Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Vitantur Nothus
Nos Nothi
925
|
Posted - 2014.12.03 18:54:00 -
[26071] - Quote
Varoth Drac wrote:Ghost Kaisar wrote:Once again, this is all theory, but I actually can't wait to see how this plays out. I will also finally be skilling into precision and range V, as I never had a reason to run them on my Min Scout before. Now all my suits can benefit from it. Range amps are being nerfed to 15%, rendering them useless in my opinion. Though the skill itself is very useful. I often run a precision mod on my min scout (no pg cost ) so i'm glad it will become more important. I'm a bit confused though, are precision mods getting a penalty? I heard they may do but haven't found any confirmation or numbers.
Negative on nerfs to Precision Mods. Rattati mentioned that he backed down on additional drawbacks to EWAR modules as well as additional active damp bonus to cloak. |
Vitantur Nothus
Nos Nothi
927
|
Posted - 2014.12.03 19:01:00 -
[26072] - Quote
Cat Merc wrote:Vitantur Nothus wrote:Cat Merc wrote:Vitantur Nothus wrote: The only "backchannel" communications were those between you and CPM on Skype. Every 'bit of feedback we provided to Rattati with is in that thread, and all we provided were concerns and cases to consider.
Backchannel? It's far quicker and easier to communicate through Skype. All of these conversations happened with like a gazillion other people in the same chat room. None of it was done 1 on 1. The Forums provide a written, transparent and permanent record. If Party A believes Party B to be less than honest, and Party B believes the same of Party A, then why would the Parties opt to debate anything off-the-record? Because Party C is not allowing Party A to say anything on the forums?
That's actually kinda funny. A point I hadn't considered...
The Forums provide a written, transparent and permanent record. And Referees, at no additional charge :-)
Seriously though, we didn't present Rattati with any arguments or numbers other than what's written here and written in the Falloff thread. If your "source" suggests otherwise, then your "source" is being less than honest with you. Sounds to me like a written record might come in handy to both us. |
Cat Merc
Sinq Laison Gendarmes Gallente Federation
13524
|
Posted - 2014.12.03 19:02:00 -
[26073] - Quote
Vitantur Nothus wrote:Cat Merc wrote:Vitantur Nothus wrote:Cat Merc wrote:Vitantur Nothus wrote: The only "backchannel" communications were those between you and CPM on Skype. Every 'bit of feedback we provided to Rattati with is in that thread, and all we provided were concerns and cases to consider.
Backchannel? It's far quicker and easier to communicate through Skype. All of these conversations happened with like a gazillion other people in the same chat room. None of it was done 1 on 1. The Forums provide a written, transparent and permanent record. If Party A believes Party B to be less than honest, and Party B believes the same of Party A, then why would the Parties opt to debate anything off-the-record? Because Party C is not allowing Party A to say anything on the forums? That's actually kinda funny. A point I hadn't considered... The Forums provide a written, transparent and permanent record. Additionally, they provide Referees at no additional charge :-)Seriously though, we didn't present Rattati with any arguments or numbers other than what's written here and written in the Falloff thread. If your "source" suggests otherwise, then your source is being less than honest with you. Sounds to me like a written record might come in handy to both us. Read my edits, I think we have a misunderstanding :P
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
|
Varoth Drac
Titans of Phoenix
442
|
Posted - 2014.12.03 19:03:00 -
[26074] - Quote
Vitantur Nothus wrote:Negative on nerfs to Precision Mods. Rattati mentioned that he backed down on additional drawbacks to EWAR modules as well as additional active damp bonus to cloak. Thanks for clearing that up. |
Kaeru Nayiri
OSG Planetary Operations Covert Intervention
231
|
Posted - 2014.12.03 19:05:00 -
[26075] - Quote
Hey guys, I want to get some feedback, particularly from the Min Scout, on the directional arrow. I feel like it's the MinScout's only defense when moving from cover to cover. I made a thread in the features and ideas section, and though full of good feedback, it is just getting ignored. What are your thoughts? How do you plan on staying alive moving around as a min scout in 1.10? The whole thing makes me want to stack HP mods+shotgun, which feels like the exact opposite of what the changes are trying to accomplish.
https://forums.dust514.com/default.aspx?g=posts&t=181713&find=unread |
Varoth Drac
Titans of Phoenix
443
|
Posted - 2014.12.03 19:12:00 -
[26076] - Quote
Cat Merc wrote:I was claiming that Rattati appears to take everything the Barbershop says as golden (as long as it's not presented in such a terrible manner such as Appia saying "I'M DONE"), you guys need like, 1/10th of the effort to convince him to do something, that was who I was talking to was saying. Rattati didn't just do what Barbershop people said.
