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1. So, people leaving games early... - in Feedback/Requests [original thread]
This was covered here: https://forums.dust514.com/default.aspx?g=posts&t=202215
- by Kaeru Nayiri - at 2015.10.19 18:01:00
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2. For the Next Hotfix, Please Just Focus on Quality - in Feedback/Requests [original thread]
+17 yes please
- by Kaeru Nayiri - at 2015.10.19 17:53:00
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3. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Jenni Welsh wrote: Kaeru Nayiri wrote: Jenni Welsh wrote: [...]Obviously there are many items that would need to be either prohibited or coded for this kinda play... Apex, Aurum, BPOs, Experimental items, Officer items... there are probab...
- by Kaeru Nayiri - at 2015.09.03 23:21:00
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4. [IDEA] Simple Vehicle Quality of Life Improvements - in Feedback/Requests [original thread]
Bump
- by Kaeru Nayiri - at 2015.09.03 23:19:00
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5. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Thanks for making this thread Gio, here are my thoughts to add to the bunch: 1. I am strictly against reducing the knockback power of swarms. Even as a pilot, I feel this is an extremely necessary element. We should not strive to remove the chaos...
- by Kaeru Nayiri - at 2015.09.03 23:06:00
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6. Scout Registry / Killboard - in General Discussions [original thread]
chill penguin wrote: I usualy damp and kincat 2/2. Or damp and reg. i can't go undamped, that would not be humane. You mean, that would not be avian .
- by Kaeru Nayiri - at 2015.08.11 20:13:00
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7. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: VAHZZ wrote: I am actually watching one right now, about weird asa watches. Wtf is a fitbit? See this is the reason I don't watch infomercialsGǪ they cause unnecessary questions, and dredge up existential crisis. Do I we...
- by Kaeru Nayiri - at 2015.08.05 14:45:00
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8. Scout Registry / Killboard - in General Discussions [original thread]
I'm skipping 150 pages, what'd I miss?
- by Kaeru Nayiri - at 2015.08.04 01:58:00
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9. [Equipment Module Idea] - Signal Disruptor - in Feedback/Requests [original thread]
I would also like to see it move with the merc, whom cannot attack due to having the equipment "active" like the cloak. I also agree that maybe the user's position should be givent away, which would best be represented with a circle delimiting the...
- by Kaeru Nayiri - at 2015.07.14 16:58:00
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10. Scout Registry / Killboard - in General Discussions [original thread]
Not exactly a new idea, but any and all comments welcome (positive or negative): https://forums.dust514.com/default.aspx?g=posts&t=208297&find=unread
- by Kaeru Nayiri - at 2015.07.13 18:48:00
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11. [Equipment Module Idea] - Signal Disruptor - in Feedback/Requests [original thread]
Signal Disruptor - Equipment Counter part to the active scanner, this active equipment of Serpentis origin obfuscates friendly units in it's radius from enemy tacnet. Activation, cool down and graphic assets remain identical to the cloak. Offers ...
- by Kaeru Nayiri - at 2015.07.13 18:46:00
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12. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: VAHZZ wrote: IAmDuncanIdaho II wrote: Oh **** yeah and bloody snipers, what the hell are they making a comeback or something? Never have I wished more that I was on my main with my beautiful Minja so I could go hu...
- by Kaeru Nayiri - at 2015.07.13 17:13:00
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13. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Arkena Wyrnspire wrote: Tiericide makes me so happy. Now, if only we could have a framerate above 0.2 FPS and maybe DUST might be a decent game. Thinking the same thing. And I was wrong about tiericide, by the way; I ...
- by Kaeru Nayiri - at 2015.07.08 18:38:00
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14. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Arkena Wyrnspire wrote: Shotty isn't so chatty in game, Dreis. I was very disappointed - I ended up carrying the conversation for six men in that squad. I'm sure Shotty will agree when I say that I at least got the quan...
- by Kaeru Nayiri - at 2015.07.08 18:26:00
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15. Dropship Gunners... - in Feedback/Requests [original thread]
Jenni, for dog fighting between dropships, the small railgun is ideal. If you have a single gunner with a small railgun mounted, they can take out another dropship in about 15 seconds. If the target gets away, it's very difficult for them to retur...
- by Kaeru Nayiri - at 2015.07.06 21:17:00
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16. Scout Registry / Killboard - in General Discussions [original thread]
And I just got my Mobile Factory to 5. Oh well, moar components !! I refuse to touch the other subsystems until there is something worthwhile.
- by Kaeru Nayiri - at 2015.07.06 21:07:00
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17. [IDEA] Simple Vehicle Quality of Life Improvements - in Feedback/Requests [original thread]
Even more than aim assist on small blasters, I would like to underline how important removing the 1 second cycle time can be to the shield booster. This will not make the modules better or worse, as they are balanced around their cool downs. This...
- by Kaeru Nayiri - at 2015.07.06 20:53:00
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18. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Jenni Welsh wrote: [...]Obviously there are many items that would need to be either prohibited or coded for this kinda play... Apex, Aurum, BPOs, Experimental items, Officer items... there are probably more I'm not thinking of (there in would l...
- by Kaeru Nayiri - at 2015.07.03 21:37:00
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19. Hardener glare - in Feedback/Requests [original thread]
Agreed. I liked the effect hardeners had before the graphic improvements. It was before I started playing but I've seen videos. It looked very nice before, and most importantly, unobstructive.
- by Kaeru Nayiri - at 2015.07.03 20:00:00
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20. [IDEA] Simple Vehicle Quality of Life Improvements - in Feedback/Requests [original thread]
Please consider adding the notes in the OP without a name hotfix. These things can really help temporarily without changing the meta drastically. Thanks !
- by Kaeru Nayiri - at 2015.07.03 19:58:00
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