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        | Author | Thread Statistics | Show CCP posts - 2 post(s) | 
      
      
        |  Tallen Ellecon
 KILL-EM-QUICK
 RISE of LEGION
 
 1482
 
 
      | Posted - 2014.02.26 00:23:00 -
          [601] - Quote 
 
 Sam Tektzby wrote: Or what about do not be ingorant to COMMUNITY needs and help to make a better game without any silly pushes to something what PLAYERS dont want. 
 I'm assuming you're disagreeing with me.
 
 I don't usually troll, but when I do, I prefer respec threads.
 
 
 Where is my Gallente sidearm? 1.8? When is that? SoonGäó514 
"No blue tags make Tallen go crazy." | 
      
      
        |  Aerius Corius
 FACTION WARFARE ARMY
 FACTION WARFARE ALLIANCE
 
 23
 
 
      | Posted - 2014.02.26 00:54:00 -
          [602] - Quote 
 
 Western Ways wrote:I think people need to stop worrying about what other people are rolling and just enjoy the ufckin game, and if you notice that somethings OP just call it out like you already do and let CCP do their thing. 
 I've never been one to chase the flavor of the month, but i actually think it's good in it's own way because it shows the developers whats broke. The problem with that is when they get overzealous and bend people over with a giant purple nerf dildo, but that's a separate issue.
 
 Will a respec spark a new wave of FOTM bullisht? Maybe, but it will also let CCP see what if anything is broken in 1.8, and allow them to get the jump on all the data they need to refine the game for the patch after that. And the faster they hammer out all the broken isht in the game the more likely we are to see new content in the near future, and that i think is a good thing.
 
 This. +1
 
 FOTM is going to happen - who cares? DUST is not EvE - you won't see imbalances from respecs, just a lot of people using the same OP stuff...
 
 ...unless of course CCP gets balance right (crosses fingers
  ). Then, you WON'T see that happen because everyone will spec the weapon they like to use. I'm a huge sniper rifle fan because I love the playstyle - but I also love the rail rifle (huh, wonder why? Sniper up close maybe?) I also love dropships - I'm no Ace, but they are lots of fun despite cost and lack of WP generators. 
 If you're playing the game to grind sp instead of, I dunno, enjoying the game? Isn't that why we call them VIDEOGAMES - GAME, FUN!? Snipers and Dropships aren't exactly FOTM - but I love playing them because I turn my PS3 to have fun. Not grind. That's why you have a job in RL. Grind that moolah.
  
 That guy you killed with 0% shields?
Yeah, I sniped him - go team.
Oh, you didn't know...hmm.
*CCP: Display Assists!!! | 
      
      
        |  Malkai Inos
 Onikanabo Brigade
 Caldari State
 
 1140
 
 
      | Posted - 2014.02.26 04:45:00 -
          [603] - Quote 
 Since the thread subject seems to morph into "Are FOTM chasers the devil who feasts on your children" i'll just re-post a recent piece of mine that focuses on the subject at hand.
 
 Preface: The following is exclusively about a proper on-demand respec feature of any nature or otherwise recurring skill refunds e.g with any new content and/or balance/skill changes. Althought it has some relevance regarding 1.8 in the context of recurring respecs for patches, a full racial symmetry respec in particular is not subject of this post
 
