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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Quil Evrything
DUST University Ivy League
180
|
Posted - 2013.09.24 21:15:00 -
[2101] - Quote
Krom Ganesh wrote:
Edit: And the Amarr scout getting a 25% bonus to SP damage at lvl 5 might be a bit too much.
yeah. as a point of comparison, the gallente range bonus sounds a lot, at "10% per level", but if you add it all up, its a 50% bonus when skill is level 5. That's almost the same as ONE proto range extender. So any damage bonus, fully skilled should be equal to or less than one proto damage module. That seems to be capped at 10% |
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
76
|
Posted - 2013.09.24 21:24:00 -
[2102] - Quote
First Prophet wrote:Daxxis KANNAH wrote:Cass Caul wrote:
[...]
Minmatar is kind of the worst race to be. Throughout the Universe the race's theme is low HP, high base speed, low CPU/PG Gallente is always the best when it comes to a Speed vs HP balance.
Take those high slots and use damage mods and run an AR. Flank them from a distance. Let the Gallente charge in and blast them away.
Your nova knife bonus is a gimmick and not suited for he Suit's attributes at all.
[...] Precision mods are stupid not worth it since we have poo base scanning range. And melee mods are equally worthless considering we have the lowest base melee. Being a minmatar in EVE is actually pretty good, we have the better PVP ships or so I heard. In Dust though, the minmatar scout is pretty bad. It's racial bonuses are just gimmicks. And it suffers more from not having that extra slot than the gallente. [...]
So that's two people saying at least one of the minmatar scout's racial bonuses are gimmicks. One of the suit's bonuses is the same as the Gallente - so no comparison.
To say that Nova Knife / Melee bonus is a gimmick compared to the Gallente specialisation of increased scan range? Not sure the Gallente one is particularly good with the base of 10m, as plenty of us are pointing out. So I'm not really understanding your argument.
Why do you think the knife bonus is a gimmick? It seems to me that I can probably do more damage with a charged knife swipe than I can with any other weapon at that range. So if sneaking up behind or flanking prey is a tactic, does it not follow that knife (or maybe shotgun) are the weapons of choice in that scenario?
Here's my thinking.
A charged knife swipe is not only *far* more potent than a shotgun, it's quieter too. If anyone else happens to be nearby to hear your shotgun blast, then that makes a difference. The knife sound can be kinda subtle. Also, not sure it makes much difference right now, but if mechanics are introduced that influence your scan profile based on your actions, then that too will make a difference. Just like increasing scan radius for scouts would too, and then you can say that the gallente bonus becomes useful. Right now, short of a noisy stealth scout, it's what-ifs.
A very real example right now, is you cannot possibly OHK a high tanked medium, or a basic heavy, with a single shotgun blast. In fact, you can rarely do it with two. After the first shot, you may have missed your opportunity to land a wrecking blow anyway if they start moving.
So the alpha damage is crucial and I believe that's where knives will win every time. So I would suggest if your style of play is to sneak up on people, or merely get a lot of close range kills, that bonus is gonna help you big time.
TL;DR
None of the racial bonuses make either race's scout suit stand out at the moment. We just don't know if and when one of them will, and maybe they both will. Ultimately, your play-style is gonna influence the usefulness of the bonuses you have, just like everything else :)
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Quil Evrything
DUST University Ivy League
180
|
Posted - 2013.09.24 21:34:00 -
[2103] - Quote
IAmDuncanIdaho II wrote: ...So that's two people saying at least one of the minmatar scout's racial bonuses are gimmicks. One of the suit's bonuses is the same as the Gallente - so no comparison. .... To say that Nova Knife / Melee bonus is a gimmick compared to the Gallente specialisation of increased scan range? Not sure the Gallente one is particularly good with the base of 10m, as plenty of us are pointing out. So I'm not really understanding your argument.
I only run the ADV knives. Disclaimer: I only run in pub matches. That being said: I do not remember a time I have sneaked up behind some enemy hacking something, then applied a fully charged knife to the back, and they survived the first blow. Particularly if you aim for the head! Even if they did, I'm pretty sure another quick tap on R1 finished them off.
