at which you can be scanned. E.g. each db should add a meter to the range at which you can be passively scanned.
A 200db would be able to be scanned by someone with 50db precision at 150m. A 50db assault could be scanned by a 20db scout at 30m. A 35db scout would only be scannable by players with precision less than 35db, like currently.
However modules and skills would still play a part. So if you have range amps fitted or precision mods (these effectively become the same thing) and relevant skills, you can scan further.
A 35db scout might then be scannable at 10m by an ewar skilled logi running precision mods. It's not much but it's better than the current situation for non-scouts and with the right set ups, you'd be able to push your suits to the extent of being able to do what ewar you want to. (ewar mods will likely need some changes to make this possible).
What does ye all thinks? It would be interesting, though as you say an overhaul of EWAR would be needed (range amps/precision enhancers) not to mention Cal Gal scout bonusesGǪ
Not sure if it would ever fly with CCP, but i do see a lot of merit here.
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Posted - 2014.04.29 08:12:00 -
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Am I the only one who misses my SG? I just don't use it unless the other team "deserves it"
Quote: By deserves it, I mean annoy me
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Posted - 2014.04.29 23:06:00 -
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Spademan wrote:Yan Darn wrote: Side Topic: 'AV Scout' - a thing? Cause my STD Swarm/Packed AV has been getting me Kills and WP (I 'shoo' vehicles away a lot).
I've found the scout suit to be decent at it, Adv swarms, av 'nades, 2 sets of proxies can damage vehicles. Even kill if you trigger all at the same time. Find RE and cloak to be the single most effective AV against HAVs and LAVs, Swarms and PLC for ADS and DS. My Gal Dedicated AV fit is PLC (Arial suppression) AV Nades (boost damage vs HAV, and LAV damage) RE (HAV, and Matadoring LAVs)
Min Dedicated AV (same reasons essentially but different gear) Swarms AV Nades RE
Thinking I may put Proxies in my second EQ slot just to round it out.
I find that if I set Proxies in certain areas ( near Objectives mostly) people tend to roll up to the same paces, then I get the occasional WP boost and a few +50s randomly letting me know if someone is going for an Objective. Place them a hood length away from the wall, LAVs zip in so fast they don't get the warning and BOOM
That spot where the CRU used to be in the small sockets, or the door lot in the "parking lot" at B on Fractured Road are prime places for accidental kills and bonus WP
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Posted - 2014.04.30 02:19:00 -
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Yan Darn wrote:@ Llast - Strictly speaking, REs+Flux are probably the thing I kill most HAVs with too (those 2 together make a fit so versatile...), however, too often I can miss a single RE (for no real reason sometimes...) and then I'm out of options really.
I'm thinking a full AV fit, takin advantage of a complex Kin Cat and cloak (Damp and extender too)I can expect to get into a position to just spam swarms and AV grenades at close/mid range before the tank can react - the range also means I can keep up the pressure, or kill tanks fleeing other threats. Actually, typing that, I've realised I do the same thing with infantry (with my scout, they may as well be tanks too...).
Solo, Blaster Tanks/Dropships I have to just harass and keep occupied (with STD gear at least they rep too fast to finish). I'm starting to think if I had just another scout in a similar STD fit, we could cleanse the field of heavy armour.
EDIT: You've just reminded me to skill demolitions. RE Flux is virtually all of my suits, It's an art for me and the cloak has only made it easier to get HAVs I have few problems dropping a few HAVs a night and LAVs are easy pickings. The above fits come out when an ADS is camping an area, or being problematic, or when the vehicle spam hits overload.
Get that Demo up, it really helps because it counts for explosives and Grenade slot two to three times the savings depending on the fit
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Posted - 2014.04.30 02:29:00 -
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Brokerib wrote:I've got a straight AV fit, for when there are numerous vehicles on the field and my standard bomber setup won't cut it.
Similar to your fit but no cloak, I take REs and a nano hive instead. Concealment normally isn't an issue, but ammo is for the Swarms, REs and grenades. And ScP now that I think about it...
If I've got the right terrain to work with I can keep 2 or 3 tanks occupied looking for me, but rarely get any kills from it. Tanks tend to come back even if you kill them, just the RE Flux situation will take care of enough to be useful though. ADS pilots is where i need the Light Slot AV (though I have gotten a couple ADS with the Flaylock, it was more luck at them crashing through overcompensation) Fortunately they tend to hide at the slightest hint of resistance, also once people see an ADS take infantry damage they clamour to get the kill shot, so the Swarms come out everywhere
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Posted - 2014.04.30 16:22:00 -
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Bayeth Mal wrote:Hmm I've noticed swarms seem to be making a come back. Are they working better now? Forging is usually my go to AV for the extra ability to blap anyone silly enough to pause for a split second.
Might try a swarm scout for a bit. Clack, kincats and just race around. Might need 2 of us. Swarms a shyte But they scare off ADS pilots who actually have a financial risk to the rig they are flying.
Quote:Swarms the Flaylock of Light Weapons
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Posted - 2014.04.30 16:25:00 -
[1021] - Quote
Appia Vibbia wrote:Bayeth Mal wrote:RE's were practically a primary for me for a while.
The clack (are we not calling it that anymore?) is for evading infantry and vehicles who might follow the trail looking for an easy kill. Will need a decent side arm as well. Probably go with SMG.
Pre 1.7 my AV fit was a LAV and forge doing a similar thing of chasing vehicles all over the map. But now thats too visible.
That WP thing is interesting. I wonder how much you can make a match just doing that. Spent a whole skirmish map shooting a Maddy with 2 reps 1 hardener. Each clip gave me 75 WPs. Had proto nanhives. went 2 kills 3 deaths. The kills were from an LAV. The deaths were because a Large Blaster Turret has longer range than Swarm Launcher. Got over 5k WPs Even with rapid reload lvl 3 and using my commando suit, the shields on the Madrugar were back up to full by the time I finished reloading, locked on, and launched the next volley. Time between shots really hinders AV. Same applies to PLC reload, Forge charge times. Even maxed out it's just not fast enough, multiple people makes a difference, but even then it on;y takes a second to zip away and recall
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Posted - 2014.05.01 00:56:00 -
[1022] - Quote
J0LLY R0G3R wrote:Ohhhh, yeah I meant to post this up earlier. Have a buddy putting some info together. So if a few of ya would be so kind and help out a bit. Dust Poll Already done And thanks for the update on the event
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Posted - 2014.05.01 04:47:00 -
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Ghost Kaisar wrote:Appia Vibbia wrote:did he update it? I didn't see any when I took it 2 days ago Question X: What percent of games do you win? Question Y: What percent of games do you lose? Someone will have a total percentage over 100. I guarantee it. I always find that interesting in polls, (almost all contain this little trick of wording) it actually serves a purpose though. It tells you a few things about the respondents, such as negative/positive outlook, truthfulness, how seriously the poll is taken, gives an indicator for margin of error. I think the numbers were already askew when i viewed the results the other day
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Posted - 2014.05.02 16:12:00 -
[1024] - Quote
Well Dust overGǪ is this being done at the full CCP speed? Because that gives us two years or so by my estimate.
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Posted - 2014.05.02 16:38:00 -
[1025] - Quote
noob cavman wrote:Appia Vibbia wrote:I refuse to let the pessimism set in. Not even my stiff upper lip is helping me. Oh so you are gonna just let me be the Llast scout standing
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Posted - 2014.05.02 16:57:00 -
[1026] - Quote
It may be our Destiny Who knows
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Posted - 2014.05.02 17:30:00 -
[1027] - Quote
Asha Starwind wrote:May not matter to some of you ladies and gents but an update: CCP Logibro wrote:Quote:Question in regards to Dust character progression tranfers No, it's actually a matter of can we. There are technical questions and restrictions, policy questions (with Sony) and design questions (how do we convert experience when the progression system is different, items are different and ISK works in different ratios). When we can answer the questions above, we'll share with you. Trust me when we say we want to let people carry over progress. But we just honestly don't know if we can do so yet. Legion sounds pretty good but i would not want to play it on PC, unless I had a few of my fellow Bastards with me. PC gaming community tends to beGǪ
Diplomacy wrote: Populated by self-fornicating biological waste eliminating processors That i would rather not deal with
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Posted - 2014.05.02 18:05:00 -
[1028] - Quote
mollerz wrote:Spademan wrote:Yan Darn wrote:
"Hope is the first step on the road to disappointment"
I think that's a quote from WH40k - but whatever.
All I know is; whenever I ignore the wisdom in that statement, the truth in it is made obvious to me.
Can't believe I actually spent money on a f2p game.
I feel like a fool.
Can't even imagine how you feel, haven't spent a cent and I'm freaking livid. I tossed in $500. And in honor of that.. Probably the last meme I make for dust. That was a beautiful meme o7
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Posted - 2014.05.02 22:48:00 -
[1029] - Quote
mollerz wrote:For those jumping over to Destiny... The new barbershop is opened.Just hit me up and we'll start getting admins crated, and build it up, hopefully, to the glory the dust barbershop could have been In
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Posted - 2014.05.03 05:49:00 -
[1030] - Quote
Krom Ganesh wrote:First Prophet wrote:Anyone else have steam? Should we make a steam group? I believe we are making our first steps into turning the barbershop into worldwide and all-encompassing network of Dastardly Bastards. As it should be
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Posted - 2014.05.03 19:51:00 -
[1031] - Quote
BARDAS wrote:Quitting Dust again and boycotting all CCP games and future products once I blow away all my ISK this weekend. It was fun Scouting with you all. Sucks that the enjoyment pretty much got sucked away with this latest set of announcements.
Will see you guys in Destiny and Star Citizen. o7
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Posted - 2014.05.03 19:52:00 -
[1032] - Quote
Krom Ganesh wrote:Well, I guess my question has been answered. Character progression will transfer in some form. May never play Legion after this debacle, but my time with Dust is done.
To those who remain, I wish you the best. To those who are leaving or have already left, I hope to see you in the new Barbershop over at Bungie.net.
This is Krom, signing off. I'm keeping my sig o7
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Posted - 2014.05.04 01:53:00 -
[1033] - Quote
One Eyed King wrote:Its so quiet in here, its like a ghost town... Ghost Town
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Posted - 2014.05.04 02:28:00 -
[1034] - Quote
Meisterjager Jagermeister wrote:So... am I too late to join the list? I was gearing this character up for scouting. I thought there would be plenty of time to make it official....... Registry list has been closed for some time now, but you are more than welcome to contribute to the scout communityGǪ such that survives.
I think I ran into you in a match once, name seems familiar.
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Posted - 2014.05.04 03:10:00 -
[1035] - Quote
Meisterjager Jagermeister wrote:Llast 326 wrote:[quote=Meisterjager Jagermeister] I think I ran into you in a match once, name seems familiar. Meaning with your shotgun? Mostly run Pistols Ion and ScP Or I may have been on my Minja with NK and Flaylock don't remember what account I was on But name is familiar Edit: or I am just being thickheadedGǪ did the Shotty Go Bang?
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Posted - 2014.05.04 16:53:00 -
[1036] - Quote
Spademan wrote:Has anyone logged onto dust since the incident? I'm thinking of going and playing a few rounds, for old times sake. But I don't know... Aye I played since the announcement, I think it will be awhile before CCP gets Legion together and I can still have fun for now. Long term goals have somewhat gone off track. Different matches though, you run into less scouts... it's a different meta. Also encounter a few people burning through Officer gear.
I did manage to get one NK kill on mustard on my Minja, which is actually accomplishing one of my long term goals. Sadly it was one of only two kills in the match for me. Mustard was a slashfest however. I love seeing him work
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Posted - 2014.05.04 16:59:00 -
[1037] - Quote
One Eyed King wrote:I have not logged in for fear of getting sad and depressed. I half thought about making all the proto fits I never could afford to before but...
Maybe when I am off this week, if I can stomach it. If you see me on we can squad up. I understand where you are coming from on that. the first time I logged in after the Legion announcement I was a bitGǪ
Quote: Hmm.. what is the point now as it won't necessarily mean anything In the end though it's still about having fun I've got awhile before Destiny takes me somewhere else so what the hell enjoy the game as it is now.
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Posted - 2014.05.04 23:31:00 -
[1038] - Quote
Spademan wrote:Discussions have started proper(ish) I let you know if anything new or important comes out, and give a rundown over at Bungie when it settles for those that aren't checking here any more. You are a good lad
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Posted - 2014.05.04 23:39:00 -
[1039] - Quote
Spademan wrote:Pc and Ps4 parallel development is out. Ps4 development would not start until they are comfortable that the PC version is healthy. Which means we will see it when the PS5 is out Are they comfortable with EVE yet? I could go Legion if i want to (depending on specs, and even then i could make things work) but I have no reason to. Even if they transfer enough stuff to make it "worth while" I don;t trust the info they put out. Legion info and PR looks good, but i still remember what my DUST Beta and Beta promises looked like and that never really happened. What reason is their to believe Legion would be different?
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Posted - 2014.05.04 23:43:00 -
[1040] - Quote
Iron Wolf Saber wrote:Anyone want to give me a new 'haircut' a bit after I get back from the summit?
Wolfie you got sume splaining do do
This is a pretty solid cluster **** they built.
Chances are you are pretty safe, most have leftGǪ but those that remain still have Knives
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Posted - 2014.05.06 00:46:00 -
[1041] - Quote
Spademan wrote:I can't understand how you left out the rampant incest leading to a complete bollocks being born. The British don't consider that out of place Edit: dammit should have kept scrolling Appia beat me to it
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Posted - 2014.05.07 14:50:00 -
[1042] - Quote
Jace Kaisar wrote:RendonaSix wrote:The corp I'm in is going to continue in dust, eve and eve legion. If anyone is full on going, please send the isk my way but do not delete your char as the future isn't actually certain and if you return on eve legion or maybe dust in the future, I will sort you out properly. We are in the process of shifting all our members over from the old corp. I'm an alt but it wouldn't be proper to post here on my main as its not a scout and its also a known minmatar terrorist. . I hate having to tell this to everyone. STOP BEGGING FOR ISK just start giving it out then
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Posted - 2014.05.07 18:08:00 -
[1043] - Quote
Nyra Volki wrote:Are you guys asking for isk cause you do not have any or just want more. These Kill em Quick folks shave been stomping my reserve ISK Personally I do fine for ISK, keep a hefty float of suits and ISK to keep me running positive.
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Posted - 2014.05.07 18:10:00 -
[1044] - Quote
Appia Vibbia wrote:noob cavman wrote:I are building a fancy shancy house in minecraft. Also still playing dust a lil bit but 50% scout 50% gal heavy at the mo. Cause I be a diverse little brit and and some times I just want more than 162 armour Can I see your fancy shmancy house? I'll show you my WIP Sixfold Spire.
Noob wrote:Sure, would you like to see the cellar?
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Posted - 2014.05.07 18:30:00 -
[1045] - Quote
Appia Vibbia wrote:It's funny, because you guys think he' the one with a scarry celler
'scuse me while I hide the wither skeleton heads This does not surprise me at all
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Posted - 2014.05.07 19:40:00 -
[1046] - Quote
noob cavman wrote:Llast 326 wrote:Appia Vibbia wrote:It's funny, because you guys think he' the one with a scarry celler
'scuse me while I hide the wither skeleton heads This does not surprise me at all You have a warped view of me dont you im a nice guy! Plenty of nice guys have cellars
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Posted - 2014.05.11 01:30:00 -
[1047] - Quote
IgniteableAura wrote:I think of all the likes I have, Monk has given me 700 of them :)
Thanks for helping me become a "forum elite" The other 300 hard mine
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Posted - 2014.05.11 02:57:00 -
[1048] - Quote
noob cavman wrote:Damn.... warframe is awesome. also was my 21st today but 8 yeaes of rugby have made me 40 already! my poor knee's still on the plus side I still kinda have all my teeth XD Happy Birthday you Glorious Bastard
21 ya wee pup
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Posted - 2014.05.11 19:47:00 -
[1049] - Quote
Hmmm My dreams of losing a district as a sole defender may come true
And Happy Mothers Day for my fellow mothers out there
(in my house I hold the motherly rolesGǪ so we switched)
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Posted - 2014.05.11 20:45:00 -
[1050] - Quote
Spademan wrote:Also support the plan for Cav to get plastered.
In other news, I have a new personal record with the Ion Pistol, 7 kill streak, 16/5/3. Awh yeah. Me boy
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Posted - 2014.05.11 21:14:00 -
[1051] - Quote
Appia Vibbia wrote:Llast 326 wrote:Hmmm My dreams of losing a district as a sole defender may come true And Happy Mothers Day for my fellow mothers out there (in my house I hold the motherly rolesGǪ so we switched) Does this mean your kid(s) give your wife a very tacky tie on father's day? I went out with my mom and aunt/god mother today. we celebrated a holiday like all Americans of Irish decent and bonded through booze, at a fancy brunch. They generally give her tools, last year it was a cordless drill
Happy to hear you got to have some quality time
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Posted - 2014.05.13 14:27:00 -
[1052] - Quote
Appia Vibbia wrote:Arkena Wyrnspire wrote:I managed to get banned by posting a thread ranting about the 'red wedding' and calling everyone at CCP ****s, uncensored. Ah, well, there's the difference. Ok, so long as you don't hurt a member of CCP's feelings you can't get in trouble. Good thing the great internet wall of China keeps the natives at CCP Shanghai from reading the forums (assuming of course that any of them speak English) It does not matter to me if they speak english, but I have my doubts that many of them can speak C++
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Posted - 2014.05.13 17:14:00 -
[1053] - Quote
Ninja Troll wrote:I knew that you scrubs would crawl back to Dust! haha Surprised that there's not a new Dust event yet. I haven't played for about a week and recently got a PS4 on Saturday.
The transition from Dust to Warframe and Battlefield 4 isn't too bad. The controller sensitivity is a big difference. I had it on 100 for Dust, but have it on 15 for BF4. Conquest is similar to Skirmish, but way more epic.
Anyways, I might play Dust if they announce a new and interesting event. o7
New Dev, who is "Dust focused" is being introduced this week, so news on events and such will probably come with that.
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Posted - 2014.05.14 17:50:00 -
[1054] - Quote
Sometimes I wish we could just switch sides mid battle. Game a few nights ago had Matti on the other team, and he was bastardly battling against my team that was Proto/Vehicle spammingGǪ Was Minja death running in Basic with a little ADV, myself. Had a great stalk on Matti to have him spot me and Pistol duel was engaged.. Matti with his ScP and me with my FLGǪ Python asshat on my team drops missiles on MattiGǪ not cool, not cool at all. This is only one example, so many times I would like to just switch sides (especially if I am on the stomping side)
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Posted - 2014.05.14 18:10:00 -
[1055] - Quote
First Prophet wrote:CCP Blowout wrote:ResistanceGTA wrote:CCP Frame wrote: Dear Mercenaries,
DUST 514 is one year old today and to celebrate we are giving all our email newsletter subscribers a 3-day Active Omega-Booster. With this, you will be able to enjoy 100% more skill points for all battles completed during three days after this augmentation is activated. :) ...Ummm... Thanks? You're welcome! lol Either he missed it, or Blowout is the best troll I have ever seen
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Posted - 2014.05.14 22:03:00 -
[1056] - Quote
Appia Vibbia wrote:https://forums.dust514.com/default.aspx?g=posts&t=162419&find=unread legion post by me. tossed my thoughts inGǪ it would be nice to see scale be relevant in a game, especially since distance is very important (if not sometimes overlooked) aspect of the game.
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Posted - 2014.05.15 07:52:00 -
[1057] - Quote
Xx-VxF-xX wrote:voidfaction wrote:Appia Vibbia wrote:Indifference or ineptitude, I don't know which but it seems like it's impossible to get banned anymore. In the past week I've seen bigolenuts post at least 2 racial slurs a day with no repercussions. Even more obvious is that SoTa PoP can post on his main account. Let me test this out, lol It's not impossible. lol
Linky? Wait that would be discussing moderationGǪ that's bad Besides I searched it and I think it's deleted
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Posted - 2014.05.15 19:30:00 -
[1058] - Quote
First Prophet wrote:New logibro post! logibro wrote:Apologies to Nova, seems an earlier midnight draft slipped through. The incompetence referred to in the first post is due to an inability to professionally and diplomatically work with other council members and CCP. There's no actual incompetence beyond that. I've reworded it a bit to better reflect the actual situation.
And for anyone asking, a CPM member would not be removed for disagreeing with development direction unless they also threatened to breach the NDA in regards to it (in which case they would be removed due to threatening to breach the NDA, not disagreeing). Additionally, this action was not taken in response to a single incident, but instead actions over a longer period of time. Just above it, Heinrich states there's no impending dust doom news. Still *tin foil hat* So having a slip through of a late night draftGǪ
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Posted - 2014.05.16 15:27:00 -
[1059] - Quote
Adipem Nothi wrote:CCP Rattati wrote: Simple plan is, identify issues (heavy forum complaints, or data trends "why is noone using x and y"), prioritize, send to forums for feedback, number crunching and told you so's, design, execute and measure
I like him already :-) This is the Lad who fixed Nova Knives hit detection is it not?
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Posted - 2014.05.16 15:36:00 -
[1060] - Quote
Appia Nappia wrote:Llast 326 wrote:Adipem Nothi wrote:CCP Rattati wrote: Simple plan is, identify issues (heavy forum complaints, or data trends "why is noone using x and y"), prioritize, send to forums for feedback, number crunching and told you so's, design, execute and measure
I like him already :-) This is the Lad who fixed Nova Knives hit detection is it not? No. At best, he confirmed the hit-detection problems. He's a community rep, not a programmer. That makes sense, I recall him being involved somewhere along the lines when they were looking at it.
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Posted - 2014.05.18 01:07:00 -
[1061] - Quote
One Eyed King wrote:I find it ironic that you are seeing the same conversations with Rattati that we have gone over numerous times in here.
Its too bad the devs didn't bother interacting with this community the way the should have from the beginning, or else they may have had fewer problems to deal with in the first place. This may be the right Dev for the jobGǪ Upper management made a good decision for once?
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Posted - 2014.05.18 01:35:00 -
[1062] - Quote
One Eyed King wrote:Too bad he jumped in a year after release, and when the game is on it's death bed That being so trueGǪ at least for his sake and future endeavours he can really prove his value and perhaps affect some change, whether it be at CCP or another company. It's good to see someone take this kind of action doomed or not.
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Posted - 2014.05.19 16:42:00 -
[1063] - Quote
mollerz wrote:I happened upon the only kill mail for mollerz.The ISK is off, though. It cost far less for that kill (and the destruction of my bpo saga). Ah well.. I'm a cheap if not extremely elusive kill for an eve-tard. And I retired as such Throws nova knives on the floor and walks out o7
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Posted - 2014.05.19 18:16:00 -
[1064] - Quote
Arkena Wyrnspire wrote:mollerz wrote:I happened upon the only kill mail for mollerz.The ISK is off, though. It cost far less for that kill (and the destruction of my bpo saga). Ah well.. I'm a cheap if not extremely elusive kill for an eve-tard. And I retired as such Throws nova knives on the floor and walks out o7 I remember you for starting me off knifing. A truer Bastard has not been seen Mollerz Never took the easy route Stood with me against Protostomps Knifed the Fatboys Took the route less traveled to get that perfect flank (often to have Hit Detection foil his work) Blew **** UP
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Posted - 2014.05.20 20:46:00 -
[1065] - Quote
Adipem Nothi wrote:* Opens Locker * * Papers ... Everywhere ... * * Grabs an intricately detailed Intaki sketch * * Tacks to wall atop plaque, reading: *Denak Kalamari, Brother and Scribeo7Edit: Rec'd correspondence via proxy. Suggests that Denak might keep in touch. Sad to see Denek go I enjoyed reading his posts and he was a good Bastard o7
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Posted - 2014.05.21 15:05:00 -
[1066] - Quote
Jaceon Pale-eye wrote:Adipem Nothi wrote:@ Jaceon Pale-eye
#1) Don't tell anyone around here that you're into Madrugars and Pythons. No one will talk to you. Is it that bad? I just get tired of getting chased off of skyscrapers by the bastards when I'm sniping xD LeGoose wrote:In the short term you would probably see the most benefit from getting your minja to level 3 for the hacking bonus and for the bonus to fitting the cloak.
However, engineering V is an absolute must for a minja scout. The suit is very low on pg to begin with and every bit you can get is very important. Roger. I guess I'll be going back and forth from Minja to Engineering, whichever's less SP for the next level (after Minja 3, which is actually 100k higher right now). Will prolly splurge on Adv Knives in between somewhere, too. Stabbed an Adv Amarr heavy in the back of the head with standard knives on full charge once, then had to dance around him and stab him uncharged three more times. One of my most satisfying kills to date. Would be nice to have better knives... I love to RE Madrugars
Everybody has given you the advice I would have as well, so I have nothing to add exceptGǪ Welcome
In other news I melee killed a Cal Heavy last nightGǪ with my Gal One Ion Pistol shot and he tried to hit me with his forge in CQC Then I got in close while he sprayed his SMG randomlyGǪ 4 melee hits later
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Posted - 2014.05.21 19:45:00 -
[1067] - Quote
Jaceon Pale-eye wrote:Llast 326 wrote:In other news I melee killed a Cal Heavy last nightGǪ with my Gal One Ion Pistol shot and he tried to hit me with his forge in CQC Then I got in close while he sprayed his SMG randomlyGǪ 4 melee hits later Were you charging for each strike, or did I do the right thing by just applying what damage i could uncharged on that heavy and focusing on avoiding his sidearm rather than trying to charge the knives as well? Just kinda feeling out where I need the most work as far as "getting good". I already know I need to work on my approach and probably increase profile dampening skill (peeps seem to turn around at just the last second when I'm creeping up on 'em a little too often for my tastes). 8.2m sp and so many skills I still need to train. The weekly bonus SP cap makes this game take longer to skill into a specialty than Eve, even. Actually I pistol whipped him with my Ion Pistol R3 style But when it comes to Knifing I find if I've got the charged hit in first it's a quick dice after that to take most suits down. But My Gal Spook has Ish NK and proficiency 3 so tanked heavies are just Ham to carve with that damage arc. My Minja has suit bonus Ish NK and prof 2, I can even carve down with the ZN if i run an Enh Damage mod (which I often do because I run dual Sidearms so more bang for the fitting cost) But I am crazy because it's Nova Knife/Flaylock.
What I did long ago to get practice with Knives was run no other weapon on my suitGǪ We had no cloaks and Tacnet gave you away anytime you were near an installation, it forced me to be patient, quick, and maneuver. I suggest playing around with your controller sensitivity as well, generally Higher is better for Knifing. I have mine at 80 if i remember right. Speed is your friend, run someone down and Raptor Leap towards your target. Charge when you get in the air, no slowdown and you get a hell of a hit if you nail em with both blades.
When carving up a fat piggy, dance and stay close, round their firing arc and keep tapping. When you have your NK skill and Minja up in level you will drop them very quickly.
What time are you usually on? I hit about 5 ish Eve time, we could put together a Knife squad (warning I rarely if ever run a mic, kids sleep pretty close to where I play.)
Anything J0lly, Moody, Mollerz, or Mustard says overrides any Knifing advice I give
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Posted - 2014.05.21 20:20:00 -
[1068] - Quote
Jaceon Pale-eye wrote:Llast 326 wrote: Charge when you get in the air, no slowdown Holy... I hadn't thought of that. The damage value in the knives' attributes - is that with or without charge? Is there a resource/page somewhere that gives the info on damage difference with or without charge? For that matter, anyone know the uncharged damage of the Charge rifle (or is the 315 the uncharged damage as well?) As for play time, I'm out of work right now so I get on at some pretty erratic times. Anywhere after 5pm EST (which I think is 21:00 Eve time), sometimes I'm on pretty late, like early morning Eve time up until downtime. If I should see you in that Scouts United channel, I'll definitely holla! When it's late night for me, my gf is sleeping a few feet away so I avoid the mic as well, but I use her bluetooth keyboard to communicate between matches. I run with TrueXeroz in D-UNI any chance I get, and he's never complained when I'm not verbally active but still managing to keep up with the squad so I guess I'm not too bad in that regard (you should hear that guy sometimes when he gets aggravated :p ) Damge value of the Knives is single blade no charge, so if you connect with both blades it's double. Full Charge is at least double damage (I recall Mustard saying 2.3 or something like that) Both blades and a full charge with tricked out SP investment puts you around 1400 damage I believe. Worth noting that Nova Knives are pure damage with no reduction vs Shield or Armour and no Sentinel resistance applies to them.
I am not the number scout though (Haer or Appia probably have calculations or can do them in their heads for exactly what NK do for damage) I just know where to stick the pointy end
I'll keep an eye out for you in Scouts United as well. I am often on my Minja alt KelcGǪ which has turned into my main, but I have the channels on both accounts.
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Posted - 2014.05.21 22:20:00 -
[1069] - Quote
Spademan wrote:Guys, apparently this kind of internet speed is possible. What would you even need/use/want that kind of speed for? Also, LIast I hereby challenge you to a duel *glove slap* A duel of 3 rounds, Round 1: Ion Pistols. Round 2: Plasma Cannons. Round 3: Flaylock Pistols. I'll leave the time up to you.
Accepted
I will get back to you with times
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Posted - 2014.05.22 00:28:00 -
[1070] - Quote
Brokerib wrote:Jaceon Pale-eye wrote:Brokerib wrote:Minja bonus will add to your knife damage too, so it's a good start if you can get knives to advanced as well, the standard knives are trash. Just curious, do you find yourself using the shotgun or the knives more for CQC? I've used the shotgun twice and decided it wasn't my thing, so 2/3 of my fits have a knife instead. Unless you're crazy good with it, the nova knife is very situational, but damn is it effective when you get the chance. Detials on knife damage below. Listed damage is per-blade, and you swing twice (once with each hand) per attack animation. Charged damage is 2.5 on base damage, per knife. So with no additional skills or mods. Standard normal - 90 per knife/180 if both hit charged - 225 per knife/450 if both hit Advanced normal - 150 per knife/300 if both hit charged - 375 per knife/750 if both hit Proto normal - 200 per knife/400 if both hit charged - 500 per knife/1000 if both hit Throw in the bonus from the Minmatar scout and the proficiency skill, you can hit over 1400 damage for a charged hit from both knives... So with full skills you should be able to sink all scouts and mediums with a single charged shot, and heavies with a chraged shot plus a normal swing. Hit detection non-withstanding. And just a word of advice, knifing ain't easy, so don't get discouraged. Target hackers and stationary targets to start with, and work your way up the food chain. Here's some basics tips from a friendly whiskey fuelled merc: Knifing 101 Broker's stealth math Always a good source of info
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Posted - 2014.05.22 05:37:00 -
[1071] - Quote
Bastards Have a look here Changes incoming, not directly to us but many things that will effect us
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Posted - 2014.05.22 16:10:00 -
[1072] - Quote
Xx-VxF-xX wrote:Adipem Nothi wrote:Xx-VxF-xX wrote:Who's going to the Indy 500? lol Are you Void Faction? Why the new alt? Can't discuss moderation on the forums ;-) Can't discuss the discussion of moderation either without drawing the gaze of the Great Eye of Logibro One does not simply discuss moderation
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Posted - 2014.05.23 07:27:00 -
[1073] - Quote
I ******* LOVE storytime
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Posted - 2014.05.23 15:56:00 -
[1074] - Quote
Bayeth Mal wrote:[ ...Well except for the remotes everywhere...
You noticed those Now I have to hide more
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Posted - 2014.05.23 19:07:00 -
[1075] - Quote
Well I know the proposed changes will hit my non Gal suits hard it's still not the hard mode we had back in the day.
Hope i did not get to soft
I will Minja the old school way. while the FOTM jump ship or sob in the corner
My Blades are still sharp
On the subject of Minja
Last night had two matches where I busted out the Proto Minja (I only use them in FW usually)
Reds went on Proto rampage and I saw a few tanked out GalsGǪ some Proto Heavies (Mando and Sents)
Said **** this time to stab
Used my cloak to pick my targets and only killed the Proto suits
Several times I literally ran through a group of starter fits to Knife a Proto Heavy, and slipped away in the confusion of the newbros.
The second match i made a personal challenge to cause no newbro collateral damage, it was actually very fun to do.
I think one of them even understood what I was doing. I killed a Proto in front of him, and he switched to a hive and crouched in front of meGǪ and sat there until I ran off.
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Posted - 2014.05.23 19:21:00 -
[1076] - Quote
Matticus Monk wrote:Llast 326 wrote:Well I know the proposed changes will hit my non Gal suits hard it's still not the hard mode we had back in the day. Hope i did not get to soft I will Minja the old school way. while the FOTM jump ship or sob in the corner My Blades are still sharp On the subject of Minja Last night had two matches where I busted out the Proto Minja (I only use them in FW usually) Reds went on Proto rampage and I saw a few tanked out GalsGǪ some Proto Heavies (Mando and Sents) Said **** this time to stab Used my cloak to pick my targets and only killed the Proto suits ... Llast bro: I was trying to figure out a reason to deviate from skilling up Minnie Logi and perhaps skill up Mini scout (since I never cap out on Mattics and get to switch to Lan, my min scout) You may have just given me a reason! Hm.... (plus I got 80 AUR proto suits to burn from the shinobi event....)
I helped \o/
I still have 300+ Proto suits from the even
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Posted - 2014.05.23 22:13:00 -
[1077] - Quote
Adipem Nothi wrote:Better to continue the back-and-forth ... Or let them make the mistake and hope they fix it quickly?
Where is IWS in all of this?
I don't know I tried to get an answer about a minor PG buff to the Min and no answerGǪ
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Posted - 2014.05.23 22:21:00 -
[1078] - Quote
Appia Vibbia wrote:I skilled up all 5 Gallente suits the other day. Sentinel, Commando, and Assault are only LVL 1 but I wanted to make pure Gallente fits so I ran my Toxin AR. Fun. I might actually put SP into that weapon now that it won't be flaylock bad. Nice, Skilled AR last weekGǪ decided to get all Gal Weapons on my Gal accountGǪ because I had almost all anyway
Using the Tac AR as my quasi Urban Sniper Rifle, but mostly relying on the Ion for my kills. Bust out the Tac to take down unsuspecting targets of opportunity. Works fairly well on many maps. Tac damage is somewhat lacking in comparison to using the ScR in the same way.
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Posted - 2014.05.24 01:30:00 -
[1079] - Quote
Appia Vibbia wrote:Spademan wrote:Made a post in the galscout thread in regards to cloak changes, let me know what you think. Basically, my idea is that the cloak no longer affects your profile by a percent, but brings it down to a set level. I got the idea fro Active Scanners. (Cloaks are basically active dampeners, right?) I like it, but you might want to halve those duration times. Oddly this was the sort of thinking I was having while making dinner
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Posted - 2014.05.24 02:46:00 -
[1080] - Quote
Bayeth Mal wrote:https://forums.dust514.com/default.aspx?g=posts&m=2175888#post2175888
Made a post in response to Ratty's comment on rifle usage. Some survey numbers inside.
I laughed when I noticed Laser rifles wern't even on his list... Like they didn't exist. LR Spouse says it works great now, but situational usage.
I would say it's not in the same category as the Assault Rifles being discussed.
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Posted - 2014.05.24 02:57:00 -
[1081] - Quote
Quote: When Diplomacy FailsGǪ Send in Appia
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Posted - 2014.05.24 08:36:00 -
[1082] - Quote
Played with Jace in a two person squad to practice put his KnifingGǪ Damn He will be good when he has the SP He went 5/4 with BASIC KNIVESGǪ Bloody awesome in my opinion Instincts are good, knows when to go when to stop for the most part. Needs to check his Six a bit more often, though I was cleaning crew when I could so a few times people got a surprise when they went after him. He got at least three revenge kills for me Some bad luck moments (yeah we had those)
I really have to get my PS3 where I can use my mic more often
Cloak management is one thing i think will help out, especially when the timer gets cut. But dude you know how to approach people I watched you stalk like a pro a few times. Especially when you got through those heavies at the far ObjectivesGǪ (I however got cut down by an HMG)
Good work You stick with it and you will be a beast Minja
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Posted - 2014.05.25 03:16:00 -
[1083] - Quote
Brokerib wrote:Arkena Wyrnspire wrote:Spademan wrote:Made a post in NN, I'll post here for people that haven't/won't/can't check. Basically, as some of you may or may not know, there is an upcoming duel between myself and LIast. I propose that you guys bet on the outcome, minimum bet of 5 Million Isk How would this betting work? I put 5 mil on Spademan, to be bet against the first person to take this bet. Or something. Go, glorious ion pistol user! I'll take you on that one Arkena. 5 Mil on Llast FTW! And I've got another 5 Mil to put down if anyone else wants some action
As some may be aware Spade and I share a passion for the Ion/Flaylock/PLC so this should be an interesting duel
Though my PLC use has been limited latelyGǪ i might be a bit lacklustre in that fight.
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Llast 326
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3244
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Posted - 2014.05.25 19:47:00 -
[1084] - Quote
IWS NOOOOOOOOOO DISENGAGE DIDENGAGE
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Llast 326
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Posted - 2014.05.25 22:11:00 -
[1085] - Quote
Appia Vibbia wrote:So 3x SP event. Omega booster for 6x. that'll get my Amarr Assault to level 5
Also, really Appia? REally? we're doing this again. Really!?
yeah, so I'm going to get my proto Amarr Assault again so that I can keep playing competitively
If I have to sacrifice 3 slots to get under scans then I'll just take the 478HP instead and a nice Scrambler Rifle. Or a shotgun, because the Amarr Assault has and always will make a really good shotgun suit.
ButGǪ butGǪ
Amarr QQ wrote: Amarr suits are all underpowered and stuff Insert ten wall of text lobbyist threads
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Llast 326
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Posted - 2014.05.25 22:52:00 -
[1086] - Quote
Jaceon Pale-eye wrote:Who the **** IS that dude? someone "special"
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Llast 326
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3250
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Posted - 2014.05.25 23:09:00 -
[1087] - Quote
One Eyed King wrote:Jaceon Pale-eye wrote:Who the **** IS that dude? IWS is one of the CPM, or appointed players that meet with CCP and discuss Dust/Legion related things. Jerrmy is a forum troll, and poor excuse for a scam artist, having been banned at one point, and with an alt that was also banned. He actually isn't as bad as he once was (at least in my opinion) as banning seems to have had an effect on him, however logic isn't strong with him. I suggest not trying to have any real discussion with him. Something about him pulling you down to his level and beating you with experience and such. ^^ Sums it all up
IWS is also an adopted scout for his work to keep scouts viable when we received our buff to be useful. He is not full time scout but uses all roles to remain adaptable. He has good ideas and bad ideas just like the rest of us. Genuinely cares about the state of the game, though his posts sometimes attract hate it's often due to his delivery.
I would love to see a round of diplomatic negotiations between IWS and Appia
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Llast 326
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Posted - 2014.05.25 23:11:00 -
[1088] - Quote
Spademan wrote:Llast 326 wrote:I would love to see a round of diplomatic negotiations between IWS and Appia How about we don't endorse the implosion of the forums?
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Llast 326
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Posted - 2014.05.26 15:55:00 -
[1089] - Quote
Ghost Kaisar wrote:mollerz wrote:Well.. Just landed back in California. I'm still not clear on zatara or whatever... Is this some n00b that has CCPs ear on changes? He's my CEO and a candidate for CPM. He's trying to help fix some problems in the Hotfix. His success or failure in this field is currently being debated CEO and PoliticianGǪ What could possibly go wrong
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Llast 326
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Posted - 2014.05.26 19:45:00 -
[1090] - Quote
Zatara Rought wrote:Llast 326 wrote:Ghost Kaisar wrote:mollerz wrote:Well.. Just landed back in California. I'm still not clear on zatara or whatever... Is this some n00b that has CCPs ear on changes? He's my CEO and a candidate for CPM. He's trying to help fix some problems in the Hotfix. His success or failure in this field is currently being debated CEO and PoliticianGǪ What could possibly go wrong actually hand in hand IMO. Pokey, Black Jackal, Dennie Fleetfoot, Zionshad, and myself are or were CEO's in Black Jackal's case. Radar and Matthew Dust were also CEO's as candidates as well. <3 But what about that makes for a good community representative?
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Llast 326
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Posted - 2014.05.27 14:21:00 -
[1091] - Quote
Jaceon Pale-eye wrote:Bayeth Mal wrote:While I'm trying to stay relatively neutral, despite it impacting my suit directly, I'll be watching Alpha very closely and assess success or failure when it drops.
As, to be honest, it's what I'll be basing my decision whether I stay in Dust (or even bother going to Legion for that matter).
Anybody else feel this way? Yes and no. My main is Havohej Anyone with an Eve-O account can look him up and see that I've been playing that game since 2007. I feel I kinda know CCP because of this. Rattati isn't a unique thing, as far as CCP devs engaging directly with the community and trying to figure out their game and what it needs. CCP devs are notorious for not knowing what players know about their spaceship game, and now their shooter as well. They have a certain meta in mind when they design a suit or ship or weapon or module, and then we do the theorycrafting and come up with **** they never intended, and they don't know what to do about it so they don't change anything until the QQ of the vocal minority on their forums reaches critical mass. They may break us with Alpha. It's a distinct possibility. I say us meaning scouts in general. Because they want to nerf the shotgun scout, they're going way far with it. Fortunately, it looks like the latest iteration of Alpha is closer to the mark and may not actually destroy our role as we know it to be. And ****, I'm just scratching the surface of learning the role to begin with. But if they DO break us, they will at the same time inadvertently make something else overpowered. And they'll nerf that, and we'll take the role we adapt into Alpha through to Hotfix Bravo and we'll be something like 'okay' again. IVVS blew a lot of wind about numbers not being the thing that should determine advantage. But you know what? In the real world, every single video game must come down to numbers, because that's all any of it is. When they nerf one set of numbers, another set of numbers must inevitably step to the fore. Because we don't have the sort of technology that would really, truly let player skill be the be-all, end-all. "It's all a game of this or that, now versus then. 'Better off' against 'worse for wear'." In other words, video game balance is a game of Rock, Paper, Scissors, Nerf Bat. Even Blizzard, the king of the MMO, has not found a way out of this trap. So yes... Alpha will determine some things for me. Mainly, whether I spent money on Aurum for boosters or not. It won't determine whether I keep playing, though. I will. Just like I kept playing Eve after I skilled into nano-HACs only for the nano-nerf to land two weeks later. Months of skill training... suddenly marginalized. Fortunately, I was already specced into the meta that rose to the fore after that (I was an assault ship pilot before assault ships were cool). I'll keep playing Dust until the servers are so empty it's not possible to even get a decent match going. If that happens, I'll just be playing Eve. Two or three years from now, we'll be in Legion Beta saying "We were scouts before scouting was cool." With our proto knives and ACRs and shotguns and our Complex Damps and our proto REs. And who knows, maybe we'll even be carrying bloody mass drivers like a bunch of 200 eHP hipsters. But we'll be there, because nobody else will present us with a shooter possessed of anywhere near the complexity of this one. And because, even though they're ******* drunk college kids at heart, they do genuinely give a **** about putting out the best games in a niche they've created. They do listen and at least try to give us what we seem to want. At the end of the day, given that my chosen way to waste my time and money as a 31 year old male is vidya games (instead bars and booze and hookers and blow), that's good enough for me. Because like Mayo in "An Officer and a Gentleman", I got no place else to go. (Until/unless somebody DOES come along offering a better spaceship game and/or a better, more complex shooter... you've been warned, CCP). He's one of us already
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Llast 326
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Posted - 2014.05.27 14:37:00 -
[1092] - Quote
Adipem Nothi wrote:Llast 326 wrote:He's one of us already Agreed. Invitation sent.
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Llast 326
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Posted - 2014.05.27 15:13:00 -
[1093] - Quote
IgniteableAura wrote:CR is > shotgun. Ion Pistol = Fun >CR>Shotgun You need more shenanigans Iggy
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Llast 326
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3286
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Posted - 2014.05.27 19:11:00 -
[1094] - Quote
Quil Evrything wrote:o7 Scouts! It's been a while, so I give you..
Writings from the Quil (literary joke.. Anyone? .. Anyone?)
Quil Evrything wrote: havent played much recently. Been collecting passives and daily bonus, but nothing calls to me. My OCD grinding habits have been focused on League of Legends (Now hit level 30, so grinding out runepages) The latest changes sound interesting. The profile nerf to cloaks is something that some of us have wanted for quite a while. So, on the one hand, I'm happy no more stealth logi. On the other hand, I'm sad it means the end of my super-ninja commando grind. (But my amarr ninja heavy, while still not invisble, IS still mostly non-scannable ) I'll probably play more, when my passives hit something interesting enough to try out. ie: kinetics 5 on my caldari scout. Sadly, due to the annoying SP requirements curve, thats still..(2 weeks or more?) away, when relying on passive only.
Well that explains why I don't see you around o7
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Llast 326
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Posted - 2014.05.28 17:27:00 -
[1095] - Quote
Thinking of starting a thread for CPM candidates to answer a simple question with a complex answer. Or should I just post it in each persons CPM thread? Or here, nice we are getting so many political tour busses stopping outside the Barbershop?
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Llast 326
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Posted - 2014.05.28 17:57:00 -
[1096] - Quote
Adipem Nothi wrote:Llast 326 wrote:Thinking of starting a thread for CPM candidates to answer a simple question with a complex answer. Or should I just post it in each persons CPM thread? Or here, nice we are getting so many political tour busses stopping outside the Barbershop? Also I would direct people to Fox's CPM Profiles Agree with the Fox's assessments or not they are worth looking at. Fox has proven to be a competent and well intentioned person. Hmmm .... I'd ask them in their respective threads, so one response won't unintentionally influence / bias the next. If responses are in direct conflict, we could post a debate thread and invite the parties at odds. Debates are fun and fluff-free; this could be a chance to lay groundwork for a good fight later :-) What do you think? Well it has no "right answer" as it's a definition to an abstract concept, but the answer is fundamental to how each candidate determines approach so it is unlikely to cause a fight. I do agree that individual threads are the best place to avoid influencing responses. Excellent point.
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Llast 326
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Posted - 2014.05.28 18:31:00 -
[1097] - Quote
I think I spammed most of the threadsGǪ I feel guilty not individualizing the question and not engaging each candidate.
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Llast 326
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Posted - 2014.05.28 18:49:00 -
[1098] - Quote
Adipem Nothi wrote:Llast 326 wrote: Well it has no "right answer" as it's a definition to an abstract concept, but the answer is fundamental to how each candidate determines approach so it is unlikely to cause a fight. I do agree that individual threads are the best place to avoid influencing responses. Excellent point.
Llast 326 wrote:I think I spammed most of the threadsGǪ I feel guilty not individualizing the question and not engaging each candidate. Roger that. Would you mind linking to Q/As once available? I still like the idea of setting bait for a debate. Let's come up with a scout-related or hot-button topic ... * What went wrong with Scouts in 1.8? In Remnant's shoes, what would you have done differently? * What are your thoughts on Rattati's approach to Scout balance in Hotfix Alpha? ... anyone else have ideas? Already compiling the responses
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Llast 326
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Posted - 2014.05.28 19:08:00 -
[1099] - Quote
Shite Almost forgot Free Bolt Pistols are out for newsletter folks who did not receive newsletter notifications.
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Llast 326
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Posted - 2014.05.28 19:27:00 -
[1100] - Quote
Cross Atu wrote:Llast 326 wrote:I think I spammed most of the threadsGǪ I feel guilty not individualizing the question and not engaging each candidate. Questions are good, and sometimes general questions which are asked to each of us are even better than the specific ones. Gives us a chance to get to know each other as well as state our own views. After all you can't 'lone wolf' an effective CPM term. So no reason to feel guilty IMO 0.02 ISK Cross EDIT: Responded to your question btw I like your response. We have a similar view on community. The idea behind the question was to get a feel for how we define this term. It is an important one to the position, and each of us have a definition for what it is, though we may not all have it defined in words, we recognize what is similar to our own definitions. So by defining this term everyone can see what Community means to each CPM candidate and feel out which matches to them. Or not if they don't care
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Llast 326
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Posted - 2014.05.28 21:09:00 -
[1101] - Quote
Getting some nice responses to the question I tossed at the CPM candidatesGǪ Someone was rather succinct in her definitionGǪ which is nice but I know her definition is a bit more expansive than what she wrote :P I will post them up in here or Nothi? Still waiting on a few responses before I start reposting the consolidated answers.
The original question was:
Llast 326 wrote:The term Community is an important part of the CPM position, indeed every candidate uses the term at some point. However it is an abstract concept, so what I would like is to hear your definition of community. No right or wrong answers here, just looking to get a better feel of where you are coming from.
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Llast 326
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Posted - 2014.05.29 14:17:00 -
[1102] - Quote
Kill Scout with Yes?
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Llast 326
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Posted - 2014.05.29 16:32:00 -
[1103] - Quote
This one is for Ghost My Photon SG is better than most, Why you ask?
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Llast 326
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Posted - 2014.05.29 16:46:00 -
[1104] - Quote
Appia Nappia wrote:Llast 326 wrote:This one is for Ghost My Photon SG is better than most, Why you ask? I hate you so much, Llast. I know you giggled
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Llast 326
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Posted - 2014.05.29 18:43:00 -
[1105] - Quote
Aeon Amadi wrote:Adipem Nothi wrote:Aeon Amadi wrote: As said in the other thread, politics is the art of compromise. Advocating one thing does not necessary mean that I don't want sacrifices to come from other areas.
At this stage in the game, what need have we for politics and promises? Before I vote, there will be no question as to whether or not my Candidate can (1) prioritize problems, (2) make tough decisions and (3) exercise sound judgment. You have to remember that, even after elected, a candidate - well, representative at that point - needs to be able to act in a professional manner and work with the other six representatives and CCP. A lot of times there will be disagreements about proposals because it's very, very rare that there are unanimous, mutual decisions made within the community (which is why candidates that say they will "represent everyone" will always be making disillusioned promises). To that end, having an ability to know how to compromise to get what you want is a great thing to have or you'll just be stubbornly butting heads with everyone for an eternity. I think "exercise sound judgement" is part of the ability to compromise, though sometimes the decision to not compromise is necessary, rarely though.
Aeon would you characterize your work in groups as taking a working with approach or as an assertive approach, or flexibly in between the two?
For example: how would you approach a situation where the majority of feedback from a number of sources conflicts with the direction your colleagues and or CCP is discussing?
(This is open to all CPM candidates who come in the shop)
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Llast 326
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Posted - 2014.05.30 15:18:00 -
[1106] - Quote
Adipem Nothi wrote:Here's my AV Fit ...
G. Pro AV "Ghost" (117k) PW: Wiyrkomi Swarm (Proficiency V) SW: Toxin SMG HI: Cmp Damage Amp (x2) LO: Cmp KinCat (x2), Cmp Dampener (x2) GR: Adv Flux EQ: Std RE, Adv Cloak
Applications (Ambush)
Dropship - Stalk indefinitely; avoid hostile infantry. Wait for a friendly to hit it with Forge Gun or Rail Turret. Fire 2-3 volleys; get +75; chase away bird. Do not fire at bird until someone has engaged it, lest it trace your AV origin and prioritize killing you ... generally, with one missile (249 HP).
HAV - Stalk until HAV has come to complete rest beyond the range of infantry support. Wait for HAV to begin firing sequence. Place REs (generally one, sometimes two) until tank begins to move. Flux tank. Pop REs. Fire swarms as it retreats. Low odds of a kill; high odds of +75; even odds of getting blasted.
Infantry-supported HAV - Do not engage. Dual HAVs - Do not engage. HAV+ADS - Do not engage.
Expectations (Ambush)
If you're lucky, your "prey" will farm fewer kills due to your having chased it away from friendlies all match. Even so, your "prey", more likely than not, will still go 10/0 and will still make money. You, on the other hand, should budget to lose 300,000 to 500,000 Isk per match. Invariably, your "prey" will kill you once or twice, you'll be spotted by hostile infantry or you'll be sniped while volleying swarms. Could not have put it better myself I don't even Run the AV most of the time, but keep my RE/Flux as a standard on most fits. This way I can dal with the Infantry at my full capacity and be just as effective against the Ground Armour. Switch to AV for the Birds. Though some times I will relentlessly go on HAV Hunts, if they are spammed or certain names are floating over top of them
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Llast 326
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Posted - 2014.05.31 16:15:00 -
[1107] - Quote
It's ON One and all Spade Vs Last in an Ion/Flaylock/Plasma Rumble
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Llast 326
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Posted - 2014.05.31 16:49:00 -
[1108] - Quote
We ended up in Manus on FW. Went to a little socket near the MCC With the two pillboxes on top of a wall. We battled on the wall (no LAV drivers to run us down)
Spade destroyed me with the Ion Pistol
Quote: I thought I had a chance on that one, but alas he is the better marksman Direct shot with the Plasma Canon to my face. Round twoGǪ Spade
Quote: Beautifully executed I was just goingGǪ Wow that was fast Flaylock was my only redemption. A lot of dancing and maneuvers here
Quote: Jump shots for the Flaylock
Then we ran around killing the reds lol I got a couple with the Flaylock then some with my Ion Spade was Rocking the LR and Ion Pistol to great effect.
Fun times
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Llast 326
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Posted - 2014.06.01 02:07:00 -
[1109] - Quote
mollerz wrote:Just stopping in for some likes! Thanks in advance to the like consortium aka L & M. Happy to oblige
Edit: JaceGǪ this is the guy who should be teaching you to Knife o7
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Llast 326
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Posted - 2014.06.01 05:18:00 -
[1110] - Quote
Bayeth Mal wrote: I never thought I'd see the day...
YOU HEAR THAT GUYS? WE'RE NO SKILL SCRUBS NOW! Whoooooo!
Now? I've been no skill scrub for a long time
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Llast 326
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Posted - 2014.06.01 08:45:00 -
[1111] - Quote
Jaceon Pale-eye wrote:mollerz wrote:Man.. nowadays I am playing civ 5 on my mac. I'm thinking about splurging for tropico 4. You should hook up with musturd really. He is really fun to watch, and he is very technical about the whole process. This is what you need to know about knifing in general, however. 1- don't listen to anyone. If you listen to anyone on the forums, knifing is some secret skill insanity. It isn't that. This game is broke as ****. Knifing is the only reason the game is fun. it's the best type of kill. You are a hunting machine. A predator. 2- That being said, you are immortal. **** K/D. **** winning. it's that one special kill. it's the glory. **** money. you are going to go broke. Max out your core skills. KNives, minja suit, and knife proficiency. Bitotics too. 3- go green jar, proto knives, ewar, and adv minja suit. flux and adv cloak. 4- don't worry about the tacnet. The tacnet is a reference. Speed and wit. 5- be a ******* dickhead. to team mates. to the enemy. **** with people big time. go for the toughest targets. demoralize. 6- support and kill for yur squad. be there for them. die for them. 7- send signature mails to your prey after you knife them. I only send them to prey who deserve it. it's an honor AND a taunt. they will rarely ever be capable of knifing you back. taunt the **** out of them over it, knife them again. do it every single time you see them in a match. There is a certain sniper out there who has a running personal war going on. o7 all day to him.. but we are ruthless to each other. I even slap knife him when we are on the same team so he knows I am watching his ass and getting intel on his spots. 8- you're still reading? that means you didn't ******* listen to me. what did I say first thing? don't listen to anyone. Go have fun and kill. that is what a knifer is all about FYI- I thought this was important to point out.. I run 200ish EHP. I'm around the same EHP. Just no way to do it otherwise... you've made me rethink my stance on biotics, though. Bookmarking this post... I love it. o7 See why I like him I miss stabbing folks with you Mollerz, and occasionally stabbing you
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Llast 326
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Posted - 2014.06.01 19:25:00 -
[1112] - Quote
Immortal John Ripper wrote:I need another 100m if you want to rent my signature for another week. Why not Zombie John RipperGǪ
Zombie John Ripper wrote:I need another 100m if you want to rent my signature for another week. See how nice that looks
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Llast 326
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Posted - 2014.06.02 06:00:00 -
[1113] - Quote
mollerz wrote:Jaceon Pale-eye wrote:Rangers will win the Cup. Because you've gotta be championship caliber to defeat the Philadelphia Flyers.
Not to mention you are taling about SoCal vs NY. NY ererytime. They just killt the canadiens SoCali can't deal with the beat down the rangers are about to lay down. Noooooooon, C'est pas possibleGǪ mes Habs
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Posted - 2014.06.02 16:12:00 -
[1114] - Quote
Fluxes I love them
Who's the scout who busts HAVs
Your Damn Right Who is the scout Who would risk his neck for another Bastard
Can ya dig it? Who's the cat who won't log out When there's Proto all about?
Right on You see this scout Llast he's one bad mother Fluxer
But I'm talking' about Llast
Quote: Then we can dig it
I use flux for clearing objectives, knocking out shields for my Flaylock to do more damage, clear Equipment, cause panic for ADS, Kill HAVs, Taking out Uplinks that have been placed in hard to get spots (cook and toss under those platforms and rooftops and you can take out most "impossible to reach" spots.
If they remove Grenade refill on Nano hives this will suck for me. But since i Flaylock it won't be so bad. I often use it to clear an objective or wipe out simple Equipment drops to save my fluxes for other uses.
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Llast 326
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Posted - 2014.06.02 16:45:00 -
[1115] - Quote
Cross Atu wrote:Appia Vibbia wrote:Cross Atu wrote:Any other questions, or can someone pass me a pint now? Cheers, Cross I'm sorry, but we don't serve beer at this time. I'd be happy to offer you some champagne or a mimosa Deal, I'll take it A better answer in these parts is
Quote: WHAT !!!!!! **** that flips table, hits Appia with a chair and tosses RE
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Posted - 2014.06.03 03:15:00 -
[1116] - Quote
Right-wing Extremist wrote:mfw I find out that the nickname given to Caldari Scouts is the same as the name of the Caldari sentry drone in Eve.
Nice I believe we were tossing it around in reference to the Grey Wardens from Dragon Age, because of their sensory perception of DarkspawnGǪ
Why am I not replaying that game right now?
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Llast 326
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Posted - 2014.06.03 05:28:00 -
[1117] - Quote
Right-wing Extremist wrote:Llast 326 wrote:Right-wing Extremist wrote:mfw I find out that the nickname given to Caldari Scouts is the same as the name of the Caldari sentry drone in Eve. Nice I believe we were tossing it around in reference to the Grey Wardens from Dragon Age, because of their sensory perception of DarkspawnGǪ Why am I not replaying that game right now? My reason is I haven't torrented it on this laptop. Or the sequels that I was in prison for. What's YOUR excuse? xD I have no excuseGǪ Definitely none that compares to yours xD
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Llast 326
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Posted - 2014.06.03 22:10:00 -
[1118] - Quote
mollerz wrote:Matticus Monk wrote:mollerz wrote:Just booted up into OSX Yosemite.. prety sweet.
Trying to get iOS 8 up too. Lots of cool stuff for video game development. no idea what any of that means but I like it because it's got: Acronyms (abbreviations?) with capitals and lower case letters - screams "sophistication" Words that I recognize used in a context that I don't get (Yosemite) Another solid +1 dude! BRING IT! Well... I will! iOS development took a real interesting turn yesterday. I am already liking the new xcode, and am liking swift far more than objective-c. swift is kind of a slippery slope, because developing solely in swift is a good way to only have your products on apple devices. That's not too big of an issue right now. I was glad to see Unity was already working with apple on utilizing Metal. Metal is going to be awesome for game development on mobile devices... metal is basically a graphics/shading language like openGL.. thankfully, since unity is adopting it, I won't have to go under the hood :D At least not until I have issues with it. There's also sprite kits/scenes.. basically take a 2D scrolling/candy suck game and you can easily dev it. but swift is going to be a big deal. I think i might need to go with swift, have no idea why i was unaware of Metal. But this is good news to me. Looks like I will have time to do some "hobby" work while I am at work and Metal will actually be something I could use.
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Posted - 2014.06.03 22:13:00 -
[1119] - Quote
Appia Vibbia wrote:Totally forgot how fun M-I scout with ZN-28 up top and GN-20 Specialist Flaylock was. I need to take this suit into FW so I can ignite the REs with the flaylock
my standard suit
Also Ghost and I were referring to the RE Flaylock combo as the Minmatar Damage Mod
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Llast 326
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Posted - 2014.06.03 22:29:00 -
[1120] - Quote
Pokey Dravon wrote:So this week I joined what I now know to be as, the Plasma Cannon Master Race. While I am doing it the 'correct' way with a Gallente Commando, have you guys had any success with using it on a cloaky Scout? You might find one or two of us that have had some luck
Looks at Spade
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Posted - 2014.06.03 22:46:00 -
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Appia Vibbia wrote:Pokey Dravon wrote:So this week I joined what I now know to be as, the Plasma Cannon Master Race. While I am doing it the 'correct' way with a Gallente Commando, have you guys had any success with using it on a cloaky Scout? If you use the cloak to sneak up on a tank, drop as many REs as you can on it, then shoot it, sure. That's if you're using it for AV. It's pretty much cloak doesn't help or hinder use as AI. Pretty much yes Also it works for driving off Dropships and ADSGǪ Not likely to kill them. Hell it takes the best of my focus to track and time the shot right, by the time you reload they are long gone.
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Posted - 2014.06.03 23:30:00 -
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DPLAK (yeah I used the DPLAKGǪ while easier than Double Posting Like a Kaiser, just not as much fun) Made a thread that links to a political leanings test that I find entertaining and interesting CPM candidates and anyone else go have a run at itGǪ here
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Posted - 2014.06.04 14:49:00 -
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Adipem Nothi wrote:Unbelievable! No Troll? Edit: No Troll! Quote:We have reduced the slow-down effect from bullets down to zero, eliminating GÇPstun-lockingGÇ£. This will potentially have a slight adverse affect on the efficiency of high ROF weapons, HMGGÇÿs and Combat Rifles in particular, both of which are doing quite well on the battlefield right now. We will keep a close eye on this over the next few weeks. This raises the question: What was the slow down effect set at before? Are we going from 10% to 0 or 25% to 0GǪ what was it at? Felt like about 20% to me but I have no way to knowGǪ
Looking forwards to this though
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Posted - 2014.06.04 14:55:00 -
[1124] - Quote
The slow down effect reduction may affect Knives. Logibro asks for feedbackGǪ and offers to look at further Knife changes
Minja deploy here
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Posted - 2014.06.04 16:50:00 -
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Adipem Nothi wrote: Also, f*cking heavies everywhere. Bring your REs, Shotguns and Knives; they're going to be a problem. This is what I expected Should be followed by even more...
Quote: Nerf SG, RE and NK dey OP
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Posted - 2014.06.04 17:10:00 -
[1126] - Quote
Monk seems to have staggered out of his hammock
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Posted - 2014.06.05 00:20:00 -
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voidfaction wrote:Adipem Nothi wrote:Pokey Dravon wrote:So from what I'm initially reading...
Gal Scout isn't as horribly ****** as people initially thought.
Cal Scout is still operating in a similar manner.
Am Scout is still really...not...good...
Minmatar Scout still needs love.
That sound about accurate? Thanks for checking in, Pokey. o7 Too early to say with certainty, but ... Worried about Minmatar Scout. Everything else seems stable. Tinkered a 'bit with mk.0 on www.protofits.com. Stealth Fit / Assuming Max SkillsLS: 2 Cmp Damps + 1 Cmp KinCat HS: Shields or Damage Amps PW: Combat or Assault Rifle SW: Ishukone Nova Knives EQ1: Prototype Cloak EQ2: Can't fit much GR: Can't fit much * Highly recommend improving suit fitting capacity such that it perform on par with other Scouts. * Freely defer to brother Minjas ... what do you guys think? As my daughter tells me my gal scout looks like it has a battery in it's butt. Thats when I realized that discomfort is why the gal has such good cpu/pg and less speed. Maybe the minja need to quit having tight asses and they could fit more. sorry, my daughter got me distracted on serious balance as she makes fun of my gal scout appearance. LMAO Brilliant
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Posted - 2014.06.05 01:15:00 -
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Adipem Nothi wrote:Brokerib wrote:Interesting... In response to moving from passive bonuses to module efficiency bonuses. CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well. https://forums.dust514.com/default.aspx?g=posts&m=2194274#post2194274 Not sure where they're going with this. Or why. GalScouts getting better damp bonuses via modules won't solve anything. Presently, I have to run two damps on my Gal to beat competitive scans. If I could get away with one, nothing would prevent me from doing so, then stacking 3 plates. It'd be Invisible Monster allover again.
Unless, what they're trying to say is that the GalScout nerf was insufficient. Its too early to tell whether or not that's the case, but I've observed a decline in their prevalence. Godin is moaning about a brick-tanked GalScouts. Again, fix Assault Frames and solve the problem. These should be the go-to slayer suit. Not the GalScout + Brick. Not the Heavy + Fine Rifle. For the numbers Appia
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Posted - 2014.06.05 16:45:00 -
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I know not the Logi way, I am not an AssaultGǪ but Should the Assaut not be the one with the best slot layoutGǪ I mean Logi are loaded with Equipment, should they not have less slots than Assaults. a few slots so they can tank what they want, but Assaults should have more versatility in fitting for speedy assault, tanky assault, aggressive assaultGǪ Why you need all these slots Logi?
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Posted - 2014.06.05 21:55:00 -
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Cross Atu wrote:I'm still shopping for a viable "objective ninja" fit. Something that can require hostile forces to stay on a point or they lose it, something that can hack, move, and hide. Have you folks seen enough of Alpha yet to be able to point me in the right direction so I can invest this SP and start trying things out? If it were not for the word "Viable" what you are describing is the Minja. Cal scout would actually be a good suit for this kind of play as little can sneak past you. Even though you cannot hide from another Cal scout you at least will see them coming as well. This allows you to fit Kinz or range extenders (I would go one of each at Proto) Cal has the fitting capacity to work with that the Minja cannot match.
Gal can do it as well as the Cal, but at the negative intel level as opposed to positive intel. (though if you put two complex Precision Enhancers in i think you get to see everybody but Gal scoutsGǪ)
Amarr would work well because you have all the slots you need to adapt to whatever scout situation you need.
MinjaGǪ we do it the Badass wayGǪ
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Posted - 2014.06.06 04:16:00 -
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Cross Atu wrote: (1) How many players would trade speed, eHP, DPS, (and a higher average cost in SP and often fits) for 1-3 extra equipment slots? (2) How many PC team leads would rather have that?
I don't know how that goes over in this crowd, many of us chose the lowest eHP suits and that had speed that was ineffective for ten + months. Aim Assist, and Bullet Slowdown negated speed, but we had stealthGǪ except every installation gave away our position, and 360-¦ Active Scanner spam negated that. A scout suit does not function without a huge SP investment either, particularly Min Scout, as it requires a lot of SP investment just to be able to fit modules as needed. Admittedly since 1.8 that got better if you don't fit a cloak. We stuck that out, forged a strong community and honestly in my opinion are weather the worst storm yet being FOTM. Most of us just want a decent balance in the game, just like you. Of course opinions on balance differ for a multitude of reasons. You'll find a few of us that prefer to be slightly UP because we prefer the reward of the challenge above all else.
Yeah that group of Minja by the kegs, and those two Spooks with the Pistols, thats our hard mode crew
I actually appreciate all your input around here Cross Keep it up.
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Posted - 2014.06.07 16:19:00 -
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It must be the weekend
I received two odd pieces of hate mail last night
the first one was something along the lines of "Haha I wrecked your KDR you try hard expletive" Well most of you know how "precious" my KDR is Since I was running Dragonfly, Ion and Plasma Canon for the match I really not sure what he was getting at. Also he killed me once, and only after I blew him up with the PLCGǪ He was running Aur Proto Gal Scout, with a pro to ACRGǪ i am confounded.
The second was a "U SUCK" And something about enjoying the company of men? I don't even know what I did to this personGǪ but I am supposing they felt that I violated them?
oh well
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Posted - 2014.06.08 18:42:00 -
[1133] - Quote
Spademan wrote:And...we're the most viewed topic in the Locker Room. I am a little compulsive
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Posted - 2014.06.08 23:51:00 -
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Going to toss a hypothetical battle at you Assume teams on Coms
Team A Comprised of anything you want and One Cal scout per squad
Team B Comprised of same as Team A, but with Minja and no Cal scouts.
Hows that going to go?
Really I would like to just see them add an Active Dampener. Make it a Cloak Variant, with Dampening bonus tiered and no Invisibility. Let us have limited opportunity to Damp regardless of suit.
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Posted - 2014.06.09 00:12:00 -
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Double Posting Like a Kaiser (I'm old school) The Minja currently sits in a state where we were with Scanner Spam We are currently facing 360-¦ scans that we reasonably cannot beat. Sound familiar? Couple differences though, like no warning that the Cal scout is about, and less chance of seeing them on TAC than of seeing the Med Frames of dubious origin who packed those scanners. Constant Active time with no downtime (Okay with the cool down cycle and active time of Scanner 514 it was pretty much permanent as well).
Don't go to the Dark Side ShottyGǪ I will hunt you down and ineffectually throw my 200ehp clones at you until you die of regret XD
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Posted - 2014.06.09 00:26:00 -
[1136] - Quote
Core Dampener Cloak Because I think it should be a Minmatar adaptation of the Cloak While offering an effective blocking of electronic signature it does not reduce the users visibility. Basic Core Dampener Cloak - 10% reduction to Profile for 10 Seconds Advanced Core Dampener Cloak - 15% reduction to Profile for 15 Seconds Proto Core Dampener Cloak - 25% reduction to Profile for 20 Seconds
Fitting cost should be lower than the Cloak. It and as an active piece of equipment could not be active at the same time as the Invisibility cloak, leaving the choice as what to run or what to activate if you chose to fit both.
Tripple posting like a Kaiser?
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Posted - 2014.06.09 05:13:00 -
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Adipem Nothi wrote:Anyone opposed to changing MinScout layout from 3:3 to 2:4?
All the good Scout stuff is in the lows ... ewar, codebreakers, biotics, cpu/pg chips. And the MinScout could finally claim its long-desired title ... fastest of all Scouts.
Thoughts? Fast KniferGǪ 68PG for four Complex Kinz and a Ish NKGǪ that leaves 9 pg for everything elseGǪ with maxed out Engineering
Problem with the Min is not slot layout. Everything that the suit is encouraged to use is not cost effective on the suit. The Mods that are cost effective don't play to the strengths and are done better by the suits that are designed for those strengths.
PG needs a buff
EWAR needs to not function on static numbers but fluctuating numbers. Imagine if instead of dampeners we had Profile Stabilizers that lessened the fluctuation of your Profile on actionsGǪ
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Posted - 2014.06.09 16:05:00 -
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Haerr wrote:I have two questions / discussion points: - How do you guys feel about adding falloff to GÇPScan PrecisionGÇ£?
- How would you guys feel about differentiating between:
MiniMap: ((Hidden)) [Personal] Blip [>Shared] Blip [Personal] Direction Arrow [>Shared] Direction Arrow HUD: ((Hidden)) [Personal] Chevron out of line of sight [>Shared] Chevron out of line of sight [Personal] Chevron in line of sight [>Shared] Chevron in line of sight Maybe limit something depending on +/- dB or per scanner type? Other suggestions? Line of sight needs a rework though Right now it seems to be based upon weapon range with a few inconsistencies. If i am Knifing i get less info than if i am carrying a gunGǪ this should be based on something other than weapon range, perhaps my scan range not my weapon. Bolt and Ion pistols suffer from some odd LOS readings that I can't pin down.
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Posted - 2014.06.09 16:06:00 -
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Adipem Nothi wrote:Logibro says no knife changes this round :-( Rattati's shaking things up with Rifles; will be interesting to see how it pans out. Check out this DPS Buff Schedule. Not surprisedGǪ Logibro already alluded to the "might not happen in Bravo" but still disappointed.
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Posted - 2014.06.09 17:36:00 -
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Arkena Wyrnspire wrote:TAR buff is gargantuan and needs to be treated with bucketloads of caution.
While I'm pleased as a plasma rifle lover for the AR buffs I'm concerned that this is too much too quickly. The TAR DPS will be mostly paper DPS and it won't be quite as bad as Uprising 1.0 but it's going to be an incredibly nasty weapon for sure and that kind of huge change concerns me. As you say it is paper DPS rather than in game practical DPS. I think the heavy kick of the TAR will keep it in line for making those shots count, but we'll see.
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Posted - 2014.06.09 18:17:00 -
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Adipem Nothi wrote:The AR variants need help, no doubt. I'm simply balking at the proposed figures.
Numbers like these scream: "Wolfman, Remnant, QA: You guys weren't even close!" I'd like to think they were close; so big numbers like these make me nervous. Perhaps I can allay some nervousness about the TAR. If ROF is not increased it is a semi auto rifle like the ScR but without the spam abilityGǪ looks like they are bringing the shot damage in line with the charge shot from the SCR. The kick even with operation 5 is still very high on the TAC, this should keep the TAR in line as reasonable.
Right now using an Advanced ScR with one Damage mod I can charge shot someone in the head results: Light/Militia = Dead Tanked Lights/Meds = one or two spam shots to kill after Charged Shot. (Hipfire and with no readjustment of aim, just drop out of ADS) Tanked Logi/Heavies = Two spam shots, pause half charge. Armour tanked heavies often require a switch to Sidearm to avoid overheat)
Proto TAR with Two Damage Mods Light/Militia = One headshot and often a second body shot to finish Tanked Light/Militia = about the same as above Tanked Logi/Heavy = The only Heavy I have taken out with the TAR was three headshots but this is limited experience on them. (usually i don't engage Heavies with the TAR not worth giving away my position better off dropping a RE on them)
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Posted - 2014.06.09 20:16:00 -
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Arkena Wyrnspire wrote:Okay, that's a charged shot. Requiring a 2 second charge time and a harsh heat penalty.
If the TAR gets that much damage, it'll be able to hit with 18 of those monsters rapid fire.
That thought absolutely terrifies me. I don't know about you, honestly you have more skill than I do, but I cannot rapid fire the TAR the way I can the ScR. The Kick and the actual ROF are limiting.
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Posted - 2014.06.09 21:47:00 -
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Arkena Wyrnspire wrote:Llast 326 wrote:Arkena Wyrnspire wrote:Okay, that's a charged shot. Requiring a 2 second charge time and a harsh heat penalty.
If the TAR gets that much damage, it'll be able to hit with 18 of those monsters rapid fire.
That thought absolutely terrifies me. I don't know about you, honestly you have more skill than I do, but I cannot rapid fire the TAR the way I can the ScR. The Kick and the actual ROF are limiting. Edit: Of course if they are as limiting as the Overheat remains to be seen at that DPS. Don;t get me wrong if it ends up being a rapid fire death machine I will be front and centre on curbing it. You're quite right - you can't quite rapid fire the TAR with the same ease that you can the ScR - but it's quite possible to fire it fairly quickly nonetheless. Maybe it'd be OP with that damage. Maybe not. I think the safe thing to do is take it in increments - instead of a straight 80% buff, a 40% buff in Bravo then if it still needs it another buff in Charlie, for example. I don't think it's in such a dire state that it needs something so massive as an 80% buff, though. I had a few goes with it this evening, generally pulled 20+ a round, so it's hardly so unusable that it needs almost twice the damage. I doubt an 80% TAR buff would actually be just a straight damage buff, though. I imagine it'd have at least part of it applied to the RoF. Good points Arkena. It would be better to go slow, and I am looking at this as a straight damage buff. Without a RoF increase (possibly a decrease) or touching the kick i think it could be reasonable as a short range precision strike weapon, which is what I would like to see. It has potential as the Quickscope go to rifle, but my thoughts on where this takes the TAC may not be what they are getting at. Limited RoF, decrease in clip, and quick ADS speed would be good for designing it reasonably, but it will need some stopping power which it currently lacks. This proposal had my hopes up in that respect, but as alwaysGǪ we waitGǪ we seeGǪ we accept the failure of CCP designGǪ then lobby for months
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Posted - 2014.06.09 21:59:00 -
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Haerr wrote:I can't remember exactly where but I think some Blue Tag said that they would look at shared scanning and some other CCP Something or an other said something about wanting to make vehicles easier to pickup on scans. Do you guys remember back when there was no falloff on weapons?
Oh I rememberGǪ
And as for vehicles being easier to pick up on scansGǪ it's in Beta. Though the wording is "increase to vehicle profile" Which i don't think is the actual problem. It seems more related to where the profile is measured from, makes vehicles only show up when the driver gets in range not the vehicle.
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Posted - 2014.06.09 23:35:00 -
[1145] - Quote
One Eyed King wrote:Ironically, brick tanking is still a problem All scouts set to Minja CPU/PGGǪ Brick Tanking fixed
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Posted - 2014.06.10 00:24:00 -
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Gavr1Io Pr1nc1p wrote:Spademan wrote:A 50% bonus per level seems like it'd be a tad much. I don't think there's a bonus that goes over 10% per level. scout is 15% but the thing is, it may look like a lot, but if you look at the math, its not actually very significant and, in my honest opinion, fixes the minmitar scout without making it overpowered You overcomplicated it
Fixes for NK incoming.
PG increase we are Rusty without being OP.
Stacking Kincatz is not a necessity, it's an option. We need more options, the mods we are encouraged to use do not fit well with PG starved suits. Codebreaker Kinz NK Shield Extenders
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Posted - 2014.06.10 02:12:00 -
[1147] - Quote
King I believe you are being paged
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Posted - 2014.06.10 02:49:00 -
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Gavr1Io Pr1nc1p wrote:Llast 326 wrote:Adipem Nothi wrote:Bastard Poll: For or Against Shared Passive Scans? On the fence It gives a valuable role to scouts particularly the Cal Scout Currently though balance of counter is brutalGǪ I hated Scanner spam and this is similarGǪ but different. Really i just don't like flat numbersGǪ I want Active Damps (yeah i mention it a lot) then I would be fine with it for sure. By active damps...do you mean the cloak ? seriously tho, id really like if they gave the cloak a bonus to dampener efficacy (i.e. you would receive a dampening bonus from it based on how many dampeners were on your suit) Cloak variant that does not give invisibility but tiered Profile Reduction. It would compete with the cloak as you could not activate both at the same time.
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Posted - 2014.06.10 17:15:00 -
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Adipem Nothi wrote:QPLAK@ Arkena / Llast The Rifle changes are less wild-and-crazy than initially suspected. Here's the rundown: New Numbers (The Buffs, ranked)- Tactical Assault Rifles (All) +27% to RoF, +15% DMG, +7% Range
- Burst Assault Rifles (Adv) +17% to RoF, +15% DMG
- Burst Assault Rifles (Pro) +6% to RoF, +18% DMG
- Breach Assault Rifles (All) +7% to RoF, +13% DMG
- Assault Rifles (All) +6% to RoF
Note: Lower-tier range profiles buffed to fit prototype range profile (i.e. ranges normalized). Note: Selected, post-normalized effective range profiles reduced as follows:New Numbers (The Nerfs, ranked)- Assault Rifles -10% Range
- Assault Combat Rifles -6% Range
- Assault Rail Rifles -5% Range
- Breach Assault Rifles -5% Range
- Assault Scrambler Rifle -2% Range
- Rail Rifle -2% Range
Had to wait for the QPLAK before saying anything Hmmm TAC RoF was not what I had in mind, but I'll see if I can make it work Range normalizationGǪ i wonder why they went this route? I have no feelings one way or the other on it just curious. Tossed some thoughts in on the PG for Minja (including the thing that bugged me about the Amarr slot changes, not that I think they should be a slot lower.) Amarr design was always one slot lower, and slower suits. Minmatar design is lowest eHP and lowest fitting cost. They dropped the slot penalty, which is good because the Amarr scout would have truly sucked. Minmatar did not get adjusted
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Posted - 2014.06.10 20:30:00 -
[1150] - Quote
J0LLY needs to post more
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Posted - 2014.06.10 21:46:00 -
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One Eyed King wrote:I personally liked the Riverdance reference. Duckhunt was my favourite, but it's full of little gemstones of awesomeness
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Posted - 2014.06.10 21:51:00 -
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Adipem Nothi wrote:IgniteableAura wrote:Oh NO, don't bring out the Igginbotham! Yea, even though Ace Combat has a terrible FTP model, I have been playing it more. Protoforge and running in that AV squad the other night was pretty frackin epic though. How many tanks did we kill in one match............6/7? Squeaker: "I'm 24 years old, guys! I swear."I'll be on more often once the mom-in-law moves along. Me: Sure thing, honey ... anyone's welcome to visit for a few days.Visit 1: 14 days Visit 2: 5 days Visit 3: 7 days If my information is correct, we're wrapping up the 6th day of her 7 day visit. My in-laws live in town so no big visits I have three Father-in-laws though
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Posted - 2014.06.11 05:23:00 -
[1153] - Quote
Brokerib wrote:Cat Merc wrote:Adipem Nothi wrote:Cat Merc wrote:Could somebody explain this Destiny thing to me? Are you guys making a group or something? We're a tight-knit bunch; some of us go way back. We had a support-group of sorts here back when things were ... difficult for Scouts. The FanFest announcement(s) left us uncertain as to what the future'd hold for our rag-tag Community of pirates and scoundrels. Figured it was possible that CCP might pull the plug on us here. Mollerz took the initiative and founded a new Barbershop for us on Bungie's servers. Just in case. Cool Feel free to sign up if you're going to give Destiny a try Cat. There's not much happening on the forum at the moment, but we'll let in any jerk that can hold a knife I'm the evidence of that
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Posted - 2014.06.12 00:48:00 -
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J0LLY R0G3R wrote:Cat Merc wrote:LeGoose wrote:Ghost Kaisar wrote:LeGoose wrote:Who let the cat in? Did Patrick leave the door open again? Also who's turn is it to be watching Patrick? I've been on Patrick Duty for the Longest time, can someone else please do it? I think that should fall to Jace. He is the new guy. Wasn't that the original plan? Every time a new guy came in they were put on Patrick duty as a "test" Who's Patrick D: Patrick is kinda like the stray we picked up one day. XD @whoever - finally joined the group over on Destiny. look forward to running in to you cats over there. Got me fingers crossed I get into that Alpha going on thursday. Accepted and in Also left a special welcome for you
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Posted - 2014.06.12 00:56:00 -
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Gavr1Io Pr1nc1p wrote:Adipem Nothi wrote:Don't ask Cat. We try ignore this one. If we make him angry, he'll get himself banned. (jokes) Im almost half Irish so it won't take much Spade Should we beat that almost half out of him
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Posted - 2014.06.12 01:06:00 -
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Jaceon Pale-eye wrote:PATRICK, HOMEWORK, NOW. Also, Bastards have rules other than "don't get caught?" What are these rules you speak of Ghost tried rules once
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Posted - 2014.06.12 03:54:00 -
[1157] - Quote
J0LLY R0G3R wrote:Appia Vibbia wrote:I got called out for not honoring knife fights. then the Nova Knives event happened and i have always done so since. Sadly Moody does not honor knife fights against non-minmatar scouts. I found this out in an unfortunate way I almost never honored the knife fight. Simply because I never ran em really. But I would switch to smg and fire at the ground a few times just to let them know whats up. If they didn't get it, they died, if they ran they were let go. No one ever got it. X( We Knife Duelled beforeGǪ you always wonGǪ quicklyGǪ but i think they still count
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Posted - 2014.06.12 06:05:00 -
[1158] - Quote
So if militia tanks kill my Proto suitGǪ Or militia heavies using basic gearGǪ
I get to say what?
On another note I killed six heavies with RE today Two were separate killer taxi heavies who i guess thought those were pizza boxes in the passenger seat. Two more kept coming down the stairs to see who was in the fridge One followed me around a corner The other squatted on my RE for about 40 seconds waiting for someone to spawn on the CRU he was camping
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Posted - 2014.06.12 14:30:00 -
[1159] - Quote
Iron Wolf Saber wrote:Those of you wondering bravo seems to be locking up and get getting hammered out now; it wont be long before we start talking about charlie.
I wonder what you guys think of the sniper rifles and what should happen those?
Also how are scouts holding up after alpha so far? Scope sway is my largest problem with the SR. Head shot bonus would be a good thing.
How am holding up as a scout
Gal - Great though I find it interesting that I now have a greater capacity to brick tankGǪ I don't but it is easy to do Cal - Great easier than ever before Amarr - Really no change except traded out damps for more eHPGǪ pretty sure that was not the point of Alpha but Damps are less valuable than eHP
Minja - See Ghosts response he is right
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Posted - 2014.06.12 16:11:00 -
[1160] - Quote
Adipem Nothi wrote:Right-wing Extremist wrote:If it's so, and CCP actually does it, I think we should start a campaign to replace CCP Hilmar with CCP Appia as CEO of the company. If you've nothing to contribute, then go back to the kid's table. The adults are trying to work here :-) Edit: Obvious jest is obvious. Hit the sauce early today
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Posted - 2014.06.12 16:17:00 -
[1161] - Quote
Adipem Nothi wrote:Llast 326 wrote:Hit the sauce early today Lol ... no. Just want to get this ball rolling before I leave for work :-) @ Haerr The Min/Max Scenario I'm envisioning is ... Non-GalScout + 2 Cmp Damps + Proto Cloak evades Max CalScout GalScout + 2 Cmp Damps + Any Cloak evades Max CalScout I don't have enough time to nail down the exact percentages. Will do it later if need be. Does this OK to everyone? Basic goal looks good to me Will toss down some non-math related ideas (which are essentially a compilation of many thoughts that have been presented by Bastards lately that I think could form an overall awesome interplay)
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Posted - 2014.06.12 18:18:00 -
[1162] - Quote
Haerr wrote:Adipem Nothi wrote:@ Appia / Haerr / Brothers Now that Bravo's locked down, let's get back to business :-) Appia's Proposal is the closest we've come to consensus on the MinScout / CalScout problem (here's Haerr's Interpretation as well). We've also gathered new information in that changes to Scan Mechanics are off-the-table (included shared passive scans). Let's pick up where we left off and figure this sh*t out before non-Scouts (well intended or not) figure it out for us ... Appia's proposal removes the role of ghost from Gal and splits the role of recon between Gal and Cal. I'm very much in favor of fixing Cal precision to help the MinScout, but I am wholly opposed to its diluting its role in recon. Similarly, I'm opposed to throwing away a perfectly good Scout role (ghost). Here's how I see Scouts* Gal - Ghost * Cal - Recon * Min - Ninja * Amr - Biotic -- or -- Tank Here's my Counter Proposal* Gal - Ghost (bonus profile dampeners and cloak duration) * Cal - Recon (bonus to scan precision and range) * Min - Ninja (bonus to hacks and knives) * Amr - Biotic (bonus to all biotics) -- or -- Tank (bonus to armor penalty) Notes* Keeps things simple (easy to understand and easy to pitch to Rattati). * Solves the CalScout / MinScout problem using Appia's figures. * Shifts the CalScout from role of Scout Hunter to role of Recon Expert. * Permits the GalScout a meaningful bonus that will keep him fun and competitive. * Moves discussions forward on the topic of Amarr Scout. Proposition Gino GOOGLE DOCSGallente Scout - Bonus to GÇÿScan ProfileGÇÖ 15% -> 0% Caldari Scout - Bonus to GÇÿScan PrecisionGÇÖ 25% -> 0% Caldari Scout - Bonus to GÇÿPrecision EnhancerGÇÖ efficacy 0% -> 25% Focused Active Scanner - GÇÿScan PrecisionGÇÖ 20 dB -> 22 dB Advanced Cloak Field - Bonus to GÇÿScan ProfileGÇÖ 5% -> 7.5% Prototype Cloak Field - Bonus to GÇÿScan ProfileGÇÖ 10% -> 15% What is Gino? Gino is a swedish dessert! RECIPEFor bonus points put sliced almonds on top of the white chocolate! (Or serve with pre roasted sliced almonds on the side.) Will make that next week Yummeh
Here Gino is a Sicilian man who owns a lot of property, and has a number of "business ventures". It is best if Gino likes you, and you do not interfere with "business"
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Posted - 2014.06.12 18:57:00 -
[1163] - Quote
So this is some of the ideas that I have seen that I think are feasible and may work well together. I am not digging back through stuff o cite or credit the brilliant folk who come up with these ideas but you know who you are and be proud If one of your ideas is not here it's not necessarily because it is bad (though it might be) it's because It did not fit within the concept, or i forgot about it. Always feedback, tell me I am an idiot (yes Appia I know )
*Assume the balance numbers that Appia and Haerr have/are working are applied.
Preface - I believe that Precision and Dampening are the most powerful tools that scouts have and many of the problems we face revolve around these bonuses. For this reason I feel that the Gal and Cal scouts should only have one bonus while the Min and Amarr scouts can have two bonuses as a balance factor.
Gal Scout - Dampening bonus as per Math folks (Tied to Module use) The Gal scout has enough intrinsic bonuses to not warrant the range bonus, Dampening itself is one of the most potent bonuses Scouts can have, couple this with a fitting capacity that most easily accommodates the Proto Cloak and Gal is in a good place still.
Cal Scout - Precision bonus as per Math folks (tied to Module use)
Without the range bonus the Precision becomes more balanced, while the ability to increase range can be achieved through modules. Shared scans can likely remain without being a shutdown to all scouts, as every scout would have a viable way to counter Precision, though not without making sacrifices in fitting choice.
Amarr Scout - Stamina bonus as is now (not tied to Module bonus), Range Amplification bonus (tied to Module use)
The reason for not requiring the Stamina bonus to be tied to Module use is that really the Amarr does not need a Jar to function, and keeps it's fitting versatility this way. Fitting versatility is one of the strengths of the Amarr suit that is overlooked, I do not want to inadvertently nerf this aspect. The Range bonus gives an EWAR Bonus to the Amarr scout, something that many feel it is lacking. This also plays to the group function of the Amarr, and helps it support it's team.
Min scout - Hacking Bonus (tied to Codebreaker?), Nova Knife Bonus (Obviously tied to Nova Knife use)
The question of 'if the Hacking bonus needs to be tied to the Codebreaker for the Min' arises because the NK bonus already requires a specific fitting requirement to be usefulGǪ so input? The other problem the Min faces is the ability to fit what it needs, hence the calls for a PG buff. This does not need to be a huge buff in PG, but the strengths of the Min suit requires more high PG items, coupled with the slot layout this creates a PG deficit that needs addressing. I suggest the same PG as the Cal scout, which would be a 2/3/4 for Basic/Adv/Proto.
I think this would place all scouts in a good place internally (Scouts to Scouts), But i would appreciate and remind us to look at how this would be Externally (Scouts to Everything else)
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Posted - 2014.06.13 04:12:00 -
[1164] - Quote
LeGoose wrote:Anyone know a TLDR for the shield module changes coming in bravo? I'm way too lazy to sift through the thread. TL;DR for shields is
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Posted - 2014.06.13 05:50:00 -
[1165] - Quote
Appia Vibbia wrote:Llast 326 wrote:Separate equipment Active Damp cloak variantGǪ No Invisibility just dampGǪ It gives the option for the Cal, and Min to damp in waves It can be done in the current system, just through the removal of invisibility from the cloak and tweaking the active time and the Damp%GǪ As a variantGǪ We were close before alpha. Said it before before they even launched the cloakGǪ it should be two separate pieces of equipment. Why not? Because client side update OkayGǪ They can remove the damp bonus from cloak, so they could add one to a Variant, right? Theoretically they could remove the invisibility (set to zero) on said Variant. They could adjust the active time on the Variant "New" equipment now exists
Problem: adding to Market They are talking of adding Officer Weapons and Militia Weapons, and LP itemsGǪ so this is a possibility, correct?
don't think this as large a change as it may seem
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Posted - 2014.06.13 15:27:00 -
[1166] - Quote
Adipem Nothi wrote:Llast 326 wrote: Theoretically they could remove the invisibility (set to zero) on said Variant.
I like how you're thinking, but I don't know if this part is possible. Don't think that there's a server-side value dedicated to shimmer intensity; shimmer presents as off/on then high/low; shimmer does present along lines of gradation. Could be wrong though ... I know I debated this point in my head beforeGǪ
It really depends on the way it is coded. I think it's possible as a hot fix, because i believe the shimmer is an applied texture that can be ignored with a command line. Also the Cloak bug where activation did not happen after switching suits at a Supply Depot indicates to me that it is possible to accomplish, and if i recall correctly that was fixed in an Hot Fix.
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Posted - 2014.06.13 15:47:00 -
[1167] - Quote
Adipem Nothi wrote:Adipem Nothi wrote: The Next Step (Consensus) * Scout Roles / Racial Bonuses - Who gets what?
OK ... pick this apart, you devious Bastards. Pull no punches :-) Role Bonus+15% reduction to PG/CPU cost of cloak field per level Gallente "Ranger" * Remove base profile reduction and scan range bonus +5% bonus to Range Extender efficacy per level Caldari "Warden" * Remove base precision and scan range bonus +5% bonus to Precision Enhancer efficacy per level Amarr "Bruiser"+10% bonus to Ferroscale and Reactive Plates efficacy per level +10% bonus to Cardiac Regulator efficacy per level Minmatar "Ninja"* Move Code Breakers to High Slots +10% bonus to Code Breaker efficacy per level +5% bonus to Nova Knife damage per level
I know, I know ... the Gal and Cal only have one racial bonus and everyone else has two. Question 1) Is everyone OK with the above structure? If not, please elaborate. Question 2) Do the Gal and Cal need a second racial bonus? If so, what should be? 1. I think I am okay with the above structure, though Min still need a PG boost especially if they have to fit a Codebreaker for the bonus to apply. Amarr become solidified as a Combat scoutGǪ not sure how that will go over with the A-Walls
2. Okay with single bonus to Cal and GalGǪ the synergy of Range and Precision on the Cal is to high compared to other suits. Little less sure of the single bonus on Gal, Damp is a powerful bonus, Range is alsoGǪ but not equal to Damp. Still I think it is powerful enough to warrant single bonus.
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Posted - 2014.06.13 15:57:00 -
[1168] - Quote
Adipem Nothi wrote:Also, we have to keep in mind that some clown will stack 4 range extenders. At 5% that comes out to just shy of 107m. Honk Honk
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Posted - 2014.06.13 18:20:00 -
[1169] - Quote
Appia Nappia wrote:what's the "No""STD""ADV""PRO" columns for? Cloak
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Posted - 2014.06.14 01:27:00 -
[1170] - Quote
Appia Vibbia wrote:the words sort things so do
they peels joy did?
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Posted - 2014.06.14 03:22:00 -
[1171] - Quote
Appia Nappia wrote:Sad news. Cass Caul has been biomassed
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Posted - 2014.06.14 05:34:00 -
[1172] - Quote
Brokerib wrote:I saw Rattattattitatai post on slot re-work, seemed to be aimed more towards Mediums than across the board. They need a rework Interested to see the way this is handled
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Posted - 2014.06.14 19:31:00 -
[1173] - Quote
I've been following your missionary work closely
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Posted - 2014.06.14 19:41:00 -
[1174] - Quote
I like your assault views Varoth
As to the Cloak BonusGǪ The one we have I have found to be of less and less use on my Minja. For the Amarr a cloak bonus could work because it is a very cloak friendly suit through Fitting capacity. I think Appia pointed out that it is the easiest to fit for new scouts.
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Posted - 2014.06.14 22:04:00 -
[1175] - Quote
Ghost Kaisar wrote:Gavr1Io Pr1nc1p wrote:Adipem Nothi wrote:
Your bonus (A) is absurdly large by comparison to others and (B) would lend itself to bullet-weaving. And you should get rid of that signature; its awful.
Well ghost kaiser had a good point when he commented on it; its balanced because its a large PERCENTAGE bonus to a SMALL percent, making it very low. Also, i don't believe it would contribute to bullet weaving as there would be a speed cap which is what the soft cap is right now, and with my 3 KC min scout right now, i can't bullet weave (though I may just be plain terribad) The real idea behind this is that the min scout doesn't have to sacrifice speed to get dampening to levels that are on par with other suits. The real question is, is this overpowered or balanced? Yeah, the percent is large, but that's because it needs to be large to have any effect. We're talking about doing a percentage increase on modules that provide 5-12% bonus on stats that range from 7-8. The bonuses are terribly small. They need to be larger if you want them to serve a purpose. That being said: 50% is too high. That makes them give a 44.5% Increase to sprint speed at Proto. With 8.31 being the base, that makes it 12m/s Work in Reverse. Make 11m/s the desired. Divide by 8.31 to get the multiple needed to achieve with a single module. 1.32, So we need a single kincat to hit 32%. 32 / 12.7 = 2.52 = ~150% 150 / 5 = 30% Efficacy per level. Of course, this only works if you limit Kincats to one per suit, or introduce a speed cap. And that is how you pitch an idea Gav
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Posted - 2014.06.14 23:50:00 -
[1176] - Quote
Spademan wrote:Gav, I have your new sig sorted. This is why I like you
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Posted - 2014.06.15 01:26:00 -
[1177] - Quote
I've been busyGǪ geez
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Posted - 2014.06.15 02:12:00 -
[1178] - Quote
IgniteableAura wrote:Llast 326 wrote:I've been busyGǪ geez I was hoping mathpia haerrthmatic or fat bastard could utilize their charisma for shotgun loves. Oh... I see how it is... Good Day
IgniteableAura wrote: I'll try and get nk hits for pre bravo. As shotty suggested. Its harder to showcase though. I'll do my best. That would be good, if you can get some.
Also a note, and I am not sure if this is just a sort of placebo effect, but your mention of the decloak zero damage, it brought to mind a NK hit I had last night that did not register as the chap decloaked. NK have been touchy before, but not much since the fix so it stood out to me. But as I said it could just be me correlating it to what was observed
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Posted - 2014.06.15 03:21:00 -
[1179] - Quote
Pretty Can't wait to try it out
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Posted - 2014.06.15 07:03:00 -
[1180] - Quote
mollerz wrote:Lucky 777! Man.. I was just lurking some poss, and boy, IWS sure drank the CCP kool aid. WTF happened to him. It happened long ago but NDA prohibited his sharing of the Kool Aid
Remember the "We need a name thread" He was a Legionnaire back then
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Posted - 2014.06.15 18:28:00 -
[1181] - Quote
IgniteableAura wrote:Llast 32 wrote:Oh... I see how it is... Good Day And llastmathic? Im not very creative. That is about as good as my maths
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Posted - 2014.06.15 20:25:00 -
[1182] - Quote
One Eyed King wrote:IgniteableAura wrote:Llast 32 wrote:Oh... I see how it is... Good Day And llastmathic? Im not very creative. Llastenometry? Llastenometry: concerned with questions of shape, size, relative position of explosives, and the properties of space.
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Posted - 2014.06.15 20:49:00 -
[1183] - Quote
Adipem Nothi wrote:IgniteableAura wrote: It was more based on muscle memory. All the frames had different turn speeds. Not just heavy. I would swap between all three frames in chrome and it was very frustrating to swap. Thats the only issue I see with changing the speed caps. Its really difficult to relearn how to aim. Go from 100 sensitivity down to 20 in a single game and notice how difficult it gets.
Having a single frame turn slower like a heavy probably wouldnt be too bad as long as dispersion was increased on the HMG. ITs still way too accurate. You don't need fine aiming if you have an HMG with decent dispersion as well as slow turn speed. You don't need to be accurate, aka have fine turning like you would with a rifle. Would make heavys utilize their own weapons more as well. Could be beneficial overall.
I don't know that I agree. In my mind, equivalent rotation speeds between a 250HP character and a 1,500HP can't be justified, even "its difficult for a merc to adapt when he switches between frames."Pirouetting Heavies fly in the face of reason, balance, physics and llastronomy :-) I use Llastenomy to make Heavies fly all the time
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Posted - 2014.06.16 17:00:00 -
[1184] - Quote
Adipem Nothi wrote: Thanks for weighing in, Cross. And good luck out there convincing the Heavies. Many are under the impression that "everything is fine" and they're very angry that we don't agree with them.
Well you were using Massdriver Diplomacy
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Posted - 2014.06.16 17:39:00 -
[1185] - Quote
IgniteableAura wrote:The answer is obvious guys.
We need a heavy shotgun. That **** is to light 110% support for this
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Posted - 2014.06.16 17:52:00 -
[1186] - Quote
Adipem Nothi wrote:Llast 326 wrote:IgniteableAura wrote:The answer is obvious guys.
We need a heavy shotgun. That **** is to light 110% support for this "The real problem with the Shotgun is that it isn't heavy enough."- King Thunderbolt Patrick
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Posted - 2014.06.16 18:19:00 -
[1187] - Quote
Bojo The Mighty wrote:Adipem Nothi wrote:Llast 326 wrote:Well you were using Massdriver Diplomacy Who? Me? Sinboto and Bojo to arrive on the scene ETA 7 hours I'll prep the Nanohives
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Posted - 2014.06.16 21:10:00 -
[1188] - Quote
Arkena Wyrnspire wrote:Alright, I'm giving up. I got some okay footage by using a tripod camera in front of the screen but I still can't tell if there's a difference.
This is a Mk.0 scout with three kincats vs a Gk.0 sentinel with 4 complex plates.
Also, this is sensitivity 60. I'm not really sure what the complaint could possibly be about heavies turning slowly in any situation. I also think that nerfing turn speed isn't really going to do much, as you can just boost the sensitivity.
On the plus side, I've figured out an easy way to counter heavy spam. It involves a six kin burst HMG. Thanks for the effort Aunty Ark Looking forward to seeing the footage No discernible difference is interesting
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Posted - 2014.06.16 22:03:00 -
[1189] - Quote
On the subject of Patrick duty I never had Patrick duty myselfGǪ I wonder if that was because i was really good at dodging itGǪ or you folks really did not trust me to keep him out of trouble
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Posted - 2014.06.16 22:04:00 -
[1190] - Quote
Adipem Nothi wrote:Arkena Wyrnspire wrote: Should I still post it? It's terrible quality and doesn't really demonstrate much.
Absolutely! Positively Must Be Done
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Posted - 2014.06.17 01:07:00 -
[1191] - Quote
Adipem Nothi wrote:Bayeth Mal wrote:I proposed a Heavy Melee weapon a while back, basically a giant hammer. Think of it as an actual CQC forge but with a lot more damage and decent blast radius (you charge it and swing it over your head and smash down). Blast is directed forward out maybe 3m. Say a 3sec charge time, 3,000 direct damage, 500 blast (at proto).
Could be used against infantry for lols but ultimately its for tanks dumb enough to poke their noses into tight spaces.
Oh well, not gonna happen now. #preFFideas Nova Hammer! Nerf Hammer
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Posted - 2014.06.17 06:21:00 -
[1192] - Quote
Adipem Nothi wrote:News Brothers! Rattati is aware that we're all rotate at the same rate: https://forums.dust514.com/default.aspx?g=posts&m=2212501#post2212501He likely won't budge on lowering Heavy Rotation Cap, which is good because it probably would've boned Commandos. It is technically possible to assign a rotation penalty to Armor Plates. He used the term "coerce" when talking about it, so I didn't press my luck ... too hard :-) I am tempted to press my luck Milita Heavy Basic/Republic HMG kills my Proto suitGǪ they throw them like Frisbee grenades rotate to fastGǪ.
Seriously though why is it unacceptable for a Min scout to be able to fit the modules that apply to the basic Bonuses of the suite without giving up everything but it's okay to fit FULL COMPLEX MODULES AND PROTO WEAPONS on a heavy suit? Then complain that it's to expensive to die in, so nerf the thing that kills it?
Lengthen the activation timeGǪ fine that addresses the problem Change the damage by tierGǪ okay bit of a boost for HAVsGǪ but okay Raise the fitting costGǪ why
Oh lets do all three
Note that I generally use my RE as trips and in an AV capacity
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Posted - 2014.06.17 16:01:00 -
[1193] - Quote
Adipem Nothi wrote:Llast 326 wrote:Lengthen the activation timeGǪ fine that addresses the problem Change the damage by tierGǪ okay bit of a boost for HAVsGǪ but okay Raise the fitting costGǪ why Oh lets do all three Note that I generally use my RE as trips and in an AV capacity We talked him down on 2/3 points. Has something changed? I was more "impressed" to hear the Heavy perspective on the topic. You'd swear this was AV vs HAV all over again. Still two out of three points on the changes I still think only one of the changes would have sufficed ~ Activation time would have been fine on it's own
Still a bit pissed at the "Min scout does not need more PGGǪ BTW we are going to raise the PG on RE (Min tech) to protect Heavies who can fit everything at Complex and Proto."
The Heavies saying "Buff Assaults then their will be no problem" kinda bothers me too. Not because I don't think that Assaults need the buff, but they talked a different talk when we discussing Scout Nerfs, and scouts were saying the similar things. Note the difference I see is that we also suggested that we should be looked at after the buff to AssaultsGǪ as opposed to "everything will be fine"
In other news I Knifed a Gal heavy using a Militia Min Heavy
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Posted - 2014.06.17 18:20:00 -
[1194] - Quote
Vicious Minotaur wrote:GD has become a cesspit, so I figured I come back here to this old place from my dreams, back when I mained a Minmatar scout, to ask a simple question (because I am curious if I need to reevaluate my thoughts on the subject of "scout vs. sentinel balance").
If you, In your preferred scout, wielding a CRG-3 shotgun, came up behind a sentinel, which sentinel would you rather it be?
If it is no problem: List each of the four racial heavies From : 1 (most preferred) to 4 (least).
From my own experiences, but mostly from the perspective of an HMG wielding Minmatar Sentinel: 1) Minmatar. Low health values mean it gets shredded before it can really react. 2) Caldari. Shields go down to fluxes/HMG fire, and paltry armour goes down in an instant. Has time to react. 3/4) Amarr/Gallente. Bit of a tossup. Resistance against projectiles that protect their massive armourHP permits time to kill me.
I would think that a shotgun scout would have a similar list, but I can't assume anything.
Anyway, in lieu of a needed HMG nerf, some of my thoughts on helping my fellow enemy scouts directly:
Buff the shotgun in some fashion. Assaults will be getting looked at, and I would not bet against EHP values increasing as a result. Simply looking at heavies would not make shotgun scouts fair well against our new Assault overlords.
Make an armour biased shotgun variant. Weapon profiles should matter. Bringing an AR/SCR against armour tankers is not ideal as-is, and bringing the current shield-biased shotty against a Gal Sentinel ought to continue to be less than ideal (even in the event of a buff).
Are my thoughts disagreeable? Am I an idiot? Do I need to reevaluate things? I figure the barbers 'round here would know.
YouGǪ
I like you
Posts I've read by you have been good, and thoughtful as my memory serves.
I only SG on my Gal scoutGǪ and not since 1.8 droppedGǪ because i went Ion Pistol on this account. Only bring out the SG for special occasions.. like 14/16 Heavies on a team
Amarr Sentinel - The original HeavyGǪ Pain to take down with a SG, Knives work better. Dual Tanked ones are ridiculous. Rarely can finish them with the SG, usually have to switch to a Sidearm ~ SMG works well, ScP as well, but I headshot like a Bastard because I've mained sidearms for most of my career.
Gal Sentinel - Almost as bad if not as hard as the Amarr, only way to take out a heavy rep Gal is Alpha Damage like the SG. Shield preferred damage of the SG makes it a challenge to drop them just as the Amarr.
Cal Sentinel - Don't see many of them honestlyGǪ Calmando I see more often.
Min Sentinels - Every time I kill one it saddens me a little, I love these suits. Don't think I've Shotgunned one though. Usually Ion Pistol them with my GalGǪ I think that says a lot
When I Minja (which is way more common for me)
Gal is worse for some reason (maneuverability?) then Amarr. Others are not appreciably more challenging than a tanked Logi
When using my Cal ScoutGǪ I run RRGǪ not much of an Amarr, Gal, or MinGǪ but engaging at range soGǪ Cal heavies are actually harder to drop with the RR, because the Shields are high and a simple duck behind cover is all they need.
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Llast 326
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Posted - 2014.06.17 19:36:00 -
[1195] - Quote
Kinz affecting walk speed would make me OP as a MinjaGǪ strafe would be insane, and people already complain about that, I don't want to be OP. Possibly as a separate module but it would need to be a fairly low percentage increaseGǪ very carefully balanced. It would address some of the issues but I would prefer a reduction to all suits back peddle, including the ones I use. A change to rotation really should happen, though I think a lot of people fear it being tremendous spin slowdown. I don't think it needs to be a huge amount, but i am not the mathematician here. I just blow **** up, and stab people.
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Llast 326
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Posted - 2014.06.17 20:39:00 -
[1196] - Quote
Appia Vibbia wrote:Cross Atu wrote:Llast 326 wrote:Kinz affecting walk speed would make me OP as a MinjaGǪ strafe would be insane, and people already complain about that, I don't want to be OP. Possibly as a separate module but it would need to be a fairly low percentage increaseGǪ very carefully balanced. It would address some of the issues but I would prefer a reduction to all suits back peddle, including the ones I use. A change to rotation really should happen, though I think a lot of people fear it being tremendous spin slowdown. I don't think it needs to be a huge amount, but i am not the mathematician here. I just blow **** up, and stab people. Slightly off track here but ~ What about a skill buff that gave a % of KinCat effect to walk speed? Or a direct skill buff that gave a % buff to walk speed. There are clearly implications here but if, for example, the current Amarr had this as part of their "hey I'm mobile" package would that create a new racial niche to play in or just break something? I love the idea of the diversity it offers but clearly making a new FotM isn't desirable, thoughts? If there was a skill that gave a bonus to walk/strafe speed it would become a mandatory skill. Strafe speed is the cornerstone of rifle vs rifle combat. The gameplay of DUST is heavily focused on Hip-Fire and DDR being the most powerful tools of combat There's already a large difference in experienced players vs new players that even the new people using proto and experienced people using starter fits can't overcome. This would really, really push the gap between players further apart. I was thinking it would be a fun addition, but Appia raises a valid point. Ultimately I think it would just be an SP sink for a short term gain for those of us who have been around and don't need to save SP for essentials, while it just widens the gap for the new folksGǪ
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Posted - 2014.06.17 20:42:00 -
[1197] - Quote
Arkena Wyrnspire wrote:Cross Atu wrote: Headshot bonus is indeed, less than +100%. There is another bonus however for damage dealt to the back of the head which exceeds 100% (when last I tested it, I think this was in about 1.7 or there abouts) according to the in game readout with additional "eyeball testing" done by myself and others providing anecdotal confirmation that the efficiency reading seemed to apply.
Really? Testing now. Feeling sorry for all the people about to get Arkenaed
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Posted - 2014.06.17 23:38:00 -
[1198] - Quote
Spademan wrote:Does anyone else have trouble hurting Caldari scouts? I mean, sometimes it feels like no matter how much I hit them I'm only doing like 1/10th of the damage. I always hurt their feelings
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Llast 326
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Posted - 2014.06.17 23:49:00 -
[1199] - Quote
Adipem Nothi wrote:EPIC IDEA
Breach Shotgun: * 200% DMG to facial blasts! * 400% DMG to back-o-dome blasts! * 800% DMG to top-o-dome blasts!!
Not allowed to kill heavies remember
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Llast 326
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Posted - 2014.06.18 00:44:00 -
[1200] - Quote
Appia Vibbia wrote:I posted in the most current "cal-scout is broken but I don't know how" thread. It looks like there is something wrong with the strafe animation as they always seem to teleport but only when moving side-ways. Hmm Going to go check Iggy's Vid where the SG hit detection misses the Cal scout decloaking to see if it is a strafeGǪ might be on to something here
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Llast 326
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Posted - 2014.06.18 01:42:00 -
[1201] - Quote
You got the QPLAK Had to stop it :P
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Llast 326
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Posted - 2014.06.18 04:28:00 -
[1202] - Quote
Overheat could be better than 337 rounds fired before overheat...
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Llast 326
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Posted - 2014.06.18 04:59:00 -
[1203] - Quote
Adipem Nothi wrote:Llast 326 wrote:Overheat could be better than 337 rounds fired before overheat... Forgive my drunkenness, but how would that tie into not getting smashed while "backstabbing" monster heavies? @ Goose / Ghost Thanks for the input! Could be alot of fun if it were somewhat tough to hit, right? Drunkenness means never apologizing The overheat on the HMG is a non-factor in it's usageGǪ with no sp investment it's actually 287 rounds fired before it overheats I get behind Heavies that are firing or have been engaging people all the time, never do they have to manage their firing. Rotation to Armour would be my preferred method as it addresses issues beyond just Heavies.
Also add a Gal scout to my Heavy Knifing kill list
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Llast 326
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Posted - 2014.06.18 05:05:00 -
[1204] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Adipem Nothi wrote:Llast 326 wrote:Overheat could be better than 337 rounds fired before overheat... Forgive my drunkenness, but how would that tie into not getting smashed while "backstabbing" monster heavies? @ Goose / Ghost Thanks for the input! Could be alot of fun if it were somewhat tough to hit, right? Drunkenness means never apologizing The overheat on the HMG is a non-factor in it's usageGǪ with no sp investment it's actually 287 rounds fired before it overheats I get behind Heavies that are firing or have been engaging people all the time, never do they have to manage their firing. Rotation to Armour would be my preferred method as it addresses issues beyond just Heavies. Also add a Gal scout to my Heavy Knifing kill list Heavy Knifing? Just go Fist of Rust. Sooooo much more satisfying. OH YOU HAVE A SHOTGUN? I HAVE THE FIST OF RUST! CRUNCH +50 lol YESSSS Two melees under my belt alreadyGǪ but when you run at them with NK you should see the back peddleGǪ second NK attempt for the match was an almost He was firing as I closed (Complex Kinz) then he just turned and ran. Stamina ran out because I sprinted across the Pyramid Socket to get himGǪ So i switched to my trusty sidearm Republic HMG
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Posted - 2014.06.18 16:43:00 -
[1205] - Quote
mollerz wrote:Appia Vibbia wrote:EDIT: speaking of being old, oww my back. I turned wrong when I was trying to get out of bed today and think I pulled a muscle I woke up on a sliver of bed with my tornado GF and sneaky ninja dog spread out all over me. I can't barely raise my right arm above my shoulder. it's just going to be that kind of day, App. I have learned that the smaller the person the more room they take up in a bedGǪ
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Posted - 2014.06.19 01:13:00 -
[1206] - Quote
Adipem Nothi wrote:Right on target. Good catch, Cross. Guys - Any reason not to move PG to Highs? If this breaks Eve rules or something, forget it ... just trying to think of ways to help Minja. Can't think of a single reason not to
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Posted - 2014.06.19 05:10:00 -
[1207] - Quote
He makes me laugh
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Llast 326
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Posted - 2014.06.19 05:36:00 -
[1208] - Quote
Just tried out the PLCGǪ Happy Trolling
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Llast 326
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Posted - 2014.06.20 00:52:00 -
[1209] - Quote
noticed something interesting I made a Sniper fit on my Min altGǪ decided to use the Min Light Suit at advanced (moar damage) as the intent is not hacking nor KnifingGǪ For some reason it has 3 more shield HP than my Minja suit. not anything that will save my lifeGǪ but found this to be odd.
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Llast 326
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Posted - 2014.06.20 02:56:00 -
[1210] - Quote
Gavr1Io Pr1nc1p wrote:Ghost Kaisar wrote:Gavr1Io Pr1nc1p wrote:Spademan wrote:Arkena Wyrnspire wrote:jolly what have you done why would you say that to nox why Totally right though. Heavies are way underpowered. Did you know that the HMG cannot kill in 1/10th of a second? Madness I say! um... actually thats almost false six kin burst, 4 damage mods is 1400 damage per second min scout unranked has 170 hp 170/1400=.12 seconds so yeah, they are super underpowered And you get it on suits with the most HP in the game...get out of here. How is this even a viable role? TBF, you're comparing the Highest DPS weapon in the game with 4x Complex Damage mods against the lowest TTK suit in the game with no extra tank slots or even passive skills. Not exactly a very good comparison if you want to argue balance. It's unbalanced from the beginning. IK hahaha its a joke I'm just saying that it can theoretically kill a suit in about one tenth of a second Not saying it doesn't need a slight nerf, but yeah that was a joke^^^ I completely agree a slight nerf is needed Min scout should max out at 100 HP say 30 armour 70 shields
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Llast 326
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Posted - 2014.06.20 16:46:00 -
[1211] - Quote
A few thoughts
Gal ~ The rep bonus concerns me. I believe the 3hp/sec was a large contributing factor to the move to FOTM, granting a 5hp/sec at Proto does not reduce the problem. On the original proposal for 1.8 I thought a 2hp/sec on the suit would be good.
Cal ~ Precision and range has shown to be a problem combination, not sure if this should be a thing. Moving the range bonus to the Amarr seems to me as a nice choice for adding a valid scout role to the Amarr scout.
Min ~ Strafe speed but I think that has been addressed. Anything about fitting so many PG intensive modules? GǪ also I see no nerf to armour/shields that hp still to high
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Llast 326
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Posted - 2014.06.20 17:06:00 -
[1212] - Quote
Adipem Nothi wrote:Llast 326 wrote:A few thoughts Gal ~ The rep bonus concerns me. I believe the 3hp/sec was a large contributing factor to the move to FOTM, granting a 5hp/sec at Proto does not reduce the problem. On the original proposal for 1.8 I thought a 2hp/sec on the suit would be good. Cal ~ Precision and range has shown to be a problem combination, not sure if this should be a thing. Moving the range bonus to the Amarr seems to me as a nice choice for adding a valid scout role to the Amarr scout. Min ~ Strafe speed but I think that has been addressed. Anything about fitting so many PG intensive modules? GǪ also I see no nerf to armour/shields that hp still to high 1) Gal Rep Bonus in v1 was replaced by a small range bonus in v2.2. 2) Cal Precision is tied to Enhancers and has been nerfed at lower commitment. Range also nerfed. 3) Hoping to let Cal/Gal fight over ewar; while Amarr makes use of light-armor improvements. 4) We're lobbying to have PG Extenders moved to high slots. I'm getting the impression that the my chosen format is difficult to follow. I'll try to work on it. What do you think about the knives? I have knives on all my scoutsGǪ. (except Amarr because it's not really my scout ) The knives look good as an all around boost to everybody, and while they will be excellent on the Minja they will also be very good on the Cal as TAC also is extremely useful to knifingGǪ though i warn you this statement was made a few times in discussions about changing the Min bonus long ago..
mr mustard wrote: Don't touch my Knives
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Posted - 2014.06.20 17:08:00 -
[1213] - Quote
Nrabatar Zorig wrote:Adipem Nothi wrote:Guys, I'm going to add a sheet for "endorsements" so we can keep better tabs on who's happy with what ....
If you like one of the sheets, let me know! You can add me as the only one to the list dissatisfied about the fact that the lore and fiction of DUST is as neglected as it can ever be. EVE has gained numerous new chronicles to explain the story behind the new expansion, and last time we got even a hint of lore was in a chronicle published almost a year ago. Seriously, the Intergalactic Summit was an afterthought done by CCP after endless pleading and requests, and it has descended into a pit of noobs who have no clue how to actually RP(that's not really CCP's fault, but still). RP in DUST is pretty much pointless and not supported by CCP, and that makes me upset. Have you met Jace yet?
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Llast 326
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Posted - 2014.06.20 19:00:00 -
[1214] - Quote
Nrabatar Zorig wrote:Llast 326 wrote:Nrabatar Zorig wrote:You can add me as the only one to the list dissatisfied about the fact that the lore and fiction of DUST is as neglected as it can ever be. EVE has gained numerous new chronicles to explain the story behind the new expansion, and last time we got even a hint of lore was in a chronicle published almost a year ago.
Seriously, the Intergalactic Summit was an afterthought done by CCP after endless pleading and requests, and it has descended into a pit of noobs who have no clue how to actually RP(that's not really CCP's fault, but still).
RP in DUST is pretty much pointless and not supported by CCP, and that makes me upset. Have you met Jace yet? This Jace? I saw him a few times in The Summit when I was around, but I haven't exactly "met" him. If it's not that Jace, then I don't know. Don't know if it's the same lad Jaceon Pale Eye around the scout parts he's the newest Bastard and is an Eve RPer Good people as Bastards go
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Posted - 2014.06.21 03:15:00 -
[1215] - Quote
I hide my own posts It helps me get ready for the onset of dementia
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Llast 326
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Posted - 2014.06.21 18:09:00 -
[1216] - Quote
The fundamental problem the Min scout faces is it's bonuses tax it's resources. To maximize bonuses for scouts this is how they stand. Cal Scout: Precision and Range use only CPU it works even with low PG Gal Scout: Range and Damps only use CPUGǪ leaving a **** ton for fitting Amarr: StaminaGǪ don't even need a mod, but really they are a whole other issue Min Scout: Knives, they cost as much fitting as ScP, Code Breakers also taxing on Min Scout. Nevermind trying to add speed Cloak, a solid weapon besides NK. Shields are also resource taxing, but unlike the Cal fitting to your bonus means you can't fit shields as easily.
