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Mad Syringe
ReDust Inc.
650
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Posted - 2015.03.26 22:01:00 -
[1651] - Quote
Have another like for that!!! |
The Dark Cloud
Negative-Feedback.
4199
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Posted - 2015.03.27 02:33:00 -
[1652] - Quote
Gonna throw this in: Change the cal. logi to be a shield logi and introduce a shield recharger tool to finally fill the gap between armor and shields. Nobody uses the Cal. Logi simply because it has the worst bonus on it and "buffing" the nanohive bonus wont help. It needs a 100% rework and be capable to support players that have shield tanked suits.
And if you say that would be OP then how about we remove remote armor reps and replace the minlogi bonus to remote explosive damage? Seems fair to me.
I make the scrubs scream and the vets cry.
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Cross Atu
OSG Planetary Operations Covert Intervention
4134
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Posted - 2015.03.27 07:00:00 -
[1653] - Quote
The Dark Cloud wrote:Gonna throw this in: Change the cal. logi to be a shield logi and introduce a shield recharger tool to finally fill the gap between armor and shields. Nobody uses the Cal. Logi simply because it has the worst bonus on it and "buffing" the nanohive bonus wont help. It needs a 100% rework and be capable to support players that have shield tanked suits.
And if you say that would be OP then how about we remove remote armor reps and replace the minlogi bonus to remote explosive damage? Seems fair to me. I'd rather improve the rest of the logi to meet the Mins with level of effective value, not nerf the whole role.
I am actually a strong proponent of exploring what is needed to get a shield repper into the game.
When it comes to racial logi my hope is to add a second layer of skill to each race giving some rep type (shield or armor) to each race.
See a cool idea thread? Mail me the title and I'll take a look =)
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Mad Syringe
ReDust Inc.
655
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Posted - 2015.03.27 11:51:00 -
[1654] - Quote
Please do not make the min logi a remote expert...
I would however like combined shield armor repper bonuses if a shield transporter is ever introduced. |
Haerr
Nos Nothi
2649
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Posted - 2015.03.27 12:02:00 -
[1655] - Quote
Mad Syringe wrote:Please do not make the min logi a remote expert...
I would however like combined shield armor repper bonuses if a shield transporter is ever introduced.
Hah, I can see it before me now.
MinLogi Skill: +XX% Blast Radius for Explosives and Explosive weapons and Grenades +XX% Ammo carried for Explosives and Explosive weapons and Grenades +XX% Deployed Explosives
> [17:18] Haerr "[...]Tired of being told HAVs are OP[...]"
> [17:21] Haerr "My Soma is OP, fear me! [:lol:][:pirate:]"
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Zaria Min Deir
0uter.Heaven Back and Forth
1270
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Posted - 2015.03.27 12:14:00 -
[1656] - Quote
Haerr wrote:Mad Syringe wrote:Please do not make the min logi a remote expert...
I would however like combined shield armor repper bonuses if a shield transporter is ever introduced. Hah, I can see it before me now. MinLogi Skill: +XX% Blast Radius for Explosives and Explosive weapons and Grenades +XX% Ammo carried for Explosives and Explosive weapons and Grenades +XX% Deployed Explosives Oh, oh yes.
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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Mad Syringe
ReDust Inc.
656
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Posted - 2015.03.27 12:37:00 -
[1657] - Quote
This would just lead to never ending remote spam....
-1 DON'T DO IT! |
The dark cloud
Negative-Feedback.
4200
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Posted - 2015.03.27 15:20:00 -
[1658] - Quote
Mad Syringe wrote:This would just lead to never ending remote spam....
-1 DON'T DO IT! Then give the caldari its well deserved shield recharger tool then you can keep your reptool and the bonus the minlogi gets for it.
I make the scrubs scream and the vets cry.
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Mad Syringe
ReDust Inc.
658
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Posted - 2015.03.27 15:27:00 -
[1659] - Quote
The Dark Cloud wrote:Mad Syringe wrote:This would just lead to never ending remote spam....