His original idea was a 10% precision reduction in short range, we've ended up with a 50% reduction.
He's just looked at what people have said, including you, and tempered it a bit based on what other people have said. I don't recall anyone proposing the exact numbers he's used. |
Cat Merc
Sinq Laison Gendarmes Gallente Federation
13524
|
Posted - 2014.12.03 19:12:00 -
[26077] - Quote
As a sidenote, I did have my worries about the Minmatar Scout in my analysis I wrote. I even said so, it will probably need some special treatment or else it will be thrown by the way side.
But then Rattati came up with his numbers, and said that range amps will give a precision penalty, and I was like "...Perfect". Even though the short range scan could reach like 30m, a dampened Min Scout could still get under it.
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
|
sir RAVEN WING
Horizons' Edge Proficiency V.
1130
|
Posted - 2014.12.03 19:13:00 -
[26078] - Quote
Anyone got a good Calscout fitting?
RPG!. The Ultimate Forum Passing-Time MetaGame!
|
Vitantur Nothus
Nos Nothi
927
|
Posted - 2014.12.03 19:15:00 -
[26079] - Quote
Kaeru Nayiri wrote:Hey guys, I want to get some feedback, particularly from the Min Scout, on the directional arrow. I feel like it's the MinScout's only defense when moving from cover to cover. I made a thread in the features and ideas section, and though full of good feedback, it is just getting ignored. What are your thoughts? How do you plan on staying alive moving around as a min scout in 1.10? The whole thing makes me want to stack HP mods+shotgun, which feels like the exact opposite of what the changes are trying to accomplish. https://forums.dust514.com/default.aspx?g=posts&t=181713&find=unread
Hello Scout!
Read just a few posts back and find the big one by Ghost Kaiser. You won't find a more authentic a MinScout, and everything he writes on the topic is usually dead-on-target. As for the impact of TacNet changes, we're as in the dark as you are. We won't have much to offer apart from speculation until we've see the new system firsthand.
Hang tight, and good luck. o7 |
Cat Merc
Sinq Laison Gendarmes Gallente Federation
13524
|
Posted - 2014.12.03 19:15:00 -
[26080] - Quote
Varoth Drac wrote:Cat Merc wrote:I was claiming that Rattati appears to take everything the Barbershop says as golden (as long as it's not presented in such a terrible manner such as Appia saying "I'M DONE"), you guys need like, 1/10th of the effort to convince him to do something, that was who I was talking to was saying. Rattati didn't just do what Barbershop people said. His original idea was a 10% precision reduction in short range, we've ended up with a 50% reduction. He's just looked at what people have said, including you, and tempered it a bit based on what other people have said. I don't recall anyone proposing the exact numbers he's used. Mine had a 61%. And yes there's a reason for such a specific number, it made the cloak quite valuable in a few situations in terms of dampening if I put it at that number.
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
|
|
Ghost Kaisar
Fatal Absolution General Tso's Alliance
8478
|
Posted - 2014.12.03 20:43:00 -
[26081] - Quote
Kaeru Nayiri wrote:Hey guys, I want to get some feedback, particularly from the Min Scout, on the directional arrow. I feel like it's the MinScout's only defense when moving from cover to cover. I made a thread in the features and ideas section, and though full of good feedback, it is just getting ignored. What are your thoughts? How do you plan on staying alive moving around as a min scout in 1.10? The whole thing makes me want to stack HP mods+shotgun, which feels like the exact opposite of what the changes are trying to accomplish. https://forums.dust514.com/default.aspx?g=posts&t=181713&find=unread
I posted in there.
