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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Appia Nappia
997
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Posted - 2014.07.09 13:54:00 -
[16891] - Quote
mollerz wrote:also DPLAK.. look.. I'm ******* broke, I thought by now CCP would have gotten some kind of modicum of **** together so I'd be a billionaire in dust already. since that isn;t happening, I'm selling my votes for CCP. Yup. Mollerz is a *****. Bred in Chicago. Gimme ISK and I will give you votes. at least 7 or 8 of them I just want to knife for a bit. And this is the only way I can do it without grinding.. cause I am not grinding dust anymore. IF not.. I will obviously vote for some people. IWS tho- you gotta pay. I would have voted for you, but you should be able to afford me. And think like it's xmas time. Appia is a shoe in, but damn girl- help a brother out
Sent you 25M, that's should give you all you need to do some knifing.
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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Llast 326
An Arkhos
3888
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Posted - 2014.07.09 15:52:00 -
[16892] - Quote
mollerz wrote:min has a lot of other sacrifices that make it fair. Being so weak is a huge flaw worthy of the bonuses, which are situational and specialized to begin with.
There is no 1 for 1 black and white straight trades between bonuses. Clearly, some bonuses are worth more than others. To be even more granular, some bonuses apply 100% of the time, and some much less due to being completely situational. Then further down the rabbit hole than that, some bonuses require very specific player specific skills outside the game itself (knifing). you could give most people 1000% bonus damage with a charged orbital strike, and it wouldn't help them.
There's no way to take someone seriously if they don't get that. Damnit man,
I love how you just come in fire off the **** that needs saying and then go stab some suckers
KRRROOOOOOM
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hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
21
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Posted - 2014.07.09 16:43:00 -
[16893] - Quote
That ammar bonus still looks useless to me. No pc team is going to be like "we really really need an amarr scout so we can see undampened people from farther away". The active scanner already fulfills that role. |
Adipem Nothi
Nos Nothi
2583
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Posted - 2014.07.09 16:51:00 -
[16894] - Quote
hfderrtgvcd wrote: That ammar bonus still looks useless to me. No pc team is going to be like "we really really need an amarr scout so we can see undampened people from farther away". The active scanner already fulfills that role.
Long range passive scans are incredibly useful. And Scoutly :-)
Our "light armor" bonus idea was rejected. Switching out stamina for range is the second most favored idea among Scouts. A bonus to all biotics is an alternative approach, but that'd be of less value to squad than Range and would perhaps cross lines with Minmatar.
Shoot scout with yes...
- Ripley Riley
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voidfaction
Void of Faction
307
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Posted - 2014.07.09 18:54:00 -
[16895] - Quote
So now amarr is suposed to only run at best 17db profile to take advantage of there forced efficacy bonus range? remember min dont want forced bonuses because they want to have the option to run 3 dampeners and still get there bonuses. amarr needs 3 dampeners the same as min to achieve 14db. gimp min bonuses if they choose to run 3 dampeners and all is good. amarr still needs more than range as it has the least amount of innate advantages.
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One Eyed King
Land of the BIind
2400
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Posted - 2014.07.09 19:18:00 -
[16896] - Quote
voidfaction wrote:So now amarr is suposed to only run at best 17db profile to take advantage of there forced efficacy bonus range? remember min dont want forced bonuses because they want to have the option to run 3 dampeners and still get there bonuses. amarr needs 3 dampeners the same as min to achieve 14db. gimp min bonuses if they choose to run 3 dampeners and all is good. amarr still needs more than range as it has the least amount of innate advantages. He didn't even recommend Min bonuses. I like how you just automatically assume the proposal includes all the same bonuses. If you are going to be helpful, stop being unnecessarily combative.
This is how a minja feels
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voidfaction
Void of Faction
307
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Posted - 2014.07.09 19:57:00 -
[16897] - Quote
One Eyed King wrote:voidfaction wrote:So now amarr is suposed to only run at best 17db profile to take advantage of there forced efficacy bonus range? remember min dont want forced bonuses because they want to have the option to run 3 dampeners and still get there bonuses. amarr needs 3 dampeners the same as min to achieve 14db. gimp min bonuses if they choose to run 3 dampeners and all is good. amarr still needs more than range as it has the least amount of innate advantages. He didn't even recommend Min bonuses. I like how you just automatically assume the proposal includes all the same bonuses. If you are going to be helpful, stop being unnecessarily combative. because he has never once put an efficacy in any of the min scout proposals. He is hoping for a full rebuild of min scout by the looks of it now. the amarr is the bottom of the barrel and he wants all attention on min scout and screw everything else.
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One Eyed King
Land of the BIind
2401
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Posted - 2014.07.09 20:00:00 -
[16898] - Quote
In case you didn't know...
On a side note, with Caldari getting the range bonus, I will now be opening up a sister shop next door.