-1 DON'T DO IT! Then give the caldari its well deserved shield recharger tool then you can keep your reptool and the bonus the minlogi gets for it.
Something similar...
As it was proposed before:
Amarr get a reptool bonus Gallente get a reptool bonus (would be even cooler if they would get an additional bonus to the targets rep modules) Caldari get a shield transporter (repper) bonus Minmatar get a slightly lower bonus for reptool AND shield transporter...
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Booby Tuesdays
Ahrendee Inc. Negative-Feedback
1449
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Posted - 2015.03.27 16:58:00 -
[1660] - Quote
The Dark Cloud wrote:Mad Syringe wrote:This would just lead to never ending remote spam....
-1 DON'T DO IT! Then give the caldari its well deserved shield recharger tool then you can keep your reptool and the bonus the minlogi gets for it. LOL at half-assed ransom attempt. There is no way, with remotes in their current state, that ANY suit will get a bonus to them.
A shield rep tool and role bonus is needed however, yes, agreed.
IF YOU CAN READ THIS YOU DON'T NEED GLASSES
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Booby Tuesdays
Ahrendee Inc. Negative-Feedback
1449
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Posted - 2015.03.27 17:05:00 -
[1661] - Quote
Cross Atu wrote: I'm of the stated view that Logi should be positioned between the Light frame and the Assault. Now what that means as to details I'm open about but I would actually support swapping speed with the Assaults. As has been shown repeatedly mobility effects the value of many support actions at such a profound level that the light frame line of suits can often be more viable as support even without skill buffs simply because of their enhanced mobility.
Besides that if the Assault is going to be the more tanked medium frame (which seems reasonable) then making logi both more fragile and less capable of GTFO when they're outmatched seems like a good way to keep the role crippled. If you can't fight and you can't run and you can't really hide what do you do besides die?
I see no reason why the Assault should be the medium frame with the better stats in everything aside from equipment slots, in fact in that context I see no way that the internal balance of medium frames can avoid being broken.
0.02 ISK Cross
I think that a straight speed swap will also be an indirect nerf to the Min Assault, which would actually reign its super strafing QQ in.
Cross, can you shed any light on whether or not Logis will be getting a bonus to ALL equipment, with certain races getting greater bonuses than others? A Min Logi's uplinks should be worse than an Amarr Logi, but greater than a Scout, Commando, or Assault.
Also, even though I have suggested forcing equipment slots to be filled, I too am not a fan of forcing playstyles on people. However, I see no way to keep 'Logis OP' threads from popping up otherwise once we finally get the few buffs we need.
IF YOU CAN READ THIS YOU DON'T NEED GLASSES
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The Dark Cloud
Negative-Feedback.
4201
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Posted - 2015.03.27 17:42:00 -
[1662] - Quote
Mad Syringe wrote:The Dark Cloud wrote:Mad Syringe wrote:This would just lead to never ending remote spam....
-1 DON'T DO IT! Then give the caldari its well deserved shield recharger tool then you can keep your reptool and the bonus the minlogi gets for it. Something similar... As it was proposed before: Amarr get a reptool bonus Gallente get a reptool bonus (would be even cooler if they would get an additional bonus to the targets rep modules) Caldari get a shield transporter (repper) bonus Minmatar get a slightly lower bonus for reptool AND shield transporter... I wouldnt go so far to give every suit a bonus for it. The scanner and uplink bonuses are actually established and appreaciated things. While the caldari nanohive bonus was previously not a usefull thing for competetive play it has beeing made even worse since every 1 can carry tons of nanohives to begin with. Which makes the point of speccing into Cal. Logi even more of a joke then it is.
Well you could missuse it and put 5 myo's on it and spam uplinks on high grounds but that wasnt the purpose of the suit and its questionable if it remains like that with a more then likely nerf/fitting restriction to them in the future.
I make the scrubs scream and the vets cry.
