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1. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Draco Cerberus wrote: Focused Core Repair tool: The repair amount to a drop suit is too low, increase by 20-40% before logi bonuses to fix. ALL UPLINK SPAWN TIMES: I can see you guys hate logis but really? Come on, make it worthwhile to be a l...
- by Aerius Corius - at 2014.02.27 03:39:00
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2. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Kevall Longstride wrote: Great news about the cloaking. Thanks for listening. I'm still concerned that there are too many spawn counts with the uplinks. They are an incredibly powerful mechanic and they need to make some limits to prevent spam...
- by Aerius Corius - at 2014.02.27 03:36:00
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3. The I WANT .... Dropship Thread - in Feedback/Requests [original thread]
Bojo The Mighty wrote: This thread already exists My sincere apologies if it does - forum search didn't find it and I went 10 pages deep for the above listed threads. Feel free to not post and let it settle into oblivion.
- by Aerius Corius - at 2014.02.27 03:30:00
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4. The I WANT .... Dropship Thread - in Feedback/Requests [original thread]
Logistics Dropship : Vehicular Repairs only - requires very short range but could even be made as a turret type rather than equipment such that gunners (or even the assault pilot turret) is the actual repair tool, heavy style, for land vehicles. ...
- by Aerius Corius - at 2014.02.27 00:53:00
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5. A lock for all vehicles... READ - in Feedback/Requests [original thread]
SGTFunyoun THEFIRST wrote: Justice Darling wrote: SGTFunyoun THEFIRST wrote: +1 please. Another idea, make it so you can orbital from INSIDE the tank. And make it so that the gunners and passengers can shoot from inside the vehicle too....
- by Aerius Corius - at 2014.02.27 00:44:00
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6. A lock for all vehicles... READ - in Feedback/Requests [original thread]
Stupid question... ...why don't we just allow pilots to call in orbitals? Not like they have anymore advantage (even dropships) over snipers or other long range units for view? Problem Solved.
- by Aerius Corius - at 2014.02.27 00:43:00
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7. RE spam - in Feedback/Requests [original thread]
So my lingo is good but not great... ...what the hell is RE spam? Repair Equipment? Redline Ego? Rail Emptying? ... Raging Emus?
- by Aerius Corius - at 2014.02.27 00:41:00
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8. Dear CCP Please top my torture!!! - in Feedback/Requests [original thread]
Doesn't change your post - assignable keys really should come down the line. Not just for keyboard or move users but the plain ol' controller too. It's a hallmark of CCP design for EvE - customizable interface and inputs. CCP MAKE IT SO!
- by Aerius Corius - at 2014.02.27 00:38:00
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9. FW - bounty for fighting for a conssistantly losing side - in Feedback/Requests [original thread]
Heeman- 89 wrote: I like Aerius's idea here, but I also like Royal's point 3, just maybe not like that, I think if you are in the upper echelon of the losing faction you should get some + in the loyalty column, maybe not 75, maybe +10 or some...
- by Aerius Corius - at 2014.02.27 00:36:00
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10. Ideas to Bring Back Team Play to Dust - in Feedback/Requests [original thread]
Thor Odinson42 wrote: They used to throw you in a squad automatically. I'm not sure why that changed. I think they should bring that back yesterday. I mean there might be a dude that accidentally does something to help his squad at some point...
- by Aerius Corius - at 2014.02.26 21:51:00
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11. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Another thread has been discussing tanks and fell to the wayside - please take time to read it, but post here. https://forums.dust514.com/default.aspx?g=posts&t=130672 Here are my own thoughts on tanks particularly, though I expand this to...
- by Aerius Corius - at 2014.02.26 21:43:00
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12. Concern about Combat Rifles - in Feedback/Requests [original thread]
killertojo42 wrote: Aerius Corius wrote: killertojo42 wrote: Exactly, it's the turbo controller users, CRs aren't unbalanced weapon so cheating the system doesn't warrant a change I'd disagree - there needs to be an input delay, liter...
- by Aerius Corius - at 2014.02.26 21:31:00
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13. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Not my thread, but OP has updated it to be more clear. Yes for the current suits and bonuses it will be functionally the same, but it opens the possibility of different suits with different bonuses being modified b...
- by Aerius Corius - at 2014.02.26 21:24:00
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14. Ideas to Bring Back Team Play to Dust - in Feedback/Requests [original thread]
Squad Assists = +10 points to the normal value. I don't just mean kills - transport assists, logi assists, spawn assists...everything add another 10 points. When joining matches, unless in a squad you are automatically solo. This prevents 'lucky'...
- by Aerius Corius - at 2014.02.26 21:14:00
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15. near death wp/kdr - in Feedback/Requests [original thread]
killertojo42 wrote: Make ending a downed merc be five points like equipment, someone is always greedy enough to take that five points and screw everyone Haha...very true. As I said in my first post, it's a very low skill requirement - like ...
- by Aerius Corius - at 2014.02.26 20:59:00
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16. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Great way for CCP to make some cash on a non-game breaking idea. Sure, why not? +1
- by Aerius Corius - at 2014.02.26 20:55:00
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17. [Suggestion] Increase Breach Shotgun Clip Size to 4 - in Feedback/Requests [original thread]
I was under the impression the breach works as intended - you're trading awesome firepower over utility (breach vs. vanilla). An assassin build favors breach much more than the vanilla as they are usually in a 1v1 situation. If you aren't, that's ...
- by Aerius Corius - at 2014.02.26 20:53:00
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18. Concern about Combat Rifles - in Feedback/Requests [original thread]
killertojo42 wrote: Exactly, it's the turbo controller users, CRs aren't unbalanced weapon so cheating the system doesn't warrant a change I'd disagree - there needs to be an input delay, literally how long it takes to pull the trigger for ...
- by Aerius Corius - at 2014.02.26 20:47:00
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19. a way to fix the red line and make players fight harder - in Feedback/Requests [original thread]
A potential solution is: 1) Redline timer reduction -Infantry: 7 Seconds - 2 to realize you're in it, 5 to get out if you were running at breakneck, not enough for any heavy weapon or steady sniper shot. -Land Vehicles: 10 Seconds. You're not mov...
- by Aerius Corius - at 2014.02.26 20:17:00
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20. near death wp/kdr - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: the reason i stated needles the way i have was because needle spam is not done so much by logis' most logis will needle and repair and so with what i said they would get full rewards. mlt needle spammers are there for easy w...
- by Aerius Corius - at 2014.02.26 19:35:00
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