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John Demonsbane
Unorganized Ninja Infantry Tactics
3916
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Posted - 2014.08.27 11:39:00 -
[331] - Quote
bogeyman m wrote:John Demonsbane wrote:The fastest spawns and the best rep tools? With your proposal you basically finish the job of making every logi suit but the Minmatar completely pointless and obsolete.
I'm good with this.
You don't want to know what I'm good with, matari.
(The godfather of tactical logistics)
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Meee One
Hello Kitty Logistics
1018
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Posted - 2014.08.27 16:51:00 -
[332] - Quote
I-Shayz-I wrote:Again,
Those bonuses were just IDEAS, I never said that they were balanced by any means or that that's how it should be set up.
I just think it would be cool to have each logi focused on one type of playstyle rather than every logi getting similar bonuses. Giving every suit a bonus to repair tools would be like giving every assault a reduction in heat buildup for the scrambler rifle, or every sentinel suit a reduction to projectile damage.
Just because it's the most desired/useful bonus doesn't mean every suit should get it.
That said, maybe the 3-4 bonuses to logistics should be something like this: -Current bonuses to equipment (possibly slightly reduced) -2 bonuses to other equipment aside from enemy's equipment
Amarr could be: -Decreased spawn time for uplinks -Increased spawn count for uplinks -Increased nanite capacity for nanohives (not as much as Caldari) -Longer visible duration for scanners (not as much as Gallente -(No bonus to repair tools because Minmatar are enemies)
Minmatar could be: -Faster repair rate for repair tools -Increased range for repair tools -Increased resupply/repair rate for nanohives (not as much as Caldari) -Faster recharge time for scanners -(No bonus to uplinks because Amarr are enemies)
Caldari could be: -Increased resupply/repair rate for nanohives -Increased nanite capacity for nanohives -Increased range for repair tools (not as much as Minmatar) -Increased spawn count for uplinks (not as much as Amarr) -(No bonus to scanners because Gallente are enemies)
Gallente could be: -Decreased precision for scanners -Increased visible duration for scanners -Increased repair rate for repair tools (not as much as Minmatar) -Decreased spawn time for uplinks (not as much as Amarr) -(No bonus to nanohives because Caldari are enemies)
Opinions? I'd like to see your idea for what the bonuses should be (bonuses towards equipment efficacy though, nothing like more nanohives being able to be carried or deployed...those kinds of bonuses would not be easily balanced) _______________________________________________________________________________
Again, maybe this idea is crazy, I'd just like to see each suit have a defined playstyle rather than every logistics class be the same with different armor/shield values
Yeah, repair tools are probably the most useful tool for DIRECT SUPPORT logistics, but why do the Amarr or Caldari need to be good at playing direct support? These should be the passive support classes and should get bonuses towards a passive playstyle. Not saying each race should be one or another (they all should be capable or doing anything), but there should be a clear reason/advantage for wanting to skill into one suit and not the other.
As a final side note, YES these bonuses are hotfixable because they added a grenade cpu reduction to assaults without having it pre-existing. Hotfixable things are those dealing with numbers and pre-existing content. You don't need to make a "physical" asset in order to add a bonus to a skill, because in-game it's just a value. +1 much less restraining,and much more thought out.
And it would allow each logistics to remain unique.
I personally was thinking in quarters.
Racial logi:4/4 Racial ally:3/4 Neutral enemy:2/4 Enemy:1/4
This way any logistics of any race would still be better than...let's say...a scout using the same equipment.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
282
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Posted - 2014.08.27 17:29:00 -
[333] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:The fastest spawns and the best rep tools? With your proposal you basically finish the job of making every logi suit but the Minmatar completely pointless and obsolete.
I'm good with this. You don't want to know what I'm good with, matari.
According to your signature link, Combat Rifles.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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bogeyman m
Minmatar Republic
373
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Posted - 2014.08.28 00:43:00 -
[334] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:The fastest spawns and the best rep tools? With your proposal you basically finish the job of making every logi suit but the Minmatar completely pointless and obsolete.
I'm good with this. You don't want to know what I'm good with, matari. Farm animals? Baaaaaaa....
Duct tape 2.0 ... Have WD-40; will travel.