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el OPERATOR
Capital Acquisitions LLC Bad Intention
943
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Posted - 2015.03.27 20:09:00 -
[1663] - Quote
The Dark Cloud wrote:Gonna throw this in: Change the cal. logi to be a shield logi and introduce a shield recharger tool to finally fill the gap between armor and shields. Nobody uses the Cal. Logi simply because it has the worst bonus on it and "buffing" the nanohive bonus wont help. It needs a 100% rework and be capable to support players that have shield tanked suits.
And if you say that would be OP then how about we remove remote armor reps and replace the minlogi bonus to remote explosive damage? Seems fair to me.
CalLogi and its bonus are awesome , especially with frontline combat groups reinforcing positions or flanking and doing the same. The existing bonus at proto ceates hive bubbles almost the full width of city socket streets . Give it a sidearm and its missing cpu and if later on there's a shield tool address that, then.
While I like the idea of Logis being bonused for REs (therefore, I'm assuming also PEs) I personally would not want to trade the MinLogis existing rep bonus for them. If anything, add it on to the Amarr (the most potent of the AV Logis) and then spread it across to the others in whatever decending or equalized fashion.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC Bad Intention
943
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Posted - 2015.03.27 20:28:00 -
[1664] - Quote
Cross Atu wrote:el OPERATOR wrote:Booby Tuesdays wrote:So, if the Logis get a small HP buff, swap speeds with the Assault frames, and attain better equipment bonuses; will people come back yelling about Slayer Logis? Assaults, Heavies, and Scouts will still be better slayers, imo.
How does everyone feel about forcing equipment slots to be filled to make a fit valid? This is the direction Rattati took with the Madruger and Gunlogi, by forcing them to have small turrets. Could help ward off any die hard slayer logi QQ. I definitely don't think we should swap speeds with assault frames, they should be faster, we just shouldn't be as slow as we are. Base tank, gank and speed should all be better from the other frames, we just need our base to be close enough to keep up. I'd rather not see a full equipment fitting requirement for us but if there had to be I'd much prefer that it just be a slot used requirement versus some of the preload garbage we see on the bpo's. I'm of the stated view that Logi should be positioned between the Light frame and the Assault. Now what that means as to details I'm open about but I would actually support swapping speed with the Assaults. As has been shown repeatedly mobility effects the value of many support actions at such a profound level that the light frame line of suits can often be more viable as support even without skill buffs simply because of their enhanced mobility. Besides that if the Assault is going to be the more tanked medium frame (which seems reasonable) then making logi both more fragile and less capable of GTFO when they're outmatched seems like a good way to keep the role crippled. If you can't fight and you can't run and you can't really hide what do you do besides die? I see no reason why the Assault should be the medium frame with the better stats in everything aside from equipment slots, in fact in that context I see no way that the internal balance of medium frames can avoid being broken. 0.02 ISK Cross
Don't get me wrong, you get me scout speeds I'll take them. However the minute that happens it'll be a high-likelihood situation that every slayer in the game will begin running a Logi because they'll have the speed. The real speed buff we should be looking for should be for Movement versus Sprinting. We should WALK faster, since with a repper we can't sprint, but not neccessarily RUN faster. And when I mean Assaults run faster I mean (gonna use some random numbers here) if the Assaults' sprint speed is 7m/s, then ours is 6.85m/s. They're technically faster and across a long run they'll outpace us BUT we're still right in there with them for a bit.If the Logi wants/needs more then its mod time. Now, our stamina pools and regen periods should be way more effective than scouts or assaults and the combo of the two (speedbuff w/the stampool+regen buff) would get us where we should be.
