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Thread Statistics | Show CCP posts - 178 post(s) |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
3362
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Posted - 2014.08.29 09:15:00 -
[21061] - Quote
Bayeth Mal wrote:Spademan wrote:Matticus Monk wrote:Spademan wrote:Adipem Nothi wrote:Too much kindness and sharing. Be mean to each other, damnit :-)
Right. Throws an empty glass at Ghost"Another round Monk, before I get cranky and shoot Bay again" *comes out of the restroom, zipping up* Trust me, the next round is for newbro's only... you don't want that kind of kick. Let me grab some of last week's brew with the blackmarket redjar from downstairs.... "Fine by me. Ah what the hell, I'll shoot anyway" *Whips out a bolt pistol and takes a couple potshots at Bay* "Dance monkey!" *Stares back blankly, a core locus beeping in each hand* One for you one for me.... Friend. *Picks up his hurley* Let's make a sport out of it, shall we?
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
3362
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Posted - 2014.08.29 09:22:00 -
[21062] - Quote
CCP Rattati wrote:Greetings read a few pages back, last time I looked in it was at the 1000 page mark... I see you are discussing a few things that I can clarify Cloak is not going away, we will keep trying to patch it up with further testing. I would rather not remove content. I'm sure we all know something has to be done about it. Be sure to come back to us when you want/have ideas for it.Shotguns, lack of progression is one thing, it seems militia SG's are almost as useful as proto. Second, it's the lack of awareness, I don't know about you guys but the 3rd person sound from a shotgun is a whispery "thip, thip", to me. It doesnt sound anything like the "BLAOING" 1st person sound. It's basically "was that a shotgun, yes, it was, respawn" I can get this, I've seen a bunch of people using militia shotguns on prototype suits. I rarely see any using proto, but I do see the occasional advancedI know I get killed by SG scouts all the time, but it's usually carelessness rather than OP, I'm just running over open empty space from a spawn point to the next red dot and there is a lurker who is doing nothing but camping people like me between spawn and the action. I usually don't survive two in a medium. This is of course all pub, I can't speak to PC viability. And to my last point on the SG, the data I'm referring to is not just FOTM, look how many people are using it. I am studying Kill/Spawn ratios and it is well above the other light weapons, right up there with Scrambler Rifle. Dividing by spawn removes FOTM aspect, it's just I get more kills on average for SG than AR f.ex. Anything else I can clarify? Any insights/requests on the Charlie meta and balance? Two questions: It seems to me that the aCR is the top dog out there, what do the statistics say? The second question deviates from the topic a bit, I hope you don't mind. Back in Chromosome when charging a weapon there was a ring that filled up around the crosshair, would there be any chance that could make a return? Perhaps as an option?Delta threads are hitting the forums imminently as well. Look forward to it, remember, Burst flaylock and improved Ion Pistol
Responses in bold. Cheers for stopping by.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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CCP Rattati
C C P C C P Alliance
6122
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Posted - 2014.08.29 09:51:00 -
[21063] - Quote
Scrambler rifle is by far the most efficient rifle out there, Shotgun a close second, well below are the rest and the ACR doesn't break from the herd at all.
Now picking their target with shottyscouts, sure, but it seems to me that that logic applies to anything. You could also one-shot me with a Plasma Cannon in the back instead of a Shotgun, and only go after militia frames with an assault SMG.
I am not convinced at all by these theories.
Now Scrambler may be OP because the Amarr dropsuit is so well suited to using it and better Gallente bonuses would fix AR's quicker than just boosting their damage. A thought.
Nova knifes got a really nice buff in Charlie and it is very noticeable in the data.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Arkena Wyrnspire
Fatal Absolution
17475
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Posted - 2014.08.29 10:12:00 -
[21064] - Quote
I don't really feel that shotguns themselves are OP so much as the ability to see people through walls including the direction they're facing in, while having reduced visibility and being potentially unscannable yourself.
It was noticeable immediately post 1.8 that shotgun usage skyrocketed. The shotgun wasn't touched. The scout class was.
I may be alone in this here but I think the wallhack-esque permascans you can get generally vastly increase the effectiveness of the weapon more than anything else. Try using a shotgun on an assault (maybe with kincats) and see how that goes, for instance.