I will be wearing silly gypsy clothes, speaking in a really bad fake female gypsy accent, and predicting the future.
It will be known as Madam One Eyes Fortune Telling.
This is how a minja feels
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IAmDuncanIdaho II
R 0 N 1 N
490
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Posted - 2014.07.09 20:00:00 -
[16899] - Quote
Adipem Nothi wrote:
We can't dump hot chicks in advance of their cheating.
Loool..not heard that saying before - haha.
And you can't have a scout that can hide and seek at the same time (CalScout arguments)
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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One Eyed King
Land of the BIind
2401
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Posted - 2014.07.09 20:05:00 -
[16900] - Quote
@ Void
Shotty only wants balance. Some scouts that were a little OP will have to come down a notch, and we don't truly know what to do with Amarr, given the ridiculous EWAR constraints.
Give him a little credit for the work he has done. If he doesn't have a bonus listed, it is because there are few good bonuses, and some people seem to think that all bonuses are equal even when they are not, so multiples are out of the question.
This is how a minja feels
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2114
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Posted - 2014.07.09 20:12:00 -
[16901] - Quote
Installation buff eh? Hotfix Charlie(Should be Gamma but whatevs) just got interesting.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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One Eyed King
Land of the BIind
2405
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Posted - 2014.07.09 20:21:00 -
[16902] - Quote
Spademan wrote:Installation buff eh? Hotfix Charlie(Should be Gamma but whatevs) just got interesting. Alpha Bravo Charlie Delta Echo
etc.
This is how a minja feels
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2114
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Posted - 2014.07.09 20:24:00 -
[16903] - Quote
One Eyed King wrote:Spademan wrote:Installation buff eh? Hotfix Charlie(Should be Gamma but whatevs) just got interesting. Alpha Bravo Charlie Delta Echo etc. Well I know that, I just wanted them to have gone all greek on this ****. Alpha, Beta, Gamma, Delta, Epsilon. Y'know, the cool words.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5827
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Posted - 2014.07.09 20:29:00 -
[16904] - Quote
Spademan wrote:One Eyed King wrote:Spademan wrote:Installation buff eh? Hotfix Charlie(Should be Gamma but whatevs) just got interesting. Alpha Bravo Charlie Delta Echo etc. Well I know that, I just wanted them to have gone all greek on this ****. Alpha, Beta, Gamma, Delta, Epsilon. Y'know, the cool words.
Foxtrot Unicorn Charlie Kilo
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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Right-wing Extremist
Nos Nothi
250
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Posted - 2014.07.09 20:31:00 -
[16905] - Quote
voidfaction wrote:because he has never once put an efficacy in any of the min scout proposals. He is hoping for a full rebuild of min scout by the looks of it now. the amarr is the bottom of the barrel and he wants all attention on min scout and screw everything else.
Shotty never said or implied anything like that. He doesn't even run minscout.
Why are you so butthurt about Minscout?
Or is it about Shotty himself?
Why are you whitekniting so hard for Amarr scout?
Why don't you realize that, given your propensity for half-assed snark in your posts and your extreme shortage of constructive contribution, you're being taken less and less seriously by more and more people?
I've seen the proposal I liked for Minscout. It was, apparently, no good. I offered what useful-seeming opinion I could. I've since then basically kept my mouth shut. I'm only posting now because watching you bicker childishly at anybody who tries to gently point out what an ass you're being while at the same time encouraging and inviting you to participate in a meaningful way is becoming cumbersome.
When Ratatti comes back to check on the discussion and the ideas being tossed around/presented, I don't want your ongoing verbal tantrum to be the first thing he sees.
You're bad and you should feel bad.
Stop.
Jaceon Pale-eye.
Soon to be the deadliest prick in OSG.
Unless Mal says no :(
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Appia Vibbia
Molon Labe. General Tso's Alliance
3192
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Posted - 2014.07.09 20:32:00 -
[16906] - Quote
http://en.wikipedia.org/wiki/NATO_phonetic_alphabet#Letters
Uniform, Ghost, not Unicorn.
Appia Vibbia for CPM1
Empress of Alts
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voidfaction
Void of Faction
307
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Posted - 2014.07.09 20:36:00 -
[16907] - Quote
One Eyed King wrote:@ Void
Shotty only wants balance. Some scouts that were a little OP will have to come down a notch, and we don't truly know what to do with Amarr, given the ridiculous EWAR constraints.
