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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
kanders
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
13
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Posted - 2013.07.31 00:18:00 -
[751] - Quote
Bojo The Mighty wrote:I just liked the last 3 posts out of principle
*Damn it kanders!* I'm sorry? |
Sinboto Simmons
SVER True Blood
822
|
Posted - 2013.07.31 00:21:00 -
[752] - Quote
kanders wrote:Bojo The Mighty wrote:I just liked the last 3 posts out of principle
*Damn it kanders!* I'm sorry? lol like a boss |
Bojo The Mighty
Zanzibar Concept
1319
|
Posted - 2013.07.31 00:27:00 -
[753] - Quote
kanders wrote:Bojo The Mighty wrote:I just liked the last 3 posts out of principle
*Damn it kanders!* I'm sorry? Nah, it's just that when I replied your reply did not exist....thus your post destroyed the correctness of my post |
kanders
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
14
|
Posted - 2013.07.31 00:28:00 -
[754] - Quote
Bojo The Mighty wrote:kanders wrote:Bojo The Mighty wrote:I just liked the last 3 posts out of principle
*Damn it kanders!* I'm sorry? Nah, it's just that when I replied your reply did not exist....thus your post destroyed the correctness of my post
you could always edit it to say you liked the last 4 posts in a row . . . and then like mine. |
Bojo The Mighty
Zanzibar Concept
1319
|
Posted - 2013.07.31 00:32:00 -
[755] - Quote
kanders wrote:
you could always edit it to say you liked the last 4 posts in a row . . . and then like mine.
I cave |
Matticus Monk
Ordus Trismegistus
326
|
Posted - 2013.07.31 00:44:00 -
[756] - Quote
Daxxis KANNAH wrote:BARDAS wrote:How is 1.3 treating everyone so far? At work so I can't play until tonight. Any stealth nerfs or buffs for the Scouts? Played a couple games before work - felt the same.
Same here. I couldn't discern any notable differences for the scout (at least, for the scout builds that I play).
As for the other question asked about the 'hunter' scout suit: it appears to just be a Scout G-1, with a militia precision enhancer for the high, a militia range extender and militia profile dampener for the low. It's equipped w/ a toxin AR and some type of SMG - just a basic variant. I think it has a regular locus grenade.
I didn't actually 'use' it since I could replicate this build pretty easily and if I did I would have used enhanced modules anyway. I just kept the 5 copies. Maybe if they ever change the color to something swank I'll use 'em to strut around the warbarge to try to impress all those Gallente hotties.....
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mollerz
Minja Scouts
774
|
Posted - 2013.07.31 02:40:00 -
[757] - Quote
*jumps off the barber chair freshly shaven with careful instructions to remove my eyelids negating the possibility of blinking in battle and and saunters into the adjacent smoky scout bar replete with scalps of fallen prey adorning the walls*
Hey Shotty! Gimme a cold one... Naturally, Quafe and Kin cat. shaken not stirred. with a brandied cherry for garnish. a Mollitini if you will... but i digress.
so guys.. I think I am onto something that might make us OP... I only bring it up because, frankly, I never hear much about this sort of scout build.
I started using a GEK paired with my IshNoks. And I must say, the results have been outstanding. I have really been just kind of flippant about the whole scout role as it were lately and have been exploring being an assault minja. that's right. front line battle next to the logis and heavies. shoulder to shoulder.
our speed is so nerfed it pains me. sticking to terrain twists the IshNok in my fuking back. the false positive shotty/knife hits kicks me. in. the. mother. fuking nads. I am over it.
So I give you the abomination I call the....
Quote:ScMk.0.GEK.nifer
Gek-38 IshNoks Flux C-nano 3x C Shield Exts C Cardiac Reg E Kin Cat
Once I hit LV 5 Light Weapon Op tm I will kick the E Kin Cat up to C level. FYI.
