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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
IgniteableAura
Pro Hic Immortalis
1525
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Posted - 2014.08.07 21:05:00 -
[19321] - Quote
Adipem Nothi wrote:IgniteableAura wrote: Oh I will still run my cal scout, it will be a slayer suit thats damped, amarr will be new FoTM for scouts considering it will force people to dampen as low as they can with only two slots.
Ran strictly shields / regulators on a Ck.0 for a dozen or so matches. It was OK, but I got slammed by AR users and outright r*ped by ScR users. It'll make for a decent shotgunning suit once better dampened, but I don't think it'll match wits with actual slayer assaults. We'll see :-)
Wallhack, that's all it needs. Running regulators isn't worth it. Full brick tank and stay put. ARs are a problem, thats why you need the armor buffer
My Youtube
Biomassed Podcast
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Llast 326
An Arkhos
4068
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Posted - 2014.08.07 21:08:00 -
[19322] - Quote
Zatara Rought wrote:Can I get a consensus that 90% backpedal speed would be affable? tweak it further if needed? 85% is the magic number I could maths it out (not reallyGǪ i don't maths because eyes stupids) 90% is good but it won't make a significant impact across the board. I know 85% would be a harder sell though
KRRROOOOOOM
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2739
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Posted - 2014.08.07 21:15:00 -
[19323] - Quote
Zatara Rought wrote:Can I get a consensus that 90% backpedal speed would be affable? tweak it further if needed? I know I'm late, but I think 90% is far too much. It should be lower than sidestep speed. I'd love a 80% sidestep and 70% backpedal.
Or thereabouts.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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J0LLY R0G3R
And the ButtPirates
1109
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Posted - 2014.08.07 21:49:00 -
[19324] - Quote
Adipem Nothi wrote:IgniteableAura wrote: Oh I will still run my cal scout, it will be a slayer suit thats damped, amarr will be new FoTM for scouts considering it will force people to dampen as low as they can with only two slots.
Ran strictly shields / regulators on a Ck.0 for a dozen or so matches. It was OK, but I got slammed by AR users and outright r*ped by ScR users. It'll make for a decent shotgunning suit once better dampened, but I don't think it'll match wits with actual slayer assaults. We'll see :-)
Aight, it could have been rust, but last time I played a few games. The shotgun hit detection was ehh. Did they screw that up again or yeah, my aim was just bad?
So I'm picturing ccp darting a focused laser from wall to wall as FoTMers chase frantically. XD
J0LLY is a Streaker
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Adipem Nothi
Nos Nothi
3685
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Posted - 2014.08.07 21:58:00 -
[19325] - Quote
J0LLY R0G3R wrote: 1. Aight, it could have been rust, but last time I played a few games. The shotgun hit detection was ehh. Did they screw that up again or yeah, my aim was just bad?
2. So I'm picturing ccp darting a focused laser from wall to wall as FoTMers chase frantically. XD
1. Yes, Shotgun hit detection is still unreliable. Iggy has a slow-motion video. It's tragic.
2. LMAO ... focused :-)
Shoot scout with yes...
- Ripley Riley
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Cass Caul
374
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Posted - 2014.08.07 22:04:00 -
[19326] - Quote
I love the smell of a new book. Picked up Lev Grossman's Magician's Land. It's the final book in a trilogy about an unremarkable protagonist in a remarkable world. Though I thought it was going to be a GRRM or Patrick Rothfuss style product and never actually come out. I was very surprised to learn just this Saturday that it would be released this past Tuesday.
If you can't keep up, shut up.
Math is easy, you're just stupid.
The Empress of Alts
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Zatara Rought
Fatal Absolution General Tso's Alliance
3791
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Posted - 2014.08.07 22:15:00 -
[19327] - Quote
Llast 326 wrote:Zatara Rought wrote:Can I get a consensus that 90% backpedal speed would be affable? tweak it further if needed? 85% is the magic number I could maths it out (not reallyGǪ i don't maths because eyes stupids) 90% is good but it won't make a significant impact across the board. I know 85% would be a harder sell though
Can you explain why 85% is your magic number?
Why do you think 10% reduction to backpedal speed won't make a significant impact?