 
 Me wrote:First off, i'll just link this  piece from several months ago. The first paragraph deals with the "decisions => consequences" jadda and argues that it, while any individual might or might not agree, in itself has a certain justification to exist. The rest is about how the persistent SP system makes the way both new and old players approach their skill trees in the face of meta changes (such as new content and rebalancing) more interesting by adding a layer of meta-gaming to their decsion making.Next up replayability : In every progression system that is not a WoW clone, half the accomplishment of an endgame viable/competitive build is getting there. I'd argue that the long, often tedious and error prone process of making a powerful, efficient fit is something many players enjoy and there is literally no other product in the market that provides both a classic FPS experience and a deep, harsh yet rewarding progression system to really sink their teeth in and theorycraft around.  Respeccing at will reduces this process to the press of a button, possibly coupled with a financial transaction. Kittened up yo fit? Doesn't even matter, click here to try again! You made the perfect fit? So did everybody else who bothered to look at the current PC paradigms and had some spare change (if a paid "service"). For some players punishing faulty skill choices is depressing and balance changes that wreck your fit are discouraging and unfair. For others, making the right decisions and adapting to changes out of their control are part of the game, if not even central to it. One group of players finds a suitable product in almost every modern FPS, especially some of the better F2P ones for PC offer great customization with simple and fair ways to deal with changes.  The other has Dust aaand...nothing else really. The last thing, albeit a bit of a stretch is a big concern of mine: Future Economy. The dust economy will most likely end up being similarly complex and engaging as the EVE one in order for them to merge at some point. That means a huge swath of skills with multipliers ranging from 1 to 16, materials, facilities and all that jazz at least on the EVE side of things but probably on both sides. What does an industrialist do if his best running product, e.g. the PRO RR, gets nerfed and people start to switch to the CR? Without respecs, people will mostly be stuck with their RR at first because the CR needs a minni suit to really kick off and an immediate jump is only feasible for those with enough foresight or luck to either have all needed skills already or enough SP saved up to do the transition. The trader would have an opportunity timeframe to adapt ASAP and be the first to produce the CR en masse for huge margins. With respecs? The trader loses the majority of his sales after the patchnotes go live, but before the actual patch gets released. The only way get adapt is to quickly respec all relevant industry skills or be out of busines (so to speak) and the whole process can be over within a few days. The eve side cannot respec. How many capsuleers will spend months of training and possibly trillions of isk to engage in a market so volatile? Keep in mind that they can not possibly prepare for this stuff by just saving SP because their system doesn't allow for this. I know that all these points are more or less affected by:  Bad balance
 Lack of content
 Lack of game modes (PVE)
 Unfun mechanics
 The important part is that balance can only be improved by better balancing -content/modes by adding more of it and PC won't be less of a nigh pointless isk faucet if people can respec. Respecs are a simple and seemingly intuitive way to refresh the game by trying all the stuff out until the actual game gets fun or to make it less punishing for new players until we get them a venue to actually learn the game. But looking at the last respecs we had, none of these issues have gotten any more bearable beyond the first week or so. Respecs, to me seem like a dangerous excuse for CCP to let all these unadressed for longer than necessary because, hey, they're adding respecs... I'd rather they fix the game, honestly. TL;DR: ^ 5500 characters of text ^ 
 You can take a benign object, -you can take a cheeseburger and deconstruct it to its source... | 
      
      
        |  GhostSoldierX
 NECROM0NGERS
 The CORVOS
 
 0
 
 
      | Posted - 2014.02.26 08:15:00 -
          [604] - Quote 
 MILK DRINKERS
 Being a tanker, I can plow through infantry units (the unorganized) with my shield hardeners up and running, I do my job of disrupting the enemy force and cause them to coward in fear and its fun but what I do not enjoy is the waves of milk drinkers who think they can just hop in a tank and do my job whether as friend or foe. It's insulting highly aggravating and a slanderment to all of us true tankers, now as a fully spec'ed tanker I can take on these militia milk drinkers easily but if you throw in the fact that they can constantly call in MILITIA TANKS then even a veteran like myself will succumb to those, those... (hmm thinking of a appropriate insult, oh yeah) MILK DRINKERS!!! Imagine as a tanker my job is to call in tanks and suppress enemy infantry and deal with enemy tanks but wth can I do that when "everyone and their mother" tries tanking??? I have played countless battles since 1.7 and all I see is convoys of militia tanks that just keep coming if destroyed!
 The Point is; three options or please fulfil all three
 1. Give me a respec (So I wont have to suffer the disgrace of miltia milk drinkers)
 2. Get rid of militia vehicles
 3. Raise the prise of tanks to deter anyone from half a**ing tanking
 
