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Thread Statistics | Show CCP posts - 178 post(s) |
mollerz
3559
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Posted - 2014.05.27 13:02:00 -
[14581] - Quote
Bayeth Mal wrote:While I'm trying to stay relatively neutral, despite it impacting my suit directly, I'll be watching Alpha very closely and assess success or failure when it drops.
As, to be honest, it's what I'll be basing my decision whether I stay in Dust (or even bother going to Legion for that matter).
Anybody else feel this way?
I'm with you.
Your Welcome
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Llast 326
An Arkhos
3277
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Posted - 2014.05.27 14:21:00 -
[14582] - Quote
Jaceon Pale-eye wrote:Bayeth Mal wrote:While I'm trying to stay relatively neutral, despite it impacting my suit directly, I'll be watching Alpha very closely and assess success or failure when it drops.
As, to be honest, it's what I'll be basing my decision whether I stay in Dust (or even bother going to Legion for that matter).
Anybody else feel this way? Yes and no. My main is Havohej Anyone with an Eve-O account can look him up and see that I've been playing that game since 2007. I feel I kinda know CCP because of this. Rattati isn't a unique thing, as far as CCP devs engaging directly with the community and trying to figure out their game and what it needs. CCP devs are notorious for not knowing what players know about their spaceship game, and now their shooter as well. They have a certain meta in mind when they design a suit or ship or weapon or module, and then we do the theorycrafting and come up with **** they never intended, and they don't know what to do about it so they don't change anything until the QQ of the vocal minority on their forums reaches critical mass. They may break us with Alpha. It's a distinct possibility. I say us meaning scouts in general. Because they want to nerf the shotgun scout, they're going way far with it. Fortunately, it looks like the latest iteration of Alpha is closer to the mark and may not actually destroy our role as we know it to be. And ****, I'm just scratching the surface of learning the role to begin with. But if they DO break us, they will at the same time inadvertently make something else overpowered. And they'll nerf that, and we'll take the role we adapt into Alpha through to Hotfix Bravo and we'll be something like 'okay' again. IVVS blew a lot of wind about numbers not being the thing that should determine advantage. But you know what? In the real world, every single video game must come down to numbers, because that's all any of it is. When they nerf one set of numbers, another set of numbers must inevitably step to the fore. Because we don't have the sort of technology that would really, truly let player skill be the be-all, end-all. "It's all a game of this or that, now versus then. 'Better off' against 'worse for wear'." In other words, video game balance is a game of Rock, Paper, Scissors, Nerf Bat. Even Blizzard, the king of the MMO, has not found a way out of this trap. So yes... Alpha will determine some things for me. Mainly, whether I spent money on Aurum for boosters or not. It won't determine whether I keep playing, though. I will. Just like I kept playing Eve after I skilled into nano-HACs only for the nano-nerf to land two weeks later. Months of skill training... suddenly marginalized. Fortunately, I was already specced into the meta that rose to the fore after that (I was an assault ship pilot before assault ships were cool). I'll keep playing Dust until the servers are so empty it's not possible to even get a decent match going. If that happens, I'll just be playing Eve. Two or three years from now, we'll be in Legion Beta saying "We were scouts before scouting was cool." With our proto knives and ACRs and shotguns and our Complex Damps and our proto REs. And who knows, maybe we'll even be carrying bloody mass drivers like a bunch of 200 eHP hipsters. But we'll be there, because nobody else will present us with a shooter possessed of anywhere near the complexity of this one. And because, even though they're ******* drunk college kids at heart, they do genuinely give a **** about putting out the best games in a niche they've created. They do listen and at least try to give us what we seem to want. At the end of the day, given that my chosen way to waste my time and money as a 31 year old male is vidya games (instead bars and booze and hookers and blow), that's good enough for me. Because like Mayo in "An Officer and a Gentleman", I got no place else to go. (Until/unless somebody DOES come along offering a better spaceship game and/or a better, more complex shooter... you've been warned, CCP). He's one of us already
KRRROOOOOOM
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Adipem Nothi
Nos Nothi
1040
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Posted - 2014.05.27 14:27:00 -
[14583] - Quote
Llast 326 wrote:He's one of us already
Agreed. Invitation sent.
Shoot scout with yes...
