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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Appia Nappia
935
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Posted - 2014.06.14 02:32:00 -
[15451] - Quote
Sad news. Cass Caul has been biomassed
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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Llast 326
An Arkhos
3612
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Posted - 2014.06.14 03:22:00 -
[15452] - Quote
Appia Nappia wrote:Sad news. Cass Caul has been biomassed
KRRROOOOOOM
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Adipem Nothi
Nos Nothi
1796
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Posted - 2014.06.14 04:34:00 -
[15453] - Quote
Appia Vibbia wrote: Oh, i got it! "Where did Rattati post he was doing an overhaul on modules?"
He alluded to upcoming changes when rejecting our request for MinScout PG buff. https://forums.dust514.com/default.aspx?g=posts&m=2204114#post2204114
CCP Rattati wrote:Upon inspection this issue just needs proper analysis (Charlie or later) to be done by conserving the PG/CPU ecosphere.
Perhaps hearsay, but Cat also indicated that module / slot reworks are on Rattati's to-do list.
Shoot scout with yes...
- Ripley Riley
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Brokerib
Lone Wolves Club
1367
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Posted - 2014.06.14 04:55:00 -
[15454] - Quote
I saw Rattattattitatai post on slot re-work, seemed to be aimed more towards Mediums than across the board.
Knowledge is power
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5241
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Posted - 2014.06.14 05:06:00 -
[15455] - Quote
Appia Vibbia wrote:the words sort things so do
Go Home Appia
You're Drunk
Headed to Destiny, To Hell with CCP
PSN: EVL_Elgost105
RIP Dust514 05/02/14 GG CCP
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Llast 326
An Arkhos
3615
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Posted - 2014.06.14 05:34:00 -
[15456] - Quote
Brokerib wrote:I saw Rattattattitatai post on slot re-work, seemed to be aimed more towards Mediums than across the board. They need a rework Interested to see the way this is handled
KRRROOOOOOM
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Varoth Drac
the unholy legion of darkstar DARKSTAR ARMY
122
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Posted - 2014.06.14 08:01:00 -
[15457] - Quote
I feel the role of the Amarr scout should be flanking. The stamina bonus already fits with this.
My favourite ideas for an additional bonus are a bonus to cloak duration (especially following the recent nerf), or a scrambler pistol bonus of some kind (which would nicely mirror the minmatar knife bonus).
As for assault suit balance, I am uneasy. The whole forum is banging on about increasing slot counts, removing scout weapon or equipment slots, when really assaults aren't as bad as people make out.
What do people here think about normalising scout and assault shield regen and delay? Something like 30hps for min and cal suits and 20hps for gal and Amarr. I know people have mentioned this before. Gal scouts have been brought under control but slayer Cal scouts are still overshadowing assaults it seems. This seems to me to be the best way to go about balance. Not 6 slot standard assault suits and sidearm only scouts with one equipment slot! |
Bojo The Mighty
Spaceman Drug Cartel-Uno
3793
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Posted - 2014.06.14 08:02:00 -
[15458] - Quote
I am for hire like a Tiawanese 13 Year Old whose parents died in the eighties during a heritage visit to China when they were imprisoned and executed by the communist regime thus leaving the child to fend for herself and take up employment in a sweat shop where during breaks she smokes cigarettes to ease the stress and fears the pit boss because he gives a crooked smile to her as if something very bad would happen if she were to go to the bathroom and he were to follow but deep down he's too big a ***** to actually hurt anybody so when he goes home he drinks away his pain and although he does not know it, he sheds tears in his sleep because every night is a terrible nightmare that he forgets in the morning but for those 3-6 hours of sleep he is in a living hell, a terror that he cannot escape. Perhaps it's because he blames the death of his mother on himself. His mother died in 72, when a small tremor shook the apartment and the brick the little pit boss placed up on the roof above the balcony that overlooked the courtyard fell and crushed his mother's skull he was never the same. He stopped functioning after that day, happiness left his life. His father quickly turned to drinking and became abusive. He hit little pit boss hard, with a black leather belt....he later died when the pit boss was 15, when a crane on the dock snapped and the wire flung outward with great tension, severing the man in two.
