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Zaria Min Deir
0uter.Heaven Back and Forth
1223
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Posted - 2015.03.12 16:13:00 -
[1561] - Quote
Booby Tuesdays wrote:I-Shayz-I wrote:Hotfix Echo makes me super happy.
Seeing community ideas being put into the game is probably the best part of Dust Hopefully Hotfix Foxtrot takes some of the ideas from this thread. We only started discussing it 7 months ago to the day. Not getting my hopes up. Learned to not do that ages ago, but a Logi can dream... Sure, a Logi can dream... But eventually you have to wake up and face reality
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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Meee One
Amakakeru-Ryu-no-Hirameki
1571
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Posted - 2015.03.12 20:57:00 -
[1562] - Quote
How about a new variant of hives and uplinks?
All capacitor based.
Instead of hives being infinite,how about a 'tactical' version whose refills are capacitor based?
Hives: Throw down a hive. Arm cloak/RE detonation prompt comes up to turn it on/off. Press the button. Sends out a pulses to refill allies. Can be done until capacitor runs out,but it does refill.
Benefits: -'infinite' refills -Invisible to scans while not active
Drawbacks: -lower amount deployed at a time (max 1)
Uplinks: Throw down an uplink. Arm cloak/RE detonation prompt comes up to turn it on/off. Press the button. Allows respawns. Can be done until capacitor runs out,but it does refill.
Benefits: -'infinite' spawns -Invisible to scans while not active
Drawbacks: -low spawn amount (3-5)
Then,apply Cal and Am logistics bonuses.
Presto,tactical equipment. Without nerfing others.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Zaria Min Deir
0uter.Heaven Back and Forth
1225
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Posted - 2015.03.12 21:05:00 -
[1563] - Quote
Also, not surprising. The only thing in hotfix echo that could be construed a logistics role buff (the equiment carried amount buff) even somewhat... Didn't go through? At least fully?
Proto hives carried amount still 3 (gauged 4). Adv carried amount 6.
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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el OPERATOR
Capital Acquisitions LLC Bad Intention
920
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Posted - 2015.03.12 21:21:00 -
[1564] - Quote
RedBleach LeSanglant wrote:el OPERATOR wrote:I'm just going to take a run at the last page or so, there's new input in-
HP- This a given (evidently), we need more, agreed.
Sidearms- Leave my AmLogi alone and give one to my Cal. And cpu for that Cal, btw.
Slot Parity- I'm still a no on this, IMO slot differences between Logi and Assault frames reinforce not just the differences in the suits' roles but also in their fitting needs. Which is a good thing.
Capacitors- **** no. Never. We already have Bandwidth which limits how much eq we can use at once, as well as fixed nanite counts which limit the output of hives AND hard cooldowns after use for our active equipment. For ex. even if I don't scan an area for the entire time that I could (snapshot) my scanner still becomes inactive and cools for the full cooldown period. This is functionally superior to gameplay than a capacitor system that would allow me to "pepper" an area with "snapshot scans" almost ceaslessly but for the momentary gap in between while the capacitor "recharges" or having a "capacitor" fueled bottomless well to spam CoreNades from.
Bandwidth Avail Meter Visibility- Totally overdue, belongs in the HUD. That it wasn't included in some fashion at the point of BW rollout speaks volumes about the lack of full idea vetting at the development level. Not to crack too hard on Ratt/CCP, but wtf ppl? How did you not realize the need for that AND after posting the idea and the deployment intent how did you ignore the droves of players that pointed out the need for one? Bandwidth in general never should have been released without it.
