Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1278
|
Posted - 2014.07.12 00:11:00 -
[17101] - Quote
Bayeth Mal wrote:Bayeth Mal wrote:Any possibility of hitting do over and going back to 1.7? I really mean it. The bonuses made sense. Both scout suits had the dampening bonus, because getting seen as a scout is ******* stupid and having one "stealth scout" is ******* stupid. You're either a "stealth scout" or "not actually a scout" IMHO. Also this idea of having counter scout hunters I don't like either. We called BS when the counter to Tanks was "More Tanks" and I'm calling BS now on the idea of using any scout to counter other scouts. I've warmed a little to the idea of Amarr swapping damp for precision as they're a kinda of bridge between light and medium and they're limited to two highs, and will be vulnerable to a medium with a scanner. But ultimately we can't let them become the radar beacons we currently have. Scout on Scout tended to be blind "ninjas in the dark" fights. The real counter to scouts was a high level scanner and any one spotting a glimpse of you. Even just having people know you're there in the area was a threat so "Some Margin of Error" was a partial counter. This was a concern I had back when the details for 1.8 were announced and was why I waited a month before even trying 1.8. I've generally kept quiet on how much I hate this paradigm we're working with because there's been some support/acceptance of it here from scouts I respect and consider far more experienced that I, so I ran with it and tried to work with it. But I'm watching us just go around and around in circles and it's driving me mad. Yeah we lacked quite a bit in speciality. So one of us getting hacking etc was a decent idea. As far as HP goes everything should be built around fast repping. Perhaps a flat bonus to all rep/recharge modules wouldn't go astray. Maybe I'm just getting frustrated because I'm being told a scout that's hard to scan and has it's own decent passive scans is OP by people who have no idea what I had pre 1.8 because scouts apparently didn't exist back then, the fact that my bread and butter for 6 months was an undampened BPO shotty and that SCAN ATTEMPT PREVENTED was almost burnt onto my screen meant nothing to them, running that build now is suicide. Or another player that said scouts shouldn't even be consulted on balancing because they "ruined chromosome" despite me not being here at that time, nor that even being relevant. Appia's right, take away the Gal precision and give them such a bonus to range and angle that they'll be the ballirinas of old. People run the passive scan scout build to see medium and heavy frames as well. If your hand held scanner has roughly the same precision but heaps more range then I think people will run it. Gal logis will be forced to not just tank and run a proto scanner to see scouts, forcing scouts to at least dampen. But this issue of losing half of your mod slots to be the invisible bastard you were born to be is bollocks. And I'm saying this as a Gal scout who doesn't have this problem. Also my conversations with folks is making me realise that only 50% of balancing discussions are actually based on the game and the rest is based on player trends. Look at the sudden switch to RE spam late last year, what changed? They were always deadly, but somewhere along the line people noticed it and it became the new Core Locus spam. And we're currently experiencing this with the scout passive scan. And people forgetting that ballarina scans even existed is making me smash my head into the table. So sorry if this seems mis-placed but this whole thing is driving me up the wall and is ultimately the reason why I've stepped away for the time being. I'm not raging at you guys here, I know it's bad for my health but when I set foot out this door and talk to anyone I facepalm. Please don't take this to be an attack on any specific bastards, it's not, but I worry we're trying to polish a turd here. And also apologies, I know this is incoherent rambling, but I'm pulling my hair out and this is the only place I feel I can vent honestly with people who understand even remotely what I'm on about. Preach brother
Kills- Archduke Ferdinand
Balance!
|
Adipem Nothi
Nos Nothi
2645
|
Posted - 2014.07.12 00:11:00 -
[17102] - Quote
Let's assume we got to set the new baseline precision.
What would we want it to be, and what damp/cloak combinations should beat it?
I'm of the opinion that any of the four frames should be able to dampen sufficiently to beat scans while cloaked. I like the idea of requiring two damps, if for no other reason than to discourage gal bricking.