So far, the results have been awesome. I can engage at any distance. almost. it is very liberating to take on elevated prey. And as a boon, I can whip out the IshNoks any time I want for OHKs. I would imagine there could be lower priced variations of this theme that would be quite successful and I will certainly check that out. However, I suspect it would be easier for a Ganja scout to work out properly; especially at the ADV level. It would be cool to hear any feedback if anyone gives it a shot.
edit: Another benefit to the IshNoks is switching to them whilst sprinting. The quicker the better. You will actually accelerate as you sprint. You can even switch back to the GEK and maintain that acceleration until your stamina depletes. Thiss works with any sidearm btw. |
Nestil
Seraphim Auxiliaries
6
|
Posted - 2013.07.31 05:02:00 -
[758] - Quote
Lucifalic wrote:So contact Nade and flaylock nerf will help us. Do u think there will be any ninja nerf/buffs or stated changes in 1.3 that will help/hurt our scoutly cause
sadly the flaylock nerf only hurted me... since my shotgun has some serious hit detection flaws i need a good sidearm to kill all the proto caldari scumbags, but now even that isnt working. I can kill the srublets as fast as before, but the good (equiped) players will now survive encounters more than before (and shred me apart with their lolduvolle or the freedom shitdriver -.-) since i aim now more with the flaylock at the body of enemies i have issues where the rocket will just fly trough bodies but not dealing dmg at all.
i think i'll now try and spec into scrambler pistols... loved them back in chromosome i wish i had enough Sp to get at least into adv... |
Chilled Pill
Pro Hic Immortalis League of Infamy
131
|
Posted - 2013.07.31 05:29:00 -
[759] - Quote
I think the Hunter Scout suit is someone in CCP's feeble attempt to point us in the 'right' direction. Apparently gents, we've been fitting our scout suits all wrong. Did you see the eHP on that thing? < 250. But I heard it's advertised as basically invisible and undetectable. Until of course someone glances at you and happens to fire a few shots....then you are ash.
Oh CCP...you so silly. |
Sinboto Simmons
SVER True Blood
824
|
Posted - 2013.07.31 05:35:00 -
[760] - Quote
Chilled Pill wrote:I think the Hunter Scout suit is someone in CCP's feeble attempt to point us in the 'right' direction. Apparently gents, we've been fitting our scout suits all wrong. Did you see the eHP on that thing? < 250. But I heard it's advertised as basically invisible and undetectable. Until of course someone glances at you and happens to fire a few shots....then you are ash.
Oh CCP...you so silly. The active scanner is working now so it may indeed be a little nudge at what we'll want to be fitting to avoid them and use them effectively
although we still get no sp for it...... |
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Chilled Pill
Pro Hic Immortalis League of Infamy
132
|
Posted - 2013.07.31 05:46:00 -
[761] - Quote
Sinboto Simmons wrote:Chilled Pill wrote:I think the Hunter Scout suit is someone in CCP's feeble attempt to point us in the 'right' direction. Apparently gents, we've been fitting our scout suits all wrong. Did you see the eHP on that thing? < 250. But I heard it's advertised as basically invisible and undetectable. Until of course someone glances at you and happens to fire a few shots....then you are ash.
Oh CCP...you so silly. The active scanner is working now so it may indeed be a little nudge at what we'll want to be fitting to avoid them and use them effectively although we still get no sp for it......
But I've never been successfully scanned and I have 0 SP invested into Dampening aside from the racial Gal Scout bonus. |
Sinboto Simmons
SVER True Blood
824
|
Posted - 2013.07.31 05:49:00 -
[762] - Quote
Chilled Pill wrote:Sinboto Simmons wrote:Chilled Pill wrote:I think the Hunter Scout suit is someone in CCP's feeble attempt to point us in the 'right' direction. Apparently gents, we've been fitting our scout suits all wrong. Did you see the eHP on that thing? < 250. But I heard it's advertised as basically invisible and undetectable. Until of course someone glances at you and happens to fire a few shots....then you are ash.
Oh CCP...you so silly. The active scanner is working now so it may indeed be a little nudge at what we'll want to be fitting to avoid them and use them effectively although we still get no sp for it...... But I've never been successfully scanned and I have 0 SP invested into Dampening aside from the racial Gal Scout bonus. true enough but when proto scouts start using proto scanners and proto Ewar mods it won't be that way gellente especially are going to be effective in this because of their bonus |
Lucifalic
Baked n Loaded
32
|
Posted - 2013.07.31 10:15:00 -
[763] - Quote
I shoud dump some points into scanners, used to use them but got away from it. Certainly dont have enough to go to proto though which may be the only truely useful one. Hopefully with the talk of scanning giving wp some way or another might be worth investing in it though. |
Shotty GoBang
Pro Hic Immortalis League of Infamy
450
|
Posted - 2013.07.31 11:46:00 -
[764] - Quote
Sinboto Simmons wrote:when proto scouts start using proto scanners There's one Proto scanner that reaches into our dB range, but its range/visibility/angle are crap and its cpu/pg requirements are high compared to other Proto models.
