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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Quil Evrything
Triple Terrors
532
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Posted - 2013.12.13 14:52:00 -
[5161] - Quote
Scout Registry wrote:DPS Comparison, Automatic Fine Rifles:
Advanced Tier (Lowest to Highest) BrAR --- 57 | 411 | 446 aCR --- 440 | 506 | 550 RR --- 444 | 511 | 555 aScR --- 445 | 511 | 556 AR --- 446 | 513 | 558 aRR --- 450 | 518 | 563
I was curious, so I threw this together. Found results interesting ... thought I'd share. It's worth mentioning that the aRR, while ranked highest, kicks like a mule. I very much dislike this particular weapon.
woo I knew there was a reason that the arr "felt" the best :)
too bad that:
1. forsome reason, i hav more difficulty aiming it than a pistol ?.? 2. for something that's supposed to be (pionpoint) accurate, it has terrible dispersion. Well, all RR's do. Not as bad as a level 1 SMG, but way worse than it "should" be.
So I'm loving it as MY equivalent of a main weapon, akin to how some folks use an SMG. and I use it at similar ranges.
its just too bad I suck at it :-/ I need to get more "gun game", I guess.
Thanks for posting up thye numbers |
Ruthless Lee
The Eliminators
137
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Posted - 2013.12.13 14:53:00 -
[5162] - Quote
Scout Registry wrote:Oswald Rehnquist wrote:We have all read the blog about scouts but I wanted to look at this closer, because I think it gives out the direction they are going. Quote:The Scout role will get very high PG/CPU bonuses to fitting cloak equipment, making it just about the only role that can feasibly fit a cloak field without having to sacrifice the rest of its fit. Individual race skill bonuses will create opportunities for cloaked scouts to scan further and longer than other dropsuits, to have less GÇ£shimmerGÇ¥ as they move, and have lower innate scan profiles so that they can be visually and electronically invisible. These should help create more useful assassins, intel gatherers, and saboteurs. And in time, the introduction of additional Scout specializations will be added to further push the boundaries of the little Light Suit That Could. Did you guys notice this? If I am reading this right? The scan profile reduction will be one of the racials and not the universal scout bonus. Which means maybe the cpu/pg reduction will become the scout bonus based on the wording. Also what do you think it means by scanning longer especially when used after the word choice further? Is he referring to the active scanner or is it suggested that passive scans are not 100% or perhaps a lingering effect to passive scanning? Why I find this interesting is because it looks like we might be getting tied to equipment, which isn't necessarily a bad thing but it is note worthy nonetheless. Also the later features are what I believe will be offensive ewar. Good stuff, Oswald. You noticed some things I missed, and I'm glad you brought this back up. This all sounds exciting, but there's potential here for zero sum game ... think about it ... Three Questions for Scouts
Given: Assume cloak is released as a piece of equipment tailored to the Scout. Question 1) As a Scout, what combat / support functions do you currently perform most often? Question 2) In performing those functions, which equipment type currently serves you best? Question 3) If said equipment were replaced by cloak, could you perform that function?
The MedFrames cried " unfair" when we asked that cloak be "built-in" to our suits; so we've asked for a second equipment slot. Let's cross our fingers and hope that someone was listening. Otherwise, we will only trade one form of ineffective for another. TL;DR - Scouts will need two equipment slots if Cloak is released as Equipment.
Yes. While I love my RE's, I usually end up running uplinks more often ... I don't want to have to give those up just to run cloaks.
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Krom Ganesh
Holdfast Syndicate Amarr Empire
902
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Posted - 2013.12.13 14:58:00 -
[5163] - Quote
Quil Evrything wrote:woo I knew there was a reason that the arr "felt" the best :)
Honestly, 5 extra DPS over the AR isn't much. They may as well be considered equal since we can kill heavies in 3 seconds.
Quote: 1. forsome reason, i hav more difficulty aiming it than a pistol ?.? 2. for something that's supposed to be accurate, it has terrible dispersion, well, all RR's do
The RR actually has very little dispersion. The damn thing just bounces around fairly badly and I think you have reduced ADS speed while firing.