That's how employable I am. I am for hire.
I'm not resting in peace but rather wandering as a zombie in vengeance of no good reason
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Jaceon Pale-eye
OSG Planetary Operations Covert Intervention
129
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Posted - 2014.06.14 08:10:00 -
[15459] - Quote
wat
Vote Appia Vibbia for CPM1 or I'll stab you in the neck!
(ingame m8 m8 o7 o7)
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Haerr
Legio DXIV
827
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Posted - 2014.06.14 08:43:00 -
[15460] - Quote
Bojo The Mighty wrote:I am for hire like a Tiawanese 13 Year Old whose parents died in the eighties during a heritage visit to China when they were imprisoned and executed by the communist regime thus leaving the child to fend for herself and take up employment in a sweat shop where during breaks she smokes cigarettes to ease the stress and fears the pit boss because he gives a crooked smile to her as if something very bad would happen if she were to go to the bathroom and he were to follow but deep down he's too big a ***** to actually hurt anybody so when he goes home he drinks away his pain and although he does not know it, he sheds tears in his sleep because every night is a terrible nightmare that he forgets in the morning but for those 3-6 hours of sleep he is in a living hell, a terror that he cannot escape. Perhaps it's because he blames the death of his mother on himself. His mother died in 72, when a small tremor shook the apartment and the brick the little pit boss placed up on the roof above the balcony that overlooked the courtyard fell and crushed his mother's skull he was never the same. He stopped functioning after that day, happiness left his life. His father quickly turned to drinking and became abusive. He hit little pit boss hard, with a black leather belt....he later died when the pit boss was 15, when a crane on the dock snapped and the wire flung outward with great tension, severing the man in two.
That's how employable I am. I am for hire. HEY! No sampling the goods! |
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Arkena Wyrnspire
Fatal Absolution
14478
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Posted - 2014.06.14 11:36:00 -
[15461] - Quote
Varoth Drac wrote: As for assault suit balance, I am uneasy. The whole forum is banging on about increasing slot counts, removing scout weapon or equipment slots, when really assaults aren't as bad as people make out.
What does an assault do that cannot be done better by another suit?
You have long since made your choice. What you make now is a mistake.
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Spademan
the unholy legion of darkstar DARKSTAR ARMY
1896
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Posted - 2014.06.14 11:48:00 -
[15462] - Quote
Arkena Wyrnspire wrote:What does an assault do that cannot be done better by another suit? I remember someone saying that exact same thing about Scouts.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Right-wing Extremist
Nos Nothi
135
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Posted - 2014.06.14 11:50:00 -
[15463] - Quote
Spademan wrote:Arkena Wyrnspire wrote:What does an assault do that cannot be done better by another suit? I remember someone saying that exact same thing about Scouts. Gassault.
AR.
kek
Jaceon Pale-eye.
Soon to be the deadliest prick in OSG.
Unless Mal says no :(
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Varoth Drac
the unholy legion of darkstar DARKSTAR ARMY
122
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Posted - 2014.06.14 12:23:00 -
[15464] - Quote
Arkena Wyrnspire wrote:Varoth Drac wrote: As for assault suit balance, I am uneasy. The whole forum is banging on about increasing slot counts, removing scout weapon or equipment slots, when really assaults aren't as bad as people make out.
What does an assault do that cannot be done better by another suit?
Well come hotfix bravo I would rather be using my scrambler rifle or laser rifle on my Amarr assault than on another suit.
I am not saying that things shouldn't be changed. Currently Caldari scouts make better assaults than assault suits due to the shield regen combined with ewar and speed overshadows the assaults higher hp and weapon bonus. Hence my suggested changes.
Additional changes that I feel may be needed: Slightly increased cpu/pg. Buffed (not changed) bonuses for Gallente and Caldari assaults.
I think assaults currently can be outclassed by scouts. I'm just saying assaults aren't as bad as people make out and some minor changes would fix the problem. |
Adipem Nothi
Nos Nothi
1808
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Posted - 2014.06.14 14:06:00 -
[15465] - Quote
Arkena Wyrnspire wrote:Varoth Drac wrote: As for assault suit balance, I am uneasy. The whole forum is banging on about increasing slot counts, removing scout weapon or equipment slots, when really assaults aren't as bad as people make out.
