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1. Combat Rifle Fitting Optimization - in Feedback/Requests [original thread]
Fizzer94 wrote: Hint: Light Weapon Operation V That's certainly a start (and something I think many people, myself included, already skilled into long ago), and my issue is not specifically with the Combat Rifle using too much CPU, but that it...
- by kanders - at 2013.12.10 13:30:00
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2. Combat Rifle Fitting Optimization - in Feedback/Requests [original thread]
With the Combat Rifle being such a low-PG weapon, I'd suggest changing the fitting optimization from PG to CPU to better match the weapon profile. As it currently stands, an investment of nearly two million SP results in only a 2 PG reduction at...
- by kanders - at 2013.12.10 13:16:00
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3. The "Supposed" Scout Buff - in General Discussions [original thread]
Its a step in the right direction, and I think it will actually be an improvement over 1.5 scouts. But its not enough. CCP either needs to come up with more ways to reward recon if that's the role they believe Scouts are intended for, or provide f...
- by kanders - at 2013.10.29 15:23:00
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4. New Scout Suits, Respecs, and Scout Exodus (Part III) - in General Discussions [original thread]
I'd be very tempted by a respec, but I'd ultimately probably stay a scout. I'm already bored by the thought of moving that slowly.
- by kanders - at 2013.10.29 15:10:00
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5. Sanguis Defense Syndicate: Recruitment now open for players of all skill levels - in Corporation Recruitment [original thread]
SDS Recruitment is still open. We are currently in particular need of heavies but are open to new members of all classes. Join our public channel, SDSyn Public, for more information.
- by kanders - at 2013.10.24 15:40:00
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6. Sanguis Defense Syndicate: Recruitment now open for players of all skill levels - in Corporation Recruitment [original thread]
Looking for a new corp, or maybe a place to talk game strategy? Stop by our public channel, SDSyn Public. Recruitment is still open.
- by kanders - at 2013.10.10 22:37:00
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7. Sanguis Defense Syndicate: Recruitment now open for players of all skill levels - in Corporation Recruitment [original thread]
Sanguis Defense Services is still looking to expand with new members. See the initial post and our public channel, SDSyn Public, for more information.
- by kanders - at 2013.10.09 23:04:00
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8. Sanguis Defense Syndicate: Recruitment now open for players of all skill levels - in Corporation Recruitment [original thread]
Hello everyone, I'd like to welcome you to the Sanguis Defense Syndicate . SDS is a recently formed corp by a number of Open and Closed Beta veterans looking to expand and ultimately enter Planetary Conquest (as well as Factional Warfare and PV...
- by kanders - at 2013.10.08 14:21:00
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9. [BUG] No More War Barge? - in Technical Support/Bugs [original thread]
Another vote for bringing back the war barge time. While the ~2 minutes it used to be is probably too much, at least some time in lobby was really helpful in assessing the teams and getting players into squads. 30-60 seconds would usually be enoug...
- by kanders - at 2013.09.25 02:36:00
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10. To those complaining about LAVs - in General Discussions [original thread]
8213 wrote: so, you've enver died to LAV spam? You're the only one... The biggest problem with LAVs is, they are invisible on the radar, and you can't hear them coming most of the time... Other than that, they are easy kills for a Packed AV n...
- by kanders - at 2013.08.26 18:38:00
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11. Why is the Shotgun... - in General Discussions [original thread]
My (totally uninformed) guess is that hit detection isn't necessarily disproportionately bad with the shotgun, but the consequences are far more noticeable. Every 5th bullet from an assault rifle failing to register may get lost in the stream of b...
- by kanders - at 2013.08.26 17:13:00
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12. Are Shotgunners happy with... - in General Discussions [original thread]
I don't mind the RoF bonus, but I do find it odd that the shotgun is literally the only weapon where proficiency doesn't increase damage.
- by kanders - at 2013.08.26 00:53:00
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13. Scout Registry / Killboard - in General Discussions [original thread]
JieXi Bao wrote: That's going to make overwatch a little less passively productive, but I should talk and move more anyway. Its going to make squad play a lot more important. Working as a squad is going to require more than just joining the...
- by kanders - at 2013.08.22 20:01:00
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14. Click to find out how much SP you get with the daily activity bonus - in General Discussions [original thread]
DUST 514 Player 12345678914 wrote: A nice way to artificially pump up players numbers as well I guess. I wouldn't say totally artificial. I'm sure some people will log in just to trigger the bonus and then sign out, myself occasionally include...
- by kanders - at 2013.08.22 19:28:00
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15. Click to find out how much SP you get with the daily activity bonus - in General Discussions [original thread]
N1ck Comeau wrote: Not much but it adds up over time. three weeks and you have an extra 100,000 sp well close to it. I don't know how it works after you log on 7 days straight, maybe you sat at the max bonus level of 6000 sp a day. If so you wi...
- by kanders - at 2013.08.22 19:25:00
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16. Daily activity bonus? - in General Discussions [original thread]
Beren Hurin wrote: Allowing you to get 6,000 each day of the week if you don't miss at all. That's 42000 free WP which I think is what, like 25% of your normal active cap? 42,000, vs a floor of 9,000 or 12,000 if you logged in exactly every...
- by kanders - at 2013.08.22 19:19:00
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17. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Shared Squad Sight, Disabled. http://dust514.com/news/blog/2013/08/uprising-1.4-and-beyond More sneaking, more escaping, more vanishing into the shadows. I think this is really going to be huge. Sneaking up on a clus...
- by kanders - at 2013.08.22 19:14:00
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18. Daily activity bonus? - in General Discussions [original thread]
Knight Soiaire wrote: You're not being forced to play everyday. I think how compulsory this ends up feeling will depend greatly on just how big of a difference there is between the top tier and the bottom. If the difference is too severe, the...
- by kanders - at 2013.08.22 19:09:00
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19. FK THIS GAME.... - in General Discussions [original thread]
Have you ever considered that losing 10 games in a row may potentially mean that you're the problem? Even assuming for the sake of argument that proto-stomping is a genuine problem, the odds of you being on the losing side 10 times in a row is rat...
- by kanders - at 2013.08.22 18:44:00
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20. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Hi Kanders, Good idea, but I'm not sure how we'd track WP/Death, as Deaths aren't listed in the Leaderboards. You can estimate Deaths via KDR, but the estimates would be widely off-target for folks with lots of kills. As ...
- by kanders - at 2013.08.22 16:03:00
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