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Thread Statistics | Show CCP posts - 178 post(s) |
Llast 326
An Arkhos
1385
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Posted - 2014.01.15 21:52:00 -
[7381] - Quote
Quil Evrything wrote:Llast 326 wrote:Not one to refute mustard in regards to NK, but here is how I found this info. When the "fixed" knives last time I had a few knife fights with a Geisha corp Minja. She dropped me the first two times at 3mGǪ and I was The next time we crossed paths in the match I got her. Next time I found a sniper i checked the rangeGǪ i was 3m and doing damage enough to drop a Med suit sniping. It may not be optimal damage but it does at least 700 dmg charged with Advanced. I suspected it was part of how they changed the arc, or whatever they did to fix detection. interesting. I suspect that is a bug in the way kill distance is reported, then. (although I confess that was also how I was thinking I got SG'd to death from 8m) Particularly when reporting distance when both target and attacker are in motion. It's to do with lag in the round trip between attacker, server, and target, for "i killed you" messages. Thats why we can suddenly fall down dead, AFTEr we get around a corner and are supposedly safe from fire. Thought about that as well, it's why I went sniper hunting.
Quil Evrything wrote: way to test:
stand behind a sniper. Measure range with readout from a sidearm. get to 3m. swing with knife. (you will probably miss) step closer, to 2m. swing with knife. (you will probably miss)
step closer, to RIGHT where it changes from 2m, to 1m. you will probably miss again, but maybe not
Other way to test: slowly walk forward until your knife crosshair turns red. In theory, this is the maximum distance you can be and still hit. Switch to sidearm and check distance readout.
But probably the actual swing test is the better test.
First test is what I did, then I replicated it on a two more snipers (admittedly in the same match but not a laggy match). It was 3m red each time and they died. Not sure if I missed any variables.
KRRROOOOOOM
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Onesimus Tarsus
842
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Posted - 2014.01.15 21:59:00 -
[7382] - Quote
Iron Wolf Saber wrote:Onesimus Tarsus wrote:Nova Knives should come in ammo pools of 16, be throwable and retrievable, and have splash damage on successful impact. No, if anything overcharge the blades!
You know, Scouts having two knives at once is kinda OP.
I got my hand around the pistol grip, and the safety's off.
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
2882
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Posted - 2014.01.15 22:01:00 -
[7383] - Quote
so i usually make fun of Ghost for running flaylock and knives but I double stacked kin cats and ran a GN with my Ishukones and actually did very well. I'd go in for the knife and if it didn't kill them I just cleaned up with the flaylock. If someone engaged me further out though I was screwed.
Very hard to kill someone who isn't a STD with just the flaylock but pretty fun.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Iron Wolf Saber
Den of Swords
12150
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Posted - 2014.01.15 22:02:00 -
[7384] - Quote
Onesimus Tarsus wrote:Iron Wolf Saber wrote:Onesimus Tarsus wrote:Nova Knives should come in ammo pools of 16, be throwable and retrievable, and have splash damage on successful impact. No, if anything overcharge the blades! You know, Scouts having two knives at once is kinda OP.
In the name of Quafe Sushi nothing is overpowered!
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Ghost Kaisar
Titans of Phoenix Legacy Rising
1918
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Posted - 2014.01.15 22:07:00 -
[7385] - Quote
Cyrius Li-Moody wrote:so i usually make fun of Ghost for running flaylock and knives but I double stacked kin cats and ran a GN with my Ishukones and actually did very well. I'd go in for the knife and if it didn't kill them I just cleaned up with the flaylock. If someone engaged me further out though I was screwed.
Very hard to kill someone who isn't a STD with just the flaylock but pretty fun.
IT'S SPREADING
But yeah, it's the king of quick alpha damage for sidearms. If someone survives the Knife, whip out the flay, shoot their feet and run. It's quick, and bloody efficient.