That is what you use knives for, primarily. So a little damage bonus, really doesnt matter. ADV knives already give you the damage you need, without bonus.
Now, the gallente thing, is small. Almost unnoticable. But at least it is SLIGHTLY useful. Lets say you get your suit up to ADV, level 3. Your base then becomes 13m, instead of 10m. If you are running 1 ADV range extender, then that plus the skill bonus itself, becomes a passive range of 22m, vs 17m
Now THAT, can be useful! Although, I find at this point that the minmatar inherit speed bonus, is even more useful.
So, for close up work like knifing, and also hacking, it still comes back to minmatar, just because of the speed. However, for recon and other sneaky stuff, gallente is the way to go. |
Shotty GoBang
Pro Hic Immortalis
1271
|
Posted - 2013.09.24 22:03:00 -
[2104] - Quote
IAmDuncanIdaho II wrote: To say that Nova Knife / Melee bonus is a gimmick compared to the Gallente specialisation of increased scan range? Not sure the Gallente one is particularly good with the base of 10m, as plenty of us are pointing out. So I'm not really understanding your argument.
I'm with you on this, Duncan.
The Gallente bonus -- at full proficiency -- adds a whopping 5 meters to our base scan radius.
I've observed firsthand the wrecking potential of high-level Minjas. Doubletap, Radar, Travi to name a few. We've all seen J0lly's videos. Knives are no doubt quite difficult to use and are highly situational by nature, but in the hands of a proficient Minja they are demonstrably deadly. So say, 1.5 will include improved Knifing mechanics. I'm rather excited for our Assassin Brothers, old and aspiring alike.
- Shotty
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OZAROW
WarRavens League of Infamy
715
|
Posted - 2013.09.24 22:06:00 -
[2105] - Quote
Just made this thread about the minmatar me lee bonus toss some thoughts on it , it's about swapping the melee bonus for profile reduction or speedhttps://forums.dust514.com/default.aspx?g=posts&m=1331341#post1331341 |
OZAROW
WarRavens League of Infamy
715
|
Posted - 2013.09.24 22:07:00 -
[2106] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1331341#post1331341
Opps |
Nyra Volki
KILL-EM-QUICK RISE of LEGION
51
|
Posted - 2013.09.24 22:07:00 -
[2107] - Quote
Quil Evrything wrote:IAmDuncanIdaho II wrote: ...So that's two people saying at least one of the minmatar scout's racial bonuses are gimmicks. One of the suit's bonuses is the same as the Gallente - so no comparison. .... To say that Nova Knife / Melee bonus is a gimmick compared to the Gallente specialisation of increased scan range? Not sure the Gallente one is particularly good with the base of 10m, as plenty of us are pointing out. So I'm not really understanding your argument.
I only run the ADV knives. Disclaimer: I only run in pub matches. That being said: I do not remember a time I have sneaked up behind some enemy hacking something, then applied a fully charged knife to the back, and they survived the first blow. Particularly if you aim for the head! Even if they did, I'm pretty sure another quick tap on R1 finished them off. That is what you use knives for, primarily. So a little damage bonus, really doesnt matter. ADV knives already give you the damage you need, without bonus. your problem is your basing this on Advance knifes only. Also if you don't kill them the first time the second time might not even register so more damage does matter. |
Cass Caul
Namtar Elite Gallente Federation
129
|
Posted - 2013.09.24 22:12:00 -
[2108] - Quote
2 complex range extenders have been working well for me on the old maps (radius of about 44m) then a kincat and a basic dampener. hearing the shots or not, I can disappear and through down a Remote Explosive or 2 and wait for them to come around corners.
Or be the Uplink deployer. or red uplink destroyer.
This works particularly well coupled with the Scrambler Pistol for some range to kite people over to your REs. There is so much more room for variation is Gallente. Or When I sniper I throw up 3 range booster for 52m, usually see them while they're far enough away to call in an LAV or Drop ship.
