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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Cyrius Li-Moody
0uter.Heaven
6066
|
Posted - 2014.07.11 16:37:00 -
[17071] - Quote
Appia Vibbia wrote:Cyrius Li-Moody wrote:To be honest I rarely run my scout anymore. Too many on the field. It's not as exciting as fun as it once was. I have more fun in my commando. And this is why I got the most Knife kills in a match
If they do a side arm event I definitely won't be going for them. Too much work. Dusted off my knives in a match about an hour ago. 36/0 in a dom but reds in pubs are practically bots so it's hard to consider that a feat.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Adipem Nothi
Nos Nothi
2643
|
Posted - 2014.07.11 16:37:00 -
[17072] - Quote
Cyrius Li-Moody wrote:Let it be known I approve of very little of the changes to scouts so far.
So you know, we're trying. Your input would help.
What are thoughts on raising precision baseline via AM / CA bonus swap? What would you do differently to address the CA Scout's overly powerful scans? How would you make MN and AM competitive?
Shoot scout with yes...
- Ripley Riley
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Cyrius Li-Moody
0uter.Heaven
6068
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Posted - 2014.07.11 16:49:00 -
[17073] - Quote
Adipem Nothi wrote:Cyrius Li-Moody wrote:Let it be known I approve of very little of the changes to scouts so far.
So you know, we're trying. Your input would help. What are thoughts on raising precision baseline via AM / CA bonus swap? What would you do differently to address the CA Scout's overly powerful scans? How would you make MN and AM competitive?
The thing with E-war is at this point it is all messed up. The gal outmatches the cal quite easily and in those circumstances I lose my e-war and go EHP tanking. If I can't pick them up I'm going full slayer scout. At this point all people are doing are picking up other cal and min scouts. Oh and that poor bastard in his Amarr.
Honestly I'd buff the hell out of the minmatar's regen. I can live with being blind but the regen on the suit is just terrible. With the cal scout with one regulator if I escape with 1 hp in shields by the time my feet hit the ground after a bunny hop my shields are recharging. I'm back to full health in about 5 seconds. The min scout suffers from low health and terrible regen. If the cal scout is supposed to be a low ehp scanner, the min scout should be a regenerative brawler. As of right now the Cal has regen, tank, and ewar. That's why it's a near perfect suit it's got the trifecta. I'd give the Minmatar the Caldari's deplete/recharge and recharge rate.
Though the problem of low EHP and terrible regen is honestly a problem on all the Min suits.
As for the Amarr, mehhhh. Can't say much there. The mimicing of the 2/4 gallente layout is silly. Personally I'd change the layout for starters to make it more unique if it wasn't getting the scan bonus. 1/5. There's a place for the brick tanked scout.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Appia Vibbia
Molon Labe. General Tso's Alliance
3258
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Posted - 2014.07.11 17:08:00 -
[17074] - Quote
Adipem Nothi wrote:Appia Vibbia wrote: Giving the Amarr a Scan Precision bonus can work out 1 of 3 ways; We can give it a static bonus that drops the suit's precision to the point they don't need to run modules, We can give it a bonus to module efficacy in which point the Gal Scout becomes OP because it will cause a module discrepancy instead of a 1:1 ratio, or we can just make the Amarr Scout useless.
None of this makes sense bar needing to keep the GA Scout running 2 damps. Please elaborate.
Rattati made it pretty clear that less than 2 damps and a cloak was OP
If 18 is the target number then we're back to 2 damps and a cloak for Cal/Min/Amarr. And that's apparently OP because assault suits blow and now of these changes look like they're going to improve them
- Other than the "Possibly a slight speed increase" (Taken from the front page of the Charlie discussion) which without equal increase for scouts would just screw the Amarr and Min over more.
Appia Vibbia for CPM1
Empress of Alts
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Cyrius Li-Moody
0uter.Heaven
6076
|
Posted - 2014.07.11 17:48:00 -
[17075] - Quote
For funsies.