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Llast 326
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Posted - 2014.06.21 18:26:00 -
[1217] - Quote
Adipem Nothi wrote:Llast 326 wrote:The fundamental problem the Min scout faces is it's bonuses tax it's resources. To maximize bonuses for scouts this is how they stand. Cal Scout: Precision and Range use only CPU it works even with low PG Gal Scout: Range and Damps only use CPUGǪ leaving a **** ton for fitting Amarr: StaminaGǪ don't even need a mod, but really they are a whole other issue Min Scout: Knives, they cost as much fitting as ScP, Code Breakers also taxing on Min Scout. Nevermind trying to add speed Cloak, a solid weapon besides NK. Shields are also resource taxing, but unlike the Cal fitting to your bonus means you can't fit shields as easily. Excellent point. Rattati's indicated that he's looking to rework fitting requirements. I'm not sure if this will work for or against the Minmatar, so we'll have to wait-and-see. I can't think of a quick fix to the problem; we tried that already, and we were denied (request a base PG increase). Wouldn't moving PG Extenders from Lows to Highs help out the Minmatar? What else can we do aside from waiting for Rattati to rework resource reqs? Was updating the post while you responded see above ^
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Llast 326
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Posted - 2014.06.21 18:55:00 -
[1218] - Quote
Adipem Nothi wrote:Llast 326 wrote:Adipem Nothi wrote:Llast 326 wrote:The fundamental problem the Min scout faces is it's bonuses tax it's resources. To maximize bonuses for scouts this is how they stand. Cal Scout: Precision and Range use only CPU it works even with low PG Gal Scout: Range and Damps only use CPUGǪ leaving a **** ton for fitting Amarr: StaminaGǪ don't even need a mod, but really they are a whole other issue Min Scout: Knives, they cost as much fitting as ScP, Code Breakers also taxing on Min Scout. Nevermind trying to add speed Cloak, a solid weapon besides NK. Shields are also resource taxing, but unlike the Cal fitting to your bonus means you can't fit shields as easily. Excellent point. Rattati's indicated that he's looking to rework fitting requirements. I'm not sure if this will work for or against the Minmatar, so we'll have to wait-and-see. I can't think of a quick fix to the problem; we tried that already, and we were denied (request a base PG increase). Wouldn't moving PG Extenders from Lows to Highs help out the Minmatar? What else can we do aside from waiting for Rattati to rework resource reqs? Was updating the post while you responded see above ^ I saw that :-) Rattati's big into feedback. We'll wait for our number to come up when he gets to KinCats, Codebreakers and Knives. As for our proposal, I'd prefer to point the bonus to efficacy vs fitting efficiency; I think this way would be more helpful for the Minmatar who run a single KinCat. What do you think? As a Min who runs a single Kin, it may help. But I am already running just one, and struggle to fit for any Codebreakers, and have any ability to dodge scans or be invisible. At least if I was a bit faster I might be able to get in and Knife that Warden before he Shotguns me, or the four heavies in his squad gun me down
I would not mind being faster, but am okay with the speed one Kin offers, as long as I am able to do something else effectively. I'll give up HP to Hack faster, so moving Codebreakers to the Lows is good, but I still want to be able to fit my suit to stand a chance without Spooks or worse yet ******* Logis doing it better.
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Posted - 2014.06.21 19:02:00 -
[1219] - Quote
Would it be so bad to just work towards reducing the cost of Codebreakers? What would that look like in the grand scheme of the game?
Logi could fit them easy, but they already can. Same with Spooks and Amarr HeaviesGǪ only those who like to experiment would use them and they can fit anything they want already. Commando, not enough slots to steal the thunder of the Minja Assaults - working from this base stat not really worth the sacrifice of the slot
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Llast 326
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Posted - 2014.06.21 19:06:00 -
[1220] - Quote
Adipem Nothi wrote:@ Llast * Aren't modules on the left the Highs and the right are Lows? * Aren't codebreakers already right-side?
PS: Similarly, you'll be able to get in closer to wardens before they know you're coming since their range is lowered. And fewer CalScouts will serve as wardens, as running 1-2 cPEs will no longer cut it.
@ All Shifting Gal and Cal bonuses from Base Scan Range to point to Range Extenders. Minor changes in value.
Thoughts? Codebreakers are Lows, was implying that I would not oppose the move to Highs. I'll give up shields to hack anytimeGǪ that switch seems good to me
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Posted - 2014.06.21 23:52:00 -
[1221] - Quote
Brokerib wrote:Appia Vibbia wrote:We do know this. We have the SDK. we can see the that those values are functions. Subsets of movements are all multiplied from base ground speed. 0.3 for crouch. there's a value for "free walk" that I haven't figured out what "free walk" is. Sprint is 1.4. Strafe is ground speed * 0.9
copy paste without regards to formatting.
mCharProp.movementCrouch.backwardSpeedScale1.0 mCharProp.movementCrouch.groundSpeedScale0.3 mCharProp.movementCrouch.jumpStaminaCost65.0 mCharProp.movementCrouch.strafeSpeedScale1.1 mCharProp.movementFreeWalk.backwardSpeedScale0.25 mCharProp.movementFreeWalk.groundSpeedScale0.35 mCharProp.movementFreeWalk.jumpStaminaCost65.0 mCharProp.movementFreeWalk.strafeSpeedScale0.7 mCharProp.movementRun.backwardSpeedScale1.0 mCharProp.movementRun.groundSpeedScale1.0 mCharProp.movementRun.jumpStaminaCost65.0 mCharProp.movementRun.strafeSpeedScale0.9 mCharProp.movementSprint.backwardSpeedScale1.0 Yoink! Math of Movement post to get an update. Just on a side note, do you have any idea what values are associated with fall damage? I'd like to take that one back up with CCP and it would be easier if I could talk their language. Fall damage seems to be a set value, but it's been awhile since I experimented with it. As I recall falling in a Med frame is a lot safer than falling in a scout suit. I think it should be percentage based though
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Llast 326
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Posted - 2014.06.22 00:02:00 -
[1222] - Quote
Arkena why you no advertise to us.
Spade whada say should we go on a hunt
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Llast 326
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Posted - 2014.06.22 15:40:00 -
[1223] - Quote
Arkena Wyrnspire wrote:Llast 326 wrote:Arkena why you no advertise to us. Spade whada say should we go on a hunt Bring it ion plebs! Llast Pleb (Ion Pistol) Arkena
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Llast 326
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Posted - 2014.06.22 15:46:00 -
[1224] - Quote
Gavr1Io Pr1nc1p wrote:Arkena Wyrnspire wrote:Llast 326 wrote:Arkena why you no advertise to us. Spade whada say should we go on a hunt Bring it ion plebs! And i was wondering what to do with my excess 300k SP... EDIT: Oh wait, just kidding. Im having a problem thats not letting me log in to Dust, but this problem also doesn't exist....(according to CCP) Seems your problem is a real boy now
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Llast 326
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Posted - 2014.06.22 19:52:00 -
[1225] - Quote
Arkena Wyrnspire wrote:Llast 326 wrote:Arkena Wyrnspire wrote:Llast 326 wrote:Arkena why you no advertise to us. Spade whada say should we go on a hunt Bring it ion plebs! Llast Pleb (Ion Pistol) Arkena GL with that, you'll be the first person to claim a bounty if you manage it. All i can do is try I've punched above my weight with the Ion before, even dropping Amarr Sents with it but you are a tricky opponent.
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Posted - 2014.06.23 02:33:00 -
[1226] - Quote
Adipem Nothi wrote:Google Translate: Engish->Croatian->Dutch->English wrote: Conceptual roles are fun to debate, but outside the scope of the proposal. Varying from a Merc to the next, so we deliberately omitted so that your eyes focused on the goals Is it bad that I like the troll version? No
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Posted - 2014.06.23 04:54:00 -
[1227] - Quote
Nyra Volki wrote:Hello Scouts Where the Hell have you been
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Posted - 2014.06.23 19:29:00 -
[1228] - Quote
IgniteableAura wrote:Ghost Kaisar wrote:Spademan wrote:IgniteableAura wrote:
Warden/Spook I don't really like the new cal/gal changes. It will require 1+ precision enhancer to detect a dampened gal scout. A balanced solution needs to rely on cloak. So a 1:1 module fitting then a cloak to remain hidden. What is the better advantage, staying hidden or being able to see? We all agree that staying hidden is more powerful. That is the reason why the hidden should have the final sacrifice and stay hidden with cloak.
I highly disagree with this. The cloak should not be brought in when considering Passive's. The cloak should be balanced as an active dampener against the active scanner. I really like that logic That would require client side fix. What changed your minds? Remember when cloak provided real damp power. Thats what made the minja usable. 1. The cloak is entirely useless if fit for "visual camo" its just not very good at it. 2. The cloak is only useful at racial level 5. 3. Cloak is the least effective use of an equipment slot. I've entirely stopped running cloak after the hotfix. Its not worth the PG/CPU. I think it can be done without client side fixGǪ but not 100% sure. Adjusting the CPU/PG of the cloak should happen Hell drop it by 80%GǪ It's not that effective if you can't drop your profile, so why not allow everybody to use it easily scouts still have the advantage. give scouts back the stealth as a role bonus GalGǪ something
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Llast 326
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Posted - 2014.06.23 21:23:00 -
[1229] - Quote
What the hell
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Posted - 2014.06.24 02:22:00 -
[1230] - Quote
voidfaction wrote:One Eyed King wrote:voidfaction wrote: yes the shared vision needs to go. we agree on that. a cal has to sacrifice 3 high (precision) to detect a minja using 3 low (dampeners) sounds fair. you then add that the cal is in a squad and that makes it not fair. if your solo it was never fair to begin with. yes without shared vision you would have a chance but you still have a better chance than a solo cal scout as they have less options to hide than you. squad with a cal scout to run with you they are your short range eyes as you hack under cloak. add a gal scout to your squad for long range passive and now all the bases are covered. you are the speed hacking ninja with cal precision and gal range. so you know when they are coming, when to attack, and when to run. that is the best option i can see as I don't see shared passive going anywhere soon and as far as balance IMO 1v1 the min is in a good place and in a small squad with a cal and gal would be pretty deadly as well. most of the time in pubs if i see a cal scout alone he has a gal or min scout running with them. min has more chance solo than a cal scout.
So what you are saying is that in order to be competitive, I need the help of a gal and cal in my squad, whereas a cal or a gal, can be effective without a squad. Yeah, nothing wrong with minjas... Go run cal solo and tell me how effective you are at staying off tac-net, lol I said a minmatar has better chance solo than a caldari. For the same reason you think minmatar is gimped the all seeing tac-net. Cal is UNABLE to dampen enough where you only choose not dampen enough I do run a Cal scout solo on occasion. Being unable to Dampen does not play as much of a hindrance as it does on my Min. Why, because I can see what is around me and gauge my engagements before they even happen. For me Solo is easier on my Cal than on my Min.
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Llast 326
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Posted - 2014.06.24 23:06:00 -
[1231] - Quote
Arkena Wyrnspire wrote:Modelling it on EVE with only a few analogous mechanics has always seemed ridiculous to me.
If I were to argue for having the modules on opposite sides it would be to allow slot layouts to encourage a style of tanking over the other. If I were to argue against it I'd say that we have a load of dual-tanking anyway.
I dislike dual tanking. I've always felt that things should be tweaked so people are encouraging to primarily use a single style of tanking and then use the other rack of slots for utility modules - for example, shields and then kincats/dampeners. If I were to rebalance DUST I'd give the tanking modules high PG/low CPU usage, and vice versa with the utility modules, then tweak suit PG/CPU values. You could avoid things like battle logis or scouts while still giving them plenty of slots by giving them low PG and high CPU, then. I'd prefer % values to healthGǪ the with distinction given as they are now on suits. This would allow for pg/cpu dynamic to still allow for interesting mixes and suit builds. But I agree with your idea
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Posted - 2014.06.24 23:10:00 -
[1232] - Quote
Adipem Nothi wrote:Iggy, Moody wrote:While I understand that lowering kincat PG would be nice, it will buff all frames, not just the minmitar. Which is not what we want. I don't know that I agree with this. It certainly isn't a buff to everyone; it would only benefit those who use KinCats. Rattati himself classified the modules as "lesser used" ... I'm with Shotty What suit is going to fit them that did not already have the fitting space?
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Posted - 2014.06.25 21:01:00 -
[1233] - Quote
J0LLY R0G3R wrote:Officer weapon naming event.So i got linked this, but not really playing anymore. I'm still wondering how many of the weapons u cats are gonna claim. I'm expecting the SG and the Plasma Cannon, what are the others some of you going to name? No sidearmsGǪ so I can't claim anything The only thing I am really good with is sidearms
And explosives
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Posted - 2014.06.26 03:45:00 -
[1234] - Quote
Ghost Kaisar wrote:IgniteableAura wrote:Ghost Kaisar wrote:I thought this was common knowledge GÇ£Common sense is not so common.GÇ¥ GÇ£Never assume the obvious is true.GÇ¥ GÇ£Common sense is the most widely shared commodity in the world, for every man is convinced that he is well supplied with it.GÇ¥ *tips hat* 2deep4me Bow Sheet
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Posted - 2014.06.26 17:32:00 -
[1235] - Quote
WellGǪ Last night I decided to take the free Gal Heavy out for a spin. Quick stop at the LP store to pick up some Republic HMGs and threw on an Enhanced shield and Complex Reactive plate and off to the Dom match I went. After mowing down four people and not seeing my shields break halfway. I saw First Name Family Name (same team) at a supply depot loading up the PLC, so I switched out to my PLC. Canon madness ensuedGǪ good times. Going to try the heavy again but first impression of the Gal SentGǪ even without resistances it's solid. Only time I was really threatened was a SG blast to the back, spun around and mowed the lawn
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Posted - 2014.06.26 18:00:00 -
[1236] - Quote
Current Clone Pack Cost is? GǪ. Just thinking I may solo a district this weekend while people are Stomping towards Officer names
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Posted - 2014.06.26 19:16:00 -
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J0LLY R0G3R wrote:Spademan wrote:Jolly, you had best go for that Plasma Cannon. Please. Don't let Pyrex have it, we'll never here the end of it. Nope, can't jump on this weekend. Got this list of stuff I gotta take care of X(. The names I'd pick would be rejected anyway. JoLLY L0LLY Pirate Plasma Canon but I am not trying for it
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Posted - 2014.06.26 21:49:00 -
[1238] - Quote
Ghost Kaisar wrote:One Eyed King wrote:Llast 326 wrote:Current Clone Pack Cost is? GǪ. Just thinking I may solo a district this weekend while people are Stomping towards Officer names 50 Mil I think This may also be a good time for that Nos Nothi invasion we were discussing previously. Once Ghost has gotten something other than minja and can be PC viable Im still Pc viable, just bein held back by the suit. Depending on who we play, I could run whatever I want Depending on who we play my starter fits are viable
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Posted - 2014.06.27 01:39:00 -
[1239] - Quote
Thread is now open in the Basement For info and inputGǪ
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Posted - 2014.06.27 15:34:00 -
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LeGoose wrote:I can throw some isk into the pot as well. I won't be available this weekend as I am getting married, but the following weekends I will be around and ready to mess some people up! Let flow the mead Congratulations
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Posted - 2014.06.27 22:32:00 -
[1241] - Quote
SpadeGǪ Do you have an alt named Shovel of Death?
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Posted - 2014.06.28 00:06:00 -
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Spademan wrote:Llast 326 wrote:SpadeGǪ Do you have an alt named Shovel of Death? I can't say that I do. Who is this upstart? Ran into him last night He was blue teamGǪ I will administer punitive measures at the next opportunity
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Posted - 2014.06.28 00:08:00 -
[1243] - Quote
One Eyed King wrote: It amuses me how much the context of these moves can overlap with the original wedding theme.
And congrats Goose!
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Posted - 2014.06.28 16:08:00 -
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CCP Rattati wrote:No way am I plowing through 813 pages to find the answer, so I will just post the question directly here.
If it can be done, what do scouts think of passive scans not being shared in squads, only active scans. If that is technically possible, maybe we can work on some of the scan/damp mechanics in a completely different way and CA scout won't be the be all and end all it is right now due to that.
That could lead to different hunting playstyles of various sig/scan profiles instead of the wallhack circle of death.
Independently of any ewar changes we mean to boost Amarr and Min Scouts in some way, not major way and also buff Assault, not nerf Heavies nor Scouts. If we can do that and not have to hit CA scout with nerfs, then that is our preferred path.
All good feedback appreciated R
Oh common it's an interesting read 813 pages of intrigue, bastadlyness, epic strugglesGǪ. fun stuff
Shared passive scans should go in my opinion. Removal would help balance.
We have seen the problem that the shared passive scans give throughout this thread in many forms.
-Installations used to give away Any suit in range: Anytime someone approached an Objective, CRU, SD, or Turret gave away every suits position on the map. This removed all scouts from being stealthy and contributed to scouts being UP. We positioned about this problem because it invalidated the scout and EWAR as a whole.
-Active Scanners allowed for 360-¦ scanning: The majority of the community was up in arms about this because it caused invalidated so many tactics through a simple wall hack. At that time scouts could not avoid the 15db scanner no matter the sacrifice to fitting, and the scan angle was irrelevant. So broken.
-Cal scout is the current wall hack, benefits the entire squad with 360-¦ shared scans. Remove the squad vision and it will be more balanced.
If Shared Passive Scans are removed it will help to make more suits and fits valid, not just for scouts but across the game. This is a good thing. However I would caution that the Active Scanner needs to be revisited at the same time. Spin Scans are not entirely fixed from what I hear, just not as fashionable or easy as they once were.
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Posted - 2014.06.29 15:29:00 -
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Brokerib wrote:CCP Rattati wrote:Read the answers to my question, really happy with the detailed answers.
Also read the Barbershop Scout Polish spreadsheet, obviously well thought out, presented, and much appreciated, definitely many takeaways for us there.
Thanks for now Actually, one thing while we still (hopefully) have your attention. Are you able to look into fall damage application? Currently a relatively minor fall can put a scout into half armor, while heavies can fall from the MCC without dying. Can be a real issue as I'll often lose most of my shields just jumping over a slightly raised barriers. Moving to % based instead of a straight damage amount, or reducing the fall damage for scouts to be more reasonable level would be much appreciated. Has been an ongoing concern for us, as one of our main defences is mobility. o7 This^^
Thanks for bringing this up Broker
It is a problem that has come up around here every so often. Having a look at it would be great.
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Posted - 2014.06.29 15:32:00 -
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Ghost Kaisar wrote:J0LLY R0G3R wrote:Appears my 1st post here was a vid. XD most of ya def beat me to the party.
Side note; whenever its figured out lemme know who I'm sending the 2nd attack isk to and how much. OOHHHH, I need to check downstairs! :: Runs toward the stairs, vaulting over a Iggy and Shotty's table as he goes :: Damnit Ghost if you knock over my drink again
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Posted - 2014.06.29 15:55:00 -
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Mahal Daj wrote:CCP Rattati wrote:No way am I plowing through 813 pages to find the answer, so I will just post the question directly here.
If it can be done, what do scouts think of passive scans not being shared in squads, only active scans. If that is technically possible, maybe we can work on some of the scan/damp mechanics in a completely different way and CA scout won't be the be all and end all it is right now due to that.
That could lead to different hunting playstyles of various sig/scan profiles instead of the wallhack circle of death.
Independently of any ewar changes we mean to boost Amarr and Min Scouts in some way, not major way and also buff Assault, not nerf Heavies nor Scouts. If we can do that and not have to hit CA scout with nerfs, then that is our preferred path.
All good feedback appreciated R
I think people are confusing "a well fit and coordinated squad" with "FOTM." scouts provide battlefield intelligence. If you remove this ability, the blueberries that constantly benefit from my assistance won't have that chance anymore, and the slaughter will become even more one-sided. Think before you act on this one. The unintentional consequences (things that exist beyond the WP metric) are not clear. The obvious counter to a CalScout is a mass driver. Please be cautious removing a canon role from a specialist class. Unless you are squading with Blueberries (and if you are I commend you) they do not benefit from your shared scans. The fact that a well coordinated squad that contains a Cal scout will trump a well coordinated squad without one may be an issue to consider as well. Does the shared vision play a role in marginalizing the other scouts uses? Seems that it does, if you have experience running against this problem. PC is all squad playGǪ what is the preferred Scouts for PC? Cal scout for finding and sharing those locations, as a passive "Active" scanner the Cal scout proves to be invaluable. Gal scouts can undermine the Cal scout so they see much use,
I agree that scouts are for providing intelligence, but I feel that the Shared Scans actually inhibit that role in a couple of ways. - It's a passive action, by virtue of proximity you are "scouting" rather than communicating the intel in a meaningful way - By having scouts that are better in range, precision, and dampening it creates imbalances in Scouts usefulness. Removal of Shared vision works to decrease the disparity between Scout types.
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Posted - 2014.06.30 20:19:00 -
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Doyle Reese wrote:would it be possible to change passive scans so that it's a periodic 360 pulse every x seconds instead of "I see everything all the time?" Because that would fix most of the problems with it It would be a very interesting way to play, I think I would enjoy that change. Unfortunately I think it is outside of the realm Hotfix kind of changeGǪ but I could be wrong it may be a workload to staff issue. I don't know if Logibro and Rattati have the time to implement those changes and the hamster recently had a stroke soGǪ his coding is a bit off.
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Posted - 2014.07.01 17:43:00 -
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Spademan wrote:Adipem Nothi wrote: PS: How would you attract the slayers to Assault Frames?
By allowing them to feast on the bodies of the fallen to regain health? I might actually go Assault if this was an option
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Posted - 2014.07.01 22:40:00 -
[1250] - Quote
Oh and to the fellow Canadian Bastards Happy Canada Day
/patriotism
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Posted - 2014.07.01 22:45:00 -
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One Eyed King wrote:Llast 326 wrote:Oh and to the fellow Canadian Bastards Happy Canada Day
/patriotism What is Canada? Is that in Dust or Destiny? Both we run rum between the two
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Posted - 2014.07.01 22:55:00 -
[1252] - Quote
Spademan wrote:I've got a 1.14 Like/Post ratio.
@Ghost, that's almost the exact character I had in mind. @LIast I'll see if a bottle of whiskey can make it across the Atlantic unaided. Irish Whiskey I love you man
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Posted - 2014.07.01 23:08:00 -
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Spademan wrote:Llast 326 wrote:Spademan wrote:I've got a 1.14 Like/Post ratio.
@Ghost, that's almost the exact character I had in mind. @LIast I'll see if a bottle of whiskey can make it across the Atlantic unaided. Irish Whiskey I love you man Funfact: The irish for whiskey, Uisce Beatha, directly translates into English as "Water of Life" Been learning snippets of irish for the past little bit. My grandfather could speak it but he passed when I was three, and me da never learned.
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Posted - 2014.07.03 19:36:00 -
[1254] - Quote
I do SUCK wrote:I FLAYLOCKED PYREX o7
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Posted - 2014.07.04 01:37:00 -
[1255] - Quote
Bojo The Mighty wrote:Spademan wrote:Merry American Independence day Americans! May your independences be numerous and long lived. You're too early. It's not Independence day in America for another 4 hours and 20 minutes That's 4:20 True independence right thar Spade is a Timelord
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Posted - 2014.07.04 15:35:00 -
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Cross Atu wrote:Since I know the residents here don't generally care to venture out, I figured I'd bring the election listing to you. Final candidates list so you can select who you wish to elect. Cheers, Cross PS ~ Anyone have any good cures for insomnia? I think I may be "not sleeping" myself stupid We do send out scouts to see what is up... you seem to be adapting to that job well
@SpadeGǪ I've tried a club for insomnia the beats were to loud, but after enough drinks it dies help for sleeping
I could give a few of the normal tips such as: not associating your bed with wakefulness ( a great excuse to have sex everywhere else in your house ) Appia is right about exercise it helps. I find my mind is always active and this contributes to my inability to sleep. If I breath in the same pattern I that I breath while sleeping i fall asleep faster. Concentrating on my breathing helps clear my mind.
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Posted - 2014.07.06 00:09:00 -
[1257] - Quote
Makes obligatory joke about "flicking sticks" because it's the internets
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Posted - 2014.07.06 00:12:00 -
[1258] - Quote
Spademan wrote:Llast 326 wrote:Makes obligatory joke about "flicking sticks" because it's the internets I'd call you immature but...I was thinking that the moment I saw the words "flick" and "stick" in a sentence together.
Somebody had to do itGǪ I suppose I could have waited for King to come say something because that would have extra innuendo
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Posted - 2014.07.06 01:20:00 -
[1259] - Quote
Ghost Kaisar wrote:Oh, for those who don't keep up in the war room. I've retired from PC, and from most of Dust. I'll be headed to BF4 and PS2 until Desiny Beta drops. It's been fun, and I'll still keep up here! I'll be hanging my ACR up behind the bar. No picture for the Wall of Bastards, only a hastily scribbled "GHOST WAS HERE" etched in with a Nova Knife, with the Knife stabbed into the wall. I'm keeping my hammock above the rafters, and I'll chill there when I'm not playing PS4. Double
Ghost Kaisar wrote:Oh, for those who don't keep up in the war room. I've retired from PC, and from most of Dust. I'll be headed to BF4 and PS2 until Desiny Beta drops. It's been fun, and I'll still keep up here! I'll be hanging my ACR up behind the bar. No picture for the Wall of Bastards, only a hastily scribbled "GHOST WAS HERE" etched in with a Nova Knife, with the Knife stabbed into the wall. I'm keeping my hammock above the rafters, and I'll chill there when I'm not playing PS4. Posting
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Posted - 2014.07.06 01:21:00 -
[1260] - Quote
Like a Kaisar
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Posted - 2014.07.06 17:36:00 -
[1261] - Quote
CCP Rattati wrote:What do you feel about Amarr having the range, Gallente having dampeners, CA having precision and MM get better at hacking and running.
I am not too comfortable with giving the CA both range and precision supremacy, I believe you have to make a choice. If this is because Shared cans are not removable thenGǪ I've always liked the idea of the Amarr having range it suits the Amarr style of ranged engagements and compensates for the slow movement, by adding a Shared Scan to the group since they are not far advanced field scouts but squad support scouts.
Concern that this edges the Cal scout out of EWAR is valid, though Precision will remain the most powerful form of Ewar. Dampening is a close second but it is countered by LoS (Cloak does not grant true invisibility, and requires commitment of an EQ slot) Gal will still be solid for reasons stated above.
MinGǪ I need some clarification here. Dropping the Knife bonus for Kinz? While I love the idea of fast hacks and fast movement i am a bit concerned about having two good bonuses. Knifing and Hacking works because Hacking is somewhat situational (it only really shines in Skirmishes, but it is damn good) and Knifing requires the fitting of NK so it is only a bonus if you Knife. This way two bonuses works while everyone else has one. Will Speed and Hack be considered OP? Will Kinz be adjusted to be realistically fit?
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Posted - 2014.07.06 21:58:00 -
[1262] - Quote
Adipem Nothi wrote: CA Scout "The Hunters" These squishy players will be hit hardest. At ~300HP and reduced scan range, they'll find themselves well within insta-gib range before shooters are picked up on TacNet. Many will migrate from precision+range to shields+regulator (or possibly another suit).
Maybe it's just me, and my crazy way of fitting thingsGǪ but my Minja are squishier than any Cal scout I run into, and have the range that the Cal will have. It's not as much of an issue as one would expect. The fact that Cal will still be able to see most people coming will keep them viable. Yes outranged by rifles will be bad, but only in open areas and when you don't choose your routes or engagement areas.
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Posted - 2014.07.06 23:56:00 -
[1263] - Quote
Adipem Nothi wrote:@ Llast
Same with most of my GalScout loadouts; very squishy, but also very fast. Unlike my CalScout loadouts, which are very squishy and very slow. Agreed 100% on routes and engagements.
Anyhow, little changes can be have big effects on interplay among Scouts ...
Let's say you're a post-Charlie Scout AK.0 running 2 cPEs and an ScR. You'll see a CA Scout long before he ever sees you, and it'll only take one charged shot to bring him down (unless he's running plates).
Let's say that CA Scout committed 100k from his wallet and all of his slots toward maximizing his role of "Scout Hunter". Well, that'd be some funny sh!t, wouldn't it? Who is hunting who?
Let's say the ineffective bastard respawns with two damps and manages to catch you offguard. How many seconds will it take him to cut through all of your massive HP? Those plates of yours are oh-so-heavy, but do you have the strength to insta-spin? Yes, you do. We all do. Which is why you'll win.
Because HP > All Else. Just ask Nyain San.
When we last nerfed EWAR to fix brick-tanked Scouts, we saw a major shift toward brick-tanking among Scouts. The point I'm trying to make is that nerfing our EWAR again will only serve to encourage more brick-tanking.
Don't make me brick-tank my loadouts to keep up. It isn't fun, it requires no skill and it makes me feel like a f*cking tourist in my own bar. I'll gladly declaw my CalScout to benefit other Scouts, but don't dilute EWAR to such a degree that all Scouts are best suited HP-tanking. We should be decentivizing HP tanking, not reinforcing it. Agreed, One thing though Even running plates the ScR will wreck you.
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Posted - 2014.07.07 00:02:00 -
[1264] - Quote
Appia Vibbia wrote:Adipem Nothi wrote:Llast 326 wrote:Agreed, One thing though Even running plates the ScR will wreck you. Amen, Brother. That sh!t stings. Shhh Don't say that, a Dev is watching. I like my Scrambler weapons
So I shouldn't mention that I can wreck an armour plated sentinel with one very easily.
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Posted - 2014.07.07 00:19:00 -
[1265] - Quote
CCP Rattati wrote:OK, so Nova Knives weren't mentioned because they were not part of the question...
We want to make the stronger and cheaper PG wise though, as well as KinCats and Codebreakers.
Yes this is without removing Passive shared, because that is not a triviality it seems.
And yes, we are looking intensely at efficacy module bonuses, it's a bigger change so we want more time to do that right.
We are also hoping to buff the assault to get slayers back where they belong.
There is a draconian way to gently prod slayers out of the scouts, fitting penalties as a role (just like fitting bonus for a scout) on plates.
What does this crowd say about that? Well since you answered my concernsGǪ I say yes to the original proposal you made.
As to the Assaults/Fitting Penalty outside of roleGǪ I like how you use draconian and gently prod in the same statement it may work, but I am not really an assault expertGǪ
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Posted - 2014.07.07 02:23:00 -
[1266] - Quote
Adipem Nothi wrote:Bojo The Mighty wrote: I like your vicious attitude towards tourists in the bar It reminds me of the fall breeze
I politely ignored the first dozen. And fully intend to stab the next. I planted RE's in their LAVs while they were in the shop Puts on Sunglasses
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Posted - 2014.07.07 02:45:00 -
[1267] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Adipem Nothi wrote:Bojo The Mighty wrote: I like your vicious attitude towards tourists in the bar It reminds me of the fall breeze
I politely ignored the first dozen. And fully intend to stab the next. I planted RE's in their LAVs while they were in the shop Puts on Sunglasses OMG Mark Wahlberg is wearing a hat! I always laugh at the "Sequinned Jumpsuit" line and immediate cut to iron Man
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Posted - 2014.07.07 17:16:00 -
[1268] - Quote
CCP Rattati wrote:Let's see if we need all those changes at once, and I disagree with the hammer and scout theory, scouts were incredibly overpowered. We can perhaps pull back some of the cloak changes once we get slayers back into assault. And I agree with Sentinel capacity (CPU+PG), that needs to come down in the next hotfix or two. Going to disagree with this somewhat.
Incredibly overpoweredGǪ like HAVs?
Scouts were not "incredibly overpowered", the Gal and to a lesser extent the Cal scout were incredibly overpowered. The cloak was also a problem, in it's delay and fire capabilities. When you nerfed hammered the "scout problem" it was all scouts, placing the Min and Amarr into worse positions, and placing the Cal in a better position. Fixing one thing can easily have a detrimental effect on another, interaction between every aspect of the game has an effect on all parts of the game.
That being said I think you've fixed more than you've broken
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Posted - 2014.07.07 20:33:00 -
[1269] - Quote
Where the hell did I put that variant cloak idea...
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Posted - 2014.07.08 17:48:00 -
[1270] - Quote
You know with all this rebalance discussion I feel we are overlooking the obvious solution.
Buff Yes
If we buff Yes, scouts will have a solid counter that is available to everyone.
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Posted - 2014.07.08 19:09:00 -
[1271] - Quote
voidfaction wrote:Varoth Drac wrote:I find it hard to believe the Cal scout would be poor without the range bonus. The base scan range is pretty good and they could still augment it with range mods so long as they are willing to sacrifice damps. It will still be a powerful bonus, just more difficult to deny large areas of a map to min and Amarr scouts.
Amarr with a range bonus is preferable to a plate bonus since this is actually a bonus to a scout speciality rather than hp which should be the domain of medium and heavy suits.
Assault scouts are a seperate issue which won't be resolved without assault suit buffs or possibly harsher penalties for scouts fitting hp. If anything, removing range from Cal scouts will discourage assault scouts as the scan range is an important part of those fittings/role. What if range was a high slot? Cal without a bonus could still have the best range but would have to sacrifice precision. Amarr with a 25% range boost and 2 range amps wouuld make them really good mid precision scanner and could still fit 3 dampeners and a reactive plate min could run a precision range codebreaker (if codebreakers also moved to high) and still fit 3 dampeners. I know on my gal scout I would then run 1 range and 1 precision on my ADV/PROTO leaving me with 1-2 low slots for kincats, reactives or cardiac. I know not that great but like the codebreakers more scout mods need balanced out of the low slots. Shuffling around some of the modules could work well without changing a whole lot of things. Like to see what Appia has to say about that moveGǪ she has a knack for finding the OPness of module shifts on all sorts of suits.
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Posted - 2014.07.09 02:06:00 -
[1272] - Quote
Cross Atu wrote:Adipem Nothi wrote:Appia Vibbia wrote: I can't support a change to Cal Precision that has 4 precision enhancers less effective than a Focused Scanner
Seems like the CalScout is going to take a big hit regardless. I think that swapping Precision for Range would soften the blow and permit CalScouts to continue culling the ranks of the undampened Scout. I can't imagine Low Range / High Precision being effective for anything other than following around Heavies. Plus, the GalLogi is under-utilized; this would give it an opportunity to step forward; if focused scanners break the game, we can always lobby to get them rebalanced. If such a change does come through one of the hotfixes, and it's having gamebreaking effects, be sure someone sojourn out of the shop to throw a bottle at me so that I know about it (in case I'm either not around here at that moment, or not noticing the issue myself... hopefully neither of which will happen, but... sometimes things happen when I've been drinking ) Cheers I always have a whiskey bottle handy for you Cross
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Posted - 2014.07.09 15:52:00 -
[1273] - Quote
mollerz wrote:min has a lot of other sacrifices that make it fair. Being so weak is a huge flaw worthy of the bonuses, which are situational and specialized to begin with.
There is no 1 for 1 black and white straight trades between bonuses. Clearly, some bonuses are worth more than others. To be even more granular, some bonuses apply 100% of the time, and some much less due to being completely situational. Then further down the rabbit hole than that, some bonuses require very specific player specific skills outside the game itself (knifing). you could give most people 1000% bonus damage with a charged orbital strike, and it wouldn't help them.
There's no way to take someone seriously if they don't get that. Damnit man,
I love how you just come in fire off the **** that needs saying and then go stab some suckers
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Posted - 2014.07.09 23:35:00 -
[1274] - Quote
CCP Rattati wrote:Yes, cal get range.
I think backpedallng slower does not have widespread support internally. I also don't understand why you need it, min scout base speed is already higher than all others, so who is it you can't catch while backpedaling? The base speed drops as soon as you press the button to charge or even quick swipe with the NKGǪ This is why it is a problem. If reducing Backpeddle speed is not an option (If i recall correctly Logibro said it affected more than just knives) the could we reduce the slowdown effect of charging the Knives?
Edit: Note that no poop was thrown in the posting of this post.
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Posted - 2014.07.10 19:47:00 -
[1275] - Quote
mollerz wrote:Yea- I think it was mostly placebic. Mollerz You still got the key for the Basement? I want you in on something we are doing
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Posted - 2014.07.10 20:16:00 -
[1276] - Quote
mollerz wrote:Llast 326 wrote:mollerz wrote:Yea- I think it was mostly placebic. Mollerz You still got the key for the Basement? I want you in on something we are doing I'll be out of town until Monday. Is that within schedule? I think it's fine Tell The Ugly as well, I know he's good and is welcome
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Posted - 2014.07.11 00:47:00 -
[1277] - Quote
Ghost Kaisar wrote:PSA:
Anyone who got Beta on Destiny gets THREE Beta codes to hand out to friends.
Anybody looking to help a Bastard out
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Posted - 2014.07.11 06:57:00 -
[1278] - Quote
Gavr1lo Pr1nc1p wrote:est-qu'il y a une code de beta Destiny pour le PS3?
est le beta Destiny seulement pour le PS4?
Parce-que je veux le jouer, mais j'ai besoin de PS4 parce-que je ne veux pas l'acheter. donc, est-ce qu'on peut acheter un code beta Destiny pour le PS3?
^^Sans utiliser google translate Oui c'est pour PS3, PS4, XBoits. Votre fran+ºais est bien, mois je parle meilleur que j'+¬crit
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Posted - 2014.07.11 16:20:00 -
[1279] - Quote
Bayeth Mal wrote:Something is bound to get messed up in the google translation, but it looks pretty sexy to me. Friend of mine believed that anything said in french was sexyGǪ so he proposed an experiment
I was to approach a few women and make a statement in french
The statement used
Quote: Je veux vous battre avec un pieuvre morte
The subjects were then asked if they found the statement sexy.
Results An overwhelming majority found the statement sexy. Two of the subjects understood french, and one found it funny, the other still stated it was sexy
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Posted - 2014.07.13 03:32:00 -
[1280] - Quote
Take a little time out and you folks go nuts This is why I love you Bastards
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Posted - 2014.07.13 21:00:00 -
[1281] - Quote
Nrabatar Zorig wrote:shaman oga wrote:Adipem Nothi wrote:shaman oga wrote: You should apologize ...
That'd be civil, but it's pretty much guaranteed not to happen. Brawls are the norm here; words are seldom minced and punches seldom pulled. If a regular thinks you're wrong, he'll call you out. If you don't take kindly to being called out, try harder to not be wrong :) The point is that i'm obviously only here because of the blue tag, but i simply gave my feedback, like i do in many other threads. I play most of time as scout, i use EW and of course i'm interested in what will be the evolution of my role, all the community should be involved in this discussion. I've posted here and i've been personally attacked for no reason and i can't bear it. If we're being honest here, most "old-time scouts", are bittervet elitists. Yes, that includes me. But that's what makes the scout community fun, when everyone can be elitist together and scoff down at the FoTM chasers equipment spammers and tourists. I may or may not be joking. I do not take any liability for damage caused by this statementAnd further, the whole exchange between Shaman and Spademan is a collective headbutting of egos and silly, in my opinion. But it is entertaining
I'll wager this on Spade Slaps Molerz's tab down on the barGǪ
I'm good for it
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Posted - 2014.07.13 21:03:00 -
[1282] - Quote
Appia Vibbia wrote:Llast 326 wrote:I'll wager this on Spade Slaps Molerz's tab down on the barGǪ I'm good for it Mossellia Delt certainly isn't. It's been 10 months and he still owes me 75 million ISK. Apps you know I am always up for a little collection work
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Posted - 2014.07.14 00:33:00 -
[1283] - Quote
Appia Vibbia wrote:Rawrrr! Running around in my M-I suits. I keep trying to change from 1 weapon to another but I hit the R1 too soon so it swaps back. ****! I keep end up trying to shoot people with nova knives Or my Assault is using the CR and SMG and I end up feathering R1 for the SMG Couple stories to make you feel a bit better
Sneak up on Heavy Ready to knife the sucker BlamGǪ oops killed myself with pointblank shot from my Core FlaylockGǪ Heavy is just fine
Try to detonate RE Nothing **** two guys standing on it hacking the CRU why you no detonate Beep Beep Beep
Llast is standing there cloaking and uncloaking like a noobGǪ WTF
Toss two RE into LAV while Red is hacking Objective Oh here he comes better cloak and GTFO Beep BOOM
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Posted - 2014.07.15 20:29:00 -
[1284] - Quote
Spademan wrote:One Eyed King wrote:@ Gav
I am not entirely sure who he is, but for the most part has been respectful.
I would encourage you both to clean off your knives before using them. Actually, I'd think it proper to put down the knives. A bout of Fisticuffs I say, Queensberry rules. Nah I say go Tonberry rules
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Posted - 2014.07.15 20:33:00 -
[1285] - Quote
Kallas Hallytyr wrote:Hot ****, almost 900 pages. Like hell am I reading all of that! Anyway, hi folks. Been a GalScout since 1.4 on my main (Halla Murr.) WelcomeGǪ Why does nobody read the whole thread Really lots of good stuff in here. 1.4 You've done some of the hard times. good on ya o7
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Posted - 2014.07.15 20:37:00 -
[1286] - Quote
mollerz wrote:@CCP ratatiti.. No offense meant. Just sometimes, given the situation, it is best to stay professional. I realize the position you are in, and that it isn't your fault. Just kind of sucks to hear someone spout about their temper, and then refer to their customers as fools you suffer. There's better ways to put it, and that's what coworkers are for. That being said- I would way rather you were friendly and had a good time working than having a miserable time. and I do hope you make fun of us on your own time :D That's a great way to blow off steam. o7 @Shotty- you are too much of a diplomat :P @monk- spot on dude (:...[=\==> And for what it is worth- F sleek nades. garbage! Fluxes it is. Had some great games with Oz, sai and Genocide and a couple others yesterday. We pwn3d left and right. Up and down. BA and start. Genocide is one heavy hitter Problem I find with Sleeks is that they don't go through solids to clear EQGǪ It's how I clear uplinks from tabletops and hard to reach spots.
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Posted - 2014.07.16 02:53:00 -
[1287] - Quote
Appia Vibbia wrote:someone needs to let hfderrtgvcd in on the secret
psst, dude, Appia's a chick. Pro-tip: candidates had to give out their full names and you can find it at dust514.com/community/candidates And by chick she means an internet AI prepared to destroy us all Or was that part supposed to remain secretGǪ
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Posted - 2014.07.16 02:59:00 -
[1288] - Quote
mollerz wrote:Matticus Monk wrote:
We need a better abbreviation, unless you like "dude with all the random letters in his name" (RLG, random letter guy?) Hell, the letters probably aren't even random but they sure look like it.
How about "hoofder"? Kinda what Ghost suggests....
there is a dusty out there who got frustrated when every name he chose was taken so he mashed the numbers out.. it's a huge string of them. We just call him numbers. maybe we should just call him letters. I can't help but think the swedish chef from the muppets could say his name like a champ. Also the bungie groups/sign ins are down for maintenance. I wonder if they will be doing the big update soon Heer De bor de Knife Training
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Posted - 2014.07.16 14:51:00 -
[1289] - Quote
Spademan wrote:hfderrtgvcd wrote: Think Irish accent with a bit of emphasis on the third and seventh syllables. The v and the third r are silent by the way.
Mate, not even someone from Cork could look at that and think it's a word. That **** looks welsh. All my likes
Just take them
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Posted - 2014.07.16 14:54:00 -
[1290] - Quote
Haerr wrote:I've been trying out the Nova Knives for a bit now and while it is going a lot better than it did during the Shinobi event the sprint bugs are still there and very noticeably so. I keep running into it while I swipe and then try to either sprint or sprint jump to catch up with people back pedalling, often resulting in getting stuck in place and becoming an easy target.
What do you guys do to avoid running into this?
Edit: (:...[=\===> You can try to delay after the charge before sprinting but it's hard to avoid that. Really crouch then sprint, if you get fast at it it's alrightGǪ not a great solution.
Also I find dying fixes it
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Posted - 2014.07.17 03:05:00 -
[1291] - Quote
mollerz wrote:haha.. we used to shoot roman candles at each other.. as well as bottle rockets. all the time. how dumb is that? no one ever got hurt so no one ever learned their lesson What happened to you? Climbing chain link fences basically barefoot is a no go For those who don't know- growing up in chicago equates to being a criminal in training. One halloween we all put on face paint, wore the same outfits, set up shop in a new building under construction and proceeded to nail every single car that went by on a busy street with eggs. In advance we had moved dumpsters to block every alley along the way to the next busy street. So when the cops finally came we all took off.. about 30 of us.. ran between yards and through alleys.. the cops didn't catch one person because of our road blocks. I am afraid to have children. I don't think I could handle a teenage me. and for the record- I am mortified I was like that as a kid. WTF. Roman Candle fights were the norm for me as well GǪ. dodging arrest at a riot was easier than I thought it would be, yet trickier than it should have been. United groups of hooligans can pull off some amazing feats. Sidenote I still function surprisingly well after incidental pepper spray contactGǪ direct spray however should be avoided As a parent of a teenager (yep that's right folks one has hit the teenage years now ) would not worry so muchGǪ I keep waiting for em to get in trouble and it does not happenGǪ is it bad that I am somewhat disappointed
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Posted - 2014.07.17 03:30:00 -
[1292] - Quote
True Adamance wrote:True Adamance wrote:OH can I get into this illustrious board of scouts one day? Tis going to be my new challenge.
Shame I can yet be a scout since Amarr scouts aren't out nor do they appear to be coming anytime soon. I remember when I was young and stupid and wrote this..... You girlie man scouts are silly. COMMANDO 4 LYFE! I understand that you put on a little weight waiting for the Amarr scout to come out, and then to get fixedGǪ or did you decide to put on enough weight to become your own Amarr HAV
Are we restarting the Heavy/Scout war this time with Commandos?
I like this idea
*Passes True a box of Timmies for good measure.
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Posted - 2014.07.17 04:09:00 -
[1293] - Quote
True Adamance wrote:Llast 326 wrote:True Adamance wrote:True Adamance wrote:OH can I get into this illustrious board of scouts one day? Tis going to be my new challenge.
Shame I can yet be a scout since Amarr scouts aren't out nor do they appear to be coming anytime soon. I remember when I was young and stupid and wrote this..... You girlie man scouts are silly. COMMANDO 4 LYFE! I understand that you put on a little weight waiting for the Amarr scout to come out, and then to get fixedGǪ or did you decide to put on enough weight to become your own Amarr HAV Are we restarting the Heavy/Scout war this time with Commandos? I like this idea *Passes True a box of Timmies for good measure. Imma kick yo ass Llast! Like that's a feat Aright is on
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Posted - 2014.07.17 16:32:00 -
[1294] - Quote
Spademan wrote:So, I put on the news to see what was going on in the world, few minutes pass and the weather forecast (The main event dontcha know) comes on. Now, the guy is usually very professional and fairly spot on. But today he came out and said "We literally don't have a clue what will happen. It's sunny and dry at the moment but it'll be wet later on. What form that takes is anybodies guess, could be rain, could be hailstones. All we know is that it isn't snow. Oh, and there might be thunder and lightning."
So yeah. One hell of a weather report lol Mine says : Smoke
We kinda have lots of wildfires right nowGǪ lots
Can't even see the horizon, and everything has an interesting orange cast to it. The moon was an interesting Red colour last night
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Posted - 2014.07.19 01:14:00 -
[1295] - Quote
mollerz wrote:One Eyed King wrote:Spademan wrote:One Eyed King wrote:Now I am even more certain we have different ideas of pudding.
Note to self, when travelling overseas, never have the pudding, regardless of color. Doesn't look like your typical pudding. Looks kinda like a sausage. 'Cause it's a type of blood sausages. And they're similar. Because sausages. Why not call them a sausage? That would make more sense to me. Sausages, in my experience, are not even remotely similar to one another. I wonder if, when spademan is out with his mates, and they arrive at a pub that has all dudes in it.. do they call it a pudding party?
BWAHAHAHAHAHAHAHAHAHAHA
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Posted - 2014.07.20 01:52:00 -
[1296] - Quote
Bayeth Mal wrote:Spademan wrote:Bayeth Mal wrote:Hey any chance I can join you guys? I've been getting into scouts since before Xmas (Gal Shotty) after being a HMG heavy since I started playing when uprising dropped all the way through to the buff, so you know I'm no FotM chaser. I decided to spec into something else with the vehicle respec and went scout because **** medium suits... Am I worthy to scout with ya'll? Hey Bay, I found your first Barbershop post. Look with dread upon the man you once were! (Seriously bro, Hmg Heavy? seriously?) I largely stopped rolling that build when the 1.7 buff happened. And have used it even less in 1.8. Something just seemed wrong. I thought I'd been pretty open about being a heavy :D A BPO shotty scout was my "there's nobody in corp to squad with" build. Early on in uprising these were not good builds to run considering I had maybe 4 million SP. You are required to stab twice as many Heavies as the rest of us now
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Posted - 2014.07.22 03:14:00 -
[1297] - Quote
Gavr1lo Pr1nc1p wrote:Also: shotty i hope my posts are helpful in your thread Added my piece to the discussion
Heavy Spam This has to stop
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Posted - 2014.07.22 03:45:00 -
[1298] - Quote
Adipem Nothi wrote:Llast 326 wrote:Gavr1lo Pr1nc1p wrote:Also: shotty i hope my posts are helpful in your thread Added my piece to the discussion Heavy SpamThis has to stop ^ Thanks for swinging by, guys! Fatties are so touchy these days. I know What happened to the jolly fat guys
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Posted - 2014.07.23 00:40:00 -
[1299] - Quote
J0LLY R0G3R wrote:Hmmm. Nathan Fillion sent this out.. Serenity
I am in love
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Posted - 2014.07.24 22:41:00 -
[1300] - Quote
Brokerib wrote: just be prepared for a yelling match with idiots... This is SPARTA FORUMS
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Posted - 2014.07.25 05:24:00 -
[1301] - Quote
IgniteableAura wrote:Have y'all seen this? http://www.pcgamer.com/previews/project-legion-first-look/Nothing new IMO....but news! Also how did we get talking about summer glau? Was that a jump from destiny and Nathan voice acting? Y'all need some serious time in the sun. Glau did prett well in the John Conner TV series. If half that is delivered I would be surprised to be totally honest
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Posted - 2014.07.26 04:41:00 -
[1302] - Quote
Very well explained Spade. Disappointed at the results, though am happy to see Cross made it How the hell do people forum on the phone Bloody hell this sucks
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Posted - 2014.07.27 21:27:00 -
[1303] - Quote
HELL YES
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Posted - 2014.07.27 22:58:00 -
[1304] - Quote
Spademan wrote:Think you used enough things there LIast? Need more thing If i did not refer to the thing as the thing i may give intel about the thing, before the thing starts, then it would not be a thing Savvy?
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Posted - 2014.07.27 23:06:00 -
[1305] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:Think you used enough things there LIast? Need more thing If i did not refer to the thing as the thing i may give intel about the thing, before the thing starts, then it would not be a thing Savvy? Fair point, probably a good idea to keep the things about the thing under wraps until we let the thing out of the warbarge. I now have an urge to watch Fantastic Four. It's Clobberin Time
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Posted - 2014.07.29 01:01:00 -
[1306] - Quote
Cass Caul wrote:One Eyed King wrote:Sextuple posting like a Spade...
SPLAS
There has to be something new in this one. Like Sexping or something. That reminds me. There is totally a thing of "too much sexting." My friend is a jerk. I don't need to see any more parts of her until I get off the plane. Cassppia I thought you were dead
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Posted - 2014.07.29 12:47:00 -
[1307] - Quote
played my first match in a month or soGǪ. wow 4/8 kept tossing Fluxes instead of sprintingGǪ yup gonna need more practice
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Posted - 2014.07.31 19:47:00 -
[1308] - Quote
mollerz wrote:After playing last night, when at times my CR would do no damage, or damage would come in late, etc. I just don't care about backpedal speed. The game is just fundamentally ****** up and always will be. You guys have heard me ***** a lot over the last year, but have I been wrong about anything? I'll make it easy- no I have not.
So, given my hot streak of making CCP predictions here is two more.
1) Legion is going right back down the same dark dev path dust did, and I think it will ultimately fail.
2) CCP will have a new CEO within two years.
Same thoughts on Legion right from the get go. You have no idea how much the "PC Master Race" threads made me laugh. Doesn't matter what the game is made for if it is made badly. I play on many different platforms, and good games are goodGǪ bad ones are bad, some could be better if the work can be done right. I just can't see Legion delivering what the promises are, never mind the expectations. Sure they have more wiggle room for coding (meaning transfer shortcoming to higher system requirements) but in the end I can't see the development going in the direction they promise.
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Posted - 2014.07.31 19:53:00 -
[1309] - Quote
Matticus Monk wrote:DO IT!!! Agreed DO IT!!!!
@Monk - Nice SigGǪ. muhahaha
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Posted - 2014.08.01 15:59:00 -
[1310] - Quote
Adipem Nothi wrote:hfderrtgvcd wrote:how exactly do you subscribe? I honestly don't remember. Anyone? I remember that it is stupidly hard to find the button to subscribe but I don't remember where it is
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Posted - 2014.08.01 16:01:00 -
[1311] - Quote
Sprint Bug Engages after activating Equipment or Charging a weapon then sprinting immediately afterwards.
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Posted - 2014.08.01 17:48:00 -
[1312] - Quote
Adipem Nothi wrote:What to do ...
Play Bush! F*ck that ... heavy spam.
Play Dom! F*ck that ... rooftop campers.
Play Skirm! F*ck that ... every match redline. Play Dust Forums ... while playing ...
Skyrim or Bioshock or XCOM or Fallout? Skyriming right now lol
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Posted - 2014.08.01 18:47:00 -
[1313] - Quote
Right-wing Extremist wrote:Character's name, race, "class"? Oh, and which DLCs you got? I got all of 'em because bay. I'm likely going to run a femnord named Rael. Or a malenord named Jaerl. Bosmer (Woodelf) Male because Elves Named LlastGǪ. Class is i suppose Ranger. Archery and dual Knives. Absolutely nothing beats jumping on a dragons head and stabbing it in the eye over and over again Have Hearthfire, two nice little armed compounds in the woods and one adopted daughterGǪ she has a collection of knives, that's my girl. Still debating on Dawnguard or Dragonborn DLCGǪ not sure might just do both at the same time.
@ Cass - Turn off all your auto saves, and reinstall data, it reduces the freezing significantly. At least it did for me.
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Posted - 2014.08.05 01:15:00 -
[1314] - Quote
Damn was at work for three daysGǪ catching upGǪ so far my TL;DR reads something like Lots of Skyrim, DS2, Morrowind awesomeness A bout of Appia being randyGǪ girl if your up here I'll introduce you to a few lassesGǪ geez Jace's down low lowdown
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Posted - 2014.08.07 00:07:00 -
[1315] - Quote
One Eyed King wrote:Llast 326 wrote:Cass Caul wrote: only reducing KinCats, Codebreakers, and Nova Knives by 1 PG each at PRO level. Well that's three PG on my MinjaGǪ I can use that Who is this guy? More randoms dropping in? I know eh
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Posted - 2014.08.07 05:20:00 -
[1316] - Quote
Pale Eye, I have received your letters, though it seems a few messengers died delving them. Nords running out of the woods at me tend to get an arrow to the face. Skyrim is indeed a place of violence and hatred, i found that killing came to easily to me. As you found peace in helping out at the Temple of Mara, i found that adopting a child has helped ease my bloodlust. Though I have made many enemies already. This can't be helped as to often others attempt to impose their ideas upon me or others, this tends to end in bloodshed. The Thalmar have decreed that I be killed on sight due to a couple ofGǪ antagonistic incidentsGǪ
In a remote mountain pass I crossed paths with one of your people. Surrounded by the corpses of Shadowcats he was awaiting a good death. I had hoped that he would join me as, travelling with me seems to attract a lot of deathGǪ alas this was not what he wanted to do, though I gave him a good death. I believe that he went with honour.
I have encountered a strange group of people known as the Foresworn. I've been watching an encampment for some time now. they intrigue me, I may attempt to contact them soon.
Llast
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Posted - 2014.08.07 05:23:00 -
[1317] - Quote
Bayeth Mal wrote:Anybody here enjoy DA:O?
Quote: hehehe ASS CHAPS hehehehe
Loved that game
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Posted - 2014.08.07 21:08:00 -
[1318] - Quote
Zatara Rought wrote:Can I get a consensus that 90% backpedal speed would be affable? tweak it further if needed? 85% is the magic number I could maths it out (not reallyGǪ i don't maths because eyes stupids) 90% is good but it won't make a significant impact across the board. I know 85% would be a harder sell though
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Posted - 2014.08.08 05:14:00 -
[1319] - Quote
Zatara Rought wrote:Llast 326 wrote:Zatara Rought wrote:Can I get a consensus that 90% backpedal speed would be affable? tweak it further if needed? 85% is the magic number I could maths it out (not reallyGǪ i don't maths because eyes stupids) 90% is good but it won't make a significant impact across the board. I know 85% would be a harder sell though Can you explain why 85% is your magic number? Why do you think 10% reduction to backpedal speed won't make a significant impact? Can you elaborate what you mean by "across the board" in this context? Quick rambling drunken response so don't expect much clarity here
85% makes more sense to me in the context beyond just NK/SGGǪ I know as a tendency we look at back peddle in the context of those two weapons, because this is where the 100% is glaringly apparent. It is not as noticeable at greater distances, or at least not recognized as much. The greater the difference in back peddle speed the more tactical the value of a weapons effective and optimal ranges become. The RR is a great example of this. I can back peddle and maintain optimal range against virtually any opponent who is not similarly armed easily. At 100% or even 90% you will kill anyone before they can cover ground to be effective, even in CQ the RR works well because back peddle nullifies spool up. Take the PLC for this example, I can charge and fire while back peddling out of the splash radius in my Min suit with ease. A greater penalty to back peddle would curb that somewhat. A greater reduction would affect faster suits more so this choppy mechanic would not be as exploitable.
Across the board is essentially a reference to the variety of weapons and variability of the speed of different framesGǪ
Plain and simple a 90% is not a bad reduction but I don't see it as being enough, and tweaking later tends to happen in a Flaylock kind of way if you follow my meaning.
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Posted - 2014.08.08 20:33:00 -
[1320] - Quote
Arkena Wyrnspire wrote:Anyone have any objections to being fodder in an XCOM playthrough? Dying is what I do best Keep me posted
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Posted - 2014.08.09 06:28:00 -
[1321] - Quote
mollerz wrote:**** power tripping stewardess cunnys. So happy to be on the ground. But god damn I hope this old crone bit ch has a stroke tonight. Or super fukn soon. Flight was good then
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Posted - 2014.08.11 23:13:00 -
[1322] - Quote
Adipem Nothi wrote:Now, now gentlemen. There's no need for anyone to eat a ****. At the moment. Away for a few days again soGǪ my TL;DR
Everybody wants people to eat Spades Pudding?
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Posted - 2014.08.11 23:28:00 -
[1323] - Quote
Ghost Kaisar wrote:Had to restart my XCOM.
Was doing so well. Then lost 8 soldiers in two missions.
Oh well. Recycling names. We have many more Earths to lose. Classic Ironman isn't easy for a reason. Toss me in yours I die well
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Posted - 2014.08.11 23:49:00 -
[1324] - Quote
Spademan wrote:Llast 326 wrote:Ghost Kaisar wrote:Had to restart my XCOM.
Was doing so well. Then lost 8 soldiers in two missions.
Oh well. Recycling names. We have many more Earths to lose. Classic Ironman isn't easy for a reason. Toss me in yours I die well And according to Arkena, he also snivels like a rodent.
I excel at Radar Avoidance Tactics. RAT for short
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Posted - 2014.08.12 00:02:00 -
[1325] - Quote
This suddenly reminds me of the short lived political party we had the Canadian Conservative Reform Party or see crapGǪ most appropriately named group of politicians ever
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Posted - 2014.08.12 00:03:00 -
[1326] - Quote
Death Shadow117 wrote:Spademan wrote:Adipem Nothi wrote:Death Shadow117 wrote:... a sprint chargeable knife. No! Mr Musturd lives. Let's not make knifing easy until he's long gone. I swear, the day CCP starts to entertain the idea of sprint charging knives I will convince them as hard as I can to add in anything that can be charged to that. In the hopes they see that it's a bad idea. But if they don't then hey, I can sprint charge my scrambler and ion pistol too. I see no problem with that. I see Arkena sprinting with a fully charged SCRGǪ i don't see that as not a problem
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Posted - 2014.08.12 00:11:00 -
[1327] - Quote
Spademan wrote: I see me slapping kincats onto a Minmatar Sentinel and point blanking with a forge gun.
Damnit That is BRILLIANT
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Posted - 2014.08.12 00:56:00 -
[1328] - Quote
Spade Rachaidh m+¬ go h+ëirinn an bhliain seo chugainn
At least if I am lucky
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Posted - 2014.08.12 03:33:00 -
[1329] - Quote
Adipem Nothi wrote:mollerz wrote:I hate having spotty Internet. But then again it's cool too (:
As a long time mins out I get kind of tired of hearing other suit loyalists bitching. It's not the suit. It's the operator. Every time.
Out of all the scouts it actually has a clearly defined role, yet we never get the satisfaction of achieving that role because other suits complain about us getting there. GTFO with that b00lshite.
I have had proto gals out for a long time. It's always been better. And for fuk sake... Min and gal are supposed to be allies. help us brothers out instead of bitching about us getting better when we aren't even equals. It's ******* petty as fuk really. Agreed. In my mind, a bonus to knives or hacks is nigh useless if your position is being broadcasted to nearby hostiles. As this overlaps a 'bit with Gallente's "infiltration" role, I'd prefer to see something like Bor's idea implemented, such that Minmatar actively manage their scan profiles using cloak ... god-d*mn "waves of opportunity" allover again :-) Minmatar (dampened) * Plan * Cloak (TacNet immune) * Hurry In * Hurry Out * Decloak (TacNet vulnerable) Gallente (dampened) * Plan * Infiltrate * Linger Bloody hell So my active damp idea from ages ago means nothing
Drunk
Ignore as always
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Posted - 2014.08.12 03:42:00 -
[1330] - Quote
Right-wing Extremist wrote:Adipem Nothi wrote:Agreed. In my mind, a bonus to knives or hacks is nigh useless if your position is being broadcasted to nearby hostiles. As this overlaps a 'bit with Gallente's "infiltration" role, I'd prefer to see something like Bor's idea implemented, such that Minmatar actively manage their scan profiles using cloak.
Minmatar (dampened) * Cloak * Hurry In * Hurry Out * Decloak
Gallente (dampened) * Not on TacNet (cloak optional) I see no problem with that approach - except that it's still assuming pro suit with pro cloak. It's kinda sad when I'm having more fun on Skyrim replays, and now checking out this XCOM and being content to let passive SP accumulate for a few months so I can log in, unlock all the proto stuff and feel like I actually have a chance with scouts on the enemy team. I'm waiting for Charlie, when my 2x cDamp on the ADV suit might be more survivable. For the record, it's not the 'hard mode' that's got me down - that's fine. What's gotten more aggravating than I can ignore is getting under 200k ISK out of a winning match where I have 10+ kills and over 1500 WP, but took 7 or 8 losses to get there... losses costing me 61k ISK per suit. I die 4 times, I'm not even breaking even. And when everybody sees you coming but you can't see them, you die. Often. Unless you're sniping. I'm tired of sniping for 10-15 matches to buy enough suits to play 3-4 matches the way I enjoy (run around, stab all the mercs, shoot the other ones, hack all the things) playing. And watching all the NS, FA, ML, DL, ERA, etc. with all their ISK from the old PC running all PRO, all the time because losing 10 PRO suits in a match doesn't even impact their wallets - yeah, that doesn't really help, either. The jimmy rustlin' is intense. Speaking of XCOM, I don't wanna spam the Locker Room with a third XCOM thread, so I think I'm just gonna post my XCOM AARs in here. The disparity between newbro resources and old folks resources is actually a huge problem, you raise a valid point. I quit the game shortly before Beta moved to Alpha because freezes cost me ISK to the point where i could not run a scout suit so i did not play. When i did come back i found they sold my assets and that made the game viable again for me. Why devote time to a game where i feel i am making no gains, and fun is interrupted by hard freezes?
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Posted - 2014.08.12 03:48:00 -
[1331] - Quote
Adipem Nothi wrote:Llast 326 wrote: Bloody hell So my active damp idea from ages ago means nothing Drunk Ignore as always
I'll give credit where due the moment you bastards and scoundrels quit stealing each other's ideas :-) But just so I have this straight ... You proposed idea, we said ... bollocks! <--- practicing my British Borimir proposed same idea weeks later, we said ... f*cking genius!Gav waited two days, attempted to call Bor's idea his idea ... we called him an arse. And now you're claiming the idea as your own. So I'm the arse. Yes? Really if it get's implemented I'd be happy so don't care where the idea came from originally. Nice British by the way I think I tossed it out a few months back actually, second time i brought it up it was "Server side only so no dice" I proposed how it could be done server side with my limited coding knowledge (which may be more than some CCP employees) swallowed up in anti Gav rageGǪ or something like that.
Don't know
Drunk
Yeah Whiskey not the good stuff because Spades bottle has not made it through the Panama Canal yet
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Posted - 2014.08.12 03:56:00 -
[1332] - Quote
In
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Posted - 2014.08.12 03:58:00 -
[1333] - Quote
Right-wing Extremist wrote:Adipem Nothi wrote:If you're hurting for Isk, its your own d*mn fault. There's no shortage of high dollar stab bounties down stairs :-)
PS: Sending you a gift package. Looking into the bounties, and thanks m8 o7 Kill misogynists and asshats it will make you a lot of ISKIESGǪ..
\o/ Appia \o/
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Posted - 2014.08.12 04:02:00 -
[1334] - Quote
Right-wing Extremist wrote:Raised by single mom... I think misogyny is my biggest pet peeve. So these bounties; honor system? 'Cause I don't have a video capture card... but I see two of those names fairly frequently through my Charge SR scope and could just as well RE their tanks or stab them out if there's money in it the more you talk the more I like you
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Posted - 2014.08.12 04:07:00 -
[1335] - Quote
Cass Caul wrote:I stopped checking for claimed bounties a while ago. remind me to look down there when you want to claim some. Personally I stand by my free by policy If i agree with you I'll kill em no charge If I can make em rage quit the I am all the happier
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Posted - 2014.08.12 16:13:00 -
[1336] - Quote
Adipem Nothi wrote:Cross Atu wrote:Once you bastards have a taste of C... Note to Self: Remind Cross to adopt new nomenclature prior to Hotfix Delta. This made me laugh so damn much
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Posted - 2014.08.12 20:02:00 -
[1337] - Quote
Spademan wrote:IAmDuncanIdaho II wrote:Spademan wrote:Cass Caul wrote:Spademan wrote: I see me slapping kincats onto a Minmatar Sentinel and point blanking with a forge gun.
GOML bro, I do that without sprint-charge. Madame, you insult my honour. I challenge you to a bout of fisticuffs! GOML - Get off my land? Get on my level. I would have also accepted GET OFF MY LAWN damned teaanagers * Throws empty whisky bottle
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Posted - 2014.08.13 00:45:00 -
[1338] - Quote
Not even kidding here I run that exact fit It works well
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Posted - 2014.08.16 18:32:00 -
[1339] - Quote
That one is a classic on so many levels. I actually have cited that study for some of my own work, and used it for some theories.
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Posted - 2014.08.16 22:57:00 -
[1340] - Quote
mollerz wrote:New topic!
Anyone currently skateboarding? I'm going to pick one up. It's been about 8 years since I skated so wondering how the tech has changed. Anything new to check out?
My knees are not what they used to beGǪ because of skating lol Wish I still could thoughGǪ maybe I'll take Ghost's approach and just transitGǪ but the temptation to get myself hurt may be to great
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Posted - 2014.08.16 23:17:00 -
[1341] - Quote
Cass Caul wrote:Llast 326 wrote:That one is a classic on so many levels. I actually have cited that study for some of my own work, and used it for some theories. *sigh* The last real experiment in psychology. I'm very much hyper-critical of social sciences mostly because now they're more statistical models than real science's facts. real science: repeated testing shows our experiment to have the same conclusion every time, because we have a control and limit outside factors social science: repeated testing shows it's 70% accurate which is good enough to make accusations into the nature of this subject. I have include no way to distance myself from personal biases in these tests but it's good enough to pubish a paper on it and call myself an expert. Ethically that study was over the border at the time and that is why he pulled the plug part way through. It would defiantly not fly now. So many of the so called solid findings are not attainable now, because of ethical limits. (note I am not saying this limits are good or bad) Ethical trends have also played a large part in moving social sciences towards statistical basis, which I agree is easily manipulated. Sad that manipulations like that happen, but it is not always intentional.
In the end Social Sciences remain loosely sciences in part because the social aspect is mutable and do not lend themselves to "hard science" which in turn has trouble working in a mutable environment where variables are to numerous to control.
In the end Question Everything
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Posted - 2014.08.16 23:20:00 -
[1342] - Quote
Spademan wrote:Llast 326 wrote:mollerz wrote:New topic!
Anyone currently skateboarding? I'm going to pick one up. It's been about 8 years since I skated so wondering how the tech has changed. Anything new to check out?
My knees are not what they used to beGǪ because of skating lol Wish I still could thoughGǪ maybe I'll take Ghost's approach and just transitGǪ but the temptation to get myself hurt may be to great Llast, while you're here. On your visit to Ireland: You said next year, correct? Well, might I suggest visiting in 2016? I only mention it because that year it'll be the centenary of the 1916 Easter Rising. Which is a pretty big deal in Irish history. Figured it'd make for nice timing. Brilliant I may shoot for that. Fairly loose on plans right now, but this trip finally became viable for me.
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Posted - 2014.08.16 23:30:00 -
[1343] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Cass Caul wrote:Llast 326 wrote:That one is a classic on so many levels. I actually have cited that study for some of my own work, and used it for some theories. *sigh* The last real experiment in psychology. I'm very much hyper-critical of social sciences mostly because now they're more statistical models than real science's facts. real science: repeated testing shows our experiment to have the same conclusion every time, because we have a control and limit outside factors social science: repeated testing shows it's 70% accurate which is good enough to make accusations into the nature of this subject. I have include no way to distance myself from personal biases in these tests but it's good enough to pubish a paper on it and call myself an expert. Ethically that study was over the border at the time and that is why he pulled the plug part way through. It would defiantly not fly now. So many of the so called solid findings are not attainable now, because of ethical limits. (note I am not saying this limits are good or bad) Ethical trends have also played a large part in moving social sciences towards statistical basis, which I agree is easily manipulated. Sad that manipulations like that happen, but it is not always intentional. In the end Social Sciences remain loosely sciences in part because the social aspect is mutable and do not lend themselves to "hard science" which in turn has trouble working in a mutable environment where variables are to numerous to control. In the end Question Everything SHOULD I BE QUESTIONING THIS ADVICE!?! If you didn't I would be worried
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Posted - 2014.08.17 16:48:00 -
[1344] - Quote
Ghost Kaisar wrote:Cass Caul wrote:Got confirmation that ERA's Aythadis Smith NK'd a dropship to death yesterday.
just wanted to share. Does it have to be flying for that? Cause I knifed one to death when it crashed at Gal Research facility. Pilot got out on bravo bridge. Start slashing and am surprised to see the +90's for damage lol. Then an idiot redberry gets in. I kill him. Since dropships take a second to explode when it hits zero, I just run back after it hits zero. I don't think it counts though. I only got a kill because of an idiot. Also: I can't prove it. You'll have to take my word for it. If we negate kills because of idiots then I think my kill count just got significantly lowerGǪ.
Edit: And that is still awesome
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Posted - 2014.08.17 21:59:00 -
[1345] - Quote
Adipem Nothi wrote:Arkena Wyrnspire wrote:RRs are sickeningly easy to use.
... I am now an RR user until further notice. Give me any Fine Rifle, and I'll give you a CQC weapon superior to the Shotgun. Sadness. Been true for to long
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Posted - 2014.08.17 22:13:00 -
[1346] - Quote
noob cavman wrote:I miss my dead man switch. I also miss the boundless re having 15 meter blast. sad cavman ;_;
You are not alone
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Posted - 2014.08.17 22:17:00 -
[1347] - Quote
noob cavman wrote:Llast 326 wrote:noob cavman wrote:I miss my dead man switch. I also miss the boundless re having 15 meter blast. sad cavman ;_;
You are not alone Friendship? thought we already were unless there is some British formality I missed
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Posted - 2014.08.18 16:26:00 -
[1348] - Quote
Bayeth Mal wrote:Spademan wrote:Arkena Wyrnspire wrote:ASCR? Assault scrambler rifle? #1? Really? Huh. I've seen barely any.
I wish we could have squad matches. Just get a squad of people on one side, match up with another full squad, and then have a go at each other on a reduced size map a la squad cup. Small s and big C=Assault Combat Rifle. Yeah, in my nomenclature Assault Scrambler Rifle would be AsScR (pronounced "Ass Car"). I also have an Ass Car, but it's in my vehicle fittings It's for blowing up HAVs Also have one labeled "Clown Car" with a Mobile CRU
Little things entertain me
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Posted - 2014.08.18 22:38:00 -
[1349] - Quote
Spademan wrote:I wonder how much people just lurk and watch this thread? Geez, those guys are real weirdos. Yup, not like us. Yup, those folks are strangeGǪ
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Posted - 2014.08.19 02:13:00 -
[1350] - Quote
Matticus Monk wrote:Cass Caul wrote:Matticus Monk wrote:Double Posting Like A KaiserDPLAK!(first usages obtained, for our archives downstairs) EDIT: since my DPLAK here was a link to the first DPLAKs, is that TPLAK? Are we stuck in some weirdo infinite loop of PLAKS!?!?!? AHHHHHH!!!!!!! What about my sig, is this a dual-string infinite PLAK loop!!! Call Hawking! I think you also need to post a link to Ghost's first double-post. Hmm... that would be great to add to the timeline. The one post to rule them all, as it were. But I can't figure out a way to find it using the search... It will be his second post
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Posted - 2014.08.19 19:13:00 -
[1351] - Quote
Adipem Nothi wrote:F*cking Pilots.
I say ... "Swarms are sh*t. How 'bout we make them less sh*t?" They say ... "You obviously just want OP Swarms."
:: Scratches Head :: Or is it it they want to protect OPGǪ oh well. I don't know why you go out their in the GD without a CloakGǪ the crazies are out in force
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Posted - 2014.08.22 20:02:00 -
[1352] - Quote
Master Smurf wrote:Thought their speeds were the same.
Besides Amarr scout has stamina, precision, dampening and the same amount of low slots as well as the ability to equip a cloak.
No no noGǪ you are supposed to focus on ONE difference and ignore all others in wall of text format, never look at other balancing factorsGǪ
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Posted - 2014.08.23 01:29:00 -
[1353] - Quote
mollerz wrote:Right-wing Extremist wrote:mollerz wrote:Other than technical issues, players who don't own them, thus never contributed money to the game, shouldn't have **** to say about it. In no way is it granting more of an advantage than it already is. For fact, to trade in a dragonfly G-1 Scout for an M-1 scout is a rip off if anything.
But yet- I'd still want to have more RP oriented aspects to my inventory.
Edit= and most of all thanks. Good to hear you know what I mean! I don't own a bpo because they took it away before I started playing. I've bought AUR for boosters and fleshrivers.. Would be nice to have basic and/or adv level gear I didn't have to pay any ISK at all for :p Dust was basically a glorified kickstarter. A lot of us vets put in quite a bit of money given what they said they were going to do. I'd also say a lot of us initial vets were eve players that were super into seeing this succeed. I put in about $500. I know others did as well.. or wha they could. Now you have this unsure toxic development derailment. Just once, I'd love to see CCP acknowledge us and give some thanks back in some way. Like.. other official kickstarter projects do perhaps? I mean- some above the norm acknowledgment, assurances, etc. would go such a long ******* way. But nope. so I feel for late comers, but we suffered way shittier builds than this for a long time and put money in to help them. time for them to step up. They might just win us all back. WTF with the way they went. Bro we got assurances Laser Focused Yep awesome
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Posted - 2014.08.23 18:50:00 -
[1354] - Quote
Ghost Kaisar wrote:mollerz wrote:Cass Caul wrote:
Swarms aren't aloud to be good because they lock on for you
I am disappoint. No, you are Mollerz No, I am Mollerz
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Posted - 2014.08.23 19:21:00 -
[1355] - Quote
Immortal John Ripper wrote:I'm not cool enough to be mollerz. Yoda you are?
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Posted - 2014.08.23 19:26:00 -
[1356] - Quote
mollerz wrote:What the hell is going on here!
Who is on first? My work here is done
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Posted - 2014.08.23 21:53:00 -
[1357] - Quote
Immortal John Ripper wrote: Now that sounds better. Idk why google was so mean to me.
Google leaned towards your usual search preferences? I kid I kid
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Posted - 2014.08.23 21:59:00 -
[1358] - Quote
Bayeth Mal wrote:Googled my IRL name, google defines it as "Defender of Mankind" Carefully named my kids so that the meaning of their names (first and middle) were something cool. First is Heard By God Conquerer of All Second is Venerable Warrior Third is Paradise Reborn
Mine is Fox
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Posted - 2014.08.23 22:04:00 -
[1359] - Quote
Spademan wrote:Bayeth Mal wrote:Spademan wrote:Bayeth Mal wrote:Googled my IRL name, google defines it as "Defender of Mankind" I just narrowed down your name to 16 possible candidates. Assuming you're male, I can bring that number down to 9. 2nd clue, Gaelic version of a Greek name. Got it. I'd make a decent stalker.
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Posted - 2014.08.23 22:38:00 -
[1360] - Quote
Spademan wrote:Cass Caul wrote:lol, speaking of first names Apparently, even though the cpm1 candidates had to give out their real names to run it is still a violation of the forum rules (giving out personal information) when you refer to them as such, by the way, those names are still up on the website.
*facepalm* Y'know, I just took a look and noticed you share your name with an Irish goddess. Of war and cattle, responsible for culling the weak. They don't share a nameGǪ That is Appia
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Posted - 2014.08.23 22:55:00 -
[1361] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:Cass Caul wrote:lol, speaking of first names Apparently, even though the cpm1 candidates had to give out their real names to run it is still a violation of the forum rules (giving out personal information) when you refer to them as such, by the way, those names are still up on the website.
*facepalm* Y'know, I just took a look and noticed you share your name with an Irish goddess. Of war and cattle, responsible for culling the weak. They don't share a nameGǪ That is Appia Also prosperity and fertility. (Irish gods do a lot of things at once, and their's a fair bit of overlap) Fertility Stay away AppiaGǪ no mojoGǪ i don't need more babies
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Posted - 2014.08.23 23:34:00 -
[1362] - Quote
Cass Caul wrote:Dr. said i was infertile when i was 17 :(
so imma just bide my time till they can take skin cells, turn them into stem cells, take those stems cells and soak them in artificial testes , and use that to artificially inseminate a future wife. Then we will have a bunch of girls together.
Or do the same thing but with artificial ovaries and use my lady partner to make fake sperm and find a surrogate to carry the little girls.
EDIT: really filter? Friend has been a surrogate three times, all girlsGǪ her two of her ownGǪ boys and all she wanted was girls. Life works in strange ways. Either way I hope you get babies Apps. They change your lifeGǪ.
Damnit I do want another oneGǪ
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Posted - 2014.08.24 01:54:00 -
[1363] - Quote
Immortal John Ripper wrote:Llast 326 wrote:Cass Caul wrote:Dr. said i was infertile when i was 17 :(
so imma just bide my time till they can take skin cells, turn them into stem cells, take those stems cells and soak them in artificial testes , and use that to artificially inseminate a future wife. Then we will have a bunch of girls together.
Or do the same thing but with artificial ovaries and use my lady partner to make fake sperm and find a surrogate to carry the little girls.
EDIT: really filter? Friend has been a surrogate three times, all girlsGǪ her two of her ownGǪ boys and all she wanted was girls. Life works in strange ways. Either way I hope you get babies Apps. They change your lifeGǪ. Damnit I do want another oneGǪ Or someone can adopt lonely me. How is it that nobody has adopted you Not only are you adorable, you have charm.
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Posted - 2014.08.24 02:05:00 -
[1364] - Quote
Immortal John Ripper wrote:Right-wing Extremist wrote:Cass Caul wrote:note to self: read note to self I wrote: never date or mess around with someone from the 90's again dammit! I need to read this things more often. 80's kids > 90's kids I was born 1990.
70's
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Posted - 2014.08.24 02:15:00 -
[1365] - Quote
Where the hell is Quil, I'm feeling old
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Posted - 2014.08.24 02:19:00 -
[1366] - Quote
Cass Caul wrote:If I'm dating a couple and one of them was born in the 70s and the other was born in the 90s, does it balance out to being the same as dating a single person from the 80s? I say yes but I am biasedGǪ. because reasons
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Posted - 2014.08.24 02:22:00 -
[1367] - Quote
Ghost Kaisar wrote:Gavr1lo Pr1nc1p wrote:90's guy FTW Born 95' That makes me a Millennium kid right (Technically? Since I was only alive for 5 years in the 90's?) Damnit How many of you could have been my kids
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Posted - 2014.08.24 02:29:00 -
[1368] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Ghost Kaisar wrote:Gavr1lo Pr1nc1p wrote:90's guy FTW Born 95' That makes me a Millennium kid right (Technically? Since I was only alive for 5 years in the 90's?) Damnit How many of you could have been my kids Plot twist?
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Posted - 2014.08.24 02:38:00 -
[1369] - Quote
Right-wing Extremist wrote:Cass Caul wrote:If I'm dating a couple and one of them was born in the 70s and the other was born in the 90s, does it balance out to being the same as dating a single person from the 80s?
kinda like when I had a threesome with two 5s. did it count as regular sexytime with a 10? Well, they don't call you Mathppia for nothing.
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Posted - 2014.08.24 02:59:00 -
[1370] - Quote
mollerz wrote:I got a BJ in the middle of a street with traffic going by. Even got a few cheers. Oh? I thought we were sharing... Dude I thought we were not going to tell them about that
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Posted - 2014.08.25 02:55:00 -
[1371] - Quote
J0LLY R0G3R wrote:I saw many thales and aur suits taken away in no shows, I stuck to an adv gal scout If the other team had 5 or less people. Clicked on J0LLY's SigGǪ expecting streakingGǪ Left without a glimpse of his R0G3R
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Posted - 2014.08.25 03:29:00 -
[1372] - Quote
Cass Caul wrote:Llast 326 wrote:J0LLY R0G3R wrote:I saw many thales and aur suits taken away in no shows, I stuck to an adv gal scout If the other team had 5 or less people. Clicked on J0LLY's SigGǪ expecting streakingGǪ Left without a glimpse of his R0G3R Speaking of sigs, when was the last time Krom was even around? May 3rd- Legion Announcement Yes I still miss his beating me to every post though
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Posted - 2014.08.27 01:57:00 -
[1373] - Quote
Gavr1lo Pr1nc1p wrote:Joel II X wrote:Gavr1lo Pr1nc1p wrote:Also--The problem with the cloak is that it doesn't fool anyone who is even halfway decent, it only really works on not-so-good players with the exception of super bright maps where you actually are invisible
I literally have no problem with the cloak--its a crutch against bad players, and thats it
The only good thing about it is the red chevron removal, other than that, its about useless in a competitive situation I killed two cloaks with a MLT Laser Rifle today at around 30m. It was glorious. The fact that at 80 meters i can see the shimmer is ridiculous.... I've gotten Headshots at 320m Tac SRGǪ cloak not good before. Did they make it worse?
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Posted - 2014.08.27 19:01:00 -
[1374] - Quote
Right-wing Extremist wrote:So, ScR buff and CR nerf...? Wait What ScR needs a Buff? Like HELL it does. Who started this?
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Posted - 2014.08.28 15:44:00 -
[1375] - Quote
Ghost Kaisar wrote:Cass Caul wrote:I really don't like it when blue dots shoot me. Even less so in FW where friendly fire is on.
Kid in the squad kept shooting me, I asked him to stop. He just decided that because I asked that he should do it more.
So I brought out the Shotgun + Needle combo I guarantee you it won't happen again! This sounds like it was you Ghost
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Posted - 2014.08.29 16:19:00 -
[1376] - Quote
Quil Evrything wrote:Hey guys... havent played for a long while now, i guess, but the newsletter got me to peek back in here, and... whattheheck? Regular Dev posts in here? Nova knife BUFF? + Anti tank usage? All kinds of good stuff going on, looks like! Methinks I'll have to actually log in again....
(PLC/NK scout squad, anyone? :D )
They made me feel old Quil, and you were not here to stop them
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Posted - 2014.08.30 01:30:00 -
[1377] - Quote
voidfaction wrote:Quil Evrything wrote:Spademan wrote:I'm not convinced anyone really knows anything about how the scrambler rifle performs or works. No one can be .. TOLD... how the scrambler rifle works. You have to experience it for yourself. I will tell you when you pull the trigger stuff comes out the end of it. If you pull it really fast the stuff comes out quicker. If you pull it really really fast you can burn yourself. So don't pull it to fast. I'm just gonna wait for King to respond to this
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Posted - 2014.08.30 05:13:00 -
[1378] - Quote
One Eyed King wrote:Llast 326 wrote:voidfaction wrote:Quil Evrything wrote:Spademan wrote:I'm not convinced anyone really knows anything about how the scrambler rifle performs or works. No one can be .. TOLD... how the scrambler rifle works. You have to experience it for yourself. I will tell you when you pull the trigger stuff comes out the end of it. If you pull it really fast the stuff comes out quicker. If you pull it really really fast you can burn yourself. So don't pull it to fast. I'm just gonna wait for King to respond to this I suppose I could point out that with a touch of lubrication, you can pull it really really fast without burning yourself. That is what I hear though. From a friend. Not disappointed
In other news be out for a 96 hour shift I expect at least 300 notifications when I get back
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Posted - 2014.09.03 21:37:00 -
[1379] - Quote
Back and reading the threadGǪ. only 289 notificationsGǪ Disappointed like a Kaiser?
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Posted - 2014.09.03 21:42:00 -
[1380] - Quote
Spademan wrote:There you go, I brought you up to a nice even 290.
You even had IWS in here (with Mollerz at the same time) and it did not break 300
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Posted - 2014.09.03 22:11:00 -
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Spademan wrote:Llast 326 wrote:Spademan wrote:There you go, I brought you up to a nice even 290. You even had IWS in here (with Mollerz at the same time) and it did not break 300 Well I could've tried breaking my octopost record it that would've helped...but I got some funny looks when I got that. Particularly from One Eye. OctotpostGǪ. a Spade Bond Film
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Posted - 2014.09.03 23:16:00 -
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Adipem Nothi wrote:Spademan wrote:Scout Registry wrote:Edit: Perhaps it's the ending "i" or the syllable count, but when I see our name I think "Dothraki" or "Githyanki". ^ Nerd, Proficiency V So in my routine lurk in the thread to make sure there's nothing let out of the timeline I discovered this gem. Shhhh! You'll wake the nerds! We never sleep we watch we wait we occasional have nosebleeds
You don't even want to see my bookshelvesGǪ boxed setsGǪ endless bags of diceGǪ not to mention individually crafted miniatures specific to characters for use on battle mapsGǪ
Quote: Oh no nosebleed incoming
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Posted - 2014.09.03 23:20:00 -
[1383] - Quote
Cass Caul wrote:Adipem Nothi wrote:Spademan wrote:Scout Registry wrote:Edit: Perhaps it's the ending "i" or the syllable count, but when I see our name I think "Dothraki" or "Githyanki". ^ Nerd, Proficiency V So in my routine lurk in the thread to make sure there's nothing let out of the timeline I discovered this gem. Shhhh! You'll wake the nerds! I was a closeted nerd until I was 19. Since I came out, I bet with just the things I've done I can win a nerd-off against anyone. A Nerd Off on the internet is a dangerous thing
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Posted - 2014.09.03 23:27:00 -
[1384] - Quote
Cass Caul wrote:True. I don't know many physical things, other than dice. I have lots of dice. Enough to introduce an entire group into any game currently existing... so long as someone doesn't make a die-pool system out of d12s.
I can front you the d12's I believe that was second edition Shadowrun that accumulated all thoseGǪ or maybe Earthdawn
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Posted - 2014.09.03 23:28:00 -
[1385] - Quote
Gavr1lo Pr1nc1p wrote:I don't even know what you guys talk about anymore lol Hand Gav the Wheel of time seriesGǪ. when you finish that we'll get you started on the road to Nerdom
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Posted - 2014.09.03 23:31:00 -
[1386] - Quote
I think this is the third time the Githyanki has sparked a nerd-fest in this thread
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Posted - 2014.09.03 23:39:00 -
[1387] - Quote
Cass Caul wrote:Llast 326 wrote:Cass Caul wrote:True. I don't know many physical things, other than dice. I have lots of dice. Enough to introduce an entire group into any game currently existing... so long as someone doesn't make a die-pool system out of d12s.
I can front you the d12's I believe that was second edition Shadowrun that accumulated all thoseGǪ or maybe Earthdawn Shadowrun has always been D6s. Eearthdawn shouldn't have used that many. GÖÑ shadowrun. Only series I've read so many books from. Where did get all those then? SR was totally d6GǪ I know I used them in EarthdawnGǪ TORG was d20GǪ WW was all d10 (don't even know how many of those suckers I have) hmmm I have like 20 d12GǪ. Why?
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Posted - 2014.09.04 00:03:00 -
[1388] - Quote
noob cavman wrote:.... I got nothing. The only paper rpg I did was death trap dungeon the ps1 game was fecking brutal. Like a low res dark souls
We still love you though
Sharpens Knives
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Posted - 2014.09.04 03:31:00 -
[1389] - Quote
mollerz wrote:**** man.. started moving furniture, TV, 3 couches..etc to move to a new comcast jack.
******* brutal.
NEED BEER. Passes Molly a beer Sorry it's canadianGǪ so not watered down, might have a bit o Redjar kick
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Posted - 2014.09.04 19:02:00 -
[1390] - Quote
One Eyed King wrote:Jace Kaisar wrote:One Eyed King wrote:Jace Kaisar wrote:Was testing something.
Ignore this post. How did the test fair? It faired like a Carnival Like the cruise ship? Dead in the water? Or rampant with illness and bad crabsGǪ.
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Posted - 2014.09.04 22:27:00 -
[1391] - Quote
Spademan wrote:Or full of cannibal rats that will land in Britain and decimate the country! From Canada with love
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Posted - 2014.09.05 00:28:00 -
[1392] - Quote
Iron Wolf Saber wrote:Anyways CPM Zatara supposedly talked to you guys about removing cloaks and according to him was a positive response. While I would love to read all 1076 pages of the barber shop I really don't have the time can you guys confirm his story? Interesting I did not think Zatara would crack into delusion land so quickly
I have no recollection of these events
But not always active on here nowGǪ
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Posted - 2014.09.05 03:26:00 -
[1393] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:Or full of cannibal rats that will land in Britain and decimate the country! From Canada with love Shame it didn't destroy the population of Britain. We could have sent a brave re-colonisation force to reclaim the land from the barbaric inhabitants, and usher in a new age of Irish Dominance! The effect of the last one is wearing off a bit. Certain poetry to thatGǪ especially considering the colonial practices that happened here as well.
Don't worry NoobGǪ. the rats are readyGǪ They have a flag
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Posted - 2014.09.06 21:52:00 -
[1394] - Quote
Immortal John Ripper wrote:If only my thales used core locust nades for bullets... Like my Flaylock should
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Posted - 2014.09.07 16:05:00 -
[1395] - Quote
I may be interpreting this differentlyGǪ.
Llast's interpretation wrote: Adding the new Officer Light Weapons. We will also be adding missing FW items to the LP store.
Not Officer weapons to LP store, just some of the gaps being filled. I think it's just the way it's worded.
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Posted - 2014.09.07 17:55:00 -
[1396] - Quote
Could be anyGǪ Very ambiguous wording
Oh well we will see eventuallyGǪ
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Posted - 2014.09.07 20:59:00 -
[1397] - Quote
Spademan wrote:Elaina Everdark wrote:Right-wing Extremist wrote:Meh. Since the Charge and Thale's are about to get nerfed into uselessness, I really couldn't give two ***** about officer weapons or how they're distrubuted. There's no officer NKs. Would officer nova knifes just do more damage? or faster charge time? How would they work? Well if they have an event for it it'll depend on the person that wins. We should also call Mr. Mustard back for that if it happens. Even if that's the only time he ever shows up again. I'm no Mustard but I'd come back for Officer NK
Lower charge time would be the ideal thing for them I thinkGǪ. like tap full damage
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Posted - 2014.09.07 21:22:00 -
[1398] - Quote
Spademan wrote:Elaina Everdark wrote:Maybe whoever wins it should/could name it after Mr. Mustard somehow? Definitely, I reckon Mollerz, One Eye and Jace would be the most likely to be in the running. Maybe LIast Have not logged in since before they fixed themGǪ You are tempting me to give it a run
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Posted - 2014.09.07 21:35:00 -
[1399] - Quote
Adipem Nothi wrote:Elaina Everdark wrote:Have you guys ever heard of/played with Demon Buddah? I remember my brother playing with him a lot a couple months ago, and he shredded my alt up last night. I don't think I've seen him on the forums though. He's a beast of a scout though. Demon Buddah is on page one of this thread. Good Scout. Remember a few great games with and against BuddahGǪ Good Scout Word of adviceGǪ never follow him down the Rabbit Hole
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Posted - 2014.09.07 21:53:00 -
[1400] - Quote
Right-wing Extremist wrote:Spademan wrote:Elaina Everdark wrote:Maybe whoever wins it should/could name it after Mr. Mustard somehow? Definitely, I reckon Mollerz, One Eye and Jace would be the most likely to be in the running. Maybe LIast I'd go all tryhard about it and wind up losing 10+ suits per game trying to get kills I shouldn't even attempt. Would definitely not win :p Embrace the Death
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Posted - 2014.09.08 02:22:00 -
[1401] - Quote
J0LLY R0G3R wrote:Last dust post, many thanks for all the laughs and all the help along the way. I'll check in the destiny barbershop here and there. Hada blast running with ya and running into ya.
XD o7
or
XD
Good times J0LLY
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Posted - 2014.09.08 14:12:00 -
[1402] - Quote
J0LLY R0G3R wrote:Last dust post, many thanks for all the laughs and all the help along the way. I'll check in the destiny barbershop here and there. Hada blast running with ya and running into ya.
XD This Goes in the timeline SpadeGǪ Remembered forever as a Legendary Shenanigizer
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Posted - 2014.09.10 18:17:00 -
[1403] - Quote
Spademan wrote:Pseudogenesis wrote:But seriously though, it's a combination of people mad that it's not on PC, people trying to lower a competitive console's Destiny score, and edgy anti-hype types that think every popular, marketed game is utter garbage. Metacritic user scores are horrendously easy to manipulate. Observe.The general consensus from actual human beings is that the game is good albeit mediocre, but regardless, that's the way the metacritic page is probably going to stay. Truth be told I'd sooner trust the user reviews than half of the "professional" reviews. Some of them are bought so easily it's disgusting. I'll take you guys as a good reference board over critics. Also I always like to try out games that catch my interest anyway. I've had fun with some pretty **** gamesGǪ that critics hate I have fun and i am a happy Bastard.
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Posted - 2014.09.10 21:56:00 -
[1404] - Quote
Should have known you would love that movie as well
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Posted - 2014.09.10 22:12:00 -
[1405] - Quote
mollerz wrote:Llast 326 wrote:Should have known you would love that movie as well F yea dude! I saw it in the theater when I was in high school with a group of buddies. One of the best movie parties I've ever been to. My first viewing was in a dingy basement with 6 friends and two cases of beerGǪ VHS Tube TV with dials MemoriesGǪ
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Posted - 2014.09.11 01:38:00 -
[1406] - Quote
May be getting ready to play Dust againGǪ
Quote: Getting ready means listening to a mix of sad and angry songs while drinking whiskeyGǪ. May play something else though
Quote: Go out and get arrested for disorderly conduct Not sure
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Posted - 2014.09.11 09:37:00 -
[1407] - Quote
Bayeth Mal wrote:Bored, may try and get myself banned from the forums, any suggestions? Harder than it should be
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Posted - 2014.09.11 17:07:00 -
[1408] - Quote
Haerr wrote:icdedppul wrote:2 CPMs enter 1 CPM leaves
All to the tune do the original star trek fight music and signature Kirk double chop Do it guys! Starts banging steel pipe against cage DO IT
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Posted - 2014.09.11 19:40:00 -
[1409] - Quote
Bayeth Mal wrote:*Puts glass bottles on fingers and starts clinking them togeather*
CPM, Come out to play-ay... Warriors references need more likes to give
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Posted - 2014.09.11 20:20:00 -
[1410] - Quote
Immortal John Ripper wrote:I decided to quit and give away a few billion isk. read sig. Proposition
Quote: Certainly not the first to proposition the Immortal John Ripper
Give me enough ISK to solo attack some corp in PC for no reason other than my own entertainment.
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Posted - 2014.09.12 01:03:00 -
[1411] - Quote
Iron Wolf Saber wrote:I been slacking off but now I got EVERYTHING at advanced; I am going to capp my sensor/hack skills next and get back into the motions of stabbing people again without a cloak to farm those delicious hate mails. Got Hacking V last night on my Minja Put two Complex Codebreakers on my Proto MinjaGǪ. I don't even notice that I hacked something Press O BLLLIP DONE
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Posted - 2014.09.12 01:28:00 -
[1412] - Quote
One Eyed King wrote:Llast 326 wrote:Iron Wolf Saber wrote:I been slacking off but now I got EVERYTHING at advanced; I am going to capp my sensor/hack skills next and get back into the motions of stabbing people again without a cloak to farm those delicious hate mails. Got Hacking V last night on my Minja Put two Complex Codebreakers on my Proto MinjaGǪ. I don't even notice that I hacked something Press O BLLLIP DONE This is why I want CBs in Highs. So much more useful to me. HELL YES
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Posted - 2014.09.12 02:05:00 -
[1413] - Quote
mollerz wrote:It's okay guys CBs in the LOws + LAV and you are covered. Damps? don't need em. Literally hit and run.
Also-
SHOTTY when you see this. Just check that thread in that place by that thing. Actually ran two Codes and a Kin so no DampGǪ but the opposition wasGǪ not observant i guess that's the right term
Also- Post needs more Thing Like that post in the thing of the thingGǪ over by the thingGǪ Savvy?
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Posted - 2014.09.12 02:42:00 -
[1414] - Quote
First Prophet wrote:How do I get into Nos Nothi? I sent an app in, but whoever's in charge of that hasn't accepted me in yet and needs to get his **** together. >.> <.<
YeahGǪ someone should get on that
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Posted - 2014.09.12 02:44:00 -
[1415] - Quote
Gavr1lo Pr1nc1p wrote:First Prophet wrote:How do I get into Nos Nothi? I sent an app in, but whoever's in charge of that hasn't accepted me in yet and needs to get his **** together. Who is you? First Prophet See page one for details GavGǪ Original BastardGǪ
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Posted - 2014.09.12 02:46:00 -
[1416] - Quote
I'll get you on when I sign in, might not be for a few hours thoughGǪ Kids to bed and all that o7
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Posted - 2014.09.12 03:57:00 -
[1417] - Quote
First Prophet wrote:Llast 326 wrote:I'll get you on when I sign in, might not be for a few hours thoughGǪ Kids to bed and all that o7 Understandable. As long as you don't take the same year I took to get back to it. Done
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Posted - 2014.09.12 16:49:00 -
[1418] - Quote
Right-wing Extremist wrote:Let's get serious, Bastards. I need that million SP.
mk.0 I work for half the eventGǪ but while I am around I will contribute my Multicorpses to your cause
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Posted - 2014.09.12 17:22:00 -
[1419] - Quote
Matticus Monk wrote:Bayeth Mal wrote:Quick head count, who here actually has a PS4?
I need a few more PS4 PSN friends. Not I... holding off another year or two until they streamline. As for the million clone challenge, I'll be doing actual, real-life camping so I'm out. Gonna have to let passives do their thing! Good luck out there, scouts! o7. Camping Awesome I leave today for two days in the woodsGǪ maybe three
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Llast 326
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Posted - 2014.09.12 21:06:00 -
[1420] - Quote
Matticus Monk wrote:Llast 326 wrote:Matticus Monk wrote:Bayeth Mal wrote:Quick head count, who here actually has a PS4?
I need a few more PS4 PSN friends. Not I... holding off another year or two until they streamline. As for the million clone challenge, I'll be doing actual, real-life camping so I'm out. Gonna have to let passives do their thing! Good luck out there, scouts! o7. Camping Awesome I leave today for two days in the woodsGǪ maybe three Nice! Wilderness gives me a real life excuse to carry my real life knives around without people asking me a bunch of dumb questions....
Got my Bow out and ready Knives were already on the belt
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Llast 326
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Posted - 2014.09.15 15:33:00 -
[1421] - Quote
Bayeth Mal wrote:Funerals are sad. But can also be weirdly fun.
I'm also quite drunk and love you all.
Go hug your family and loved ones. I hear you Bay The camping trip was to spread my Father-in-Law's ashes It was a great trip but sad at the same time. Toss some drinks back Remember the good Remember the lessons learned Love all you can
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Llast 326
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4438
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Posted - 2014.09.15 17:44:00 -
[1422] - Quote
So last night I ran Llast for the first time in a long timeGǪ Mostly using my PLC/IonP combo
Hilarity
PLC makes me wonder if the current cloak delay complaints are valid at allGǪ. I most certainly was visible for many of my shots as the charge time is certainly longer than the decloakGǪ and I found that i had to delay to charge the shot to avoid misfires.
J0LLY that round was for you XD
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Llast 326
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Posted - 2014.09.15 20:31:00 -
[1423] - Quote
Spademan wrote:Just so you know, Sidearm numbers are being posted tomorrow. Nice I hope they don't Flaylock the Flaylock even more
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Llast 326
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Posted - 2014.09.15 20:53:00 -
[1424] - Quote
Spademan wrote:IgniteableAura wrote:One Eyed King wrote:
On a slightly related note, lets talk about this:
o{ }o{ }o
Am I the only one that looked at this and saw the open mandibles of two giant insects bearing down on me? Or a couple TMNT mousers?
Scary.
Nope all I see is the scout community doing a group huddle Its like a new age rorschach test. I'm seeing more of a wrestling thing going on. Of course, they could in fact be one and the same knowing this place. Sounds rightGǪ Or Vampire DucksGǪ. I may be seeing Vampire Ducks
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Llast 326
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Posted - 2014.09.15 21:07:00 -
[1425] - Quote
One Eyed King wrote:IgniteableAura wrote:One Eyed King wrote:
On a slightly related note, lets talk about this:
o{ }o{ }o
Am I the only one that looked at this and saw the open mandibles of two giant insects bearing down on me? Or a couple TMNT mousers?
Scary.
Nope all I see is the scout community doing a group huddle Its like a new age rorschach test. These are the kinds of situations where we need to remember to put our knives away, otherwise we will just see people respawning we could have just sworn we were hugging a minute ago. Just more hugs that way
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Llast 326
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4453
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Posted - 2014.09.15 21:28:00 -
[1426] - Quote
Spademan wrote:One Eyed King wrote:IgniteableAura wrote:One Eyed King wrote:
On a slightly related note, lets talk about this:
o{ }o{ }o
Am I the only one that looked at this and saw the open mandibles of two giant insects bearing down on me? Or a couple TMNT mousers?
Scary.
Nope all I see is the scout community doing a group huddle Its like a new age rorschach test. These are the kinds of situations where we need to remember to put our knives away, otherwise we will just see people respawning we could have just sworn we were hugging a minute ago. And you know someone is going to sneak a remote explosive in. <.< >.> Everybody is all clustered togetherGǪ. Can't resistGǪ..
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Llast 326
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4462
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Posted - 2014.09.16 14:07:00 -
[1427] - Quote
Spademan wrote:Adipem Nothi wrote:PS: If you're broke, Iggy will give you Isk. If you're broke because GJR scammed you, Iggy will still give you Isk :-) I'm sitting at 45 Mil. But I want more. I have nothing to do with it, I just want to see that number grow larger. I don't know why. I hover at 20 mil and keep a stock of 20 of all my fittingsGǪ no real reason for it just the way I've always done things.
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Llast 326
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4467
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Posted - 2014.09.18 03:12:00 -
[1428] - Quote
zerllom stabtard wrote:Update in the privates.
Look DownstairsGǪ or Circumcision?
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Llast 326
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4468
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Posted - 2014.09.18 17:40:00 -
[1429] - Quote
Did Delta drop while I was at work?
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Llast 326
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Posted - 2014.09.18 17:50:00 -
[1430] - Quote
Right-wing Extremist wrote:Llast 326 wrote:Did Delta drop while I was at work? Nope :( Flaylock still Flaylocked
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Llast 326
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4469
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Posted - 2014.09.18 17:55:00 -
[1431] - Quote
Adipem Nothi wrote:Assumption: Assault Lite is making a comeback.
Proposition: Double the movement penalty of plates on Scouts.
Who is opposed? Who is in favor? I'd be fine with itGǪ. but Can't we just make Assaults OP as all HELL make them walking HAVsGǪ i mean really give all the bitchers and moaners something they can play with and leave me to my 200hp suit that requires tactics and let them STFU.
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Llast 326
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Posted - 2014.09.18 18:48:00 -
[1432] - Quote
Hmm Looked at the revised numbers for the FlaylockGǪ. PG is more reasonable than the first pitchGǪ NK optimization will hopefully come in with Delta as wellGǪ otherwise not sure where I will make roomGǪ What is up with the clip size thoughGǪ Proto clip size of 2GǪ might as well run the Breach. It seems better on paper at least.
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Llast 326
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Posted - 2014.09.18 19:18:00 -
[1433] - Quote
Master Smurf wrote:But they also dialed back the damage and the Breach radius* got nerfed more *if that isnt a typo Direct damage is up on the BreachGǪ and I mostly go for direct hits anyway.
@ Shotty Yeah pretty sure it is a Typo on the clipGǪ but until it hits you never know
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Llast 326
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Posted - 2014.09.18 19:30:00 -
[1434] - Quote
Pseudogenesis wrote:What do you guys think the best sidearm to pair with NKs will be post-Delta? I'm thinking maybe bolt or magsec. Scramblers don't sound too bad either. The weapon should be a good finisher and also work well at long range, imo I'll be running the same as now Flaylock
MinjaPirate Bastards
Though the ScP has always been a good secondary with Knives
I like the Ion as well
Think the Bolt and Magsec suffer from slow to fire issues
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Llast 326
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4474
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Posted - 2014.09.18 19:33:00 -
[1435] - Quote
Master Smurf wrote:Llast 326 wrote:Master Smurf wrote:But they also dialed back the damage and the Breach radius* got nerfed more *if that isnt a typo Direct damage is up on the BreachGǪ and I mostly go for direct hits anyway. @ Shotty Yeah pretty sure it is a Typo on the clipGǪ but until it hits you never know Should of clarified - dialed back the proposed damage on the other variants and reduced the blast radius on the breach. Yeah I'm not that skilled, I noob tube them I follow
It only takes a bit of getting used to to get direct shotsGǪ If you've run the ScP for a length of time it's just a matter of getting the feel for the RoF and speed of the rocket.
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Llast 326
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Posted - 2014.09.18 19:45:00 -
[1436] - Quote
Spademan wrote:Llast 326 wrote:It only takes a bit of getting used to to get direct shotsGǪ If you've run the ScP for a length of time it's just a matter of getting the feel for the RoF and speed of the rocket. Is the speed still getting increased? If so that could throw things off by a bit. Pretty sure projectile speed and RoF remained the same. Edit: Specifically states that Projectile Speed is IncreasingGǪ I was wrong. This is good though. I can adjust to that
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Llast 326
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4478
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Posted - 2014.09.18 23:01:00 -
[1437] - Quote
Cross Atu wrote:Llast 326 wrote:Hmm Looked at the revised numbers for the FlaylockGǪ. PG is more reasonable than the first pitchGǪ NK optimization will hopefully come in with Delta as wellGǪ otherwise not sure where I will make roomGǪ What is up with the clip size thoughGǪ Proto clip size of 2GǪ might as well run the Breach. It seems better on paper at least. I think that NK opt is coming in Delta, have not seen what made the final cut yet (i.e. has been properly finished and is good to go) but last I knew that was the intent... unless I just passed out during a binder and dreamed it was coming, that might have been it too... Dev mentioned it was potentially in in sidearm threadGǪ but was noncomital
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Llast 326
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4481
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Posted - 2014.09.19 02:45:00 -
[1438] - Quote
Wonder how the new matchmaking will work out for meGǪ. lol given my suicidal runs I'll be back in the academy when i log in
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Llast 326
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4493
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Posted - 2014.09.19 17:01:00 -
[1439] - Quote
Logged in last night on Llast to the shock of King Played a few matches discover that I have 30 Aur Proto PLCs in my inventoryGǪ Have a few games My Mu is weaker than many MuGǪ
Last match with Llast Dom running around using my new found Proto PLC Some Red HAV decidesGǪ
HAV Pilot wrote: IMA GONNA ROLL UP TA DIS HERE OB-JECT-TIVE AN BLASTER ME SOME BUGS
Great
First shot scared him Second shot caused panic Third shot netted me a dead HAV
Switched to Minja after that because hey why not leave on a high point.
That was a mixed bag of matchmaking a few randoms vs single squadsGǪ netter than two squads i guess
Also ran into Cross
I messed up my raptor jumpGǪ landed in front of his SG with my back to himGǪ
I needed a new suit anyway that one was covered in blood
Nice to see another CPM out and about.
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Llast 326
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Posted - 2014.09.19 17:12:00 -
[1440] - Quote
Right-wing Extremist wrote:So I dunno what to do with the SP.
Last night I noticed that with 1.2M SP I could do one of three things...
Minmatar scout from 4 to 5 Engineering from 3 to 5 Sniper Rifle Proficiency from 3 to 5
I don't know what to do :( Personally I'd go Minja 5 Stabby Hacky = Fun even if you only rarely pull out the Proto
Engineering always good though
Sniper RifleGǪ good choice as well given your talent, but with the incoming changes you may not need that boost right away.
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Llast 326
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Posted - 2014.09.19 21:34:00 -
[1441] - Quote
Spademan wrote:All this booster talk. And then there's me, who only ever used one booster. And that one was free.
I love free stuff. Just realized that I can actually get the SP for this eventGǪ and have a free booster in my inventory
Well at least qualify my Minja for the SPGǪ
Save the SP for NK Optimization. That might allow me to keep my Flaylock NK fits viable.
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Llast 326
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4501
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Posted - 2014.09.19 22:13:00 -
[1442] - Quote
One Eyed King wrote:Spademan wrote:One Eyed King wrote:I am seriously thinking going Myofibril and seeing what that would do on my Commando. It sounds fun, but I don't know how viable that would be. I can help you there. Is it viable? No, not so much. Is it as fun as balls? Yes. Yes it is. What would be a good weapon to melee with? You have got to beat someone to death with a Nanohive
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Llast 326
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4502
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Posted - 2014.09.19 22:20:00 -
[1443] - Quote
Spademan wrote:Llast 326 wrote:One Eyed King wrote:Spademan wrote:One Eyed King wrote:I am seriously thinking going Myofibril and seeing what that would do on my Commando. It sounds fun, but I don't know how viable that would be. I can help you there. Is it viable? No, not so much. Is it as fun as balls? Yes. Yes it is. What would be a good weapon to melee with? You have got to beat someone to death with a Nanohive Unfortunately with that and the uplinks they elbow them. But you can club them over the head with a scanner. But ElbowGǪ then toss the Hive on their corps and waddle/strut off
Personally i like Minja punch with Cloak arm, or empty hand from tossing all my explosives
A good Scanner Crack to the skull would be entertaining though
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Llast 326
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Posted - 2014.09.19 22:24:00 -
[1444] - Quote
hfderrtgvcd wrote:One Eyed King wrote:Spademan wrote:One Eyed King wrote:I am seriously thinking going Myofibril and seeing what that would do on my Commando. It sounds fun, but I don't know how viable that would be. I can help you there. Is it viable? No, not so much. Is it as fun as balls? Yes. Yes it is. What would be a good weapon to melee with? nanite injector is definitely the best. You feel like a total badass and it doesn't obscure your view. Nice
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Llast 326
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Posted - 2014.09.19 23:23:00 -
[1445] - Quote
Pseudogenesis wrote:Melee with nova knives for the redundancy factor.
Kinda says "You're not worth the charge time" to your opponent
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Llast 326
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Posted - 2014.09.19 23:29:00 -
[1446] - Quote
Right-wing Extremist wrote:Llast 326 wrote:But ElbowGǪ then toss the Hive on their corps and waddle/strut off Personally i like Minja punch with Cloak arm, or empty hand from tossing all my explosives A good Scanner Crack to the skull would be entertaining though In my ck.0 Squidmandong on Line Harvest, some toolboxes were on the far tower with forge guns and sniper rifles and ****, so I went up on top of the barn at Charlie to sort those shitdicks out. I got three of 'em solved, working on the last FGer in an ak.0 when some jerk in a Minmatar commando COMES AT ME BRO with his CR. I have my Charge SR and a State Wyrkomi Schwarma. **** just got real. So, with no recourse available to me, I swap to the Wyrkomi and proceed to dance with the Minmando, jumping and weaving and punching him with the handheld SAM launcher until he died, with me at about 15% armor remaining. Threw my compact hive down, repped up my armor with it, and proceeded to score the final blow on that ak.0 on the far tower - he'd been weakened by the door gunner of a brave Viper pilot. Then the match ended and one of my squad mates was like "Jace, you killed that commando with a melee??" I'm like, "Yeah, dude, I got a Charge and a swarm, couldn't do nothin' else." He's like "I was watching y'all dance around each other on tacnet, that was awesome!" feelsgoodman.jpg Awesome Love stuff like that
Before 1.8 i was running around SG with a Melee for the finish hitGǪ hilarious killfeed and couple lol mails from peopleGǪ just did it with 80 dmg GalScout melee thoughGǪ
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Llast 326
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4506
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Posted - 2014.09.19 23:31:00 -
[1447] - Quote
One Eyed King wrote:Llast 326 wrote:Pseudogenesis wrote:Melee with nova knives for the redundancy factor. Kinda says "You're not worth the charge time" to your opponent I want them to be laughing at me as I am running at them just to know the shock they will feel when I Falcon Punch them. I am liking the injector idea. Or maybe a scanner to compensate for no EWAR. Dude for any of us that know you it has to be that phallus they call an Injector
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Llast 326
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4510
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Posted - 2014.09.20 02:57:00 -
[1448] - Quote
Pseudogenesis wrote:The sad thing is, after playing the last match I left my PS3 on the whole time so the Last Battle thing was still there, and just before checking the forums I turned it off so it wouldn't get too heated. :(
Did I stab you though, Rattati? As long as I stabbed you I'm satisfied. Busts out a round of the Good Stuff for Pseudo and Rattati
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Llast 326
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4512
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Posted - 2014.09.20 09:26:00 -
[1449] - Quote
Cross Atu wrote:Llast 326 wrote:One Eyed King wrote:Spademan wrote:One Eyed King wrote:I am seriously thinking going Myofibril and seeing what that would do on my Commando. It sounds fun, but I don't know how viable that would be. I can help you there. Is it viable? No, not so much. Is it as fun as balls? Yes. Yes it is. What would be a good weapon to melee with? You have got to beat someone to death with a Nanohive BroFisting someone to death with the reptool is also amusing (doing it with a Sever Logi suit is even more fun ) Excellent choice Logi adaptation to losing the sidearmGǪ.
Wait
BroFisting
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Llast 326
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4516
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Posted - 2014.09.20 16:03:00 -
[1450] - Quote
Iron Wolf Saber wrote:Boo playing lots of sniper right now so when they get updated I will immediately know if I did something very very wrong instead of my minja. Good idea really. I've been focusing on the Flaylock a lot, I guess I'll be able to give some feedback when that change hits as well.
I did break out my sniper fit in a few matches i feel a bit bad for one kill
His screen read killed by Tac Sniper Rifle at 3mGǪ. by Min Light suit 209 total hpGǪ
Who needs the redline
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Llast 326
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Posted - 2014.09.20 19:26:00 -
[1451] - Quote
One Eyed King wrote:CCP Rattati wrote:Pseudogenesis wrote:The sad thing is, after playing the last match I left my PS3 on the whole time so the Last Battle thing was still there, and just before checking the forums I turned it off so it wouldn't get too heated. :(
Did I stab you though, Rattati? As long as I stabbed you I'm satisfied. Yes, Nova Knives I was fighting you a little and thinking, there is a guy with a callous regard to self preservation Ah yes. The Way of Embracing the Death. I am familiar. It is the way of our people
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Llast 326
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Posted - 2014.09.20 20:16:00 -
[1452] - Quote
mollerz wrote:hfderrtgvcd wrote: dust works if you change the server region to america
False. I have it set to america and it's a lag fest peppered with non-rendering enemies and squad mates walking around with their hands at their side. I always hard set my server to america, and would only ever change it specifically to play in another region. It worked for meGǪ but after 4 matches i got the lag and rendering problemsGǪ switched to EU no problem for a bitGǪ
**** needs fixing though
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Llast 326
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Posted - 2014.09.20 20:52:00 -
[1453] - Quote
One Eyed King wrote:Right-wing Extremist wrote:voidfaction wrote:Iron Wolf Saber wrote:Boo playing lots of sniper right now so when they get updated I will immediately know if I did something very very wrong instead of my minja. Playing Tac-ar / Sniper with Ion for sidearm in preparation. Going to be a difficult decision on the 1 mill SP - sniper pro 5 or Ion pro 5 Wish I had got an omega I could get both and possibly Bolt pro 5 so I could have a full cal tech sniper scout and full gal tech scout We're probably gonna get the stretch goal - extra million SP. I threw omega in, so should end up with 3m. mk.0 scout - check sniper pro 5 - check Engineering 5 - check Me gon' be a very happy Pale-eye. I am seriously thinking about Swarms after my experiences today. Anyone have experience with proto PLC? Is it that much better than Adv? Hits Hard Trick is hitting with itGǪ at least as far as ADS are concerned
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Llast 326
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Posted - 2014.09.20 21:35:00 -
[1454] - Quote
Minja will be NK Optimization (when/if it hits) And capping out Myo for fisticuffs. Llast wil be sounding out the Ion pistol branchGǪ
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Llast 326
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4530
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Posted - 2014.09.20 21:40:00 -
[1455] - Quote
Spademan wrote: Unrelated note: Why do you yanks call Wally Waldo?
Llast looks at the yanksGǪ. Well?
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Llast 326
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4533
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Posted - 2014.09.20 22:05:00 -
[1456] - Quote
Pseudogenesis wrote:By the way: You guys are always talking about changing servers. How the heck do you do that? I've never discovered an option for it in the client. I'm having trouble getting matches from Scotty. Sidebar thingGǪ press start second from bottomGǪ optionsGǪ tabby tabby tabbyGǪ Server select thing
Is good? or need more thing?
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Llast 326
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Posted - 2014.09.20 22:07:00 -
[1457] - Quote
Adipem Nothi wrote:Pseudogenesis wrote:By the way: You guys are always talking about changing servers. How the heck do you do that? I've never discovered an option for it in the client. I'm having trouble getting matches from Scotty. Neocom / System Operation / Options / Gameplay Settings (tab index 5) Not enough thing Far to concise
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Llast 326
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Posted - 2014.09.20 22:57:00 -
[1458] - Quote
Pseudogenesis wrote:Llast 326 wrote:Pseudogenesis wrote:By the way: You guys are always talking about changing servers. How the heck do you do that? I've never discovered an option for it in the client. I'm having trouble getting matches from Scotty. Sidebar thingGǪ press start second from bottomGǪ optionsGǪ tabby tabby tabbyGǪ Server select thing Is good? or need more thing? Is good yes! Thanks to both of you. I dunno how I missed that after all this time. It's a little explored area of the menuGǪ i think it was over a year before i looked in that corner
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Llast 326
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Posted - 2014.09.21 01:31:00 -
[1459] - Quote
I was Krommed by The King
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Llast 326
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Posted - 2014.09.21 02:39:00 -
[1460] - Quote
Cross Atu wrote:Mind = Blown Wait till you find my hidden distillery
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Llast 326
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Posted - 2014.09.21 04:17:00 -
[1461] - Quote
Cross Atu wrote:Okay bastards sharpen your knives, I've been thinking again and we all know what that means In an effort to broaden the value of eWar without touching current scout values, and to make the medium frames more diverse I have been playing with the mad science of changing the profile on the logistics frames, reducing it a bit so that there is more incentive for logi to run damps (and not brick tank) while trying to avoid having them mess with scout play. Alright, general notion having been framed here are my opening thoughts, tell me what y'all feel about them and help me polish this up so it is worthwhile before I show it to CCP. Reduce logistics base profile from 50 to 45 or 46. Aim is to have 3x damped logi hitting a modified profile of 29 which (correct me if I'm wrong) would still make them show up on proto scanners (even without the GalLogi bonus) and most non-bricked scout fits. However let them be under the scans of most medium and heavy frames promoting a reason to run more non-bricked logi fits. In addition to the general question above (and telling me if my math is wrong as it sometimes is) I am wondering your thoughts on the following. 1. The GalLogi has 5 lows, would the added value of damps 4 and 5 be problematic in this context despite the stacking penalty? 2. The CalLogi has room to max buffer 5 complex shield extenders while still running 3x damps, does this added eWar potential (if their base profile were shifted 5 as suggested above) directly hinder scout play in some manner as it is not coming so directly at the cost of tank? 3. Is a net profile of 29 (when triple damped) a bad or good number to shoot for in the interests of bringing some medium frame eWar play into the picture without damaging the scout role? Why/Why not? Looking forward to your input Cheers, Cross Oddly I was looking at this the other wayGǪ as in Logi having a better Precision in order to catch light dampened scouts thereby reducing the Brick Tanking Slayer ScoutGǪ but never put the numbers to it
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Llast 326
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Posted - 2014.09.21 19:38:00 -
[1462] - Quote
Spademan wrote:If I had any power over the game I'd buff Assault Precision and Logi Range.
But there's probably a very good reason that I don't have power. If i were we would have dynamic EWAR
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Llast 326
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Posted - 2014.09.21 23:18:00 -
[1463] - Quote
We have spent a lot of time focused on the interplay between the different scout suits, and balanced them fairly well against each other. However it seems we really need to balance them against everything else know. I think EWAR certainly needs to be at play with the other frames, otherwise it really is a game of scout vs scout and that is in my opinion not as fun. During the MCC I actually ran a Basic Minja with NO HP MODS AT ALL and no Damps it was Hack and KinzGǪ i averaged 8 deaths per match and my ceiling kills were in the 20's Why did this workGǪ Because the basic Min is OPGǪ nope I could see other scouts on Tac because they had **** for EWAR and a hell of a lot of HPGǪ few could see me despite no damp (I do have maxed Damp skill though) Never saw a scanner come out, no Logi running EWAR mods. Not up against low SP players either I saw Vets in the roster and many a match against Corp squads.
