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Thread Statistics | Show CCP posts - 178 post(s) |
Ghost Kaisar
Fatal Absolution General Tso's Alliance
5811
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Posted - 2014.07.08 04:59:00 -
[16801] - Quote
mollerz wrote:This reminds me of the time we almost lost a grenade slot.
Look.. stop talking about the fu-Ucking knife bonus. None of you ******* rookie b1tches can even whatsoever use them properly, so stop making it a ******* pivotal issue.
:: Ghost pulls away a screaming Mollerz, dodging flailing Knives while doing so ::
"Mollerz, stop it! You're actually going to hurt someone this time!"
"THAT'S THE POINT"
"WHAT, YOU WANNA GET US KICKED OUT!?!? AGAIN!?!?"
:: Que drunken brawl ::
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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mollerz
3734
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Posted - 2014.07.08 05:05:00 -
[16802] - Quote
Ghost Kaisar wrote:mollerz wrote:This reminds me of the time we almost lost a grenade slot.
Look.. stop talking about the fu-Ucking knife bonus. None of you ******* rookie b1tches can even whatsoever use them properly, so stop making it a ******* pivotal issue. :: Ghost pulls away a screaming Mollerz, dodging flailing Knives while doing so :: "Mollerz, stop it! You're actually going to hurt someone this time!" "THAT'S THE POINT" "WHAT, YOU WANNA GET US KICKED OUT!?!? AGAIN!?!?" :: Que drunken brawl ::
NOOOOOO
ooooo
OOOOOOOOOOOO
O
oh
OH YEA
Oh
oh
oh! ******* sweet!
You're Welcome... see their you go, Appia!
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THE-UGLY
Minja Scouts
1
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Posted - 2014.07.08 05:09:00 -
[16803] - Quote
Nova knifes are the great equalizer to the Heavies. It would throw the balance out of whack and once again make the big boys OP if they're nurf'd.
Let's be real; I'll get the one kill and likely get mowed down trying to fumble my way to cloak. The OP's just don't like the fact that they're usually the top of my list ;). |
Ghost Kaisar
Fatal Absolution General Tso's Alliance
5812
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Posted - 2014.07.08 05:18:00 -
[16804] - Quote
Not to be rude, but who are you?
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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voidfaction
Void of Faction
298
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Posted - 2014.07.08 05:23:00 -
[16805] - Quote
Brokerib wrote:voidfaction wrote:Ghost has had the best idea for making min scout useful in PC. bonus to cloak dampening at the cost of a losing less useful PC bonus for NK's That would translate into better for Pubs as it would make STD suits easier to avoid scans since they are unable to run 3 dampeners. What good are NK's if you can't get into melee range? I am not against Min scout getting buffs/fixes as it seems. I want to lvl it back to proto badly because I like the slot layout, innate hacking, speed, stamina/recharge, and shield/recharge. I Like the hacking bonus (would be better in high slot) but the one bonus that just kills it is the NK. As many min scouts have said here min scout is getting killed because of the shared tac-net. Yes they have choice to run 3x dampeners with a proto suit but what about in STD and ADV suits? the NK bonus is not helping them get into melee range in those suits so what good is that mega dmg bonus to min scout not in a proto suit if you cant get into range to use it? buff the NK's and make them a SCOUT weapon not just a Min scout weapon. They are not even a Min weapon but they are the pros at using them, lol Don't ask to buff Min scout and expect me to just sit back and not give my opinion because I want to have a reason to lvl it up. I know what makes it weak and I don't just want to buff the proto suit for PC. I want it to be as useful as my gal and cal at STD as that is what I use 90% of the time. STD cal scout is pointless to run a dampener more so than the STD min scout I will add. Again Cal is good for standing in corners with squad guarding. Not really what one would call scouting. Guess that is why I use mine for sniping. Thanks for the reasoned response Void. Makes a lot of sense on the NK side. I'd be more than happy to lose the NK bonus to the Min specifically for something else, so long as NK were buffed otherwise so they were a generally useful scout weapon. Otherwise knifers will disappear entirely, and I'd be disappointed to see an interesting playstyle die off. That does however, raise a seperate issue. The change to having the Hacking module in the high slot would