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RedBleach LeSanglant
Hellstorm Inc General Tso's Alliance
787
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Posted - 2015.04.07 21:06:00 -
[1681] - Quote
Cross Atu wrote:Alena Ventrallis wrote:I think the iterations need a once-over now that we have had some updates that affect logis, like bandwidth and increased max carried and such. Yah the posted links are on the dated side now. /puts it on the "To-Do" list
Yeah, and maybe I see it as a bigger project than it is, but essentially it is reworking the entire proposal, figuring out what new stuff to put on there, and what new stuff shouldn't be on there. Tough job. Being the judge of the final proposal and seeing what should reach CCP. - not that you have anything else to do right :)
Is there something we can do to help? Rip, Cut, Paste a googledoc perhaps? Just let me know.
The Logi Code. Creator, Believer, Follower
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Booby Tuesdays
Ahrendee Inc. Negative-Feedback
1515
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Posted - 2015.04.18 04:10:00 -
[1682] - Quote
Friendly bump.
'Operation Cat Pic' is now officially 'Operation Rattati Smoking From Sherlock Holmes Bubble Pipe Whilst Holding A Cat'.
IF YOU CAN READ THIS
YOU DON'T NEED GLASSES
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Cross Atu
OSG Planetary Operations Covert Intervention
4358
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Posted - 2015.04.18 21:27:00 -
[1683] - Quote
CPM 1 mail me your feedback and remember to have fun!
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Cross Atu
OSG Planetary Operations Covert Intervention
4358
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Posted - 2015.04.18 21:29:00 -
[1684] - Quote
RedBleach LeSanglant wrote:Cross Atu wrote:Alena Ventrallis wrote:I think the iterations need a once-over now that we have had some updates that affect logis, like bandwidth and increased max carried and such. Yah the posted links are on the dated side now. /puts it on the "To-Do" list Yeah, and maybe I see it as a bigger project than it is, but essentially it is reworking the entire proposal, figuring out what new stuff to put on there, and what new stuff shouldn't be on there. Tough job. Being the judge of the final proposal and seeing what should reach CCP. - not that you have anything else to do right :) Is there something we can do to help? Rip, Cut, Paste a googledoc perhaps? Just let me know.
Thanks for the offer Red, as always I appreciate your work on behalf of the support community. I will let you know, I should have some more word on this thread/subject within a week or two. (now that the LP rework has stopped consuming all my time and the next cycle of cpm meetings should be concluded by sometime middle of next week)
CPM 1 mail me your feedback and remember to have fun!
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Cross Atu
OSG Planetary Operations Covert Intervention
4364
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Posted - 2015.04.19 17:03:00 -
[1685] - Quote
In the interest of conducting on going discussions even when they expand beyond the scope of a single thread or topic, and of giving us a place to hang out between out massive bouts of feedback, I've pitched us a tent over here. Drop by, bring other logis, stay awhile at listen
~Cross
CPM 1 mail me your feedback and remember to have fun!
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el OPERATOR
Capital Acquisitions LLC Bad Intention
1010
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Posted - 2015.04.21 23:43:00 -
[1686] - Quote
Putting on page 1 for some GD folks who were asking about logi stuff.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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Cross Atu
OSG Planetary Operations Covert Intervention
4591
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Posted - 2015.04.27 07:15:00 -
[1687] - Quote
So my logi brothers and sisters, this is a thing that has happened.
CPM 1 mail me your feedback and remember to have fun!
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I-Shayz-I
I----------I
5422
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Posted - 2015.04.27 10:10:00 -
[1688] - Quote
That's a blank link for me. fortunately I found it when I quoted your post.
7162 wp with a Repair Tool!
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Mister Goo
Random Gunz
194
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Posted - 2015.04.27 12:18:00 -
[1689] - Quote
If you mean the big blank page, Yes that is exactly how I feel about where the logi is now. New things are nice, but the things that need to be fixed should be of more importance and I don't mean just the Logi class as a whole.
The equipment updates that we have received in the last couple of updates have done nothing at all to help the logistics class. If anything it has only made it even less necessary than before. Bandwidth was nullified by allowing all classes to have 3x the equipment, now instead of thinking about putting out equipment, just put down new, because I have extra.
We all know the changes needed to make the logistics class viable again and You and Red have done an awesome job of creating a balanced proposal for CCP to look at. They even have taken some of the ideas and implemented them for all classes to use.
I don't care about a blue tag in the topic, but I would like to see something from the Dev team about a support class overhaul like they did with the other classes.
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
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I-Shayz-I
I----------I
5423
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Posted - 2015.04.27 12:40:00 -
[1690] - Quote
Last time I made a video about a problem in Dust, Rattati actually did something about it.