We need to have reasons to run our EWAR besides as a counter to ourselvesGǪ or else we are just HAV protectionist douches who don't want AV buffed
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Llast 326
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Posted - 2014.09.22 02:46:00 -
[1464] - Quote
Morathi III wrote:35-0 with PLC!!!! 3 hatemail
not lost your touch i see
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Llast 326
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Posted - 2014.09.22 19:00:00 -
[1465] - Quote
Oh
YES
I am so Happy about this.
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Llast 326
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Posted - 2014.09.22 23:06:00 -
[1466] - Quote
Pseudogenesis wrote:Welp, I just impulse spent half of my 3 million SP reward.
What's it like to not be stupid?
We got them already
Maybe i should not be so shocked but really it usually takes weeks if not months to get event rewards
Less Devs = better job done
I like these folks
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Posted - 2014.09.23 00:11:00 -
[1467] - Quote
hfderrtgvcd wrote:One Eyed King wrote:@ Shotty
Just curious, on your first fit why pair the scanner while having 2 PE in your highs? agreed. it seems redundant. Squad farming scanner WP
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Posted - 2014.09.23 05:38:00 -
[1468] - Quote
Gavr1lo Pr1nc1p wrote:For radar--directional should only show if your scan precision is 60% or lower of their profile
So scout with max skills can directional an unskilled heavy but nothing else, sees everything else as a dot that is 36 db or over
Am scout with a prec. of 17 can directional anything 28.3 db or over
Will really add some more balance to the game and hopefully cease the endless flow of scrubby tears.
Also gives reason to run precision other than just picking up scouts. RIde the Wave Gav ( no IWS torpedo please )GǪ. Ask SpadeGǪ He'll know this is another good one manGǪ
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Posted - 2014.09.23 18:17:00 -
[1469] - Quote
Delta Date? has it been mentioned?
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Posted - 2014.09.23 21:51:00 -
[1470] - Quote
Actually I have come against IWS a few timesGǪ He is not terrible and not the uberl33t either. Which I think is goodGǪ my comment had to do with his posting consistencyGǪ because like many he has some WTF posts
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Posted - 2014.09.23 21:53:00 -
[1471] - Quote
Also Logged in blew 2 million sp in Ion pistols and Ion paraphernaliaGǪ. Wish I had more to blow into PLC as wellGǪ.
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Llast 326
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Posted - 2014.09.23 22:11:00 -
[1472] - Quote
Immortal John Ripper wrote:OH MY GOD MY LIKE BUTTON IS BACK!
Yet I get no likes
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Llast 326
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Posted - 2014.09.23 23:38:00 -
[1473] - Quote
Immortal John Ripper wrote:Llast 326 wrote:Immortal John Ripper wrote:OH MY GOD MY LIKE BUTTON IS BACK! Yet I get no likes There you go!
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Llast 326
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Posted - 2014.09.24 05:08:00 -
[1474] - Quote
Gaaahhh
How much Sp do I need to save for NK Optimization to get it to 5 when it comes out?
Mathppia, Hearithmatic, anyone?
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Llast 326
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4582
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Posted - 2014.09.24 05:33:00 -
[1475] - Quote
voidfaction wrote:Llast 326 wrote:Gaaahhh
How much Sp do I need to save for NK Optimization to get it to 5 when it comes out?
Mathppia, Hearithmatic, anyone? 1,865,520 Thank you void
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Llast 326
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Posted - 2014.09.24 06:48:00 -
[1476] - Quote
Pseudogenesis wrote:voidfaction wrote:Llast 326 wrote:Gaaahhh
How much Sp do I need to save for NK Optimization to get it to 5 when it comes out?
Mathppia, Hearithmatic, anyone? 1,865,520 hnnngh this hurts my soul How much would getting level 3 be, around 6-800? Bah, **** it. Not like my minja is ever going to have PG anyway. I'll have everything maxed for PG conservation once the NK Optimization hits Already have Engineering 5, Upgrades 5GǪ still tight on many fitsGǪ
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Llast 326
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4583
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Posted - 2014.09.24 13:54:00 -
[1477] - Quote
Right-wing Extremist wrote:Pseudogenesis wrote:voidfaction wrote:Llast 326 wrote:Gaaahhh
How much Sp do I need to save for NK Optimization to get it to 5 when it comes out?
Mathppia, Hearithmatic, anyone? 1,865,520 hnnngh this hurts my soul How much would getting level 3 be, around 6-800? Bah, **** it. Not like my minja is ever going to have PG anyway. I have Prof 2. Prereq for all the optimizations is 4. So in order to unlock Optimization, I have to become that much more deadly. I'm okay with this Prof 5, will be capping Op to 5 when it lands. All i need now if some Officer 'Mustard Cutters' and I'll be set
I said
ALL I NEED NOW IS SOME OFFICER 'MUSTARD CUTTERS'
eh eh
wonder if any Devs might see this
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Llast 326
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Posted - 2014.09.24 14:02:00 -
[1478] - Quote
Wait
I can has Delta
NOW
MinjaPirate Bastards assemble
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Llast 326
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Posted - 2014.09.24 16:59:00 -
[1479] - Quote
Adipem Nothi wrote:Assault ScP (prof III) hits hard and has a healthy RoF. Seems its hipfire dispersion was increased. SK9 Breach SMG (skills maxed) feels pretty solid; didn't immediately strike me as better or worse than other SMGs. Now Ion next
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Llast 326
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Posted - 2014.09.24 17:25:00 -
[1480] - Quote
Cross Atu wrote:Llast 326 wrote:Adipem Nothi wrote:Assault ScP (prof III) hits hard and has a healthy RoF. Seems its hipfire dispersion was increased. SK9 Breach SMG (skills maxed) feels pretty solid; didn't immediately strike me as better or worse than other SMGs. Now Ion next Oh and anybody check the LP store to see if they updated it on the stealth? I haven't checked for super stealth but I believe the hope is to include those next hotfix (pending all the usual shenanigans) Well it's not like I can complain that they did not fit it in. This is a pretty large update, and I got the two things i really wanted NK Ops and Flaylock changes
Finally a headshot bonus for rocketpistols
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Posted - 2014.09.24 19:18:00 -
[1481] - Quote
voidfaction wrote:Tac-AR RoF is so great. I don't need to stack HP with it no more. This sounds good Urban Marksman just got a boost then
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Posted - 2014.09.24 20:16:00 -
[1482] - Quote
Yup
Found the speed to be good ADS could still get away but I could do enough damage to at least get WP out the fight Also no impudently hovering over me to kill me at convenience
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Posted - 2014.09.24 21:19:00 -
[1483] - Quote
Quick Flaylock Note
The Breach has a minor issueGǪ. Damage is great direct hits however do not do enough meaningful damage relative to missile speed. Before you could get that second shot off relatively quickly from flight to next shot. Due to the missile speed increase the first shot lands sooner than you can get the second shot off, because the RoF was not increased.
Other than thatGǪ. loving the Flaylock changes, not over the top so it will still remain relatively below the radar (Thanks Bolt Pistol) but certainly more viable than before. had over ten fits that were broken with the PG increase to the FLGǪ After I put in the NK Ops only had to tweak two fits :D
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Posted - 2014.09.25 00:20:00 -
[1484] - Quote
So i ran out to pick up some thingsGǪ
Now I have a PS4GǪ
<.< >.>
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Posted - 2014.09.25 02:52:00 -
[1485] - Quote
CCP Rattati wrote:ASCR was set at same ROF as SCR, unintentionally That actually makes some things make senseGǪ
Have you looked at the Assault variants on other weapons?
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Posted - 2014.09.25 05:41:00 -
[1486] - Quote
For the record Still be playing Dust as well as other gamesGǪ Rattati you have done good on this update I can't abandon my NK killing spree
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Posted - 2014.09.25 14:07:00 -
[1487] - Quote
Bayeth Mal wrote:Anybody here read digital comics on an iPad, tablet etc.?
What apps do you use? What formats are they in? Will ask Spouse what she is using
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Posted - 2014.09.25 20:58:00 -
[1488] - Quote
Spademan wrote:Ghost Kaisar wrote:Ion Pistol is GREAT. RoF buff was godsend, and I can charge with little fear now.
What? Wait, let me rephrase. Are you trippin' balls? The Ion pistol is by now way great. Better than it was, but not great. Imagine if all the other sidearms were Lions, the Ion is a domestic cat. Being worse than the others Makes it Ours
Who wants easy
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Posted - 2014.09.25 21:23:00 -
[1489] - Quote
Adipem Nothi wrote:Do you Bastards have a wish list for Echo? hmmmm let me think
OFFICER NOVA KNIVES
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Llast 326
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Posted - 2014.09.25 22:37:00 -
[1490] - Quote
If by chance I get to name the Flaylock it will have D-PLAK in it's name somewhere
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Llast 326
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Posted - 2014.09.26 16:01:00 -
[1491] - Quote
Hmm Milita KnivesGǪ Yeah i can make those work Militia FlaylockGǪ what the hell I can do that tooGǪ Rapid Reload will make that work well enough
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Llast 326
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Posted - 2014.09.26 16:14:00 -
[1492] - Quote
Haerr wrote:Llast 326 wrote:Hmm Milita KnivesGǪ Yeah i can make those work Militia FlaylockGǪ what the hell I can do that tooGǪ Rapid Reload will make that work well enough Militia sidearm event... I do hope that kills with proto sidearms will give you the 1k sp reward :-) Proto will get you the SP rewards
Kinda annoyed that my extensive Sp spending in Sidearms is less relevant than the Light Weapon Officer event They got to Proto blast and explode through to get weaponsGǪ Dedicated Sidearm Specialist have to do it with Militia only
But then again win do we do things the easy way
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Llast 326
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Posted - 2014.09.26 16:21:00 -
[1493] - Quote
voidfaction wrote:Haerr wrote:Spademan wrote:Right-wing Extremist wrote:Bolt is OP.
It's going to get the nerfbat. Shush, stop telling everybody Too late, I'm afraid. So many are using bolt pistols now... :-) Bolt sucks so bad I think I might equip 2 of them to compensate for it sucking so bad
Well played good sir
Well played
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Llast 326
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4619
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Posted - 2014.09.26 16:32:00 -
[1494] - Quote
CCP Rattati wrote:Llast 326 wrote:Haerr wrote:Llast 326 wrote:Hmm Milita KnivesGǪ Yeah i can make those work Militia FlaylockGǪ what the hell I can do that tooGǪ Rapid Reload will make that work well enough Militia sidearm event... I do hope that kills with proto sidearms will give you the 1k sp reward :-) Proto will get you the SP rewards Kinda annoyed that my extensive Sp spending in Sidearms is less relevant than the Light Weapon Officer event They got to Proto blast and explode through to get weaponsGǪ Dedicated Sidearm Specialist have to do it with Militia only But then again win do we do things the easy way Level playing field, everyone is using miliita, so why does it matter, presumably lower total kills but that shouldn't be an issue? Really I am fine with it as is, my initial reaction was "awe no IshNoks, why not" but you are correct level playing field. Can't use my Breach Flaylock thoughGǪ kinda sad about thatGǪ That is a serious skill shot weapon now.
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Llast 326
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Posted - 2014.09.26 16:47:00 -
[1495] - Quote
voidfaction wrote:CCP Rattati wrote:Llast 326 wrote:Haerr wrote:Llast 326 wrote:Hmm Milita KnivesGǪ Yeah i can make those work Militia FlaylockGǪ what the hell I can do that tooGǪ Rapid Reload will make that work well enough Militia sidearm event... I do hope that kills with proto sidearms will give you the 1k sp reward :-) Proto will get you the SP rewards Kinda annoyed that my extensive Sp spending in Sidearms is less relevant than the Light Weapon Officer event They got to Proto blast and explode through to get weaponsGǪ Dedicated Sidearm Specialist have to do it with Militia only But then again win do we do things the easy way Level playing field, everyone is using miliita, so why does it matter, presumably lower total kills but that shouldn't be an issue? Wish the light weapon event would have been militia :-( Not all of us could afford running proto weapons. Even though I have no life I know I will never get the kills to win the event but at least with militia weapons even the poor mercs have a chance. Good move making it militia. The Light Weapon event would have been interesting as Militia thoughGǪ I think Sidearms are closer to balanced against each other (Except Bolt PistolGǪ. because ) Light Weapons are not as balanced against themselves in militia or each other (partially due to the variation in purpose) Kills with a Militia SR would have been a challenge before the fixGǪ particularly against tanked out suits.
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Posted - 2014.09.26 23:28:00 -
[1496] - Quote
Adipem Nothi wrote:At the risk of offending some of you, I need to ask a tough question.
In a general sense, is the following hierarchy true? GA Scout > AM Scout > MN Scout > CA Scout I refuse to answer this offensive question
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Llast 326
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Posted - 2014.09.27 00:17:00 -
[1497] - Quote
Adipem Nothi wrote:To add context to my question ...
1. There are some who's see the Scout's current conditions maintained. 2. There are some who'd see higher penalties applied when Scouts use plates. 3. There are some who'd see higher penalties applied when Scouts use shield extenders. 4. There are some who'd see higher penalties applied when Scouts use any HP-related module.
Whether or not AM/GA stacking armor causes problems is debatable. But I see no reason whatsoever to penalize CA/MN for stacking shields; they aren't causing problems. I feel that 3 and 4 above would widen the gap between best-in-class and worst. I would say the people asking for the "Generalized Nerf" to scouts need to sort out what the actual problem they have is. The tendency is to say Scouts are OP nerd themGǪ but what is the source of this OP and is it all scouts? So often i see people just use implied problems without actually identifying the issue they have.
Seriously I think if the Backpeddle/Strafe speed were adjusted for all suits to not be at 100% Scouts may be seen as less of a problem. Something many of us have been talking about anyway.
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Posted - 2014.09.27 00:19:00 -
[1498] - Quote
Spademan wrote:Because fucking space magic dude.
Have I told you that I love you Spade ?
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Posted - 2014.09.27 02:03:00 -
[1499] - Quote
One Eyed King wrote:Right-wing Extremist wrote:Is there a channel where tankers hang out? The way Scouts United serves us? Are you looking to infiltrate their HQ and blow it up? I like where your head is. I'm in on this action
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Posted - 2014.09.27 03:10:00 -
[1500] - Quote
Pseudogenesis wrote:One Eyed King wrote:Adipem Nothi wrote:To add context to my question ...
1. There are some who's see the Scout's current conditions maintained. 2. There are some who'd see higher penalties applied when Scouts use plates. 3. There are some who'd see higher penalties applied when Scouts use shield extenders. 4. There are some who'd see higher penalties applied when Scouts use any HP-related module.
Whether or not AM/GA stacking armor causes problems is debatable. But I see no reason whatsoever to penalize CA/MN for stacking shields; they aren't causing problems. I feel that 3 and 4 above would widen the gap between best-in-class and worst. The only problem I have ever really had is with the armor stacking. Otherwise, I find knives solve any Cal Shield stacking, and they don't see me coming because they didn't equip the precision. Knives are beautiful this way. Knives are the Great Equalizer. They 1 shot any suit, regardless of role, size, race or sexual preference. The phrase "God made man, but Samuel Colt made them equal" comes to mind Remembers when Knives blue shielded almost as often as they hit
They are good now
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Llast 326
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Posted - 2014.09.27 03:21:00 -
[1501] - Quote
Voted and Inb4 Jace
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Llast 326
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Posted - 2014.09.28 03:40:00 -
[1502] - Quote
Right-wing Extremist wrote: As far as your suit, aye, I saw it was the STD suit. Now that I've got my mk.0 I've been practicing STD with STD knives for the event to come, myself. It feels so strange, not OHKing heavies.
Llast's Nostalgia wrote: I remember when you started Knifing and we went out togetherGǪ. You had a Amarr Heavy pinned up against a wall you stabbed him three or four times before he went down Good times Good times
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Llast 326
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Posted - 2014.09.28 23:40:00 -
[1503] - Quote
Appia Nappia wrote:I may owe spade 10m ISK. . . may. After 64 hours of gameplay I got my first exotic bounty, chose the Thorn because I absolutely Love my only Legendary Primary, Lord High Fixer. Buuut. I need to get the PvP part done first-which I want to do faster but am using a green shotgun with super slow RoF- but gives time for Llast to get an exotic drop before me. At work until WednesdayGǪ I think you owe Spade
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Posted - 2014.09.30 22:21:00 -
[1504] - Quote
icdedppul wrote:since your questioning the validity of the 120 km.h I will assume your talking BC
the coquihalla is pretty tame..in good weather you can hit a 160 on it easy if your not really paying attention (also depends on how smooth the ride), in bad weather... well you cant see 10' in front of you so you tend to go slower anyways
Highway 19, even though the posted limit is now 120 you would be an idiot to go over 90.. damn deer and no wildlife barricades
never been on the 97C Islander Socks and Sandals?
I'm in the Interior
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Posted - 2014.10.01 06:30:00 -
[1505] - Quote
Killar-12 wrote: Only... I... can... spam... elipsises... punk
Hold upGǪ Have youGǪ ever seen any of my postsGǪ
Really?
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Posted - 2014.10.01 22:13:00 -
[1506] - Quote
Right-wing Extremist wrote:Spademan wrote:I've been thinking about picking up the Wheel of Time series. Anyone here read it and can tell me if it's a good read? It is EXCELLENT. The last three books aren't by Jordan but by Sanderson writing with Jordan's notes - Jordan died before completing it. There's mixed reviews on how Jordan handled it, but it's more than worth the time you'll spend in the reading. Rand al Thor is a compelling character. I warn you, early on his two brosefs ***** a lot, especially the blacksmith. But they man up enough, and it makes for good character development. And they don't whine as much as Frodo Baggins, so really, it's not so bad to begin with. GREAT series. Stands up with LotR easily among the greatest fantasy epics of all time. Second this synopsis
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Posted - 2014.10.01 22:15:00 -
[1507] - Quote
Pseudogenesis wrote:What's with all the Nothi love? It's flying over my head faster than a poorly aimed plasma cannon shot The thing with the thing of the Nothi thing is something that is hard to explainGǪ without things being said about the thing
GǪ.
Savvy?
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Posted - 2014.10.02 22:00:00 -
[1508] - Quote
Spademan wrote:Pseudogenesis wrote:Spademan wrote:This thing is going to be tough. Really tough. As much kills as possible within a day? Dayum.
Still though, I'm determined to see Spade's BLAP-7 Ion pistol make it in game. (Always open to suggestions for the name) Spade's Modified SHOV-31 Ion Pistol I like that. I like that a lot. Though I kinda want to see if I could sell "Enhanced" rather than Modified. Just to be different. Or improved. Or basically something that isn't modified. Spade's Jury Rigged SHOV-31 Ion Pistol
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Posted - 2014.10.03 02:09:00 -
[1509] - Quote
Post level 5 is a CPM slip upGǪ Post Level 5 is a reference to after the skill gaps are filledGǪ
????????? Guessing
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Llast 326
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Posted - 2014.10.03 03:24:00 -
[1510] - Quote
Right-wing Extremist wrote:I just RE'd Duna's tank. Received corp invite immediately after. Congratulations You are now officially playing Dust
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Posted - 2014.10.03 05:34:00 -
[1511] - Quote
Pseudogenesis wrote:Yeah, I know, that's what I thought as well. But you have to remember that a) the contest rules don't allow for much imagination and b) the only people crazy enough to attempt this event in the first place are the ones who want their egos immortalized. (No offense to anyone who's tried or trying, but come on now. You know that I know that we all know that's why you're doing it. ) IfGǪ i get Knives they are named for the Bastards That if is very bigGǪ it has many other ifs attached to it Such as IF mustard does not come for his KnivesGǪ i might have a chance
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Posted - 2014.10.03 14:19:00 -
[1512] - Quote
Haerr wrote:Adipem Nothi wrote:Haerr wrote:Post level 5? Scout -> Arbiter The unit from starcraft which cloaked nearby friendlies? Level 5+1 - Reduces purple; cloaks operator +1 nearby friendly ... Level 5+3 - Further reduces purple; can now use cloak in "dusk" mood maps; cloaks operator +3 friendlies. ... ...
No Arbiter from Dust 514 starter class... you know sniper rifle and damps? Remembers putting range amps on my Arbiter and thinkingGǪ these suck my scope zoom is still the same
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Posted - 2014.10.03 16:03:00 -
[1513] - Quote
IgniteableAura wrote:Adipem Nothi wrote:Haerr wrote:Adipem Nothi wrote:Haerr wrote:Post level 5? Scout -> Arbiter The unit from starcraft which cloaked nearby friendlies? No Arbiter from Dust 514 starter class... you know sniper rifle and damps? I was way off! I still don't know whats going on Whenever I hear arbiter I think of Halo See a lot of Halo play at work (yeah also get paid to watch Anime ) I don't really like the game myself, but damn that level building looks damn fun. Prefer the customizability of Dust for character and suits.
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Posted - 2014.10.03 19:00:00 -
[1514] - Quote
Spademan wrote:Is....is that a fully automatic shotgun? Looks like aGǪ **** You Amarr HeavyGǪ yeah stay down you chubby chunk. Shotgun to me
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Posted - 2014.10.03 22:13:00 -
[1515] - Quote
Arkena Wyrnspire wrote:Officer weapons really ought to drop at least sometimes.
I think I've seen about one drop since 1.8? I always seem to get the ones I can't useGǪ If I ever spec into HMG i could run Gastun's for evvvvaaarrr
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Llast 326
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Posted - 2014.10.04 00:22:00 -
[1516] - Quote
Spademan wrote:Query: What number do you guys think would be good to aim for if I want to win? Over 9000
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Llast 326
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Posted - 2014.10.05 20:10:00 -
[1517] - Quote
Banjaxed
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Llast 326
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Posted - 2014.10.05 22:04:00 -
[1518] - Quote
No just you
Forum can't handle The Spade
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Posted - 2014.10.06 17:48:00 -
[1519] - Quote
Adipem Nothi wrote:Haerr wrote: But back on the topic of aim assist vs controls and core mechanics (hit detection, latency compensation...).
I'd assumed HD mechanics to be beyond the scope of server-side tweak. PS: Trying out the Laser Rifle. Invested SP to Op III. As best I can tell, this is an exceptionally terrible weapon :-) Preheat the Laser by aiming at something besides a personGǪ then surprise Grilled Heavy Melt
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Llast 326
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Posted - 2014.10.06 20:31:00 -
[1520] - Quote
Adipem Nothi wrote:Llast 326 wrote:Adipem Nothi wrote:Haerr wrote: But back on the topic of aim assist vs controls and core mechanics (hit detection, latency compensation...).
I'd assumed HD mechanics to be beyond the scope of server-side tweak. PS: Trying out the Laser Rifle. Invested SP to Op III. As best I can tell, this is an exceptionally terrible weapon :-) Preheat the Laser by aiming at something besides a personGǪ then surprise Grilled Heavy Melt Have tried. Using ELM btw. The only thing I've succeeded in preheating is my heat gauge :-) Mostly use the AUR free ones I got from somewhereGǪ have 30 or so for some reason. Only have the ELM skilled up as well
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Posted - 2014.10.08 13:45:00 -
[1521] - Quote
mollerz wrote:Where in the galaxy is Monk? We should put together a hunting partyGǪ or search partyGǪ yeah that sounds less like we will flay him
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Posted - 2014.10.08 22:15:00 -
[1522] - Quote
One Eyed King wrote:zerllom stabtard wrote:One Eyed King wrote:Llast 326 wrote:mollerz wrote:Where in the galaxy is Monk? We should put together a hunting partyGǪ or search partyGǪ yeah that sounds less like we will flay him It was strange. I received a random like from him on a post 100 pages ago, expecting him to try and catch up, and then nothing... I will put on my P Eye hat... or my Private **** hat... There is really no good way to say that. Maybe if we set out some red jar for him and bait him out in the mean time. One eyed king with a P eye? Too good I was going to use my super sensitive sense of smell (because of the extra brain capacity not utilized by a 3rd dimension) to track Monk. But sniffing his hammock sounded worse. I have no way of making any of this sound better
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Posted - 2014.10.08 23:04:00 -
[1523] - Quote
Appia Nappia wrote:Why does Monk's hammock make a sound, could this be why he has gone missing? I heard rumours of Monk's Carnivorous HammockGǪ but I thought they were just legend
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Posted - 2014.10.09 14:43:00 -
[1524] - Quote
History shows Wall of text posting Ad Hominem defence mechanism Concrete Operational thought process Well worded but flawed ideas
Edit: Assessment: Llast should not engage Shotty will engage, enjoy himself but find no meaningful change Appia should be turned loose on full Rawr (just for Llast's entertainment)
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Posted - 2014.10.09 20:20:00 -
[1525] - Quote
IgniteableAura wrote:Llast 326 wrote:
Edit: Assessment: Llast should not engage Shotty will engage, enjoy himself but find no meaningful change Appia should be turned loose on full Rawr (just for Llast's entertainment)
+1 Ewar is broken, they already "fixed it" But PLEASE continue the circular argument we had two months ago. Unless passive scanning is removed the *smirk* "power projection" a single suit can provide to its squad is too great. In the mean time, the only real solution I see is that if you fit ewar mods you should be getting a negative bonus as well. That way if you want to see everyone, everyone can see you. If you want to be tac net invisible, you can't see anyone either. Only way to make it fair and helps to balance the equation Appia talked about. That would change the dynamic somewhat so that EWAR is less linearGǪ which leads to the continued Precision or Damp should be better. I agree with Appia's explanation as well.
Personally I still think they should add dynamic EWARGǪ but I know that is perhaps a little out of the real of "working with what we have"
Do away with Cloak Bonus for scouts, return to Profile Reduction Reduce the fitting cost of Cloaks - ramifications of everybody fitting a cloak? Introduce Cloak Variant that lowers Profile but not Visual Visibility to create waves of Dampening countered by Active Scanners Waves of Visibility.
This would require a full re-juggling of Profile across the board though. I think. Hell even just introduce the Variant so that we have up and down Profile periods would make things more interesting.
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Posted - 2014.10.09 23:35:00 -
[1526] - Quote
Appia Nappia wrote:Haerr wrote:Thunderdome: Appia vs Shotty! Time and place: TBD Anyone up for a bet? (btw if you haven't noticed by now; I do enjoy a bit of trolling ) Only joke weapons like Breach Flaylock or quickscoping Sniper RIfles make for good matches in the Thunderdome. Why would a scout with alpha damage weapons ever enter a fair fight. . . . unless it's with knives, but it really loses it's effect when you aren't in the heat of battle and you both break off from your DPS/Apha primary and both pull out knives and battle in your own little world. How about Appia v Shotty Fisticuffs Melee TDomeGǪ
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Posted - 2014.10.10 17:34:00 -
[1527] - Quote
One Eyed King wrote:Adipem Nothi wrote:One Eyed King wrote:On an unrelated note, what would it take for an Assault to be invisible to scouts who have precision maxed, but no mods yet show up when they carry a precision enhancer, provided that they are maxing, or near maxing their dampening? If I'm understanding you correctly ... Two dampeners beats GA/AM Scout base scans. One dampener beats CA/MN Scout base scans. Med Damp Progression45 dB - Max Passives 34 dB - 1 Cmp Damp 26 dB - 2 Cmp Damps 23 dB - 3 Cmp Damps 21 dB - 4 Cmp Damps See Precision Tab for specific precision values. So they already CAN and still bltch about scouts? Yup My favourite response so far was Derpa fit two precisionsGǪ that lowers my damage potential
?????? wrote: Logi - why you have so many slots?
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Posted - 2014.10.10 18:18:00 -
[1528] - Quote
Cross Atu wrote:One Eyed King wrote:Adipem Nothi wrote:@ Everyone
I truly believe Haerr is on to something; the more I think about his suggestion, the more I like it:
If Cloak is Active, set Scan Range = 0.
I think this would make gameplay much more interesting for us. What do you guys think?
Don't forget that cloaks and precision are defensive items as well. I often use both to escape and completely avoid tenuous situations. Yes, I use it for attacking too, but am not and have never been a true slayer. I would much rather see a combination of penalties to armor plates, sprint bug fix, with a second delay between decloak and item usage. On an unrelated note, what would it take for an Assault to be invisible to scouts who have precision maxed, but no mods yet show up when they carry a precision enhancer, provided that they are maxing, or near maxing their dampening? If there were a sprint bug fix, and that delay to post decloak item usage what would you guys suggest regarding armor plate penalties and/or cloak scan debuff? Would Active Cloak set Scan Range = -50% have the same sort of value or does that defeat the purpose? /breaks out notepad Armour and shields as percentage rather than a flat numberGǪ then everybody has a ceiling value that is in line with their base. Though some base HP would need to be looked atGǪ Heavies I'm looking at you
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Posted - 2014.10.10 21:22:00 -
[1529] - Quote
Pseudogenesis wrote:What do you guys think about just nerfing the shotgun? I hate to do it, really, but it seems like the only commonality with regards to the balance problem we're discussing. Cloaks aren't the problem, scouts aren't the problem, tanked scouts aren't the problem, but the shotgun is the focal point of it all. Nerfing any of the others would have too much of a ripple effect on other roles. I don't think the shotgun is the problem itself, but nerfing it seems like the fastest and least intrusive way of eliminating the problem.
All this ends justify means stuff makes me feel icky though :( Balancing Dust is hard No Don't make me stab you
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Posted - 2014.10.10 22:18:00 -
[1530] - Quote
Okay Can I get a clarification here?
Cloak and shotgun are viewed as a problem Is this across the board on all scout suits?
Cloak and other weapons are not as hated either Cloak NK, BP, PLC, ScR- not as hated because charge/spool? Cloak ScP, IoP, Rifles, MD - not generally OHK? Cloak FL - becauseGǪ now that Ghost is gone it's just me who does that Cloak SR - No HipfireGǪ. OMG this gives me an idea
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Posted - 2014.10.11 02:43:00 -
[1531] - Quote
Spademan wrote:To be honest, I'd be happy lengthening the switch of all weapons. Insta-switch? Really? C'mon. Shorter than a reload sure, but not instant.
That's just a pile of Class A Narcotic Bullshit. I think different weapons have different switch timesGǪ whenever I pull a PLC out of my pocket it takes longer than my IonGǪ Or maybe it's my imagination.
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Posted - 2014.10.11 02:44:00 -
[1532] - Quote
Haerr wrote:Spademan wrote:Oh by the way, it looks like Haerr has taken the place of Monk when it comes to likes. Hey it was always me and Monk, I am just more or less absent or active on the forums depending on how close I am to deadlines and assignments and weather and stuff. Lately though I have spent a lot of time on Dust :-) Btw since the CPM has taken an interest in the mouse support of Dust I have been a lot more interested than before. (Based on this alone I predict that next they'll do full racial parity (vehicles) and player market, I am sure ) Oh I see how it isGǪ I never like anythingGǪ Fine
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Posted - 2014.10.11 03:03:00 -
[1533] - Quote
Also Enjoying your work in the Features EWAR section Shotty
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Posted - 2014.10.11 05:52:00 -
[1534] - Quote
Adipem Nothi wrote:Llast 326 wrote:Enjoying your work in the Features EWAR ^ Reminds me why I love it here .... :: climbs atop bar :: :: cracks open a red jar ::
To our Brothers, past and present, here and abroad. Not a Bastard forgotten. o7Here we fight openly, and we fight often. We brawl with vigor, belief and conviction. But when we fight, we face facts with facts. Win, lose or draw our dignity does not falter. :: raises glass ::A toast to you, Bastards and Brothers. Here's to a year of doing what we do. And having a damn good time doing it. ******* Work Of ART o7
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Posted - 2014.10.11 15:12:00 -
[1535] - Quote
CCP Rattati wrote:Arkena Wyrnspire wrote:The breach shotgun is in need of some love, I feel. The worst weapon in the game, surely not? I have to say You and the team have done an incredible job working out some real balance to weapons. It is actually not easy to spot what the worst weapon in the game is. I am sure if you asked you would get many different answers. I'd still say the Breach FlaylockGǪ only because the missile speed needs a slight tweak up. currently you can't get the second shot off until a little after the first one explodes. This invalidates the small clip size, lowers the benefit of Rapid Reload, and because it does not OHK leaves you very exposed after that shot.
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Posted - 2014.10.11 15:14:00 -
[1536] - Quote
Haerr wrote:Hmm why does the Scout gk.0 have "strafeSpeedScale: 1.1" while the Assault gk.0 has "strafeSpeedScale: 1.0"? NWM that was for crouching. But... maybe you can tweak everyone's strafe speed a bit? Just for ***** and giggles of course. WaitGǪ so you are saying Scouts Teabag faster than other suits
NERF IT
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Posted - 2014.10.11 18:54:00 -
[1537] - Quote
Adipem Nothi wrote:Appia Nappia wrote:Adipem Nothi wrote:Anyone see problems with these values? * Scan Range: +3m Logi, +5m Assault, +5m Commando * Scan Profile: -5 dB Assault * Scan Precision: -5 dB Commando (equal to Assault) ReferenceWe've already discussed these Assault/Logi values (correct me if I'm wrong). I can think of no reason not to improve the Commando as well. Thoughts? The only problem I see with these numbers is that the Calmanndo still only have 1 low slot. Needs that second one to participate in EWAR like the others So ... +1 slot for all Commandos to keep others in balance with CA? Might this create other problems in Assault v Commando balance? Idea: To deter HP creep and prevent the proposed Commando from out-assaulting assault, we could apply the same HP stacking penalties we've considering for Scouts. Thoughts? PS: I've never run Commando. Trusting your judgment :-) Have you reviewed Cross's thread on Commando pass? Some interesting views in that one. have not made it through the whole thing myself.
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Posted - 2014.10.11 23:07:00 -
[1538] - Quote
Spademan wrote:Appia Nappia wrote:Assault Swarm Launcher? Why would anyone use that? To slightly damage two lav's instead of damaging one more heavily? Because I feel bad for Assault Swarm Launcher
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Posted - 2014.10.12 19:08:00 -
[1539] - Quote
We developed a very nice community here and it is only expanding. Molly took the right steps to make that continue along. I think it's fantastic and great.
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Posted - 2014.10.12 19:20:00 -
[1540] - Quote
One Eyed King wrote:mollerz wrote:hfderrtgvcd wrote:One Eyed King wrote:Pseudogenesis wrote:An independent barber shop would be nice, but I guess don't really see the point? It'll make it harder for developer types to get feedback, it'll make it less open to newcomers and more of a "sekrit club" type deal, and considering that our actual active "membership" is fairly small, without the constant flux that the Dust forums bring it's bound to wither away with time. :/ There are also gifs. All you really needed to say don't forget the red jar! And sanctioned stabbing!
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Posted - 2014.10.12 21:10:00 -
[1541] - Quote
mollerz wrote:@ Pseudogenesis- Everyone has already said it well.. I would just mention lots of EVE/Dust player bases have their own sites and forums and whatnot. This is nothing new. And it won't harm Dust in the least. Any game developer would love to have the community CCP enjoys. I understand your concern however, as this thread is a huge positive for Dust in that the players who frequent it the most are the most dedicated to seeing Dust succeed. I promise they aren't getting siren songed off this forum this is THE place to interface with Devs (CCP Ratatatti) and CPM (Cross and IWS). That won't change! However, they are welcome too I come off as critical of dust, but I have no ill will towards it. In fact, I really want it to succeed. I hope strengthening our community and preserving the cool culture we've cultivated only serve to resolve the will CCP needs to get it done. Not only that- but yes.. .Destiny's forums blow dogs for quarters. Literally, only one front page of our group is useful. And I think it kind of inappropriate to arrange Destiny (soon GTA online) stuff on CCPs forums, ya know? This is also a way for us to still communicate and play other games. Also, for me it is a fun hobby, and I am really enjoying converting our culture into a forum. Spademan is going to get an A (whatever the top grade is ) in his coursework.. lots of positives. Would love to have you join up and check it out o7! Might get me putting up some art in that placeGǪ I like to mess around a bit. I like how people are contributing <3
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Posted - 2014.10.12 21:46:00 -
[1542] - Quote
Man of Spade wrote:Appia Nappia wrote:Spademan wrote:mollerz wrote:Spademan is going to get an A (whatever the top grade is ) An A1 So they give out steak sauce as the highest achievement per assignment, I like where you go for school. I'm going to be level with you. I had no idea what that was, then I googled it. Turns out we don't have that here. It's like HP sauce but different ingredients, so different flavour and i guess not really like HP sauce at all
I have both here
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Posted - 2014.10.12 21:53:00 -
[1543] - Quote
Spademan wrote:Llast 326 wrote:It's like HP sauce but different ingredients, so different flavour and i guess not really like HP sauce at all I have both here Chef brown sauce > Hp brown sauce. I will now try to hunt that down at my grocersGǪ must try
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Posted - 2014.10.12 22:58:00 -
[1544] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:Llast 326 wrote:It's like HP sauce but different ingredients, so different flavour and i guess not really like HP sauce at all I have both here Chef brown sauce > Hp brown sauce. I will now try to hunt that down at my grocersGǪ must try It's an irish brand, and while I know it can be obtained in the UK, I'm not sure about Canadaland. But good luck with it Well it is stocked in some Toronto storesGǪ damn well as close as Ireland to me Going on a hunt Wednesday
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Posted - 2014.10.13 03:27:00 -
[1545] - Quote
mollerz wrote:Appia Nappia wrote:mollerz wrote: It's to take the edge off the pudding.
There is no need for sauce with pudding. If it was made right all the flavors should be an inherent part of the food Which is why I only use A.1 sauce on low quality meat I'm of the same mind. The only real condiment I tolerate is mustard. And even then it has to be the real deal.. mad seeds and all. I have collected a pretty nice spice cabinet.. farmer's markets are gold mines for that. And to me that goes way further with cooking than premade sauces. Grow my own spices, and supplement what i can't grow through the farmers market
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Posted - 2014.10.13 04:19:00 -
[1546] - Quote
mollerz wrote:Llast 326 wrote:mollerz wrote:Appia Nappia wrote:mollerz wrote: It's to take the edge off the pudding.
There is no need for sauce with pudding. If it was made right all the flavors should be an inherent part of the food Which is why I only use A.1 sauce on low quality meat I'm of the same mind. The only real condiment I tolerate is mustard. And even then it has to be the real deal.. mad seeds and all. I have collected a pretty nice spice cabinet.. farmer's markets are gold mines for that. And to me that goes way further with cooking than premade sauces. Grow my own spices, and supplement what i can't grow through the farmers market Well wtf dude! What choo got? show us your spice hand! Sadly, I live in a cave.. but I have been amassing a collection of seeds for when I move into the light! So far I have this: - heirloom Chinese chives - mahogany red blooms (edible flowers) - Siam Queen Thai basil - spitfire (scarlet red edible flower blooms) Weird right? This is mainly form a wine club shipment :D What else should I get? Lucky enough to live near the river so I have great soil and a good compost heap to supplement. Let's see I have Cilantro three varieties of Mint (one tastes like chocolate mintGǪ that **** on lamb is fantastic ) Dill Coriander The holy trinity of spices Rosemary, Sage, Thyme A bunch of other stuff that I am forgettingGǪ
We are lucky and have a good garden. Though my pumpkins failed this year So taking the kids out to the patch next week Yes Spade the potatoes did fine have to dig up the last batch tomorrow.
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Llast 326
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Posted - 2014.10.13 04:36:00 -
[1547] - Quote
mollerz wrote:Llast 326 wrote:Lucky enough to live near the river so I have great soil and a good compost heap to supplement. Let's see I have Cilantro three varieties of Mint (one tastes like chocolate mintGǪ that **** on lamb is fantastic ) Dill Coriander The holy trinity of spices Rosemary, Sage, Thyme A bunch of other stuff that I am forgettingGǪ We are lucky and have a good garden. Though my pumpkins failed this year So taking the kids out to the patch next week Yes Spade the potatoes did fine have to dig up the last batch tomorrow. I swear I have agriculture envy. If there wasn't such a thing, let me be the first. Do you do your own canning/jarring? My GF has an Aunt/Uncle in Montana we hang out with every summer and their garden is awesome. They do their own food preservation too. Their pickles are so good. Every summer we go they have different stuff, and sometimes even better the same. They are so amazingly self reliant.. I am just in awe. Wish I had a "river" :D All you need to grow is garlic! So.. are potatoes a euphemism? I got potato seeds too. I have not tried garlic in my soilGǪ one of the folks at the farmers market has insanely good garlic, so it's not been a priority. We have done a bit of canning preserving in house, but my mother-in-law does crazy amounts of canningGǪ and she has fruit trees. Cherries, peaches, pears and apples. First run of pickles we did from all our own stuff (except the garlic) and they were so goodGǪ father-in-law stole three jars from us lol
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Posted - 2014.10.13 17:49:00 -
[1548] - Quote
PARKOUR PRACTIONER wrote:Hey guys. I got hacking to three! I put two ADV hacking mods on a basic m-1, two SMGs, one breach one regular, R-9 and stable links. I used it in a Dom, got seventeen hundred WPs, got to the end of the match, got fatal error. -_- Just wait Have Minja 5 Hacking 5GǪ complex CodebreakersGǪ blip done
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Posted - 2014.10.13 17:52:00 -
[1549] - Quote
Spademan wrote:Gavr1lo Pr1nc1p wrote: Why not?
I do see that the penalties do affect scouts more (=% on ># =>penalty), but I do think that that'll satisfy the bloodthirsty "nerf whatever killed me" cries.
And lets be honest for a second. If you are running plates with more than a 1% speed penalty on a scout, you're kinda fucking yourself over.
Because there's no logic to the thought process, and doing things because it will shut up the idiots isn't sufficient justification. If tanking is in the domain of the heavy, then Ewar is in the domain of the scouts. If one gets penalties for using modules in the others domain then logically it should work both ways. So where are the penalties for heavies when using ewar? Where is the logi penalty for using weapons? The Assault penalty for using equipment? Nowhere because it's stupid to stifle diversity. I want to know why an Amar Logi can get away with running other equipment besides UplinksGǪ it's an uplink suit it should have to fit them for balance
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Posted - 2014.10.13 20:47:00 -
[1550] - Quote
Appia Nappia wrote: Yup. Gallente neds the racial dampening to 4% as well
Ned is OPGǪ nerf Appia's Phone
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Posted - 2014.10.13 21:26:00 -
[1551] - Quote
One Eyed King wrote:Adipem Nothi wrote:One Eyed King wrote:In some ways, wouldn't this be an indirect nerf to Amarr scanning?
As it stands, if I have 2 Damps and a proto cloak, I have to have my cloak active for an Amarr not to pick me up.
If we made this change, I would simply just beat the Amarr. There would be no penalty for deactivating cloak or running out of juice.
Am I reading that wrong? Good question ... let's work it out: With 2 cPEs, the AM Scout scans at 18 dB. CA/GA Scouts currently need 2 damps to dodge. MN/AM Scouts currently need 2 damps and an adv cloak to dodge. Proposed system: All Scouts need 2 damps to dodge (as cloak bonus is removed).
MN/AM Scouts retain the ability to beat his scans using two slots. If we required them to use three, that'd be a serious nerf to MN/AM Scouts. I agree it would be an issue if we had to have 3. But that is the current metric if solely relying on damps. If changes went through we could use two damps and beat them without the use of a cloak. I don't know what that would do to be honest. In some ways that is a buff to us. Particularly those that don't use cloaks. At the same time, it does mean the Amarr are getting less for the same sacrifice that they make now. I hate the Amarr, so I don't know how much if any that effect would have on them, but AM scouts might not like it. I see walls of text from them in your future Adi been building a tolerance to walls of text
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Posted - 2014.10.13 21:43:00 -
[1552] - Quote
Varoth Drac wrote:It's a nice idea with clever implementation. I'm just not sure about nerfing cloaks. They aren't really all that amazing and they do encourage more interesting "scouty" fits. Feels a bit like this would encourage more of a "slayer-logi" style scout fit.
I think I prefer some of the other suggested changes if things need to be done. Such as medium suit profile reduction or scout armour plate penalties and shield regen reduction.
Very clever idea though. Might be fun dropping cloak to activate scans, then re-cloaking. I'm also a bit worried certain people would go for the cloak nerf but not agree to all the necessary profile and damp buffs that go with it. It's all very well giving Rattati a well thought out idea but what if he's under pressure to screw it up? Rattati holds his own when it comes to looking at ideas, at least from what I have seen.
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Posted - 2014.10.16 14:09:00 -
[1553] - Quote
Is it me or does that still come off as a half assed apology for FF, with a dash of "Holy ****, Rattati made this workGǪ good thing because Legion might not fly"
just asking
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Posted - 2014.10.16 17:33:00 -
[1554] - Quote
TerranKnight87 wrote:What do you guys/gals/mutants think of the new delay and how that will affect pro Knifers?.
I don't know about anyone else but most of my Knifing does not come from a cloaked state.
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Posted - 2014.10.16 19:04:00 -
[1555] - Quote
Appia Vibbia wrote:Arkena Wyrnspire wrote:Framerate improvements are hugely exciting to me. Maybe we'll finally get a solid 20 frames per second! Wowowooaaah Let's not get our hopes to high
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Posted - 2014.10.16 20:05:00 -
[1556] - Quote
Cross Atu wrote:TerranKnight87 wrote:Cross Atu wrote:Llast 326 wrote:Is it me or does that still come off as a half assed apology for FF, with a dash of "Holy ****, Rattati made this workGǪ good thing because Legion might not fly" just asking I'll go out on a limb and say that I really wish the first draft from Rattati and Rouge had made it through the review to release. I like this blog, because 1.9 (which by the way is a large part of the answer to the question asked of me a long time ago - "why would you buy BPOs") but the 'rough draft' from before polish was added could not IMO have been called half assed. That being said, this blog should in no way be taken as a "Legion is dead" thing, it is simply a focus on trying to take the life in Dust and make it an ongoing sustained thing. That's my best understanding. Cheers, Cross Legion is dead and really the beta for dust then. lol, yeah something like that Now I want to see the unpolished draft Also loved the link
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Posted - 2014.10.16 20:13:00 -
[1557] - Quote
Random thought sparked this post
RattatiGǪ stop doing such a good job Mess something up hugeGǪ We have seen how this worksGǪ CCP will see you doing so damn well and pull you to work on something that's failing or needs more workGǪ We don't want to lose you
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Posted - 2014.10.16 21:05:00 -
[1558] - Quote
Spademan wrote:Bayeth Mal wrote:I'm mostly excited about being able to sell all the random crap I have lying around.
I'm not going to play but I'll at least log in to liquidate my assets. Now I just need to be able to sell faction/aurum gear for isk (I'm sitting on so many proto assault suits I can never use).
Wait, what? We're getting a market? Fo' realsies? NPC market So I can't give my cool stuff to Jace But can sell back so much salvage that has accumulated in my inventory
I wonder what the selling price of Gastun's will be I might fund my own PC attack of those alone
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Posted - 2014.10.17 01:44:00 -
[1559] - Quote
One Eyed King wrote:Bayeth Mal wrote:
The saying: "A bird in the hand is worth two in the bush" isn't just unintentional innuendo.
Unintentional innuendo makes me sad. Look what you did Bay
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Posted - 2014.10.17 02:56:00 -
[1560] - Quote
CCP Rattati wrote:Llast 326 wrote:Spademan wrote:Bayeth Mal wrote:I'm mostly excited about being able to sell all the random crap I have lying around.
I'm not going to play but I'll at least log in to liquidate my assets. Now I just need to be able to sell faction/aurum gear for isk (I'm sitting on so many proto assault suits I can never use).
Wait, what? We're getting a market? Fo' realsies? NPC market So I can't give my cool stuff to Jace But can sell back so much salvage that has accumulated in my inventory I wonder what the selling price of Gastun's will be I might fund my own PC attack of those alone Speaking as a hoarder and not a dev, how can you even consider selling rare loot Not saying it could happen, but in a dream I had in another dream, I could send it to a heavy bro. Oh I'll keep one of each for sureGǪ But you have to understand i won't ever be able to use them, and I have this obsession with doing a solo attack against a PC corp for no other reason than I think it would be funny.
Also I like salvage i keep one of everything I salvageGǪ always. But I like using stuff as well. I have built a Scrapyard HAV entirely from salvage, a couple dropships, most any kind of AUR suit that you can use unskilledGǪ but I only use them once I've salvaged enough parts to be able to lose them without depleting the fitting. Trophies My Merc quarters is lined with Commando suits I've salvagedGǪ you can't believe how relieved I am that you made a NPC market and not just an Asset wipeout.
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Posted - 2014.10.17 17:26:00 -
[1561] - Quote
mollerz wrote:don't be creepy. Void has the market cornered on that one
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Posted - 2014.10.18 00:30:00 -
[1562] - Quote
Appia Nappia wrote:*sigh* writer's block again
one of the projects i'm working on is up to 20k words. I've revised it so many times it would be a huge 100k word pile of crap if I didn't re-do so much of it. Now I can't progress or improve on what's there.
The other one is stuck at . . . whatever it's been at for the last 6 months too. Put asideGǪ work on something elseGǪ go for a walk. All I can toss at you right now Walking usually clears my blocksGǪ if only to jumble more random thoughts in my noggin
Edit: Actually King's response is the best answer
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Posted - 2014.10.18 00:43:00 -
[1563] - Quote
Appia Nappia wrote:issues. can't go for a walk. It probably would help if I could though I'd really like to go to a book store right now, but no personal transportation and no clue on what to get anyways. Poor circumstances for getting out of a funk. Monkeys it is then
Have you had someone proof itGǪ sometimes that helps
I would volunteer but still playing catch up from today's IRL **** storm Also that assumes you would trust me with it
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Posted - 2014.10.18 01:49:00 -
[1564] - Quote
I'm in line with Spade on thisGǪ but I tend to view everything as a work in progress, more collaboration, more development, perspectives, adaptationsGǪ just keep the state of flux going and for the most part it stays interesting.
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Posted - 2014.10.18 01:56:00 -
[1565] - Quote
voidfaction wrote:Spademan wrote:Appia Nappia wrote:Sharing a work-in-progress is probably the thing I personally find the most embarrassing. Truth be told, I'm not sure I can get through a day and feel good at the end of it without sharing a work in progress with someone. Most don't want to see my works in progress. Oh how I miss the USB autorun in Windows 98/2000 before it was patched. So glad that you are not sharing your genetics WIPGǪ that Racoonbear was pretty awesome thoughGǪ
Quote: What's that rummage through theGǪ.. GAAAHAHAAAHHA
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Posted - 2014.10.18 03:29:00 -
[1566] - Quote
You know what I would like to see in 1.9 Remove shared passiveGǪ it's to powerful but also Removal of the direction indicator on TacNetGǪ just give a dot.
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Llast 326
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Posted - 2014.10.18 04:12:00 -
[1567] - Quote
CCP Rattati wrote:Llast 326 wrote:You know what I would like to see in 1.9 Remove shared passiveGǪ it's to powerful but also Removal of the direction indicator on TacNetGǪ just give a dot. I agree with both, yet we are not able to for 1.9.
Betting we are not looking at hot fixable eitherGǪ Though since BPO's are back and legion not green yet (I know it takes time to make a move on a project like that) should i in a noncommittalGǪ speculative but not optimism building kinda way guess that maybe more full patches may be happening? Savvy?
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Posted - 2014.10.18 15:52:00 -
[1568] - Quote
Cat Merc wrote:Gavr1lo Pr1nc1p wrote:The cloaked shotgun scout dilemma:
1. The shotgun is bad. Admit it. We all know that it is still outclassed by fine rifles except in the hands of a very elite few. 2. The cloak is bad. It shines, glows in the dark, and makes pretty colors that came out of my little sisters rainbow fairy princess drawing book, and if you can be scanned, you get a nice little red "shoot me" sign pointing to your head. In addition, were getting a fire delay in 1.9 (which is needed, i guess. It prevents people from sitting in a corner and uncloaking and instapopping every blueberry in a scrub suit that walks by. I just hope it isn't overdone. If it is anymore than what the proposed (.33s) value is, it'll be useless) 3. The scout is balanced, but if nerfed in any way, will be rendered absolutely useless except as a shared passives tool for HMG heavies or slayer assaults.
So whats my point?
The shotgun scout is balanced. People just need to realize that alpha weapons should be able to kill them, and that it isn't a scrub tactic. The cloak is either highly visible or impossible to see, depending on lighting conditions. Still a great tool even in dark maps if you time your movements according to when enemies are looking. Cat GǪ Did you really just say that the cloak is good when you time your moves to when people are not really looking at you?
Who put catnip in the Redjars?
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Llast 326
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Posted - 2014.10.18 16:24:00 -
[1569] - Quote
Regis Blackbird wrote:Llast 326 wrote:CCP Rattati wrote:Llast 326 wrote:You know what I would like to see in 1.9 Remove shared passiveGǪ it's to powerful but also Removal of the direction indicator on TacNetGǪ just give a dot. I agree with both, yet we are not able to for 1.9. Betting we are not looking at hot fixable eitherGǪ Though since BPO's are back and legion not green yet (I know it takes time to make a move on a project like that) should i in a noncommittalGǪ speculative but not optimism building kinda way guess that maybe more full patches may be happening? Savvy? Actually, I think a good compromise would be to seriously reduce the scan radius when the cloak is active (something that CCP Rattati hinted will be coming, perhaps in 1.9?). This would mean a scouts role would be to provide Intel to its squad, but have to be uncloaked to do so. I have to admit I sometimes run a Caldari scout (proto) with boosted precision and shotgun for the giggles. Running around invisible and 20/20 vision on everybody else (even some cloaked scouts) is fun.... Broken, but fun The compromise you speak of is a very solid idea. It originated here in this thread from a Scout named Haerr, and discussed a fair bit. I can actually say I feel confident in what Rattati and crew take from that and apply in game. A few balancing changes have happened this way (feedback - Rattati - Dev work = idea a little different but fairly balanced - tweak as needed) I like this system.
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Llast 326
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Posted - 2014.10.18 16:32:00 -
[1570] - Quote
Cat Merc wrote:Llast 326 wrote:Cat Merc wrote:Gavr1lo Pr1nc1p wrote:The cloaked shotgun scout dilemma:
1. The shotgun is bad. Admit it. We all know that it is still outclassed by fine rifles except in the hands of a very elite few. 2. The cloak is bad. It shines, glows in the dark, and makes pretty colors that came out of my little sisters rainbow fairy princess drawing book, and if you can be scanned, you get a nice little red "shoot me" sign pointing to your head. In addition, were getting a fire delay in 1.9 (which is needed, i guess. It prevents people from sitting in a corner and uncloaking and instapopping every blueberry in a scrub suit that walks by. I just hope it isn't overdone. If it is anymore than what the proposed (.33s) value is, it'll be useless) 3. The scout is balanced, but if nerfed in any way, will be rendered absolutely useless except as a shared passives tool for HMG heavies or slayer assaults.
So whats my point?
The shotgun scout is balanced. People just need to realize that alpha weapons should be able to kill them, and that it isn't a scrub tactic. The cloak is either highly visible or impossible to see, depending on lighting conditions. Still a great tool even in dark maps if you time your movements according to when enemies are looking. Cat GǪ Did you really just say that the cloak is good when you time your moves to when people are not really looking at you? Who put catnip in the Redjars? Ummm, you know the word hiding in plain sight? The cloak shimmer when standing still is practically impossible to see. If somebody claims they can see it, I want them to try and do it while in combat, not when testing it with a friend. t was a lighthearted poke for clarification I know the cloak is situationally visible, a lot of factors play into seeing themGǪ I actually think this plays well to balance on them. I figured you meant something along those linesGǪ just the way you worded that came across as a bit funny. Ha ha funny not make fun of the kitty funny. Lighthearted man no offence intendedGǪ you've seen GD you know some people are crazy statement types.
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Llast 326
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Posted - 2014.10.18 16:57:00 -
[1571] - Quote
Apothecary Za'ki wrote:Bayeth Mal wrote:Appia Nappia wrote:Spademan wrote: But I'm with Bay on this, I think he just wanted people to know who was writing it, and it seemed like he thought about it, he wrote "why not" as Adipem.
It was originally the same post, only he deleted it and replaced it. Then copied it to the new post. Good spotting. Appia is always watching Hopefully in a benevolent "Santa Claus" kind way. A random thought appeared!, I cast write it down! It's super effective! Song time: She's making a list. Stabbing it twice. Gonna find out who's FotM (foe-tom) or nice. Ap-pi-a is hunting you down... She sees you when you're sniping. She knows where you will hide. She knows the math on scanning mods and won't stop until you've died. Oh, you better get out, and if you can't fly, Just suicide out I'm telling you why. Ap-pi-a is hunting you down... if appia is always watching.. she may have seen things she wishes to UN-see.. at least from me Be careful what you show herGǪ she might break out her Throbbing Knives
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Llast 326
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Posted - 2014.10.18 17:04:00 -
[1572] - Quote
mollerz wrote:haha.. is that a thing now?
throbbing knives? I kind of dig it.
Oh it's a thing
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Llast 326
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Posted - 2014.10.18 17:13:00 -
[1573] - Quote
Spademan wrote:Llast 326 wrote:mollerz wrote:haha.. is that a thing now?
throbbing knives? I kind of dig it.
Oh it's a thing Could it not be a thing? You don't want the thing to be a thing, but it appeared in the thing and the other thing and can't stop being a thing once it's a thingGǪ the thing is out of control
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Llast 326
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Posted - 2014.10.18 19:34:00 -
[1574] - Quote
Cross Atu wrote: ~Snips all the another stuff that I agree with~I have found that the barbers present are generally speaking respectful and decent (yes you bastards I called you decent, deal with it ) ~snips more stuff I agree with~ Stabs Cross
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Posted - 2014.10.18 20:36:00 -
[1575] - Quote
Cross Atu wrote:*Note: I feel no actual embarrassment of any kind. I'm having a blast doing something hysterical in a video game, kdr? Pffff, who cares about silly things like kdr This is absolutely why I play this game
Appia Nappia wrote: On NKs though, Have you accomplished the hilarious feat of swiping at the door of an LAV and getting the kill? After being taught this trick, it is by far the second most rewarding way to kill someone in DUST.
Love to MatadorGǪ does not happen often enough
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Llast 326
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Posted - 2014.10.18 22:26:00 -
[1576] - Quote
mollerz wrote:A quafe minja BPO!?
Wait.. are you saying there is a ******* minja bpo?
I have an ALT that is proto Gal heavy, maxed armor core skills, proto HMG, and LV4 Forge. There is no better way to understand your prey than to put yourself in their suit.
No real Minja BPO Cross is running the Quafe Min Assault on Militia Minja fitting and styleGǪ
Cross we we should call it the Quafja just to avoid raising and dashing so many Minja dreams
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Llast 326
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Posted - 2014.10.18 22:26:00 -
[1577] - Quote
Can't give this post enough Likes
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Llast 326
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Posted - 2014.10.19 04:48:00 -
[1578] - Quote
Pokey Dravon wrote:mollerz wrote: Time, yes. Which the point is to extend. materials? You talking polygon paint or... shrug. anyway..
Materials as in manpower. I've never really liked the view of Materials = ManpowerGǪ just a personal thing
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Llast 326
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Posted - 2014.10.19 14:53:00 -
[1579] - Quote
xavier zor wrote:I will be on this in 4 days....in 2 days i will be home and playing with you scouts
another days and i will ave accumulated 1.7 mil SP to spend on codebreaking IV and V and whatever else Codebreaking V is AWESOME Have fun maybe see you out in the field
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Llast 326
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Posted - 2014.10.19 22:46:00 -
[1580] - Quote
Haerr wrote:CCP Rattati wrote:Llast 326 wrote:You know what I would like to see in 1.9 Remove shared passiveGǪ it's to powerful but also Removal of the direction indicator on TacNetGǪ just give a dot. I agree with both, yet we are not able to for 1.9. Bummer. But your cloak thing is likely a thing
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Llast 326
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Posted - 2014.10.19 23:59:00 -
[1581] - Quote
Haerr wrote: Cool!
Hmmm...
I feel like both my troll to normal post ratio, and **** post to normal post ratio, has been upset in someway by this. This cannot stand, I will have to make an effort to uphold the ****** troll post standard!
May I recommend Metric vs Imperial measurementGǪ
Honestly how did that fly as a troll
people can be so indignant about the strangest things
I got called Euro Trash
I think i might now be indignant about people being so damn indignant
Llast wrote: Llast you are rambling again
oh rightGǪ.
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Llast 326
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Posted - 2014.10.20 02:10:00 -
[1582] - Quote
Cass Caul wrote:I know, being called Euro Trash is a compliment to Canadian Now if he had just called me a "commie" as well it would have been a glorious day
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Llast 326
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Posted - 2014.10.20 03:36:00 -
[1583] - Quote
One Eyed King wrote:CCP Rattati wrote:Pseudogenesis wrote:Cross Atu wrote: History has given us plenty of reasons to cut our losses, and I do not blame anyone who chooses to do so. But for my money at least, CCP Ratattti has given enough reason for me not to do so (the guy is so dedicated that he has worked weekends on top of the normal hours).
You could probably tell me that Ratatti can turn water to wine and I'd believe you (It'd probably still have to be in a hotfix though) Only server side water I didn't know Dust even had water! Mushroom socket in the blasted wall sectionGǪ pouring out of a damaged water towerGǪ
Only place I've seen water
Edit: soon to be wineGǪ expect my merc to be easy pickings standing under the fountain
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Posted - 2014.10.20 03:39:00 -
[1584] - Quote
One Eyed King wrote: Are you sure that is water?
good pointGǪ Might be WhiskeyGǪ. Spade, Cross We have a mission
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Llast 326
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Posted - 2014.10.20 18:32:00 -
[1585] - Quote
Haerr wrote:Llast 326 wrote:Honestly how did that fly as a troll people can be so indignant about the strangest things I got called Euro Trash I think i might now be indignant about people being so damn indignant ^ This sentence deeply offends me. I am deeply offended by your offence to this.
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Llast 326
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Posted - 2014.10.21 02:17:00 -
[1586] - Quote
Cass Caul wrote:So I found out today that Assault Dropships were useless. I did not know this before. I was doing quite well in them. But if Rhada says they're useless then they must be. I've seen his youtube channel. Anyone that makes youtube videos is obviously better than the rest of the player-base.
Anyone with a youtube channel should always be taken at their word, never questioned with and never discussed about. We got such great precedent, like KingThunderBolt and Pyrex.
And no one has every made a video where the other side was 14 people in NPC corps, played with a full squad, and laughed about how amazing they were when they did well with the weapons they were using.
They certainly wouldn't use montages, cutting out the "boring" parts where they had to run around looking for someone or when they died either. I had no idea they were so UP Must skill into them now
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Posted - 2014.10.21 03:18:00 -
[1587] - Quote
Cross Atu wrote:So what did we decide a Quafe Minja BPO was called? Because I really need to know. I went with QuafjaGǪ Damnit are they really giving me a Purple Minja
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Llast 326
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Posted - 2014.10.21 03:25:00 -
[1588] - Quote
Cross Atu wrote:Llast 326 wrote:Cross Atu wrote:So what did we decide a Quafe Minja BPO was called? Because I really need to know. I went with QuafjaGǪ Damnit are they really giving me a Purple Minja Ah yes, Quafja! But then what do we call my current assault NK only craziness? (Just masocistic? ) I think you might be the only one running it soGǪ I submit the name
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Llast 326
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Posted - 2014.10.21 16:53:00 -
[1589] - Quote
Iron Wolf Saber wrote:Is it pink or purple? I can't tell through the cloak or the eyes on the back of my head.
:P
BTW challenge level increase; attempt to stab large number of people in this flamboyant glare and sheen, Pink or Purple either way I will look dashing as i am slashing
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Llast 326
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Posted - 2014.10.21 20:16:00 -
[1590] - Quote
Symbioticforks wrote:CCP don't !@#% up my weapon!
Not that I play Dust 514 anymore...
I want to thought!
(damn these sweeping nerfs) I have not actually played much recently, and have not dealt much with Sniping but does this seem accurate
Really I would have preferred them change Redline mechanics if that was the reason behind the range change.
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Llast 326
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Posted - 2014.10.22 06:36:00 -
[1591] - Quote
Shadow of the ColossusGǪ Play that if you have notGǪ Yeah I cried.. Also If not played the Dragon Ages give Origins a shot it's pretty good, enjoyable story good gameplayGǪ 2 is meh What elseGǪ Little Big PlanetGǪ seriously I love that gameGǪ maybe more enjoyable when played with my kids. Wish MAG still existed :(
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Llast 326
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Posted - 2014.10.22 06:59:00 -
[1592] - Quote
Iron Wolf Saber wrote:One Eyed King wrote:New Rattati Features and Ideas Discussion HERE. Interesting ideas on armor regen, if anyone wants to take a look. I think this will allow scouts to free up a slot and do more things than before; this has a chance of being very power enabeling the player to come up with even more exotic fits. Kinda what I am afraid of actuallyGǪ Don't get me wrongGǪ from the get go (scout buff) I said Gal scout regen is to high, and should have been 2. Opening more slots up thoughGǪ so afraid to see dual tanked Min Scouts (note I will not call them MinjaGǪ cause they are not )
Just me or does this have the potential to intensify the "scout problem"
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Llast 326
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Posted - 2014.10.22 18:12:00 -
[1593] - Quote
GD **** show is awe inspiringGǪ
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Posted - 2014.10.23 07:12:00 -
[1594] - Quote
Iron Wolf Saber wrote:https://forums.dust514.com/default.aspx?g=posts&t=178368&find=unread feedback requested for something not perfect and something not terrible either. Hell of an endorsement IWS
Minja fits are insane to fit this way the suit bonuses are not related to any LP items in the Min faction
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Posted - 2014.10.23 22:02:00 -
[1595] - Quote
Pseudogenesis wrote:It's funny that because the ISK distribution in this game are so out of whack and because of the lack of a real market, the market data can be skewed any which direction by a few big spenders. Might buy a few thousand MLT Heavies to prove that point
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Posted - 2014.10.24 02:12:00 -
[1596] - Quote
One Eyed King wrote:Ghost Kaisar wrote:Cass Caul wrote:Llast 326 wrote:Pseudogenesis wrote:It's funny that because the ISK distribution in this game are so out of whack and because of the lack of a real market, the market data can be skewed any which direction by a few big spenders. Might buy a few thousand MLT Heavies to prove that point upon the release of 1.9, I am going to sell back all my ****. all of it. I'll wait a little bit. But then I'm spend 250Mil on a single sidearm. to **** with the data. Or I could do that now. . . but I don't have my PS3 with me so only my main account is registered to the system I'm using, most of my ISK is traded between alts. I keep like 50M on each of them. and only 150M on the main Everyone buy MLT Locus Greandes. Tons of MLT Locus Grenades. Or some other worthless item. I'd waste ISK for some lulz. Assault Swarm Launcher? I believe we have a winner
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Llast 326
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Posted - 2014.10.24 08:07:00 -
[1597] - Quote
Cass Caul wrote:Ghost, what do you think of the native armor reps on the Min Scout? 1hp/s It's in the F&I.D. section of the forums Thought it was 1.5 on the Minja?
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Llast 326
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Posted - 2014.10.24 08:09:00 -
[1598] - Quote
One Eyed King wrote: I am also guessing Llast is busy with work. You guessed right
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Llast 326
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Posted - 2014.10.24 18:02:00 -
[1599] - Quote
Cass Caul wrote:Llast 326 wrote:Cass Caul wrote:Ghost, what do you think of the native armor reps on the Min Scout? 1hp/s It's in the F&I.D. section of the forums Thought it was 1.5 on the Minja? Check the spreadsheet. All the numbers got reduced. They might have even changed again. I don't know. All I know is, logistics have more reps than Assaults which is stupid, Amarr and Min are equal, and Gallente only has a 0.5 bonus over the other races now. So i seeGǪ Wonder what the logic is behind Logi higher than AssaultGǪ seems to me that they should be reversed
Cross Get in here and explain me this
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Llast 326
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Posted - 2014.10.24 18:04:00 -
[1600] - Quote
Also WTF ScR changesGǪ
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Llast 326
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Posted - 2014.10.24 21:31:00 -
[1601] - Quote
One Eyed King wrote:Llast 326 wrote:Cass Caul wrote:Llast 326 wrote:Cass Caul wrote:Ghost, what do you think of the native armor reps on the Min Scout? 1hp/s It's in the F&I.D. section of the forums Thought it was 1.5 on the Minja? Check the spreadsheet. All the numbers got reduced. They might have even changed again. I don't know. All I know is, logistics have more reps than Assaults which is stupid, Amarr and Min are equal, and Gallente only has a 0.5 bonus over the other races now. So i seeGǪ Wonder what the logic is behind Logi higher than AssaultGǪ seems to me that they should be reversed Cross Get in here and explain me this My only guess is that Logis are in a bad way, and they are looking for anything to give them some viability. Thought Assaults were still under performing though?
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Posted - 2014.10.24 21:45:00 -
[1602] - Quote
Cross Atu wrote:Llast 326 wrote:Cass Caul wrote:Llast 326 wrote:Cass Caul wrote:Ghost, what do you think of the native armor reps on the Min Scout? 1hp/s It's in the F&I.D. section of the forums Thought it was 1.5 on the Minja? Check the spreadsheet. All the numbers got reduced. They might have even changed again. I don't know. All I know is, logistics have more reps than Assaults which is stupid, Amarr and Min are equal, and Gallente only has a 0.5 bonus over the other races now. So i seeGǪ Wonder what the logic is behind Logi higher than AssaultGǪ seems to me that they should be reversed Cross Get in here and explain me this I'm not sure what the specific reason(s) for the alteration in the spreadsheet were, nor while the Min/Amarr needed to be combined. That being said the logic on both Logi and Commando is to make them the regen side of the eHP coin within their frame size while the Sent/Ass are the buffer side. The less directly identical they roles are the more each can be honed, and since the Assaults just got a buff to raw tank... The notion that the Assault should have more eHP (not talking HP, but eHP) than the Logi is in my view untenable when it comes to role balance. The medium frames need equivalent eHP attained in different ways. Back to the sheet, unless/until I'm shown some metrics which contradict this I am of a mind that the Gal suits should have a wider margin on native reps, the current advantage they have seems inadequate to me. Having said that there was some buzz about looking at a module efficiency stat for suits so if that is happening the dynamic changes completely and my current assessments go right out the window. I have to say I have yet to find one of your responses to be lacking or hard to understand This makes sense to me as you have explained.
Now do you see this as a move back towards Slayer Logi, or has the Assault buff made that less viable as an option?
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Llast 326
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Posted - 2014.10.24 22:35:00 -
[1603] - Quote
IgniteableAura wrote:Shotty troll the pilots users again....... I can only imagine that's why?
What did mollerz do? You know i question why one can't discuss moderationGǪ seems so fascist and counter to discourse. Honestly I really wonder why this is the policy.
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Llast 326
An Arkhos
4995
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Posted - 2014.10.24 22:55:00 -
[1604] - Quote
Spademan wrote:Cross Atu wrote:Llast 326 wrote:IgniteableAura wrote:Shotty troll the pilots users again....... I can only imagine that's why?
What did mollerz do? You know i question why one can't discuss moderationGǪ seems so fascist and counter to discourse. Honestly I really wonder why this is the policy. It's my impression (if we are talking forum admin moderation) that it is due to the personal information laws of some nations. I could be mistaken but that's the take I've gathered thus far. Part of this I believe. If my knowledge of Irish law is up to snuff, discussing a topic which is agreed to by both parties as being private (which I'm sure you do somewhere in the fine print) with people uninvolved is illegal. It's only really enforceable through written documents and the like. But then again, Irish law also states that if you carry your sword with you into college exams then you are entitled to a glass of wine. Well I agree with one of those lawsGǪ Pretty sure you guys know which one
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Llast 326
An Arkhos
4996
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Posted - 2014.10.24 23:19:00 -
[1605] - Quote
Legoose MARKII wrote:Llast 326 wrote:Also WTF ScR changesGǪ What are they changing with the ScR?
CCP Rattati wrote: Assault Scrambler Rifle accuracy increased via min and max Dispersion Assault Scrambler Heat cost reduced Scrambler Rifle Heat cost reduced All Scramblers Seize time reduced
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Llast 326
An Arkhos
4996
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Posted - 2014.10.24 23:26:00 -
[1606] - Quote
Cross Atu wrote:Llast 326 wrote:IgniteableAura wrote:Shotty troll the pilots users again....... I can only imagine that's why?
What did mollerz do? You know i question why one can't discuss moderationGǪ seems so fascist and counter to discourse. Honestly I really wonder why this is the policy. It's my impression (if we are talking forum admin moderation) that it is due to the personal information laws of some nations. I could be mistaken but that's the take I've gathered thus far. Okay i can see thatGǪ But is does end up protecting those "holding power" more so than those who are being modded against. Particularly if moderation is not being handled equally across the board, nothing protects those that were moderated as they are not even able to discuss the moderation with others to compare for fairness or equality.
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Llast 326
An Arkhos
4999
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Posted - 2014.10.24 23:31:00 -
[1607] - Quote
One Eyed King wrote:Llast 326 wrote:Legoose MARKII wrote:Llast 326 wrote:Also WTF ScR changesGǪ What are they changing with the ScR? CCP Rattati wrote: Assault Scrambler Rifle accuracy increased via min and max Dispersion Assault Scrambler Heat cost reduced Scrambler Rifle Heat cost reduced All Scramblers Seize time reduced
I have heard rumor they were less viable after the recent changes that were made. So they are probably trying to find that sweet spot. I read some QQ about that, but had not tried it out since the changes. Really that thing was beastly beforeGǪ i could go 46 kills in a match with it without the Amarr Assault bonusGǪ chewing up Amarr Heavies and any suits reallyGǪ that is not me having Gun Game as anybody who has seen me in action will attest
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Llast 326
An Arkhos
5000
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Posted - 2014.10.25 05:48:00 -
[1608] - Quote
WellGǪ Have not played dust in about a monthGǪ First matchGǪ aside from emptying my grenades in spastic noob button issues XD it went well enough though I disconnected about 2/5 of the way through the matchGǪ sad because I had Knifed somebody a few times in my Quafilicious Min suitGǪ And I know they don't like the scouts.
Second match Stayed connected \o/ went 17/11 not to shabby for only less than 250 hp Squad of ML on the red sideGǪ no recognizable corps on mine :( My Blueberries pulled it off though down to the wire I must have Hacked and Slashed my way through the match pretty fiercely because i ended up with over 1700wp and had no uplinks or EQ outGǪ that's a few hacks
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Llast 326
An Arkhos
5010
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Posted - 2014.10.25 22:50:00 -
[1609] - Quote
I was expecting things to go worse honestly. I had more than a few ghaaa moments Overshooting people I was trying to knife being the most commonGǪ However the quality of Gungame seems to have gone downGǪ many times they were spinning and firing once I messed upGǪ Even some of the "Me's L33tskill" boasters around GD had trouble shooting something that was not skyGǪ lol
Llast wrote: Dude even if you took away both my weapon slots it would not make you good Got back in the swing pretty quickGǪ and it was wrecking timeGǪ and I've never been that good but these people were worse.
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Llast 326
An Arkhos
5010
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Posted - 2014.10.25 23:30:00 -
[1610] - Quote
One Eyed King wrote:Llast 326 wrote:I was expecting things to go worse honestly. I had more than a few ghaaa moments Overshooting people I was trying to knife being the most commonGǪ However the quality of Gungame seems to have gone downGǪ many times they were spinning and firing once I messed upGǪ Even some of the "Me's L33tskill" boasters around GD had trouble shooting something that was not skyGǪ lol Llast wrote: Dude even if you took away both my weapon slots it would not make you good Got back in the swing pretty quickGǪ and it was wrecking timeGǪ and I've never been that good but these people were worse. I don't know what my problem was. I think it is that freaking sprint glitch, which will have its day shortly. I keep laying EQ and whatnot, then running in quicksand. I was probably just not in a Dust frame of mind. I would not disengage quickly enough sometimes. I was also playing FW with some of the Nova Knifer United scouts, and we were running up against the same Dust Brazil squad two times in a row, and then a whole Qsynced set that was very well coordinated consisting of Otera (?) 8213 and others. Sprint bug was noticeable for me as well. Can hardly wait for that fix
Cross was theorizing early NovGǪ that would be great
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Llast 326
An Arkhos
5014
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Posted - 2014.10.26 01:29:00 -
[1611] - Quote
Spademan wrote:One Eyed King wrote:Spademan wrote:One Eyed King wrote:Spademan wrote:See, my biggest problem with Dust is that there are no boats. Battlefield however, has boats a plenty. And Naval Combat is by favourite thing in games ever. I would find it really hard to knife people from a boat... All you need to do is be a passenger on a jetski and get the driver to go really close. Really? You mean saying "Come here, I promise I won't hurt you," with a hand behind your back has actually worked for someone? Let me clarify. The driver is an ally, he drives at full speed towards an enemy, but tries to just barely miss him. You, as the passenger, time your swipe perfectly. Simple, really. Jetski Piracy a big thing in Ireland?
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Llast 326
An Arkhos
5017
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Posted - 2014.10.26 02:45:00 -
[1612] - Quote
CCP Rattati wrote:Manipulating market sales data willget you guys nowhere :)
The Assault buff was more than enough, and they don't need anything right now. Many players even swear by the CA/GA assault bonuses so wary of changing them, maybe just buffing the number. Gallente Assault is the worst right noe, but dropsuits often suffer when their primary suffers, such as sentinel until hmg was buffed.
Commandos as lone wolves and high ehp can use a little buff, so high native reps fit well
Logis need a little buff, and I think it makes a lot of sense to give them higher native reps than assaults, "who heals the healer?", unless armor hiving himself, noone. I don't think Assaults having less than Logis is at all stupid.
Combining MM/AM was necessary to make the progression not too steep. And the arguments (hybrid vs armor, both had a point so making them equal is also fair). A lot of fuss over something that will not matter much to 90% of the playerbase. Native rep should imo have been the same for all races from day 1. Again built in bonuses are not good, EWAR should be efficacy as well.
Gallente may end up getting a 0.5 or 1.0 on Monday, but I also saw this as an opportunity to debuff the GA scout a little. Overall the racial bonus should be approximately a single modules worth, so basic rep mod or so. I am exploring efficacy but it's a huge change.
Scouts are not getting nerfed as a class, but Cloak as you know is getting nerfed. No matter how many scout threads in GD. It would be good to hear thoughts on sentinels, because I believe the proliferation of scouts in PC is a symptom to sentinel/hmg spam, and pretty much RE or shotgun is the only hard counter. Assaults are coming back slowly into PC though.
And for the love of god, Slayer Logis...are not a problem, nor are they likely to become a problem with these changes.
ASCR is not competitive, one of the worst Rifles atm, ARR needs a buff too.
2 grenades is not an option because of the single button grenade throw, no way to switch grenades (at least not right now)
For boats we need water
Finally, a question, opening up the Assault and Breach variants at Standard, plus lowering their prices, is there any reason not to? I would welcome the diversity and maybe prefit the logi (Medic) starter fits with them. Damn that was thorough And informative Agree that the Gal rep needed a drop Not saying Slayer Logis are a problemGǪ but their was a time when a Logi could be a better choice for both Assault and ScoutingGǪ it was long ago. Honestly had no idea how well the Assault is doing. ASCR needs a buff, but what about the changes to the regular ScR? is that for unification or are they also worse after the last changes? Personally never found the ScR to under perform, but had not used it after Delta hitGǪ so I really can't say much, more curiosity. On EfficacyGǪ Are we talking Suit Bonuses, Passive Skill bonus, or both? Thought we established that for boats we need wine Assault and Breach variants at standard is something that many have wanted for some time. If they are balanced I can't see an issue with putting them on the Medic Fit, gives the opportunity for everybody to try them out.
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Llast 326
An Arkhos
5025
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Posted - 2014.10.27 17:54:00 -
[1613] - Quote
Something I noticed from the 1.9 blog that I previously overlooked
Quote:We also want to add more variety and flavor with new modules and weapon variants. ThatGÇÿs why this is the right moment to bring out more content in the form of Blueprints and Personalization options to allow players to express themselves. ThatGÇÿs something youGÇÿve asked for repeatedly in the past and present, and we are more than happy to deliver in the form of a new content update.
SoGǪ paintbucketGǪ customizable optionsGǪ Wild speculation begins Until CCP Arrgh gives one of those awesome clarifying posts
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Llast 326
An Arkhos
5029
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Posted - 2014.10.28 00:54:00 -
[1614] - Quote
Spademan wrote:Llast 326 wrote:Something I noticed from the 1.9 blog that I previously overlooked Quote:We also want to add more variety and flavor with new modules and weapon variants. ThatGÇÿs why this is the right moment to bring out more content in the form of Blueprints and Personalization options to allow players to express themselves. ThatGÇÿs something youGÇÿve asked for repeatedly in the past and present, and we are more than happy to deliver in the form of a new content update. SoGǪ paintbucketGǪ customizable optionsGǪ Wild speculation begins Rainbows maybe? Quote:CCP Arrgh Everything I know about the alphabet tells me this is wrong in every way and that CCP Boat would be closer to CCP R. Hell yes Rainbow
Everybody gets a nickname, if they know it or notGǪ Okay Loveshovel?
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Llast 326
An Arkhos
5040
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Posted - 2014.10.28 17:58:00 -
[1615] - Quote
Oddly my same reaction to RE becoming stickyGǪ but including the magnets
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Llast 326
An Arkhos
5040
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Posted - 2014.10.28 17:59:00 -
[1616] - Quote
One Eyed King wrote:Matticus Monk wrote:mollerz wrote:Where in the galaxy is Monk? I is here... catching up on old posts. Because I can't let any easter eggs go unfound! Need to make it downstairs.... MONK IS BACK!! YOU NEED TO SIGN UP FOR OUR NEW BARBERSHOP LOCATION! I WILL STOP TYPING IN ALL CAPS NOW!! OHHHH HELL MONK IS BACK LET THE CAPS FLOW
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Llast 326
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5040
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Posted - 2014.10.28 18:06:00 -
[1617] - Quote
Okay my impression is the AUR items are sold back at the increased percentage and not that using AUR increases your overall market sellback priceGǪ correct?
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Llast 326
An Arkhos
5045
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Posted - 2014.10.28 18:33:00 -
[1618] - Quote
Varoth Drac wrote:One Eyed King wrote:Also, I really don't care for the range reduction while cloaked.
If they have concerns for shared passives while cloaked, I would rather they just remove shared passives altogether.
Otherwise, they should just come out and say they don't like slaying while cloaked and at least be honest.
As it stands, my hacking capacity will be severely diminished as I have no defensive options, particularly around CRUs with Reds spawning in. Fan-freaking-tastic.
I hope it all works out for the best in the end, but I don't look forward to it. Hacking will be a little more dangerous but I don't think this is a big change. Installation hacking won't be much different as the enemy still won't see you. It will just be risky escaping once the hack is done. Objective hacking will be interesting. I imagine it would be better to decloak first as the enemy knows where you are anyway. However you do loose that extra second it takes people to target you whilst cloaked and hacking, so I don't know. Not too worried myselfGǪ Remember when we used to hack **** slower and without cloaks.. and the Installations broadcast your position to everybodyGǪ hell we did it then we can still do it now. Though i will be bringing back my left and right RE drop before i start hacking a CRU in that little out of reach crookGǪ come get me fatty go ahead
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Llast 326
An Arkhos
5045
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Posted - 2014.10.28 18:34:00 -
[1619] - Quote
Cass Caul wrote:* Decreased Mercenary Quarters dropsuit front view distance.
Decreased view distance. does that mean I see more of my dropsuit, or is it zoomed in so I see less? I'm sure you'll find a way to check out your butt either way
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Llast 326
An Arkhos
5053
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Posted - 2014.10.28 20:36:00 -
[1620] - Quote
I hear you King Understandable concerns CRU are the most vulnerable hacking point especially near a Combat ZoneGǪ where people are more likely to spawn. Basically we have the choice to be uncloaked and see what is coming, or be cloaked and not see unless it is right up close. Cloaked - we are not immediately visible and with higher hacking speed have a better chance of getting the job done before being noticed. Blind to the Reds that do know we are there and are moving in on us, but they have to find us at least. If they have us Scanned (passive or active) it does not matter anywayGǪ Uncloaked - visible to anyone spawning in (and they always seem to spawn right behind you) but you can see the Reds moving in on you and gauge back out or counter-maneuversGǪ It's not easy on us at allGǪ does it adjust the way other scouts have to play enough to validate the challenges faced by Minjas? I can't say until I see it in action for sure.
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Llast 326
An Arkhos
5063
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Posted - 2014.10.28 22:45:00 -
[1621] - Quote
Vyuru wrote: I do have a question on a different topic for ya'll, since the Barbershop seems to be more, civilized than most of the rest of the forums.
Throws an empty Red Jar at Vyuru
Vyuru wrote: I have recently tried out my Amarr Templar Hvy..... And I kinda liked it..... The temptation with the new Quafe Heavy suits coming out to be a giant purple people eater is far, far too much for me to resist. I'll probably decide once I see which suit has more bling and bedazzlement factor to it, but any advantages to go with one race's heavy suit over another? I could be wrong, but they all seem pretty balanced and equal to each other. Can't say I have much practical experience with Heavies that are not on the end of my Knives I have run Militia Min Heavy with Complex Kinz and NK with a HMG as a "Sidearm" I think it depends on the style of Heavy you want to runGǪ coupled with your skills and play style. Fatninja works because of the foundational scout skills I haveGǪ but it's a lolz fit not serious.
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Llast 326
An Arkhos
5082
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Posted - 2014.10.29 15:58:00 -
[1622] - Quote
You knowGǪ It would be so nice if when Mustard get's his knives Rattati thoughtGǪ"Wow all these scouts who have been here Knifing when it was hard should get some of those too. I think I'll drop off a crate of them in the Barbershop."
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Llast 326
An Arkhos
5086
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Posted - 2014.10.29 23:52:00 -
[1623] - Quote
Ghost Kaisar wrote:One Eyed King wrote:Ghost Kaisar wrote:One Eyed King wrote:@ Ghost.
With 40 Mil SP, there really isn't a whole lot you can do wrong.
Besides, the way this game changes its hard to say what will be most useful as always.
I would suggest that you think about PLC regardless. They are like amped up, low RoF MDs. Great for AV, and can work against infantry in a pinch. No way to go wrong? Gimme a sec, I'm gonna come back with a waste of 40 Mil Skill set. The very fact you have to go make a concerted effort to completely waste 40 Mil SP proves my point. Yeah, I know The only real way to waste tons of SP now is to do stupid stupid things. Almost all weapons are okay now except for the Sniper Rifles. You could get all frames (Light Medium Heavy) to V, which is a waste. Then go and get all Specializations to II (NO FARTHER) Max out Corp Skills Max out ADS skills (Bonuses aren't worth the SP anymore. 1.2mil SP for 3% ROF is a joke) Dropsuit Command V Dropsuit Upgrades V What else?... Fitting Optimization on most weaponsGǪ
@ Pseudo -- My Uplinks bring all the clones to my yardGǪ
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Llast 326
An Arkhos
5087
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Posted - 2014.10.30 01:26:00 -
[1624] - Quote
Spademan wrote: And yes I did this instead of finishing assignments like I should be doing.
Me boy
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Llast 326
An Arkhos
5121
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Posted - 2014.10.30 16:10:00 -
[1625] - Quote
Arkena Wyrnspire wrote:My experience shotgunning this week:
*enters Gal FW* *runs up to objective* *engages two people in combat with two blue dots as backup* *successfully SMG one guy to death, run in with shotgun* *fire shotgun* *blue dot warps from 30m away in front of the shotgun and dies, -50* *fires shotgun again* *red dot warps away, suddenly something explodes and I rubber band back to the ground spawn without taking any damage*
???
*turns off PS3* Yup Out of Clone Experiences Had those matches as well Generally not persistent from match to match though. Once it was awesome enough that I got to scout out the entire Red team all 16 players, could not hit them or anything but Saw all theirs positions and what they were up to. Of course when the rubber band snapped nobody was actually in those places anymore (if they even were when I saw them )
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Llast 326
An Arkhos
5121
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Posted - 2014.10.30 16:12:00 -
[1626] - Quote
Spademan wrote:Alder King wrote:Spademan wrote:Event on the 20th, increased Officer Drop Rates.
I don't know if it has anything else along with it, doesn't look like it. I'm lazy. Or i don't venture out much. Details? Unless I'm getting an officer weapon potter match it isn't worth it That's all it says, increased officer weapon drops in public contracts from the 20th to the 27th GǪ The crate of knives was supposed to land here RattatiGǪ Why did you let Scotty deliver them
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Llast 326
An Arkhos
5121
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Posted - 2014.10.30 16:29:00 -
[1627] - Quote
Anybody else see an unusual amount of vehicles in matches lately? Had a few matches where I almost never saw a Red clone on foot ADS DS and LAVs mostly a few HAVs
Lead to some hilarity LAV dude rolling around trying to run people down Me in a glorious Pink SL fit trying to take down two ADSGǪ LAV tries to run me down misses I lay down some Proxies (Yeah i use those sometimes) fire one volley at him to remind him he missed me. He come rolling up all hit n run BOOM Then he comes back again but I've moved on a little further along the map. One of my Proxies had not detonated when he tried the first time +50 Proxie killGǪ same guy Go over to see his LAV sitting there empty and only slightly damaged
also managed a few old school HAV kills and Knife the Turret taunts before blowing them up
Took out a few ADS and DSGǪ but they always bail before you can get them killed, or more than a few getting away. Interestingly though it is not a cue of soloing the ADSGǪ because other people are using SL now as well. Kinda confused by the number of HAV "pilots" hoping out in Proto Heavies or Proto WardensGǪ
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Llast 326
An Arkhos
5129
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Posted - 2014.10.30 22:04:00 -
[1628] - Quote
IgniteableAura wrote:You can fit a cloak on your knife fits? Basic cloak on ADV and barebones STDGǪ ADV Cloak on Proto Minja. Only really good for marginal security crossing open spaces I don't even have Proto cloak unlockedGǪ because why? Can't see fitting anything if I put that on.
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Llast 326
An Arkhos
5129
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Posted - 2014.10.31 04:23:00 -
[1629] - Quote
Joel II X wrote:IgniteableAura wrote:You can fit a cloak on your knife fits? No... My 3 CPX Kincats take up all my resources. I fear putting 3 onGǪ you can't go back after that Same with Codebreakers
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Llast 326
An Arkhos
5136
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Posted - 2014.10.31 16:45:00 -
[1630] - Quote
Spademan wrote:Haerr wrote:I too hate being scanned.
Oh and TEAM SHARING Active Scanners are going to be hilarious. They weren't all that bad when they were team shared before. It was the perma-scanning that followed immediately after that was the issue. Pretty much this If WP are awarded outside of squad this could lead to a lot of scanner spam Why not just sit and cycle through scanners as you reap the WP as the Heavies blast anything that moves?
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Llast 326
An Arkhos
5136
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Posted - 2014.10.31 16:55:00 -
[1631] - Quote
Alder Just noticed your Sig <3
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Llast 326
An Arkhos
5136
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Posted - 2014.10.31 17:17:00 -
[1632] - Quote
Alder King wrote:Llast 326 wrote:Spademan wrote:Haerr wrote:I too hate being scanned.
Oh and TEAM SHARING Active Scanners are going to be hilarious. They weren't all that bad when they were team shared before. It was the perma-scanning that followed immediately after that was the issue. Pretty much this If WP are awarded outside of squad this could lead to a lot of scanner spam Why not just sit and cycle through scanners as you reap the WP as the Heavies blast anything that moves? Dude it is all about that proximity scanner on a Gal logistics. No need to cycle, other than to bring out your flux.
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Llast 326
An Arkhos
5138
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Posted - 2014.10.31 21:16:00 -
[1633] - Quote
Alder King wrote:Llast 326 wrote:Alder Just noticed your Sig <3 Pretty good, right? It was because i kept calling guys with red backgrounds, and jenza with her blue background, Cross dressers They dress like Cross?
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Llast 326
An Arkhos
5144
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Posted - 2014.10.31 22:14:00 -
[1634] - Quote
Alder King wrote:Llast 326 wrote:Alder King wrote:Llast 326 wrote:Alder Just noticed your Sig <3 Pretty good, right? It was because i kept calling guys with red backgrounds, and jenza with her blue background, Cross dressers They dress like Cross? i was hoping someone that wasn't llast would be the one to call out that part. Also because of the way my phone auto corrects, i was tempted to write it at crossatudressers. I really should just use the mic and dictate my posts instead Insert Logibroesque eyes
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Llast 326
An Arkhos
5152
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Posted - 2014.11.01 15:23:00 -
[1635] - Quote
Spademan wrote:Ghost Kaisar wrote: melee That reminds me, I was running with Shotty a few days ago in my Melee commando fit. I was in the open when I see a shimmer, it turns my way and just stops. He's standing in place hoping I can't see him. I need to get close to kill him, but I can't spook him. So I move pretending I can't see him. Inching closer, I think he catches on and he moves away slightly, still cloaked. So it becomes a game of me convincing him that I can't see him so I can get close enough to punch his cloaked face in. In the final moments I see a dropship, perfect. I pretend to take aim with my swarm launcher, get a lock, he approaches from my side, I turn and BLAM! He's dropped like my mate on a double date. Beautiful
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Llast 326
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5166
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Posted - 2014.11.02 00:58:00 -
[1636] - Quote
Bayeth Mal wrote:PSA:
If you have a PS4 don't put it in rest mode. The latest update has a bug where it won't boot up from rest mode and you have to disconnect the power. Nothing major, just don't use it until they patch it.
Kinda silly they didn't test this though.
Edit: By "don't use it" I mean don't use rest mode, everything else is fine though. Apparently it has something to do with the disc drive. People are reporting that if there's no disc in it, their PS4 boots up fine but I don't know. Thank you
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Llast 326
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5169
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Posted - 2014.11.02 05:24:00 -
[1637] - Quote
Garin Caldari wrote:In preparation for the update coming this week I am trying to get some more beginner type info on starting a scout build. Have there been any updated guides created lately or some basics on fits or skills? I am looking forward to some new options with the reset possibility but I am still learning the ropes.
Thanks all! Hello What kind of scout you looking at? As you mention the resetGǪ How much SP will you be working with?
Always recommend Engineering, Electronics, Core, Damps, well any EWAR really, but Damps are a priority.
MOAR Ladders
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Llast 326
An Arkhos
5174
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Posted - 2014.11.02 18:32:00 -
[1638] - Quote
Garin Caldari wrote:I think the hardest part is that I am so new and the majority of the information is from years ago. I've been looking for basic skill builds to start with (eg the core, elec, eng recommendations) as well as scout specific stuff. I was able to find the Logi code post which had a skill progression for the first like 5 mil points or so. Is there anything like that for scouts in a handy dandy faq type read? You can go so many ways with a scout suit it's hard to say what the best way to spend your SP on is, so we don't really have a clear cut example like the Logi Code. Different suits kinda need different investments, and then different play styles require other investments. Really you need a feel for what you want to do, what is in your style. A few things already mentioned Core Electronics Engineering Profile Dampening These get you going But how you spend on them depends on the suit you use Min scout you need all the fitting abilities you can get your hands on Gal/Amarr you have a lot more wiggle room for fitting Cal/ is kinda in between
If you plan on Knifing or close quarters stuff you really need damps up pretty quick
Prioritizing your skills is dependant on what you are doing.
One thing i can safely say not to bother with is Armour and Shield base skills past 3. Not worth the SP/HP on Scouts.
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Llast 326
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5180
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Posted - 2014.11.03 03:08:00 -
[1639] - Quote
One Eyed King wrote: Good to know.
I hate to say it, but this may prompt me to skill Gal scouts into level 3 myself.
Sad Minja is sad
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Llast 326
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5183
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Posted - 2014.11.03 03:27:00 -
[1640] - Quote
One Eyed King wrote:Gavr1lo Pr1nc1p wrote:Quick Question: Whats the general opinion on the cloak nerfs?
Try to provide a separate opinion for each one (i.e. delay and range reduction) Delay I am ok with, and would be even if it were longer. Range reduction I am vehemently opposed to. Would rather see shared passives go. Same as King But less vehemence I think most of us would rather see shared passives goGǪ but it seems not in the cards. Going to see how this goes. If it is really bad I think a push for 50% reduction may be in order. But as always I need to see how it is before make a real call on it. More concerned about Team Shared scans becoming a WP farming paradise If the Sprint glitch fix works and I can viably speed tank i may be happierGǪ If i could fit Codebreakers and Speed tank I would be joyous and give up my shields
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Posted - 2014.11.03 03:48:00 -
[1641] - Quote
I'll still be running Minja
But I may need to borrow money from First Appia Bank, or the Iggy Investment Institute
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Posted - 2014.11.03 17:44:00 -
[1642] - Quote
Haerr wrote:My body is ready! )xxxxx[;;;;;;;;;> (x_x) ... I think I would have prefered an increase in scan precision as well, though I am not sure. But seeing as how Team Sharing Active Scanners are now a thing the change feels pointless. It feels as if part of the reason that the cloak range thing went into 1.9 is this: CCP Rattati wrote:Llast 326 wrote:You know what I would like to see in 1.9 Remove shared passiveGǪ it's to powerful but also Removal of the direction indicator on TacNetGǪ just give a dot. I agree with both, yet we are not able to for 1.9. Still if these were possible it would have been the best fix I believe. That coupled with modulated profilesGǪ still dreaming I know While I was under the bus I had a thought... Who is getting popcorn ready for the next NerfGǪ I think it will be HeaviesGǪ fat salty tears inbound
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Posted - 2014.11.03 18:16:00 -
[1643] - Quote
GD wrote: Scouts are Brick tanking running around with more HP than blah blah nerd themGǪ they should be running EWAR thats what scouts are supposed to do
GD wrote: Scouts are running EWAR they are not supposed to be good at thatGǪ they need to do scout thingsGǪ or something
And we sit here trying to figure out how to make EWAR function in a fun and dynamic way
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Posted - 2014.11.04 15:44:00 -
[1644] - Quote
Vitantur Nothus wrote:FYI * Respec worked (no bugs). * Agent appears in MQ, does not appear to have an expiration timer and cannot be repurchased. * Selling FW Market items does not refund LP (only Isk). * Selling AUR-based items does not refund AUR (only Isk). * BPOs appear to sell at same rate as non-BPO equivalent.
BUGS * Cannot sell Imperial Complex Armor Plates, State Complex Shield Extender
@ Goose Agent improves buyback rate by 15%. Rdoes the market agent apply to all characters on one account
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Posted - 2014.11.04 17:05:00 -
[1645] - Quote
Scanners Bugged
Off course they are LMAO
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Posted - 2014.11.04 17:42:00 -
[1646] - Quote
Get home from work tomorrowGǪ so then I will be able to see how things areGǪ but a few questions King how is the Hack? Does it look like I will be able to speed tank? Market agent, does it apply to all my characters on an account? Cal FacilityGǪ is it the happy Knifing map I hope it is? How is the increased TACnet visibility of vehicles?
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Posted - 2014.11.04 18:16:00 -
[1647] - Quote
Not sure if I find this amusing, sad, or just GD Wallhacks are bad except... So many people who complained about Scout EWAR are contributing to this.
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Posted - 2014.11.04 21:58:00 -
[1648] - Quote
Cass Caul wrote:So, you know what's delicious? Cheese.
You know what makes my throat close up and my ears itch? Cheese.
You know what was totally worth it? Eating a block of cheese for lunch with some fancy crackers. You know sometimes I wonder how you are even still aliveGǪ Damnit girls you gonna make me start worrying
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Posted - 2014.11.05 01:42:00 -
[1649] - Quote
So TL;DR of Ghost's post is...everything is fine if you are in Vet SquadGǪ and running Assault
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Posted - 2014.11.05 02:07:00 -
[1650] - Quote
Ghost Kaisar wrote:Llast 326 wrote:So TL;DR of Ghost's post is...everything is fine if you are in Vet SquadGǪ and running Assault I ran Min Scout a lot too. Heck, Skeletor was even running Min Scout (I convinced him to spec into it) He had a blast. "It's fun isn't it?" I am looking forward to trying things outGǪ but I get back tomorrow And that's the 5thGǪ so all about the explosives MD FL and RE fit all day
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Posted - 2014.11.05 02:37:00 -
[1651] - Quote
One Eyed King wrote:Cut him a little slack.
He didn't even start until after FF, so he doesn't really have a full understanding or appreciation of the scout role the way those of us that played well before 1.8 do.
I have squaded with him plenty of times. He is a decent guy, and definitely a dedicated Minja. Gotta give this guy a point because he did honour a Knife dual with me once, i believe. And let's face how many people did that in 1.8?
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Posted - 2014.11.05 04:13:00 -
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Ghost Kaisar wrote:Cass Caul wrote:He's still kinda new though. He said he didn't have dampening to 5 yet.
You jumped on him for not running damps when he doesn't really have the option. . . . though Amarr Scouts were always prevelent in my games. so really the only change is that 16 people know where he is instead of 6 Thankfully due to the new SP cap, he has very little standing in the way now. I never saw him post that he didn't have dampen V yet, and I honestly assumed that someone in Saxonmishes new corp would be PC ready. It was in the OP
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Posted - 2014.11.05 14:56:00 -
[1653] - Quote
Magnus Amadeuss wrote:Can you guys check ou tthe EWAR tool in my sig ( you have to save a copy for the full functionality).
The number of dampners and enhancers should be modifiable via drop-down menu (along with most other values).
Let me know what you think and if there are any problems. I'll have a closer look after I get home from workGǪ superficially it looks nice and simple to use.
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Posted - 2014.11.05 15:12:00 -
[1654] - Quote
Interesting CCP Rattati wrote:That's probably why Missile launchers on Pythons as a combo rank number 4 in PC kills, and the Proto XT-1 Missile Launcher ranks top 4 of PC kills, for the last two weeks
Kills Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Weapons, Light, Combat Rifles, Prototype, Six Kin Assault Combat Rifle Weapons, Heavy, Heavy Machine Guns, Prototype, Six Kin Burst Heavy Machine Gun Weapons, Light, Rail Rifles, Prototype, Kaalakiota Rail Rifle
Kills by Actor(Pawn) and Weapon Dropsuits, Heavy, Sentinel, Prototype, Sentinel ak.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Heavy, Sentinel, Prototype, Sentinel gk.0& Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Light, Scout, Prototype, Scout gk.0&Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Vehicles, Dropships, Assault, Python& Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Dropsuits, Light, Scout, Prototype, Scout gk.0& Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Dropsuits, Heavy, Sentinel, Prototype, Sentinel ck.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Vehicles, Heavy Attack Vehicles, Standard, Gunnlogi&Turrets, Railgun, Large, Prototype, 80GJ Particle Cannon
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Posted - 2014.11.05 15:42:00 -
[1655] - Quote
I think this guy brings up some good points on EWAR
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Posted - 2014.11.05 18:55:00 -
[1656] - Quote
Sinboto Simmons wrote:Should take a look scouts, one of the few left with both a goal and a path, let's help build it shall we? I missed you
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Posted - 2014.11.05 23:58:00 -
[1657] - Quote
Ghost Kaisar wrote:I honestly thought you were shotties alt's alt, since Nos Nothi got banned. I saw Nothus and assumed It's still the best measurement of community participation that I can think of. We could get rid of it and instead add a large LP modifier to community events though. That could work. It's actually not a great metric of community involvementGǪ Linguistic barriers (English forums are far more active and supported, not all languages are supported) Some people post on alts rather than their player account. And my goodness i don't want to see the spam posting and like farming that would come of thisGǪ (Sorry GJR i don't really mean you)
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Posted - 2014.11.06 01:03:00 -
[1658] - Quote
My internet is good and I had a few fails Delete and install (which is really what I should have done in the first place) fixed it for me.
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Posted - 2014.11.06 06:53:00 -
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Seeing a few scanners out and about Highlights so far Sprint Glitch FIXED Sprint glitch fiiiiiiixed New Sockets are fun Being told to GG by a Proto Cal Scout running Proto SGGǪ because my duel Flaylock Pinkness fit could not outgun them lol Scotsman got me my Min Quarters instead of that creepy Amarr oneGǪ why do the Amarr quarters have the floors so shinyGǪ I think it's so they can look up their "Battle Skirts"GǪ. Sprint Glitch Fixed Not as many scanners as some seem to be experiencing (could be luck)
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Posted - 2014.11.06 17:53:00 -
[1660] - Quote
One Eyed King wrote:Spy uplinks?
Isn't this basically Omniscient Installations all over again?
If they don't want me to thunderbolting hack why don't they just tell me and be done with it.
PS2 is coming out soon and maybe I can find a role there... I don't know how viable Spy Uplinks would beGǪ If you make them have Precision to beat Maxed Damped Scouts then they nullify Active Scanners, not to mention be OP as hell. I can't see how they can be made to be useful and not be OP.
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Posted - 2014.11.06 18:00:00 -
[1661] - Quote
One Eyed King wrote:Llast 326 wrote:One Eyed King wrote:Spy uplinks?
Isn't this basically Omniscient Installations all over again?
If they don't want me to thunderbolting hack why don't they just tell me and be done with it.
PS2 is coming out soon and maybe I can find a role there... I don't know how viable Spy Uplinks would beGǪ If you make them have Precision to beat Maxed Damped Scouts then they nullify Active Scanners, not to mention be OP as hell. I can't see how they can be made to be useful and not be OP. That is what I am saying. Is Rattati a heavy? Why are we so focused on nerfing scouts when heavies are at least as much a problem. Surely there are better ways to balance. Actually I believe that he has mentioned running Gal Heavy though I don't think that is his only suitGǪ he has also indicated that he is aware that Heavies are over performing.
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Posted - 2014.11.06 18:20:00 -
[1662] - Quote
Personal giggle moment Looking at Haer's new Ewar sheet and I get an Anonymous Fox iconGǪ which matches my name lol
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Posted - 2014.11.06 18:50:00 -
[1663] - Quote
Bwahahahahahahahaha Edit: 10 Views in the time it took me to type Bwahahahahahaha
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Posted - 2014.11.06 23:05:00 -
[1664] - Quote
Spademan wrote:hfderrtgvcd wrote:Vitantur Nothus wrote:Arkena Wyrnspire wrote:It is because of scum like me that people cry about these things. I fail to see what's wrong with that fit ... Can it stand toe-to-toe with a similarly fit and skilled Assault Ck.0? Does it not insta-melt when fired upon by ScRs and Breach ARs? Does its arse not pucker to the sound of a nearby Shotgun, PLC or Flux? The question you should be asking is can it kill sentinels? Because if it can, you better believe the tears will flow. Going by that, 70% of the fits I use are OP. Only fit I have that can't kill a Sent is the FawkerGǪ and even then it has RE so I guess it can.
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Posted - 2014.11.07 00:13:00 -
[1665] - Quote
One Eyed King wrote:Ghost went dark side.
Obliterated my team with an HMG.
He did very well.
I must go for the evening. Dust has stolen my soul. Will now attempt to Suicide Gank Ghost
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Posted - 2014.11.07 16:53:00 -
[1666] - Quote
Vitantur Nothus wrote:Favorite Sniper Fit:
DS: Scout ck.0 PW: Kal Tac or Charge (depends on map) SW: Pro Knives EQ: Pro Cloak, Std Hive LS: Range, KinCat HS: Dmg Amp (x2), Precision (x2) GR: Flux
Ambush. Hit the hills at start. Shoot and move. Eventually, someone comes looking. Usually pick 'em up before they spot me, thanks to Cal bonus and range extender. Time to cloak up for some sneak and peak. If he turns out to be a slow mover, I try my damnedest to shank him as he looks around for me. If fast mover (or constantly checking six), I try to escape/evade/relocate.
Lots of fun to stab a guy who thinks he's going to get an easy kill ... and the hatemail is delicious :-)
When out of ammo, I relocate, drop a hive, fill up then toss the fluxes 'til they pop my hive. Nothing screams "look around here for a sniper" like big, glowing deployables.
Not going to get tons of WP, but always tons of fun.
Edit: If OHK'd by counter sniper, I downgrade SR to Adv Tac (to save $) then get to hunting, which usually involves attempting to cross the map undetected and occasionally involves shanking the shooter :-). Sniper v Sniper is quite fun as a 250hp Scout ... just don't get hit! I actually run sniper in a similar wayGǪ except I fit Proxies to eat up my hive and lay a surprise on some maps. lay a nest of Proxies and lol when the LAV corollas up to run me down. If I've moved on I occasionally get a +75 or +75 +50 +50
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Posted - 2014.11.07 19:01:00 -
[1667] - Quote
Atiim wrote:Arkena Wyrnspire wrote:I am moderately disgusted by the loyalty rank system.
Grand Master Kubo, the fellow who won three officer events, has 130k kills to his name and 14 mil WP. He is rank 6.
I have a third of his kills, but I outrank him, because he has never bought AUR. Does purchasing AUR really make that much of a difference in terms of rank? Yes A huge difference Level 5GǪ less than half way to level 6, bought the Agent to sell gearGǪ very close to level 6 now
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Posted - 2014.11.07 20:39:00 -
[1668] - Quote
4 each of the new Officer weapons
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Posted - 2014.11.07 22:02:00 -
[1669] - Quote
Cass Caul wrote:Llast 326 wrote:4 each of the new Officer weapons That doesn't math right. AR, CR, ScR, RR, SR, LR, SG, MD, PLC, SL, FG, HMG 12 new officer weapons from the last even. Unless AR, HMG, SR, FG got left out because they already had officer variants Because it's 48 weapons not 36 Edit: Wait a minuteGǪ I just got 4 each of the Officer weapons and your link worked to get me more stuffGǪ Checking this out
Edit 2: yup your link just gave me 3x each of the Officer weaponsGǪ now I has 7 of each
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Posted - 2014.11.07 23:32:00 -
[1670] - Quote
J0LLY R0G3R wrote:took me longer than I'd like to say to find my pw for this forum. Anyone using the shop site? linkaroo? The link to the thing of the thing you are looking for may or may not be a tiny thing in this postGǪ a thing I learned from Bojo... I think that is the thing you speak of.
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Posted - 2014.11.08 01:40:00 -
[1671] - Quote
Fizzer XCIV wrote:Scouts are OP. Please lock this thread of conspirators. It is polluting the minds of the Developers.
Plz lock and Nerf scouts. That is all. Curious, Are you intending to imply that Devs don't have critical thinking skills, or is that unintentional?
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Posted - 2014.11.08 19:06:00 -
[1672] - Quote
What ifGǪ Dampeners were moved to EQ and had an Active time and cool down similar to cloakGǪ
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Posted - 2014.11.08 20:11:00 -
[1673] - Quote
Cass Caul wrote:Llast 326 wrote:What ifGǪ Dampeners were moved to EQ and had an Active time and cool down similar to cloakGǪ I would biomass
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Posted - 2014.11.09 00:44:00 -
[1674] - Quote
Matticus Monk wrote:Spademan wrote:Ghost Kaisar wrote:
I run 2x Damps 24/7 cause I'm paranoid like hell
I can relate 100% to this, vary rarely do I go down to 1 damp, almost never to 0 Edit: On scouts, but now that I think of it, I should start damping my heavies. Sometimes I damp just walking around my merc quarters. Because, you never know when someone you though wasn't there will pop out and try to gank you..... It only happened once Monk I told you it was the wrong doorGǪ i thought it was my place and you were an intruder
Sorry
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Posted - 2014.11.09 00:50:00 -
[1675] - Quote
Spademan wrote:Llast 326 wrote:Matticus Monk wrote:Spademan wrote:Ghost Kaisar wrote:
I run 2x Damps 24/7 cause I'm paranoid like hell
I can relate 100% to this, vary rarely do I go down to 1 damp, almost never to 0 Edit: On scouts, but now that I think of it, I should start damping my heavies. Sometimes I damp just walking around my merc quarters. Because, you never know when someone you though wasn't there will pop out and try to gank you..... It only happened once Monk I told you it was the wrong doorGǪ i thought it was my place and you were an intruder Sorry This is why we need a doorman. I am so sneaking into your place and rearranging your fittings
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Posted - 2014.11.09 02:30:00 -
[1676] - Quote
Nice Someone needs to teach the lad with the recurve bow how that actually works though
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Posted - 2014.11.09 02:32:00 -
[1677] - Quote
One Eyed King wrote:Spademan wrote:Cass Caul wrote:Spademan wrote:Iron Wolf Saber wrote:Improved frame rates nerfed me hard >< KDR on all weapon platforms dropping like a rock for me >< Huh. Never noticed a difference, still as smooth as ever. Smooth as ever? Probably in the same vain that i didn't notice the removal of the sprint bug, because I wasn't yelling, you haven't noticed how that framerate drop that was always there at the beginning of a match is gone? I'm not sure I've ever experienced a framerate drop at the start of a match. What have you been doing to your Ps3? I noticed this at the beginning of matches too. Usually when everyone was spawning in the same place at the same time. I was also really hoping that the team lists would fill in faster, but no luck on that front. Do you mean that Lag Spike that hits when a mess of folks call in vehiclesGǪ Usually accompanied by SomeBerrie (Fell and Died)
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Posted - 2014.11.09 02:41:00 -
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Iron Wolf Saber wrote:? Lol they're slightly underpowered actually and don't need another nerf; but definitely not a damage buff either. Slight increase to Missile speedGǪ slightGǪ and slightly more for the Breach
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Posted - 2014.11.09 03:19:00 -
[1679] - Quote
Grease Spillett wrote:Was scout sniper for 24k kills at 7.75 kdr. Then sniping got nerfed and went gal logi/assault to 1.9 I have always stayed at gal scout level 3 no reason to go higher. Scout sniper was how I startedGǪ then I went crazy for sidearms How are you finding the Gal Logi and Assault performing now? I'm seeing more Assaults around but they tend to be Cal, or Amarr.
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Posted - 2014.11.09 03:32:00 -
[1680] - Quote
Cass Caul wrote:Llast 326 wrote:Grease Spillett wrote:Was scout sniper for 24k kills at 7.75 kdr. Then sniping got nerfed and went gal logi/assault to 1.9 I have always stayed at gal scout level 3 no reason to go higher. Scout sniper was how I startedGǪ then I went crazy for sidearms How are you finding the Gal Logi and Assault performing now? I'm seeing more Assaults around but they tend to be Cal, or Amarr. Honestly, the only reason I fell in love with the scrambler pistol was because it was pre-fitted onto the arbiter suit. If I'd had started Enforcer or Sentinel I probably would have loved the SMG more. I suck with the full auto weapons SMG is pretty beastly, but i do better with lower ROF weapons
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Posted - 2014.11.09 04:18:00 -
[1681] - Quote
Iron Wolf Saber wrote:Meh all what I will say what annoyed me with FW today was the total lack of AV on my team; I was the only idiot running around trying solo a squadron of tanks. Yeah I been that guy too I know Hands you a Redjar
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Posted - 2014.11.09 20:23:00 -
[1682] - Quote
WellGǪ I got all these new Officer weapons, and I can't use a single one lol I hope we get bonus Officer Sidearms when they comeGǪ I can use most of those
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Posted - 2014.11.09 22:24:00 -
[1683] - Quote
Spademan wrote:While we're on Officer weapons, does anyone know what makes the Officer Schwarma special? I can only guess but i think it has QQ factor of over 9000 built into it's stats?????
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Posted - 2014.11.09 22:33:00 -
[1684] - Quote
Atiim wrote:Nevermind, Ghost beat me to it. I love that someone mentions Swarm Launcher and you appear
Question: Thoughts on Assault Swarms Atiim?
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Posted - 2014.11.10 07:02:00 -
[1685] - Quote
Iron Wolf Saber wrote:Cass Caul wrote:Arkena Wyrnspire wrote:Disappointed in the officer shotgun. I hope it gets fixed. What needs fixing? I actually forgot the numbers on the whole thing. Doesn't it have pre-1.8 Prof V rate of fire (just for insult) and a negligible increase in damage? It does 0 damage. So Uprising 1.4 Damage then...
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Posted - 2014.11.10 17:33:00 -
[1686] - Quote
Bayeth Mal wrote:I vaguely recall R saying he was going to do a nerf to scanners already. I may be misremembering, anybody else recall that? Original nerf proposal involved Team Share to Squad Range reduction Something elseGǪ It is now just Team Share down to Squad share. This is due to discussions in the EWAR thread. Some very good discussion in that thread. Have not contributed myself, which is what it is good i think
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Posted - 2014.11.10 22:21:00 -
[1687] - Quote
Arkena Wyrnspire wrote:Llast 326 wrote:Bayeth Mal wrote:I vaguely recall R saying he was going to do a nerf to scanners already. I may be misremembering, anybody else recall that? Original nerf proposal involved Team Share to Squad Range reduction Something elseGǪ It is now just Team Share down to Squad share. This is due to discussions in the EWAR thread. Some very good discussion in that thread. Have not contributed myself, which is what it is good i think The original numbers proposal was a range nerf by 25%, duration reductions, and team share --> squad share for the focused scanner. It's only squad share for the focused scanner, I think. Yes I just dug it up in the Hotfix threadGǪ Just Focused
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Posted - 2014.11.10 23:40:00 -
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Ghost Kaisar wrote:Spademan wrote:Seeing as how I've been getting into a few matches, what advice can you guys give me about Planetary Conquest? Any tips/tricks I should know?
The ones I've been in so far were no more difficult than Pubs Kill everyone Capture all objectives. Also: Don't forget to turn out the lights in the warbarge before leaving. I always knew that there was a super secret effective strategy to PC Also now i know why i get a black screen when spawning late to a matchGǪ Ghost turned out the lights
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Posted - 2014.11.10 23:42:00 -
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Spademan wrote:Ghost Kaisar wrote:Capture all objectives. On this: When I hear orders for my squad to go to 3 different objectives and I'm at the one in the middle, one is being contested and the third is ours what in the world do I do? Whatever you want Often people give conflicting "orders" because they believe they are in chargeGǪ You are in charge Go nuts Do what you want
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Posted - 2014.11.11 04:57:00 -
[1690] - Quote
One Eyed King wrote:Are the forums breaking? How did this get unstickied? Maybe we DID finally break it! Nah.. just project Legion got the red light
and that is how you make GD go ballistic
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Posted - 2014.11.11 16:26:00 -
[1691] - Quote
SoGǪ you can't customize them but you canGǪ
@MonkGǪ I t wasn't meGǪ.
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Posted - 2014.11.11 16:33:00 -
[1692] - Quote
xavier zor wrote:Add me on here...i use a scout with a combat rifle and nova knives
when using it i regularly have KD/R over 9 As Goose said the list is closed The lad who could edit it no longer exists on the forums so it's not even something that can be changed.
RIP Shotty o7
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Posted - 2014.11.11 19:53:00 -
[1693] - Quote
I don't know if the prefits will be worth it to meGǪ maybe if I want to have a role switch Like if i want a simple fit for a heavy sure. It's not like those have a variety of users and to much point to fitting them differently. Bland fit is find for HeavyGǪ I want my scout fits to be varied for the roles I use them for, on the maps that they work onGǪ Really not sure about these.
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Posted - 2014.11.11 23:17:00 -
[1694] - Quote
Cass Caul wrote:Llast 326 wrote:I don't know if the prefits will be worth it to meGǪ maybe if I want to have a role switch Like if i want a simple fit for a heavy sure. It's not like those have a variety of users and to much point to fitting them differently. Bland fit is find for HeavyGǪ I want my scout fits to be varied for the roles I use them for, on the maps that they work onGǪ Really not sure about these. But collectables! And I finally have something to spend 200Mil ISK on. Oh I wasn't worth spending 200Mil ISK onGǪ I see
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Posted - 2014.11.11 23:27:00 -
[1695] - Quote
J0LLY R0G3R wrote:One Eyed King wrote:Garin Caldari wrote:Wow wish I could've been here for the good ol' days. They weren't that good... Things were super unbalanced. ARs were the weapon of choice for 75% of the players or more. Scouts number in the hundreds, and you were surprised when you saw another one in game. Knife duels were a rare treat. I had less than 5 before the Shinobi Event made scouts and knifers a little more popular. There are certainly issues now that we didn't have then, but the game is by and large better now. back then i had a fit with nks on it just so I could have a duel when I ran into an enemy scout. I miss those fights
Oddly with more people running scouts it means less Knife fights.
Mind you back then the handful of scouts pretty much all knew who each other were, you could spot a name in the roster and you knew you could get a knife fight in if you found each other. And you knew if you saw Appia she would shoot you in the face GǪ or drop an OB on youGǪ
I would do it all over again
Bastards forged in an AR wielding med frames with more HP than a Fatkid, installation permiscan, Dancing Logi, flying tank world of death. /nostalgia
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Posted - 2014.11.12 02:28:00 -
[1696] - Quote
Part of me really wanted a fancy Monocle under Visual Customization It would look dashing on my Minja
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Posted - 2014.11.12 15:42:00 -
[1697] - Quote
CCP Rattati wrote:Llast 326 wrote:WellGǪ I got all these new Officer weapons, and I can't use a single one lol I hope we get bonus Officer Sidearms when they comeGǪ I can use most of those I just gave you years of content True thatGǪ Plasma Canon will be my first Officer weapon Just remember that so many people don't have sidearms up high at allGǪ they all really need years of content as well
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Posted - 2014.11.12 16:22:00 -
[1698] - Quote
CCP Rattati wrote:Gentlepeople I would appreciate some assistance on the following I know some of you have extensive experience with all playstyles and fits. Can you please take a look at this thread https://forums.dust514.com/default.aspx?g=posts&t=180806&find=unreadSecond, for reasons, I am particularly interested in Haerr's ewar spreadsheet. Can he be bothered to log into his Twitter account so I can msg him :) Um After looking in that threadGǪ I think I'll sit this one out Very few people are going to fit things the way I do and I really don't think anybody should run a fit the way I do. I have concerns over anything that can't be customized, or the only one way to run a suit method that seems to permeate these discussions. I did see somewhere an idea about using meta level limits on LP BPO suits, i thought that was a great idea.