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Ruthless Lee
The Eliminators
137
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Posted - 2013.12.13 14:59:00 -
[5164] - Quote
Ruthless Lee wrote:Scout Registry wrote:[quote=Oswald Rehnquist]We have all read the blog about scouts but I wanted to look at this closer, because I think it gives out the direction they are going. Quote:The Scout role will get very high PG/CPU bonuses to fitting cloak equipment, making it just about the only role that can feasibly fit a cloak field without having to sacrifice the rest of its fit. Individual race skill bonuses will create opportunities for cloaked scouts to scan further and longer than other dropsuits, to have less GÇ£shimmerGÇ¥ as they move, and have lower innate scan profiles so that they can be visually and electronically invisible. These should help create more useful assassins, intel gatherers, and saboteurs. And in time, the introduction of additional Scout specializations will be added to further push the boundaries of the little Light Suit That Could. Did you guys notice this? If I am reading this right? The scan profile reduction will be one of the racials and not the universal scout bonus. Which means maybe the cpu/pg reduction will become the scout bonus based on the wording. Also what do you think it means by scanning longer especially when used after the word choice further? Is he referring to the active scanner or is it suggested that passive scans are not 100% or perhaps a lingering effect to passive scanning? Why I find this interesting is because it looks like we might be getting tied to equipment, which isn't necessarily a bad thing but it is note worthy nonetheless. Also the later features are what I believe will be offensive ewar. Good stuff, Oswald. You noticed some things I missed, and I'm glad you brought this back up. This all sounds exciting, but there's potential here for zero sum game ... think about it ... Three Questions for Scouts
Given: Assume cloak is released as a piece of equipment tailored to the Scout. Question 1) As a Scout, what combat / support functions do you currently perform most often? Question 2) In performing those functions, which equipment type currently serves you best? Question 3) If said equipment were replaced by cloak, could you perform that function?
The MedFrames cried " unfair" when we asked that cloak be "built-in" to our suits; so we've asked for a second equipment slot. Let's cross our fingers and hope that someone was listening. Otherwise, we will only trade one form of ineffective for another. TL;DR - Scouts will need two equipment slots if Cloak is released as Equipment.
Yes. While I love my RE's, I usually end up running uplinks more often ... I don't want to have to give those up just to run cloaks. Has to either be a second equipment slot (maybe a cloak only slot?) or an active module for me to care. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
902
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Posted - 2013.12.13 15:05:00 -
[5165] - Quote
Lol. Someone is complaining that scanners can't detect scouts. https://forums.dust514.com/default.aspx?g=posts&t=128445&find=unread
However, it does look like the margin of error messages have been disabled. \o/
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Ruthless Lee
The Eliminators
137
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Posted - 2013.12.13 15:06:00 -
[5166] - Quote
That's a bug I could get behind |
Quil Evrything
Triple Terrors
533
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Posted - 2013.12.13 15:08:00 -
[5167] - Quote
Krom Ganesh wrote: The RR actually has very little dispersion. The damn thing just bounces around fairly badly and I think you have reduced ADS speed while firing.
but it's sniper tech! it should have evirtually zero ! like a scrambler! it's almost impossible to kill someone at its supposed operational range of even 50m, unless the person is an idiot and stays still while half your shots miss (while they're not moving, and you're not moving body or aim)
ANd I'm talking about while using aim-down sights.
Grr.
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Krom Ganesh
Holdfast Syndicate Amarr Empire
902
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Posted - 2013.12.13 15:08:00 -
[5168] - Quote
Ruthless Lee wrote:That's a bug I could get behind
I doubt it's a bug. Its probably a ninja patch that CCP didn't tell anyone about. I've been hearing speculation that the margin messages have been disabled for a while now.
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Llast 326
An Arkhos
804
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Posted - 2013.12.13 15:09:00 -
[5169] - Quote
I was just coming here to say that
KRRRROOOOOOMMMM
I shot a man in Black Rise onceGǪ Just to watch him die
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Krom Ganesh
Holdfast Syndicate Amarr Empire
905
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Posted - 2013.12.13 15:13:00 -
[5170] - Quote
Quil Evrything wrote:Krom Ganesh wrote: The RR actually has very little dispersion. The damn thing just bounces around fairly badly and I think you have reduced ADS speed while firing.
but it's sniper tech! it should have evirtually zero ! like a scrambler! it's almost impossible to kill someone at its supposed operational range of even 50m, unless the person is an idiot and stays still while half your shots miss (while they're not moving, and you're not moving body or aim) ANd I'm talking about while using aim-down sights. Grr.
Op lvl?
It seems to perform best if you can match your enemy's movements so you don't have to adjust your aim as much.
However, it does work fairly well in its upper ranges if you crouch before shooting. I guess this makes sense. Think of how much kick a sniper rifle has. We have a third of the SR's power but we fire MUCH faster than it.