 P.s. all militia gear should just be removed they kind of devoid standard gear and if someone wants to try out something then i guess they'll have to buy the aurum version. Its a win/win
  -Players buy aurum & The number of people who BS around will decrease and they will follow the Allocated SP that thry have laid out for themselves.
 
 | 
      
      
        |  GhostSoldierX
 NECROM0NGERS
 The CORVOS
 
 0
 
 
      | Posted - 2014.02.26 08:26:00 -
          [605] - Quote 
 @ CCP let us be able to Respec when we want like a option under character development tab: consequence for respc- you dont get your isk back from skill books
 | 
      
      
        |  Spectral Clone
 Dust2Dust.
 Top Men.
 
 1410
 
 
      | Posted - 2014.02.26 08:31:00 -
          [606] - Quote 
 
 GhostSoldierX wrote:@ CCP let us be able to Respec when we want like a option under character development tab: consequence for respc- you dont get your isk back from skill books 
 This. Penalty will be proportional to how much SP you want to re-learn.
 
 You can 'fix mistakes' in your skill tree for losing a small amount of ISK, but huge mistakes such as specing into a FoTM suit which got nerfed, will not be nice to your wallet. This is what "your choices have consequences" could mean in a f2p FPS on the PS3.
 
 Or make respecs a rare commodity that is sold in FW for a lot of loyalty points.
 
 Drop it like its hat. CCP - Working hard on the (d)evolution of Dust 514 since 2013. | 
      
      
        |  Zaaeed Massani
 Zincress
 
 25
 
 
      | Posted - 2014.02.26 15:06:00 -
          [607] - Quote 
 
 GhostSoldierX wrote:1. Give me a respec (So I wont have to suffer the disgrace of miltia milk drinkers) 2. Get rid of militia vehicles  3. Raise the prise of tanks to deter anyone from half a**ing tanking P.s. all militia gear should just be removed they kind of devoid standard gear and if someone wants to try out something then i guess they'll have to buy the aurum version. Its a win/win   
 1. Vehicles already got a respec, they don't deserve another one for 1.8. Perhaps the next update, but not 1.8.
 2. This is a terrible idea. Get over yourself. You're not that special.
 3. Fine. Not that it will fix anything. People in this game are rolling in dough.
 
 P.S. removing all militia gear is also a terrible idea. Otherwise if someone wants to try something new, they have to spend SP to get into it. And let's not forget, then players new to the game would be forced to skill into weapons before even fighting, since there are no more militia items for them to use. Anyway, any variants other than the basic items aren't available as militia gear. Ex: if you want the breach AR or submachine gun, you have to skill into it. The militia system is fine as is.
 | 
      
      
        |  Ferocitan
 WASTELAND JUNK REMOVAL
 Top Men.
 
 95
 
 
      | Posted - 2014.02.26 15:52:00 -
          [608] - Quote 
 I'll invalidate any reason for respec for reason: I want to change class and don't need them skills anymore (FOTM). They will be usefull either way when you've become bored of 1 fit and will play "amarr heavy again" one day.
 
 Valid reason for respec: most of the dropsuit skills bonuses and fitting specs change making most dropsuits fittings fubar. This will probably affect DS command, upgrades and weaponry.
 Making infantry respec this patch valid.
 | 
      
      
        |  Sam Tektzby
 Better Hide R Die
 
 255
 
 
      | Posted - 2014.02.26 16:43:00 -
          [609] - Quote 
 I told it before FoTM is not players fault, its basicaly CCPs because they cant do properly balancing of arms.
 Real reasons for RESPEC are new mechaniques in game due new suits and from that relating new possibilities for plazers what was pushed to choosed something "near" their wanted roles.
 