I think thats it, flame away! I think you and I have a different understanding of how capacitors might work, because refilling nades is wack! I believe the capacitor would work with active and infinite equipment. Bandwidth takes care of product placement. But should broadcasting cut into capacitor energies? A little I think. Bandwidth just means we have the availability to maintain communication. Sending that signal is something else. Active modules (future) and active equipment like the scanner, reptool, and cloak (shield bubble, miasma bubble etc, in possible future) will have an effect on the capacitor, each will take a sustained portion. Maybe even weapons or the additions to weapons in the future. While each item has its own power-source or workings it needs to connected to the suit to work. But their initial activation and possible sustained activation may drain resources. So if there is a capacitor of 50 for a logi and a Scanner takes 20 upon activation with a recharge time of 3 per second once it is drained the scanner just wont work unti there are enough resources available. whether that be 1 scanner or 4. Meanwhile if a reptool took 15 to activate it would be a new formula to decide to scan and then rep or decide that 2 scans were needed and wait for the ability to rep. Maybe it's a buffer with current CPU so that running a high capacitor suit meant keeping all equiped stuff at a low cpu level, meaning that to have a super scanner one could wear very little in the way of gear. I'm not saying its perfect, I'm just saying that it stops the scan spam with a soft solution. Obviously peppering is a possibility but if it took 20 regardless it may not be worth it.
Yeah....what can I say?
I am steadfastly opposed to every rendition of capacitor addition I've seen so far, between bandwidth, nanite limits and already existing active equipment cooldowns capacitance is a redundant limiter that I for one am not interested in ever having to deal with.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC Bad Intention
920
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Posted - 2015.03.12 21:39:00 -
[1565] - Quote
Meee One wrote:How about a new variant of hives and uplinks? All capacitor based. Instead of hives being infinite,how about a 'tactical' version whose refills are capacitor based? Hives: Throw down a hive. Arm cloak/RE detonation prompt comes up to turn it on/off. Press the button. Sends out a pulses to refill allies. Can be done until capacitor runs out,but it does refill. Benefits: -'infinite' refills -Invisible to scans while not active Drawbacks: -lower amount deployed at a time (max 1) Uplinks: Throw down an uplink. Arm cloak/RE detonation prompt comes up to turn it on/off. Press the button. Allows respawns. Can be done until capacitor runs out,but it does refill. Benefits: -'infinite' spawns -Invisible to scans while not active Drawbacks: -low spawn amount (3-5) Then,apply Cal and Am logistics bonuses. Presto,tactical equipment. Without nerfing others.
Thank You but No Thank You. Nanite limits are fine.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Booby Tuesdays
Ahrendee Inc. Negative-Feedback
1390
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Posted - 2015.03.12 22:41:00 -
[1566] - Quote
Zaria Min Deir wrote:Also, not surprising. The only thing in hotfix echo that could be construed a logistics role buff (the equiment carried amount buff) even somewhat... Didn't go through? At least fully? Proto hives carried amount still 3 (gauged 4). Adv carried amount 6. I mean, yes, it buffs the adv hives. A lot. But still. I view it as a nerf.
All suits can now carry a shitton of equipment. Scouts have hives and links for days. This makes the need for Logis moot. Two Scouts, 2 Assaults, a Heavy and a Logi will have more than enough equipment to last an entire match.
Logis should be the only ones that can carry enough equipment to last a whole match, imho...
Half-Assed Forum Warrior / Half-Decent Commando / Damn Good Logi / Matari Loyalty 7
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Zaria Min Deir
0uter.Heaven Back and Forth
1227
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Posted - 2015.03.13 00:15:00 -
[1567] - Quote
Booby Tuesdays wrote:Zaria Min Deir wrote:Also, not surprising. The only thing in hotfix echo that could be construed a logistics role buff (the equiment carried amount buff) even somewhat... Didn't go through? At least fully? Proto hives carried amount still 3 (gauged 4). Adv carried amount 6. I mean, yes, it buffs the adv hives. A lot. But still. I view it as a nerf. All suits can now carry a shitton of equipment. Scouts have hives and links for days. This makes the need for Logis moot. Two Scouts, 2 Assaults, a Heavy and a Logi will have more than enough equipment to last an entire match. Logis should be the only ones that can carry enough equipment to last a whole match, imho... Can be viewed as a nerf too, absolutely, I simply implied some people would call it a logistics buff. And even then... the fact that it didn't affect proto hives... when logis are the ones most likely to carry proto equipment... le sigh. I am hoping it was unintentional, but I am not holding my breath.