https://forums.dust514.com/default.aspx?g=posts&m=2495820#post2495820
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
|
One Eyed King
Land of the BIind
6323
|
Posted - 2014.12.03 20:56:00 -
[26082] - Quote
Lynn Beck wrote:One Eyed King wrote:I how is a Minnie scout going to nova knife people? Raptor jump, drop on from boxes, or just simply damp and do that whole Splinter Cell thing. It's not going to kill minjas, maybe the hipsters that think "I knife, so i'm s00per1337Haxbro" will be affected, but I know I won't. My proto knifing fit? 2 damp, 1 kin. My Quafe fit? 2 damp. This doesn't effect me at all, as I'll still be doing either RaptorJump or stalking. RaptorJump tends to end out horribly for me, by either jumping over their head and killing their buddy, or me stopping short, and giving them a nice backshave. I agree. I think this came from a statement that was before the adjustment from 12m to 6m. I think Rapotor jump is doable in that range, but if you have a fast enough assault, and he is a moving target, it might get dicey.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
Spademan
Fatal Absolution General Tso's Alliance
4856
|
Posted - 2014.12.03 21:20:00 -
[26083] - Quote
Could anyone point me towards the ewar spreadsheet? I can't seem to find it.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
|
One Eyed King
Land of the BIind
6324
|
Posted - 2014.12.03 21:31:00 -
[26084] - Quote
Spademan wrote:Could anyone point me towards the ewar spreadsheet? I can't seem to find it. https://docs.google.com/spreadsheets/d/1j0uAKk-PtFUgV62QANDe0lJ02Ukc-jQuhcLdwhG4J1Q/edit?pli=1#gid=0
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
One Eyed King
Land of the BIind
6324
|
Posted - 2014.12.03 21:32:00 -
[26085] - Quote
Nevermind
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
Vitantur Nothus
Nos Nothi
939
|
Posted - 2014.12.03 21:36:00 -
[26086] - Quote
One Eyed King wrote:Is the spreadsheet up to date with Range Amp changes?
Can an Ak.0 really get 21 m short range with 4 Range Amps? Here's my math: https://docs.google.com/spreadsheets/d/1zVbDLXDU5gpKjx1YmE9ODVYHxlE40vhNz-L7gBTcY4Y |
sir RAVEN WING
Horizons' Edge Proficiency V.
1130
|
Posted - 2014.12.03 21:41:00 -
[26087] - Quote
Just finished my racial scouts! If anyone wants a link then just ask. Working on Sents now.
RPG!. The Ultimate Forum Passing-Time MetaGame!
|
Vitantur Nothus
Nos Nothi
939
|
Posted - 2014.12.03 21:43:00 -
[26088] - Quote
@ Spade
There are two tabs; the one labeled "Proposal" is the one with 1.10 values. |
Spademan
Fatal Absolution General Tso's Alliance
4856
|
Posted - 2014.12.03 21:55:00 -
[26089] - Quote
Doesn't look like those short ranges will do anything really. Just speculation of course, but those are slapping distances.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
|
One Eyed King
Land of the BIind
6326
|
Posted - 2014.12.03 22:03:00 -
[26090] - Quote
I hope this works.
It makes me nervous that assaults can encroach so much into Scout territory, particularly when many of our racial bonuses are geared towards EWAR.
It just feels like we are addressing the scout problem by making everyone else more like scouts. At some point I wonder if people who really want to play the scout role may not just do better in other suits...
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
|
Vitantur Nothus
Nos Nothi
941
|
Posted - 2014.12.03 22:05:00 -
[26091] - Quote
Spademan wrote:Doesn't look like those short ranges will do anything really. Just speculation of course, but those are slapping distances. If you stab my friend, you'll blip on my TacNet for ~ 1 sec. And for each second of teabagging which follows, there your blip shall remain.
|
Bayeth Mal
Opus Arcana Covert Intervention
2011
|
Posted - 2014.12.03 22:07:00 -
[26092] - Quote
Cat Merc wrote:Spectral Clone wrote:Cat Merc wrote:He didn't shut me down, but I'll say no further because ban hammer He didn't shut you up, but he shut you up. Logic. He didn't shut me up due to arguing against any argument, he shut me up due to ban hammer looming over the horizon. There's a difference.
Well, since you don't seem to understand the definition of shut down.
And no, I don't think anybody has any interest in discussing it with you. You're starting sound more like you're just desperate for Skype friends.
We'll bang, OK?
|
One Eyed King
Land of the BIind
6326
|
Posted - 2014.12.03 22:15:00 -
[26093] - Quote
Spademan wrote:Doesn't look like those short ranges will do anything really. Just speculation of course, but those are slapping distances. It will make knifing more difficult, particularly with heavies.
I try to avoid raptor jumping when I can because it is rather difficult to judge speed and distance, particularly when suits run at different speeds both walking/sprinting, and then between races/fits.
Now that I can be pretty much scanned by anyone, that makes it MUCH more difficult. I have no margin of error now.
Before, if I missed, which often happens with people moving at the last minute and timing being ever so slightly off, I can sometimes make up for it with a 2nd go if the person isn't listening very well.
Heck, I would often still be killed after a charged shot on an Amarr heavy who didn't know I was coming...
