Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Kaeru Nayiri
Ready to Play
767
|
Posted - 2015.03.22 00:26:00 -
[32131] - Quote
Min scout is the only suit I have a single point in. The ONLY one.
Know what cannot be known.
|
Varoth Drac
Dead Man's Game RUST415
676
|
Posted - 2015.03.22 00:27:00 -
[32132] - Quote
Void, the Min scout's speed and stamina advantages are balanced mainly by the hp difference, probably also fitting capability.
The disscusion is about bonuses. It is difficult to balance the relationship between scanning and dampening when half of scouts are better at dampening than the other half. Dampening is so fundamental to a scout's operation it is a valid question to ask whether dampening bonus is fair to give to some scouts over others. And whether other bonuses, of more equal usefulness, would be better.
As I said before, I think scouts are reasonably balanced at the moment. However I still think this is a worthwhile discussion. |
IAmDuncanIdaho II
Nos Nothi
1766
|
Posted - 2015.03.22 00:30:00 -
[32133] - Quote
First Prophet wrote:Spademan wrote:First Prophet wrote:voidfaction wrote: with min scout they only want but do not want to trade off any of even their minor advantages.
Stop saying this. I've been trying to trade off knife bonus since forever. It does amaze me how strongly minscouts want to cling to their knives when it's potentially preventing the suit from being viable. I'm not aware of any full time minscouts aside from me and Sinboto.
Depends on how you define full-time. Just because you don't know of any doesn't mean they're not out there.
Also re: Minja's clinging to knife bonus and suggesting they prevent it being viable. Read mollerz' post a few up - sums it up perfectly for me. It's the alpha damage - no other suit can do what a Minja can do. If anything, the knife bonus is the only thing that *does* make it viable!
Take it away and I'm pretty sure you'll see a lot of Minja's disappear. |
mollerz
6246
|
Posted - 2015.03.22 00:34:00 -
[32134] - Quote
I don't understand how minjas don't run knives. Are you sure you are running the right suit? Is it a roleplaying thing? So what? You guys don't realize the value of the bonus? Or prefer to shoot prey versus carve it up?
If you put two good knifers together we can hold down objectives like rabid beasts. I honestly miss the damp bonus because that fit the knife bonus. Damp > hack.
Leave the knives alone- it's the minjas greatest strength. don't tell nobody but it's also the best bonus in the game. You say keeping the knife bonus is holding us back and I say keeping the hack bonus is what is holding us back. |
voidfaction
Nos Nothi
1353
|
Posted - 2015.03.22 00:35:00 -
[32135] - Quote
First Prophet wrote:voidfaction wrote: with min scout they only want but do not want to trade off any of even their minor advantages.
Stop saying this. I've been trying to trade off knife bonus since forever. I think that is what hurts the min scout the most is the NK bonus. but I hate NK so I am biased, lol
@anyone what is the charged dmg of NK's with lvl 5 min scout, 3x cDamage and lvl 5 warbarge augmented ammunition facility?
noi¦Ü+ö+Æßû+(V)Fac¦Üion
|
IAmDuncanIdaho II
Nos Nothi
1766
|
Posted - 2015.03.22 00:35:00 -
[32136] - Quote
Spademan wrote:How different would things be if Active scanner followed the Cloak method of altering stats?
By which I mean lowering precision by a percentage.
Alternatively, the Cloak dropping to a hard number like todays scanner.
Or raising profile. Or both. Already mentioned many pages back. But it would affect passive scans. Maybe that's ok. Attaching the change to the scanned suit feels correct. It allows natural things to happen based on what your suits stats begin at (e.g. a heavily dampened suit doesn't stay scanned for long, if at all)
I'm a big believer in making things happen naturally like this. It just ******* works (most of the time ;-) ) and there's less room for breaking **** you didn't realise was gonna break. |
mollerz
6246
|
Posted - 2015.03.22 00:37:00 -
[32137] - Quote
IAmDuncanIdaho II wrote:My moan reminded me of another possible idea for a racial scout bonus, though possibly impossible to implement.
- HUD display and audio alert of hack-in-progress and hack-flip imminent are not visible to suits with lower hack speeds.