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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Adipem Nothi
Nos Nothi
7550
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Posted - 2015.03.13 00:26:00 -
[1568] - Quote
Booby Tuesdays wrote:Scouts have hives and links for days. Bandwidth (Scout v Logi) STD - 6 v 20 ADV - 9 v 28 PRO - 12 v 36
Shoot scout with yes.
- Ripley Riley
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Booby Tuesdays
Ahrendee Inc. Negative-Feedback
1390
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Posted - 2015.03.13 04:04:00 -
[1569] - Quote
Adipem Nothi wrote:Booby Tuesdays wrote:Scouts have hives and links for days. Bandwidth (Scout v Logi)STD - 6 v 20 ADV - 9 v 28 PRO - 12 v 36 Keyword "have". Doesn't mean they can all be deployed at the same time. The amount of carried equipment is equal no matter the suit. This degrades the Logistics role, imo.
Half-Assed Forum Warrior / Half-Decent Commando / Damn Good Logi / Matari Loyalty 7
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DJINN Jecture
CANNIBALS RISING Dark Taboo
269
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Posted - 2015.03.13 13:35:00 -
[1570] - Quote
xTheSiLLyRaBBiTx wrote:2 Points: Bandwidth Visibilty & Nanohive WP output increase. As of right now, players have to try to puzzle together what active equipment they can and can't have on the field pending upon which suit. You can imagine the confusion that can take place when suits maybe switched out at fast pace, one could lose track of what will be lost vs what will be sustained. Visually, having the BW capacitor in the HUD/cluster. I feel that if the player could see on each suit the actual capacity of active equipment bandwith, it could be a very valuable tool to the Logi, as well as any other suit playable. This pont has been on my mind since the patch was instated. i.e. Proto amarr Logi having a 36 max BW would display something like 36/36 after I place 6 uplinks (4BW each), followed by one allotek nanohive (6BW each) simultaneously. This would be max capacity. Now, switching off to a min Logi (32BW); my first link would pop due to the FIFO [first in first out] laws. This would regulate back to 32/32 max, visibly descending or rising based on suit preference. Another Idea has to do with the Cal Logi. As of right now it is still not a viable contender to call upon like its three racial peers. With the equipment buff giving a slight edge on the Cal logi, I feel that a WP buff would be sufficient from the standard +10. Thanks for pointing this out. I hate losing equipment off the field when I switch between Logi and Heavy ...its not right. Bandwidth indicators needed please.
--I am a Free Agent for Hire--
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DJINN Jecture
CANNIBALS RISING Dark Taboo
269
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Posted - 2015.03.13 13:37:00 -
[1571] - Quote
Booby Tuesdays wrote:Adipem Nothi wrote:Booby Tuesdays wrote:Scouts have hives and links for days. Bandwidth (Scout v Logi)STD - 6 v 20 ADV - 9 v 28 PRO - 12 v 36 Keyword "have". Doesn't mean they can all be deployed at the same time. The amount of carried equipment is equal no matter the suit. This degrades the Logistics role, imo. This tells me scouts need more bandwidth.
--I am a Free Agent for Hire--
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Adipem Nothi
Nos Nothi
7563
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Posted - 2015.03.13 13:58:00 -
[1572] - Quote
DJINN Jecture wrote: This tells me scouts need more bandwidth.
We don't want Scouts stepping on the Logi's toes. We do want Scouts to actually use their class bonus and run cloak.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
7563
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Posted - 2015.03.13 14:07:00 -
[1573] - Quote
Off topic for just a 'bit:
Changed my mind about the Active Scanner Overhaul I'd previously proposed to you guys. Reducing cooldown would worsen today's permascan problems. In my humble opinion, we need to find a way to make Active Scanning more of an active effort and less "always on".
Shoot scout with yes.
- Ripley Riley
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Gyn Wallace
Ready to Play
295
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Posted - 2015.03.13 16:11:00 -
[1574] - Quote
Adipem Nothi wrote:Off topic for just a 'bit: ... Reducing cooldown would very likely worsen today's problems with permascan. ...
This is the wrong place to complain about your invented "problem."
