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Thread Statistics | Show CCP posts - 178 post(s) |
Ghost Kaisar
Fatal Absolution Dirt Nap Squad.
4016
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Posted - 2014.04.03 05:29:00 -
[12691] - Quote
Proto Ion Pistol Thoughts.
I like it. I'm going to need to get my Sharpshooter and Prof at least to 4 to use it effectively (and they need to fix it's hit detection).
The 3.5s seize means that the charge shot is a finisher, not a opener. NEVER shoot a charge at a full health target unless you know that they low enough total eHP to die from a charge.
How to Use the Ion Pistol 101:
Lets say you engage two targets. One is low on health, and the other is injured, but still has enough eHP to survive a charge.
Move from Low to High HP targets. Two shots to the low health target, and then target high eHP guy until he is down to below 350 eHP (Roughly). Charge and Release.
This happens quicker than you think. I was able to quickly take down two targets in CQC like this. Excellent Assassination tool as well. If the target is a shield tank, you can put 4 shots into his back and follow with a charge to drop him before he can turn around.
Final Notes: Go Proto or Go Home. The CreoDron is where its at. Get a feel for the ROF Know when to charge, and when to fire normal.
I got my cloak and daggers, I'm a very happy Ghost
I hack at Mach V
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Django Quik
Dust2Dust.
2682
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Posted - 2014.04.03 07:14:00 -
[12692] - Quote
Murt Lesp wrote:Breach ScP vs Assault ScP
People's thoughts? I'm looking to improve my pistol game Breach all the way. It's all about the alpha and massively helps you (by force) to take your time to aim and land those oh so important headshots.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
2682
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Posted - 2014.04.03 07:16:00 -
[12693] - Quote
RendonaSix wrote:I ran scout in beta, minja in uprising and now Amarr scout. I have over 10k kills and a k/d of 3.30. Very rare indeed apparently. Not that rare really. There were many scouts with that many kills before the board got frozen in time forever. Can't say anything about the KD because that was never displayed. As for amarr scout, I believe there's a few around - they're not the unicorns everyone was predicting they'd be, mostly because they're fittings capabilities are superb.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Spectral Clone
Dust2Dust. Top Men.
2066
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Posted - 2014.04.03 07:38:00 -
[12694] - Quote
DJINN Marauder wrote: Anyone else think prof isn't worth the SP? Not to say that it should be changed back but I don't personally want to use my SP for it. Maybe I should use my SP on things like ammo and optimization?
I need help
I believe prof is good on weapons that have proficiency bonus against armor. Shield based proficiency its pretty useless to bring it very high, since no one has huge buffers of shield anyway.
You could bring the CR to prof 3 or something for that extra boost to armor damage. Think about the accumulated damage profiles you get and the balance ratio between shield buffer to armor buffer in percent.
Otherwise, bank your SP until medium suits are fixed, and get a one!
Do not spec into: Plasma cannons ARs Ion Pistols
Drop it like its hat.
I´m a fat scout. Do you even lift bro?
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Spademan
the unholy legion of darkstar DARKSTAR ARMY
1106
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Posted - 2014.04.03 09:43:00 -
[12695] - Quote
Ghost Kaisar wrote: Know when to charge, and when to fire normal.
Is "always" acceptable for when to charge? I know I probably should, but I dont really use the non charge shots much, I find myself charging, going around a corner, shooting, going back, cool down, charge, shoot etc.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Appia Vibbia
Molon Labe. General Tso's Alliance
1900
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Posted - 2014.04.03 09:46:00 -
[12696] - Quote
DJINN Marauder wrote:Brokerib wrote: Ammo and reload to level three isn't a terrible investment, if you dont have any other priorities and you're happy with the weapon selection you have. Otherwise, have you considered some of the more situational weapons, like the nova knife?
I have actually. I already have nova knife to 3. I also have about 20 or so proto AUR knives left from the event a while back. Unfortunately I'm a bit of a try hard so I don't really run them too often lol. Not too mention they're not too reliable in PC
I disagree, I have recently join the mr mustard school of thought. I've been running only Minmatar Scout in PC lately. The Nova Knives have been treating me very well. Granted, I'm using pure speed hack suits again with very little HP, so if I died, it was because of the less than 300 total HP and not the weapon equipped.
