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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Llast 326
An Arkhos
3885
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Posted - 2014.07.09 02:06:00 -
[16861] - Quote
Cross Atu wrote:Adipem Nothi wrote:Appia Vibbia wrote: I can't support a change to Cal Precision that has 4 precision enhancers less effective than a Focused Scanner
Seems like the CalScout is going to take a big hit regardless. I think that swapping Precision for Range would soften the blow and permit CalScouts to continue culling the ranks of the undampened Scout. I can't imagine Low Range / High Precision being effective for anything other than following around Heavies. Plus, the GalLogi is under-utilized; this would give it an opportunity to step forward; if focused scanners break the game, we can always lobby to get them rebalanced. If such a change does come through one of the hotfixes, and it's having gamebreaking effects, be sure someone sojourn out of the shop to throw a bottle at me so that I know about it (in case I'm either not around here at that moment, or not noticing the issue myself... hopefully neither of which will happen, but... sometimes things happen when I've been drinking ) Cheers I always have a whiskey bottle handy for you Cross
KRRROOOOOOM
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Cross Atu
OSG Planetary Operations Covert Intervention
2567
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Posted - 2014.07.09 02:10:00 -
[16862] - Quote
Llast 326 wrote:Cross Atu wrote:Adipem Nothi wrote:Appia Vibbia wrote: I can't support a change to Cal Precision that has 4 precision enhancers less effective than a Focused Scanner
Seems like the CalScout is going to take a big hit regardless. I think that swapping Precision for Range would soften the blow and permit CalScouts to continue culling the ranks of the undampened Scout. I can't imagine Low Range / High Precision being effective for anything other than following around Heavies. Plus, the GalLogi is under-utilized; this would give it an opportunity to step forward; if focused scanners break the game, we can always lobby to get them rebalanced. If such a change does come through one of the hotfixes, and it's having gamebreaking effects, be sure someone sojourn out of the shop to throw a bottle at me so that I know about it (in case I'm either not around here at that moment, or not noticing the issue myself... hopefully neither of which will happen, but... sometimes things happen when I've been drinking ) Cheers I always have a whiskey bottle handy for you Cross always you say? How do you feel about flights to Shanghai?
(I may have an emote addiction and need to seek help )
Vote Cross Atu for CPM1- An emergent candidate
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Appia Vibbia
Molon Labe. General Tso's Alliance
3185
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Posted - 2014.07.09 02:14:00 -
[16863] - Quote
Adipem Nothi wrote: Plus, the GalLogi is under-utilized; this would give it an opportunity to step forward; if focused scanners break the game, we can always lobby to get them rebalanced.
"herp derp no one ever spams equipment"
They already break the game. They broke the game from 1.4 to present. this is suck a huge issue. This whole balance fiasco is because of that stupid focused scanner. We can use base stats of 40/40 and have a fun and balanced game. Scouts at 40/40 mean that Logistics with Precision Enhancers are a Viable fitting. It means Medium Frames can play the Stealth/Scan game, and a player can reasonably be asked to make a choice between Active Scanner, Logi with passive, or Cal-Scout with Passive
Appia Vibbia for CPM1
Empress of Alts
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Adipem Nothi
Nos Nothi
2562
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Posted - 2014.07.09 02:21:00 -
[16864] - Quote
voidfaction wrote: Gal will once again rain supreme with 1 dampener min will only be 1db behind cal in precision they should just revert back to pre alpha. it would be the same as making those changes.
We aren't buffing the Gal. In fact, everything changes when you point its bonus toward modules (rather than frame). Less freedom to tank. And let's not forget the nerfs to cloak and scan range.
By these numbers ... * GalScout still needs 2 damps + pro cloak to beat GalLogi focused (unchanged). * Any Scout w/2 cmp damps beats CalScout.
This is an improvement over sack-punching the CalScout, as the CalScout will still be good at hunting down undampened and will have the scan range needed to do so effectively.
Shoot scout with yes...
- Ripley Riley
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Adipem Nothi
Nos Nothi
2562
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Posted - 2014.07.09 02:28:00 -
[16865] - Quote
Appia Vibbia wrote:Adipem Nothi wrote: Plus, the GalLogi is under-utilized; this would give it an opportunity to step forward; if focused scanners break the game, we can always lobby to get them rebalanced.