Now I have to hit him, and kill him in one go or I am toast. I can't miss or he'll see me.
I hope I am completely wrong about everything, but I am afraid I won't be...
I feel like long time Minjas should get some sort of badge for putting up with bearing the brunt of nerfs, this stuff is exhausting.
Please, someone post something positive from these changes so I have some silver lining to look for.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
Jebus McKing
Jebus Hates Scans
1177
|
Posted - 2014.12.03 22:39:00 -
[26094] - Quote
Ghost Kaisar wrote:Just some quick things I'm noticing after really going over these notes.
1.) Scouts in short range have a 18 dB scan precision. Let that sink in for a bit. EVERY scout has this. NOBODY except other scouts can dodge our short range scans. Not even 4 damp assaults.
2.) Assaults may be able to scan you in 6m range, but nobody can possibly react that fast. Nobody has their eye on their radar 24/7, and It will still be easy to jump someone with knives as he is firing at someone or distracted. You can still pick them off one at a time. It WILL however, be hard to hang around an area with a lot of people. Run speed and damps people, you'll need it to survive. Never stop moving.
3.) Looking at all the new ranges, skills and whatnot, It's easy to see that the battlefield is going to be a LOT more interesting. Scouts can no longer scan assaults at range with base skills. People are REALLY going to have to start using your eyes more. Assaults WILL damp and WILL run precision. Everyone is basically getting an HP nerf as you are going to have to use eWAR to survive.
4.) Heavies and Commandos are going to feel a lot more vulnerable in exchange. With base skills, they will easily be picked up by scouts on long range scans. You will still see that heavy at 30m, and he won't see you at all in close scans.
In short:
Assaults are going to be a lot tougher to engage, but not impossible. Logistics will probably still be the greater threat, since they have a larger short range scan radius. Both will probably devote at LEAST one eWAR module per suit. Assaults will either run range or precision (Depending on their tank), and I bet you that Logistics will probably run at least two (Precision and range).
In exchange, they make themselves EASIER TO DETECT. This means that our LONG RANGE scans can pick them up. Which allows us to avoid them, or maneuver around them.
Ranged weapons will be more popular on scouts due to a difficulty in using CQC weapons. Once again, this is where you can start messing with peoples heads. Since shotguns will be rarer, what will happen in CQC? People will turn corners, expecting a rifle. Nova Knives. Dead.
Once again, this is all theory, but I actually can't wait to see how this plays out. I will also finally be skilling into precision and range V, as I never had a reason to run them on my Min Scout before. Now all my suits can benefit from it.
- I guess it won't matter too much at ranges of <10m. What are the short range scans good for anyway? If someone is that close and you still haven't noticed him you will most likely be dead anyway before you have enough time to react.
- This. Dealing with groups in CQC will be much harder.
- Not sure about this. Scouts are definately gonna have a harder time because their scanrange got halved for Assaults. Logis, though they are getting a 67% scanrange increase, will actually have a medium scanrange that is less than what they have now (22.50 -> 18.75). Assaults will be able to see other Assaults and Logis sooner than now and will have no problems to pick up Heavies, so I could imagine that there is little incentive for Assaults to run precision mods because they can already see most other players and still won't be able to see properly dampened scouts in medium range. And I think I will still remain the only Assault that uses damps.
- The only ones that really are ****** are Heavies because everybody will pick them up at 30m+. As a Minmatar Heavy who likes to put kincats on his suits to create the ultimate gank machine, I think it is save to say that my playstyle is dead. But I think I deserved it because speedy Minmatar Heavies have always been totally OP!
I also predict that only very very few people will still run range amps. Less than 3m gained by using a complex range amp? LOL
I would not bet money on scouts long range scans to be actually useful against mediums. You'd have to use precision mods and even then "long" range scans are only as good as scans are now, so not too much would change, I guess.
I'm really looking forward to these changes, though I kinda doubt that many Assault will change their fittings because of it. After all, why run damps when you could have 200+ more HP instead and still be able to see all those other idiots who don't give a **** about dampening but now even from up to 30m away!
You have been scanned
|
Vitantur Nothus
Nos Nothi
945
|
Posted - 2014.12.03 22:41:00 -
[26095] - Quote
One Eyed King wrote:Please, someone post something positive from these changes so I have some silver lining to look for. :: Scratches Head ::
Harder times for Scouts means fewer "Scouts" means fewer mercs watching their backs. |
Jebus McKing
Jebus Hates Scans
1177
|
Posted - 2014.12.03 22:45:00 -
[26096] - Quote
One Eyed King wrote:Please, someone post something positive from these changes so I have some silver lining to look for. I can now reasonably make a Logi fitting with kincats and a shotgun because of more scanrange for me?