Can you elaborate what you mean by "across the board" in this context?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2739
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Posted - 2014.08.07 22:18:00 -
[19328] - Quote
Cass Caul wrote:I love the smell of a new book. Picked up Lev Grossman's Magician's Land. It's the final book in a trilogy about an unremarkable protagonist in a remarkable world. Though I thought it was going to be a GRRM or Patrick Rothfuss style product and never actually come out. I was very surprised to learn just this Saturday that it would be released this past Tuesday. New book smell is like, the 3rd best odour in the world.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2743
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Posted - 2014.08.08 00:30:00 -
[19329] - Quote
Dark Souls 2 time with the Spade. Now with motivational music
This cage is most impressive, impeccable construction. Fully rested, I continue out of the cage and find a...a swirling vortex, of dragons in the sky. It's some kind of Dragon roost. Several islands stand miles above anything below them, all connected by narrow bridges. Before I cross any I find the Emerald Herald. She speaks to me, she believe I can shatter the shackles of fate, that I can set her free. She...she's the one who brought me here, and all those others. Dead, hollowed, because of her. Is there even a cure to the curse? Was I even cursed before I came to this wretched land or was it some trick of hers? I feel a great rage within myself, I should slay her where she stands. But no, I can't, I am better than that. I will not become some creature blinded by hatred.
I put it behind me and continue on, all the while pondering what exactly she expects to happen. My thoughts are interrupted by a dragon swooping as I cross one of the bridges. I confront it atop it's nest and strike it down. I have no patience for these creatures, formidable or no. Twisting caravans and narrow bridges bring me closer to the fortress in the distance. Along the way 2 more dragons fall. I reach the last bridge, the longest and least stable of them all. I cross, slowly, I wouldn't want to lose my footing. Halfway across I hear a great roar, I think little of it. As I near the end a dragon attacks, but I cannot fight it off, not on this bridge. I run, sprint across the bridge and narrowly place two feet on the ledge before the bridge is burned down. Falling would've been rather inconvenient. I scale the stairs up to the fortress, and that's when I notice, this place looks more like a shrine than a keep. And the inhabitants seem to worship the dragons. Most curious.
And like the dragons, they wish to see me dead. A large knight wielding a sword and shield, much like the ones I encountered in the Heide tower, is the first I encounter. Although I beat him, I can tell that the foes here will be the first true test of my abilities. Further ahead I fight another wielding a large mace, though this one is accompanied by a spellcaster. I disengage from the knight and charge the sorcerer, sprinting up a stairs and past a second knight as I do so. It is dispatched quickly and I turn my gaze back to the knights. The fools have stayed separate, allowing me to slay them one by one. After this I take a short detour, where I am attacked by a Dark Spirit, though he posed little threat. He seemed to be guarding a Dragon Egg. I take it with me, someone may know what to do with it.
Back on the main path, yet more knights fall to by blade. I enter a door, up a stairs, exit another door and climb another staircase, much larger than the last. half way up are two more knights, this time with greatswords. These two were far tougher than there other brethren, though they fell just the same. Continuing up I find what appear to be two dragon worshipping fanatics. Both more agile and tougher than the others, they prove difficult. Constantly rolling out of the sweep of my halberd, though as soon as I struck one he met his demise soon after, making the other far easier to deal with. Two more enemies stand in my way, this time with Greatshields and large hammers. Curiously, the shields are poor at withstanding the blows of my Cestus, making this a short fight.
Past these two I find an open platform and I see a most magnificent best. A truly gigantic Dragon. It speaks to me, but the rage...I feel the rage building inside me. I cannot understand why, but it consumes me, controls me, and I strike at the beast. I hack away at it's legs until it flies up into the air, unleashing it's devastating breath. My shield manages to protect me from harm and I strike it again as it lands. It reels from lightning, so I equip my lightning-infused sword. It stomps, though I manage to avoid it's huge leg and strike at the others. It flies up again and once more my shield prevents all harm. This back and forth continues for some time until I overwhelm it and slay it. As I absorb it's soul something feels...off. It's soul was not of a dragon. No, this was something else entirely. I...I believe it is that of a Giant. This is greatly disturbing, though more so is the fact that this beast need not have died. What is happening to me?
I also pick up a...heart, though it seems to be some sort of manifestation of the mist I have previously encountered. I need some time to make sense of all this.