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Posted - 2014.11.13 03:01:00 -
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DeathwindRising wrote:Question: what if cloaks didn't run out, but had a 10 second reactivation period similar to a cool down?
What is the risk currently for scouts dropping their cloaks to attack someone if they can often immediately recloak if their attack fails? Sounds similar to the pre release cloak that was nerfed before it began. You could fire from cloak but it drained the cloak downGǪ nobody knows exactly what the drain level was beside "one Sniper Rifle shot would deplete it" so essentially one shot gun shot. Once depleted you could not reactivate cloak for the cool downGǪ or so the legends say.
I'd like to see how things change with Rattati's EWAR shake up and the 2 sec delay before I seriously consider anything else. If only because those are slated to happen soonish. Not that further ideas are not good to have incase those things don't have the desired changes. Although I think at this point so many people have different ideas on what the desired outcome isGǪ
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Posted - 2014.11.13 12:48:00 -
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Damage threshold would likely encourage more hp on a scout to keep you invisible under fire or alive while under fire Personally I run pretty low on hp and the cloak does not keep me alive if I am under fire (some fits I have no hp mods at all) this would encourage me to put a hp mod on those fits. If I get away from someone and around a corner it is likely that I am not cloaking up but rather keeping my weapon ready to hit shoved is left and coming after me. Sorry if this sounds like a smarmy response typing on phone not my strong suit lol
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Posted - 2014.11.13 15:01:00 -
[1701] - Quote
Vitantur Nothus wrote:Input Device: DS3 Control Scheme: Default Sensitivity: 100/100/100/70
(thanks, Cross)
In case you missed it:
Today's decloak-fire delay extension seems to have overwritten the previous instant-visibility-on-decloak fix. I can fire about 0.5 to 0.75 seconds before I become fully visible. Or so it appears on my screen. Is this because of what Rattatti was explaining as reintroducing the decloak animation? Adding the delay but also reintroducing the decloak animation was mentioned few times. Is the animation a slowdown to the dropping of cloak? Or Do you remain invisible if you are not movingGǪ much like the spawn invisibility. It stays for a few seconds if you don't move.
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Posted - 2014.11.13 22:38:00 -
[1702] - Quote
HaerrGǪ Truly a glorious bastard that you are
Well played
Well played
How do they not spot thisGǪ I mean I can't even check FW Standings and I know what you are up to.
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Posted - 2014.11.13 23:33:00 -
[1703] - Quote
Vitantur Nothus wrote: The end result will be MN Scout who can't compete because he can't beat scans. So not sure what to recommend. LAV JackingGǪ that's all I'll be left with
Fit to Jack vehiclesGǪ Runs up hacks LAVGǪ drives offGǪ jumps out hacks HAVGǪ gaaaaahhh Cloak up and Hacks ADS as it Deploys
Somebody tries to stop me Knife em
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Posted - 2014.11.14 17:54:00 -
[1704] - Quote
Bayeth Mal wrote:Yeah the new facility was a bit of a shock to get my head around. Got lost a hell of a lot. Interesting design, though it really screws over snipers with arbitrary walls seemingly designed to only annoy them specifically.
As much as we get frustrated at redline snipers putting some good areas open to sniping from the side of the map wouldn't be inappropriate. Went over to one place and realised that of the three levels of the facility I could only fire at people at one specific location for that entire region of the map.
Though watching ADS fly through the facility is pretty funny and kinda cool. First time i that beast was a DomGǪ So much fun running around in little mazes of doors and catwalksGǪ then i found this spot Went back to it with a SRGǪ popping domes was great inside the socket. It was level with the higher main routes that the reds were using. And since the blueberries were frontal on them they did not notice me right away. 18 headshots and then someone levelled a RR at me (yes it was close enough to be a problem)GǪ i just backed upGǪ activated inertial damps and was gone before they could sort out where I went
In other news I got a couple games in last nightGǪ I don't mind this cloak change, but it is in line with the way I was using my cloak before. Llast had a bad match, and a few good ones. Delay did not change much of anything for meGǪ still sucide run as much as before so
KelcGǪ I only got two matches in one Dom and one FW Dom is pretty much hit and run outskirts fighting for me, mostly hacking and disrupting in a tightening spiral. Cloak works to cover those open areas, being slightly less visible helps. But I am only engaging when I have my back covered and people are not likely to see me anyway. If my knives had not been so hot they would have been dripping clone goo. FW was a slaughter despite the Amarr side having a squad of Lord British. That squad put up a fight, but only for the first half of the match. Heavies in LAVs kept trying to take outside pointsGǪ I had a collection of three Red LAVs in front of my D at one point Hurt a HAV bad but not destroyedGǪ Proto Heavy got out to recallGǪ Core Flaylock kill at the end of the match 8 Knife kills 1 FlaylockGǪ I literally killed every Red that I saw. The only Blue I saw Shot me with a Militia Plasma CanonGǪ I don't even know whyGǪ if he was AWOXing he was doing it badly
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Posted - 2014.11.14 22:54:00 -
[1705] - Quote
Yeah Think I am going for stupid fast tonight
I know I'll never go back though
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Posted - 2014.11.15 00:34:00 -
[1706] - Quote
Spademan wrote:News: I recently ordered The Bigger Blacker Box for Cards Against Humanity and it arrived today.
Holy shit it completely and utterly dwarfs the original box. It also came with The Box expansion, which is already my favourite expansion because all but one card is to do with boxes.
That last one is Pandora's Vagina. GǪ. Gonna leave this one to King
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Posted - 2014.11.15 16:09:00 -
[1707] - Quote
LeGoose wrote:Hmm what to skill into next. Rail rifle, ion pistol, plasma cannon, or flaylock? Ahh Flaylock Trying to decide if I want to get Prof 4 on mine or Rapid Reload 5
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Posted - 2014.11.15 16:13:00 -
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LeGoose wrote:One Eyed King wrote:Cass Caul wrote:Ughhh, poor choices. Why am i going back to my parent's got Thanksgiving? Omg, i woke up today wrapped in a down comforter because it was 65-¦F outside. Is gonna be so cold.
also, i think hut detection has improved enough at this point where we can adjust kinetic catalization skill from +1% per level to efficacy to +1% per level! I am not liking the weather right now. It is not even winter, and we are getting mid winter weather in southern Ohio. Its like Winter just went from the pick up lines straight to the penetration. It didn't even bother to buy us a drink or take us out to dinner. Just: Winter wrote:Hey, does this rag smell like chloroform? And suddenly I am naked and cold with no recollection how I got here... There is a small area in northern Wisconsin on the south shore of lake Superior that has had over 50 inches of snow since Monday. Yay lake effect! Gaaahh No snow here yet but -12c right now
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Posted - 2014.11.15 16:15:00 -
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Assault Swarm Launcher wrote:Ghost Kaisar wrote:LeGoose wrote:Hmm what to skill into next. Swarms, Swarms, Swarms, or Swarm? BTFY FTFY Sorry, I honestly couldn't resist. I was thinking that as a buffGǪ you should get to lock on to heavies That way you could hit Driver and LAV at the same time
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Posted - 2014.11.15 19:51:00 -
[1710] - Quote
Looks like one shot before animation begins Is starting to be visibleGǪ Second shot is during Hexavisble ConeGǪ
IDK Increase the Flash Gordon noise and put more science stuff around.
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Posted - 2014.11.15 20:22:00 -
[1711] - Quote
Vitantur Nothus wrote:voidfaction wrote:So the cloak delay is not just when cloaked but delayed when not cloaked but cloak arm panel active. Correct. A 2 second pain-in-the-arse when you select the wrong item via weapon wheel.
Are we onto the root of the problem hereGǪ Could it be that the delay is really only applying from the Wheel change?
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Posted - 2014.11.15 20:28:00 -
[1712] - Quote
Vitantur Nothus wrote:Llast 326 wrote:Vitantur Nothus wrote:voidfaction wrote:So the cloak delay is not just when cloaked but delayed when not cloaked but cloak arm panel active. Correct. A 2 second pain-in-the-arse when you select the wrong item via weapon wheel. Are we onto the root of the problem hereGǪ Could it be that the delay is really only applying from the Wheel change? Pretty sure that's what Kain Spero first reported. That the delay is "chained" to EQ switch. Would have to find his post. I know that when I switched to Ion last nigh i was not instant fireGǪ I had a delay, but it was Quick switch not WheelGǪ how long of a delay I can't say, but it was not an instant fire scenario
Well I'll try some active testing with all my weapons when I am on next. Not that I don't trust Kain, I just want to see how this pans out with different weapons.
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Posted - 2014.11.15 20:45:00 -
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Ghost Kaisar wrote:Vitantur Nothus wrote:el OPERATOR wrote: Headshot multiplier. You're back there anyway, line it up and make it count, Agent 47.
I could tell you that you're wrong and why, but you wouldn't believe me. So how 'bout giving Knives a go for yourself before assuming your assertions about CQC mechanics are indeed factual? See how often you can land NK headshots on moving targets. See how often you can land NK headshots on AFK targets. I trust you'll find consistency consistently hard to find. And while you're out there, 47, see how often Heavies insta-spin-and-win even after you've shanked them just so. Feel free to switch between Knives and Shotguns at will; the same general concepts, mechanics and caveats apply. I suspect you'll discover that not only are your assertions flawed, but why they are flawed. Knowledge acquired firsthand is best knowledge. Good luck. o7 PS: No HP modules! I have this sudden urge to remind you of a very old argument involving shotguns and headshots.
Ghost remembers ALLL
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Posted - 2014.11.15 20:56:00 -
[1714] - Quote
Ghost Kaisar wrote:Vitantur Nothus wrote:Ghost Kaisar wrote:Vitantur Nothus wrote:el OPERATOR wrote: Headshot multiplier. You're back there anyway, line it up and make it count, Agent 47.
I could tell you that you're wrong and why, but you wouldn't believe me. So how 'bout giving Knives a go for yourself before assuming your assertions about CQC mechanics are indeed factual? See how often you can land NK headshots on moving targets. See how often you can land NK headshots on AFK targets. I trust you'll find consistency consistently hard to find. And while you're out there, 47, see how often Heavies insta-spin-and-win even after you've shanked them just so. Feel free to switch between Knives and Shotguns at will; the same general concepts, mechanics and caveats apply. I suspect you'll discover that not only are your assertions flawed, but why they are flawed. Knowledge acquired firsthand is best knowledge. Good luck. o7 PS: No HP modules! I have this sudden urge to remind you of a very old argument involving shotguns and headshots. Oh, I remember. Shotty not only disagreed with me, but he was outright impolite about it. I admit, my arguments were based in theory rather than fact or experience. I also admit I rather enjoyed seeing him all rattled and raging. Jolly good times. - Quil That argument was with me IIRC. Shotty took my side for similar reasons. Time to go digging. I'm going to find that sucker. Remember to bring a ShovelGǪ it's buried deep in here somewhere
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Posted - 2014.11.15 21:01:00 -
[1715] - Quote
Ghost Kaisar wrote:Llast 326 wrote: Remember to bring a ShovelGǪ it's buried deep in here somewhere
I'm already very close. Searching the forums got me to his old character, and I'm going back to his first posts to find it. You may find some bodies down thereGǪ UmGǪ someone has been disposing of stuff down thereGǪ
Do NOT touch themGǪ.
Somebody probably
Likely
Most certainly rigged them with REs
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Posted - 2014.11.16 17:30:00 -
[1716] - Quote
OkayGǪ so a little intentional fiddling with the Cloak delay and different weapons got me somewhereGǪ but as usual raised more questions than answered
Observations Switching to Automatic Weapons is affected more than single shot/semi auto weapons * unless charged ~ Reason seems to be that if you hold a trigger at or immediately after switching cloak seems to "lock" the weapon from firing. ~ spamming the trigger seems to side step this. ~ Shotgun, ScR (uncharged), Flaylock, ScP, Ion (uncharged), SMG, all get shots off sooner (seems to be before cloak drops but did not have 3rd person verification.) ~ Charged weapons suffer from the same "lock" as Automatic Weapons (Probably due to hold down non-spaming of trigger) ~Ion Pistol seemed to randomly charge as if I was holding the button downGǪ while I was not This might be a Ion Bug as I think it happened without using cloak onceGǪ Spade Looking at you to confirm
Other than that had some excellent matches Frost Kitty pulled of an very smooth kill on me I was running Code/Kinz with Precision on my Quafe and got scannedGǪ saw her coming so I bolted could still see her on my Tac chasing me down
Quote: Screw this I'll try to Knife her WaitedGǪ Raptor She leaps back at the same time Knife misses her faceGǪ Her shotgun blasts my faceGǪ Proto ck trumps Minja
Got myself more than a few Flaylock killsGǪ feeling that buff
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Posted - 2014.11.16 18:10:00 -
[1717] - Quote
One Eyed King wrote:Flaylock > ScP? No Flaylock=ScP No ScP is still easier to use
And I have a lot of SP into my Flaylock to make it goodGǪ Rapid Reload is at 5, Prof is 3 (yes Cass I went Reload )
Had a hilarious fight with an Adv Gal SG Scout. Cloak was not as invisible as he thought so the first shot dropped his shieldsGǪ he leaps backwardGǪ I back up. Miss my second shot. He's out of range and wiggling his way towards me. So I shot at his feet, shields back down and some Armour to boot. seeing me start to reload he rushes straight at meGǪ Boom HeadshotGǪ he cartwheels off the pyramidGǪ downGǪ downGǪ down he goes
With a ScP that fight would have been One or Two shots from me and overGǪ way less fun.
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Posted - 2014.11.16 18:14:00 -
[1718] - Quote
Spademan wrote:The current record is indeed 11, though I had wanted 12 but didn't realise I fell short. @LIast, do you mean you held the trigger but the metre didn't fill yet it fired a charge shot? Or the reverse of that? It was charging when I was not holding the triggerGǪ I could sprint and move aroundGǪ no charging animation active. Had to melee to reset
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Posted - 2014.11.17 01:26:00 -
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One Eyed King wrote:Cass Caul wrote:First Prophet wrote:Jebus McKing wrote:Shotguns are OP. I keep running straight at people with my Min Assault and they just die. Just like that. Even my scout isn't fast enough to run straight at people. Assault suits OP. That'd because kincats are U.P. Buff KinCats to 10/15/20 !!! I think Minmatar should get a 50% per level bonus to those. Now we be Gav'in it up a bit
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Posted - 2014.11.17 09:09:00 -
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CCP Rattati wrote:hfderrtgvcd wrote:So heavy spam is getting ridiculous. Was just in a match vs. KEQ with 10 heavies on their team. I'm not even exaggerating. How did the HMG nerf hit them, we are seeing the efficiency drop on our side. Just finished three FW matchesGǪ Overheat was not an issue for themGǪ jumping out of LAVs spray one or two people down hop in hop out hop in hop outGǪ Basic Heavies with Basic HMGGǪ
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Posted - 2014.11.18 03:25:00 -
[1721] - Quote
Vitantur Nothus wrote:Ghost Kaisar wrote:Vitantur Nothus wrote:@ Ghost
Glad you're here. I would love your take on what Zatara's up to should you have a moment.
I have no clue. He's been busy with CPM things. I was on with him today, but we mainly talked PC stuff. I can look at what he posted and try to guess his mind, but that's all I can promise. Thanks, Ghost. Its on Page 5 and 6. In a nutshell ... * Continue with HP drawbacks (expected) * Buff MedFrame EWAR (expected) * Gift Scout Precision to Assault or Logi (surprise!) ... at least this is how I've interpreted him. Essentially Yes though not concise in delivery this is what Zatara seems to be getting at, with a lot of Politico Pandering in the midst of it. This makes it hard for Zatara to be concise because the community is not unified on what the problem is, his responses simply are around what is believed to get the most support. So it seems to me. If all of these things come in though what would that look like?
Also I am annoyed that Zat keeps going on about "scouts" when really it's about Gal/Cal scoutsGǪ please be specific as to what the problem is damn itGǪ but that does not appeal to the greatest number of people i suppose. If we look at rebalancing any role in this game, we have to look at what is over performing and under performing and whyGǪ there are four variations of suits, not all are over performing and not all are under performing. When Sentinels receive a rebalanceGǪ should they take a blanket hit? or should the over performing ones get looked at? When Logi need a buffGǪ are they all performing the same? Likely not. Zatara is looking at "fixing" one "problem" without addressing the problem itself, because it is not defined concisely. This of course is not an uncommon approach, nor unique to Zatara
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Posted - 2014.11.19 02:05:00 -
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Gavr1lo Pr1nc1p wrote:Just ran into an invincible tank, and learned a valuable lesson: never squad with scrubs, they will not follow a single goddamn order you give them.
I died 8 times to him. I would get behind him, drop two remotes, AV made him, and he would just either one shot me with his small rail, or jump out with his heavy suit and buzz me down instantly. I couldn't kill him. I was miserable. I asked my squad to being AV, and they didn't lift a finger to help.
In a game where it requires 3 people to down 1 man who uses a tank, having to work with non-scrubs is essential.
You want to break a HAV Call me
Last week Heavy got out of HAV to kill meGǪ I was standing on top of it I hopped down o the other side and started hacking itGǪ he jumped back in and zipped away into the distanceGǪ only to explode when I checked my watch.
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Posted - 2014.11.19 03:56:00 -
[1723] - Quote
True Adamance wrote:Gavr1lo Pr1nc1p wrote:Just ran into an invincible tank, and learned a valuable lesson: never squad with scrubs, they will not follow a single goddamn order you give them.
I died 8 times to him. I would get behind him, drop two remotes, AV made him, and he would just either one shot me with his small rail, or jump out with his heavy suit and buzz me down instantly. I couldn't kill him. I was miserable. I asked my squad to being AV, and they didn't lift a finger to help.
In a game where it requires 3 people to down 1 man who uses a tank, having to work with non-scrubs is essential. It's not that hard to bust a Tank.... but yeah its bloody ridiculous than a vehicle pilot can "Undock" in a Sentinel instantly and gank anything close to it or escape with impunity as a scout. As for the small turrets thing.....damn good show on his part. That's what I do when infantry is strafing too fast for my Missile or Rail HAV. On the 5300 (7120 Shield EHP) buffer tank I often run in Pub Skirm and Ambush OS-whatchamacallit you can sit their and plink away at AV much more accurately than with a blaster or Missile turret though you risk blue dots nicking off with your tank. I've actually run into a few using small torrents as a point defence from me beforeGǪ Makes me abandon the attempt, until they move onGǪ then I stalk up from that blind spot to each turret. If i can at least. Much more challenging to take them down. Likely impossible if they have good gunners instead of jumping seats. But I am sure you know how hard it is to find good gunners
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Posted - 2014.11.19 19:52:00 -
[1724] - Quote
Zatara Rought wrote:Cass Caul wrote:Zatara is learning the ways of the DPLAK Is that an insult? It's Appia so I wouldn't be surprised. No it's not an insult Double Posting Like A Kaiser Is a long standing tradition began by Ghost
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Posted - 2014.11.19 21:04:00 -
[1725] - Quote
Can someone let me know when the pissing contest is done
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Posted - 2014.11.19 21:08:00 -
[1726] - Quote
In other news
CCP Rattati wrote:
Caldari scout OPness, might someone say
Rattati used OPness in a statement
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Posted - 2014.11.19 23:57:00 -
[1727] - Quote
One Eyed King wrote:Vitantur Nothus wrote:@OEK TA is Mr OG HAV I know his tanking background. I thought we were talking apples and apples, not apples and oranges. I have respected many of his positions on vehicle balance. I just don't get how that can be compared to scout fittings with relation to other frames. Simply a comment on the lack of diversity in Vehicle modules True Brooding
He's not wrong eitherGǪ
But I would point out that many would like diversity in the Highslot options for Suits as well
Incidentally Rattati has twice now mentioned (or is it trolled) about changes to Myro Jump height Strafe Speed
I would be happy
Now back to True
Can we get this guy his HAV AlreadyGǪ I know Rattati looks hereGǪ Amarr HAV pleaseGǪ True has earned it.
(Also I want to try to blow it up It's a Dust Goal of mine)
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Posted - 2014.11.20 03:49:00 -
[1728] - Quote
Droit du Seigneur wrote:Bayeth Mal wrote:Also +1 for wanting Amarr vehicles. My vehicle alt is Amarr and I was planning on going all out Bitchy Amarr Loyalist for her because I assumed racial parity for vehicles was just around the corner... *sigh* *le sigh* =ƒÿï
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Posted - 2014.11.20 05:06:00 -
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CCP Rattati wrote:There is also another way, just a straight up nerf of Armor plates HP Would seem less game shakingGǪ at first glance. Not saying that is good or bad If you follow through with the movement penalty process. I may suggest that the first module in shields does not affect movement but each after that would. Particularly if Reactive and/or Ferro will not give a penalty. Pure shield users do not have alternate options for adding HP.
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Posted - 2014.11.20 05:35:00 -
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LeGoose wrote:Llast 326 wrote:CCP Rattati wrote:There is also another way, just a straight up nerf of Armor plates HP Would seem less game shakingGǪ at first glance. Not saying that is good or bad If you follow through with the movement penalty process. I may suggest that the first module in shields does not affect movement but each after that would. Particularly if Reactive and/or Ferro will not give a penalty. Pure shield users do not have alternate options for adding HP. I would rather see the penalty happen to just regular plates to start with rather than shield extenders and regular plates. Especially since pure shield tanking is not really viable outside of pubs at the moment. Doing regular plates only may actually encourage shield tanking a little more or people will just switch to ferro and reactives to avoid the penalty. I think the reason behind including Shields in this was to discourage Duel Tanking.
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Posted - 2014.11.20 08:43:00 -
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Varoth Drac wrote:Iron Wolf Saber wrote:I would like to note the following
Submarines do not have superior Sensors
Stealth Fighters do not have superior Sensors
Stealth Bombers do not have superior Sensors
Jamming Birds do not have superior stealth
Strike Fighters do not have superior stealth or scanners
C3 birds do not have superior stealth. It would be interesting if scouts had to rely on scans from logis in the same way heavies rely on logi reps. It might be impractical though due to the level or teamwork required. It's easier to be a logi, see a sentinal and think "ooo delicious war points", than to think "my scout friends need scans or they are gonna get squished". edit: TPLAK High Logi precision only worries me because of the shared PassivesGǪ and those Sentinels that they tend to roam around with. Buffing Logi EWAR means buffing Sentinel EWAR at no cost to the Sent.
Nice TPLAK
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Posted - 2014.11.20 17:12:00 -
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One Eyed King wrote:Bright Steel wrote:My minja has to decide, hp or EWAR. I wish I could have both but I picked the wrong race It is not easy an has borne the brunt of the scout nerfs disproportionately because they have been less precise lately. This is the thing I worry about across all suits and in Balance discussions. The tendency is to lump all things as a roleGǪ without the considerations about how it affects each suit in that role. This goes for Role Buffs and Nerfs, if one factional suit is doing much better than the others and you buff the role as a whole, we end up with the suit that was good before over performing, we nerf a role because one or two suits are over performing and the ones that war okay or under performing become way less viable.
Factions all function under different principle as well, and some aspects of the role lend well to functions. Look at Commandos, Min Commando does great at AV(better than most suits), should all Commandos take a nerf to AV (assuming it were OP) or should the Min be adjusted. Arguments could be made that they have OP Wallhacks with the new Vehicle detection rangeGǪ and Commandos should not get that crutchGǪ (No i am not seriousGǪ but one day someone will say it seriously)
Maybe sometimes we (Dust Community) should look at the bottom performer in the role and ask "is this working? Should we bring this up to the others or the others down to this? It may work better than nerf the role because XFaction is OP.
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Posted - 2014.11.21 00:16:00 -
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Cass Caul wrote:I like it when someone calls another person an idiot or stupid when they can't even get basic, grade-school level grammar down. I knowGǪ so many lack the use of u in things like Colour Flavour and such
It really is appalling
Edit: Not to mention the missing e a certain caveman is missing
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Posted - 2014.11.21 02:40:00 -
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Cass Caul wrote:Heh, speaking of other languages that aren't english
Has anyone else had one of those moments where someone speaks something in another language and you answer them without realizing they weren't speaking English?
Yup Happens to me a lot French being the most common for me, but I've done it with languages I don't even speak sometimes.
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Posted - 2014.11.21 16:52:00 -
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Vitantur Nothus wrote:Jebus McKing wrote:1. Oh boy, all these HP stacking Assaults, Logis, Sentinels, and Commandos, who don't give a **** about EWAR, trying to trick Rattati into giving shield extenders a profile penalty... 2. ...and since Rattati hates CalScouts I'm afraid they might actually succeed... 1. "Noooo! Let me keep my wiggles! King HP is Fine! Nerf EWAR!"2. If he hated the CalScout, he would've disabled its Aura of Epic Dodge :-) PS: In favor of adjustments to wiggle-wiggle. Totally OK with deliberate maneuvers, but the spasm nonsense is plain silly. Looking through that thread, made me laugh a littleGǪ but it was a sad laugh
So much focus on this "fixing" scoutsGǪ and yes it is a good solution to brick tanking scouts. But even in the OP it is stated as to address scout super strafe and tone down SentinelsGǪ I wonder how many realize how much this will hit Sentinels, they are so focused on Scout and Calscouts, they seem to overlook how it changes things for ALL suits. Certainly some realize this, and even suggest just changing to db penaltyGǪ because that would hurt scouts and not assaults. Though that does not address the heart of what Ratatti was getting at with SentinelsGǪ so I don't see that happening.
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Posted - 2014.11.21 16:56:00 -
[1736] - Quote
sir RAVEN WING wrote:Hey, am I the only one afraid that the Hawk will be a bit useless? Don't remember what was on the Hawk?
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Posted - 2014.11.21 17:52:00 -
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Atiim wrote:Jebus McKing wrote:Oh boy, all these HP stacking Assaults, Logis, Sentinels, and Commandos, who don't give a **** about EWAR, trying to trick Rattati into giving shield extenders a profile penalty... ...and since Rattati hates CalScouts I'm afraid they might actually succeed... Who stacks HP on their Commando? Everyone knows that stacking Damage Modifiers is superior. Though looking through that thread I haven't seen anyone comment on anything from the Com's perspective. Only thing I saw mentioned was potential movement increase in the original postGǪ
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Posted - 2014.11.21 19:21:00 -
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sir RAVEN WING wrote:Vitantur Nothus wrote:sir RAVEN WING wrote: Anyway, that isn't exactly what I want it to be. I want less charge time so it can hit someone before you drop dead on the ground.
I agree. Perhaps revert to the prior nerf, but make the kick a little less crazy. Kick wasn't that bad, then again I have fully maxed RR skills I have a petition to get the RR back to the prior nerf, maybe you could sign? Click here for the thread I early use the RR, just not my style. I don't know how much the kick is now. I was under the impression that they could adjust kick in HF or ADS separately, would it make sense to seriously reduce the kick when Aiming Down Sights?
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Posted - 2014.11.22 01:13:00 -
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LeGoose wrote:I haven't had a chance to play since the event started, but has anyone salvaged the new sidearms? If so how are they and which ones have you encountered?
Light Weapons only Goose Officer Sidearms are not released yet as afar as I know
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Posted - 2014.11.22 02:38:00 -
[1740] - Quote
Bayeth Mal wrote:So... after 3 hours worth of character creation (and re-creation) my journey into Dragon Age: Inquisition has begun Can't wait to pick this up
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Posted - 2014.11.22 16:08:00 -
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Arkena Wyrnspire wrote:I am faintly amused by all the mucking about with the cloak. I don't even bother using it anymore, it's quite definitely not the reason scouts are good. If you lose your duel with RattatiGǪ Will you join Hear's corp?
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Posted - 2014.11.22 17:06:00 -
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Vitantur Nothus wrote:What do you guys think? CCP Rattati wrote: Caldari scout OPness, might someone say
I'm thinking that CalScout OPness is in for a kick in the pants. OPness removed = Eunuch Because both bonuses are in the LowsGǪ it might be a problem. on the other hand their bonuses don't compete with Tank
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Posted - 2014.11.22 17:42:00 -
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Vitantur Nothus wrote:From Warden to Eunuch. How fast he fell. Dealing with OPness can be challenging. It's like a Nova Knife circumcision Done well every thing is neat and tidy One slip though and Eunuch
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Posted - 2014.11.22 18:15:00 -
[1744] - Quote
I totally don't remember those
Probably because back then I was mostly the one dyingGǪ Not like nowGǪ where I am almost the one mostly dying
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Posted - 2014.11.22 19:12:00 -
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Arkena Wyrnspire wrote:sir RAVEN WING wrote:Arkena Wyrnspire wrote:I am both pleased and displeased because I will need a new easymode.
Perhaps I will spec heavy. New easymode? Heavy? Assault? Lo... yeah I'm not that stupid... I'm a little tired of the Amarr assault and the others are basically heavy fodder. Silently ponders if Ark will go Amarr Sent or Gal Sent
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Posted - 2014.11.22 21:25:00 -
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Vitantur Nothus wrote:Cass Caul wrote:Video was posted during closed beta chromo but was of the build before chromo (can't remember name) I'm confused by this. Precursor? Replication? This seems close to right but not exactlyGǪ
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Posted - 2014.11.22 22:01:00 -
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Spademan wrote:One Eyed King wrote:Llast 326 wrote:Vitantur Nothus wrote:Cass Caul wrote:Video was posted during closed beta chromo but was of the build before chromo (can't remember name) I'm confused by this. Precursor? Replication? This seems close to right but not exactlyGǪ Retribution? Regurgitation? No no no That is the Legion Engine Build
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Posted - 2014.11.23 15:42:00 -
[1748] - Quote
Haerr wrote:Edit: Removed story time.
ButGǪ Story time is the BEST time
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Posted - 2014.11.23 16:13:00 -
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Vitantur Nothus wrote:Bayeth Mal wrote:Ungrateful things. CCP Rattati wrote:https://www.youtube.com/watch?v=lu3VTngm1F0 Well, I guess it would be nice If I could touch your bodyTranslation: The wigglewiggles have gotta go.I know not everybody Has got a body like youTranslation: Also fixing CalScout hitbox.Oh, but I gotta think twice Before I give my heart awayTranslation: Yeah, I know he's up to no good, but how can I say no to a princess?And I know all the games you play Because I play them too[Translation: I dampen my Assault suit like a Jebus. Oh, but I need some time off from that emotion Time to pick my heart up off the floor Oh, when that love comes down without devotionTranslation: All this time and effort to date, and Bayeth still won't play. Breaks my heart, Bayeth.Well, it takes a strong man, baby But I'm showin' you the doorTranslation: Heavies are in; Scouts are out. Screw you, Bayeth :P'Cause I gotta have faith I gotta have faith Because I got to have faith, faith, faith I got to have faith, faith, faithTranslation: Letting Zatara drive next hotfix! He says it'll be fine! Mwahahahahaaha. Brilliant LMAO
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Posted - 2014.11.24 03:33:00 -
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True Adamance wrote:Hunter Junko wrote:True Adamance wrote:Cass Caul wrote:True Adamance wrote: @ One Eye..... you guys are our Biotches #AmarrianAutumn
Biotches is actually a contraction of biotics and bitches "Yeh I'mma have you run around allll night long" Amarr > Minmatar in terms of stamina. We don't need bright coloured performance enhancing drugs. You guys are also too "short range" to really please your partner in the bedroom. We Amarr got range and endurance. This is the primary reason the Minmatar are angry with us and invaded the Empire. They wanted the Empress to breed that Amarrian superiority into their hopelessly thirsty race..... More like we have vitality and recovery , because lets face it, you can have range and stamina, but once your finished with whatever your doing, its all over for another couple days. We destroyed entire cultures in a day. What makes you think we cannot destroy sexual partners in a night? TL;DR Just summarised the Reclaming.
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Posted - 2014.11.25 23:01:00 -
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J0LLY R0G3R wrote:Cass Caul wrote:Kinkiness: Amarr > Gallente > Minmatar > Caldari
Fun in bed: Amarr/Gallente > Caldari > Minmatar
Best one-night-stand: Gallente > Amarr > Minmatar > Caldari
knocks you up and doesn't come back: Minmatar
Caldari only has a minor advantage over the minmatar when if comes to fun because it's always a good time breaking someone introducing someone to bedroom accessories. I read this and all I could think was... my SG still misses the target. XD You are firing prematurelyGǪ you need to be patient and get in closer
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Posted - 2014.11.26 15:10:00 -
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Pseudogenesis wrote:I'm really tired of the Trial by Democracy culture that seems to be growing more common recently. Every dispute is broadcast nationwide, and despite EVERYONE having an opinion, nobody actually bothers to inform themselves. They just read enough to confirm their biases and then trumpet them as loudly as they can. It defeats the entire purpose of the judiciary system if a person who is found to be innocent is forced to fear for their safety for the rest of their lives because a bloodthirsty mob decided that the courts were wrong.
Nobody but the courts, subjects and immediate families of those involved should interact with the case, period. Until we see some laws prohibiting the media's sensationalization of court cases (yeah right), this is going to keep happening. I don't really have enough faith in the State for that to seem like a viable option.
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Posted - 2014.11.26 23:21:00 -
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Spademan wrote:Pseudogenesis wrote:Dump everything into myofibril stims. It's the only way. Can confirm that this is the optimal progression. Confirming that this is exactly what I am doing nowGǪ almost maxed out
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Posted - 2014.11.26 23:57:00 -
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Spademan wrote:Llast 326 wrote:Spademan wrote:Pseudogenesis wrote:Dump everything into myofibril stims. It's the only way. Can confirm that this is the optimal progression. Confirming that this is exactly what I am doing nowGǪ almost maxed out For maximum damage you need a Minmatar commando, though the Assault does a good mix of speed and damage. On paper anyway. Double Flaylock Minja punch
I don't need to be Optimal I just need to do what is fun
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Posted - 2014.11.27 00:27:00 -
[1755] - Quote
Interesting fact The new Officer AR requirements are only Operation 5GǪ no Proficiency needed. Have not checked the other weapons.
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Posted - 2014.11.27 00:36:00 -
[1756] - Quote
Spademan wrote:From what I've checked, the others require Prof 3 I was just thinking
Llast wrote: Bloody Hell Spade shouldn't you be asleep Then I realized it's actually not even half past midnight for you
Been at work for a few days, should have my passive sp up enough on Llast to get closer to the Officer PLC
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Posted - 2014.11.27 22:00:00 -
[1757] - Quote
Spademan wrote:So I'm applying to Erasmus+ It's a study abroad programme for the European Union and I intend to do it the second semester of my next year. It's slightly terrifying, but in a good way. Here's hoping I get accepted. I can't actually apply for a few months, but still. Do it Sounds like a great experience. I want to get an international credit for my degree, but it requires a semester in SwedenGǪ hard to do once you have three kids. When they get older I may do it.
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Posted - 2014.11.27 23:41:00 -
[1758] - Quote
Arkena Wyrnspire wrote:J0LLY R0G3R wrote:Arkena Wyrnspire wrote:https://forums.dust514.com/default.aspx?g=posts&m=2484450#post2484450
That awkward moment when you're 'recruiting' someone with a view to collecting the entry fee and they ask what sexual orientation means.
I am distinctly unconvinced this fellow is 18. IF he is 18 I feel just a wee lil sad for him. X( I feel sad for him anyway. I was going to be all brutal and demand entry fees, then put him in a feeder corp with 50% tax, but I'm not sure I can quite bring myself to that. I'm laughing myself sick though. I cannot begin to understand why anyone would join a corp
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Posted - 2014.11.28 04:00:00 -
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sir RAVEN WING wrote:Llast 326 wrote:Spademan wrote:So I'm applying to Erasmus+ It's a study abroad programme for the European Union and I intend to do it the second semester of my next year. It's slightly terrifying, but in a good way. Here's hoping I get accepted. I can't actually apply for a few months, but still. Do it Sounds like a great experience. I want to get an international credit for my degree, but it requires a semester in SwedenGǪ hard to do once you have three kids. When they get older I may do it. Perhaps I'll see you? I speak Swedish and visit family members there quite a bit. I was mainly joking about that question, but if we did I doubt we'd notice each other. Unless I wear my DUST shirt one of them anyway. Just keep an eye out for an old washed up punk who says Eh, and aboot a lot
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Posted - 2014.11.28 22:53:00 -
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Ghost Kaisar wrote:Spademan wrote:Ghost Kaisar wrote:10 minutes in Windows Movie Maker and we get this. Ghost Kaisar wrote:10 minutes in Windows Movie Maker. Ghost Kaisar wrote:Windows Movie Maker. Oh good lord. Too cheap to get After Effects WMM Came free with the laptop. More penance required
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Posted - 2014.11.29 17:21:00 -
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Spademan wrote:Pseudogenesis wrote:Bah what do I know, I'm a murrican. It's all one big country anyway, right? I know you're being facetious, but I wonder, is there people who actually think that? Oh I'm sure they existGǪ Once convinced a lass that I missed my pet penguin back home in CanadaGǪ We were in Canada at the time No snow in AugustGǪ must not be in Canader
Canada wrote: We don't have penguinsGǪ we have mother ******* bears that weigh more than a pickup truckGǪ and they are always hungry
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Posted - 2014.11.29 17:33:00 -
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sir RAVEN WING wrote:Oh and if American soldiers have been on your country's soil, then welcome to the United Empire of the Earth. I love it when people complain about "foreigners" when they are in someone else's country
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Posted - 2014.11.29 19:54:00 -
[1763] - Quote
I really want a TacCR
Edit: Betting GJR reads that as Taco
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Posted - 2014.11.29 20:55:00 -
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Spademan wrote:One Eyed King wrote: Never is a long time.
That is like saying the Roman Empire never leaves places they have conquered.
Or the Ottomans.
Or the British.
Things change. Sometimes not for a long time, and then all at once.
Sounds like an Anarchist plotting an uprising against the government. <.< >.>
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Posted - 2014.11.29 22:11:00 -
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Spademan wrote:One Eyed King wrote:Besides, knives are good for a lot of things, but toppling empires isn't one of them. Depends on how much people you stab. Not Say Anything You knowGǪ
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Posted - 2014.11.30 10:07:00 -
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J0LLY R0G3R wrote:Bayeth Mal wrote:Just keep in mind there's a really good chance the people you're talking to aren't old enough to drive. Not old enough to know what their orientation is. XD That last montage is a thing of beauty. Probably your best work XD
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Posted - 2014.11.30 16:39:00 -
[1767] - Quote
That is a wonderful article.
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Posted - 2014.11.30 16:42:00 -
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Decent photo manipulation of this No real noticeable seams, but not a lot of work to pull that off.
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Posted - 2014.11.30 17:00:00 -
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Vitantur Nothus wrote:Llast 326 wrote:Decent photo manipulation of thisNo real noticeable seams, but not a lot of work to pull that off. Hadn't seen that media page before. Impressive artwork. Love the attention to detail with the ScP. I know it's a beautyGǪ I've done some messing with some of those images. Altered the Gal holding Knives to be a MinjaGǪ as it should be
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Posted - 2014.11.30 17:11:00 -
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sir RAVEN WING wrote:Can someone tell me what is wrong with this picture? Hmmm The OB is dropping on the rooftop to clear out the Forge CampersGǪ so that's legit Heavy blasting away randomly with HMGGǪ legit I don't know?
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Posted - 2014.11.30 17:39:00 -
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On the subject of snipingGǪ I can't understand the Heavy suit sniperGǪ Yeah you have lots of HP but meh. I snipe from a different standpoint. Min Sniper Advanced Min Light Frame SMG 3x Damage mods Tac Sniper Rifle 1x Enhanced Kin CPU Enhancer Nano Proxies
If i don't kill someone with a Headshot I assume they picked up my location, or at least know where to lookGǪ So i moveGǪ. Fast I also move if I have been in the same place for a bitGǪ because predictable placement just gets me killed. I drop Proxies on routes that LAVholes go I do pretty good sniping this way Even with a low tier weaponGǪ
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Posted - 2014.11.30 18:06:00 -
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Ironyimation Inception wrote:Llast 326 wrote:On the subject of snipingGǪ I can't understand the Heavy suit sniperGǪ Yeah you have lots of HP but meh. I snipe from a different standpoint. Min Sniper Advanced Min Light Frame SMG 3x Damage mods Tac Sniper Rifle 1x Enhanced Kin CPU Enhancer Nano Proxies
If i don't kill someone with a Headshot I assume they picked up my location, or at least know where to lookGǪ So i moveGǪ. Fast I also move if I have been in the same place for a bitGǪ because predictable placement just gets me killed. I drop Proxies on routes that LAVholes go I do pretty good sniping this way Even with a low tier weaponGǪ
Scrub sniper checking in! Its not the sniper that counts, with that many damage mods your tactical sniper is pretty good! Not Thale tier but is still pretty good. I used to use a tac on a medium with damage mods and could pull 30 kills with the standard =ƒÿÇ. Its mostly the user not the weapon. Also, 1k armor sentinel, damage mods, logo behind you with a defend order. Many lulz I find I'm getting an average of 15 kills this way, probably because I spend so much time crossing large areas of land. Closest kill has been 2m
On my Gal Scout, I use the same mobility theories, but pack an Ion pistol, Precision Enhancers and a TacAR instead of a SR. This is a killing machine
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Posted - 2014.11.30 18:25:00 -
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Ironyimation Inception wrote:Llast 326 wrote:Ironyimation Inception wrote:Llast 326 wrote:On the subject of snipingGǪ I can't understand the Heavy suit sniperGǪ Yeah you have lots of HP but meh. I snipe from a different standpoint. Min Sniper Advanced Min Light Frame SMG 3x Damage mods Tac Sniper Rifle 1x Enhanced Kin CPU Enhancer Nano Proxies
If i don't kill someone with a Headshot I assume they picked up my location, or at least know where to lookGǪ So i moveGǪ. Fast I also move if I have been in the same place for a bitGǪ because predictable placement just gets me killed. I drop Proxies on routes that LAVholes go I do pretty good sniping this way Even with a low tier weaponGǪ
Scrub sniper checking in! Its not the sniper that counts, with that many damage mods your tactical sniper is pretty good! Not Thale tier but is still pretty good. I used to use a tac on a medium with damage mods and could pull 30 kills with the standard =ƒÿÇ. Its mostly the user not the weapon. Also, 1k armor sentinel, damage mods, logo behind you with a defend order. Many lulz I find I'm getting an average of 15 kills this way, probably because I spend so much time crossing large areas of land. Closest kill has been 2m On my Gal Scout, I use the same mobility theories, but pack an Ion pistol, Precision Enhancers and a TacAR instead of a SR. This is a killing machine Heh I got you beat. Militia Minatar scout, no damps or armor, middle of the map. Using a Thales, quick scoping. 10-0 best lulz I had. My best moment was my Advanced Charge Rifle suit but I put a militia sniper on it, went around 25-0. Much rage mail.
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Posted - 2014.11.30 20:34:00 -
[1774] - Quote
Aria Gomes wrote:Hey do any of yall got a PS4? Mine will be here this week and I'm gonna need some Scout friends. More than likely I'll use my name on here in my PS4 name.
I'll be playing Destiny and Battlefield 4. (I'll get DLC passes for them in another week or so.) Maybe play some free to play games like Warframe and Blacklight Retribution. Look me up Llast 326 Don't even download Blacklight Retribution Have Destiny though I rarely play it anymoreGǪ Picked up LBP3 for one of the wee ones birthdaysGǪ it is fun
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Posted - 2014.11.30 22:15:00 -
[1775] - Quote
Aria Gomes wrote:Llast 326 wrote:Aria Gomes wrote:Hey do any of yall got a PS4? Mine will be here this week and I'm gonna need some Scout friends. More than likely I'll use my name on here in my PS4 name.
I'll be playing Destiny and Battlefield 4. (I'll get DLC passes for them in another week or so.) Maybe play some free to play games like Warframe and Blacklight Retribution. Look me up Llast 326 Don't even download Blacklight Retribution Have Destiny though I rarely play it anymoreGǪ Picked up LBP3 for one of the wee ones birthdaysGǪ it is fun Is Blacklight that bad? Haha I'll more than likely stick with BF4 and Destiny. I have not the capacity to explain the badness of that gameGǪ and i give everything a chance
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Posted - 2014.12.01 22:46:00 -
[1776] - Quote
Vitantur Nothus wrote:Arkena Wyrnspire wrote:Vitantur Nothus wrote:I agree. Too many unknowns left unspecified. Too many variables are being tweaked to predict outcome.
Pretty clear on one thing though. If the values are moved forward as presented, then the Logi will replace the Recon Scout.
How so? Amarr scout looks to be exceptionally strong at scanning. Its scans are unavoidable while the logiscans can be avoided by all scouts. 18dB is all I need to keep my blob safe and Scouts honest. I can get 18dB from an AM Scout who can do little else but scan. Or I can 18dB from a Logi who generates constant WP, provides reps and EQ and revives and whatever else Logis do. Why would I ever field the AM Scout? To stack HP and Assault
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Posted - 2014.12.03 15:20:00 -
[1777] - Quote
Okay been awayGǪ Interesting goings on while I was out. What has actually changed in game at this point? Did anything get dropped in as a hot fix in the past three days?
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Posted - 2014.12.03 16:49:00 -
[1778] - Quote
Cat Merc wrote:Vitantur Nothus wrote:Cat Merc wrote:He didn't shut me down, but I'll say no further because ban hammer Edit: If any of you feel like it, you may add me on skype and talk there about it. I'm open to be "enlightened" if you feel like you can convince me. The only "backchannel" communications were those between you and CPM on Skype. Every 'bit of feedback we provided to Rattati with is in that thread, and all we provided were concerns and cases to consider. Backchannel? It's far quicker and easier to communicate through Skype. All of these conversations happened with like a gazillion other people in the same chat room. None of it was done 1 on 1. Those two points make me laugh a little
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Posted - 2014.12.04 00:54:00 -
[1779] - Quote
Quote by one of my lads
Me Boy wrote: You should just try to have funGǪ that does not mean don't try to win. Just don't forget to have fun playing He said this to his little sister while playing a game together.
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Posted - 2014.12.04 02:29:00 -
[1780] - Quote
Bayeth Mal wrote:Moving back to Cairns. Will be absent for a while, and will be very absent from Dust for the foreseeable future.
Some time next year at the earliest, like March maybe.
Peace. Bayeth out. o7 Bang out Okay
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Posted - 2014.12.04 15:28:00 -
[1781] - Quote
J0LLY R0G3R wrote:Vitantur Nothus wrote:Spademan wrote:Would an airhorn going off every time you knife-kill someone make things better or worse? We should totally push for this. Lose the RE. Equip Airhorn. Blast it at your opponent to announce your presence. Shank him anyway. It'd be like stunt knifing! Imagine the Jolly Roger videos! Personal preference really I'd think. I'd go for the siren from silent hill when I toss an RE and the jaws theme when I'm running with knifes. The intensity varying on the range to the victim of course. XD Ilike the idea though, that's less editing haha I think you just nailed the sound work for a new vid
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Posted - 2014.12.05 03:18:00 -
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Pseudogenesis wrote:Vitantur Nothus wrote: On the topic, I asked Musturd a few weeks back whether or not he ever Raptor Jumped. He said something smooth like "man, I don't mess with that sh*t; jumping wipes out your stamina, and stamina is what you need to get away or get to the next guy."
But Musturd is forgetting something very important: Raptor jumping is badass Not that mustard is not badass in his own right. But there are a few styles of knifing out there. I like the Side Slash as well as the Raptor, also once you've maxed out the damage potential raptor jump is less of a necessityGǪ Scalpel working is sometimes better, but they work better situationally victims suit, awareness, how many other victims are aboutGǪ
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Posted - 2014.12.05 21:47:00 -
[1783] - Quote
Vitantur Nothus wrote:So you were the guy who came in second place for the sidearm event!? Kudos, Kaeru! If Shotty were still here, all your drinks would be on the house. Thanks for the followup and clarification; agreed on all points. o7 Kaeru had my respect at Nova Knife and FlaylockGǪ We share a style
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Posted - 2014.12.05 23:45:00 -
[1784] - Quote
sir RAVEN WING wrote:I just went 92/7 in academy. KD for that alt is unbelievable. You're a monster
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Posted - 2014.12.06 00:08:00 -
[1785] - Quote
sir RAVEN WING wrote:Llast 326 wrote:Pseudogenesis wrote:Vitantur Nothus wrote: On the topic, I asked Musturd a few weeks back whether or not he ever Raptor Jumped. He said something smooth like "man, I don't mess with that sh*t; jumping wipes out your stamina, and stamina is what you need to get away or get to the next guy."
But Musturd is forgetting something very important: Raptor jumping is badass Not that mustard is not badass in his own right. But there are a few styles of knifing out there. I like the Side Slash as well as the Raptor, also once you've maxed out the damage potential raptor jump is less of a necessityGǪ Scalpel working is sometimes better, but they work better situationally victims suit, awareness, how many other victims are aboutGǪ What techniques are there? I usually just come from above... or below... or beside... anywhere you can run from. I don't even know where to begin with this Many people, particularly when they first start Knifing go for the Static style Cutting up the stationary targets Victims are Snipers, people hacking objects, standing in doorways (why they do this I will never understand)
Speed cutting is probably what I do mostGǪ Never stop moving. Around corners, off catwalks, constantly hunting people down. Damage is huge for this because It's not often you get a full charge hit. Lot's of run up beside and angle slashing. Quick turn for the hit after getting a bit in front of them. This requires using their field of view against them. People packing Plasma Canons are easy victims from the right side.
Raptor is a great move chasing down those suits who move fast, and are all alone. people know this one pretty well i think
Opportunist strikes are pretty common as well. This is just relying on stealth and victims simply being unaware of your presence. I think this happens a lot and is the natural progression from the hitting stationary targets. Many a Gal Knifer uses this technique, and can be accomplished without speed fairly easily in large socket settings.
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Posted - 2014.12.06 17:31:00 -
[1786] - Quote
Had a few terrible matches last night on LlastGǪ Just could not get anywhere with my Ion Pistols Saw Kaeru in a match though so that was nice Yeah it just makes me happy to see folks from here in a match Switched to Kelc and CUT berries UP
Used my cost saver fit Quafja Two Sidearm Damage mods Enh Kin Enh Code ZN-Nova Knives Specialist Flaylock RE Basic Cloak First match 17-0GǪ +1700 wp from Hacking I ran my ass off
Had a few more matches like that though not with numbers that high.
Last much of the night J0LLY was in We were on the same side though so no Knife fight.
It was a Dom on Line HarvestGǪ I made it to the Letter after the Reds Had itGǪ Hacked and knew they were coming. I see 4 coming at the containerGǪ I am right at the opening dart forward hit with Knives +50 +50 Two down on one charge HMG to the face Rest of the match was roaming around knifing what I could but they mostly stayed in the Redline Got me a HAV though It was a good time
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Posted - 2014.12.06 22:25:00 -
[1787] - Quote
Kaeru Nayiri wrote:We should definitely squad up if we notice one another in a match next time ! o7 I would be up for thatGǪ I mostly run on my Min account but I'll fire you a message next time I see you
Vitantur Nothus wrote: [...]
My wife never watches me play "Nintendo" ... she just so happened to walk by as I spidered some poor heavy ...
Wife: "Did you stab that one?" Me: "Oh yes." Wife: "Did he know you were there?" Me: "Think so." Wife: "Why did he come through that doorway if he knew you were waiting there?" Me: "That's the trick. You run past one then pretend to run away. The smart ones know what's going on, but the stupid ones always chase you. The big ones we call Heavies, and they're almost always stupid ones." Wife: "Do it again."
[And for the first time ever, she watched me play Dust. For almost a full five minutes.]
Awesome
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Posted - 2014.12.09 04:37:00 -
[1788] - Quote
Sinboto Simmons wrote:I wonder, will damage mods ever be placed in lowslots, I mean as much as I LOVE fighting guys with massive armour tanks and superior dps/alpha all the time.....
Seriously though would it honestly be a bad thing for shied users to do more damage to balance out our comparatively low EHP?
Or maybe I should brick tank my minja like everyone else.....
It's late, just ramblings of a tired scout. Been running my Minja naked, just base hp and damage mods Figured I was getting mowed down so fast anyway why not up my damage instead. Works better than expected
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Posted - 2014.12.09 04:39:00 -
[1789] - Quote
Pseudogenesis wrote:Yeah, AW is an excellent revival of the series by all accounts. Plus that shotgun is almost literally a bass cannon, so that's a bonus. Tried AW just yesterday and today, because I am at work and that is apparently something I get paid to do. not terrible but I am playing on XboxGǪ i completely loath the controller
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Posted - 2014.12.09 05:52:00 -
[1790] - Quote
Hmm Flaylock loaded Nova Knives charged Biotics maxed out Impossible to be invisible at close rangeGǪ Fuckit Ima SpeedShank these assholes
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Posted - 2014.12.09 19:06:00 -
[1791] - Quote
sir RAVEN WING wrote:Vitantur Nothus wrote:sir RAVEN WING wrote:Any sniping tips? Did you not claim to be the alt of a dedicated sniper in Symbiotic's recent thread? Yes, my alt was last logged on in 1.7, he is under INACTIVE I just skilled into Snipers on this alt, and am a bit rusty (Says the person who just get 5 headshots without missing.) so any tips? Aim for the head
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Posted - 2014.12.09 19:26:00 -
[1792] - Quote
With the Supply Depot changes has anybody noticed Logi farming in the redline yet? I predict: Redline Supply Depot sees a few suit changes with a Logi reaping the changer until WB strikes occur.
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Posted - 2014.12.09 20:42:00 -
[1793] - Quote
Spademan wrote:So, the first thing I'd like to ask is this: What got snuck into the patch? There is always something
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Posted - 2014.12.09 21:41:00 -
[1794] - Quote
Are the daily rewards instantly applied upon achievement or is it after downtime, or we get them every three months or some such?
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Posted - 2014.12.09 21:52:00 -
[1795] - Quote
Vitantur Nothus wrote:Llast 326 wrote:Are the daily rewards instantly applied upon achievement or is it after downtime, or we get them every three months or some such? Instantly redeemed and tracked in realtime. Nice I knew they were working on that for awhile, mentioned a few times as "Event Rewards" coding in the works. Good to see it worked out.
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Posted - 2014.12.10 07:53:00 -
[1796] - Quote
CCP Rattati wrote:Vitantur Nothus wrote:[b]
Not all minimap markers are non-directional circles. The 1.8 "new unit" chevrons remain. May be a non-issue; there's a chance they are only showing when active scanned.
Can someone get a screenshot of this to [email protected], it is erratic it seems. I have no screen shot, but can confirm that I did see it in all four matches I ranGǪ Also got me some of your suits
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Posted - 2014.12.11 22:55:00 -
[1797] - Quote
Kaeru Nayiri wrote:One of my daily missions yesterday awarded 2 keys for completing it, alone. I guess I got lucky? I just had to kill 39 people.
First box got me 15 six kin assault combat rifles, second got me 4 SYMB officer sniper rifles. I've gotten no keys yet Got 3 boxes for hacking 8 objectives and another 3 for hacking 12 InstallationsGǪ completed those in one match (Yeah I Hack everything) then end of match salvage had another 9x Boxes One match 15 Boxes I have no keys yet
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Posted - 2014.12.12 17:29:00 -
[1798] - Quote
I think the best kill I have ever pulled of was achieved last night Proto Amarr Sentinel 15m engagement Breach Flaylock kill took 5 direct hits to drop him Damn that felt good.
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Posted - 2014.12.12 17:56:00 -
[1799] - Quote
Kaeru Nayiri wrote:Llast 326 wrote:I think the best kill I have ever pulled of was achieved last night Proto Amarr Sentinel 15m engagement Breach Flaylock kill took 5 direct hits to drop him Damn that felt good. You're a madman !!
Minja Pirates always are
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Posted - 2014.12.13 10:43:00 -
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voidfaction wrote:CCP Rattati wrote:One Eyed King wrote:Sinboto Simmons wrote:Also: I keep seeing that REs are bing nerfed, it was to my understanding that REs were being balenced, and there will be a new AV RE.
If it's infact a nerf can someone send me a link to the post that directly states so, I'm flying blind currently. Its mentioned as part of the Hotfix Echo discussions here. I don't know if the conversation has changed any, but the talk was taking all REs that are currently in game, and giving them a 5 second activation time. Sounds like a nerf to me, even at the standard level which is already at 4 seconds, and especially at proto, which will more than double the activation time. going from 5/4/3 to 5/5/5 because last time I wanted to increase this time all the scouts yelled, "no I need the three seconds to kill tanks", to which I now reply with a packed RE with 3/3/3, high damage and almost no radius. You didn't really believe it was to kill tanks did you, lol My flux grenade needs a sleek version to kill tanks too. Maybe with that lie ill get some that can be thrown on top of towers I use them to kill tanks Very happy with the way this is shaping out. When I use them as anti infantry it's almost always a preset trap. Of course now I will need to differentiate my fits but that is okay. Also Can we please have the AV ones have a lower bandwidthGǪ I would hate to have to suicide gank HAVs always in a Proto suit
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Posted - 2014.12.13 10:45:00 -
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Sinboto Simmons wrote:You know I'm not really a fotm kinda guy, never cared for it I play what I enjoy doing, and maybe that's my problem as a player?
Maybe I should start, get a reset, proto every match, full squad o proto, skill back into tanks, ditch the lav, call/gall scouts, amarr suits and weapons, armour not shield.
Hmm, it's just I find it's becoming less and less fun to get my face pushed in because I'm not part of the FOTM tryhard number...run anything else and get squashed, not much of a middle ground.
Hmm, just thinking on things, painkillers wore off to so I should get some food too. Don't you dareGǪ
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Posted - 2014.12.13 18:56:00 -
[1802] - Quote
J0LLY R0G3R wrote:CCP Rattati wrote:One Eyed King wrote:Sinboto Simmons wrote:Also: I keep seeing that REs are bing nerfed, it was to my understanding that REs were being balenced, and there will be a new AV RE.
If it's infact a nerf can someone send me a link to the post that directly states so, I'm flying blind currently. Its mentioned as part of the Hotfix Echo discussions here. I don't know if the conversation has changed any, but the talk was taking all REs that are currently in game, and giving them a 5 second activation time. Sounds like a nerf to me, even at the standard level which is already at 4 seconds, and especially at proto, which will more than double the activation time. going from 5/4/3 to 5/5/5 because last time I wanted to increase this time all the scouts yelled, "no I need the three seconds to kill tanks", to which I now reply with a packed RE with 3/3/3, high damage and almost no radius. Very nice, looked forward to the AV RE when people started talking of one a good time ago. Good to see there actually will be one. On the subject or AV Anybody sees me in game and need more RE for their JLAVGǪ just roll up to me I'll add the extra RE you need
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Posted - 2014.12.13 23:58:00 -
[1803] - Quote
CCP Rattati wrote:now that high tiered deployables have lower profiles, has that changed something in the RE business? inb4 randoms When did this dropGǪ I've not played since yesterday. Numbers?
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Posted - 2014.12.14 00:04:00 -
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One Eyed King wrote:Llast 326 wrote:CCP Rattati wrote:now that high tiered deployables have lower profiles, has that changed something in the RE business? inb4 randoms When did this dropGǪ I've not played since yesterday. Numbers? I think it dropped with 1.10, but I always run Std REs, so this is one I am not fit to answer. Ah, right I believe we are getting different numbers for types of deployable, but we have a temporary all EQ tiered system now. I thought that was what Rattati was referring to.
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Posted - 2014.12.14 00:35:00 -
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Spademan wrote:Llast 326 wrote:Since the Cloak is pretty much useless I can probably fit both regular and AV on many fits so I can still always be ready for a HAV *Plops an re down as trap for a guy chasing you, he runs up to it, you hit the kaboom button but he's unscathed.* "What the hell? Hows he still alive? Wait....ah feck, they were the av ones. Which means that the one I put on that ta"-*gets mercilessly slaughtered* It will happen
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Posted - 2014.12.14 01:15:00 -
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Spademan wrote:After reading this(second paragraph under Early democracy) I now believe that future CPM elections should follow the Venetian format. Can't we just take those with the highest level of self importance and shoot them instead
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Posted - 2014.12.14 01:46:00 -
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J0LLY R0G3R wrote:Gavr1lo Pr1nc1p wrote:One Eyed King wrote:@ Eruditus
I tend to agree, however I only play Pubs, so i can't say whether it is a problem in PC or FW. In PC you have two options: be a sentinel, or spam RE's. Until Sentinels are balanced, RE spam will always happen. Heavies are indeed the most fun to RE.XD ^^
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Posted - 2014.12.16 18:51:00 -
[1808] - Quote
TritusX wrote:Hi. Any good, cheap Minja fits out there for your lowly minja scrub with no passives I won't pretend that this is a good fit but it works for me Basic/Quafe suit Enhanced Dmg mod Basic Damage mod Enhanced Kin Enhanced Codebreaker ZN Knives (this may only work because I have maxed NK Damage through Suit and Prof.) Specialist Flaylock Basic Flux Basic Cloak Basic RE
Never stop moving stay on the fringe, or run through the blobs but stay mobile.
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Posted - 2014.12.16 19:41:00 -
[1809] - Quote
dzizur wrote:Vitantur Nothus wrote:Are you aiming down sights or hipfirig at the target? If the latter, does ADSing correct the lack of chevron? Can't say about amar assault case, as I was jumping around so ADS was not an option. But I'm fairly sure I did ADS while shooting those scouts. I'm going to see if I can replicate some of this. You have me intrigued
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Posted - 2014.12.17 02:11:00 -
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Kayla Michael wrote:Omg, burn this monstrosity. Now scouts are formulating a Hub? What have you monsters do to DUST? T+í s+¬ r+¦-dh+¬anach.
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Posted - 2014.12.17 04:06:00 -
[1811] - Quote
Vitantur Nothus wrote:Ghost Kaisar wrote:Vitantur Nothus wrote:One of our own is going to be a dad! Swing by the bunker and share some :: high fives :: Who? You? Not me! (Not yet) And it's not Gav. Lol. But that's all I'll say :-) Details: bunker / Dust 514 / "1.10" Not soonGäó thoughGǪ just soonGǪ right
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Posted - 2014.12.17 04:10:00 -
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Gavr1lo Pr1nc1p wrote:Vitantur Nothus wrote:Ghost Kaisar wrote:Vitantur Nothus wrote:One of our own is going to be a dad! Swing by the bunker and share some :: high fives :: Who? You? Not me! (Not yet) And it's not Gav. Lol. But that's all I'll say :-) Details: bunker / Dust 514 / "1.10" I like how you had to include my name BTW, Im 17 in case people didn't understand why I think its so funny Also your discussion on "increased volume" makes for hilarity
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Posted - 2014.12.17 16:56:00 -
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Pseudogenesis wrote:What do you guys run in your "pirate" flaylock/NK build? Convince me, pull me over to the dark side WellGǪ Nothing is more satisfying than Hitting that jump spinning Heavy with a Breach flay lock after a glancing blow from the Knives. The low splash range of the breach with the high base damage makes for a mass damage blow to the Heavy. And says
Quote: Arrr boyo mate you be sinking to Davey Jones Locker Also Fluxes are a premium grenade now, so Flaylock is good for cleaning out those nests of spam (people still don't spread stuff out) Low fitting cost in PGGǪ moar room for Kinz Minja already have an eye patch
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Posted - 2014.12.17 17:17:00 -
[1814] - Quote
One Eyed King wrote:So what would be the point in ever running Minmatar except as the occasional speed hacking suit? Same as now Just being more Badass than the other scouts
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Posted - 2014.12.17 17:26:00 -
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sir RAVEN WING wrote:Llast 326 wrote:One Eyed King wrote:So what would be the point in ever running Minmatar except as the occasional speed hacking suit? Same as now Just being more Badass than the other scouts But I wreck people in my caldari scout! Look at my cold, feeling less face as the void feeling comes. Slash, Slash. +50 Slash, Bang +50 Either way, I love it. I've knifed in every scout suit, and the Militia Min SentGǪ They all can workGǪ but nothing is mor fun than rusty one eyed speed running with basic HP
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Posted - 2014.12.17 17:41:00 -
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One Eyed King wrote:Llast 326 wrote:sir RAVEN WING wrote:Llast 326 wrote:One Eyed King wrote:So what would be the point in ever running Minmatar except as the occasional speed hacking suit? Same as now Just being more Badass than the other scouts But I wreck people in my caldari scout! Look at my cold, feeling less face as the void feeling comes. Slash, Slash. +50 Slash, Bang +50 Either way, I love it. I've knifed in every scout suit, and the Militia Min SentGǪ They all can workGǪ but nothing is mor fun than rusty one eyed speed running with basic HP I must be doing something wrong, because I have found it increasingly frustrating. And now with RE changes, I don't even know I want to log on and give the new hotfix a try. You and I need to squad mic or no mic we should just run like nuts together
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Posted - 2014.12.17 20:14:00 -
[1817] - Quote
Spademan wrote:Did anyone else notice the X-MS15 Snowball Launcher in the market today? I used it earlier.
I want
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Posted - 2014.12.17 20:18:00 -
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sir RAVEN WING wrote:Llast 326 wrote:Spademan wrote:Did anyone else notice the X-MS15 Snowball Launcher in the market today? I used it earlier. I want When they become rare and trading comes in I will be selling them for 60k each. Caldari through and through
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Posted - 2014.12.17 20:21:00 -
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Spademan wrote:By the way, it does no damage whatsoever. None. At all. But it has a cool snowball look on the projectiles. Explosion needs some work though. Also, it's a mass driver No damage at all This is my kind of weapon
Gonna go snowball me some HAVs
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Posted - 2014.12.18 01:08:00 -
[1820] - Quote
Gavr1lo Pr1nc1p wrote:FlayLOL has been renamed the FlayLOVE Im actually in love with this weapon. Its so good once you get used to it, esp coupled with fluxes and remotes to kill heavies Its the weapon an evil pyromaniac orgasms just thinking about. Im going balls deep into it once I max my armor skills I killed Arirana and DJINN Rampage with it today on my Republic Nomad suit, and was LOLing hard Rapid Reload GavGǪ Rapid Reload
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Posted - 2014.12.18 01:43:00 -
[1821] - Quote
Pseudogenesis wrote:Sign me up for that. I haven't run with a real squad in months. Nobody ever seems to be on, and my corp's all but dead. I'll keep an eye out for ya I'll be only Minja Account Kelc
CCCCCCombo breaker
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Posted - 2014.12.18 17:49:00 -
[1822] - Quote
Vitantur Nothus wrote:Has anyone heard from Haerr or his alt Jebus?
Forming a Hunting partyGǪ er Search party.. search party Not looking to Flay HaerrGǪ right?
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Posted - 2014.12.18 23:07:00 -
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Pondered the idea of removal of cloak bonus, and reduce the fitting cost to be accessible. (a cloak without Damp is limited in usefulness) Replace Scout Suit Bonus with Damp Bonus Give Cal and Gal different bonuses ????
Also thought drop cloak bonus, replace with Active Scanner bonus, thus tying scout play to recon and team play. Give Gal logi a passive scan bonus.
Just odd thoughts here though.
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Posted - 2014.12.18 23:24:00 -
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Arkena Wyrnspire wrote:On 'everyone needs the damp bonus'. If there is a problem with the base profile that means that all scouts need lower profile, then the base profile should be decreased rather than tacking on bonuses that only help vets. The scout is already painfully vet-oriented given that you need level 5 scouts to fit a cloak decently. Well that is an interesting point, about the base profile. And also true about Vet oriented class. Can't think of any other class where the bonus is actually meaningless until level V
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Posted - 2014.12.19 06:05:00 -
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Pseudogenesis wrote:J0LLY R0G3R wrote:Ever saw any one of you on the enemy team I knew, i was gonna get a bullet or a knife in my head at some point during that game. The mini game became more fun than the actual round. I know, it's always fun. First time I saw you in-game I was like "Hey, that's the guy from that youtube place!" and threw away all semblance of K/D preservation to make sure I stabbed you at least once Going against J0LLY and Mustard is what made me get decent with Knives
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Posted - 2014.12.19 17:52:00 -
[1826] - Quote
Jebus McKing wrote:Vitantur Nothus wrote:Has anyone heard from Haerr or his alt Jebus? Logon time is rapidly approaching 2000 hours. Forums are boring, and filled with too many clueless people. It's time for a break. Haerr will be back when Dust gets a stable frame rate and proper mouse controls, I guess? The rage quitting is strong.
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Posted - 2014.12.19 18:05:00 -
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Kaeru Nayiri wrote:Llast 326 wrote:Kaeru Nayiri wrote:Bayeth Mal wrote:Shotty isn't here anymore, I thought that was well known.
Check either Downstairs or the off site facility for details.
And Duncan, I think you missed my point, somebody was shocked that people would think the Min scout is good, I was saying it is good despite what people here claim. Actually, I was shocked (O_O) that someone would say the phrase: "Nobody uses minscout just for the knives" The min scout is the best scout in my opinion because the satisfaction level is above and beyond anything else in this game. Adrenaline is OP. Edit: I also believe the min scout has plenty of fitting space, I never have trouble fitting anything I want. Might have to do with the fact I feel 1 enhanced shield extender is enough. If you max out skills fitting the Min is easier for sure, and currently the fitting space is about perfect for me. I have to make choices about fitting. I have all the scout suits on one account or another, fitting the other scouts is much easier, and i really don't have to make choices about fitting with them Min are in a much better place than they used to be. I am of the opinion that all suits should have to make hard choices in fitting. It shouldn't ONLY be about slots, pg and cpu need to mean something. Maybe my time in EVE made me feel this way, but I think the min scout is the most balanced and in tune with the New Eden philosophy. I've not played EVE, and I feel the same way about fitting choices.
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Posted - 2014.12.19 19:25:00 -
[1828] - Quote
That was beyond description for how awesome that truly wasGǪ Take all my likesGǪ take them all
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Posted - 2014.12.20 02:50:00 -
[1829] - Quote
Agreed E As to something something tanks Fire a couple rounds at them and then just start running at themGǪ Never seen a tank run for the redline so fast in my Dust career.
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Posted - 2014.12.20 03:05:00 -
[1830] - Quote
voidfaction wrote: CCP Christmas spirit is to SELL the snowball launcher for AUR to those not lvl 3 in mass driver. lol
Hope you enjoy them while some of us can only be targets for you to toy with.
They have an AUR version? I can't see spending AUR on thoseGǪ but i guess some people would.
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Posted - 2014.12.20 03:07:00 -
[1831] - Quote
sir RAVEN WING wrote:Vitantur Nothus wrote:Out of curiosity, why did you biomass, Raven? I was planning to, but didn't. I have been less active as I have been with my wife more. Oh, but I still plan to leave... mostly. LeaveGǪ Dust or Wife
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Posted - 2014.12.20 03:16:00 -
[1832] - Quote
sir RAVEN WING wrote:Hmm... 4 years vs 3... Goodness this is hard XD.
CCP Marriage wrote: Your Choices Matter
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Posted - 2014.12.20 03:22:00 -
[1833] - Quote
sir RAVEN WING wrote:CCP Marriage? So my choices do not matter? You Know, because CCP said it did? A Respec in marriage is a lot harder to getGǪ trust me 16 years in January
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Posted - 2014.12.20 16:51:00 -
[1834] - Quote
Pseudogenesis wrote:So I put a flaylock on my KN fits to test it out and I kind of sort of fell in love with it accidentally.
Whoops Welcome to the MinjaPirate life
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Posted - 2014.12.20 17:27:00 -
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Henrietta Unknown wrote:Vitantur Nothus wrote:Kaeru Nayiri wrote: I haven't knifed a driver yet, but I was try'n !
Slash at the door rather than the driver/passenger. You've gotta be close. Credit: I believe Appia was first to share this tip. I believe I may have been the first to knife the driver the very instant he left his free LAV. I was aiming for the vehicle, but a free 50+ was welcome. I'm sad that I don't have a capture card. If you hit the driver door while they drive past you can kill them while they drive byGǪ El Matador
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Posted - 2014.12.20 22:32:00 -
[1836] - Quote
I'm really not keen on anybody getting a full biopics bonus. To many bonuses rolled in to one. Especially with Myo getting a buff.
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Posted - 2014.12.20 23:53:00 -
[1837] - Quote
Bayeth Mal wrote:And again, we're suggesting a bonus to modules, so they'd actually have to equip it. Whereas Min gets hacking and knives as base. That's a pretty big difference. The Amarr scout would be undampened speed, which would be fun, but ultimately people will see you coming. Amarr might make a good knifer but really only at Proto, combined with needing to charge to make the knives effective I just don't see it being the best Knifing suit. Well you do have to equip the Knives to get the bonus for them
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Posted - 2014.12.21 00:03:00 -
[1838] - Quote
One Eyed King wrote:Llast 326 wrote:Bayeth Mal wrote:And again, we're suggesting a bonus to modules, so they'd actually have to equip it. Whereas Min gets hacking and knives as base. That's a pretty big difference. The Amarr scout would be undampened speed, which would be fun, but ultimately people will see you coming. Amarr might make a good knifer but really only at Proto, combined with needing to charge to make the knives effective I just don't see it being the best Knifing suit. Well you do have to equip the Knives to get the bonus for them But you don't have to equip damage mods to increase the damage. True Generally I don't look at the Knife bonus the same as Damage Mods, because it only applies to one weapon, not all sidearms.
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Posted - 2014.12.21 23:39:00 -
[1839] - Quote
Vitantur Nothus wrote:One Eyed King wrote:voidfaction wrote:Is all active scans shared with team? Been running focused scanner on my C/1 scout and really enjoying it and thinking of fitting it on my G-I No. I can't remember which one(s) are squad only. I think its just the one with the 20 dB precision, but don't quote me on that for sure. There may be others. Yep, the Duvolle Focused Scanner is the only one set to "squad only" so far.
WellGǪ that seems a little lopsided to me
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Posted - 2014.12.22 18:09:00 -
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Mossellia Delt wrote:Bayeth Mal wrote:Mossellia Delt wrote:>new scouts don't know of the old registry >someone thought I was new
Maybe my ego is talking but, wtf new scouts. Who are you talking about? A few people in scouts united, not going to name names. But you are new right
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Posted - 2014.12.24 02:32:00 -
[1841] - Quote
J0LLY R0G3R wrote:Vitantur Nothus wrote:https://www.youtube.com/watch?v=-NMghpf7mD4 Initial couple minutes are entertaining ... baitmail? Gems at 5:00, 5:55, 14:05, 18:32. He's stronger than you, Goose, both mentally and physically. I knew it! I freakin knew it! you scouts got all da stuffs nerfed! you could turn that vid into a drinking game i think. Things to drink to : 1. envy 2. jealous 3. scout 4. nerfed Done
Guess how hammered I am right now =ƒì¦=ƒì+=ƒì+=ƒì¦=ƒì¦=ƒì+=ƒì¦=ƒì+=ƒì¦=ƒì+
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Posted - 2014.12.24 04:18:00 -
[1842] - Quote
J0LLY R0G3R wrote:Llast 326 wrote:J0LLY R0G3R wrote:Vitantur Nothus wrote:https://www.youtube.com/watch?v=-NMghpf7mD4 Initial couple minutes are entertaining ... baitmail? Gems at 5:00, 5:55, 14:05, 18:32. He's stronger than you, Goose, both mentally and physically. I knew it! I freakin knew it! you scouts got all da stuffs nerfed! you could turn that vid into a drinking game i think. Things to drink to : 1. envy 2. jealous 3. scout 4. nerfed Done Guess how hammered I am right now =ƒì¦=ƒì+=ƒì+=ƒì¦=ƒì¦=ƒì+=ƒì¦=ƒì+=ƒì¦=ƒì+ I call bs. Or you have an awesome spell check I'm actually meticulous when I've been drinking
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Posted - 2014.12.24 23:38:00 -
[1843] - Quote
voidfaction wrote:Is a mic required for duna? Also is tank skills required? I have 0pts in vehicles. The only corp that has sent me an invite and they would probably reject me Guess Ill have to hope for a Nos Nothi warbarge I'll be throwing in for a Bastard Warbarge Hoping it can look like this
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Posted - 2014.12.24 23:45:00 -
[1844] - Quote
Vitantur Nothus wrote:The Bastard Barge
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Posted - 2014.12.24 23:56:00 -
[1845] - Quote
Bayeth Mal wrote:Llast 326 wrote:voidfaction wrote:Is a mic required for duna? Also is tank skills required? I have 0pts in vehicles. The only corp that has sent me an invite and they would probably reject me Guess Ill have to hope for a Nos Nothi warbarge I'll be throwing in for a Bastard Warbarge Barge Hoping it can look like this I'm disappointed that it's not a photo of a dildo. that **** would be to Amarr for my style
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Posted - 2014.12.25 00:03:00 -
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Vitantur Nothus wrote:Llast 326 wrote:Hoping it can look like this Or this?PS: I've been running without coms disabled for a couple weeks now. Someone suggested that it improved framerate. Can't tell any difference, but I do like the quiet :-) Anytime I am near a commed up squad I lagGǪ seriously I suspect Coms are possibly the largest source of lag.
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Posted - 2014.12.25 00:04:00 -
[1847] - Quote
Bayeth Mal wrote:Bayeth Mal wrote:Llast 326 wrote:voidfaction wrote:Is a mic required for duna? Also is tank skills required? I have 0pts in vehicles. The only corp that has sent me an invite and they would probably reject me Guess Ill have to hope for a Nos Nothi warbarge I'll be throwing in for a Bastard Warbarge Barge Hoping it can look like this I'm disappointed that it's not a photo of a dildo. https://www.youtube.com/watch?v=yLz342GFRG4 LMAO I forgot about that
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Posted - 2014.12.25 03:12:00 -
[1848] - Quote
J0LLY R0G3R wrote:Llast 326 wrote:voidfaction wrote:Is a mic required for duna? Also is tank skills required? I have 0pts in vehicles. The only corp that has sent me an invite and they would probably reject me Guess Ill have to hope for a Nos Nothi warbarge I'll be throwing in for a Bastard Warbarge Barge Hoping it can look like this I liked the ship from that movie. The crossed swords will need to be changed to NKs but indeed. Aye
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Posted - 2014.12.25 06:46:00 -
[1849] - Quote
Vitantur Nothus wrote:Llast 326 wrote:Hoping it can look like this Or this?PS: I've been running without coms disabled for a couple weeks now. Someone suggested that it improved framerate. Can't tell any difference, but I do like the quiet :-) And a Beer In a Tree I know you know what I meanGǪ Eh
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Posted - 2014.12.25 06:50:00 -
[1850] - Quote
J0LLY R0G3R wrote:I got a kill with the move controller! and happy holiday bastards
and that thing will never be touched again. WOW. just no. J0LLY just won DustGǪ Game over man
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Posted - 2014.12.25 20:44:00 -
[1851] - Quote
Vitantur Nothus wrote:Happy Holidays Bastards! Since we're in the Locker Room, thought I'd share with you guys the project I'll be working on today :-) Last month, the woman of the house decided that it was time to refinish our ancient and ill-weathered oak table. A test, no doubt, of this newlywed gamer's masculinity. Two weeks ago: The piece o' crap, stripped and sandedShe wanted a black stain. Researched a ton of different dyes, stains and "ebonizing" methods (iron acetate (rust+vinegar) is freakin' neat but looked like too much work). Opted to use India Ink; supposedly, this is what folks use to refinish/restore pianos. Last weekend (1st coat, India Ink) BaseTable TopTable Top ProfileThe wood absorbed much of the first coat of ink; got the look she wanted after second coat; applied a third to the table top for good measure. You can see the table and base at two coats in the sample images to follow. Next, had to decide on a finish; she wanted low gloss; we needed something which could withstand abuse. The table is to be positioned alongside a large window (UV) in our dining room (moisture, water rings, splashes, drops, writing, heavy use, etc). Narrowed options down to a few water-resistant products; started with the most durable of the three, a marine-grade spar varnish. Figured it best to test on samples before moving forward. Earlier this week (Sample) 1st coat spar varnish (wet)2nd coat spar varnish (partially dried)After a few days of curing, I beat the hell out of this poor sample. Hot coffee, ice water, writing, scratching, dropping plates, slamming bowls and beer cans. Unable to produce a water ring or streak, dent or scratch. Endured every form of future abuse I could conceive (bar chewing) and faltered only under extreme abuse. More than satisfied. Yesterday (1st coat, Spar Varnish) Base (partially dried)Table Top (partially dried)Applying second coat of varnish later today. We're traveling through the new year so it'll have plenty of time to off-gas before the third (and hopefully final) coat. Will follow up once complete come January. Looking good. Also I agree with most of your choices I used to run the wood finishing devision of a paint manufacturing company for the interior of BC. Couple warnings/things to note Spar varnish will have a gradual colour change, likely nothing anyone will notice over time, but the top (higher light exposure) will not be the same as the base in at the long run. Cross linked 100% solids coating would have been bulletproof and best colour stability, but damn that stuff is a challenge to work with. Depending on how many coats of spar you plan to use, I would recommend using a high gloss for the next two coats. Sand at a 220 grit between coats and finish with two coats of low gloss. Higher durability that wayGǪ still would not chew on it through Ink is awesome to work with. I also like alcohol spray stains, because they active a depth variation even on older hard woods. But you need a spray shop to get that on properly, and likely a licensed applicator depending on local regulations. (that **** goes BOOM real easy) Keep us posted, I want to see the final pics
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Posted - 2014.12.25 22:05:00 -
[1852] - Quote
Spademan wrote:LeGoose wrote:Merry Christmahanukwanzika Bastards! You forgot Yuletide. Edit: And Newtonmas And a Festivus for the rest of us.
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Posted - 2014.12.25 22:50:00 -
[1853] - Quote
Vitantur Nothus wrote:Llast 326 wrote:Looking good. Also I agree with most of your choices I used to run the wood finishing devision of a paint manufacturing company for the interior of BC. Couple warnings/things to note Spar varnish will have a gradual colour change, likely nothing anyone will notice over time, but the top (higher light exposure) will not be the same as the base in at the long run. Cross linked 100% solids coating would have been bulletproof and best colour stability, but damn that stuff is a challenge to work with. Depending on how many coats of spar you plan to use, I would recommend using a high gloss for the next two coats. Sand at a 220 grit between coats and finish with two coats of low gloss. Higher durability that wayGǪ still would not chew on it through Ink is awesome to work with. I also like alcohol spray stains, because they active a depth variation even on older hard woods. But you need a spray shop to get that on properly, and likely a licensed applicator depending on local regulations. (that **** goes BOOM real easy) Keep us posted, I want to see the final pics Should've picked your brain sooner, Llast! May have just screwed up, but chose to sand using #0000 steel wool instead of 220 between varnish coat 1 and 2. I'd used 220 between coats up to this point, but opted against continuing with it when it left significant scratching in my sample's base coat of varnish. The #0000 left far finer scratches and kicked up a good 'bit of dust; I'm hoping these finer scratches provide sufficient "teeth" for a mechanical bond. The steel wool definitely cut through any peaks and/or raised grain as the surface was slick as ice when I applied the second coat of varnish (just finished): 2nd Coat Varnish, very wet BaseTableTable ProfileFYI: Brushing on McCloskey's Man o' War at 100% strength. Options 2 and 3 were Waterlox and Behlen Rockhard. There were a few extremely durable bartop products I'd briefly considered, but these were super glossy and she wanted as low gloss level as possible. Rockhard Tabletop was my first choice, but Behlen apparently tweaked their formula to comply with recent changes in VOC standards; the new stuff sounds like modified poly (I've never found poly to be durable). VOC changes hit stability of products pretty badly in the case of clears. #0000 is a beauty for smooth finish, on multi coat the 220 gives you the tooth for the first two coats and the last two go as fine as you can get your hands on. Keep a tac cloth handy. Got in the habit of avoiding steel when Waterbornes became the meta (VOC) GǪ Rust stains started cropping up in fine finishes Teying to remember the eastern Canadian company that made a fantastic cross link polymerGǪ damn used to use their chemists for for sounding boards on tough problems. They had some nice tech in their productsGǪ I've been out of coatings for about 5 years now. Edit: the solvent in your product will re-bond and reconstitute most (non nasty)scratches in the first few coats. They will not show, in the long run. multiple light coats always better than a few heavierGǪ blah blah. I'd say minimum 4, but avoid going over the recommended film thinking by more than one coat. You will get hairline cracking in the long run. Fixable if it happens but a pain in the ass to do.
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Posted - 2014.12.26 17:06:00 -
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IAmDuncanIdaho II wrote:Bayeth Mal wrote:Just thought I'd share that Mollerz is alive and well and knifing people elsewhere. https://www.youtube.com/watch?v=WPtrHyM9czY&feature=youtu.beSpot the Bayeth in the crew (it only shows PSN ID's). Clue: I've spent so long playing Dust with precision mods I'm very good at passively watching the minimap, he didn't catch me that match. Plenty of laughs were had. Now that I've unlocked the knife as well I'll be running it too. Prepare for more lolzy vids from us. Look at this community. Look at what they make you give. FPS ==> FPK. Forever ninja knifers. loool.. What game is that anyway? I've always played First person SlashersGǪ I don't know why everybody keeps using gunsGǪ Crutches I guess
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Posted - 2014.12.26 17:14:00 -
[1855] - Quote
@ Pay to Win Walls of TextGǪ All this assumes that you can actually win in DustGǪ Does anyone actually win?
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Posted - 2014.12.29 03:34:00 -
[1856] - Quote
noob cavman wrote:I like trains Locomotives make me happy
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Posted - 2014.12.29 09:32:00 -
[1857] - Quote
Bayeth Mal wrote:is it just me or is this place a little quiet? I used to log in to see about 1-2 new pages of posts a day. What is this ****? Holidays have kept me busyGǪ Since my alts are 90% of Dusts player baseGǪ that means considerably less posting
Yes Bay i am your alt of an alt of my main
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Posted - 2015.01.01 01:39:00 -
[1858] - Quote
Pseudogenesis wrote:Spademan wrote:J0LLY R0G3R wrote:Be safe. Don't tell me how to live my life a¦á_a¦á mutters maniacally to flaylock Fad saoil duit!
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Posted - 2015.01.02 17:18:00 -
[1859] - Quote
Count me inGǪ but i am only around tomorrow then it's back to work for another 96 hour shift. I'll have to see how much time i have when i get home.
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Posted - 2015.01.03 00:58:00 -
[1860] - Quote
Vitantur Nothus wrote:Also, what do you guys think of a +5m buff to AM Scout base scan range?
Base Range (m) 6 / 15 / 30 ---> 8 / 19 / 38
Max Range (m) 8 / 21 / 42 --->11 / 26 / 53
Max Precision (no change) 9dB / 18dB / 23dB This will never do Needs more wall of text
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Posted - 2015.01.03 01:00:00 -
[1861] - Quote
Vitantur Nothus wrote:CCP Rattati wrote:Canaan Knute wrote:I can see REs with active scanners, but they don't show up on passive scans. Is this working as intended? depends on the precision of each scan I presume Have we yet confirmed whether or not this is broken? Seems to be a communication thing If only Active scanners are supposed to pick up RE and Proxies then not broken If certain DB is supposed to then yes broken
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Posted - 2015.01.03 02:27:00 -
[1862] - Quote
voidfaction wrote:Llast 326 wrote:Vitantur Nothus wrote:CCP Rattati wrote:Canaan Knute wrote:I can see REs with active scanners, but they don't show up on passive scans. Is this working as intended? depends on the precision of each scan I presume Have we yet confirmed whether or not this is broken? Seems to be a communication thing If only Active scanners are supposed to pick up RE and Proxies then not broken If certain DB is supposed to then yes broken I'm going to say not broken since literally everyone would be able to detect even proto RE's at close range. But that is the thingGǪ can't seem to pick them up on Passives. Have you seen any? I only catch them when someone active scans, even with two complex precision enhancers
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Posted - 2015.01.03 06:17:00 -
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J0LLY R0G3R wrote:RE is in the corner of stairs at 4:36 vid starts a few seconds beforeYeah I did see it, it was the reason I kept running even though literally just ran by a laggy min assault. I take care of it at like 5 something in the game with an re of my own. The things don't show up when you ads on em. I have no clue if that re was basic, adv, proto because I don't recall the enemy getting a kill with them during the game. But I mean I looked at it within a few feet and then ran over it then looked at it again from a different angle. No clue what the scan profile is of remotes, I don't run precision mods on my suit. Personal preference I like it the way it is obviously. The things are easy to see on the ground, easy to hear when they are tossed (unless tossed from up high, wouldn't mind some kinda height limit or distance traveled limitation. the distance thing could screw with killing tanks though) and easy to destroy. 1 thing I don't really dig is standing up high (top of building, pipes) and dropping down water balloons on top of people. Is there some kinda way of limiting that I wonder. Yes I have done it, but I'd rather not being able to. There is zero danger to it. Well that about sums it up for me too
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Posted - 2015.01.03 20:31:00 -
[1864] - Quote
TritusX wrote:Vitantur Nothus wrote:@ Tritus
I think you'll be better off running damps in your lows. The rest of your fit looks pretty good. If you're MinScout Level 5, you should be able to fit a basic cloak as well. For a hack and speed fit I shouldn't put Codebreakers or KinCats? I don't have any skills in those yet, and for what it's worth, I haven't been scanned by anything worth crap yet with this. Just MLT and STD noobs with active scanners and when they find me they get a knife to the face. Or they can't scan me at all :p Also, I'm MinScout LVL 3, and I think I'm better off without the cloak. Quafe Enhanced Codebreaker Enhanced Kin ZN Knives Flaylock (Breach is the most economical and badassGǪ but really I don't recommend most people use it without reload maxed out) RE Breach RE Flux You can put shields (whatever you can fit) or precision, or damage mods in the other slots. I run Damage mods I also have maxed out fitting ability on my minjaGǪ so you may need to tweak for fittings.
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Posted - 2015.01.03 22:50:00 -
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As a consitent under 200hp runner Stay away from the blob, circle the under defended points, slay what is thereGǪ wait for them to come to you flank back around and then gank. There are always main action points the single main hub is what you should avoid unless you have a huge death wish (like I do) or you are confident in riding the chaos to survive. All it takes is a stray bullet though and you are gone.
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Posted - 2015.01.05 02:42:00 -
[1866] - Quote
Pseudogenesis wrote:J0LLY R0G3R wrote: You guys have permanently screwed up some players out there. I can see it now, red dot laying on a couch looking at inkblots. "shotgun!, REMOTE!, Nova Knifes. noooooooooo" XD
I will not rest until the majority of this game's playerbase has nightmares about human sized nova knives chasing them
And I will not rest until the player base is rocking back and forth in corner saying
Shattered psyche of Playerbase wrote: FlaylockGǪ flaylockGǪ. flaylockGǪ flaaaaaylockGǪ but it was a BreachGǪ flay lock GǪ.
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Posted - 2015.01.06 17:54:00 -
[1867] - Quote
Vitantur Nothus wrote:@ Llast Presently paying for past sins. Left the 3rd coat of varnish to off-gas while we traveled last week. Returned to find vertical surfaces beautiful, but the horizontal table top less so. The surface was uniformly wavy (brushmarks?) and sufficiently cloudy to obscure the underlying grain (see left half, Image B below) ... Mistakes were MadeSin #1. Failed to thin early coats of spar varnish; should've probably cut first coat 50/50 with mineral spirits and progressed upward. Sin #2. Used satin throughout; should've probably used a higher gloss for base coats and waited to topcoat with satin; I'm thinking this would've kept the finish clear as clear as possible while still meeting the wife's "not too shiny" demand. Sin #3. You were absolutely right about the steelwool; sanded between coats using #0000 instead of 220/320; thinking the surface waviness has more to do with insufficient sanding between coats than brushmarks. Perhaps both. Battle PlanI intend to sand through as much of the surface waviness as possible. Hand sanded once with 220, wiped down with mineral spirits and sanded again with 320. I can now see the grain again. The waviness remains though it somewhat less pronounced. Intend to continue hand sanding at 320; thinking another pass or two should suffice. Just in case brushmarks are to blame for the waviness, I purchased a lambswool applicator yesterday. Thinking I'll thin my finish by 20% for a smoother application, then see how it looks in the morning. I'd like my topcoat to be full strength, but not at the expense of cloudy or -- heavens forbid-- gloppy finish. If it looks good after the 80/20 I might leave it at good enough. Unless you tell me not to :-) Do you think I'm on the right track here? Any pro tips you'd care to part with? A. Base (finished!): http://i.imgur.com/m3b9EiI.pngB. 1st Sanding Pass (220): http://i.imgur.com/3RbezK5.jpgC. 2nd Sanding Pass (320): http://i.imgur.com/QCh70av.jpg <--- current Sorry for the delayed response At work and it is insanity this week (sadly due to my profession when i say it is insanity i mean it literally) On top of that I am starting a practicum, and a second position at my job all in the same week. Part of that new job may require me to pick Void and Spade's brains a little but I'll leave that to the subbasement. Okay to original challenge on the vertical surfaces could be caused by a few things.
- Sloppy brush work, or a shite brushGǪ because you are using spar I would recommend a high end natural bristle brush. meaning a real animal hair brush. Purdy makes a very nice one specifically for clears. more split ends on the brush the betterGǪ or go THE LAMBSWOOLGǪ. seriously that is awesome stuff. Used a lambswool mop for finishing my floorsGǪ gorgeous finnish.
-Recoat was to quickGǪ not likely the issue because you did not complain about tiny bubbles in the coating. (basing off gets trapped between coats.
-Possible that the temperature/moisture level affected your finish. Given that you were travelling and the project appears to be in the garage, regulating heat/moisture may have caused some issues. You would see no problem on the horizontal surfaces, but you would see sagging and possibly fogging on the verticals. Caught soon enough and you could have done a thinner wipe to help. But Spar is slow dry quick cure. (Waterborne are quick dry slow cure. Dry is tack free, cured is hardness.)
At this point it is elbow grease to get it all fixed up. I would sand and refinish with the lambswool. Best bet. I should have recommended a sanding sealer from the start (or makeshift sanding sealer through 50/50 mineral spirits/Satin finish. But i'm rusty.
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Posted - 2015.01.06 18:00:00 -
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Pseudogenesis wrote:Dom will always be the worst designed game mode sadly. I really hope they change it so that the point moves to a different location every few minutes, but I'm not holding my breath. That would be interesting.
I like Dom as it is i get lots of WP on Dom. Trick is just spiral in the entire map. Hacking and killing the fringe folk. It starts with hapless snipers and AV. WP galore
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Posted - 2015.01.06 18:01:00 -
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noob cavman wrote:Proto minja is fun with proto breech ar
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Posted - 2015.01.07 15:06:00 -
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CCP Rattati wrote:Backpedal speed, please explain in detail why it "needs" to be reduced.
Scouts do move faster than everyone else. Well aside from the fact that moving backwards as fast as forwards does not make much sense, there are a few mechanical issues with it. Most often around these parts we look at the up close and personal viewpoint, Knives and SG, because it is most appear ant in that range but it affects all engagements to a degree. The fact that scouts are the fastest (except the Amarr scout who is a tad slower than the Min Assault I believe) gives us an advantage moving backwards (yes many of us don't believe that is fair) but it also proves how much of a problem it can be if we are out maneuvered by a back peddling heavy Going to try my best to explain this without videoGǪ because no capture card.
1. CQC - Shotty and NK is trumped by even a RR as soon as the enemy starts to move backwards. Even as a Minja my forward movement does not cover 2m quickly enough to counter spool up time of the RR and full backwards motion of the suit using it. Now if they are using a weapon that requires no spool up I'm sure you can see how that would go. Yes you gain ground on someone slower than you but not fast enough that HP don't trump speed. (this may contribute to King HP, or simply be a symptom of it.) And yes I have back peddled and killed people with a PLC because I can back peddle out of my own blast radius
2. Long range - If I am at a distance I can take say a LR or RR and back peddle to stay in my optimum keeping my optimum time open for a very extensive amount of time. The faster my suit the better this is. An open area with no cover and a basic ability to lead a target means I win any engagement regardless of the speed of my enemy. Domination maps are a great place to try this one out. You can actually fry a squad if the have no cover or vehicles
3. Circle Strafe or Figure Eight Strafe - this is why it is the most effective form of strafing in the game. Because your backwards movement is the same as your forwards movement you have no need to compensate your aiming while your enemy is left to either do the same or try to out alpha damage you. In which case you are looking at them getting in close, which you can simply back up to delay their effective range.
Essentially if scouts have the best advantage through speed and we complain about this as a problem, should that not indicate it as an issue?
Anything else I may have missed, or anybody find this lacking in explanation or experience?
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Posted - 2015.01.07 16:24:00 -
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Vitantur Nothus wrote: 5) To celebrate the fact that man is neither crab nor lobster.
So many Knife fights go like this
You all knew I would post it
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Posted - 2015.01.07 19:44:00 -
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Haerr wrote:The Gallente Lag Facility makes me do this:
*Leave Squad* *Leave Match*
Playing since Open BataGǪ still don't know how to leave a match
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Posted - 2015.01.07 23:13:00 -
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Kaeru Nayiri wrote:I'm honestly not looking forward to meta locks AT ALL.
I love going into a match with my basic scout and walking out with some proto pelts. It's literally what I play for these days. I still need so much work to improve though. I know what you mean, it's how i enjoy the game as well. I am hoping that the cap is just that an upper cap. We could still come in under the Meta cap and hunt our Protoprey maybe
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Posted - 2015.01.07 23:17:00 -
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One Eyed King wrote:Llast 326 wrote:Kaeru Nayiri wrote:I'm honestly not looking forward to meta locks AT ALL.
I love going into a match with my basic scout and walking out with some proto pelts. It's literally what I play for these days. I still need so much work to improve though. I know what you mean, it's how i enjoy the game as well. I am hoping that the cap is just that an upper cap. We could still come in under the Meta cap and hunt our Protoprey maybe It sounded like a total suit cap, so you could have some complex/proto stuff, but would have to have basic in other areas to compensate. Okay venturing out of the Shop to see if I can find infoGǪ Wish me luck
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Posted - 2015.01.08 00:11:00 -
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Pseudogenesis wrote:No need :P https://forums.dust514.com/default.aspx?g=posts&m=2512362#post2512362CCP Rattati wrote:We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in reverse.
Tier 1 - no fittings above 100 (sum of all equipment on the fitting) - average rewards Tier 2 - no fittings above 200 - high rewards Tier 3 - free for all - very high rewards So we can still hunt Protoprey in our basic gearGǪ and actually earn rewards in line with our risk
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Posted - 2015.01.08 03:43:00 -
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Aero Yassavi wrote:Ok y'all, I have been gone awhile and have accumulated a nice chunk of SP. Bought a respect when they came out and all I did was spec into the Amarr scout. That's it. Nothing else because that's the vision of Dust I always imagined, players highly skilled in just one area. Anyways to the point, I'm looking for a new toy. So far I have maxed out the scrambler rifle, scrambler pistol, shot gun, sniper rifle, nova knives, cloaks, uplinks, injectors and hives, and remote explosive. So what should my next toy be? What do y'all recommend that would be fun and somewhat viable for a scout? I'm thinking PLC, but maybe mass diver or the laser (never skilled into it since respect since it seemed very anti scout but what do I know? ) or maybe one of them nifty side arms? Aero, Nice to see you back PLC is thoroughly enjoyable on a scout suit. Recommend running it with Kinz. (How is your Biotics looking?) Laser Rifle is actually pretty good on the Amarr Scout, but the overheat is a brutal punch to low EHP. That being said I think you know how to handle overheat. And as my focus is almost always SidearmsGǪ Flaylock manGǪ Flaylock. If you want to go Massdriver on a scout suit, Sinboto is a better person to talk to. I do it but not nearly effectively. Still prefer Knives and Flaylock
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Posted - 2015.01.08 17:27:00 -
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J0LLY R0G3R wrote:Ahh someone help me out here. There is the movie about this ambulance chaser and I can't for the life of me remember the name of it. Anyone got any ideas. I've been trying far too long and can't any moor. I give up some take a shot in the dark. XD I'll take a Farshot at itGǪ it had that Flavulous guyGǪ
oh
oh
I forget
XD
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Posted - 2015.01.08 23:44:00 -
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Vitantur Nothus wrote:Balistyc Farshot wrote:
I have been here less time than you and I remember the change. I noticed it heavily on my old murder logi when we used to be able to stack piles of damage mods with an AR on a min logi and kill everything.
If you want an example, simply walk around you room. You walk backwards at a reduced rate to forward. They never changed the walking rates in the barges or rooms.
Check that out and let us know what you think. I still stand on the grounds that I don't want them coding on this issue (Non-Issue). I will make a post below this one to get people back onto the cool idea that has been kicked around in this topic.
MQ backpedal speed sure does feel ridiculously sluggish. Jeez. You'd think they'd have had the foresight to code it more flexibly than "choose between 100% or ridiculously sluggish" ... If i recall correctly the backwards speed was actually decreased further in WB at one point (1.3?) The reason i remember this is because a couple of threads popped up with people complaining their WB molesting was nerfed.
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Posted - 2015.01.09 00:05:00 -
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Aero Yassavi wrote:Llast 326 wrote:Aero Yassavi wrote:Ok y'all, I have been gone awhile and have accumulated a nice chunk of SP. Bought a respect when they came out and all I did was spec into the Amarr scout. That's it. Nothing else because that's the vision of Dust I always imagined, players highly skilled in just one area. Anyways to the point, I'm looking for a new toy. So far I have maxed out the scrambler rifle, scrambler pistol, shot gun, sniper rifle, nova knives, cloaks, uplinks, injectors and hives, and remote explosive. So what should my next toy be? What do y'all recommend that would be fun and somewhat viable for a scout? I'm thinking PLC, but maybe mass diver or the laser (never skilled into it since respect since it seemed very anti scout but what do I know? ) or maybe one of them nifty side arms? Aero, Nice to see you back PLC is thoroughly enjoyable on a scout suit. Recommend running it with Kinz. (How is your Biotics looking?) Laser Rifle is actually pretty good on the Amarr Scout, but the overheat is a brutal punch to low EHP. That being said I think you know how to handle overheat. And as my focus is almost always SidearmsGǪ Flaylock manGǪ Flaylock. If you want to go Massdriver on a scout suit, Sinboto is a better person to talk to. I do it but not nearly effectively. Still prefer Knives and Flaylock Pfft, I practically have the entire Dropsuit Upgrades tree maxed (what are shields? ) so yeah. I frequently run kin cats because I find the new scan range stuff a bit meh and armor plates don't really fit my style much (I'm trying to avoid being seen in the first place, not too great at it yet but every death I get a little better). I've dabbled a little into each weapon but never highly. I'm looking for something that can deal high alpha against just one or two targets, and then be ready to strike back if they respawn. Keep in mind most the time I'm running with base HP (x1.25) so I'm really skeptical of say the mass driver or flaylock which seem much more attrition like. Maybe I'm thinking about it wrong. And I guess attrition isn't necessarily bad. I'm mostly running Min Scout bare HP with a Breach or Specialist Flaylock trust me when I say I'm not using it as an attrition weapon
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Posted - 2015.01.09 00:56:00 -
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Spademan wrote:Llast 326 wrote:I'm mostly running Min Scout bare HP with a Breach or Specialist Flaylock trust me when I say I'm not using it as an attrition weapon CCP wrote:Flaylock buff! It's now a weapon that can kill things! Llast 326 wrote:What?! This is unacceptable! I can't use a working weapon! Breach flaylock, you're coming out. Time LordsGǪ always digging up the past
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Posted - 2015.01.09 17:05:00 -
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OkayGǪ Logied last night on the Spouses account, because she does not play anymoreGǪ over 3000WP on the first matchGǪ almost broke the 4000WP mark on the secondGǪ Used ADV Amarr Logi, Uplink suit and switch to Rep, needle, and Hive. Fits were not cheap, but easily made more in ISK than I lost. Not saying Logi is broken or easy based on this use, just... Damn that is a lot of WP
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Posted - 2015.01.09 23:04:00 -
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J0LLY R0G3R wrote:btw please no knifing me when I run a heavy a lil this weekend. .. jk 250k per nova knife death . up to 1mill per game or until I go broke. =ƒö¬=ƒÆú=ƒö¬=ƒÆú=ƒö¬=ƒÆú Will do my best
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Posted - 2015.01.10 01:09:00 -
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Spademan wrote:Pseudogenesis wrote:Vitantur Nothus wrote:Vitantur Nothus wrote:@ Pseudo - I'll have to do some digging to find Rattati's quote; my take away was that a healthy assault unit would outsell the other, more specialized frames. Sorry, Pseudo, can't find the quote. Though there wasn't much elaboration beyond the take away above. It's cool :P Forum search engines suck anyways. I totally agree with the sentiment though, the majority of suits should be bread and butter assaults. I couldn't find it myself either. I recognise the statement, but if it was a dev then I think it was another one that said it. If Spade can't find it
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Posted - 2015.01.10 03:59:00 -
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DeadlyAztec11 wrote:CCP Rattati wrote:Vitantur Nothus wrote:@ Pseudo - I'll have to do some digging to find Rattati's quote; my take away was that a healthy assault unit would outsell the other, more specialized frames. My stated goal is absolute parity so that people aren't forced into any role. If all roles are equal, let's say in K/D or WP/D, only preference should dictate your choice. In that case, I believe the natural role of a normal fps player defaults to slayer, and it becomes the most used role, but not because its better than the others, just more familiar. Those that like to logi, scout or use heavy weapons, go do that. We are seeing migration from scouts and heavies into assault, logis stay more or less the same. That was definitely intended as 8 months ago, assault was virtually non existant in all modes, just heavies and scouts. I haven't been able to to do that meta blog I wanted to, but it is clear that our methods are working. The game is becoming more balanced, and I look forward to showing how nice the rifle usage pie chart has become, right now the only outliers are, even though they are on the rise, are the ascr, burst ar and tar. All got healthy boosts in the last balance hotfix and it clearly shows, just maybe not enough. If Assaults had one more bonus it would change everything. That sounds odd, but what if all the Assault suits got a plus to a module they are dependent on? Amarr could get a bonus to armor, Caldari a bonus to rechargers, Gallente a bonus to armor reppers and Minmatar a bonus to shield extenders. Would really help them out. I think they are on the rise already though. I don't know the numbers though. If they need another boost I would rather see a tweak to the existing racial bonuses for the lower performing factions. Failing that I think your idea has merit.
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Posted - 2015.01.10 04:16:00 -
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CCP Rattati wrote:Llast 326 wrote:DeadlyAztec11 wrote:CCP Rattati wrote:Vitantur Nothus wrote:@ Pseudo - I'll have to do some digging to find Rattati's quote; my take away was that a healthy assault unit would outsell the other, more specialized frames. My stated goal is absolute parity so that people aren't forced into any role. If all roles are equal, let's say in K/D or WP/D, only preference should dictate your choice. In that case, I believe the natural role of a normal fps player defaults to slayer, and it becomes the most used role, but not because its better than the others, just more familiar. Those that like to logi, scout or use heavy weapons, go do that. We are seeing migration from scouts and heavies into assault, logis stay more or less the same. That was definitely intended as 8 months ago, assault was virtually non existant in all modes, just heavies and scouts. I haven't been able to to do that meta blog I wanted to, but it is clear that our methods are working. The game is becoming more balanced, and I look forward to showing how nice the rifle usage pie chart has become, right now the only outliers are, even though they are on the rise, are the ascr, burst ar and tar. All got healthy boosts in the last balance hotfix and it clearly shows, just maybe not enough. If Assaults had one more bonus it would change everything. That sounds odd, but what if all the Assault suits got a plus to a module they are dependent on? Amarr could get a bonus to armor, Caldari a bonus to rechargers, Gallente a bonus to armor reppers and Minmatar a bonus to shield extenders. Would really help them out. I think they are on the rise already though. I don't know the numbers though. If they need another boost I would rather see a tweak to the existing racial bonuses for the lower performing factions. Failing that I think your idea has merit. They are in a great state. The only thing that will be happen is inter Assault balancing. Good to hear
Now can you tell people that just because you are vaguely considering something it does not mean that the entire development team pulls up everything they are working on to look at that one thing People listen to you You are kind of a big deal
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Posted - 2015.01.13 18:02:00 -
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sir RAVEN WING wrote:Gavr1lo Pr1nc1p wrote:LeGoose wrote:Bahahahaahahahahahahahahahahahahahaahahhahahahahahahahahahahahahahahahahahahahahaha What he fails to show is i killed him 10 times that match afterwards, and he went 1-17. It was very lucky, I admit. I was very surprised he didn't die to the first SG balst...but of well. BTW i played against Aero today...killed him 8 times, 3 as a heavy, 5 as a scout with a SG. Poor Aero. I've seen Aero fighting in AFW. (Who I still have 11k LP and am still not sure who to side with.) He was in a HAV, I hid behind a red's LAV hoping he didn't just destroy it. I realized it was him and began jumping to catch his attention. The funniest part is in the end he never killed me, a BrAR assault did. (This was in BrAR514 :p) Aero is one of those fun opponents. I used to run into him some times, and they were always good matches with good interplay. When on opposing teams we seem to have the same ideas, because we run into each other in the strangest places.
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Posted - 2015.01.13 23:49:00 -
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Vitantur Nothus wrote:Audiobooks: There's an entire wall of them at each public library branch here, though I don't recall seeing any at the college library. My Uni has a pile of audio available for download, very nice to have access to. I believe they implemented it when they started to expand their online course selection.
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Posted - 2015.01.13 23:51:00 -
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Spademan wrote:Vitantur Nothus wrote:Audiobooks: There's an entire wall of them at each public library branch here, though I don't recall seeing any at the college library. On....a cd? Do audiobooks come on cd's? Yes they do, also on cassette
Occurs to me that Spade may never have seen a cassette
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Posted - 2015.01.13 23:57:00 -
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2Berries wrote:Llast 326 wrote:Spademan wrote:Vitantur Nothus wrote:Audiobooks: There's an entire wall of them at each public library branch here, though I don't recall seeing any at the college library. On....a cd? Do audiobooks come on cd's? Yes they do, also on cassette Occurs to me that Spade may never have seen a cassette I remember playing Kings Quest on cassettses on my atari 1200 (it even had a cradle modem). In between my pager going off, that is. I like you
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Posted - 2015.01.14 01:39:00 -
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Vitantur Nothus wrote:Spademan wrote:Vitantur Nothus wrote:Audiobooks: There's an entire wall of them at each public library branch here, though I don't recall seeing any at the college library. On....a cd? Do audiobooks come on cd's? Yep. Little books of CDs. Now reading The Fountainhead. All 27 god-d*mn discs of it :-) Bastard Book Club Currently reading the 75th anniversary Batfiles (paper)and The Timemachine (e book)
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Posted - 2015.01.14 05:13:00 -
[1891] - Quote
Orwell FTW all time favourite Seriously think that you would love 1984 Void.
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Posted - 2015.01.15 04:16:00 -
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Bayeth Mal wrote:Have been with the GF for 10 years as of today.
And no we're not married... because of reasons... Also technically reasons for us as well We call it marriage at this pointGǪ because 15 years, three kids, mortgageGǪ that's stuff Technically she was still married for the first few years of our relationship
Llast in no way acknowledges or denies that he may or may not be a home wrecker
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Posted - 2015.01.15 04:19:00 -
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Vitantur Nothus wrote:1) Am I correct in assuming that the Bastard Barge will be of Minmatar design? 2) What color are we going to paint it? * Technically speaking, we'll each be getting a barge ... perhaps we can moor them in Bastard's Bay :-) I was thinking MinmatarGǪ if that is an optionGǪ And of course it shall be painted with the blood of Heavies
Uhhh J0LLY we are gonna need you to go harvest more "paint"
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Posted - 2015.01.15 14:37:00 -
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CCP Rattati wrote:Nova Knives winner: mr mustard // Nothi's NOS-47 Nova Knives
Charge up time 0.8 -> 0.6 Movement Speed Multiplier When Charging1.0 -> 1.1 Damage200 -> 250
0.6 charge time oh YES Now about that crateGǪ we have a space cleared in the back room if you would like to drop it off thereGǪ or if that would look suspicious just let us know where and when the delivery will be passing byGǪ we have a team that willGǪ ahGǪ redirect it's destination.
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Posted - 2015.01.15 14:46:00 -
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The FlaylockGǪ
Flaylock Pistol winner: Solar Qoio // Solar's PAR-8 Flaylock Pistol
Rate of Fire 125 -> 156 Clip Size 4 -> 8 Ammo 28 -> 56 Reload Time 2.5 -> 1.9
IGǪIGǪ. No one is safe if i get theseGǪ
I LOVES THEM
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Posted - 2015.01.15 23:10:00 -
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hfderrtgvcd wrote:How on earth do you guys have so much isk? I was proud of hitting 10 mil yesterday. I'm just so addicted to my triple kincat minja. The officer gallente scout is what really terrifies me. 35db profile and 5 low slots . I float around 10mil all the timeGǪ anything over that and I go FWGǪ
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Posted - 2015.01.16 00:59:00 -
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Bayeth Mal wrote:Spademan wrote:hfderrtgvcd wrote:How on earth do you guys have so much isk? I was proud of hitting 10 mil yesterday. I'm just so addicted to my triple kincat minja. The officer gallente scout is what really terrifies me. 35db profile and 5 low slots . Two things. Firstly, there was the Uprising refund and I still kinda fee the effects of it with my Isk. Second, I always go isk positive. Always. I've never understood how people struggled with ISK. I wasn't here for the Uprising refund, and PC has been a total net loss. All my ISK has been running pubs. I was a hardcore ISK saver, saved up 100mil just grinding pubs alone over 4 months. I burn ISK in FW Used to play it before LP existedGǪ it was better then. Matches were really fun and not as hard to instigate. Though I like the LP now, and loved the introduction of Friendly Fire, I don't like the way it is used as a farm LP or as a "PC Training" concept. I think Adamance and I are on the same page for this. If you are familiar with his disappointment about FW then it is about the same as mine.
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Posted - 2015.01.16 19:13:00 -
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One Eyed King wrote:Question for those who look at usage data.
Has Codebreaker usage increased any? I only peek at it occasionally but Codebreakers never even appear on the graphs, either they are not accounted for, or they get less use than Melee Mods
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Posted - 2015.01.16 20:24:00 -
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2Berries wrote:Llast 326 wrote:hfderrtgvcd wrote:How on earth do you guys have so much isk? I was proud of hitting 10 mil yesterday. I'm just so addicted to my triple kincat minja. The officer gallente scout is what really terrifies me. 35db profile and 5 low slots . I float around 10mil all the timeGǪ anything over that and I go FWGǪ I've heard that once you go over $100m, you never want to go under. Just what would you do with all that? Never really understood the point of hoarding ISK. 10 mil is a good safety net incase I get the urge to do incredibly dumb things (this happens a lotGǪ i like fun more than being Gud) And really don't see a point to holding on to imaginary money, it does not make me special or make the game more enjoyable to have a stockpile. Though I still want to Solo Attack a PC corp for lolz, and also recruit a pile of newbs to storm the donutGǪ because that would be fun. So i guess those would be high ISK fun things.
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Posted - 2015.01.16 21:04:00 -
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2Berries wrote:I've always wanted to throw down the isk for a merc pack & tell my ceo "go get corp x", but i've never got that pissed at anyone. I've never even raged in this game. the closest I came wasGǪ a raised eyebrow and a "Really?" to a Proto Heavy with a Gatsun's In a HAV with a Proto turret back in Tank514
I think I would target a Corp that just has people who take things very seriouslyGǪ because I am not planning to take it seriously
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Posted - 2015.01.17 00:49:00 -
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Vitantur Nothus wrote::: chitchat ::
^ This means I want to squad with you, but cannot due to chatty wife. If I feign sufficient interest and time my "uh-huhs" just so, I might not have to eat frozen pizza tonight. But if I reach for that headset while she's mid-sentence ... Thinking of inventing a Headset/Helmet for just such occasions
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Posted - 2015.01.17 02:10:00 -
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sir RAVEN WING wrote:Llast 326 wrote:Vitantur Nothus wrote::: chitchat ::
^ This means I want to squad with you, but cannot due to chatty wife. If I feign sufficient interest and time my "uh-huhs" just so, I might not have to eat frozen pizza tonight. But if I reach for that headset while she's mid-sentence ... Thinking of inventing a Headset/Helmet for just such occasions You'd make millions! Trust me, I'm a Caldari. I'll make one combined with the Oculus RiftGǪ Call it the Marriage EnderGǪ tag line You'll never even know when they left you
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Posted - 2015.01.17 16:15:00 -
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IAmDuncanIdaho II wrote:Spademan wrote:Vitantur Nothus wrote::: chitchat ::
^ This means I want to squad with you, but cannot due to chatty wife. If I feign sufficient interest and time my "uh-huhs" just so, I might not have to eat frozen pizza tonight. But if I reach for that headset while she's mid-sentence ... Protip: Cook the pizza first. obtain a wife who enjoys FPSes. get 2nd ps3. Draw up a rota for putting tv dinners in oven. rotate the logi role between you both. Spouse got bored of DUSTGǪ Took over gaming PCGǪ Sadly has no interest in dropping Hellfire from EVE on my enemies Also she is to busy with school.
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Posted - 2015.01.19 20:14:00 -
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Vitantur Nothus wrote:Reminds me of Radar's old NK + Gek fit. I've never run an injector on a scout suit; do you get many pickup opportunities? Injector is the best passive scanner in the gameGǪ also sometimes it gets you WP
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Posted - 2015.01.19 21:28:00 -
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Arkena Wyrnspire wrote:Acquired university place. I am pleased. 10 mil ISK to whomever guesses what I applied for. Ballroom dancing Congrats
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Posted - 2015.01.20 05:55:00 -
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Pseudogenesis wrote:Anybody up for some minFW? If I were not at work right now Indeed
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Posted - 2015.01.20 17:50:00 -
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IAmDuncanIdaho II wrote:Pseudogenesis wrote:Bayeth Mal wrote:Any news on the new 1.0 update? Well, no new news. I don't know how much you know about it, but the gist of it is there's a lot of new content coming in the form of warbarges and PC changes. It looks like it's gonna be a doozy, so it'll probably be quite a bit longer than most of the patches have taken. I predict it'll arrive mid to late February. These are the ideas on the table currently: WarbargesSalvageSkill point award changesReduced squad size/platoons and what have youPost-proto weapon archetypes (FW and Warbarge rewards)Vehicle changesThose are the major upcoming changes. Comparatively minor things to look out for are marketplace improvements, tweaks to salvage/strongboxes/ISK rewards, myofibril stimulators giving bonuses to jump height (possible), backpedal penalty (unlikely), and a recruitment tool. Thanks for this, great info, I haven't been keeping up to date on what all this new 1.0 stuff is....and wow there's a lot to take in there. Phase 1 Merc barge - Experimental Laboratory - creates a random number of weapons, up to officer but also new Experimental weapons, meta level 9, better than proto, need level 5 primary weapon skill. I want a "Mr Musturd" module to plug into this to make me Nothi Knives instead of random. Holy crap though - CCP are seriously looking at massive additions. It looks like they're trying to reboot planetary conquest. What the hell....anyone noticed that we are firmly on the "we can also do server-side changes now" roadmap? Maybe I missed that detail. Now I think I know where Iggy's bastard barge talk has come from. Hell yeah I'm on board that barge haha. Reserve me the cannon fodder quarters. I don't know if the return on Nothi Knives would be worth the cost of clones trying to keep mr mustard in the sweatshopGǪ every escape attempt would cost you hundreds if not thousands of clones
However that would make for an awesome game mode
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Posted - 2015.01.21 15:22:00 -
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I remember vaguelyGǪ I tossed my half assed opinion in that threadGǪ one day I hope to be a whole ass.
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Posted - 2015.01.21 22:24:00 -
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Just finished a Dom in the Gal Facility where someone was running Proto Amarr Assault with a Balac's He killed my Dragonfly scout three timesGǪ I killed him once with a PLC I think I did pretty good XD
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Posted - 2015.01.21 23:19:00 -
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Llast 326 wrote:I think I would target a Corp that just has people who take things very seriouslyGǪ because I am not planning to take it seriously I think I found one
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Posted - 2015.01.22 22:10:00 -
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Bayeth Mal wrote:One Eyed King wrote:Arkena Wyrnspire wrote:I spent much of today discussing the mechanics of hamsters in freefall and whether one would die if you threw it off a skyscraper.
... What am I doing. So I am going to go ahead and guess it dies, without knowing the mechanics. Considering squirrels can kill each other while fighting in trees, throwing the other one to the ground. Also even tiny little sugar gliders can injure themselves if they hit a branch wrong. A hampster may have a large SA:V ratio but I doubt it's enough to prevent injury. Little known fact about hamsters; they are closely related to the Bumble, and we all know Bumbles bounce
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Posted - 2015.01.22 23:56:00 -
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Arkena Wyrnspire wrote:The terminal velocity of a hamster is about twice that of a skydiver with a parachute open. Given the much increased SA:V ratio and stronger (relatively, at that scale) the hamster does not go splat as one might expect.
Although I have learned that the hamster detonates on impact at 700g. The simulator gets weird at that speed though so I could be wrong. Also, we have not been balancing the hamster. I don't think it makes a difference. Are you accounting for the muscular reaction of the hamster? Tensed hamster vs relaxed hamster, even movement and how they react to the fall could impact theGǪ errr impact. A relaxed hamster may fair betterGǪ this may require herbal influences.