"herp derp no one ever spams equipment"
You're probably right; which works to our advantage. Let them spam it for month, and we'll get it fixed the following. We can't get petition to nerf something in advance of its abuse.
Shoot scout with yes...
- Ripley Riley
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voidfaction
Void of Faction
304
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Posted - 2014.07.09 02:38:00 -
[16866] - Quote
Adipem Nothi wrote:voidfaction wrote: Gal will once again rain supreme with 1 dampener min will only be 1db behind cal in precision they should just revert back to pre alpha. it would be the same as making those changes.
We aren't buffing the Gal. In fact, everything changes when you point its bonus toward modules (rather than frame). Less freedom to tank. And let's not forget the nerfs to cloak and scan range. By these numbers ... * GalScout still needs 2 damps + pro cloak to beat GalLogi focused (unchanged). * Any Scout w/2 cmp damps beats CalScout. This is an improvement. so its another nerf to gal scout because you are forcing 2 mod slots to get same effect as other scouts using 2 mod slots. got ya. is there a pic of a gal logi i can look at. not seen one of those in a long time. they dont (prod) me into using dampeners. that is what the cal scout did. but I guess i should have just went the minmatar route and get the cal precision nerfed because i didnt want to use dampeners. as stated I will only need 1 dampener because gal logi with a scaner is a joke and the only thing i will need to hide from with your proposal is a min scout running 3 precision which can be done with 1 dampener and my normal cloak and nerfing cal to be only 1db point better than the min can get. got ya on that too amarr still getting the **** end of the stick. got that too. why would anyone want to be any other scout be a minmatar you can be them all at once
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Adipem Nothi
Nos Nothi
2565
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Posted - 2014.07.09 02:47:00 -
[16867] - Quote
@ Void
CA will still be good at recon (and avoids becoming useless). GA will still be the best at infiltration (lots of lows; lots of build options). AM will actually be fun to use as a Biotic Scout.
Shoot scout with yes...
- Ripley Riley
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One Eyed King
Land of the BIind
2398
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Posted - 2014.07.09 02:52:00 -
[16868] - Quote
I am too tired to think of something very witty, but take a look at this.
First, read the headline. Then, in case you were thinking it was a typo, see here.
Maybe its because my brain is fried, but this amuses me.
Carry on with the fix discussion.
This is how a minja feels
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Appia Vibbia
Molon Labe. General Tso's Alliance
3186
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Posted - 2014.07.09 02:55:00 -
[16869] - Quote
Adipem Nothi wrote:Appia Vibbia wrote:Adipem Nothi wrote: Plus, the GalLogi is under-utilized; this would give it an opportunity to step forward; if focused scanners break the game, we can always lobby to get them rebalanced.
"herp derp no one ever spams equipment" You're probably right; which works to our advantage. Let them spam it for month, and we'll get it fixed the following. We can't get petition to nerf something in advance of its abuse.
Ah, the good ole' one step forward two steps back approach. It's a single system of EWAR. If done simultaneously it isn't being changed in advance, but balancing it around the Scout changes
Appia Vibbia for CPM1
Empress of Alts
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Adipem Nothi
Nos Nothi
2566
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Posted - 2014.07.09 03:13:00 -
[16870] - Quote
Appia Vibbia wrote: Ah, the good ole' one step forward two steps back approach. It's a single system of EWAR. If done simultaneously it isn't being changed in advance, but balancing it around the Scout changes
No harm in trying. What numbers did you have in mind for the Focused Scanner?
Shoot scout with yes...