Give him a little credit for the work he has done. If he doesn't have a bonus listed, it is because there are few good bonuses, and some people seem to think that all bonuses are equal even when they are not, so multiples are out of the question. Shotty is doing a great job. Not trying to say he is not. The scout community is very lucky to have him. I am just giving my side. I want balance and have even stated as a 90% gal scout i would give up the OP dampening bonus to put the 3 non cal scouts on equal footing of needing 3 dampeners and a cloak to hide. Then what would a Gal scout get? would be less than an amarr and that is low. My biggest argument is if your going to force 3 scouts into 1 role with 1 bonus then it needs to be done to the 4th also. I consider the NK bonus to min scout a given bonus to get them to use NK's they still have hacking, speed, stamina/regen shield regen and the ability to use all the weapons the other scouts can use with no bonus. I have even agreed with moving codebreakers and range amps to high slot. that in return would make cal choose precison or range or a little of both with some dampening but still not good enough dampening. would allow min to run codebreakers and dampening or sacrifice some dampening for kincats. would allow amarr with a range bonus to dampen with kincat/cardi to enhance them and still give them a purpose of long range scanner. moving codebreakers to high with efficacy bonus for min is just as fair as the efficacy bonus to the rest of the scouts. The way I see it min needs to pick a bonus not pick all of them. what do they want to be faster than everyone or faster hackers than everyone they already have the OHK over everyone. pick one speed or hacking and add a efficacy bonus to it and put the mod in a high slot so you can still dampen.
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2114
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Posted - 2014.07.09 20:44:00 -
[16908] - Quote
Ghost Kaisar wrote: Foxtrot Unicorn Charlie Kilo
Omicron, 'Nuff said. Sigma's good too.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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One Eyed King
Land of the BIind
2406
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Posted - 2014.07.09 20:49:00 -
[16909] - Quote
voidfaction wrote:One Eyed King wrote:@ Void
Shotty only wants balance. Some scouts that were a little OP will have to come down a notch, and we don't truly know what to do with Amarr, given the ridiculous EWAR constraints.
Give him a little credit for the work he has done. If he doesn't have a bonus listed, it is because there are few good bonuses, and some people seem to think that all bonuses are equal even when they are not, so multiples are out of the question. Shotty is doing a great job. Not trying to say he is not. The scout community is very lucky to have him. I am just giving my side. I want balance and have even stated as a 90% gal scout i would give up the OP dampening bonus to put the 3 non cal scouts on equal footing of needing 3 dampeners and a cloak to hide. Then what would a Gal scout get? would be less than an amarr and that is low. My biggest argument is if your going to force 3 scouts into 1 role with 1 bonus then it needs to be done to the 4th also. I consider the NK bonus to min scout a given bonus to get them to use NK's they still have hacking, speed, stamina/regen shield regen and the ability to use all the weapons the other scouts can use with no bonus. I have even agreed with moving codebreakers and range amps to high slot. that in return would make cal choose precison or range or a little of both with some dampening but still not good enough dampening. would allow min to run codebreakers and dampening or sacrifice some dampening for kincats. would allow amarr with a range bonus to dampen with kincat/cardi to enhance them and still give them a purpose of long range scanner. moving codebreakers to high with efficacy bonus for min is just as fair as the efficacy bonus to the rest of the scouts. The way I see it min needs to pick a bonus not pick all of them. what do they want to be faster than everyone or faster hackers than everyone they already have the OHK over everyone. pick one speed or hacking and add a efficacy bonus to it and put the mod in a high slot so you can still dampen. I think part of the problem is that beyond dampening and precision, which are broad bonuses in that they can affect a great number of battlefield circumstances, the rest of the bonuses are niche. So knifing and speed will help with knifing, but apparently won't mean squat in PC, which matters to some people, as it should. Hacking will be great, but mainly will apply to PC and Skirmish/FW, again making the suit limited.
I don't know that there is a good answer. We may just have to end up with what is the best sh*tty answer.
This is how a minja feels
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One Eyed King
Land of the BIind
2406
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Posted - 2014.07.09 20:50:00 -
[16910] - Quote
Spademan wrote:Ghost Kaisar wrote: Foxtrot Unicorn Charlie Kilo
Omicron, 'Nuff said. Sigma's good too. What if CCP named the patches after players?
Like hurricanes?
This is how a minja feels
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2114
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Posted - 2014.07.09 21:01:00 -
[16911] - Quote
One Eyed King wrote:Spademan wrote:Ghost Kaisar wrote: Foxtrot Unicorn Charlie Kilo
Omicron, 'Nuff said. Sigma's good too. What if CCP named the patches after players? Like hurricanes? Even better. Hotfix One Eye, Hotfix Spade, Hotfix Yassavi. They have a nice ring.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Appia Vibbia
Molon Labe. General Tso's Alliance
3195
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Posted - 2014.07.09 21:13:00 -
[16912] - Quote
I'm very glad Rattati came in here to ask out opinions on the Scouts. He's clearly taken it to heart https://forums.dust514.com/default.aspx?g=posts&m=2249644#post2249644
Appia Vibbia for CPM1
Empress of Alts
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CCP Rattati
C C P C C P Alliance
3726
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Posted - 2014.07.09 21:24:00 -
[16913] - Quote
Lay it on me, after discussing with you guys, I felt the Amarr needed the precision bonus, a long range slow tank scout made precious little sense. You can keep the scout feedback here, and I will monitor.