Scout Ak.0
Complex Precision x2 Complex Plate x2 Complex Reactive Complex Range Amp
Sixkin ACR Sixkin SMG Flux 'nade
Viziam Flux Uplink Wiyrkomi Triage Hive
650 eHP 2 hp/s 43m scan radius 17.8 Scan precision (if 5% per level) 6.9 Sprint
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1271
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Posted - 2014.07.11 17:58:00 -
[17076] - Quote
Genius idea- Make the ammar scout layout 1-5, then give it the precision bonus to a point so that 1 complex precision+ bonus balances everything...thoughts?
Kills- Archduke Ferdinand
Balance!
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Appia Vibbia
Molon Labe. General Tso's Alliance
3259
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Posted - 2014.07.11 19:09:00 -
[17077] - Quote
2/4 or 1/5 with a precision bonus is just silly to begin with. Utmost precision and low-slots for utility or combat.
Appia Vibbia for CPM1
Empress of Alts
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4087
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Posted - 2014.07.11 20:14:00 -
[17078] - Quote
Cyrius Li-Moody wrote: Code breakers in high slots are just annoying for the minmatar suit. Oh well guess I'll be able to stack on the armor on my shield based suit. I don't get it.
To be honest I rarely run my scout anymore. Too many on the field. It's not as exciting as fun as it once was. I have more fun in my commando.
IDK codes in high would make room for kincats and damps and shield tanking shouldn't be excessive on a Minnow Scout anyways
But so true, scout spam is annoying it's no longer the challenge and originality it used to be. Everyone's mom is in on it.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4087
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Posted - 2014.07.11 20:18:00 -
[17079] - Quote
Also I honestly believe Gallente PG should be nerfed.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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mollerz
3800
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Posted - 2014.07.11 20:23:00 -
[17080] - Quote
Minja pg needs a buff
You're Welcome... see their you go, Appia!
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One Eyed King
Land of the BIind
2459
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Posted - 2014.07.11 20:24:00 -
[17081] - Quote
mollerz wrote:Minja pg needs a buff It might not need it as much if they are adjusting PG on modules. Maybe next hotfix if we still seem short on it.
This is how a minja feels
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Appia Vibbia
Molon Labe. General Tso's Alliance
3259
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Posted - 2014.07.11 20:36:00 -
[17082] - Quote
I like codebreakers in the high because I can stealth hack better than a Gal-Scout can by making that change. IshNoKs, Six Kin CR, 2x Complex Codebreakers, 1x Enhanced Codebreaker, Flux grenade, Viziam Flux Uplink, Ishukone Cloak Field, and 3x cPD
Appia Vibbia for CPM1
Empress of Alts
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mollerz
3800
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Posted - 2014.07.11 20:43:00 -
[17083] - Quote
One Eyed King wrote:mollerz wrote:Minja pg needs a buff It might not need it as much if they are adjusting PG on modules. Maybe next hotfix if we still seem short on it.
That would be buff enough possibly.
I hack fast enough with lv 5 hacking that I typically eschew CBs. Running 3 CBs in the lows is kind of fun in conjunction with an LAV. Kind of a reverse heavy Dooche move. Whip in, hack something like a shot of Jameson, and blast off. Putting CBs in the highs would just allow me to take the LAV out of the equation. Sacrificing mobility speed for hacking speed isn't worth it.
You're Welcome... see their you go, Appia!