I know in the podcast he talked about the logi update coming soon after warlords 1.1 and Echo 1.1 but he was still frustrated that the community flipped out over the sidearm.
Maybe I should do the same for logistics progression. it's really not that hard.
Give logistics the same slot layouts as assaults, give them all 4 equipment at proto, then take away one for Amarr at each tier and give it a sidearm. Also give Caldari some extra CPU. On top of the assault/logi speed flip this will make them more than viable.
Done.
7162 wp with a Repair Tool!
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I-Shayz-I
I----------I
5425
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Posted - 2015.04.27 15:33:00 -
[1691] - Quote
Cross Atu wrote:Mister Goo wrote:If you mean the big blank page, ? What page is blank, the link works for me. Is it broken for anyone else?
Remove the bold, that worked for me. edit: putting the bold outside of the url tags works too, just not inside.
7162 wp with a Repair Tool!
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Cross Atu
OSG Planetary Operations Covert Intervention
4595
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Posted - 2015.04.27 15:34:00 -
[1692] - Quote
I-Shayz-I wrote:Last time I made a video about a problem in Dust, Rattati actually did something about it.
I know in the podcast he talked about the logi update coming soon after warlords 1.1 and Echo 1.1 but he was still frustrated that the community flipped out over the sidearm.
Maybe I should do the same for logistics progression. it's really not that hard.
Give logistics the same slot layouts as assaults, give them all 4 equipment at proto, then take away one for Amarr at each tier and give it a sidearm. Also give Caldari some extra CPU. On top of the assault/logi speed flip this will make them more than viable.
Done. Wouldn't hurt to have a video out there too. The more vectors for transmission of reasoned viewpoints the more likely they are to be incorporated.
CPM 1 mail me your feedback and remember to have fun!
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2705
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Posted - 2015.04.28 00:30:00 -
[1693] - Quote
Listened to the recent Biomassed.
Sounds like Rattati favours fitting advantages for Logis. That's a good thing, helps Logis be Logis and also addresses the Assault Logi issue.
But it's only half the story imo. Logis need an equipment efficacy buff for all equipment, in addition to the racial bonuses to specific equipment.
Doesn't have to, and shouldn't, be to big, but any Logi should get more and better performance out of equipment than any other suit.
Also....now that we're swapping Logi and Assault suit speeds, Assaults should get a short-duration sprint buff, maybe 5 seconds, for cover-to-cover movement.
PSN: RationalSpark
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I-Shayz-I
I----------I
5428
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Posted - 2015.04.28 01:32:00 -
[1694] - Quote
Vrain Matari wrote:Also....now that we're swapping Logi and Assault suit speeds, Assaults should get a short-duration sprint buff, maybe 5 seconds, for cover-to-cover movement.
I'm in favor of either reducing logi stamina, or increasing assault stamina.
The way I think it should be:
Assault: average mobility, high endurance Logi: high mobility, low endurance
Currently it is:
Assault: high mobility, average endurance Logi: average mobility, low endurance
The biggest thing for slayers is the ability to keep moving and cross maps easily, and a simple stamina change will help prevent players from trying to use logistics as slayers.
7162 wp with a Repair Tool!
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2708
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Posted - 2015.04.28 04:21:00 -
[1695] - Quote
I-Shayz-I wrote:Vrain Matari wrote:Also....now that we're swapping Logi and Assault suit speeds, Assaults should get a short-duration sprint buff, maybe 5 seconds, for cover-to-cover movement. I'm in favor of either reducing logi stamina, or increasing assault stamina. The way I think it should be: Assault: average mobility, high endurance Logi: high mobility, low endurance Currently it is: Assault: high mobility, average endurance Logi: average mobility, low endurance The biggest thing for slayers is the ability to keep moving and cross maps easily, and a simple stamina change will help prevent players from trying to use logistics as slayers. Good point, tho one must admit that the minsault has pretty solid stamina/regen atm.
Still want to see that short-term sprint buff on the Assaults though, it's fundamental to the role and still leaves scouts with theirs.
PSN: RationalSpark
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I-Shayz-I
I----------I
5430
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Posted - 2015.04.28 04:33:00 -
[1696] - Quote
Vrain Matari wrote: Good point, tho one must admit that the minsault has pretty solid stamina/regen atm.
Still want to see that short-term sprint buff on the Assaults though, it's fundamental to the role and still leaves scouts with theirs.
ALL minmatar suits have insane stamina regen. It's their racial bonus. Same as how all amarr suits have a ton of base stamina, caldari all have the highest base shield regen, and gallente have the highest armor regen
Although after the recent update with armor regen, gallente lost their unique racial bonus of having base armor regen (most suits had 0 regen), but they still have the highest.
7162 wp with a Repair Tool!