Again with the distractions... The simple truth is that there is nothing OP about the most precise scans having a small chance of picking up the stealthiest scouts. For you to suggest that scans are OP in the current system, where the most precise scans have ZERO chance of picking up the stealthiest scouts, simply is not reasonable.
The Dust/Eve Isk Exchange Thread
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Adipem Nothi
Nos Nothi
7574
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Posted - 2015.03.13 16:35:00 -
[1575] - Quote
Gyn Wallace wrote:Adipem Nothi wrote:Off topic for just a 'bit: ... Reducing cooldown would very likely worsen today's problems with permascan. ... This is the wrong place to complain about your invented "problem." Again with the distractions... The simple truth is that there is nothing OP about the most precise scans having a small chance of picking up the stealthiest scouts. For you to suggest that scans are OP in the current system, where the most precise scans have ZERO chance of picking up the stealthiest scouts, simply is not reasonable.
Over the past couple years, I've pointed out dozens of balance issues here on the forums. I did not invent a single one of them, and pretty much every single one I've pointed out was eventually addressed and resolved. I don't waste my time making stuff up, and I don't appreciate the implication that I would.
When there's a problem in what I consider to be my "department" or area of expertise, I do everything I can to fully understand the problem and come up with ways to fix the problem. I'd like to think that Cross would do exactly same.
Scans need work. Cross needs to know that scans need work. Whether or not you remain to be convinced is of no consequence.
Shoot scout with yes.
- Ripley Riley
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el OPERATOR
Capital Acquisitions LLC Bad Intention
921
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Posted - 2015.03.13 17:12:00 -
[1576] - Quote
Adipem Nothi wrote:Gyn Wallace wrote:Adipem Nothi wrote:Off topic for just a 'bit: ... Reducing cooldown would very likely worsen today's problems with permascan. ... This is the wrong place to complain about your invented "problem." Again with the distractions... The simple truth is that there is nothing OP about the most precise scans having a small chance of picking up the stealthiest scouts. For you to suggest that scans are OP in the current system, where the most precise scans have ZERO chance of picking up the stealthiest scouts, simply is not reasonable. Over the past couple years, I've pointed out dozens of balance issues here on the forums. I did not invent a single one of them, and pretty much every single one I've pointed out was eventually addressed and resolved. I don't waste my time making stuff up, and I don't appreciate your implication that I would. When there's a problem my department, I do everything I can to study and fully understand the problem. Until the problem is resolved, I brainstorm with other subject matter experts to hammer out and vet various solutions. I'd like to think that Cross would do exactly same when there's a problem in his department. 7 Scans need work. Cross needs to know that scans need work. Whether or not you remain to be convinced (or intend to remain willfully ignorant of the facts) is of no consequence. Scans still need work.
Maybe Cross has (along with most of us) realized you for the "yahoo" you are in here so he subsequently ignores your "input".
Check your numbers dude, you're quoting at least one error and have repeatedly. Doesn't exactly help your cause when anyone who actually uses or does what you are describing can look at your numbers, and see the error(s).
Scouts, especially now with the addition of super-hops, need to have viable counters. This includes scans. This is what we have now, after much prolonged kicking and screaming from scouts such as yourself. If, as you've begun to claim now, your real interest is for the medium frames ('think of the mediums '*cries*) then go start a thread about medium frame profiles. Meanwhile, this venue here, for the millionth time, is NOT an appropriate place for your ever-continuous misinformation campaign.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Adipem Nothi
Nos Nothi
7579
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Posted - 2015.03.13 17:18:00 -
[1577] - Quote
el OPERATOR wrote: Check your numbers dude, you're quoting at least one error and have repeatedly. Doesn't exactly help your cause when anyone who actually uses or does what you are describing can look at your numbers, and see the error(s).
So ... there's an error in my numbers but you don't know where it is?
Shoot scout with yes.
- Ripley Riley
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Gyn Wallace
Ready to Play
296
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Posted - 2015.03.13 18:00:00 -
[1578] - Quote
Adipem Nothi wrote:Gyn Wallace wrote:Again with the distractions... The simple truth is that there is nothing OP about the most precise scans having a small chance of picking up the stealthiest scouts. For you to suggest that scans are OP in the current system, where the most precise scans have ZERO chance of picking up the stealthiest scouts, simply is not reasonable.