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2145
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Posted - 2014.07.11 20:45:00 -
[17084] - Quote
One Eyed King wrote:mollerz wrote:Minja pg needs a buff It might not need it as much if they are adjusting PG on modules. Maybe next hotfix if we still seem short on it. Though if they alter pg then us Galscouts may end up with tonnes of room to spare depending on the modules.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4090
|
Posted - 2014.07.11 20:51:00 -
[17085] - Quote
Spademan wrote:One Eyed King wrote:mollerz wrote:Minja pg needs a buff It might not need it as much if they are adjusting PG on modules. Maybe next hotfix if we still seem short on it. Though if they alter pg then us Galscouts may end up with tonnes of room to spare depending on the modules. which is why they should nerf it I never, I mean never, have PG problems on my Gal Scout I always have at least 3-6 spare.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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One Eyed King
Land of the BIind
2461
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Posted - 2014.07.11 20:51:00 -
[17086] - Quote
Spademan wrote:One Eyed King wrote:mollerz wrote:Minja pg needs a buff It might not need it as much if they are adjusting PG on modules. Maybe next hotfix if we still seem short on it. Though if they alter pg then us Galscouts may end up with tonnes of room to spare depending on the modules. Yes, hopefully they tone down Gal PG if that is the case. Especially with LS mods.
This is how a minja feels
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Appia Vibbia
Molon Labe. General Tso's Alliance
3263
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Posted - 2014.07.11 21:02:00 -
[17087] - Quote
One Eyed King wrote:Spademan wrote:One Eyed King wrote:mollerz wrote:Minja pg needs a buff It might not need it as much if they are adjusting PG on modules. Maybe next hotfix if we still seem short on it. Though if they alter pg then us Galscouts may end up with tonnes of room to spare depending on the modules. Yes, hopefully they tone down Gal PG if that is the case. Especially with LS mods.
Please don't suggest messing with PG on the Gal-Scout. It certainly has it's fair share of PG after Dropsuit Core Upgrades V and Engineering V, but before you get those core skills up the Gal scout still a scout with terrible fitting too.
Appia Vibbia for CPM1
Empress of Alts
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Master Smurf
Nos Nothi
544
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Posted - 2014.07.11 21:04:00 -
[17088] - Quote
Cyrius Li-Moody wrote:
Honestly I'd buff the hell out of the minmatar's regen. I can live with being blind but the regen on the suit is just terrible. With the cal scout with one regulator if I escape with 1 hp in shields by the time my feet hit the ground after a bunny hop my shields are recharging. I'm back to full health in about 5 seconds. The min scout suffers from low health and terrible regen. If the cal scout is supposed to be a low ehp scanner, the min scout should be a regenerative brawler. As of right now the Cal has regen, tank, and ewar. That's why it's a near perfect suit it's got the trifecta. I'd give the Minmatar the Caldari's deplete/recharge and recharge rate.
Though the problem of low EHP and terrible regen is honestly a problem on all the Min suits.
I think Minmatar are supposed to use rechargers/energizers hence the sky high CPU
The fact that Caldari still have higher regen (plus more high slots) though doesnt separate Minmatar in this aspect.
"Shine bright like a diamond"
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1272
|
Posted - 2014.07.11 21:06:00 -
[17089] - Quote
Llast 326 wrote:Gavr1lo Pr1nc1p wrote:est-qu'il y a une code de beta Destiny pour le PS3?
est le beta Destiny seulement pour le PS4?
Parce-que je veux le jouer, mais j'ai besoin de PS4 parce-que je ne veux pas l'acheter. donc, est-ce qu'on peut acheter un code beta Destiny pour le PS3?
^^Sans utiliser google translate Oui c'est pour PS3, PS4, XBoits. Votre fran+ºais est bien, mois je parle meilleur que j'+¬crit Merci
Moi aussi, je parle beaucoup mieux que j'+¬crit (mieux=better, meilleure=best) donc, si nous serions dans la meme groupe je veux parler avec toi
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1272
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Posted - 2014.07.11 21:09:00 -
[17090] - Quote
Bayeth Mal wrote:Je vais m'arr+¬ter ici ce. En fran+ºais!
sc+¿ne:
Les morts de la nuit, dans une rue calme sombre un chiffre solo dans un chapeau et de manteau de foss+¬ marche seul, +¬clair+¬e seulement par les n+¬ons des b+ótiments au-dessus de lui. Graffiti dense couvre les murs ... +á un point, puis brusquement s'arr+¬te. Peu de temps avant est une porte solitaire au milieu des murs non-marqu+¬s. Un petit sceau rouge et blanc est le seul affichage sur la porte, le rouge pourrait +¬tre du sang s+¬ch+¬, le blanc est plus d+¬concertant.