 Support - Tactician/Support Deteis - Orator | 
      
      
        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 11602
 
 
      | Posted - 2014.02.26 17:06:00 -
          [610] - Quote 
 
 Zaaeed Massani wrote:GhostSoldierX wrote:1. Give me a respec (So I wont have to suffer the disgrace of miltia milk drinkers) 2. Get rid of militia vehicles  3. Raise the prise of tanks to deter anyone from half a**ing tanking P.s. all militia gear should just be removed they kind of devoid standard gear and if someone wants to try out something then i guess they'll have to buy the aurum version. Its a win/win   1. Vehicles already got a respec, they don't deserve another one for 1.8. Perhaps the next update, but not 1.8. 2. This is a terrible idea. Get over yourself. You're not that special. 3. Fine. Not that it will fix anything. People in this game are rolling in dough. P.S. removing all militia gear is also a terrible idea. Otherwise if someone wants to try something new, they have to spend SP to get into it. And let's not forget, then players new to the game would be forced to skill into weapons before even fighting, since there are no more militia items for them to use. Anyway, any variants other than the basic items aren't available as militia gear. Ex: if you want the breach AR or submachine gun, you have to skill into it. The militia system is fine as is. Actually, removing MLT gear is EXACTLY what DUST needs, period.
 
 What we also need is a training room, where you can equip and operate all standard gear in the game without putting SP into it.
 
 BAM, the only excuse for this MLT garbage goes out the window, and we can finally start pushing towards a state of balance.
 
 Videos / Fiction  Closed Beta Vet; Incubus Pilot | 
      
      
        |  MEDICO RITARDATO
 Maphia Clan Corporation
 
 9
 
 
      | Posted - 2014.02.26 17:29:00 -
          [611] - Quote 
 No respec no party
 
 No respec, no party | 
      
      
        |  Aerius Corius
 FACTION WARFARE ARMY
 FACTION WARFARE ALLIANCE
 
 29
 
 
      | Posted - 2014.02.26 17:47:00 -
          [612] - Quote 
 
 MEDICO RITARDATO wrote:No respec no party 
 WHAT!?
 
 
  
 
  
 
  
 
  
 
  
 That guy you killed with 0% shields?
Yeah, I sniped him - go team.
Oh, you didn't know...hmm.
*CCP: Display Assists!!! | 
      
      
        |  Zaaeed Massani
 RisingSuns
 
 25
 
 
      | Posted - 2014.02.26 17:59:00 -
          [613] - Quote 
 
 DUST Fiend wrote:Zaaeed Massani wrote:GhostSoldierX wrote:1. Give me a respec (So I wont have to suffer the disgrace of miltia milk drinkers) 2. Get rid of militia vehicles  3. Raise the prise of tanks to deter anyone from half a**ing tanking P.s. all militia gear should just be removed they kind of devoid standard gear and if someone wants to try out something then i guess they'll have to buy the aurum version. Its a win/win   1. Vehicles already got a respec, they don't deserve another one for 1.8. Perhaps the next update, but not 1.8. 2. This is a terrible idea. Get over yourself. You're not that special. 3. Fine. Not that it will fix anything. People in this game are rolling in dough. P.S. removing all militia gear is also a terrible idea. Otherwise if someone wants to try something new, they have to spend SP to get into it. And let's not forget, then players new to the game would be forced to skill into weapons before even fighting, since there are no more militia items for them to use. Anyway, any variants other than the basic items aren't available as militia gear. Ex: if you want the breach AR or submachine gun, you have to skill into it. The militia system is fine as is. Actually, removing MLT gear is EXACTLY what DUST needs, period. What we also need is a training room, where you can equip and operate all standard gear in the game without putting SP into it.  BAM, the only excuse for this MLT garbage goes out the window, and we can finally start pushing towards a state of balance.  
 I find that perfectly acceptable.
 
 Perhaps make the "training room" a linear combat situation that puts you in various situations that let you practice using the weapon. Because virtual shooting ranges in video games are silly IMHO.
 