Though I went up against AE last night and finally got to run Gal-Scout. Everyone has a scout suit now. I loooooove killing those guys who thought they'd be awesome if they tried out the Scout suit
I get prof 3, rapid reload 3, sharpshooter 3 (if applicable) after that the SP just isn't worth the improvement. Then I move on.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Spademan
the unholy legion of darkstar DARKSTAR ARMY
1106
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Posted - 2014.04.03 09:49:00 -
[12697] - Quote
DJINN Marauder wrote: Anyone else think prof isn't worth the SP? Not to say that it should be changed back but I don't personally want to use my SP for it. Maybe I should use my SP on things like ammo and optimization?
I need help
In regards to proficiency, wouldn't it be useful regardless? If you get the shields down even quicker then you can start working on the shields quicker. So if it took, I dunno, 20 bullets to take the shields down, and prof to level 5 brought that down to 12, that's 8 extra bullets that can damage the armour in the same time it would normally take to destroy the shields. And if you one-shot shields, well it's not like any excess damage is going to not do anything just because the shields are gone, pump up that damage so there's more excess damage to pass over onto armour.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Appia Vibbia
Molon Labe. General Tso's Alliance
1900
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Posted - 2014.04.03 10:12:00 -
[12698] - Quote
Spademan wrote:DJINN Marauder wrote: Anyone else think prof isn't worth the SP? Not to say that it should be changed back but I don't personally want to use my SP for it. Maybe I should use my SP on things like ammo and optimization?
I need help
In regards to proficiency, wouldn't it be useful regardless? If you get the shields down even quicker then you can start working on the shields quicker. So if it took, I dunno, 20 bullets to take the shields down, and prof to level 5 brought that down to 12, that's 8 extra bullets that can damage the armour in the same time it would normally take to destroy the shields. And if you one-shot shields, well it's not like any excess damage is going to not do anything just because the shields are gone, pump up that damage so there's more excess damage to pass over onto armour.
Proficiency, in a DPS weapon, reduces the number of bullets by 0.75 per level. So at lvl 5 you save 3 bullets. It's not a perfect rule, but a great simplification of the skill. Proficiency just doesn't change the weapon significantly anymore.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Patrick57
Amarr Empire
6620
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Posted - 2014.04.03 10:28:00 -
[12699] - Quote
DJINN Marauder wrote:Maybe I should use my SP on things like ammo and optimization?
I need help Optimization takes Proficiency IV, so, unless you're using a Scrambler Rifle or maybe Rail Rifle, it's not worth it for the high SP cost IMO.
Ghost Kaisar wrote:Lets say you engage two targets. One is low on health, and the other is injured, but still has enough eHP to survive a charge. If I manage to engage two targets and not die, while using an Ion Pistol, I must be the Amarrian God.
No
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Spademan
the unholy legion of darkstar DARKSTAR ARMY
1106
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Posted - 2014.04.03 10:30:00 -
[12700] - Quote
Appia Vibbia wrote:Spademan wrote:DJINN Marauder wrote: Anyone else think prof isn't worth the SP? Not to say that it should be changed back but I don't personally want to use my SP for it. Maybe I should use my SP on things like ammo and optimization?
I need help
In regards to proficiency, wouldn't it be useful regardless? If you get the shields down even quicker then you can start working on the shields quicker. So if it took, I dunno, 20 bullets to take the shields down, and prof to level 5 brought that down to 12, that's 8 extra bullets that can damage the armour in the same time it would normally take to destroy the shields. And if you one-shot shields, well it's not like any excess damage is going to not do anything just because the shields are gone, pump up that damage so there's more excess damage to pass over onto armour. Proficiency, in a DPS weapon, reduces the number of bullets by 0.75 per level. So at lvl 5 you save 3 bullets. It's not a perfect rule, but a great simplification of the skill. Proficiency just doesn't change the weapon significantly anymore.