go a long way to helping the Minmatar, but removing the NK bonus from the Minmatar and replacing it with the cloak bonus doesn't provide any differentiation of playstyle from the Gal, except the Gal get's the dampening bonus passively and continuously. As an example, you can do almost exactly the same thing with a Gal (2 x damp, 2 x hack, proto cloak), but don't have to rely on 'waves of opportunity' to be effective. Under the assumption that knives are buffed when removing the specific Minmatar bonus, the Gal also becomes the preferred suit for knifing, as they won't pop up on the tac net while de-cloaking to knife. The cloak bonus, as a 'replacement' bonus, in no way maintains or increases diversity on the battlefield, and reinforces the dominance of the Gal as the best overall scout. Which is why you're seeing the 'cloaking' bonus being included as an 'additional' bonus instead. Is it the best option? No. Is it the best option we've come up with, within the limitations that CCP has placed on us for hot-fixes? Probably. In general, I'd love to see more diversity of scouts in both fitting and playstyle. At the moment we've got a meta that enforces an entrenched playstyle for the Cal, and sidelines the Minmatar and Amarr. Guess it depends on how much of a bonus to cloak dampening the min gets. If they had 25% dampening bonus to cloak the gal would need like 2 kincats to be faster than min with 1 and would have to use 2 codebreakers and still not match the min with 1 so the min would be all the same with 2 high slots left over but with a timer on being full stealth dampened. both using 2x dampeners the min would be slightly slower but faster hacker and 2 slots left for HP where the gal has no slots for HP. would even say buff min speed a little but with no slots for repair, hp tanking, stamina, nothing the gal would not be the better option.
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mollerz
3734
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Posted - 2014.07.08 05:27:00 -
[16806] - Quote
Ghost Kaisar wrote:Not to be rude, but who are you?
He's my long time virtual battle warrior. Back since BF2. He finally chimed in because I told him about the possible knife bonus nerf.
Musturd knows him.
He probably has way more knife kills than you, ghost.
You're Welcome... see their you go, Appia!
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5813
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Posted - 2014.07.08 05:35:00 -
[16807] - Quote
mollerz wrote:Ghost Kaisar wrote:Not to be rude, but who are you? He's my long time virtual battle warrior. Back since BF2. He finally chimed in because I told him about the possible knife bonus nerf. Musturd knows him. He probably has way more knife kills than you, ghost.
Hence the apprehension.
I did say I wasn't being rude.
I recognized your old corp
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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mollerz
3738
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Posted - 2014.07.08 05:39:00 -
[16808] - Quote
Ghost Kaisar wrote:mollerz wrote:Ghost Kaisar wrote:Not to be rude, but who are you? He's my long time virtual battle warrior. Back since BF2. He finally chimed in because I told him about the possible knife bonus nerf. Musturd knows him. He probably has way more knife kills than you, ghost. Hence the apprehension. I did say I wasn't being rude. I recognized your old corp
No.. I know. I just know how important a vouch is around here.
fun fact: Ugly killed musturd in a duel. I believe it's a standing record of 1-0 in favor of the Ugly.
You're Welcome... see their you go, Appia!
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Iron Wolf Saber
Den of Swords
15811
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Posted - 2014.07.08 06:49:00 -
[16809] - Quote
How's the election for you folks? Website working okay?
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Minmatar Sentinel =// Unlocked
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4052
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Posted - 2014.07.08 07:11:00 -
[16810] - Quote
Iron Wolf Saber wrote:How's the election for you folks? Website working okay? Yes
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Haerr
Legio DXIV
962
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Posted - 2014.07.08 07:43:00 -
[16811] - Quote
Iron Wolf Saber wrote:How's the election for you folks? Website working okay? Something must be wrong with the website as neither Mr. J. Pearson, Victor Hadah Jr. nor Hynox Xitio was available to be voted on so I was forced to select 7 even worse candidates than them.