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bogeyman m
Minmatar Republic
373
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Posted - 2014.08.28 00:45:00 -
[335] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:The fastest spawns and the best rep tools? With your proposal you basically finish the job of making every logi suit but the Minmatar completely pointless and obsolete.
I'm good with this. You don't want to know what I'm good with, matari. Cross-dressing?
Duct tape 2.0 ... Have WD-40; will travel.
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bogeyman m
Minmatar Republic
373
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Posted - 2014.08.28 00:46:00 -
[336] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:The fastest spawns and the best rep tools? With your proposal you basically finish the job of making every logi suit but the Minmatar completely pointless and obsolete.
I'm good with this. You don't want to know what I'm good with, matari. Stealing candy from little kids?
Duct tape 2.0 ... Have WD-40; will travel.
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bogeyman m
Minmatar Republic
373
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Posted - 2014.08.28 00:47:00 -
[337] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:The fastest spawns and the best rep tools? With your proposal you basically finish the job of making every logi suit but the Minmatar completely pointless and obsolete.
I'm good with this. You don't want to know what I'm good with, matari. Enslaving another race for 700 years?
Duct tape 2.0 ... Have WD-40; will travel.
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Rusty Shallows
Caldari State
2032
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Posted - 2014.08.28 00:51:00 -
[338] - Quote
I-Shayz-I wrote:Again,
Those bonuses were just IDEAS, I never said that they were balanced by any means or that that's how it should be set up.
I just think it would be cool to have each logi focused on one type of playstyle rather than every logi getting similar bonuses. Giving every suit a bonus to repair tools would be like giving every assault a reduction in heat buildup for the scrambler rifle, or every sentinel suit a reduction to projectile damage.
Just because it's the most desired/useful bonus doesn't mean every suit should get it.
snip
Opinions? I'd like to see your idea for what the bonuses should be (bonuses towards equipment efficacy though, nothing like more nanohives being able to be carried or deployed...those kinds of bonuses would not be easily balanced) _______________________________________________________________________________
snip My opinion is the same as it was when equipment bonus were first fully revealed. A Universal Bonus towards equipment so none would ever suck using equipment combined with Unique Bonus to set each Faction's Frames apart.
That way the Devs can make a decisions on how useful gear needs to be for non-Logis and set that as the minimum. Then treat the unique bonuses as cake. That way equipment numbers can be more easily fiddled with while not pidgin-holing one Frame and nerfing three of the other Logis at the same time.
The added bonus is if a certain level of expected usefulness can be determined it becomes easier to tackle the question of Support-vs-Combat and where the stat line needs to be.
Side Note: My apologies for parroting some of what has already been said. I'm trying to lay it out in a different context.
I have a lot of respect for Classic Logis. New Eden could use more Healers.
Forums > Game: Biggest understatement ever
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John Demonsbane
Unorganized Ninja Infantry Tactics
3921
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Posted - 2014.08.28 02:31:00 -
[339] - Quote
el OPERATOR wrote:John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:The fastest spawns and the best rep tools? With your proposal you basically finish the job of making every logi suit but the Minmatar completely pointless and obsolete.
I'm good with this. You don't want to know what I'm good with, matari. According to your signature link, Combat Rifles.
Touch+¬. Well played, sir.
Not what I was going for, but a tip of the hat to you nonetheless.
(The godfather of tactical logistics)
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John Demonsbane
Unorganized Ninja Infantry Tactics
3921
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Posted - 2014.08.28 03:10:00 -
[340] - Quote
bogeyman m wrote:John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:The fastest spawns and the best rep tools? With your proposal you basically finish the job of making every logi suit but the Minmatar completely pointless and obsolete.
I'm good with this. You don't want to know what I'm good with, matari. Enslaving every other race for 700 years?
FTFY.
(The godfather of tactical logistics)
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
285
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Posted - 2014.08.28 05:08:00 -
[341] - Quote
Thought I'd said this earlier, but....
We have a ton of great ideas in here (Dropsuit Command to 5 for Logistics unlock is best IMO lol) but how much of this stuff is actually feasible/plausible/acceptable for technical reasons etc? Cross? Rattati? Which ones of these should we start... you know... getting all theorycraftcrazybelligerent over?