Shoot scout with yes...
- Ripley Riley
|
Bojo The Fantastic
Bojo's Bazaar
54
|
Posted - 2014.07.12 00:13:00 -
[17103] - Quote
Opinions on this corp logo
I think I'm getting better at them using the limited artwork
Gambling // Entrepreneur // Trade // LAV Racing // Bojo's Personal Accountant
|
One Eyed King
Land of the BIind
2469
|
Posted - 2014.07.12 00:15:00 -
[17104] - Quote
Bojo The Fantastic wrote:Opinions on this corp logo
I think I'm getting better at them using the limited artwork I it supposed to look like a snowflake?
It looks good. Better than mine I am sure.
This is how a minja feels
|
Bojo The Fantastic
Bojo's Bazaar
55
|
Posted - 2014.07.12 00:22:00 -
[17105] - Quote
One Eyed King wrote:Bojo The Fantastic wrote:Opinions on this corp logo
I think I'm getting better at them using the limited artwork I it supposed to look like a snowflake? It looks good. Better than mine I am sure. hard to see on a computer
Gambling // Entrepreneur // Trade // LAV Racing // Bojo's Personal Accountant
|
Appia Vibbia
Molon Labe. General Tso's Alliance
3267
|
Posted - 2014.07.12 00:23:00 -
[17106] - Quote
Adipem Nothi wrote:Let's assume we got to set the new baseline precision.
What would we want it to be, and what damp/cloak combinations should beat it?
I'm of the opinion that any of the four frames should be able to dampen sufficiently to beat scans while cloaked. I like the idea of requiring two damps, if for no other reason than to discourage gal bricking.
40/40 - no changes to modules. Cal get Range, Amarr can have Precision, Gallente can have dampening and Min can have exactly what they have (with codebreakers moving up high) and gal-logi precision bonus changing.
number work out beautiful that way
Appia Vibbia for CPM1
Empress of Alts
|
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2147
|
Posted - 2014.07.12 00:31:00 -
[17107] - Quote
Adipem Nothi wrote:Let's assume we got to set the new baseline precision.
What would we want it to be, and what damp/cloak combinations should beat it?
I'm of the opinion that any of the four frames should be able to dampen sufficiently to beat scans while cloaked. I like the idea of requiring two damps, if for no other reason than to discourage gal bricking. The way I see it, cloaks shouldn't come into the discussion unless the Active Scanner is in that same discussion. The two items should work the same way if you ask me. Both reduce the values either to a set number or by a percentage. But alas
CCP Rattati wrote:It's not christmas
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
|
voidfaction
Void of Faction
308
|
Posted - 2014.07.12 00:57:00 -
[17108] - Quote
Appia Vibbia wrote:Adipem Nothi wrote:Let's assume we got to set the new baseline precision.
What would we want it to be, and what damp/cloak combinations should beat it?
I'm of the opinion that any of the four frames should be able to dampen sufficiently to beat scans while cloaked. I like the idea of requiring two damps, if for no other reason than to discourage gal bricking. 40/40 - no changes to modules. Cal get Range, Amarr can have Precision, Gallente can have dampening and Min can have exactly what they have (with codebreakers moving up high) and gal-logi precision bonus changing. number work out beautiful that way except cal would not be able to dampen enough to hide from an amarr. amarr would be able to have the best precision and hide from all scans all in 1 amarr 2x cPrecision 18db 3x cDampenrs, aCloak 17db They would have the best of both worlds in 1.
|
Appia Vibbia
Molon Labe. General Tso's Alliance
3270
|
Posted - 2014.07.12 01:04:00 -
[17109] - Quote
If you give Cal a bonus to Range then they have incentive not to dampen in the first place.