Will vote for: pÇîA·P·P·I·ApÇì & pÇîR·H·A·D·ApÇì despite them hating on Nordic food customs. ;)
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Bayeth Mal
OSG Planetary Operations Covert Intervention
674
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Posted - 2014.07.08 07:54:00 -
[16812] - Quote
mollerz wrote:Ghost Kaisar wrote:mollerz wrote:Ghost Kaisar wrote:Not to be rude, but who are you? He's my long time virtual battle warrior. Back since BF2. He finally chimed in because I told him about the possible knife bonus nerf. Musturd knows him. He probably has way more knife kills than you, ghost. Hence the apprehension. I did say I wasn't being rude. I recognized your old corp No.. I know. I just know how important a vouch is around here. fun fact: Ugly killed musturd in a duel. I believe it's a standing record of 1-0 in favor of the Ugly.
Really?... Uh.... One sec. SHOTTY! QUICK GET OUT HERE! WE GOT A NON-FARTER! BRING THE GLENFIDDICH!
I'm so sorry, we don't many "real" visitors anymore. Please, have a seat.
Heading over to Destiny Beta and a few others
Hit me up for Skype and PSN
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Haerr
Legio DXIV
962
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Posted - 2014.07.08 07:57:00 -
[16813] - Quote
Appia Vibbia wrote:One Eyed King wrote:*Wanders out of the maze of the Barbershop breathless and a little disoriented* Well, I finally found what I was looking for. Haerr made the point I was trying to make, only better of course. I still like the spreadsheet that we worked on, but I am not the one to say whether or not that would be viable in PC. Also, in case you were wondering, we knocked out about 70 pages in less than a month. I am pretty sure I passed several corpses in my wanderings. I agree with Haerr on most everything except 1 huge issue. I can't stand his formatting. Hah! :P
Will vote for: pÇîA·P·P·I·ApÇì & pÇîR·H·A·D·ApÇì despite them hating on Nordic food customs. ;)
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Lynn Beck
Fooly Cooly. Anime Empire.
2021
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Posted - 2014.07.08 07:57:00 -
[16814] - Quote
How about:
Min: bonus to Cloak Damp%(not my idea)
Cal: bonus to Precision Enhancer Efficacy
Gal: bonus to Dampener Eficacy
Amarr: change to 1/5 and grant a Biotics Efficacy(replacing stamina/recharge)
Just spitballing some, at least workablr ideas.
As for misc fixes: Please for the love of Khanid, fix the Minja PG, OR reduce Extender/Codebreaker PG. Please, for the love of Guristas, fix the backpedaling speed, even if it's the same as strafe, GOOD. Please for the love of Jove, give cloaks at least A BIT more dampening.
General John Ripper
-BAM! I'm Emeril Lagasse.
This message was approved by the 'Nobody Loved You' Foundation
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mollerz
3741
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Posted - 2014.07.08 08:06:00 -
[16815] - Quote
Lynn Beck wrote:How about:
Min: bonus to Cloak Damp%(not my idea)
Cal: bonus to Precision Enhancer Efficacy
Gal: bonus to Dampener Eficacy
Amarr: change to 1/5 and grant a Biotics Efficacy(replacing stamina/recharge)
Just spitballing some, at least workablr ideas.
As for misc fixes: Please for the love of Khanid, fix the Minja PG, OR reduce Extender/Codebreaker PG. Please, for the love of Guristas, fix the backpedaling speed, even if it's the same as strafe, GOOD. Please for the love of Jove, give cloaks at least A BIT more dampening.
don't forget kin cat PG.
You're Welcome... see their you go, Appia!
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Lynn Beck
Fooly Cooly. Anime Empire.