(Just had a match a couple of hours ago and went 14/2 with shotgun Logi. This will be FOTM very soon. I know it.)
You have been scanned
|
One Eyed King
Land of the BIind
6328
|
Posted - 2014.12.03 22:45:00 -
[26097] - Quote
Vitantur Nothus wrote:One Eyed King wrote:Please, someone post something positive from these changes so I have some silver lining to look for. :: Scratches Head :: Harder times for Scouts means fewer "Scouts" means fewer mercs watching their backs. While I could find fault with this, I will choose to let this slide for want of something positive.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
jace silencerww
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
102
|
Posted - 2014.12.03 22:57:00 -
[26098] - Quote
Bright Steel wrote:jace silencerww wrote:Varoth Drac wrote:jace silencerww wrote:I am not over doing it but look. 3 guys running to a staircase normally I could nk them all from behind using my adv fit with 2 damps and they would not see me on radar all but now with this you will be spotted after the first guy. fyi raptor jumps wont be working remember they will see you within 7-9 meters so guess what the box is 6 meters his squadmates blasts you before you can even jump.
a big problem is I love nk gal scouts in the back using 3 damps by hiding on the other side of boxes waiting for him to move close or by the box but with this new system he will see me on the another side before in walks into strike range or hiding from a squad of proto stompers that would have missed me now see me yay thanks for killing me proto stompers Ok, you have a point about hiding round corners and sneaking up on groups. It depends how long it takes to register on radar. I still don't think it's going to be a huge problem, but did nova knifers really need nerfing? I don't see this short scan having much effect on shotgunners, or REs, or rifle scouts. To Lynn Beck, Your two damps won't help you. An assault or logi with 1 precision enhancer will still scan you at short range even with 3 damps. The short scan doesn't encourage the use of EWAR mods as damps won't work against it and enhancers aren't needed (much). I think it's time to recognise that Min scouts can't survive with worse dampening than other scouts. From this starting point, EWAR balance can be discussed much more easily. Then we can think about the fact that one enhancer is all a medium suit needs to pick up any (including Gallente and Caldari) scout with two damps at short range. The range is too short to affect anyone except knifers , and too powerful to be allowed to be extended to a useful amount. We should probably wait and see how it goes for a bit first though. that is the point most Minnie scouts use the nova knife this will hurt them over the others. look at it this way the only real advantage Minnie scout have is to the nk. here is why. yes the hacking speed it great but with 3 complex codebreaks we can hack super fast but can be seen easily by other scouts while a gal scout can put 2 damps and proto cloak with 2 codebreakers and can truly stealth hack without being seen. gal scout with 2 complex breakers hacking is 2 even while the Minnie with 2 is 2.62. so it is faster but it is 75-90% for the Minnie to be killed after the hack while trying to get away. yes I tested this but using the gall I got away over 50-75% of the time. why? because I was damped. It will secure the KN role to Strickly minja though because no other scout is fast enough to get in and out.... Maybe???
lol not any more. look up his update on the chart lol here https://docs.google.com/spreadsheets/d/1j0uAKk-PtFUgV62QANDe0lJ02Ukc-jQuhcLdwhG4J1Q/edit#gid=18624413 take a good look. that is right now the logi has the biggest scan range (next to the proto caldari scout running to complex amps) the assault, commando & scout will have the same range of 20 meters. lol now as a Minnie scout even with 3 dampers and a proto cloak you can NOT hide from an Amarr & gall scout if he is running 2 complex precision and 2 range amps within 7-8 meters. so no more hiding while that squad who is running by the boxes looking for the guy who just hacked the CRU so you can getaway. |
Jebus McKing
Jebus Hates Scans
1177
|
Posted - 2014.12.03 22:58:00 -
[26099] - Quote
Hm, I just realised precision mods will be better at improving range than range amps.
You have been scanned
|
Varoth Drac
Titans of Phoenix
449
|
Posted - 2014.12.03 23:10:00 -
[26100] - Quote
Jebus McKing wrote:Hm, I just realised precision mods will be better at improving range than range amps. The range amp nerf is going to have to be changed, it's silly.
Hmmmmm, what would I rather have in my low slot? 2-5m extra scan range or 140 armour? |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
First page | Previous page | Next page | Last page |