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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SponkSponkSponk
The Southern Legion Final Resolution.
1022
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Posted - 2014.08.28 06:02:00 -
[342] - Quote
I think Rattati and Logibro have shown that changing numbers or moving skill pre-reqs around is fairly easy to do, but adding stuff ranges from moderate to unfeasibly-high difficulty.
Dust/Eve transfers
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
285
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Posted - 2014.08.28 06:59:00 -
[343] - Quote
Why I'm asking what so far are definite no's and which are definite maybes. So we can flame over the worthwhile and start the qq threads for the rest.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Meee One
Hello Kitty Logistics
1020
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Posted - 2014.08.28 07:32:00 -
[344] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:The fastest spawns and the best rep tools? With your proposal you basically finish the job of making every logi suit but the Minmatar completely pointless and obsolete.
I'm good with this. You don't want to know what I'm good with, matari. Enslaving every other race for 700 years? FTFY. I am not amused.
Take this idiocity elsewhere.
Every logistics is important,regardless of what the other classes say.
Take a step back and look at Dust...carefully...
It's effectively become logistics vs everything else.
We ARE a race. We shouldn't be fighting our brethren,we need to band together.
Your fellow logistics are going through this hardship with us,we are allies,let's start acting like it shall we?
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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John Demonsbane
Unorganized Ninja Infantry Tactics
3923
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Posted - 2014.08.28 11:39:00 -
[345] - Quote
I'm all for racial equality...
Of gear.
(Otherwise you're on your own; the Empire shall prevail.)
(The godfather of tactical logistics)
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I-Shayz-I
I----------I
4703
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Posted - 2014.08.28 13:17:00 -
[346] - Quote
I'm gonna leave this here even if it gets lost eventually.
Most scanners are fine except for the proximity scanner. It has the smallest scan "area of effect", and the fact that it doesn't even have at least 60 degrees is annoying.
45 degrees for a scanner that sweeps only 60 meters out (about the second circle on your radar) The proto flux has double that angle at 90 degrees and is a better "sweep" than the actual sweeper.
So what if we did something crazy and made it 180 or even 360 degrees with a 60 meter range. You can instantly see those around you just like a scout can, but it takes an equipment slot and has a 10 second delay between pulses. Not to mention it even tells the enemy you scanned them.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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bogeyman m
Minmatar Republic
374
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Posted - 2014.08.29 03:27:00 -
[347] - Quote
John Demonsbane wrote:I'm all for racial equality...
Of gear.
(Otherwise you're on your own; the Empire shall prevail.) On behalf half of all Minmatar...
Get bent.
Duct tape 2.0 ... Have WD-40; will travel.
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John Demonsbane
Unorganized Ninja Infantry Tactics
3931
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Posted - 2014.08.29 03:36:00 -
[348] - Quote
bogeyman m wrote:John Demonsbane wrote:I'm all for racial equality...
Of gear.
(Otherwise you're on your own; the Empire shall prevail.) On behalf half of all Minmatar... Get bent.
*heavily slaps bogeyman on the back with a hearty laugh*
"You are not the first and highly unlikely to be the last matari to say that, young one! Have a drink, we will settle it on the battlefield tomorrow..."
(The godfather of tactical logistics)
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bogeyman m
Minmatar Republic
375
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Posted - 2014.08.29 03:47:00 -
[349] - Quote
Meee One wrote:I am not amused.Take this idiocity elsewhere. Every logistics is important,regardless of what the other classes say. Take a step back and look at Dust...carefully... It's effectively become logistics vs everything else. We ARE a race. We shouldn't be fighting our brethren,we need to band together. Your fellow logistics are going through this hardship with us,we are allies,let's start acting like it shall we? Well said Me-1. I am more than happy to support my Logi-Bro brothers and sisters (Logi-Bras?)... That would, of course, exclude those annoying Caldari killer-bees as well as those bastard Amarrian logi/assault hybrids - 'cause fck those guys... But everyone else I am happy to support.
Duct tape 2.0 ... Have WD-40; will travel.
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bogeyman m
Minmatar Republic
375
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Posted - 2014.08.29 03:50:00 -
[350] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:I'm all for racial equality...