- Ripley Riley
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Appia Vibbia
Molon Labe. General Tso's Alliance
2655
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Posted - 2014.05.27 14:30:00 -
[14584] - Quote
Gods above and below. Cat Merc is making more sense than Rattati. what the hell is going on here?! https://forums.dust514.com/default.aspx?g=posts&m=2181134#post2181134
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Adipem Nothi
Nos Nothi
1040
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Posted - 2014.05.27 14:37:00 -
[14585] - Quote
I disagree with Cat on this. Everything hinges on the Mobility nerf to plates. If folks are slow to respond to attacks from behind, then Scouts won't need mountains of HP.
Is my thinking wrong?
Shoot scout with yes...
- Ripley Riley
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Llast 326
An Arkhos
3277
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Posted - 2014.05.27 14:37:00 -
[14586] - Quote
Adipem Nothi wrote:Llast 326 wrote:He's one of us already Agreed. Invitation sent.
KRRROOOOOOM
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Appia Vibbia
Molon Labe. General Tso's Alliance
2655
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Posted - 2014.05.27 14:43:00 -
[14587] - Quote
Adipem Nothi wrote:I disagree with Cat on this. Everything hinges on the Mobility nerf to plates. If folks are slow to respond to attacks from behind, then Scouts won't need mountains of HP. Is my thinking wrong?
Yes. It is. Mobility isn't changing for complex plates only the lower ones. most the change is not significant enough to warrant the loss of stealth
If you were to say, change the speed at which each suit can turn around at instead of them all being the same, then the difference would be significant enough to matter.
But there are also shield tank suits that won't be affected by that change as well. That's why I made a point of saying I need 500eHP against progectile weapons if I want to score a single kill, even if the first shot gets them from behind
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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IgniteableAura
The Last of DusT. General Tso's Alliance
1175
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Posted - 2014.05.27 14:50:00 -
[14588] - Quote
Honestly
I have given up on Dust. Like CCP already stated, you can't fix this game. So anything they do right now will just be nerf bats to stifle the bleeding.
Gal changes could have been worse, its only requiring gals to use 1 more slot to damp. The sad part is, the scanning system no longer favors gal very well. The only reason to play a gal anymore now is to remain totally hidden in event of a proto focused logi scan spammer. OR to slayer fit.
It won't really change a damn thing IMO. It will frustrate those scouts who didn't run them as slayer fits however.
Lastly....5% scan radius is a frakin joke. Totally useless.
PS: Rattai wanted "focused stealth builds to utilize cloak" but makes it so the GAL has no reason to use it. I found that really funny.
PS2: I constantly get shield flashes with the shotgun, so I stopped using it and have been sole on CR since; CR is > shotgun.
Youtube
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IgniteableAura
The Last of DusT. General Tso's Alliance
1175
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Posted - 2014.05.27 14:54:00 -
[14589] - Quote
Adipem Nothi wrote:I disagree with Cat on this. Everything hinges on the Mobility nerf to plates. If folks are slow to respond to attacks from behind, then Scouts won't need mountains of HP. Is my thinking wrong?
Largest problem I have with turn speed based on armor is muscle memory. It will make it very difficult for anyone to shoot reliability.
Youtube
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Ghost Kaisar
The Last of DusT. General Tso's Alliance
4932
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Posted - 2014.05.27 15:00:00 -
[14590] - Quote
Appia Vibbia wrote:Adipem Nothi wrote:I disagree with Cat on this. Everything hinges on the Mobility nerf to plates. If folks are slow to respond to attacks from behind, then Scouts won't need mountains of HP. Is my thinking wrong? Yes. It is. Mobility isn't changing for complex plates only the lower ones. most the change is not significant enough to warrant the loss of stealth If you were to say, change the speed at which each suit can turn around at instead of them all being the same, then the difference would be significant enough to matter. But there are also shield tank suits that won't be affected by that change as well. That's why I made a point of saying I need 500eHP against progectile weapons if I want to score a single kill, even if the first shot gets them from behind
I have never had over 500 eHP and I still manage to get kills.
This is why I keep saying I have nothing wrong with this Hotfix. I have NEVER needed eHP to survive.
Headed to Destiny, To Hell with CCP
PSN: EVL_Elgost105
RIP Dust514 05/02/14 GG CCP
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Adipem Nothi
Nos Nothi
1040
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Posted - 2014.05.27 15:01:00 -
[14591] - Quote
@ Appia Good points. Adjusted response accordingly.
@ Iggy Don't give up, d*mnit. We'll find a way to have fun :-)
Shoot scout with yes...