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Posted - 2015.01.23 01:52:00 -
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TritusX wrote:Spademan wrote:TritusX wrote:what are you guys talking about hamsters i dont feel like going back 10 pages so please fill me in TL;DR Arkena is having fantasies about torturing hamsters. lol wtf thats like a giant having fantasies about abusing tiny humans Funny I just finished watching Attack on Titan
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Posted - 2015.01.24 03:56:00 -
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Ares 514 wrote:voidfaction wrote:Adipem Nothi wrote:The injector interface was changed ... no more dirty needles. Players now have to request a pickup. When they do, I believe you'll see an icon on your HUD provided your needle is equipped. But it is like everything else and you just press your fire button to use when equipped right? Correct, it has to say 0 meters though. You can also just press O when over a body when the needle isn't out now. Not many ask for revives in pubs I find. I would also add that they still glitch out and leave you hovering around waiting for that OGǪ switch to have it in hand and it works. The reverse is true if you have it in hand and can't get it to activateGǪ
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Posted - 2015.01.24 04:26:00 -
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Henrietta Unknown wrote:Fun times in CFW today. <3 That aside, (caution - public shaming) found Patr1ck Burns sniping at the redline of Manus Peak in a C-GFW session. He was in everyone's favorite troll suit, the 'Quafe' gk.0, and probably with some sort of PRO sniper rifle. I assume he was bricked up to the max, but that should be irrelevant, since I had my TAC sniper lined up to his cranium from 10 meters away. I pulled the trigger... ... and he survived!Got the headshot the moment after, but I was confounded. A scout, even a bricked one, shouldn't be able to tank a headshot from ANY sniper rifle. Was there decreased effectiveness of the sniper round because of the 10 meter distance? A bug? Or was it just a ludicrous and broken mechanic?
I've killed assaults at 1m with the Basic TacSR, so I don't think it was the rangeGǪ
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Posted - 2015.01.24 17:02:00 -
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Adipem Nothi wrote:Pseudogenesis wrote:Adipem Nothi wrote:In case you haven't yet, you absolutely must see Pseudo's Flaylock in action. You're making me blush But really, you can blame Llast for that. I was always skeptical about the flaylock but Llast's stories got me interested, and now I'm hooked. Still need to give the breach a shot though. Was Kelc / Llast running Flaylock too last night? All I know is that one of you Minjas had some fancy airborne maneuvers. Much fun to watch :-) Yep every fitGǪ but i only got about three kills with it last nightGǪ not my best run And that was probably me spinning and bouncing off stuff
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Posted - 2015.01.24 17:16:00 -
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Adipem Nothi wrote:Didn't play so well last night myself. >_< Might've been all the beer, but the last couple matches with you guys felt incredibly choppy. For whatever reason, my framerate improved once I returned to Ambush. Either way, I blame the beer. The squad was lots of fun; I want you guys to teach me how to do Skirmish right :-) Fair enoughGǪ teach me to Bush That was my first time in Ambush in a very try long time last night I need to make some Ambush fits because most of mine have Codebreakers and really not useful for those matchesGǪ just dead weight.
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Posted - 2015.01.24 17:22:00 -
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Question I've heard that I can use my PS4 controller on my PS3. Does anybody know if a PS4 mic work when used this way?
And I don't know if this will help Void with the problems he was having with his controller but can't hurt to post it Dualshock Fix
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Posted - 2015.01.24 17:30:00 -
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Adipem Nothi wrote:Didn't play so well last night myself. >_< Might've been all the beer, but the last couple matches with you guys felt incredibly choppy. For whatever reason, my framerate improved once I returned to Ambush. Either way, I blame the beer. The squad was lots of fun; I want you guys to teach me how to do Skirmish right :-) We did have that one match where we both busted those two HAVs. Separate times butGǪ I find nothing more bonding than destroying vehicles
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Posted - 2015.01.24 17:34:00 -
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One Eyed King wrote:Llast 326 wrote:Question I've heard that I can use my PS4 controller on my PS3. Does anybody know if a PS4 mic work when used this way? And I don't know if this will help Void with the problems he was having with his controller but can't hurt to post it Dualshock Fix DS4 works great with Dust, however, I never tried the mic or even sound through the controller on the PS3 if that is what you are referring to. My best guest is that it wouldn't simply because I believe there is still limited functionality of the DS4 wiith PS3, but without trying it can not say anything with any degree of certainty. I'll have to try it out thenGǪ Or see if I can get my other mic workingGǪ
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Posted - 2015.01.24 17:57:00 -
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Arkena Wyrnspire wrote:https://forums.dust514.com/default.aspx?g=posts&m=2588183#post2588183
My work is done.
Incidentally, this is the longest OP that has ever been posted on the DUST forums. Beating the previous record holder, me. Can I get a TL:DR
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Posted - 2015.01.24 18:13:00 -
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voidfaction wrote:Llast 326 wrote:Question I've heard that I can use my PS4 controller on my PS3. Does anybody know if a PS4 mic work when used this way? And I don't know if this will help Void with the problems he was having with his controller but can't hurt to post it Dualshock Fix Thanks I guess the analog controllers just needed a good cleaning. After I removed the board from the shell I POURED rubbing alcohol inside the analog controllers. Works great now. but 1st game after was not so good because I had no punch (r3) or sprint (l3) for like 30 min until it dried. Yeah I'm impatient. Even poured the alcohol on it while it was powered on.
lol Whenever I am doing stuff with electrical things this conversation appears in my house
Llast's Spouse wrote: Shouldn't you unplug that or cut the breaker before you do that
Llast wrote: MehGǪ it's only 120GǪ been zapped by that so many times. no big deal
Llast's Spouse wrote: Maybe that's because you never cut the power dumb ass
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Posted - 2015.01.25 02:14:00 -
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Pseudogenesis wrote:IAmDuncanIdaho II wrote:Adipem Nothi wrote:IAmDuncanIdaho II wrote:jargon-buster anyone? We'll sing Pirate Songs and roam about ruining the days of rich kids at random. Someday, we'll become good enough at it to perpetuate the reputations our namesake blade and the Bastard who coined it, Cap'n Musturd himself. o7 i tried to come up with a pirate song but all i could manage was "stab stab twist kill" Knife goes in, guts come out Pirateness
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Posted - 2015.01.27 00:30:00 -
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Pseudogenesis wrote:Adipem Nothi wrote:Arkena Wyrnspire wrote:How kaboom is it on a scale of old ion pistol to remote explosive? It is a great finisher and a great popper of equipment. I wouldn't dual wield it, but it does make for an excellent followup to an alpha strike. I would >:) I tried the breach flaylock, by the way. It is complete ass. I don't know how anybody could ever use it. Direct Hits that is all you can do with it With two Enhanced Damage Mods (might be one basic and one enhanced can't remember the fit I used exactly) I can stand in front of a wall and shoot itGǪ the splash does not kill my basic Minja. But if I recall correctly it does more direct damage than the Core Flaylock.
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Posted - 2015.01.28 05:25:00 -
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CCP Rattati wrote:Guys, if NK kills were remotely a problem, or a potential problem, with slightly lower backpedal, I wouldn't be advocating for them. With Scanning changes, they became less effective, but I want all styles, even niche, to be able to flourish if they want to. It's not my personal style, but I appreciate it and get killed by novas every 10 battles, maybe. Stats say the same. We should be proud of our NKers if anything. I tend to think "good kill", versus "**** you" for most other kills. Fair enough @Void Dude I can back peddle out of my own PLC blastGǪ That is not right in my opinion.
As an alternative to slow back peddle I would think killing instant directional change (100% to 100% instant movement) would have the same effect. Death of the wiggle wiggle in all directions would probably make more people happier.
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Posted - 2015.01.28 23:19:00 -
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One Eyed King wrote:Hawkings Greenback wrote:Thanks for the replies.
How did you arrive at this figure and why do you think it is fair and reasonable ?
It's like twenty questions tonight : ) It was just a guestimate. There is no way for us to know how each will play, so we discussed and came up with a moderate number that can either be further reduced if it wasn't enough, or increased if it was too much. I think the general consensus was that backpedal should be 0.8 for starters, and then adjusted accordingly. 0.8 was the number I tossed out awhile agoGǪ It seems reasonable Still stand by the idea of non-instantaneous movement reversal would benefit the game more as a whole.
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Posted - 2015.01.28 23:39:00 -
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Adipem Nothi wrote:Hey guys! Pardon the brief absence, I'm catching up as we speak. Good news. All the parts checked out, and we are not having twins.
Good to hear Damnit Want more babies again
Why do you guys keep doing this to me
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Posted - 2015.01.29 00:05:00 -
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Adipem Nothi wrote: And what happened to Monk?
Tragic hammock accident?
>.> <.<
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Posted - 2015.01.29 00:21:00 -
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Pseudogenesis wrote:Adipem Nothi wrote:Bayeth Mal wrote: God dammit Quil. It took me a wall of text and you say it in two sentences.
Quil? Vitantur is Quil. And Quil is a Hobbit. Where the heck has he been, anyway? And what happened to Monk? But you are Vitantur HOBBIT FIGHT!!!111!!!!!!1!
Quote: Two hobbits enterGǪ one hobbit leaves
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Posted - 2015.01.29 03:14:00 -
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Oh Crap
CCP Rattati wrote:Spademan wrote:I figured it was more the immortal clone aspires to be a warlord, rather than is automatically a warlord because he has a rusty ship. Spade is right, and when he's right, he's right. And Spade, Spade is always right! You know this is going to go to his headGǪ
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Posted - 2015.01.29 21:26:00 -
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Sinboto Simmons wrote:I've become a scrub tanker, forgive me scouts. T_T WhatGǪ. No free pass Even for you SinGǪ I will find you I explode you
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Posted - 2015.01.30 15:02:00 -
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Spademan wrote:On knife duels:
Ya'll have way too much honour, if you can sucker a guy into duelling with you just so you can take out another weapon and blap him I say do it.
Note to Self wrote: Hit Spade in the face with a Breach Flaylock if Knife Duel comes up
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Posted - 2015.01.30 19:20:00 -
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I still love a good Knife duel but I know going in that it is a crap shoot. Someone may pull a gun, or more often someone else derps in and carpet bombs the area with an HMG. So I just appreciate them when they happen.
Had a PLC duel last nightGǪ That was awesome Llast vs MinAss and we were CQC Plasma Canon duelling. So much funGǪ then Proto Breach AR messed the whole thing up. Both of us kept up the PLC for the match and exchanged a few long distance shots but never got the duel back in place.
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Posted - 2015.01.31 17:14:00 -
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Happy Void not completely gone
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Posted - 2015.01.31 21:47:00 -
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Arkena Wyrnspire wrote:Pseudogenesis wrote: Honestly I don't think it's worth it to put too many points into the plasma cannon if you're expecting performance out of leveling Operation. Unless something changed when it was buffed, plasma cannons barely scale up in quality from STD to PRO. Level 1 in operation is pretty much enough to get a feel for them.
I judged you for being a filthy poor and now I am judging you for being a terrible cannoneer. I am disappoint. The difference between a standard placon and a fully specced Galmando allotek is vast and glorious. Neither of them can kill a Gunnlogi unless it's bad though. Killed 4 Gunnies with my PLC GOML and yes I am amused that i can say that to you Ark
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Posted - 2015.01.31 22:22:00 -
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Arkenia Wyrnspire wrote:So... What should my 12th protosuit be?
I have:
Gal/Cal/Am assault Gal sentinel Gal/Cal commando Gal/Cal/Min scout Gal/Min logi
What no Proto Light/Medium/Heavy Frames or not until you get the rest of the suits
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Posted - 2015.02.01 03:22:00 -
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IAmDuncanIdahoVI wrote:Just wanted to say. I ******* love knives. ******* love them. So much fun. So much pain. It's the only weapon where I have specific events running through my head 15 minutes after the battle is done.
Just now I should've had the minmando...should've had him dammit. I screwed up...he was launching schwarmas....I flanked him, he moved backwards, I missed a swipe, he pulled out his other weapon and ended me. If I'd attacked from the rear, been more patient, it might've gone differently. If I'd kept closer to him...anticipated a surprise and been ready for it....it might've gone differently.
I don't know if it's luck, my following Arkena's gal guide and getting some better situational awareness, or what, but I'm doing pretty good with em the last few days. I took three mercs out inside 3 - 4 seconds just now. Yeah two were hacking but still. No other weapon will let you kill that fast.
Several weeks back I did a double-kill on two mercs - got congratulatory mail for that one from both victims.
Also agree with Mollerz...really gotta use protos - need that alpha. That said, if you're learning how to use em, then perhaps you would use something cheaper to get a feel for how they work, how the fights work, all the different dynamics before expecting to kill with them. I guess that might make sense. But you should not be expecting to stay alive with anything less than ishnoks imho. Personally I won't run em on anything but a minja, but others have had success in different suits.
Oh **** yeah and I also shot a LAV driver out of his wankmobile with a PLC today too. I love it when that happens. I've now killed drivers in LAVs with forge gun, shotgun, nova knife, and now the PLC. Someone here did it with flaylock recently (caught on tape too) - I guess that's next HAHA.
Anyway I had a blast as you can tell. PLC and NKs are now my favourite weapons. Moreso than my beloved Scrambler Pistol, may her nerfed RoF forgive me.
PS. re: knife alpha: obviously that fatty that killed Spade with MLT knives is an outlier. **** YEAH Love story time We do not get enough story time anymore
Also Spade getting killed by a FatNinja with MLT Knives is a thing now? If not it needs to beGǪ for Balance
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Posted - 2015.02.01 03:33:00 -
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voidfaction wrote: Even if I come back consider the isk a prize for being the first to ask for it, lol If we had the simple trading you would have got A LOT of BPOs to go with it. I have never worried about isk. I don't need it because I almost never run proto except to test out different things.
My mom and brother have been diagnosed as being bipolar. I don't want to believe I am. Don't want a dr to tell me I am for the gun reasons either so I will probably never know for sure. I figure if I ever go crazy and get put in prison the prison shrink might tell me if I am or not, lol Been told all my life im bipolar, adhd, ocd, have social anxiety and I don't see it. As long as I am alone in a room with something to keep my mind focused (video game) I am fine and don't have any problems with anyone.
If you come back I will bankroll your return no worries, no questions asked. And I bet I am not the only one who will extend the offer. BecauseGǪ Nothi
I understand your worries, family history can be a scary thing, and understand where you are coming from on some levels. I would recommend some support in a professional capacity, not necessarily a shrink. Consider a professional counsellor, and/or other social/emotional support. also feel free to vent at me if you want, i'm cool with that. You have plenty of ways to find me
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Posted - 2015.02.03 03:58:00 -
[1939] - Quote
voidfaction wrote:Adipem Nothi wrote:Big day tomorrow :-) Don't remind me. I have to play just because it is something new and I don't like to miss out on something new even though the rest still sucks, lol And I'm at work until Thursday morning Oh. And then practicum for school that night Ah well it will be there when I get time
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Posted - 2015.02.03 17:00:00 -
[1940] - Quote
Mossellia Delt wrote:Get my blood tests back today, wish me luck!
Had to get tested for all sorts of things including leukemia and blood toxicity. Best thoughts for you Delt
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Posted - 2015.02.03 18:09:00 -
[1941] - Quote
One Eyed King wrote: @ Bay
*I have made laughably poor career choices, so read at your own risk.
I personally put more value on intangibles that can't be quantified than money for any number of reasons. If taking the other job isn't too much of a hardship, and provides more professional and personal satisfaction, that to me would be the best option.
^^ Damn King Sometimes you scare me with your similar views
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Posted - 2015.02.03 19:43:00 -
[1942] - Quote
Spademan wrote:Llast 326 wrote:One Eyed King wrote: @ Bay
*I have made laughably poor career choices, so read at your own risk.
I personally put more value on intangibles that can't be quantified than money for any number of reasons. If taking the other job isn't too much of a hardship, and provides more professional and personal satisfaction, that to me would be the best option.
^^ Damn King Sometimes you scare me with your similar views See, I'm a terribly materialistic person. I'm the kind of guy who'd sell his family into slavery to make quick money. Why do I suspect it is more about getting rid of some family than making money
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Posted - 2015.02.03 23:50:00 -
[1943] - Quote
2Berries wrote:So, while I'm at work, my wife is installing the update for me. Very nice of her since she is aware that she will probably be falling asleep alone tonight. For some reason, I'm scared. It's like i can smell the burning PS3 from 20 miles away.
I love her very much, but sometimes i wonder if boobs emit some sort of electromagnetic field that screws with her ability to work with technology.
Wish me luck! It's not the boobs My spouse is more technically inclined and endowed than I am
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Posted - 2015.02.03 23:53:00 -
[1944] - Quote
Arkena Wyrnspire wrote:Pseudogenesis wrote:Arkena Wyrnspire wrote:Adipem Nothi wrote:additions like new maps/moods, Mu, Jara, vendor buy back, respecs, daily missions, loyalty ranks, and now the warbarge framework ... we cannot say that progress is not being made.
I would argue that perhaps only two of these constitute actual progress and not AUR grabs. Why can't they be both? Pay AUR to access new maps! Don'tGǪ Why would you evenGǪ
DamnGǪ now it's coming
TPLAK
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Posted - 2015.02.04 02:40:00 -
[1945] - Quote
mollerz wrote:Llast 326 wrote:2Berries wrote:So, while I'm at work, my wife is installing the update for me. Very nice of her since she is aware that she will probably be falling asleep alone tonight. For some reason, I'm scared. It's like i can smell the burning PS3 from 20 miles away.
I love her very much, but sometimes i wonder if boobs emit some sort of electromagnetic field that screws with her ability to work with technology.
Wish me luck! It's not the boobs My spouse is more technically inclined and endowed than I am But.. You are saying... you have boobs. They're just smaller than your wife's having no boobs is technically smaller than hers Although she has had many different incarnations of boobsGǪ She maintains that post second pregnancy boobs were best boobsGǪ but my opinion differs
This conversation is not going to go well for me
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Posted - 2015.02.04 15:19:00 -
[1946] - Quote
Iron Wolf Saber wrote:You have a carpenter, electrician, but no mason.
Build me a brick house and see how far you get. If i have a case of beer in the fridge I'll find a mason
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Posted - 2015.02.04 16:23:00 -
[1947] - Quote
Pseudogenesis wrote:J0LLY R0G3R wrote:Llast 326 wrote:Iron Wolf Saber wrote:You have a carpenter, electrician, but no mason.
Build me a brick house and see how far you get. If i have a case of beer in the fridge I'll find a mason Or atleast a jolly. And who needs bricks when I got strongboxes for daysXD I'm imagining plasma cannon welding and I'm also imagining that it won't end well And this is why we need Crafting
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Posted - 2015.02.04 16:27:00 -
[1948] - Quote
Pseudogenesis wrote:CCP Rattati wrote:I am responsible for a much reduced team from before, and I need to balance feature development with revenues, that's simply my job. I made it my quest, if you will, to add good gameplay, fix long standing issues, work with the community and keep DUST 514 open while our players stick with us. Fixing performance is at the top of our list, now that Warlords is out, and we are even considering moving out any new development back, such as PC 2.0, for the sake of a few frames, which includes a new way of rendering skins, level lighting and the whole chat/voice code.
And honestly, everyone can drop the tinfoil hats, there are no ex-EA execs breathing down my neck, twisting my arm to monetize. I am tasked with making a "normal" profitable ans sustainable game-as-a-service, covering costs and a bit more. Just take a look at PS2 and Smedley's statements on its profitability to see that this is a tough industry. We are very proud of the way we have been gradually improving and we are doing all we can to not make DUST514 P2W.
sadly unfolds tinfoil and places it back into the cupboardSorry if I came across as being accusatory. It's just that we've been put through the wringer with Dust in the past so I want to make sure I've got all my bases covered. Good to hear that performance is being worked on though! I'm a little disappointed that PC2.0 is being pushed back but I think in the long run this is for the best. I get the feeling that there are one or two deep-rooted issues that have been causing the performance problems and resolving them might lead to a big increase in performance, I hope that's the case. suspect that the chat/voice code changes will fix a lot of the performance issues I strongly associate lag with people on coms. Just my experience forever in this game.
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Posted - 2015.02.06 15:07:00 -
[1949] - Quote
finally got the time to put in for some keys
Quafe Combat Rifle
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Posted - 2015.02.07 02:14:00 -
[1950] - Quote
Adipem Nothi wrote:killian178 wrote:But why ... ? We've seen some sh!t, brother. Some pretty significant bonds were forged in the process. All by complete accident. All a long, long time ago. Aye
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Posted - 2015.02.07 10:12:00 -
[1951] - Quote
Well got the sp bug so I could not complete my 8 missionsGǪ was so close I did play out to get 2 keys from killing 39 people it was about 30 knifings and 9 Flaylocks by my estimate. Of the two keys Quafe Myron I may need to learn to fly now.
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Posted - 2015.02.07 16:07:00 -
[1952] - Quote
voidfaction wrote:Kill assist while in a vehicle is BS. If I wanted anything to do with vehicles I would have points in vehicles. Discovered turret installations count as vehicles for the purposes of assistsGǪ Was using a Blaster turret in Dom to lay down some terror at the Objective and got three vehicle assists on my Daily Missions I was not in a vehicle at all.
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Posted - 2015.02.07 16:36:00 -
[1953] - Quote
The-Errorist wrote:Since in-game assault swarm launcher stats are lacking and description for them hasn't changed, I forgot what makes them different from regular swarms. Can someone remind me what they do differently? Lock on to to targets at once Which unfortunately means you don't do enough damage to be effective at either
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Posted - 2015.02.07 16:37:00 -
[1954] - Quote
TritusX wrote:Adipem Nothi wrote:TritusX wrote:I just like Dom because as an ISK grinder, I use 10k scout fits to run in with RE's and blow them all away :) Still haven't picked you up in a squad yet. Is Forced Death in Scouts United? Yeah. I play really late EST though. And on Friday and Saturday. Sometimes Sunday. Played all night from nine to twelve. Be warned. I'm grinding MFW right now because I need a BPO really bad. I think we play at the same time then. I will keep an eye out for you I usually run on my main Kelc
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Posted - 2015.02.07 17:08:00 -
[1955] - Quote
voidfaction wrote:Llast 326 wrote:voidfaction wrote:Kill assist while in a vehicle is BS. If I wanted anything to do with vehicles I would have points in vehicles. Discovered turret installations count as vehicles for the purposes of assistsGǪ Was using a Blaster turret in Dom to lay down some terror at the Objective and got three vehicle assists on my Daily Missions I was not in a vehicle at all. Sucks when you have to try not to kill something you want to die. Good to know I don't have to run after tanks and try to get in them no more, lol Best bet is to shoot at vehicles I think. More often than not someone will steal that kill and you get the assist Or from what I hear just run with J0LLYGǪ ::Sips Tea::
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Posted - 2015.02.07 23:14:00 -
[1956] - Quote
I'll be back at work for three days
No more keys for me
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Posted - 2015.02.07 23:45:00 -
[1957] - Quote
Wondering if new newsletter will be out soonGǪ and contain a crate of Nothi Knives...
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Posted - 2015.02.08 02:17:00 -
[1958] - Quote
Pseudogenesis wrote:Spademan wrote:Pseudogenesis wrote:You brits may have invented the english language but you sure have a hard time spelling Soccer You call me a brit again and I'll shank you mate a¦á_a¦á Well with that signature what am I supposed to think? They only way it could be more british is if it said you loved Manchester United, Blackadder and steak & kidney pie It says "Shank" PseudoGǪ not "shag"
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Posted - 2015.02.08 03:32:00 -
[1959] - Quote
J0LLY R0G3R wrote:Forced Death wrote:By the way, does Shotty GoBang have an alt of some sort that I don't know about? Is he Adipem!!?!!? Invited my to Nos Nothi chat and said "Finally found you!!!! Been looking for weeks!!!"
first rule of alts is we do not talk about alts. XD I got thisGǪ Forced, if you are asking if the thing about that thing is the thing you think it isGǪ then that thing of the thing that you think is a thing may be the thing you think it is. Savvy?
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Posted - 2015.02.09 23:06:00 -
[1960] - Quote
Bayeth Mal wrote:In an unrelated note I forgot to mention Kelc (Llast?) RE'd me a couple of days ago in my knifing fit.
He only got me because I was running past an assault whom I'm guessing he picked up on passives and triggered the RE to get him. The extra +50 was probably a surprise.
It hadn't really occurred to me but yeah, that's a good reason not to get too close to the blueberries. I'm so used to being off the radar I forget those around me aren't. I remember thatGǪ and yes I was getting the assault and you happened to come into my trap That was a fun match Pseudo killed me a few times I knifed Void and a whole bunch more shenanigans occurred
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Posted - 2015.02.11 18:21:00 -
[1961] - Quote
Adipem Nothi wrote:From Rattati's Big Board: Added Feb 3rd: combat record. - basically achievements like "heavies killed"Added Today: active dampener - cloak without cloaking, just dampening
**** YEAH
How long have I been going on about that
**** YEAH
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Posted - 2015.02.11 18:47:00 -
[1962] - Quote
Ares 514 wrote:IAmDuncanIdaho II wrote:Ares 514 wrote:So despite suggestions from others to train the Min Commands (for AV purposes, I hate tanks) I stuck to scouts and decided to go level 3 Min Scout. Mainly because i've been fooling around with NK fits on my gal scout and the bonus to gal scouts is really ****** since the EWar changes combined with heavies surviving a blow of my charged proto NK's. So more of a pub fun fit. Only had time for two quick matches and they were not on the best maps for NK's. As often happens with NK's my KDR took a bit of a hit. Initial Impressions:
- Like the speed I got with two kincats (slightly faster then my gal scout fitting); however, the big diff is I really notice the stamina recovery versus the gal scout.
- Didn't really notice the diff of not having a complex dampener on (gal scout has one) but that could have been who i was fighting. I did get scanned once which was annoying.
- I've heard everyone ***** about PG issues, but WTF it's worse then I thought if you want to have KC's on it and you're running an advanced dropsuit with proto NK's. Fitting it was really hard.
- Debating only having one KC and putting a Complex dampener on to free up some PG. But i like the speed with a NK fit. (despite it getting me killed more often then not)
If I remember back to my impressions picking up Minja again after running cal/gal scout pre-1.8 - yeah the stamina thing is the most noticeable I would say. Of course the NK damage too - you won't often OHK a heavy - I think even a basic heavy can easily run over 1150 HP (charged NKs, both swipes hit). But most other suits are going down. I run advanced mostly too - I have three fits, one has 2x KC, one has KC + PD, one has KC + Ferros. Yeah I can't get enough of the speed either - 2x KC is my favourite as long as not getting scanned too often. Yeah, the stamina recovery diff and PG issue seems to be the main differences for sure. I guess it made me finally take off that damn cloak though, no way i was going to be able to fit it. I hate the cloak in it's current form yet still have it on tons of fits (who knows why). Edit: I think i have the cloak because once in a while it's useful (climbing ladders, crossing big open spaces, getting me killed when i have it out yet am not cloaked but for some reason can't change back to a weapon). That and for the life of me I can't figure out what to replace it with. Put an advanced active scanner on one fitting but never really liked them. I've doubled down on RE on some fits Others I put a rep tool for random acts of repping
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Posted - 2015.02.11 21:43:00 -
[1963] - Quote
Okay Confirmed Packed RE are Useless no damage wastes of ISKGǪ this needs to be fixed Also Breach Flaylock does not give +60 for Headshots
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Posted - 2015.02.12 00:01:00 -
[1964] - Quote
Adipem Nothi wrote:Newbro MinScout seeking input downstairs (Advice Center). Do we have any Knifing Manuals around here? Pointy end goes in the Heavy?
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Posted - 2015.02.12 01:47:00 -
[1965] - Quote
Ghost Kaisar wrote:mollerz wrote:Ghost Kaisar wrote:mollerz wrote:Adipem Nothi wrote:Newbro MinScout seeking input downstairs (Advice Center). Do we have any Knifing Manuals around here? Rule #1- IshNoks or go home Rule #2- Fortune favors the bold. Rule #3- Say goodbye to all your ISK. Slap an M1 on him, put an IshNok in his hand and wish him Godspeed. Basically this. Except I put them on Mk.0's yea but a newbro will quickly get into an M1 and an Ishnok. Mk.0 ussually takes a awhile. And no sense in burning that much isk. let's not be obscene I run MK.0s and break even brah (Most of the time) And If I don't? Whatever. I've been TRYING to lose ISK and I'm still at 180 Mil you could lose some in my wallet
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Posted - 2015.02.12 02:59:00 -
[1966] - Quote
Ghost Kaisar wrote:Llast 326 wrote:you could lose some in my wallet Edit: Better yet lose some in the Newbro's wallet I will happily sponsor a newbro. I'll put 75mil into NN corp wallet for directors to distribute to newbros in need. That is a fine idea Going to drop some in myselfGǪ not that much because I Embrace the Death better than you Ghost
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Posted - 2015.02.12 23:17:00 -
[1967] - Quote
Spademan wrote:Murt Lesp wrote:Anyone have comments on the Ion Pistol?
Bolt pistol is like shooting bricks: aim matters a lot Magsec is beautiful to use.
Feels great to be back Ion Pistol: It used to be terrible, now it's just really really bad. Bah I love my Ion PistolGǪ ranks third on my sidearm list NK Flaylock Ion
RoF is great, and that charged shot That being said I think sharpshooter is essential on this one.
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Posted - 2015.02.12 23:48:00 -
[1968] - Quote
Adipem Nothi wrote:Pseudogenesis wrote:Adipem Nothi wrote: 2. MN Assault Base Speed > AM Scout Base Speed, and is less than 1/4 of 1 m/s less than that of the CA and GA Scout. It concerns me that this MedFrame is as fast as a Scout with twice the native HP.
Really?! That's just sad. Suit - Movement, SprintAM Assault - 4.80, 7.07 GA Assault -5.00, 7.35 CA Assault - 5.00, 7.35 AM Scout - 5.25, 7.72 MN Assault - 5.30, 7.79 CA Scout - 5.45, 8.01 GA Scout - 5.45, 8.01 MN Scout - 5.65, 8.31 * Looks like MN Speed might've been an error. Base movement of 5.20 fits the progression and fixes the overlap. Either way, there's a 200% base HP gap between Scouts and Assault; you'd think the speed gap between Light and Medium be a little wider. I think Min Ass and Amarr Scout should flip speedsGǪ anything wrong with this "simple" solution?
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Posted - 2015.02.13 00:04:00 -
[1969] - Quote
Arkena Wyrnspire wrote:Given the movement speed of a GA/CA heavy is 3.85, GA/CA assaults have 1.15 more than heavies and GA/CA scouts have 0.45 more than assaults.
I would rather see scouts move faster rather than slow down assaults though. YeahGǪ but then there is that whole "Breaks Hit Detection" thingGǪ which I still don't understand since many assets (Vehicles) travel faster than Scouts.
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Posted - 2015.02.13 01:31:00 -
[1970] - Quote
IgniteableAura wrote:Llast 326 wrote:Arkena Wyrnspire wrote:Given the movement speed of a GA/CA heavy is 3.85, GA/CA assaults have 1.15 more than heavies and GA/CA scouts have 0.45 more than assaults.
I would rather see scouts move faster rather than slow down assaults though. YeahGǪ but then there is that whole "Breaks Hit Detection" thingGǪ which I still don't understand since many assets (Vehicles) travel faster than Scouts. I think it breaks animation speeds rather than hit detection.....our wiggly bits wouldn't be able to move that fast. Vehicles don't have wiggly bits. SoGǪ. you are saying tankers have no "Wiggly Bits"
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Posted - 2015.02.13 19:25:00 -
[1971] - Quote
IAmDuncanIdaho II wrote:Adipem Nothi wrote:
Guesses at Echo, anyone?
Thinking: * Fine Rifle, Plasma Cannon, HMG tuning * Mobility changes (myos+jumps, backpedal) * Squad size changes * V/AV tuning (AV Nades, AV Remotes, Gunnlogi) * Performance improvements
AV remotes fix == I know where my next SP dump is going. Maybe. Still got my eye on the CR. But I still have only L4 in AR sharpshooter and proficiency. Hmmm....when's the next million clone challenge. Bugger. You know what I wonder...what if there was nothing left to "level up"? Would we still play? I went outside the shop and made this Contribute and bump as you will Bastards
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Posted - 2015.02.14 00:41:00 -
[1972] - Quote
SoTa PoP wrote:I realized - I have every suit but scout, all amarr, and I must fix this.
So, I'm getting the Amarr Scout - is that a good idea? and if so, why? If not, why also? I've used it a fair bitGǪ I have all the scout suits. It's not a bad idea As a ranged scout you have durability. ScR is great on it, if you have the discipline to not overheat. Being an experienced Amarr player I am sure you have your own ScR style down. Not sure if you are the Spam that Trigger style or not. If you make proper use of range and charge shot though it is pretty solid on the Amarr Scout. Health is decent. Some say it is not a huge difference, but relative to scout health it is not terrible.
Tacnet is pretty lame on the range right now, which softens the Precision bonus, even with Range Extenders on. Logi are now the EWAR suit simply by virtue of range and slots.
StaminaGǪ I've seen so many mixed opinions on this. Personally I find the Stamina bonus to be great. Acrobatics are not the strength of the Amarr Scout (Stamina Regen of the Minja is more appropriate for jumping and getting to sneaky places), however you are using Stamina to be where you have the advantage. Ranging around your main force offering that supportive flank, distant uplink or otherwise dictating engagement. Also when you full run out to somewhere you are usually not out of stamina at the destination, whereas your Gal or Cal scout has no more Stamina left. That means they are not in the position to hop around, and are less likely to be able to effectively disengage. This has won me a few fights to be honest. Throw a Kin on and it amplifies the effectiveness of said tactics.
Fitting space is actually very good. But I am used to tighter fitting on my Minja (which is in a decent fitting place now but for a long long time was not)
As a unit supporting scout the Amarr Scout is very good. Use ranged combat to your advantage and it is fine independent of a unit. Could you use another suit to do the same thing, probably. A lot of the time you could accomplish a lot of the same things with Amarr Logi (Scanning) or Assault(Combat), but each would be more specialized to said roles. as others have said Amarr Scout just seems to be missing a specific purpose.
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Posted - 2015.02.14 16:36:00 -
[1973] - Quote
Spademan wrote:Adipem Nothi wrote:Spademan wrote:SoTa PoP wrote:I realized - I have every suit but scout, all amarr, and I must fix this.
So, I'm getting the Amarr Scout - is that a good idea? and if so, why? If not, why also? It's not really a bad or good idea. As a scout it'll do what you want, it has that role. It's just when compared to the other scouts it's a bit lost. The stamina is good in theory, but I'm not sure it'll do much for you in practice. Also note that you'll be slower and squishier than a Minmatar Assault. Agreed with Spade. The AM Scout currently has no "best at" function. GA is best at sneaking. CA is best at scanning. MN is best at hacking/slashing. GA, MN Scouts and MN Assault are all better at running. If you're looking for a tanky Scout, the MN Assault is the best option and the GA Scout the 2nd best. I suspect the AM bonus to precision will eventually be changed to something else (hopefully fun) ... wouldn't recommend investing your SP in it until that time. Bonus to Myofs when they get the bonus to jumping. Move like there's no gravity. That would be pretty cool.
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Posted - 2015.02.14 20:16:00 -
[1974] - Quote
PLC is a harsh and unforgiving mistress Probably why I love her so
Still slowly working on that Lv 5 ReloadGǪ
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Posted - 2015.02.17 19:17:00 -
[1975] - Quote
Spademan wrote:I'm not bothered by the Gal Assault bonus, I don't use it so I can't comment on usefulness. But I think that Cal bonus should be changed purely because it steps on the Commando region. Random suggestion: Kick reduction. Ouch Stepping on the Commando regionGǪ and
Kick reduction
Well insinuated Mr. Spade
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Posted - 2015.02.18 16:55:00 -
[1976] - Quote
Jebus McKing wrote:Adipem Nothi wrote:Jebus McKing wrote:Adipem Nothi wrote:... I'd likely skill back into it if it got a "fun" bonus, perhaps to biotics or myos/jumps :-) 25% bonus to melee damage and jump height. +1 I'd go for +25% to +50% for all biotics, this way users aren't pigeonholed into a for-lulz-only suit. But "must be fastest" minmatar enthusiasts get really upset at this idea :P Hm... so if we'd replace the stamina bonus with a +25% bonus to kincats, cardiacs, and myofibs I wouldn't even be mad. Less inherent bonuses, but more modules specific ones. Just as the Minmatars bonus is specific to NKs. Proto Amarr Scout Complex Kin Card Complex Ferro/Reactive Rep
2xMyro
Active Damp Compact Hive
Viz ScR Wahatever sidearm suites your fancy
Whatever grenade
Can't see why I would run anything else
Of course that would depend on how the Active damp worked and bonus Blue Jar jump height would just be gravyGǪ or great compensation for adding a Complex Armour Plate if it also affects strafing.
For funnies switch out ScR for PLCGǪ
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Posted - 2015.02.19 23:36:00 -
[1977] - Quote
Well I finally got on that MCC Construction Map.
I love it. So many places to run in round about routes. Skip and jump catwalk to catwalkGǪ knife someone and run away. Best part Multilevels minimizes the usefulness of Scanners Sorry GalogiGǪ I know you know I am here somewhereGǪ. but whereGǪ buwhahahaha
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Posted - 2015.02.19 23:40:00 -
[1978] - Quote
@ Ion hate The only thing I have a problem with is the empty clip/charge instead of reload glitch.
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6785
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Posted - 2015.02.20 20:09:00 -
[1979] - Quote
I think this person lost their e'sGǪ n00b you're his only hop
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Llast 326
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6786
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Posted - 2015.02.20 20:35:00 -
[1980] - Quote
Haerr wrote:Adipem Nothi wrote:We're still badmouthed on occasion, but I've yet to get a good reason from anyone as to why other than that we're mean to outsiders. I find this point debatable as we're also mean to insiders. Just think back to every time Gav or Quil posted something ridiculous, or read at random anything posted by Appia. Afterthought: As much as she and I fought, I do miss her. I've always found the Lobby-Barbershop to be a kind and welcoming place... except for a few times where there were mentionings of knives finding their way into my back. But yeah I can't recall anything on which everyone in here has been completely onboard with. I miss Appia too, any chance of a comeback? Btw is she Ph.Qu. offshore by any chance? They are Knives of Love HaerrGǪ
Did i just imply that I want to Shank Hearr with my Love KnifeGǪ.
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Llast 326
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6789
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Posted - 2015.02.20 23:51:00 -
[1981] - Quote
sir RAVEN WING wrote:*Ahem* Caldari Wall Hacks.
Why I love the Caldari Scout. Logi wall hacks better, and worse yet they bring pets
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Llast 326
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6791
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Posted - 2015.02.21 00:12:00 -
[1982] - Quote
Pseudogenesis wrote:Sinboto Simmons wrote:Adipem Nothi wrote:sir RAVEN WING wrote:*Ahem* Caldari Wall Hacks.
Why I love the Caldari Scout. * Ahem, your KDR * Are they really that good? :P What is this kdr you speak of, you talk in tongues not spoken in this place... There are legends which speak of ancient warriors capable of manipulating this force called "KDR". I kinda miss Marauder
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Llast 326
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6795
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Posted - 2015.02.24 19:17:00 -
[1983] - Quote
XxBlazikenxX wrote:So, because I'm too lazy to read the 45000 replies to this thread, can someone tell me what this thread is all about? Other people have summed it upGǪ On another note You are the person who wrote the Min guide. Nice job
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Llast 326
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6797
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Posted - 2015.02.24 20:46:00 -
[1984] - Quote
TritusX wrote:This thread is where I come to qq about my terribad min scout fits and convince everyone to give me theirs On that note, what do you guys think about these
31k ADV MIN SCOUT
Scout M-1/Series
Breach SMG Ishukone NK
2x Enhanced Shield Extenders 1x Enhanced Precision
2x Enhanced Dampener
1x Cloak Field
and 29k SG ADV MIN SCOUT
Scout M-1/Series
CRG-3 Shotgun Breach SMG
the rest is the same Knives go in the Primary slot
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Llast 326
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6803
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Posted - 2015.02.25 00:43:00 -
[1985] - Quote
XxBlazikenxX wrote:Adipem Nothi wrote:Just made > 450,000 Isk in an Ambush match! Getting stomped!
The match began in classic Scotty fashion, so I pulled out the Dragonfly Uplink fit and ran. Ran away in more-or-less in big circles, as the blob killed all behind me. Always one Uplink ahead of the next reaping. By match end, I was one 5 guys remaining.
Go team! \o/ There is no team, only blue people that don't know what their doing. it's a sad fact that if running uplinks, or better yet Logi, being on the stomped team is the most profitable.
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Llast 326
An Arkhos
6807
|
Posted - 2015.02.25 03:51:00 -
[1986] - Quote
XxBlazikenxX wrote:One Eyed King wrote:I would agree to an extent.
It was probably more evident pre EWAR circles and Medium EWAR changes, but now that EWAR itself has been diminished, its lack of any bonus to it is less of an issue.
Knifing and hacking I think are significant enough.
The cloak changes really hurt us as much as anything, as we were more dependent on it because of EWAR.
We'll see how it handles when backpedal speed is reduced.
Amarr is the one that really needs help as it has no role. True, perhaps Amarrian needs to get rid of its EWAR bonus and increase its stamina bonuses. Increased Stamina will not really help. Only because stamina caps out in usefulness, unless we make changes to how stamina affects gameplay. 1. Stamina should be the first "Health Bar" to take damage from falling 2. Change how much Stamina is depleted from jumpsGǪ Currently it takes about 1/3 of you bar to jump (regardless of how high the stat is). This was implemented to counter hipity hopy hit detection issues or something like that, so changes to this would need to be carefully implemented. 3. Melee stamina drain changesGǪ could be problematicGǪ don't know.
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Llast 326
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6807
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Posted - 2015.02.25 03:57:00 -
[1987] - Quote
XxBlazikenxX wrote:Llast 326 wrote:XxBlazikenxX wrote:One Eyed King wrote:I would agree to an extent.
It was probably more evident pre EWAR circles and Medium EWAR changes, but now that EWAR itself has been diminished, its lack of any bonus to it is less of an issue.
Knifing and hacking I think are significant enough.
The cloak changes really hurt us as much as anything, as we were more dependent on it because of EWAR.
We'll see how it handles when backpedal speed is reduced.
Amarr is the one that really needs help as it has no role. True, perhaps Amarrian needs to get rid of its EWAR bonus and increase its stamina bonuses. Increased Stamina will not really help. Only because stamina caps out in usefulness, unless we make changes to how stamina affects gameplay. 1. Stamina should be the first "Health Bar" to take damage from falling 2. Change how much Stamina is depleted from jumpsGǪ Currently it takes about 1/3 of you bar to jump (regardless of how high the stat is). This was implemented to counter hipity hopy hit detection issues or something like that, so changes to this would need to be carefully implemented. 3. Melee stamina drain changesGǪ could be problematicGǪ don't know. The extra stamina might make the Amarrian Scout a good wandering suit for going from place to place. Aye It does excellent with that aspect now though, so either changes to how existing stats work or a whole new bonus may be in order. Another option would be to increase Range Extenders effectiveness to make the precision bonus cover a useful area, and/or one of the stamina changes. Personally I think range extenders are almost useless in their current form, and Fall damage needs a looking at so I lean towards those changes. As a note I run all four scout suitsGǪ Amarr is in the worst place, but is not as bad off as the Minja once was. It is a closer fix to balance at this point in the game than we have ever seen. Or so I see it.
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Llast 326
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6808
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Posted - 2015.02.25 04:38:00 -
[1988] - Quote
XxBlazikenxX wrote: Wait, the Minja was bad once?! Tell me more.
Well a lot of factors played into it. Bullet slowdown made being a fast suit with low EHP essentially useless. Couple that with permascanning and Installations that gave away your position to everyone Fitting was tighter than it was now Had one less low slot Really you were better off with the Gal Scout (which was the only other scout at the time) for almost any scout roleGǪ except perhaps knifing and even that was debatable. Minja was still more fun than anything though
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Llast 326
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6808
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Posted - 2015.02.25 08:56:00 -
[1989] - Quote
duster 35000 wrote:Pseudogenesis wrote:CCP Rattati wrote:Yea, we are scaling at 3 stacked proto myofibs on minmatar scouts being able to jump on top of the big containers.
Stacking penalties = on
proto jump increase is around 25% at that rate
We are also using the opportunity to work on a active duration/cooldown jump pack equipment, like cloaks. Those would be more in the vein of Tribes or a traditional jump-pack ala 40k. marry me KILL THE HUSBONDO STEALER!!! Duster... Nooooo You don't know what you are sayin You are going to get Fifty Shades of Pseudowned You will drown in WP
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Llast 326
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6815
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Posted - 2015.02.25 18:13:00 -
[1990] - Quote
Murt Lesp wrote:5 million Clone Challenge
Naked Dragonfly with Toxin is coming back Aww hell King, Pseudo and I got this oneGǪ The rest of you can keep not dying
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Llast 326
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6819
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Posted - 2015.02.25 18:31:00 -
[1991] - Quote
XxBlazikenxX wrote:Llast 326 wrote:Murt Lesp wrote:5 million Clone Challenge
Naked Dragonfly with Toxin is coming back Aww hell King, Pseudo and I got this oneGǪ The rest of you can keep not dying What is this "not dying" you speak of? Hands Blaze a Redjar We found a good lad here
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Llast 326
An Arkhos
6819
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Posted - 2015.02.25 18:35:00 -
[1992] - Quote
XxBlazikenxX wrote:Llast 326 wrote:XxBlazikenxX wrote:Llast 326 wrote:Murt Lesp wrote:5 million Clone Challenge
Naked Dragonfly with Toxin is coming back Aww hell King, Pseudo and I got this oneGǪ The rest of you can keep not dying What is this "not dying" you speak of? Hands Blaze a Redjar We found a good lad here Yes we did......who we talking 'bout? Wait till you try the one with anti-freezeGǪ err special ingredients
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Llast 326
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6822
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Posted - 2015.02.25 20:25:00 -
[1993] - Quote
Spademan wrote:XxBlazikenxX wrote:Llast 326 wrote:Murt Lesp wrote:5 million Clone Challenge
Naked Dragonfly with Toxin is coming back Aww hell King, Pseudo and I got this oneGǪ The rest of you can keep not dying What is this "not dying" you speak of? It's when you shoot people instead of get shot. You and your witchcraft
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Llast 326
An Arkhos
6826
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Posted - 2015.02.25 22:54:00 -
[1994] - Quote
Arkena Wyrnspire wrote:I wonder what this odd mirror is about.
There are a bunch of dev comments on there that weren't present in the real forum, and it bears the name 'testeveonline'. Was this a test for a merged forum or something?
Tinfoil Hat wrote: That is the real forumsGǪ as they would exist had we not hit page 514GǪ remember that this is the AfterforumsGǪ after the Postapocolypse You know it to be true
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Llast 326
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6826
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Posted - 2015.02.25 23:23:00 -
[1995] - Quote
Spademan wrote:Llast 326 wrote:Arkena Wyrnspire wrote:I wonder what this odd mirror is about.
There are a bunch of dev comments on there that weren't present in the real forum, and it bears the name 'testeveonline'. Was this a test for a merged forum or something? Tinfoil Hat wrote: That is the real forumsGǪ as they would exist had we not hit page 514GǪ remember that this is the AfterforumsGǪ after the Postapocolypse You know it to be true If that's the case shouldn't the registry on there only go as far as 513? You of all people should know that this linear measurement of Time will not applyGǪ Pfff Timelords
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Llast 326
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6829
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Posted - 2015.02.26 00:31:00 -
[1996] - Quote
Sinboto Simmons wrote:Anyone else get those odd moments where guys you don't know recognize you?
Weird, apparently I'm considered one of dust's 'great scouts', when that happened I'll never know...
I spread your legend when you were moving
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Llast 326
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6838
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Posted - 2015.02.26 17:25:00 -
[1997] - Quote
Kincat PG progression by Tier needs a look at, simply because the scale is offGǪ Math people should look at it not me i no maths
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Llast 326
An Arkhos
6844
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Posted - 2015.02.27 15:56:00 -
[1998] - Quote
Bastards They are available Nothi Knives And other Officer SidearmsGǪ but really who does not want the Knives
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Llast 326
An Arkhos
6846
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Posted - 2015.02.27 16:47:00 -
[1999] - Quote
Pseudogenesis wrote:Llast 326 wrote:Bastards They are available Nothi Knives And other Officer SidearmsGǪ but really who does not want the Knives Nothi Knives are better for thematic reasons than gameplay reasons. The walk multiplier is neat, the charge time is neat, the extra damage is good, but none of that is good enough to make me actually want to... use the damn things. I don't wanna lose em. And you're pretty much guaranteed to if you're knifing. Wish they were a bit more powerful, considering they're easily the most dangerous officer weapon to use. Maybe I should've complained more in the announcement thread before Rattati finalized their designs. shrugsThe officer Flaylock, on the other hand... oh my god it's like a gift from the heavens. To make sure I don't lose all of my thingsGǪ Make a fit as I normally would, but use a single LP version of a Module that I would normally fit. Keep only ONE of said module stocked. That way i can only intentionally spawn in once with said rare item in a match.
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Llast 326
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6853
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Posted - 2015.02.27 23:44:00 -
[2000] - Quote
TritusX wrote:Anyone else excited about the 4 Nova Knives?? I haven't seen anything above a ZN-28... No words for how excited about cutting people with these
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Llast 326
An Arkhos
6856
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Posted - 2015.02.27 23:53:00 -
[2001] - Quote
That makes me sad.
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Llast 326
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6856
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Posted - 2015.02.28 00:17:00 -
[2002] - Quote
Adipem Nothi wrote:XxBlazikenxX wrote:I have an idea, probably a stupid idea, but still an idea. How about Dampeners will also affect the shimmer from your cloak. For instance it would go 20/30/40 percent less shimmer on the cloak. I mean they are called "dampeners." If the shimmer effect were a mathematical progression with parameters defined in a database, those parameters could be tweaked for more or less shimmer. I don't think that this is the case; I suspect that the shimmer effect is hardcoded and beyond Rattati's reach. Your idea -- shimmer quality derived from scan profile -- is fantastic, but I don't think it is feasible. Trello has the Active Damper variant of the cloak still, no? Now this could be an on/off coding to the shimmer but I suspect it is on a dial. That is only based on vague recollection of cloak discussion long ago, and may relate more to how memory can construct shite.
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Llast 326
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6857
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Posted - 2015.02.28 00:28:00 -
[2003] - Quote
Pseudogenesis wrote:Adipem Nothi wrote:@ Raven Wing
Do you see this? Blaziken showed up less than a week ago, and he has already contributed an excellent and original idea. Gav's poop-to-gold ratio was something like 1:20. You owe us a solid idea, Raven. Or at the very least, less poop for awhile. What about golden poop? All my internet instincts tell me not to click that link
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Llast 326
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6864
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Posted - 2015.02.28 17:17:00 -
[2004] - Quote
Ares 514 wrote:Those are my highlights from the list. I wish they went with 80% backpedal speed though.... Guess something's better then nothing. Not going to lie 80% was my hope, but I am going to guess that Rattati tested these out along with jumping height, and concluded that 90% would work.
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Llast 326
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6864
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Posted - 2015.02.28 17:31:00 -
[2005] - Quote
Jebus McKing wrote:Adipem Nothi wrote:Thanks, Ares! There's all kinds of stuff going on over there! @ Jebus He noticed the Logi / Assault Speed Swap suggestion. @ Backpedal Speed -10% is a 100% improvement over what we have now. I'll take it! Here are the numbers. who noticed what; where; what is going on? I'm lost. THe thing of the thing with the speed of the thing was noticed about switching the things for the things by the guy in charge of things. Savvy?
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Llast 326
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6867
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Posted - 2015.02.28 19:49:00 -
[2006] - Quote
Ghost Kaisar wrote:My god. I've never got as much hatemail for being in FA as I have in the past few weeks.
Seriously, I almost never get it.
Now I get it almost daily.
WTF Guilt by association?
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Llast 326
An Arkhos
6868
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Posted - 2015.03.01 00:47:00 -
[2007] - Quote
voidfaction wrote:TritusX wrote:Adipem Nothi wrote:TritusX wrote: Thanks. Should I buy an additional 10k Aurum for whatever
I don't understand your question. The dragonfly and toxin BPOs are going to save you tons of Isk long-term. If you're asking if you should buy another 10k AUR, I'd ask you what do you intend to spend it on. If you're telling me you have 10k extra AUR on hand, and don't know what to do with it, I'd wait until you're wife/girlfriend/mom leaves town, buy a bunch beef jerky, stack a few 3-day Active Boosters and grind 'til your eyes bleed. (I wouldn't spend it on AUR gear or strongbox keys.) The thing is, I have 5 dollars left on my GameStop gift card, and apparently they sell 10k Aurum. There is nothing worth buying for 5 dollars at GameStop so I might as well buy boosters. I just wish I had some BPO modules or LW or something. It's pretty damn hard to run dual SMG's. Unless I fit basic everything. militia flux grenade bpo is 9800 aur and is something I would recomend.
I would recommend this as well. Flux are a staple of my fits because they are useful almost always
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Llast 326
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6870
|
Posted - 2015.03.01 01:14:00 -
[2008] - Quote
Ghost Kaisar wrote:Adipem Nothi wrote:Ghost Kaisar wrote:
Infected wasn't wrong in his post. Read it carefully.
Smh. I've been reading your posts carefully, and you sound like a completely different person these days. The old Ghost wouldn't of cared much stomping. Capable of stomping? Absolutely. But he would've seen the problems it causes, and he would've stepped up and at least tried to do something about it. What am I supposed to do? Play worse? Even when I mess around and go sniping, I can still pull 10+ kills and protect an objective. When any more than 4 FA get in a match, most people can't, or WON'T oppose us. They leave the objectives, and head for the redline. PC is mostly inactive, and you only have a couple of those fights a day. FW takes forever to que because nobody plays it. What else is left? Am I not supposed to play the game, because the squads I play in are too good? Am I supposed to sit in the redline and do nothing? Stop playing with my friends? Never run Proto again, because I "Ruin the game" when I do? Tell me Shotty, WHAT AM I SUPPOSED TO DO? Play co-operativly, not competitively? Also the FW thing is funny because it is true and a product of itself. Nobody plays it, so nobody bothers to sue into it
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Llast 326
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6876
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Posted - 2015.03.01 15:26:00 -
[2009] - Quote
Arkena Wyrnspire wrote:One Eyed King wrote: As far as Infected's post goes, he ends with "This thread just drips tears. They are delicious. Keep it up." Whatever he may have been right about with regards to using Adv gear etc. he completely negated it with the last line. PR is tough, and it doesn't take much to sour people's views about your corp with comments like that. Particularly when directed towards someone obviously new and frustrated.
Why would we care about positive PR? We feed on tears. And yet... Sometimes tear monsters are trying to help the new folk out.
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Llast 326
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6878
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Posted - 2015.03.01 18:58:00 -
[2010] - Quote
Ghost Kaisar wrote:It's done. How to GunGame 101, with videos and pictures to help. I really wish I had recording software. LMAO that Ark combo breakered your thread After the death threats muttered about me hovering around the Gal guide
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Llast 326
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6878
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Posted - 2015.03.01 19:41:00 -
[2011] - Quote
Varoth Drac wrote:Adipem Nothi wrote:1. Not Useless =/= Competitive. (The AM Scout has no real purpose/role; this concerns me.) 3. Would threaten backstab viability (?). Imagine if Falloff's "early warning" were twice as long. 4. Slayers migrated to Assault following Falloff, not following Cloakblind.
Please keep the feedback coming, Varoth. 1. Probably best to look at buffs then, rather than complete changes. Best to try fixing range amps first though. Are Amarr scouts really that bad? Different scouts don't really have / need drastically different roles. They just do the same thing, scout, in slightly different ways. 3. Range amps still need fixing. I think they should only work on the larger scan circles to prevent the issues you bring up. 4. It's a combination of many factors, cloak blind being one. The slayer migration was (reasonably) gradual. Buff Range Amps and that buffs Amarr scout to a good placeGǪ or so I believe. The reason the precision bonus is not so helpful is range is not so good. Fix this and I think Amarr scout would be in a balanced place.
AlsoGǪ I would like to see the Tacnet fixed so that the "new" suits did not show up as a V that tells everybody which way they are facing.
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Llast 326
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6884
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Posted - 2015.03.04 20:04:00 -
[2012] - Quote
Adipem Nothi wrote:Arkena Wyrnspire wrote:Concerning Rouge:
I want to like him. I'm sure he wants the best for the game and all that, but there is only one thing I know about him and that is the infamous 'Rouge Wedding'.
Because though I want to believe that there is a future for this game and that the guy in charge actually wants it to continue, all I've ever seen of him was one presentation that was meant to be about DUST 514 that was the greatest slap in the face in this game's history.
Forum damage control doesn't make up for that. I'd take a Future for Dust over 10 moist and satisfied Arkenas. Sure, he screwed up. But if the guy is doing good work, I say we get off his lawn. The very best neurosurgeons tend to have the very worst bedside manner. It's been said the best neurosurgeons exhibit sociopathic traits
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Llast 326
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6887
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Posted - 2015.03.04 23:47:00 -
[2013] - Quote
First Prophet wrote:Adipem Nothi wrote:Spademan wrote:Neglect, benign or not, isn't "doing good" for anything. At best it's ignoring something to let it bloom on its own. Firstly, we've no basis whatsoever for assuming that Rouge is doing nothing. We can suspect whatever we wish, but our suspicions remain just that. They are not evidence. Further, a lack of evidence to the contrary is not proof affirmative; we cannot prove or disprove anything via absence of evidence. Secondly, even if he has done nothing, sometimes doing nothing is better than doing something. This very well may be the case when it comes to "letting Rattati do his thing". Where's all my praise for doing nothing? I've done way more nothing than Rouge could ever not do. I don't see you praising MY name. Not enough anyway. Hey You keep that nothing up. We can't keep this stuff together without your nothing.
Thanks for nothing
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Llast 326
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6890
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Posted - 2015.03.05 02:18:00 -
[2014] - Quote
First Prophet wrote:Llast 326 wrote:First Prophet wrote:Adipem Nothi wrote:Spademan wrote:Neglect, benign or not, isn't "doing good" for anything. At best it's ignoring something to let it bloom on its own. Firstly, we've no basis whatsoever for assuming that Rouge is doing nothing. We can suspect whatever we wish, but our suspicions remain just that. They are not evidence. Further, a lack of evidence to the contrary is not proof affirmative; we cannot prove or disprove anything via absence of evidence. Secondly, even if he has done nothing, sometimes doing nothing is better than doing something. This very well may be the case when it comes to "letting Rattati do his thing". Where's all my praise for doing nothing? I've done way more nothing than Rouge could ever not do. I don't see you praising MY name. Not enough anyway. Hey You keep that nothing up. We can't keep this stuff together without your nothing. Thanks for nothing It's about damn time. I had to take time out of doing nothing to do that you know. So i get not thanks for nothing i guess
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Llast 326
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6894
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Posted - 2015.03.05 10:48:00 -
[2015] - Quote
Jebus McKing wrote:Adipem Nothi wrote:Echo narrative is up! And it looks great! I honestly think knives will be too good with backpedal speed being 85%. They already are very powerful in the right hands. Brace yourselves, tears are coming. Minja nerfs will be demanded! Got my bucket and knife Ready to go
Edit: Do you think it will be that bad?
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Llast 326
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6901
|
Posted - 2015.03.05 22:25:00 -
[2016] - Quote
Spademan wrote:On that note, do you have a gold chain handy to wear as a necklace? Preferably one with a pound sign attached. Also gold toothGǪ needs more gold tooth
Edit: And a sequinned tieGǪ oh YEAH
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Llast 326
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6904
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Posted - 2015.03.05 23:39:00 -
[2017] - Quote
How many people will we be able to ladder together to get on top of things. I believe we will need to build a clone stack
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Llast 326
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6904
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Posted - 2015.03.05 23:49:00 -
[2018] - Quote
Eruditus 920 wrote:Will jumpy myo's replace your precision enhancers in your highs? Does anyone other than me still use them?
Will you swap all shield extenders and said prec enh for jumpy's? Somethings gotta go especially if stacking. I run no health mods on my MinjaGǪ So I will drop Damage mods, how many depends on each fit and it's purpose On my Gal scoutGǪ probably one of my Precision mods On my Amarr scoutGǪ Not sure yet Cal ScoutGǪ one shield i think.
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Llast 326
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6904
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Posted - 2015.03.06 00:15:00 -
[2019] - Quote
Adipem Nothi wrote:Man of Spade wrote: I suppose the thinking is "Who in the world is going to be using more than three Myofs?"
Or "Who in the world is going to run straight MyoFibs and KinCats?"^ Hoping this is how they tested, or we might be in for some Halo The fit was made a day ago in anticipation of the changes
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Llast 326
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6905
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Posted - 2015.03.06 01:00:00 -
[2020] - Quote
Newbro in need of advice
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Llast 326
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6911
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Posted - 2015.03.06 18:32:00 -
[2021] - Quote
Ghalags Destroyer wrote:I'm new to dust and I'm a scout do i need to worry about kd per battle dieing 15 times per battle how do I stop dying? Something to consider Right now is the 5 million clone challengeGǪ it means that many many matches are filled with people running some hard fits and doing their best to kill everyoneGǪ This is not a good time to be a new player. You have not the SP for passive buffs to your suit and likely don't have the same survivability.
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Llast 326
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6912
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Posted - 2015.03.07 16:44:00 -
[2022] - Quote
Ahh the 5 Millon Clone ChallengeGǪ Everybody goes crazy and the meta is a bitGǪ strange
Story Time
DominationGǪ Fractured Road Match has gone absolutely crazy. Nobody has held the objective long enough for the MCC to be more than a tick off from each other and it is coming down to less than 1/3 of the last bars on both.
I hit the drive through socket with the CRU. Hack it See another Minja coming to get me. He just spawned before I got the hack complete. Knives out for both of us Dance Cut +50 I run into the building Another MInja we run at each other He starts a leap I diagonal slash +50 Spin back to the wall See a Gal Scout with a SG coming at me Switch to Breach Flaylock +50
Pretty sure when I sprinted out of that place it was a Sprint Strut as only a Minja can do
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Llast 326
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6912
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Posted - 2015.03.07 16:56:00 -
[2023] - Quote
DPLAKGǪ Blocked by Ares Well played good sir What is better choice for my Bastard Barge? Should I upgrade my Component manufacturing to level 2, or upgrade the Bastard Barge systems to level 4 next? Note that I am not able to log in for three days a weekGǪ so I lose a days worth of Components. So is going up to 300/day a benefit to getting lvl 5 on BB sooner, or should I just keep saving until I have 5 and level up the subsystems after? Thoughts? Maths?
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Posted - 2015.03.07 18:22:00 -
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Adipem Nothi wrote:Ares 514 wrote:Adipem Nothi wrote: +1 EQ for Assault might appeal to Assault users who don't like their current racial bonuses. EQ on a Heavy could certainly come in handy. Scouts were assigned a 2nd EQ slot to fit cloak, but they can't fit cloak until they specialize; so why not drop the specialization slot, and add a utility slot or two?
This is a bad idea. Equipment on a heavy?! Prefer them left eith none. Fair point. Something else for the basic heavy frame. I would be okay with Heavy Frame being the partial ground between Commando and Sentinel.
Light Weapon Sidearm EQ slot Grenade Remains slow. Sentinel dominates the Heavy Weapon, and has Resistances but drops the EQ
Commando path focuses on the Light Weapon progression and DPS, slight speed increase, but drops the Grenade
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Posted - 2015.03.07 23:28:00 -
[2025] - Quote
Spademan wrote:Llast 326 wrote:DPLAKGǪ Blocked by Ares Well played good sir What is better choice for my Bastard Barge? Should I upgrade my Component manufacturing to level 2, or upgrade the Bastard Barge systems to level 4 next? Note that I am not able to log in for three days a weekGǪ so I lose a days worth of Components. So is going up to 300/day a benefit to getting lvl 5 on BB sooner, or should I just keep saving until I have 5 and level up the subsystems after? Thoughts? Maths? You just reminded me warbarges exist. I should take a look at mine... Seriously something as simple as a thingy in the updates thingy would be great for getting to the thingy. New sig for you spade Also good use of thing in this post
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Posted - 2015.03.07 23:47:00 -
[2026] - Quote
XxBlazikenxX wrote:Alright, we are halfway there! The half way mark was 9 hours ago. We should be even closer now
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Posted - 2015.03.08 16:54:00 -
[2027] - Quote
Arkena Wyrnspire wrote:
EDIT: Unrelated: Do I prepare for an hour long presentation on my research paper tomorrow, or do I play GW2...? Choices, choices.
I find anything I've put enough research into can be talked about without preparationGǪ. GW2 it is
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Posted - 2015.03.08 19:04:00 -
[2028] - Quote
I was really hoping for a BPO Breach Flaylock
but i am probably the only one
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Posted - 2015.03.09 01:25:00 -
[2029] - Quote
Ares 514 wrote:I bet it's a bpo myofibril..
I would like that actually But I suspect it will be something visibleGǪ a Suit, Vehicle, Weapon. Just so that people can be all "I was there"
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Posted - 2015.03.09 04:49:00 -
[2030] - Quote
I like the way they are handling this extensionGǪ I'm sure we would have made it if i was not at work now :P
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Posted - 2015.03.09 23:51:00 -
[2031] - Quote
Quil Nice to see youGǪ Things of things have happened
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Posted - 2015.03.10 03:56:00 -
[2032] - Quote
J0LLY R0G3R wrote:If it is failed which I kinda think it will be again. All I want them to do is make a thread, titled something like 5MCC Results : and inside put the image of the end screen when "Defeat" is showing. XD that would be hilarious
Though I hope they save the BPO for another event. And I would really have put those Components and Keys to good useGǪ still have a few hundred boxes per character.
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Posted - 2015.03.11 03:56:00 -
[2033] - Quote
Pseudogenesis wrote:Adipem Nothi wrote:Less than 300.000 clones left to reach the goal.
(~9 hours remaining) Oh well heck, we've got in the bag then. I'll lend my dying prowess to ambush for a little bit just in case though. Edit: Actually by my calculations we'll have to be 30000 clones ahead of schedule in order to succeed. That's pretty spooky. Sadly I am still at workGǪ and will be until the event is over Die twice as much for me Pseudo o7
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Posted - 2015.03.11 04:23:00 -
[2034] - Quote
XxBlazikenxX wrote:Llast 326 wrote:Pseudogenesis wrote:Adipem Nothi wrote:Less than 300.000 clones left to reach the goal.
(~9 hours remaining) Oh well heck, we've got in the bag then. I'll lend my dying prowess to ambush for a little bit just in case though. Edit: Actually by my calculations we'll have to be 30000 clones ahead of schedule in order to succeed. That's pretty spooky. Sadly I am still at workGǪ and will be until the event is over Die twice as much for me Pseudo o7 Sadly I am on the west coast and will have to sleep soon. Darn highschool.... Also west coaster I just work long shiftsGǪ hitting the tail end of a 72 hour shift Also I have a lad in highschool
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Posted - 2015.03.11 04:29:00 -
[2035] - Quote
XxBlazikenxX wrote: A 72 hour shift? Man, work must be brutal.
It can be I work in a social services capacityGǪ it can get interesting. But i really enjoy my job Also when i am off work I am off for four or five days in a rowGǪ so I always have long weekends
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Posted - 2015.03.11 04:49:00 -
[2036] - Quote
XxBlazikenxX wrote:Llast 326 wrote:XxBlazikenxX wrote: A 72 hour shift? Man, work must be brutal.
It can be I work in a social services capacityGǪ it can get interesting. But i really enjoy my job Also when i am off work I am off for four or five days in a rowGǪ so I always have long weekends That sounds awesome. Just get a whole bunch of work done at once, and then party time it is! It's funny I get more time with my family this way than I ever did doing the 9-5 jobs
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Posted - 2015.03.11 13:44:00 -
[2037] - Quote
Murt Lesp wrote:EDIT: Why delay the reward reveal? The event is done, let's know what we've earned. I believe the revised date for the repeal was the 12thGǪ so it is not delayed the original date was also 24 hours after the event
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Posted - 2015.03.11 14:10:00 -
[2038] - Quote
Murt Lesp wrote:Llast 326 wrote:Murt Lesp wrote:EDIT: Why delay the reward reveal? The event is done, let's know what we've earned. I believe the revised date for the repeal was the 12thGǪ so it is not delayed the original date was also 24 hours after the event A revised date is a delay. That's what I mean. The reveal information has likely already been written and finalized. The reveal is a way to tide us over until we are handed the reward. Spread it out; make it more valuable that way. That's all I'm saying I see what you are saying.
Perhaps it is a way to cut down on
Pseudogenesis wrote:several days of petulant whining.
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Posted - 2015.03.11 18:24:00 -
[2039] - Quote
Arkena Wyrnspire wrote:AR-514 apologist?
How dare you? I prefer 'supremacist'.
I was considering moving into NN but FA are coolbros and I've started playing other games with them too, so. I thought you were in because I enjoy your antics
Not disappointed
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Posted - 2015.03.11 19:05:00 -
[2040] - Quote
Murt Lesp wrote:Anything I should know about Factional Warfare other than friendly fire?
I plan on playing a match or 2 of it tonight Yes Sometimes long wait times
Vehicles are a danger If you call in vehicle and it gets hacked you will likely be booted for damage threshold because it still counts as yours even in enemy hands Also if you damage a vehicle that has been hacked you could be kicked for the same reasonGǪ
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Posted - 2015.03.11 19:57:00 -
[2041] - Quote
Pseudogenesis wrote:One Eyed King wrote:Pseudogenesis wrote: I could get to the bottom if I really wanted to >:(
2.0 + KDRs have no business being at the bottom of the boards. Get Scrub. I'm a 1.5 KDR player, I'll have you know 0.8 GOML
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Posted - 2015.03.11 21:21:00 -
[2042] - Quote
Ghost Kaisar wrote:Kaeru Nayiri wrote:Spademan wrote:[...] Not necessarily. As was mentioned, it's an exception, I'm not sure if there's been others that managed the same. [...] GW and GW2 ! Both still being played. Bought a membership last weekend for $10. Can't wait to play it. Too bad I still haven't finished downloading it yet I got bored of it pretty quickGǪ Simply not engaged in anything about the game
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Posted - 2015.03.11 23:21:00 -
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Adipem Nothi wrote:Ghost Kaisar wrote:Adipem Nothi wrote: [R-NAM] 50773 - ghost kaisar (5395 / 507976 / 0.06)
Also, sad to say, but I'm not leaving FA. I will retire in this corp. No doubt. But that doesn't mean that can't want you. It's more of a nod to your being an Original Bastard. If there are other OBs out there who are still active in game and on the forums, let me know and I'll add 'em. * Note to self: Add Quil. And also Quil
It had to be said
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Posted - 2015.03.11 23:25:00 -
[2044] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Ghost Kaisar wrote:Kaeru Nayiri wrote:Spademan wrote:[...] Not necessarily. As was mentioned, it's an exception, I'm not sure if there's been others that managed the same. [...] GW and GW2 ! Both still being played. Bought a membership last weekend for $10. Can't wait to play it. Too bad I still haven't finished downloading it yet I got bored of it pretty quickGǪ Simply not engaged in anything about the game IDGAF about the game. The players make the game. I'm sure FA will find new ways to make the game hilarious and fun. The company you keep certainly affects the enjoyability of a game. A good group to play with makes all the difference sometimes. Though what we found was that it was more fun to get together have some drinks and play good ol D&D instead Lots of people like GW2 and I am not saying it can't be fun, it just was not for me.
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Posted - 2015.03.12 20:15:00 -
[2045] - Quote
Well finally got to log inGǪ A little disappointed that I did not get a copy for each character that participated in the challenge.
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Posted - 2015.03.13 00:40:00 -
[2046] - Quote
Adipem Nothi wrote:One Eyed King wrote:Adipem Nothi wrote:Pseudogenesis wrote:I've got a fitting for y'all.
"You've been scanned" But at that height, and with the flaylocks, you would have time to ID the logi and launch several flaymissles his way. I can't tell if you're serious ... (scanned scout is still a dead scout) I'll make it work
I don't even Damp in Pubs most of the time anymoreGǪ
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Posted - 2015.03.13 05:34:00 -
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XxBlazikenxX wrote:Adipem Nothi wrote:XxBlazikenxX wrote:Arkena Wyrnspire wrote:All aboard the -0.03 train! Boards wrote: [R-NEU] 43541 - arkena wyrnspire (765 / 81779 / -0.03) [A-NAM] 38306 - alten hilt (4189 / 433780 / -0.03) [A-NOC] 35805 - lorhak gannarsein (1147 / 141758 / -0.03) [R-NEU] 35389 - sinboto simmons (1167 / 125459 / -0.03) [A-NAM] 16727 - pseudogenesis (2457 / 221254 / -0.03) [A-NAM] 1200 - kaz the minmatar (719 / 77105 / -0.03)
what does -0.03 mean again? That means their KDR declined by .03 between Warlords 1.0 and yesterday. Lol, I'm just glad that in all the time I've ever played Dust, my KDR has never gotten below 1.0. Right now I'm at 1.01, so I'm a little worried. You need to Embrace the Death Nothing more satisfying than knocking a Heavy out with a Breach Flaylock
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Posted - 2015.03.13 16:04:00 -
[2048] - Quote
Adipem Nothi wrote:Currently testing speedy ranged fits. Ran Cal Scout with RR and NK last night Proto Rail Ish Knives
Enh Shield Extender Enh Blue Jar Krin Damage mod
Cmp Damp Enh Kin
Basic Cloak Compact Hive
Flux
It was effective
Killed by flying Min Ass's who specifically tried to hunt me down after I killed them Adapted by just staying mobile, so when they came for me I was not anywhere near where I was.
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Posted - 2015.03.13 16:41:00 -
[2049] - Quote
Have not tried the ASCR with the buffGǪ Expect it to be insane
AlsoGǪ Krin's Damage mod only seems to effect Sidearms at the moment...
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Posted - 2015.03.13 16:45:00 -
[2050] - Quote
Anybody test the Packed RE since Echo? I have not But i hope it has been fixed
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Posted - 2015.03.13 16:49:00 -
[2051] - Quote
Adipem Nothi wrote:Llast 326 wrote:Anybody test the Packed RE since Echo? I have not But i hope it has been fixed It was on Rattati's Big Board as postponed. Llast 326 wrote:Have not tried the ASCR with the buffGǪ Expect it to be insane
It's pretty good, but I wouldn't jump straight to insane. Or even broken. Very surprised that 15% didn't break it. @%#$$#
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Posted - 2015.03.13 20:02:00 -
[2052] - Quote
XxBlazikenxX wrote:Sinboto Simmons wrote:These guys gonna get my Mass Driver nerfed....I swear I'll quit. Who knows where the nerf hammer will swing next? Ask not for whom the nerf hammer swings, It swings for thee.
Perchance he for whom this hammer nerfs may be so ill, as that he knows not it trolls for him; and perchance I may think myself so much better than I am, as that they who are about me, and see my state, may have caused it to troll of me, and I know not that.
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Posted - 2015.03.14 17:28:00 -
[2053] - Quote
Arkena Wyrnspire wrote:I am curious as to why the Minscout is superior in utility to the Calscout. Is that ranking decision purely because of the hacking ability? If that data is over timeGǪ then Cal scout is extremely popular. Min would have a boost from being around longer.
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Posted - 2015.03.15 06:51:00 -
[2054] - Quote
Adipem Nothi wrote:FLAYLOCK Steve wrote: You're shotty go bang? Dude now I must really join your corp lol I can learn so much!
You'll learn more hanging around the Barbershop than you ever could from me in game. I'm just a numbers guy; there are way better scouts and shooters here than me. Though some of us are just bad
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Posted - 2015.03.16 01:20:00 -
[2055] - Quote
First Prophet wrote:One Eyed King wrote:First Prophet wrote:Adipem Nothi wrote:First Prophet wrote: That makes sense. I did remember it doing more. I'm getting caught while cloaked directly behind people more than I'd like.
That's something totally different. New scanning mechanics (falloff) were added in December. If you're within 5m of a merc, there's a good chance you're on that merc's TacNet. If he's running a precision enhancer, he'll pick you up no matter how dampened you are. (Falloff table on Page 1) AW WHAT. HOW AM I SUPPOSED TO SUPER MAN PUNCH RED DOTS LIKE THAT :( This is the reason shotguns haven't been hurt near as badly as knives. Screw knives, I've been having trouble just punching people all day. On that though, what's the likelyhood of getting the min scout's role bonus switched from knives to melee? Min have Melee bonus built inGǪ 120 base damage compared to 80 of other scouts. Knives are still better if you are that close though
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Posted - 2015.03.16 01:24:00 -
[2056] - Quote
CPM elections going on again?
At work again right now soGǪ not really keeping up on things Bitter Vets keep being bitter film at 11:00?
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Posted - 2015.03.16 01:27:00 -
[2057] - Quote
First Prophet wrote:Nova Knives are unreliable communist tech.
I only put my trust in Republic approved reliable rust weapons. Like my fists. Cal Weapon using Gal Tech (Plasma) with a Min who get a bonusGǪ Nova Knives are the most multicultural weapon in Dust.
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Posted - 2015.03.16 04:19:00 -
[2058] - Quote
I thought the BPO thing was common knowledge.
Nova Knife description says Plasma charged blades last I lookedGǪ which admittedly was awhile ago.
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Posted - 2015.03.16 04:39:00 -
[2059] - Quote
Adipem Nothi wrote: On Krin's Module - Does anyone know if the bug was confirmed / fixed? I'd read something about it only applying bonus to one weapon type instead of all weapon types.
I know that the fitting screen says that the damage bonus only applies to SidearmsGǪ I've not tested to see if it is a bug in the fitting screen and the damage actually applies to all weapons in game.
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Posted - 2015.03.17 01:58:00 -
[2060] - Quote
This is exactly why i am afraid to go into Mr. R0G3R's neighbourhood
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Posted - 2015.03.18 15:40:00 -
[2061] - Quote
Murt Lesp wrote:I'm waiting for the match where I see 2 jumpers sprint, jump and melee each other in mid-air.
J0LLYGǪ We must Duel this way
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Posted - 2015.03.18 17:23:00 -
[2062] - Quote
Ares 514 wrote:XxBlazikenxX wrote: Small Stones
Perhaps instead of debating the size... we'll just go with 'Stones' Just don't name any fits "Passing Stones"
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Posted - 2015.03.18 19:06:00 -
[2063] - Quote
Ares 514 wrote:So i thought i'd try the Assault Scrambler Riffle yesterday. Seemed a bit ridiculous to me. Of course it's been a while since i've NOT used CQC weapons (except the BP). Forgot how easy it is to kill from far off with a light weapon. I've run Sidearms for so long that when I fit a long range weapon I feel OP.
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Posted - 2015.03.20 01:51:00 -
[2064] - Quote
One Eyed King wrote:The last post in this thread is entertaining. LMAO that was great
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Posted - 2015.03.20 02:05:00 -
[2065] - Quote
Adipem Nothi wrote:Bayeth Mal wrote:...I tried this before Shotty...
R set a cap at 2 bonuses per suit. If Min refuse to lose knife bonus or hacking then they're stuck with it.
There's a reason I ignore Min complaints now.
You're better off spending your time trying to propose a new Amarr bonus and leave the other scouts out of it. The MinScouts can be reasoned with ... just have lock Gav outside and get the rest of them drunk. How much rum have you got You are going to need a lot
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Posted - 2015.03.20 17:34:00 -
[2066] - Quote
Ghost Kaisar wrote:Arkena Wyrnspire wrote:Ghost Kaisar wrote:I'm certain that was coded specifically so that he could show that it COULD be abused, not the he actually does it. It's pretty easy to do because I can just click the button on my mouse then go back to using my controller. You can do both at the same time? You still don't PC for us, and I have never seen someone in the field do this. I've taken down lots of Gal logi's mid scan, and I would know if one started pirouetting again. If you don't see it does not happen? I want Ghost's OmniscienceGǪ way more OP than 360-¦ scans
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Posted - 2015.03.20 17:57:00 -
[2067] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Ghost Kaisar wrote:Arkena Wyrnspire wrote:Ghost Kaisar wrote:I'm certain that was coded specifically so that he could show that it COULD be abused, not the he actually does it. It's pretty easy to do because I can just click the button on my mouse then go back to using my controller. You can do both at the same time? You still don't PC for us, and I have never seen someone in the field do this. I've taken down lots of Gal logi's mid scan, and I would know if one started pirouetting again. If you don't see it does not happen? I want Ghost's OmniscienceGǪ way more OP than 360-¦ scans Taking what I've said and taking it to the extreme. I just said I've never seen it happen. Things that are viable typically end up in PC. What I'm saying, is that there has to be SOME drawback to this, otherwise, I would be hearing about this "Tactic" every time I formed up for PC. FC's would be asking, "Hey, do we have any KB/M scanners in here?". I don't hear that. All I ever hear them ask for is Gal Logi Scanners, and then they get told to run "X" for their equipment. What I'm asking here is this: IF it is possible to run KB/M and Controller at the same time, and have a script to do instant 360 scans, WHY am I not seeing it in PC? It sounds great on paper, but I've NEVER seen it in the field. It's probably one of the following A.) Much harder to do/achieve than it seems to be B.) A lie C.) Has some drawback that makes it less viable D.) Is a brand new idea that hasn't taken off the ground yet. I'm just teasing ya Ghost Though I do think you are OP You make a good point.
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Posted - 2015.03.20 18:08:00 -
[2068] - Quote
Ghost Kaisar wrote:Llast 326 wrote:Ghost Kaisar wrote:Llast 326 wrote:Ghost Kaisar wrote:
You can do both at the same time?
You still don't PC for us, and I have never seen someone in the field do this. I've taken down lots of Gal logi's mid scan, and I would know if one started pirouetting again.
If you don't see it does not happen? I want Ghost's OmniscienceGǪ way more OP than 360-¦ scans Taking what I've said and taking it to the extreme. I just said I've never seen it happen. Things that are viable typically end up in PC. What I'm saying, is that there has to be SOME drawback to this, otherwise, I would be hearing about this "Tactic" every time I formed up for PC. FC's would be asking, "Hey, do we have any KB/M scanners in here?". I don't hear that. All I ever hear them ask for is Gal Logi Scanners, and then they get told to run "X" for their equipment. What I'm asking here is this: IF it is possible to run KB/M and Controller at the same time, and have a script to do instant 360 scans, WHY am I not seeing it in PC? It sounds great on paper, but I've NEVER seen it in the field. It's probably one of the following A.) Much harder to do/achieve than it seems to be B.) A lie C.) Has some drawback that makes it less viable D.) Is a brand new idea that hasn't taken off the ground yet. I'm just teasing ya Ghost Though I do think you are OP You make a good point. Doing such a thing is my trigger. I've had too many people take words out of my mouth, and then take them to an illogical extreme. I get a red haze and I'm no longer in control of my keyboard. Hands Ghost a Redjar from Monk's private stock Cool ?
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Posted - 2015.03.20 18:14:00 -
[2069] - Quote
Kaeru Nayiri wrote:Adipem Nothi wrote:
Why should alpha bonus be restricted to the MinScout? [...]
Because it's Nova Knives. It's a sidearm that OHK most thing without the bonus. The bonus is actually moot. a ROF on a family of light weapons on scouts would see the complete destruction of both assaults and commandos. People do not take damage buffs lightly. Right now, TTK is low enough that alpha is king, this is what makes assault rifles still slightly underpowered compared to other rifles, and why the TAC AR is the most popular AR. It's never a DPS war until it's heavy on heavy, each with their own logi repping. This is just my opinion on the situation. I'm with you on this Kaeru Pretty much my line of thinking as well.
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Posted - 2015.03.20 18:17:00 -
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I think a lot of this comes down to EQ imbalance rather than Suits. Scanner gives far more advantage in game than Cloak does as a counter to Scanners.
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Posted - 2015.03.20 18:20:00 -
[2071] - Quote
Adipem Nothi wrote:Ares 514 wrote:Adipem Nothi wrote:Ares 514 wrote:The cloak fitting bonus to scouts has got to go. It's such a bad mechanic. Not quite ready yet to give up on cloak. It complements stealth play perfectly in concept; just needs a little polish. But what is wrong with allowing any suit to use it? Bring the CPU/PG down on ALL cloaks by 75% so that you don't have to be level 5 to really fit a cloak without gimping the scout fit. Let other roles try a cloak on if they so choose. I'm fine with an assault using a cloak with damps, more diversity is fine by me (plus less hp mods then). Cloak was intended to set Scouts apart; we'd hoped that it would be built into the suit. Instead, we got two equipment slots; one for cloak and another for filling a battlefield role. If cloak no longer sets Scouts apart, what will? If clock no longer sets Scouts apart, how would we justify having 2EQ slots? Cloak diminishes even more in value if your profile is higher. Scouts would still be in a better position than others to use them if Role bonus were changed to Profile Dampener Efficacy. We would still need to look at the existing suit bonuses for Gal/Cal if that change were made.
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Posted - 2015.03.20 18:27:00 -
[2072] - Quote
Adipem Nothi wrote:Do we want to trade out the 2nd EQ slot for another low slot?
How will we cloak away uplinks when our team is spawn trapped? Would Scouts need to lose the second EQ if cloak were available to everyone? It would be nice if they were BPO hardsloted in as a second EQ. Only replaceable with a higher grade cloakGǪ
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Posted - 2015.03.20 18:35:00 -
[2073] - Quote
Reduce ShimmerGǪ Toss in the Active Damp that actually counters the Active Scanner, we may have a viable EQ balance.
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Posted - 2015.03.21 01:33:00 -
[2074] - Quote
Adipem Nothi wrote:Pseudogenesis wrote:http://www.polygon.com/2015/3/20/8263823/playstation-3-exclusive-dust-514-is-now-a-profitable-game-for-ccp
There's a lot of bitching about how Hilmar has been talking about Dust and Legion but honestly I think it can only be a good thing. If the CEO of CCP is happy with Dust and optimistic about its future, then it's almost certain to live on. Now profitable, huh? Well done, Mr Rattati. o7 He did a good jobGǪ I'll miss him when they transfer him somewhere else /tinfoil hat
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Posted - 2015.03.21 02:16:00 -
[2075] - Quote
mollerz wrote:voidfaction wrote: ...nurf...
haha i like that better than nerf for some reason. It has a certain Smurfiness to it
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Posted - 2015.03.22 02:05:00 -
[2076] - Quote
O CRAP Who is going to have "the Talk" with J0LLYGǪ Where's Noob
Also didn't that become illegal in British ****.
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Posted - 2015.03.22 02:13:00 -
[2077] - Quote
voidfaction wrote:mollerz wrote:Adipem Nothi wrote:voidfaction wrote: hitting a head shot with NK's im sure is a lot easer in CqC than headshots with a sniper in CqC.
You should try it. I'll bet you miss your first 100 attempts with both. Agreed. It's not even a consideration. Even if I get/got one I wouldn't even know the difference. It doesn't trigger the head gong (unless something changed) and they were dead either way. I never get the headshot gong anymore. I get plenty of +60 headshots though. Also have got a lot of +60 headshots and watched someone revive them. No +60 on Knives, Flaylock, Breach FlaylockGǪ Actually tested these specifically. Though I don't remember if there was an efficiency increase on Knives when lined up. The Breach certainly reads higher efficiency you can even point blank em in the head because the splash is so low
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Posted - 2015.03.24 19:13:00 -
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Dreis Shadowweaver wrote:Ares 514 wrote:Dreis Shadowweaver wrote:Sinboto Simmons wrote:5 deaths (All BS or flank) All deaths are legit, except spawn-kills, lag, and accidental TK's. Spawn kills might be frustrating but it's pretty legit in my books. Selecting where to spawn is more important than many realize. What about a guy that puts an RE on a link that he detonates when you spawn? There's no way you could have known, and as such, I don't think it's a legit death. But yeah, I can agree with you if you get killed when you spawn on the only blue CRU on the map that's close to the enemy's redline. The Scam Precision of Uplinks shows enemy REGǪ At least I have noticed this on a few occasions. Can't say that someone in team did not hit it with a scanner though. Happened more than once though so seems like it may be a thing
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Posted - 2015.03.24 19:24:00 -
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mollerz wrote:Kaeru Nayiri wrote:Adipem Nothi wrote:Kaeru Nayiri wrote: Force yourself to use your flux grenades when necessary, as Musturd did.
Question! Why not carry STD Hive so you can pre-Flux as a matter of practice? Great idea ! Should see if it fits with his preferred alternate weapon. It doesn't with my flaylock, unfortunately :( . Really great idea though +111111111111111 Which flaylock are you using? I suggest the specialist one GN20 I think? 0 PG and better than the standard flaylock. This is my second choice to the Breach in Flaylock fittings
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Posted - 2015.03.24 19:48:00 -
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Kaeru Nayiri wrote:mollerz wrote:Which flaylock are you using? I suggest the specialist one GN20 I think?
0 PG and better than the standard flaylock. I use the standard flaylock as much as possible, but I agree with you, the 0 PG specialist is a must for certain fits. Only having 3 in the clip has hurt me at times, though. Llast swears by the breach flaylock, I wish I had his godlike aim !! For the Basic Minmatar Scout M-1 that I posted, though, cost efficiency is a big part of the reward of using it. A specialist weapon tends to be disproportionately expensive compared to the rest. The fit I suggested, with standard flaylock and compact nanohive costs only 26k ISK. I would not call my aim godlike I've died more than a few times from missing the shot. Way back in this threadGǪ way way back is a post about me improving my gun game through knifing. I've never been good with full auto weapons. I can't Spray n Pray, and I can't maintain sustained fire. I started using the Breach ScP after months of running just Knives. It was a way of countering Backpeddle. I learned that Knifing had improved my patience and ability to line up a shot. The Breach Flaylock became a natural progression. It's High Alpha on the direct hit made it an ideal choice for my style and skill level. I can land two successive shots pretty easily but anything else and I can't maintain a sustained hit ratio on a target.
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Posted - 2015.03.24 20:02:00 -
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Kaeru Nayiri wrote: Bleeding out your opponent~
Consider this: when you are bleeding out, the game takes that time for your next uplink deployment. As such, someone who waits a little bit after dying, before picking a place to spawn, often only has to wait 3 seconds to spawn in, regardless of uplink quality. This is not the case if you bled out immediately upon death. Meaning no matter how much time passes before picking a place to spawn, you'll have to wait anywhere between 10~15 seconds to spawn in. Very painful.
So if you are carrying a flaylock, and see a teammate get a nice kill with their fine rifle, or you get a nice double kill with nova knives, add to the ennemy's frustration and tap them with a friendly flaylock explosion. No aiming required. If their ragdoll moves, they will have to wait the full extent of their deployment AFTER picking a place to spawn. This is really useful when clearing an objective in skirmish that also has a CRU nearby.
Oh this is really good info Something I have completely overlooked. Thank you
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Posted - 2015.03.24 20:25:00 -
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mollerz wrote:Kaeru Nayiri wrote: I use the standard flaylock as much as possible, but I agree with you, the 0 PG specialist is a must for certain fits. Only having 3 in the clip has hurt me at times, though.
Llast swears by the breach flaylock, I wish I had his godlike aim !!
For the Basic Minmatar Scout M-1 that I posted, though, cost efficiency is a big part of the reward of using it. A specialist weapon tends to be disproportionately expensive compared to the rest. The fit I suggested, with standard flaylock and compact nanohive costs only 26k ISK.
Did something change? I thought all flays had a 3 rnd mag, aside from the breach with 2. it's the max ammo you can carry is less. But if it let's you pack a compact nano then it's a good trade IMO. Things have changed Packing Four In the CoreGǪ Mollerz Max Ammo changed with the Flaylock buffGǪ while you were out.
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Posted - 2015.03.24 20:29:00 -
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Kaeru Nayiri wrote:mollerz wrote: Did something change? I thought all flays had a 3 rnd mag, aside from the breach with 2. it's the max ammo you can carry is less. But if it let's you pack a compact nano then it's a good trade IMO.
A few patches ago, they buffed all the sidearms in hopes of making them all as good as the SMG. The flaylock got more damage and 4 round clip standard. Militia and Specialist are now the only ones left at 3. Breach is a two clip Officer is EIGHT
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Posted - 2015.03.24 20:31:00 -
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mollerz wrote:Well I'll be fluttered about by flaylock concussion.
Wonders never cease. I bet with the jumps that Core Flay is very nice. Can you kill tanks with them again? Slap dropships silly?
Breach can take out LAVs if you flux em. Sends ADS scurrying for safety and can cause panic in HAVs if you nail em in the soft spot while their shields are down. (HAV results vary depending on Pilot Experience)
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Posted - 2015.03.24 20:32:00 -
[2085] - Quote
Kaeru Nayiri wrote:Whoa, breach is only 2 in clip?! Damn. I have the utmost respect for you. Don't know how you do it. I'm inspired to give it a try. I've maxed out Reload for a reason
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Posted - 2015.03.24 22:53:00 -
[2086] - Quote
IAmDuncanIdaho II wrote:Kaeru Nayiri wrote:Whoa, breach is only 2 in clip?! Damn. I have the utmost respect for you. Don't know how you do it. I'm inspired to give it a try. I challenge you to go out there with that breach flaylock plus a breach shotgun o.0 That's like ... real men hull tank or something I have a duel Breach Flaylock FitGǪ that has to count for somethingGǪ either badass or dumbass
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Posted - 2015.03.24 23:05:00 -
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IAmDuncanIdaho II wrote:Llast 326 wrote: I have a duel Breach Flaylock FitGǪ that has to count for somethingGǪ badass and dumbass
ftfy :-p Legit fix
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Posted - 2015.03.24 23:36:00 -
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mollerz wrote:Adipem Nothi wrote:mollerz wrote:Adipem Nothi wrote:mollerz wrote: Is it better to run 3x E Shield extenders now?
Enhanced Shields aren't bad anymore, and they free up alot of space. I run 'em on my most of my advanced loadouts (as well as a few assault and scout mk.0 loadouts). So 3x E is better than 2x C now? Both in HP and CPU/PG? Doubt it. Just easier to fit, and not as weak in terms of payout (something like -15hp from complex). Protofits.com has the numbers :-) Who needs HP anyways amirite lol Been running mostly no HP mods since before Echo. It's making me play smart.
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Posted - 2015.03.25 01:15:00 -
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XxBlazikenxX wrote:I am also working on maxing reload speed out for that very reason as well. Highly recommend Be aware that Reload sometimes glitches and you have to force the reload at timesGǪ I don't know the exact reason but it is extremely frustrating
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Posted - 2015.03.25 02:16:00 -
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One Eyed King wrote:XxBlazikenxX wrote:voidfaction wrote:One Eyed King wrote:mollerz wrote:Is Blaziken the new Monk?
I totally had this thought several times. Me too What are you people even talking about?! Matticus Monk would keep track of his place in the thread by liking nearly every post in it. We used to come in with many likes and see that it was largely Monk who was doing it, so your likes remind us of his. I don't even know if I would be Forum Warior Level 1 without Monk. Also the Beast Damned Wingman a Bastard could have I miss him
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Posted - 2015.03.25 16:30:00 -
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Adipem Nothi wrote:Ambush, start of match. Enemy Minja and I have the same idea; we're both running the same route but in opposing directions. We round a crate and dang near smack into one another head-on. I see his knives. He sees mine. We're all alone ... Knife Fight! I hop backwards and give him the signal. He switches to his combat rifle. (!?) :: blurp blurp ::I wiggle around then signal him with another air-slash. Surely, just a panicked reaction on his part; probably an honest mistake. But this time I'm hugging the corner of the crate ... just in case ... :: blurp blurp blurp::So I continue 'round the crate, and of course he does too ... :: Boooooom! :: :: Boom-Boom! :: Walked right into my Core Locus nade and a volley of pocket rockets for good measure. Nice.
I only played one match last night and it was on my Cal Scout alt. Got Pocket Rocketted a few times by a certain ScoutGǪ but Kaeru honoured a Knife fight at the CRU, even if I lost it was good. Had me worried a second as the Flaylock got levelled at me, but it was a quick switch back to knives. Dissapointed I did not see a Breach in the Killfeed
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Posted - 2015.03.25 17:43:00 -
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Kaeru Nayiri wrote:Llast 326 wrote:Nice. I only played one match last night and it was on my Cal Scout alt. Got Pocket Rocketted a few times by a certain ScoutGǪ but Kaeru honoured a Knife fight at the CRU, even if I lost it was good. Had me worried a second as the Flaylock got levelled at me, but it was a quick switch back to knives. Dissapointed I did not see a Breach in the Killfeed I remember this fight !! I have it recorded I believe. I recorded many matches last night in hopes of being able to share one today. Llast, you honestly won that engagement, I don't know why I got you in the end. If you guys see me in game, please don't try to instigate a knife duel. A real knife duel happens just as it does in Duncan's video, before you even know there is another scout with knives, someone should be dead. Forcing it is artificial, and honestly, I want each person to go all out and use absolutely whatever they can to beat me down every time. Anything less is lack of respect. With that said, I am disappointed with myself, I was going to flaylock your alt, Llast, but you were in a basic caldari scout.. with Nova Knives. Thinking this was an up and coming knifer I told myself: "Maybe just this once...". And put the flaylock away. Then we both missed, and I thought I was dead ! The outcome was very random.
Oh I did try to beat you down My backup weapon on that fit was a MagsecGǪ not a great weapon against a fast suit in CQCGǪ great against armoured Med A CQC MinjaGǪ I'd never even get it warmed up. That account just hit 10mil sp so it is kind of a new KniferGǪ except I have my years of knifing experience behind it.
Incase Raven reads thisGǪ Yes Cal Scout Knifes just fine
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Posted - 2015.03.25 17:47:00 -
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Kaeru Nayiri wrote:I will have to upload that part when I get home. For now.... THE FLAYLOCK, and why it's a stealth and confusion weapon: https://www.youtube.com/watch?v=EG4MTbvACVo30 second video, think about the person I am shooting at and where his hit markers are coming from. You will understand what I mean. Be sure to set it to 720 !! Perfect example You can see hime reacting to where the hit markers are coming from, and never really gets a bead on your location.
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Posted - 2015.03.25 19:23:00 -
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Kaeru Nayiri wrote:https://www.youtube.com/watch?v=WSxv9oAScOA - 15 mins long, set it to 720 So, as promised, here is a match analysis video. Anyone please feel free to comment on any part, though I highly suggest watching it through. There are some nice moments in the second half. I was going to upload a different one (the one with Llast's alt, ironically), but what Mollerz said got to me a bit. It's true that over analyzing is just another mistake. So I set out to record more matches and picked one that was a lot less text book and a lot more chaos. I hope it's entertaining enough to sit through. I only use ONE suit for the whole match, the one I suggested earlier in the thread. Part of recording this video was to show how far you can push this suit. Quote:Basic Min Scout M-1 "Triblade"
Cpx Prec. Enhancer Enh Shield Extender
ZN-28 Flaylock Flux Grenades
Compact Nanohive (Thanks Shotty !) ARN Cloak field
Cpx Profile Dampener Cpx KinCat
26k ISK Damn I wanted to see that battle from your perspectiveGǪ there was a couple times I was stalking you and had to break off because other reds spotted me.
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Posted - 2015.03.25 22:56:00 -
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Kaeru Nayiri wrote:https://www.youtube.com/watch?v=WSxv9oAScOA - 15 mins long, set it to 720 So, as promised, here is a match analysis video. Anyone please feel free to comment on any part, though I highly suggest watching it through. There are some nice moments in the second half. I was going to upload a different one (the one with Llast's alt, ironically), but what Mollerz said got to me a bit. It's true that over analyzing is just another mistake. So I set out to record more matches and picked one that was a lot less text book and a lot more chaos. I hope it's entertaining enough to sit through. I only use ONE suit for the whole match, the one I suggested earlier in the thread. Part of recording this video was to show how far you can push this suit. Quote:Basic Min Scout M-1 "Triblade"
Cpx Prec. Enhancer Enh Shield Extender
ZN-28 Flaylock Flux Grenades
Compact Nanohive (Thanks Shotty !) ARN Cloak field
Cpx Profile Dampener Cpx KinCat
26k ISK 13:24 Death by HeavyGǪ You had the fat kid just a quick slash and he was outGǪ the Logi still had to switch from Rep Tool. I know the standard is to take down the Logi, but when running Alpha and you already popped surprise sometimes the best choice is to Carve the Ham.
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Posted - 2015.03.26 04:41:00 -
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The triple kill is one of those classic
Quote: How did that evenGǪ wow they did not see meGǪ just one more I love those moments
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Posted - 2015.03.26 09:00:00 -
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Arkena Wyrnspire wrote:That moment when you have a paper due in the next day and someone in your group asks what a citation is.
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Posted - 2015.03.26 15:55:00 -
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Pseudogenesis wrote:IAmDuncanIdaho II wrote:Spademan wrote:mollerz wrote:you guys go to art school or what :)? Actually yes. art school fart school ;-) No - I have no right brain whatsoever. But I am a programmer, so detail logic and reasoning are my middle names. You know, the more I learn about left and right brain aptitudes the less I think it's actually a thing. In terms of the right brain, I'm pretty creative, very intuitive, and have some decent musical instinct, but I'm absolutely terrible at playing any kind of instrument or at doing any kind of visual art. On the left side I'm great with critical thinking, writing, language acquisition and reasoning, but absolutely pi ss poor when it comes to math and formal logic. Make up your mind, brain! (That was punintentional) I'm with you, I started to question if it was really a thing or a construct of our perception reinforced by popular theory. More than a few studies and theories I've read on the subject brought about this questioning, some case studies as well. I've worked with people who have brain injuries that also made me ponder the validity of right/left thinking.
It would make for an interesting research area for sure.
Perhaps this may one day go the way phrenology.
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Posted - 2015.03.26 15:57:00 -
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Pseudogenesis wrote:IAmDuncanIdaho II wrote:Pseudogenesis wrote:Dreis Shadowweaver wrote:I wish I had a capture card... Yeah, same here. Watching other people's NK gameplay always feels so slow. Not that there's anything wrong with that playstyle of course, it's just that when I run NKs I play like a coked up rabbit in a blood frenzy and I feel like that would be entertaining to watch :P Unfortunately a cap card just isn't worth the price for me. What speed do you sprint at? It depends. Usually I don't run much in the way of kincats though, usually only a single basic or enhanced so I don't have to sacrifice the rest of my fit. Can't even run less than an Enhanced Kin anymoreGǪ
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Posted - 2015.03.26 17:32:00 -
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noob cavman wrote:Work is once again trying to get me to help with the wine list. I have told them repeatedly all wine tastes like fermented bog water in a condom... I thought that was enough of a hint for them. And that poetic elegance is exactly why I was hoping that you would have "The Talk" with J0LLY, about where babies come from.
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Posted - 2015.03.26 17:58:00 -
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XxBlazikenxX wrote:Quick Question about the cloak, is using a PRO cloak necessary or should I just use an ADV cloak. I ask this because I want as much fitting space on my Min Scout as possible. I don't even have Proto Cloak I fit Basic on my fits that use cloak most often. My Advanced and Proto Suits I use the Adv cloak when i fit it.
But it really depends on how you runGǪ what the enemy team is runningGǪ
My suggestion would be to have a few similar fits with different tiers of cloak to pull out if you need that extra Damp. Because I use cloak time so sparingly the extra run time of a Proto Cloak is not worth it for me.
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Posted - 2015.03.26 18:05:00 -
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XxBlazikenxX wrote:Ghost Kaisar wrote:mollerz wrote:Always hit the heavy until it's dead. Actually, always kill what you started. Once you stop caring about KDR you'll start being a better killer. You just a clone. **** it I know a lot of you speak of either squad knifing or lone knifing, but honestly- for knifing a two man team is best. In a squad you'll just get you knife kills stolen most of the time. Plus, it's too hard to be sneaky with 5 other dudes running around. As a lone wolf you have more risk but can also be as stealthy as possible. Two man team knifers compliment each other perfectly. That's why I don't want to play unless I can talk the ugly into it. We **** **** up when we are together. We distract while the other flanks.. all kinds of sneakiness I'd rather not say. Two man minja teams are the best. The Infected One and I run together all the time. Who needs codebreakers when you have 2 Min scouts with maxed cores? You were the people that just couldn't leave a forge gunner alone in an ambush weren't you? Not a one of us would leave a Forge gunner aloneGǪ They are tasty meat
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Posted - 2015.03.26 19:26:00 -
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Kaeru Nayiri wrote:Llast 326 wrote:The triple kill is one of those classic Quote: How did that evenGǪ wow they did not see meGǪ just one more I love those moments As do I !! The moment you know you're already dead and just want to take as many bastards with you as can. As promised, here is your vid, Llast ! http://www.youtube.com/watch?v=hVvrhIesmFcThere are a few moments I want to highlight but can't do so right now. I'll have more to say about the vid in a bitGǪ but a few initial things
Wow is it awesome to see a battle from the other side. At the beginning of the fight over at C I placed my uplink about 70m away from yours at close to the same time. I was the one who took the CRU while you were away. Then I went to mop up the three Meds that were headed to the L building.
That last kill on me was great to watch. I remember that one well. I just wanted to get the Heavy firstGǪ I had no idea he was that close to dead.
I had no Idea Void was in that battle. Always a pleasure to see him.
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Posted - 2015.03.26 19:29:00 -
[2104] - Quote
Arkena Wyrnspire wrote:noob cavman wrote:Work is once again trying to get me to help with the wine list. I have told them repeatedly all wine tastes like fermented bog water in a condom... I thought that was enough of a hint for them. Pretty much my opinion on alcohol in general tbh. I suppose you whisky swilling bastards will all jump on me for saying this, but it seems to me the goal of alcohol is to find the alcohol that tastes the least awful and poison yourself with it.
Not wrong
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Posted - 2015.03.26 19:44:00 -
[2105] - Quote
Kaeru Nayiri wrote:Llast 326 wrote:I'll have more to say about the vid in a bitGǪ but a few initial things Wow is it awesome to see a battle from the other side. At the beginning of the fight over at C I placed my uplink about 70m away from yours at close to the same time. I was the one who took the CRU while you were away. Then I went to mop up the three Meds that were headed to the L building. That last kill on me was great to watch. I remember that one well. I just wanted to get the Heavy firstGǪ I had no idea he was that close to dead. I had no Idea Void was in that battle. Always a pleasure to see him. XD ! I am playing waaaaaay more text book in this match. You might see a few differences compared to the other one you commented on (very appreciated !). That last spawn in.. I went there because you just hacked it, not knowing it was you. I was surprised to land on the roof, didn't realize that's where the uplink was. Regardless, I knew since there were no blue or red dots and the virus was uploading that a scout was lying in wait. Anyone who hacks that point ALWAYS hacks the supply depot on the second floor. That's why I stayed up there, watching, even though I was losing the last objective. Lucked out when you pounced on the next dot that ran by ! POCKET ROCKETS !!!!!!!!!!!!! Funny thing is I was hacking the SD so I could restock Fluxes to get rid of that Link. It was buried in the rooftop and I need more Flux to get it out. The Heavy dropped in and I went for him first.
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Posted - 2015.03.26 21:28:00 -
[2106] - Quote
Adipem Nothi wrote:Cross Atu wrote:/hobbles in with jet lag and alcohol withdrawal I'm alive! ...ish! And back in the states, and with a few days of my time off still present I'm also back on the forums at least for the time being. So, someone toss me a bottle and then we can play a nice rousing round of "yell questions at Cross" Red Jars on the house! Now that that is out of the way GǪ. Yelling time
HOW ARE YOU?
WHERE THE HELL HAVE YOU BEEN?
I also missed you
WHY DO THE LOGI GO CRAZY WHEN YOU ARE NOT AROUND?
Good to see you
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Posted - 2015.03.26 22:18:00 -
[2107] - Quote
Spademan wrote:Cross Atu wrote:/hobbles in with jet lag and alcohol withdrawal I'm alive! ...ish! And back in the states, and with a few days of my time off still present I'm also back on the forums at least for the time being. So, someone toss me a bottle and then we can play a nice rousing round of "yell questions at Cross" Oh goodie! You got any exclusive insider information? Any CCP Gossip? Did they get the rights to Half Life 3 yet? Yell questions at Cross Yell them Spade
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Posted - 2015.03.27 00:50:00 -
[2108] - Quote
Spademan wrote:First Prophet wrote: You may as well use a heavy suit.
It's all about that base. Base speed that is. Knifed in a Redbottle Militia Min HeavyGǪ It works
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Posted - 2015.03.27 09:28:00 -
[2109] - Quote
Haerr wrote:Cross Atu wrote:/hobbles in with jet lag and alcohol withdrawal I'm alive! ...ish! And back in the states, and with a few days of my time off still present I'm also back on the forums at least for the time being. So, someone toss me a bottle and then we can play a nice rousing round of "yell questions at Cross" [Request] Scotty Map Selection Tweak^ A simple thing to guard against having to play the same map over and over and over... while hedging the system so that the different maps will end up being played roughly as often. And now for this bit... Cross Atu wrote:[...] "yell questions at Cross" [...] PERFORMANCE PATCHES WHEN? TERRAIN FIXES WHEN? ^ Am I doing it right? Yes Yes you are
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Posted - 2015.03.27 17:39:00 -
[2110] - Quote
Henrietta Unknown wrote:Man, I would pay/trade a ton for a Methana BPO... Usually I hear people say
Quote: Man, I would pay/trade a ton for Meth
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Posted - 2015.03.27 19:58:00 -
[2111] - Quote
mollerz wrote:One Eyed King wrote:Does that mean you are going to give your snowboard away too? Hell no! It means Colorado next year! I always wanted to do an endless winter.. start in NA.. cut over to the EU.. then Japan... then as spring hits get down to NZ.. and then end it in SA before heading home to embrace the last of summer in the N hemi. It's not like I haven't thought about this a lot If you hit Sun PeaksGǪ Hit me up. I got some Redjars lying around here
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Posted - 2015.03.27 20:40:00 -
[2112] - Quote
mollerz wrote:Llast 326 wrote:mollerz wrote:One Eyed King wrote:Does that mean you are going to give your snowboard away too? Hell no! It means Colorado next year! I always wanted to do an endless winter.. start in NA.. cut over to the EU.. then Japan... then as spring hits get down to NZ.. and then end it in SA before heading home to embrace the last of summer in the N hemi. It's not like I haven't thought about this a lot If you hit Sun PeaksGǪ Hit me up. I got some Redjars lying around here :O you are SO LUCKY!! I had never heard of it.. mostly when us Calis hear BC we think Whislter/Blackcomb.. which is not doing well I heard last. haven't kept up however. I'll be tucking this one in my hip pocket. I always thought it would be cool to hit Canada all the way up to Alaska at some point. My lil Bro was one of the main chefs up there for a long timeGǪ he ived on the mountain. He has some connections up there still And his knowledge of the mountain staggers me.
Whistler took a hit this year pretty hard. Sun Peaks has some nice runs to it and beautiful areas. And the powderGǪ. not much like it. We see a lot of Europeans, and Aussie tourists in the winter.
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Posted - 2015.03.28 17:30:00 -
[2113] - Quote
Flaylock Steve wrote:Pseudogenesis wrote:Flaylock Steve wrote:Pseudogenesis wrote:24-7 ambush with my hip hop minja and we still lost * - * Lol. Honestly if our team is doing bad, I just give up sometimes and go suicide runs chasing tanks with a PLC If we're doing bad I chase protos with PLC >:D It's inconsistent, but if your aim is true it's the best way to take down proto suits. One shots pretty much anything and prevents them from being revived. It's hard to hit far targets with it. Any tips? The little downstroke in the crosshairsGǪ under that is the sweet spot for about 100m outGǪ Now al you have to do is predict movement speed, velocity of the shot charge time and account for blueberries running in front of your shot
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Posted - 2015.03.28 19:13:00 -
[2114] - Quote
Rarely get hate mail. I get more friendly mail. The other day I got a mail from a guy titled Breach Flaylock?? Not even mad :D
even that is rare
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Posted - 2015.03.28 20:15:00 -
[2115] - Quote
One Eyed King wrote:Hazzah!!!CCP Rattati wrote:New matchmaking logic is ready to be deployed Nice
I was having a little giggle at the SCR being nurfed revelation thread.
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Posted - 2015.03.28 22:35:00 -
[2116] - Quote
Archduke Ferd1nand wrote:Guess what guys? Todays my birthday, and I just found out that I was accepted into Emory Im in a great mood right now Happy Birthday Mine's tomorrow
Grats on Emory
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Posted - 2015.03.29 18:34:00 -
[2117] - Quote
Yesterday I was killed by Swarms
I was not in a vehicle
But I was to close to a HAV
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Posted - 2015.03.29 19:38:00 -
[2118] - Quote
Henrietta Unknown wrote:Llast 326 wrote:Yesterday I was killed by Swarms
I was not in a vehicle
But I was to close to a HAV If you think about it, swarms have splash damage. And when you get caught in a trail of swarms heading for a tank behind you, and they hit you instead... Still better than the days of dumb-fire swarms, or so I've heard.
This is the first time I've been killed by Swarms since Dumb-fireGǪ That was hilarious/frustrating times
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Posted - 2015.03.29 20:31:00 -
[2119] - Quote
XxBlazikenxX wrote:Llast 326 wrote:Henrietta Unknown wrote:Llast 326 wrote:Yesterday I was killed by Swarms
I was not in a vehicle
But I was to close to a HAV If you think about it, swarms have splash damage. And when you get caught in a trail of swarms heading for a tank behind you, and they hit you instead... Still better than the days of dumb-fire swarms, or so I've heard. This is the first time I've been killed by Swarms since Dumb-fireGǪ That was hilarious/frustrating times I hope you weren't in anything to expensive? Nah, I almost never run Proto unless I am in FW. If i bring Proto in Pubs it's to specifically harass Proto Squads when my team is mostly new players.
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Posted - 2015.03.30 17:15:00 -
[2120] - Quote
J0LLY R0G3R wrote:Adipem Nothi wrote:J0LLY R0G3R wrote:Any clue on slot layout on advance galmando? Protofits says ... 1 High, 2 Lows
@ Cross Atu On the topic, has it been suggested yet that we increase Commando slot count by +1 Low (all races and all tiers)? It was discussed here in detail. Ah thx. So I'm going to need to wait for the weekend to skill into it then. When I've had a few drinks cuz that seem um.. weak sauce. I believe that 80% of Commando's where skilled because of boozeGǪ Petition to change name to Rummando
All in favour...
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Posted - 2015.03.31 02:29:00 -
[2121] - Quote
First Prophet wrote:XxBlazikenxX wrote:First Prophet wrote:Skill respecs are overpriced. I will never buy a skill respec in my life. I'm sticking with what I got. I bought one but it's like, really? $19 just to move skills around. It's nuts. IS EVERYONE ELSE REALLY OKAY WITH THIS PRICING? Can't ever seeing me pay for a respec. Even if my skills where way out it does not take that long to get what you need to make something workable.
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Posted - 2015.03.31 02:33:00 -
[2122] - Quote
XxBlazikenxX wrote:My advice for using a Breach Shotgun....... Don't Well, now I have to
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Posted - 2015.03.31 02:47:00 -
[2123] - Quote
First Prophet wrote:Llast 326 wrote:First Prophet wrote:XxBlazikenxX wrote:First Prophet wrote:Skill respecs are overpriced. I will never buy a skill respec in my life. I'm sticking with what I got. I bought one but it's like, really? $19 just to move skills around. It's nuts. IS EVERYONE ELSE REALLY OKAY WITH THIS PRICING? Can't ever seeing me pay for a respec. Even if my skills where way out it does not take that long to get what you need to make something workable. Well what I had was already workable. I didn't do it so I can make it workable. I did it so I can get 5 million SP away from stuff I wasn't using. What's the point in having SP in things you'll never use? Now I can put it in things I already use or something I want to try out. You know how long it takes me to get 5 million SP? I just saved like two months time. Edit: Sh!ts still overpriced. Agree it is overpriced. And i can see how that would be beneficial to move that 5mil sp. That's a good chunk. I don't think I have that much that i feel needs changing.
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Posted - 2015.03.31 04:54:00 -
[2124] - Quote
First Prophet wrote:Llast 326 wrote: Agree it is overpriced. And i can see how that would be beneficial to move that 5mil sp. That's a good chunk. I don't think I have that much that i feel needs changing.
If I had more SP honestly I wouldn't have bothered. But unlike shotty we don't all have 80 million SP. I have a tiny 35 million so I have less room for waste. You are still 14 mil over my highest SP character
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Posted - 2015.03.31 16:28:00 -
[2125] - Quote
Adipem Nothi wrote:IAmDuncanIdaho II wrote: A good kill either way Bullocks. I stand by an expectation of minimum quality standards. Reliable framerate, hit detection and character movement should be bullet-proof absolutes all match, every match. Not things we hope for on a moment-by-moment basis. If I were Scotty, I'd rule over my matches with an iron foot! "You have been kicked from battle due to a crappy connection. Check your battleserver region, or select 'automatic' to be paired with the netzero users." Mollerz? is that you
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Posted - 2015.03.31 16:59:00 -
[2126] - Quote
I think I have about 60mil across the Alt spectrum.
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Posted - 2015.03.31 17:25:00 -
[2127] - Quote
Flaylock Steve wrote:sir RAVEN WING wrote:Flaylock Steve wrote:sir RAVEN WING wrote:Dreis Shadowweaver wrote:Hello Barbershop O /
How's it hanging? Who are we hanging? you ^_^ Yay, I have been waiting for my lifetime! Wait, Raven or Flaylock? Why would I hang myself? I'll have you hanged and "free you" then you will owe your life to me ^_^. Sounds like an amar thing to do, but I'm with Min and gal, spying on the Cal. Raven is the last person you want to tell that you are spying on the CalGǪ
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Posted - 2015.04.01 01:52:00 -
[2128] - Quote
sir RAVEN WING wrote:Flaylock Steve wrote:Llast 326 wrote: Raven is the last person you want to tell that you are spying on the CalGǪ
I'm bad at being evil, I'm the kind of guy that tells his evil plot thinking that I've won and the hero escapes and ruins it. *Ahem* No longer active in FW. I was basically the Caldari Infantry's backbone, and when I took a break after being pissed off by 13 of my team defending the Gallente nothing happened and people moved to GFW for the APEX. Now there are about 1/2 people still active. Also, Flay, and Llast, what good would spying do? You seem to take pride in fighting the few and usually winning (With the help of sabotage.) I barely ever FW anymore. It lost it's fun when it became so lopsided. I used to go there looking for good fights. I enjoyed it back in the day. Actually I had a lot of fun when PIE was so active and they pushed back for a bunch of districtsGǪ because it was a challenge again. Sadly the Cal never managed that kind of resistance. I don't like the way FW has just turned into a Q+X=Win. Never been accused of being proud of anything except my death record
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Posted - 2015.04.01 20:00:00 -
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One Eyed King wrote:Pseudogenesis wrote:XxBlazikenxX wrote:Pseudogenesis wrote:XxBlazikenxX wrote:You know what I think is funny about this myofib buff, I hardly ever see anyone melee kill anymore, with a few exceptions. Squad with me sometime Sure, what pub chats you in? Nos Nothi obviously, scouts united, nova knifers united, and DevHangout. I'm at a friend's for the week and only occasionally using his PS3 so if we do end up squadding my form will probably be off I should really be more creative with my excuses too. This is a great idea! I generally go with Watch me die
I never fail to deliver
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Posted - 2015.04.03 18:18:00 -
[2130] - Quote
XxBlazikenxX wrote:Wait, Aquarhead is a she?! Noted...... Don't make me stab you in the hormones
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Posted - 2015.04.03 19:31:00 -
[2131] - Quote
sir RAVEN WING wrote:Adipem Nothi wrote:XxBlazikenxX wrote:Wait, Aquarhead is a she?! Noted...... No. Jun Hee Kim is a she, and she is not CCP Aquarhead. One is an Analyst. The other is a Coder. So, Aqua is a 'Undefined'? Male? Female? Aren't we all?
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Posted - 2015.04.05 21:38:00 -
[2132] - Quote
Flaylock Steve wrote:A other scouts are OP threadGoing to retaliate anyone else? Troll thread is full of trollGǪ Saw this one before, ignored it thenGǪ will ignore it now.
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Posted - 2015.04.05 22:02:00 -
[2133] - Quote
Flaylock Steve wrote: EDIT: was a troll post, but I still kept my post just in case the NERF SCOUTS herd comes in
Fair point
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Posted - 2015.04.06 17:49:00 -
[2134] - Quote
Adipem Nothi wrote:Arkena Wyrnspire wrote:Adipem Nothi wrote:Arkena Wyrnspire wrote:Honestly the thought of Pyrex on CPM concerns me. Celebutante, ftw! I'm sure he could get on, but Christ, some of the things he's said... Drama and flair come with an entertaining personality. Think strippers. Fun, but also prone to throwing fits of the cutting people and smashing window variety. I'd be concerned about him walking off like Rhad. Other than that, I think it'd be alot of fun to watch him and Rattati squaring off. I don't think we know the same strippers
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Posted - 2015.04.09 23:42:00 -
[2135] - Quote
True Adamance wrote:Spademan wrote:2pm to 6pm IST? I might be able to catch a bit of the end, certainly not the start though. Edit: Or I may join in killing of Caldari, perhaps with a bit of Minmatar heresy purging thrown in. Yes Purge the Heathens Spade! PURGE THEM ALL! That did not come across as Palpatinian at all
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Posted - 2015.04.14 01:26:00 -
[2136] - Quote
A raid is a raid matey
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Posted - 2015.04.15 04:42:00 -
[2137] - Quote
J0LLY R0G3R wrote:yep yep tonight was good night XD we raided the other base near ours. apparently they were pretty fn busy farming the server so much ammo so much supplies so much explosions
Then played a few rounds of the ole dust and got like 2 good matches to upload and 1 funny moment from another. XD good night indeed
ps: I need a name for the jolly roger trading shop XD where my motto is, if you aren't happy i'm not j0lly XD million isk to the name i pick to use J0LLY's Rum Runner Emporium
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Posted - 2015.04.17 05:03:00 -
[2138] - Quote
Adipem Nothi wrote:Ares 514 wrote:Matchmaking is still ****. First game of the night decide to play a Dom. Surprise surprise it's the train map. Look at teams we have 14vs 16. End of mayptch 11vs16. We lost. No fun was had. I've only had one good Dom match since Scotty 2.0. Lots of good Skirm and Ambush though. I've had one terrible AmbushGǪ I got GoBanged a few times XD
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Posted - 2015.04.18 16:11:00 -
[2139] - Quote
Flaylock Steve wrote:PARKOUR PRACTIONER wrote:Flaylock Steve wrote: I got two qaufe shotguns
Ill buy or trade for one. Player trading is based upon trust, sorry not risking a quafe SG on a "hopefully" you'll pay/trade you will need a middle man that you trustGǪ
J0LLY's Rum Runner Emporium may be for you.
