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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Vitantur Nothus
Nos Nothi
964
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Posted - 2014.12.04 13:25:00 -
[26131] - Quote
@ New Jace
If you must poop in here, please keep it brief and punctuated.
Thank You! |
Haerr
2108
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Posted - 2014.12.04 14:54:00 -
[26132] - Quote
Vitantur Nothus wrote:jace silencerww wrote:more poopoocaca Not your fault. Lots of bad info in GD. GD is an ongoing exhibitions in schools of "Contemporary Art", some "Artistic Freedom" is naturally warranted...
oh btw, Caldari is kicking Gallentes ass in FW! Need more Proud Statesmen to keep up the stomp! Join Caldari FW, channel: "Kirjuun Heiian"
The time has come GÇö Caldari FW GÇö Kirjuun Heiian
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8507
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Posted - 2014.12.04 15:09:00 -
[26133] - Quote
Haerr wrote:Vitantur Nothus wrote:jace silencerww wrote:more poopoocaca Not your fault. Lots of bad info in GD. GD is an ongoing exhibitions in schools of "Contemporary Art", some "Artistic Freedom" is naturally warranted... oh btw, Caldari is kicking Gallentes ass in FW! Need more Proud Statesmen to keep up the stomp! Join Caldari FW, channel: "Kirjuun Heiian"
Keep advertising. I'm sick of those dudes in KH complaining that they always get synced.
Got a core of players who play FW to run squads. Watch as everything magically improves.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Llast 326
An Arkhos
5663
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Posted - 2014.12.04 15:28:00 -
[26134] - Quote
J0LLY R0G3R wrote:Vitantur Nothus wrote:Spademan wrote:Would an airhorn going off every time you knife-kill someone make things better or worse? We should totally push for this. Lose the RE. Equip Airhorn. Blast it at your opponent to announce your presence. Shank him anyway. It'd be like stunt knifing! Imagine the Jolly Roger videos! Personal preference really I'd think. I'd go for the siren from silent hill when I toss an RE and the jaws theme when I'm running with knifes. The intensity varying on the range to the victim of course. XD Ilike the idea though, that's less editing haha I think you just nailed the sound work for a new vid
MOAR Ladders
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Haerr
2112
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Posted - 2014.12.04 15:29:00 -
[26135] - Quote
Ghost Kaisar wrote:Haerr wrote:Vitantur Nothus wrote:jace silencerww wrote:more poopoocaca Not your fault. Lots of bad info in GD. GD is an ongoing exhibitions in schools of "Contemporary Art", some "Artistic Freedom" is naturally warranted... oh btw, Caldari is kicking Gallentes ass in FW! Need more Proud Statesmen to keep up the stomp! Join Caldari FW, channel: "Kirjuun Heiian" Keep advertising. I'm sick of those dudes in KH complaining that they always get synced. Got a core of players who play FW to run squads. Watch as everything magically improves.
Don't worry I will! It doesn't really matter if I do or if I don't...
Most of the time actually getting into a match for Gallente is an acheivement: (keep in mind EU tz and so on) Queue Time: <30+mins Match against randoms: ~5-10mins Queue Time again... QQ
Had a blast while playing late at night yesterday. Actually got into a few matches.
Last match I ran into Mina's Caldari Team. (Really good fight btw) Had our newfound SL AWOX our squad with OBs, once while we were assaulting a point that match (he got kicked pretty quickly, and after the match he wanted the squad to run pubs instead...) ~ Was like: O.O "The **** just happened?" Otherwise the match was really good fun, with the Caldari playing well and winning the match by several ticks.
The time has come GÇö Caldari FW GÇö Kirjuun Heiian
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Haerr
2112
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Posted - 2014.12.04 15:33:00 -
[26136] - Quote
So sad... :'-(
The time has come GÇö Caldari FW GÇö Kirjuun Heiian
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sir RAVEN WING
Horizons' Edge Proficiency V.
1136
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Posted - 2014.12.04 15:49:00 -
[26137] - Quote
Now I'm really confused... Is Haerr a Gallente, a Caldari or does he just play for anyone?
RPG!. The Ultimate Forum Passing-Time MetaGame!
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CCP Rattati
C C P C C P Alliance
12866
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Posted - 2014.12.04 16:39:00 -
[26138] - Quote
I have all the MKB threads on my own trello, they would fall under "User Experience" on the Roadmap
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8510
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Posted - 2014.12.04 16:47:00 -
[26139] - Quote
CCP Rattati wrote:I have all the MKB threads on my own trello, they would fall under "User Experience" on the Roadmap
I don't like to normally annoy you like this, but can you take a look at a thread I made in Features and Ideas regarding loot crates?