- Ripley Riley
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Llast 326
An Arkhos
3278
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Posted - 2014.05.27 15:13:00 -
[14592] - Quote
IgniteableAura wrote:CR is > shotgun. Ion Pistol = Fun >CR>Shotgun You need more shenanigans Iggy
KRRROOOOOOM
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Appia Nappia
770
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Posted - 2014.05.27 15:52:00 -
[14593] - Quote
Ghost Kaisar wrote:Appia Vibbia wrote:Adipem Nothi wrote:I disagree with Cat on this. Everything hinges on the Mobility nerf to plates. If folks are slow to respond to attacks from behind, then Scouts won't need mountains of HP. Is my thinking wrong? Yes. It is. Mobility isn't changing for complex plates only the lower ones. most the change is not significant enough to warrant the loss of stealth If you were to say, change the speed at which each suit can turn around at instead of them all being the same, then the difference would be significant enough to matter. But there are also shield tank suits that won't be affected by that change as well. That's why I made a point of saying I need 500eHP against progectile weapons if I want to score a single kill, even if the first shot gets them from behind I have never had over 500 eHP and I still manage to get kills. This is why I keep saying I have nothing wrong with this Hotfix. I have NEVER needed eHP to survive.
Did something change recent? didn't you avoid PC battles before?
Serious, if all you do is play in pubs you never have to try. I go AFK, I watch videos, I chat on skype mid-match in pubs. hell I even do that in Molon Labe PC because the other guys are such crap players. And I can still go 17-4 in Starter Fit against people in proto gear.
There's a huge gap in skill for this game, if you're too accustomed to going up against the people that don't have any, no wonder you think you don't need HP.
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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Haerr
Legio DXIV
743
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Posted - 2014.05.27 15:54:00 -
[14594] - Quote
Adipem Nothi wrote:Appia Vibbia wrote:That is Without Cloak
Roger that. Back home. Finally able to get into Haerr's updated Scan Table.Good stuff as always, Haerr. o7 Seems there's an error in progression. Gallente Scout, Rows 21 - 24. Values increase rather than decrease.At first glance, the hunter/hunted scenarios look pretty well balanced to me. Though Appia raises good points in her eWar / loadout post. What are the rest of you guys thinking? Thanks Shotty. o7
All values are rounded up, as per bastards (and others) test report, SOURCE in nos. I really wouldn't mind testing it out for myself so if you are up for it grab me the next time you see me online and we'll try it out in-game so that we can see for ourselves.
Brokerib wrote:@Haerr,
Just checking, does the updated table account for the reduction in the Cal scouts precision bonus? I'm assuming it does, just wanted to be sure. The Caldari scout is only receiving a nerf to scan range (25%->15%).
Source: LINK
I have Plasma Cannon Proficiency V, no jk.
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Adipem Nothi
Nos Nothi
1046
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Posted - 2014.05.27 15:59:00 -
[14595] - Quote
Haerr wrote: All values are rounded up, as per bastards (and others) test report, SOURCE in nos. I really wouldn't mind testing it out for myself so if you are up for it grab me the next time you see me online and we'll try it out in-game so that we can see for ourselves.
I was misreading the table; didn't notice the green shading in Range(K21:L24).
You are absolutely correct. Values round up. Denak and I tested this extensively last build. Would be glad to get together with you post-Alpha to confirm that nothing has changed.
Shoot scout with yes...
- Ripley Riley
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Haerr
Legio DXIV
743
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Posted - 2014.05.27 16:02:00 -
[14596] - Quote
Adipem Nothi wrote:Haerr wrote: All values are rounded up, as per bastards (and others) test report, SOURCE in nos. I really wouldn't mind testing it out for myself so if you are up for it grab me the next time you see me online and we'll try it out in-game so that we can see for ourselves.
I was misreading the table; didn't notice the green shading in range K21:L34 You are absolutely correct. Values round up. Denak and I tested this extensively last build. Would be glad to get together with you post-Alpha to confirm that nothing has changed.
cool o7
I have Plasma Cannon Proficiency V, no jk.
