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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.23 00:15:00 -
[36481] - Quote
Dreis ShadowWeaver wrote:Adipem Nothi wrote:Dreis ShadowWeaver wrote:92 consecutive logins, man. I've got a serious problem. Everything about DUST makes me angry. I can't believe I haven't smashed my controller yet. What's bugging you? Very, very simply: I don't have fun playing DUST anymore. All I ever do is rage. Maybe try something new? If you always run with a group, try running solo. If you always run solo, try running with a group. Switch up suits. Switch up modes. Switch servers. Use squadfinder :P
Or take a burnout break. I just came back to Dust after a week or so off. When you're gone, you miss it. I always enjoy the game more after coming back from a break.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.05.23 00:27:00 -
[36482] - Quote
Maybe I have anger issues...
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.23 00:34:00 -
[36483] - Quote
Ghost Kaisar wrote:Adipem Nothi wrote: 2. Stompers can't stomp the cassolo queue (they run 6 deep for a reason).
Depends. Frost and I used to queue in the mornings together. Just us. The carnage was unbelievable. We normally managed to clone about 60-85 Clones by ourselves, with an orbital every match (Post change). MOST people can't stomp SoloQ. Frost isn't like most people, and I can easily kill things if they're all focused on him
I believe it.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.23 01:02:00 -
[36484] - Quote
Kaeru Nayiri wrote: - Backpeddle speed In Warlords 1.1, backpeddle speed was brought down to 85%. Is it possible that this has been reverted with Hotifx Echo Tweaks? This is difficult to test in game and a couple of threads have cropped up asking the question, without response.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Kaeru Nayiri
Ready to Play
1
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Posted - 2015.05.23 01:12:00 -
[36485] - Quote
Didn't want to cause a riot, but I am more and more failing to catch backpeddling medium frames. It's so hard to say for sure, since we're splitting hairs, and I know OEK and others made posts about it before. Just hoping a dev can simply "look under the hood" and make sure it's still where it should be after the recent hotfix.
Know what cannot be known.
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One Eyed King
Nos Nothi
10
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Posted - 2015.05.23 01:16:00 -
[36486] - Quote
Kaeru Nayiri wrote:Didn't want to cause a riot, but I am more and more failing to catch backpeddling medium frames. It's so hard to say for sure, since we're splitting hairs, and I know OEK and others made posts about it before. Just hoping a dev can simply "look under the hood" and make sure it's still where it should be after the recent hotfix. I played this morning but didn't notice anything one way or the other.
It was just one game however.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Forced Death
Corrosive Synergy
843
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Posted - 2015.05.23 05:02:00 -
[36487] - Quote
ggs Shotty, rest of squad
went testing new portals and ended up doing half armor to full mcc on the other side comebacks to win
really good playing out there o7
11M SP
Gallente Logistics G/1 Series
Scout M/1 Series Assault M/1 Series
I'm doing something wrong
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IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.23 06:00:00 -
[36488] - Quote
Adipem Nothi wrote:IAmDuncanIdaho II wrote:Adipem Nothi wrote:IAmDuncanIdaho II wrote:Adipem Nothi wrote: (crazy talk ?)
2. Anyway back to your post...does ISK have to balance out, or can it be created without equal deficits? Does that make sense? I don't know if that's something an economy needs so that it doesn't over-balance down the line. If ISK can be made quickly by fighting tougher opponents, then the stompers will drop down a tier coz they want their hands on ......................... 2. Stompers can't stomp the cassolo queue (they run 6 deep for a reason). 2. I meant they might use ADV or lesser gear, not drop to the unicorns and rainbows queue :-p Gotcha :-) Yes, I suspect some who'd otherwise stomp in proto gear would set out to stomp in lesser gear. The option to make significant ISK would motivate changes in behavior, especially if there were something worthwhile to "save up" for.
So perhaps there is a time when the complaint is "nobody runs proto in pubs any more, how the hell am I supposed to make money?"
;-) |
IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.23 06:01:00 -
[36489] - Quote
Dreis ShadowWeaver wrote:Adipem Nothi wrote:Dreis ShadowWeaver wrote:92 consecutive logins, man. I've got a serious problem. Everything about DUST makes me angry. I can't believe I haven't smashed my controller yet. What's bugging you? Very, very simply: I don't have fun playing DUST anymore. All I ever do is rage.
