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1. Just one simple question for the CPM: - in General Discussions [original thread]
Aeon Amadi wrote: 1.3 will roll out whenever it is feature complete. Too bad that they can't just do a bug fix. We don't need any new features no matter how cool, if the game continues to be broken. The old adage of "If it ain't broke don...
- by Mister Goo - at 2015.11.14 14:54:00
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2. on the topic of gal logi scans - in General Discussions [original thread]
Victor Moody Stahl wrote: Varoth Drac wrote: WPs should reflect your contribution to your team. Scans clearly provide more benefit than the paltry wp rewards suggest. So yes I agree. To be honest I think you could simply get wps for all tea...
- by Mister Goo - at 2015.09.28 14:13:00
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3. on the topic of gal logi scans - in General Discussions [original thread]
I run a Gal Logi only some times because I do much better with the Min logi. I can earn double to triple to points using my proto min vs using my proto Gal Logi. Although I do love the better armor reps Your absolutely right that the Gal logi i...
- by Mister Goo - at 2015.09.28 14:00:00
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4. I just noticed - in General Discussions [original thread]
Nestil wrote: That I have broke the 40 million sp mark (with 8 million sp unallocated lol) And I don't have any idea where to spend it.... ( -_-) Max out all your core skills.
- by Mister Goo - at 2015.09.11 13:16:00
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5. Militia vehicle module BPOS - in General Discussions [original thread]
Breakin Stuff wrote: Please return them to the market. It give a rather unfair advantage to people who played in beta and who got them during the one-time sale afterwards. Sounds like a benefit to those who played during the betas, one of...
- by Mister Goo - at 2015.07.20 15:57:00
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6. myofibril modules need to be unstackable - in Feedback/Requests [original thread]
lowdevil wrote: I like the little extra jump idea but it's an exploit now, as usual, and needs to stop. the programming is already there it won't be hard just make them unstackable. it will help with the melee exploit too. the jump makes the hi...
- by Mister Goo - at 2015.07.18 20:51:00
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7. How to identify scrub tankers - in General Discussions [original thread]
Foundation Seldon wrote: True Adamance wrote: I generally thing the majority of you are missing the point of this post. The issue here is that in a tank engagement we have a situation where one party beats his opponent yet that opponent can...
- by Mister Goo - at 2015.07.04 15:40:00
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8. Rep tool possible changes. - in Feedback/Requests [original thread]
nelo kazuma wrote: I know imma get allot of hate for this post but meh im not opposed to an actual counter arguement. As it stands this is the only equipment in the game that has little to know drawback. Even scanners have charge up time for t...
- by Mister Goo - at 2015.05.28 23:33:00
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9. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: So my logi brothers and sisters, this is a thing that has happened . If you mean the big blank page, Yes that is exactly how I feel about where the logi is now. New things are nice, but the things that need to be fixed sh...
- by Mister Goo - at 2015.04.27 12:18:00
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10. [IDEA]------Two Grenade Slots Solution - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: A while back it was stated by a DEV (IIRC) that they looked into implementing two grenade slots but could not find a satisfactory means for a player to switch between grenades. I believe I have the solution: - ...
- by Mister Goo - at 2015.04.10 20:20:00
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11. [Idea] New Installation That Spawns Vehicles - in Feedback/Requests [original thread]
Terry Webber wrote: This new installation would make getting vehicles on the battlefield easier than before and provides an alternative to RDVs. Players can spawn in any vehicle they choose with this new asset and it can be hacked like any othe...
- by Mister Goo - at 2015.04.09 14:15:00
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12. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Operation "Cat Pic" alright, challenge accepted If you need me to legitimize my existence through use of a blue tag then so be it! /pretends to be huffy On a more serious note, just so I'm clear here, I'm the guy who cre...
- by Mister Goo - at 2015.04.06 04:18:00
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13. so tanking your MMR is going to be a thing - in General Discussions [original thread]
Ghosts Chance wrote: completly tanking your MMR in efficiant wways is definatly going to be a thing if these matchmaking changes work properly. im already dreaming up interesting ways to tank MMR ratings into the shitter to control outcomes. ...
- by Mister Goo - at 2015.03.29 12:24:00
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14. I'm About To Get Greedy With A Myofib Request - in Feedback/Requests [original thread]
Summa Militum wrote: If the myofib increases muscle strength why do we still experience a kick when firing guns? If the myofib massively increases our strength you would think we would be able to use that increased strength to stabilize our wea...
- by Mister Goo - at 2015.03.28 12:31:00
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15. Remote Explosives - in Feedback/Requests [original thread]
Luther Mandrix wrote: So are we going to need a hold square like we are hacking to place a RE ? Maybe then it would truly be for trap only and Packed RE can be thrown. Yes I like it. fixes all the problems we currently have.
- by Mister Goo - at 2015.03.28 02:48:00
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16. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Don't get me wrong, you get me scout speeds I'll take them. However the minute that happens it'll be a high-likelihood situation that every slayer in the game will begin running a Logi because they'll have the speed. The re...
- by Mister Goo - at 2015.03.27 21:05:00
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17. Remote Explosives - in Feedback/Requests [original thread]
knight guard fury wrote: First off, RE's are an anti infantry and anti vehicle weapon. It's main variant, The Remote Explosive, is primarily used for infantry and light vehicle traps while the more AV based RE's are soely for vehicles and such ...
- by Mister Goo - at 2015.03.27 01:23:00
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18. Remote Explosives - in Feedback/Requests [original thread]
Happy Violentime wrote: Nope, sorry, the 'toss' has been available on re's for over 2 years now, long before they were ever sticky. Re's are fine. Your right they were made to be tossed from the beginning, because that is the only way to ...
- by Mister Goo - at 2015.03.22 21:02:00
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19. Remote Explosives - in Feedback/Requests [original thread]
Luther Mandrix wrote: Mister Goo wrote: Greiv Rabbah wrote: I know dying to explosives is frustrating. But demolitions have to be leveled into like any other weapon. If you died 5x in a match to a rifle would you be coming and asking f...
- by Mister Goo - at 2015.03.21 02:30:00
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20. Remote Explosives - in Feedback/Requests [original thread]
Greiv Rabbah wrote: I know dying to explosives is frustrating. But demolitions have to be leveled into like any other weapon. If you died 5x in a match to a rifle would you be coming and asking for rifles to be broken beyond usefulness? Of c...
- by Mister Goo - at 2015.03.20 20:01:00
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