... I don't waste my time making stuff up or "inventing problems", and I don't appreciate your implication that I would. ... Scans still need work. Oh but you have invented a fake problem, the "permascan." I'm not implying that you're inventing problems. I'm being explicit.
Scans aren't OP. If they still need work, they need a buff, so at least one scanner model can detect the stealthiest scouts, briefly, in a narrow arc, at short range.
The Dust/Eve Isk Exchange Thread
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Adipem Nothi
Nos Nothi
7607
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Posted - 2015.03.13 18:11:00 -
[1579] - Quote
Gyn Wallace wrote: Oh but you have invented a fake problem, the "permascan." I'm not implying that you're inventing problems. I'm being explicit.
If you don't think that permascan is real, change your battle server to Americas, queue up for Ambush and wait for your turn to be pubstomped by Nyain San. That's one squad with one GalLogi. Imagine what 3 could do.
Far more effective than any EWAR Scout ever was. Far less risk. Far greater reward. But 300HP EWAR Scouts were "OP" and GalLogi scans are "Fine".
Shoot scout with yes.
- Ripley Riley
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Gyn Wallace
Ready to Play
296
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Posted - 2015.03.13 18:12:00 -
[1580] - Quote
Adipem Nothi wrote: The low-risk, massive-reward 21dB scans pose the bigger balance problem; they should be the priority fix. That sentence, in a nutshell, is why you read like a troll. You're being absurd. You have an option to fit for completely avoiding 21dB scans 100% of the time. Where's my option for a CHANCE to scan the stealthiest scouts before they one-shot-kill me?
That you would complain about assault suits failing to avoid scans shows that good game balance isn't your concern; buffing stealthy play styles is.
The Dust/Eve Isk Exchange Thread
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Adipem Nothi
Nos Nothi
7607
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Posted - 2015.03.13 18:24:00 -
[1581] - Quote
Gyn Wallace wrote:Adipem Nothi wrote: The low-risk, massive-reward 21dB scans pose the bigger balance problem; they should be the priority fix. That sentence, in a nutshell, is why you read like a troll. You're being absurd. You have an option to fit for completely avoiding 21dB scans 100% of the time. Where's my option for a CHANCE to scan the stealthiest scouts before they one-shot-kill me? That Scout has to be within 2m to one shot you. You already have your chance. Now add a Myo and hop out of his range when he enters your 8m TacNet inner ring.
Gyn Wallace wrote: That you would complain about assault suits failing to avoid scans shows that good game balance isn't your concern; buffing stealthy play styles is.
20dB recon scout passive scans were labeled "OP Wallhacks"
* They showed enemy orientation * They were always on (when decloaked) * They were shared with squad
Shoot scout with yes.
- Ripley Riley
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Gyn Wallace
Ready to Play
296
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Posted - 2015.03.13 18:25:00 -
[1582] - Quote
Adipem Nothi wrote:If you don't think that permascan is real, change your battle server to Americas, queue up for an Ambush match and wait for your turn to be pubstomped by Nyain San. You're nuts. In your head, you can't separate knowing where the enemy is and obliterating them. Guess what. The guys getting stomped by Nyain San, can and sometimes do scan Nyain San just as much, which is why your pointing to scans as the "problem" is entirely in your head. Or did you mean that Nyan San uses so many unscannable scouts that the people they're stomping can't see them coming, because none of their scanners can pick up the stealthiest scouts?
Contrary to your obsession with a fake problem, the real problem is that a logi can scan the enemy, see them coming, and be so ineffective when they arrive. The real problem is that EVEN WITH knowing where some the enemy is and the direction from which they're approaching, one class in particular is weaker than the others when the enemy arrives.
That's the priority fix that's needed. That's why your pretending that something as stupid as enabling assaults to duck scans is a higher priority, in this thread, is such a trollish thing to write.