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Shotty GoBang
Pro Hic Immortalis League of Infamy
450
|
Posted - 2013.07.31 11:49:00 -
[765] - Quote
Lucifalic wrote:I shoud dump some points into scanners, used to use them but got away from it. Certainly dont have enough to go to proto though which may be the only truely useful one. Hopefully with the talk of scanning giving wp some way or another might be worth investing in it though. CCP will eventually add WP gain to Active Scanning per CCP Wolfman. If you're a CQC scout, I strongly recommend giving even the basic scanners a try. They'll make your attack/retreat routes much easier to plan. |
Lucifalic
Baked n Loaded
32
|
Posted - 2013.07.31 12:05:00 -
[766] - Quote
Shotty GoBang wrote:Lucifalic wrote:I shoud dump some points into scanners, used to use them but got away from it. Certainly dont have enough to go to proto though which may be the only truely useful one. Hopefully with the talk of scanning giving wp some way or another might be worth investing in it though. CCP will eventually add WP gain to Active Scanning per CCP Wolfman. If you're a CQC scout, I strongly recommend giving even the basic scanners a try. They'll make your attack/retreat routes much easier to plan.
I used scanners before I got my optional respec but didn't invest back in them. Went more into my core skills. I'll throw some points into it for basic and give it another go
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voidfaction
Void of Faction
35
|
Posted - 2013.07.31 12:43:00 -
[767] - Quote
Chilled Pill wrote:I think the Hunter Scout suit is someone in CCP's feeble attempt to point us in the 'right' direction. Apparently gents, we've been fitting our scout suits all wrong. Did you see the eHP on that thing? < 250. But I heard it's advertised as basically invisible and undetectable. Until of course someone glances at you and happens to fire a few shots....then you are ash.
Oh CCP...you so silly.
I already had that fitting set up with my 'valor' scout. ccp stole that from me lol.
if you set up the proto gallente scout the same way with 1x c presicion, 2x c range, 2x c profile, charge sniper, ishukone smg, av grenade, and compact nano you still have enough p/g to jump start a tank if you need to, lol. Not sure what the precision is on the best scanner but this set up puts your profile at 17.09 with the range of 47.31. its no scout hunter with only a 32.4 precision but you will see most everything else. This is what I slowly been working to achieve. 2 more levels in range, precision, and gallente scout suit to go. |
pseudosnipre
DUST University Ivy League
105
|
Posted - 2013.07.31 18:27:00 -
[768] - Quote
voidfaction wrote:Chilled Pill wrote:I think the Hunter Scout suit is someone in CCP's feeble attempt to point us in the 'right' direction. Apparently gents, we've been fitting our scout suits all wrong. Did you see the eHP on that thing? < 250. But I heard it's advertised as basically invisible and undetectable. Until of course someone glances at you and happens to fire a few shots....then you are ash.
Oh CCP...you so silly. I already had that fitting set up with my 'valor' scout. ccp stole that from me lol. if you set up the proto gallente scout the same way with 1x c presicion, 2x c range, 2x c profile, charge sniper, ishukone smg, av grenade, and compact nano you still have enough p/g to jump start a tank if you need to, lol. Not sure what the precision is on the best scanner but this set up puts your profile at 17.09 with the range of 47.31. its no scout hunter with only a 32.4 precision but you will see most everything else. This is what I slowly been working to achieve. 2 more levels in range, precision, and gallente scout suit to go. Ive been underwhelmed by my scout's ability to passively detect enemies. I will commonly LOS a red on approach, post up just around a corner, and look over at tacnet in time to see his signature fade... Now i KNOW that most players dont run dampening, so i loaded up a suit with extenders and enhancers:
No change
Also, any squad where the players arent stacked in a pile appears as a glowing blow and i cant differentiate orientation. Anyone else disappointed with the usefulness of our racial bonus? |
Matticus Monk
Ordus Trismegistus
326
|
Posted - 2013.07.31 18:56:00 -
[769] - Quote
I can't say that I'm disappointed with the Gallente racial bonus but overall scouts need better passive range (starting scouts at 15 m would be a big improvement), and lower starting scan precision. Or, the Gallente scout needs another high slot to equip an additional precision enhancer.