It gives Gallente Scout something to use tactically. It doesn't matter what mods I have though. The simple base range of 22 is ideal for hiding behind corners and worthy of it's own. It isn't a focus, it is a bonus.
You're limited by being given a bonus to a specific weapon. with a microfiber and investing in the skills, I could be very effective with the KNs (Actually, i am horrible with them but someone good using a Gallente). It is a shoehorn rather than a good bonus.
EDIT: yeah, I've been doing those layouts and examples in PC just to clarify. Well tested stuff. |
Nyra Volki
KILL-EM-QUICK RISE of LEGION
51
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Posted - 2013.09.24 22:21:00 -
[2109] - Quote
So with Ishukone Nova Knives you get 200 damage with Minmatar scout level 5 and proficiency Level 5 you get 287.5 damage. That is just swiping so when fully charge i believe it doubles or triples the damage. Also the Advance only does 150.00 damage without proficiency. |
Shotty GoBang
Pro Hic Immortalis
1271
|
Posted - 2013.09.24 22:24:00 -
[2110] - Quote
Cass Caul wrote: It gives Gallente Scout something to use tactically.
We shouldn't have to fill our low slots to have a meaningful Scan Radius. This reduces our combat potential.
1) They nerfed our Radius to 10 meters to encourage use of Active Scanners 2) They disabled Squad Sight to encourage use of Active Scanners 3) They are adding WP for scan-assists, to encourage use of Active Scanners
Now that Active Scanners are so overtly encouraged, can we Scouts have our Base Scan Radius back? Please?
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BARDAS
DUST University Ivy League
545
|
Posted - 2013.09.24 22:34:00 -
[2111] - Quote
Ran Shotgun and NK combo yesterday and it was absolutely amazing when it worked. Largely depended on my active scanner so I didn't get caught by large groups and my general stealth abilities to remain unseen. 1vs1 this wrecked lots of people though. If I got caught long or mid ranged though I was dead. Insta killed by a GEK or a Duvolle 95% of the time. |
Nyra Volki
KILL-EM-QUICK RISE of LEGION
51
|
Posted - 2013.09.24 22:46:00 -
[2112] - Quote
Shotty GoBang wrote:Cass Caul wrote: It gives Gallente Scout something to use tactically.
We shouldn't have to fill our low slots to have a meaningful Scan Radius. This reduces our combat potential. 1) CCP nerfed our Scan Radius to 10 meters, to encourage use of Active Scanners 2) CCP disabled Squad Sight, to encourage use of Active Scanners 3) CCP is adding WP for scan-assists, to encourage use of Active Scanners Now that Active Scanners are so overtly encouraged, can we Scouts have our Base Scan Radius back? Please? Agreed, Also we shouldn't need to have to put a active scanner in our equipment slot thats a logistics job.i personally put a compact nanohive or remote explosives on my suit.
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IAmDuncanIdaho II
The Southern Legion The Umbra Combine
76
|
Posted - 2013.09.24 22:46:00 -
[2113] - Quote
hehe your point Quil about never not OHKing with knives.
I'm doing it wrong. It matters where you hit? Wow, never even though about this. Silly me really, why wouldn't it aim the same way.
Although...I am only using the basic knives.
I suppose though the bonus helps in a knife fight when you can't get em charged. Hmmm..I need to play with knives some more hehe - not sure how situational they are when you're all about sneaking up. Wish I could throw em sometimes though.
I recently put some SP into the scan range level 3 skill and have one fit with two enhanced range extenders. Didn't seem to help me. But - I need to play with those some more too. And they may just not suit my style, but I won't know until I use them all a lot more, and try to understand how I should change tactics and approach based on how I'm fitted.
Disappearing and playing with REs - sure that's ok why not, but, your cover is most definitely blown and you cannot continue being sneaky.