 Make it so, CCP.
 
 | 
      
      
        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 11607
 
 
      | Posted - 2014.02.26 18:29:00 -
          [614] - Quote 
 
 Zaaeed Massani wrote:DUST Fiend wrote:Zaaeed Massani wrote:GhostSoldierX wrote:1. Give me a respec (So I wont have to suffer the disgrace of miltia milk drinkers) 2. Get rid of militia vehicles  3. Raise the prise of tanks to deter anyone from half a**ing tanking P.s. all militia gear should just be removed they kind of devoid standard gear and if someone wants to try out something then i guess they'll have to buy the aurum version. Its a win/win   1. Vehicles already got a respec, they don't deserve another one for 1.8. Perhaps the next update, but not 1.8. 2. This is a terrible idea. Get over yourself. You're not that special. 3. Fine. Not that it will fix anything. People in this game are rolling in dough. P.S. removing all militia gear is also a terrible idea. Otherwise if someone wants to try something new, they have to spend SP to get into it. And let's not forget, then players new to the game would be forced to skill into weapons before even fighting, since there are no more militia items for them to use. Anyway, any variants other than the basic items aren't available as militia gear. Ex: if you want the breach AR or submachine gun, you have to skill into it. The militia system is fine as is. Actually, removing MLT gear is EXACTLY what DUST needs, period. What we also need is a training room, where you can equip and operate all standard gear in the game without putting SP into it.  BAM, the only excuse for this MLT garbage goes out the window, and we can finally start pushing towards a state of balance.  I find that perfectly acceptable. Perhaps make the "training room" a linear combat situation that puts you in various situations that let you practice using the weapon. Because virtual shooting ranges in video games are silly IMHO. Make it so, CCP. Honestly this game is being held back a LOT by not having PvE content.
 
 PvE content would allow for awesome tutorials, the above training room, and it would just make the game feel big. It's just kind of sad how little we've actually moved in the past 2 years. I'm not trying to say there haven't been improvements or even forward momentum, but when you break it down to what you actually do game in and game out, very little has changed in the past 2 years, aside from losing cool game modes.
 
 Videos / Fiction  Closed Beta Vet; Incubus Pilot | 
      
      
        |  Zaaeed Massani
 RisingSuns
 
 25
 
 
      | Posted - 2014.02.26 18:41:00 -
          [615] - Quote 
 
 DUST Fiend wrote:Zaaeed Massani wrote:DUST Fiend wrote:Zaaeed Massani wrote:GhostSoldierX wrote:1. Give me a respec (So I wont have to suffer the disgrace of miltia milk drinkers) 2. Get rid of militia vehicles  3. Raise the prise of tanks to deter anyone from half a**ing tanking P.s. all militia gear should just be removed they kind of devoid standard gear and if someone wants to try out something then i guess they'll have to buy the aurum version. Its a win/win   1. Vehicles already got a respec, they don't deserve another one for 1.8. Perhaps the next update, but not 1.8. 2. This is a terrible idea. Get over yourself. You're not that special. 3. Fine. Not that it will fix anything. People in this game are rolling in dough. P.S. removing all militia gear is also a terrible idea. Otherwise if someone wants to try something new, they have to spend SP to get into it. And let's not forget, then players new to the game would be forced to skill into weapons before even fighting, since there are no more militia items for them to use. Anyway, any variants other than the basic items aren't available as militia gear. Ex: if you want the breach AR or submachine gun, you have to skill into it. The militia system is fine as is. Actually, removing MLT gear is EXACTLY what DUST needs, period. What we also need is a training room, where you can equip and operate all standard gear in the game without putting SP into it.  BAM, the only excuse for this MLT garbage goes out the window, and we can finally start pushing towards a state of balance.  I find that perfectly acceptable. Perhaps make the "training room" a linear combat situation that puts you in various situations that let you practice using the weapon. Because virtual shooting ranges in video games are silly IMHO. Make it so, CCP. Honestly this game is being held back a LOT by not having PvE content.  PvE content would allow for awesome tutorials, the above training room, and it would just make the game feel big. It's just kind of sad how little we've actually moved in the past 2 years. I'm not trying to say there haven't been improvements or even forward momentum, but when you break it down to what you actually do game in and game out, very little has changed in the past 2 years, aside from losing cool game modes.  
 Yeah having PvE would really expand the scope of the game, and would allow for an infinite number of fun possibilities.
 