Appia Vibbia for CPM1
Empress of Alts
|
voidfaction
Void of Faction
310
|
Posted - 2014.07.12 01:12:00 -
[17110] - Quote
Appia Vibbia wrote:If you give Cal a bonus to Range then they have incentive not to dampen in the first place. as a scout my first priority is being hidden. my call will be a 2x dampener shield tanked scout because being hidden is more important than scan range. move range to high slot and it would be worth having range and half ass dampening.
|
|
Appia Vibbia
Molon Labe. General Tso's Alliance
3272
|
Posted - 2014.07.12 01:15:00 -
[17111] - Quote
voidfaction wrote:Appia Vibbia wrote:If you give Cal a bonus to Range then they have incentive not to dampen in the first place. as a scout my first priority is being hidden. my call will be a 2x dampener shield tanked scout because being hidden is more important than scan range. move range to high slot and it would be worth having range and half ass dampening.
And this is DUST where you have the freedom to run the suit the way you want it. It doesn't sound worth it to you, but running Precision and Range Amp with a plate would be my preferred way. And I'm sure other people would just ignore EWAR completely
Appia Vibbia for CPM1
Empress of Alts
|
Brokerib
Lone Wolves Club
1615
|
Posted - 2014.07.12 01:26:00 -
[17112] - Quote
I agree with most of what you're putting out there Mal, the reason we're sticking within limitations of the current system is because we've been told we have to stay within the current system. Otherwise I'd be pushing for a compete rework of the EWAR system to balance it from the ground up for all suits, light, medium and heavy...
Knowledge is power
|
voidfaction
Void of Faction
311
|
Posted - 2014.07.12 01:35:00 -
[17113] - Quote
I like the idea of long range scan cal scout. It fits as they have the long range weapons and I always try to set my scan range with the weapon i'm using optimal range. I imagine the cal scout as the sniper as most FPS have the sniper rifle with the scout and the sniper rifle in this game is a cal weapon. It all fits as I like to use the race weapons with the race suit. AR with my gal scout Sniper with my cal CR with my min ScR/P with amarr only wish the optimization for the weapons would work with the race lack of cpu/pg. like making the AR optimization CPU instead of PG as gal has plenty of PG but short on CPU |
voidfaction
Void of Faction
311
|
Posted - 2014.07.12 01:42:00 -
[17114] - Quote
Appia Vibbia wrote:voidfaction wrote:Appia Vibbia wrote:If you give Cal a bonus to Range then they have incentive not to dampen in the first place. as a scout my first priority is being hidden. my call will be a 2x dampener shield tanked scout because being hidden is more important than scan range. move range to high slot and it would be worth having range and half ass dampening. And this is DUST where you have the freedom to run the suit the way you want it. It doesn't sound worth it to you, but running Precision and Range Amp with a plate would be my preferred way. And I'm sure other people would just ignore EWAR completely Yes you right we have choices for now. but remember we have efficacy bonuses coming to force us into certain roles or we lose the bonuses. we keep the freedom of choice but at a cost to making the suit less effective/optimal.
|
THUNDERGROOVE
Fatal Absolution
1032
|
Posted - 2014.07.12 01:55:00 -
[17115] - Quote
Appia Vibbia wrote: The cloak isn't even worth it anymore. just remove the damp bonus completely so no one ever uses it.
The cloak dampening bonus was never useful. If I can be scanned at all, cloaked or not then it doesn't matter to me.
If anything the cloak should have a negative profile bonus.
Amarrica!
Destiny Beta SoonGäó
|
voidfaction
Void of Faction
311
|
Posted - 2014.07.12 02:04:00 -
[17116] - Quote
THUNDERGROOVE wrote:Appia Vibbia wrote: The cloak isn't even worth it anymore. just remove the damp bonus completely so no one ever uses it.