@Llast You clearly need to get your Rapid Forum Posting skill up. Costs a lot but is worth it.
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Daxxis KANNAH
Distinct Covert Initiative
526
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Posted - 2013.12.13 15:14:00 -
[5171] - Quote
Individual race bonus changes
Minmatar scout bonus - 3% Assassin damage per level - Basically backstab damage, all damage done to an opponent from the side or behind.
In agreement on Cloak - I always thought it should be a built in module for scouts and a less effective one (complex cloak wouldnt be as good as ours) for other classes. |
IgniteableAura
Pro Hic Immortalis
401
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Posted - 2013.12.13 15:15:00 -
[5172] - Quote
Scout Registry wrote:Jihadi-Jeep Demonstration, courtesy of IgniteableAura (Shotty's CEO) http://www.twitch.tv/igniteableaura/b/486736272
That Shotty guy sounded like real Richard last night ... "Get your arse back here!" etc etc Anybody who speaks to his CEO like that should be promptly slapped. Is he always this bad on coms, guys!? I can assure you that he had no idea it was this bad.
ATTN ALL SCOUTS: If you guys ever catch Shotty mouthing off again, please tell him to calm down & clear coms. Thank you.
BAH! Shotty just has "tank" vision and wants to see them vaporized. This is a far better example of fun times hunting tanks. I dare you to NOT laugh https://www.youtube.com/watch?v=xnKx7wpgrxw
I am still surprised on the lack of QQ on JJs coming from tankers. But I assume most of them don't even realize whats happening. So lets keep it that way
As far as changing roles for scouts. I really hope they create a separate role bonus for cloaking. So it would be an across the board "role" on every scout suit. Role since it wouldn't be skill based. It would reduce cloak fitting requirements by a specific %.
I would assume passive scanning will eventually get a "pulse" effect. So that might be in relation to "longer/further". Otherwise I too am worried it would be tied to active equipment.
Its also a possibility that CCP creates a variant of scout suit, much like the old A and B series suits wherein the A series has more scan range and can't cloak were as B series can cloak and has lower profiles.
PHI Recruitment
or PHIsh Tank in game
Twitch
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Quil Evrything
Triple Terrors
533
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Posted - 2013.12.13 15:17:00 -
[5173] - Quote
Krom Ganesh wrote:Quil Evrything wrote: but it's sniper tech! it should have evirtually zero ! like a scrambler! it's almost impossible to kill someone at its supposed operational range of even 50m, unless the person is an idiot and stays still while half your shots miss (while they're not moving, and you're not moving body or aim)
ANd I'm talking about while using aim-down sights.
Grr.
Op lvl?
well, 4, since I have ARR :)
OPs describes reducing "kick". but that's supposed to be vertical movement, not side-to-side movement which I think of as dispersion.
but... meh... maybe I need level 5. I guess >.> |
Krom Ganesh
Holdfast Syndicate Amarr Empire
905
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Posted - 2013.12.13 15:21:00 -
[5174] - Quote
Quil Evrything wrote:well, 4, since I have ARR :)
OPs describes reducing "kick". but that's supposed to be vertical movement, not side-to-side movement which I think of as dispersion.
but... meh... maybe I need level 5. I guess >.>
I believe CCP defines dispersion as the random deviation your bullet can take from the center point of your reticule, the range of which is supposed to be bound by the lines of the reticule. I.E. something no amount of good aiming can overcome.
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IgniteableAura
Pro Hic Immortalis
401
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Posted - 2013.12.13 15:22:00 -
[5175] - Quote
With a high rate of fire weapon you want some dispersion, I think thats why people are disliking about the CR.....its like the HMG issues that cause it to fire in a tiny cone. So you have to be incredibly accurate with your aiming for it to be effective. Along with the Aim Assist tweaks and ADS sensitivities, its hard to adjust again.
PHI Recruitment
or PHIsh Tank in game
Twitch
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Scout Registry
45
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Posted - 2013.12.13 15:28:00 -
[5176] - Quote
IgniteableAura wrote:Scout Registry wrote:Jihadi-Jeep Demonstration, courtesy of IgniteableAura (Shotty's CEO) http://www.twitch.tv/igniteableaura/b/486736272
That Shotty guy sounded like real Richard last night ... "Get your arse back here!" etc etc Anybody who speaks to his CEO like that should be promptly slapped. Is he always this bad on coms, guys!? I can assure you that he had no idea it was this bad.