The Dust/Eve Isk Exchange Thread
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Gyn Wallace
Ready to Play
299
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Posted - 2015.03.13 18:32:00 -
[1583] - Quote
Adipem Nothi wrote:Gyn Wallace wrote: Where's my option for a CHANCE to scan the stealthiest scouts before they one-shot-kill me? That Scout has to be within 2m to one shot you. You already have your chance. Now add a Myo and hop out of his range when he enters your 8m TacNet inner ring.
See the bold words "to scan" in my question? Ignoring them is why your response doesn't answer the question. The correct answer is: in the current system I have no chance to scan the stealthiest scouts at all. How unsurprising that you avoided answering the question and instead distracted from the weakness of current scans or the strength of stealthy play.
Adipem Nothi wrote:20dB recon scout passive scans ..
More irrelevant distractions... I get it. You wanted run the stealthiest and best detecting class. You lost your "I win" button. I'm sorry, but that's no excuse for making terrible arguments in the wrong thread.
I simply don't believe that you're dumb enough to have missed the phrase "to scan" in my question above, or that you were ignorant of the problem with stacking the best detection and stealth in one class. So why are you making such patently bad arguments here? In THIS thread?
The Dust/Eve Isk Exchange Thread
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Adipem Nothi
Nos Nothi
7612
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Posted - 2015.03.13 18:38:00 -
[1584] - Quote
Gyn Wallace wrote:Adipem Nothi wrote:If you don't think that permascan is real, change your battle server to Americas, queue up for an Ambush match and wait for your turn to be pubstomped by Nyain San. You're nuts. In your head, you can't separate knowing where the enemy is and obliterating them. Guess what. The guys getting stomped by Nyain San, can and sometimes do scan Nyain San just as much, which is why your pointing to scans as the "problem" is entirely in your head. Or did you mean that Nyan San uses so many unscannable scouts that the people they're stomping can't see them coming, because none of their scanners can pick up the stealthiest scouts? Contrary to your obsession with a fake problem, the real problem is that a logi can scan the enemy, see them coming, and be so ineffective when they arrive. The real problem is that EVEN WITH knowing where some the enemy is and the direction from which they're approaching, one class in particular is weaker than the others when the enemy arrives. That's the priority fix that's needed. That's why your pretending that something as stupid as enabling assaults to duck scans is a higher priority, in this thread, is such a trollish thing to write. So GalLogi permascan is fine because GalLogis are squishy and die fast? That's the same exact argument 300HP EWAR Scouts made. But Zatara wasn't persuaded. And their high-risk, low-reward passive scans were "OP Wallhacks".
Today's GalLogis do as good of a job as any EWAR Scout ever did. And they have it far easier. You can spam your scans from 100-200m away, from behind friendly lines, with literally 2x to 4x the HP of an EWAR Scout (that's called low risk). And your results are shared team-wide! (that's call high-reward). And yet you whine.
PS: Nyain San stomps Ambush matches with Assaults and a GalLogi. That's been the case for months.
Shoot scout with yes.
- Ripley Riley
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el OPERATOR
Capital Acquisitions LLC Bad Intention
921
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Posted - 2015.03.13 18:49:00 -
[1585] - Quote
Adipem Nothi wrote:[quote=el OPERATOR]
So ... there's an error in my numbers but you don't know where it is?
Not doing your homework for you is not the same as not knowing how to do your homework for you. Truth is you have a bad conclusion because it's based on bad data. Pointing out that you have bad data is all I need to say. If you aren't capable of vetting your own info, that you choose to present, that you choose to use to justify your conclusion and try spreading anywhere you can find an ear for it while it's bad isn't my problem, it's yours. My problem is that for a guy who claims to be such an infallible resource of all things broken your conclusions are crap, because your data is crap and you're too invested in the convincing of people of the legitimacy of your [bad]conclusion to realize it.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Adipem Nothi
Nos Nothi
7613
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Posted - 2015.03.13 18:50:00 -
[1586] - Quote
el OPERATOR wrote:Adipem Nothi wrote:[quote=el OPERATOR]
So ... there's an error in my numbers but you don't know where it is?