EDIT- Thinking this through some more I see how it may just be easier for all involved to just swap those speeds (the Assault and Logi) for sprinting, scouts will still be waay faster anyway. I still don't think its the best idea and that walking speed buffs should really be what we're after BUT whatever. More than anything else I just want us to avoid getting overbuffed, subsequently nerfed and finally ending up post-nerf worse than we were prior to buffing.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Mister Goo
Random Gunz
188
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Posted - 2015.03.27 21:05:00 -
[1665] - Quote
el OPERATOR wrote:
Don't get me wrong, you get me scout speeds I'll take them. However the minute that happens it'll be a high-likelihood situation that every slayer in the game will begin running a Logi because they'll have the speed. The real speed buff we should be looking for should be for Movement versus Sprinting. We should WALK faster, since with a repper we can't sprint, but not neccessarily RUN faster. And when I mean Assaults run faster I mean (gonna use some random numbers here) if the Assaults' sprint speed is 7m/s, then ours is 6.85m/s. They're technically faster and across a long run they'll outpace us BUT we're still right in there with them for a bit.If the Logi wants/needs more then its mod time. Now, our stamina pools and regen periods should be way more effective than scouts or assaults and the combo of the two (speedbuff w/the stampool+regen buff) would get us where we should be.
EDIT- Thinking this through some more I see how it may just be easier for all involved to just swap those speeds (the Assault and Logi) for sprinting, scouts will still be waay faster anyway. I still don't think its the best idea and that walking speed buffs should really be what we're after BUT whatever. More than anything else I just want us to avoid getting overbuffed, subsequently nerfed and finally ending up post-nerf worse than we were prior to buffing.
Amen
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
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DJINN Jecture
MANUFACTURERS OF DEATH
306
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Posted - 2015.03.28 02:15:00 -
[1666] - Quote
Cross Atu wrote:The Dark Cloud wrote:Gonna throw this in: Change the cal. logi to be a shield logi and introduce a shield recharger tool to finally fill the gap between armor and shields. Nobody uses the Cal. Logi simply because it has the worst bonus on it and "buffing" the nanohive bonus wont help. It needs a 100% rework and be capable to support players that have shield tanked suits.
And if you say that would be OP then how about we remove remote armor reps and replace the minlogi bonus to remote explosive damage? Seems fair to me. I'd rather improve the rest of the logi to meet the Mins with level of effective value, not nerf the whole role. I am actually a strong proponent of exploring what is needed to get a shield repper into the game. When it comes to racial logi my hope is to add a second layer of skill to each race giving some rep type (shield or armor) to each race. Skill to train for shield or armor or both types of rep would be preferable if you are going that route (sometimes people shield tank an armor based suit). Having the base repper Armor (as it is now) and adding a "shield boosting" tool skill would fit for what you describe better than racial bonuses.
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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Cross Atu
OSG Planetary Operations Covert Intervention
4158
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Posted - 2015.03.28 06:59:00 -
[1667] - Quote
Booby Tuesdays wrote:Cross Atu wrote: I'm of the stated view that Logi should be positioned between the Light frame and the Assault. Now what that means as to details I'm open about but I would actually support swapping speed with the Assaults. As has been shown repeatedly mobility effects the value of many support actions at such a profound level that the light frame line of suits can often be more viable as support even without skill buffs simply because of their enhanced mobility.
Besides that if the Assault is going to be the more tanked medium frame (which seems reasonable) then making logi both more fragile and less capable of GTFO when they're outmatched seems like a good way to keep the role crippled. If you can't fight and you can't run and you can't really hide what do you do besides die?
I see no reason why the Assault should be the medium frame with the better stats in everything aside from equipment slots, in fact in that context I see no way that the internal balance of medium frames can avoid being broken.
0.02 ISK Cross
I think that a straight speed swap will also be an indirect nerf to the Min Assault, which would actually reign its super strafing QQ in. Cross, can you shed any light on whether or not Logis will be getting a bonus to ALL equipment, with certain races getting greater bonuses than others? A Min Logi's uplinks should be worse than an Amarr Logi, but greater than a Scout, Commando, or Assault. Also, even though I have suggested forcing equipment slots to be filled, I too am not a fan of forcing playstyles on people. However, I see no way to keep 'Logis OP' threads from popping up otherwise once we finally get the few buffs we need.
Based on the numbers I'm aware of a 'soft nerf' to the Min Assault is required at this point yes. That wasn't part of the initial motive for these changes on my end but it does give even more reason to support them IMO.