It lacks the range, but it's great in CQC. Run with RE's for maximum fun.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
2884
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Posted - 2014.01.15 22:10:00 -
[7386] - Quote
Ghost Kaisar wrote:Cyrius Li-Moody wrote:so i usually make fun of Ghost for running flaylock and knives but I double stacked kin cats and ran a GN with my Ishukones and actually did very well. I'd go in for the knife and if it didn't kill them I just cleaned up with the flaylock. If someone engaged me further out though I was screwed.
Very hard to kill someone who isn't a STD with just the flaylock but pretty fun. IT'S SPREADING But yeah, it's the king of quick alpha damage for sidearms. If someone survives the Knife, whip out the flay, shoot their feet and run. It's quick, and bloody efficient. It lacks the range, but it's great in CQC. Run with RE's for maximum fun.
I had a great game on communications against a team with a ton of a heavies and I would literally run circles around them doing flaylock bombing runs.
If they buffed the flaylock's damage output I'd actually run this combo for more than just the challenge.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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IgniteableAura
Pro Hic Immortalis
506
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Posted - 2014.01.15 22:12:00 -
[7387] - Quote
Quil Evrything wrote:IgniteableAura wrote:I lied, I am going to post, but only for the good of you scouts wanting to use NKs Speed tanking NK video: Went 21/10 all NK kills.....had quite a few "white knight scouts".... trying to save their bluedots http://www.youtube.com/watch?v=Yscdf_-ztOUFit 1 complex SE 1 enhanced SE Ishies 2 complex REDS I loved how many times you kept getting that one shotgun scout. He was sloppy, he deserved it Out of curiosity, since you didnt show the ISK summary screen: was this an ISK positive or negative battle for you?
It was probably just about even. Think the fit is 34k and I died 10 times, making 350k that match. Soooo 10k profit.....yay? Most of my deaths were due to the white knight scouts and getting into the groove.
PHI Recruitment
or PHIsh Tank in game
Youtube
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Ghost Kaisar
Titans of Phoenix Legacy Rising
1918
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Posted - 2014.01.15 22:15:00 -
[7388] - Quote
Cyrius Li-Moody wrote:Ghost Kaisar wrote:Cyrius Li-Moody wrote:so i usually make fun of Ghost for running flaylock and knives but I double stacked kin cats and ran a GN with my Ishukones and actually did very well. I'd go in for the knife and if it didn't kill them I just cleaned up with the flaylock. If someone engaged me further out though I was screwed.
Very hard to kill someone who isn't a STD with just the flaylock but pretty fun. IT'S SPREADING But yeah, it's the king of quick alpha damage for sidearms. If someone survives the Knife, whip out the flay, shoot their feet and run. It's quick, and bloody efficient. It lacks the range, but it's great in CQC. Run with RE's for maximum fun. I had a great game on communications against a team with a ton of a heavies and I would literally run circles around them doing flaylock bombing runs. If they buffed the flaylock's damage output I'd actually run this combo for more than just the challenge.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Iron Wolf Saber
Den of Swords
12150
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Posted - 2014.01.15 22:16:00 -
[7389] - Quote
I dislike flaylocks they're the type of projectile weapon I would miss with most of the time the speed is just in that spot I cannot comp for it. Its no mass driver or plasma cannon where I zero'd in on you within the second shot. Also constantly missing point blank engagements with them reminds me how woeful my projectile skills are.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
2884
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Posted - 2014.01.15 22:26:00 -
[7390] - Quote
Iron Wolf Saber wrote:I dislike flaylocks they're the type of projectile weapon I would miss with most of the time the speed is just in that spot I cannot comp for it. Its no mass driver or plasma cannon where I zero'd in on you within the second shot. Also constantly missing point blank engagements with them reminds me how woeful my projectile skills are.