This also goes to all you guys in here. Had this idea when driving home.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Spademan
Fatal Absolution General Tso's Alliance
4867
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Posted - 2014.12.04 17:20:00 -
[26140] - Quote
I wouldn't have it any other way.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Spademan
Fatal Absolution General Tso's Alliance
4869
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Posted - 2014.12.04 17:50:00 -
[26141] - Quote
What if the solution to strafing lies not in dropping the strafe speed, but in making guns inaccurate as **** if you keep moving side to side
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Vitantur Nothus
Nos Nothi
976
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Posted - 2014.12.04 18:03:00 -
[26142] - Quote
Spademan wrote:What if the solution to strafing lies not in dropping the strafe speed, but in making guns inaccurate as **** if you keep moving side to side Whoa! I like. Same idea, different angle:
Disable Aim Assist for a fraction of a second following directional change, such that AA does not artificially inflate accuracy while wigglewiggling. |
Kaeru Nayiri
OSG Planetary Operations Covert Intervention
243
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Posted - 2014.12.04 18:10:00 -
[26143] - Quote
Ghost Kaisar wrote:Kaeru Nayiri wrote:Hey guys, I want to get some feedback, particularly from the Min Scout, on the directional arrow. I feel like it's the MinScout's only defense when moving from cover to cover. I made a thread in the features and ideas section, and though full of good feedback, it is just getting ignored. What are your thoughts? How do you plan on staying alive moving around as a min scout in 1.10? The whole thing makes me want to stack HP mods+shotgun, which feels like the exact opposite of what the changes are trying to accomplish. https://forums.dust514.com/default.aspx?g=posts&t=181713&find=unread I posted in there. https://forums.dust514.com/default.aspx?g=posts&m=2495820#post2495820Also: Don't stack HP and Shotgun. Stack Damps, Speed, Cloak and a Rifle + NK Shotguns and NK are more fit for quick damped suits now, since they are the only ones that can cloak up, close the distance and QUICKLY execute the target before he can see that blip on the radar. Not to mention being able to escape with that cloak. Standard Engagement (At least how I THINK it will go in the next build) Get in close with passive damps and sneaking. Once you start getting within 30-40m of the target area, cloak up. People will likely be roaming about, and you don't want one to accidentally see you. Using that cloak, it is now your job to get in range. Get within 10-15m of the target. Having squad mates run scanners will REALLY help with this phase (although I don't think it would be too terrible to un-nerf that passive scan in cloak. Really makes this part hard) Now comes the kill. De-cloak where nobody can see you. SPRINT TO THE TARGET AND KILL HIM. Nova Knives or a Shotgun should make quick work of him. If someone else is close, see if you can grab another. After the kill, it's time to bail. If you are good at managing your cloak, you should still have plenty of charge left. People can scan you if you're not careful, so AVOID other enemies and cloak up and get some distance. They will probably start searching for you. If you see an opportunity to nab one or two more, do so. You will have to play very carefully. If things start getting hairy, such as multiple people start spawning in, you NEED TO GTFO. Multiple Assaults in a squad will easily be able to keep you scanned in short range, meaning you have to cloak and run. Get some distance. Once its safe, you can reload, regen, whatever. Rinse and repeat.
I sincerelely thank you and One Eyed King for your feedback in the thread. Please don't take my comment about stacking HP and shotgun too literally, it was just cynicism, I apologize. I actually run Nova Knives with a flaylock. I find it allows me to fire on targets while keeping my location concealed when Nova Knifing is impossible and it also allows me to quickly finish off opponents that somehow get beyond field of view or just barely out of reach. Thank you again for your objectiveness and honesty! |
Kaeru Nayiri
OSG Planetary Operations Covert Intervention
243
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Posted - 2014.12.04 18:19:00 -
[26144] - Quote
jace silencerww wrote:Bright Steel wrote:jace silencerww wrote:Varoth Drac wrote:jace silencerww wrote:I am not over doing it but look. 3 guys running to a staircase normally I could nk them all from behind using my adv fit with 2 damps and they would not see me on radar all but now with this you will be spotted after the first guy. fyi raptor jumps wont be working remember they will see you within 7-9 meters so guess what the box is 6 meters his squadmates blasts you before you can even jump.