2022
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Posted - 2014.07.08 08:21:00 -
[16816] - Quote
mollerz wrote:Lynn Beck wrote:How about:
Min: bonus to Cloak Damp%(not my idea)
Cal: bonus to Precision Enhancer Efficacy
Gal: bonus to Dampener Eficacy
Amarr: change to 1/5 and grant a Biotics Efficacy(replacing stamina/recharge)
Just spitballing some, at least workablr ideas.
As for misc fixes: Please for the love of Khanid, fix the Minja PG, OR reduce Extender/Codebreaker PG. Please, for the love of Guristas, fix the backpedaling speed, even if it's the same as strafe, GOOD. Please for the love of Jove, give cloaks at least A BIT more dampening. don't forget kin cat PG. Lets' not go overboard.
Remember too that these mods go on more than Scouts.
My commando would be terribly upset if he had an exces of PG after fitting a Complex Armor Repair and a Kincat, hence why i fit a Enhanced Armor Repair.
In terms of fitting the Minja with 3kins/1 extender, an Enhanced is about as far as you can go.
Even then, that's 1.
I just want extenders dropped to about 1/3/5 PG, and Codebreakers to just NOT COST THE SAME AS ARMOR REPS. GAWD.
General John Ripper
-BAM! I'm Emeril Lagasse.
This message was approved by the 'Nobody Loved You' Foundation
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Brokerib
Lone Wolves Club
1580
|
Posted - 2014.07.08 09:22:00 -
[16817] - Quote
Lynn Beck wrote:mollerz wrote:Lynn Beck wrote:How about:
Min: bonus to Cloak Damp%(not my idea)
Cal: bonus to Precision Enhancer Efficacy
Gal: bonus to Dampener Eficacy
Amarr: change to 1/5 and grant a Biotics Efficacy(replacing stamina/recharge)
Just spitballing some, at least workablr ideas.
As for misc fixes: Please for the love of Khanid, fix the Minja PG, OR reduce Extender/Codebreaker PG. Please, for the love of Guristas, fix the backpedaling speed, even if it's the same as strafe, GOOD. Please for the love of Jove, give cloaks at least A BIT more dampening. don't forget kin cat PG. Lets' not go overboard. Remember too that these mods go on more than Scouts. My commando would be terribly upset if he had an exces of PG after fitting a Complex Armor Repair and a Kincat, hence why i fit a Enhanced Armor Repair. In terms of fitting the Minja with 3kins/1 extender, an Enhanced is about as far as you can go. Even then, that's 1. I just want extenders dropped to about 1/3/5 PG, and Codebreakers to just NOT COST THE SAME AS ARMOR REPS. GAWD. CCP Rattati already flagged reductions to Nova Knife, Code Breakers and Kin Cats. Kin Cats for everyone!
Knowledge is power
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Haerr
Legio DXIV
963
|
Posted - 2014.07.08 10:24:00 -
[16818] - Quote
I missed this:CCP Rattati wrote:Yes this is without removing Passive shared, because that is not a triviality it seems. :-((
Will vote for: pÇîA·P·P·I·ApÇì & pÇîR·H·A·D·ApÇì despite them hating on Nordic food customs. ;)
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Brokerib
Lone Wolves Club
1582
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Posted - 2014.07.08 11:04:00 -
[16819] - Quote
Haerr wrote:I missed this: CCP Rattati wrote:Yes this is without removing Passive shared, because that is not a triviality it seems. :-(( Yep. Sad face.
Knowledge is power
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Adipem Nothi
Nos Nothi
2543
|
Posted - 2014.07.08 11:53:00 -
[16820] - Quote
Iron Wolf Saber wrote:How's the election for you folks? Website working okay? Votes in!
Signing in was a chore (oddly), but it eventually recognized me. The process page was well designed and easy to understand.
Shoot scout with yes...
- Ripley Riley
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Adipem Nothi
Nos Nothi
2543
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Posted - 2014.07.08 11:58:00 -
[16821] - Quote
mollerz wrote:fun fact: Ugly killed musturd in a duel. I believe it's a standing record of 1-0 in favor of the Ugly.