The cloak dampening bonus was never useful. If I can be scanned at all, cloaked or not then it doesn't matter to me. If anything the cloak should have a negative profile bonus. Thats what i was thinking before 1.8 come out. I didn't think being invisible to both scan and sight was balanced. but then again when moving we are not really that invisible and being visible to scan puts a pointer over our head.
|
THUNDERGROOVE
Fatal Absolution
1033
|
Posted - 2014.07.12 02:10:00 -
[17117] - Quote
voidfaction wrote:THUNDERGROOVE wrote:Appia Vibbia wrote: The cloak isn't even worth it anymore. just remove the damp bonus completely so no one ever uses it.
The cloak dampening bonus was never useful. If I can be scanned at all, cloaked or not then it doesn't matter to me. If anything the cloak should have a negative profile bonus. Thats what i was thinking before 1.8 come out. I didn't think being invisible to both scan and sight was balanced. but then again when moving we are not really that invisible and being visible to scan puts a pointer over our head. 9/10ths of people who play DUST are either blind or mentally unable to piece together what their eyes are seeing.
That's why it works so well.
Amarrica!
Destiny Beta SoonGäó
|
One Eyed King
Land of the BIind
2478
|
Posted - 2014.07.12 02:17:00 -
[17118] - Quote
voidfaction wrote:THUNDERGROOVE wrote:Appia Vibbia wrote: The cloak isn't even worth it anymore. just remove the damp bonus completely so no one ever uses it.
The cloak dampening bonus was never useful. If I can be scanned at all, cloaked or not then it doesn't matter to me. If anything the cloak should have a negative profile bonus. Thats what i was thinking before 1.8 come out. I didn't think being invisible to both scan and sight was balanced. but then again when moving we are not really that invisible and being visible to scan puts a pointer over our head. I love seeing these guys. Especially when they try and run away from my minja.
All while cloaked with a chevron over their head.
It amuses me.
This is how a minja feels
|
Appia Vibbia
Molon Labe. General Tso's Alliance
3276
|
Posted - 2014.07.12 02:18:00 -
[17119] - Quote
THUNDERGROOVE wrote: 9/10ths of people who play DUST are either blind or mentally unable to piece together what their eyes are seeing.
That's why it works so well.
I seriously have trouble understanding how people complain about being popped from a cloak shotgunner. I'm series when I say I shoot them down first.
Unless they get me from behind in which case the cloak didn't matter - or shot me down because they didn't use a cloak in the first place
Appia Vibbia for CPM1
Empress of Alts
|
THUNDERGROOVE
Fatal Absolution
1033
|
Posted - 2014.07.12 02:24:00 -
[17120] - Quote
Appia Vibbia wrote: I seriously have trouble understanding how people complain about being popped from a cloak shotgunner. I'm series when I say I shoot them down first.
Unless they get me from behind in which case the cloak didn't matter - or shot me down because they didn't use a cloak in the first place
My only frustrations are when they pop me while cloaked around corners. Either way it's not that big of a deal.
Amarrica!
Destiny Beta SoonGäó
|
|
Bayeth Mal
OSG Planetary Operations Covert Intervention
701
|
Posted - 2014.07.12 03:05:00 -
[17121] - Quote
While I've initially been against it. I am starting to come around to the idea of removing shared passive since, as was already stated, we're not getting an EWAR overhaul. But if that is the case I'd like to see all scouts get a decent passive range. Nothing massive, maybe 20m or so. And maybe give active scanners a little better width and like I said before, give Gal that width and range.
Heading over to Destiny Beta and a few others
Hit me up for Skype and PSN
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1278
|
Posted - 2014.07.12 03:12:00 -
[17122] - Quote
Appia Vibbia wrote:THUNDERGROOVE wrote: 9/10ths of people who play DUST are either blind or mentally unable to piece together what their eyes are seeing.
That's why it works so well.
I seriously have trouble understanding how people complain about being popped from a cloak shotgunner. I'm series when I say I shoot them down first. Unless they get me from behind in which case the cloak didn't matter - or shot me down because they didn't use a cloak in the first place exactly!!!