Ah right, I just pulled those numbers out of the air. Cheers
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Bayeth Mal
OSG Planetary Operations Covert Intervention
280
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Posted - 2014.04.03 12:03:00 -
[12701] - Quote
Matticus Monk wrote:Llast 326 wrote:Bayeth Mal wrote:Has anybody else noticed Monk "liking" his way through the last couple of weeks worth of posts? When he likes this one I'll know he's caught up.
(Not teasing, I have done the exact same thing, just makes me laugh) Damn I thought I was special On an unrelated note I started sorting fittings on this account Tried one match with Gal Used the basic Ion Pistol I think I love it I killed eleven people with it Creatures great and small even a Heavy You guys are all special to me. All my scout brothers and sisters. I like all of you. You know I'm caught up, Bayeth.... And I think Llast and Spade have at least convinced me to TRY the Ion pistol. *ptooey!* spits on a advertisement poster of the Ion pistol prior to picking up a shiny new one at the armory and grumbling back towards his merc quarters....
I've been away at sea since 1.8 dropped and haven't been able to monitor the forums. Expect me to be "liking" my way through the backlog of posts. |
Murt Lesp
Leviathan Battalion
135
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Posted - 2014.04.03 13:03:00 -
[12702] - Quote
Breach ScP aim training is commencing now!
The Leviathan has Awoken and in hungers
Goal: Get all Pistols to proto for reasons
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Appia Vibbia
Molon Labe. General Tso's Alliance
1911
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Posted - 2014.04.03 13:54:00 -
[12703] - Quote
Same headshot modifier as the rest of the Scrambler Pistol variants, 450% to shields 350% to armor.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Scout Registry
Nos Nothi
1897
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Posted - 2014.04.03 17:19:00 -
[12704] - Quote
DJINN Marauder wrote: :: snip :: I need help
Suggestions * Light Weapons V (for added CPU) * Weapon Prof IV + Optimization II or III (for added PG) * Swarms (for chasing away birds and cowards tankers) * Cal Scout (for crushing the undampened masses) * Hacking V * Nades, REs, ULs, Hives |
Quil Evrything
Triple Terrors
1156
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Posted - 2014.04.03 17:53:00 -
[12705] - Quote
Scout Registry wrote: * Nades
This.
If you want damage, and you dont like REs... grenedier IV gives you M8 grenades. (It's new)
NASTY piece of work, that. Half the damage of an RE, but half the fitting cost as well. Plus you can fling it further :-} Oneshots most scouts, and many mediums, as well. 750 damage
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Llast 326
An Arkhos
2739
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Posted - 2014.04.03 18:23:00 -
[12706] - Quote
Quil Evrything wrote:Scout Registry wrote: * Nades
This. If you want damage, and you dont like REs... grenedier IV gives you M8 grenades. (It's new) NASTY piece of work, that. Half the damage of an RE, but half the fitting cost as well. Plus you can fling it further :-} Oneshots most scouts, and many mediums, as well. 750 damage
comes in a pack of 2 or 1?
KRRROOOOOOM
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Yan Darn
Science For Death
489
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Posted - 2014.04.03 18:31:00 -
[12707] - Quote
Ok.
I'm probably gonna post a thread asking for cloaks to be removed. I don't expect anybody to really care, but I'll be posting from the perspective of a scout and I don't want anyone, especially you guys thinking I in any way think I represent the 'scout community'.
I just cannot stand to see more scout/cloak QQ.
I mean apparently Shotguns are OP now..
Is anybody as concerned as I am that CCP is simply gonna nerf the hell out of scouts before even fixing the weapon switch declack issue, the unbalanced cost armour plating or the poor state of assaults?
Like increase clack fitting cost and half duration and remove Low slots because 'brick tanking is OP (but only on scouts apparently...)'.
The QQ base will never accept cloaks. People raged about 'invisible scouts' shotgunning them in the back before clacks. Now their QQ is 'legitimised'.