L'+¬tranger frappe deux fois.
La porte s'ouvre dans l'obscurit+¬, comme l'+¬tranger p+¬n+¿tre dans le +¬tincelant reflet d'un nombre impair de yeux scintillent en arri+¿re +á lui. Comme il marche encore dans ses yeux commencer +á ajuster comme il prend dans ses environs. C'est un bar, faiblement +¬clair+¬e par de petites bougies, br++ler quoi, il n'est pas tout +á fait s++r. Diverses silhouettes aux formes +¬tranges se d+¬placent lentement pr+¿s des murs. Au centre, une petite table est occup+¬e par un homme qui cherche plut+¦t normale face +á l'inconnu. Sirotant son whisky, il pose le verre et les sourires, gestes +á une chaise inoccup+¬e.
L'+¬tranger enl+¿ve son chapeau et se trouve comme il parle
"M. nothi?"
"S'il vous pla+«t, appelez-moi Tireur."
"Je suis venu seul."
"Non, vous n'avez pas"
Tireur gestes +á la barre, o+¦ dans le seul endroit qui pourrait +¬tre consid+¬r+¬e comme bien +¬clair+¬, une personne ob+¿se clairement de porter des v+¬tements trop petits pour lui se tient. Bouche b+¬e, il permet de ripper un pet cliquetis de mur.
Rattati tourne le dos +á Tireur, embarrass+¬.
"D+¬sol+¬"
"Ce sont ces empreintes bleues vous laissez partout, avez-vous essay+¬ d'utiliser un alt? Appia pourrait +¬pargner une douzaine ".
"Non, merci."
"C'est ok si, de nouvelles personnes sont toujours bienvenus ici, le reste vient d'arriver dans, expulser le gaz et laisser. Nous avons appris +á vivre avec elle ".
Rattati sourit.
"Je vois, on m'a dit que vous avez une sorte de document, pour moi?"
"Bien s++r"
Tireur termine son whisky avant d'atteindre sous la table et en tirant un manuscrit, de le placer sur la table et doucement pousser +á travers.
"Beaucoup de travail a +¬t+¬ en cela."
Rattati atteint pour elle avant reculant les taches de sang et des traces de morsures couvrir. H+¬sitant, il pousse doucement du bout des doigts sur la table et dans un sac.
"Merci, je peux revenir si j'ai des questions."
"Chaque fois, vous devriez venir ici plus souvent. Nous vous aimons ici. "
"Je ne sais pas si c'est une bonne chose."
Reprenant son chapeau sur la table, l'+¬tranger fait rapidement son chemin vers la porte et dispara+«t dans la nuit.
Tireur tourne son regard vers le touriste qui est maintenant dirig+¬e vers une porte +á l'arri+¿re de la salle.
"Qu'est-ce que c'est +ºa?"
Le barman, un homme avec un accent +¬trange et un oeil, r+¬pond sans rompre le contact avec les yeux. "Qu'est-ce que la porte, je ne vois pas de porte. C'est une illusion d'optique. Vous +¬tes en +¬tat d'+¬bri+¬t+¬. Il est peint surGÇïGÇï. Choisissez un ".
"Mais ... attendez, quoi?"
Confus le touriste regarde autour de la salle, avant de voir le si+¿ge d+¬sormais vide en face Tireur. Avec un soupir soudain et la rapidit+¬ de mouvement inhabituel pour quelqu'un de sa taille, il court follement hors de la porte, les bras agitant derri+¿re lui en criant.