~Balathor
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
6176
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Posted - 2014.08.08 03:19:00 -
[19330] - Quote
Spademan wrote:Cass Caul wrote:I love the smell of a new book. Picked up Lev Grossman's Magician's Land. It's the final book in a trilogy about an unremarkable protagonist in a remarkable world. Though I thought it was going to be a GRRM or Patrick Rothfuss style product and never actually come out. I was very surprised to learn just this Saturday that it would be released this past Tuesday. New book smell is like, the 3rd best odour in the world.
I was about to correct your spelling, but then I realized that you are English.
I will never understand the necessity for the random "u"'s that pop up in words.
FA's Stabber Extraordinaire
Minmatar Enthusiast
Explosions and Bulletstorm? Count me in!
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Cass Caul
376
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Posted - 2014.08.08 03:30:00 -
[19331] - Quote
I swear though, nothing smells better than a book on Pragmatism.
If you can't keep up, shut up.
Math is easy, you're just stupid.
The Empress of Alts
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Adipem Nothi
Nos Nothi
3693
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Posted - 2014.08.08 03:34:00 -
[19332] - Quote
Spitballing Backpedal Speed ... with maths!
Scenario A (Scout chases Heavy)
Given: * A train leaves the station at noon ... * Gallente Scout walks toward a backpedaling Gallente Heavy * Both mercs are traveling at maximum walk speeds along a straight line * Heavy is reloading his HMG (thank goodness)
Bravo (Current) * 5.45 m/sec - Scout forward movement speed * 3.85 m/sec - Heavy backward movement speed * 5 meters - Starting distance between Scout and Heavy * 3.13 sec - Time until Scout reaches Heavy
Backpedal at 90%: * 5.45 m/sec - Scout forward movement speed * 3.47 m/sec - Heavy backward movement speed * 5 meters - Starting distance between Scout and Heavy * 2.52 sec - Time until Scout reaches Heavy
Backpedal at 85%: * 5.45 m/sec - Scout forward movement speed * 3.27 m/sec - Heavy backward movement speed * 5 meters - Starting distance between Scout and Heavy * 2.30 sec - Time until Scout reaches Heavy
Backpedal at 80%: * 5.45 m/sec - Scout forward movement speed * 3.08 m/sec - Heavy backward movement speed * 5 meters - Starting distance between Scout and Heavy * 2.11 sec - Time until Scout reaches Heavy
Backpedal at 75%: * 5.45 m/sec - Scout forward movement speed * 2.89 m/sec - Heavy backward movement speed * 5 meters - Starting distance between Scout and Heavy * 1.95 sec - Time until Scout reaches Heavy
Scenario B (Scout chases Assault)
Given: * Swapped out Gallente Heavy for a Gallente Assault * Everything else above held constant
Bravo (Current) * 5.45 m/sec - Scout forward movement speed * 5.00 m/sec - Assault backward movement speed * 5 meters - Starting distance between Scout and Assault * 11.11 sec - Time until Scout reaches Assault
Backpedal at 90%: * 5.45 m/sec - Scout forward movement speed * 4.50 m/sec - Assault backward movement speed * 5 meters - Starting distance between Scout and Assault * 5.26 sec - Time until Scout reaches Assault
Backpedal at 85%: * 5.45 m/sec - Scout forward movement speed * 4.25 m/sec - Assault backward movement speed * 5 meters - Starting distance between Scout and Assault * 4.16 sec - Time until Scout reaches Assault
Backpedal at 80%: * 5.45 m/sec - Scout forward movement speed * 4.00 m/sec - Assault backward movement speed * 5 meters - Starting distance between Scout and Assault * 3.45 sec - Time until Scout reaches Assault
Backpedal at 75%: * 5.45 m/sec - Scout forward movement speed * 3.75 m/sec - Assault backward movement speed * 5 meters - Starting distance between Scout and Assault * 2.94 sec - Time until Scout reaches Assault
Shoot scout with yes...
- Ripley Riley
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1915
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Posted - 2014.08.08 03:41:00 -
[19333] - Quote
75% might be too much...lets not get carried away shotty.
I think we could sell 90% though
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Adipem Nothi
Nos Nothi
3694
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Posted - 2014.08.08 03:50:00 -
[19334] - Quote
Gavr1lo Pr1nc1p wrote:75% might be too much...lets not get carried away shotty.
I think we could sell 90% though
Just putting these up as a point of reference for everyone, Gav. I've already voiced my opinion (85% to 90%).
Shoot scout with yes...