If CCP want's us to rely on the active scanner for all of our scanning needs, then the Gallente passive scan range bonus should be ditched for something more appropriate.
@Mollerz:
Most of my fits use the Exile AR these days. I used to go 50/50 w/ a shotgun/AR gameplay style but it's more like 90% AR, 10% sniper these days..... I find that the scout mobility and speed provides huge benefits when trying to engage a medium range, flank, retreat etc... w/ the AR. I'm working my way up to using the TAC (I have an oddball fit with the AUR laser rifles that should run out soon and will need a longer range weapon replacement)
I'm not sure why I don't see more scouts running the AR.... my secondary is SMG. Good tip on maintaining sprint speed switching between secondary -> primary! |
Doyle Reese
OSG Planetary Operations Covert Intervention
358
|
Posted - 2013.07.31 18:58:00 -
[770] - Quote
Shotty GoBang wrote:Lucifalic wrote:I shoud dump some points into scanners, used to use them but got away from it. Certainly dont have enough to go to proto though which may be the only truely useful one. Hopefully with the talk of scanning giving wp some way or another might be worth investing in it though. CCP will eventually add WP gain to Active Scanning per CCP Wolfman. If you're a CQC scout, I strongly recommend giving even the basic scanners a try. They'll make your attack/retreat routes much easier to plan.
but what about my remotes? :( |
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Aythadis Smith
The Generals EoN.
110
|
Posted - 2013.07.31 19:31:00 -
[771] - Quote
Doyle Reese wrote:Shotty GoBang wrote:Lucifalic wrote:I shoud dump some points into scanners, used to use them but got away from it. Certainly dont have enough to go to proto though which may be the only truely useful one. Hopefully with the talk of scanning giving wp some way or another might be worth investing in it though. CCP will eventually add WP gain to Active Scanning per CCP Wolfman. If you're a CQC scout, I strongly recommend giving even the basic scanners a try. They'll make your attack/retreat routes much easier to plan. but what about my remotes? :( Oh the days of last build. A scout with two equipment slots. Oh how does thee miss...these..
Some how all suits were abusing it.
|
Rich o
United Pwnage Service RISE of LEGION
54
|
Posted - 2013.07.31 19:44:00 -
[772] - Quote
Matticus Monk wrote:I'm not sure why I don't see more scouts running the AR.... my secondary is SMG. Good tip on maintaining sprint speed switching between secondary -> primary!
the speed improvement when changong weapons is just a visual effect, it just looks like you're faster bit you're not. as for the AR: i personally don't use it because this weapon is pretty useless in mid-range without scoping and scopong means to get hit, which is not the best option at all. i personally enjoy the MD, flays, SG and my knifes. |
Django Quik
Dust2Dust. Top Men.
1172
|
Posted - 2013.07.31 20:06:00 -
[773] - Quote
So I just finally specced up to complex damage mods and suddenly find I have some actual options for my scout combat suits; I run this combo: Gallente Advanced Light Suit TY-5 Breach Scrambler Pistol M209 SMG Locus/Flux Grenade Nanite Injector Complex Armor Repairer Complex Damage Mod
So that leaves me 1 high and 1 low to play with, so I can add either: a) a militia CPU enhancer and another complex damage mod b) an enhanced ferroscale plate and leave the high empty
I haven't yet tried out either setup but I'm wondering what people's opinions are - I can basically have either 42 more armour (around 25% increase) or 8.5% more damage to both my weapons. |
voidfaction
Void of Faction
35
|
Posted - 2013.07.31 20:15:00 -
[774] - Quote
Matticus Monk wrote:I can't say that I'm disappointed with the Gallente racial bonus but overall scouts need better passive range (starting scouts at 15 m would be a big improvement), and lower starting scan precision. Or, the Gallente scout needs another high slot to equip an additional precision enhancer.