"Attends-moi!!!!!!!!!!!"
Fin.
Something is bound to get messed up in the google translation, but it looks pretty sexy to me. Votre grammaire est comme ci comme ca et il y a beaucoup de petits fautes, mais je te donne un "A" pour l'effort
Kills- Archduke Ferdinand
Balance!
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One Eyed King
Land of the BIind
2462
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Posted - 2014.07.11 21:10:00 -
[17091] - Quote
Appia Vibbia wrote:One Eyed King wrote:Spademan wrote:One Eyed King wrote:mollerz wrote:Minja pg needs a buff It might not need it as much if they are adjusting PG on modules. Maybe next hotfix if we still seem short on it. Though if they alter pg then us Galscouts may end up with tonnes of room to spare depending on the modules. Yes, hopefully they tone down Gal PG if that is the case. Especially with LS mods. Please don't suggest messing with PG on the Gal-Scout. It certainly has it's fair share of PG after Dropsuit Core Upgrades V and Engineering V, but before you get those core skills up the Gal scout still a scout with terrible fitting too. I am fine with it so long as they can't fit a ton of mods with little to no sacrifice *cough* heavies *cough*.
This is how a minja feels
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1272
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Posted - 2014.07.11 21:21:00 -
[17092] - Quote
Im going to revert back to english now, as i have something that i really want to get out there-what if we made the ammar scout a 1-5 slot layout, then made the precision bonus as such that it requires 2x complex damps on a gal suit to dodge it (assuming they are using a complex precision in their high slot) or 1x complex damp+PRO cloak, then give min a bonus to cloak dampening bonus such that 1 complex damp+PRO cloak makes them invisible to the ammar??
Thoughts???
Am i making one suit OP? Also, i can't speak about cal suits, so does someone want to tell me how many dampeners it should take to make it balanced for am/cal to dodge amarr scans?
Also, perhaps if we thought about making the active scanner a factor again it may be easier to balance
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1275
|
Posted - 2014.07.11 21:40:00 -
[17093] - Quote
This is for all minmitar/amarr loyalists :)
Kills- Archduke Ferdinand
Balance!
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Bayeth Mal
OSG Planetary Operations Covert Intervention
692
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Posted - 2014.07.11 21:41:00 -
[17094] - Quote
Any possibility of hitting do over and going back to 1.7?
Heading over to Destiny Beta and a few others
Hit me up for Skype and PSN
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
166
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Posted - 2014.07.11 22:39:00 -
[17095] - Quote
Cyrius Li-Moody wrote: The thing with E-war is at this point it is all messed up. The gal outmatches the cal quite easily and in those circumstances I lose my e-war and go EHP tanking. If I can't pick them up I'm going full slayer scout. At this point all people are doing are picking up other cal and min scouts. Oh and that poor bastard in his Amarr.
Honestly I'd buff the hell out of the minmatar's regen. I can live with being blind but the regen on the suit is just terrible. With the cal scout with one regulator if I escape with 1 hp in shields by the time my feet hit the ground after a bunny hop my shields are recharging. I'm back to full health in about 5 seconds. The min scout suffers from low health and terrible regen. If the cal scout is supposed to be a low ehp scanner, the min scout should be a regenerative brawler. As of right now the Cal has regen, tank, and ewar. That's why it's a near perfect suit it's got the trifecta. I'd give the Minmatar the Caldari's deplete/recharge and recharge rate.
Though the problem of low EHP and terrible regen is honestly a problem on all the Min suits.
As for the Amarr, mehhhh. Can't say much there. The mimicing of the 2/4 gallente layout is silly. Personally I'd change the layout for starters to make it more unique if it wasn't getting the scan bonus. 1/5. There's a place for the brick tanked scout.
So you are saying Gal scouts are too strong and render your Cal scout scans useless? So you loose EWAR and stack hp, but the Cal scout is the perfect suit?