- Ripley Riley
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Appia Vibbia
Molon Labe. General Tso's Alliance
3188
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Posted - 2014.07.09 03:18:00 -
[16871] - Quote
Adipem Nothi wrote:Appia Vibbia wrote: Ah, the good ole' one step forward two steps back approach. It's a single system of EWAR. If done simultaneously it isn't being changed in advance, but balancing it around the Scout changes
No harm in trying. What numbers did you have in mind for the Focused Scanner? No change to values, just change Gal-Logi bonus from "+10% to active scanner visibility duration and +5% to active scanner precision per level" to, "10% to active scanner visibility duration and +5% to active scanner (range or angle)"
Appia Vibbia for CPM1
Empress of Alts
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I do SUCK
Capital Acquisitions LLC General Tso's Alliance
144
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Posted - 2014.07.09 03:20:00 -
[16872] - Quote
I'm in a good corp now I guess I'm no longer a SCRUB YAY
My name hurts my feelings
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voidfaction
Void of Faction
306
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Posted - 2014.07.09 03:23:00 -
[16873] - Quote
Adipem Nothi wrote:@ Void
CA will still be good at recon (and avoids becoming useless). GA will still be the best at infiltration (lots of lows; lots of build options). AM will actually be fun to use as a Biotic Scout. LOL cal will be good at recon. how you figure 2 low slots filled with range amps and no dampening leaving 4 high slots for shield tanking. I use my cal as a sniper so range is good but only if its a high slot mod so i can still be hidden you know like a real life sniper would.. min cry they are useless because they choose not to hide from tac-net. how useless is a cal going to be if they have to use 2 low slots for range to take advantage of there 1 bonus and need to use 4 precision to be the same as a focused scanner. no they will use a focused scanner and shield tank. the more your proposals try to force the 3 non min scouts not to hp tank only leaves them the option to hp tank. you would see that if you would look at forcing your favorite min scout to do the same. what makes min scout so special they should not have efficacy bonuses that you want to force on the other 3. all or none is how i see it. your min is not any more special than an amarr, gal, or cal scout even though it has the most innate bonuses
you wanting to nerf cal precision so you can run 1 or no dampeners on a minmatar is all i see. you know as well as i how useless active scanners are and pushing cal precision out because minmatar do not want to use dampeners because they want to speed tank and have 3s hacking while remaining invisible to scans. If only so much energy to make a suit #1 was put into the amarr suti it could be better than a starter fit.
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Adipem Nothi
Nos Nothi
2566
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Posted - 2014.07.09 03:25:00 -
[16874] - Quote
Appia Vibbia wrote:precision per level" to, "10% to active scanner visibility duration and +5% to active scanner (range or angle)" Cooldown would be more attractive than range/angle. Thoughts?
Shoot scout with yes...
- Ripley Riley
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voidfaction
Void of Faction
306
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Posted - 2014.07.09 03:31:00 -
[16875] - Quote
Adipem Nothi wrote:Appia Vibbia wrote:precision per level" to, "10% to active scanner visibility duration and +5% to active scanner (range or angle)" Cooldown would be more attractive than range/angle. Thoughts? bring back the 360 active scans and shorter cooldowns. the cal scout will still be less effective but they will have 4 shield extenders to protect them between scans
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Adipem Nothi
Nos Nothi
2567
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Posted - 2014.07.09 03:38:00 -
[16876] - Quote
voidfaction wrote: you wanting to nerf cal precision so you can run 1 or no dampeners on a minmatar is all i see.
@ Void
I'm no 'deadpool' minmatar advocate. I run Gal and Cal, and my sole interest is finding a way to have 4 viable, balanced Scouts.
Low Range / High Precision won't serve much purpose for the Cal. I'd much prefer to see my CalScout get some value out of running Range Extenders in its lows. I'll be able to work around not seeing every Scout. But trying to sneak around being squishy, slow, undampened and blind to bogeys well within fine rifle range? That's the wreck I'm hoping to avoid.
Shoot scout with yes...
- Ripley Riley
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5825
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Posted - 2014.07.09 03:48:00 -
[16877] - Quote
I do SUCK wrote:I'm in a good corp now I guess I'm no longer a SCRUB YAY
With a name like that?
You'll always suck
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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voidfaction
Void of Faction
307
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Posted - 2014.07.09 04:08:00 -
[16878] - Quote
Adipem Nothi wrote:voidfaction wrote: you wanting to nerf cal precision so you can run 1 or no dampeners on a minmatar is all i see.
@ Void Time to unbunch them panties and pay closer attention. I'm no 'deadpool' minmatar advocate. I run Gal and Cal, and my sole interest is finding a path to four viable, balanced Scouts. Low Range / High Precision won't serve much purpose for the Cal. I'd much prefer to see my CalScout get some value out of running Range Extenders in its lows. I'll be able to work around not seeing every Scout. But trying to sneak around being squishy, slow, undampened and blind to bogeys well within fine rifle range? That's the wreck I'm hoping to avoid.