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Ghost Kaisar
The Last of DusT. General Tso's Alliance
4936
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Posted - 2014.05.27 16:33:00 -
[14597] - Quote
Appia Nappia wrote:Ghost Kaisar wrote:Appia Vibbia wrote:Adipem Nothi wrote:I disagree with Cat on this. Everything hinges on the Mobility nerf to plates. If folks are slow to respond to attacks from behind, then Scouts won't need mountains of HP. Is my thinking wrong? Yes. It is. Mobility isn't changing for complex plates only the lower ones. most the change is not significant enough to warrant the loss of stealth If you were to say, change the speed at which each suit can turn around at instead of them all being the same, then the difference would be significant enough to matter. But there are also shield tank suits that won't be affected by that change as well. That's why I made a point of saying I need 500eHP against progectile weapons if I want to score a single kill, even if the first shot gets them from behind I have never had over 500 eHP and I still manage to get kills. This is why I keep saying I have nothing wrong with this Hotfix. I have NEVER needed eHP to survive. Did something change recent? didn't you avoid PC battles before? Serious, if all you do is play in pubs you never have to try. I go AFK, I watch videos, I chat on skype mid-match in pubs. hell I even do that in Molon Labe PC because the other guys are such crap players. And I can still go 17-4 in Starter Fit against people in proto gear. There's a huge gap in skill for this game, if you're too accustomed to going up against the people that don't have any, no wonder you think you don't need HP.
Here is my PC Scout fit.
Yes, I do PC, and often. ERA and HvLP are the main people I have gone up against recently. I have never used suits with over 343 shields and 87 armor. Never.
I still routinely play PC, and still get kills with it, DESPITE your math.
How? I pick my targets a bit carefully. I don't engage heavies unless they have their backs turned. I don't venture too far outside of areas with cover. I don't rush every damn person I see and go for massive kill counts.
What do I do? I make sure to protect objectives with Nova Knives and counter hack quickly (with people covering me).
Duvoulle is used to quickly take down my greatest enemy, the Cal Scout. DPS v Shields is insane with the Duvoulle (Around 545 v Shields. I melt Cal Scouts).
I also use it to melt shields off suits that I can't kill. Since we have heavies and CR users, taking down shields gives them an advantage as well.
In short, I'm careful. If I ABSOLUTELY have to kill someone up close point blank I can normally manage to do so, even if it costs my life.
Granted, my K/D isn't exactly fantastic. I tend to average around 1 - 1.5 K/D in PC against good teams. HvLP I can almost always go 15-4 or something like that.
If I have to die 5 or 9 times to make sure we NEVER lose homepoint, I'll do it. Winning > K/D
Headed to Destiny, To Hell with CCP
PSN: EVL_Elgost105
RIP Dust514 05/02/14 GG CCP
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Appia Vibbia
Molon Labe. General Tso's Alliance
2658
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Posted - 2014.05.27 17:01:00 -
[14598] - Quote
So you're saying you don't run CQC or any type at of combat inside a city point?
Homepoint is where they stick the people that aren't good enough to be in the city
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Ghost Kaisar
The Last of DusT. General Tso's Alliance
4938
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Posted - 2014.05.27 17:08:00 -
[14599] - Quote
Appia Vibbia wrote:So you're saying you don't run CQC or any type at of combat inside a city point?
Homepoint is where they stick the people that aren't good enough to be in the city
I run homepoint if needed, but I am normally in the city.
Knives are CQC enough. You don't need the shotty to be relevant. Of course I fight in the City. I just make sure to fight smart rather than stack eHP and try to rush every damn person I see.
Once again Appia, there are other playstyles than your own.
And your condescending tone isn't appreciated.
Headed to Destiny, To Hell with CCP
PSN: EVL_Elgost105
RIP Dust514 05/02/14 GG CCP
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Quil Evrything
Triple Terrors
1379
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Posted - 2014.05.27 17:33:00 -
[14600] - Quote
o7 Scouts! It's been a while, so I give you..
Writings from the Quil (literary joke.. Anyone? .. Anyone?)
I havent played much recently. Been collecting passives and daily bonus, but nothing calls to me. My OCD grinding habits have been focused on League of Legends (Now hit level 30, so grinding out runepages)
The latest changes sound interesting. The profile nerf to cloaks is something that some of us have wanted for quite a while. So, on the one hand, I'm happy no more stealth logi. On the other hand, I'm sad it means the end of my super-ninja commando grind. (But my amarr ninja heavy, while still not invisble, IS still mostly non-scannable )
I'll probably play more, when my passives hit something interesting enough to try out. ie: kinetics 5 on my caldari scout. Sadly, due to the annoying SP requirements curve, thats still..(2 weeks or more?) away, when relying on passive only.