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John Demonsbane
Amarr Templars Amarr Empire
5147
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Posted - 2015.04.28 16:55:00 -
[1697] - Quote
Vrain Matari wrote:Listened to the recent Biomassed.
Sounds like Rattati favours fitting advantages for Logis. That's a good thing, helps Logis be Logis and also addresses the Assault Logi issue.
But it's only half the story imo. Logis need an equipment efficacy buff for all equipment, in addition to the racial bonuses to specific equipment.
Doesn't have to, and shouldn't, be to big, but any Logi should get more and better performance out of equipment than any other suit.
Those ideas sound awfully familiar.... as if...
Hmm, perhaps they've suggested once dozens of times before?
(Yet again, my monthly check in reveals no progress on this matter.)
(The godfather of tactical logisticsGäó)
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John Demonsbane
Amarr Templars Amarr Empire
5147
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Posted - 2015.04.28 16:56:00 -
[1698] - Quote
BTW, Rattati hiding behind that ridiculous defense of "everyone went ballistic" when he tried to revamp the logi suits before is getting really old, not that it was an even remotely legitimate argument to begin with.
How f*cking hard is it, really, to account for a sidearm? Particularly when the players in question have long showed a willingness to give up more than it's objectively worth? Give me a break.
(The godfather of tactical logisticsGäó)
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el OPERATOR
Capital Acquisitions LLC
1039
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Posted - 2015.04.28 17:26:00 -
[1699] - Quote
John Demonsbane wrote:
How f*cking hard is it, really, to account for a sidearm? Particularly when the players in question have long showed a willingness to give up more than it's objectively worth? Give me a break.
Well put, John. Give ALL the logis sidearms, parity achieved! Give just the Amarr and Caldari sidearms, parity achieved! Take the Amarr sidearm OR look to further nerf the most UP class in the game in any other way more , gross revenue drop will be achieved!
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1039
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Posted - 2015.04.28 17:29:00 -
[1700] - Quote
btw, anybody have a TL;DL for the 2 hour clearing session there?
Just overall highlights and relevant points-unless it's a 2 hour convo solely and specifically on Logis, in which case I'll make 2 hours for it.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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Hawkings Greenback
Dead Man's Game RUST415
342
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Posted - 2015.04.28 21:57:00 -
[1701] - Quote
John Demonsbane wrote:BTW, Rattati hiding behind that ridiculous defense of "everyone went ballistic" when he tried to revamp the logi suits before is getting really old, not that it was an even remotely legitimate argument to begin with.
How f*cking hard is it, really, to account for a sidearm? Particularly when the players in question have long showed a willingness to give up more than it's objectively worth? Give me a break.
The reason people went 'ballistic' ( not that they did ) was because the 2 ideas to revamp the logi class, removing the Amarr sidearm & lowering the speed of the logi were just mind blowingly dumb. Well the speed reduction was anyway
Unfortunately due to that perception that we all went "ballistic" the logi class has endured a period of being put in the naughty corner with vehicle users. Lets be honest I see more rage in one vehicle/av thread than I have in any logi thread.
I agree with John, its a **** poor argument to cover for a terrible idea. you are better than that Rattati dude.
As for the side arm on logis, i'm pretty much meh on the thing now.
Just look at all the ideas put forward & do something based on them. I understand time & people are commodities in the current game environment and priorities can change but if bandwidth is the only change for logis then that is ****** up.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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el OPERATOR
Capital Acquisitions LLC
1040
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Posted - 2015.04.28 22:13:00 -
[1702] - Quote
ns, right?
Only "ballistic" I remember was Meee One (rightfully, I might add) sounding off about the speed reduction. Everyone else for the most part was like,"What? No. Dumb. Next?" And instead we got bandwidthed. Bandwidthed because "spam" and "lag", neither of which was solved by bandwidth limits.
Today? Bandwidthed the mail. Hope it works, between the matchmaker and the lag Dust feels less like a game and more like some twisted VR sim of being a member of Scientology. Couple levels more and I'll be ThetaPro and get to read the holy mail (only for 30 days) about Katu the Imprisoner freeing us all. For only 10000000000000000000000000000 jillion AUR.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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Booby Tuesdays
Ahrendee Inc. Negative-Feedback
1560
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Posted - 2015.04.29 03:24:00 -
[1703] - Quote
John Demonsbane wrote:BTW, Rattati hiding behind that ridiculous defense of "everyone went ballistic" when he tried to revamp the logi suits before is getting really old, not that it was an even remotely legitimate argument to begin with.
How f*cking hard is it, really, to account for a sidearm? Particularly when the players in question have long showed a willingness to give up more than it's objectively worth? Give me a break. That was also before Rattati stopped taking **** from whiny little bastards. He now just glowers his cold viking death glare and they stfu. I think he would make more progress the second time around.