They act a little weird sometimes though. I played a match where I was trying to direct hit a heavy that wasn't moving, I was about 4 m behind him and the projectiles literally passed right through him. I'll have to got through my footage to see if I actually recorded that game because it was definitely a "what da fuq" moment.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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IgniteableAura
Pro Hic Immortalis
506
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Posted - 2014.01.15 22:31:00 -
[7391] - Quote
Llast 326 wrote:Quil Evrything wrote:Llast 326 wrote:Not one to refute mustard in regards to NK, but here is how I found this info. When the "fixed" knives last time I had a few knife fights with a Geisha corp Minja. She dropped me the first two times at 3mGǪ and I was The next time we crossed paths in the match I got her. Next time I found a sniper i checked the rangeGǪ i was 3m and doing damage enough to drop a Med suit sniping. It may not be optimal damage but it does at least 700 dmg charged with Advanced. I suspected it was part of how they changed the arc, or whatever they did to fix detection. interesting. I suspect that is a bug in the way kill distance is reported, then. (although I confess that was also how I was thinking I got SG'd to death from 8m) Particularly when reporting distance when both target and attacker are in motion. It's to do with lag in the round trip between attacker, server, and target, for "i killed you" messages. Thats why we can suddenly fall down dead, AFTEr we get around a corner and are supposedly safe from fire. Thought about that as well, it's why I went sniper hunting. Quil Evrything wrote: way to test:
stand behind a sniper. Measure range with readout from a sidearm. get to 3m. swing with knife. (you will probably miss) step closer, to 2m. swing with knife. (you will probably miss)
step closer, to RIGHT where it changes from 2m, to 1m. you will probably miss again, but maybe not
Other way to test: slowly walk forward until your knife crosshair turns red. In theory, this is the maximum distance you can be and still hit. Switch to sidearm and check distance readout.
But probably the actual swing test is the better test.
First test is what I did, then I replicated it on a two more snipers (admittedly in the same match but not a laggy match). It was 3m red each time and they died. Not sure if I missed any variables.
Longest kill I have gotten is 2.17m. Ive missed swipes at 1m before. I think its a hitbox thing, NKs have a real hard time hitting scout suits. While heavys I bet you could hit from 4m out because they have such large hitboxes. What frame was the sniper wearing?
PHI Recruitment
or PHIsh Tank in game
Youtube
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Driftward
Subdreddit Test Alliance Please Ignore
619
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Posted - 2014.01.15 22:40:00 -
[7392] - Quote
So what are some nova knifer fits you guys have run using gallente scouts (they are the only scout suits I have unlocked even with my 22 mill sp, 18 mill in dropsuit upgrades for the win.)
I'd prefer having both a std and advanced fit just depending on my mood. I also only invested into the adv NK (I'm trying to save up for 1.8....)
Emphasis on scan range and speed? OR buffer and speed? Shield extenders or sidearm damage mods? |
mollerz
Minja Scouts
1891
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Posted - 2014.01.15 22:45:00 -
[7393] - Quote
Ghost Kaisar wrote:mollerz wrote:Iron Wolf Saber wrote:Llast 326 wrote:Iron Wolf Saber wrote:Went 9 and 0 knives claiming 7 of the kills all combat targets, got my groove back.
Valor BPO
Side Up Enhanced Damp Sensor Range Booster No Grenade (not enough cpu for that or the enhanced damp) Adv Nova Knives Dren Shotty OkayGǪ I am not really the one to question this (NK and Flaylock is my favourite combo) but NK and Shotty Well it seems to be working for you Nk if it first, if it survived and starts running away shotty it. CR is better in more situations. AcR is only slightly worse in CQC than an SMG, but has almost 3x the range. Thing's amazing. But 3 levels into CR dispersion and go to town.
I really mostly like the ACR because it's the closest thing this game has to a tommy gun. I'd love to have a drum mag on it. It really shines on a Ginja tho. I love using the 6Kin ACR with a C dam mod. hoooo weeeEEE.
You gotta hustle if you wanna make a dolla
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Llast 326
An Arkhos
1385
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Posted - 2014.01.15 22:47:00 -
[7394] - Quote
IgniteableAura wrote:Llast 326 wrote: First test is what I did, then I replicated it on a two more snipers (admittedly in the same match but not a laggy match). It was 3m red each time and they died. Not sure if I missed any variables.