Or some **** like that. Not sure it's actually viable as I can't figure out the best way to link it to either modules (codebreakers say) or just straight suit bonus.
Anyway it negates one of my complaints :-p
[edit]
not visible to suits with lower HIGHER hack speeds
That's a cool idea.
|
mollerz
6246
|
Posted - 2015.03.22 00:46:00 -
[32138] - Quote
voidfaction wrote: @anyone 3x cDamage...
Silly to run that. I consider myself more of aslasher than a charger with knives. Slice and orbit So that would make it easier. But you'd sacrifice a lot of suits to each awesome slash kill. That is just too damn squishy.
voidfaction wrote: ... lvl 5 warbarge augmented ammunition facility?
WiTF is that? |
Pseudogenesis
Nos Nothi
2333
|
Posted - 2015.03.22 00:51:00 -
[32139] - Quote
Spademan wrote:First Prophet wrote:voidfaction wrote: with min scout they only want but do not want to trade off any of even their minor advantages.
Stop saying this. I've been trying to trade off knife bonus since forever. It does amaze me how strongly minscouts want to cling to their knives when it's potentially preventing the suit from being viable. I don't want the suit to be viable, damn it. Why would I? If I wanted a tryhard PC suit I've got plenty to choose from. If I want to run super fast, jump super often, and one shot super tanked suits in a super squishy suit with a super niche fun mode weapon, I've got exactly one choice. Screw competitive viability, screw homogeneity, I want to have fun.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
voidfaction
Nos Nothi
1353
|
Posted - 2015.03.22 00:51:00 -
[32140] - Quote
I often with my no codebreaker gal scout will run in and hack an objective in the middle of a big gun fight. a hacker min scout can do it in 3s while rest of squad fights off attackers. my gal scout takes a lot longer. I kill 1 defender near an ojbective then start to hack it but enemy i just killed respawns in middle of hack and kills me. if I was a min scout with 3s hack that would not happen near as often. min scout is a hacker with near 1 hit kills perfect for camping an objective and killing anything trying to hack and counter hacking ungarded objectives. nobody is safe hacking solo with the enemy near by but the quicker you can get it done the better.
noi¦Ü+ö+Æßû+(V)Fac¦Üion
|
|
Pseudogenesis
Nos Nothi
2333
|
Posted - 2015.03.22 00:52:00 -
[32141] - Quote
voidfaction wrote: what is the charged dmg of NK's with lvl 5 min scout, 3x cDamage and lvl 5 warbarge augmented ammunition facility?
The facility doesn't affect sidearms. I don't know if it affects sidearms in the light weapon slot but I seriously doubt it.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
Varoth Drac
Dead Man's Game RUST415
677
|
Posted - 2015.03.22 00:58:00 -
[32142] - Quote
mollerz wrote:I don't understand how minjas don't run knives. Are you sure you are running the right suit? Is it a roleplaying thing? So what? You guys don't realize the value of the bonus? Or prefer to shoot prey versus carve it up?
If you put two good knifers together we can hold down objectives like rabid beasts. I honestly miss the damp bonus because that fit the knife bonus. Damp > hack.
Leave the knives alone- it's the minjas greatest strength. don't tell nobody but it's also the best bonus in the game. You say keeping the knife bonus is holding us back and I say keeping the hack bonus is what is holding us back. I run minja more than any other suit. Personally I disagree about the knife bonus.
I think it's great for flavour and identity. And it's just good enough to get me to use knives on nearly all my Min scout fits. But I don't think its a particularly strong bonus. In many knifing situations you would do just as well, or better with a shotgun. I would argue it is often easier to place two optimal range, direct hit shotgun blasts, than a fully charged nova knife double hit.
On the other hand, I love the hacking bonus. I think, in terms of strategy, it gives the min scout a nice niche. It's not useful a lot of the time, but it's nice generally, and the strategic option to pull off that rare speed back is great.