You not making cal a scout by forcing range extenders in the lows with efficacy bonuses. as all you min keep saying over and over again. being on tac-net makes them useless. your making cal even more useless as the cal only has 2 lows and you want them to only have 1 bonus and the only way to get that one bonus is to use the 2 low slots for range. no more room for dampeners. no reason to have a cloak either. hey i have an idea lets just call them the scout logi because they have 2 free eq slots as they dont need a useless cloak. we done have the amarr scout assault. now if we can just find a new place for the gal so us min scouts can be the scout scout. what can we make the gal? oh oh i know how about a scout sentinal since hey we got all the room for armor now that we dont need dampeners no more. yeah that fits well. scout sentinal. when do we get our heavy weapon slot? Ill say it every day untill min porposal has efficacy bonuse set on min the same as the rest of the scouts. you want to force our role then force the min role. efficacy to hacking NK's, speed and all the other innate min bonuses they get.
If your going to take away the cal precision then they need to be able to dampen to 14 the same as the other 2 scouts period. if your going to foce roles with efficacy so be it with all 4 of them not just the non min period.
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Appia Vibbia
Molon Labe. General Tso's Alliance
3189
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Posted - 2014.07.09 04:10:00 -
[16879] - Quote
Adipem Nothi wrote:Appia Vibbia wrote:precision per level" to, "10% to active scanner visibility duration and +5% to active scanner (range or angle)" Cooldown would be more attractive than range/angle. Thoughts?
Except they already have a duration bonus. . . which would mean they always recharge by the time the scans run out.
Appia Vibbia for CPM1
Empress of Alts
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voidfaction
Void of Faction
307
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Posted - 2014.07.09 04:32:00 -
[16880] - Quote
my solution would be move range to highs with the cal bonus to range so they to can dampen well and take advantage of there bonus to range. move codebreakers to highs and add efficacy bonus to min for hacking.
That would be the only way I could agree with the proposal.
I run my cal as a sniper and dampening is important even though it is not the best but at range the best dampening is not needed. I liked the precision only for short range awareness but would trade the bonus for range if range mods were a high slot mod. 2 range 2 dmg 2 dampeners would be my ideal cal sniper
min should have efficacy forcing them into there role the same as the rest. moving codebreakers to high and adding efficacy bonus would in return do the same to min as wanting done to the other 3 scouts.
as far as amarr? my brain works rock paper scissors. that 4th scout I can't help and likely will agree on anything for them because regardless if they were the best I will still not level an amarr suit for my religious beliefs. |
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1247
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Posted - 2014.07.09 04:58:00 -
[16881] - Quote
Adipem Nothi wrote: 'Deadpool' Minmatar. All i saw
Also, if were weighing in on bonuses for the scouts when charlie comes out, id like-
AM-5% scan range per level GA-X% profile dampener efficacy per level CA-X% scan precision per level (hopefully less than 5) MIN-X% to cloak dampening bonus per level (Bors idea)
This also includes a slight speed buff for min (love it Rattati), and making hacking innate. Also, Ammar should get stamina bonus as innate as well
Also, id like it if the min bonus worked so that 1 damp+one proto cloak with maxed skills could dodge a 3 but not 4 precision cal scout, that way there is one slot for a codebreaker and one for a kin cat. IDK what would be balanced for gal, but if we balance the top statement first, it'll be easier to balance the gal scout IMO. I think 2 damps on a gal should= full invisibility to all except gallogi focused, and add an ADV or PRO cloak and you can dodge that too.
Just my input guys, tear it apart as need be.
Kills- Archduke Ferdinand
Balance!
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Djinn SouI
Molden Heath PoIice Department
15
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Posted - 2014.07.09 05:14:00 -
[16882] - Quote
Ghost Kaisar wrote:I do SUCK wrote:I'm in a good corp now I guess I'm no longer a SCRUB YAY With a name like that? You'll always suck *unzips* |
Appia Vibbia
Molon Labe. General Tso's Alliance
3189
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Posted - 2014.07.09 05:21:00 -
[16883] - Quote
Djinn SouI wrote:Ghost Kaisar wrote:I do SUCK wrote:I'm in a good corp now I guess I'm no longer a SCRUB YAY With a name like that? You'll always suck *unzips* I haven't seen you use this alt in ages, like since the last time we squaded up. how's it going?
Appia Vibbia for CPM1
Empress of Alts
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1247
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Posted - 2014.07.09 05:22:00 -
[16884] - Quote
voidfaction wrote:Adipem Nothi wrote:voidfaction wrote: you wanting to nerf cal precision so you can run 1 or no dampeners on a minmatar is all i see.