If you stack hp won't a min scout be useful, being able to remain hidden and use it's hacking bonus to hack points? Don't you think Min scout's speed and stamina makes up for the worse hp and regen compared to Cal scouts? |
Bayeth Mal
OSG Planetary Operations Covert Intervention
694
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Posted - 2014.07.11 23:43:00 -
[17096] - Quote
Bayeth Mal wrote:Any possibility of hitting do over and going back to 1.7?
I really mean it. The bonuses made sense. Both scout suits had the dampening bonus, because getting seen as a scout is ******* stupid and having one "stealth scout" is ******* stupid. You're either a "stealth scout" or "not actually a scout" IMHO.
Also this idea of having counter scout hunters I don't like either. We called BS when the counter to Tanks was "More Tanks" and I'm calling BS now on the idea of using any scout to counter other scouts. I've warmed a little to the idea of Amarr swapping damp for precision as they're a kinda of bridge between light and medium and they're limited to two highs, and will be vulnerable to a medium with a scanner. But ultimately we can't let them become the radar beacons we currently have.
Scout on Scout tended to be blind "ninjas in the dark" fights. The real counter to scouts was a high level scanner and any one spotting a glimpse of you. Even just having people know you're there in the area was a threat so "Some Margin of Error" was a partial counter.
This was a concern I had back when the details for 1.8 were announced and was why I waited a month before even trying 1.8.
I've generally kept quiet on how much I hate this paradigm we're working with because there's been some support/acceptance of it here from scouts I respect and consider far more experienced that I, so I ran with it and tried to work with it. But I'm watching us just go around and around in circles and it's driving me mad.
Yeah we lacked quite a bit in speciality. So one of us getting hacking etc was a decent idea. As far as HP goes everything should be built around fast repping. Perhaps a flat bonus to all rep/recharge modules wouldn't go astray.
Maybe I'm just getting frustrated because I'm being told a scout that's hard to scan and has it's own decent passive scans is OP by people who have no idea what I had pre 1.8 because scouts apparently didn't exist back then, the fact that my bread and butter for 6 months was an undampened BPO shotty and that SCAN ATTEMPT PREVENTED was almost burnt onto my screen meant nothing to them, running that build now is suicide. Or another player that said scouts shouldn't even be consulted on balancing because they "ruined chromosome" despite me not being here at that time, nor that even being relevant.
Appia's right, take away the Gal precision and give them such a bonus to range and angle that they'll be the ballirinas of old. People run the passive scan scout build to see medium and heavy frames as well. If your hand held scanner has roughly the same precision but heaps more range then I think people will run it. Gal logis will be forced to not just tank and run a proto scanner to see scouts, forcing scouts to at least dampen. But this issue of losing half of your mod slots to be the invisible bastard you were born to be is bollocks. And I'm saying this as a Gal scout who doesn't have this problem.
Also my conversations with folks is making me realise that only 50% of balancing discussions are actually based on the game and the rest is based on player trends. Look at the sudden switch to RE spam late last year, what changed? They were always deadly, but somewhere along the line people noticed it and it became the new Core Locus spam. And we're currently experiencing this with the scout passive scan. And people forgetting that ballarina scans even existed is making me smash my head into the table.
So sorry if this seems mis-placed but this whole thing is driving me up the wall and is ultimately the reason why I've stepped away for the time being.
I'm not raging at you guys here, I know it's bad for my health but when I set foot out this door and talk to anyone I facepalm. Please don't take this to be an attack on any specific bastards, it's not, but I worry we're trying to polish a turd here.
And also apologies, I know this is incoherent rambling, but I'm pulling my hair out and this is the only place I feel I can vent honestly with people who understand even remotely what I'm on about.
Heading over to Destiny Beta and a few others
Hit me up for Skype and PSN
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One Eyed King
Land of the BIind
2469
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Posted - 2014.07.11 23:51:00 -
[17097] - Quote
Its good to vent every now and then.