- Ripley Riley
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Bayeth Mal
OSG Planetary Operations Covert Intervention
1060
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Posted - 2014.08.08 04:01:00 -
[19335] - Quote
I'm agreeing with 90%. Combined with the slow down from plate stacking will be reasonable.
We'll bang, OK?
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BAMM HAVOC
Carbon 7 Iron Oxide.
510
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Posted - 2014.08.08 04:04:00 -
[19336] - Quote
J0LLY R0G3R wrote: JOLLY ROGER BEST YOU TUBER IN THE WORLD !!
#justsaying
BEER TIME !
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Adipem Nothi
Nos Nothi
3694
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Posted - 2014.08.08 04:15:00 -
[19337] - Quote
If the skill is implemented at the standard 5%, you'll free up 1 PG at Level(2) and another 1 PG at Level(5).
Shoot scout with yes...
- Ripley Riley
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mollerz
4746
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Posted - 2014.08.08 04:27:00 -
[19338] - Quote
Adipem Nothi wrote:If the skill is implemented at the standard 5%, you'll free up 1 PG at Level(2) and another 1 PG at Level(5).
That's +2, then +1 (possibly +2) for kin cats, then +1 for the IshNok reduction.
So that's +4(up to 5) freed up. Maybe it's just me, but that would have me dancing in the streets. I actually only need +1 for a good fit in many cases. Hey- I'll take more. I'll leave it to you guys. Anything more would just be gravy.
Dingle Dust Berry.
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Llast 326
An Arkhos
4072
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Posted - 2014.08.08 05:14:00 -
[19339] - Quote
Zatara Rought wrote:Llast 326 wrote:Zatara Rought wrote:Can I get a consensus that 90% backpedal speed would be affable? tweak it further if needed? 85% is the magic number I could maths it out (not reallyGǪ i don't maths because eyes stupids) 90% is good but it won't make a significant impact across the board. I know 85% would be a harder sell though Can you explain why 85% is your magic number? Why do you think 10% reduction to backpedal speed won't make a significant impact? Can you elaborate what you mean by "across the board" in this context? Quick rambling drunken response so don't expect much clarity here
85% makes more sense to me in the context beyond just NK/SGGǪ I know as a tendency we look at back peddle in the context of those two weapons, because this is where the 100% is glaringly apparent. It is not as noticeable at greater distances, or at least not recognized as much. The greater the difference in back peddle speed the more tactical the value of a weapons effective and optimal ranges become. The RR is a great example of this. I can back peddle and maintain optimal range against virtually any opponent who is not similarly armed easily. At 100% or even 90% you will kill anyone before they can cover ground to be effective, even in CQ the RR works well because back peddle nullifies spool up. Take the PLC for this example, I can charge and fire while back peddling out of the splash radius in my Min suit with ease. A greater penalty to back peddle would curb that somewhat. A greater reduction would affect faster suits more so this choppy mechanic would not be as exploitable.
Across the board is essentially a reference to the variety of weapons and variability of the speed of different framesGǪ
Plain and simple a 90% is not a bad reduction but I don't see it as being enough, and tweaking later tends to happen in a Flaylock kind of way if you follow my meaning.
KRRROOOOOOM
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Right-wing Extremist
Nos Nothi
546
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Posted - 2014.08.08 06:38:00 -
[19340] - Quote
Ghost Kaisar wrote:Spademan wrote:Cass Caul wrote:I love the smell of a new book. Picked up Lev Grossman's Magician's Land. It's the final book in a trilogy about an unremarkable protagonist in a remarkable world. Though I thought it was going to be a GRRM or Patrick Rothfuss style product and never actually come out. I was very surprised to learn just this Saturday that it would be released this past Tuesday. New book smell is like, the 3rd best odour in the world. I was about to correct your spelling, but then I realized that you are English. I will never understand the necessity for the random "u"'s that pop up in words. English people are terrible at English, both spelling and grammar.
After 7 years of playing Eve, I've just learned to live with it :(
Jaceon Pale-eye.
Soon to be the deadliest prick in OSG.