ATTN ALL SCOUTS: If you guys ever catch Shotty mouthing off again, please tell him to calm down & clear coms. Thank you. BAH! Shotty just has "tank" vision and wants to see them vaporized. This is a far better example of fun times hunting tanks. I dare you to NOT laugh https://www.youtube.com/watch?v=xnKx7wpgrxwI am still surprised on the lack of QQ on JJs coming from tankers. But I assume most of them don't even realize whats happening. So lets keep it that way As far as changing roles for scouts. I really hope they create a separate role bonus for cloaking. So it would be an across the board "role" on every scout suit. Role since it wouldn't be skill based. It would reduce cloak fitting requirements by a specific %. I would assume passive scanning will eventually get a "pulse" effect. So that might be in relation to "longer/further". Otherwise I too am worried it would be tied to active equipment. Its also a possibility that CCP creates a variant of scout suit, much like the old A and B series suits wherein the A series has more scan range and can't cloak were as B series can cloak and has lower profiles.
That was the good match! I laughed so hard! We got six tanks that match ... two of 'em were HC-130s (AUR) :p
Opfor had two on the field at a time. Each time we popped one, they'd call in another. We both went negative ... horribly negative ... but it was loads of fun :-)
On a side-note, pretty sure this doesn't work in FW as you deal damage to your allied JJ when you suicide. |
Llast 326
An Arkhos
806
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Posted - 2013.12.13 15:44:00 -
[5177] - Quote
SoGǪ Installations don't give our position away No margin of error when we are scanned Sticky RE Did CCP buff us with all ninja buffs? This is a pretty appropriate way to give us buffs
KRRROOOOOOM
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Krom Ganesh
Holdfast Syndicate Amarr Empire
905
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Posted - 2013.12.13 15:48:00 -
[5178] - Quote
Llast 326 wrote:SoGǪ Installations don't give our position away No margin of error when we are scanned Sticky RE Did CCP buff us with all ninja buffs? This is a pretty appropriate way to give us buffs
I await the day for the cal and amarr scout to show up nonchalantly as if they had been there the entire time bring with them more of our E-Warfare gadgets.
Also, I am honored to be the subject of your sig.
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IgniteableAura
Pro Hic Immortalis
401
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Posted - 2013.12.13 15:54:00 -
[5179] - Quote
Llast 326 wrote:SoGǪ Installations don't give our position away No margin of error when we are scanned Sticky RE Did CCP buff us with all ninja buffs? This is a pretty appropriate way to give us buffs
It is strange they had so many ninja changes with no corresponding patch notes. How did "REs are now sticky" not make it into the patch notes?
The margin of error rating are actually much more obvious though? Not sure where that guy is coming from.
PHI Recruitment
or PHIsh Tank in game
Twitch
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Llast 326
An Arkhos
807
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Posted - 2013.12.13 15:58:00 -
[5180] - Quote
Krom Ganesh wrote:Llast 326 wrote:SoGǪ Installations don't give our position away No margin of error when we are scanned Sticky RE Did CCP buff us with all ninja buffs? This is a pretty appropriate way to give us buffs What's next? Ninja shotgun range and/or damage buff? I await the day for the cal and amarr scout to show up nonchalantly as if they had been there the entire time bring with them more of our E-Warfare gadgets. Also, I am honored to be the subject of your sig. Has anyone checked to see if the Amarr and Cal scouts are there lol
You have earned the sigGǪ beat me all the time
KRRROOOOOOM
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Daxxis KANNAH
Distinct Covert Initiative
526
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Posted - 2013.12.13 16:00:00 -
[5181] - Quote
While the installation changes are good for us it isnt a true advantage. They dont pick up anyone.
I was on the ledge above CRU and the message popped up about enemy hacking - I looked on the tacnet and the CRU looked fine but I just decided to have a look, medium Gal hacking - so I just offed him and then moved on. |
Llast 326
An Arkhos
809
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Posted - 2013.12.13 16:06:00 -
[5182] - Quote
IgniteableAura wrote:Llast 326 wrote:SoGǪ Installations don't give our position away No margin of error when we are scanned Sticky RE Did CCP buff us with all ninja buffs? This is a pretty appropriate way to give us buffs It is strange they had so many ninja changes with no corresponding patch notes. How did "REs are now sticky" not make it into the patch notes? The margin of error rating are actually much more obvious though? Not sure where that guy is coming from. http://www.twitch.tv/igniteableaura/b/48652366038:30.....LeGoose being my "margin of error" It has been theorized that close db still produces the messageGǪ I am sure it will be hitting the scout test lab soonGǪ. as i know we love to do that here
KRRROOOOOOM
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mollerz
Minja Scouts
1312
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Posted - 2013.12.13 21:09:00 -
[5183] - Quote
This almost went to page 6! F dat.. BUMPSTAB!