There is still a lot of push from certain quarters that the number of deployed equipment pieces on the field is too high, as such the first way to give logistics a role wide advantage to equipment use while also addressing the continued push to bring down deployment saturation is pretty simple in my view and goes back to iteration one of the proposal from the OP. Increase the CPU/PG cost on support equipment and double the logistics role buff that reduces the CPU/PG cost of fitted equipment mods. This is a very mild net gain for the logi in fitting and a further constraint for other frames with regards to equipment use (lower meta levels have lower max deployed totals etc.)
This does not directly hard code the Cal Logi having better uplinks than a scout but it does make the opportunity cost ratio for any logi better than for other frames. I like that it still allows other frames to run gear at full effect, but they have to pay a high price for it, while logi running top support rigs will be brought closer to standard.
@Thread; Re: Slayer Logi/Logi OP threads - These threads are present even now, there are calls to nerf links, nerf scans, nerf reps, etc. I think that no matter what changes are made there will still be threads call for logi nerfs after the change just as there are now, and that the number of them will increase. I am to a place now where if the thread in question does not provide some clear and constructive reasoning behind it I'm disinclined to give it any credence and am proceeding with my suggestions to CCP in that vein. Support should be a viable role on the field not just chum for "rambo" slayers to use in padding their kdr. Logistics need a buff, and I'm simply going to suggest the most reasonable buff I can see that will properly align their balance and deal with the "slayer/OP" threads afterwords, but to be blunt the fear of "slayer logi" has been vastly over blown for months (if not longer) at this point.
See a cool idea thread? Mail me the title and I'll take a look =)
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I-Shayz-I
I----------I
5310
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Posted - 2015.03.28 10:42:00 -
[1668] - Quote
Popping in to say that one of the best logistics players I knew back in chromosome still to this day runs a shield/speed tanked minmatar logi.
Obviously the meta has changed, but back when there was such a thing as Type 2/ B Series / vk.1...running a speed logi healing back and forth was not only more fun, but definitely increased your survivability.
The logistics was also defaulted to minmatar, which keeps in line with the idea of logistics players needing that speed boost to stay alive.
Obviously the main reason logistics had reduced speed in uprising was to balance them from the assaults...but now that assaults have been buffed to usable levels again and have respectable HP amounts, I see no reason not to switch the speeds
I don't see this change turning logistics suits into slayers at all. If that is a real issue then we can always adjust stamina to make assaults the better choice for traversal and movement compared to logistics
7162 wp with a Repair Tool!
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Mad Syringe
ReDust Inc.
665
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Posted - 2015.03.28 11:13:00 -
[1669] - Quote
Cross Atu wrote:@Thread; Re: Slayer Logi/Logi OP threads - These threads are present even now, there are calls to nerf links, nerf scans, nerf reps, etc. I think that no matter what changes are made there will still be threads call for logi nerfs after the change just as there are now, and that the number of them will increase. I am to a place now where if the thread in question does not provide some clear and constructive reasoning behind it I'm disinclined to give it any credence and am proceeding with my suggestions to CCP in that vein. Support should be a viable role on the field not just chum for "rambo" slayers to use in padding their kdr. Logistics need a buff, and I'm simply going to suggest the most reasonable buff I can see that will properly align their balance and deal with the "slayer/OP" threads afterwords, but to be blunt the fear of "slayer logi" has been vastly over blown for months (if not longer) at this point.
Amen to that!
Additionally I'd say, the main gripe Assaults have is the positioning of Logis above on the scoreboard...
So this matter should easily be solved, if CCP puts in a More KDR based scoreboard as an alternative (not for the payouts, but maybe as an additional board for endmatch analysis).