IF YOU CAN READ THIS
YOU DON'T NEED GLASSES
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bogeyman m
Minmatar Republic
423
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Posted - 2015.04.29 05:29:00 -
[1704] - Quote
I like the bandwidth idea. Still need to make Logis FASTER - same speed as their Assault racial counterparts. Still need to increase the equipment fitting bonus by another 5% or so. Still need to allow a 'quick swap' between the rep tool and the primary weapon (just like between the primary and secondary for Assaults). Still need to provide a 'magic glow' in the visuals for people being repped.
Leave the Amarr Logis with their sidearms - they need all the help they can get...
Duct tape 2.0 ... Have WD-40; will travel.
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DJINN Jecture
Templar of the Glowing Blade
357
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Posted - 2015.04.29 06:01:00 -
[1705] - Quote
I like the idea of a logi being able to keep up with a heavy while they rep them, make logi's faster, heck being able to keep up with an assault would be better, they are the ones normally pushing points hard and still need the love like the big boys do.
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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I-Shayz-I
I----------I
5437
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Posted - 2015.04.29 06:09:00 -
[1706] - Quote
el OPERATOR wrote:btw, anybody have a TL;DL for the 2 hour clearing session there?
Just overall highlights and relevant points-unless it's a 2 hour convo solely and specifically on Logis, in which case I'll make 2 hours for it.
Skip to about 1:30:00 for the logi part. Maybe 1:35:00
7162 wp with a Repair Tool!
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I-Shayz-I
I----------I
5442
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Posted - 2015.04.29 10:20:00 -
[1707] - Quote
I made a thread for logistics progression
https://forums.dust514.com/default.aspx?g=posts&t=200663
7162 wp with a Repair Tool!
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John Demonsbane
Amarr Templars Amarr Empire
5154
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Posted - 2015.04.29 23:04:00 -
[1708] - Quote
el OPERATOR wrote:ns, right?
Only "ballistic" I remember was Meee One (rightfully, I might add) sounding off about the speed reduction. Everyone else for the most part was like,"What? No. Dumb. Next?" And instead we got bandwidthed. Bandwidthed because "spam" and "lag", neither of which was solved by bandwidth limits.
Today? Bandwidthed the mail. Hope it works, between the matchmaker and the lag Dust feels less like a game and more like some twisted VR sim of being a member of Scientology. Couple levels more and I'll be ThetaPro and get to read the holy mail (only for 30 days) about Katu the Imprisoner freeing us all. For only 10000000000000000000000000000 jillion AUR.
Well, no, I mean it's not like Rattati's making it up, the forums 100% went up in flames when he proposed taking away the Amarr logi sidearm.
The thing is, it was a totally arbitrary decision in the first place, he said so himself. There's zero reason why you can't fix logi suit progression, at the very least, and leave the sidearm alone.
But, whatever. It's not like I've bothered to play this game in the past 3 months. Not worth the headache of redoing every single fitting to account for bandwidth and the admittedly very intriguing potential of myofibs... if I had any desire to go back to the bunny hopping nonsense that ruled open beta and 1.0, that is.
(The godfather of tactical logisticsGäó)
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Cross Atu
OSG Planetary Operations Covert Intervention
4639
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Posted - 2015.04.29 23:27:00 -
[1709] - Quote
I'm doing a spot check/review.
Folks who have CalLogi proto fits please post your 1-3 tightest CPU fits. I need the whole fit used as well as the PG and CPU numbers (total and consumed). As well as the levels in relevant fittings skills (cpu, pg, logi, etc) for the fitted items.
Thanks o7
CPM 1 mail me your feedback and remember to have fun!
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Shiyou Hidiyoshi
Ancient Exiles.
1392
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Posted - 2015.05.08 06:01:00 -
[1710] - Quote
Dear, ugh logi, things...
I request two things sweethearts
1. Thoughts on the scanner (because you logis use them more than any other class), do you think they are too strong, weak, spammed too much, last too long, should have ammo, blah balh blah?
2. Over 80 ******* pages yeah no, what is the TLDR version of any scanners discussions that have occurred in this thread or elsewhere?
Personally, I believe scanners are too strong. In pubs and PC one or two people have the team lit up the whole game practically. EWAR is a very powerful thing to have as seen in the past with Scan514 (which still happens), Cal scout passives, changes to EWAR, cloaks, etc.
I think scanners should have a bigger draw back for what they do but I have no experience with scanners so I am not going to go around declaring what should be done. I probably should though because in order to be accepted into the forum neckbeard cult, I have to show some level of ignorant bias opinion.
"I don't always lock threads but when I do, I vigorously masturbat afterwards." - CCP LockingBro
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