Longest kill I have gotten is 2.17m. Ive missed swipes at 1m before. I think its a hitbox thing, NKs have a real hard time hitting scout suits. While heavys I bet you could hit from 4m out because they have such large hitboxes. What frame was the sniper wearing? When i was getting hit at 3m I was in my Standard Minja, and used the same against the sniper. Sniper was Cal Med Adv. (I could be wrong about the Adv it was in december.)
Something to note about when I tested as well the NK always seems to say 1m from target. Used my Flay to check rangeGǪ this may be a factor?
KRRROOOOOOM
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Sir Petersen
Valhalla Nord
472
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Posted - 2014.01.15 22:53:00 -
[7395] - Quote
Driftward wrote:So what are some nova knifer fits you guys have run using gallente scouts (they are the only scout suits I have unlocked even with my 22 mill sp, 18 mill in dropsuit upgrades for the win.)
I'd prefer having both a std and advanced fit just depending on my mood. I also only invested into the adv NK (I'm trying to save up for 1.8....)
Emphasis on scan range and speed? OR buffer and speed? Shield extenders or sidearm damage mods? Speed & then some more speed :)
You can fit x4 Complex Kinetic Catalyzers on a Gallente Scout mk.0 making it the fastest in the game.
My Channel : Valhalla South
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mollerz
Minja Scouts
1893
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Posted - 2014.01.15 22:54:00 -
[7396] - Quote
Iron Wolf Saber wrote:mollerz wrote:
What's a combat kill?
You need to get flux nades on your suit. flux nades are the flahs bangs of dust and can be used that way.
a compact nano hive is good too.
Start specializing dude. Your omni quest is ******* you up.
Combat Kill, my target was aware I was in the area and shifted behaviors to try to counter me. mollerz wrote:
haha fair enough. I consider every kill a combat kill. But I relish the "glory kill" AKA taking down a logi or a heavy that not only knows you are there, but you can plainly see have put into panic mode as they, in vain, try to take you down with everything they got. They fight it so hard, but I get that level of control over the situation and just slash them down. Very predator/prey style. And if I do it to someone multiple times it's all the sweeter.
Don't have the cpu on this suit for any other grenade or a compact hive also don't need the hive as the supply depot usually two bars away. Fluxes do not work like a flash bang and far to often have been excessively unreliable in stripping shields off infantry or wiping out a nests (I threw one in a nest on multiple occasions and nothing despite the animation playing over a couple dozen targets) at least the sleek locus works more effectively. There are far too many armor tankers on the field too making the flux half as useful which is why I probably have not seen hostiles using the grenade in over three months. and no I am not going to specialize, right now saving about 2.3 million sp for the new suits, but I think Ill need a bit more for the new guns as well to be on the same level as everything else I have. Also if I cannot perform well enough at this level, that would make advanced or proto levels wasted isk.
I'm talking Electronics/Engineering/Light Wepaon/Sidearm/Explosives all level 5. You can't even be an omni proper with out those core skills maxed out because you'll always have to sacrifice on fits. That 2.3 shmil would go far further on those skills than suit skills. Just something to consider. A suit with no compact nanos and fluxes/nades is a gimped suit. Those are the tiniest fitting additions you can put on a suit, and go millions of miles in giving you options on the fly.
Flux nades are a different conversation.. I should make a post about it.
You gotta hustle if you wanna make a dolla
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mollerz
Minja Scouts
1893
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Posted - 2014.01.15 22:56:00 -
[7397] - Quote
Sir Petersen wrote:Driftward wrote:So what are some nova knifer fits you guys have run using gallente scouts (they are the only scout suits I have unlocked even with my 22 mill sp, 18 mill in dropsuit upgrades for the win.)
I'd prefer having both a std and advanced fit just depending on my mood. I also only invested into the adv NK (I'm trying to save up for 1.8....)
Emphasis on scan range and speed? OR buffer and speed? Shield extenders or sidearm damage mods? Speed & then some more speed :) You can fit x4 Complex Kinetic Catalyzers on a Gallente Scout mk.0 making it the fastest in the game.
FTW go 3x C Kin Cats and 1x C Card Reg. You'll run faster than a maxed out minja, making you the fastest in game, and be able to run for a long time.