 Definitely one of my pet peeves with the game.
 
 | 
      
      
        |  Anoko Destrolock
 Dem Durrty Boyz
 Renegade Alliance
 
 40
 
 
      | Posted - 2014.02.26 20:51:00 -
          [616] - Quote 
 Its hard to justify enraging the playerbase by not giving a full infantry respec......after all, we are still in beta.......with many suits not available and ccp takes vehicles outta game everytime they add them....... ccp wants to deal with vehicles next year......so for now, give infantry a respec
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        |  Zatara Rought
 Fatal Absolution
 
 2406
 
 
      | Posted - 2014.02.26 21:08:00 -
          [617] - Quote 
 Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered.
 
 CEO of FA B3RT>PFBHz>TP>IMP>FA Follow me on twitter Skype Zatara.Rought | 
      
      
        |  Tallen Ellecon
 KILL-EM-QUICK
 RISE of LEGION
 
 1487
 
 
      | Posted - 2014.02.26 21:14:00 -
          [618] - Quote 
 
 Zatara Rought wrote:Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered.  
 I used to have that stance, but that would mean a respec every 6 months to year, and it's not really anti respec anymore. No exception unless they alter the tree itself. We all take the same risk.
 
 Where is my Gallente sidearm? 1.8? When is that? SoonGäó514 
"No blue tags make Tallen go crazy." | 
      
      
        |  Zatara Rought
 Fatal Absolution
 
 2406
 
 
      | Posted - 2014.02.26 21:17:00 -
          [619] - Quote 
 
 Tallen Ellecon wrote:Zatara Rought wrote:Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered.  I used to have that stance, but that would mean a respec every 6 months to year, and it's not really anti respec anymore. No exception unless they alter the tree itself. We all take the same risk. 
 i mean you kinda read into "dramatically altered" a little incorrectly. I would agree unless they absolutely transform ****...
 
 not like hacking going from a 5% bonus to a 3% per level.
 
 or scanner being rebalanced
 
 or weapons being tweaked
 
 just when **** is completely transformed.
 
 CEO of FA B3RT>PFBHz>TP>IMP>FA Follow me on twitter Skype Zatara.Rought | 
      
      
        |  Tallen Ellecon
 KILL-EM-QUICK
 RISE of LEGION
 
 1487
 
 
      | Posted - 2014.02.26 21:18:00 -
          [620] - Quote 
 
 GhostSoldierX wrote:@ CCP let us be able to Respec when we want like a option under character development tab: consequence for respc- you dont get your isk back from skill books 
 You must be new here.
 
 Where is my Gallente sidearm? 1.8? When is that? SoonGäó514 
"No blue tags make Tallen go crazy." | 
      
      
        |  Awry Barux
 Ametat Security
 Amarr Empire
 
 1168
 
 
      | Posted - 2014.02.26 21:19:00 -
          [621] - Quote 
 
 Zatara Rought wrote:Tallen Ellecon wrote:Zatara Rought wrote:Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered.  I used to have that stance, but that would mean a respec every 6 months to year, and it's not really anti respec anymore. No exception unless they alter the tree itself. We all take the same risk. i mean you kinda read into "dramatically altered" a little incorrectly. I would agree unless they absolutely transform ****... not like hacking going from a 5% bonus to a 3% per level. or scanner being rebalanced or weapons being tweaked just when **** is completely transformed.  
 ^ this.
 My poor min logi
  | 
      
      
        |  Sam Tektzby
 Better Hide R Die
 
 257
 
 
      | Posted - 2014.02.26 21:23:00 -
          [622] - Quote 
 Im for FULL RESPEC anytime its needed (new implements, pacth, changing of mechaniques). And with whole that changes upcoming with 1.8 its just only logical way, everyone can spec FINALY in what he really WANT to spec and no something what is near to his ROLE like BEFORE. How MANY already put points in something what wasnt their really wanted skill, but it was neccesary in time, when there was here this technique/suit/implement?!
 