Of gear.
(Otherwise you're on your own; the Empire shall prevail.) On behalf half of all Minmatar... Get bent. *heavily slaps bogeyman on the back with a hearty laugh* "You are not the first and highly unlikely to be the last matari to say that, young one! Have a drink, we will settle it on the battlefield tomorrow..." Cheersh...
Also...
"Take your stinking paws off me, you damn dirty ape!"
Duct tape 2.0 ... Have WD-40; will travel.
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John Demonsbane
Unorganized Ninja Infantry Tactics
3932
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Posted - 2014.08.29 04:29:00 -
[351] - Quote
bogeyman m wrote:John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:I'm all for racial equality...
Of gear.
(Otherwise you're on your own; the Empire shall prevail.) On behalf half of all Minmatar... Get bent. *heavily slaps bogeyman on the back with a hearty laugh* "You are not the first and highly unlikely to be the last matari to say that, young one! Have a drink, we will settle it on the battlefield tomorrow..." Cheersh. Also... "Take your stinking paws off me, you damn dirty ape!" *glances down at dingy minmatar fatigues* *Lifts one eyebrow quizzically*
"That's an ironic statement..."
*straightens cuff of proper gilded uniform*
"No matter. By the way, your kind should always be careful accepting "drinks" from one such as I without testing it first. You may not be so fortunate next time."
*smirks and walks away*
(The godfather of tactical logistics)
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bogeyman m
Minmatar Republic
375
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Posted - 2014.08.29 04:47:00 -
[352] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:I'm all for racial equality...
Of gear.
(Otherwise you're on your own; the Empire shall prevail.) On behalf half of all Minmatar... Get bent. *heavily slaps bogeyman on the back with a hearty laugh* "You are not the first and highly unlikely to be the last matari to say that, young one! Have a drink, we will settle it on the battlefield tomorrow..." Cheersh. Also... "Take your stinking paws off me, you damn dirty ape!" *glances down at dingy minmatar fatigues* *Lifts one eyebrow quizzically* "That's an ironic statement..." *straightens cuff of proper gilded uniform* "No matter. By the way, your kind should always be careful accepting " drinks" from one such as I without testing it first. You may not be so fortunate next time." *smirks and walks away* I am Minmatar. We are nothing if not ironic.
But you are correct, I misspoke. I should have said, "Take your stinking paws claws off me, you damn dirty ape shiny bug-like creature!"
*changes filter on mobile liquid purification unit and resumes sipping beverage*
Duct tape 2.0 ... Have WD-40; will travel.
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Meee One
Hello Kitty Logistics
1032
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Posted - 2014.08.29 05:03:00 -
[353] - Quote
To all the logistics in fighters...there is only one thing left for me to say to you.
Ready?
GÿëGû¦Gÿësç+ gtfo
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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Meee One
Hello Kitty Logistics
1033
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Posted - 2014.08.29 05:10:00 -
[354] - Quote
(Gëº-ëGëª)
Ok,back on track now.
I'd like an update on the +1 deployable carried per level suggestion.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
285
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Posted - 2014.08.29 08:16:00 -
[355] - Quote
Meee One wrote:(Gëº-ëGëª)
Ok,back on track now.
I'd like an update on the +1 deployable carried per level suggestion.
Soon(tm)
Where are you on Logistics requiring DS Command 5 for entry?
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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ADAM-OF-EVE
Dead Man's Game
1601
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Posted - 2014.08.29 16:57:00 -
[356] - Quote
just a basic idea for take the numbers lightly.
give logis similar base stats to their assault counterparts with slightly less cpu/pg then give them a new universal module for high or low which gives a:
75%-90% reduction to cpu/pg of equipment up to 1% increase to cpu/pg per equipment carried (scaling to meta level 1% per proto equipment).
what this does is encourages players to carry the best equipment and as much of it as they can and without having to be wafer thin on the field yet when not carrying equipment you cannot slayer fit the logi but it can still compete to a degree as an assault alternative but with lower efficiency.
so a proper logi would benefit from most of his cpu/pg for tank etc and his equipment would have little detrimental effect on his tank ability.