Bayeth Mal wrote: Really?... Uh.... One sec. SHOTTY! QUICK GET OUT HERE! WE GOT A NON-FARTER! BRING THE GLENFIDDICH!
\o/ :: puts on party hat :: :: grabs the top shelf ::
Shoot scout with yes...
- Ripley Riley
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Adipem Nothi
Nos Nothi
2543
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Posted - 2014.07.08 12:40:00 -
[16822] - Quote
@ Minja Multi Bonus
Guys, things aren't looking good for Minja's the great oppressor (CalScout).
The Fall of the CalScout
Precision doesn't matter if you can't accurately assess threats (positions and orientations of enemies within fine rifle range) in advance of engagement. Those of us who enjoy the hunt and appreciate a good challenge won't be running CalScout anymore. Presently, we have minja-like HP, anything can scan us, and we're slow as sh!t. Too slow and too easily scanned to make use of high-alpha weapons. Our HP pools are insufficient to engage nearest red-dot without first getting a feel for nearby threats. When we lose the current range bonus, our survivability rates will plummet. Our usage rates will follow.
Yes, for awhile some will follow Heavies around and act like Logis. Some may even do so in PC.
Will they get kills? Not likely. Will they earn WP? Not much. Will they be fun to run? Hells no.
CalScouts will be replaced by the much-more-useful, much-more-durable, free-orbital-every-15-minutes GalLogi.
So. When it comes to compounding Minja bonuses, Void is right to put on the brakes. When has buffing one item and kneecapping its counter ever worked?
If we've understood Rattati's intent, the three other Scouts are looking at one racial bonus a piece (range, precision, profile). Minjas will be lucky to have two (or maybe even three).
You guys are f*cking crazy if you think I'll advocate for four.
If you want Borimir's dampening bonus to cloak, you're going to have give up Knives or Hacks. You're going to have make up your minds, then sell it to Musturd and Moody. And you're going to have to act fast (so we can pitch to Rattati before Charlie).
Shoot scout with yes...
- Ripley Riley
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Adipem Nothi
Nos Nothi
2543
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Posted - 2014.07.08 13:09:00 -
[16823] - Quote
An Afterthought:
Bar Fights behind closed doors are healthy. They help us get to the root of issues faster. And they're fun to watch.
But when we fight out there surrounded by the idiot rabble, we look like idiot rabble. If the past is any indication, Rattati will put up Feedback threads to feel out the Community in advance of Charlie. Remember, we're likely going to get what Minmatar needed most (to not be PG starved anymore) and possibly more speed (which would be great).
Let's try to keep the fighting in here this time, so we can pretend to be reasonable and decent out there :-)
Shoot scout with yes...
- Ripley Riley
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Master Smurf
Nos Nothi
543
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Posted - 2014.07.08 14:24:00 -
[16824] - Quote
Adipem Nothi wrote:@ Minja Multi Bonus Guys, things aren't looking good for Minja's the great oppressor (CalScout). The Fall of the CalScout
Precision doesn't matter if you can't accurately assess threats (positions and orientations of enemies within fine rifle range) in advance of engagement. Those of us who enjoy the hunt and appreciate a good challenge won't be running CalScout anymore. Presently, we have minja-like HP, anything can scan us, and we're slow as sh!t. We're too slow and too easily scanned to make use of high-alpha weapons (knives and shotguns), and our HP pools are insufficient to engage nearest red-dot without first getting a feel for nearby threats. When we lose the current range bonus, our survivability rates will plummet. Our usage rates will follow. Yes, for awhile some will follow Heavies around and act like Logis. Some may even do so in PC. Will they get kills? Not likely. Will they earn WP? Not much. Will they have fun? Hells naw. CalScouts will be replaced by the much-more-useful, much-more-durable, free-orbital-every-15-min GalLogi.