@ Void Time to unbunch them panties and pay closer attention. I'm no 'deadpool' minmatar advocate. I run Gal and Cal, and my sole interest is finding a path to four viable, balanced Scouts. Low Range / High Precision won't serve much purpose for the Cal. I'd much prefer to see my CalScout get some value out of running Range Extenders in its lows. I'll be able to work around not seeing every Scout. But trying to sneak around being squishy, slow, undampened and blind to bogeys well within fine rifle range? That's the wreck I'm hoping to avoid. You not making cal a scout by forcing range extenders in the lows with efficacy bonuses. as all you min keep saying over and over again. being on tac-net makes them useless. your making cal even more useless as the cal only has 2 lows and you want them to only have 1 bonus and the only way to get that one bonus is to use the 2 low slots for range. no more room for dampeners. no reason to have a cloak either. hey i have an idea lets just call them the scout logi because they have 2 free eq slots as they dont need a useless cloak. we done have the amarr scout assault. now if we can just find a new place for the gal so us min scouts can be the scout scout. what can we make the gal? oh oh i know how about a scout sentinal since hey we got all the room for armor now that we dont need dampeners no more. yeah that fits well. scout sentinal. when do we get our heavy weapon slot? Ill say it every day untill min porposal has efficacy bonuse set on min the same as the rest of the scouts. you want to force our role then force the min role. efficacy to hacking NK's, speed and all the other innate min bonuses they get. If your going to take away the cal precision then they need to be able to dampen to 14 the same as the other 3 scouts period. if your going to foce roles with efficacy so be it with all 4 of them not just the non min period. The bonus to speed and hacking is the same as me saying that caldari scouts have a bonus to shield recharge, shield recharge delay, and HP. Its so ridiculous, idk what to say.
Kills- Archduke Ferdinand
Balance!
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4058
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Posted - 2014.07.09 08:21:00 -
[16885] - Quote
voidfaction wrote:my solution would be move range to highs with the cal bonus to range so they to can dampen well and take advantage of there bonus to range. move codebreakers to highs and add efficacy bonus to min for hacking.
That would be the only way I could agree with the proposal.
I run my cal as a sniper and dampening is important even though it is not the best but at range the best dampening is not needed. I liked the precision only for short range awareness but would trade the bonus for range if range mods were a high slot mod. 2 range 2 dmg 2 dampeners would be my ideal cal sniper
Moving range to high is a bad idea because then the caldari scout could have its cake, eat it, and then rub every other scout's nose in the crumbs.
That would be an invisible scout that could scan everything as well. It's about choice. With 2 complex damps you can avoid everything practical. You shouldn't be able to have racial bonuses to scanning and have the modules avoid taking up dampening slots. If you want to be paranoid about being scanned the Gallente Scout is there to hold your hand but straight up if you want to Calscout gotta sacrifice something.
However I agree with you in that forcing a range extender efficacy bonus on the calscout is bad. I believe that so because of the amount of low slots a Cal has: module efficacy bonuses need to correlate to slot layout so you're not completely boning/removing options from the fit. Dampening would work with a Gallente because it has many lows to work with thus it doesn't lose much fitting diversity to it.
Lastly I wish the old universal scout bonus was back (dampening) but CCP won't give that back so we can't have a perfect world where all scouts can effectively be super low profile.
And that is why I disagree with range in the high. I could have wrote more, in depth, with more detail and explanation but....
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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voidfaction
Void of Faction
307
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Posted - 2014.07.09 08:50:00 -
[16886] - Quote
Bojo The Mighty wrote:voidfaction wrote:my solution would be move range to highs with the cal bonus to range so they to can dampen well and take advantage of there bonus to range. move codebreakers to highs and add efficacy bonus to min for hacking.
That would be the only way I could agree with the proposal.