Out of all the rebalancing in 1.8 - the extra slots, pg/CPU and base stat improvement. Our role bonus is what I was most disappointed in and happiest to see changed to something less...contentious.
If it gets the FoTM chasers to reconsider going Sentinel/Commando instead, that will help ease scout QQ in itself right???
The Ghost of Bravo
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Appia Vibbia
Molon Labe. General Tso's Alliance
1911
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Posted - 2014.04.03 18:34:00 -
[12708] - Quote
2 pack
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Murt Lesp
Leviathan Battalion
135
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Posted - 2014.04.03 18:43:00 -
[12709] - Quote
Dust is a fast paced game. People will go to any length to put the blame elsewhere.
"Invisible Scouts"
"OP Weapon"
"Additional QQ"
It's not impossible to detect other players, all you need is a strong scanner/dedicated to that role. Same for remaining hidden cloak/dampeners. It's a game of countering one thing or another: Out range, out shoot, out live, out scan, out flank, out do.
It's a harsh learning curve but it's necessary to build.
Not hating, just saying what I've learned this past year
The Leviathan has Awoken and in hungers
That was an Execution - Pistol Headshot Kill
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Quil Evrything
Triple Terrors
1158
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Posted - 2014.04.03 18:45:00 -
[12710] - Quote
Yan Darn wrote: Is anybody as concerned as I am that CCP is simply gonna nerf the hell out of scouts before even fixing the weapon switch declack issue, the unbalanced cost armour plating or the poor state of assaults?
Like increase clack fitting cost and half duration and remove Low slots because 'brick tanking is OP (but only on scouts apparently...)'.
Instead, you might petition to directly address the first issue you bring up there. bring some balance to the force. err, I mean armor :)
Personally, I agree with those who say that (heavy suits should get less or no movement penalty for armor modules, whereas lighter suits should have more).
It makes no sense to me, that a "light suit", can *triple* its armor plating, yet only suffer a ludicrous -5% movement penalty or something. It should be way higher.
btw, I love cloaks. it's what scouts (AND ONLY SCOUTS) should have been like in the first place. I would be very unhappy if they took them away.
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noob cavman
Dirt Nap Squad.
1088
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Posted - 2014.04.03 18:47:00 -
[12711] - Quote
Looks at his two plate gal scout. no loves you friend but me it seems.
I want to be a caveman!
Ccp: DENIED YOU DRUNK
Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+
FFX and X2 in hd GÖí
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Appia Vibbia
Molon Labe. General Tso's Alliance
1916
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Posted - 2014.04.03 18:58:00 -
[12712] - Quote
I added in my 2 cents to that thread. I really think you all will love it.
Quote: Is anybody as concerned as I am that CCP is simply gonna nerf the hell out of scouts before even fixing the weapon switch declack issue, the unbalanced cost armour plating or the poor state of assaults?
I really don't want another flaylock in my skill pool. swarms and flaylock are enough. This is a serious problem that needs to be adressed, but how could we get this to work? Oh, I know, let's have some people try and filter out all the bad whining and limit what CCP focuses on by representing the community.
Oh, wait a minute, we already have something like that. That's what the CPM are supposed to do.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Appia Vibbia
Molon Labe. General Tso's Alliance
1918
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Posted - 2014.04.03 19:10:00 -
[12713] - Quote
noob cavman wrote:Looks at his two plate gal scout. no loves you friend but me it seems.
I ran 1 dampener and 3 plates last build. Killed the same guys that are now complaining about being shot in the back. I've running the exact same build, only with Complex shields instead of Complex damage mods. . . and a cloak. OMG Appia has an extra 72.6 shields. THIS IS RIDICULOUS AND UNFAIR!