On the Nova knife, I feel if adhesion works then it may reduce the need for range and/or increased damage. I don't think that we can get optimization skills for the NK in right now, so a Minja PG increase should go a long way.
And finally, Codebreakers in high?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2114
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Posted - 2014.07.09 21:31:00 -
[16914] - Quote
CCP Rattati wrote:Lay it on me, after discussing with you guys, I felt the Amarr needed the precision bonus, a long range slow tank scout made precious little sense. You can keep the scout feedback here, and I will monitor. It's the flip side of what we proposed, but I think it might be a good idea. Though you run into them having bonuses to modules that are in the slots they don't have a lot of, could that be an issue? And I can't imagine the Caldari would be happy, as far as I understand many of them skilled into the suit for the precision.
Quote:On the Nova knife, I feel if adhesion works then it may reduce the need for range and/or increased damage. I don't think that we can get optimization skills for the NK in right now, so a Minja PG increase should go a long way. I'm not a regular Knifer, but this sounds like it could work. Being able to land both hits may satisfy the request for increased damage
Quote:And finally, Codebreakers in high? As a Gallente, I kinda like this. While my dedicated Hacking suit is dead in the water, it give me more choice for the high slots, so rather than shields I'll be putting Codebrekers on many of my fits.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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CCP Rattati
C C P C C P Alliance
3730
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Posted - 2014.07.09 21:38:00 -
[16915] - Quote
We want to bring in efficacy changes, wholesale, after Charlie.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2116
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Posted - 2014.07.09 21:42:00 -
[16916] - Quote
CCP Rattati wrote:We want to bring in efficacy changes, wholesale, after Charlie. I know I spoke against this in the past, but given the current situation, I'm in favour.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4062
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Posted - 2014.07.09 21:44:00 -
[16917] - Quote
Code breakers in high was a twist but as a gallente scout I'd like to see how it would work out as a high slot. Minnows should like it IMO they can dual speed tank
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Appia Nappia
1001
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Posted - 2014.07.09 21:46:00 -
[16918] - Quote
CCP Rattati wrote:Lay it on me, after discussing with you guys, I felt the Amarr needed the precision bonus, a long range slow tank scout made precious little sense. You can keep the scout feedback here, and I will monitor.
On the Nova knife, I feel if adhesion works then it may reduce the need for range and/or increased damage. I don't think that we can get optimization skills for the NK in right now, so a Minja PG increase should go a long way.
And finally, Codebreakers in high?
In reverse order, Codebreakers in the highs is a great thing, in my opinion. When speed hacking, it is more important to be invisible to scanners than it is for speed. Because of the Minmatar Scout needing all 3 low slots. The Gallente are better suited for the job because of Dampening being favored and Codebreakers in the Lows. If they were moved to High Slots, with nothing else changed, Then my Gallente Scout is no longer the top choice. With an Ishukone Cloak Field, Viziam Flux Drop Uplink, Boundless Combat Rifle and Ishukone Nova Knives I'll still have the PG to fit 2 complex codebreakers and an Enhanced Codebreaker. All the while remaining invisible to those 4x Precision Enhancer cals and the off chance a gal-logi is spamming Focused Scanners.
On the Nova Knife, Can't be just have backwards movement reduced below 100%? But when you say "adhesion" you mean that as a term for aim assist? If you mean something else that's fine, I understand the concept of what you're saying so I think that'll be great for the Ishukone Nova Knives. But it still doesn't help that suits just have too much HP for the Nova Knives and ZN-28 Nova Knives to be that useful. A buff to them to like 150/175/200 would be a damage increase knifers would want.
Range on it's own just isn't a good enough bonus for any suit. Without a bonus to something else to supplement it, it's just not really worth it. Regardless of if it is on Caldari, Gallente, Amarr, or Minmatar. But giving Percision bonus to the Amarr just isn't a good way. The possible values you can give to the suit or modules would make it. . . terrible difficult to balance with the rest of the Scanning system.
As a conditional statement, I could support Caldari getting Range and Amarr getting Precision IF AND ONLY IF Gal-Logi lose their precision bonus to active scanners and Scout base profile is increased to 40dB
(I'll start working on a spreadsheet to show the benefit of that right now)
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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Major 0nslaught
18
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Posted - 2014.07.09 21:47:00 -
[16919] - Quote
Bring back murder taxis and flying tanks.
Forgive me, I speak English.
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2117
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Posted - 2014.07.09 21:59:00 -
[16920] - Quote
Major 0nslaught wrote:Mouth agape, he lets rip a wall rattling fart. We really need to get a couple air fresheners in here.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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