The stamina is too nerfed to lose the green jar.
You gotta hustle if you wanna make a dolla
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Llast 326
An Arkhos
1385
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Posted - 2014.01.15 22:56:00 -
[7398] - Quote
Driftward wrote:So what are some nova knifer fits you guys have run using gallente scouts (they are the only scout suits I have unlocked even with my 22 mill sp, 18 mill in dropsuit upgrades for the win.)
I'd prefer having both a std and advanced fit just depending on my mood. I also only invested into the adv NK (I'm trying to save up for 1.8....)
Emphasis on scan range and speed? OR buffer and speed? Shield extenders or sidearm damage mods? Dragonfly Ish NK Adv Breach Pistol Basic Damp Basic Reactive Precision Enh Basic Flux RE
KRRROOOOOOM
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Quil Evrything
Triple Terrors
744
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Posted - 2014.01.15 23:01:00 -
[7399] - Quote
Llast 326 wrote:Quil Evrything wrote: stand behind a sniper. Measure range with readout from a sidearm. get to 3m. swing with knife. (you will probably miss) step closer, to 2m. swing with knife. (you will probably miss)
First test is what I did, then I replicated it on a two more snipers (admittedly in the same match but not a laggy match). It was 3m red each time and they died. Not sure if I missed any variables.
!!
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Scout Registry
553
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Posted - 2014.01.15 23:02:00 -
[7400] - Quote
Driftward wrote:So what are some nova knifer fits you guys have run using gallente scouts (they are the only scout suits I have unlocked even with my 22 mill sp, 18 mill in dropsuit upgrades for the win.)
I'd prefer having both a std and advanced fit just depending on my mood. I also only invested into the adv NK (I'm trying to save up for 1.8....)
Emphasis on scan range and speed? OR buffer and speed? Shield extenders or sidearm damage mods?
Dragonfly (Infiltration) - 12.3k PW: Rail Rife SW: ZN-28 NKs HI: Shield (Cmp) LO: CardReg (Bsc), CPU Chip (Mlt) EQ: R-9 Uplink GR: [Empty ... no room]
Dragonfly (Harassment) - 11.3k PW: Rail Rife SW: ZN-28 NKs Hi: Shield (Cmp) Lo: CardReg (Enh), KinCat (Bsc) EQ: [Empty ... no room] GR: [Empty ... no room]
Dragonfly (Recon) - 15.7k PW: Rail Rife SW: ZN-28 NKs HI: Shield (Cmp) LO: CardReg (Bsc), Dampener (Bsc) EQ: A-19 Scanner GR: [Empty ... no room]
Adv Gal (Recon) - 47.2k PW: SB-39 Rail Rifle SW: Ishukone NKs HI: Shield x2 (Cmp) LO: Dampener (Bsc), CPU Chip (Bsc) EQ: A-19 Scanner GR: Flux
Adv Gal (Harassment) - 33.9k PW: Rail Rifle SW: Ishukone NKs HI: Shield (Enh + Cmp) LO: CardReg (Bsc), KinCat (Cmp) EQ: Compact Nanohive GR: [Empty ... no room]
Pro Gal (Harassment) - 102.3k PW: SB-39 Rail Rifle SW: Ishukone NKs HI: Shield (Cmp) LO: Dampener (Bsc), KinCat (Cmp), ArmRep (Cmp), Ferroscale (Enh) EQ: A-19 Active Scanner GR: C-7 Flux
* FYI: Engineering IV, Electronics IV
scouts say no to quid pro quo
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mollerz
Minja Scouts
1894
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Posted - 2014.01.15 23:03:00 -
[7401] - Quote
I think it needs to be said that ZNs are only viable if your knifing skills as well as M scout skills are maxed out. Otherwise you have to use IshNoks.
I'm maxed out and notice the huge difference in TTK between the two when it comes to slashing. I couldn't imagine without the bonuses.
You gotta hustle if you wanna make a dolla
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
2887
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Posted - 2014.01.15 23:05:00 -
[7402] - Quote
mollerz wrote:I think it needs to be said that ZNs are only viable if your knifing skills as well as M scout skills are maxed out. Otherwise you have to use IshNoks.