Not doing your homework for you is not the same as not knowing how to do your homework for you. Truth is you have a bad conclusion because it's based on bad data. Pointing out that you have bad data is all I need to say. If you aren't capable of vetting your own info, that you choose to present, that you choose to use to justify your conclusion and try spreading anywhere you can find an ear for it while it's bad isn't my problem, it's yours. My problem is that for a guy who claims to be such an infallible resource of all things broken your conclusions are crap, because your data is crap and you're too invested in the convincing of people of the legitimacy of your [bad]conclusion to realize it. Says the guy who didn't know that 21dB scans existed until last week.
You'll have to pardon me for not taking you at your word on this.
Shoot scout with yes.
- Ripley Riley
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el OPERATOR
Capital Acquisitions LLC Bad Intention
921
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Posted - 2015.03.13 19:05:00 -
[1587] - Quote
el OPERATOR wrote:Adipem Nothi wrote:el OPERATOR wrote: My "contentiousness" stems from my experience in you running in here making claims ...
Now this I can relate to. Nothing quite like a yahoo popping into the Scout thread to tell everyone there that they're doing it wrong. Guess its entirely possible that I'm being that yahoo here in your thread. Then again, it is also entirely possible that talking EWAR balance to GalLogis is like talking AV balance to a room full of Pilots. I'd like to think this debate of ours here is yahoo-free. Whether or not we agree on anything at the end of the day, we've been relatively good at keeping cool heads and getting the facts and figures straight. Confirmed: You are a yahoo. /your steamies you keep trying to float in this thread
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC Bad Intention
921
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Posted - 2015.03.13 19:07:00 -
[1588] - Quote
Adipem Nothi wrote:el OPERATOR wrote:Adipem Nothi wrote:[quote=el OPERATOR]
So ... there's an error in my numbers but you don't know where it is?
Not doing your homework for you is not the same as not knowing how to do your homework for you. Truth is you have a bad conclusion because it's based on bad data. Pointing out that you have bad data is all I need to say. If you aren't capable of vetting your own info, that you choose to present, that you choose to use to justify your conclusion and try spreading anywhere you can find an ear for it while it's bad isn't my problem, it's yours. My problem is that for a guy who claims to be such an infallible resource of all things broken your conclusions are crap, because your data is crap and you're too invested in the convincing of people of the legitimacy of your [bad]conclusion to realize it. Says the guy who didn't know until last week that 21dB scans existed. Would you like me to find the post? You'll have to pardon me for not taking you at your word on this.
idc what you take so long as you take it out of here.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Adipem Nothi
Nos Nothi
7614
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Posted - 2015.03.13 19:14:00 -
[1589] - Quote
What you have there is me being polite. You spent two weeks debating and defending GalLogi scan precision without knowing the precision of GalLogi scans. Or caring enough to even look it up.
"Oh. So the 200m / 90 degree scanner is 21dB. Hmm. I can see how you have a point now. That is pretty ridiculous. This whole time, I was defending the 15dB scanner. It has a huge cooldown. Didn't realize you were talking about the others."
^ Would've been nice to get something like this from you. But instead, I get Spkr.
Shoot scout with yes.
- Ripley Riley
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el OPERATOR
Capital Acquisitions LLC Bad Intention
923
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Posted - 2015.03.13 22:00:00 -
[1590] - Quote
Adipem Nothi wrote:el OPERATOR wrote:... facts and figures ...
What you have there is me being polite. You spent two weeks debating and defending GalLogi scan precision without knowing the precision of GalLogi scans. Or caring enough to even look it up. "Oh. So the 200m / 90 degree scanner is 21dB. Hmm. This whole time, I was defending the Focused scanner ... the one with the narrow angle and huge cooldown; it couldn't possibly permascan anything, so I thought you were making stuff up. My bad. "Would've been nice to get something like this from you. But instead, I get a 1.7-Spkr-like "everything is still fine ... go away ". And now you want to call me out on non-specific "bad data" ...
LOL
So we can add to the continuing list of errors of yours here the idea that there's a "debate" going. Your conclusion is flawed on several levels, most of which have been explained multiple times, in multiple ways by multiple people to you. There is nothing in what you've raised as "input" to debate; The conclusion is worthless, debating it is just as worthless.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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