One thing that depresses me is that the best counter to a lot of scouts is a scout. Some here will pretend it's a Gallogi, but when comparing a short, narrow angled burst scan that tells me when it's scanned me to a permanently on, strong precision scan that's undetectable to me, I know what I am more concerned about. Although, of course, any scout now can dampen up to the point where it's completely unscannable by anything.
On the Amarr assault - the heat reduction bonus is, IMO, the single most powerful bonus in the game. I used to use the SCR on unbonused suits and it was powerful, but it was genuinely prone to overheating. Then I moved to the Amarr assault and I barely needed fire discipline anymore. It is no accident that my highest scores have come from using the Amarr assault bonus. I think the effectiveness of the Ak.0 + SCR combination dropped a fair bit after 1.8 and the damage nerfs, proficiency changes, and damage mod nerfs, but the buffs to the Amarr assault and a small increase to damage mods have made it quite a bit more powerful once again.
Sometimes I feel as if I've encountered the limits of human stupidity.
And then, once more, I return to the forums.
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Bayeth Mal
OSG Planetary Operations Covert Intervention
1315
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Posted - 2014.08.29 10:17:00 -
[21065] - Quote
This discussion on ACR and shotguns reminds me of this random thread I saw a while back.
https://forums.dust514.com/default.aspx?g=posts&m=2177236#post2177236 about half way down see shotgun observation.
lol, weird. Who would have thought back in May such a trend would've already been clear.
OK I'm done trolling the blue tag now, good to see you've noticed it too, finally.
We'll bang, OK?
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
171
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Posted - 2014.08.29 13:47:00 -
[21066] - Quote
CCP Rattati wrote:Scrambler rifle is by far the most efficient rifle out there, Shotgun a close second, well below are the rest and the ACR doesn't break from the herd at all.
Now picking their target with shottyscouts, sure, but it seems to me that that logic applies to anything. You could also one-shot me with a Plasma Cannon in the back instead of a Shotgun, and only go after militia frames with an assault SMG.
I am not convinced at all by these theories.
Now Scrambler may be OP because the Amarr dropsuit is so well suited to using it and better Gallente bonuses would fix AR's quicker than just boosting their damage. A thought.
Nova knifes got a really nice buff in Charlie and it is very noticeable in the data.
Is the data posted somewhere? I really want to see it.
The Blazing Intellect Machine
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IgniteableAura
Pro Hic Immortalis
1682
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Posted - 2014.08.29 13:57:00 -
[21067] - Quote
CCP Rattati wrote:Now picking their target with shottyscouts, sure, but it seems to me that that logic applies to anything. You could also one-shot me with a Plasma Cannon in the back instead of a Shotgun, and only go after militia frames with an assault SMG.
I am not convinced at all by these theories.
Nova knifes got a really nice buff in Charlie and it is very noticeable in the data.
If you would do me a favor. Go fit up a shotgun suit and give it a roll. See how well it performs and see if you feel its overpowered. To further clarify. I completely stopped using the shotgun because it was consistent. I got really frustrated because you could point blank fire at someone and they wouldn't take damage. I've made videos showcasing it before.
If I have a shotgun and a PLC on a load out and I see a heavy or medium frame over 500hp. I use the PLC. Anything over 500hp will take at minimum 2 shots go kill.
Please read "How 1.8 actually nerfed the shotgun" to get a better understanding how the different tiers and skilling into shotgun are useless.
My Youtube
Biomassed Podcast
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2197
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Posted - 2014.08.29 14:01:00 -
[21068] - Quote
mollerz wrote:Hello guys!
Minja scout over here. We are supposed to be assassins not doing recon.
Try again please. We were assassins long before there was a cloak. I'm sure you remember those days.
The role is not defined by the cloak, and in this case the proposed change would still support an assassin role, but a little more player skill and a change in tactics would be required.
PSN: RationalSpark
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
171
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Posted - 2014.08.29 14:03:00 -
[21069] - Quote
Arkena Wyrnspire wrote:I don't really feel that shotguns themselves are OP so much as the ability to see people through walls including the direction they're facing in, while having reduced visibility and being potentially unscannable yourself.
It was noticeable immediately post 1.8 that shotgun usage skyrocketed. The shotgun wasn't touched. The scout class was.