a slayer logi would only have the same base cpu/pg as the proper logi but would have 1 free low or high slot in order to extra tank or extra dps his suit but not surpassing the assault but surpassing his proper logibro in ehp or dps.
obviously suit bonus would have to be tweaked or the module bonus reduced and stacked with the suit bonus meaning full logi benefits from the full whack while the slayer type logi benefits to a much lesser degree but potential for frontline combat fits like combat medics etc
All Hail Legion
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Kaze Eyrou
Molon Labe. General Tso's Alliance
533
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Posted - 2014.08.30 01:51:00 -
[357] - Quote
zzZaXxx wrote:Now that installations are so important (for example on Ambush OMS bridge map) a proto Axis repair tool would fill a void and add a dynamic element to the game. This would have mediocre effect on infantry but would be excellent on vehicles and installations. It would enable teams to keep supply depots and key turrets alive when rail/missile turrets and forges are focused on them. Depending on how valuable the installation is, more reps could be put on it. Axis was vehicle. Inert was Installation. I remember because I think I was the only one the entire game with a fitting that used an Inert rep tool. 100% know I'm right. Why? Because Piccolo kept reminding me in my head about how my tool was inert.
Also, part of me wishes the Inert tool would come back, but you don't want to. Why? Because every installation I repped became invulnerable except to a Sagaris or Surya with can't-count-em damage mods with closed-beta railguns that hit you so hard your clone counter would tick 10 clones off. The only other time I remember is I repped a supply depot to full health. It took 2 minutes of continuous AV fire from 4 protoswarms and 2 protoforges to finally beat it.
And this was before the Minmatar Logistics suit bonus. And now you bring back the Inert rep tool in my hands? With a +25% bonus? Holy ****. Just give me a bad day again on Manus Peak as they try to take out the Supply Depot and I'll switch to that in a heartbeat. All I need is 10 seconds; **** I might rep it so hard the shields might come back AND overcharge. Then I'll spend the next 10 minutes tanking the enemy team from 2 protorailtanks, 4 Gastunforges, and 8 protoswarms, as I sip on my tea, pretending I'm English or British, win the match, and find out the forums are livid with "WTF CAN'T I KILL THAT SUPPLY DEPOT" only to have CCP go "K" and nerf them into the ground with a next-day hotfix.
But come and sit next to me as I pack a bowl and join me in the wishful thinking that is to bring back the Inert Repair Tool.
And I guess Axis-onee-chan can come too.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Kaze Eyrou
Molon Labe. General Tso's Alliance
533
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Posted - 2014.08.30 01:53:00 -
[358] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:I'm all for racial equality...
Of gear.
(Otherwise you're on your own; the Empire shall prevail.) On behalf half of all Minmatar... Get bent. *heavily slaps bogeyman on the back with a hearty laugh* "You are not the first and highly unlikely to be the last matari to say that, young one! Have a drink, we will settle it on the battlefield tomorrow..." What are you going to do? Rep each other to death?
Closed Beta Vet // Logi Bro // @KazeEyrou
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Zindorak
1.U.P
721
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Posted - 2014.08.30 02:04:00 -
[359] - Quote
Maybe give Am logi +1 to deployable links per level
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
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Kaze Eyrou
Molon Labe. General Tso's Alliance
533
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Posted - 2014.08.30 02:11:00 -
[360] - Quote
el OPERATOR wrote:Meee One wrote:(Gëº-ëGëª)
Ok,back on track now.
I'd like an update on the +1 deployable carried per level suggestion. Soon(tm) Where are you on Logistics requiring DS Command 5 for entry? I also like the +1 deployable carried per level....
But I'm just a little against Logistics requiring DS Command 5. They'd have to rework the skill tree again wouldn't they? Even if they didn't it would be confusing ("Why can't I unlock Logistics but I can get Assault?" "I have to be DSC 5? That's stupid" sort of thing).
Or are you saying that DSC would be the skill to put the +1 deployable carried per level? Because if so, why not just add it to Logistics bonuses?
Anyways, while I know the DSC skill is cheap, it doesn't warrant it to have it. That's my take at least.
Closed Beta Vet // Logi Bro // @KazeEyrou
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