Anyway, racial suit debates aside, yeah for goodness sake give the scout an increase to scan radius, In fact change all the suits, balance them all, having them all a base 10m is silly and reduces variety. Then I might wish I skilled into Gallente Scout ;-) |
Nyra Volki
KILL-EM-QUICK RISE of LEGION
51
|
Posted - 2013.09.24 22:51:00 -
[2114] - Quote
IAmDuncanIdaho II wrote: I recently put some SP into the scan range level 3 skill and have one fit with two enhanced range extenders. Didn't seem to help me. But - I need to play with those some more too. And they may just not suit my style, but I won't know until I use them all a lot more, and try to understand how I should change tactics and approach based on how I'm fitted. Need get level three precision then you'll notice it working. |
DildoMcnutz
Science For Death The Shadow Eclipse
203
|
Posted - 2013.09.24 23:27:00 -
[2115] - Quote
I didn't see soldier Uki on that list, last I checked hed had 20-30k kills with a 4.25 kdr, runs a minny scout and is a monster with SMG/knives. He also has maxed out his proficiencies as a squad musician aswell
sha la la la la, sha la la in the morning! |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
323
|
Posted - 2013.09.24 23:36:00 -
[2116] - Quote
I think the minmatar bonus is nice
you get the low profile
plus you get 2 advantages to cqc 1 being melee and 2 being NK
so really all in all your getting 3 bonuses |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
377
|
Posted - 2013.09.24 23:41:00 -
[2117] - Quote
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:I think the minmatar bonus is nice
you get the low profile
plus you get 2 advantages to cqc 1 being melee and 2 being NK
so really all in all your getting 3 bonuses
Yeah but Shotties or AR's negate all of that. |
Chilled Pill
Pro Hic Immortalis
200
|
Posted - 2013.09.25 02:19:00 -
[2118] - Quote
Khal V'Rani wrote:I'm not reading 104 pages to find out whats going on here...
Just wanted to say Shotty and Chilled destroyed us today. Damn near sigle handedly. Good god those two were awesome together. I hate you both. :p jk
gg guys. Inspiration and rage was had. Keep up the good work! And stay the hell away from me! :p
Sorry for the interruption...
Just doing the best with what we have. |
Ghost Kaisar
Pradox One
303
|
Posted - 2013.09.25 02:25:00 -
[2119] - Quote
IAmDuncanIdaho II wrote:Although...I am only using the basic knives.
Found the Problem.
Basic knives SUCK.
Capital S-U-C-K.
Really. ADV is the way to go. With basic knives, you will almost ALWAYS have to land a fully charged dual swipe to kill Basic-ADV suits.
ADV knives give you almost 2x the damage, and Charge over 25% faster. They are cheap to get as well.
DO IT. |
Khal V'Rani
Nephilim Initiative
330
|
Posted - 2013.09.25 02:28:00 -
[2120] - Quote
Chilled Pill wrote:Khal V'Rani wrote:I'm not reading 104 pages to find out whats going on here...
Just wanted to say Shotty and Chilled destroyed us today. Damn near sigle handedly. Good god those two were awesome together. I hate you both. :p jk
gg guys. Inspiration and rage was had. Keep up the good work! And stay the hell away from me! :p
Sorry for the interruption... Just doing the best with what we have. And you're doing damn good with it. |
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Shotty GoBang
Pro Hic Immortalis
1274
|
Posted - 2013.09.25 02:29:00 -
[2121] - Quote
Khal V'Rani wrote: And you're doing damn good with it.
Thanks, Khal. o7
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Ghost Kaisar
Pradox One
304
|
Posted - 2013.09.25 02:43:00 -
[2122] - Quote
Ugh. Gallente frames can turn deadly at high SP.
Messing around with the fitting tool again.
I created a Gallente scout with 124 Shields, 311 armor, and about 9 armor rep a second.
Gave him a K5 Specialist and a GN-20 Flaylock. He also sprints at 9.0 m/s. Still fast. And a LOT tougher.
He can rep his armor in 35 seconds. FROM 0. With a 120 Shield buffer, you can also withstand some damage while repping.
Here is the specs:
1x Enhanced Shield 1x Complex Reactive 1x Complex Repper 1x Complex Ferroscale 1x Complex Kincat
It also has the F/45 Remote's too. Lotsa fun.