I wouldn't change the nk bonus. It's very important to the Min scout's identity and the fun / flavour of the game. I just don't agree it's particularly strong. |
voidfaction
Nos Nothi
1353
|
Posted - 2015.03.22 00:58:00 -
[32143] - Quote
Pseudogenesis wrote:voidfaction wrote: what is the charged dmg of NK's with lvl 5 min scout, 3x cDamage and lvl 5 warbarge augmented ammunition facility?
The facility doesn't affect sidearms. I don't know if it affects sidearms in the light weapon slot but I seriously doubt it. thought if was all weapons.
Can anyone tell me the charged dmg multiplier and headshot multiplier if it has one.
noi¦Ü+ö+Æßû+(V)Fac¦Üion
|
Adipem Nothi
Nos Nothi
8163
|
Posted - 2015.03.22 01:10:00 -
[32144] - Quote
IAmDuncanIdaho II wrote: Thought you already knew this.
I do.
Shoot scout with yes.
- Ripley Riley
|
Ghost Kaisar
Negative-Feedback
10755
|
Posted - 2015.03.22 01:10:00 -
[32145] - Quote
Varoth Drac wrote:mollerz wrote:I don't understand how minjas don't run knives. Are you sure you are running the right suit? Is it a roleplaying thing? So what? You guys don't realize the value of the bonus? Or prefer to shoot prey versus carve it up?
If you put two good knifers together we can hold down objectives like rabid beasts. I honestly miss the damp bonus because that fit the knife bonus. Damp > hack.
Leave the knives alone- it's the minjas greatest strength. don't tell nobody but it's also the best bonus in the game. You say keeping the knife bonus is holding us back and I say keeping the hack bonus is what is holding us back. I run minja more than any other suit. Personally I disagree about the knife bonus. I think it's great for flavour and identity. And it's just good enough to get me to use knives on nearly all my Min scout fits. But I don't think its a particularly strong bonus. In many knifing situations you would do just as well, or better with a shotgun. I would argue it is often easier to place two optimal range, direct hit shotgun blasts, than a fully charged nova knife double hit. On the other hand, I love the hacking bonus. I think, in terms of strategy, it gives the min scout a nice niche. It's not useful a lot of the time, but it's nice generally, and the strategic option to pull off that rare speed back is great. I wouldn't change the nk bonus. It's very important to the Min scout's identity and the fun / flavour of the game. I just don't agree it's particularly strong.
I like my knives.
But I would kill for a flat biotics bonus.
Currently listening to: Max Anarchy OST
Old School Scout, watch out for the knives
|
IAmDuncanIdaho II
Nos Nothi
1771
|
Posted - 2015.03.22 01:25:00 -
[32146] - Quote
Varoth Drac wrote:mollerz wrote:I don't understand how minjas don't run knives. Are you sure you are running the right suit? Is it a roleplaying thing? So what? You guys don't realize the value of the bonus? Or prefer to shoot prey versus carve it up?
If you put two good knifers together we can hold down objectives like rabid beasts. I honestly miss the damp bonus because that fit the knife bonus. Damp > hack.
Leave the knives alone- it's the minjas greatest strength. don't tell nobody but it's also the best bonus in the game. You say keeping the knife bonus is holding us back and I say keeping the hack bonus is what is holding us back. I run minja more than any other suit. Personally I disagree about the knife bonus. I think it's great for flavour and identity. And it's just good enough to get me to use knives on nearly all my Min scout fits. But I don't think its a particularly strong bonus. In many knifing situations you would do just as well, or better with a shotgun. I would argue it is often easier to place two optimal range, direct hit shotgun blasts, than a fully charged nova knife double hit. On the other hand, I love the hacking bonus. I think, in terms of strategy, it gives the min scout a nice niche. It's not useful a lot of the time, but it's nice generally, and the strategic option to pull off that rare speed back is great. I wouldn't change the nk bonus. It's very important to the Min scout's identity and the fun / flavour of the game. I just don't agree it's particularly strong.
I don't run shotty much these days, but when I do it seems you need 3 or more blasts on a well tanked suit? The knives make that job far less risky. You can't get three shots off without receiving fire. You can often, unless it's a sentinel, OHK a suit. Knives are a little less forgiving once in range these days. And there's a definite art to landing both swipes, much the same as there's a skill involved in lining up two perfect blasts from a shotgun unless your prey doesn't react.