And we are kind of polishing a turd. All the real changes will happen in Legion, and we kind of do what we can and hope that it works out ok.
This is how a minja feels
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Cyrius Li-Moody
0uter.Heaven
6094
|
Posted - 2014.07.11 23:52:00 -
[17098] - Quote
Varoth Drac wrote:Cyrius Li-Moody wrote: The thing with E-war is at this point it is all messed up. The gal outmatches the cal quite easily and in those circumstances I lose my e-war and go EHP tanking. If I can't pick them up I'm going full slayer scout. At this point all people are doing are picking up other cal and min scouts. Oh and that poor bastard in his Amarr.
Honestly I'd buff the hell out of the minmatar's regen. I can live with being blind but the regen on the suit is just terrible. With the cal scout with one regulator if I escape with 1 hp in shields by the time my feet hit the ground after a bunny hop my shields are recharging. I'm back to full health in about 5 seconds. The min scout suffers from low health and terrible regen. If the cal scout is supposed to be a low ehp scanner, the min scout should be a regenerative brawler. As of right now the Cal has regen, tank, and ewar. That's why it's a near perfect suit it's got the trifecta. I'd give the Minmatar the Caldari's deplete/recharge and recharge rate.
Though the problem of low EHP and terrible regen is honestly a problem on all the Min suits.
As for the Amarr, mehhhh. Can't say much there. The mimicing of the 2/4 gallente layout is silly. Personally I'd change the layout for starters to make it more unique if it wasn't getting the scan bonus. 1/5. There's a place for the brick tanked scout.
So you are saying Gal scouts are too strong and render your Cal scout scans useless? So you loose EWAR and stack hp, but the Cal scout is the perfect suit? If you stack hp won't a min scout be useful, being able to remain hidden and use it's hacking bonus to hack points? Don't you think Min scout's speed and stamina makes up for the worse hp and regen compared to Cal scouts?
No, the Cal isn't a perfect suit. Pretty sure I laid out what's wrong with it stat wise. It's got too much EHP/Regen potential on top of it's e-war potential. That's why it's the go to slayer suit. You're either a mostly seeing eye, or a god of regen.
Also, there's about zero Minmatar scouts on the field in PC. When they are on the field they're just there to a hack a point and die right afterwards because they cannot survive in between. Their HP is too low, their regen is too low. If a min wants to be a ghost it will literally have half the HP of a Gal. If it says screw it and tries to go straight up combat fit it will probably lose to a Caldari because the caldari will tank more and regen faster.
Yes theoretically I could stay in my ewar fit all game but when all the scouts on the field are double damped galente, or other caldari, I'm going to be focusing on the caldari and trying to get the gallente when they're out of position. The speed and stamina of a Minmatar is useless in most competitive situations outside of the initial sprint to cap the first points. If a team is especially derpy you can get away with running a Minmatar but chances are you're going to get crapped on by Cals and Gals the entire time if playing a team who knows what they're doing.
I take most of my perspective from PC where people know the mechanics and will counter something if there is a counter. In pubs my Minmatar can go 40/0 without breaking a sweat. You cannot do that in PC.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Bayeth Mal
OSG Planetary Operations Covert Intervention
699
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Posted - 2014.07.12 00:01:00 -
[17099] - Quote
Hey Moody, nice to have you around again. Maybe it's just me but it seems we're getting smaller in here and it makes me sad. o7
Heading over to Destiny Beta and a few others
Hit me up for Skype and PSN
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One Eyed King
Land of the BIind
2469
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Posted - 2014.07.12 00:03:00 -
[17100] - Quote
Bayeth Mal wrote:Hey Moody, nice to have you around again. Maybe it's just me but it seems we're getting smaller in here and it makes me sad. o7 Did you miss the Dev sightings recently?
We had all kinds of strays come in then. They didn't last long though.
This is how a minja feels
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