So. When it comes to compounding Minja bonuses, Void is right to put on the brakes. When has buffing one item and kneecapping its counter ever worked? If we've understood Rattati's intent, the three other Scouts are looking at one racial bonus a piece. You guys are f*cking crazy if you think we can pitch a multi-bonus 'Deadpool' Minmatar. For the record, I very much like Borimir's idea for a dampening bonus to cloak. But if you guys want that bonus, you're going to have give up Knives or Hacks and then sell it to Musturd and Moody. And you're going to have to act fast (so we can pitch to Rattati before Charlie).
A dampening bonus on cloak seems fine if we are going to get the speed increase as well. Similarly if the codebreakers are moved to high slot and the PG is normalized for the suit we should be able to give up the hack bonus (keeping the current innate one) so we could use a suit with multiple kincats and codebreakers.
With all due respect to the knife icons - keeping a bonus for less than 5 people is well......
I always proposed it should be an assassin bonus but that may have to wait for Legion
just my 2c -
"Shine bright like a diamond"
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Brokerib
Lone Wolves Club
1584
|
Posted - 2014.07.08 15:04:00 -
[16825] - Quote
Adipem Nothi wrote:@ Minja Multi Bonus Guys, things aren't looking good for Minja's the great oppressor (CalScout). The Fall of the CalScout
Precision doesn't matter if you can't accurately assess threats (positions and orientations of enemies within fine rifle range) in advance of engagement. Those of us who enjoy the hunt and appreciate a good challenge won't be running CalScout anymore. Presently, we have minja-like HP, anything can scan us, and we're slow as sh!t. We're too slow and too easily scanned to make use of high-alpha weapons (knives and shotguns), and our HP pools are insufficient to engage nearest red-dot without first getting a feel for nearby threats. When we lose the current range bonus, our survivability rates will plummet. Our usage rates will follow. Yes, for awhile some will follow Heavies around and act like Logis. Some may even do so in PC. Will they get kills? Not likely. Will they earn WP? Not much. Will they have fun? Hells naw. CalScouts will be replaced by the much-more-useful, much-more-durable, free-orbital-every-15-min GalLogi.
So. When it comes to compounding Minja bonuses, Void is right to put on the brakes. When has buffing one item and kneecapping its counter ever worked? If we've understood Rattati's intent, the three other Scouts are looking at one racial bonus a piece. You guys are f*cking crazy if you think we can pitch a multi-bonus 'Deadpool' Minmatar. For the record, I very much like Borimir's idea for a dampening bonus to cloak. But if you guys want that bonus, you're going to have give up Knives or Hacks and then sell it to Musturd and Moody. And you're going to have to act fast (so we can pitch to Rattati before Charlie). You're correct on the Cal, it's being increasingly entrenched into a single role for a singular purpose, and the abuse of that role is leading to the destruction of the suit as a proper scout. FOTMers working their magic once again. But, as shared scans are unable to be removed, there isn't a fix for it that I can see without a massive rework. For any of us to be honest. So long as we can only do hot-fixes, the current meta will continue. Gal remains the most viable scout. The Cal becomes a replacement active scanner for proto squads. Min and Amarr are left to loyalists who aren't interested in min/maxing.
As I mentioned to Void, the cloaking bonus sounds good, but in reality it just makes the Min a version of the Gal who runs fast and can't maintain passive invisibility. Giving up the knife bonus for it makes the Gal the preferred knifer (if knives are still viable at all without the damage bonus) and giving up hacks removes the one reason to run the Minmatar in PC. There's nothing in it for Minmatar to give up their existing bonuses because we lose the one thing we do have. A unique playstyle. I'd prefer to remain a unicorn and slowly disappear into legend then become a pale imitation of another suit.
I think the best bet at the moment is to stop offering up changes and see what Rattati has to offer for Charlie. We've had our say through the scout spreadsheet and a couple of other items, and he's indicated pretty strongly that they have plans in place. Unless Rattati asks another direct question to scouts, I'm just going to leave it as is and see what happens. Maybe it'll be a pleasant surprise...but the balance between scouts is intrinsically broken, so I doubt it.