What does an assault do that cannot be done better by another suit? Amarr Assault + ScR (but that's about it)
For the record, I'm in favor of buffing Assaults. It'll mean fewer Mercs running Scout as front-line slayers.
Shoot scout with yes...
- Ripley Riley
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Varoth Drac
the unholy legion of darkstar DARKSTAR ARMY
122
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Posted - 2014.06.14 14:56:00 -
[15466] - Quote
Adipem Nothi wrote:Arkena Wyrnspire wrote:Varoth Drac wrote: As for assault suit balance, I am uneasy. The whole forum is banging on about increasing slot counts, removing scout weapon or equipment slots, when really assaults aren't as bad as people make out.
What does an assault do that cannot be done better by another suit? Amarr Assault + ScR (but that's about it) For the record, I'm in favor of buffing Assaults. It'll mean fewer Mercs running Scout as front-line slayers. What do you think of my suggestions? |
IgniteableAura
Pro Hic Immortalis
1235
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Posted - 2014.06.14 15:22:00 -
[15467] - Quote
Wow monk, you have some catching up to do buddy :)
@Varoth IMO no bonuses should correlate to use of cloak. Its nearly impossible to use cloak if you are not at level 5 scout suit, meaning most people that aren't already skilled into it won't likely do it.
Secondly, scouts shouldn't get weapon bonuses because they shouldn't be frontlining.
The scanning mechanics are what is keeping the Cal scouts as slayers, something that has been of heated debate. They can utilize the passive scans to see most of the battlefield. It has almost nothing to do with their regen/delay (shields on scouts haven't been tweaked in a long time). Sadly, a majority of the fixes that solve the issue are client side changes; meaning they won't be done.
Honestly, CCP just needs to buff assaults.............THEN they can worry about nerfing scouts again. Amarr assaults have very good bonuses and it should be a cornerstone for the rest of the assault class.
Youtube
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Arkena Wyrnspire
Fatal Absolution
14485
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Posted - 2014.06.14 16:26:00 -
[15468] - Quote
Spademan wrote:Arkena Wyrnspire wrote:What does an assault do that cannot be done better by another suit? I remember someone saying that exact same thing about Scouts.
At a time when you all believed scouts to be underpowered.
Proves the point.
You have long since made your choice. What you make now is a mistake.
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Spademan
the unholy legion of darkstar DARKSTAR ARMY
1900
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Posted - 2014.06.14 16:38:00 -
[15469] - Quote
Arkena Wyrnspire wrote:Spademan wrote:Arkena Wyrnspire wrote:What does an assault do that cannot be done better by another suit? I remember someone saying that exact same thing about Scouts. At a time when you all believed scouts to be underpowered. Proves the point. Oh of course, merely an observation.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Appia Nappia
940
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Posted - 2014.06.14 16:48:00 -
[15470] - Quote
It's not the Assault's fault that Logistics have been overshadowing them for the past 13 months.
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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Bojo The Mighty
Spaceman Drug Cartel-Uno
3801
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Posted - 2014.06.14 17:14:00 -
[15471] - Quote
........
I'm not resting in peace but rather wandering as a zombie in vengeance of no good reason
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Gavr1Io Pr1nc1p
442
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Posted - 2014.06.14 17:52:00 -
[15472] - Quote
New ideas for bonuses- Cal-+x% to scan prec, +x% to range amp Am-+x% to stamina/regen, +x% to scan range Gal-+x% to profile damps, +x% to cloak shimmer reduction Min-+5% NK damage, +50% to kincats
Scout V HMG
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Adipem Nothi
Nos Nothi
1827
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Posted - 2014.06.14 19:29:00 -
[15473] - Quote
Gavr1Io Pr1nc1p wrote:New ideas for bonuses- Cal-+x% to scan prec, +x% to range amp Am-+x% to stamina/regen, +x% to scan range Gal-+x% to profile damps, +x% to cloak shimmer reduction Min-+5% NK damage, +50% to kincats
Can we ban people from threads?
Shoot scout with yes...