Kills- Archduke Ferdinand
Balance!
|
Ironyimation Inception
Unlubricated RapeTrain
190
|
Posted - 2014.07.12 03:20:00 -
[17123] - Quote
Will you guys still continue playing Dust after the Destiny release, or the beta release?
Closed Beta Veteran
Sadistic Asshat
My Six-Kin goes "Nom nom nom nom nom nom nom nom nom nom nom nom nom nom nom nom"
|
Appia Vibbia
Molon Labe. General Tso's Alliance
3280
|
Posted - 2014.07.12 04:54:00 -
[17124] - Quote
Well, I'll be here till the servers go down.
I may just be playing 2 games at once like I did when FF14 came out in the fall.
Appia Vibbia for CPM1
Empress of Alts
|
Brokerib
Lone Wolves Club
1620
|
Posted - 2014.07.12 04:55:00 -
[17125] - Quote
Appia Vibbia wrote:THUNDERGROOVE wrote: 9/10ths of people who play DUST are either blind or mentally unable to piece together what their eyes are seeing.
That's why it works so well.
I seriously have trouble understanding how people complain about being popped from a cloak shotgunner. I'm series when I say I shoot them down first. Unless they get me from behind in which case the cloak didn't matter - or shot me down because they didn't use a cloak in the first place I think a lot of times people just assume they've been clacked if they don't see who kills them immediately. Because FoV was never used to kill them before...
Knowledge is power
|
Bayeth Mal
OSG Planetary Operations Covert Intervention
702
|
Posted - 2014.07.12 05:32:00 -
[17126] - Quote
I've always wondered if TV settings have something to do with it also, some high end TV's can create a blurring together of frames. Wasn't there a thing in MAG where if you changed the Gamma settings it was easier to see players in camo?
My TV is pretty high end and large and I've had moving scouts disappear as they move from one background to another. On some back grounds they're as clear as day. Others if it wasn't for the chevron or red reticule I wouldn't see them at all.
Heading over to Destiny Beta and a few others
Hit me up for Skype and PSN
|
IAmDuncanIdaho II
R 0 N 1 N
502
|
Posted - 2014.07.12 07:40:00 -
[17127] - Quote
Bayeth Mal wrote:Bayeth Mal wrote:Any possibility of hitting do over and going back to 1.7? I really mean it. The bonuses made sense. Both scout suits had the dampening bonus, because getting seen as a scout is ******* stupid and having one "stealth scout" is ******* stupid. You're either a "stealth scout" or "not actually a scout" IMHO. [...] So sorry if this seems mis-placed but this whole thing is driving me up the wall and is ultimately the reason why I've stepped away for the time being. I'm not raging at you guys here, I know it's bad for my health but when I set foot out this door and talk to anyone I facepalm. Please don't take this to be an attack on any specific bastards, it's not, but I worry we're trying to polish a turd here. And also apologies, I know this is incoherent rambling, but I'm pulling my hair out and this is the only place I feel I can vent honestly with people who understand even remotely what I'm on about.
I'm tending to agree...I don't think I'm particularly good about theorising on what should work and what shouldn't, but if we're saying precision is OP, then you have to ditch it as a bonus completely. Personally as I've said before I think precision is useless without range, but ATEOTD, maybe it just needs ditching.
Of course this causes problems with role-defining bonuses then for Gal because what's the point of the innate Gal damp bonus if they no longer have a natural counter, and we are already struggling with role-defining bonuses for the Amarr. But you also I believe make the minja viable...so you kind of break gal and fix minja. Which seems kind of crap for those who specced into Gal.
If we have to look at improvements within a small scope of what's possible, we have to compromise somewhere. If you levelled the playing field for all scouts, even if it mean't some scouts didn't have a bonus worth much, would that be acceptable? Do we have to have the same number of bonuses listed on a racial skill tree across all scouts? I think we do - because that's the whole point of the tree...I max to L5 even though I have no intention of running proto, coz I want that lovely racial bonus.