I may be alone in this here but I think the wallhack-esque permascans you can get generally vastly increase the effectiveness of the weapon more than anything else. Try using a shotgun on an assault (maybe with kincats) and see how that goes, for instance.
One thing that depresses me is that the best counter to a lot of scouts is a scout. Some here will pretend it's a Gallogi, but when comparing a short, narrow angled burst scan that tells me when it's scanned me to a permanently on, strong precision scan that's undetectable to me, I know what I am more concerned about. Although, of course, any scout now can dampen up to the point where it's completely unscannable by anything.
On the Amarr assault - the heat reduction bonus is, IMO, the single most powerful bonus in the game. I used to use the SCR on unbonused suits and it was powerful, but it was genuinely prone to overheating. Then I moved to the Amarr assault and I barely needed fire discipline anymore. It is no accident that my highest scores have come from using the Amarr assault bonus. I think the effectiveness of the Ak.0 + SCR combination dropped a fair bit after 1.8 and the damage nerfs, proficiency changes, and damage mod nerfs, but the buffs to the Amarr assault and a small increase to damage mods have made it quite a bit more powerful once again.
Shotgun Scouts are OP becuase of cloaks. When they announced the cloaking device I went out shotgunning myself before 1.8. It sucked. Now look what happened i'm cloaked no one could see me and i'm 2 hitting people in the back. I call this the easymode when I get protosomped.
The Blazing Intellect Machine
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Master Smurf
Nos Nothi
586
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Posted - 2014.08.29 14:19:00 -
[21070] - Quote
The ScR if used accurately in a spam or correctly with charged shots can kill quickly and you use hardly any ammo.
A long time ago I said a reduction in ammo and changing the damage of uncharged shots (with an increase in the multiplier to keep charge damage the same) should be done. I think because the weapon wasnt being used that much most people didnt see it as an issue.
On the shotgun front - not sure, they really arent a problem once you assess the situation. In a group or if someone gets a drop on you, sure its a rap but that is ho it should be. A shotgun blast at close range should be really efficient imo.
One of my gripes with this game is that it is sometimes very difficult to recognize the weaponry of an enemy, at least for me. Dont know if its rendering, sound glitches, a combination of both or my eyesight
"Shine bright like a diamond"
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Adipem Nothi
Nos Nothi
4579
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Posted - 2014.08.29 14:27:00 -
[21071] - Quote
@ Rattati Thanks for checking in!
@ OP Shotgun Good (perhaps too good) when combined the cloak; otherwise, not good. Would recommend tweaking cloak rather than tweaking shotgun.
@ Cloak Polish Would recommend (1) adding a brief (ie one second) delay between decloak and attack and (2) "turning up" cloak/decloak sound effect.
@ "unscannable by anything" Only a GalScout can avoid all scans at all times.
Shoot scout with yes.
- Ripley Riley
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Master Smurf
Nos Nothi
587
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Posted - 2014.08.29 14:33:00 -
[21072] - Quote
Vrain Matari wrote:mollerz wrote:Hello guys!
Minja scout over here. We are supposed to be assassins not doing recon.
Try again please. We were assassins long before there was a cloak. I'm sure you remember those days. The role is not defined by the cloak, and in this case the proposed change would still support an assassin role, but a little more player skill and a change in tactics would be required.
But with least amount of precision and dampening we have to give up most of our advantages to be a good assassin, cloak or not.
"Shine bright like a diamond"
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BL4CKST4R
La Muerte Eterna Dark Taboo
2961
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Posted - 2014.08.29 14:38:00 -
[21073] - Quote
CCP Rattati wrote:Scrambler rifle is by far the most efficient rifle out there, Shotgun a close second, well below are the rest and the ACR doesn't break from the herd at all.
Now picking their target with shottyscouts, sure, but it seems to me that that logic applies to anything. You could also one-shot me with a Plasma Cannon in the back instead of a Shotgun, and only go after militia frames with an assault SMG.
I am not convinced at all by these theories.
Now Scrambler may be OP because the Amarr dropsuit is so well suited to using it and better Gallente bonuses would fix AR's quicker than just boosting their damage. A thought.
Nova knifes got a really nice buff in Charlie and it is very noticeable in the data.
That would only fix the A for assault suits, I can pick up any weapon aside from an AR and do really good with in any suit, but I won't get the same results if I use an AR on any suit. And that's just because imo the AR is just not where it needs to be, regardless of the assault suit.