- Ripley Riley
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Adipem Nothi
Nos Nothi
1827
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Posted - 2014.06.14 19:30:00 -
[15474] - Quote
Throwing rocks at fat kids.
Shoot scout with yes...
- Ripley Riley
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Llast 326
An Arkhos
3627
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Posted - 2014.06.14 19:31:00 -
[15475] - Quote
I've been following your missionary work closely
KRRROOOOOOM
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Spademan
the unholy legion of darkstar DARKSTAR ARMY
1906
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Posted - 2014.06.14 19:34:00 -
[15476] - Quote
The anger stemming from the thread is astonishing.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Varoth Drac
the unholy legion of darkstar DARKSTAR ARMY
123
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Posted - 2014.06.14 19:35:00 -
[15477] - Quote
Amarr bonus: I don't see a problem with bonuses that affect the cloak. We already a have a bonus to cloaks. It is a key part of the suit. I have said before that it is silly that low sp scouts can't use them. A bonus to duration would make the standard cloak better, meaning that a lvl3 or 4 Amarr scout could theoretically use one instead of advanced. Suits don't get much benefit from bonuses until level 3 anyway.
Cloaks are integral to our role. That's why we have two equipment slots. Just because they got nerfed doesn't mean they are now useless. No wonder logis are upset if everyone has given up on cloaks.
As for the scrambler pistol bonus, minmatar scouts get a weapon bonus and scrambler pistols are hardly a main weapon (for most people). But anyway, I'm not advocating getting rid of the stamina bonus so they wouldn't need both cloak and pistol bonuses.
Assaults: Regen is an issue to people I have spoken to. The game is evolving in that direction following the ttk increase, the recent rep buff and upcoming shield regen mod buffs. Ewar is powerful, but it's a scouts major role. I am hopeful the Logibro is going to push changes to scout bonuses to be module based bonuses, meaning Cal scout ewar won't be as strong if they fit for assault.
I would be hesitant to buff assault regen too much as we want to encourage the use of regulators to prevent dual tanking and give a purpose to rechargers.
The current assault suit bonuses are good. Maybe Gal and Cal bonuses need buffs though. The point I am making is that I believe some further minor scout changes (that only really affect assault fit scouts) along with minor improvements to assault regen, bonuses and possibly fitting, would be a much better way of balancing things than major scout nerfs or over the top assault buffs such as slot increases that will result in power creep.
Buffing assaults is about keeping scouts and logis happy as well. (Heavies don't care about us weedy suits)
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Llast 326
An Arkhos
3629
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Posted - 2014.06.14 19:41:00 -
[15478] - Quote
I like your assault views Varoth
As to the Cloak BonusGǪ The one we have I have found to be of less and less use on my Minja. For the Amarr a cloak bonus could work because it is a very cloak friendly suit through Fitting capacity. I think Appia pointed out that it is the easiest to fit for new scouts.
KRRROOOOOOM
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LeGoose
SAM-MIK General Tso's Alliance
320
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Posted - 2014.06.14 19:44:00 -
[15479] - Quote
Haven't made a post in a few days... 4 notifications... Oh its just monk making his rounds.
Click it! I dare you...
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Matticus Monk
Ordus Trismegistus
2012
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Posted - 2014.06.14 19:52:00 -
[15480] - Quote
IgniteableAura wrote:Wow monk, you have some catching up to do buddy :)
Done!! I tried to minimize my number of likes doled out so you all didn't get too many notifications. Dang, one can't even go on vacation without dire barbershop catch-up consequences!
Finally broke my log-in streak at 250ish days. Haven't been on in a week or so.
But, hey - I did get to take down a heavy (dragon), and remove some protogear from the game (wand of Orcus). Thank god our mage double checked his spells... you know, because FF was on and my **** is always in the line of fire.
On the SCP bonus for Amarr scouts. We've discussed a few times... it's not equivalent to a knife bonus in my view and I'm not a fan.
SCPs are more versatile and it makes the amarr scout the go-to suit for pistoleers. The knife bonus is so damn situational and requires you to almost gimp yourself weapon wise that it really should be the 3rd bonus for the Min scout.
On the other stuff. Man, so complex. Gotta go get the summary downstairs....
Double posting like a Kaiser.
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