a big problem is I love nk gal scouts in the back using 3 damps by hiding on the other side of boxes waiting for him to move close or by the box but with this new system he will see me on the another side before in walks into strike range or hiding from a squad of proto stompers that would have missed me now see me yay thanks for killing me proto stompers Ok, you have a point about hiding round corners and sneaking up on groups. It depends how long it takes to register on radar. I still don't think it's going to be a huge problem, but did nova knifers really need nerfing? I don't see this short scan having much effect on shotgunners, or REs, or rifle scouts. To Lynn Beck, Your two damps won't help you. An assault or logi with 1 precision enhancer will still scan you at short range even with 3 damps. The short scan doesn't encourage the use of EWAR mods as damps won't work against it and enhancers aren't needed (much). I think it's time to recognise that Min scouts can't survive with worse dampening than other scouts. From this starting point, EWAR balance can be discussed much more easily. Then we can think about the fact that one enhancer is all a medium suit needs to pick up any (including Gallente and Caldari) scout with two damps at short range. The range is too short to affect anyone except knifers , and too powerful to be allowed to be extended to a useful amount. We should probably wait and see how it goes for a bit first though. that is the point most Minnie scouts use the nova knife this will hurt them over the others. look at it this way the only real advantage Minnie scout have is to the nk. here is why. yes the hacking speed it great but with 3 complex codebreaks we can hack super fast but can be seen easily by other scouts while a gal scout can put 2 damps and proto cloak with 2 codebreakers and can truly stealth hack without being seen. gal scout with 2 complex breakers hacking is 2 even while the Minnie with 2 is 2.62. so it is faster but it is 75-90% for the Minnie to be killed after the hack while trying to get away. yes I tested this but using the gall I got away over 50-75% of the time. why? because I was damped. It will secure the KN role to Strickly minja though because no other scout is fast enough to get in and out.... Maybe??? lol not any more. look up his update on the chart lol here https://docs.google.com/spreadsheets/d/1j0uAKk-PtFUgV62QANDe0lJ02Ukc-jQuhcLdwhG4J1Q/edit#gid=18624413 take a good look. that is right now the logi has the biggest scan range (next to the proto caldari scout running to complex amps) the assault, commando & scout will have the same range of 20 meters. lol now as a Minnie scout even with 3 dampers and a proto cloak you can NOT hide from an Amarr & gall scout if he is running 2 complex precision and 2 range amps within 7-8 meters. so no more hiding while that squad who is running by the boxes looking for the guy who just hacked the CRU so you can getaway.
Is that really so bad? If they are willing to dedicate 4 slots to ewar only to have a glimpse of you at 7 meters? As a min scout I think this is agreeable. |
Spademan
Fatal Absolution General Tso's Alliance
4870
|
Posted - 2014.12.04 18:21:00 -
[26145] - Quote
Vitantur Nothus wrote:Spademan wrote:What if the solution to strafing lies not in dropping the strafe speed, but in making guns inaccurate as **** if you keep moving side to side Whoa! I like. Same idea, different angle: Disable Aim Assist for a fraction of a second following directional change, such that AA does not artificially inflate accuracy while wigglewiggling. Dont forget dispersion/accuracy. As it is it barely changes when strafing, maybe like 5% less accurate at most.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Kaeru Nayiri
OSG Planetary Operations Covert Intervention
243
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Posted - 2014.12.04 18:29:00 -
[26146] - Quote
jace silencerww wrote:Jebus McKing wrote:The whole problem with range amp being too effective is caused by the OP short range scans.
Why exactly do short range scans have to be that good anyway? Someone care to explain? great question ask CCP Rattati
I think it's a good thing. I believe it's fair for my opponent to get a blip of red for 0.3 seconds before knifing them, I also firmly believe that no matter the suit, if they are breathing on you they should be able to detect you.
And in all cases, these occurances are only true if they sacrifice King HP for precision enhancers. |
Varoth Drac
Titans of Phoenix
451
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Posted - 2014.12.04 18:43:00 -
[26147] - Quote
Kaeru Nayiri wrote:jace silencerww wrote:Jebus McKing wrote:The whole problem with range amp being too effective is caused by the OP short range scans.
Why exactly do short range scans have to be that good anyway? Someone care to explain? great question ask CCP Rattati I think it's a good thing. I believe it's fair for my opponent to get a blip of red for 0.3 seconds before knifing them, I also firmly believe that no matter the suit, if they are breathing on you they should be able to detect you. And in all cases, these occurances are only true if they sacrifice King HP for precision enhancers. It doesn't require precision enhancers. Dampened scouts can be scanned by a medium suit without any precision mods in short range.
So it doesn't encourage the use of precision mods as they are not needed, it doesn't encourage the use of damps as they don't help and it doesn't let mediums scan any scouts other than nova knifers as the range is too short. Range extenders have been discouraged due to their massive nerf.