The weapon should be good by itself and excellent when paired with its assault counterpart.
supercalifragilisticexpialidocious
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Cass Caul
984
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Posted - 2014.08.29 15:03:00 -
[21074] - Quote
CCP Rattati wrote: You could also one-shot me with a Plasma Cannon in the back instead of a Shotgun
The damage and fire interval changes to the Plasma Cannon have actually made it a great anti-infantry weapon. The inconsistency in hit-detection as Iggy pointed out in his videos coupled with the repetition of my ADV Gallente Assault suit (230 shields, 718 armor, 8 reps/sec) surviving encounters with cloaked scouts, I actually have replaced the shotgun I used in PC matches for the past year because of how ineffective it is against Proto Logi and Proto Assault.
The shotgun seriously falls flat as a singular weapon, like most weapons it only really shines when you have several people using them at the same time.
I blame her for nova knife kills on tanks
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Quil Evrything
Triple Terrors
1388
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Posted - 2014.08.29 15:17:00 -
[21075] - Quote
Hey guys... havent played for a long while now, i guess, but the newsletter got me to peek back in here, and... whattheheck? Regular Dev posts in here? Nova knife BUFF? + Anti tank usage? All kinds of good stuff going on, looks like! Methinks I'll have to actually log in again....
(PLC/NK scout squad, anyone? :D )
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Cass Caul
985
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Posted - 2014.08.29 15:22:00 -
[21076] - Quote
Quil Evrything wrote:Hey guys... havent played for a long while now, i guess, but the newsletter got me to peek back in here, and... whattheheck? Regular Dev posts in here? Nova knife BUFF? + Anti tank usage? All kinds of good stuff going on, looks like! Methinks I'll have to actually log in again....
(PLC/NK scout squad, anyone? :D )
welcome back Quil, Also, min scout with PLC and NKs is honestly the suit I run the most often
I blame her for nova knife kills on tanks
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Adipem Nothi
Nos Nothi
4581
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Posted - 2014.08.29 15:30:00 -
[21077] - Quote
Quil! Welcome back :-) Are you Rattati's alt?
Shoot scout with yes.
- Ripley Riley
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Quil Evrything
Triple Terrors
1389
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Posted - 2014.08.29 16:16:00 -
[21078] - Quote
Adipem Nothi wrote:Quil! Welcome back :-) Are you Rattati's alt?
I'll never tell...
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Llast 326
An Arkhos
4291
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Posted - 2014.08.29 16:19:00 -
[21079] - Quote
Quil Evrything wrote:Hey guys... havent played for a long while now, i guess, but the newsletter got me to peek back in here, and... whattheheck? Regular Dev posts in here? Nova knife BUFF? + Anti tank usage? All kinds of good stuff going on, looks like! Methinks I'll have to actually log in again....
(PLC/NK scout squad, anyone? :D )
They made me feel old Quil, and you were not here to stop them
KRRROOOOOOM
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
3362
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Posted - 2014.08.29 16:21:00 -
[21080] - Quote
Quil Evrything wrote:Adipem Nothi wrote:Quil! Welcome back :-) Are you Rattati's alt? I'll never tell... That's a yes if ever I heard one. Also, you gotta check out the Ion Pistol. Infact, I'd reccomend taking it to Op 5, Prof 5, Sharpshooter 5 and all that straight away.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Bayeth Mal
OSG Planetary Operations Covert Intervention
1318
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Posted - 2014.08.29 16:24:00 -
[21081] - Quote
Quil Evrything wrote: Regular Dev posts in here?
Yeah they finally all pitched in and got one of them a PS3.
We'll bang, OK?
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mollerz
5204
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Posted - 2014.08.29 16:35:00 -
[21082] - Quote
Vrain Matari wrote:mollerz wrote:Hello guys!
Minja scout over here. We are supposed to be assassins not doing recon.
Try again please. We were assassins long before there was a cloak. I'm sure you remember those days. The role is not defined by the cloak, and in this case the proposed change would still support an assassin role, but a little more player skill and a change in tactics would be required.
That isn't the point. But you know that.