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Posted - 2015.04.18 16:15:00 -
[2140] - Quote
dzizur wrote:IAmDuncanIdaho II wrote:Spademan wrote:Y'know what would make me happy? If the sounds in this game had direction. Just stereo would be nice, but it all appears to be thrown through one channel. It does. I knew where the shotgun blasts were coming from from watching one of Kaeru's videos. Perhaps the left/right balance is better at my PC (small 5.1 setup) than in my front room (large 5.1 setup, and I don't notice this in-game whilst I'm playing, probably because I would have to turn it up). Headphones make a difference too. Dreis ShadowWeaver wrote:Would be cool I guess, but I'm always listening to music whilst I play, so I wouldn't notice Wow. Obnoxious as this is for me to say, as a scout, you're doing it wrong. You know you can hear footsteps right? Or are you *really* playing scout? :-p I have no idea how people can play while listening to music, it takes away a lot of advantage IMO. Especially now, when ewar is wonky as hell. The Announcer voice wrote: CaptureGǪ person drives my spouse crazyGǪ So I have to play with no sound a lot of the time.
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Posted - 2015.04.19 19:59:00 -
[2141] - Quote
One Eyed King wrote:mollerz wrote:Dreis ShadowWeaver wrote: wut? man dude that is some ******* skill. I can barely type out brb or FU BEYOTCH type phrases. PS4 made it even harder so GL when you upgrade! I was looking at the PS app on the Google store, and according to that, you either are or will be able to connect those devices to the PS4 so you can type on them. I have yet to actually use it because all the games requiring typing of any kind are on the PS3, which doesn't support it. HmmGǪ I have an Appia App for the PSGǪ Have not tried that outGǪ could be useful.
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Posted - 2015.04.20 03:11:00 -
[2142] - Quote
Cross Atu wrote:Arkena Wyrnspire wrote:Pokey for supreme leader CPM2!
Also the six or so FA candidates apparently running, lol. I told you guys, don't be scrubs, double digits of FA candidates are required Also, related to the above, yes I am crazy enough to run again... I'm going to need more booze I'll keep you fuelled up Very pleased with you as a CPM Also you seem a good lad
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Posted - 2015.04.20 03:12:00 -
[2143] - Quote
One Eyed King wrote:PLAYSTTION wrote:This is a huge post. Yep. Get reading. And don't skip anythingGǪ the final exam is really hard if you skip anything
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Posted - 2015.04.20 23:58:00 -
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Ghost Kaisar wrote:Arkena Wyrnspire wrote:Spademan wrote:For the record, that'd be a duodecapost. But I'm not sure, it seems like pure spam. Anyone else want to weigh in? Yes, I do want to weigh in. The whole 'PLAK' thing is basically just spam. Look at that Luther fellow. Why on earth would you make that 12 different posts when you could get it all in one? That's not even individual quoting, which is more forgivable as laziness because there's an easy quote button. Taking up half a page when you could have fit it in 1/20th is spam. My name has been sullied Found pic of Ghost and OEK
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Posted - 2015.04.22 18:41:00 -
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Arkena Wyrnspire wrote:TIL I am missing Quil from the Dossier(TM).
How have you escaped my nefarious spying?
You have a DossierGäó
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Posted - 2015.04.23 23:03:00 -
[2146] - Quote
Vyuru wrote:Speaking of knife duels, I keep running into scouts who flash their knives at me, and so I'm thinking "Cool! Knife duel!" Then they whip out a rifle and mow me down.
Most annoying. I can never tell when someone wants an honest knife duel, or when they're faking me out. Now I treat them all as fakers. I like it when you still manage to kill the guy who tried to fake you out
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Posted - 2015.04.23 23:17:00 -
[2147] - Quote
One Eyed King wrote:Ghost Kaisar wrote:Kaeru Nayiri wrote:Ghost Kaisar wrote:*Skims through the last few pages* WTF? I don't even know whats going on anymore. Kaeru Nayiri wrote: Just finished downloading the new Blazblue !! Time to grind out the new combos >:3
I love blazblue. EVO 2014 had a great match if you want to watch it. Grand Finals game, double reset into the 5th game. Sadly, won't be there this year. Guilty Gear will be though, and they're practically the same game. I still hope that Melty Blood pops up sometime again as a bonus within the next few years :( I know ! I watched it, EVO was ******* AWESOME THIS YEAR !!!! A bunch of my friends made the trip to be there. Maybe I'll go next time? Man that match was totally awesome. Galileo is a hero. I love guilty gear too, theyre quite different though. I still look forward to getting my ass kicked by you in Melty one of these days !!! I'm barely halfway decent. Fighting games are that one thing that I LOVE watching but can't really play well myself. I probably just need to practice more though. I'm of the mindset where I believe that there isn't anything I can't do well if I put the time into it. Its just that Fighting games take a LOT of time to get good in. Hell, I spent around 6 hours in training mode just learning the BnB's and mechanics for ONE character. Ain't got time for that. This is my general sentiment for video games as a whole. I have way too many things I want to devote time towards to be really good at many games. Also, as you get older, you suddenly have more things on your plate whether you want them or not. I knowGǪ I know
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Posted - 2015.04.24 02:04:00 -
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CCP Rattati wrote:Haerr wrote:Rattati's Assault suit is a Scout in disguise!
Rattati's Modified Assault gk.0
Complex Profile Dampener Complex Profile Dampener Complex Profile Dampener Complex Kinetic Catalyzer Complex Kinetic Catalyzer
ARN-18 Cloak Field Boundless Remote Explosive
Core Locus Grenade Federation CreoDron Specialist Shotgun Federation Duvolle Specialist Assault Rifle
Complex Precision Enhancer Complex Precision Enhancer Complex Shield Extender
Avoids GalLogi Pro scans Runs at ~9.5 m/s Has an Advanced Cloak Has 600+ HP Has ~15hp/s armor rep rate Has REs Has both a Shotgun and an AR Decent Passive Scans
heresy! I believe you mean Haerresy
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Posted - 2015.04.24 19:27:00 -
[2149] - Quote
Spademan wrote:Sad news. I may not be able to play Dust for long. Keep getting an issue with the leaderboard loading up when I sprint. I'd put it down to the controller being wonky (It's older than the ps3 itself) but it doesn't cause any problems with any other game, and I plugged in the newer, shinier one and it didn't change.
So yeah, gonna post about it in the bugs but if it doesn't change then welp. I sometimes get overhead map
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Posted - 2015.04.25 02:23:00 -
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Pseudogenesis wrote:Regarding the utter mess that happened in the last few days, I have some opinions and want to give a stern talking to from some of you from the Barbershop, but I'll save that for whenever I get home Seems we are going to see Fifty Shades of Pseudowned again
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Posted - 2015.04.25 06:12:00 -
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mollerz wrote:Pseudogenesis wrote:Regarding the utter mess that happened in the last few days, I have some opinions and want to give a stern talking to from some of you from the Barbershop, but I'll save that for whenever I get home If you mean me, that's my ******* job around here. Otherwise I'm worthless Worthless? Oh no You keep the Redjars flowing
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Posted - 2015.04.25 07:42:00 -
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IAmDuncanIdaho II wrote:One Eyed King wrote:Dreis ShadowWeaver wrote:Must not sleep... Must play Dust... Must update blog... ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ... Your blog for today could be, "And on the 8th day he rested." You meant: "And on the 8th day, he rusted"
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Posted - 2015.04.25 15:26:00 -
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Cross Atu wrote:Quil Evrything wrote:Adipem Nothi wrote:...
The mroe Zatara campaigned, the more found myself second-guessing this initial impression; two weeks prior to the elections, I scratched out the above line and moved Zatara from "No" to "Undecided". When Arkena asked what prompted the change in tone, I did not respond. What happened was that a campaigning Zatara convinced me that he could keep his ego in check, actually listen to people, and not behave like a child tyrant. He campaigned well and campaigned convincingly. Seems he sincerely tried for awhile following the elections, but eventually his true colors began to bleed through.
No, Duncan, I am not surprised. And I'll be more inclined to trust my instincts next election when candidate tones begin to change. Better to place weight in past behavior than promised behavior. Exactly. you failed voter 101. You need to ignore everything a candidate has done after they have declared that they are running for office. Because they will always, always, revert to form, once elected. But, but but.... I put up information on how to contact me... if that's ignored how will I fulfill my role? (Okay, yes, my quips aside support or lack thereof is best based on the broad scope of someones behavior and actions because regardless of sincerity or intent behavior patterns are after all patterns and if one has previously assessed the patterns to be something they don't support giving a substantial lead time before assessing that a new pattern has overwritten the old one is likely well advised.) Hopefully this same reasoning will save me if I ever get into a kitteny mood and let it spill onto the forums (On a related note if I ever do that remind me to get my head on straight, even if something is upsetting that is - in my estimation - no reason to be overtly emotive about it. At minimum such dramatics are ineffective more often than not, and at worst are detrimental in a more general sense.) CrossGǪ You are performing your role as CPM pretty much how I expected you wouldGǪ. Very well. In fact you exceed my expectations in many ways. The CPM are pretty much behaving along the lines of how I thought they would according to my impressions of each. A few exceptions of course. SMB seems to be doing a lot behind the scenesGǪ which I suppose is in line with the fact that he was not the most visible during the elections. Give em' a Redjar from me And while i did not predict the circumstances around the Removal IncidentGǪ I did expect some form of hilarity around that memberGǪ not disappointed.
And if you get go full kittenGǪ we'll have a talk
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Posted - 2015.04.25 19:01:00 -
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MINA Longstrike wrote:I too apologise for turning things into a bit of a pissing contest. I am internally debating creating a 'vehicle' oriented thread that follows in the footsteps of the barbershop and the other 'role oriented focus group' threads that have started up, I can only imagine the neutron star levels of flamewar, tears and condensed hate that it might have - especially from 'tourists'. I would actually like to see thatGǪ not the inevitable flamewar, but the concept. I promise to 'tourist' that thread. But i will be respectful. I enjoy blowing up vehicles it's a challenge that I enjoyGǪ but I always try to do it in a challenging way it's not fun if it's easy.
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Posted - 2015.04.25 19:54:00 -
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sir RAVEN WING wrote:To those who may be interested: I am currently typing up a post in GD that will have some pretty numbers in it. It will include the stats for Amarr, Gallente, and Caldari suits, all Anti Shield and Anti Armour weapons and their stats and will compare each.
Healthy criticism would be appreciated, thank you for your time. This would be the thread Ark just pulled a Combo Breaker onGǪ
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Posted - 2015.04.25 20:19:00 -
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Arkena Wyrnspire wrote:Llast 326 wrote:sir RAVEN WING wrote:To those who may be interested: I am currently typing up a post in GD that will have some pretty numbers in it. It will include the stats for Amarr, Gallente, and Caldari suits, all Anti Shield and Anti Armour weapons and their stats and will compare each.
Healthy criticism would be appreciated, thank you for your time. This would be the thread Ark just pulled a Combo Breaker onGǪ As one with the forum-fu, plebeian attempts at megathreads displease me. Write your threads first. Your forum-fu is goodGǪ Not only write it firstGǪ but remember to not post that you will post it before letting people know about it. Otherwise you may be in the middle of building it and someone will come along and like your postGǪ and you will curse them in anticipation of them breaking your posts upGǪ Right.
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Posted - 2015.04.25 21:23:00 -
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Spademan wrote:Today I learned that the USA has the highest rates of Lawnmower deaths in the world.
Da **** are you doing with them? People interrupt Ark's postsGǪ Ark tracks them downGǪ Catches a flight. Lawnmower serial killer confirmed
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Posted - 2015.04.25 22:40:00 -
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This is about it thoughGǪ Mollerz hit on it as well. I bet there are more Riding Lawnmowers in the US than most other placesGǪ likely resulting in more accidents than walking mowers or rotary ones.
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Posted - 2015.04.25 22:41:00 -
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Quil Evrything wrote:And now for something completely different. I've been seeing this quotation for quite a while now: Adipem Nothi wrote:Shoot scout with yes. but lately, I have to say.. I prefer to shoot scout with Plasma Cannon. Kinda wierd, but this month I seem to actually be getting the hang of it a bit. It was a little need enforced.. I was required to fit a zero-PG weapon on a 3xRed fit, and it was the only thing I had available :D PLC is super fun
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Posted - 2015.04.26 02:25:00 -
[2160] - Quote
Dreis ShadowWeaver wrote: Well at least you got to use them Nothi Knife and Officer Flaylock lost to a hard freeze
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Posted - 2015.04.26 22:52:00 -
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One Eyed King wrote:Arkena Wyrnspire wrote:noob cavman wrote:The most depressing mistake of our country. you cant even get enough speed up to put your down! Bruh. Roundabouts are wonderful things. Compared to American intersections, there is on average a 40% decrease in all accidents and a 90% drop in fatal ones when a traffic intersection is replaced by a roundabout. They also generally use less fuel. When we had an Olympic winner in this city, we named a roundabout after him. FYI, roundabouts are making their way here. There is one not far from me, in a county that just a few years previous (5 maybe?) got its first escalator. My municipality is putting them in everywhere nowGǪ. they put in at least 5 in the past 3 years.
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Posted - 2015.04.26 23:00:00 -
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I think I was the only one really opposed to the Amarr Biotics bonus in house. If the bonus is to all three Biotics modules it stands a a bit much in my opinion. Bonus to melee, jump, sprint speed, stamina cap, and stamina regenGǪ seems like a lot. Amarr scout is not so UP as it seems. I honestly think that if scan range was still at 20m Amarr scout would be very solid.
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Posted - 2015.04.28 13:34:00 -
[2163] - Quote
Adipem Nothi wrote:Rattati must've fired the "capture null cannons" lady. Am I the only one who heard it as "Capture lol cannons"
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Posted - 2015.04.29 03:22:00 -
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J0LLY R0G3R wrote:Maybe someone make another thread in the locker room. and everyone post up what they are looking for/ looking to sell in it? Barbershop does kinda flip pages kinda quick lol. More of a chance people will look in a thread that has several peoples assets in it..that isn't a 1k+ long lol Why is J0LLY not in my black-market in the basementGǪ
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Posted - 2015.04.29 19:21:00 -
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Fix the damned Packed RE and I'll fix the HAV situation
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Posted - 2015.04.29 21:11:00 -
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Kaeru Nayiri wrote:I can help with tanks.
:D
EDIT: If someone can keep those swarm launchers off me :( DoneGǪ Knifing swarmers is almost as easy as knifing unaware snipers
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Posted - 2015.04.30 15:52:00 -
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Ares 514 wrote:IAmDuncanIdaho II wrote:Ares 514 wrote:
After much frustration with tanks, i have a new tank busting fit which actually works sometimes (if i make it to the tanker before infantry gets me).
Advance Gal Scout - Adv PLC - Adv packed AV grenades - K/5 Nanohive (or basic, can't remember) - Adv Cloak - enhanced shield extenders - complex ferro/reactives
The key is to cloak up and race for the tanker. Uncloak near him and toss as many AV grenades as possible, finish him with a PLC shot. Although PLC is better vs shields you want to open up with the AV grenades before the hardeners go up and he backs away from you. The PLC shot is to finish him when he's out of range of grenades.
- could you maximise your chances by first attaching a couple of REs to the hull? Or is that too much risk and loses your chance of lobbing the nades? Then you can detonate the REs after the PLC option is out. REs went out with bandwidth, 3REs and AV grenades were my old tank busting fit. But with the bs on deployabkes for scouts vs say an assault or commando you can't deploy 3 in an advanced scout suit. Plus now you're very unlikely to set them off before hardners are out on by the tanker making them doubly ineffective. You also need that cloak to get in close to the tanker before he ion cannons you and the nano hives are a must to restock AV grenades. I've had success with 2 RE on the sweet spot, Flux and finish with PLC, using my Gal. On my Minja I have to get in and finish with KnivesGǪ or Breach Flaylock in the sweet spotGǪ This only works of poorly fit HAVs
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Posted - 2015.04.30 18:13:00 -
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So last night I played more matches than I have latelyGǪ Won 50 Black Eagle ARs and 3 Keys on Llast PLC was on fireGǪ So many died
I did well in my Minja Life. A few Breach kills and a whole lot of Knife kills
Acquisition was a pretty fun modeGǪ most of the time First match was weird. Spent the first 5 minutes just trying to figure things out. Had one Acquisition match that was so terrible. Bridge mapGǪ one spawn pointGǪ started with 10 v 14. As soon as they took the bridge my team rapidly left battle. End was 3 v 14 with Reds just spawn camping the only spawn point with HAVs and ADS Sadly I had almost more WP the Reds top 4 players combined.
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Posted - 2015.04.30 18:22:00 -
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Ghost Kaisar wrote:Quil Evrything wrote:IAmDuncanIdaho II wrote: You could argue that point further to say that 4 stompers will be *far* less effective than the 6 because they will have to fight at least 2 mercs that would otherwise have been on the same team.
6 stompers queueing:
6-man squads: one stomp squad in queue, no other stomp squad to match them against 4-man squads: there are two stomp squads in queue, matchmaking should pit them against each other
Nice theory. Now let's pair it with observable facts. Most important, most relevant fact: CCP have shown themselves to be *completely incompetant* at match making. For years.
The logical thing to assume is that this is going to remain the same, rather than wishful thinking that it will suddenly be all better. If you start with that basis, then hopefully you can see that 4 man squads will still regularly be dominating matches, aka stomping. Queue in. See other people from PC corps that I know. Make squad. Everyone piles in. Win. Tears. Repeat. Even if I can't squad, I'll still find people that can WORK TOGETHER and travel with them. Maybe go on team comms. Like it or not, squads are the most powerful force in Dust. They will happen one way or another. Not wrong except one pointGǪ Squads are not the most powerful force in Dust Scotty is the Alpha and OmegaGǪ Nothing happens in this game without his say so.
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Posted - 2015.04.30 23:08:00 -
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Adipem Nothi wrote:Dozersmouse wrote:Now have 87 beacon swarms and 152 kubo's because **** tanks! Damn I was all happy with my 19 kubo'sGǪ
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Posted - 2015.04.30 23:18:00 -
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Incase it was missed Factional Boosters and Rattati bought us all a round of Blue Jars in the Newsletter
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Posted - 2015.04.30 23:31:00 -
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True Adamance wrote:Adipem Nothi wrote:Dozersmouse wrote:Now have 87 beacon swarms and 152 kubo's because **** tanks! I will force Rattati to introduce Officer Tanks one day. Then **** your AV because 3500 Base Armour! Officer Tanks would be interestingGǪ so many people would loose them and cryGǪ Good tankers would be hard pressed to loose them. Although I bet you would see a shitstorm of AV and vehicles pile up to kill one when it appeared on the fieldGǪ or more likely, the RDV would hold it forever until it got blown up by Starterfit Swarms Experimental Vehicles should be introduced in the Warbarge through the Motor PoolGǪ that would be nifty
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Posted - 2015.04.30 23:33:00 -
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Adipem Nothi wrote:Is everything else receiving notifications when they trade?
(I've yet to receive notification / mail / dialogue after receiving item(s) ) No notifications for meGǪ but I've only bounced things around in house to get stuff to characters that can use it.
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Posted - 2015.05.01 00:04:00 -
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Ares 514 wrote:Adipem Nothi wrote:Ares 514 wrote:Adipem Nothi wrote:Is everything else receiving notifications when they trade?
(I've yet to receive notification / mail / dialogue after receiving item(s) ) Nice! I think I bet ISK with someone that this wouldn't work on release... Now to hunt it down... Have rec'd items from 3 different people on 3 different days. Twice while online. Once while offline. No notifications. Damn, just found my post were I said I'd bet 10milion ISK IT wouldn't work. Sadly there were no takers :( Because we all knew
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Posted - 2015.05.01 13:55:00 -
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VoidFaction wrote:Adipem Nothi wrote:@ Void If you insist on parting with your BPOs, I'll be glad to hold onto them for you until you come back. I will not be coming back. My daughter has told me she wants my ps3 to play games with her friends that don't have a ps4. I am moving to PC for Star Citizen. Best reason I know to leave. Nice move on your daughters partGǪ to play with her friends. Good lass Good man that Void Redjars all around
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Posted - 2015.05.01 17:47:00 -
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Quil Evrything wrote:Varoth Drac wrote: If I manage to stay patient and cool headed, that's when the best knifing occurs. Pretty difficult in a speedy, low hp Min scout.
Weelll.. I'd say that's great for the general case scout. but if you have a knifer hit-n-run tuned speed demon... seems like there's no freakin way you can stay "patient and cool headed" running around at 10.5m/sec! You gotta be hyper to keep up, it's all twitch-gaming then! I find my best knifing is done speeding around, but remaining calm. A certain place of speed zenGǪ when the fluidity of motion does not inhibit the clarity of awareness.
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Posted - 2015.05.01 18:51:00 -
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Arkena Wyrnspire wrote:Has anyone actually had a full 16v16 since the matchmaking update? Actually I had a few last nightGǪ I think about 7 or 8 matches were full and 6-7 actually stayed full.
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Posted - 2015.05.03 17:21:00 -
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Cat Merc wrote:Arkena Wyrnspire wrote:Dreis ShadowWeaver wrote:The way that you quickly replied to Ark's post further confirms to me that you are indeed Ark's alt. Cat just stalks me on Skype. I don't think you linking your forum posts in a group chat containing 20+ people counts as stalking? Is the group chat just 20+ of your alts in the chat to creat a cover for your stalking of ArkGǪ Or are you using the folks in the chat as cover for your stalkingGǪ stalking in social camouflage as it wereGǪ /tinfoil hat
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Posted - 2015.05.03 17:33:00 -
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Arkena Wyrnspire wrote:So, I'm curious.
One of my favourite ways to run my Galscout a la Type-II Chromosome, that is to say, as an AR hero.
If you were to fit an AR Galscout for the express purpose of solo slaying, how would you do it? I have a number of fits and want to know what others would suggest. I don't know that I can say I fit for slayingGǪ But I use Ferro, Rep and 2x damp, Damage mod(Krin's for both weapons), Blue Jar. TAC AR, Proto IonP, Flux, RE, CloakGǪ I could switch out cloak for ScannerGǪ
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Posted - 2015.05.08 00:42:00 -
[2180] - Quote
Noob CavEEEEEEMAAAN
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Posted - 2015.05.08 02:04:00 -
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CCP Rattati wrote:... Remote Explosives throwing distance has been reduced, as activation delay settings seem to be bugged. Remote Explosives are designed to be placeables, or traps in essence, not super-grenades. Packed Remote Explosives should be the go to Anti-Vehicle Explosive, with an increased throw distance at the cost of damage radius. Packed RE users should be mindful that they need to be thrown at the center mass of vehicles due to the smaller radius of the explosion and throwing at the front tracks of HAVGÇÖs, for example, may not be enoughGǪ. AlrightGǪ so Does the soft spot count as centre mass of a vehicleGǪ because I see some problems here
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Posted - 2015.05.09 15:53:00 -
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Alright not been playing muchGǪ life is busy and picked up Final Fantasy. Damn I'm getting bad at this gameGǪ and I was never that good. Did not get the chance to test Packed RE at all. I want to see if it's worth using the packed. If they don't damage the soft spot I am better off using the regular REGǪ only managed one Breach Flaylock kill last nightGǪ that is unacceptable. Starting to think I should put some HP mods on my minja.
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Posted - 2015.05.09 16:16:00 -
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One Eyed King wrote:Llast 326 wrote:Alright not been playing muchGǪ life is busy and picked up Final Fantasy. Damn I'm getting bad at this gameGǪ and I was never that good. Did not get the chance to test Packed RE at all. I want to see if it's worth using the packed. If they don't damage the soft spot I am better off using the regular REGǪ only managed one Breach Flaylock kill last nightGǪ that is unacceptable. Starting to think I should put some HP mods on my minja. A) Which FF did you get? There are a lot of them. B) HP mods are way too effective. They are practically a necessity at this point. A) All of them since I was a kid this time was Type - 0
B) I think I'll keep running naked for a bitGǪ The more I think about it the more it seems pointless to run shields on my Minja. I'm taking more damage per death than shields would give me. If i were to putGǪ ewww Armour mods on my Minja I may surviveGǪ But no
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Posted - 2015.05.09 22:09:00 -
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Dreis ShadowWeaver wrote:Llast 326 wrote:One Eyed King wrote:Llast 326 wrote:Alright not been playing muchGǪ life is busy and picked up Final Fantasy. Damn I'm getting bad at this gameGǪ and I was never that good. Did not get the chance to test Packed RE at all. I want to see if it's worth using the packed. If they don't damage the soft spot I am better off using the regular REGǪ only managed one Breach Flaylock kill last nightGǪ that is unacceptable. Starting to think I should put some HP mods on my minja. A) Which FF did you get? There are a lot of them. B) HP mods are way too effective. They are practically a necessity at this point. A) All of them since I was a kid this time was Type - 0 B) I think I'll keep running naked for a bitGǪ The more I think about it the more it seems pointless to run shields on my Minja. I'm taking more damage per death than shields would give me. If i were to putGǪ ewww Armour mods on my Minja I may surviveGǪ But no I like to use 3 Complex Shields and an Enhanced Ferroscale on my Minja; something like 480 EHP. My Pub fits have 197 hp total. I use Proto in FW and even then I don't stack the HP much more than 2x Complex Shields. Most often 300+ damage per death, It just seems not worth it for me. And that is if not everybody is running SCR then the damage just nullifies any reason to fit HP mods
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Posted - 2015.05.09 22:44:00 -
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Dreis ShadowWeaver wrote: I frequently survive by < 50HP, so they're definitely worth it for me.
What are you using in your high slots if you're not using Shield Extenders?
Most of the time running a Standard Suit so Sidearm Damage mod and a Blue Jar. Sometimes two Damage Mods or rarely two Jars (this is mostly for certain maps). The damage mods help make the Breach Flaylock a OHK on Armour Suits, or at least let me kill things in a clip or two.
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Posted - 2015.05.10 00:41:00 -
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Dreis ShadowWeaver wrote:Guys, I need your help in regards to this comment in my blog: Dreis ShadowWeaver wrote:Weary Guy wrote:You will never be as good as mr musturd.
Get that through your head
Always run with a squad Always in PRO 24/7 Always running a cloak
Tibs' rage aint nothing until you see blitz lmfao...
Edit: pub games aren't something to brag about I will not be deterred. I have people who believe in me, and I believe in myself. I may stop running Proto for a little while just to improve my skills, and musturd also ran a Cloak. Haters gonna hate. When did I turn into KTB...? How may of you genuinely believe that I can eventually become as good as musturd, or maybe even surpass him? Mustard is mustardGǪ You should be Dreis Dreis is best at being Dreis
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Posted - 2015.05.10 02:36:00 -
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J0LLY R0G3R wrote:Just for giggles, kill someone running something officer. Message em after game offering to sell them more XD I'm handing out Breach Flaylocks to my victims from here on in as soon as they let me
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Posted - 2015.05.10 03:11:00 -
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Dreis ShadowWeaver wrote:Kaeru Nayiri just declined a knife duel by blowing me up with a Flaylock Pistol. Yup... Kaeru will do that
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Posted - 2015.05.10 17:40:00 -
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Kaeru Nayiri wrote:IAmDuncanIdaho II wrote:[...] Try different Minja styles - look at say Kaeru's style compared to mine - he uses cloak and EWAR, I use 10.38 m/s and headless chicken - he is more competent BTW.
Otherwise just have fun with it. We both came to the final conclusion that all the styles are important. There's a time to sneak, and a time to rush in headstrong, a time to be patient and a time to move along. Being able to flow between each is what makes the great scouts. One step in front of the other, you impress me more and more, my friend. Though I disagree with your opinion of my competency. :3 "Fuu Rin Ka Zan" My mantra. This is truth Styles are different and many different approaches can be used.
Adaptability is in my opinion one of the most useful aspects of play.
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Posted - 2015.05.11 03:04:00 -
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Weary Guy wrote:i stacked codebreakers on a suit once....
hacked the acqusition point in 0.3 seconds Acquisition points hack ridiculously fast
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Posted - 2015.05.11 03:19:00 -
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MINA Longstrike wrote:2Berries wrote:Anyone here running cal scouts on a consistant basis? I have been working hard to make this suit work on some meaningful level and have decided to stop throwing my head against the wall. I barely see other cal scouts out there, maybe one proto out of 20 matches. Weak ewar/biotic fitting options & lame bonus is all i see right now, hoping some outside perspective will help bring the shine back. 1 precision amp, 3 extenders, 2 damps. Whatever guns you choose. Prettymuch the only right way to fit the calscout. Yes I'm aware that I'm a huge number of pages behind. Few pages behindGǪ Whatever... you gave a useful response that is more important
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Posted - 2015.05.11 23:23:00 -
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True Adamance wrote:Haerr wrote:Dreis ShadowWeaver wrote:I just stabbed Aeon Amadi. Tell your scout buddies to stop trying to stick presents on my tank, dag nab it! I mean they come off easily enough with a flux or two but that adhesive, man, it leaves sticky spots for days! Ugh yeah I know the feels bro. So there I was murdering dozens of people and like all good mercenaries I wanted a bit of R&R after the fight. So there I am cruising and this leggy Jin-Mei, an absolute bombshell in this amazingly short dress, walks up. So I pop the main crew compartment and am like "What up baby?" I said, swivelling my turret. "That the latest iteration of the Madrugar Gk.0 fitted with an 80Gj Ion Cannon, and retrofitted with 20Gj Railguns?" She replied licking her lips with an undisguised desire. "It's anything you want it to be baby. Hop on in and we'll go to 'da club'" She's about to jump right into the turret gunners position, and damn I have to tell you I appreciate a woman who can handle a 20Gj Railgun, but stops just short with this disgusted look on her face. She's just stuck her hand in residual Remote Explosive Adhesive. She just gives me this look that says "Scrubs can't get not love from me" and walks off into the night to hook up with that douchey Caldari nobody likes. GODDAMN YOU SCOUTS! DAMN YOU ALL TO HELL! So much innuendoGǪ Where is OEK
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Posted - 2015.05.12 17:15:00 -
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Dreis ShadowWeaver wrote:QPLAK I'm going to have to disallow this QPLAKGǪ the PLAK itself does not constitute the Q
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Posted - 2015.05.14 01:51:00 -
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Adipem Nothi wrote:Varoth Drac wrote:Adipem Nothi wrote:Pokey Dravon wrote:Hey guys, I'm planning on a featuring a guide on the fundamentals of Scanning this week on the Biomassed.net blog.
Would anyone be willing to sit down on Skype with me in the next day or two and go over some of the details with me so the guide can be as accurate as possible? If Haerr is available, I'd highly recommend him. If he isn't, I'd be glad to fact check with you, though I'd prefer to do it here with the guys rather than on Skype. If you're looking for values, the Scan Table on Page 1 is up-to-date. Protofits is also up-to-date and accurate (recently confirmed). There a few "rules" which aren't readily outlined ... * Profile and Precision values are rounded to nearest whole number * Ties go to the scanner * Passives Scans remain up while incapacitated * Passive Scans are shared squad-wide Anything else, guys? Almost forgot! Denak's experiment. Say your profile is 28 dB and you're pinged by a 28dB active scanner. If you activate cloak while painted, you will remain painted even if your profile dips below 28dB. I guess the rings are explained well enough in the scan table. How about the fact that direction arrows are shown for active scans but not passive? Targets scanned by a higher margin between profile and precision show up brighter on radar (correct me if I'm wrong here).Activating a cloak reduces your passive scan range by 85%. All active scanners share results team wide, except for focused scans which share with squad. Excellent points, Varoth. I'm fairly certain that the struck-through item is incorrect, but I'll keep an eye out just in case. Have you observed this firsthand, and if so, in what setting? If this is happening, it is likely a bug (and I'd like to try to replicate it). A huge issue that seems to go ignored on all scanning discussion and IMO is kinda a big issue. The newer introduced suitsGǪ Amarr and Cal Scouts, All non Amarr Heavies (Sent and Commando) show up on Passive Scans as a V that gives a facing for anyone paying attention. This is something that people should be aware of and should be addressed by CCP.
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Posted - 2015.05.14 02:05:00 -
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Adipem Nothi wrote:Llast 326 wrote: A huge issue that seems to go ignored on all scanning discussion and IMO is kinda a big issue. The newer introduced suitsGǪ Amarr and Cal Scouts, All non Amarr Heavies (Sent and Commando) show up on Passive Scans as a V that gives a facing for anyone paying attention. This is something that people should be aware of and should be addressed by CCP.
Are you sure this is still happening? As of two days agoGǪ yes Downed a Calmando because of it.
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Posted - 2015.05.15 17:03:00 -
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Ares 514 wrote:All this talk of games is making me miss the old turn based RPG's. Sigh. My oldest just started FF: Tactics
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Posted - 2015.05.18 03:38:00 -
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Pokey Dravon wrote:One Eyed King wrote:Adipem Nothi wrote:Pokey's EWAR Primer is up! If you guys spot any errors / omissions, let me know and I'll poke Pokey. He get's a +1 just for the picture at the top. That picture is one of my favorite concept art pieces they've ever done for the game. I'm not a huge scout player, much less a knifer, but that **** is sexy. I scream and ***** at you guys when you stab my chunky Commando in the ass, but much respect for making me paranoid as **** 100% of the time. But yes, the blog/guide. Feedback is appreciated! Also thanks to Adipem Nothi for all the help (and checking my terribly spelling) I've got a shopped version of that picGǪ so it's a Minja holding the knives
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Posted - 2015.05.19 02:12:00 -
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J0LLY R0G3R wrote:Welp I might be finally off that oh so strong drug known as smg. Flaylock and now..Bolt pistol have taken its place. YES
Now to the Breach FlaylockGǪ A true pirate's weapon
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Posted - 2015.05.19 16:44:00 -
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SoGǪ First battle of last night was a DomGǪ I think I got my groove back. 6 Breach Flaylock kills and 8 Knife kills.
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Posted - 2015.05.19 16:45:00 -
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Pseudogenesis wrote:Quil Evrything wrote:oh, btw
FREE AURUM from CCP!
today's missions for me, included an aurum reward for completing 5 of them!!
500 aurum
That's because the event started today: http://dust514.com/events/dust-514-triathlon/Too bad I can't take advantage of it yet because of finals Ah and I just came on shift for the next 48 hours
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Posted - 2015.05.19 17:32:00 -
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Ares 514 wrote:Pseudogenesis wrote:Quil Evrything wrote:oh, btw
FREE AURUM from CCP!
today's missions for me, included an aurum reward for completing 5 of them!!
500 aurum
That's because the event started today: http://dust514.com/events/dust-514-triathlon/Too bad I can't take advantage of it yet because of finals This event sucks. 10 wins? Lol, good luck with that. Sometimes I have a hard time getting one if i'm solo. The vehicle kill assists are still a joke (as they've always been). Lucky to get 6 matches in (let alone Wins) before I've had two hard freezes and switch to something else to playGǪ Vehicle Assists are really just a strange thingGǪ I suppose it is nice for Vehicle users to be included in an event and all that. I'm just not compelled to use vehicles enough to get those numbers.
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Posted - 2015.05.21 23:41:00 -
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Adipem Nothi wrote:This game is so backwards right now. I wait 5 minutes, restart the clock and then wait another 3 minutes to get into a match. I'm put up -- with other randoms -- against an officer stompsquad. Three mercs on my team go positive. The other 10 go negative. The leaderboards ... #1 - 0/2 - 1445WP #2 - 0/4 - 1070WP #3 - 7/3 - 455WP <----- actually tried to fight the stompers #4 - 1/5 - 435WP #5 - 8/3 - 405WP <----- me #6 - 6/2 - 375WP <----- actually tried to fight the stompers Stuck it out and gave 'em hell. Spent 366k to kill 8 proto stompers. Earned 172k EOM. This is a snapshot my Dust Career Always give em hell even in a basic Minja with a fluxing Breach FlaylockGǪ don't let it escalate, make them feel foolish
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Posted - 2015.05.22 16:16:00 -
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dzizur wrote:I'm trying to think about one thing that light frame does better than Minnie assault ;P Dies
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Posted - 2015.05.22 16:28:00 -
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IAmDuncanIdaho II wrote:Dreis ShadowWeaver wrote: Holy **** that's me with a rifle. I have a long weekend and am seriously considering hooking up the PS3 to my PC keyboard and mouse and seeing if I can't shoot straight with a Gal Assault and actually be useful......though it will feel dirty if it works. I've never been good with anything that fires full auto
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Posted - 2015.05.22 23:01:00 -
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Dreis ShadowWeaver wrote:I'm pretty sure I would enjoy DUST a lot more if I stopped caring about what people think of me. You don't need to stop caring completely. Just be sure of the peoples who's opinions should matter to you. One of my lads told my little lass that "it's okay to want to do well, just remember to have fun while you are doing it" Have fun DreisGǪ and your field shall be barren of fucks to give over what someone thinks of you
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Posted - 2015.05.23 16:53:00 -
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Kaeru Nayiri wrote:Didn't want to cause a riot, but I am more and more failing to catch backpeddling medium frames. It's so hard to say for sure, since we're splitting hairs, and I know OEK and others made posts about it before. Just hoping a dev can simply "look under the hood" and make sure it's still where it should be after the recent hotfix. Have suspected this as wellGǪ but can't pin it for sure
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Posted - 2015.05.23 16:58:00 -
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MINA Longstrike wrote:Been playing a little mechwarrior online (as I finally have a working computer again)... Holy crap their faction warfare is everything I wish dust fw would be.
So upon clicking 'faction warfare' for the first time you're given a selection of the ~10 factions available, after selecting one you can sign up for a 7day, 14day, 28day or permanent contract (it's possible to break all of these, even the permanent one). The 7day gives +0% extra loyalty points, the 14day is IIRC +20% loyalty, the 28 +30%, and the permanent +50%. From there you're given a selection of planets (along with a list of attackers and defenders fighting for / queuing in the same planet). When you choose a planet you can then choose to attack it either solo, or with your squad (4ppl) or any number up to a 12man deployment which puts you into a lobby up until there's a full group. Once a full group of attackers is formed the opposition is given a "X PLANET IS UNDER ATTACK JOIN TO DEFEND IT!" warning and 10 mins to assemble a group.
From there it goes to a 'protect the area' style match, where the defenders can win by timing the match out or killing all their attackers (each players gets a drop deck of 4 mechs ranging from 160t to 240t total... essentially it's like being given a set number of clones per individual player, let's say 16 clones once you're out you cant spawn in anymore). The attackers win by destroying what amounts to the 'MCC' of the area.
If the attackers win, the next battle on the district is a 'counter attack', where the objective is basically an ambush style match - kill more of your opponents than they kill of you.
After a certain amount of time passes (there's certain allowed attack / defense / cease fire phases that cycle every hour or so) if the attackers hold more districts on a planet, they flip it to their control. If the defenders hold more, they retain control of it. If you control a planet, you can attack the planets adjacent to it.
It's such an awesome system and I think with some work, something resembling it could be implemented in dust.
It's also possible to form up for 'defense' matches too, which gives a ping to people going 'come attack this place' and just being signed up to a faction causes you to recieve constant pings about what planets need defenders / attackers. It also tosses you into a 'militia' channel where you can organize things (for example we had ~250 people attacking/defending a single planet earlier). Oh and I forgot to mention - If you go to attack a place and an enemy team doesn't form up to counter you within 10 minutes, you get deployed without any opposition, allowing you to rapidly take territory if there's no opposition.
Your LP/isk (equivalent) gains have a set payout for winning a match, and an additional payout based on your in-match performance.
OH YES
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Posted - 2015.05.23 17:08:00 -
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IAmDuncanIdaho II wrote:2Berries wrote:It's a game with [...] no princess to save [...] Saving Princess Charlie I may have just wasted precious coffee reading this
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Posted - 2015.05.23 17:19:00 -
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IAmDuncanIdaho II wrote:Llast 326 wrote:IAmDuncanIdaho II wrote:2Berries wrote:It's a game with [...] no princess to save [...] Saving Princess Charlie I may have just wasted precious coffee reading this Llast...it's ok. There will always be more coffee. Always. Coffee will forever be obtainable at any time. And should the day ever come when there is no more coffee to be had...then the entire human race must kill themselves as sacrifice to the coffee gods. ----------- ------------ Hmmm this is what I have become since marrying an American.
All coffee is precious to me right now. Spent the night taking care of a sick kidGǪ so little sleep
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Posted - 2015.05.24 00:52:00 -
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Nachos wrote:I have never seen any good asian scouts....just asian assaults and sentinels....weird Besides the obvious corps how can you tell? Knife fights with Geisha Girls back in the dayGǪ those were some scoutsGǪ deadly and awesome. Chatted with one of them after a match and most certainly was from Japan.
with this portal thing I noticed that US servers have crap connectionGǪ always. Get great numbers form EU and AS for some reason?
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Posted - 2015.05.24 16:52:00 -
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PARKOUR PRACTIONER wrote:Self imposed challenge, assassinate someone with logi nearby, place RE without being seen, wait til logi gets close, BOOM! I used to do this when up against ProtoStompsGǪ Best one was against NyanGǪ they used to bring a guy to cover the LogiGǪ I got five Proto's in one blast
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Posted - 2015.05.24 16:54:00 -
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dzizur wrote:I'm not sure if there's anything more rage inducing that getting stuck on every fluxing pebble...FIX THOSE DAMN MAPS CCP!! Being stuck in an uplink with 10 other clones?
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Posted - 2015.05.24 17:40:00 -
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dzizur wrote:Llast 326 wrote:dzizur wrote:I'm not sure if there's anything more rage inducing that getting stuck on every fluxing pebble...FIX THOSE DAMN MAPS CCP!! Being stuck in an uplink with 10 other clones? well if your stuc with 10 other people you can at least socialise, being stuck alone sucks ;) There is always one of those Heavies that smells of stale chips, sweat, and body crevices. Yeah that one who thinks if he teabags enough he'll get out of the trap. not my idea of a social timeGǪ
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Posted - 2015.05.24 21:52:00 -
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J0LLY R0G3R wrote:Llast 326 wrote:dzizur wrote:Llast 326 wrote:dzizur wrote:I'm not sure if there's anything more rage inducing that getting stuck on every fluxing pebble...FIX THOSE DAMN MAPS CCP!! Being stuck in an uplink with 10 other clones? well if your stuc with 10 other people you can at least socialise, being stuck alone sucks ;) There is always one of those Heavies that smells of stale chips, sweat, and body crevices. Yeah that one who thinks if he teabags enough he'll get out of the trap. not my idea of a social timeGǪ Just gimme directions to the uplink. I'll help out. Expect random mails in the future
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Posted - 2015.05.26 14:10:00 -
[2215] - Quote
Directional V on Tac for Amarr/Caldari Scout, and non Amarr Commando and Sentinels.
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Posted - 2015.05.26 15:12:00 -
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Adipem Nothi wrote:Llast 326 wrote: Directional V on Tac for Amarr/Caldari Scout, and non Amarr Commando and Sentinels.
More a bug than a balance item? TrueGǪ but it's a bug that affects balance.
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Posted - 2015.05.27 00:28:00 -
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Dreis ShadowWeaver wrote:Let's play a little game. After every hour, I'll post how I'm feeling on a scale of 1-10. The theory is that my attitude will deteriorate the longer I play. Let's start. I've just logged into DUST. I haven't played any matches yet. All I've done is check mail, say hi in my channels and collect Warbarge stuff. So far, 7/10. Expecting a negative outcomeGǪ will result in a negative outcome.
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Posted - 2015.05.29 19:39:00 -
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mollerz wrote:IAmDuncanIdaho II wrote:Haha I like that - don't know that song but after being patient for the 30-odd seconds at the start, it sounded just right for headless chickening with knives at 11.12 m/s. Maybe I will break out the proto this weekend....no point those suits hanging in the wardrobe (33 Neos still left from ages ago) I'm going to sell 3K charged sniper rifles and burn through the funds knifing with a suit along the lines Adipem mentioned. This may be an occasion for me to run Proto Minja
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Posted - 2015.05.30 14:34:00 -
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Haerr wrote:Hmm my bad/shitpost to half-decentpost ratio has been greatly disturbed by all of this ^ I suddenly have the urge to make posts about Officer Vehicle Hardeners! Officer HardenersGǪ. that is so needed Ran into a HAV last night that cycled hardeners for a window of approximately two seconds. Seemed a bit pointless since I was only one of three people against his team of 16 Risk/Reward?
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Posted - 2015.05.31 14:04:00 -
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Haerr wrote:Whoa!
Haerr wrote:That nanite injector dodge was awesome.
Whoa!
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Posted - 2015.05.31 14:07:00 -
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Also My brother has been going on about KUNG FURYGǪ. I guess i must watch it now that I have Haerr confirmation of stuff XD
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Posted - 2015.05.31 23:34:00 -
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mollerz wrote:okay- can you guys help out a n00b actual?
<-- this guy
So am I right in the realization that there is no ad hoc way to join a squad while in match through the team tab? Not a squad expertGǪ but I believe that feature has been eliminated. Must join squad before match now
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Posted - 2015.06.01 00:28:00 -
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I've maxed the reload on the PLC and I'm still jealous of that GalMando Reload SpeedGǪ
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Posted - 2015.06.01 01:50:00 -
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Adipem Nothi wrote:mollerz wrote:wtf. sprint bug still? I only get it when I screw around with my EQ immediately following spawn. Not very common anymore, for me at least. To resolve, squat/jump or climb something. Yeah, I've only got it once since the fixGǪ though sometimes I get sprint speed with no Stamina loss
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Posted - 2015.06.01 02:14:00 -
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Nachos wrote:Dreis ShadowWeaver wrote: ?? I believe Dreis is saying
Nachos wrote:Dreis ShadowWeaver wrote:Who knew going solo could be so... relaxing...? can't tell if sarcastic or troll...
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Posted - 2015.06.01 19:31:00 -
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Saw an Advanced Amarr Medium Frame rocking a cloakGǪ and Militia SG last night. Strange things you see out there.
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Posted - 2015.06.02 17:39:00 -
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Nachos wrote:Buwaro Draemon wrote:Nachos wrote:Buwaro Draemon wrote:Ares 514 wrote:So i saw the SG Min Assaults in PC yesterday. There was even a SG Gal Assault apparently. Kind of made me sad. Why is that bad? Especially on the Gallente Assault? The Gallente Assault compliments the Shotgun the most. Stick a complex kinkat and you have a great suit for shotgunning. Since when is shotgunning supposed to be a scout only thing? Assuming you are sad because not enough shotgun scouts anymore. because running a shotgun-assault suit is scrubmode The shotgun IS a scrub weapon no matter which suit you put it on. it takes skill like other weapons, just a different type of skill. knives are the hardest weapon to use fists aren't weapons guys! They're body parts edit: Breach flaylock Damn right I love it though
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Posted - 2015.06.03 03:42:00 -
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J0LLY R0G3R wrote:Nachos wrote:Dreis ShadowWeaver wrote:J0LLY R0G3R wrote:XD Next suit up...looks like it'll be the gal logi. More worries to add to the ever-growing pile... pile of gal logi bodies Amount of worries I have about being anywhere except standing above some pile of bodies, can be seen below XD You will stand on all of my bodiesGǪ eventually I will get you
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Posted - 2015.06.03 03:47:00 -
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J0LLY R0G3R wrote:That so reminds me, I found an awwwwesome gif while back. XD So much perfect in that gif
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Posted - 2015.06.03 16:17:00 -
[2230] - Quote
Dreis ShadowWeaver wrote: J0LLY's been dropping hints about this for pages nowGǪ A little curious to see the next Corp.
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Posted - 2015.06.04 01:38:00 -
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Adipem Nothi wrote:J0LLY R0G3R wrote: Maybe used a lav to get into it?
OMS match, so vehicles aren't a possibility. No idea how he pulled it off ... Needle Rez to the inside of the turret?
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Posted - 2015.06.04 06:25:00 -
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Just finished watching Kung FuryGǪ DamnitGǪ I need to hack time so I can watch it again
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Posted - 2015.06.06 14:27:00 -
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PARKOUR PRACTIONER wrote:Getting out all the typing before i sleep. Duncan wouldike longer videos from you if you dont mind, just edit out the boring parts, spawning, running to objective and stuff like that.
J0LLY you do know how strong AA is with the BP right? I'd like to see a MAG & BP video from you.
-PARK IF you want to compare the magnetism between Bolt pistol and something try the Breach Flaylock. You have to line direct shots with bothGǪ see how easy one is to the other.
In other newsGǪ had weirdness with my beloved Breach Flaylock last night. Direct hit to a Gal Light Frame who was snipingGǪ I broke shieldsGǪ then they wiggled and killed me. With around 200 Armour left. Now this was my fit with 2x Basic Sidearm Dmg mods, I have Flaylock Maxed so that is full bonus damage to armour on top. There is no reason a 300 ehp suit should survive that Happened twice Though in that match I achieved 8 of my Missions in one go. Netted me 7 keys and a lot of SP in one match. Luck of the mission draw
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Posted - 2015.06.06 18:22:00 -
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THUNDERGROOVE wrote:Llast 326 wrote: IF you want to compare the magnetism between Bolt pistol and something try the Breach Flaylock. You have to line direct shots with bothGǪ see how easy one is to the other.
Why? I can tell you right now that the none of the flaylock variants have bullet magnetism. In fact every weapon in the game that isn't hitscan doesn't have bullet magnetism.
I know So why does one direct shot weapon have magnetism, but another does not? Ion Pistol has magnetismGǪ but so much dispersion that it's not entirely relevant to every shot. unless you do a charged shotGǪ and then it does not compare to the Bolt Pistol for magnetic pull. Scrambler PistolGǪ This one pops domes very effectively. I'd say it's closest to the BP, but less range and damage. Midway between the Ion and the Bolt. Breach FlaylockGǪ it has splash so small that you have to be pushing you face into the wall to hit yourself, and even then I can't kill myself even running no HP mods at all on a Min Scout. So why does it have no magnetism? Unlike the regular Flayocks it is a direct damage Pistol like the rest of them.
I'm not actually saying the Bolt needs a nerfGǪ just that it is one of the easiest Pistols to use with I find odd since it needs to charge. But then I suppose when I use it I'm usually doing so from surprise. Heavies use it often and they can tank some shots to account for the charge. AssaultsGǪ they have decent tank to use em as a sidearm. LogiGǪ if I saw a pile of Logi (non Amarr) using them to be effective then I would think it would need a nerf.
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Posted - 2015.06.06 22:11:00 -
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Dreis ShadowWeaver wrote:I don't believe there are separate Mu queues. There are Uses MU to build team around Low scoresGǪ Queue 1 Uses MU to build team around High scoreGǪ Queue 2 Scotty puts Queue 1 team against Queue 2 teamGǪ
Pretty sure that is how it works
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Posted - 2015.06.06 22:57:00 -
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One Eyed King wrote:Llast 326 wrote:Dreis ShadowWeaver wrote:I don't believe there are separate Mu queues. There are Uses MU to build team around Low scoresGǪ Queue 1 Uses MU to build team around High scoreGǪ Queue 2 Scotty puts Queue 1 team against Queue 2 teamGǪ Pretty sure that is how it works Only if Queue 1 team isn't a full team and Queue 2 team is. Of course, how could I forget. Lowest MU Queue 1 has to be placed against highest MU Queue 2. So simple
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Posted - 2015.06.07 15:48:00 -
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Ghost Kaisar wrote:Haerr wrote:Spademan wrote:Haerr wrote:Ugh. Dust. Why won't you frame rate?
No wait it is fine.
It is not like the damn thing is only on a single damned platform and optimised for it or anything.
If it was... lol. Well optimization usually needs experience, and given the Cell Architecture I wouldn't bank on Dust being optimised. Hah! Fair enough. Dust is on a single damned platform for which it is NOT optimised. Either way doesn't sound that great. And not so great is what the frame rate is. ^_^ I've seen PowerPoint presentations with better FPS. Going to start using Powerpoint to make vids of Dust from now on
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Posted - 2015.06.07 15:50:00 -
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Varoth Drac wrote:One Eyed King wrote:@ Varoth
Regarding your responses to el OPERATOR in another thread (not linking so as to not tempt anyone else to jump in, we all know how it feels when that happens):
I don't know what he would have to post about if it weren't for his Scout Supremacist theories. I probably shouldn't have replied, but that kind of thing really pisses me off. Thinking about it now, his crazy scout conspiracy theories are kind of funny. Wait a minute, I just realised! Rattati won't tell us his main. Shotty likes spreadsheets, Ratatti likes spreadsheets... Legion footage features a scout with a cloak. Dust 515: Scout Supremacy - "We Are Legion" Confirmed 2016 Nintendo NX exclusive. Rattati has 3 kidsGǪ Shotty only has one clone in the gooGǪ That did not sound rightGǪ One clone in the CRU
I think I should stop
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Posted - 2015.06.07 19:21:00 -
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Dreis ShadowWeaver wrote:Something needs to be done about people backing out of matches. Daily Mission: Lose 5 matches Reward 10 keys
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Posted - 2015.06.07 21:16:00 -
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Nightfury Wyrnspire wrote:Dreis ShadowWeaver wrote:Something needs to be done about people backing out of matches. Like addressing the root problems, perhaps? People back out when the match isn't fun to play. For some people that means 'not a complete stompfest in my favour' but for most people backing out that means 'getting completely destroyed by full squads of proto users'. DUST matches are, as a general rule, incredibly one sided. Fixing the root problemGǪ. Nah Let's just make a load screen that takes 10 minutes whenever you leave a matchGǪ Mission Accomplished
For clarity sake
No, Don't do thatGǪ just no.
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Posted - 2015.06.08 15:59:00 -
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Fristname Family name wrote:https://youtu.be/338wp9ly26g just look at the title of this... like wtf i was making a wheel of champions for LOL cause i never know who to play and i wanted really loud annoying ****** music Dub Step to go in the background and i found this... who the hell names their video with music this honestly... its so cringe worthy... but my game maker wheel is almost done after i find a stupid song.. im gonna have to use a anime intro.. but then it has fairly good music U.U I want a loud annoying song if anyone knows one. https://youtu.be/sbOmo8wAqPQ found one and already have edited it to just the dammm cancer drop.... cant wait to go crazy :D As an old washed up punk rockerGǪ I can't help but smirk and chuckle at what the kids call hardcore these daysGǪ
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Posted - 2015.06.08 16:09:00 -
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Dreis ShadowWeaver wrote:So, I'm curious: How many alts do you have? I have a grand total of 7, soon to be 8. Well I have one for each faction and they each have pro to scout suits. Also I have Dreis and a few others.
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Posted - 2015.06.08 17:07:00 -
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D4GG3R wrote:I like stuff Interesting... I am fond of things
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Posted - 2015.06.09 16:19:00 -
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Archduke Ferd1nand wrote:I, Gavr1lo Pr1nc1p, have just officially quit Dust. It has been a hell of a ride, and I have to say that you guys were always awesome to help back me up, and I really appreciate it. o/ to all, esp. Ghost Kaisar. You guys made this game fun for me, but GK you were one of my favorite people to play with. However, I have now just graduated high school, finished my last sports game probably ever, and have come to the realization that my childhood is officially over. I have a girlfriend, two jobs, and working out to keep me busy. As much as I love video games, I think its time for me to stop playing this one. You will all be missed, as will the late night extended arguments over scout balancing and the likes To the community in general, whoever reads this post, you have all been the most hilariously fun people to troll, and have brought me many great laughs. <3 all of you. This game has composed close to a majority of the later part of my childhood, and captivated my imagination for close to two years. I have gone from an irrelevant scrub to one of the best PC slayers playing. Its shown me that I really can achieve what I want if I make the investment of my time and self, and I really value it. To Shotty, you were the one player who motivated me more than anyone else, as you were the one who made me rage enough to start shotgunning, and become a good player. Thank you, and keep being a scout. My last request is that you put me on the official registry, which is what I have wanted since I first visited this forum, many moons ago. Wether you do it or not is up to you. I won't be back, and will never know what happened, so if you don't want to, it doesn't matter. To the slayers, keep slaying. To the logi's, keep being bros. To the PC community, keep creating drama. You keep this game alive, not CCP. To the QQers, keep QQing. To the Amarr, keep being OP. To the mexicans, keep lagging. To Rattati, keep staying motivated. You are the type of person or people who we need to see more of in the world. The amount of effort you put in to trying to pump water out of a ship that has already sunken under water has been inspiring to me personally, and I thank you for that. To the rest of CCP, keep trying to find whatever it is you're searching for with your heads up your asses. To all of the Barbershop OG's, I want to thank you for the rough but warm welcome into the family. I have never felt more proud to be included into an online group before. o7 to all, its been one hell of a ride. And that Sir is how you leave on a high note Will miss seeing you around o7
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Posted - 2015.06.09 18:16:00 -
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J0LLY R0G3R wrote:So getting couple a pc I'm here and there more, so question. How well does Min Scout do in pc now a days.
Heard someone talking about myofibs in the highs and trying to melee people. . Just can't see that working personally, I mean yeah you get lil over 600 damage if the melee hits. NKs just seem like better option, with shields in highs. Don't know about PCGǪ but Knives always seem the better option to melee on the Min scout to me. Only reason I run Blues on my Min is to get to a few places a little easier. I suppose if you run Mass Driver and/or Core Flaylock they could be useful for height advantage? But I don't see melee as better than a good shiv
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Posted - 2015.06.09 18:42:00 -
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Are we supposed to be able to trade Skins at this point. I got an Amarr Heavy skin from a crackerjack boxGǪ and no real use for it.
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Posted - 2015.06.09 19:16:00 -
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J0LLY R0G3R wrote:Llast 326 wrote:Are we supposed to be able to trade Skins at this point. I got an Amarr Heavy skin from a crackerjack boxGǪ and no real use for it. Certain ones you can, most however you cannot. Lame oh well just another asset in my inventory
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Posted - 2015.06.11 01:25:00 -
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Joel II X wrote:So, uh, why have so many scouts left Scouts United?
I refuse to believe most of us quit.
*sheds a single year in memory of gav* Well for awhile there it seemed to have more not scoutsGǪ I'm still in it, but yeah it's sparsely populated.
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Posted - 2015.06.13 19:18:00 -
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Spademan wrote:So I just found out that the steam sale is today. By which I mean I read it in this thread. Honestly I never understand what gets people so riled up for this thing. What I've never understood is the "Summer Sale" maybe I am weak and oldGǪ or maybe because I live in a ridiculously hot region for summer time, the last thing I want to do is sit near my computer that is raising the temperature by 10-¦ c or moreGǪ I mean there is rum and shenanigans to be had out there in the world.
TL;DR Less gaming in the summer for me. More drunken mischiefGǪ or arguments at least.
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Posted - 2015.06.14 15:25:00 -
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One Eyed King wrote:Nachos wrote:Arkena Wyrnspire wrote:Five PS3s?
Good lord. i live in australia how long do you think they last here The same as everywhere else in the world? Unless video game console demolition is some sort of cultural festival I don't know about. I think it's because Jacko handles electronic repairs in australia
That or the heat burns em out quicker?
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Posted - 2015.06.15 02:23:00 -
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Nachos wrote:PARKOUR PRACTIONER wrote:Nachos wrote:PARKOUR PRACTIONER wrote:Not much has changed, and from what i remember you use Shotgun ACR/CR Nk REs So not much difference. Now that i think im probably not as good as you, but i think i do pretty damn good for someone who can play all the time because of illness and since there chronic, play with my illnesses affect 100% of the time. If i go up against O.H ill be eaten alive i know and accept that. But the only thing i can be is the best i can be with all these things going on, so if that mwkes me a scruby or whatever thats fine. I'm going to do what PARK wants so you can just **** off too. Yeah, nah i use the ARR/RR, AR/Tac AR and SR You know your not the only one around these parts stricken with illness/death but i don't want to sound like an attention who re (dreis) so lets not go there VAHZZ wrote: Zor is KingThunderBolt confirmed
Everyone has haters and, um...likers, i guess?....i'm sure that quantity will grow if i start uploading more videos. I know that and i could off a whole lot worse so i appreciate what i can do. So lets reach a common ground. I want to play better but have my own unique playstyle, and your already putting in work knifing/scouting, so, you think you can help a follow bastard out? And as for that back & forth, same time tomorrow? You know i don't mean ANYTHING i say on this character....all forum trolling until i get zor back in 3 days!!!!! then its back to normal posting. I would squad but i have to contact sony to get them to deactivate my account via the phone...i'm on my 5th PS3 after destroying my 4rd Umm It's 5nd not 5th.
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Posted - 2015.06.15 19:27:00 -
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Kaeru Nayiri wrote:I get the feeling I'm not expressing myself very well, sorry about that. This is how I feel every time I say anything
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Posted - 2015.06.15 19:36:00 -
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Kaeru Nayiri wrote:Oh oh ! One more thing..
For the longest time, when I was trying to figure this stuff out, I would spawn every match in my vehicle of choice off the bat. I ended up creating extra frustration for myself because quite simply, not every match NEEDS whatever I was bringing out. I didn't think enough about what I was doing, just that I would start with X and feel it out, whether it was useful or not. Then I'd get busy with infantry and die to AV before I even got to do anything I deemed useful.
and one more "one more thing!"
My absolute preferred method for busting tanks is an Incubus. I mention this as a disclaimer. I don't want to over-hype any single style of vehicle, they're all good in their own ways and I certainly don't want to steer you wrong. I encourage you to try them all a bit before investing any more than you have ! The first one more thing is so true of anythingGǪ vehicles or suits. One fit does not fit all situations. Sometimes you need to hit the ground before you know how to adapt to the battle though.
The second first thing Very sound advice. My preferred method is suicide runs with RE, Flux, and as much determination as stupidity
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Posted - 2015.06.15 21:24:00 -
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Kaeru Nayiri wrote:@Llast
XD!! You, sir, make me glad that I am in the air !! Especially if you're on the other team ! I've managed to RE five ADS, and Killed one with a Flux and a Flaylock (He was already down armour though) in my career so far. Don't hover to low
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Posted - 2015.06.15 21:25:00 -
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Spademan wrote:VAHZZ wrote:Spademan wrote:Arkena Wyrnspire wrote:If there's one thing I missed about the DUST forums it was definitely the desperate epeen waving. Oh, GD... Doesn't compare to actual peen waving. Dats nasty. Gotta do whatcha gotta do. lots of dribble problems Spade?
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Posted - 2015.06.16 01:53:00 -
[2256] - Quote
One Eyed King wrote:Final Fantasy VII
REMAKE!!!!!!!!!!!!!
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Posted - 2015.06.16 02:06:00 -
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One Eyed King wrote:Final Fantasy VII
REMAKE!!!!!!!!!!!!! Id there videoGǪ screen shots anythingGǪ anything
Oh crap I don't think I want to see a high quality version of that one sceneGǪ dammit
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Posted - 2015.06.16 02:17:00 -
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One Eyed King wrote:I watched it again...
Its so pretty. Just watched it three times Last time with the kidsGǪ they are
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Posted - 2015.06.16 04:29:00 -
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One Eyed King wrote:Holy Sh%t
Star Wars Battlefront.
So many good games...
So many. Battlefront has been a staple in my homeGǪ pretty excited for that one.
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Posted - 2015.06.16 16:59:00 -
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VAHZZGǪ I am certain we will cross paths in BattlefrontGǪ Watch out for some Nothi lurking around.
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Posted - 2015.06.17 03:09:00 -
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One Eyed King wrote:Adipem Nothi wrote:One Eyed King wrote: Are all of the candidates official?
No idea. Be the required age and have a passport were the only official requirements, as I recall. Unrelated: Just watched the Game of Thrones season finale. Boo!!! Have read all the books, but have only just finished season 3. Prefer the books. The series seems so small in scale in comparison. On a related note, I cannot understand why they are making Neil Gamen's Sandman into a movie, but his American Gods into a series...That is just complete bassackwards. WaiGǪ Wha
Texting spouseGǪ she going to flip
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Posted - 2015.06.17 03:12:00 -
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xavier zor II wrote:probably going to die right now....
Bought fifth PS3, play on alt account for a day practicing ADS...gettin kills and stuff. I ring my friend up asking if i could come over, beer, games and the NBA finals.
Carrying my PS3 down the stairs while holding my dog with a lead the neighbour's starts to bark, he bolts down the stairs and pulls my arm with him...i drop the playstation onto the ground!!!
Immediately i ignore the dog and rush over to assess the damage, it lives! plug it in doesn't stay turned on......
FML DamnGǪ on to the 6nd PS3GǪ
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Posted - 2015.06.17 03:23:00 -
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VAHZZ wrote:Llast 326 wrote:xavier zor II wrote:probably going to die right now....
Bought fifth PS3, play on alt account for a day practicing ADS...gettin kills and stuff. I ring my friend up asking if i could come over, beer, games and the NBA finals.
Carrying my PS3 down the stairs while holding my dog with a lead the neighbour's starts to bark, he bolts down the stairs and pulls my arm with him...i drop the playstation onto the ground!!!
Immediately i ignore the dog and rush over to assess the damage, it lives! plug it in doesn't stay turned on......
FML DamnGǪ on to the 6nd PS3GǪ Are you kidding me? It is 6rd Sorry, Math is not my first languageGǪ you are correct
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Posted - 2015.06.17 03:35:00 -
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XavGǪ seriously that sucks Have you run it upside downGǪ No questionsGǪ just do it. Ma Voodoo shall overcome.
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Posted - 2015.06.17 06:12:00 -
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VAHZZ wrote:Arkena for CPM Absolutely not. Who remembers the last time we had a Brit on the CPM?
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Posted - 2015.06.17 21:58:00 -
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Dreis ShadowWeaver wrote: I can't play this gameGǪ (When you want to make cookies but nobody wants to eat them) My cookies are legendaryGǪ I get demands to make themGǪ people eat them. Hell I've had people deliver me ingredients and wait for me to make them.
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Posted - 2015.06.17 22:10:00 -
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Dreis ShadowWeaver wrote:Llast 326 wrote:Dreis ShadowWeaver wrote: I can't play this gameGǪ (When you want to make cookies but nobody wants to eat them) It's nothing to do with not being able to make good cookies IRL. IT'S EVERYTHING TO DO WITH WATCHING NUMBERS GET BIGGER!!! NO True cookies are LIFE Your cookie lies are make me CRY
I once had a job where I literally watched paint dryGǪ Seems a lot like watching numbers get bigger
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Posted - 2015.06.17 22:26:00 -
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J0LLY R0G3R wrote:Llast 326 wrote:Dreis ShadowWeaver wrote: I can't play this gameGǪ (When you want to make cookies but nobody wants to eat them) My cookies are legendaryGǪ I get demands to make themGǪ people eat them. Hell I've had people deliver me ingredients and wait for me to make them. Kinda cookies u making bra.
Just regular chocolate chipGǪ Now if I added someGǪ then holly crapGǪ this could change the world
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Posted - 2015.06.19 06:25:00 -
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Just because I know this will be appreciated here My oldest just finished his last exam for the year He started building a Barbershop He ordered it with his own money, it arrived yesterday. He waited until he finished exams before starting it.
Good lad
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Posted - 2015.06.19 07:54:00 -
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xavier zor II wrote:First Prophet wrote:xavier zor II wrote:Dreis ShadowWeaver wrote:Could First Prophet be xavier zor's alt? Both get salty when I run Proto. When do i (xavier zor, not Nachos/Weary guy) get salty? Alts i own: Bloodline Rebellion, Xerxes Achura, Nachos, Weary Guy, xavier zor II Scrub doesn't even know what salt is. can't bait THE baiter you truly are the master baiter
If I didn't OEK would have
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Posted - 2015.06.19 16:52:00 -
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VAHZZ wrote:Llast 326 wrote:Just because I know this will be appreciated here My oldest just finished his last exam for the year He started building a BarbershopHe ordered it with his own money, it arrived yesterday. He waited until he finished exams before starting it. Good lad You win as a father. Now if only he could transcribe Monk's Prayer on that majestic barbershop. There is a secret passage for running cookies Redjars into the pool hall next-door This is really an incredible set. Lego is huge in our houseGǪ and this may be one of the nicest detailed sets I've seen.
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Posted - 2015.06.20 05:18:00 -
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Adipem Nothi wrote:One Eyed King wrote:With the HP/mobility combo being changed a bit with strafing, I think the HP will win out.
As far as brick tanking scouts, it seems to me easier to Dampen Assaults and give them KCs. Bricked tanked scouts have not been FotM for awhile.
If I remember what Shotty was referring to, they fixed it by toning down AA a lot. It used to be much stronger.
Something else to consider is that HP has been buffed a lot since then and DPS not so much. I am thinking this will be a huge scout nerf until the HP/ speed curve is put in. Stafing kept scouts in the game, even though it was broken.
I hope they don't wait long between the strafe nerf and the curve. Normally I don't advocate things being dropped in at once, but this time I think it is necessary. That sounds right. Good memory :-) I could see these changes pushing Scouts away from protracted, ranged engagements (excluding sniper play) and toward the high risk quick takedowns afforded SGs and NKs. Centering back-to-back blasts and slashes should be a 'bit more reliable. The trick will be getting away. I don't do the danceGǪ I suck at it for one. Two, my preferred weapons do not benefit from the dance. When I hit an objective it goes a few ways.
Lightly defended 2-3 suits at the Letter. I take em out, bait them, pick em off using the socket to my advantage as best I can. Some sockets are art pieces to work in.
Meatgrinder objectives, 5-6 suits often a few Heavies. (yeah the ones that usually are Dom Letters). I'm not likely to take these, not alone. I'm hitting these and moving through. I probably die once or twice, take a few with me, hit it from different angles. Ultimately I'm sowing confusion and keeping them watching for me while I buy time for the HP suits to come in. I hit the opposite side that my team is rushing at that point. Take attention off the main push. The entrenched Reds have less of an advantage if they have to watch for that suicidal Minja coming from damn near anywhere.
When I defend a pointGǪ that's my homeGǪ you do not come in my socket without suffering casualties. Same as hitting a lightly defended letter. I'm moving popping in and out of the control points and cover other areas with RE.
Bottom lineGǪ I have to use hit and run tactics because I suck at wiggle wiggle, and AA does not help a Breach Flaylock. I think we will see more of this play in the scout field. This is the kind of play I believe Ratati is talking about when he say "tactical Shooter" I wonder if Min Ass will do it better? Will Sentinels go back to sitting on the stairs covering the door with massive HP tank? Maybe.
Personally I want to see more tactual choices and strategies be at play. I think that may happenGǪ I also think that if Wiggle stops working a percentage of the player base will adapt by going back to stacking HPGǪ We'll see.
Now that is how I run my MinjaGǪ and that is what I run the most.
My GalGǪ well it trolls around with a PLC most of the timeGǪ I don't expect to have to adapt that style to much. Though When I am being a bit more seriousGǪ I run a Tac AR for shots of opportunity and keep a amped up Ion Pistol for my dirty work. I can still see that working effectively, perhaps more so since wiggling will not be a near perfect defence from my TAC.
My CalGǪ RR and NK combo is most common. RR is used for ranged flanking hits. I'm not engaging with them if they can see me and I have cover to pop in and out of. It works well and I can see that holding as a style right now. NK well we all know what those are for
Amarr scoutGǪ I use the SCR lots of charged shots followed by quick bursts. Close range or short, I almost never pull a sidearm when running this. SCR at close range surprise shot to the head Might as well be a NK in the back. Dancing does not save this suit, range or stealth is what makes it work. Having enough tank to get away helps. a bit more speed would be nice ) Note I early hold an Objective with this suit as Hit and Run in closed sockets is not as effective. I'll usually just abandon the objective for a brief timeGǪ Go hack back that CRU they took over there and come back when the assault team has left to find more kills and a couple of books are left to defend.
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Posted - 2015.06.20 05:33:00 -
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xavier zor II wrote:Adipem Nothi wrote:xavier zor II wrote:@Adipem nothi focused scanners don't have a 360 degree radius, and unless they changed the scanning mechanic within the last week that doesn't happen. 360 spin scanning was fixed for DS3, but is still possible via KB/M. Check out that spin scan at 0:42: https://www.youtube.com/watch?v=xxhOgpwIeI4&feature=youtu.bexavier zor II wrote:No one is going to run 4 focused scans with pathetic stats to counter someone. If people pull out Focused Scanners in pubs (which they do often), I imagine they'd do the same in PC. If I were FC'ing a defense against a large number of Scouts, you better believe I'd field a KB/M GalLogi or two. These units remove the stealth option from the enemy's arsenal; if the Logi is sufficiently dug in, there's not a damn thing anyone can do about it. that wasn't a glitch in the video. The scan covered where it was supposed to, i'm watching the rest to see for myself. Unless your Lightning, Marauder or musturd no one is going to run 4 focused scanners of course unless it is in a PC I guess I get to feel special I've actually had someone run multiple Blip Scans on me in pubs beforeGǪ more than once. It does not happen all the time, but it does happen. Less frequent when I run EU serverGǪ I think the americas (NA and SA) just enjoy scanning more
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Posted - 2015.06.20 05:37:00 -
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Dreis ShadowWeaver wrote:I keep getting worse, but I don't know what I can do about it... Meanwhile, there's always that one person that seems to get the better of you every single time... I'm scared: rather than feeling blind rage, I only feel bland apathy. Am I gonna be ok? You will be fineGǪ Bland apathy can be turned into Embracing the DeathGǪ join us Dreis. There is a certain Zen to it that makes the game fun
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Posted - 2015.06.20 05:46:00 -
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Adipem Nothi wrote:Llast 326 wrote:I've actually had someone run multiple Blip Scans on me in pubs beforeGǪ more than once. It does not happen all the time, but it does happen. Less frequent when I run EU serverGǪ I think the americas (NA and SA) just enjoy scanning more Happens to me somewhat often in Ambush. Hit the same proto squad a few times. Out pop the Focused Scans. AmbushGǪ. GAHGǪ I could see that happening in there. I get it in DOM and SkirmGǪ mostly Dom. I suck at ambush You've seen You know
I can't go back there man
I just can't
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Posted - 2015.06.20 05:54:00 -
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VAHZZ wrote:Ambush is truly hell.. It is too shiny in there, so much damn swag and bling, it blinds you. And then it is like 14 ganging up against just little ol me. I get the firing squad everytime... You and me both
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Posted - 2015.06.21 00:34:00 -
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Dreis ShadowWeaver wrote:Arkena Wyrnspire wrote:*flees the country* Why? Because they picked up the trail.
On a completely unrelated note
The folks at interpol are very pleasant to talk to
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Posted - 2015.06.21 22:19:00 -
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Popped in for a couple matches last night. Forced Knifed me goodGǪ happy times seeing him. Returned the Hello with a PLC round XD Switched to Minja for a battle. Got into MFWGǪ Most of my team leavesGǪ
Fighting for the Amarr wasGǪ Aeon ANON J0LLY Some other names that I recognizedGǪ We lostGǪ It was nostalgic for me thoughGǪ When I was a wee noob returning to the game Scotty always made me fight J0LLY and the Anon crew XD Knifed a HAV that match so I had my fun Also never actually ran into J0LLY but saw him melee Arianna (sp?) a few times. XD
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Posted - 2015.06.22 20:48:00 -
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Dreis ShadowWeaver wrote:IAmDuncanIdaho II wrote:I suspect you (still) worry way too much about what others think, and it looks to me like your KDR is a part of that due to me assuming you back out a lot and that I know the reasons why. Oh, I never backed out before yesterday. Never never never. It's just got to the point where I no longer give a sh!t anymore though. I'm going to stop playing to be 'competitive' and start playing for entertainment only. If I'm not enjoying myself, I'm just gonna up and do something else, no fcks given. Ask anyone in here and they'll tell you that when I rage, I rage seriously badly. Recently, I've been raging more and more frequently, probably because I've been playing not for entertainment, but to be 'competitive'. Obviously, I won't back out if I'm leading a squad, and I never have. What's going to change though is my attitude. From now on, if I start raging, I'll just stop playing for a while. I'm also gonna try to avoid situations that I know will make me rage, mostly by backing out of rage-inducing matches whilst I'm solo. I don't care if I get called a coward. The way that I've been playing up until now has definitely not been good for my health. Who knows: with any luck, you all should be seeing a happier, sunnier Dreis around. I really like what you are saying here DreisGǪ I hope this works out for you. I fully support you in this.
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Posted - 2015.06.22 23:20:00 -
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J0LLY R0G3R wrote:So playlists. What if the different game modes had the different meta locks on them. Skirmish/fw= anything goes Domination/Acq= med tier Ambush= um blueberry safe zone Instead of having separate playlists for each different game mode. The problem I have with Ambush as the "safe zone" is that it does not help blueberries advance in the game. With no Objectives, and often maps that don't a play zone where you can really employ much tactics. There is a lack of direction in Ambush that just does not help new folks, and they would be stuck in it until they can meta their way out.
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Posted - 2015.06.22 23:40:00 -
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Adipem Nothi wrote:Llast 326 wrote:J0LLY R0G3R wrote:So playlists. What if the different game modes had the different meta locks on them. Skirmish/fw= anything goes Domination/Acq= med tier Ambush= um blueberry safe zone Instead of having separate playlists for each different game mode. The problem I have with Ambush as the "safe zone" is that it does not help blueberries advance in the game. With no Objectives, and often maps that don't a play zone where you can really employ much tactics. There is a lack of direction in Ambush that just does not help new folks, and they would be stuck in it until they can meta their way out. Really? Seems to me that anyone who's played a shooter will now how Team Deathmatch works. Oh they will know how Ambush works it's pretty simple. It's the progression out of that that i think will be a problem, limiting them to ambush will not help them. It will be stomping noobs as soon as they try another mode
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Posted - 2015.06.22 23:50:00 -
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Adipem Nothi wrote:Llast 326 wrote:Adipem Nothi wrote:Llast 326 wrote:J0LLY R0G3R wrote:So playlists. What if the different game modes had the different meta locks on them. Skirmish/fw= anything goes Domination/Acq= med tier Ambush= um blueberry safe zone Instead of having separate playlists for each different game mode. The problem I have with Ambush as the "safe zone" is that it does not help blueberries advance in the game. With no Objectives, and often maps that don't a play zone where you can really employ much tactics. There is a lack of direction in Ambush that just does not help new folks, and they would be stuck in it until they can meta their way out. Really? Seems to me that anyone who's played a shooter will now how Team Deathmatch works. Oh they will know how Ambush works it's pretty simple. It's the progression out of that that i think will be a problem, limiting them to ambush will not help them. It will be stomping noobs as soon as they try another mode Gotcha. Jolly's idea is fundamentally sound though. We've a limited number of players, and we can't very well split them across 5 playmodes each further partitioned by meta cap. Are you suggesting that Jolly's "safe zone" be a playmode other than Ambush? Edit: I personally like the idea of low-Mu Ambush being the newbro training grounds. It is fast-paced and simple. Folks are less likely to get bored. Thinking Acquisition may be the best Safe Zone. It has the elements of Skirmish (Objective taking), Map Access (Domination) Pacing (Ambush). Thoughts?
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Posted - 2015.06.22 23:56:00 -
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Adipem Nothi wrote:Llast 326 wrote: Thinking Acquisition may be the best Safe Zone. It has the elements of Skirmish (Objective taking), Map Access (Domination) Pacing (Ambush). Thoughts?
I think I need to quit editing my posts prior to your responses. Sorry, Llast :-) I like it. The Academy teaches newbros how to play Domination. Acquisition is close enough to be familiar If you weren't constantly editing your posts I'd think something was wrong Edit: I've been around long enough to know I have to recheck your posts periodically
I think we may be on to some nice progression here.
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Posted - 2015.06.23 00:10:00 -
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Ares 514 wrote:Llast 326 wrote:Adipem Nothi wrote:Llast 326 wrote: Thinking Acquisition may be the best Safe Zone. It has the elements of Skirmish (Objective taking), Map Access (Domination) Pacing (Ambush). Thoughts?
I think I need to quit editing my posts prior to your responses. Sorry, Llast :-) I like it. The Academy teaches newbros how to play Domination. Acquisition is close enough to be familiar If you weren't constantly editing your posts I'd think something was wrong Edit: I've been around long enough to know I have to recheck your posts periodically I think we may be on to some nice progression here. More edits In honour of the Edit King: I agree that J0LLY is in the rightGǪ fracturing the player base is bad for DUST. Oh no. After all this time I find out I'm missing half the conversation! Half??? With some of those edits it's 3/4
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Posted - 2015.06.23 00:32:00 -
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J0LLY R0G3R wrote: Part of the thinking with ambush over acquisition was vehicles. Ambush is already lacking them.
That is a very good point
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Posted - 2015.06.23 00:37:00 -
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Adipem Nothi wrote:J0LLY R0G3R wrote: Part of the thinking with ambush over acquisition was vehicles. Ambush is already lacking them.
Excellent point. Newbros + MLT AV vs HAV = Newbro Attrition.
This just made me ponder Meta Level and VehiclesGǪ how is that fitting into the lock systemGǪ Meta level of Militia HAV is supposed to equal to Militia Swarms????
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Posted - 2015.06.23 00:45:00 -
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J0LLY R0G3R wrote: Part of the thinking with ambush over acquisition was vehicles. Ambush is already lacking them. edit: is it possible to award slightly more sp. less isk? I agree it'd be good to have a objective besides killing for people to go after. I'm just wondering: Can vehicles be called into something like this How do lower tier av do against said tanks If indeed the newbros get wrecked by the tanks Do you think you could really convince tanks/ads that they are losing another playlist
Perhaps the solution here is in adjusting the Meta level of Vehicles to address the "Force Multiplier"
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Posted - 2015.06.23 20:54:00 -
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noob cavman wrote:I now have to make a us account x( Make a Canadian accountGǪ you'll feel less dirty
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Posted - 2015.06.23 21:32:00 -
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Spademan wrote:Llast 326 wrote:noob cavman wrote:I now have to make a us account x( Make a Canadian accountGǪ you'll feel less dirty It's true eh. No dought a boot it
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Posted - 2015.06.24 00:39:00 -
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Adipem Nothi wrote:PARKOUR PRACTIONER wrote: I'm a scout sniper in Dust.
I didn't know you were a sniper, Park! That's the source of all your frustration right there. Put down the sniper rifle. It does not love you. So much this I started as a sniperGǪ Still a damn good shot with that thing. But I started running sidearms to improve my survivability. I roam a lot as a sniperGǪ nowhere is safe, they find you as soon as you get a non headshot kill. then I went Knives to improve my gun gameGǪ never looked back
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Posted - 2015.06.24 15:52:00 -
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J0LLY R0G3R wrote:Any talk of added trading?
Lp stuff or bpo weapons are my personal wants. Wouldn't mind getting my gal medium skin over to my main too XD
Edit: word Nothing yet
Word
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Posted - 2015.06.24 18:15:00 -
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J0LLY R0G3R wrote:Dreis ShadowWeaver wrote:Will NN get involved in PC once Warlords 1.2 drops? We plan to loot and plunder the unexpecting. Aka raide people who get too fat for their reach Pirates gonna pirate
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Posted - 2015.06.24 20:43:00 -
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Dreis ShadowWeaver wrote:So after turning off DUST after a particularly irritating PC, I took my hand to writing for a little while to let the rage ebb a bit. I just sorta went with the flow, but I sorta like where it's going. Do let me know what you think! Azel leant against the cold stone wall, clutching his arms to conserve heat. Icy breath emerged from him and the three other adolescents who stood around him. Their features were barely visible in the all-engulfing darkness, which would play to their advantage. It wasnGÇÖt completely necessary for the Rotten Snakes to operate solely at night, but they seemed to perform best at that time. Concealing their identities wasnGÇÖt a significant concern for them: it was unlikely that the Watch would trouble themselves with searching the Farrows for a few dirty urchins who robbed an irrelevant drunk or labourer. Occasionally though, there would be a thorough investigation and purge following the ignorant mugging or murder of a high-profile aristocrat, who undoubtedly would have been returning from a night of enjoying the brothels of the Farrows, the likes of which would not be found on the respectable east side of the Nenther River. Nevertheless, a group of hooded, concealed faces tended to strike a certain fear into people, and this was why the Rotten Snakes wore makeshift bandanas around the lower parts of their faces when they went to work. Nice choice of outlet
I'm not going to go all Internet Author Critique on you. this little snip grabbed my attention though, left me wondering where, what, and so forthGǪ enough that I would want to read more to see where it is going.
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Posted - 2015.06.24 20:52:00 -
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On the subject of the PLCGǪ Last night had a match where three of us stayed vs ten or more reds. Dystopia, someone else, and myself. Hilarious matchGǪ we actually held more points then them for the first bit. I took up residence at DGǪ they ended up throwing a lot of resources to dislodge me. Dystopia was certainly facing the same thing at the point they took. Saw a few kills in the feed so I know they were coming at them at the same time. Other suit was also a scoutGǪ they must have been holding the third point. Eventually they dislodged us all and we spent some time randomly hitting points and causing general paranoia. Eventually we ended up redlinedGǪ kinda. We could have left but they had two HAVs a couple LAVs and a DS outGǪ so no point in taking the points. All of us pulled out the PLCs and just went to townGǪ So much fun. Actually took out the Gunner in the DS with one shot and finished the DS with the next at one point. Got a 1/2 mill payout and 10 mil SP for all the entertainment.
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Posted - 2015.06.24 21:26:00 -
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VAHZZ wrote:Dreis ShadowWeaver wrote:Llast 326 wrote:On the subject of the PLCGǪ Last night had a match where three of us stayed vs ten or more reds. Dystopia, someone else, and myself. Hilarious matchGǪ we actually held more points then them for the first bit. I took up residence at DGǪ they ended up throwing a lot of resources to dislodge me. Dystopia was certainly facing the same thing at the point they took. Saw a few kills in the feed so I know they were coming at them at the same time. Other suit was also a scoutGǪ they must have been holding the third point. Eventually they dislodged us all and we spent some time randomly hitting points and causing general paranoia. Eventually we ended up redlinedGǪ kinda. We could have left but they had two HAVs a couple LAVs and a DS outGǪ so no point in taking the points. All of us pulled out the PLCs and just went to townGǪ So much fun. Actually took out the Gunner in the DS with one shot and finished the DS with the next at one point. Got a 1/2 mill payout and 10 mil SP for all the entertainment. 10 mil SP?!?! Either mistake or a glitch i need to exploit! Typo 10 thousand
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Posted - 2015.06.25 00:05:00 -
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Ares 514 wrote:Adipem Nothi wrote:Varoth Drac wrote:So, raiding. Not the ideal of being able to ignore 24 hour waits, but something.
So basically, use CP to attack a district.
Equip BPOs.
Ignore objectives, unless for baiting purposes.
Try to bait and kill enemy assets.
Hopefully enemies will equip expensive gear in order to defend the district, without realising that you aren't interested in the district but just after fat loot.
Sound feasible? Would this be more profitable than a pub match?
Edit: must not use Apex, as they count as proto for payment purposes. Unless you want to be all lovey dovey and give your enemies free isk. I'd hoped for each district to have "attack window" for Raids. This way, if 16 guys were online and wanted to raid someone, they could simply open the star map and find someone to raid. If Raids are indeed required to be scheduled a full day in advance, they'll be more like "regular attacks" than "surprise attacks", and they'll be less effective at curtailing over-expansion and/or as tactical maneuvers. I'm sure the PC Think Tank had good reasons for this, but I think it falls short of the ideal. We'll see :-) I got on that list to try to provide input. I was never contacted directly but sent in some feedback. I wouldn't blame the think tank on this, to my knowledge they decided to not do raids this release and their reference to them as raids is confusing when they're really talking about clone packs. ThoughtGǪ (ForewarnedGǪ Llast is at the rum) Corps can set their attack timerGǪ It can be changed for command pointsGǪ stuff like that What if a Raid Window existed but was automatically x time from Attack timer. Raid window would have a wider timeframe, but not take the district?
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Posted - 2015.06.25 00:44:00 -
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Dreis ShadowWeaver wrote:Adipem Nothi wrote:Llast 326 wrote: What if a Raid Window existed but was automatically x time from Attack timer. Raid window would have a wider timeframe, but not take the district?
Exactly. Say a District's Attack Timer is 21:00. It's Raid Window could be +/- 1 hour (20:00 to 22:00). I' just thinking how awkward and annoying that would be for the districts' owners though... I know
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Posted - 2015.06.25 02:34:00 -
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Dreis ShadowWeaver wrote:Risk? It'll just be boring as sin, that's all.
I don't think the warning time needs to change. I don't knowGǪ people seemed to be thrilled with locking districts and never fighting, this made them 733t and better than the peasants who did not PC. That was apparently exciting timesGǪ I think shaking things up a bit, less security in null sec, and a little more dynamic play might be more fun than that. Perhaps waiting to see how this shakes up PC before implementing some real raiding might be the best ideaGǪ but then again I'm a Bastard and a Pirate so I say **** it let's raid and shake it up now
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Posted - 2015.06.25 02:38:00 -
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xavier zor II wrote:just read over the 1.2 PC blog, so exciting!
Can't wait for raiding to be implemented, and for me to spend these 'district kredits' on things when i buy another PS3...YES anoher one.
Glad you are excitedGǪ Condolences on the need for a new PS3
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Posted - 2015.06.25 02:53:00 -
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Adipem Nothi wrote:xavier zor II wrote: i have always wanted to ask this....and be a part of it.
NOS NOTHI, WILL WE SEE A 16-MAN SCOUT TEAM?
Who'd run recon? I think we all know that we would be sending the suicidal nut jobs in for recon.
OEK, you and me buddy we got recon
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Posted - 2015.06.25 03:41:00 -
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How Llast see's it going down.
OEK wrote: Okay I'm on BGǪ There is 1 Sent and a LogiGǪ ::BLAM:: Oh and a Min Ass with xxx EHPGǪ Anybody over here to take these guys out?
Llast wrote: Got CGǪ we got a shite tonnage of Heavies and 2 LogiGǪ couple other things tooGǪ I got this ::BLAM::GǪ Uh yeah I did not get the uplink, but I took one outGǪ he'll be back in 5 seconds. Xav can you Hot Drop mustard to this locationGǪ we got a few here.
Xav wrote: Negative cannot drop packageGǪ Dogfighting another ADS.
Shotty wrote: Switching to swarmsGǪGǪ Pressure is on himGǪ you are clear Xav.
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Posted - 2015.06.25 03:41:00 -
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Noob wrote: J0LLY you kill stealing bastard. *sips tea*
So on and so forth
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Posted - 2015.06.25 14:16:00 -
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J0LLY R0G3R wrote:I do think the comms in a scout raid would be pretty flipping funny.
Shotgun and knifing Very very frightening XD RE
RE
RE
Let them blow
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Posted - 2015.06.25 21:31:00 -
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Spademan wrote:Mate you mucked that up, you're clearly not 1337 clearly I am not
oops
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Posted - 2015.06.26 14:00:00 -
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IAmDuncanIdaho II wrote:dzizur wrote:does anyone know why I see red chevrons across the map when playing solo ? :S
I see a lot of those too - I just assumed they are cloaked but still on my passive scans. Will have to pay more attention to what the deal there is because I don't think you're the first to ask about it. CRU and Uplinks have a precision rating. What you see is someone who is near one of those. You will sometimes see that "Enemy is hacking CRU" message, sometimes not because they are camping, or it was an Uplink and they just destroyed it. I don't remember what the Precision or range is on them, but scouts with Damp skill maxed will not show on them.
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Posted - 2015.06.26 14:06:00 -
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Forced Death wrote:How the hell do you guys run a min scout and flaylock pistol
like seriously my flaylock pistol does not finish anyone off after stabbing them
;( Like a Boss
Also I have maxed out the skill branches for the Flay.
Really it takes a certain amount of knowing when and where to approach. If you are trying to finish someone you knifed you move off from them and pop the ground near them.
I use the Breach FlaylockGǪ that is not recommended, it is madness. Direct hits are the only way with this.
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Posted - 2015.06.26 14:14:00 -
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Newsletter is outGǪ Appears to be a Gal Heavy skinGǪ At work so can't log in to see what I just claimed.
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Posted - 2015.06.26 14:16:00 -
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Adipem Nothi wrote:dzizur wrote:does anyone know why I see red chevrons across the map when playing solo ? :S
Thinking line-of-sight acquisition or team-shared Active Scans. If they pulse it's the team shared Active Scans, if not it's likely the CRU/Uplinks.
Edit: TPLAK
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Posted - 2015.06.26 17:16:00 -
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IAmDuncanIdaho II wrote:Llast 326 wrote:IAmDuncanIdaho II wrote:dzizur wrote:does anyone know why I see red chevrons across the map when playing solo ? :S
I see a lot of those too - I just assumed they are cloaked but still on my passive scans. Will have to pay more attention to what the deal there is because I don't think you're the first to ask about it. CRU and Uplinks have a precision rating. What you see is someone who is near one of those. You will sometimes see that "Enemy is hacking CRU" message, sometimes not because they are camping, or it was an Uplink and they just destroyed it. I don't remember what the Precision or range is on them, but scouts with Damp skill maxed will not show on them. That's weird coz on the overhead map, they are straight red dots like normal. I think their precision is 35dB - don't remember the range, but based on a rough guess from in-game observations, it's around 15m. I remember at the time they announced it thinking it wasn't nearly enough to prevent camping...range too short.
Are we talking about the same Chevrons? ?????
I'm talking about the chevrons at the edge of the screen and blips on the minimapGǪ Which only appear as Chevrons if they are the "new suits" but they appear along with the dots even if out of range because of proximity to CRU/Upllink
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Posted - 2015.06.26 22:02:00 -
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dzizur wrote:ok just to clarify what I mean:
I'm spawning at redline, but still can see some red chevrons (I mean those V you see directly on your FOV when you look in direction where they come from). I am playing solo, these guys are like 300-400 m from me, so there's no way I could see them or scan them through passive scans.
As for comments about active scans - c'mon guys... maybe I got a ****** kdr, but I'm not new ;P OkayGǪ then my first post standsGǪ aadd in what Kaeru pointed out about weapon tagging and boom
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Posted - 2015.06.27 01:38:00 -
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Pseudogenesis wrote:xavier zor II wrote:Pseudogenesis wrote:xavier zor II wrote:Dreis ShadowWeaver wrote:TBH I never have any fitting issues with my Minja. Literally all my mods and weapons are Proto on my Proto Minja, WITH an ADV Cloak and Standard REs. what do you need RE's for when you have knives! RE's AV, OHK weapon Knives AV, OHK weapon REs can be traps, AOE, crowd control, area denial, and makeshift grenades, NKs can't. And if NKs are AV then so is my cat you're not a knifer until you knife a tank I have, but that doesn't mean they're AV Any tanker worth his salt will kill you before you've even scraped the paint I never run into those three tankers though
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Posted - 2015.06.27 02:04:00 -
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Dreis ShadowWeaver wrote:Llast, what did you think of my little extract? Got any constructive criticism to share? Yup
Okay I am still interested and wanting to know more. So that is good it means I'll keep reading. Your language use and style are good. I would recommend draft and redraft what you have done after you've written more. Right now it's pretty short, but it's obviously not complete. I read what you said about the direction you are looking to take thingsGǪ that sounds awesome to me. Do you have a knowledge (rough or specific) of the political systems you are going to be working with. These things never exist in a vacuum so having some idea of how things play out, what influenced the current political meta and so forth will flesh out your setting and guid your writing to a degree.
Keep goingGǪ I feel a little bad that you are doing such good work at the expense of frustration lol
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Posted - 2015.06.27 03:27:00 -
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Adipem Nothi wrote:Kaeru Nayiri wrote:CCP Rattati wrote:Yeah, there are three areas I would want to focus on, which are min and am scouts, light dropsuits and ga/ca assault. To me they are the weakest from a design perspective.
1) we can increase fitting on min scout and buff amplifiers for am scouts 2) buff ehp on light scouts to make them a bit easier to get into 3) fix the AR situation + make the ga bonus better, and change ca bonus to recoil.
With limited tiericide (no slot progression, only PG/CPU), there will be so many new options and chaos, that I think that needs to happen first though.
The above underlined statement worries me a bit, hoping to discuss. I firmly believe the min scout is very balanced and the best thing that can be done to help out their performance is to fix the cloak switch bug when trying to sprint. The combination of tiercide + better fitting could very well catapult the min scout into OP territory. I expected Rattati to come back to the AM Scout, but I was somewhat surprised when he mentioned the MN Scout. According to Thang.dk, its usage rates have only been slightly lower than those of the GalScout. If usage isn't the problem, I suspect Rattati's concerns for the suit are motivated by either (A) abnormally low kill/spawn efficiency or (B) poor utilization/performance rates in PC. If A is the case, I think we should wait-and-see how NK efficiency is affected by speed changes before we commit to any buffs to the MN Scout. If B is the case, I'd attribute sub-optimal performance in PC to the present state of competitive EWAR. If EWAR changes are on the table, I'd recommend that we hammer them out before committing to any buffs to the MN Scout. In other words, I agree with Kaeru that the MN Scout itself is in a good place. I've no doubt that its performance is lacking, but I believe this is more due to external factors than internal factors, namely unit movement speeds (which are soon to change) and the state of EWAR (which could be improved upon). Also one of those who finds the Min Scout in a good place. Fitting is not so much an issue. It once was but really that minor PG buff awhile back made it good. Platoon wide shared passives gonna make a Minja sad though. Don't expect PC usage to be on the increase. FW will be hard with the 8 shared as well. If EWAR is being looked at I think that might be the time to look at things really. After the upcoming movement and these other major changes. I would note that Shield damaging Weapon usage may also be affecting the Minja Life.
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Posted - 2015.06.27 03:31:00 -
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Dreis ShadowWeaver wrote:Llast 326 wrote:Dreis ShadowWeaver wrote:Llast, what did you think of my little extract? Got any constructive criticism to share? Yup Okay I am still interested and wanting to know more. So that is good it means I'll keep reading. Your language use and style are good. I would recommend draft and redraft what you have done after you've written more. Right now it's pretty short, but it's obviously not complete. I read what you said about the direction you are looking to take thingsGǪ that sounds awesome to me. Do you have a knowledge (rough or specific) of the political systems you are going to be working with. These things never exist in a vacuum so having some idea of how things play out, what influenced the current political meta and so forth will flesh out your setting and guid your writing to a degree. Keep goingGǪ I feel a little bad that you are doing such good work at the expense of frustration lol Thank you very much, and yeah, I'll probably redraft once I write more. From the opening paragraph, you've probably already worked out that there are two classes of people: the respectable high-class people live on the east side of the Nenther River and the low-class people - including many gangs or guilds - live on the west side, in the Farrows. The high-class people have little concern for the lower-class, as you can see from how they often 'purge' the Farrows. This could lead to rioting. I'm also considering making the king detested by the people, which could lead to an uprising and usurping. Furthermore, it might be interesting to expand upon long-standing tensions with other countries, which could lead to all out war. I know that I want Azel to escape the Farrows in some way and be extremely influential in what happens politically, though it probably won't be through conventional means. These are the options I'm considering for plot development; perhaps you could help me make my mind up :
- Amidst escalating tensions with rival gangs, Azel's younger sister is killed/taken hostage and most of the Rotten Snakes are wiped out. Grief stricken, Azel vows revenge against the gang leader who killed his sister and his friends. Azel is gifted with supernatural powers by some mysterious entity an uses his powers to become a powerful and feared assassin, and he accepts contracts to assassinate key political figures. Eventually, a massive plot usurp the king/start a rebellion/conquer the country is revealed, and Azel becomes involved in either actively stopping or encouraging it, for reasons yet to be thought of.
- Amidst escalating tensions with rival gangs, Azel's younger sister is killed/taken hostage and most of the Rotten Snakes are wiped out. Grief stricken, Azel vows revenge against the gang leader who killed his sister and his friends. Azel then gets involved in wizardry somehow and becomes a prominent magician.
I DON'T KNOW!!! I can't think of anything!!! All my ideas sound stupid! Gah! I either have too many ideas or not enough. I'm also finding it hard to take inspiration from other books WITHOUT directly copying the idea. Pls help. All things come in time (and sufficient rage ) Not to jump into your creative process to much butGǪ The sister thing, are you married to this idea? Personally I find a lot of writing involves "Female relation murdered/peril/harmedGǪ vengeance sought" formula. It would be engaging and refreshing to see something take a different approach. It might just be me though.
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Posted - 2015.06.27 18:42:00 -
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Adipem Nothi wrote:Dreis ShadowWeaver wrote: That's because most new players don't know how to play like a Scout, and instead play it like an Assault. New players survive better in Basic Heavy and Medium Frames because they have more EHP, and the role isn't as complicated for them as a Scout's role.
It could also be that Basic Lights are substantially worse than Scouts, while Basic Heavies are only slightly worse than Sentinels and Basic Meds are only slightly worse than Assaults. You and I know what we're doing, but I imagine we'd both do substantially worse in Light Frames. Me probably moreso than you. Because I actually use the lolCloak, and you ... well ... you dual tank and run with a stompsquad like a no-nuts scrub. (Jokes. But seriously, I know I'd do ok w/ Basic Med or Heavy, but bad in a Basic Light. It needs something.) I wreck face like a slayer in a Militia Min Heavy suit with Militia HMG and NKGǪ they are not hard to use. I believe the basic suit actually moves faster than the Militia heavy as wellGǪ
Use the Basic Min Scout for my sniper fit on Kelc. ReasonsGǪ well bonuses are meaningless to the style, so use the cheaper suit. Damage mods and red jar for moving aroundGǪ it's all I need.
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Posted - 2015.06.27 18:46:00 -
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Spademan wrote:Dreis ShadowWeaver wrote:And you know I use the Cloak as well.
Is that to say you don't? Now is that an actual question or a statement posing as a question.
I think it's a question?
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Posted - 2015.06.27 18:58:00 -
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Adipem Nothi wrote:Adipem Nothi wrote:You mad, bro? Don't be mad, Dreis. Barbershop has a long history of poking fun and barfights. Means you're one of us now. Nuts or no nuts. This is true.
Wait noGǪ make him madGǪ more writing for us to read.
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Posted - 2015.06.27 19:06:00 -
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noob cavman wrote:Only I may beat dreis into a sobbin hunk of meat. Il do terrible things involving a bone needle, treacle, musturd seeds, rubbing alcohol, ginger root and kelp to anyone who poles my toy Oh, I've been on that date before
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Posted - 2015.06.27 19:30:00 -
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Dreis ShadowWeaver wrote:The way things are going today, expect some class-A writing material.
**** Acq. Is it just me who enjoys Acq.
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Posted - 2015.06.28 00:00:00 -
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Dreis ShadowWeaver wrote:Dreis ShadowWeaver wrote:As before, please give thoughts and feedback. I'm gonna write a bit more, but I thought I'd split the posts up so you wouldn't have to read a massive text wall. Enjoy!
Azel despaired over the three copper coins that rested heavily in the palm of his hand: it would only cover the dues of one person, with none left over to buy bread. Mok hadnGÇÖt given him an equal cut of the money from last nightGÇÖs events.
You were ******* useless. I said to get the man first, and you go and get friendly with his *****. What were you thinking? Azel had developed a bruise where Mok had thrusted the four measly coins into his chest. Remembering the icy glare Jaman, who was bruised and bloodied from the manGÇÖs fist, had pierced him with, Azel reproached himself over his blunder.
I donGÇÖt know, Azel had thought silently. I donGÇÖt know. I was scared.
Woe was written all over CaraGÇÖs face, who stood gazing up at Azel. She knew something was wrong from his expression. Looking at CaraGÇÖs tear-filled eyes, AzelGÇÖs heart melted for the billionth time: she was too innocent for this world.
Gently taking CaraGÇÖs tiny right hand in his left, Azel turned it palm-upwards; even Azel, who himself was small, dwarfed her. Looking into her unfathomably bottomless blue eyes, the coins clinked into her hand.
GÇÿBig brother Azi, you donGÇÖtGǪ ButGǪGÇÖ Cara trailed, shaking her head. Despite her age, she knew what would happen to Azel if he couldnGÇÖt pay his dues to Scorpion.
GÇÿI donGÇÖt care what happens to me. All I care about is keeping you safe, Cara. You remember that, ok?GÇÖ Azel said. Cara tightly pressed her lips together. GÇÿOk?GÇÖ Almost imperceptively, she nodded her head, but she wasnGÇÖt looking at him: she was looking behind him. A chill spread over Azel when a hushed silence fell over the other guild members. Anxiously turning, he saw Scorpion march into the room, one side of which the guild runts hurriedly gathered at. Azel led Cara to join them. Pls give feedback. It really makes me feel sad when I don't know what people think. I won't know if what I'm doing is any good. I won't know what needs improving. If you don't mind, I'd like to copy and paste your work into a text format for reading. I will then give you a thorough amount of feedback. Edit: Also then I can forward to my spouse to get here views on it as well. She has a very good eye for writing.
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Posted - 2015.06.28 01:59:00 -
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Dreis ShadowWeaver wrote:Llast 326 wrote:Dreis ShadowWeaver wrote:Dreis ShadowWeaver wrote:As before, please give thoughts and feedback. I'm gonna write a bit more, but I thought I'd split the posts up so you wouldn't have to read a massive text wall. Enjoy!
Azel despaired over the three copper coins that rested heavily in the palm of his hand: it would only cover the dues of one person, with none left over to buy bread. Mok hadnGÇÖt given him an equal cut of the money from last nightGÇÖs events.
You were ******* useless. I said to get the man first, and you go and get friendly with his *****. What were you thinking? Azel had developed a bruise where Mok had thrusted the four measly coins into his chest. Remembering the icy glare Jaman, who was bruised and bloodied from the manGÇÖs fist, had pierced him with, Azel reproached himself over his blunder.
I donGÇÖt know, Azel had thought silently. I donGÇÖt know. I was scared.
Woe was written all over CaraGÇÖs face, who stood gazing up at Azel. She knew something was wrong from his expression. Looking at CaraGÇÖs tear-filled eyes, AzelGÇÖs heart melted for the billionth time: she was too innocent for this world.
Gently taking CaraGÇÖs tiny right hand in his left, Azel turned it palm-upwards; even Azel, who himself was small, dwarfed her. Looking into her unfathomably bottomless blue eyes, the coins clinked into her hand.
GÇÿBig brother Azi, you donGÇÖtGǪ ButGǪGÇÖ Cara trailed, shaking her head. Despite her age, she knew what would happen to Azel if he couldnGÇÖt pay his dues to Scorpion.
GÇÿI donGÇÖt care what happens to me. All I care about is keeping you safe, Cara. You remember that, ok?GÇÖ Azel said. Cara tightly pressed her lips together. GÇÿOk?GÇÖ Almost imperceptively, she nodded her head, but she wasnGÇÖt looking at him: she was looking behind him. A chill spread over Azel when a hushed silence fell over the other guild members. Anxiously turning, he saw Scorpion march into the room, one side of which the guild runts hurriedly gathered at. Azel led Cara to join them. Pls give feedback. It really makes me feel sad when I don't know what people think. I won't know if what I'm doing is any good. I won't know what needs improving. If you don't mind, I'd like to copy and paste your work into a text format for reading. I will then give you a thorough amount of feedback. Edit: Also then I can forward to my spouse to get here views on it as well. She has a very good eye for writing. Into a text format...? What does that mean? I take it you don't mean text-speak? (Posting privileges removed) Are you saying that you're going to put it into a word document? Or are you saying that you need to wait till I write more? Yes WordGǪ and I just want to ask permission before I do. Aslo wanted to be sure you were okay with my spousal unit reading it. Since you posted to the forums you probably don't mind but you writers can be a temperamental lot
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Posted - 2015.06.28 02:32:00 -
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Fristname Family name wrote:Dreis ShadowWeaver wrote:Sgt Kirk wrote:I said id never come back to this barren wasteland but damn that was hilarious on so many levels.
Thanks Aeon for linking this, I needed a good laugh today.
o7 You're replying to yourself. Ill have to log in to all my alts and pretend to have a full on all out internet make out session or just a chat with my self one day to troll everyone :P Way more fun when you argue with yourselfGǪ trust me I know
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Posted - 2015.06.29 00:25:00 -
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One Eyed King wrote:Dreis ShadowWeaver wrote:I don't like the Flaylock: I can't hit anything with it's pitiful splash radius. Are you sure you aren't using the Breach? ThisGǪ OrGǪ How much have you put in on FlaylockGǪ blast radius gets bigger with SP
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Posted - 2015.06.29 00:31:00 -
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Dreis ShadowWeaver wrote:BTW Llast, did you get round to putting it into a Word Document or whatever? Ah not yetGǪ It's been lots of family time since I got home from work
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Posted - 2015.06.29 01:05:00 -
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One Eyed King wrote:Fristname Family name wrote: THE BREACH IS THE ONLY GOOD FLAYLOCK IN THE GAME!!! EVERY OTHER FLAYLOCK IS **** AND SHOULD BE REMOVED BECAUSE THEY ALL HAVE PITIFUL DAMAGE!!!!
Breach is love, breach is life.. Breach forge gun <3 Breach AR <3 Breach shotty <3 Breach SMG <3 Breach SP <3 Breach Flaylock <3
you can all hide from my Superior damage MWAHHAHAHAHAHA
Dry Ice wrote:Fristname Family name is Llast's alt.
/tinfoil Hell even I thought that was my Alt
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Posted - 2015.06.29 03:30:00 -
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Fristname Family name wrote:Adipem Nothi wrote:Fristname Family name wrote: Dont worry im the best scout in Australia ...]
Otrera, Grim and Bay may take exception to that claim. Xavier's pretty good too, when his playstation isn't broken :-) Oh poo... forgot all about Grim.. but im pretty sure he is from NZ. he was in one of my old corps. Xavier I have never played with maybe I don't even know.. Bay.... who even is that? Otrera... again who is that? Zor i have never heard of either. well maybe once im not sure about Zor (ahhaha see what i did there i rhymed XD ) judging by that I claim the title XD :D hahahha Also I claim to be the best Dust player in my local area and my state..... I have never met another Dust player in real life and anyone I have told about the game says pretty much this "WTF is that" and will call it dirt or some crap like that whenever its mentioned. Doesn't being the Top Down Under make you the bottom
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Posted - 2015.06.29 03:35:00 -
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Adipem Nothi wrote:Fristname Family name wrote:Adipem Nothi wrote:Fristname Family name wrote: Dont worry im the best scout in Australia ...]
Otrera, Grim and Bay may take exception to that claim. Xavier's pretty good too, when his playstation isn't broken :-) Oh poo... forgot all about Grim.. but im pretty sure he is from NZ. he was in one of my old corps. Xavier I have never played with maybe I don't even know.. Bay.... who even is that? Otrera... again who is that? Zor i have never heard of either. well maybe once im not sure about Zor (ahhaha see what i did there i rhymed XD ) judging by that I claim the title XD :D hahahha Also I claim to be the best Dust player in my local area and my state..... I have never met another Dust player in real life and anyone I have told about the game says pretty much this "WTF is that" and will call it dirt or some crap like that whenever its mentioned. Bayeth Mal and Otrera Goddess. Pretty sure Bay's Australian; he's been busy with work, IIRC. Otrera's really good; come to think of it, he might be from NZ as well. Bay is NZ
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Posted - 2015.06.29 16:30:00 -
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J0LLY R0G3R wrote:Finally have a slayer I can put on my cpm2 list. Demens? Was just looking over his announcement threadGǪ looks pretty good.
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Posted - 2015.06.29 17:51:00 -
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Pseudogenesis wrote:Dreis ShadowWeaver wrote:Pseudogenesis wrote:Dreis ShadowWeaver wrote:That's fine: I think I'm gonna do some sneaky editing anyway. BZZT ERROR THAT COLON SHOULD BE A SEMICOLON Nope! I'm connecting the two independent clauses and explaining that it's fine because I intended to do some sneaky editing anyway! ... You win this round... slinks back into grammar cave I have a mental image of Pseudo's grammar caveGǪ and it frightens me a little.
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Posted - 2015.06.29 18:10:00 -
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J0LLY R0G3R wrote:I gots Level 4 gal logi with level 5 in scanners. I'm almost there XD OH ****
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Posted - 2015.06.29 22:40:00 -
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Adipem Nothi wrote:2Berries wrote: I wonder if the skin will have red eyes when you put it on a ck.0?
No idea, but I kinda like the white eyes! Tweaked loadout again (shotgun wasn't hitting hard enough to bridge the HP gap). HS: Cmp Precision (x2), Enh Shield Cmp Precision (x3) LS: Cmp Damp PW: Std Shotgun Pro Knives SW: Std Bolt EQ: Std Cloak, Compact Hive
@ Match Quality Ambush > Skirm/Acq > Dom FW * > Ambush * Queuing CFW solo. Average wait time is ~8 minutes. 3/3 matches were good fights. I'm going to miss playing FWGǪ Looks like a campaign to make it more LPFarm friendly is well underway.
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Posted - 2015.06.29 22:58:00 -
[2332] - Quote
Adipem Nothi wrote:Llast 326 wrote:I'm going to miss playing FWGǪ Looks like a campaign to make it more LPFarm friendly is well underway. I understand the push for team deploy, but it does seem like it'd make it tough for soloists and small fries to get in on the action. Honestly not sure about this one, so I'm going to hold my opinion (for once). I can see this breaking FW down to even less desirable matches very easily. The main thing I see is that Team Deploy really does not address the fundamental problems in FW. It does nothing for gaining and holding ground, balancing Faction player counts, or reducing queue times. It just makes it easier to farm LP, and lets people do Corp Wars (not something that FW should really be.)
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Posted - 2015.06.29 23:17:00 -
[2333] - Quote
VAHZZ may enjoy this
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Posted - 2015.06.30 00:07:00 -
[2334] - Quote
VAHZZ wrote:I have yet to show just how weird I can be. But this made my kitten day! One day I will put forth the call
Llast wrote: RELEASE THE VAHZZ I expect to be dazzled
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Posted - 2015.06.30 00:34:00 -
[2335] - Quote
Adipem Nothi wrote:Biomassed Episode 60: 2 hrs 1 min08:00 to 25:30 - Get to know Sir Man Boy. 26:00 to ... - Bamm Havoc (didn't realize he was actually running for CPM) NiceGǪ going to have to listen to that. I'll have some downtime at work tomorrow night, this should be perfect.
Edit: I should never predict downtime at workGǪ pretty sure I just guaranteed insanity for my evening tomorrow
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Posted - 2015.06.30 01:08:00 -
[2336] - Quote
VAHZZ wrote:Llast 326 wrote:VAHZZ wrote:I have yet to show just how weird I can be. But this made my kitten day! One day I will put forth the call Llast wrote: RELEASE THE VAHZZ I expect to be dazzled I will knock your socks off. I anticipate the release of my full lunacy. I like the Savio quoteGǪ great person, great ideas, largely ignored despite the massive influence that carries on today.
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Posted - 2015.06.30 02:41:00 -
[2337] - Quote
Dreis ShadowWeaver wrote:VAHZZ wrote:Dreis ShadowWeaver wrote:I feel bitter.
Edit: I like Toblerone.
Double Edit: There is no more Toblerone. Edit my ass! <.< >.> You need to step up your edit gameGǪ Shotty will be disappoint
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Posted - 2015.06.30 16:24:00 -
[2338] - Quote
One Eyed King wrote:VAHZZ wrote:Arkena thinks i am strange, now that only leaves GJR. About time to show people the full extent of my weirdness. Did Llast make the call? I feel like I have a Forum Orbital Strike just waitingGǪ
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Posted - 2015.06.30 16:33:00 -
[2339] - Quote
J0LLY R0G3R wrote:PARKOUR PRACTIONER wrote:Adipem Nothi wrote:Did the movement hotfix go through today or was it only the Lethe color change? How 'bout the EOM victory/defeat screen freeze? EOM better, haven't froze yet but only play one match. Rate my fit please. Gk.0 scout Com shield ADV sidearm DM ISH NK Toxin Fluxes legacy skin ARN-18 cloak Viziam Gauged link Three Com damps com CB For when the serious scans come out so i can be ghost assassin, links for days, boost to hacking, basically a tactical assassin. Which is what i want. I find myself drifting away from minja cause of so much scans, makes me sad. For pubs 2 damps over 3 damps (really I wouldn't run any unless scanned) bolt pistol over smg Hive instead of cloak Flux Krin damage mod (why not krin dmg mod) we got different play styles though Only reason to not run the Krin's is Sidearm Damage mod gives more % at a more economical fitting cost. If running dual sidearms (almost always) I go for the Sidearm Mod for this reason.
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Posted - 2015.06.30 19:12:00 -
[2340] - Quote
Cleared for bombardment RELEASE THE VAHZZ
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Posted - 2015.07.01 02:27:00 -
[2341] - Quote
mollerz wrote:VAHZZ wrote:Bruh...if you think about it...there are more nipples in the world than there are people... But a dead even count on belly buttons. Well umbilical hernia, or gastroschisis can both cause one to essentially have no bellybutton.
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Posted - 2015.07.01 02:33:00 -
[2342] - Quote
Adipem Nothi wrote:Llast 326 wrote:mollerz wrote:VAHZZ wrote:Bruh...if you think about it...there are more nipples in the world than there are people... But a dead even count on belly buttons. Well umbilical hernia, or gastroschisis can both cause one to essentially have no bellybutton. Indeed. But do these deformities not occur at precisely the same rate as the double-bellybutton deformity? I have no idea I only stumbled across those conditions when I was researching my webbed toes
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Posted - 2015.07.01 03:28:00 -
[2343] - Quote
Adipem Nothi wrote:mollerz wrote:Adipem Nothi wrote: Indeed. But do these deformities not occur at precisely the same rate as the double-bellybutton deformity?
Do outies count? If there are two, absolutely. In some cases the second outy may not be an outyGǪ depending on placementGǪ
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Posted - 2015.07.01 19:17:00 -
[2344] - Quote
Arkena Wyrnspire wrote:Adipem Nothi wrote:Arkena wrote: Best man wins some officer rail rifles.
Lol! I feel like people sent them to me as a joke. Now I know what to do with mine I think I have about 40 of em
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Posted - 2015.07.02 03:40:00 -
[2345] - Quote
J0LLY R0G3R wrote:Knew it'd end up like this. Going to need some people to steal my kills tomorrow.
60 kill assists to go rest of the missions are done. *sips tea, and waits for Noob's comment
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Posted - 2015.07.03 17:10:00 -
[2346] - Quote
One Eyed King wrote:I don't know what to think about buffing the Minja.
I would rather just get rid of the cloak bonus for scouts and give all scouts dampening.
I don't want to give up any of the bonuses Minmatar have to get another bonus, nor do I want us to get an additional bonus that would make it unfair for the other races.
Like Rattati said, we are a fundamentally weakly designed suit. I feel like if there is a problem with the suit, it can be minimized by making dampening a scout thing, and by fixing the cloak. Reduce Cloak fitting cost (Without low profile it does not offer as much benefit so why not?) Change Scout bonus to Profile Damp so that all scouts can be stealthy. This will benefit Min and Amarr scouts the most, who seem to be the lowest performing. Where would this put the Cal and Gal scouts for their bonuses? What would be reasonable for Damps number wise for these suits so that the bonuses do not become useless? If the Precision Amps go up, how will the Amarr scout look? Functional scans would be great, and balanced by limited by range. With less Damps required Amarr scout would be able to fit Range Enhancers, or more tankGǪ more options. Would this push the Amarr scout into Best Scout territory?
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Posted - 2015.07.05 16:18:00 -
[2347] - Quote
Well I finally got the chance to try out the strafe changes. Only had time for one battle per scout. First Up was Cal ScoutGǪ Good times worked well. Hard freeze Second Amarr ScoutGǪ no discernible difference, because hard freeze Third Gal ScoutGǪ Unbalanced match but movement felt good. Sorry did not take Dreis up on squad because time constraints. Fourth match Minja in DomGǪ Great match. Enemy had 16 we had 12GǪ dropped to 9. I cut 13 people down, Breached another 3 and REd two more. Enough of their team left after the halfway point that it turned very even number wise.
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Posted - 2015.07.05 16:46:00 -
[2348] - Quote
Why does the Active Scanner not have the same Switch delay as the Cloak?
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Posted - 2015.07.05 23:20:00 -
[2349] - Quote
Arkena Wyrnspire wrote:Fun fact - the combinatorics paper Leither linked has title initials 'CCP'. Nerd
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Posted - 2015.07.05 23:30:00 -
[2350] - Quote
Arkena Wyrnspire wrote:Llast 326 wrote:Arkena Wyrnspire wrote:Fun fact - the combinatorics paper Leither linked has title initials 'CCP'. Nerd Surely even non-mathematicians can recognise initials? Surely mathematicians have a sense of humour
Do you need someone to press your jammies?
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Posted - 2015.07.06 03:02:00 -
[2351] - Quote
Meh, time to resurrect my 80hp death punch fit
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Posted - 2015.07.06 03:08:00 -
[2352] - Quote
Adipem Nothi wrote:Llast 326 wrote:Meh, time to resurrect my 80hp death punch fit MinScout melee got reduced, right? Protofits reads base damage 120 (max 615). No no, this is my Galscout 80hp of melee damage punch of death. Far more embracing than a Mando punch Have to look at the optimal set up but it will likely involve the Br Shotgun now
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Posted - 2015.07.06 03:19:00 -
[2353] - Quote
Oh my The slot/limited tiericide thingGǪ looks good Now I am likely going to have to revisit each of my 120 fittingsGǪ Just to optimize them for purpose.
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Posted - 2015.07.06 15:45:00 -
[2354] - Quote
25,000 CP without a district. So that is the cost of a raid? or is does Raiding have a different cost? Pirates need to knowGǪ
Edit: Also this deploys while I am on a three day shift
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Posted - 2015.07.06 15:46:00 -
[2355] - Quote
One Eyed King wrote:Adipem Nothi wrote:Ares 514 wrote:Pseudogenesis wrote:This is all very exciting! Raiding is finally here. It'll be interesting to see how the game develops over the course of the next few weeks.