The loss of shared team vision and the introduction of spamming active scanners, stealth has always been awesome. It's just now (1) more people run with dampeners/Cloak acts as a dampener (2) loss of Active Scaner 360-¦ vision (3) loss of Active Scanner spam
The cloak really isn't this super powerful thing that people keep crying about. It's let the random scout sightings decrease significantly while also helping hide in plain sight. The more I hear the complaining, the less I think the cloak needs a switch weapon delay and gravitate towards just removing the decloak animation so when you switch weapons you're just instantly visible.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Llast 326
An Arkhos
2739
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Posted - 2014.04.03 19:17:00 -
[12714] - Quote
Can anyone explain to me why scanners are not used anymore I know the loss of the 360-¦ scan has caused people to move away from it. That being said it's a counter to the cloak and nobody uses it? Yes some people can beat them but the influx of people often do not have the ability to evade scanners that people already have skilled into. Also the broken skill application makes everybody susceptible to a scan for up to a minute. You still get intel, the arc of the scanner makes a difference.
KRRROOOOOOM
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Ghost Kaisar
Fatal Absolution Dirt Nap Squad.
4029
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Posted - 2014.04.03 19:21:00 -
[12715] - Quote
Llast 326 wrote:Can anyone explain to me why scanners are not used anymore I know the loss of the 360-¦ scan has caused people to move away from it. That being said it's a counter to the cloak and nobody uses it? Yes some people can beat them but the influx of people often do not have the ability to evade scanners that people already have skilled into. Also the broken skill application makes everybody susceptible to a scan for up to a minute. You still get intel, the arc of the scanner makes a difference.
Because using a scanner well is no longer easy.
Main reason. People used the old scanners because all you had to do was spin in a circle and it lit up everyone within 100m.
Now you have to prioritize areas to scan, and manage the longer cooldowns.
Too hard for most
I got my cloak and daggers, I'm a very happy Ghost
I hack at Mach V
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Appia Vibbia
Molon Labe. General Tso's Alliance
1918
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Posted - 2014.04.03 19:23:00 -
[12716] - Quote
Also. Too many scouts. A once rare thing of the past, dampening a suit below proto scanner level, has now become commonplace.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Quil Evrything
Triple Terrors
1158
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Posted - 2014.04.03 19:49:00 -
[12717] - Quote
Llast 326 wrote:Can anyone explain to me why scanners are not used anymore I know the loss of the 360-¦ scan has caused people to move away from it. .
FYI, you CAN still spin. you just have a much, much shorter window. You get .5 seconds(?) instead of 2 seconds. I tried this with a compact scanner or whatever it is called, since it's the only one that would fit on one of my suits.
Stand still, and the scanned area is LUDICROUSLY narrow. But if you time it right, you can widen the effective scanned area to about 90 degrees.
I'd say, though, that the reason is that they took away the huge actively lit time of that one popular scanner. |
Quil Evrything
Triple Terrors
1158
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Posted - 2014.04.03 19:52:00 -
[12718] - Quote
Appia Vibbia wrote: The loss of shared team vision
speaking of that.. and the stealth addition of shared scout passive scan... Is it only scouts that get to share with the team, or is it all suits?
Quote:The more I hear the complaining, the less I think the cloak needs a switch weapon delay and gravitate towards just removing the decloak animation so when you switch weapons you're just instantly visible.
+1 on that for sure.
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Appia Vibbia
Molon Labe. General Tso's Alliance
1920
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Posted - 2014.04.03 19:56:00 -
[12719] - Quote
All suits can share. I was running Passive Scan Gal-Logi last build for that reason. Never dumped SP into Active Scanners, because I though passive was better. A good choice on my part as that is very true now.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Master Smurf
Nos Nothi
313
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Posted - 2014.04.03 20:29:00 -
[12720] - Quote
Gallente Scout has too many advantages. We knew this from the time 1.8 changes were posted but many (well I for one) didnt want to campaign too loudly against it because all scouts were getting love.
Its bonuses plus the built in rep and the fact it has 3 lows from the start and 4 overall are really too much.
I think the Calscout is far more balanced because the range bonus supplements the issue of only having 2 lows and if you want to maximise your niche you still have to take 2 highs to do so.
I invite pro Gallente to show me the other side of the argument because all I can come up with right now is a terribly skewed situation.
Many here said they would advocate for changes if they thought we became too powerful. I wait (at least till the assault fix) to see if this will be so.
"Shine bright like a diamond"
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