I think it's a massive bonus and makes the suit.
voidfaction wrote:Pseudogenesis wrote:voidfaction wrote: what is the charged dmg of NK's with lvl 5 min scout, 3x cDamage and lvl 5 warbarge augmented ammunition facility?
The facility doesn't affect sidearms. I don't know if it affects sidearms in the light weapon slot but I seriously doubt it. thought if was all weapons. Can anyone tell me the charged dmg multiplier and headshot multiplier if it has one.
- charged swipe is 2x - two swipes per R1 press - there is supposedly a headshot mutiplier, don't remember what it is. Personally I think it should be a neckshot mutiplier but that's just me.
I can't find a post I made a while back listing all the base HPs of suits and what the knives damage was, but you basically OHK any suit bar heavy frames and sentinels. Something around 1300 HP, both blades charged. |
IAmDuncanIdaho II
Nos Nothi
1771
|
Posted - 2015.03.22 01:26:00 -
[32147] - Quote
Adipem Nothi wrote:IAmDuncanIdaho II wrote: Thought you already knew this.
I do.
Ahh I see, but when you said it was a serious question I decided you couldn't be playing devil's advocate lol |
First Prophet
Nos Nothi
2740
|
Posted - 2015.03.22 01:30:00 -
[32148] - Quote
IAmDuncanIdaho II wrote:First Prophet wrote:Spademan wrote:First Prophet wrote:voidfaction wrote: with min scout they only want but do not want to trade off any of even their minor advantages.
Stop saying this. I've been trying to trade off knife bonus since forever. It does amaze me how strongly minscouts want to cling to their knives when it's potentially preventing the suit from being viable. I'm not aware of any full time minscouts aside from me and Sinboto. Depends on how you define full-time. Just because you don't know of any doesn't mean they're not out there. Also re: Minja's clinging to knife bonus and suggesting they prevent it being viable. Read mollerz' post a few up - sums it up perfectly for me. It's the alpha damage - no other suit can do what a Minja can do. If anything, the knife bonus is the only thing that *does* make it viable! Take it away and I'm pretty sure you'll see a lot of Minja's disappear. I never said there weren't more out there. I only mentioned me and Sinboto because I'm reading a lot of generalizations about 'minscouts' here and I'm not entirely sure who they're based off. I mean we shouldn't really balance the suit off what people who only run it as a lolMW2CommandoPROKNIFE fit think.
Sure the racial bonus helps the knives do better alpha but knives do high alpha even without it. While the damage bonus might make a difference, the real question is does it help more than another bonus might? In that regard I don't think it does, considering almost everything Nova Knives do can be accomplished with Shotguns, often even better.
And I saw a lot of Galscouts here not want a bonus to Shotguns because they don't want the suit to be tied with just 1 weapon, but it's okay to tie the M. Scout to a sidearm?
People find this this review helpful!
|
Adipem Nothi
Nos Nothi
8163
|
Posted - 2015.03.22 01:32:00 -
[32149] - Quote
Spademan wrote:First Prophet wrote:voidfaction wrote: with min scout they only want but do not want to trade off any of even their minor advantages.
Stop saying this. I've been trying to trade off knife bonus since forever. It does amaze me how strongly minscouts want to cling to their knives when it's potentially preventing the suit from being viable. If there's one thing CCP got really right with Scouts, it is the MinScout's bonus to knives. Few things more exhilarating running around with knives and 300HP. May not meet competitive viability standards, but its way more fun than the things which do.
Shoot scout with yes.
- Ripley Riley
|
First Prophet
Nos Nothi
2740
|
Posted - 2015.03.22 01:36:00 -
[32150] - Quote
mollerz wrote:I don't understand how minjas don't run knives. Are you sure you are running the right suit? Is it a roleplaying thing? So what? You guys don't realize the value of the bonus? Or prefer to shoot prey versus carve it up?
I run M. Scout partly because of Roleplay, mostly because of Aesthetics, and 'cause I just really love the feel of running with 2 complex Kincats. Also I love glass cannons.