I guess I have to actually start playing matches when I log on so we can rack up those command points Raiding is not really here sadly. The recent change to 10 million for a clone pack made them very affordable and I wish they had it set at that rate before. All we know is clone packs will now cost CP and possibly some ISK. Personally I found the complete lack of details on The PC changes very dissapointing. No indication from CCP on CP costs, limits, or rate of earning them. Big fail in my books. There is some information here: https://forums.dust514.com/default.aspx?g=posts&m=2846896#post2846896 The only thing I didn't find was the cost for Raiding. Did I over look it? You know this is getting creepy King
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Posted - 2015.07.06 16:48:00 -
[2356] - Quote
Pseudogenesis wrote:Adipem Nothi wrote:Pseudogenesis wrote:They only require about 250 daily missions completed for a raid, so with a decent number of active players we should be able to raid 2-4 times a week.
I suggest we look into recruiting again, we jumped the gun a bit last time and it seems like a lot of people have left. A lot of corporations will be rushing to recruit now that PC 2.0 is here so if we don't act now we may miss out on a lot of potential applicants. Maths: https://docs.google.com/spreadsheets/d/1ZNuxV-0v4LpvLPaxhyjXsOt787GuvIAMpb11EpL_Jl0/edit?usp=sharing Good thing we have some people who actually want to do math to challenge my conjecture! Looking at this my guess is we'll get anywhere from 25-40k daily, but it's anyone's guess how much or if the number will even be consistent. Only time will tell, but at the very least it seems like we'll be able to raid pretty frequently. Luck of the draw on Missions will be a factor for sure. Sometimes I can accomplish 8 in one matchGǪ others i draw a bunch of Vehicle Assists
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Posted - 2015.07.06 17:40:00 -
[2357] - Quote
Adipem Nothi wrote:Duncan wrote: :: snip :: [edit] Though I suppose the whole TTK thing is dependent on how people change. Fit more HP - increase TTK. Fit more damage....
My money's on the former. As a net effect, I suspect we'll see the HP gap between STD and PRO shrink a 'bit. Suspect that damage amps are too resource intensive to stack on lower end suits. Again, pulling from arse. I expect people to use a lot more fitting mods as well.
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Posted - 2015.07.07 16:44:00 -
[2358] - Quote
Pseudogenesis wrote:Everybody do this quick, before it gets fixed! It's real, if you're quick enough you'll get 5 APEX scouts for free. ...And I'm at work
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Posted - 2015.07.07 16:46:00 -
[2359] - Quote
Spademan wrote:Fristname Family name wrote:Spaderman have you brought any criminals to justice recently? I should point out that my moniker has more in common with gravedigging than crime fighting. Spade' body disposal service is best service. No shallow graves when you call Spademan. 100% satisfaction guaranteed. Better Call Spade
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Posted - 2015.07.08 02:11:00 -
[2360] - Quote
One Eyed King wrote:Adipem Nothi wrote:One Eyed King wrote: That is why PC was always laggy supposedly, because of all the proto suits and mods etc.
That possible explanation for PC Lag hadn't crossed my mind. I'd always assumed a different server configuration (one with lesser resource allocation than Pubs) was used for PC. I think I read that once somewhere, and it made sense to me, so it stuck. I can't remember anything specific. I think PC lag is cause by a few factors. I recall them talking of a memory leak some time ago that I believe they patched. Also I believe Coms cause lagGǪ My experience is that when I run into squads I experience more lag, when I run into Qsync squads it can get brutal. Wether they are on my team or not. I seem to remember reading somewhere that a PC corp was running Skype instead of coms and that they experienced less lag.
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Posted - 2015.07.08 21:23:00 -
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J0LLY R0G3R wrote:Adipem Nothi wrote:Huh. Do you think there might have been an exploit? Only reason I can think of. Dunno about an exploit, those don't tend to be very secret for very long. Someone always wants to be the one who tells everyone. True
Perhaps a potential exploit with some future development that groundwork was laid out for with the update?
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Posted - 2015.07.08 21:31:00 -
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J0LLY R0G3R wrote:Do i spend a 1000certs to get a stronger knife or 500 certs for a 2nd c4. X( I can't pick. Oh damn More Stabby or more BOOM
That is a rough callGǪ
I still don't know
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Posted - 2015.07.09 04:48:00 -
[2363] - Quote
Dried ShadowBeaver wrote:I think it'll be fun building this character into a Minja from the ground-up. It might even further improve my skill on Dreis. This is exactly why I have a different Character for each scout. The intent was to get the feel for them each from a ground up perspectiveGǪ Unfortunately you will often be ground up, and pureed However I am One With the Death
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Posted - 2015.07.09 04:50:00 -
[2364] - Quote
VAHZZ wrote:I am hating FW rn, so much lag, and the Amarr stepped up their game, it is stomp city. Oh I like it when they step upGǪ part of the reason a let FW slid for so long was the loss of the challenge.
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Posted - 2015.07.09 20:49:00 -
[2365] - Quote
Adipem Nothi wrote:Off topic ... Who's up for a Raid this weekend?
AndGǪ I'm workingGǪ This has been hell week for me. Somebody owes me BIG at work.
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Posted - 2015.07.09 20:53:00 -
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Adipem Nothi wrote:Pseudogenesis wrote:Adipem Nothi wrote:Off topic ... Who's up for a Raid this weekend? Just say when! And I'd better get a spot in Nos Nothi's very first raid, I'm the top CP earner in our corp right now You surpassed Otrera!? And my army of alts? I've not even gotten to play yet
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Posted - 2015.07.09 22:47:00 -
[2367] - Quote
VAHZZ wrote:Spademan wrote:Adipem Nothi wrote:Off topic ... Who's up for a Raid this weekend? Possibly. But you know what you get when you bring me along. "Spade, your with me." Silence "We're attacking Charlie" Silence "Hey Spade where're you going?"-gets shotgunned soon after Silence followed by revenge kill *vahzz has no mic* Llast has no mic
Though I may see if the mic on my PS4 rig works when playing DustGǪ Still does not mean I will say anything
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Posted - 2015.07.10 01:00:00 -
[2368] - Quote
J0LLY R0G3R wrote:Well we could have a cook out on the stolen land. Maybe a heavy roast. Glazed Ham
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Posted - 2015.07.10 01:56:00 -
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Adipem Nothi wrote:Llast 326 wrote:J0LLY R0G3R wrote:Well we could have a cook out on the stolen land. Maybe a heavy roast. Glazed Ham and Honeyed Lamb. Another random idea! Flip a district with a Raid? Prompted with the option to Ransom or Raze. Ransomed Districts are returned to former holder with 50% former clone reserves. Raiders get Isk. Razed Districts are removed from play until the PC "board" is reset. Raiders get DK. The board is reset once every X months; sooner if every district gets Razed. This speaks to my desire to see it all BURN I approve
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Posted - 2015.07.10 05:09:00 -
[2370] - Quote
UmGǪ going through fittingsGǪ Black Eagle Scout now has Two EQ slots and full slot options.
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Posted - 2015.07.10 15:35:00 -
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Adipem Nothi wrote:IAmDuncanIdaho II wrote: Always meant to ask you this. What's with the 'postrophe before "bit"? i.e. 'bit
Excellent question, and I honestly have no idea. I assume I saw it written that way once and adopted it. Fixed and thank you! If you catch me again, do slap my wrist. Short form of short form Little bit = lil'bit = 'bit
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Posted - 2015.07.10 16:16:00 -
[2372] - Quote
Finishes Red Jar
When I heard we were getting strippers in the Shop, I' didn't think it would just be Epeen waivingGǪ Step up your game, work the poleGǪ
Throws ISK
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Posted - 2015.07.10 17:08:00 -
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J0LLY R0G3R wrote:Does the helicopter. Now that's better Throws more ISK
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Posted - 2015.07.10 18:55:00 -
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VAHZZ wrote:We have been having non scouts invading the Barbershop lately, i hope that does not mean a coming plague like last time... Arks been here a long time and it does not always herald a spamalanch
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Posted - 2015.07.11 00:46:00 -
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One Eyed King wrote:Requisite Pseudogenesis post. Pseudo Death Embracer
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Posted - 2015.07.14 02:08:00 -
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J0LLY R0G3R wrote:Aight, just putting this out there but if you have a ps4 and ps plus. Rocket League is one of the free games this month. So bloody fun. Saw that, reminded me of playing games at the arcade in the 80's
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Posted - 2015.07.14 17:54:00 -
[2377] - Quote
XxBlazikenxX wrote:What is IWS! Not sure if this is meant as a Jeopardy response.
Iron Wolf SabreGǪ CPM
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Posted - 2015.07.14 20:10:00 -
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Arkena Wyrnspire wrote:So.
I'm eligible for CPM now.
Thoughts? Just let me know when you start putting your campaign thread together. especially when you start receiving postsGǪ I want in on that as soon as you start
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Posted - 2015.07.14 20:15:00 -
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dzizur wrote:First Prophet wrote:dzizur wrote:One Eyed King wrote:dzizur wrote: Correct me if I'm wrong, but didn't we get more dropsuits (progression) and skins than there were before? Because that's quite the opposite what was supposed to happen..
All BPOs suits used to be different suits. Now all BPOs for a race and role have been made into one standard suit and a skin. Next step is making all tiers one suit with different cores. I think the way they roled it out in stages did hurt performance, but I believe they did it to help even the playing field some. I understand that aspect, but I meant clutter in the "database of items" (I mean a database where ALL available items are stored) got bigger by introducing lots of new loadouts, base proto frames being an example. oh, and "Thrud" Minmatar as a fitting name somehow cracks me up ;D The "database" isn't really an issue. The issue has always been RAM. Less suits to render means more ram. More loadouts aren't really a problem since they use the same suits. Still if you launch the "progression" tab it needs to be loaded into your RAM along with all the suit info,images,etc. Besides, my point is we can't be 100% certain it's not a database issue. Because "Reasons". I mean seriously, I have no idea how it's implemented in dust, but CCP has to ADD a new asset like power cores to actually reduce the load because of their faulty design (they thought ps3 is going to hatch ram in itself overtime?) blows my mind.I really hope I'm wrong, because I love this game, but gaming at ~15 fps is really killing me and it doesn't seem like power core is going to change that. It seems there is a serious memory leak, why else would resetting help? I don't know where all the Dev's come from background wise, but most of CCP's experience as a compony comes from development on PC, where you can lay the onus on the end user to upgrade. A lot of the coding method used may have come from that philosophy.
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Posted - 2015.07.14 23:32:00 -
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chill penguin wrote:Miles O'Rourke wrote:Ideally I want something either fast hacking or stealthy but decent speed. MN Scout 2 comp breakers and a comp kincat. The rest is filler. I use this in FWGǪ I hack all the thingsGǪ ALL of them. Counterhacking is faster than a Heavy hacks normally.
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Posted - 2015.07.14 23:49:00 -
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Miles O'Rourke wrote:Adipem Nothi wrote:Miles O'Rourke wrote:Ideally I want something either fast hacking or stealthy but decent speed. No suit can simultaneously swing high marks in all three attributes. If you intend to maximize all 3, I'd recommend a GalScout with 1 damp, 1 kincat and 2 codebreakers. He'll hack and move quickly enough and will beat competitive active scans (21dB). If stealth isn't at issue, go MN Scout. Not looking for max in all 3, just either high hack speed or slower speed but higher damp. Thanks for the advice. On my Basic Minja, I run one C damp (to get there and haunt the point) One Kin and one Codebreaker. I find this well rounded and functional. The lowest possible Damp is moot once you hack the Letter. they know you are there and often the scanners start getting pointed in that direction. One Damp gets you under the lazy scans, the kin keeps you mobile enough. The codebreakerGǪ well that's the point of the hack right?
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Posted - 2015.07.15 14:20:00 -
[2382] - Quote
Fox Gaden wrote:Adipem Nothi wrote:Fox Gaden wrote:I discovered I could get 3 Myofibril and 2 Kin Cats on a Min Sentinel. After testing I have concluded that someone in The Barbershop might me more qualified to operate this fit than I am. o/ Fox The Real Musturd (not the flamboyant impostor "Mustard") reported success running knives w/ MinSent on KinCats. Lightning Delta used to run a trolly but effective "surprise! HMG!" fit on the same. Not sure about the MyoFibs, but why not? I ran into 3 enemy on a bridge when I was in very low armor. I thought I was dead for sure. But then I jumped over the rail and made my escape like a Scout would. Not only that, but I was fast enough to doubled back and ambush them coming through the next doorway and killed 2 of the 3. But aside from those occasional splashes of brilliance I also experienced boat loads of FAIL since I have no experience with using jumping tactically in combat, and it is about the squishiest Sentinel fit you can make. I was also thinking about how to use the jump mechanic so much that it distracted me enough to completely screw my heat management. I can't jump or run when my Burst HMG seizes up. Still, it is an incredibly fun fit, and someone with a lot of Scout experience might be able to do freaky awesome things with it. Well ima going to have to try this out. Don't have FG though, but I have run around a fair bit with Knives and Kinz on Min Sentinel. Never have I put Myo on it. So use to running around with less than 200hp this should be pretty fun.
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Posted - 2015.07.15 21:09:00 -
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sir RAVEN WING wrote:Arkena Wyrnspire wrote:Elaborate. There is water, or at least a clear liquid that pours from a broken pipe in a map. That's all I have ever seen though. We discussed this a thousand pages agoGǪ I determined it was whiskeyGǪ Cross verified
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Posted - 2015.07.16 01:59:00 -
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Arkena Wyrnspire wrote:I haven't got many uploaded or on this computer, but here's another one.Posting hamster pictures got me unbanned, this one time...
Ark wrote: This one time at banned campGǪ i used a hamster to get unbanned
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Posted - 2015.07.16 17:31:00 -
[2385] - Quote
J0LLY R0G3R wrote:You kno. . I'd vote for aeon
Edit: wait, no no I wouldn't
Edit2: well maybe he'd be worth the vote
Edit 3: nope
Serious note, didn't think he was running. Did he change his mind again? It depends on which personality is dominant at the time. One of them seems to want to run but some of the others are just opposed to it.
Serious note, Aeon has many good ideas and could be good, or not. Don't know.
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Posted - 2015.07.16 19:52:00 -
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Dreis ShadowWeaver wrote:Arkena Wyrnspire wrote:Dreis ShadowWeaver wrote:Hee hee hee... Pretend I was running for CPM. Do your little analytical thingy on me. *ahem* A complete pleb but otherwise generally acceptable. Really? I would have thought I rage way too much to be a suitable CPM candidate... Hey, who do you think rages more, Aeon or me? Can I at least claim the title of the biggest rager of all the bastards? You have the title of Most NeedyGǪ But we luvs you
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Posted - 2015.07.16 21:12:00 -
[2387] - Quote
Haerr wrote:EVE: Gunjack
VR 3rd person turn-based Duck Hunt Damn I'd play that Seriously
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Posted - 2015.07.17 15:47:00 -
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Arkena Wyrnspire wrote:An empty page? A highly coveted empty page
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Posted - 2015.07.18 18:28:00 -
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DAAAA BEAST wrote:XxBlazikenxX wrote:Yep, however I don't like that the only thing he does is FW. Actually want to get some isk you know? I don't only do FW ... you must have been on your alt when I had a immense desire to kill Amarrians. Does that desire ever go away
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Posted - 2015.07.18 20:31:00 -
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Adipem Nothi wrote:Pseudogenesis wrote:Although I'm disappointed with the raid and PC in general, we got something out of it that is far more valuable than ISK or glory: gustavo acosta wrote: Are you all gonna run scout?
I hope you play as well as you perpetuate faggotry
Hatemail came in before the match even began :-) That's just the way that guy talksGǪ I think it's some kind of deficiency, but I try not to do assessments of people over the internet
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Posted - 2015.07.19 21:47:00 -
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Dreis ShadowWeaver wrote: whoa whoa PLC is totally funGǪ but more than that feeling of slicing through a pack of Reds that came to retake that Letter you just hackedGǪ Stabbing that Assault in the face as he rounds the corner. Slicing and slicing until the Amarr Heavy drops to the groundGǪ and you drop an RE on his corps while the Logi scrambles to pick Brando's ass up only to find the BOOMGǪ
I do love the PLC though.
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Posted - 2015.07.20 20:24:00 -
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Ghost Kaisar wrote:Ares 514 wrote: No showing also seems like a valid grief method :)
No method is a valid grief method. Griefing can see itself out. We took away needle abuse and awoxing for a reason. Validated greifing is just ASKING for trouble. Actually I can see it as a valid tactic. Here is how. Activate Raid against corp in two places Show up to one. Defender now has to guess where to put the Ateam. Make decisions and adapt, should make for more tactical meta.
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Posted - 2015.07.20 20:55:00 -
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Spademan wrote:VAHZZ wrote:Walmart does indeed You can't be serious. I sure as hell wasn't. Isn't walmart where they sell food and stuff? They also sell antidepressantsGǪ they have a pharmacy.
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Posted - 2015.07.21 00:18:00 -
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Sinboto Simmons wrote:Dreis ShadowWeaver wrote:Sinboto Simmons wrote:Pseudogenesis wrote:Sinboto Simmons wrote: And If it wasn't for STB I would have died, twice.
Elaborate Got shot years ago, came back to haunt me. Crashed an ATV while riding down a volcano, was in a short coma, had amnesia for a while. How did STB save you? Support, advice, bringing back memories, more or less keeping me from giving up on life. I for one am happy you have those people in your life.
And you can always participate in Nothi stuff with us. Sin gets in on a Raid or whatever if Sin wants. Just remember to pack the explosives <3 <3
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Posted - 2015.07.21 03:54:00 -
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One Eyed King wrote:Llast 326 wrote:I for one am happy you have those people in your life. And you can always participate in Nothi stuff with us. Sin gets in on a Raid or whatever if Sin wants. Just remember to pack the explosives <3 <3 Can you imagine a raid with Musturd, Sinboto, and Lightening coming along? Oh that would be nice to see Sin also Embraces the DeathGǪ You me and Sin would make the ultimate Suicide MInja Squad. And also Pseudo
@XavGǪ Man I miss Marauder. I never did get to stab him, to damn slippery. Trying really helped my stealth game though.
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Posted - 2015.07.21 03:58:00 -
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Dreis ShadowWeaver wrote:XxBlazikenxX wrote:Dreis ShadowWeaver wrote: What did it say? 'P4ssy' I feel somewhat let down by that. But still counts.
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Posted - 2015.07.21 05:17:00 -
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xavier zor wrote:I have suicided like 200 times lol...imagine that, 200 less deaths. To be fair I do auto-melee anything on the ground, without looking at it...that includes RE's
Llast wrote:Oh heyGǪ why did IGǪ I hear you
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Posted - 2015.07.21 14:02:00 -
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J0LLY R0G3R wrote:After playing some more planet side, I really do wish dust could take alil more from it. Just unlocked an underbarrel attachment for my sidearm that is a 'darklight' flash light. The thing iluminates invisible infiltrators. Xd Finally got around to installing that. Have not played yet, maybe later in the week.
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Posted - 2015.07.22 03:18:00 -
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VAHZZ wrote:xavier zor wrote:you should stop taking about your game like that vahzz ;) You want me to go all out? You don't know what you are getting into Zor... You are making me bust out an Appia quote hereGǪ I didn't want toGǪ
Appia wrote: Don't **** where you eat
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Posted - 2015.07.24 17:13:00 -
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Ghost Kaisar wrote:Arkena Wyrnspire wrote:Ghost Kaisar wrote:Armor and reps, no damps, no speed. 2 damage mods, 1 enhanced shield. This man is an idiot.Trying to educate. Might end up throwing things. This sounds like a perfectly accepta- What. I'm so confused at how people can think this is optimal. "Lets take the strengths of the scout, completely ignore them, and then treat the thing like a commando" I have a lot of suboptimal fits, and that's fine, because I don't expect them to be great performersGǪ This guy though.
On a related note (Not optimal) I test ran my Triple Light Weapon Black Eagle fit last night. Hilarious and surprisingly useful in the match. PLCed a LAV and Dropship SG came in handy for up close work and popping snipers I snuck up on. AR laid down suppressive fire at the Objective and netted a few kills and many assists. So much lol for one fit. Especially since it's all made of salvage and rewards
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Posted - 2015.07.24 21:26:00 -
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Dreis ShadowWeaver wrote:Am I the only one in here that dislikes the Flaylock?
/ducks flying bar stool /throws second stool lower
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Posted - 2015.07.25 01:07:00 -
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Ghost Kaisar wrote:Got my PSU. Finally get to install my GPU.
aaaaaaaaaaannnnnnnnnnnnndddddd
Everything goes wrong. Display won't show. It turns on, but not off (LED doesn't even display). Fans and internal LED's are all going, so I have no idea whats happening.
Hopefully /r/buildapc can help. If not, I'll take it to a local shop and let them handle it. I don't want to destroy what I have. That sucks
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Posted - 2015.07.25 03:23:00 -
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Rage on I am blissfully baking cookies
Legendary ******* Cookies
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Posted - 2015.07.25 15:57:00 -
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Arkena Wyrnspire wrote:VAHZZ wrote:Arkena Wyrnspire wrote:VAHZZ wrote:Arkena Wyrnspire wrote:For those of you who keep whining about how I'm not online when you are, I'm online right now and LFS. You and your crazy british time. Excuse me, the British practically invented modern timekeeping. Yes, they can not go anywhere without their timekeeping device to rub it in peoples faces. I actually have a proper pocketwatch. I also have a proper pocket watchGǪ It's made in Germany. It keeps he most immaculate timeGǪ such precision.
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Posted - 2015.07.25 16:10:00 -
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IAmDuncanIdaho II wrote:Pseudogenesis wrote:Arkena Wyrnspire wrote:Dreis come mic up with me. xD Let me know the next time you're on, I want to hear the fabled Arkena Wyrnspire in action Eh - he just calls everyone horrible human beings, swears at you if you don't ask to be revived, and calls you a scrub for using the wrong weapons with the wrong suit. Apart from that he's a blast. Please tell me you get to hear
Ark wrote: PIP PIP TALLY HO Whenever Ark charges after someone
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Posted - 2015.07.26 21:47:00 -
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VAHZZ wrote:Adipem Nothi wrote:VAHZZ wrote:I am happy that we have yous guys support shotty. Now we need to field a full 16 scouts! To be clear, I'm absolutely not volunteering support or thinking in terms of alliance. My thinking is that there is potential for a symbiotic relationship to exist between VF and NN. Whether or not we can come to agreeable terms is an altogether separate matter. We don't want an alliance, Head said no alliances. Plus, I don't want to hear another speech from dat guy, about alliances. Alliance is not necessary Headstrong just needs to pay attention to targets that Nothi have hit in a raid and softened up before launching an attackGǪ
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Posted - 2015.07.26 22:41:00 -
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noob cavman wrote:Dafuq!? *quick Googles* Gods... IM OLD AT 22!?
You're a pup still noobGǪ just a wee cavbaby
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Posted - 2015.07.26 22:44:00 -
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XxBlazikenxX wrote:Llast 326 wrote:noob cavman wrote:Dafuq!? *quick Googles* Gods... IM OLD AT 22!? You're a pup still noobGǪ just a wee cavbaby Cavebaby* Don't tease noob with the "e"
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Posted - 2015.07.26 23:09:00 -
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Spademan wrote:noob cavman wrote:I am just going to throw this out there. Dreis, your trash talking is going beyond banter to the realm of being the **** in the club asking are you looking at my misses. Banter is fine but this level of trash should be locked in the *** stained walls of the war room. Also zor your natural aggression may be confusing dreis, he be only a young sprog who just finished high school (tender age of 16) High school? You've been lying to us all along, you're no filthy northerner, you're a dirty Yank! Some of us non Yanks still have high schoolsGǪ
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Posted - 2015.07.27 04:49:00 -
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Dreis ShadowWeaver wrote:That awkward moment when you're arguing with each other but you still Like each other's posts... Eventually the realization that you can agree with people you don't normally get along with, or that you can disagree with someone that you like kinda kicks in. The world is not all in or all out.
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Posted - 2015.07.27 05:00:00 -
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LeGoose wrote:What in the world has come of this thread? I come back to it after a long hiatus and all I see is people talking **** fore no apparent reason other than to stroke some egos. I have said this before and will say it again. Take that **** to the war room. It has no place here. Basements still clear of pissing contests I keep the some of Monk's stash of Redjar down there. Pours some Red on the ground for Monk Good to see you Goose
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Posted - 2015.07.27 05:11:00 -
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hfderrtgvcd wrote:XxBlazikenxX wrote:hfderrtgvcd wrote:Thinking of playing again. Anyone want to sum up the last 6 months of the game? Lots of updates and balancing changes along with a limited tiercide. Oh and skins too. anywhere i can find patch notes? Most recent Lots has changed Except LagGǪ Lag never changes
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Posted - 2015.07.27 15:18:00 -
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Reminds me of the Mouseguard series of comics. A very good series, with a nicely done pen and paper RPG. Highly recommend.
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Posted - 2015.07.28 04:38:00 -
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sir RAVEN WING wrote:J0LLY R0G3R wrote:Meaning you can run around on the map without dieing, you ran off the map XD Well, point still stands. Why is there so much that we can not access? Theory Larger player count battles
Picks up broken dreams and memories of MAG
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Posted - 2015.07.28 04:47:00 -
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Last I checked it still said 32v32 on the main Dust page.
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Posted - 2015.07.28 04:57:00 -
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sir RAVEN WING wrote:Llast 326 wrote:Last I checked it still said 32v32 on the main Dust page. 32v32 =/= 16v16 :/ I knowGǪ but they said itGǪ makes me sad
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Posted - 2015.07.29 04:00:00 -
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Dreis ShadowWeaver wrote:God damn it, why can't I just quit? Why is a bad question in this situation. What could I do to leave? will likely result in progressGǪ Beast had a good suggestion.
DAAAA BEAST wrote:Dreis ShadowWeaver wrote: I don't enjoy it though, that's the thing. I never have fun anymore, and playing the game feels like a chore. Yet, I'm addicted. I don't want to play, but I do anyway.
Easy solution. 1. Uninstall game. 2. Go outside 3. Enjoy Sunlight with friends. 4. Listen to chillstep5. Profit. 2 weeks later ...1. Reinstall game 2. Play casually 3. Profit. Also, @ BEASTGǪ nice you have expanded my music collection a bit more
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Posted - 2015.07.29 04:31:00 -
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Ghost Kaisar wrote:Arma is fun.
Played my first mini-op today.
Spent 10 minutes getting to LZ.
Dismount, slowly clearing rooms.
OH F*CK A CHOPPER.
Team gets royally screwed over. My legs and arms are all torn to sh*t. Passing in and out constantly while they attend to people in more serious need. Note, that I can't talk to them while passed out, our comm system disables it. I can kinda hear them in bursts when I regain conciseness.
Finally get brought back up. Chill for a bit to get my bearings, start helping other guy when the medic that got me up gets dome'd. "Medic Down" I say with a kinda defeated tone, as I drag him away from where he was to get him out of fire.
We finally get everyone back up and running, minus medic and one other dude. Start clearing out hangers.
Chilling on the corner, giving cover for people in the hanger when I hear an engine. Ask the guy next to me "Hey, do you hear that?"
Dude comes running across the corner (Yelling "FRIENDLIES INCOMING" so I wouldn't light him up.). As he clears the corner he's just screaming "F*CKING TANK GET THE F*CK BACK".
We run. We get like 10m. Dude dies, my legs are torn to sh*t AGAIN and third person plays dead. After a bit, we get me up on my feet. Separated from squad with messed up radios (As we found out later, we just thought everyone else was dead), we slowly start to make our way to the exfil zone.
Just two of us. We can only clear so well. I cover her while she darts across, yells for me to go. I follow, get to the corner and get shot, screaming "I'M HIT" as I go down (Arma makes you go prone if hit while sprinting).
Guess what? Legs f*cked up. AGAIN. Whatever, tourniquet that sucker again, we need to get moving. Except we're out of tourniquets. Drags me to the chopper.
Finally find the civilians (Near a medivac chopper ironically). All KIA. We done messed up. Fix my legs and stabilize me at chopper. Exfil and debrief.
So, to debrief properly, we all need to suicide and respawn. I didn't know that. People are messing around and shooting AT rockets at random crap and my ears are ringing from all the grenades. I can't hear them yell at me to respawn. So they try to teamkill me. Emphasis on try. I got shot in the head at least twice before I realized that they wanted me to respawn. Respawn myself.
First words out of my mouth "Sorry, I couldn't hear you over all the grenades being thrown at me".
First words out of the medics mouth "Dude, wtf, how were you still alive. You wouldn't die all freaking Op"
In summary: Shot nobody, wasted a few clips of ammo. Spent a lot of time passed out or getting ready to. Shot and almost killed 4 times.
10/10
Can't wait for my next operation. Wow that sounds really fun, and immersive.
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Posted - 2015.07.30 05:07:00 -
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First Prophet wrote:Dreis ShadowWeaver wrote:XxBlazikenxX wrote:So someone made a thread that said CCP would not port this game and it got locked.
/tinfoil hat ikr I feel like a port's coming... I feel it... I'm normally right when I get these kinds of premonitions... For example, I never was convinced that DUST would never get client updates again after the rouge wedding. Wanna bet on it? You've got a real good record with bets. If we are talking premonitions and prophecy I think I'll side with First Prophet on this... BecauseGǪ wellGǪ Come on
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Posted - 2015.07.30 05:39:00 -
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mollerz wrote:Adipem Nothi wrote:CCP Bigbird wrote: For this battle, according to the server log, the average ping time of the battle was 153 ms, which was normal, and your average ping time was more than 400 ms which would cause network issues (rubber-banding). What's your internet connection, and how is your PS3 connected, wired or wireless?
1. They're able to log and measure the lag. 2. They're actively looking into the lag. \o/ Was this on US servers? Aren't you guys playing with a global player base (Aussies, Euros, Yanks, etc)? What is the lowest and highest player pings? What is the polling average for these metrics? Is that average of round trip AKA their metrics pinging the clients? Or is it over 300ms total round trip to the client? Anything over 150+ round trip will probably start sucking. I can't see a player base involving the entire globe resulting in anything but wild variances of latency for the players. PLus it would be interesting to see the load on their network with a focus on looking for errors. sometimes silly **** causes this.. like having a port set to 10Half or some ****. This raises a question (okay lots but one in particular) What server do PC battles take place on?
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Posted - 2015.07.30 18:53:00 -
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Dreis ShadowWeaver wrote:I need something new and fun to do in DUST. Suggestions? Some fun things I do. Immortal Newberry Find a starter fit on your teamGǪ This blueberry is now the VIP. Protect the VIP at all costs. If blueberry dies the offending red berry must suffer. Vengeance must be brutal.
Proto Bear Hunting Run Proto, to hunt the Proto. You only Kill Protosuits. Anything less is ignored. I've had great fun with this game, sometimes the newbro's get it and just leave you alone. Once Knifed a pack of Protobears and left the guy in the starter fit alive. He just crouched down and watched me leave the socket .
Pizza Delivery
Drop RE into the seats of LAVGǪ Wait a bitGǪ then BOOM Variations include calling in your own LAV and leaving it to be hackedGǪ for extra fun put Proxies under it
Hot Drop DOM Line Harves works best for this one. Jump off of high placesGǪ with Reds underneath Firing PLC before the Inertial damps kick inGǪ not much fun, unless you do it with as many people as you canGǪ Hilarious if you manage to kill some people and cool to see a pile of people land in the hot plasma aftermath.
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Posted - 2015.07.30 20:27:00 -
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J0LLY R0G3R wrote:noob cavman wrote:Oxford I see, I apologize. Tweed shorts, not lycra gold tassels hanging form the handle bars nipples, under a tweed blazer. FTFY
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Posted - 2015.07.30 20:35:00 -
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Spademan wrote:Llast 326 wrote:J0LLY R0G3R wrote:noob cavman wrote:Oxford I see, I apologize. Tweed shorts, not lycra gold tassels hanging form the handle bars nipples, under a tweed blazer. FTFY What kind of place is Canada? A wondrous landGǪ. stranger than you could possibly imagine.
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Posted - 2015.07.30 20:53:00 -
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Just did my votingGǪ Actually had a hard time filling the last slot. Last time it was because I had no person to put in the last 3 slotsGǪ this time I had to actually choose who to put in.
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Posted - 2015.07.30 21:40:00 -
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2Berries wrote:Spademan wrote:2Berries wrote: It's the best kind of place. US needs to allow full use of I-5 to the canadian military so they can take over mexico. Canadian Baja sounds like heaven!
Don't wait for permission, burn down the whitehouse again and take it by force. Nah, need a normal place to chill. Vancouver has dismembered feet mysteriously floating ashore, mexico leaves heads othe side of the road. Damn is the foot thing still happeningGǪ I've heard nothing about it for awhile.
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Posted - 2015.07.31 05:25:00 -
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Adipem Nothi wrote:Dusty Montana (War Ravens) wrote:All you scouts are cowards in real life. Orly? Checked War Raven's timers. 4 Districts. 08:00 and 09:00. That's 3-4 AM here.
@ CCP Rattati - We need Raids!!! ****GǪ I think that's my primetimeGǪ. Ima going to need some Europeans and maybe a some Russians but we can make this happen Pirates gonna Pirate
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Posted - 2015.08.01 16:40:00 -
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The other day I tested out my Swarm and KN fitGǪ Success on Fratured Road. Eseentially just a Knifing fit with swarms. Had to scale back my Redfars and Damage Mods Rann around Knifing people and when opportunity came up drove off two dropships, blew up a parked LAV, and teamed up on a HAV. Effective at keeping the vehicles away, not great at killing them.
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Posted - 2015.08.01 23:46:00 -
[2428] - Quote
Thale's bugGǪ Trying to get it fixedGǪ Snipers feel free to add any experience with this one.
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Posted - 2015.08.02 01:32:00 -
[2429] - Quote
First Prophet wrote:XxBlazikenxX wrote:Well we better pack our things and leave, it's the end of the world as we know it. Pretty much. Show up Wreck **** ????
Profit Prophet
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Posted - 2015.08.02 01:36:00 -
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First Prophet wrote:Llast 326 wrote:First Prophet wrote:XxBlazikenxX wrote:Well we better pack our things and leave, it's the end of the world as we know it. Pretty much. Show up Wreck **** ???? Profit Prophet Can't wreck enough sh*t on my own. :( I'm at work until mondayGǪ So I'm no help Sorry
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Posted - 2015.08.02 06:47:00 -
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Adipem Nothi wrote:mollerz wrote: So whatcha cookin?
I call it " mediterranean pizza". Had something like it in Greece several years back; I've never been able to replicate the original, but this is in the ballpack. I think :-) The ingredients change a little each time I make it. Tonight, I used: Toppings: Spinach leaves Cherry Tomatoes, halved Kalamata Olives, pitted and halved Purple Onion, thinly sliced Genoa Salami, sliced into thin strips Artichoke Hearts marinated in sunflower seed oil (comes in a small, glass jar) Sliced Garlic, sauteed Crumbled Feta Finely shredded Mozzarella Grated Parmesan Other Ingredients: 2 Pizza Crusts Corn Meal Olive Oil Sea Salt Crushed Red Pepper Cracked Black Pepper Alfredo Sauce (cheap stuff from a jar)
* Preset oven to 425. Rolled out the pizza dough onto a surface coated with corn meal * Put spinach leaves into a baking dish; tossed with a light coating of olive oil and sea salt. * Prebaked crusts for about 5-10 minutes until light browned (firms up the crust in advance of assembly) * Added spinach to the oven for about 5 minutes (until softened) * Strained sunflower seed oil from artichoke hearts; used this to saute sliced garlic * Removed crusts and spinach from oven; set aside to cool for a few minutes * Once cooled, covered crusts with a light coating of alfredo sauce; sprinkled with crushed red pepper * Added spinach leaves; sprinkled with parmesan; covered with thin layer of mozzeralla * Added all other toppings in no particular order; feta went on last followed by cracked black pepper * Baked for another 10 or so minutes. http://i.imgur.com/BCyeYmc.png Well done. Brick oven may give you the final nudge to the originalGǪ still sounds damn good
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Posted - 2015.08.02 18:52:00 -
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Pseudogenesis wrote:Adipem Nothi wrote: When a Pirate, Pirate Crew or Pirate Captain has a need, those needs will be met promptly by a diffuse, global and readily accessible Nothi command. Directorships have been expanded as follows:
Directors - Americas Disgruntled First Prophet Jolly Roger Kelc (Llast) One Eyed King Pseudo Shotty
Step 1: Be granted power Step 2: Go mad with power
It appears that ... Step 3: Have a nap
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Posted - 2015.08.03 14:42:00 -
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Adipem Nothi wrote:Jamie Survivors wrote:Dreis I got a Gal GK.O with 4 complex kincats. Nova Knifes etc. not in game or wont be for awhile to say exactly what I have but the speed is unreal like a min scout lol just something I tinkered with few months ago. Only ran it a few times IIRC, GalScout +4 sprints at 11.11 m/s, and MinScout +3 sprints at 11.12 m/s. If you haven't checked it out yet, www.protofits.com will calculate stats for you as you assemble loadouts. It isn't always right, especially following updates, but Cyrus does a good job at keeping it current. To the best of my knowledge, all scout-related stats (including EWAR) are up-to-date and accurate. Speaking of such things Anybody try the Officer Gal Scout with full Redjars yet?
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Posted - 2015.08.05 03:39:00 -
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Ghost Kaisar wrote:Why on earth do you have 13 tabs open. Another question Why does VAHZZ's have "Infomertials to pass the time" in the search bar?
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Posted - 2015.08.05 05:36:00 -
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VAHZZ wrote:I am actually watching one right now, about weird asa watches. Wtf is a fitbit? See this is the reason I don't watch infomercialsGǪ they cause unnecessary questions, and dredge up existential crisis. Do I wear the Fitbit or does the Fitbit wear me? I may never know (Actully i do know because I don't have one)GǪ it could keep me up at night, causing me to watch more informercial then I question the existence of higher powersGǪ because obviously Billy Mays has devine powers of some sortGǪ that guy can clean anything. So is he a god, scrubbing our souls klean with orange scented purity. Or is he some demon bent on casting peoples souls into the broiling pits of Oxiclean hell?
I don't know manGǪ
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Posted - 2015.08.08 03:33:00 -
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XxBlazikenxX wrote:In a shotgun duel where the other shotgunner runs straight at you what distance should you start firing your shotgun at? If it's a gal/Amarr suit running at me I want as many pellets to land (Armour) Jump forwards aim down. Min/Cal You can start popping at about 8-10 and be pretty safe.
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Posted - 2015.08.08 07:54:00 -
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xavier zor wrote:
you are the shittest scout in here. Even ari agreed you dont know how to scout
Whoa That hurtsGǪ Giving away my title like that
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Posted - 2015.08.08 08:23:00 -
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J0LLY R0G3R wrote:Possible reasons: To cover the poorly placed spawn points because moving those back would have been too hard. People already dislike this map, lets just make sure. Snipers didn't have enough redline to hide in?
Would not be surprised if the original placement was to test "removal of the RedLine" Seems like a good way to test it.
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Posted - 2015.08.11 22:46:00 -
[2439] - Quote
The cloak simply does not increase the effectiveness of any of the roles I perform on the battlefield. In some cases it decreases the effectiveness of some of my tactics. Why fit it?
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Posted - 2015.08.11 23:24:00 -
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Adipem Nothi wrote:I often use cloak: When moving from cover to cover outdoors When crossing open terrain When climbing ladders When escaping / evading pursuers When other forms of concealment or cover are unavailable When hacking When getting into sniping or countersniping position When suicide running up to HAVs
I seldom use cloak: When indoors When in the dark When engaging targets Valid uses, and some that I have used the cloak for. For my style i find... Cover to cover outdoors - I find Redjar limits exposure when traversing to cover, and gives me other advantages in the field. Crossing open terrain - definitely better for more direct routes, I tend to have to take the scenic route without cloaks. If motion where less visible I would be more inclined to use cloak. Climbing ladders - Yes. Sadly many ladders are on the shady side of structures. Evasion - I have to rely on Redjars and cover. Usually effective, unless I botched while I was in close, and then nothing really saves you Hacking - Cloak blind is the reason I don't use cloak for hacking. I like to see what is coming. While i do get picked off by scouts (unless running my Amarr) Sniping counter sniping - I could see that being useful. I tend to stay mobile when sniping so I will try this one out. When suicide running up to HAVs - This is actually the biggest reason I don't fit the cloak when going AV. Switch delay made this ineffective. Gave up using the cloak to get at them and my success rate went back up.
Generally the extra fitting from cloak allows me to fit Redjars to compensate on my Minja. For Amarr/Cal the cloak blind is to detrimental to my precision and range. Gal scout is the only scout I use cloak on anymore, and I use mostly in the ways you described.
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Posted - 2015.08.11 23:39:00 -
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Adipem Nothi wrote:Dreis ShadowWeaver wrote:I would like to hear your thoughts on how the Min and Gal Scouts compare to each other. Different suits for different settings. MinScout is way more fun. If you need to knife heavies or speed hack points, you want a MinScout. If the enemy has GalLogi, better off in a GalScout. If you need to scan other Scouts, better off in a GalScout. The MinScout is the better assassin if the enemy lets you get away with running it, or if your side has the substantially better team. In a tough or uphill fight, you're better off with a shotgun than knives, and you're better off shotgunning in a single damped GalScout than a double damped MinScout. Edit: which suit makes the better rifleman I do not know. Yup agree with this. Except Minja makes best terrorizer. But maybe that is because of my intent when using it As to riflemanGǪ I've run RR on CalscoutGǪ effective not optimal GalscoutGǪ I have a few AR fits, they work in many situations, but give me a city and I will run PLC or SG. MinjaGǪ hell no Knives out Breach Flaylock for backup. Amarr ScoutGǪ Undisputedly awesome with the SCR. Popping in and out using charge shots, Precision keeps me from getting snuck up on most of the time. I have health enough to handle counter fire, and a rep rate that keeps me in the fight (Fitting Reactive plates)
SCR on Gal scout would be pretty damn effective as well.
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Posted - 2015.08.12 02:53:00 -
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Unfortunately due to tone, I don't think that your thread is going anywhere productive. Yes I read the whole thing. Do you make some good points? Yes Do you detract from those points with your tone/choice of language? Yes, though you don't come across as a rage monkey. Does some of the posts in your thread by other people discourage discussion? Absolutely. Unfortunately this seems to be a theme in vehicle discussion, and i believe may be part of the reason progress is slow in that aspect of Dust.
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Posted - 2015.08.12 09:24:00 -
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xavier zor wrote:Llast 326 wrote:Unfortunately due to tone, I don't think that your thread is going anywhere productive. Yes I read the whole thing. Do you make some good points? Yes Do you detract from those points with your tone/choice of language? Yes, though you don't come across as a rage monkey. Does some of the posts in your thread by other people discourage discussion? Absolutely. Unfortunately this seems to be a theme in vehicle discussion, and i believe may be part of the reason progress is slow in that aspect of Dust. Rage monkey is how we got respecs ;) true
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Posted - 2015.08.12 19:14:00 -
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Ares 514 wrote:So the scrambler pistol...
Had a few corp mates try it out and really like it. I haven't used it for some time but I remember previously not liking it. I believe you guys mostly prefer the breach?
Any pros/cons on it and suggested variant to use and when? I'll pass it along and may try it out myself a bit more. Used to use the Breach SCP a lot on Llast. Preferred it over the regular due to the low ROF, spamming rarely worked out for me. Headshots were easier to land with the Breach coupled with the higher damage meant you had a good chance when punching above your weight. I used it as my backup when running knives. Lots of people moved away from it when the new pistols came out. The ROF on the regular version was decreased (The Ion Pistol took that role) Bolt Pistol got the longer range (and penchant for headshots) Can't say that i remember trying the BurstGǪ I think I will now. Edit: Strangely I switched to the Ion Pistol, with it's high ROF, though I tend to go for the charged shot. I think it's the versatility that I like.
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Posted - 2015.08.13 06:13:00 -
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Dreis ShadowWeaver wrote:I'm convinced that GreenPaper is the alt of someone in here.
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Posted - 2015.08.13 08:27:00 -
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dzizur wrote:Oh ok Dreis, it's my alt Tinfoil thickens
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Posted - 2015.08.14 15:34:00 -
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IAmDuncanIdaho II wrote:Varoth Drac wrote:Otrera Goddess wrote:I skilled the whole bolt pistol tree to level 5 and now I feel dirty It's a good weapon. At the end of the day, it's got the lowest dps of any sidearm by quite some margin. Good range, accuracy and alpha, but I don't get all the crying over it. Hehe lowest DPS = longest range like you said, and because of its slow RoF, all bullets hit harder than others. So if you manage to get your bullet (singular) to hit someone in the head.............. ...Long range NK
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Posted - 2015.08.14 15:42:00 -
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Adipem Nothi wrote:https://twitter.com/HilmarVeigar/status/632160687159181312 ^ Operative Phrase: PS4 About Project Morpheus Well that looks intriguingGǪ I foresee Llast bumping into furniture and being ambushed by cats while I can only see a virtual world and cannot defend myself.
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Posted - 2015.08.14 16:45:00 -
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Muhahaha Sharing this with my kids, this should get interesting
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Posted - 2015.08.15 00:42:00 -
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VAHZZ wrote:Dreis ShadowWeaver wrote:VAHZZ wrote:Main account profile deleted, obviously didn't biomass, just deleted my profile. Just made a new PSN. Time for some relaxing chill. Small break from DUST.
Recommend me some cheap games guys. Dishono(u)red was pretty epic. ^^ It was, i loved that game. Keep meaning to play it. If I have trouble loading matches the way I did last night I will start it. Also need that info on PS2 from J0LLY again so I can get in on shenanigans.
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Posted - 2015.08.15 01:13:00 -
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First Prophet wrote:Fristname Family name wrote: Yeah i havent played it for a while. heavy rain beyond two souls remember me dark souls
lol. I don't want to be a jerk but dark souls is really the only game on that list that merits recommendation. I really enjoyed Heavy Rain Short though.
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Posted - 2015.08.15 02:54:00 -
[2452] - Quote
Damn I still remember my first play through of Chrono Trigger. That was a solid game.
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Posted - 2015.08.15 09:21:00 -
[2453] - Quote
Am i the last to learn that you can grab all the starter fits, and a few bonus fits from the progression screen? Not limited by faction either GǪ Intended?
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Posted - 2015.08.16 01:53:00 -
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mollerz wrote:Adipem Nothi wrote:Mollerz and the Manthong You mean min-thong ;) Minkini?
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Posted - 2015.08.16 20:21:00 -
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PARKOUR PRACTIONER wrote:Just frustrated that im not as good as i used to be. Good as in 14+ kills a match with 3 or so deaths. Now i go double negative almost constantly, its like i have to relearn everything all over again. Don;t worry about it. You are coming back into a different meta than when you left. That takes some adapting both for being rusty and changes. Just have fun
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Posted - 2015.08.17 00:56:00 -
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Dreis ShadowWeaver wrote:VAHZZ wrote:DREIS WTF ARE YOU DOING IN NF!? /sigh I don't even know. I just want to find somewhere that feels like home. NF probably is not that place. Someday
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Posted - 2015.08.17 13:57:00 -
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Arkena Wyrnspire wrote:Adipem Nothi wrote:CPM Results are in! * Sgt Kirk * Aeon Amadi
*sounds of tinfoil hats tightening* Congratulations on getting in with two of your accounts Arkirk Amadi
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Posted - 2015.08.17 14:40:00 -
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Arkena Wyrnspire wrote:Adipem Nothi wrote:noob cavman wrote:i actually voted for ark.... how did you let crazy guy beat you!? full of disappointment and distaste now for you ark. you lost to the Americans As good a representative Arkena would've been, getting beaten by the crazies this round is probably a blessing in disguise ... I imagine Ark is going to have his hands full with college this year. This too. As I commented a few pages back, I got into my first choice university. This was actually a shock. It was selected as an aspirational choice and I wasn't sure I'd even get a conditional offer, let alone actually secure a place. I'm now expecting a significantly increased workload compared to what I was previously expecting, to the point where I had actually given some thought on how to resign immediately without causing a firestorm of conspiracy theories. It's worth it, of course. But I think it would be difficult to justify continuing to spend vast amounts of time on DUST when I could actually be working towards something of immense practical IRL value and interest to me. Seems that this turned out the best for you. I am genuinely happy for you. I doubt that thee would have been a way for you to step down without a firestorm of conspiracy theoriesGǪ not in this community or any other for that matterGǪ people love a show
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Posted - 2015.08.17 14:45:00 -
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dzizur wrote:I figured out how to connect my ps3 through phone LTE
prepare to embrace the LAAAAG :D Why would.. oh myGǪ i don't
evenGǪ
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Posted - 2015.08.18 05:33:00 -
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Pseudogenesis wrote:sir RAVEN WING wrote:- Aeon - Zaria - Breakin Stuff - Kevall - Cross Atu
These are the ones whom I voted for who made CPM.
Shotty's probably going to be on my ass for voting for Aeon, but hey, I had an extra spot and he has had some good ideas. >using a slot for Aeon >not using a slot for Pokey Dravon What is life Concluded that Pokey has more time to do the Pokey things he does if he is not a CPMGǪ
Admittedly this is my own way of reconciling that Pokey did not get in
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Posted - 2015.08.19 00:17:00 -
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J0LLY R0G3R wrote:Llast 326 wrote:So much AWESOME Ima gonna back Japan on this oneGǪ Lets face it though when giant robots battle everybody wins Exactly everyone who gets to watch this wins. and I get a shirt and poster XD You know this just needs to be a thing. Every country should start building robots, so we can have an international robot battle.
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Posted - 2015.08.19 03:59:00 -
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mollerz wrote:XxBlazikenxX wrote:xavier zor wrote:sir RAVEN WING wrote:Double posting like a Kaiser. Embracing the death, at Llast. Shoveling out historical beat-downs like a Spade.
I wonder if anyone remembers where this is from. signature of an old bastard Monk? Yea man- you basically replaced his liking ways :) Sadly we ran out of legit Monk brew long ago. Lllast makes good **** to be sure.. but not monk brew I followed the recipe exactly. It's possible that my tears from missing him corrupt the tears of our enemies.
Or maybe tranny fluid has a different meaning than I think it does.
IDK
I gotta go stab some heavies now
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Posted - 2015.08.19 07:27:00 -
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Dreis ShadowWeaver wrote:From now on, instead of raging, I will simply put 'xD'.
I assume that's how Jolly stays sane. Aww come on that last battle was fun XD
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Posted - 2015.08.19 07:32:00 -
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IAmDuncanIdaho II wrote:PARKOUR PRACTIONER wrote:Back home!! Still can barely walk much but combination of being threatened and lied to by staff, and being overworked in therapy was not working. I did my part and they couldn't help me cause im too complex so they flipped it on me, so me and mom said forget it packed up and left. Moms friend was there to help pack and help us out. So now im back home watching Netflix in my own bed in my own room! I'm so happy to be home. Now its inhome therapy setting up, and a little outpatient care plus nursing care. But i think ill do better here because im... home lol. PS Don't know when ill be on cause im exhausted plus my rooms going to be changed around to make things easier, but glad to have you guys support even though you don't really know me. Much appreciated! 7 o7 Looking forward to seeing you get your DUST itch scratched :) Indeed.
And ParkGǪ Good call on pulling out of that facility. If you can;t trust staff it is not the place for you. Lots of people have trouble doing what you did. It's often hard for people in the position of patient to be brave enough to say they want out. o7
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Posted - 2015.08.19 15:20:00 -
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Varoth Drac wrote:IAmDuncanIdaho II wrote:
Victim: I would hold you to account for doing what you did. Perpetrator: Ahh but that was such a long time ago.
When it comes to judging people based on arguments and insults, time is important. Context gets lost, people change, times change. What value is there in living in the past? If someone says something you don't like you can respond to it. This isn't a court room. No need to look back into the past. It just invites trouble. Without reconciliation of the past, troubles can grow. Many conflicts are due to unreconciled past issues, left to long we risk having them control and inform our decisions in ways that negatively impact ourselves and others.
VAHZZ hits on it here VAHZZ wrote:I guess it is time; there is no avoiding it. But, It causes problems, you see... I find the past such a worrying, anxious place. GÇ£The Past Tense,GÇ¥ I suppose youGÇÖd call it. MemoryGÇÖs so treacherous. One moment youGÇÖre lost in a carnival of delights, with poignant childhood aromas, the flashing neon of puberty, all that sentimental candy-flossGǪ the next, it leads you somewhere you donGÇÖt want to go. Somewhere dark and cold, filled with the damp ambiguous shapes of things youGÇÖd hoped were forgotten. Memories can be vile, repulsive little brutes. Like children I suppose. But can we live without them? Memories are what our reason is based upon, If we canGÇÖt face them, we deny reason itself! Although, why not? We arenGÇÖt contractually tied down to rationality! There is no sanity clause! So when you find yourself locked onto an unpleasant train of thought, heading for the places in your past where the screaming is unbearable, remember thereGÇÖs always madness. Madness is the emergency exitGǪ you can just step outside, and close the door on all those dreadful things that happened. You can lock them awayGǪ forever. Though, my past isn't such a bad thing. It has it's ups and downs, true true, but I am not normal. I never had sanity. I never had a heart. I was born admist the biomass, never the real boy like pop pop. I was made like this. With an insane grin inside my suit. I knew my purpose, and I knew my desire. I never had a real body. I was born insane. I mastered insanity. I focused it, like how a heavy focuses in on that cake. All I know is tacos, crime, insanity, murder, anarchy, order, ALL THE COUNTLESS CHIMICHANGAS! But really, none of this matters. We all know war - some of us more than others. It was such a horrible war... I believe I've stated my point true, no need to ramble on any longer. The only truth of the matter is, you are all like me. Whether you want to admit it or not. You are all one bad day away from being just..like..me. With a bit of extra flare but a lot of truth is in here.
Myself I am avoiding going into this to much, because I need a break from workGǪ you guys need to stop making my downtime into work time
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Posted - 2015.08.19 16:48:00 -
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Adipem Nothi wrote:... and there's a big difference between living in the past and learning from the past. You should make an alt name Pepperidge Farms
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Posted - 2015.08.20 01:53:00 -
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mollerz wrote:VAHZZ wrote:mollerz wrote:Someone here mentioned the binding of isaac during the cheap game convo... I had always had my eye on that game. I finally got it.. way fun. I have no ******* idea what I am doing.. but I am getting better at it.
Fun stuff! I finally got to the skull level and then died. lol.
Buy Chrono Trigger. You are welcome. Dud eI just looked at the wiki and honestly was not peaked at all. Is that normal? Seriously MollerzGǪ Get Chrono Trigger. Solid gameplay, excellent story, great characters.
The black wind howls
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Posted - 2015.08.20 02:24:00 -
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mollerz wrote:Llast 326 wrote:mollerz wrote:VAHZZ wrote:mollerz wrote:Someone here mentioned the binding of isaac during the cheap game convo... I had always had my eye on that game. I finally got it.. way fun. I have no ******* idea what I am doing.. but I am getting better at it.
Fun stuff! I finally got to the skull level and then died. lol.
Buy Chrono Trigger. You are welcome. Dud eI just looked at the wiki and honestly was not peaked at all. Is that normal? Seriously MollerzGǪ Get Chrono Trigger. Solid gameplay, excellent story, great characters. The black wind howls okay thank new eden.. why is it so good, llast? btw- it's not on you that you can't make monk brew. youa ren't monk. I have a secret secret stash of the last of it. But I am saving ti for a special occasion ;) WarningGǪ nostalgia likely colours my memories of this game The combat system was decent with enough challenge to not be frustrating, repetitive, and keep you interested. Story is really good, and they pull of the elusive time travel without massive plot holes. Characters are interesting and different enough from each other to be fresh. They also develop and you see them in different time periods of their lives, helping to get a sense of how they became who they are. Neat to see this unfold in the plot. But you know me I really enjoy that stuffGǪ occupational hazard lol Dinosaurs Robots Sacrifice and redemption. Good stuff.
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Posted - 2015.08.20 19:03:00 -
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Ghost Kaisar wrote:Llast 326 wrote:mollerz wrote:VAHZZ wrote:mollerz wrote:Someone here mentioned the binding of isaac during the cheap game convo... I had always had my eye on that game. I finally got it.. way fun. I have no ******* idea what I am doing.. but I am getting better at it.
Fun stuff! I finally got to the skull level and then died. lol.
Buy Chrono Trigger. You are welcome. Dud eI just looked at the wiki and honestly was not peaked at all. Is that normal? Seriously MollerzGǪ Get Chrono Trigger. Solid gameplay, excellent story, great characters. The black wind howls Secret of Evermore was my jam Never played itGǪ looked it up. I probably would have enjoyed that.
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Posted - 2015.08.20 19:13:00 -
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This made me think If we ever get Officer Modules We must do everything possible to get the Monk's Redjar in the game.
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Posted - 2015.08.20 23:59:00 -
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Forced Death wrote:Dreis ShadowWeaver wrote:Alright, the results are in! Overall, I did pretty well. I met all the requirements that I needed to do my A-Level courses. I got, in total, in all my years of doing GCSEs (I started in Year 9, when I was 13), 1 A*, 4 A's, 4 B 's and 3 C's/Passes. Here's the breakdown: A* - Chemistry A - English Language A - English Literature A - Mathematics A - Physics B - Business and Communication Systems B - History B - Psychology B - Geography C - Biology C - French Pass - IT I start sixth form on the 7th of September, and I'll be studying A-Level English Language, History, Government & Politics, and BTEC Level 3 Applied Law. I'd like to work as a barrister someday. tu ne parle pas le francais bien Vous parle fran+ºais?
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Posted - 2015.08.21 00:07:00 -
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Forced Death wrote:Dreis ShadowWeaver wrote:How interesting... If you try to give a squad invite to someone who's already in a squad, the message has been changed to 'Character is unable to join because they are already in a squad, or one of the squad members has already graduated from academy.' For a second I had to check that I hadn't just been downgraded back to academy. There's been some recent exploit that allows players to enter the academy. A player by the name of Draux the Killer was seen in the CORSY chat channel (sadly) bragging about being in the academy, and I was going to join his squad to see if it was true but I had to go. What does somewhat prove he is playing in the academy, is that before, he was a pretty **** player and had a terrible K/D. Ever since a month ago, his monthly kills have risen considerably and his K/D is close to a solid 4, while before he had maybe a .5 Or I'm just overreacting OhGǪ I have some ideasGǪ I think we can get his KDR back to normal. Who is in charge at CORSY?
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Posted - 2015.08.21 00:52:00 -
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First Prophet wrote:Immortal John Ripper wrote:Ghost Kaisar wrote: LOL LHughesReported him, hopefully others will too. I hope CCP goes all ChicagoCubs on him. RW traders are the scum of the earth. Don't we all technically trade in "the real world' though? I mean real world AFK grinding doesn't work as well as you'd hope. Works for strippers
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Posted - 2015.08.21 01:37:00 -
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Immortal John Ripper wrote:Llast 326 wrote:First Prophet wrote:Immortal John Ripper wrote:Ghost Kaisar wrote: LOL LHughesReported him, hopefully others will too. I hope CCP goes all ChicagoCubs on him. RW traders are the scum of the earth. Don't we all technically trade in "the real world' though? I mean real world AFK grinding doesn't work as well as you'd hope. Works for strippers who told you what I do for a living? As a GJR alt I have access to all your files
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Posted - 2015.08.21 02:22:00 -
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Forced Death wrote:Llast 326 wrote:Forced Death wrote:Dreis ShadowWeaver wrote:How interesting... If you try to give a squad invite to someone who's already in a squad, the message has been changed to 'Character is unable to join because they are already in a squad, or one of the squad members has already graduated from academy.' For a second I had to check that I hadn't just been downgraded back to academy. There's been some recent exploit that allows players to enter the academy. A player by the name of Draux the Killer was seen in the CORSY chat channel (sadly) bragging about being in the academy, and I was going to join his squad to see if it was true but I had to go. What does somewhat prove he is playing in the academy, is that before, he was a pretty **** player and had a terrible K/D. Ever since a month ago, his monthly kills have risen considerably and his K/D is close to a solid 4, while before he had maybe a .5 Or I'm just overreacting OhGǪ I have some ideasGǪ I think we can get his KDR back to normal. Who is in charge at CORSY? aye he isnt in corsy but in the channel we kicked his ass a long time ago also its daaaa beast Could we lure him into a PC that is 31 vs him
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Posted - 2015.08.21 03:09:00 -
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VAHZZ wrote:In your opinions, which has the more threatening presence? Amarr Assault (Opus) or the Gallente Commando (Centurion)? Amarr Assault Usually packing an ScR or variantGǪ it has no spread and I am dead.
Mando I can see what direction he is facing on the TacnetGǪ advantage in my favour. (Not a fair one and I think it needs to be fixed.)
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Posted - 2015.08.21 03:49:00 -
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VAHZZ wrote:So no to the Centurion? Ok lol Really though it depends on what you are doingGǪ In a field of vehicles I would take the Galmando. But as a scout what causes me more concern is the capabilities the Assault brings to the table.
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Posted - 2015.08.21 08:44:00 -
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IAmDuncanIdaho II wrote:Llast 326 wrote:[...] If we ever get Officer Modules We must do everything possible to get the Monk's Redjar in the game. CCP Rattati CCP Logibro Cross Atu @Bastards - what stats would it have? Match the Complex Kin and increased Walking speed as per Nothi Knives?
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Posted - 2015.08.21 21:44:00 -
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Do people run Armour plates at a high frequency still. I know I don't but i never did.
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Posted - 2015.08.21 21:47:00 -
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Ran an experiment last nightGǪ well a few. Packed RE are essentially useless in actual combat.
Also Amarr Mando with Scr and AScRGǪ Zero Overheat due to switching weapons at an unbelievable rate. Kinda sickening how fast I cut through multiple opponents. Drawbacks to ScR nullified.
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Posted - 2015.08.21 21:54:00 -
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Adipem Nothi wrote:Llast 326 wrote:Ran an experiment last nightGǪ well a few. Packed RE are essentially useless in actual combat.
Also Amarr Mando with Scr and AScRGǪ Zero Overheat due to switching weapons at an unbelievable rate. Kinda sickening how fast I cut through multiple opponents. Drawbacks to ScR nullified. Agreed on Packed REs. I tried over several matches and was unable to kill a single infantry unit. Unfortunately, also found them to be useless on HAVs. Hadn't thought about skilling AM Commando. Sounds pretty nasty. Wonder why we don't see more of these? I was running on my Amarr character. The spouse had every suit up to 3. (I added scout when it was introduced, she does not play anymore... to repetitive.) Thought I'd try out fitting out the mandoGǪ holy crap. It's not even maxed out on DPS yet
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Posted - 2015.08.21 21:57:00 -
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Adipem Nothi wrote:Spademan wrote:1. If I'm not mistaken the reduced speed from the plates has the side effect of reducing the jump height already, and part of the goal of Myofs was to counter act that. So you'd end up whacking on a double penalty to the same thing.
2. I'd also imagine that some would look at the two penalties on Armour and only one on Shields and request shields got a second. 1. Not following. Pretty sure jump height is unaffected by plates. I've seen some very high armor pools on mario bros. 2. Perhaps, but no one can deny that Shields are pretty much crap at the moment. Buffing shields is an alternative, though I strongly suspect it'd lead to less battlefield diversity rather than more. Pretty sure we tested speed penalties and jump height and it was affected. That was a long time ago. Bojo proposed that it did, I confirmed through testing the rail beam beam jump. Appia confirmedGǪ Yeah that was a long time ago
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Posted - 2015.08.21 22:05:00 -
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Adipem Nothi wrote:Llast 326 wrote:Adipem Nothi wrote:Spademan wrote:1. If I'm not mistaken the reduced speed from the plates has the side effect of reducing the jump height already, and part of the goal of Myofs was to counter act that. So you'd end up whacking on a double penalty to the same thing.
2. I'd also imagine that some would look at the two penalties on Armour and only one on Shields and request shields got a second. 1. Not following. Pretty sure jump height is unaffected by plates. I've seen some very high armor pools on mario bros. 2. Perhaps, but no one can deny that Shields are pretty much crap at the moment. Buffing shields is an alternative, though I strongly suspect it'd lead to less battlefield diversity rather than more. Pretty sure we tested speed penalties and jump height and it was affected. That was a long time ago. Bojo proposed that it did, I confirmed through testing the rail beam beam jump. Appia confirmedGǪ Yeah that was a long time ago Gotcha. Either way, I believe there's ample room to amplify the penalty. If a jump penalty already exists, that actually makes implementation easier. Implementation may be easier, or not. If it is a value that is adjustable then yes. If it is an effect of speed total it may not be easily dialled up or down.
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Posted - 2015.08.21 22:19:00 -
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For AV thread I am rechecking my data on thingsGǪ I would like others to confirm and critique my assessment. Also need input. Packed Re are intended to be the go to AV choice for RE. As such they fall short Throw distance is supposed to be better than the basic RE. Minor increase may help. Damage is inconstant. Placement is key, and hard to actually achieve. Possible solution is increase blast radius to the same as regular RE, but dial damage Vs infantry to 0. (If that is possible) Hardenners may be nullifying damage, not a problem except that hardeners run in constant cycle. Also getting an RE on and not having a Hardener be activated as soon as you get one or two PRE on is virtually impossible.
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Posted - 2015.08.22 03:43:00 -
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Adipem Nothi wrote:Llast 326 wrote:For AV thread I am rechecking my data on thingsGǪ I would like others to confirm and critique my assessment. Also need input. Packed Re are intended to be the go to AV choice for RE. As such they fall short Throw distance is supposed to be better than the basic RE. Minor increase may help. Damage is inconstant. Placement is key, and hard to actually achieve. Possible solution is increase blast radius to the same as regular RE, but dial damage Vs infantry to 0. (If that is possible) Hardenners may be nullifying damage, not a problem except that hardeners run in constant cycle. Also getting an RE on and not having a Hardener be activated as soon as you get one or two PRE on is virtually impossible.
My two cents: 1. Blast radius of Packed REs is presently too small to deal damage reliably. Increase radius; split the difference between current blast radius and the radius regular RE. Requiring precision placement is impractical and counter-intuitive. 2. If REs stuck to a tank still fizzle when the tank enters the redline, fix it. It wasn't the case before, and it's pretty crap. 3. Adding a homing property (like AV grenades) would be better than increasing toss distance, in my opinion. Never thought of the homing optionGǪ I like it. At the same time I also think that the challenge of getting the sweet spot might be lost.
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Posted - 2015.08.22 18:47:00 -
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Adipem Nothi wrote:Pseudogenesis wrote:Adipem Nothi wrote:Pseudogenesis wrote:Adipem Nothi wrote: Revised Idea
Add to all armor plates a slight but noticeable decrease to jump height, inverting the myofib effect though at a lesser degree. Make all Heavy Frames immune to the penalty.
You're not taking into account a vitally important factor, which is the way the game feels. This change doesn't really offer up a significant enough nerf to armor plates - I'm sure they'd be run even if they disallowed jumping altogether - but it does make them feel worse to use. So in effect, with this change you'd be spending players' enjoyment of the game for very little return. Not a good change, imo. I think armor plates just need more number tweaking. Less HP, tweak the speed penalty, increase fitting costs, etc. They can be balanced within the confines of the system we have in place now, they just haven't gotten much dev attention as of late. Agreed. Thanks for helping me shoot holes in the idea, gents. It's what I do Another idea: Move Myofibs to lows with the other Biotics. * The heavily armored Mario Bro is no more. That's good. * Shield Tankers would have a new option. That's good. * Straight Biotic Builds already can't compete. Aren't exactly losing ground here. Thoughts? I'd rather not see all the useful modules moved to LowslotGǪ again. I suspect we would see more people duel tanking Armour suits for more HP stacking wins.
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Posted - 2015.08.22 20:11:00 -
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Adipem Nothi wrote:Llast 326 wrote:I'd rather not see all the useful modules moved to LowslotGǪ again. I suspect we would see more people duel tanking Armour suits for more HP stacking wins. I'm not following your logic, Llast. Mercs can already dual tank if they wish to. What am I missing? Highslot diversity is better than it was before. Moving Myo to Low removes diversity from the lowslotGǪ Highs Shield related modules need a buff MyoGǪ tweak down the jump bonus? Precisions - not useful to many suits Damage Mods - Always useful
Take Myo out and you will only see people stack HP or Damage. Meds have enough slots to not worry about this shift. Heavies and Scouts would have to make the choice. Already encountering bouncing Amarr Assaults in increasing numbers, they would have to give up a bit of armour and likely just replace it with shields or Damage mods.
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Posted - 2015.08.23 00:55:00 -
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sir RAVEN WING wrote:Dreis ShadowWeaver wrote:I just got a kill with a RR at 139.62 meters. I've gotten 2 kills with a Flux. I win. Do you even Breach Flylock?
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Posted - 2015.08.23 04:16:00 -
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Adipem Nothi wrote:Llast 326 wrote: Also Amarr Mando with Scr and AScRGǪ Zero Overheat due to switching weapons at an unbelievable rate. Kinda sickening how fast I cut through multiple opponents. Drawbacks to ScR nullified.
Getting good preliminary results with this: AM Commando A/1 (53k)HS: Cmp Dmg, Cmp PG LS: Cmp Reactive (x3) PW: Adv ScR, Adv AScR EQ: Compact Hive What's your loadout? 161k SP 'til Level 5 Commando. Plan to swap out the advanced suit for proto and the PG Extender for another Damage Amp. Pretty close to yours HS: Enh Damage mod LS: Complex Reactive x 3 PW: Same EQ: Compact Nano (Can't rely on random healing)
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Posted - 2015.08.23 04:19:00 -
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Adipem Nothi wrote:mollerz wrote:Adipem Nothi wrote:Dreis ShadowWeaver wrote:There's no reason to run two Scramblers. Try it? As someone who never used it.. why are two good? I guess I can see that rapid switching vs reloading would be a key reason? Especially if you a e head spammer? One example: Open with ScR charge shot. Switch to ASCR. Switch back to ScR and finish target with a volley. Both if these weapons hit incredibly hard. They are theoretically balanced by periods of cooldowns following bursts of high damage. Alternating between two overrides the cool down. Works especially well with AM Commando (due to damage bonus). Exactly Though I find Charge shot/Switch AScRGǪ only need to switch back for cool downs if I have engaged three people. Or 2 Armour Heavies. The amount of ammo in clip makes it hard to get confused as to which gun is out.
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Posted - 2015.08.23 04:22:00 -
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XxBlazikenxX wrote:Dreis ShadowWeaver wrote:There's no reason to run two Scramblers. This. And I would know since I was a pro am Commando for several months. Never OverheatGǪ never stop wrecking face. Try it
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Posted - 2015.08.23 17:06:00 -
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Pseudogenesis wrote:Adipem Nothi wrote:Adipem Nothi wrote:Simplified Falloff 2.0 Proposal
Passive Scans * Change the 3-ring system to a 2-ring system: short range and long range passives * Short Range passive scans assume today's Middle Ring values * Long Range passive scans assume today's Outer Ring values * Restore Range Extenders to former values * Restore Logi base Scan Range to former values
Active Scans * Apply Falloff 2.0 "two-ring rules" to Active Scans ... * Short Range active scans ping at present values * Long Range active scans ping at discounted values (i.e. 130%) * Add recon-assist WP when scanned units are KO'd by teammates * Add to Active Scanners cloak's protracted equip/unequip delay
Notes * Assumes shared passives are here to stay * Can be accomplished within the confines of existing assets and mechanics, I believe. ^ Generally speaking, does this look OK to you guys? I'd like keep this proposal as simple as possible and within the confines of existing mechanics (so nothing new). Help me shoot holes :-) I like it! Well, most of it. It's much more "minimally invasive" than your proposals tend to be and I think that works to its favor. Simple is good. Some comments: * Add to Active Scanners cloak's protracted equip/unequip delayThis was introduced to address the "shooting while invisible" issues that couldn't be addressed directly through animation changes and as such is totally out of place for the active scanner. It's already a needlessly frustrating mechanic, no need to go adding it to things that don't require it for the sake of balance. Scanners can be balanced in ways that don't make people want to smash their controllers. * Restore Logi base Scan Range to former valuesNot entirely sure what this means for the logis but I suspect it's a good thing so =ƒæî * Change the 3-ring system to a 2-ring system: short range and long range passivesI think 3 rings is crucial to making the falloff system feel like an actual falloff system and not just two types of passive scans again. That being said, I do think that the ultra-powerful short range scans need to go. The ONLY stated reason for their addition was because it "didn't seem realistic" that somebody could stand behind your dropsuit completely undetected, but such attempts at realism/logic have no place in a game like this, ESPECIALLY when they result in the unjust nerfing of several already mediocre elements (range extenders and nova knives). The close ring serves zero positive gameplay purpose and should therefore be eliminated. I would suggest that instead of two rings, we keep the three rings, but push them out and move the increments closer together. Today's medium should act as the new short, today's long should remain the same, and the new medium should be a ring in between those two. Agree with Pseudo.
Alternatively I like the idea of a Range extenders adding the a Third Range Ring at set ranges. Subsequent Extenders would add additional rings to a maximum of three. Each ring out would give you a drop in Precision in that ring. Basic adds 5m range ring Adv adds 8m range ring Complex Adds 10m range ring Numbers are rough. This is not likely to happen, lots more work and not sure if the coding is even doable without starting from scratch. It would be an overhaul of Ewar that is not going to happen though.
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Posted - 2015.08.23 17:08:00 -
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XxBlazikenxX wrote:One Eyed King wrote:Ahhhh.... Monk likes!
Its been too long. He taught me everything I know! You have much to learnGǪ You are not ready
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Posted - 2015.08.23 17:11:00 -
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Pokey Dravon wrote:Adipem Nothi wrote:Adipem Nothi wrote:Simplified Falloff 2.0 Proposal
Passive Scans * Change the 3-ring system to a 2-ring system: short range and long range passives * Short Range passive scans assume today's Middle Ring values * Long Range passive scans assume today's Outer Ring values * Restore Range Extenders to former values * Restore Logi base Scan Range to former values
Active Scans * Apply Falloff 2.0 "two-ring rules" to Active Scans ... * Short Range active scans ping at present values * Long Range active scans ping at discounted values (i.e. 130%) * Add recon-assist WP when scanned units are KO'd by teammates * Add to Active Scanners cloak's protracted equip/unequip delay
Notes * Assumes shared passives are here to stay * Can be accomplished within the confines of existing assets and mechanics, I believe. ^ Generally speaking, does this look OK to you guys? I'd like keep this proposal as simple as possible and within the confines of existing mechanics (so nothing new). Help me shoot holes :-) Keep in mind that I'm also looking for a "Ultimate Wishlish" for EWAR as well, because reasons. Even if its outside the realm of whats possible under correct conditions. We can then reduce that end-goal to meet what we currently have, but I want to be able to show that progression of "This is what we want to end up with eventually, and this is how you get there, and this is what is currently possible to move in that direction" makes sense? Savvy
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Posted - 2015.08.23 20:12:00 -
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sir RAVEN WING wrote:sir RAVEN WING wrote:BrSG Stats.
Allotek BrSG Damage: 52.80 - 60.50 ROF: 60.00 - 62.00 Clip Size: 2 - 3 Max Ammo: 14 - 21 Reload Time: 1.30s - 1.10s
Thoughts ye dirty bastards? Better than currentGǪ I always have trouble with the scale for ROF. Have to "feel" the change to make a call
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Posted - 2015.08.24 00:43:00 -
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Arkena Wyrnspire wrote:Apparently having a window in my university room costs -ú10.44 a week. Hm. And on this day Ark learned that grades are second to cash at university
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Posted - 2015.08.24 01:20:00 -
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Dreis ShadowWeaver wrote:WHO IS MONK?!?! Monk is legendGǪ myth. You will not know him when you see him because you will not see himGǪ you will just see the respawn screen.
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Posted - 2015.08.24 01:22:00 -
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One Eyed King wrote:Adipem Nothi wrote:Alrighty, gents. Have some numbers for you to shoot holes in: Google DocAddressing Passive Scans only for now; will focus on Active Scans later. As a point-of-reference, a single damp'd MN Scout's has a 24dB profile, and a double damp'd MN Scout has an 18dB profile. Looking forward to your thoughts and feedback. Design Goals* Restore Range Amps to functional state without going overboard * Return AM Scout's role as "Scout Hunter" at short-to-mid range without throwing the MN Scout under the bus * Require greater investment to scan dampened units at close range @ OEK - I like the idea of fixed inner rings, but I don't think it is an absolutely necessity. Check out the values and tell me what you think. I think it is better, but I don't know how the community as a whole will like it. Sentinels might like the range increase, and Commandos the Precision decrease, but I don't know the Logis will like the range decrease. I know be getting a buff at 4 and 5 Range Extenders, but with the reduced Precision, I don't know they will buy it. Personally I am ok with it, but perhaps run it by Cross to get an alternative perspective. Double downGǪ Cross and Pokey. Both will give good feedback and likely have different feedback to share.
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Posted - 2015.08.24 16:05:00 -
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One Eyed King wrote:Matticus Monk wrote: To the bastards: My apologies from being absent from our haunts. I didn't miss Dust, but I missed you guys. Shotty founded a cosmic focus where sublime madness can coalesce - such things should not be taken lightly. (Still gotta get downstairs)
Offshore is where it is at. Many Dust free topics plus Bay, Appia/PQ, Void, and Jace. Most importantly Baby pics from Jace I so miss having babies
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Posted - 2015.08.24 16:13:00 -
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Well I finally got the Merc Quarters doors openGǪ It was glorious
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Posted - 2015.08.25 01:26:00 -
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On Active Scanners While trying to make them similar in cloak and having them useful at all tiers, remember that they are still not the same thing. A Cloak regardless of tier affects only one person. Active scanners affect not only the variable number of people scanned by them, but also all who see the scan. This is a much more sweeping tool than a cloak.
Also standard scanner is not entirely useless, it's uses are just not part of the intended design. I've used a basic active scanner regularly when I rush to an objective at the start of match. It tells me if I need to watch for any suits that got there first. "Some margin of error" "Large margin of error" gives me an idea of what suit it might be.
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Posted - 2015.08.25 01:27:00 -
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VAHZZ wrote:Adipem Nothi wrote:Dreis ShadowWeaver wrote: Don't be shy, Dreis. If you want some of SoTa's candy, you can go too. If you're afraid to go alone -- and I don't blame you -- you could take Vahzz or Raven Wing along. Safety in numbers! Why me? Who better to help with Stranger Danger
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Posted - 2015.08.25 16:50:00 -
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Some time ago Aeon put up a great write up around the cloak. I liked it, however it was in a thread about EWAR and was getting lost in the other conversations. I made a separate thread and we discussed a bit. Source
Aeon Amadi wrote: Originally, CCP wanted players to be able to shoot while cloaked (I have a quote that I can link if you guys need proof) and the community shot that down in a hurry. What we got as a result was... Well, being able to shoot before the de-cloak animation even finished.
It's been said several times that the Shotgun isn't what's over-powered and it's not, it was hardly ever changed since it's inception. What did change however is the Scouts, more importantly the implementation of the cloaking device. Which isn't bad, but the way the CPM 0 wanted the cloaking device to work was for movement from point a to point b. Not predator / 'gotcha' kills. Rightfully so as the entire gameplay mechanic is **** poor, annoying, and silly.
Cloaking is also a nice subject of debate. Judge Rhadamanthus (sp?) brought up the Toupee Fallacy:
"The arguer claims that they can always recognize when something is present. This is likely a fallacy because the arguer is not aware of all of the times that he/she did not recognize it."
The same applies to cloaking. How could you ever know of the times you -DID NOT- see a cloaked scout if the entire premise is that you did not see them?
That being said, we have to consider the factor that the cloaking device was, by the CPM 0 standards, meant for movement and not combat. So the exact contradiction is that cloaking devices are more powerful, visually, when standing still as opposed to moving. I think we could honestly reverse that to discourage camping by making them glow a brighter blue shade (more obvious) when holding still and the cloak being more powerful (perfect invisibility) when moving.
Now, hold your horses because I realize that this sounds contrary to a 'nerf' toward Scouts. The reason being for this change would be to open up more opportunities to hit the de-cloak harshly. Talking several seconds before the user can pull their weapon and begin firing. This way, we encourage the cloaking device for low-profile movement while at the same time encouraging more critical thinking on the Scout's behalf. It would encourage players to want to decloak -BEFORE- entering combat zones instead of making themselves vulnerable when they're already within the optimal range of their shotgun. Or as Arkena Wyrnspire put it, "the spleen removal zone".
Just my 0.02 ISK
Edit: What Aeon proposed here was a reduction to shimmer to make the cloak as a movement tool and not a combat tool. Essentially we are about half way there. The cloak had combat ability stripped from it, but it did not receive anything to make it a movement tool. Also the Damp bonus was turned down which actually moved it further from a tactical tool.
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Posted - 2015.08.25 20:24:00 -
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One Eyed King wrote:Ares 514 wrote:Adipem Nothi wrote:PARKOUR PRACTIONER wrote:... & YT. Yoga Time? Yogurt Tasting? Yours Truly? That's a tricky one to figure out... Thinking the T is for Therapy. Not sure on the Y... Youth TherapyGǪ With PP's history though I would say likely Yoga TherapyGǪ help with the mobility.
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Posted - 2015.08.26 13:53:00 -
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dzizur wrote:Gunslinger :) My dual pistol fits are labeled Gunslinger (Weapons) Example, Gunslinger (Ion/ScP)
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Posted - 2015.08.26 13:54:00 -
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J0LLY R0G3R wrote:Aight I'm getting in at some point this weekend, making a dual nova knife vid. I'll call it akimbo slice. XD Okay bit you have to do a Melee/Knife vid and name it Slapchop.
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Posted - 2015.08.26 14:32:00 -
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J0LLY R0G3R wrote:Llast 326 wrote:J0LLY R0G3R wrote:Aight I'm getting in at some point this weekend, making a dual nova knife vid. I'll call it akimbo slice. XD Okay bit you have to do a Melee/Knife vid and name it Slapchop. Austin powers saying judochop after every melee? I was thinking "You're gonna love my nuts" every time you kill someoneGǪ then take whatever action you feel is appropriate
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Posted - 2015.08.26 15:45:00 -
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VAHZZ wrote:The dual Ion King is back.
I don't know why i ever stopped using dual ion light frame. I always did my best.
Now i'm back, and may my enemies tremble like the heathens they are. Still get the weirdness when you empty the clip, thought the random charge seems to be happening less
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Posted - 2015.08.26 17:51:00 -
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Adipem Nothi wrote:XxBlazikenxX wrote:Llast 326 wrote:XxBlazikenxX wrote:Dreis ShadowWeaver wrote:There's no reason to run two Scramblers. This. And I would know since I was a pro am Commando for several months. Never OverheatGǪ never stop wrecking face. Try it Only good in cqc maps. All other maps LR and Scr is superior. I believe I owe you an apology. Ran a LR for the first time today on my trusty AM Commando. It was beautiful. It's also easier to fit than ScR + ASCR. Stil think ScR + ASCR is an exceptional combo for close-to-mid range combat, but I fully intend to mix in some LR. Adds more reach to my wreck-face radius. Can't wait to level the thing up. To be fair I have a Scr/LR fit for certain maps and situations. Because One FIT is never the answer in DustGǪ or at least it never should be. Glares at Double Rep HAVs.
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Posted - 2015.08.26 17:59:00 -
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Radiant Pancake3 wrote:Homework for days... I wanted to stab people today... Just officially graduated from my Uni program, taking a break from education for a couple months, before jumping back into the full time job/school/family time crunch life again.
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Posted - 2015.08.26 18:06:00 -
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Varoth Drac wrote:VAHZZ wrote:Varoth Drac wrote:I like the ion pistol / bolt pistol combo. Which one is the primary? I am guessing Bolt? Depends on range. Though I generally like to get in close with the ion pistol. I haven't used it in a while. Also I tend not to charge the ion pistol often. Tends to get me killed. I liked this idea posted a little while ago. Seems an eloquent way to improve the Ion and realign the ScR
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Posted - 2015.08.26 18:41:00 -
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Varoth Drac wrote:Llast 326 wrote:I liked this idea posted a little while ago. Seems an eloquent way to improve the Ion and realign the ScR To be honest, I'm not a fan of that idea. I don't think the scrambler charged shot should be nerfed. If it's going to be nerfed, I'd rather see the rapid fire nerfed instead. Whilst it would make the ion pistol better, I like the feel of it exploding in your hand after a charged blast. Reminds me of the noisy cricket from Men in Black. The reason I don't charge it much is because I'm not very practiced with it. You kind of have to finish people if you are going to charge shot. If it needs a buff, just buff the damage. Edit: Part of the reason I said that as well, was because I think some people rely too heavily on the ion charged shot. I know I sometimes find myself doing it. The gun performs very well without charging, so long as you are at the correct range. I don't really se it as a nerd to the ScR, just a shift in use. Right now I can open with a charge and blap off four more shots (Without an Am Ass) With this change I'd still be able to do that just in reverse. However with the Ion, I'd be able to open with a charge and finish them while they are panicked from the punch. Ion has a lot more dispersion than the ScR (Like it actually has dispersionGǪ ScR only pretends to have it), so it's not going to be a be all end all combat monster under these changes. Seems to have a more eloquent CQC mechanic as well.
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Posted - 2015.08.26 18:43:00 -
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VAHZZ wrote:Varoth Drac wrote:VAHZZ wrote:Varoth Drac wrote:I like the ion pistol / bolt pistol combo. Which one is the primary? I am guessing Bolt? Depends on range. Though I generally like to get in close with the ion pistol. I haven't used it in a while. Also I tend not to charge the ion pistol often. Tends to get me killed. I actually never charge my Ion, I love rapid hipfiring. I charge only when they don't know I am there and I estimate that they will be one shotted and I have a good escape routeGǪ so not often
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Posted - 2015.08.26 20:42:00 -
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Arkena Wyrnspire wrote:Adipem Nothi wrote:Now that's some American ingenuity! And the salesmanship! Won't learn that at your fancyboy college, Arkena. I may well, however, actually use that item at said fancyboy college. That's one of the few times an ad has actually made me want to buy something. SoGǪ. Is it safe to say Arkena loves my nuts
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Posted - 2015.08.27 16:15:00 -
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Spademan wrote:First Prophet wrote:Also the Harry Potter films are American. The books aren't, but the movies are. You mean the ones with English main Actors, an English production company, with 4/8 with English directors and filmed in England? Huh, how'd that happen? The same way tea became British The US is born of British colonialism and has adapted it with capitalism, another British invention that the US loves.
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Posted - 2015.08.27 16:30:00 -
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Spademan wrote:Damnit LIast, look at what you did to this thread with this seemingly innocuous comment. Sorry, eh?
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Posted - 2015.08.27 17:15:00 -
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Had some really fun matches last night. One Dom had a two minute firefight with a Galmando that was hilarious. He was on top of a building and I was on a platform level with him over top of a CRU, I had some cover he was in the open on a Rep Hive. I was weaving in and out of cover popping him with the Breach Flaylock. He was counter firing with an AR so I could not reliably land shots. I got him to half armour a couple of times but the Hive was filling him up to fast. Neither of us managed to kill each other before I ran out of ammo. I could not make the jump to get him with knives, So i had to jump down and go after other pray and find some ammo.
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Posted - 2015.08.27 18:30:00 -
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A good day to be off.
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Posted - 2015.08.27 21:54:00 -
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One Eyed King wrote:UPDATE: Apparently, after getting a call from someone saying they were at the hotel, in a room, with a gun, being suicidal, the police found no one in any of the rooms. They traced the call, and found out that the 911 call came from California. Who the hell does that kind of thing? Listened to a news piece awhile back on the CBCGǪ (It's like the BBC but better). Appearantly "SWATTING" is a thing some idiots do for a verity of reasons. None of them serves good purpose.
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Posted - 2015.08.28 00:51:00 -
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WyrmHero1945 wrote:Hey guys sorry for another interruption I just need some tips.
How much scan profile is low enough?
I started playing Amarr Scout. I went full armor tanking with complex ferroscales for 520 HP of armor. I repair with a Compact Nanohive, which seems good enough repair rate. I do however feel a bit slow, so probably is better to put a red bottle? Idk, if I wanna be very fast I'd have just go CalScout or MinScout. I feel AmScout is meant to be tanky.
In the highs I have 2 complex precision enhancers for 20 dB. Is this too low? I've been thinking there should be 2 myos there instead but I really don't wanna play scrubby. Though a jumping scout is fair game I guess since we're so squishy...So what to put in the highs?
We're pretty informal around hereGǪ you are welcome to jump in anytime
Amarr scout has a fair bit of health built in. I'm biased in this view because I run Minja as my main with no HP modsGǪ so when I run my Amarr it seems tanky enough lol
Two Damps is what I run when I need to be stealthy most of the time. One works fine often. Stamina wise I never run a Green bottle because it's not really needed. Stealth Fit 2x Comp Damps 2x Basic Reactive (no move penalty, and balances cost of PE 2x Complex Precision EQ whatever you want
General Fit 1 C Damp 1 C Ferro 1 C Range Amp 2 x Precision
**** it they Have a Galogi 2x C Ferro 2x B Reactive 2x Damage mods Stay near the Blob and Light Assault the hell out of em
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Posted - 2015.08.28 16:42:00 -
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Had fun breaking a redline last nightGǪ Went around wide hacked 2 CRUGǪ came up on the enemy campsite. These guys had tents, campfires and were roasting some marshmallows. I snuck up and dropped an REGǪ 2 down. Put down another REGǪ 3 more. Time to run as the rest of turn around to try and find me. drop another as I round the corner. BOOM three more. At this point my team pushed out from the redline. (perhaps the rarest sight in Dust) Took the objective and we ended it with a very close match. They had 50 something clones we had 20ish. Held the objective until MCCs were down to the wire. Reds one, but not without cost. I knifed many more people, ended it 18-8 and about 1800 WP just for Hackin'Slashin with some Boom for good measure.
Next match ended up decent as well. Lots of back and forth, and had to work for the win. Most notable thing in that one was a little Gal scout on the red side. I think he was new and I felt bad. First encounter he had Knives outGǪ so I approach. We are alone so it's a good Knife fight chanceGǪ He pulls out his SG. I sidestep and dignalslash my way in. He's on the ground. Go about my business of taking the CRU he hacked and killing some other reds. He appears again a little laterGǪ SG in hand. He goes for the jump shot. I run under him turn and knife him in the spine as he lands. Shortly after he comes running directly at me Knives outGǪ I can't trust this will be a Knife fight. He gets a Breach Flaylock round in the chest. I was going to squad with him after that, or at least see if he need some gear or ISK, but sadly he had a similar name to some other merc on his teamGǪ and Neither of them admitted to being that scout.
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Posted - 2015.08.29 16:01:00 -
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Adipem Nothi wrote:Breakin Stuff wrote:Because scouts are irritating...On a more serious (yes that was a joke) note, I am genuinely interested in what the scout community at large has to say about this idea. Please bring your game faces. I intend this to be a long term pet project to see if we can't improve this scout in concept. Please don't repost in the barbershop to respond. I'm too ADHD tto try and sift through the thousand-page threadnaught that gains more each hour. Feedback. Reworking the AM Scout has come up a few times here. I think this pretty much sums up all the "workable" ideas which came from those discussions. Am I missing anything, gents? Funny thing about that thread. I had started writing a post, had to go shopping for shoes for my oldestGǪ teenagers grow fast Varoth wrote out what I had already written and then some. Nailed my thoughts exactly.
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Posted - 2015.08.29 17:29:00 -
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Varoth Drac wrote:Adipem Nothi wrote:Breakin Stuff wrote:Because scouts are irritating...On a more serious (yes that was a joke) note, I am genuinely interested in what the scout community at large has to say about this idea. Please bring your game faces. I intend this to be a long term pet project to see if we can't improve this scout in concept. Please don't repost in the barbershop to respond. I'm too ADHD tto try and sift through the thousand-page threadnaught that gains more each hour. Feedback. Reworking the AM Scout has come up a few times here. I think this pretty much sums up all the "workable" ideas which came from those discussions. Am I missing anything, gents? I think the only thing missing is the "no" option. As in, no don't make it a counter recon light assault. Make it a better scout. Which means stealth. Give all scouts a dampening bonus and abandon the concept of scanning scouts without a focussed scanner. But others in the thread have already suggested that, so there's probably no need. It's definitely been suggested here before though. It's difficult to know how to answer because I don't really understand what Breakin is asking. As I pointed out in the these, the suit can already be fit for the role he mentions. I think he might be suggesting buffing the suit's scanning, and I've put forward ideas about that. Buffing scans makes me feel a little uneasy though. I've watched a lot of discussion in my time on the forums about "Roles" and a lot of people have different ideas about what a role even is. I'd like to know how Breakin is defining "role" here. It seems specific, but it may not match up with others concept of "role" and therefore muddy the waters a little. This can actually be good for gathering info though. People will share their ideas based on their concept of roles and possible give fresh ideas and perspective.
How I see roles in Dust Most of us play a number of roles on the battlefield every time we play a match. It's not static on the battlefield and we adapt our own roles to those shifting needs. Roles are not easily defined, any suit can be AV, Slayer, Recon/Counter Recon, Sniper, Hacker, Point DefenceGǪ some suits just have strengths that make a role easier. Each suit has strengths and how we use those strength to create roles is important. If the all the strengths of a suit our outmatched everywhere else then it becomes harder to perform. Sometimes strengths are countered in the design of a suitGǪ as is the case of the Amarr Scout. Precision is a great strength that can build into multiple roles, however Cloak (The scout bonus) nullifies this strength. For the Gal/Cal scout it has synergy with Damp bonus, making it easier to adapt roles around their strengths. Range limitations on modules also Inhibit the strength of the Amarr scout, it does not need ridiculous range, but the current range falls short of helping to build on roles. Stamina is a great bonus, though many don't think so. part of the reason for this is Stamina is limited by game mechanics. Jumping and Melee take percentage of stamina away, meaning higher stamina is not as beneficial as it would seem. It comes down to being able to run farther, which I think is why people lean towards putting a blanket Biotic bonus. The Amarr scout has an extremely adaptive set up, slots and base health are beneficial to building roles for yourself, and I've had lots of success doing so. If the strengths of the suit were not countered in design of suit and module it would be a truly fierce suit to use.
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Posted - 2015.08.29 19:40:00 -
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Feedback section looks like the CPM got some assignments for data gathering. Worth a look for everyone because I'm sure everybody has some thoughts on something in there.
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Posted - 2015.08.29 20:58:00 -
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mollerz wrote:J0LLY R0G3R wrote:Honestly never got into mag much. Times I did play it seemed like I always ran into some dude laying on the ground sliding around just shooting away at people. Annoyed the living hell outta me. Was a lot less patient back then. Said if they can't fix something like that, screw them and played something else. I only played a couple times myself. One of those times I stood on a catwalk next to a box of nades and made it rain on a doorway below me the whole match. Got like a 12/0 KD. IT was just not my cup of tea since I was more into BF3. Played a fair bitGǪ ran stealth and always picked up my team if the fell. Had a lot of good games. Only faction I did not run was ValorGǪ higher incidence of as hats on coms.
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Posted - 2015.08.29 21:35:00 -
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J0LLY R0G3R wrote:Llast 326 wrote:mollerz wrote:J0LLY R0G3R wrote:Honestly never got into mag much. Times I did play it seemed like I always ran into some dude laying on the ground sliding around just shooting away at people. Annoyed the living hell outta me. Was a lot less patient back then. Said if they can't fix something like that, screw them and played something else. I only played a couple times myself. One of those times I stood on a catwalk next to a box of nades and made it rain on a doorway below me the whole match. Got like a 12/0 KD. IT was just not my cup of tea since I was more into BF3. Played a fair bitGǪ ran stealth and always picked up my team if the fell. Had a lot of good games. Only faction I did not run was ValorGǪ higher incidence of as hats on coms. Pretty sure I played valor, I just know I didn't do the easy thing and go sever. I liked the Sev aesthetic. I liked the Raven gear.
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Posted - 2015.08.31 02:55:00 -
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mollerz wrote:Anyone else have a lip piercing? Aye
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Posted - 2015.08.31 03:50:00 -
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22 yearsGǪ ish Can't remember if I was 16 or 17 when I did it.
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Posted - 2015.08.31 04:44:00 -
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mollerz wrote:Llast 326 wrote:22 yearsGǪ ish Can't remember if I was 16 or 17 when I did it. aight dog. I had mine for about 6 years... had a mosh pit injury, had to take it out for an MRI. Had a nice time having it out for a few days. Since then I have been playing around with having it out for lengths of time. thoughts? Mine used to heal quick on the inner tissue whenever I needed to take it out. Tissue does not heal up so fast anymore so I can leave it out if I need to without having to jam it back in. It's been in so long I forget it's there most of the time. At this point I've had it in my face longer than not lol. just seems a normal part of me. At six years I doubt you risk infection or any serious repercussions for leaving it out for any period of time. If you change your mind about having it out and want to put it back in nothing a Leather gauge sewing needle and some rum won't fix
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Posted - 2015.09.01 13:35:00 -
[2530] - Quote
VAHZZ wrote:I got a headshot with the Breach Flaylock 20XX people, it is here. Nice
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Posted - 2015.09.01 17:25:00 -
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noob cavman wrote:2 gigs left before I (somehow) can play mgs5 DamnGǪ that came out today and I am on my third day at workGǪ should be grabbing that in the morning tomorrow when I finally get home. The next few months are going to be brutal, not sure how much time to play I will have. One of my coworkers is going on mat leaveGǪ If they don't manage to find a suitable replacement for her I am looking at 4-5 day shifts. Though if that happens I'll just bring my PS3 to work so I can play sometimes. Have to leave the PS4 for the kids.
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Posted - 2015.09.01 20:02:00 -
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VAHZZ wrote:Current Breach Fit: Assault G/1
Complex Sidearm DMG x1 Krin's DMGx2
Enhanced Ferro x2 Enhanced rep x3
GEK Breach AR Breach Flaylock
Flux
This fit has surprising success. I may switch to Matari Assault since it does get the bonus to the flaylock I believe. Or Matari Scout, like Ghost's descrip. But the DMG combo works wonders, the sidearm damage total is 1.17 - and while I will not tell the secret i found with the BreachLOL just yet- I will make a guide soon when I get skilled enough with it. Because handling the BreachLOL takes extreme precision and butt loads of practice.
Guys, I finally found my calling. That's cute
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Posted - 2015.09.01 21:54:00 -
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VAHZZ wrote:Llast 326 wrote:VAHZZ wrote:Current Breach Fit: Assault G/1
Complex Sidearm DMG x1 Krin's DMGx2
Enhanced Ferro x2 Enhanced rep x3
GEK Breach AR Breach Flaylock
Flux
This fit has surprising success. I may switch to Matari Assault since it does get the bonus to the flaylock I believe. Or Matari Scout, like Ghost's descrip. But the DMG combo works wonders, the sidearm damage total is 1.17 - and while I will not tell the secret i found with the BreachLOL just yet- I will make a guide soon when I get skilled enough with it. Because handling the BreachLOL takes extreme precision and butt loads of practice.
Guys, I finally found my calling. That's cute You obviously don't know the power of 20XX No no, I sincerely think it's adorableGǪ geez
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Posted - 2015.09.01 22:06:00 -
[2534] - Quote
Spademan wrote:noob cavman wrote:Spade you should know how terrible the nhs treats nurses. Male, female they are all just shambling corpses XD You mean the Tories haven't abolished what I assume they believe to be the root of all evil, public healthcare? Sounds like they are taking the time-honoured method of overwork and undervalue people in the profession until they can say "It odes not work" method. They do that hereGǪ but we just look south and see how it is in the US and go "NOPE. We keeping it you fix that **** now."
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Posted - 2015.09.01 22:08:00 -
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VAHZZ wrote:Llast 326 wrote:VAHZZ wrote:Llast 326 wrote:VAHZZ wrote:Current Breach Fit: Assault G/1
Complex Sidearm DMG x1 Krin's DMGx2
Enhanced Ferro x2 Enhanced rep x3
GEK Breach AR Breach Flaylock
Flux
This fit has surprising success. I may switch to Matari Assault since it does get the bonus to the flaylock I believe. Or Matari Scout, like Ghost's descrip. But the DMG combo works wonders, the sidearm damage total is 1.17 - and while I will not tell the secret i found with the BreachLOL just yet- I will make a guide soon when I get skilled enough with it. Because handling the BreachLOL takes extreme precision and butt loads of practice.
Guys, I finally found my calling. That's cute You obviously don't know the power of 20XX No no, I sincerely think it's adorableGǪ geez But.....it's suppose to fearsome VAHZZ, I've been running Brach Flaylock for a long timeGǪ I've got a different perspective on it than most
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Posted - 2015.09.02 00:15:00 -
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PARKOUR PRACTIONER wrote:Adipem Nothi wrote:PARKOUR PRACTIONER wrote:Neuropathy. Fibromyalgia. Phantom Pain!? If you're trolling, 10/10. No the pain is all to real. Fibro is deep muscle pain, neuropathy is nerve pain from nerve damage somewhere or if the nerve is being pinched, lets say if a muscle is tight it pinches the nerve causing pain. Its common to think its all in you're head but its not. The whole name is peripheral neuropathy which is damage or dysfunction of nerves causing numbness weakness and pain. My neuropathy is in my legs and feet. Fibro is widespread muscle skeletal pain plus fatigue memory issues mood issues and sleep issues. Combined with my autism its basically hell all day everyday. I wish i was trolling . But keeping positive helps or at least faking it. Damn man. You have to admit that would have been an epic troll
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Posted - 2015.09.02 20:29:00 -
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Ares 514 wrote:Ghost Kaisar wrote:Adipem Nothi wrote:Above average risk. Below average reward. Sound investment?
Hang in there, Park. Keep working on those flanking routes, shenanigans and backstab techniques. I don't think that Rattati subscribes to the "scouts are supposed to be bad" model. If our efficiency relative to other classes is down (and it probably is) I suspect he'll do something about it rather than make excuses for it.
Dust is many things, but first it is a shooter. We're all here to kill things, and if Scouts are overly inefficient enough at killing, I believe changes will be made. So keep doing what you're doing. Or skill GalLogi and ride out the storm with more reward, less effort and far less frustration. Like me ;-) Logis routinely do well averaging only 2-4 kills in PC. Scouts aren't bad, just not able to take on tanked assaults suits up front. I would hate for someone to buff scout HP or something to compensate for the lack of killing. The LAST thing we want is for scouts to become viable slayer suits again. I think we all hated that time a little on the inside. It was such a mockery of how this game was supposed to be played. They're not bad but at a disadvantage vs assaults with SG's in a CH. It's easy for an assault to tank one SG hit and still do tons with their slots. In a CH you have to get in close to cleanup links / lay down links and if your team has bad positioning you WILL be fighting those assaults with SG's trying to set up better positions and get points. Currently you're at a disadvantage pretty much every time you engage them. Perhaps i'm wrong in thinking the SG should be at least as good if not better on a scout than an Assault? I've generally viewed High Alpha damage weapons as being what a faster low health suit should excel at using.
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Posted - 2015.09.03 03:43:00 -
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Xerxes Achura wrote:Lightning35 Delta514 wrote:Xerxes Achura wrote:VAHZZ wrote:Breach Flaylock.....I'm in. spread the word to those who will willingly run the fit and NOT ruin the event....im thinking scout suit, no cloak breach flaylock pistol x2 militia locus grenade MUST NOT USE JUMPY MODS bridge map, to cause more chaos I was thinking of only having us capture 3 points; both homepoints and the bridge! armor tanked sentinel suits (STD) knives flaylock pistols flux grenade no armor reps allowed! How about Thukker grenade over milita? good idea, but they R costly for a throw-away suit Should I be concerned that this is similar to a regular fit of mineGǪ and you consider it a throwaway fit?
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Posted - 2015.09.03 21:00:00 -
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Adipem Nothi wrote:Matticus Monk wrote:Someone has progeny! (Congrats!) Due on the 19th! Packed and ready to roll at a moments notice already I hope
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Posted - 2015.09.03 23:50:00 -
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Okay proponents to the flat Biotic bonus to Amarr scoutGǪ what kind of numbers are you tossing around here?
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Posted - 2015.09.04 03:18:00 -
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Adipem Nothi wrote:Hadn't yet read the last few posts before it went "poof" http://dustsearch.com/thread/212311/page/1I like Archduke. He cracks me up "... and I was waiting for this to happen since I first saw the CCP Rattati post " That was so well playedGǪ it even got Ghost for a minute or two.
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Posted - 2015.09.04 03:21:00 -
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VAHZZ wrote:One Eyed King wrote:VAHZZ wrote:One Eyed King wrote:I think a certain thread with a dev response to a port has been removed. At the very least, it did not let me find it in search. Talking about forum moderation is in direct conflict with the EULA. They'll take your tacos man. I thought that only referred to banning, not thread removal. It is not like I am making a whole new annoying thread about how one thread was removed etc. Or are you? Or are youGǪ Referring to the moderation by referring to moderation about the moderationGǪ Savvy?
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Posted - 2015.09.04 21:18:00 -
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Mad Kras wrote:PARKOUR PRACTIONER wrote:mollerz wrote:PARKOUR PRACTIONER wrote:Legend sighting in-game! Besides Dreis, we had a 3-man squad with..... Ozarow! Awesome, miss my friends. Was fun knifing & PLCing with you. Thanks for the officer gear Oz! Log in more!
IRL, i hope i don't have nerve damage from the place i was at. Even though it would help the suit, i don't like the thought of permanent damage to me. I'm nervous. You know what, this is my new normal whatever it may be. So im just going to do what i can and whatever happens happens. Half legit smile xD. OZ! Damn I used to play with him until server reboot all the time. Fun dude to slay with. Tell him mollerz said wats up wats up. please send him to the bunker if you think of it I sent him here. He's confused a little with all this new stuff going on which isn't surprising. Forget to tell him about Nos Nothi though cause as you know my memory sucks. I'll let him know though! I might log on now, but im tired. I stayed up after Dreis & Oz Log off just making commando fits for every situation, so even though im a low SP specialist player, i have a counter to anything. So im basically back to jack-of-all-trades type. Made a ARR/SR fit on GM with two ADV damage mods, especially the ARR is awesome. Now lets see how much damage my MM can do with CR/MD combo with three ADV damage mods . Do you have an anti CCP fit? I call It Phantom Pain
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Posted - 2015.09.05 01:05:00 -
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Mad Kras wrote:Llast 326 wrote:I call It Phantom Pain The Witcher 3 > every other game Heard good things from reliable people about this game. Have not tried it yet. Something just puts me off about it. I think it's the distinct lack of character choice. Some games I am fine with this, some games I am not.
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Posted - 2015.09.05 06:45:00 -
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Downloading MGV right now. Was going to pick it up after spouses birthdayGǪ she asked "Why the hell are you waitingGǪ get it NOW" lol
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Posted - 2015.09.06 17:58:00 -
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Adipem Nothi wrote:sir RAVEN WING wrote:I've got 2 Mill SP to spend. Should I go Caldari Scout V, Caldari Logi V, or something else? I'm going to expect a lot of either 'Calscout' or 'Minja'. Didn't much care for Cal Logi, but I run my Gal Logi all the time. Having lots of fun with Commandos as well. Soon to Proto Minmando on KelcGǪ Mando is fun.
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Posted - 2015.09.06 19:14:00 -
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Matticus Monk wrote:Llast 326 wrote: Soon to Proto Minmando on KelcGǪ Mando is fun.
BTW - been playing a D&D rogue for the past 1.5 years.... a socially awkward misfit of an honest nice-guy thief. Sort of the male version of Parker from "Leverage". Can't seem to stay out of trouble on assignment or with the ladies.... only uses daggers. His name is "Kelic".... you were the inspiriation, sir, and he's my favorite character played to date (which is saying A ******* LOT!)
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Posted - 2015.09.08 04:21:00 -
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Sned TheDead wrote:Spademan wrote:Matticus Monk wrote:Sned TheDead wrote:Spademan wrote: While I'm unsure how the logistics of that would work, I am intrigued.
we could set up a chat channel, like a skype call, and either have a forum post in here, or fanfic section, using that as rolls and what not. or we could use this site as the world. we could use this to make the characters. or if we are using roll 20, there are character sheets there. I can definitely recommend roll 20, that's what I game in with my buds from various states (we play via google hangouts). Of course, a lot of it depends on the DM and I find that sessions break down after about 5 hours just due to having the headsets on that long.... but it's definitely enjoyable. Interesting, out of curiosity which ruleset would be used? I hear 4th edition is quite good. 4th is..... ok it is not for your hardcore D&D group, but is an easy way to get the basic dumbed down version of the game. 4.5, or pathfinder is very good, combined 3.5, and 4 into a very clean good system. 5 is good it gives the DM much more control over what goes on, like the older ones. I should dig out my ADnD books...... Its been a while for those lol Of course this comes down to opinionGǪ 4th was shiteGǪ They didn't even put Craft skills in the gameGǪ **** Minecraft has more depth and flexibility. 3.5 good, had many an interesting game with this. Flexible enough rules to be useful for any situation. Loved running it and loved playing it. AD&D was glorious Absolutely my favourite. Nostalgia FTW
We have a space under the stairs known as "The Study of Dorkness" It has the collected gaming libraries of both me and my spouseGǪ thousands and thousands of dollars spent on RPGs lol You've made me want to go digging through my AD&D stuff again
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Posted - 2015.09.08 17:13:00 -
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dzizur wrote:daaamn! I wish I had recording equipment, just blew up 2 tanks and a lav in a suicide run with knives.
fit: packed lai dai av, nova knives, flaylock, 2 red jars and a bit of shields on a minscout :D
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Posted - 2015.09.09 04:00:00 -
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xavier zor wrote:J0LLY R0G3R wrote:xavier zor wrote:lol someone with 23 million SP, one proto suit, calls themselves a vet?!?!?
'countless PC's and FC experience'
LMAO Maybe he can't count very high. you know it took me like 5 minutes to get this LOL! edit: I wonderif there is a TPLAK Countless minutes?
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Posted - 2015.09.10 02:11:00 -
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xavier zor wrote:What would you feel like if the barbershop was renamed; Men's Haircut Shop @dreis we need to squad again, haven't played with anyone from the Men's Haircut Shop but Monk! I don't think everyone here is a manGǪ
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Posted - 2015.09.10 02:22:00 -
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Forgot to look at Modules Interesting rise in Logi, decline in Sentinels
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Posted - 2015.09.11 18:41:00 -
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Ares 514 wrote:Adipem Nothi wrote:J0LLY R0G3R wrote:Something about how low hanging fruit shouldn't be so easily passed up and complained about for fruit that 'might' be higher up in the tree. I'm with Jolly on this one. Easy Event > No Event. If we must moan, let's moan about something we can all get righteously fired up over. Like EWAR. Or cloak. Or lag. Or King HP. Or suckball speedtanking. Or how PC could've been spectacularly awesome if we'd only had Raids. Or Tanks. You know, the usual stuff :-) Edit: just read Rattati's comment ... that's a lot of potential SP. Should we check Tesfa's math? Oh if there had only been Raids! I knowGǪ Off to gather some resourcesGǪ Motherbase does not build itself
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Posted - 2015.09.12 16:26:00 -
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Spademan wrote:PARKOUR PRACTIONER wrote:Matticus Monk wrote:PARKOUR PRACTIONER wrote:
What should i rename my main?
Park and Sons Parks and Rektreation Emperor Park Grandmaster Park D.J. Parkmaster Park Cyanide Died Park Parkus Le Park Cyber Shark Park Did you snark my Park? Parker Night Homie don't Park that Bo knows Park Parky Park and the Funky Bunch Hark! See that Park? Can't you Park!? Stark Park My Park is worse that my bite Dark Park Are you a Narc, Park? Parka Park All sPark Outta da Park Billy-Bob Park I like em all! Especially cyber shark park & all spark. You know what would make this funnier, asking GD. Parkland Murder. Park! The Crying Sailor. Park the Car. Park, he Knocks. Parklord. Parking All Over the World. Park Back to Oldschool. Park s'n Rekt
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Posted - 2015.09.12 22:51:00 -
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One Eyed King wrote:sParkticus Spademan wrote:noob cavman wrote:Your all nerds.
*You're The man drops E's like they are just suggestions...
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Posted - 2015.09.13 14:58:00 -
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J0LLY R0G3R wrote:How to make nanohives better using scanner logic. Make the resupply radius HUGE. When that cal logi tosses the nanohive on alpha I want my core grenades resupplied at bravo. Edit: On a slightly more serious note, does it say what the size of the boxes in the grid on the map pics is anywhere? Because from the nanohive on the rings to a couple feet to my left (inside pocket objective hallway, acid pit side) In this picture is 144 meters away. Range on a scanner is ? Topdown of the socket from the picture above.What exactly am I going to be missing with a logi with 3 scanners on it? Take one scanner out and scan this way. Flip to next scanner, now this entrance gets a scan. and Can't forget this entrance ether, you get a scan too buddy. Showing location of a scanner when he uses the equipment = Showing the location of 1 person to 16 people While still showing the location of everyone not heavily damped to ..16 people on the scanner guys team. Even if you are heavily damped, it still gives the person scanner a call out for anyone near where he last scanned when he got the "some margin of error" message. "Ooop I got some margin of error at alpha, watch out for a scout." Personal opinion, it shouldn't give them any warning. Person went for damps over hp to counter scans, but oh well we'll still let em know you are around lol. Just don't see the maps having enough scale for the scanners to work. I think I read someone say this is a "tactical" shooter right? And the Captain nailed it
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Posted - 2015.09.14 18:17:00 -
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Spademan wrote:Back to College, Year three bitches.
An international student from Canada joined us today. Disappointed that for the entire day not once did she say "eh." Two possibilities here Spade 1. She is not actually Canadian and is a spy posing as a CanadianGǪ 2. She is from Toronto and therefore not actually CanadianGǪ
Don't know for sure, eh.
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Posted - 2015.09.14 23:04:00 -
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Spademan wrote:Joel II X wrote:Spademan wrote:Back to College, Year three bitches.
An international student from Canada joined us today. Disappointed that for the entire day not once did she say "eh." Nice. Which program are you in? I'm actually unclear what you mean by programme Directed focus of studies
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Posted - 2015.09.15 16:25:00 -
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Matticus Monk wrote:Adipem Nothi wrote:Shadowed Cola wrote:After playing with Commandos I tried some scouts out...
But I can't really seem to get any real use out of my Amarr scout. Thinking maybe I should switch to Caldari for the highs for extra DPS if i'm going to be so reliant on flanking.
Anyone got any idea what role this suit is even supposed to accomplish? Maybe i'm just looking at this suit wrong I got nothing. Skilled back into to it to double check. Bad suit still bad. Haven't tried armor tanking it yet; might be worth a shot. Also, Rattati reported good results running with a laser rifle. I believe this, having run the LR on Scout during the 1.x (can't remember) days. I hope no one tries to push for this as a role, however. I can't imagine any scout would, afterall: Scout = stealth, speed, assassination LR = HERE I AM!! I've had some luck using a cloak and damped Amarr Scout with the LR. But i spend more time moving positions on the fringe due to giving away my location. I didn't die a lot, but I did not accomplish much. Running the ScR closer to the action and circling around remains much more effective, and profitable. Precision keeps me aware of who is coming for me and lets me turn the tables on scouts who figure out where I am hitting from. Higher range on passive would help. Not a huge increase in range, maybe close to what the Logi gets.
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Posted - 2015.09.15 16:34:00 -
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Shadowed Cola wrote:dzizur wrote:Shadowed Cola wrote:dzizur wrote: Even more seriously, If you don't know the bonuses - AM scout has stamina bonus, you can run longer distances than any other suit, you also have stronger precision, which lets you see dampened people, but your scanning range sucks.
see, when i saw those bonuses I jumped at it figuring, "Run forever and see people!" what happened was, "Run from people you see forever!" Lol. Unfortunatelly it's either running or seeing ;) It's supposed to be a "scout hunter" if that helps. Maybe try fitting max prec on left and max ferroscale on right and see how it goes? :D I deleted 15 heavy fittings to make 15 scout fittings to figure this suit out. i got the heavy, logi, and commando meta down, so I went to go learn scouts next. and the first suit i choose - Amarr, already has me lost, lol. Scout killer makes sense, but that's a really tricky role when you suck as bad as i do with a shotgun lol Don't SG with the Amarr scoutGǪ at least to kill other scouts. Other scouts with the SG have more mobility than you do. Kinz don't help with the fines work. You want a range advantage over SG scout. I like the ScR for this as it is extremely versatile weapon. Charge shot drops most scouts, spammable when needed. Also covers all the ranges that you could want for initiating an engagement, especially when you are damped and get to pick your fights.
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Posted - 2015.09.16 02:16:00 -
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Okiniwa wrote:BTW is anyone on MGSV?? Its so good! Having a lot of fun playing that when I have timeGǪ only 8% in right now and loving it.
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Posted - 2015.09.16 02:48:00 -
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Adipem Nothi wrote:Llast 326 wrote:Okiniwa wrote:BTW is anyone on MGSV?? Its so good! Having a lot of fun playing that when I have timeGǪ only 8% in right now and loving it. I read your post on raiding in MGS. How do/will the raiding mechanics work? Can I defend your Base? Can you and I simultaneously attack another's Base? Etc There is two different PVP modes. FOB attacks for resources are what I am excited aboutGǪ Friends can defend each others bases. Especially useful if you get attacked while you are out on an Op. Seems like you could coordinate a raid against someone, but I'm not completely clear on how it all works yet. You do get control over the building of your FOBs and you can staff them with NPCs from your armyGǪ NPCs can get pretty smart but not as good as a player. They do adapt to repeated use of tactics so you do have to switch things up against them. Pretty solid looking raiding setup. Gear up and you me and Molly will do some Nothi business on that end
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Posted - 2015.09.16 02:51:00 -
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J0LLY R0G3R wrote:Great news. The fighting robot kickstarter was funded. XD
Apparently the fists have been named Fat Man and Little Boy. AWESOME
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Posted - 2015.09.16 22:56:00 -
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J0LLY R0G3R wrote:So World of Tanks beta is coming to ps4, so has anyone actually played WoT? Not much, seen it played more than I've played. Controls are okay, Bots are predictable, other players not so much. Some strategy involved. Not great not terrible. Similar to War Thunder.
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Posted - 2015.09.17 02:30:00 -
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Adipem Nothi wrote:Happy, healthy and finally home! Gentlemen and Bastards, meet James Nothi. You know I can't handle seeing cute babiesGǪ dammitGǪ So bloody cute. Good haircut already
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Posted - 2015.09.18 01:05:00 -
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Spademan wrote:Spademan wrote:Llast 326 wrote:Spademan wrote:Back to College, Year three bitches.
An international student from Canada joined us today. Disappointed that for the entire day not once did she say "eh." Two possibilities here Spade 1. She is not actually Canadian and is a spy posing as a CanadianGǪ 2. She is from Toronto and therefore not actually CanadianGǪ Don't know for sure, eh. All I know is that she's from somewhere in Ontario. So she both is and isn't from Toronto until we can verify further. Have since learned she is from Oshawa, 60 kloms out from Toronto. While in Irish terms that distance would be"Well out in boggerland" I believe Canadians refer to it as "Just down the road eh." Right on the money LIast.
I would also note that we tend to measure distance in time in CanadaGǪ this may happen elsewhere. So she is 45 minutes from TorontoGǪ which means she is from Toronto (Pronounced trantaah.. really fast)because you can't even get own a street in Toronto in that time. Eh. Savvy?
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Posted - 2015.09.18 06:36:00 -
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mollerz wrote:Llast 326 wrote:Adipem Nothi wrote:Llast 326 wrote:Okiniwa wrote:BTW is anyone on MGSV?? Its so good! Having a lot of fun playing that when I have timeGǪ only 8% in right now and loving it. I read your post on raiding in MGS. How do/will the raiding mechanics work? Can I defend your Base? Can you and I simultaneously attack another's Base? Etc There is two different PVP modes. FOB attacks for resources are what I am excited aboutGǪ Friends can defend each others bases. Especially useful if you get attacked while you are out on an Op. Seems like you could coordinate a raid against someone, but I'm not completely clear on how it all works yet. You do get control over the building of your FOBs and you can staff them with NPCs from your armyGǪ NPCs can get pretty smart but not as good as a player. They do adapt to repeated use of tactics so you do have to switch things up against them. Pretty solid looking raiding setup. Gear up and you me and Molly will do some Nothi business on that end Really? I honestly do not know much about the multiplayer aspect as it stands. in October true multiplayer will be launched. as of ow I don't think you can do anything other than 1v1? I have only done training vs myself.. mostly to test lethal weapons. It is all extraordinarily tough to take my own FOB on. I always resort to out and out combat and it is ******* AWESOME. Pro tip- turn off all display functions.. save damage direction. that **** is a virtual video game necessity just due to tech limitations. I only have to set up to show me info if I aim.. which is a decent and tech lore excusable function. Just have to say.. using the dog correctly.. ******* amazing. quiet as a sniper.. more so. True multiplayer comes out in October. Shotty would have to be on PS4 tho... hint hint papa. I mean this would be some true minja **** too. all sneak suits! sheeeeit. take it to the bunker..? i've not unlocked that stuff yetGǪ severe limitations on time lately I did some reading up on things and this is how it looked to me. Pseudo has done some of it already and has good info as far as I know. I rarely even shoot in that game. I so love the ability to recon and plan my strategy for hitting an area. Love having to adapt to some of the surprises that pop up. Sometimes good, sandstorms have saved me from certain doom See you at the bunker
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Posted - 2015.09.18 19:19:00 -
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Cross Atu wrote:Alright bastards it's feed cross numbers time again. I want a break down, from anyone who's interested in giving me one - the more the merrier , on the pain points within the active scanning equipment line. Give me the specific scanner and it's level (STD, ADV, PRO, not the meta level) the stat or stats that are a pain point with it, and the particulars of why. You guys know the drill "it's too powerful" isn't useful while "I can keep suits at X profile scanned for Y time using Z behavior in A,B, and C contexts... this is an issue in the following ways" is very actionable and useful. To be clear I'm looking for details regarding the scanners themselves at this point, looking at the logistics bonuses is part of a separate project (which I also want to get done ) so let's not muddy the waters by commingling to the separate aspects at work here. Note: If in your estimation some combination of total stats is inherently problematic regardless of whether it is derived from a scanner mod, suit bonus or both combined, then do feel free to list those raw value profiles (please not them as such so I can easily distinguish them at a glance from the profiles of in game scanners) and explain why that combination of attributes at those levels is pain point and in what ways in impacts other players/roles. I've been chewing an an equipment rework for quite some time (since CPM 1 term actually) and I've finally made some progress to the point where I'd like to start getting more detailed input. So there you have it, throw analysis and numbers at me and I shall, as usual, to my level best to jam them together with the other irons I have in the fire and create something more serviceable than our current context. Thanks for the input Cross EDIT: Just so I don't leave anything out, this is going on as part of my overall address to equipment. I figured the scans would be the primary interest point here in the shop but if you've other comments to make relevant to equipment in general - yes this includes the cloak and even the oft forgotten proxy mine - then I'm looking for that as well. For a starterGǪ I don't know the number and how exactly the statistic works but everything has a switch time when you change from EQ to Weapon or primary to secondary weaponGǪ in my experience Scanner is to fast of a switch. I can with from Scanner to knives faster than I switch Knives to Breach Flaylock for example. I think if the scanner had a longer switch time it would help elevate some of the problems with spam. Hell if it had the same delay as the cloak you would not be able to cover such a huge area in so little time. Also it would create a vulnerability in scanning creating a better risk to reward scenario. Is this the only problemGǪ Nope, but I see it as part of the problem.