It's not all bad, the medium and long range scans will introduce a good dynamic. Also I particularly like the range buffs for mediums and the profile reductions. They will certainly be able to participate in EWAR with these changes, though not by using range extenders.
The short range on the other hand I don't see helping. |
Kaeru Nayiri
OSG Planetary Operations Covert Intervention
243
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Posted - 2014.12.04 18:58:00 -
[26148] - Quote
Varoth Drac wrote:Kaeru Nayiri wrote:jace silencerww wrote:Jebus McKing wrote:The whole problem with range amp being too effective is caused by the OP short range scans.
Why exactly do short range scans have to be that good anyway? Someone care to explain? great question ask CCP Rattati I think it's a good thing. I believe it's fair for my opponent to get a blip of red for 0.3 seconds before knifing them, I also firmly believe that no matter the suit, if they are breathing on you they should be able to detect you. And in all cases, these occurances are only true if they sacrifice King HP for precision enhancers. It doesn't require precision enhancers. Dampened scouts can be scanned by a medium suit without any precision mods in short range. So it doesn't encourage the use of precision mods as they are not needed, it doesn't encourage the use of damps as they don't help and it doesn't let mediums scan any scouts other than nova knifers as the range is too short. Range extenders have been discouraged due to their massive nerf. It's not all bad, the medium and long range scans will introduce a good dynamic. Also I particularly like the range buffs for mediums and the profile reductions. They will certainly be able to participate in EWAR with these changes, though not by using range extenders. The short range on the other hand I don't see helping.
I understand your point, thank you for making it more clear for me. Perhaps now is the time to finally look at shared scans? What do you think would be most fair? |
Vitantur Nothus
Nos Nothi
979
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Posted - 2014.12.04 19:07:00 -
[26149] - Quote
Varoth Drac wrote:The short range on the other hand I don't see helping. The impetus behind an unbeatable short-range could very well be the survivability of today's shotgunner. Rattati has mentioned on more than one occasion that the shotgunner's kills-per-spawn metric is higher than that of other weapons.
Kaeru Nayiri wrote:Perhaps now is the time to finally look at shared scans? What do you think would be most fair? This has been requested, suggested and debated many times. Unfortunately, removal of shared passives is not an option. If it were to become an option, I believe the majority (here at least) would be in favor of removal. |
Spademan
Fatal Absolution General Tso's Alliance
4873
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Posted - 2014.12.04 19:16:00 -
[26150] - Quote
Found this link in GD. It's a idea board that anyone can contribute to on Trello (same sit the road map was posted on) You have to request access but it doesn't seem exclusive.
Ghost will be happy to hear that Rattati added a thingy about Fall Damage.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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One Eyed King
Land of the BIind
6345
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Posted - 2014.12.04 20:37:00 -
[26151] - Quote
Kaeru Nayiri wrote: I sincerelely thank you and One Eyed King for your feedback in the thread. Please don't take my comment about stacking HP and shotgun too literally, it was just cynicism, I apologize. I actually run Nova Knives with a flaylock. I find it allows me to fire on targets while keeping my location concealed when Nova Knifing is impossible and it also allows me to quickly finish off opponents that somehow get beyond field of view or just barely out of reach. Thank you again for your objectiveness and honesty!
As far as I am concerned, there isn't much need to apologize. Dust does tend to make people cynical for some reason, or maybe its CCP.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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J0LLY R0G3R
And the ButtPirates
1307
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Posted - 2014.12.04 20:37:00 -
[26152] - Quote
Llast 326 wrote:J0LLY R0G3R wrote:Vitantur Nothus wrote:Spademan wrote:Would an airhorn going off every time you knife-kill someone make things better or worse? We should totally push for this. Lose the RE. Equip Airhorn. Blast it at your opponent to announce your presence. Shank him anyway. It'd be like stunt knifing! Imagine the Jolly Roger videos! Personal preference really I'd think. I'd go for the siren from silent hill when I toss an RE and the jaws theme when I'm running with knifes. The intensity varying on the range to the victim of course. XD Ilike the idea though, that's less editing haha I think you just nailed the sound work for a new vid
Thought about that as I hit enter. I has an idea, just to poke fun a wee lil bit at some of those silly people who dislike the scout. Think i'm going to grab a few people to help with a quick lil clip dealing with the remote tossing. XD
TLDR : Last Dust Montage
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Arkena Wyrnspire
Fatal Absolution
19841
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Posted - 2014.12.04 20:45:00 -
[26153] - Quote
Bayeth Mal wrote: TL:DR I came here because the rest of the forums was an insanely negative place filled with dumb-asses, maybe Rattati is doing the same.