Ironically the same reasons I'm drawn to the M. Scout are the same reasons I don't use knives.
If only CCP would listen to me and bring in racial knives.
People find this this review helpful!
|
|
J0LLY R0G3R
And the ButtPirates
2439
|
Posted - 2015.03.22 01:40:00 -
[32151] - Quote
Um is this how babies are made?
No Safety Net.
TLDR : XD
|
Adipem Nothi
Nos Nothi
8164
|
Posted - 2015.03.22 01:40:00 -
[32152] - Quote
IAmDuncanIdaho II wrote:Spademan wrote:How different would things be if Active scanner followed the Cloak method of altering stats?
By which I mean lowering precision by a percentage.
Alternatively, the Cloak dropping to a hard number like todays scanner. Or raising profile. Or both. Already mentioned many pages back. But it would affect passive scans. Maybe that's ok. Attaching the change to the scanned suit feels correct. It allows natural things to happen based on what your suits stats begin at (e.g. a heavily dampened suit doesn't stay scanned for long, if at all) I'm a big believer in making things happen naturally like this. It just ******* works (most of the time ;-) ) and there's less room for breaking **** you didn't realise was gonna break. [edit] I would say what I just described is exactly how target painting in EVE works. And the word painting is the clue in where the change is applied
Would be cool to match Active Scanner precision with suit precision, but it won't pan out how you think ...
Gallente make one piece of the equipment ... the scanner. Logis get bonuses to equipment. If the GalLogi were to lose position as "provider of best scans" it would have legitimate cause for complaints of role bleed. The natural response would be to ask for a precision buff.
Now imagine if that blob you were trying clear from the point had intense inner and mid-ring scans. As bad as GalLogis are now -- and they are bad -- they could be alot worse.
Shoot scout with yes.
- Ripley Riley
|
Adipem Nothi
Nos Nothi
8164
|
Posted - 2015.03.22 01:41:00 -
[32153] - Quote
lol! get 'em!
Shoot scout with yes.
- Ripley Riley
|
IAmDuncanIdaho II
Nos Nothi
1772
|
Posted - 2015.03.22 01:43:00 -
[32154] - Quote
First Prophet wrote:IAmDuncanIdaho II wrote:First Prophet wrote: I'm not aware of any full time minscouts aside from me and Sinboto.
Depends on how you define full-time. Just because you don't know of any doesn't mean they're not out there. Also re: Minja's clinging to knife bonus and suggesting they prevent it being viable. Read mollerz' post a few up - sums it up perfectly for me. It's the alpha damage - no other suit can do what a Minja can do. If anything, the knife bonus is the only thing that *does* make it viable! Take it away and I'm pretty sure you'll see a lot of Minja's disappear. 1. I never said there weren't more out there. I only mentioned me and Sinboto because I'm reading a lot of generalizations about 'minscouts' here and I'm not entirely sure who they're based off. I mean we shouldn't really balance the suit off what people who only run it as a lolMW2CommandoPROKNIFE fit think. 2. Sure the racial bonus helps the knives do better alpha but knives do high alpha even without it. While the damage bonus might make a difference, the real question is does it help more than another bonus might? In that regard I don't think it does, considering almost everything Nova Knives do can be accomplished with Shotguns, often even better. 3. And I saw a lot of Galscouts here not want a bonus to Shotguns because they don't want the suit to be tied with just 1 weapon, but it's okay to tie the M. Scout to a sidearm?
1. I misunderstood your meaning then, and clearly there is a difference of opinion between min scouts as to what they use on it. The speed is fun too, hacks I couldn't care less about. But this is why we're discussing it no?
2. Disagree on that one. Knives are a very different beast, harder to use than the SG but against big tanks they shine more than any other weapon. Again, my opinion as a knifer, not a shotgunner.