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Adipem Nothi
Nos Nothi
1046
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Posted - 2014.05.27 19:10:00 -
[14601] - Quote
o7 Quil FYI: Triple SP event coming up.
@ Appia Now that explains why I like the homepoint. Lol.
Shoot scout with yes...
- Ripley Riley
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Llast 326
An Arkhos
3286
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Posted - 2014.05.27 19:11:00 -
[14602] - Quote
Quil Evrything wrote:o7 Scouts! It's been a while, so I give you..
Writings from the Quil (literary joke.. Anyone? .. Anyone?)
Quil Evrything wrote: havent played much recently. Been collecting passives and daily bonus, but nothing calls to me. My OCD grinding habits have been focused on League of Legends (Now hit level 30, so grinding out runepages) The latest changes sound interesting. The profile nerf to cloaks is something that some of us have wanted for quite a while. So, on the one hand, I'm happy no more stealth logi. On the other hand, I'm sad it means the end of my super-ninja commando grind. (But my amarr ninja heavy, while still not invisble, IS still mostly non-scannable ) I'll probably play more, when my passives hit something interesting enough to try out. ie: kinetics 5 on my caldari scout. Sadly, due to the annoying SP requirements curve, thats still..(2 weeks or more?) away, when relying on passive only.
Well that explains why I don't see you around o7
KRRROOOOOOM
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
1755
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Posted - 2014.05.27 19:18:00 -
[14603] - Quote
Applications for candidacy for the CPM are now being accepted, in case anyone's interested. Hopefully that means we'll hear about a voting date soon-ish. Method is the Single Transferable Vote.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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mollerz
3559
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Posted - 2014.05.27 19:25:00 -
[14604] - Quote
Ghost Kaisar wrote: Once again Appia, there are other playstyles than your own.
And your condescending tone isn't appreciated.
I've made it past her squad and killed her a couple times... quite epically . I don't think she's ever killed me ;) Not many people can handle an aggressive knifer.
What is the home point?
Your Welcome
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Adipem Nothi
Nos Nothi
1060
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Posted - 2014.05.27 19:50:00 -
[14605] - Quote
mollerz wrote:What is the home point? Since its impossible to know whether or not you're trolling :-)
Home Point: The objective closest to friendly MCC in Skirmish.
Shoot scout with yes...
- Ripley Riley
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Ghost Kaisar
The Last of DusT. General Tso's Alliance
4952
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Posted - 2014.05.27 19:50:00 -
[14606] - Quote
mollerz wrote:Ghost Kaisar wrote: Once again Appia, there are other playstyles than your own.
And your condescending tone isn't appreciated.
I've made it past her squad and killed her a couple times... quite epically . I don't think she's ever killed me ;) Not many people can handle an aggressive knifer. What is the home point?
Home Point is the Objective closest to your MCC. It's the farthest out of the enemies way, and often considered a "Gimme" point, as you should always have control of it.
Losing Homepoint is BAD news if your team is having trouble in city. You run the risk of getting completely pushed out of the battlefield.
So, PC corps often leave at least one person on Homepoint defense. That person needs to be good at defending the objective against waves of 1-2 people (The typical "Take their Homepoint" team)
Since you only have to engage 1-2 people at a time, it's often given to Slayers who can't stand the chaos of the city. If you go against a team that is really aggressive against homepoint, that changes.
For Example: I was placed on Homepoint because we didn't have another scout that could do it when we played HvLP. All our scouts were being used for scanning the city. Good move, because HvLP didn't just send 1-2 people when we beat them silly in the city.
They sent more like 6-8.
Me, Benjamin Ciscko and one other guy basically had to hold them off until we could get reinforcements from the city. My God, that was so much fun.
Hit and Run combat, taking down one or two people at a time, all while trying to slow the advance from their rapid uplink placements. We managed to hold them off of Homepoint for about a minute and a half before being totally overrun. Just in time though, because when they finally hacked the Point, 3-4 slayers from city squad came to reinforce.
They shifted their flank, and I spawned in an uplink I had placed on the outskirts. Within 30 seconds, we had them pushed off.
They spawned on those spammed links for another 30 seconds before we removed them from those as well. I set up RE's again and went back to defense while City Squad went back into city for the inevitable counter push.
We basically repeated this 2-3 times during the match. They no showed the next one. I think I finished the match something like 15-6.