I'm maxed out and notice the huge difference in TTK between the two when it comes to slashing. I couldn't imagine without the bonuses.
Every time I see a STD nova knife kill in the feed I know that guy had to work for that ****.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Patrick57
Fatal Absolution Covert Intervention
3948
|
Posted - 2014.01.15 23:06:00 -
[7403] - Quote
Ghost Kaisar wrote:Cyrius Li-Moody wrote:so i usually make fun of Ghost for running flaylock and knives but I double stacked kin cats and ran a GN with my Ishukones and actually did very well. I'd go in for the knife and if it didn't kill them I just cleaned up with the flaylock. If someone engaged me further out though I was screwed.
Very hard to kill someone who isn't a STD with just the flaylock but pretty fun. IT'S SPREADING But yeah, it's the king of quick alpha damage for sidearms. If someone survives the Knife, whip out the flay, shoot their feet and run. It's quick, and bloody efficient. It lacks the range, but it's great in CQC. Run with RE's for maximum fun. Whip out the WHAT?!
Winner of at least 9 King ThunderBolt hate videos :D
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Llast 326
An Arkhos
1385
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Posted - 2014.01.15 23:08:00 -
[7404] - Quote
Quil Evrything wrote:Llast 326 wrote:Quil Evrything wrote: stand behind a sniper. Measure range with readout from a sidearm. get to 3m. swing with knife. (you will probably miss) step closer, to 2m. swing with knife. (you will probably miss)
First test is what I did, then I replicated it on a two more snipers (admittedly in the same match but not a laggy match). It was 3m red each time and they died. Not sure if I missed any variables. !! I want to see mustards test results though.With consistency the way it is, you never know with this game
KRRROOOOOOM
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Llast 326
An Arkhos
1385
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Posted - 2014.01.15 23:15:00 -
[7405] - Quote
Sidearm Scouts
The Ion Pistol will have a charged shot for alpha hits Aeon's thread o' "leaks"
KRRROOOOOOM
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Ghost Kaisar
Titans of Phoenix Legacy Rising
1924
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Posted - 2014.01.15 23:23:00 -
[7406] - Quote
The Shinobi Killboard is ready!
Post your kills!
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Ruthless Lee
The Eliminators
282
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Posted - 2014.01.15 23:24:00 -
[7407] - Quote
Llast 326 wrote:Sidearm Scouts The Ion Pistol will have a charged shot for alpha hits Aeon's thread o' "leaks"
Yeah, I'm looking forward to this. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
1247
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Posted - 2014.01.15 23:29:00 -
[7408] - Quote
Llast 326 wrote:Sidearm Scouts The Ion Pistol will have a charged shot for alpha hits Aeon's thread o' "leaks"
Though from the sounds of the description, you better hope that charged shot hits or you're stuck with an overheated weapon and a displeased red.
Scout Roles: M-Speedy Anarchist | C-Chaos Weaver | G-Stealth Recon | A-Endurance Hunter
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One Eyed King
Eyniletti Rangers Minmatar Republic
224
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Posted - 2014.01.15 23:32:00 -
[7409] - Quote
I have to say, so far all my fears about this event have been unfounded.
Not only am I not dying more, but I am also seeing more NKs out there, which is awesome! I got in my 2nd knife fight today, and while I am 0-2, it is my preferred way to die, if there can be such a thing.
Also, I have switched to flux grenades. I am finding those to be lots of fun with my CR
Scouts don't let scouts accept more nerfs. Just say no to needless scout suit sacrifice.
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Llast 326
An Arkhos
1386
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Posted - 2014.01.15 23:33:00 -
[7410] - Quote
Krom Ganesh wrote:Llast 326 wrote:Sidearm Scouts The Ion Pistol will have a charged shot for alpha hits Aeon's thread o' "leaks" Though from the sounds of the description, you better hope that charged shot hits or you're stuck with an overheated weapon and a displeased red. Isn't that what we do
KRRROOOOOOM
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