3. I concede your point, however I will still fight for it because it defines the suit as I use it, it's been there forever, and it is much less forgiving than the shotty. There is also no other bonus to give out. I agree these are not the best reasons to argue against it's removal....I am absolutely biased towards keeping them. |
Adipem Nothi
Nos Nothi
8164
|
Posted - 2015.03.22 01:46:00 -
[32155] - Quote
voidfaction wrote:Pseudogenesis wrote:voidfaction wrote: what is the charged dmg of NK's with lvl 5 min scout, 3x cDamage and lvl 5 warbarge augmented ammunition facility?
The facility doesn't affect sidearms. I don't know if it affects sidearms in the light weapon slot but I seriously doubt it. thought if was all weapons. Can anyone tell me the charged dmg multiplier and headshot multiplier if it has one.
Logibro mentioned that there is a headshot multiplier, but I don't recall if he told us what it is.
PS: Don't be a hobbit. Melee / NK headshot registration aren't reliable enough to form foundation for any argument. Reliability matters, which is why you don't see many mercs running sniper rifles in CQC because headshot multiplier.
Shoot scout with yes.
- Ripley Riley
|
Murt Lesp
Leviathan Battalion
332
|
Posted - 2015.03.22 01:47:00 -
[32156] - Quote
First Prophet wrote:
If only CCP would listen to me and bring in racial knives.
I'd love to see these, personally. I could see slightly different damage and charge times and maybe one is a single blade rather than twin.
I loved it when they brought in a pistol for each race and same with the Rifles. Knives and AV are all I can think of for infantry gear that could use a racial version.
I could see the Minmatar having Haywire Blades that have the added effect of brief HUD static. Give the Amarr an Honor Edge with sheer brute force and slower charge. Give the Gallente a Plasma Knife that leaves a 3s bleed effect that further delays shield regen.
Just spitballing again
Amarr by blood, but ISK buys more loyalty
I love my AScR
|
Adipem Nothi
Nos Nothi
8164
|
Posted - 2015.03.22 01:49:00 -
[32157] - Quote
Ghost Kaisar wrote: I like my knives.
But I would kill for a flat biotics bonus.
Would you trade hacks or knives for biotics?
Scratch that; we've been down this road before and it wasn't pretty.
Shoot scout with yes.
- Ripley Riley
|
Adipem Nothi
Nos Nothi
8164
|
Posted - 2015.03.22 01:52:00 -
[32158] - Quote
IAmDuncanIdaho II wrote:Adipem Nothi wrote:IAmDuncanIdaho II wrote: Thought you already knew this.
I do. Ahh I see, but when you said it was a serious question I decided you couldn't be playing devil's advocate lol It was a serious question, and it was directed at Void.
Shoot scout with yes.
- Ripley Riley
|
voidfaction
Nos Nothi
1354
|
Posted - 2015.03.22 01:57:00 -
[32159] - Quote
Adipem Nothi wrote:voidfaction wrote:Pseudogenesis wrote:voidfaction wrote: what is the charged dmg of NK's with lvl 5 min scout, 3x cDamage and lvl 5 warbarge augmented ammunition facility?
The facility doesn't affect sidearms. I don't know if it affects sidearms in the light weapon slot but I seriously doubt it. thought if was all weapons. Can anyone tell me the charged dmg multiplier and headshot multiplier if it has one. Logibro mentioned that there is a headshot multiplier, but I don't recall if he told us what it is. PS: Don't be a hobbit. Melee / NK headshot registration aren't reliable enough to form foundation for any argument or comparison. Reliability matters, which is why you don't see many mercs running sniper rifles in CQC ... Not saying it is but still would like to know what all a charged NK headshot can do. hitting a head shot with NK's im sure is a lot easer in CqC than headshots with a sniper in CqC. Many have problems getting headshots from 300m with sniper with all the circle strafing but that is still a factor of a 1 hit kill on nearly every suit.
noi¦Ü+ö+Æßû+(V)Fac¦Üion
|
Adipem Nothi
Nos Nothi
8164
|
Posted - 2015.03.22 01:58:00 -
[32160] - Quote
voidfaction wrote: hitting a head shot with NK's im sure is a lot easer in CqC than headshots with a sniper in CqC.
You should try it. I'll bet you miss your first 100 attempts with both.
Shoot scout with yes.
- Ripley Riley
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
First page | Previous page | Next page | Last page |