Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Eno Rotarepo
Passive ISK Gen
4
|
Posted - 2015.05.13 04:06:00 -
[1711] - Quote
.
Yes, its an alt. Because Politics is a b!tch sometimes.
|
Alena Ventrallis
Commando Perkone Caldari State
3051
|
Posted - 2015.05.13 04:11:00 -
[1712] - Quote
Cross Atu wrote:I-Shayz-I wrote:Last time I made a video about a problem in Dust, Rattati actually did something about it.
I know in the podcast he talked about the logi update coming soon after warlords 1.1 and Echo 1.1 but he was still frustrated that the community flipped out over the sidearm.
Maybe I should do the same for logistics progression. it's really not that hard.
Give logistics the same slot layouts as assaults, give them all 4 equipment at proto, then take away one for Amarr at each tier and give it a sidearm. Also give Caldari some extra CPU. On top of the assault/logi speed flip this will make them more than viable.
Done. Wouldn't hurt to have a video out there too. The more vectors for transmission of reasoned viewpoints the more likely they are to be incorporated. EDIT: Amarr needs a bit of added PG as well. The Cal and Amarr are both below the Gal/Min in a single fitting stat. Isn't there some sort of CCP formula where a given slot on a given suit is worth X CPU and Y PG? Can't we just apply that formula to Logis with a slot rebalance?
Whirly gun make much thunder! - Victor
|
el OPERATOR
Capital Acquisitions LLC
1114
|
Posted - 2015.05.13 04:37:00 -
[1713] - Quote
Shiyou Hidiyoshi wrote:Dear, ugh logi, things...
I request two things sweethearts
1. Thoughts on the scanner (because you logis use them more than any other class), do you think they are too strong, weak, spammed too much, last too long, should have ammo, blah balh blah?
2. Over 80 ******* pages yeah no, what is the TLDR version of any scanners discussions that have occurred in this thread or elsewhere?
Personally, I believe scanners are too strong. In pubs and PC one or two people have the team lit up the whole game practically. EWAR is a very powerful thing to have as seen in the past with Scan514 (which still happens), Cal scout passives, changes to EWAR, cloaks, etc.
I think scanners should have a bigger draw back for what they do but I have no experience with scanners so I am not going to go around declaring what should be done. I probably should though because in order to be accepted into the forum neckbeard cult, I have to show some level of ignorant bias opinion.
Yoshi, baby, its like this in here mostly:
1- Scanners are fine. If you've got the "You've been scanned" blues its time to vacate the area and flank wide from a different direction or tell that uber l337 GalScout assassin on your team to get to quit ******* around playing like an assault and kill the thick reddot in the yellow underwear standing still without a gun in his hands.
2- Best idea so far (and I don't think it was in here) is Sgt Kirk's about having the farthest (and widest) edge of the beam have a falloff similiar to the cocentric circle edges passive scans have. Search his posts or ask him.
Since I'm here, did I miss the entry to the ReduceLogiPGThinkTank too? Hate registering for these things late... seats are all taken, half the required reading isn't available anymore unless I photocopy the pages from the reserve copy in the library and the whole time I know a 1/4 of the early enrollees in chairs are gonna drop by the time the first test comes. Dammit, my fault but still...
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
|
el OPERATOR
Capital Acquisitions LLC
1114
|
Posted - 2015.05.13 05:57:00 -
[1714] - Quote
^cpu mod load change jacked my fits. Crisis averted.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
|
Cross Atu
OSG Planetary Operations Covert Intervention
4667
|
Posted - 2015.05.13 15:25:00 -
[1715] - Quote
Alena Ventrallis wrote:Isn't there some sort of CCP formula where a given slot on a given suit is worth X CPU and Y PG? If there is I've never heard of it. Further while there may be, buried somewhere, my own work with suits and balance has shown that any such formula which may exist does not get applied universally (or if it does it gets further modified afterword by situational effects). For example the racial logi do not all share the same PG and CPU values even though they share the same total number of slots at proto.
CPM 1 mail me your feedback and remember to have fun!
|
RedBleach LeSanglant
Fraternity of St. Venefice Amarr Empire
815
|
Posted - 2015.05.16 02:28:00 -
[1716] - Quote
I put this in the Triage ward as well. :)
If Any of you play with the Apex suits and have been entertained by the idea of Slot Progression Flattening I have made a small thread that seeks to question the fate of the Apex suit and what may be done in the future.
Apex Suits and Slot Progression
Solid post that I suggest you check out:
Power Cores and Slot Progression
Speed to HP ratios
The Logi Code. Creator, Believer, Follower
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 :: one page |
First page | Previous page | Next page | Last page |