Unless Mal says no :(
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Adipem Nothi
Nos Nothi
3696
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Posted - 2014.08.08 06:45:00 -
[19341] - Quote
Bayeth Mal wrote:I'm agreeing with 90%. Combined with the slow down from plate stacking will be reasonable. Good point! Let's take this guy's 1000+ HP, self-proclaimed OP FOTM GA Assault for example :-)
Scenario C (Scout chases OP FOTM Assault)
Given: * Substituting Hakyou's 1116 HP Gallente Assault (4 enhanced plates) * All else held constant
Bravo (Current) * 5.45 m/sec - Scout forward movement speed * 5.00 m/sec - Assault backward movement speed * 4.25 m/sec - Hakyou backward movement speed * 5 meters - Starting distance between Scout and Assault * 11.11 sec - Time until Scout reaches Assault * 4.16 sec - Time until Scout reaches Hakyou
Backpedal at 90%: * 5.45 m/sec - Scout forward movement speed * 4.50 m/sec - Assault backward movement speed * 3.83 m/sec - Hakyou backward movement speed * 5 meters - Starting distance between Scout and Assault * 5.26 sec - Time until Scout reaches Assault * 3.07 sec - Time until Scout reaches Hakyou
Backpedal at 85%: * 5.45 m/sec - Scout forward movement speed * 4.25 m/sec - Assault backward movement speed * 3.61 m/sec - Hakyou backward movement speed * 5 meters - Starting distance between Scout and Assault * 4.16 sec - Time until Scout reaches Assault * 2.72 sec - Time until Scout reaches Hakyou
Backpedal at 80%: * 5.45 m/sec - Scout forward movement speed * 4.00 m/sec - Assault backward movement speed * 3.40 m/sec - Hakyou backward movement speed * 5 meters - Starting distance between Scout and Assault * 3.45 sec - Time until Scout reaches Assault * 2.44 sec - Time until Scout reaches Hakyou
Shoot scout with yes...
- Ripley Riley
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Master Smurf
Nos Nothi
569
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Posted - 2014.08.08 07:23:00 -
[19342] - Quote
Right-wing Extremist wrote:Ghost Kaisar wrote:Spademan wrote:Cass Caul wrote:I love the smell of a new book. Picked up Lev Grossman's Magician's Land. It's the final book in a trilogy about an unremarkable protagonist in a remarkable world. Though I thought it was going to be a GRRM or Patrick Rothfuss style product and never actually come out. I was very surprised to learn just this Saturday that it would be released this past Tuesday. New book smell is like, the 3rd best odour in the world. I was about to correct your spelling, but then I realized that you are English. I will never understand the necessity for the random "u"'s that pop up in words. English people are terrible at English, both spelling and grammar. After 7 years of playing Eve, I've just learned to live with it :(
Speak English to me, Tony. I thought this country spawned a fuckin' language, and so far, nobody seems to speak it. - Cousin Avi
Americans did bastardi'z'e the language and now claim their version as root - love it, carry on.
"Shine bright like a diamond"
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Adipem Nothi
Nos Nothi
3698
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Posted - 2014.08.08 07:59:00 -
[19343] - Quote
Check these numbers out ... https://forums.dust514.com/default.aspx?g=posts&m=2300156#post2300156
We're in for a serious sh*t storm, gentlemen. Its gonna be fun :-)
Shoot scout with yes...
- Ripley Riley
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Arkena Wyrnspire
Fatal Absolution
15659
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Posted - 2014.08.08 09:16:00 -
[19344] - Quote
Adipem Nothi wrote:Bayeth Mal wrote:I'm agreeing with 90%. Combined with the slow down from plate stacking will be reasonable. Good point! Let's take this guy's 1000+ HP, self-proclaimed OP FOTM GA Assault for example :-) (Assault GK.0 with 4 Enh Plates and 2 Cmp Shield Extenders ... 1116 total HP) Scenario C (Scout chases OP FOTM Assault)Given: * Substituting Hakyou's 1116 HP Gallente Assault (4 enhanced plates) * All else held constant Bravo (Current) * 5.45 m/sec - Scout forward movement speed * 4.25 m/sec - Hakyou backward movement speed (Gêå 0.75 m/sec) * 5 meters - Starting distance between Scout and Hakyou * 4.16 sec - Time until Scout reaches Hakyou (Gêå 6.94 sec) Backpedal at 90%: * 5.45 m/sec - Scout forward movement speed * 3.83 m/sec - Hakyou backward movement speed (Gêå 0.68 m/sec) * 5 meters - Starting distance between Scout and Hakyou * 3.07 sec - Time until Scout reaches Hakyou (Gêå 2.19 sec) Backpedal at 85%: * 5.45 m/sec - Scout forward movement speed * 3.61 m/sec - Hakyou backward movement speed (Gêå 0.64 m/sec) * 5 meters - Starting distance between Scout and Hakyou * 2.72 sec - Time until Scout reaches Hakyou (Gêå 1.45 sec) Backpedal at 80%: * 5.45 m/sec - Scout forward movement speed * 3.40 m/sec - Hakyou backward movement speed (Gêå 0.60 m/sec) * 5 meters - Starting distance between Scout and Hakyou * 2.44 sec - Time until Scout reaches Hakyou (Gêå 1.01 sec) ** Gêå represents the difference in between Hakyou's values and those of an Assault without plates.