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Posted - 2015.09.18 22:16:00 -
[2569] - Quote
XxBlazikenxX wrote:Ares 514 wrote:Llast 326 wrote:Cross Atu wrote:Alright bastards it's feed cross numbers time again. I want a break down, from anyone who's interested in giving me one - the more the merrier , on the pain points within the active scanning equipment line. Give me the specific scanner and it's level (STD, ADV, PRO, not the meta level) the stat or stats that are a pain point with it, and the particulars of why. You guys know the drill "it's too powerful" isn't useful while "I can keep suits at X profile scanned for Y time using Z behavior in A,B, and C contexts... this is an issue in the following ways" is very actionable and useful. To be clear I'm looking for details regarding the scanners themselves at this point, looking at the logistics bonuses is part of a separate project (which I also want to get done ) so let's not muddy the waters by commingling to the separate aspects at work here. Note: If in your estimation some combination of total stats is inherently problematic regardless of whether it is derived from a scanner mod, suit bonus or both combined, then do feel free to list those raw value profiles (please not them as such so I can easily distinguish them at a glance from the profiles of in game scanners) and explain why that combination of attributes at those levels is pain point and in what ways in impacts other players/roles. I've been chewing an an equipment rework for quite some time (since CPM 1 term actually) and I've finally made some progress to the point where I'd like to start getting more detailed input. So there you have it, throw analysis and numbers at me and I shall, as usual, to my level best to jam them together with the other irons I have in the fire and create something more serviceable than our current context. Thanks for the input Cross EDIT: Just so I don't leave anything out, this is going on as part of my overall address to equipment. I figured the scans would be the primary interest point here in the shop but if you've other comments to make relevant to equipment in general - yes this includes the cloak and even the oft forgotten proxy mine - then I'm looking for that as well. For a starterGǪ I don't know the number and how exactly the statistic works but everything has a switch time when you change from EQ to Weapon or primary to secondary weaponGǪ in my experience Scanner is to fast of a switch. I can with from Scanner to knives faster than I switch Knives to Breach Flaylock for example. I think if the scanner had a longer switch time it would help elevate some of the problems with spam. Hell if it had the same delay as the cloak you would not be able to cover such a huge area in so little time. Also it would create a vulnerability in scanning creating a better risk to reward scenario. Is this the only problemGǪ Nope, but I see it as part of the problem. Make it active scanning and it doesn't matter how fast you swap. As an aside, I hate the cloak swap delay, there has to be a better way to handle the issues with the cloak. Cloak swap delay is far too clunky, it needs a definite buff. I'd be fine with making it so that the current shimmer still stays while moving, but while you're still you are COMPLETELY invisible and enemies crosshairs will not turn red when their weapon goes over you. Obviously the cloak would shimmer if an enemy bumped into you. I also feel that the cloak should have a certain "charge" that does not depend on how long you use it, but it drains depending on how much you move and as soon as you stand still it starts to recharge. I agree that the cloak delay needs a tune. I think if it was tuned down it would not feel so clunky. It's noticeably high it should feel smoothGǪ the fact that the animation "stutters" does not help it any. I see no reason that the Active Scanner should not have a similar drawback though. I think a smooth transition time for both cloak and scanner may be the time the Breach Flaylock usesGǪ It's enough to be frustrating and not use while already engaged but does not guarantee complete annihilation from an enemy if you have some cover to duck behind during the switch.
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Posted - 2015.09.18 22:20:00 -
[2570] - Quote
Joel II X wrote:Pseudogenesis wrote:Arkena Wyrnspire wrote:{ Meanwhile; I've been learning Java; and tend to use semicolons a lot; } I think I'm a Python kiddie for life, it's just too good. I take one look at Java/Rust/C++ code and I want to throw up. C++ is bae. Spouse prefers C++, but likes to point out how everything has advantages and disadvantages. I learned Basic when I was in school If you need antiquated methods of moving an i around to shoot at other i in a mini tank game I am your guy
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Posted - 2015.09.18 22:22:00 -
[2571] - Quote
Joel II X wrote:XxBlazikenxX wrote:Radiant Pancake3 wrote:Finally got 20$... Respec... Here i cumm! Lucky Indeed! Acquiring $20 is pretty damn rare. Who needs a job, anyways? I think the internet killed these kids chances of having a rewarding career delivering newspapersGǪ I guess they could find work making clothes somewhere though
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Posted - 2015.09.18 22:46:00 -
[2572] - Quote
Radiant Pancake3 wrote:Llast 326 wrote:Joel II X wrote:XxBlazikenxX wrote:Radiant Pancake3 wrote:Finally got 20$... Respec... Here i cumm! Lucky Indeed! Acquiring $20 is pretty damn rare. Who needs a job, anyways? I think the internet killed these kids chances of having a rewarding career delivering newspapersGǪ I guess they could find work making clothes somewhere though In ROTC. My mom won't let me get a job. I call bs she calls safety reasons. ROTC?
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Posted - 2015.09.18 22:56:00 -
[2573] - Quote
Dreis ShadowWeaver wrote: Yeah I did that, but the contradiction of a job being unsafe but military training being okay kinda baffled meGǪ so I thought it might be an acronym for something else not as obvious as google hits.
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Posted - 2015.09.18 23:07:00 -
[2574] - Quote
Radiant Pancake3 wrote:Llast 326 wrote:Dreis ShadowWeaver wrote: Yeah I did that, but the contradiction of a job being unsafe but military training being okay kinda baffled meGǪ so I thought it might be an acronym for something else not as obvious as google hits. Now you know why I call bs. GotchaGǪ I think you have a solid case
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Posted - 2015.09.19 02:40:00 -
[2575] - Quote
J0LLY R0G3R wrote:Random: Not a fan ambush oms
Takes too long or you end up fighting a blaster installation lol Only fun thing is trying to lure people under the falling ones
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Posted - 2015.09.19 04:25:00 -
[2576] - Quote
^^ Packed RE are shite. No reason to use them at all. Regular RE have more stable damage registration. Increase the blast. If necessary and possible dial the damage to non-vehicles (Infantry) down to zero to avoid problems.
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Posted - 2015.09.19 16:10:00 -
[2577] - Quote
Dreis ShadowWeaver wrote:Arkena Wyrnspire wrote:Matticus Monk wrote:Arkena Wyrnspire wrote:So I'm signing up for a martial arts club at my university...
"What are you studying?" "Computer science." "Computer people do sport?"
T_T Nice man.... so, what martial art is the focus? Any one in particular? Shotokan Karate (which I've done for a good few years) and Tae Kwon Do, which is something I haven't done before. ... Must... Not... Argue!!! lol
How can you argue with a simple statement of what focus someone choseGǪ oh wait
Llast's internal thoughts wrote: This is the internet LlastGǪ everything can be an argument Good for you for not arguing Dreis
And good on you Ark for pursuing activities you enjoy.
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Posted - 2015.09.19 16:30:00 -
[2578] - Quote
Ares 514 wrote:Here's something I was thinking about last night. Scout bandwidth.
It has always made zero sense to me that assaults and commandos have MORE bandwidth then scouts. The only 'logic' I can think of is it was done when scouts were OP and being nerfed time after time. To me a scout is putting down links, using REs, etc way more then those others. I actually deleted my advanced RE AV fitting after that change since I couldn't put down three REs on a tank anymore.
Thoughts? Yeah when that change hit it annoyed me that I had to fit use ADV or higher suit to try to RE a HAVGǪ and it cost me any Uplink I may have put down. I'd like to see a slight increase in Bandwidth for Scouts, or a reduction in how much RE and Proxies use. All EQ has a limit on how many can be placed already and as far as I can remember a scout cannot deploy the full amount of any EQGǪ maybe Compact Hives? What really annoyed me was the fact the Proxies moved from underused to absolutely pointless. Can't lay enough down to be usefulGǪ and they get scanned anyway
Also makes me think the AMarr scout might have a neat boost from having a higher bandwidth than other Scout suits for uplink deployment and suchGǪ pretty versatile bonus.
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Posted - 2015.09.19 17:04:00 -
[2579] - Quote
Spademan wrote:LIast, you Canucks need to step up your rugby. 50-7, absolutely terrible That is terribleGǪ we do better on ice, or a game where you use a stick to launch rocks at high velocityGǪ Lacrosse me Spade
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Posted - 2015.09.19 17:06:00 -
[2580] - Quote
Arkena Wyrnspire wrote:I'm not sure what the problem is but have you tried buying more aurum? How did you not end up on CPM again
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Posted - 2015.09.19 18:07:00 -
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Adipem Nothi wrote:Ares 514 wrote:Here's something I was thinking about last night. Scout bandwidth.
It has always made zero sense to me that assaults and commandos have MORE bandwidth then scouts. The only 'logic' I can think of is it was done when scouts were OP and being nerfed time after time. To me a scout is putting down links, using REs, etc way more then those others. I actually deleted my advanced RE AV fitting after that change since I couldn't put down three REs on a tank anymore.
Thoughts? Think the design goal here (right or wrong) is that Scouts should be putting their class bonus to use and running cloak. I believe you are right. Still it inhibits the use of Scouts as RE AVers, and the Uplink runner. Reduction in Bandwidth for RE and Proxies would likely not increase EQ spam as by their nature they erase themselves as a taxing resource more so than Uplink and Hive spamGǪ Also nobody really drops them all over the SD repos to induce lagGǪ which is why we got Bandwidth. Can't reduce the Bandwidth of Uplinks without causing issues though Could Scouts not have a higher Bandwidth scale and not affect balance to much. Say equal to a suit with one EQ slotGǪ that way you are still encouraged to run an Active Equipment piece (Cloak, Scanner, NeedleGǪ) and still deploy a more useful amount of Uplinks or Three RE using a Basic suit to AV with.
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Posted - 2015.09.19 23:48:00 -
[2582] - Quote
Pseudogenesis wrote: Definitely not easy. I would just go for C++ if I were you, afaik C isn't used for much anymore. C++ is pretty much the lingua franca of programming languages.
I know what course King was takingGǪ Spouse took it and in her opinion it was great for foundation building and springing into other things. Hell i learned stuff while she was taking the course just through dinner conversations and playing Dust in the same room while she was working.
Edit: At least I think i do.
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Posted - 2015.09.19 23:59:00 -
[2583] - Quote
Also KingGǪ VD thread is giving me a giggle
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Posted - 2015.09.20 16:34:00 -
[2584] - Quote
Arkena Wyrnspire wrote:The stereotype stems from the feelings of inferiority that those with lesser inclinations have. And Ark crosses into the sociology territory
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Posted - 2015.09.21 03:00:00 -
[2585] - Quote
I would have a lot to say about thisGǪ but I know there is not much point. Professionally I deal with a lot of situations similar to Park's. I can't relate experiences due to confidentiality and respect for clients. What happened should not have happened but sadly is a common occurrence. Medical staff where I live often work with a multidisciplinary team to help alleviate, and help with issues like this. It helps everybody involved, in my experience. Park, I hope your Social Worker did a follow up with the Doc. It sometimes helps the next time they have a circumstance that the are not prepared for. Kick back and do something enjoyable.
CatmercGǪ I recommend you see a doctor about your Head in Ass syndromeGǪ
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Posted - 2015.09.26 20:20:00 -
[2586] - Quote
noob cavman wrote:You're all nerds. you'r all nrds
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Posted - 2015.09.26 23:43:00 -
[2587] - Quote
VAHZZ wrote:One Eyed King wrote:VAHZZ wrote:Llast 326 wrote:noob cavman wrote:You're all nerds. you'r all nrds Y u suck at spell man? He was making noob's comment more noob friensly by removing E's. :o You new around here
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Posted - 2015.09.26 23:54:00 -
[2588] - Quote
Read awhile back that Quafe would be tradableGǪ checked to Soxfour news. Only found militia BPO and Standard Dropsuits listedGǪ Did I miss something. I just got Quafe NK on my only character not skilled into Knives lol
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Posted - 2015.09.27 01:02:00 -
[2589] - Quote
VAHZZ wrote:mollerz wrote:VAHZZ wrote:Nope, just forgot. I have been on a serious kush trip lately. Kush is so 2013. Your face is so 2001! VAHZZGǪ I don't think even you are prepared to be Mollerfied (We needed a word for that right?)
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Posted - 2015.09.27 03:14:00 -
[2590] - Quote
mollerz wrote:VAHZZ wrote:Come to the War Room mollerz No one is ever prepared to become vahzzled. I don't play checkers. I feel the Warroom is more Rock Paper *****GǪ than checkers
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Posted - 2015.09.27 23:01:00 -
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On the Minmando issueGǪ Many Skilled Minmando because it was one of the few viable AV choices at a point in time. Then it was the best AV choice, so more skilled into it for that purpose. Minmando is good for other things though. I have fun running it and I've never put swarms on it. Though I have a fun Minja NK/Swarms fit. Is it frustrating to have your entire AV setup not work all the suddenGǪ Yup. Ask me about not being able to hit a HAV with 3 RE unless I go Proto? Or that Packed are are fantastically garbage and don;t seem to be addressed in this massive set of changesGǪ if you don't think I understand. Is the seemingly flippant response "just get a respec" helpful? Not really, and does not show a willingness to raise the issue or ease community concerns. I am glad that CCP did address the lack of AV options for the Min at leastGǪ
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Posted - 2015.09.27 23:22:00 -
[2592] - Quote
Adipem Nothi wrote:First Prophet wrote:Yo scrublords, quit bickering over useless bullsh!t and let's move on to something important.
What corp should I join? Don't bail! But if you did, I'd recommend Kaeru's corp if they're still active. Good people. I'll be back as soon as possible, btw, and I'll definitely pewpew with you. We've had an endless supply of well-wishers popping in (some for days on end ) to meet the little booger. Been busy. And when it isn't, the sleep schedule tends to interfere with the Nintendo schedule. I'll (Kelc) be around too soon enoughGǪ just so Shiny in MG right now. But I'm interested in the changes coming up. Breach Flaylock being designed to blow up vehiclesGǪ I've been doing it the hard way for so long this might be to easy
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Posted - 2015.09.27 23:27:00 -
[2593] - Quote
J0LLY R0G3R wrote:mollerz wrote::: steps on pedestal :: .. and stays there Now turn. XD And give a little shakeGǪ Work it Mollerz
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Posted - 2015.09.27 23:33:00 -
[2594] - Quote
mollerz wrote:Oh I thought we were playing scout of the mountain again?
::Puts down red jar:: We can't play that anymoreGǪ the Epeen Kids ruined it
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Posted - 2015.09.28 16:50:00 -
[2595] - Quote
First Prophet wrote:Ghost Kaisar wrote:also, did you guys just spend 5 pages complaining about the swarm bonus change?
Like seriously, how did you guys not see this coming a mile away. Swarms are caldari tech, and we knew it. So are knives. Knives are a funny thing thoughGǪ Plasma Blades (Gal Tech) Caldari made and bonused to the MinmatarGǪ Who like to share them with the Amarr They are the all inclusive weapon of Dust
Aslo Knives were originally going to be the standard Melee of all suitsGǪ you may recall when Heavies had a Knife Slash for Melee, I know I do. I like how they changed that idea, but would like to see racial Knives put out. PriorityGǪ probably not high though.
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Posted - 2015.09.28 16:53:00 -
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Adipem Nothi wrote:https://forums.dust514.com/default.aspx?g=posts&m=2973670#post2973670 Oh I'd like that in Minja form
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Posted - 2015.09.28 17:00:00 -
[2597] - Quote
I have that in my Dust Folder on my laptop For art projectsGǪ not some weird Knife obsessionGǪ stop looking at me that way
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Posted - 2015.09.28 17:02:00 -
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Harbingerof War wrote:Also one more question. Why does everybody hate on the AM scout. I think I'm one of the few who actually likes it It could use a tune to make it preform better, but it has a great survivability. Having a better range for EWAR would help it out.
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Posted - 2015.09.28 17:04:00 -
[2599] - Quote
sir RAVEN WING wrote:Llast 326 wrote:First Prophet wrote:Ghost Kaisar wrote:also, did you guys just spend 5 pages complaining about the swarm bonus change?
Like seriously, how did you guys not see this coming a mile away. Swarms are caldari tech, and we knew it. So are knives. Knives are a funny thing thoughGǪ Plasma Blades (Gal Tech) Caldari made and bonused to the MinmatarGǪ Who like to share them with the Amarr They are the all inclusive weapon of Dust Aslo Knives were originally going to be the standard Melee of all suitsGǪ you may recall when Heavies had a Knife Slash for Melee, I know I do. I like how they changed that idea, but would like to see racial Knives put out. PriorityGǪ probably not high though. Actually it was all suits, not just the heavies. I though it like a machete like weapon since I knew nothing of the lore and it seemed like a larger blade than it is. I do miss the dancing around slashing the air and hoping to kill them, but never managing. Now, I want the rest of the knives! Then again, unless someone else makes everything for them to basically copy-paste it, then we likely won't get it until Valk flops/works out. I only remember it on the Heavy, but I'm sure you are right. I rarely meleed with my scout back in those daysGǪ
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Posted - 2015.09.28 17:12:00 -
[2600] - Quote
Ghost Kaisar wrote:Adipem Nothi wrote:Ghost Kaisar wrote:Swarms are caldari tech, and we knew it. Aren't Knives also? And I would be perfectly okay with them moving the bonus. They better give me a melee bonus with it though. Can't have CQC without Melee. Oh, and I already have Cal scout, so I got that too Knifing with my Calscout is pretty fun and effective. If they changed it to be Damp and Knives it would be brutal effectiveGǪ Minja would really lose a lot of it's appeal though
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Posted - 2015.09.28 23:42:00 -
[2601] - Quote
Well I for one expect to see another bad splice job
Edit: Seriously I'm not sureGǪ we are looking at a lot of changes this round. Increased Shield suit use likely. Probably see more Calmando
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Posted - 2015.09.29 03:02:00 -
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I knowGǪ so fantastic. The last I heard CCP had so many alterations to UE3 that it would be fairly complex to change over. Totally worth it in my mind though.
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Posted - 2015.09.29 07:15:00 -
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Harbingerof War wrote:May I ask. Am I accepted in this wonderful thread even if I'm a complete newbro to the scoutly squad. I used to hunt down you guys with my proto gal logi and scanner. Now I see the new bright shinning light. Sorry for being a heretic of the cause. You are welcome to hang out and toss in for discussionsGǪ they sometimes have multiple directions and whatnot. We hit the Redjar pretty hard around here so it can seem disjointed and incoherent at timesGǪ
Questions and opinions welcomeGǪ if someone stabs you in here it's all in good funGǪ most of the time
Throws empty red jar at Harbi
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Posted - 2015.09.30 21:59:00 -
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J0LLY R0G3R wrote:Grabbed the name before any one else did.
PS4 community : The Barbershop Open to anyone.
Also grabbed up BumPirates haha XD Expect me to join when I log in
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Posted - 2015.10.01 20:32:00 -
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Arcatkirk alter egosGǪ because the ego is to big for one merc
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Posted - 2015.10.01 20:44:00 -
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J0LLY R0G3R wrote:ps. easiest way to join the Barbershop community on ps4 is searching for J0LLY_x_R0G3R and seeing what communities I am apart of. Right now it is just myself and Sci-NZ I was at a loss to find itGǪ this will make it easier. Sci is on my list already so easy peasy.
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Posted - 2015.10.03 23:20:00 -
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Spademan wrote:Dreis ShadowWeaver wrote:Woo hoo, forum warrior level 8! Bow before me, peasants! You're still inferior. Speaking of inferiority, it took me 10 minutes to explain to my new Canadian friend that I am actually Irish and not English. WTFGǪ. They should know better thanGǪ wait this is the one from TorontoGǪ
Not surprised
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Posted - 2015.10.05 01:35:00 -
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J0LLY R0G3R wrote:Who left the door separating the ball pit and the bar open? I was sure I replaced the balls with Core LocusGǪ Guess I put Flux in instead
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Posted - 2015.10.05 02:29:00 -
[2609] - Quote
mollerz wrote:Llast 326 wrote:J0LLY R0G3R wrote:Who left the door separating the ball pit and the bar open? I was sure I replaced the balls with Core LocusGǪ Guess I put Flux in instead Have you found the flay lock in MGS yet ? Aye
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Posted - 2015.10.05 16:04:00 -
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Okay kidsGǪ gonna say this once. Ever notice how most of the people who are really good at this game are not the ones talking about how great they are at the game? J0LLY, mustard, and othersGǪ They do really well and don't need to flaunt it.
You kids talking about how awesome you are and how someone else sucks, are just coming across as insecure, disingenuous, louts screaming for approval that you are not getting elsewhere in your lives.
Yes some people have egos who are pretty damn good at the gameGǪ That's kinda Ark's thing.
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Posted - 2015.10.05 16:05:00 -
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Has hotfix dropped yetGǪ I got some BPOs to shuffle around.
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Posted - 2015.10.05 17:13:00 -
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sir RAVEN WING wrote:Anyhow, Barbershop Bastards.
I have enough SP to take anything from 0 - 5. (Well, 3 Million Unallocated SP to be exact)
I want to go for the Minmatar Scout for the knife bonus. I also want to finish the Calscout due to it being where I started knifing. Also Galscout because Scotsmans.
Which would be the best choice, as far as fun being balanced with cost goes? (Because everyone knows I am a poor ****.) Minja is the most fun I have. Knifing in a Calscout is a pretty good time as well. Easier to fit tooGǪ don't need to max out fitting space to have a solid fit.
If you've already maxed the fitting options I'd say go Minja.
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Posted - 2015.10.05 19:59:00 -
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Ghost Kaisar wrote:Llast 326 wrote:Okay kidsGǪ gonna say this once. Ever notice how most of the people who are really good at this game are not the ones talking about how great they are at the game? J0LLY, mustard, and othersGǪ They do really well and don't need to flaunt it.
You kids talking about how awesome you are and how someone else sucks, are just coming across as insecure, disingenuous, louts screaming for approval that you are not getting elsewhere in your lives.
Yes some people have egos who are pretty damn good at the gameGǪ That's kinda Ark's thing. And then there is Ghost, who is both in every category, and yet not at all. You are fluidGǪ part of your charm
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Posted - 2015.10.05 20:23:00 -
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Arkena Wyrnspire wrote:I'm everyone, apparently. I can;t believe they have not figured out that we are the same person
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Posted - 2015.10.05 21:13:00 -
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J0LLY R0G3R wrote:MGS OnlineThere is too much greatness in that article. You'll have to read it urself. Key quotes: "If you have the skill, you can troll your enemies until they cry." "If you aren't trolling your fellow gamers any chance you get in Metal Gear Online, you just aren't doing it right." HmmGǪ they seemed to overlook that you can attach C4 to peopleGǪ so many opportunities overlooked
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Posted - 2015.10.06 00:39:00 -
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PARKOUR PRACTIONER wrote:Oh crap how many pages did i miss? I'm not catching up cause i don't feel like it, though Monk seems mad at stupid people. Its hard to not be mad at stupid people. Hmm, can't join it on the MGS convo cause don't own it or plan to, ehh whatever. Last Dust related thing i remember doing was take RR to 5 & make a bunch of LP protosuits to save ISK.
How goes it Bastards? *walks in & stands akwardly in corner* Slides an empty keg over You always got a seat here Park. How bout those new Magsec stats
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Posted - 2015.10.06 18:00:00 -
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Ghost Kaisar wrote:noob cavman wrote:Also wtf is a hot pocket? Im guessing American food. Think "Mini breakfast calzone" and you're on the right track. They used to be pretty good too, when they first came out. Now they're terrible and overpriced. Well now I have to make real calzones for lunchGǪ thanks Ghost
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Posted - 2015.10.09 17:23:00 -
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noob cavman wrote:Geh! I hate silent squads. Solo or talk and anything else gets the death penalty! Well I know who I am giving the silent treatment to now
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Posted - 2015.10.11 16:21:00 -
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Aeon Amadi wrote:No discussions atm for cloak swap changes. Probably won't be unless there's a really good argument as to why it needs to be changed, with current design intentions considered. That being that the cloak is a navigational tool and not a murder tool.
The two most discussed options to increase Scout viability are 1) No chevrons when cloaked 2) Dynamic profile (less when crouching, more when sprinting, etc). Removing chevrons doesn't offer much in itself because of the cloak mechanic working better when holding still, which sort of defeats the purpose.
That being said, it hasn't been discussed yet, but one of the proposals I have as an addendum is to reverse the cloak transparency effects to offer greater transparency when moving as opposed to holding still. This would increase the value of the 'no cloaked chevrons' feature substantially as you wouldn't be a sitting duck hoping the enemy doesn't know how to find the red dot on the minimap (pro-tip: he will).
Opens up a lot more opportunities for Scouts to do what they need to do. Setting up assassinations, stealth hacks, escape plans, etc. Just thought at the moment though, nothing set in stone. Recent changes with FoxFour unleashed a lot of new fitting options with Assaults, Logistics, and in some cases, Commandos. Scouts can be brought up in non-combat ways like these.
Obviously you should not think that these changes are by any means happening - just idle discussion right now. I agree with making the cloak less visible while moving. We've had this discussion awhile ago. I think it will do a lot to make the cloak more viable as a tool, not an attack weapon. Right now it does not really perform a solid function, and for that reason there is little incentive to fit it on a scout. Part of the problem is also the delay. It is very clunky and not smooth in animation or function. Inverting the invisibility may make this less of an issue as you are less likely to be spotted and forced into a switch at an inopportune time. So perhaps it it may not need to change, though it is an extremely long delay. Something closer to the transition time between of the HMG or slightly longer than the Breach Flaylock would still be effective at countering the Attack Cloak problem as you would still not be able to fire from the cloak, or initiate the engagement from a cloaked state. I would also note that the cloak delay would be a viable way to balance out scanner usage.
Edit: I (And many others) would like Cloak delay to be looked at. If you could drop that info into a discussion with the CPM and Devs it would be great.
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Posted - 2015.10.11 16:29:00 -
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One Eyed King wrote:PARKOUR PRACTIONER wrote:Anime wise seijuro shin is the character i like the most, i can relate in some ways. Like the stereotype autistic guy that likes anime & videogames, i try to apply the reasonable things i learn IRL. There was a great story once on NPR about a family who had an autistic child, and watched Disney movies with him. It turns out that they make Disney moves to have exaggerated expressions and body language on purpose, because Walt or someone else up high wanted all the movies to be able to follow even if you couldn't hear the dialog. As a result, this autistic child learned about expressing and understanding emotions. It developed into a weekly event where they not only watched the movies, but acted them out. It was so helpful to the child, that when he eventually grew up and went to college, he started a group with his autistic friends to watch and act out Disney movies. I can see how anime might have some similar properties, and it always fascinates me the varying ways minds work under different circumstances. That is very interestingGǪ I can actually see a relation to some of the work I do in that. Could be worth exploring some potential applications at my job. You've given me some ideas Thank you
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Posted - 2015.10.11 17:07:00 -
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Aeon Amadi wrote:Llast 326 wrote:Aeon Amadi wrote:No discussions atm for cloak swap changes. Probably won't be unless there's a really good argument as to why it needs to be changed, with current design intentions considered. That being that the cloak is a navigational tool and not a murder tool.
The two most discussed options to increase Scout viability are 1) No chevrons when cloaked 2) Dynamic profile (less when crouching, more when sprinting, etc). Removing chevrons doesn't offer much in itself because of the cloak mechanic working better when holding still, which sort of defeats the purpose.
That being said, it hasn't been discussed yet, but one of the proposals I have as an addendum is to reverse the cloak transparency effects to offer greater transparency when moving as opposed to holding still. This would increase the value of the 'no cloaked chevrons' feature substantially as you wouldn't be a sitting duck hoping the enemy doesn't know how to find the red dot on the minimap (pro-tip: he will).
Opens up a lot more opportunities for Scouts to do what they need to do. Setting up assassinations, stealth hacks, escape plans, etc. Just thought at the moment though, nothing set in stone. Recent changes with FoxFour unleashed a lot of new fitting options with Assaults, Logistics, and in some cases, Commandos. Scouts can be brought up in non-combat ways like these.
Obviously you should not think that these changes are by any means happening - just idle discussion right now. I agree with making the cloak less visible while moving. We've had this discussion awhile ago. I think it will do a lot to make the cloak more viable as a tool, not an attack weapon. Right now it does not really perform a solid function, and for that reason there is little incentive to fit it on a scout. Part of the problem is also the delay. It is very clunky and not smooth in animation or function. Inverting the invisibility may make this less of an issue as you are less likely to be spotted and forced into a switch at an inopportune time. So perhaps it it may not need to change, though it is an extremely long delay. Something closer to the transition time between of the HMG or slightly longer than the Breach Flaylock would still be effective at countering the Attack Cloak problem as you would still not be able to fire from the cloak, or initiate the engagement from a cloaked state. I would also note that the cloak delay would be a viable way to balance out scanner usage. Edit: I (And many others) would like Cloak delay to be looked at. If you could drop that info into a discussion with the CPM and Devs it would be great. Some questions. 1) How would cloak delay changes balance out the cloak against the scanner, exactly..? That seems far fetched. 2) What purpose is served by changing cloak delay other than to smoothen out the animation? 1) Sorry I was unclearGǪ should have proof read Adding a similar delay as the cloak to the Active Scanner may be something to look at for lowering its effective spaminess and cycle usage. 2) The smoothness is partially a polish issue, but the delay is exceptionally long for what it needs to accomplish. If the delay were tweaked back a bit the cloak would be less frustrating to use. I think the delay should exist, though in practical use it is so long at the moment that you are better of fitting any number of other pieces of equipment rather than the cloak. The excessive length of delay is one of the factors as to why many people around here don't fit the cloak. The other is the visibility level while in motion. Ensuring the role of the cloak as a defensive tool for traversing areas and possibly escape was not fully achieved when changes were initially made due to the fact that visibility as not tweaked to match the concept. It remains half done.
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Posted - 2015.10.11 17:39:00 -
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Adipem Nothi wrote: In the vast majority of cases, removing the red chevron while cloaked will not help those of us who dampen as those of who dampen usually don't have red chevrons overhead. It isn't a bad idea, but I think we can do better, be it through a quick fix or something more protracted.
This is something worth noting as a con If Cheveron does not appear while cloaked, would this diminish the need for damps and increase HP stacked scouts? Seems like it might.
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Posted - 2015.10.11 18:51:00 -
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Aeon Amadi wrote:Chevron removal while cloaked and cloak inversion would probably go hand in hand. If the HP tanking becomes the go-to then other measures would come about as necessary. Impractical to start balancing for something that has not and cannot exist until the cause comes into play for the effect to happen. We don't know if it will happen, or what the extent would be, and hunches/guesses aren't good enough reason to hamstring or omit changes in anticipation of it being broken. Dynamic EWAR is another factor to consider but it'd only work with the chevron removal: http://puu.sh/jNGQz/7e770ebd24.png Namely because it doesn't do much good to crouch and have lower profile just to have the dude walk up and spot your chevron like a sore thumb. Which, that being said, the chevron not working with the cloak would only work if you're not beaming blue because you're not moving. So it's a long line of hand-holding when it comes to a re-worked cloak/ewar system. As far as the delays, again I want to iterate that the choice to cloak should weigh heavily and it should be impractical to limit predator kills. You need to be specific in what the side effects are instead of saying that there are side effects. Only one person has elaborated as to a practical situation, in regards to escaping (choosing between pulling a weapon or sprinting), the rest is just mentioning that there are problems with the cloak delay without explaining what those problems are. Explain it in detail, please. Having a lower profile means your chevron does not appear if you beat the opponents precisionGǪ Dude will not walk up and spot your chevron if your profile beats his precision.
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Posted - 2015.10.11 19:18:00 -
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Varoth Drac wrote:Adipem Nothi wrote:Varoth Drac wrote: Chevron removal when cloaked: I possibly underestimated how useful this would be in a group situation. I don't think it would be amazing, but may be useful in some situations.
How so? It was suggested to me that, when a group including a cloaked scout is scanned, the scout may well appear on the radar, but the enemy would be drawn to the mercs with chevrons, not the cloaked scout, who could continue with the flank. That is true. It would also be a great bonus for LogiGǪ as they chevrons would not appear when they use the cloak. So anytime you are out if range of passive scans you are as invisible as a scoutGǪ Also applies to anybody who can fit a cloakGǪ Starting to think this is as big a benefit to scouts as it is to any suit that can fit a cloakGǪ
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Posted - 2015.10.11 20:00:00 -
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Breakin Stuff wrote:What breaks if we retool the scout cloak bonus to a flat 75% fitting reduction rather than this step tier that allows you to fit a std cloak at scout leve 2 if you forgo modules?
This would really help out new peopleGǪ but it still does not address that the cloak is often not worth fitting. All I am saying by that, is it should not be the only change if it is implemented.
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Posted - 2015.10.12 04:19:00 -
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Pseudogenesis wrote:One Eyed King wrote:[snip] Fair points, but the reason you see so few cloaked scouts with chevrons is they can't run cloak without being fully damped, and that's my point. Doing this would give scouts another option for a stealthy playstyle and make ewar a little less all-or-nothing. I personally would love a halfway stealthy build, because I think stacking damps is incredibly boring (and the result of bad design) I however don't think that removing the chevron on cloak as a blanket solution is a good idea. Go to proto fits and make up a few Assault and Logi fits with cloaks and ask how that will improve Scout health. Perhaps tweaking the Damp bonus would be a better option, It would not grant instant Dampening to everybody as an option. Why run a Scout when a basic cloak on a Proto Assault gives you stealth when you need it?
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Posted - 2015.10.12 14:55:00 -
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Because we know how much some of you like Data
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Posted - 2015.10.12 15:19:00 -
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I don't think it was you Ark (I know hard to believe ) Common thread is talk of a portGǪ likely the reason they were removedGǪ Begin your Tinfoiling nowGǪ
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Posted - 2015.10.12 15:42:00 -
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Adipem Nothi wrote:Llast 326 wrote:Because we know how much some of you like Data Graphs! Who is that one person using Amarr scout in PCGǪ I salute you
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Posted - 2015.10.12 16:04:00 -
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Arkena Wyrnspire wrote:Llast 326 wrote: Begin your Tinfoiling nowGǪ
Begin? Begin? Mine began long ago. Ah you think tinfoil is your ally? You merely adopted the tinfoil. I was born in it, molded by it.
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Posted - 2015.10.13 03:18:00 -
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Adipem Nothi wrote:LeGoose wrote:Alright everyone. I played a couple of matches today to test out the new build. What are people's thoughts in the current Meta? I got absolutely destroyed by a few Gal assaults before I could even react. Also was in a match were I saw Keeriam (Llast?) go 30-0 in what I presume to be a Gal Assault with a Creadron Breach AR. Anyone try out some serious shield tanking to see how that is now? I used to run a Cal scout build completely focused on shield recovery which was fun but not super viable.
o/ Goose! Keeriam's a beast. OG Scout Sniper. He's far too careful and meticulous to be an alt of Llast :-) Did you try the Burst ScP? Lots of sidearm tweaks this last round; haven't got around to testing that one yet. Unfortunately, CalScouts didn't benefit much from the shield improvements. Their recovery stats were held constant. From what I've personally seen so far, they're probably doing less well now than prior to FoxFour (presumably due to more ARs). I have seem some MedFrames pulling off impressive shield tank/recovery.
Keeriam is greatGǪ and indeed far to good at not dying careful and meticulous to be me
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Posted - 2015.10.13 16:55:00 -
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Varoth Drac wrote:So this PC data got me thinking about scouts in PC. I reevaluated my PC Min and Gal fits, focussing on the fact that killing enemies is best done with an assault (not that I was trying to use it as a slayer before).
I'm pleased that I did come up with a number of useful roles and fits for Gal and Min scouts. Mainly uplink placement and destruction, speed hacking, and an interesting outside point defence Min scout making use of the knife bonus. A full stealth Gal scout might also be useful in some cases. All using the cloak, other than on speed deploy fits.
This got me thinking about the Amarr and Caldari scouts. I don't have experience using them, but I was thinking about what advantages they have over other scouts.
Caldari I think should be a good suit, just not quite as good in PC as a Gal scout. I think it would be good in pubs or FW though. It's advantage is passive scans. The dampening bonus puts it very close in role to the Gal scout. I believe this is why it sees little use in PC despite it being a good suit. If the roles overlap, the Gal scout only needs to be a tiny bit better at it than the Cal in order to replace it in PC.
Amarr I think could be good. The stamina bonus needs a buff, especially considering the recent cardiac regulator buff. This could be extended to all biotics as has been suggested a lot, or just a buff to the stamina bonus. The precision could be good I feel, if used as a defence against dampened enemies, but the position of passive scans compared to active scans holds it back.
So what do I think needs to be done to address the Caldari and Amarr scout issue highlighted by the data? Here are my suggested improvements. I know all the ideas have been plagiarised from others. Just stating my feelings on things.
1) Buff range extenders from 15% to 25% at proto tier. This would allow Amarr and Caldari scouts to utilise their unique strengths more effectively. It would also bring an unused module back from the dead. The danger is making logi scans OP. Considering the module used to be +45%, I think a compromise at 25% would probably be ok. The optimal passive scanning logi, with 1 (or 2) precision mod and 3 range extenders would only have unbeatable scans up to 14m.
2) Buff the Amarr scout stamina bonus. Either just increase the current bonus, or make it affect biotics in general.
Possible: If active scans are nerfed slightly, in some way, as is regularly discussed by the general community, the relative usefulness of passive scanning will increase, increasing the value of Amarr and Caldari scouts who specialise in passive scans.
What do people think? I think most here have agreed with these ideas in the past. Do people still like these ideas? Maybe people have better ideas now. Or maybe things should be left as they are? I accept that not everything can be useful in PC. But I still think these are changes that should be thought about. Pretty solid assessment in my opinion. I would like to see Logi scan range dropped down as a normalization to help with balancing EWAR. A 14m unbeatable scan is out of line with every other suit, couple that with the fact that it is shared in squad makes it pretty nasty. Logi being very effective in teamwork and encouraged to squad for effectiveness makes approaching the Heavy/Logi duo ridiculousGǪ now make the squad a 16 merc affairGǪ Logi in a team squad effectively shuts down a lot of play for a lot people. Wallhacks were considered bad when Cal scout could do it in a small squadGǪ why is it okay when we have 8 and 16 man squads available now?
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Posted - 2015.10.15 18:29:00 -
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IAmDuncanIdaho II wrote:we will have news related to a port for xmas. but not betting ****. 10m is half what i have left and i just started flying again You need stuff let me knowGǪ Got a chunk the Nothi Treasury (Assets) laying around the Basement
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Posted - 2015.10.15 18:37:00 -
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XxBlazikenxX wrote:Llast 326 wrote:IAmDuncanIdaho II wrote:we will have news related to a port for xmas. but not betting ****. 10m is half what i have left and i just started flying again You need stuff let me knowGǪ Got a chunk the Nothi Treasury (Assets) laying around the Basement I can has isk? No
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Posted - 2015.10.15 18:43:00 -
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Joel II X wrote:Llast 326 wrote:IAmDuncanIdaho II wrote:we will have news related to a port for xmas. but not betting ****. 10m is half what i have left and i just started flying again You need stuff let me knowGǪ Got a chunk the Nothi Treasury (Assets) laying around the Basement I can haz isk? Maybe
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Posted - 2015.10.15 18:46:00 -
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Dunc has access to Nothi stuffGǪ because he is in Nothi. I don't understand how people can be running short of ISK unless they are flyingGǪ that **** is expensive. I die a lotGǪ A whole lot and am always ISK positiveGǪ WTF are the rest of you doing?
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Posted - 2015.10.15 18:51:00 -
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Ghost Kaisar wrote:Llast 326 wrote:XxBlazikenxX wrote:Llast 326 wrote:IAmDuncanIdaho II wrote:we will have news related to a port for xmas. but not betting ****. 10m is half what i have left and i just started flying again You need stuff let me knowGǪ Got a chunk the Nothi Treasury (Assets) laying around the Basement I can has isk? No I was going to ask for ISK, but I think King of Ghosts is still a director and has access to the corp wallet.
Think some of the money Appia and I put in the Corp wallet may be thereGǪ But we are not taxing so it's probably not much in the Corp wallet.
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Posted - 2015.10.15 19:41:00 -
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noob cavman wrote:XxBlazikenxX wrote:Everyone go to GD and start making T.H.I.R.D R.O.C.K threads How about I fist you with my ghoul hand?
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Posted - 2015.10.16 23:18:00 -
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Hylian11 wrote:Adipem Nothi wrote:Hylian11 wrote:Adipem Nothi wrote:Looked over page 1 trying to figure out who Hylian might be ... Sleepy Zan, Bojo and CEO Pyrex are all Brits, right? I don't remember Bojo having a British superiority complex. I seriously doubt that Sleepy or Pyrex would've biomassed.
Barring the regulars, who else on Page 1 was British? Very, very close Hmmmm ... how can a guess be close? Not sure if he's British or not (never met him), but Icarus XIII is on Page 1, and he ran in the same circles as Bojo and Sleepy: https://forums.dust514.com/default.aspx?g=posts&m=991998#post991998https://forums.dust514.com/default.aspx?g=posts&m=1725706#post1725706Can't think of anyone else. Pretty sure Quil's a Brit, but you definitely aren't Quil ... haven't complained about shotguns yet :-) Well, if I told you, it wouldn't be a secret ;) Also, I'm not Quill. Oswald?
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Posted - 2015.10.17 15:16:00 -
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Joel II X wrote:Pseudogenesis wrote:J0LLY R0G3R wrote:Joel II X wrote:Hylian11 wrote:If Joel meant Link is Zelda, i will have to disown him.
Look at my PSN. ImmortalLink. Link. Not Zelda. Boy. Not girl. It's part of the running gag. Everybody who doesn't know about the franchise thinks Link is Zelda just from the title (Legend of Zelda). I'm still waiting for another 4 Swords Sequel. Had cute new temp few months ago at work, like her 3rd or 4th day wore a coolio shirt. (was Link in like a stain glass design) Was talking to her and mentioned I was really diggin the Link shirt, she said "oh no this is from zelda" X( You mean it's not from Metroid? scribbles out notes Metroid is a good character. He kills aliens! Good game, as well. Well played MissGǪ well played
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Posted - 2015.10.19 17:16:00 -
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Hylian11 wrote:Arkena Wyrnspire wrote:IAmDuncanIdaho II wrote:Spademan wrote:Guys I don't think my heart can handle this match. If you don't hear from me again you'll know why. Yeah that was a surprise, didn't expect that trouncing. Still, England were worse, so be happy about that :-p I don't know what sport or match you're talking about but England is always worse. Futball. Or Soccer for those yankies. Thought Spade was watching rugbyGǪ
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Posted - 2015.10.19 22:29:00 -
[2642] - Quote
Breakin Stuff wrote:Ok nerds. How are the shield changes playing out for you with your preferred gank fits. My few runs with scout suits invariably involve really pissing people off.
But the cal and minscout both got shield buffs. Have you noticed an improvement in their battlefield performance?
Galscout: has your meta been affected?
Amscout: "shields? Huh? There are shields on this thing?" Have not played muchGǪ but I've run all the scouts a few matches Gal ScoutGǪ Tac AR not as viable against the mass amount of Gal Medium suits I run into. Not surprising armour suits should be harder vs the AR. Survivability seems about the same,
Cal ScoutGǪ Dying more. Shield changes mean nothing to the Calscout even running shield mods. Not enough lifespan to matter. Not surviving long enough to get many kills. Regen means nothing for this suit.
Amarr ScoutGǪ I run ScR on this suit. I know longer win most engagements before people can react. Luckily I have enough Armour that I can kill off my targets, though now I have to actually use my sidearm. Shield regen is a benefit because I have my buffer back faster now. Net gain to Armour for the regen changes
MinjaGǪ Same as always, naked stabbing so no noticeable change.
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Posted - 2015.10.23 13:42:00 -
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Matticus Monk wrote:Well, first night off in 8 days and haven't logged into Dust yet.
Should I log in now, after DT? *sigh* I just don't know.
Maybe I'll go for a walk instead. Or hit the hot-tub. Or just sit here and look up cool stuff on you tube.
Or maybe I'll just go to bed. Can't remember the last time I ran into lag or proto stomps in my dreams. Usually there I'm pretty much the man...
You're the man in my dreams too Monk
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Posted - 2015.10.23 21:22:00 -
[2644] - Quote
Joel II X wrote:XxBlazikenxX wrote:Joel II X wrote:XxBlazikenxX wrote:IAmDuncanIdaho II wrote:Decided to get off my moody pedestal and see if fun was to be had after reading Adipem say something about knives. 2nd game in, stomped to oblivion, and then they camped our spawn points.
I just deleted DUST off my PS3. To remind me how disgusting it was and make it harder to play it.
I think that might be it. Do you even squad? You don't need a squad to knife. You need to have no enemy scanners, and equip triple Kincats. But squadding makes life so much more easier. Hard mode is fun too Doesn't really make knife easier, I would think. You still have to get to your target undetected. Your squad nature can distract, sure, but even berries can do that. Few times I've been in squad knifing it has mixed results. Small squad working together was greatGǪ Larger squad less successful at timesGǪ I get spastic when in bigger squads though so it might just be me
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Posted - 2015.10.24 19:39:00 -
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IAmDuncanIdaho II wrote:Adipem Nothi wrote:IAmDuncanIdaho II wrote:Adipem Nothi wrote:@ Duncan
Wife absolutely hates horror films. A buddy of hers and I made her watch human centipede with us ... long story short she was furious. Lol. The second one though. Gotta say I was disappointed. Too much comic relief, right? Yeah I kinda took the chance to watch em as the wife is visiting family in the US right now and she has no desire to watch them at all. The 2nd one did get a bit silly in the last 20 mins, but all in all I thought it was a good sequel. Really!? The first struck me as clever and creepily convincing. The second seemed over-the-top. Almost comically so. Can't say I was disappointed though ... has there ever been a really good sequel to a horror movie? Speaking of sequels, enjoyed the heck out of Stephen King's Mr. Mercedes; now reading Finders Keepers. Also reading Chuck Palahniuk's Beautiful You. Not as bad as Make Something Up but not as good as Pygmy or Fight Club. well i tend to not pick up on flaws in movies from a critique point of view...dont really analyse them, just either enjoy them or not, by the numbers or not. for instance episodes 1-3 of star wars i liked when many did not, citing things like poor character development or whatever else...things i dont really notice. coz light-sabres. have to say tho the new sw trailer made me salivate. Sometimes it's more enjoyable to just appreciate a movie for what it is. That being said some movies are just painful to sit through.
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Posted - 2015.10.25 16:21:00 -
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Dried ShadowBeaver wrote:Radiant Pancake3 wrote:Dried ShadowBeaver wrote:Radiant Pancake3 wrote:That moment when you're running across open ground and a blaster tank rolls up and you're just like GO GO GO GO! THAT SONG'S AWESOME!!! Just Remember Drezzy if your Minja legs fail you, you can always Run on our love for a while. You sent me on an hour-long nightcore marathon. Why has no one shown me nightcore before?!?! I like this one. Dude you will love this
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Posted - 2015.10.26 04:19:00 -
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This seems so plausible
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Posted - 2015.10.27 22:38:00 -
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noob cavman wrote:The British are coming! the British are coming! Not in their p0rnGǪ
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Posted - 2015.10.29 17:30:00 -
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I know Rattati said awhile ago that he would prefer that Optimization just gave a straight number reduction per rank, so as to avoid oddities and make each level have value. It was in a feedback thread some time ago and I am not digging up a sourceGǪ I think it would make more sense that way. As it stands I have Optimization 5 on my NK and pretty sure it stopped making a difference after 3GǪ I just kept spending SP hoping I could squeeze in a bit more speed.
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Posted - 2015.10.31 20:37:00 -
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Booby Tuesdays wrote:Thanks again all for the advice with Scout fittings and such. So far having a blast with an Advanced Min Scout. Some matches and maps I do much better than others, but it's all part of the learning curve I'm sure. I find the advanced knives plus warbarge, plus lvl4 prof, plus sidearm damage mod can take out almost anything with a charged swipe. Haven't busted out the Mk.0 yet though, and haven't put any points into optimization (knives, smg) yet either. I find the SMG to be a perfect pair with the knives, especially with lvl 5 sharpshooter and prof 3. If I'm too far for knives, I've been fluxing and SMG'ing. Works almost as well as the flux MD combo. Will be playing with Myos and Codebreakers next! I really love Codebreakers on my Minja. Usually run at least oneGǪ except a few fits where I just slice and dice.
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Posted - 2015.10.31 21:15:00 -
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Dried ShadowBeaver wrote:All your fits disgust me. That must be very hard for you.
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Posted - 2015.11.02 18:13:00 -
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I still want to see Fall damage apply like this Stamina - Shields - Armour
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Posted - 2015.11.05 01:06:00 -
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One Eyed King wrote:Ok, so here is my question regarding NKs, since I have not used the Nothi's because I have maybe 10, and don't want to risk any at this point.
1) How does that affect strafe? I don't want it bringing back the wiggle wiggle.
2) If a std NK, costs 11 CPU and 2 PG (according to Protofits), and gets someone a 10% increase to all speed, and an ADV KC costs 18 CPU and 9 PG (again Protofits), but only yields an 8% increase to just sprint speed, how many people would opt to use a less fittingly intense item that doubles as a weapon instead of the more costly and less effective STD or ADV KC?
I am not 100% opposed to the notion, however, the only thing worse than a slighly UP item/style is making it OP (see scouts/cloaks of 1.8), and creating such a great hate for them that they get nerfed to be even more UP than they started with.
I would rather see a more gradual increase, if its possible, like 1.02 or 1.05 and move up in increments, not unlike what we did with backpedal. It actually ended up in a pretty good place off the bat, though some of us wanted it even lower before having seen it in action. Nothi Knives don't give enough to break anything. Also if the bonus only applies to them when equipped it is not as much of an issue. Wiggle Wiggle was never an effective way to get at a target to knife them.
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Posted - 2015.11.05 01:09:00 -
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Adipem Nothi wrote:One Eyed King wrote:I can see how merely raising the module qualities of a low tier could benefit vets more.
For example, Minjas always have problems running KinCats. If I am on a proto Minja, and can now get more benefit from a Std KC, allowing me to fit more elsewhere, that will in aggregate make me better off, while a newbro who still has fitting issues on his std suit still has to make the sacrifice.
I look forward to the graphs however. That's a fair point. In some instances, a high-end suit very well might benefit from raising the floor on low-end modules. I'd argue, however, that in every instance low-end suits will benefit from raising the floor, and will do so by far greater degree. In other words, NPE stands to benefit alot -- guaranteed -- while a vet here and there with quirky loadouts might benefit only a little. Worth it, in my opinion. A low end module that I can think of that would benefit high end suits that comes to mind would be the Reactive PlateGǪ That needs to be approached with caution. Too good of a boost and it becomes a great go to for high end suits to save space and gain some HP and RegenGǪ
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Posted - 2015.11.05 05:31:00 -
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Adipem Nothi wrote:Llast 326 wrote:Adipem Nothi wrote:One Eyed King wrote:I can see how merely raising the module qualities of a low tier could benefit vets more.
For example, Minjas always have problems running KinCats. If I am on a proto Minja, and can now get more benefit from a Std KC, allowing me to fit more elsewhere, that will in aggregate make me better off, while a newbro who still has fitting issues on his std suit still has to make the sacrifice.
I look forward to the graphs however. That's a fair point. In some instances, a high-end suit very well might benefit from raising the floor on low-end modules. I'd argue, however, that in every instance low-end suits will benefit from raising the floor, and will do so by far greater degree. In other words, NPE stands to benefit alot -- guaranteed -- while a vet here and there with quirky loadouts might benefit only a little. Worth it, in my opinion. A low end module that I can think of that would benefit high end suits that comes to mind would be the Reactive PlateGǪ That needs to be approached with caution. Too good of a boost and it becomes a great go to for high end suits to save space and gain some HP and RegenGǪ Compared to rep modules and rep hives, regen values are pretty modest on Reactives (1-3 hp/s). IIRC, these are typically used less often than Ferro and Vanilla plates. What am I missing, Llast? Can you give me an example of a potential problem loadout? Right now they are useful in that the basic does not impose movement penalty and add a decent rep rate and modest hp boost for virtually no cpu/pg cost. Coupled with the native rep of suits this can get one a respectable rep rate pretty easily at extremely low cost. High slot count suits can take advantage of this. Right now it's not enough to be on most peoples radar. Increase rep rate and HP to much and people will stack em high. At least it is a risk if the values go up to much higher end suits stand to gain fitting advantage this way. Lower end suits could only gain the same bonuses but not have the extra fitting space available to stack up higher end modules and weapons.
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Posted - 2015.11.05 17:07:00 -
[2656] - Quote
Llast 326 wrote:Adipem Nothi wrote:Llast 326 wrote:Adipem Nothi wrote:One Eyed King wrote:I can see how merely raising the module qualities of a low tier could benefit vets more.
For example, Minjas always have problems running KinCats. If I am on a proto Minja, and can now get more benefit from a Std KC, allowing me to fit more elsewhere, that will in aggregate make me better off, while a newbro who still has fitting issues on his std suit still has to make the sacrifice.
I look forward to the graphs however. That's a fair point. In some instances, a high-end suit very well might benefit from raising the floor on low-end modules. I'd argue, however, that in every instance low-end suits will benefit from raising the floor, and will do so by far greater degree. In other words, NPE stands to benefit alot -- guaranteed -- while a vet here and there with quirky loadouts might benefit only a little. Worth it, in my opinion. A low end module that I can think of that would benefit high end suits that comes to mind would be the Reactive PlateGǪ That needs to be approached with caution. Too good of a boost and it becomes a great go to for high end suits to save space and gain some HP and RegenGǪ Compared to rep modules and rep hives, regen values are pretty modest on Reactives (1-3 hp/s). IIRC, these are typically used less often than Ferro and Vanilla plates. What am I missing, Llast? Can you give me an example of a potential problem loadout? Right now they are useful in that the basic does not impose movement penalty and add a decent rep rate and modest hp boost for virtually no cpu/pg cost. Coupled with the native rep of suits this can get one a respectable rep rate pretty easily at extremely low cost. High slot count suits can take advantage of this. Right now it's not enough to be on most peoples radar. Increase rep rate and HP to much and people will stack em high. At least it is a risk if the values go up to much higher end suits stand to gain fitting advantage this way. Lower end suits could only gain the same bonuses but not have the extra fitting space available to stack up higher end modules and weapons. After some thoughtGǪ Essentially the Reactive plates are in the place we are looking at for other modules. In their current state they give health and rep at low levels for a low cost. Diminished returns as they advance in the form of movement penalties mean they are a better value for the lower powered suits. This is what we a shooting for, no?
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Posted - 2015.11.05 23:40:00 -
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XxBlazikenxX wrote:I did the number crunching and for weapon variations on Commandos I got this: -28 different variations on the Caldari Commando -28 different variations on the Gallente Commando -15 different variations on the Minmatar Commando
And on the Amarr Commando: -6 variations -10 variations if we add a Breach Laser Rifle
More evidence on the Amarr Commando needing a buff It might be interesting if Variants gave the bonus to Faction suits that they mimic. Example Amarr Mando gets the bonus to TAC Variants of all weapons.
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Posted - 2015.11.07 18:03:00 -
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Adipem Nothi wrote:One last thing!
Assume that there was a cloak variant with a very large scan profile bonus that came with the tradeoff of very short cloak reserves. If the variant's damp bonus were sufficient to permit single damp'd MN Scouts to duck even GalLogi Focused Scans, how short would the cloak duration have to be in order for the variant to be balanced? To put the question into perspective, current STD Cloak duration is 15 seconds.
In your opinion, could a high damp bonus / short duration variant be balanced?
Note to Self: A MN Scout running one complex damp would need an active damp bonus of 40% to reach a profile of 14dB. A 40% active damp bonus would not be sufficient to permit CA/GA Scouts to duck Focused Scans without dampening. About time someone else brought this up I find the STD Cloak to be a long duration for a lot of purposes. Proto Active Damp could use that number and not be OP. That being said an Active Damp should probably be balanced off of Active Scan durations. I would say shorter than the Active Scan by a couple of seconds would be good. That way you are visible before and after use if you are using it reactively. If you use it pre-emptively before entering a point you still have a short window to manage, thus having to make choices on when the best time for activation is. I don't know what an average duration of an Active Scan is
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Posted - 2015.11.07 18:06:00 -
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If the Nova Knife movement change happens I would like to see the Nothi Knives gain to a 1.2 movement. As the highest risk Officer Weapon I think it deserves a little bit of OPness
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Posted - 2015.11.07 18:10:00 -
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XxBlazikenxX wrote:Llast 326 wrote:Adipem Nothi wrote:One last thing!
Assume that there was a cloak variant with a very large scan profile bonus that came with the tradeoff of very short cloak reserves. If the variant's damp bonus were sufficient to permit single damp'd MN Scouts to duck even GalLogi Focused Scans, how short would the cloak duration have to be in order for the variant to be balanced? To put the question into perspective, current STD Cloak duration is 15 seconds.
In your opinion, could a high damp bonus / short duration variant be balanced?
Note to Self: A MN Scout running one complex damp would need an active damp bonus of 40% to reach a profile of 14dB. A 40% active damp bonus would not be sufficient to permit CA/GA Scouts to duck Focused Scans without dampening. About time someone else brought this up I find the STD Cloak to be a long duration for a lot of purposes. Proto Active Damp could use that number and not be OP. That being said an Active Damp should probably be balanced off of Active Scan durations. I would say shorter than the Active Scan by a couple of seconds would be good. That way you are visible before and after use if you are using it reactively. If you use it pre-emptively before entering a point you still have a short window to manage, thus having to make choices on when the best time for activation is. I don't know what an average duration of an Active Scan is I think on proto, it is 8 seconds and 12 seconds with a gal logi. Is that Vanilla Scanner or the Eye of Sauron?
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Posted - 2015.11.07 18:15:00 -
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Adipem Nothi wrote:WeapondigitX V7 wrote:Some LAVs can run over them fast enough that the mines do not detonate on time. Any merit to this? Any of you guys use Proxy Mines? I used toGǪ they are useless now. Bandwidth killed the last of their viability. Problems include - Not worth the Bandwidth - Audio cue to their existence - Easily Scanned - Can't place enough to be effective
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Posted - 2015.11.07 18:30:00 -
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Adipem Nothi wrote:Llast 326 wrote:Adipem Nothi wrote:One last thing!
Assume that there was a cloak variant with a very large scan profile bonus that came with the tradeoff of very short cloak reserves. If the variant's damp bonus were sufficient to permit single damp'd MN Scouts to duck even GalLogi Focused Scans, how short would the cloak duration have to be in order for the variant to be balanced? To put the question into perspective, current STD Cloak duration is 15 seconds.
In your opinion, could a high damp bonus / short duration variant be balanced?
Note to Self: A MN Scout running one complex damp would need an active damp bonus of 40% to reach a profile of 14dB. A 40% active damp bonus would not be sufficient to permit CA/GA Scouts to duck Focused Scans without dampening. About time someone else brought this up I find the STD Cloak to be a long duration for a lot of purposes. Proto Active Damp could use that number and not be OP. That being said an Active Damp should probably be balanced off of Active Scan durations. I would say shorter than the Active Scan by a couple of seconds would be good. That way you are visible before and after use if you are using it reactively. If you use it pre-emptively before entering a point you still have a short window to manage, thus having to make choices on when the best time for activation is. I don't know what an average duration of an Active Scan is By "Active Damp", I was referring to cloak's effect on scan profile when activated. Just to clarify -- and I'll revise my original post -- I'm not attempting to describe a new module or piece of equipment. I'm describing another type of cloak. One (current cloak: Cloak Type A) has a long duration and negligible profile bonus. The other (Cloak Type B) has a short duration and substantial profile bonus. Yup. essentially the same thing I have been harping about foreverGǪ Except it circumvents the issue of not knowing if visibility can be dialled back All I ever wanted was a variant of the regular cloak that was focused on Damp rather than physical visibility. This idea accomplishes that in a great way.
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Posted - 2015.11.07 18:45:00 -
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Adipem Nothi wrote:Llast 326 wrote:Adipem Nothi wrote:Llast 326 wrote:Adipem Nothi wrote:One last thing!
Assume that there was a cloak variant with a very large scan profile bonus that came with the tradeoff of very short cloak reserves. If the variant's damp bonus were sufficient to permit single damp'd MN Scouts to duck even GalLogi Focused Scans, how short would the cloak duration have to be in order for the variant to be balanced? To put the question into perspective, current STD Cloak duration is 15 seconds.
In your opinion, could a high damp bonus / short duration variant be balanced?
Note to Self: A MN Scout running one complex damp would need an active damp bonus of 40% to reach a profile of 14dB. A 40% active damp bonus would not be sufficient to permit CA/GA Scouts to duck Focused Scans without dampening. About time someone else brought this up I find the STD Cloak to be a long duration for a lot of purposes. Proto Active Damp could use that number and not be OP. That being said an Active Damp should probably be balanced off of Active Scan durations. I would say shorter than the Active Scan by a couple of seconds would be good. That way you are visible before and after use if you are using it reactively. If you use it pre-emptively before entering a point you still have a short window to manage, thus having to make choices on when the best time for activation is. I don't know what an average duration of an Active Scan is By "Active Damp", I was referring to cloak's effect on scan profile when activated. Just to clarify -- and I'll revise my original post -- I'm not attempting to describe a new module or piece of equipment. I'm describing another type of cloak. One (current cloak: Cloak Type A) has a long duration and negligible profile bonus. The other (Cloak Type B) has a short duration and substantial profile bonus. Yup. essentially the same thing I have been harping about foreverGǪ Except it circumvents the issue of not knowing if visibility can be dialled back All I ever wanted was a variant of the regular cloak that was focused on Damp rather than physical visibility. This idea accomplishes that in a great way. I think I'm following, and I see no reason not to also introduce a Type C Cloak if we're entertaining the prospect of a Type B Cloak: Type A - large duration, small profile bonus Type B - small duration, large profile bonus Type C - large duration, large profile bonus, no cloak field effect ^ Is that what you have in mind, Llast?
Food for Thought: Under present mechanics, once you're active scanned you remain active scanned until scan duration has lapsed, even if you modify your profile below the scanned threshold. There is no mechanism in place for a reactive countermeasure to getting scanned. That would be beautiful. More options and strategy to be had. The limit of one Clack makes it so you need to make a decision on each fit as well.
Edit: Damn shame about the once scanned you have to ride it out. It would add a lot of interplay if that was not the case
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Posted - 2015.11.07 20:04:00 -
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Arkena Wyrnspire wrote:Adipem Nothi wrote: I think I'm following, and I see no reason not to also introduce a Type C Cloak if we're entertaining the prospect of a Type B Cloak:
Type A - large duration, small profile bonus Type B - small duration, large profile bonus Type C - large duration, large profile bonus, no cloak field effect
^ Is that what you have in mind, Llast?
Would the Type C cloak not be simply superior to both types A and B in all situations if these statements held true? Good pointGǪ Being visible comparatively would be a loss though. If that was not an even trade off it could be done as Type C Medium duration, large profile bonus, no cloak field effect.
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Posted - 2015.11.08 19:07:00 -
[2665] - Quote
Adipem Nothi wrote:Matticus Monk wrote:IE the line of module benefit per tier should be close to linear, but the line of module price per tier should be geometric, or exponential Completely agree. Incremental improvements at exponentially increasing costs. I'm thinking of a less hierarchal structure to tiers along the lines of the Reactive Plate flow. I need to hammer it out coherentlyGǪ Barrier number oneGǪ I don't even spreadsheet
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Posted - 2015.11.08 20:02:00 -
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Matticus Monk wrote:Llast 326 wrote:Adipem Nothi wrote:Matticus Monk wrote:IE the line of module benefit per tier should be close to linear, but the line of module price per tier should be geometric, or exponential Completely agree. Incremental improvements at exponentially increasing costs. I'm thinking of a less hierarchal structure to tiers along the lines of the Reactive Plate flow. I need to hammer it out coherentlyGǪ Barrier number oneGǪ I don't even spreadsheet It's OK. Farm it out! Wave your hands around, make some mathematically vague statements, thrown in some key phrases like "something on the order of...." or "along the lines of...." paint a general picture and sit back and wait for results to criticize!!! This is the formula that gets Ark to make spreadsheets for you
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Posted - 2015.11.09 17:36:00 -
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Fallout comes outGǪ Llast is working a three day stretch
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Posted - 2015.11.09 19:10:00 -
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Adipem Nothi wrote:I'm calling it in advance: * Simple crafting * New warbarge subsystem(s) * A new EWAR system which shafts Scouts even harder than the current system What won't make the cut: * Performance improvements * NPE improvements * Pub pay improvements
More Tinfoil: The original EWAR 2.0 system Rattati envisioned would've put high-risk / high-reward assassins back on the map. CPM2 (excluding Cross) rallied to ensure the system didn't see the light of day. Instead, EWAR 2.0.1 will introduce two new competitive units: EWAR Assaults and EWAR Logis. Who's going to be "ticked off" by the changes in Warlords 1.3? I'll be shocked if it isn't us. If that ball of **** idea to make Logi and Assaults have "unbeatable stealth" goes through I'm probably not going to be diplomatic anymore.
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Posted - 2015.11.11 03:05:00 -
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The feedback in this thread is not exactly what I am looking for. I am going to have it locked.
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Posted - 2015.11.15 15:50:00 -
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So i woke up to about 2.5 cm of snowGǪ. and still it's still falling
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Posted - 2015.11.19 07:09:00 -
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One Eyed King wrote:Spademan wrote:Dreis ShadowWeaver wrote:No joke, I saw Ark sign in yesterday for a grand total of 10 seconds. You really need a new hobby. Like building pirate ships in the wasteland? That is a career not a hobby
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Posted - 2015.11.19 16:48:00 -
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J0LLY R0G3R wrote:Going to go ahead and sign out of the forums. Has the good one.
XD
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Posted - 2015.11.26 04:45:00 -
[2673] - Quote
Spademan wrote:If someone could write my essay for me that'd be swell. Subject?
Don't say Ethics
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Posted - 2015.11.26 16:29:00 -
[2674] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:If someone could write my essay for me that'd be swell. Subject? Don't say Ethics They say knowing is half the battle. That applies here too. If I was clear on that it would've made things much easier, we've got to do image analysis and talk about their "message" I'll tell you what their message is "I'm a thundercunt of a picture taken by some ****-juggling bastard and now I'm here to tickle your bollocks." Well seeGǪ you already have your thesis statement and your conclusionGǪ the rest is just filler
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Posted - 2015.11.27 18:13:00 -
[2675] - Quote
Matticus Monk wrote:*passes jar down length of bar* "MAPLE SYRUP INBOUND!!!!" Hopefully the good stuff not that 10% crap we sell to tourists
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Posted - 2015.11.28 03:19:00 -
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Spademan wrote:One Eyed King wrote:Spademan wrote:One Eyed King wrote:I have no problem with french fries. Just seems confusing to call it a waffle. B-but it's not french, and often it's not fried. Ironically, french fries aren't French either... French fries aren't always fried as well. I always forget when you say french fries that you're actually talking about chips And chips are also made from potatoGǪ sometimes fried... sometimes not. Have we come full circle yet?
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Posted - 2015.11.28 03:20:00 -
[2677] - Quote
Spademan wrote:One Eyed King wrote:I have no problem with french fries. Just seems confusing to call it a waffle. B-but it's not french, and often it's not fried. The pub up the street from me serves thoseGǪ tasty.
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Posted - 2015.11.28 03:23:00 -
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One Eyed King wrote:Llast 326 wrote:Matticus Monk wrote:*passes jar down length of bar* "MAPLE SYRUP INBOUND!!!!" Hopefully the good stuff not that 10% crap we sell to tourists Fake maple syrup makes me angry. I knowGǪ it makes me sad to know that many have not experienced the real thing. If you ever get the chance go authentic Cabane a Sucre experience. Words... they do not describe.
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Posted - 2015.11.28 03:31:00 -
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Aeon Amadi wrote:Pseudogenesis wrote:*Rattati hasn't posted anything since I checked a month ago*
Welp, I'll see you in a few months then boys Rattati has been especially busy over the past few weeks and has been working a lot of overtime to get 1.3 out. The silence, while unfortunate, is necessary. Thanks for the update Aeon. Good news. Not as good as say Port news Still appreciated
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Posted - 2015.11.29 02:45:00 -
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Joel II X wrote:Adipem Nothi wrote:well, that's pretty dang awesome. i'm sure the removal was a bug. It is. I just checked GD. GD. GD never changes. Pours Joel a Redjar We all forget sometimesGǪ I wonder in and quickly realize why I should stay away.
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Posted - 2015.11.29 19:08:00 -
[2681] - Quote
Aeon Amadi wrote:Adipem Nothi wrote:Aeon Amadi wrote:Quick update.
Threw in my suggestion to have the cloak bonus for Scouts be a 75% flat-rate instead of 15% per level. Also suggested that the Amarr scout gets a scan range buff to better compliment it's precision and take some of the edge off of needing so many scan range mods. good stuff on the cloak bonus; should help out the newbro scouts. as far as the AM Scout goes, keep in mind that its scans have to compete with broken GalLogi actives as well as just-as-good logi and calscout passives. meaningful? competitive? better off changing the bonus to something else, imo. otherwise, you could swap logi and scout base scan range then buff range extenders to 25-35% ... this would be enough to make the AM Scout a competitive counter-infiltration option. my two cents. There might be some changes to EWAR in the pipeline coming up so I'm a little hesitant to suggest making bigger changes than a small QoL tweak at the moment until we see what happens with that. Well I'm intrigued. Next update? Of course I understand if you can't say, and I also know not everything makes it in to updates on time.
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Posted - 2015.11.29 19:10:00 -
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Aeon Amadi wrote:Vyuru wrote:Aeon Amadi wrote:Quick update.
Threw in my suggestion to have the cloak bonus for Scouts be a 75% flat-rate instead of 15% per level. Also suggested that the Amarr scout gets a scan range buff to better compliment it's precision and take some of the edge off of needing so many scan range mods. Just curious here, but doesn't the Amarr then overlap the Caldari scout? Would it be possible, or advisable, to give the Amarr bonuses to either Biotic or EWAR modules to make it more different from other scouts? Also, thanks for letting us get a chance at giving hotfix wishlist feedback and stuff. It's nice to see what the CPM are doing, and that this group seems a bit more vocal with the playerbase. Mmm.. I guess you're right.. I'm exhausted right now, I'll see if I can make an addendum later tonight or tomorrow.. Changing Range Extenders would give the buff the Amarr Scout needs and not eliminate the Cal Scout from viability. It does run the risk of making Logi crazy good at scanning though. Get some rest.
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Posted - 2015.12.02 04:31:00 -
[2683] - Quote
Adipem Nothi wrote:Called It! (continued)
One last prediction for you guys. Something snarky for you to copy/paste in a future CPM "Feedback" or Hotfix thread, just in case I'm not around to do it myself ...
We recognize that some of you Scouts might be upset by the recent news that the recon and counter-recon functions you were expecting to be improved upon have instead been stripped away from Scouts and gifted to Logis. And then buffed. We understand how some of you might find this disappointing. Maybe even shocking. We would've told you a long time ago that this is what CPM planned to do, but NDA. Believe it or not, we've actually been silently looking out for you guys this whole time, which is why we planned in advance a clever way to counteract any potential frustration. Some time back, we asked ourselves what might get you guys super excited but still keep Scouts balanced (chuckle). We're pleased to announce that we figured it out, and we put those Devs to work on something huge, just for you guys! We know you're going to be excited ...
Behold! An ever-so-slightly less crappy cloak.
It's true! Exactly what you guys wanted, right!? We think this will come in super handy when you Scouts are out doing your Scout jobs. We're not exactly sure what those jobs are or what they're supposed to be. Obviously, not combat. Or recon. You know, Scout stuff. Anywho, have fun guys! But not too much fun!
-CPM2
PS: You're welcome! And by ever so slightly better CloakGǪ we mean no Chevron. That's great. Now Logi and Assaults can fit them with no Damp and no worries
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Posted - 2015.12.02 18:10:00 -
[2684] - Quote
Darth-Carbonite GIO wrote:Adipem Nothi wrote:Just wow Holy crap on a nova knife! I had no Idea we had so much power!!! Excuse me while I go "Force" CCP to make dropships fly in rainbow skies and my heavy ride a sleigh pulled by amarrian unicorns. I've seen you flyGǪ Damn sure your ADS has Amarrian unicorns pulling it already
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Posted - 2015.12.02 19:20:00 -
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Darth-Carbonite GIO wrote:Llast 326 wrote:I've seen you flyGǪ Damn sure your ADS has Amarrian unicorns pulling it already I will take that as a compliment, thank you kind sir. Converting to the Amarr faith (changing my merc quarters) was the best thing that ever happened to me! Very much a compliment. I was trying to knock you out of the sky last weekend, It was crazy watching you pull flat spins and turns at low altitude. Pretty sure I would have crashed a dozen times in the same situation.
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Posted - 2015.12.03 02:30:00 -
[2686] - Quote
Ares 514 wrote:Adipem Nothi wrote:Ares 514 wrote:Shotty, nice graph in your signature.... definetly points to a fairly obvious problem.
Thanks! Need to update that. G Clone just added two more months at dust.thang.dk. Let me know when you have. I wonder if it's even worse. Anecdotal point on my part, I jumped on to get the rep tool and personally I find heavies easy mode compared to the scout, I pulled out my heavy a few times and murdered the crap out of people. I know the heavy is map dependent but the same can be said for the scout (if you prefer certain play styles). I almost always get a better kdr I my heavy then in my scout. I hoped on to get the rep tool as well. Managed to get hit on the characters who use rep tools pretty easily. One was my Amarr character, easy peasy as It has Logi up to AdvGǪ I see no reason to take it than that. Heavy is also at Adv. used a mix of Amarr Scout, Logi, and HeavyGǪ situationally. Switched my SCR out on my Scout to ASCRGǪ so much killing. Heavy in certain Dom matches was netting me almost as much WP as Logi was. I was using this when I saw 3 to 1 logo/heavy ratio. On my Minja, I just ran Minja. I hacked all the things and comfortably got the Rep Tool over two days with about 10 matches. Llast got about half way, just PLCing anything I saw.
I had some seriously entertaining matches. My favourite was Minja vs 12 players. My team ditched down to 4 in the first minute, and I was left alone shortly after that. Knifed 5 people dies 8 times hacked 4 objectives and kept them guessing. Got 6 mails after the game just for sticking it out. Most of them were running officer gear and lost some assets
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Posted - 2015.12.04 19:06:00 -
[2687] - Quote
Ghost Kaisar wrote:Varoth Drac wrote:Ghost Kaisar wrote: I've never said that you shouldn't be dropping 20+ kills, just that its not needed to do your job. I drop 20+ myself from time to time, and I don't feel that the scout is under performing at all. In some scenarios, scouts can be far more efficient at slaying than assaults. Typically in environments with lots of cover and objectives that are fairly close to each other. Cities are scout havens for a reason.
Scouts are definitely not more efficient than assaults at slaying in a city. This was the case for a long time, but not anymore. Strategic city control and assistance with killing? Yes, good and complimentary to the main force. Slaying efficiency in a city socket? No, get an assault. Scouts can slay in the city, but they are definitely not as good at it as assaults. Not that i'm complaining about this. As we have been discussing, slaying efficiency doesn't equal usefulness. And scouts certainly can kill in a city. It really depends on how much scan they bring. If they're smart, they will make you run 2x damps which really hampers your defensive and offensive capabilities. If they don't make you damp, you can really abuse your speed and regen. But yes, against MOST teams, Assaults are the way for slaying. Against guys in pubs who don't scan? I'd take the scout any day. That 1x Damp Gal Scout fit I linked is nasty in those scenarios. What Pubs have you played in where they don't scan? If they don't start out scanning they sure as hell pull them out after you Knife a few of em.
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Posted - 2015.12.04 22:28:00 -
[2688] - Quote
Joel II X wrote:One Eyed King wrote:Not every time.
Sometimes its 25m, 20m, 10m, 5m, .... 5m, 10m, 25m. That's even worse lol I always feel bad when it's 25m, 15m, 10m, 1mGǪ 1mGǪ 1mGǪ needle disappears and blue name in the killfeed I know you tried little random LogiGǪ I know you tried
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Posted - 2015.12.05 02:35:00 -
[2689] - Quote
Ghost Kaisar wrote:sir RAVEN WING wrote:Ghost wrote: There's always legion, I guess...
Ghost, sit down, we need to have a talk. You probably have not heard but... Pours Ghost a Redjar from Monk's stash
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Posted - 2015.12.07 02:16:00 -
[2690] - Quote
On an unrelated note you may want to chose your seat carefully in the shop
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Posted - 2015.12.07 23:56:00 -
[2691] - Quote
Breakin Stuff wrote:This is what i get for trying to post on a phone Pretty sure Phones and Forum posting is banned under the Geneva Convention as a form of torture
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Posted - 2015.12.07 23:59:00 -
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Breakin Stuff wrote:Llast 326 wrote:On an unrelated note you may want to chose your seat carefully in the shop Oh by the way I think you lost these. You shouldn't misplace your things. *drops a pile of REs on Llast. Then smiles and fires the shotgun at point blank.* Well played
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Posted - 2015.12.08 01:47:00 -
[2693] - Quote
One Eyed King wrote:I don't mind those. If I am going down I am taking someone with me. Because we Embrace the Death
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Posted - 2015.12.08 02:44:00 -
[2694] - Quote
Why is there some Twilight **** going on in here?
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Posted - 2015.12.10 17:02:00 -
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PARKOUR PRACTIONER wrote:Quit bickering! Lets talk about something different, like giving Frist a new haircut.
My gravity defying red hair needs a trim, but i like the gravity defying part so... I got this Pulls out Nothi Knives
Seriously though trim it a pit and it will stay gravity defyingGǪ. once it gets to long you will need product to keep it up. I recommend Knox cooking gelatineGǪ used to use it to keep my hawk upGǪ lasted for about a week no issues.
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Posted - 2015.12.10 17:04:00 -
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The prettiesGǪ all the pretties Not getting my hopes up thoughGǪ
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Posted - 2015.12.12 16:45:00 -
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Breakin Stuff wrote:EONFLEX EONMAXim wrote:To all in eve galaxy! I eonflex eonmaxim have a suspicion that Scenario: we all came to the park to play ball! Right....suddenly the kid with the only ball says , " give me my ball im going home! ", maybe its because he didn't get picked or maybe he is just a snot or wtfe? Anyway I dont see how when I purchased blueprint in progressions with my hard earned aurum it was takin away and I was accused of doing something wrong? As well I wanna know how when I upgraded my warbage I didn't get the upgrade but somehow Scotty didn't forget to take my warbage components? So where are the warbage components? Dont think a computer would make such a human mistake? So if there is the gameless ability lacking boy wants his ball then throw it at him and tell him to get! It would be a real shame to steal the integrity of this game Dust 514 after all the hard work all the staff pt into ccreating this game! Game integrity is in jeopardy? I am only asking! Not accusing! It would be a shame I think! Its a matter that should be brought before the council! What in the merry, skipping hell did I just read??? Community feedback Ain't being a CPM great
Let me explainGǪ No, there is too much. Let me sum up.
They suspect the game is dying off -CCP has decided to pull the plug and not "play ball any more" -Butthurt over losing BPOs, probably the removed vehicle content from ages ago. -Warbarge components were spent and nothing was gained. Either they thought they would get something when they upgraded and nothing meaningful happened. That new higher levels with no huge gains that people have been confused about, or an actual glitch. Support ticket might be an idea here. -These things make EONFLEX question the abilities of CCP, or just make them thing that the people running it are dong a shoddy jobGǪ
At least that's what I getGǪ That or they want to join the CCP Football TeamGǪ and suspect Soxfour is holding them back.
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Posted - 2015.12.12 16:55:00 -
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Dreis ShadowWeaver wrote:Notifications wrote:Llast 326, Breakin Stuff and 2 more replied to your forum post The Tinfoilshop Premium Tinfoil Hats at rock bottom pricesGǪ get yours today 1k ISK
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Posted - 2015.12.13 03:57:00 -
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henti tentical wrote:Heyy guys dont know whats going on here but i just started playing and wanna become a really good scout, anyone have any tips? and look forward to talking/playing with you all :D Practice sneaking without a cloakGǪ even if you plan on using it. The lead time on the change means you need to have a good sense of approach when closing ground.
What are you currently running?
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Posted - 2015.12.13 04:24:00 -
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Fristname Family name wrote:Llast 326 wrote:henti tentical wrote:Heyy guys dont know whats going on here but i just started playing and wanna become a really good scout, anyone have any tips? and look forward to talking/playing with you all :D Practice sneaking without a cloakGǪ even if you plan on using it. The lead time on the change means you need to have a good sense of approach when closing ground. What are you currently running? minja with a standard plc with a breach flaylock and stacked reds and blues. I was seeing how people would respond if someone wanted help ^-^ you get a sticker xxo btw i killed a proto heavy with the flay last night, its op
The Br Flay is my favourite. I've got a fair number of kills with it.
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Posted - 2015.12.13 22:58:00 -
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Immortal John Ripper wrote:Every day I wander In negative disposition As I'm bombarded by superlatives Realizing very well that I am not alone Introverted I look to tomorrow for salvation But I'm thinking altruistically And a wave of overwhelming doubt Turns me to stone Favourite song is Along the WayGǪ short but just perfect.
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Posted - 2015.12.20 04:43:00 -
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Pokey is good people. As much as I wanted Pokey to be CPMGǪ I really think that it is more valuable to have him free of some of the CPM restrictionsGǪ the obvious and not so obvious.
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Posted - 2015.12.20 21:45:00 -
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Flix Keptick wrote:Returning scout here, I haven't played for more than a year and have a few questions:
I have a caldari scout (proto) and all useful core skills maxed (except for code breaker). With that said, I'm totally getting my face caved in. This is partly due to the fact that I just can't aim worth a damn (haven't used a controller in 1+ years, coupled with the fact that aiming in dust is pretty hard from the get go). So I'd like to know what weapons are good to use with scouts (combat rifle worked well for me back when I left). I'm still pretty decent at sneaking around and picking my fights (cloak helps here), but I just can't kill anything even when ambushing them (yes, I'm a massive scrub).
In addition, I'm just unsure of how I should tank the damn thing. Should I go with shield extenders? Kin cats? E-war? I also noticed some people jumping to orbit, so I assume that stacking myofibs must be pretty effective?
So yea, just general tips or advice from fellow scouts would be greatly appreciated. Ambushing people is best practice when running scout really. Alpha Damage is your friend for this. Protracted combat is not in your favour most times. Everybody is running with more HP than you. Shotty, PLC, Knives, Breach Flaylock*, Bolt Pistol, Breach Scrambler Pistol, Yes even Ion PistolGǪ anything that gives you the most punch of the first shot makes the difference in an ambush. On my Cal Scout I run Knives and Magsec mostly. Seems to work pretty good for meGǪ But then again I run no HP mods on my Minja with Knives and Breach Flaylock so I'm crazyGǪ it does mean that you have to sneak and pick your engagements though.
*Breach Flaylock is not recommended as a useful weapon for most people. I have maxed out the damage potential of the weapon through Skills and use of Damage Mods to make it effective. Even then you really only get one shot so it has to count.
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Posted - 2015.12.24 00:33:00 -
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Flix Keptick wrote:One Eyed King wrote:@ Flix
What you are seeing is a big reason I haven't played in months. First, HP creep has resulted in a negation of stealth tactics, for all but the highest alpha weaponry.
Second, Assaults and Logis have encroached on Scout roles (not unlike how Scouts encroached on thiers in 1.8), and often times it is just better to run an Assault like a Scout.
Not to mention having to deal with Myo jumpers with MDs and poor aim still being able to kill us easily.
I don't know what to tell people anymore to be honest. I just wait in hope of changes that fix the real problems instead of addressing mere symptoms or hurting non abusive play styles in order to fix the abusive ones. Yea, that's the unfortunate reality I came to understand. It doesn't help that uncloaking bugs out half of the time and I have to reswitch to my knives. Unfortunately I don't have proto knives yet (only advanced) so it takes me a charged swing all the time, and potentially a follow-up with tankier targets. Also being unable to charge while running is f******* killing me, I can't believe that hasn't been fixed in three years. Beeing able to kill people with an uncharged swipe would be neat, but I don't see that happening any time soon (even with proto knives)... Maybe if I keep sucking enough my stats will have dropped to a point where I'm not against teams of stacked proto tryhards 100% of the time (I wouldn't mind if my gunnie could still kill **** but I hardly see the point in taking it out of the hangar anymore). I don't see any changes happening any time soon though. The scout had always been crap since chromosome up until they introduced the cal and gal scouts. At that point I thought to myself "hey, might as well get a scout" (I like running around fast). However, I didn't predict the tryhard fotm clusterf**** to migrate to scouts, subsequently getting it nerfed to levels WORSE than what it was before. If a lesson can be learned here, it's that CCP doesn't give a **** about the scouts. So complaining like I'm doing right now is a complete waste of time. A shame really :( Have you tried the Raptor Jump? Sprint - Jump charge Knives in the air and kill as you land. Takes some practice to get the timing down but it's a good work around for not being able to charge and sprint.
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Posted - 2015.12.24 02:35:00 -
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Flix Keptick wrote:One Eyed King wrote:Flix Keptick wrote:One Eyed King wrote:@ Flix
What you are seeing is a big reason I haven't played in months. First, HP creep has resulted in a negation of stealth tactics, for all but the highest alpha weaponry.
Second, Assaults and Logis have encroached on Scout roles (not unlike how Scouts encroached on thiers in 1.8), and often times it is just better to run an Assault like a Scout.
Not to mention having to deal with Myo jumpers with MDs and poor aim still being able to kill us easily.
I don't know what to tell people anymore to be honest. I just wait in hope of changes that fix the real problems instead of addressing mere symptoms or hurting non abusive play styles in order to fix the abusive ones. Yea, that's the unfortunate reality I came to understand. It doesn't help that uncloaking bugs out half of the time and I have to reswitch to my knives. Unfortunately I don't have proto knives yet (only advanced) so it takes me a charged swing all the time, and potentially a follow-up with tankier targets. Also being unable to charge while running is f******* killing me, I can't believe that hasn't been fixed in three years. Beeing able to kill people with an uncharged swipe would be neat, but I don't see that happening any time soon (even with proto knives)... Maybe if I keep sucking enough my stats will have dropped to a point where I'm not against teams of stacked proto tryhards 100% of the time (I wouldn't mind if my gunnie could still kill **** but I hardly see the point in taking it out of the hangar anymore). They don't want us to charge while sprinting. There was a glitch where that was possible at one point, and they squashed that real quick. Cloak switching is a big reason I don't want to play. Can't tell you how many times I did the same thing, and had to switch 2, or even 3 different times. Its worse when you are spotted while cloaked, and now have 3 to 9 seconds where you can't even fight back. The trick is to sprint then switch if I remember correctly, because it is the sprint mid switch that causes the problem. I almost always charge personally, but again with HP creep, it has become nearly a necessity. And now that you have the inner rings, and you walk so slowly while you charge, you just make yourself a big target. This makes learning the Raptor Jump all the more important. Jump, charge mid air, and release just prior to landing. It is almost a necessity, particularly with targets you are chasing from behind. Sometimes, I found it best to even jump OVER the merc, do a 360, and knife them that way, as once you hit the inner ring, they become aware, and aren't always expecting you to jump over them. If you are knifing, pro knives are a must now. Used to be able to get by with most targets and Adv knives on a Minja. Not anymore. Last point, aim for the head. There is no noise or headshot indicator, but you DO get a bonus with your knives, and if you are going to go in without charging, aiming for the head might be your best bet. Hmmm, I'd do the raptor jump (not that I can't), it's just that I'm using kincats. So I jump too high to be able to do the raptor jump, and I'm hesitant on removing them due to the massive GTFO advantage it gives me (like jumping over walls and such, especially when an angry assault spotted me). Quick question; what game mode is best for scouts? Because I was playing dom and I found it night impossible to find lone targets, it's usually just both sides playing a furious sumo match for the objective, I assume that ambush would be the same. Learn your jump distance and you will be good. It does take practice. I love Skirmish, so much to do so much more dynamic than other modes. Because Dom seems to the mode that Qs the quickest I've learned to find ways to enjoy it. Finding lone people in Dom is not as hard as it seems, especially if you are fast I usually circle around the map tightening my loop as I go. You get to hack a lot of things... kill stragglers, snipers and destroy the uplink line. Also this often puts you in a position of coming up behind the enemy blob... get three or four stabs in and GTFO... go back to circling then do it again. Some maps this does not work well on though
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Posted - 2015.12.24 02:38:00 -
[2706] - Quote
sir RAVEN WING wrote:Was the Myofibs' bonus jump height switched to Kincats? Don't think so... Jar confusion hits after you've had a few Then again I'm on the tail end of a 96 hour shift... maybe they did change it.
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Posted - 2015.12.27 23:39:00 -
[2707] - Quote
Radiant Pancake3 wrote:Redline tankers... annoy the hell out of me... .-. Can't even run out and put RE on them
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Posted - 2015.12.28 00:02:00 -
[2708] - Quote
danthrax martin wrote:Llast 326 wrote:Radiant Pancake3 wrote:Redline tankers... annoy the hell out of me... .-. Can't even run out and put RE on them I forget, do AV grenades pop right away? I know Flux work fine... I imagine AV nades should be good
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Posted - 2015.12.28 04:33:00 -
[2709] - Quote
Anthrax is referring to using AV Nades in the redline for dealing with enemy redline tankers. RE don't work because you can't deploy EQ in the enemy redline. AV Nades still work because they are Grenades. Savvy?
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Posted - 2015.12.30 18:27:00 -
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dzizur wrote:When it comes to fallout my favorite ones are 2 and New Vegas, I guess it's that desert feel :)
Haven't played 4th one yet, but it looks like a lot of shooting and less talking. Still waiting waiting for better rig to check it out for myself, but it's not so high on my to-play list ;)
Oh and if someone likes futuristic-magic-turnbased-reading stuff I highly recommend trying out Shadowrun:Dragonfall Directors Cut.
Spouse is playing the Shadowrun turn based games. She enjoys them. She is a huge Shadowrun dork to begin with
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Posted - 2015.12.31 19:22:00 -
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Ghost Kaisar wrote:Joel II X wrote:Meh. Didn't they give more last year? I still have like 200 of them. They still haven't fixed the fact that my 40ish Black Eagle AR's are technically sidearms. Used to run em on my heavy suits for fun. I run them in my sidearm slot on my Black Eagle suits and put a PLC where the other AR was... Armed for all occasions
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Posted - 2016.01.01 05:22:00 -
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Soto Gallente wrote:Adipem Nothi wrote:(early) happy new year! Still 2015 over here Also, they really need to buff the Amarr Light Frame's CPU, I can't even fit all basic gear on the Standard suit without having a CPU mod. Really? I've not looked at the Light Frame... The Basic Scout has loads of fitting space. I thought the non specialized were supposed to have more space as a benefit... I guess that is wrong
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Posted - 2016.01.05 19:37:00 -
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noob cavman wrote:I feel weird with short beard and warhawk. Excuse the horrible lighting XD linky Looks good
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Posted - 2016.01.05 22:00:00 -
[2714] - Quote
Ernest McRooney wrote:1.3 when? crystal ball broken... We'll have to turn to alternative measure I'll consult the bones and tinfoil Noob get the tealeaves
Looks like... SoonGäó
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Posted - 2016.01.05 22:20:00 -
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One Eyed King wrote:Joel II X wrote: You can get tons of aluminum from The Institute. Just grab all their gizmos, and thingamajigs. They all weigh .5, though, so keep that in mind. Also, you can get a ton of aluminum from Sanctuary by grabbing the TV Trays.
As for the oil, I just grab the handy fuels (check Graywinter, your house), any lighter, and there should be a few cans of oil in various other locations.
Do you have the perk that allows you to scrap extra items?
Which platform do you play on, by the way?
I have not found the Institute yet, but I will start grabbing TV trays. Usually also grab anything oil related, but I just use so much of it in creating turrets. The more you guys talk about this the more I want to play it... Have to pick it up soon It speaks to my inner scavenger
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Posted - 2016.01.06 00:23:00 -
[2716] - Quote
Adipem Nothi wrote:Happy Birthday, Ghost! Kool-Aid's on the house! OHHHH YEAAHH Happy birthday kid
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Posted - 2016.01.06 00:33:00 -
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noob cavman wrote:Adipem Nothi wrote:One Eyed King wrote:Llast 326 wrote:Ernest McRooney wrote:1.3 when? Noob get the tealeaves This makes me wonder how a palm reading would go. Shame! Hmmmm I wonder if my ghoul hand still has finger prints. And thus began the criminal career of The Ghoul Hand Bandit
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Posted - 2016.01.07 02:53:00 -
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Ghost Kaisar wrote:Am now 21. Post good alcoholic beverages. Gotta try em all. And someone see if Iggy still homebrews beer, he promised me a 6 pack ages ago when I turned 21 Pace yourself lad... Also straight cinnamon whiskey... get the good stuff
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Posted - 2016.01.07 19:59:00 -
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IgniteableAura wrote:Still do homebrew....yes and I do remember :) Happy birthday Ghost!
I can send you some brew for sure, but its not always easy with shipping these days. They don't like shipping liquids, so I call it a "viable yeast sample" which tends to go over better...lol idiots.
I still miss running only complex knives on a full kincat minja, jumping on top of roofs and raptoring down....ah those were the days.
These days I shoot Oryx in the face once a week and spend the rest of my time on the Pandora wastelands. Viable Yeast Sample... Probably get fast tracked because someone thinks "OH!! Lady medical stuff this is awkward Just ship it through"
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Posted - 2016.01.12 18:27:00 -
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One Eyed King wrote:General Vahzz wrote:Dreis ShadowWeaver wrote:What even goes on in here anymore?
Scouts are unfun. Game is unfun. All the cool people left already. Wtf are we even still doing here? Ur mum Is there a Specific Vahzz? This was exactly my thought when I saw General Vahzz... I'm concerned we my be part of the same hive mind King
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Posted - 2016.01.12 22:21:00 -
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One Eyed King wrote:Llast 326 wrote:One Eyed King wrote:General Vahzz wrote:Dreis ShadowWeaver wrote:What even goes on in here anymore?
Scouts are unfun. Game is unfun. All the cool people left already. Wtf are we even still doing here? Ur mum Is there a Specific Vahzz? This was exactly my thought when I saw General Vahzz... I'm concerned we my be part of the same hive mind King Sweet! Is there anyone sharing the hive with us? That's not in a mental institution?
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Posted - 2016.01.13 17:27:00 -
[2722] - Quote
Joel II X wrote:So, I logged in today, and got the warbarge glitch.There's literally thousands of them in there, and they're all x1. Has this ever happened to anyone?
Not experienced that one
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Posted - 2016.01.15 06:31:00 -
[2723] - Quote
J0LLY R0G3R wrote:On another note, I was told there was a picture of a strong hand on here somewhere? Witness him
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Posted - 2016.01.17 17:35:00 -
[2724] - Quote
SereneJedi wrote:Radiant Pancake3 wrote:Adipem Nothi wrote:Radiant Pancake3 wrote:Adipem Nothi wrote: shoot me a message on PSN. ID is "datadevil"
That's an interesting name. How'd you come up with that? Derived from "the devil's in the data". Long story. Story time. Go on... Shotty loves data, there is an old timey saying that is "the devil's in the data." Shotty is old. Therefore, datadevil.
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Posted - 2016.01.18 05:02:00 -
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Ghost Kaisar wrote:Adipem Nothi wrote:* Increase optimal range by 3m. * Increase headshot multiplier by 20%. Increase base damage to 1.5x normal shotgun damage. Leave alone. At that point, Damage per clip for each weapon will be identical. Damage per shot is heavily in the Breaches favor, but raw DPS still favors the normal shotgun. Solid in theory... I support.
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Posted - 2016.01.18 06:06:00 -
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Fristname Family name wrote:Llast 326 wrote:Ghost Kaisar wrote:Adipem Nothi wrote:* Increase optimal range by 3m. * Increase headshot multiplier by 20%. Increase base damage to 1.5x normal shotgun damage. Leave alone. At that point, Damage per clip for each weapon will be identical. Damage per shot is heavily in the Breaches favor, but raw DPS still favors the normal shotgun. Solid in theory... I support. wait wait wait wait.... we don't want something that can one shot everything on something as mobile as a scout, trust me, insta kill ghost isn't cool guys that **** is broken. like 4 rounds dealing the same amount of damage of how many normal shotty rounds? cause the normal shotty 2 shots most things if not its 3 and a heavy cant turn around in time for that, so sneaking around behind a heavy aim for head quickly (with a reticle the size of their head its pretty easy) and bamm one shot 1.3k hp suit even then if it isn't that much damage, just shoot them once and swap to a smg/bolt cause you woulda taken shields all the way down and then armor damage+ on bolt/smg would melt them. also commando suits + high damage gun + damage mods + suit damage bonus = gg everyone :P but yeah maybe a little bit less than the full reg shotty clip damage overall I'm not full on maths here... but lazy math would indicate if it takes two shots to kill most suits with a regular SG and the breach does 1.5 damage of that it will still take two shots to kill most suits with the Breach... Yeah I know HP totals and crunching all the variables is more complex than that. Also the firing interval of a Breach is considerably drawn out compared to the standard SG... Heavies will be pretty much okay to turn around and slap a scout pretty easily... Min Assaults toting Breach SG could be an issue though.
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Posted - 2016.01.19 04:25:00 -
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Ares 514 wrote:Freaking PSN disconnects! Every damn game and I loose suits but get no payout! Just logged in to try playing a game and wow matches not loading... when they do fram rate is atrocious and all I see are people camping uplinks
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Posted - 2016.01.23 00:53:00 -
[2728] - Quote
One Eyed King wrote:Adipem Nothi wrote:Lex DOCIEL wrote:Funny I've just discovered this topic after years playing (and dying) as a minmatar scout.
I was even playing nova knives before it was cool...
Even before the cloak.
Yes, I died a lot. :) Welcome! (I smell an alt, but I'll pretend not to just in case.) In any case his posting history is 2 years old, and they look like legit posts. Some looked french though... The french hints at a love of Knives...
Bastard approved
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Posted - 2016.01.23 03:36:00 -
[2729] - Quote
One Eyed King wrote:Llast 326 wrote:One Eyed King wrote:Adipem Nothi wrote:Lex DOCIEL wrote:Funny I've just discovered this topic after years playing (and dying) as a minmatar scout.
I was even playing nova knives before it was cool...
Even before the cloak.
Yes, I died a lot. :) Welcome! (I smell an alt, but I'll pretend not to just in case.) In any case his posting history is 2 years old, and they look like legit posts. Some looked french though... The french hints at a love of Knives... Bastard approved It was either that or the love of mimes. I was glad knives won out. Mimes are creepy. Hmm how about Mimes and Knives...
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Posted - 2016.01.24 03:21:00 -
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General Vahzz wrote:I dismantle Godin daily in Biomassed chat, it is seriously too easy. Lineage not ended, earth not salted... You are not doing it right
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Posted - 2016.01.24 03:53:00 -
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Adipem Nothi wrote:Finally saw Star Wars. Worth it Went last week... not disappointed.
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Posted - 2016.01.27 02:04:00 -
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PARKOUR PRACTIONER wrote:Until i can learn a different anger reducing skill, i kinda have my rages here, so i don't have them 'here' as in off the tech. My autism makes it hard, but i wonder ifi wouldve been more prone to losing it anyway. Its a practice. There are a few groups that use online environments as safe spaces for autistic people to help them manage emotions, and work on social skills. I like that you have taken this initiative on your own, and developed ways of coping Park. It's a huge deal in my opinion, for what that is worth.
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Posted - 2016.01.29 23:20:00 -
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Ares 514 wrote:Lol, bet he had officer gear and was hoping to be needled if someone got him! Nice, I always make a point of terminating clones, especially proto! Usually RE trap officer suits.... you know someone is coming to pick that ass up
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Posted - 2016.01.30 06:05:00 -
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Radiant Pancake3 wrote:Llast 326 wrote:Ares 514 wrote:Lol, bet he had officer gear and was hoping to be needled if someone got him! Nice, I always make a point of terminating clones, especially proto! Usually RE trap officer suits.... you know someone is coming to pick that ass up The Sad part is... After getting into a few more games with him I realized what he does... He sits in the redline with proto and waits for newbs to come and attempt to kill him... I dunno what defines poor and being a bi tch... but that seems to get pretty damn close... That's just annoying
Totally unrelated
Redline Runner Basic Minja Proto Knives 3x Reds
Take the long route Stab people from behind in the redline Care not about the Death... The Death is your friend
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Posted - 2016.01.31 20:48:00 -
[2735] - Quote
Probably the way to began
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Posted - 2016.02.03 00:59:00 -
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Spademan wrote: He takes New Hampshire and Vermont, Clinton smokes him everywhere else because he appeals to too narrow a demographic, Rubio comes from behind to take the republican nomination and fights to the death with Clinton in an orgy of violence. (No Bill, not that kind. Damnit Bill!)
I think Sanders faces a strange barrier in US politics... The US has no proletariate... most see themselves as bourgeoise in waiting. Part of the reason his ideas are viewed as "Crazy" and impossible. He'd do well as a candidate in Canada lol
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Posted - 2016.02.04 00:19:00 -
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I am strangely fine with this decision. Can't say I am surprised. Can't say I'll play a PC version of Dust either... not a fan of competitive multiplayer on PC. Hell I'm barely a fan of competitive games at all. I am curious what a First Person Spreadsheet game will look like though XD Really I think I just gave up on the idea of this game at the right time.
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Posted - 2016.02.04 06:30:00 -
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Krom Ganesh wrote:Hello, my fellow scoutly bastards
I was a dedicated scout for some time but left after the 2014 Eve Fanfest. I heard Dust's death knell today and I was curious how things have been since May 2014. Anyone mind giving me a brief summary? KROOOOOOM Good to see you
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Posted - 2016.02.05 04:41:00 -
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Adipem Nothi wrote:@ Original Bastards If any of you guys are planning to take down a few more KoolAid sippin' EZ Mode carebears between now and May, hit me up and help me clear out the Armory. Can't take this **** with us, so I say we put it to good use.
I have a treasure trove of officer gear and experimental crap... Willing to arm some Bastards. Also Nothi and An Arkos both have enough to points to do some "proper" raiding
At work right now won't be home for another day...
Edit: Also should a certainDev be poking around in here... I strongly suggest an event for closing the doors. One where the Devs play... A few of us have Nothi Knives and will be looking for you if you do You thought we were reckless before
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Posted - 2016.02.06 04:45:00 -
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Immortal John Ripper wrote:I cant find my ps3 power cord lol
No problem. You are going to need a goo pair of jumper cables, some paperclips and a potato...
*Llast in no way takes responsibility for any death, injury, or damage to property due to any actions taken from his dumb ass comments made on the internet.
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Posted - 2016.02.07 22:32:00 -
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Spademan wrote:Just to have on record, I'm going to throw out an idea on what I think the next game could be named. After all, I nailed Warlords.
Scrying....scrying....got it.
Eve: Ragnarok. Based on Valkyrie, they may be aiming to go with a norse mythology naming scheme. Great battles, extermination and rebirth of life, it's a very good fit methinks. Too obvious? Could be. Ever wonder if your guesses are actually what they use to determine the names of things?
CCP wrote: What should we name this... I don't know. Let's see what Spade guessed... Ragnarok... Nice. Use that. We should hire this guy for marketing.... Why he does this for free right now ... CEO Payraises all around... High Fives intensifies
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Posted - 2016.02.08 02:28:00 -
[2742] - Quote
CarlitoX Jojooojo wrote:One Eyed King wrote:Too bad they are going to call it Phoenix. I think that the best name for dudes who asked for a port is EVE: GetDatPort 415 it has a ring to it... don't know how they should market it though
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Posted - 2016.02.08 19:39:00 -
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Soto Gallente wrote:I am willing to bet isk one of you gents is actually Rattati. Nobody is giving up that information anytime soon
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Posted - 2016.02.12 06:16:00 -
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Okay kids Anybody else notice that Park just showed you all up on social skills
XD
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Posted - 2016.02.13 19:11:00 -
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Regnier Feros wrote:Amarr Scout I see all of you. K Bye
As someone who actually Protatoed that suit... If only that were true
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Posted - 2016.02.14 02:18:00 -
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Radiant Pancake3 wrote:Soto Gallente wrote:Radiant Pancake3 wrote:4 Writing Portfolios Worth 70% of my grade Must do tomorrow Someone remind me. Your teacher must suck. Mhm, especially since he lost them the first time... Always keep copies Always
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Posted - 2016.02.14 03:15:00 -
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Radiant Pancake3 wrote:Llast 326 wrote:Radiant Pancake3 wrote:Soto Gallente wrote:Radiant Pancake3 wrote:4 Writing Portfolios Worth 70% of my grade Must do tomorrow Someone remind me. Your teacher must suck. Mhm, especially since he lost them the first time... Always keep copies Always I didn't feel like rewriting 20 pages... You are hand writing all of this? I guess I am to used to using a computer for all my writing. Still I think a scanner would be a good investment. I tend to go for redundancy in my record keeping. Assignments, work documentation (When it is not a violation of client confidentiality of course), anything really I keep a back up and a workable copy just to be safe. Had a professor once who lost ****. I would not want to rewrite research papers that went missing
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Posted - 2016.03.05 07:05:00 -
[2748] - Quote
Well my expectations are pretty low
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Posted - 2016.03.21 18:23:00 -
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this is a Llast post... it is mine you cannot make one like mine.
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Posted - 2016.03.21 22:50:00 -
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XxBlazikenxX wrote:Spademan wrote:Dreis ShadowWeaver wrote: It's from too much exposure to the Jolly Damn, I knew I should have worn my biohazard suit. nothing protects from J0LLY... no precaution can stop him XD
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Posted - 2016.03.22 02:52:00 -
[2751] - Quote
Damn Blaze... you went way way back XD
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Posted - 2016.03.22 20:03:00 -
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Ghost Kaisar wrote:BLAZIKEN
STOP
I HAVE ENOUGH LIKES ALREADY I think something just unhinged in Blaze's head... That being said it's kinda nice to pop in to a random post and see the climate of the time.
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Posted - 2016.03.28 19:55:00 -
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One Eyed King wrote:
That would make Adipem = Adipem 2.0, which makes no sense at all.
You have to start with the original, which was Shotty GoBang.
Of course this would assume that all people discussed are the same person and that would just be silly... Totally different people
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Posted - 2016.03.28 21:52:00 -
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One Eyed King wrote:Llast 326 wrote:One Eyed King wrote:
That would make Adipem = Adipem 2.0, which makes no sense at all.
You have to start with the original, which was Shotty GoBang.
Of course this would assume that all people discussed are the same person and that would just be silly... Totally different people Well Vitantur was obviously Quil. Sneaky Hobbitses
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Posted - 2016.03.29 02:39:00 -
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Immortal John Ripper wrote:I'm going to be a daddy! x2!
Congratulations
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Posted - 2016.03.29 02:40:00 -
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Fire of Prometheus wrote:XxBlazikenxX wrote:Fire of Prometheus wrote:*tips fedora*
so whats new over here? Nothing much, mostly just reminiscing over the past :D And also berating me... Fun! XD my friend told me there was a massive battle in eve going on so i decided to swing by to see how its going over here =...i miss dust :p Nice to see you again People are pretty much burning through assets as the end times near... or playing other games.
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Posted - 2016.03.29 02:46:00 -
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Fire of Prometheus wrote:Llast 326 wrote:Fire of Prometheus wrote:XxBlazikenxX wrote:Fire of Prometheus wrote:*tips fedora*
so whats new over here? Nothing much, mostly just reminiscing over the past :D And also berating me... Fun! XD my friend told me there was a massive battle in eve going on so i decided to swing by to see how its going over here =...i miss dust :p Nice to see you again People are pretty much burning through assets as the end times near... or playing other games. Likewise! thats too bad, i still have a bunch of assets on my character and i hope the transfer, or do something to commemorate our old characters Yeah, I'm just patiently waiting to see what happens. Playing some Starwars... at least until tomorrow when my game buying moratorium is over. Can't pick up anything until after the birthday... Spouse says I always make it hard for her to get a present for me if I go buying things
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Posted - 2016.03.29 16:38:00 -
[2758] - Quote
XxBlazikenxX wrote:Vitantur Nothus wrote:Link me. What practicable suggestion of theirs did I miss?
Can't speak for anyone else, but if I was "mean" in my interaction, it was because I thought it important that our camp not be confused with theirs. Let them (and not us) be the ungrateful and indecisive party. They weren't Scouts. Best their feedback not be mistaken for Scout feedback. Damn, you're gonna make me go back a hundred pages? Too much work, you win argument... Context helps as well. What you are not seeing in this thread is the features and ideas thread that had the ideas presented in an over the top, with no concession being made to scale it back. Also most of the ideas were pitched around diminishing the Minscout role to bolster the Amarr scout. At that time the Minscout had just scratched the surface of viable. If anything taking from the Galscout would have been more appropriate, but that was not the agenda. I was using the Amarr scout and hardly would I say it was suffering. It needed a boost but not a huge one. Also I don;t know that it was much more of a vetting than many of our ideas get. Hell, they didn't even get Appia'd. I like Aero and True, they do have good ideas around a lot of things, and are totally fun to run with or against.
Funny times
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Posted - 2016.03.29 16:55:00 -
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XxBlazikenxX wrote:Llast 326 wrote:XxBlazikenxX wrote:Vitantur Nothus wrote:Link me. What practicable suggestion of theirs did I miss?
Can't speak for anyone else, but if I was "mean" in my interaction, it was because I thought it important that our camp not be confused with theirs. Let them (and not us) be the ungrateful and indecisive party. They weren't Scouts. Best their feedback not be mistaken for Scout feedback. Damn, you're gonna make me go back a hundred pages? Too much work, you win argument... Context helps as well. What you are not seeing in this thread is the features and ideas thread that had the ideas presented in an over the top, with no concession being made to scale it back. Also most of the ideas were pitched around diminishing the Minscout role to bolster the Amarr scout. At that time the Minscout had just scratched the surface of viable. If anything taking from the Galscout would have been more appropriate, but that was not the agenda. I was using the Amarr scout and hardly would I say it was suffering. It needed a boost but not a huge one. Also I don;t know that it was much more of a vetting than many of our ideas get. Hell, they didn't even get Appia'd. I like Aero and True, they do have good ideas around a lot of things, and are totally fun to run with or against. Funny times Wait, they wanted to... *gasps*... nerf the Min Scout to buff the Amarr Scout?! Those bastards... If i remember right, yes. (memory is a funny thing) Everybody had lots of ideas around the Amarr scout at that time though. True and Aero did not have the worst ideas though. I know they wanted to make it viable. Some other guy though... he had **** ideas... unbelievably **** ideas in the feedback thread.
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Posted - 2016.04.02 01:27:00 -
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First Prophet wrote:Are the Dust servers actually still up? What's up with that? I've been asking myself this question for over a year...
mumble mumble hard freeze mumble grumble
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Posted - 2016.04.03 02:23:00 -
[2761] - Quote
Dreis ShadowWeaver wrote:Shotty GoBang wrote:@ Prophet
We need to get you into Monk's Booth offshore! I just applied for registration! Need to get it approved I think. What name did apply under?
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Posted - 2016.04.03 02:55:00 -
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XxBlazikenxX wrote:Llast 326 wrote:Dreis ShadowWeaver wrote:Shotty GoBang wrote:@ Prophet
We need to get you into Monk's Booth offshore! I just applied for registration! Need to get it approved I think. What name did apply under? Registration for what? Reread what you quoted
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Posted - 2016.04.03 23:19:00 -
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XxBlazikenxX wrote:One Eyed King wrote:We are trying to get a Amarr/Min FW going. Anyone wanting to jump in join GW Sendoff
Where are you at Blaze? Stop liking posts and do something productive. Piano lesson, then I saw Superman vs Batman. What did you think of Batman vs Superman? I've not seen yet, but I'm interested in your opinion.
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Posted - 2016.04.05 02:27:00 -
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One Eyed King wrote:I am kind of over the superhero movies. They all seem to just be excuses for special effects, and I haven't seen one since the Dark Knight trilogy that really told a good story. I can see that. Perhaps one of the reasons I liked the Daredevil series on netflix. Not a special effects fiasco, and more centred around characters and development. I also am very impressed with the DC animated movies. They pretty much use the comics as storyboards for the animation. Rumours of an animated Killing Joke are abound right now.
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Posted - 2016.04.05 07:08:00 -
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The Tick was fantastic
Quote: I've always loved you Joseph Stalin... Cling to my armoured muumuu and we will fly away to safety
And Sewer Urchin... yeah definitely cool definitely...
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Posted - 2016.04.05 22:19:00 -
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mollerz wrote:One Eyed King wrote:Llast 326 wrote:One Eyed King wrote:I am kind of over the superhero movies. They all seem to just be excuses for special effects, and I haven't seen one since the Dark Knight trilogy that really told a good story. I can see that. Perhaps one of the reasons I liked the Daredevil series on netflix. Not a special effects fiasco, and more centred around characters and development. I also am very impressed with the DC animated movies. They pretty much use the comics as storyboards for the animation. Rumours of an animated Killing Joke are abound right now. I got started on the 2nd season, but wasn't terribly impressed with the first. I could see why others liked it, but just didn't really get into it. Same with Jessica Jones. Jessica Jones = SNORE. Just can't get past the first episode. I really dig what they did with the punisher in Daredevil. Spouse liked Jessica Jones. She likened it to a film noire style, which she really enjoys. I liked it as well, but mostly for the little details, nods and foreshadowing of other things in the wider universe. Comic dork in me appreciated a lot of those things.
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Posted - 2016.04.08 02:55:00 -
[2767] - Quote
xavier zor wrote:Where do the arrow-keys like to hang out?
At the spacebar. So lame and awesome at the same time... will tell that one to SO and kids. I will get at least one eye roll and a couple of giggles Thank you
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Posted - 2016.04.16 20:53:00 -
[2768] - Quote
One Eyed King wrote:This may be random, but sometimes, if I glance too quickly at your name, it looks like Immoral John Ripper. That really should be an alt
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Posted - 2016.04.20 20:05:00 -
[2769] - Quote
Sned TheDead wrote:Adipem Nothi wrote:Please reapply, Sned. Post here once your app is in. If you're using a name other than "Sned", let us know. Your registration request at Nos Nothi has been received, SnedTheDead. The username you registered with was SnedTheDead. If you forget your password, you can change(snip) Before you can login and start using the forum, your request will be reviewed and approved. When this happens, you will receive another email from this address. Regards, The Nos Nothi Team. I recited this e-mail on the 5th, and can not use the email address it was sent to, to reapply.... So I tried logging in and I can, without receiving a conformation email. But, thanks anyway guys, I guess the email just wasn't received on my end for some reason.... Looks like you were approved on the 5th... admin approval may override the email, or the confirmation box was forgotten to be checked. I know the admins on that site are somewhat loose with rules and formalities... I know at least one is an ass.
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Posted - 2016.04.24 03:04:00 -
[2770] - Quote
LeGoose wrote:I figured I should post here again just to make one more mark before everything is shut down. Also as a random question. Has anyone actually clicked the link in my signature? I have now
Good Goose is good.
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Posted - 2016.04.26 16:37:00 -
[2771] - Quote
Lord Vahzz wrote:The remaining bastards are few, the ones that still traverse the forums.
Adipem Psuedo Jolly the Butt Pirate King Vahzz the Lord of Poo Flies Ghost Kaiser Sosai Varoth Drac the Savage One Eyed King of Confusion Parkour Master of Practicing First Prophet the Donkey Turd doesn't even forum anymore
Is you even on the first list raven? I'm too lazy to look I see my Damps are working
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Posted - 2016.05.04 02:37:00 -
[2772] - Quote
Ark.... where are you
Brumie tea is the worst tea...
April account or newest application?
Choose wisely
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Posted - 2016.05.04 21:17:00 -
[2773] - Quote
IAmDuncanIdaho II wrote:Llast 326 wrote:Ark.... where are you
Brumie tea is the worst tea...
April account or newest application?
Choose wisely
*Brummie :-p Sorry. Doing the best I can, eh.
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Posted - 2016.05.16 23:38:00 -
[2774] - Quote
Spademan wrote:IAmDuncanIdaho II wrote:Arkena Wyrnspire wrote:The Noob Destroyer wrote:The Gentleman's Club down the road is better than the Barbershop.
/dropsmic *knifes in the street after leaving* * picks up detached head, hangs above Barber Shop sign * *buries the body because god damn it no one else is going to keep this place clean* Again Spade's body disposal service is required
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Posted - 2016.05.19 01:48:00 -
[2775] - Quote
One Eyed King wrote:KILLER 20965 wrote:What are your guy's thoughts on the game 'No mans sky". I've only heard good things so far, I honestly hope it will live up to its hype I am reservedly excited. I can see it being amazing, but I can also see it being monotonous. If the game play elements are interesting enough, I will definitely be getting it. I am happy just exploring environments a lot of the time, so I'm not to worried about monotony. Assuming the generation process works as advertised My oldest kid is hyped over NMS... we will definitely be picking it up in our house because of that.
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Posted - 2016.05.27 14:32:00 -
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Bojo The Mighty wrote:Back from the dead. Doomheim was boring. Nova looks exciting and who are these tourists I keep seeing?
Man I could use some red jar. pours Bojo a jar form the private reserve Monk moved the still to the offshore rig... If you decide to drop by mention the name you are using... spambots are trying to break in the doors. Easier to find you if give a name here
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Posted - 2016.05.30 19:05:00 -
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Spademan wrote:Llast 326 wrote:Django Quik wrote:A little disappointed the forums didn't implode... It did What you are experiencing is the After Forum, a great beyond of forum Limbo So what the hell are we in now? I don't know...
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Posted - 2016.06.02 14:19:00 -
[2778] - Quote
CCP LogicLoop wrote:Ghost Kaisar wrote:I'm 100% Certain its LogiCloop. Nope. It's LogicLoop. Glad to see you back.
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Posted - 2016.06.12 15:53:00 -
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CCP LogicLoop wrote:One Eyed King wrote:Sned TheDead wrote:So I haven't stopped by in a while, how is everyone? A little Loopy Logically. I knew I liked you for a reason
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Posted - 2016.06.24 13:48:00 -
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Arkena Wyrnspire wrote:Ahem.
NATIONAL LIBERATION DAY
BORIS LEAD US TO GLORY I hear the UK has lighter pounds than the before.... I'm sure it's unrelated but tea has hit rock bottom prices over here
Seriously though that was an interesting process to watch as an outsider. Amazed at the turnout for voting.
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Posted - 2016.06.25 23:53:00 -
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Arkena Wyrnspire wrote:Llast 326 wrote:Arkena Wyrnspire wrote:Ahem.
NATIONAL LIBERATION DAY
BORIS LEAD US TO GLORY I hear the UK has lighter pounds than the before.... I'm sure it's unrelated but tea has hit rock bottom prices over here Seriously though that was an interesting process to watch as an outsider. Amazed at the turnout for voting. I... was not expecting this. That post was meant to be a joke. Oh... no tongue firmly in cheek Ark I did not mean to offend your delicate sensibilities Joking as well... I think tea prices are still the same here. Also any massive change destabilizes currency... though that was a plummet Totally serious about the referendum though. I watched the count through the BBC. Very interesting how things went. Also very interested to see how things progress. Scotland, Northern Ireland.... huge potential for change there. Also this changes things in the EU as a whole as well... Not exactly sure how but that is anyones guess at this point. Also we never see voter turnout like that over here... The press gets excited at 50% (Sad really) So +78% is truly impressive. Obviously people had strong opinions on this.
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Posted - 2016.08.20 01:59:00 -
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Fextralife?
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