What ever it is though, I'm sure it will be interesting
Knowledge is power
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One Eyed King
Land of the BIind
2395
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Posted - 2014.07.08 15:43:00 -
[16826] - Quote
@Shotty regarding the Cal
Would it be an issue if they were given the Range instead of precision? This would make them aware of threats and possible targets before they could get to them, and they still have a ton of HS to fit precision mods to pick up all but the most dampened scouts.
If this were coupled by Gals change to module efficacy, and Gals had to be less tanked in order to still beat a Cal stacked with precision it would even out the playing field some no?
This is how a minja feels
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Appia Vibbia
Molon Labe. General Tso's Alliance
3180
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Posted - 2014.07.08 15:48:00 -
[16827] - Quote
One Eyed King wrote:@Shotty regarding the Cal
Would it be an issue if they were given the Range instead of precision? This would make them aware of threats and possible targets before they could get to them, and they still have a ton of HS to fit precision mods to pick up all but the most dampened scouts.
If this were coupled by Gals change to module efficacy, and Gals had to be less tanked in order to still beat a Cal stacked with precision it would even out the playing field some no? Yes, this would be a huge issue with an overhaul on the numbers... and again gal-logi bonus to active scan precision being a cornerstone of why this is so ****** up
Appia Vibbia for CPM1
Empress of Alts
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Appia Vibbia
Molon Labe. General Tso's Alliance
3180
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Posted - 2014.07.08 15:52:00 -
[16828] - Quote
Brokerib wrote:I think the best bet at the moment is to stop offering up changes and see what Rattati has to offer for Charlie. We've had our say through the scout spreadsheet and a couple of other items, and he's indicated pretty strongly that they have plans in place. Unless Rattati asks another direct question to scouts, I'm just going to leave it as is and see what happens. Maybe it'll be a pleasant surprise...but the balance between scouts is intrinsically broken, so I doubt it. What ever it is though, I'm sure it will be interesting This is why out of all the offered "solutions" just keeping it where it is at looks like the best option for Min-Scout
Appia Vibbia for CPM1
Empress of Alts
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Rorschach Horizon
Hellstorm Inc League of Infamy
11
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Posted - 2014.07.08 16:07:00 -
[16829] - Quote
Now, I haven't gone through all 840+ pages of this topic, but has someone addressed the next-to-useless Gallente scout scan radius skill bonus?
I'd like to think of Gallente and Caldari has equally opposing forces, yet the skills don't reflect that. Current Gallente Scout vs. Caldari scout (per level) - Scan radius: 1% vs. 3% - Damp/Prec: 3% vs. 5%
You might as well have no scan radius (gal-scout), and you need 3 PRO damps to counter a cal-scout's 2 PRO Prec. I assume that this more than apparent issue has been addressed, yes?
Taste celtic steel! >:D
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Adipem Nothi
Nos Nothi
2546
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Posted - 2014.07.08 17:16:00 -
[16830] - Quote
Rorschach Horizon wrote:Now, I haven't gone through all 840+ pages of this topic, but has someone addressed the next-to-useless Gallente scout scan radius skill bonus?
Yes, I believe it has come up :-)
Nutshell:
Our proposal involved taking the current GalScout bonuses and pointing them toward Profile Dampeners and Range Extenders. This would (1) reign in 'assault lite' by incentivizing EWAR modules over HP modules, (2) give EWAR-oriented GalScouts build flexibility and (3) address that useless 1% placeholder (thank you again, Zatara).
Surprise!
It appears that Rattati is going to CRTL+X the range perk from both Gal and Cal and gift it to the Amarr. This will replace the Amarr's currently lackluster perk with something more useful; CalScouts will take a big hit; GalScouts won't even notice. This isn't ideal -- it will marginalize the CalScout -- but it is technically a net gain for Scouts as a whole. We presently have two good options (Gal, Cal) and soon we have three (Gal, Amarr, Min) all of whom will benefit from a less effective CalScout.
Shoot scout with yes...
- Ripley Riley
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