 Support - Tactician/Support Deteis - Orator | 
      
      
        |  Tallen Ellecon
 KILL-EM-QUICK
 RISE of LEGION
 
 1489
 
 
      | Posted - 2014.02.26 21:58:00 -
          [623] - Quote 
 
 Zatara Rought wrote:Tallen Ellecon wrote:Zatara Rought wrote:Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered.  I used to have that stance, but that would mean a respec every 6 months to year, and it's not really anti respec anymore. No exception unless they alter the tree itself. We all take the same risk. i mean you kinda read into "dramatically altered" a little incorrectly. I would agree unless they absolutely transform ****... not like hacking going from a 5% bonus to a 3% per level. or scanner being rebalanced or weapons being tweaked just when **** is completely transformed.  
 I say the vehicle one counts as a complete transformation. 1.8 will just a large amount of different non respec worthy things at once. If they had a respec I wouldn't have a problem if it was the last one, but 1.8 just doesn't change enough for me to believe that it would be.
 
 New content doesn't warrant a respec.
 Weapon and module tweaking doesn't either.
 The only argument can be made for suit bonuses, but that affects everyone. The Caldari medium suit changes weren't enough to warrant a respec, nor were the Amarr medium buffs. The prime example of why people say there should be one is the Minmatar Logi bonus change. They're losing a built in complex repper and codebreaker for a fitting cost reduction and a rep tool bonus. This means to compensate they have to use two lows, but the fitting cost is offset by the equipment bonus, assuming it's an equipment logi and not a slayer logi. It still doesn't change the fact it has 4 highs 4 lows 4 equipment a high base logi speed and inherent lower HP. It's not completely transformed.
 
 Like I said though, if they gave a respec I'd be fine being able to move around about 3 mil SP, but I don't want the community to make the assumption that respecs should be a regular game mechanic.
 
 Where is my Gallente sidearm? 1.8? When is that? SoonGäó514 
"No blue tags make Tallen go crazy." | 
      
      
        |  Greasepalms
 Ahrendee Mercenaries
 
 488
 
 
      | Posted - 2014.02.26 22:15:00 -
          [624] - Quote 
 if anything, a dropsuit command respec.
 
 Upgrades and weaponry should be left intact if you ask me.
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        |  John Demonsbane
 Unorganized Ninja Infantry Tactics
 League of Infamy
 
 2142
 
 
      | Posted - 2014.02.26 22:26:00 -
          [625] - Quote 
 I don't think bonuses are necessarily a legit reason for respecs, but I think the my-god-its-about-damn-time arrival of racial suit parity is one of the most legit ones around.
 
 FoTM or any version of pay (ISK, LP, or AUR) for respec is never ever ever ever a good idea. Ever.
 (The ISK for skillbooks idea is ludicrous, that's pocket change for a lot of people)
 
 "The line between disorder and order lies in logistics" -Sun Tzu Forum Warrior lv.2 Amarr victor! | 
      