PC is fun
Headed to Destiny, To Hell with CCP
PSN: EVL_Elgost105
RIP Dust514 05/02/14 GG CCP
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Matticus Monk
Ordus Trismegistus
1910
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Posted - 2014.05.27 20:05:00 -
[14607] - Quote
Bayeth Mal wrote:While I'm trying to stay relatively neutral, despite it impacting my suit directly, I'll be watching Alpha very closely and assess success or failure when it drops.
As, to be honest, it's what I'll be basing my decision whether I stay in Dust (or even bother going to Legion for that matter).
Anybody else feel this way?
I'm definintely feeling a bit like this.
Although I read up to page 20 or so of the Gallente Scout thread, I've found myself many times just not being very attached to the problem. I guess I sort of resigned myself to them just hosing it up.
Despite the many pages of feedback and very good points by many scouts that typically post here I just KNOW that like after a year and a half of this merry go round, scouts are always going to suck. We're either going to be UP and impossible hard-mode or OP and we need to deal with the FOTM crowd. Isn't this how CCP rolls with scouts? Either masochists or cheap trick abusers? It's so hard to have any pride in this suit.
Maybe alpha will change it, we'll see. I don't have much hope.
As a scout I want them to achieve balance, but these days playing seems like more of a chore than it should.
I gotta say that I'm impressed with our community here though, there is that bright light. And I'm sure I'll continue to put some small amount of time in regardless of how alpha goes.
On the upside, I've been getting through a backlog of never finished games I have laying around, and having a lot of fun with those. And it is pretty nice outside....
Double posting like a Kaiser.
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One Eyed King
Land of the BIind
1664
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Posted - 2014.05.27 20:06:00 -
[14608] - Quote
Zatara Rought wrote:That is a great question. The purpose of the CPM is to represent the community to CCP and be a conduit for the community as a focus group of sorts. The assertion was that being a CEO is a bad thing was just something I was hoping i could easily disperse by listing a bunch of the candidates you may not have known were CEO's. Being a CEO doesn't inherently make you a viable CPM choice, but it can demonstrate a lot about you. Your ability to lead a corp successfully is often time a reflection that you are willing to put in the time to keep the corp 'alive' in some sense. Corps that aren't given goals or have a factor that keeps the community together (take WTF as the default French community corporation) often fall by the wayside. A leader is often also heavily involved in putting out fires diplomatically, and being patient and professional is really key when you want to work with CCP. You can't be the type of person to reign down fire and brimstone and cry and scream because it gets you worse than nowhere. You get reduced to sitting in a corner with the dunce cap and you compromise your ability to advocate with the traits that voted you in in the first place. Furthermore being CEO often means you've dealt with other CEO's, at least I assume so I personally know probably about 20 CEO's on dust and am familiar with many more. This leads to some really happy things happening in terms of having laid the foundation to delegate to those CEO's and ask them to get feedback from their members about 'X' if you simply don't have the time to seek out each member. If that foundation isn't there, you have to work a little harder. Duna for CPM1?
I would rather not consider a person's role in a corp, even if they are a good CEO. I don't think the CPM needs to have people who are "leaders" in order to represent the community.
Ever try and have too many Chef's in a kitchen? It becomes too much "over here," and wanting to one up someone else.
CCP needs to take the leadership role, and they need good analysts and team players, people willing to both make points when necessary, and take back seats should that be best.
"I've made a huge mistake."
-G.O.B. Bluth
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Adipem Nothi
Nos Nothi
1069
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Posted - 2014.05.27 21:27:00 -
[14609] - Quote
* Strapped on the 200M / 90 Degree Scanner * Spin scanned roughly 300 degrees * Painted "returns" far removed from original orientation
Thought CCP "fixed" spin scanning.
What's the catch here? Are the targets not illuminated for full duration or something?
I'm gonna do some more testing. We may have to raise a little hell here gents.
Shoot scout with yes...
- Ripley Riley
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
1757
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Posted - 2014.05.27 21:32:00 -
[14610] - Quote
Adipem Nothi wrote:* Strapped on the 200M / 90 Degree Scanner * Spin scanned roughly 300 degrees * Painted "returns" far removed from original orientation Thought CCP "fixed" spin scanning. What's the catch here? Are the targets not illuminated for full duration or something? I'm gonna do some more testing. We may have to raise a little hell here gents. As far as I know, all they did was shorten the time it takes for a scan to complete. So spin scans are still possible, just bit more difficult.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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