If CCP want's us to rely on the active scanner for all of our scanning needs, then the Gallente passive scan range bonus should be ditched for something more appropriate.
@Mollerz:
Most of my fits use the Exile AR these days. I used to go 50/50 w/ a shotgun/AR gameplay style but it's more like 90% AR, 10% sniper these days..... I find that the scout mobility and speed provides huge benefits when trying to engage a medium range, flank, retreat etc... w/ the AR. I'm working my way up to using the TAC (I have an oddball fit with the AUR laser rifles that should run out soon and will need a longer range weapon replacement)
I'm not sure why I don't see more scouts running the AR.... my secondary is SMG. Good tip on maintaining sprint speed switching between secondary -> primary!
4x complex range without suit bonus 66m with bonus 99m
you become a 99m weak passive scanner with a precision of 32 might work for tar sniping |
First Prophet
Valor Company Incorporated
745
|
Posted - 2013.08.01 03:12:00 -
[775] - Quote
Chilled Pill wrote:I think the Hunter Scout suit is someone in CCP's feeble attempt to point us in the 'right' direction. Apparently gents, we've been fitting our scout suits all wrong. Did you see the eHP on that thing? < 250. But I heard it's advertised as basically invisible and undetectable. Until of course someone glances at you and happens to fire a few shots....then you are ash.
Oh CCP...you so silly. That raider scout is just as good. |
Decasor
The Unholy Legion Of DarkStar DARKSTAR ARMY
29
|
Posted - 2013.08.01 03:14:00 -
[776] - Quote
pseudosnipre wrote:voidfaction wrote:Chilled Pill wrote:I think the Hunter Scout suit is someone in CCP's feeble attempt to point us in the 'right' direction. Apparently gents, we've been fitting our scout suits all wrong. Did you see the eHP on that thing? < 250. But I heard it's advertised as basically invisible and undetectable. Until of course someone glances at you and happens to fire a few shots....then you are ash.
Oh CCP...you so silly. I already had that fitting set up with my 'valor' scout. ccp stole that from me lol. if you set up the proto gallente scout the same way with 1x c presicion, 2x c range, 2x c profile, charge sniper, ishukone smg, av grenade, and compact nano you still have enough p/g to jump start a tank if you need to, lol. Not sure what the precision is on the best scanner but this set up puts your profile at 17.09 with the range of 47.31. its no scout hunter with only a 32.4 precision but you will see most everything else. This is what I slowly been working to achieve. 2 more levels in range, precision, and gallente scout suit to go. Ive been underwhelmed by my scout's ability to passively detect enemies. I will commonly LOS a red on approach, post up just around a corner, and look over at tacnet in time to see his signature fade... Now i KNOW that most players dont run dampening, so i loaded up a suit with extenders and enhancers: No change Also, any squad where the players arent stacked in a pile appears as a glowing blow and i cant differentiate orientation. Anyone else disappointed with the usefulness of our racial bonus?
Absolutely. Its utterly underwhelming at present.
I'm hoping the proposed changes to tacnet will have a good impact on this. Certainly the massed blur of red with a group of enemies will be a bit easier to work around.
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voidfaction
Void of Faction
37
|
Posted - 2013.08.01 12:13:00 -
[777] - Quote
Less clutter and if your solo you will see only what your suit scanner pics up. Will help notice or test the scan range and precision on suit. The range I can tell a big differenc with proto gallente. The precision seems to work good for me on proto minmatar with 3 advanced precision but the lack of range I can't live without and I dont do anything without 1 c profile dampener. 2 most of the time |
Lucifalic
Baked n Loaded
34
|
Posted - 2013.08.01 12:43:00 -
[778] - Quote
What kinda sp u guys working with? I am, unfortunatel, just under 4 mil. Makes for no complex anything |
Sinboto Simmons
SVER True Blood
836
|
Posted - 2013.08.01 14:13:00 -
[779] - Quote
I went to a friend's house to see what the proto assault played like in uprising, came back home and dryheaved for ten minutes it disgust me so much |
Ghost Kaisar
Intrepidus XI EoN.
212
|
Posted - 2013.08.01 15:15:00 -
[780] - Quote
I think it's sad for this game, the fact that I can take an ADV AR, and do better with it than my Proto Assault SMG with 3 in proficiency and dispersion :( |
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