What are you trying to prove here?
You have long since made your choice. What you make now is a mistake.
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2748
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Posted - 2014.08.08 10:24:00 -
[19345] - Quote
Ghost Kaisar wrote:Spademan wrote:Cass Caul wrote:I love the smell of a new book. Picked up Lev Grossman's Magician's Land. It's the final book in a trilogy about an unremarkable protagonist in a remarkable world. Though I thought it was going to be a GRRM or Patrick Rothfuss style product and never actually come out. I was very surprised to learn just this Saturday that it would be released this past Tuesday. New book smell is like, the 3rd best odour in the world. I was about to correct your spelling, but then I realized that you are English. I will never understand the necessity for the random "u"'s that pop up in words. Irish, big difference By the way, you're the guys who changed the language.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Adipem Nothi
Nos Nothi
3698
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Posted - 2014.08.08 13:33:00 -
[19346] - Quote
Arkena Wyrnspire wrote: What are you trying to prove here?
No claims.
CPM Zatara asked us what we believe the ideal backpedal speed would be. There was variation in our responses. Put these Scenarios together as a point-of-reference so we could get a feel for how one value compares with the next.
What do you think it should be?
Shoot scout with yes...
- Ripley Riley
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Right-wing Extremist
Nos Nothi
546
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Posted - 2014.08.08 13:55:00 -
[19347] - Quote
Spademan wrote:Irish, big difference By the way, you're the guys who refined the language. ftfy
Jaceon Pale-eye.
Soon to be the deadliest prick in OSG.
Unless Mal says no :(
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2750
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Posted - 2014.08.08 14:00:00 -
[19348] - Quote
Right-wing Extremist wrote:Spademan wrote:Irish, big difference By the way, you're the guys who botched the language. ftfy
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Right-wing Extremist
Nos Nothi
546
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Posted - 2014.08.08 14:00:00 -
[19349] - Quote
Quote:Backpedal at 90%: * 5.45 m/sec - Scout forward movement speed * 3.83 m/sec - Hakyou backward movement speed (Gêå 0.68 m/sec) * 5 meters - Starting distance between Scout and Hakyou * 3.07 sec - Time until Scout reaches Hakyou (Gêå 2.19 sec)
Backpedal at 85%: * 5.45 m/sec - Scout forward movement speed * 3.61 m/sec - Hakyou backward movement speed (Gêå 0.64 m/sec) * 5 meters - Starting distance between Scout and Hakyou * 2.72 sec - Time until Scout reaches Hakyou (Gêå 1.45 sec) If the Assault was not capable of fatsuit HP numbers (which means he will require a full charged shot by IshNoks, and more than one full charged shot from ZN's or lower, I would be fine with the 2.19 second closing time. However, since he will have fatsuit eHP, and I have to blow most of a second to charge my knives or just die anyway, I think the only way I have a fighting chance to kill him once he's aware of me is if the closing time is ~1.5 seconds. Making 85% much more desirable.
Shotguns kill at 6m just fine, in my personal experience (i.e., getting killed from 6-8m by shotguns, often), so I daresay it's us knifers who need this the most.
Jaceon Pale-eye.
Soon to be the deadliest prick in OSG.
Unless Mal says no :(
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Bayeth Mal
OSG Planetary Operations Covert Intervention
1060
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Posted - 2014.08.08 14:03:00 -
[19350] - Quote
Hey folks, I've been meaning to post this for ages. http://imgur.com/WB7IQc5
Feel free to use this when arguing with Heavies that think the PG/CPU they have is fine.
For context I have Core, Engineering and Electronics at 5. I have 0 SP in Fitting optimisation or whatever it's called. It's never been worth it. I just have the extra CPU you get with certain skills that are needed to unlock the weapons.
We'll bang, OK?
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