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Cross Atu
OSG Planetary Operations Covert Intervention
4162
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Posted - 2015.03.28 15:23:00 -
[1670] - Quote
Mad Syringe wrote:Cross Atu wrote:@Thread; Re: Slayer Logi/Logi OP threads - These threads are present even now, there are calls to nerf links, nerf scans, nerf reps, etc. I think that no matter what changes are made there will still be threads call for logi nerfs after the change just as there are now, and that the number of them will increase. I am to a place now where if the thread in question does not provide some clear and constructive reasoning behind it I'm disinclined to give it any credence and am proceeding with my suggestions to CCP in that vein. Support should be a viable role on the field not just chum for "rambo" slayers to use in padding their kdr. Logistics need a buff, and I'm simply going to suggest the most reasonable buff I can see that will properly align their balance and deal with the "slayer/OP" threads afterwords, but to be blunt the fear of "slayer logi" has been vastly over blown for months (if not longer) at this point. Amen to that! Additionally I'd say, the main gripe Assaults have is the positioning of Logis above on the scoreboard... So this matter should easily be solved, if CCP puts in a More KDR based scoreboard as an alternative (not for the payouts, but maybe as an additional board for endmatch analysis). Call me crazy but I think ePeen should never be a factor in game balance choices. I'd rather see kdr cut from Dust and replaced with the vastly more relevant stat of ISK efficiency.
That being said I don't expect kdr to ever change, the habit - derived from other games where it is in fact contextually meaningful - of consulting it heavily is too ingrained in the player base. In light of which an option to define how your end of match screen is sorted WP or KDR would be valuable/valid. Or as you have suggested another panel during the post match feedback step.
And, my own views aside, if a way to display the information from a match can be found to make more players satisfied with their gaming experience than that is obviously a win even if in my view some of said information isn't terribly useful/relevant.
I think I'll ask CCP how hard it would be to provide an option like what you've described, might make a lot of folks happy.
Cheers, Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Orion Sanjeet
Fatal Absolution Negative-Feedback
286
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Posted - 2015.03.28 17:03:00 -
[1671] - Quote
Lol, 83 pages and not a blue tag to be found, ladies and gentlemen, I declare this thread a success.
Ebola makes me feel all warm and squishy inside.
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Cross Atu
OSG Planetary Operations Covert Intervention
4169
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Posted - 2015.03.28 23:59:00 -
[1672] - Quote
Orion Sanjeet wrote:Lol, 83 pages and not a blue tag to be found, ladies and gentlemen, I declare this thread a success. As I've stated numinous times before, thread was not made to attract blue tags. I just talk to them directly while I manage the this thread myself. There have been more delays in the fix than I would like to be sure but sometimes that's just how development cycles go. Since I've had conversations with CCP on this subject as recently as yesterday I'm not overly concerned with them posting here and no one else should be either
Cheers, Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Zaria Min Deir
0uter.Heaven Back and Forth
1270
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Posted - 2015.03.29 08:34:00 -
[1673] - Quote
Cross Atu wrote:Orion Sanjeet wrote:Lol, 83 pages and not a blue tag to be found, ladies and gentlemen, I declare this thread a success. As I've stated numinous times before, thread was not made to attract blue tags. I just talk to them directly while I manage the this thread myself. There have been more delays in the fix than I would like to be sure but sometimes that's just how development cycles go. Since I've had conversations with CCP on this subject as recently as yesterday I'm not overly concerned with them posting here and no one else should be either Cheers, Cross Totally appreciate all that... but on the other hand, you could ask Rattati to poke his had in to just say hi, or, post a cat picture, whatever.... just so people can stop talking about the lack of a blue tag
We all know how these forums work, a thread with no blue tag isn't real!