So it's kinda borked....there just ain't enough balanced bonuses to go around it seems.
Not misplaced Bayeth - we got our buff, but it was hideously OP, everyone got a respec and the choice to go FotM with our beloved suits, and now we can't even nerf it properly coz 2nd May.
Bayeth Mal wrote:I've always wondered if TV settings have something to do with it also, some high end TV's can create a blurring together of frames. Wasn't there a thing in MAG where if you changed the Gamma settings it was easier to see players in camo?
My TV is pretty high end and large and I've had moving scouts disappear as they move from one background to another. On some back grounds they're as clear as day. Others if it wasn't for the chevron or red reticule I wouldn't see them at all.
I think I remember seeing a whole thread on it somewhere...couldn't find it though - sorry.
Ironyimation Inception wrote:Will you guys still continue playing Dust after the Destiny release, or the beta release?
Yes as I can't afford it. Unless there's some sort of exodus...then it just depends how much fun I can have hacking objectives under the nose of the three people on the other team in my MINJA ALT WITH ISHNOKS, an L1 mass driver, and MAXHAX MUA HAAH AH HAH (but seriously I dumped 7m into Minja on an alt yesterday and am having a blast - it's not even core-maxed but I'm going positive KDR LOL)
Hmmm guess I could've TPLAK'ed
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
|
Ironyimation Inception
Unlubricated RapeTrain
190
|
Posted - 2014.07.12 13:30:00 -
[17128] - Quote
IAmDuncanIdaho II wrote: Yes as I can't afford it. Unless there's some sort of exodus...then it just depends how much fun I can have hacking objectives under the nose of the three people on the other team in my MINJA ALT WITH ISHNOKS, an L1 mass driver, and MAXHAX MUA HAAH AH HAH (but seriously I dumped 7m into Minja on an alt yesterday and am having a blast - it's not even core-maxed but I'm going positive KDR LOL)
Hmmm guess I could've TPLAK'ed I'll be playing the beta on PS3, and apparently we are supposed to receive 3 beta download codes. I'll be glad to give one to you.
Closed Beta Veteran
Sadistic Asshat
My Six-Kin goes "Nom nom nom nom nom nom nom nom nom nom nom nom nom nom nom nom"
|
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
166
|
Posted - 2014.07.12 13:42:00 -
[17129] - Quote
IAmDuncanIdaho II wrote:I'm tending to agree...I don't think I'm particularly good about theorising on what should work and what shouldn't, but if we're saying precision is OP, then you have to ditch it as a bonus completely. Personally as I've said before I think precision is useless without range, but ATEOTD, maybe it just needs ditching.
Of course this causes problems with role-defining bonuses then for Gal because what's the point of the innate Gal damp bonus if they no longer have a natural counter, and we are already struggling with role-defining bonuses for the Amarr. But you also I believe make the minja viable...so you kind of break gal and fix minja. Which seems kind of crap for those who specced into Gal. Maybe they should just go with the following bonuses:
Caldari: scan range
Gallente: cloak duration/regen
Amarr: Biotics efficacy
Minmatar: Hacking
Maybe the scout v scout EWAR situation is just too troublesome. |
|
CCP Rattati
C C P C C P Alliance
4041
|
Posted - 2014.07.12 14:18:00 -
[17130] - Quote
Dear scouts, and I am looking at you Haerr ,
can you assist me in two ways
double check my calculations, because this is pretty complex stuff, and even I can make mistakes
and then start thinking about the right bonuses. We really want EWAR to be less binary, so I want to play with bonuses so that a dedicated scout with all slots, can evade even the best precision, but only while cloaked, but the gallente would retain the ability to be unscannable out of cloak.
The numbers in the document are just something I was playing around with last night while proof reading the calculations, but they should be correct.
Let's iterate on this over the weekend and early next week and see if we can't make it a little better then "ok".
EWAR Calculations
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
First page | Previous page | Next page | Last page |