Coiled and Ready to Strike
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medomai grey
WarRavens
933
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Posted - 2014.08.29 18:00:00 -
[21083] - Quote
As others have pointed out, the problem lies with cloaks and not shotguns. Cloaks allow for players to easily get close to their target where the shotgun excels. Without the cloak, it takes skill to close the distance with a shotgun. It's not right to punish non-cloaked shotgun users. Please re-attempt to balance cloaks instead.
If the Amarr assault suit bonus to heat build up must change, can it be replaced by "replenish __% of laser ammunition every ___ seconds". The idea being that laser weapons use batteries for munitions and that the Amarr assault suit can use its power source to recharge those batteries.
Still on the fence on the topic of scrambler rifles being OP. The gun was considered balanced for a long time. And now, without receiving any buffs, its OP all of the sudden? I'm going to have to see some data or read more arguments before I can reach a conclusion.
I would also like to recommend implementing tiercide to make these hotfix efforts at balancing easier.
What percentile of Dust514's infantry arsenal belongs to the category of machine guns?
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IAmDuncanIdaho II
R 0 N 1 N
942
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Posted - 2014.08.29 18:43:00 -
[21084] - Quote
Quil Evrything wrote:Regular Dev posts in here?
Hey Quil!!
[CynicMode] No not regular. More...rarely - depending on hotfix statuses. Only since June this year...and only since there's only one or two left......and only since moved to the Locker Room LOL. [/CynicMode]
Bayeth Mal wrote:Quil Evrything wrote: Regular Dev posts in here?
Yeah they finally all pitched in and got one of them a PS3.
I LOL'ed inside.
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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Sinboto Simmons
SVER True Blood Public.Disorder.
6325
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Posted - 2014.08.29 21:32:00 -
[21085] - Quote
medomai grey wrote:As others have pointed out, the problem lies with cloaks and not shotguns. Cloaks allow for players to easily get close to their target where the shotgun excels. Without the cloak, it takes skill to close the distance with a shotgun. It's not right to punish non-cloaked shotgun users. Please re-attempt to balance cloaks instead.
If the Amarr assault suit bonus to heat build up must change, can it be replaced by "replenish __% of laser ammunition every ___ seconds". The idea being that laser weapons use batteries for munitions and that the Amarr assault suit can use its power source to recharge those batteries.
Still on the fence on the topic of scrambler rifles being OP. The gun was considered balanced for a long time. And now, without receiving any buffs, its OP all of the sudden? I'm going to have to see some data or read more arguments before I can reach a conclusion.
I would also like to recommend implementing tiercide to make these hotfix efforts at balancing easier.
Since when has the scrambler been considered balanced, to my knowledge a majority of players thought both versions too strong for quite some time but didn't stress it because of their rarity on the field, not trying to argue just trying to see where you're coming from.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
STB-Infantry (Demolition)
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Sinboto Simmons
SVER True Blood Public.Disorder.
6325
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Posted - 2014.08.29 21:36:00 -
[21086] - Quote
not my fault.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
STB-Infantry (Demolition)
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medomai grey
WarRavens
938
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Posted - 2014.08.29 21:50:00 -
[21087] - Quote
Sinboto Simmons wrote:Since when has the scrambler been considered balanced, to my knowledge a majority of players thought both versions too strong for quite some time but didn't stress it because of their rarity on the field, not trying to argue just trying to see where you're coming from. My ass... Good point.
What percentile of Dust514's infantry arsenal belongs to the category of machine guns?
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Bayeth Mal
OSG Planetary Operations Covert Intervention
1328
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Posted - 2014.08.29 21:56:00 -
[21088] - Quote
This happened to the scrambler back in 1.6 where it suddenly surged in popularity and then died off. I'm not sure what it was, there wasn't a buff then either if I recall. It just kinda happened and died off again with 1.7.
We'll bang, OK?
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
3369
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Posted - 2014.08.29 22:10:00 -
[21089] - Quote
I'm not convinced anyone really knows anything about how the scrambler rifle preforms or works.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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One Eyed King
Land of the BIind
3627
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Posted - 2014.08.29 22:26:00 -
[21090] - Quote
Bayeth Mal wrote:This happened to the scrambler back in 1.6 where it suddenly surged in popularity and then died off. I'm not sure what it was, there wasn't a buff then either if I recall. It just kinda happened and died off again with 1.7. CR and RR came out in 1.7
And they were much more OP then.
I am guessing that is what happened.
You can always tell a Millford Minja
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