I'm sorry, but this is hardly a magical haven of rainbows and unicorns where nobody whines.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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One Eyed King
Land of the BIind
6346
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Posted - 2014.12.04 20:45:00 -
[26154] - Quote
So a thought just occurred to me...
It has been awhile since we talked about charging NKs while sprinting. Previously, I was always dead set against it as it would have made knifing super OP.
Quil's comment about Rattati needing to bring down the shotgun a bit (though it affects Knifers despite any suggestion so far that our data similarly shows we are OP), in combination with the new scan mechanics makes me think it needs a second look.
Consider Quil's math on having to catch up walk speed vs walk speed regarding other suits. When it comes to lone heavies, a lot of times I charge while walking a few meters away so they don't hear me charge, and so I don't risk Raptor Jumping right past them. Now, I could very well show up on their tacnet even if they don't hear me. Even though they would end up surviving my Charged Ishukones anyways.
Do any of you think that a charge while sprinting mechanic in 1.10 and beyond, given what we know so far, would make knifers over perform like it would have pre 1.10?
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
6346
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Posted - 2014.12.04 20:46:00 -
[26155] - Quote
Arkena Wyrnspire wrote:Bayeth Mal wrote: TL:DR I came here because the rest of the forums was an insanely negative place filled with dumb-asses, maybe Rattati is doing the same.
I'm sorry, but this is hardly a magical haven of rainbows and unicorns where nobody whines. Everything is relative.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Vitantur Nothus
Nos Nothi
984
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Posted - 2014.12.04 20:54:00 -
[26156] - Quote
Reduced Backpedal Speed + Airhorn > Sprint Charge
If NK performance slumps, we'll be in good position to ask.
On the topic, I asked Musturd a few weeks back whether or not he ever Raptor Jumped. He said something smooth like "man, I don't mess with that sh*t; jumping drains stamina, and you always need stamina to get away or get to the next guy." |
Arkena Wyrnspire
Fatal Absolution
19842
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Posted - 2014.12.04 21:21:00 -
[26157] - Quote
One Eyed King wrote:Arkena Wyrnspire wrote:Bayeth Mal wrote: TL:DR I came here because the rest of the forums was an insanely negative place filled with dumb-asses, maybe Rattati is doing the same.
I'm sorry, but this is hardly a magical haven of rainbows and unicorns where nobody whines. Everything is relative.
Even relatively.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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Spademan
Fatal Absolution General Tso's Alliance
4876
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Posted - 2014.12.04 21:35:00 -
[26158] - Quote
Arkena Wyrnspire wrote:One Eyed King wrote:Arkena Wyrnspire wrote:Bayeth Mal wrote: TL:DR I came here because the rest of the forums was an insanely negative place filled with dumb-asses, maybe Rattati is doing the same.
I'm sorry, but this is hardly a magical haven of rainbows and unicorns where nobody whines. Everything is relative. Even relatively. But what is relativity relative to?
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Arkena Wyrnspire
Fatal Absolution
19842
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Posted - 2014.12.04 21:42:00 -
[26159] - Quote
Spademan wrote: But what is relativity relative to?
The speed of light! Wait.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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jace silencerww
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
102
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Posted - 2014.12.04 22:02:00 -
[26160] - Quote
Haerr wrote:Ghost Kaisar wrote:Haerr wrote:Vitantur Nothus wrote:jace silencerww wrote:more poopoocaca Not your fault. Lots of bad info in GD. GD is an ongoing exhibitions in schools of "Contemporary Art", some "Artistic Freedom" is naturally warranted... oh btw, Caldari is kicking Gallentes ass in FW! Need more Proud Statesmen to keep up the stomp! Join Caldari FW, channel: "Kirjuun Heiian" Keep advertising. I'm sick of those dudes in KH complaining that they always get synced. Got a core of players who play FW to run squads. Watch as everything magically improves. Don't worry I will! It doesn't really matter if I do or if I don't... Most of the time actually getting into a match for Gallente is an acheivement: (keep in mind EU tz and so on) Queue Time: <30+mins Match against randoms: ~5-10mins Queue Time again... QQ Had a blast while playing late at night yesterday. Actually got into a few matches. Last match I ran into Mina's Caldari Team. (Really good fight btw) Had our newfound SL AWOX our squad with OBs, once while we were assaulting a point that match (he got kicked pretty quickly, and after the match he wanted the squad to run pubs instead...) ~ Was like: O.O "The **** just happened?" Otherwise the match was really good fun, with the Caldari playing well and winning the match by several ticks. WTF? I have never said that word before don't edit quotes. |
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