Makes my Minja sad. I can't wait till they fix my knives :( |
IgniteableAura
Pro Hic Immortalis
173
|
Posted - 2013.09.25 02:51:00 -
[2123] - Quote
For those that didnt see the cpm notes
Quote:As it stands now, the current UI is a bit short sighted in all the things it can and doesnGÇÖt feed you. Far to few people understand fully how stealth works on the tactical network and how to best avoid detection and making useful tactical decisions on it. This is something that is being addressed now to better the player in understanding how the battlefield and tacnet works. This is also opportunity to give the Scout/Light and recon minded players a buff and purpose on the field in providing eyes on everything. |
Niuvo
The Phoenix Federation
542
|
Posted - 2013.09.25 03:13:00 -
[2124] - Quote
IgniteableAura wrote:For those that didnt see the cpm notes Quote:As it stands now, the current UI is a bit short sighted in all the things it can and doesnGÇÖt feed you. Far to few people understand fully how stealth works on the tactical network and how to best avoid detection and making useful tactical decisions on it. This is something that is being addressed now to better the player in understanding how the battlefield and tacnet works. This is also opportunity to give the Scout/Light and recon minded players a buff and purpose on the field in providing eyes on everything. I find that with my P. scans, they are too close for comfort. Like they've already seen me by the time they come up on my radar. sucks. I was going for the impression that my gal scout shouldn't need an A. scanner. Also it sucks how some mods are better then others. If I don't armor tank, I'm dead to ez mode bozos that think they are good. CCP needs to read this, we've provided 105 pages of valuable FEEDBACK.
Sidenote: Got in a match against shotty and chilled pill. It was tough. I felt like giving up due to our lame team, but it was an honor being your enemy. I believe you killed me twice. 1 with a core locus while I was hacking with three scouts and the other one was a SG blast. It was a good game. One of these days I will knife you on the back....maybe in 1.5 |
Quil Evrything
DUST University Ivy League
181
|
Posted - 2013.09.25 03:14:00 -
[2125] - Quote
Nyra Volki wrote:So with Ishukone Nova Knives you get 200 damage with Minmatar scout level 5 and proficiency Level 5 you get 287.5 damage. That is just swiping so when fully charge i believe it doubles or triples the damage. Also the Advance only does 150.00 damage without proficiency.
So, to give backing to my prior statements about not needing suit bonuses:
ADV give 150 *per swipe*. Two swipes. Charged. Gives 600 damage, when you're taking out a hacker. Headshot gives even more.
If he's somehow not dead, another quick tap gives 300more. or charged, gives another 600.
So, as I said, you dont need the minmatar knife bonus for assassination.
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OZAROW
WarRavens League of Infamy
721
|
Posted - 2013.09.25 03:46:00 -
[2126] - Quote
Ghost Kaisar wrote:Ugh. Gallente frames can turn deadly at high SP.
Messing around with the fitting tool again.
I created a Gallente scout with 124 Shields, 311 armor, and about 9 armor rep a second.
Gave him a K5 Specialist and a GN-20 Flaylock. He also sprints at 9.0 m/s. Still fast. And a LOT tougher.
He can rep his armor in 35 seconds. FROM 0. With a 120 Shield buffer, you can also withstand some damage while repping.
Here is the specs:
1x Enhanced Shield 1x Complex Reactive 1x Complex Repper 1x Complex Ferroscale 1x Complex Kincat
It also has the F/45 Remote's too. Lotsa fun.