      
        |  Sam Tektzby
 Better Hide R Die
 
 260
 
 
      | Posted - 2014.02.27 00:26:00 -
          [626] - Quote 
 
 Tallen Ellecon wrote:Zatara Rought wrote:Tallen Ellecon wrote:Zatara Rought wrote:Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered.  I used to have that stance, but that would mean a respec every 6 months to year, and it's not really anti respec anymore. No exception unless they alter the tree itself. We all take the same risk. i mean you kinda read into "dramatically altered" a little incorrectly. I would agree unless they absolutely transform ****... not like hacking going from a 5% bonus to a 3% per level. or scanner being rebalanced or weapons being tweaked just when **** is completely transformed.  I say the vehicle one counts as a complete transformation. 1.8 appears to be a large amount of different non respec worthy things at once. If they had a respec I wouldn't have a problem if it was the last one, but 1.8 just doesn't change enough for me to believe that it would be. New content doesn't warrant a respec. Weapon and module tweaking doesn't either. The only argument can be made for suit bonuses, but that affects everyone. The Caldari medium suit changes weren't enough to warrant a respec, nor were the Amarr medium buffs. The prime example of why people say there should be one is the Minmatar Logi bonus change. They're losing a built in complex repper and codebreaker for a fitting cost reduction and a rep tool bonus. This means to compensate they have to use two lows, but the fitting cost is offset by the equipment bonus, assuming it's an equipment logi and not a slayer logi. It still doesn't change the fact it has 4 highs 4 lows 4 equipment a high base logi speed and inherent lower HP. It's not completely transformed. Like I said though, if they gave a respec I'd be fine being able to move around about 3 mil SP, but I don't want the community to make the assumption that respecs should be a regular game mechanic. 
 Completely wrong.
 Players should have chance to play for what they want to play. If there was boyo who wanted to be amarr scout and due that imposibility he was push by CCP to spent the points for some time in something similar. He should have logicaly have chance to put his OWN point in that suit if its came.
 Nothing else.
 Its his points and if there is a role what he really want he should be able NOW to invest his ALL points in new content ergo in what he wanted spent points before.
 Hell i want be a HEAVY caldari only for AA, but now i grinding for better point in other suit. By your logic thats mean to leave points in something what i never wanted to be, but it was near to it?!
 No Caldari heavy arive and i want put all my points to what is exactly my CHOSED role.
 Everyone here told, they want just whole respec everytime if something really improtant arive and with 1.8, that situation is here.
 BTW MAG respec idea was great but we can use it here, because game basicaly have another mechanique in leveling. Dont get me wrong i really love MAG, so far i have MAG for real MASSIVE game and king of multiplayer shooter on PS systems.
 
 Support - Tactician/Support Deteis - Orator | 
      
      
        |  Patrick57
 
 5526
 
 
      | Posted - 2014.02.27 03:10:00 -
          [627] - Quote 
 
 Tallen Ellecon wrote:Zatara Rought wrote:Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered.  I used to have that stance, but that would mean a respec every 6 months to year, and it's not really anti respec anymore. No exception unless they alter the tree itself. We all take the same risk. Every suit bonus in Dust is being changed....
 
 I go negative in PC, yay | 
      
      
        |  Tallen Ellecon
 KILL-EM-QUICK
 RISE of LEGION
 
 1490
 
 
      | Posted - 2014.02.27 03:25:00 -
          [628] - Quote 
 
 Patrick57 wrote:Tallen Ellecon wrote:Zatara Rought wrote:Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered.  I used to have that stance, but that would mean a respec every 6 months to year, and it's not really anti respec anymore. No exception unless they alter the tree itself. We all take the same risk. Every suit bonus in Dust is being changed.... 
 To be fair the Gallente ones are staying pretty much the same. So is the Amarr Assault. The Minmatar Scout is getting an even bigger bonus. The Amarr Commando isn't changing much.
 
 Where is my Gallente sidearm? 1.8? When is that? SoonGäó514 
"No blue tags make Tallen go crazy." | 
      
      
        |  Malkai Inos
 Onikanabo Brigade
 Caldari State
 
 1144
 
 
      | Posted - 2014.02.27 03:31:00 -
          [629] - Quote 
 
 Patrick57 wrote:Point being? No one of them changed the respective suits function on a fundamental level. They still fill the same basic role with a little more racial definition.Tallen Ellecon wrote:Zatara Rought wrote:Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered.  I used to have that stance, but that would mean a respec every 6 months to year, and it's not really anti respec anymore. No exception unless they alter the tree itself. We all take the same risk. Every suit bonus in Dust is being changed.... 
 Edit: In case you mean that "changes to the tree itself" part. I'm pretty sure Tallen's talking about changed multipliers and topological changes to the tree.
 
 You can take a benign object, -you can take a cheeseburger and deconstruct it to its source... | 
      
      
        |  VikingKong iBUN
 Third Rock From The Sun
 
 25
 
 
      | Posted - 2014.02.27 04:53:00 -
          [630] - Quote 
 +1 vote for infantry respec
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