I run my cal as a sniper and dampening is important even though it is not the best but at range the best dampening is not needed. I liked the precision only for short range awareness but would trade the bonus for range if range mods were a high slot mod. 2 range 2 dmg 2 dampeners would be my ideal cal sniper
Moving range to high is a bad idea because then the caldari scout could have its cake, eat it, and then rub every other scout's nose in the crumbs. That would be an invisible scout that could scan everything as well. It's about choice. With 2 complex damps you can avoid everything practical. You shouldn't be able to have racial bonuses to scanning and have the modules avoid taking up dampening slots. If you want to be paranoid about being scanned the Gallente Scout is there to hold your hand but straight up if you want to Calscout gotta sacrifice something. However I agree with you in that forcing a range extender efficacy bonus on the calscout is bad. I believe that so because of the amount of low slots a Cal has: module efficacy bonuses need to correlate to slot layout so you're not completely boning/removing options from the fit. Dampening would work with a Gallente because it has many lows to work with thus it doesn't lose much fitting diversity to it. Lastly I wish the old universal scout bonus was back (dampening) but CCP won't give that back so we can't have a perfect world where all scouts can effectively be super low profile. And that is why I disagree with range in the high. I could have wrote more, in depth, with more detail and explanation but.... guess you have not seen the latest proposal to drop precision from cal scout for only range bonus, lol my argument is vs that proposal. the proposals are all scout but min get 1 bonus. all scouts but min get efficacy bonus. and cal bonus is to range. so they would not get there cake and eat it too as they would only have a max precision of 20 using 4 precision in highs and min can have 21 with 3 or you can use a scanner to get 20. you see min want there cake and everyone elses and to eat it too. they dont want to have to choose to use dampeners and they dont want to be forced in a role.
yes i agree dampening should be the shared bonus but with dampening being such a powerfull tool it should still not come easy or cheap. I would even go and say remove the dampening bonus from gal and give them a different bonuse so all scouts need 3 dampeners and a cloak to hide from the 4x precision cal scout and proto logi. that way the min cant cry that gal only needs 2 and a cloak. even though min has so many innate bonuses. Im just tired of min thinking they should only need 1 dampener while having all there other bonuses.
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mollerz
3748
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Posted - 2014.07.09 09:24:00 -
[16887] - Quote
min has a lot of other sacrifices that make it fair. Being so weak is a huge flaw worthy of the bonuses, which are situational and specialized to begin with.
There is no 1 for 1 black and white straight trades between bonuses. Clearly, some bonuses are worth more than others. To be even more granular, some bonuses apply 100% of the time, and some much less due to being completely situational. Then further down the rabbit hole than that, some bonuses require very specific player specific skills outside the game itself (knifing). you could give most people 1000% bonus damage with a charged orbital strike, and it wouldn't help them.
There's no way to take someone seriously if they don't get that.
You're Welcome... see their you go, Appia!
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mollerz
3755
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Posted - 2014.07.09 09:28:00 -
[16888] - Quote
also DPLAK..
look.. I'm ******* broke, I thought by now CCP would have gotten some kind of modicum of **** together so I'd be a billionaire in dust already. since that isn;t happening, I'm selling my votes for CCP.
Yup. Mollerz is a *****. Bred in Chicago.
Gimme ISK and I will give you votes. at least 7 or 8 of them
I just want to knife for a bit. And this is the only way I can do it without grinding.. cause I am not grinding dust anymore.
IF not.. I will obviously vote for some people.
IWS tho- you gotta pay. I would have voted for you, but you should be able to afford me. And think like it's xmas time.
Appia is a shoe in, but damn girl- help a brother out
You're Welcome... see their you go, Appia!
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Adipem Nothi
Nos Nothi
2578
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Posted - 2014.07.09 13:11:00 -
[16889] - Quote
Alrighty gents!
Consistent opposition to swapping Caldari Precision for Range. I disagree but I'm outnumbered :-) So ... reworked our counterproposal as follows:
MN - On standby awaiting further detail AM - 5% bonus to range extender efficacy per level GA - 5% bonus to profile dampener efficacy per level CA - 8% bonus to precision enhancer efficacy per level Housekeeping - Cleaned up maths
Shoot scout with yes...
- Ripley Riley
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5826
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Posted - 2014.07.09 13:22:00 -
[16890] - Quote
mollerz wrote:also DPLAK.. look.. I'm ******* broke, I thought by now CCP would have gotten some kind of modicum of **** together so I'd be a billionaire in dust already. since that isn;t happening, I'm selling my votes for CCP. Yup. Mollerz is a *****. Bred in Chicago. Gimme ISK and I will give you votes. at least 7 or 8 of them I just want to knife for a bit. And this is the only way I can do it without grinding.. cause I am not grinding dust anymore. IF not.. I will obviously vote for some people. IWS tho- you gotta pay. I would have voted for you, but you should be able to afford me. And think like it's xmas time. Appia is a shoe in, but damn girl- help a brother out
I'll give ya some ISK
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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