Makes my Minja sad. I can't wait till they fix my knives :( See if you can fit the complex plate if you dump the fero, youll run at 8:55 an have well over 400 armor an close to 600+ total HP an you could even duplicate the fit an swap the red for a green an run forever an jump over everything an even tho it might be slower it will have crazy jumping attacks an take more shots |
OZAROW
WarRavens League of Infamy
721
|
Posted - 2013.09.25 03:56:00 -
[2127] - Quote
Quil Evrything wrote:Nyra Volki wrote:So with Ishukone Nova Knives you get 200 damage with Minmatar scout level 5 and proficiency Level 5 you get 287.5 damage. That is just swiping so when fully charge i believe it doubles or triples the damage. Also the Advance only does 150.00 damage without proficiency. So, to give backing to my prior statements about not needing suit bonuses: ADV give 150 *per swipe*. Two swipes. Charged. Gives 600 damage, when you're taking out a hacker. Headshot gives even more. If he's somehow not dead, another quick tap gives 300more. or charged, gives another 600. So, as I said, you dont need the minmatar knife bonus for assassination. Thanks you just made me realize I can run the advanced cheap knives with all my bonuses an still have 210 damage a blade, an here I been wasting isk on the proto............*FACEPALM* |
Ghost Kaisar
Pradox One
306
|
Posted - 2013.09.25 04:03:00 -
[2128] - Quote
OZAROW wrote:Ghost Kaisar wrote:Ugh. Gallente frames can turn deadly at high SP.
Messing around with the fitting tool again.
I created a Gallente scout with 124 Shields, 311 armor, and about 9 armor rep a second.
Gave him a K5 Specialist and a GN-20 Flaylock. He also sprints at 9.0 m/s. Still fast. And a LOT tougher.
He can rep his armor in 35 seconds. FROM 0. With a 120 Shield buffer, you can also withstand some damage while repping.
Here is the specs:
1x Enhanced Shield 1x Complex Reactive 1x Complex Repper 1x Complex Ferroscale 1x Complex Kincat
It also has the F/45 Remote's too. Lotsa fun.
Makes my Minja sad. I can't wait till they fix my knives :( See if you can fit the complex plate if you dump the fero, youll run at 8:55 an have well over 400 armor an close to 600+ total HP an you could even duplicate the fit an swap the red for a green an run forever an jump over everything an even tho it might be slower it will have crazy jumping attacks an take more shots
I am shooting for a Rep heavy kit. I would take 9 reps a second over higher eHP anyways. I shouldn't be taking to much damage in the first place, and I would rather be able to get back into the fight quicker.
Also, I run a minnie suit. I just use the Dust Fitting tool to see if my idea's will work. |
Shotty GoBang
Pro Hic Immortalis
1276
|
Posted - 2013.09.25 04:07:00 -
[2129] - Quote
Niuvo wrote:Got in a match against shotty and chilled pill. It was tough. I felt like giving up due to our lame team, but it was an honor being your enemy. I believe you killed me twice. 1 with a core locus while I was hacking with three scouts and the other one was a SG blast. It was a good game. One of these days I will knife you on the back....maybe in 1.5
The Core Locus was cheap, but there were so many of you on that Objective :P
For this match I ran the CRG, M209 SMG, Core Locus, and A-19 Scanner Modules were 1 Cmp Shield, 2 Enh Plates, 1 Enh Card Reg, 1 Cmp Arm Rep
^ Rest assured I lost a good 'bit of Isk in "paying to win" ... you guys put up a heck of a fight.
Good shooting against you, Niuvo. Looking forward to next time. o7
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Ghost Kaisar
Pradox One
306
|
Posted - 2013.09.25 05:20:00 -
[2130] - Quote
Shotty GoBang wrote:Niuvo wrote:Got in a match against shotty and chilled pill. It was tough. I felt like giving up due to our lame team, but it was an honor being your enemy. I believe you killed me twice. 1 with a core locus while I was hacking with three scouts and the other one was a SG blast. It was a good game. One of these days I will knife you on the back....maybe in 1.5 The Core Locus was cheap, but there were so many of you on that Objective :P For this match I ran the CRG, M209 SMG, Core Locus, and A-19 Scanner Modules were 1 Cmp Shield, 2 Enh Plates, 1 Enh Card Reg, 1 Cmp Arm Rep ^ Rest assured I lost Isk in "paying to win" ... you guys put up a good fight. Great shooting against you too, Niuvo. Looking forward to next time. When the time comes, I'll run advanced gear. Promise. And maybe by then you Ninja's will have a lunge mechanic :-) - Shotty
I would be VERY happy if this happened.
I can hear the Med Suits screaming already, as they learn to fear that Minnie rushing them in CQC. I can hear the panic AR already. |
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