#shittycoding
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Krom Ganesh
Holdfast Syndicate Amarr Empire
913
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Posted - 2013.12.13 21:11:00 -
[5184] - Quote
What did you expect? The forums are being flooded with tank and now FW topics.
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Llast 326
An Arkhos
812
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Posted - 2013.12.13 21:17:00 -
[5185] - Quote
Morathi gave me an idea in one of the FW threadsGǪ Knife fights in FW We can squad up with a chosen opponent and have knife fights due to FF Of course it would have to be done in a faction that both parties are essentially okay with AWOXing, and both parties would have to be okay with a potential kick from FWGǪ.
KRRROOOOOOM
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mollerz
Minja Scouts
1313
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Posted - 2013.12.13 21:24:00 -
[5186] - Quote
Krom Ganesh wrote:What did you expect? The forums are being flooded with tank and now FW topics.
I expect to be bumpslahing in a little bit
#shittycoding
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Llast 326
An Arkhos
812
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Posted - 2013.12.13 23:24:00 -
[5187] - Quote
mollerz wrote:Krom Ganesh wrote:What did you expect? The forums are being flooded with tank and now FW topics. I expect to be bumpslahing in a little bit *Bumpslash
Geez, you run off to hack an Objective or something
KRRROOOOOOM
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One Eyed King
Eyniletti Rangers Minmatar Republic
55
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Posted - 2013.12.13 23:49:00 -
[5188] - Quote
Niuvo wrote:Hello scouts, checking in here. This build has hit me hard. It is the hardest of all previous builds imo. I find it hard to function as a scout against proto squads. I hope 1.8 brings us good news. The dev blog where they speak about scouts is amazing. Good job Knight S. I grief a lot when I play in FW. Turalyon is the chat name for gal FW.
I am also having a hard time with this build. I came in to 1.6 with a paltry 0.70 kdr, and with some work built it up to a slightly less paltry 0.74 by ending the last week or two +1 and a few times + 2 and near the top of the boards many times.
So far, I am usually in the 0.4 and 0.3 range all of a sudden
I don't know if I am just a really horrible shot, and the toned down AA on my SMG is causing the issues, in combination with the RR and CR which are able to kill me before I can get in close. It could be the hit detection problems that others have seemed to notice, and which I have thought I noticed, but couldn't be sure.
Then you add in the fix to explosives radius and damage. I can't tell if the odds have just been stacked against me due to the hit detection and new weapons, or if my recent success was due to unwitting inflation by previously broken mechanics.
I am one lost scout...
Nova knifing scout masochist. I would be a sadist, but CCP won't let me.
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Matticus Monk
Ordus Trismegistus
815
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Posted - 2013.12.13 23:53:00 -
[5189] - Quote
1.7 continues to be more enjoyable for me, and an overall win in my book.
In addition to having a bit of a fighting chance now against ARs, CRs and even some hope against SCRs and RRs, I've had a lot of luck with passive scanning. I typically fight in FW for most of my time in-game and so I tend to run fits that are less than 15k or so, since I rack up plenty of deaths....
Not only am I lasting longer in firefights, likely due to the toned down AA, but my passive scanning has been very reliable. My cheap passive scanning fit is an enhanced range amp and an enhanced precision mod. Sometimes I'll throw another range amp on there but since I'm a G-scout one gets me almost to 50m and I can detect dampened medium suits and some scouts that haven't skilled all the way up.
I have literally lost count of the number of mercs I've blown up with RE's.... typically I place them down in doorways or choke points, many times while I'm defending an objective or CRU and I can visually watch them walk into them and blow them, or more often than not just use my TAC-Net, or eyeball them through walls and floors. It's awesome.
So many guys have charged in to my traps with or without scanning first, and I'm sure the last thing they expect is to get insta-killed when they didn't think anyone was around or they weren't even hacking anything yet.
"Let's move down this hallway, the path to the installation is clear boys!"
"WTF....? How did we die? Um, anyone know what happened?"
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
6121
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Posted - 2013.12.14 00:27:00 -
[5190] - Quote
Combat rifle with my passive scan fit scout is the most fun I've had in Dust in ages.
Hilariously ineffective against tankspam514 but whatever, I suppose.
Level 6 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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