P.S. Love you Cross
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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Cross Atu
OSG Planetary Operations Covert Intervention
4170
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Posted - 2015.03.29 10:41:00 -
[1674] - Quote
Zaria Min Deir wrote:Cross Atu wrote:Orion Sanjeet wrote:Lol, 83 pages and not a blue tag to be found, ladies and gentlemen, I declare this thread a success. As I've stated numinous times before, thread was not made to attract blue tags. I just talk to them directly while I manage the this thread myself. There have been more delays in the fix than I would like to be sure but sometimes that's just how development cycles go. Since I've had conversations with CCP on this subject as recently as yesterday I'm not overly concerned with them posting here and no one else should be either Cheers, Cross Totally appreciate all that... but on the other hand, you could ask Rattati to poke his had in to just say hi, or, post a cat picture, whatever.... just so people can stop talking about the lack of a blue tag We all know how these forums work, a thread with no blue tag isn't real! P.S. Love you Cross Operation "Cat Pic" alright, challenge accepted
If you need me to legitimize my existence through use of a blue tag then so be it! /pretends to be huffy
On a more serious note, just so I'm clear here, I'm the guy who created this thread and if you check the time codes you'll see I know well the frustration of waiting for a response. I firmly believe communication between CCP and the player base is important, but to accomplish that part of the reality is knowing there's no way all threads (even all large well read ones) can be responded to. That is in part one of the values I see in the CPM, facilitating communication beyond the scope of what CCP can accomplish on their own. Speaking of which, there's another hotfix upcoming, and I need to have a conversation about what's slated for it I'm hoping to get logi changes included on the list.
Cheers, Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Mister Goo
Random Gunz
193
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Posted - 2015.04.06 04:18:00 -
[1675] - Quote
Cross Atu wrote: Operation "Cat Pic" alright, challenge accepted If you need me to legitimize my existence through use of a blue tag then so be it! /pretends to be huffy On a more serious note, just so I'm clear here, I'm the guy who created this thread and if you check the time codes you'll see I know well the frustration of waiting for a response. I firmly believe communication between CCP and the player base is important, but to accomplish that part of the reality is knowing there's no way all threads (even all large well read ones) can be responded to. That is in part one of the values I see in the CPM, facilitating communication beyond the scope of what CCP can accomplish on their own. Speaking of which, there's another hotfix upcoming, and I need to have a conversation about what's slated for it I'm hoping to get logi changes included on the list. Cheers, Cross
Any luck?
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
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Cross Atu
OSG Planetary Operations Covert Intervention
4218
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Posted - 2015.04.06 21:18:00 -
[1676] - Quote
Mister Goo wrote:Cross Atu wrote: Operation "Cat Pic" alright, challenge accepted If you need me to legitimize my existence through use of a blue tag then so be it! /pretends to be huffy On a more serious note, just so I'm clear here, I'm the guy who created this thread and if you check the time codes you'll see I know well the frustration of waiting for a response. I firmly believe communication between CCP and the player base is important, but to accomplish that part of the reality is knowing there's no way all threads (even all large well read ones) can be responded to. That is in part one of the values I see in the CPM, facilitating communication beyond the scope of what CCP can accomplish on their own. Speaking of which, there's another hotfix upcoming, and I need to have a conversation about what's slated for it I'm hoping to get logi changes included on the list. Cheers, Cross Any luck? No, I've been a slacker. I've been working on the LP stores for FacWar and haven't enacted operations cat pick yet.
See a cool idea thread? Mail me the title and I'll take a look =)
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Vitantur Nothus
1960
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Posted - 2015.04.06 22:07:00 -
[1677] - Quote
Cross Atu wrote:I've been working on the LP stores for FacWar ...
Idea! |
Cross Atu
OSG Planetary Operations Covert Intervention
4222
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Posted - 2015.04.07 02:00:00 -
[1678] - Quote
Vitantur Nothus wrote:Cross Atu wrote:I've been working on the LP stores for FacWar ...
Idea! I like ideas '/click'
See a cool idea thread? Mail me the title and I'll take a look =)
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Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2965
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Posted - 2015.04.07 12:13:00 -
[1679] - Quote
I think the iterations need a once-over now that we have had some updates that affect logis, like bandwidth and increased max carried and such.
Whirly gun make much thunder! - Victor
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Cross Atu
OSG Planetary Operations Covert Intervention
4228
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Posted - 2015.04.07 14:18:00 -
[1680] - Quote
Alena Ventrallis wrote:I think the iterations need a once-over now that we have had some updates that affect logis, like bandwidth and increased max carried and such. Yah the posted links are on the dated side now.
/puts it on the "To-Do" list
See a cool idea thread? Mail me the title and I'll take a look =)
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