Ai Dreis - turn your hand to logis pilots and heavies. Do things to view the battlefield from a different angle. Or you just need a total break from it |
Fristname Family name
Opus Arcana Covert Intervention
155
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Posted - 2015.05.23 08:22:00 -
[36490] - Quote
IAmDuncanIdaho II wrote:Dreis ShadowWeaver wrote:Adipem Nothi wrote:Dreis ShadowWeaver wrote:92 consecutive logins, man. I've got a serious problem. Everything about DUST makes me angry. I can't believe I haven't smashed my controller yet. What's bugging you? Very, very simply: I don't have fun playing DUST anymore. All I ever do is rage. Ai Dreis - turn your hand to logis pilots and heavies. Do things to view the battlefield from a different angle. Or you just need a total break from it only 92... what a scrub.
627..... maximum daily bonus possible :P
Join the in game chat
Trading_Center and invite your trading buddies
look forward to seeing you there spread the word
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Fristname Family name
Opus Arcana Covert Intervention
155
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Posted - 2015.05.23 08:23:00 -
[36491] - Quote
Forced Death wrote:ggs Shotty, rest of squad went testing new portals and ended up doing half armor to full mcc on the other side comebacks to win really good playing out there o7 i was on your squad i think... i left cause i got angry at myself for being scrub...
Join the in game chat
Trading_Center and invite your trading buddies
look forward to seeing you there spread the word
|
dzizur
Nos Nothi
345
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Posted - 2015.05.23 09:38:00 -
[36492] - Quote
PARKOUR PRACTIONER wrote:dzizur wrote:I'm trying to think about one thing that light frame does better than Minnie assault ;P Stealth? EWAR? MS Nova Knives damage? Though ATM i still think speedtanking is more viable then stealth cause of the stupid inner ring. If only scrubs would STFU.
was talking about all light frames, but anyways: - Ewar is broken, - stealth only if someone is using a focus scanner (min ass can get to 18.94, while min scout 15.85), - nova knifes damage? only on min scout, but you actually have more fitting space on a minnie assault to grab a meta-level better ones
I agree that for full dampening, and slightly better ewar a light frame is better, but those 2 without speed/hp or anything else to compliment it means really nothing. You can use your advantages to hide in a corner and cry.. |
dzizur
Nos Nothi
345
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Posted - 2015.05.23 09:53:00 -
[36493] - Quote
IAmDuncanIdaho II wrote:
Holy **** that's me with a rifle.
I have a long weekend and am seriously considering hooking up the PS3 to my PC keyboard and mouse and seeing if I can't shoot straight with a Gal Assault and actually be useful......though it will feel dirty if it works.
That's me also:P
Why? Will you feel good if it will not work or work like a pos? |
dzizur
Nos Nothi
345
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Posted - 2015.05.23 10:06:00 -
[36494] - Quote
Kaeru Nayiri wrote:Didn't want to cause a riot, but I am more and more failing to catch backpeddling medium frames. It's so hard to say for sure, since we're splitting hairs, and I know OEK and others made posts about it before. Just hoping a dev can simply "look under the hood" and make sure it's still where it should be after the recent hotfix.
Actually 15% wasn't that much to begin with. Second thing - myo. Right now someone that hears decloacking/sees you in inner ring can just jump up, and turn around mid air, now he's ready to blow you to pieces.
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J0LLY R0G3R
And the ButtPirates
3
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Posted - 2015.05.23 10:29:00 -
[36495] - Quote
dzizur wrote:Kaeru Nayiri wrote:Didn't want to cause a riot, but I am more and more failing to catch backpeddling medium frames. It's so hard to say for sure, since we're splitting hairs, and I know OEK and others made posts about it before. Just hoping a dev can simply "look under the hood" and make sure it's still where it should be after the recent hotfix. Actually 15% wasn't that much to begin with. Second thing - myo. Right now someone that hears decloacking/sees you in inner ring can just jump up, and turn around mid air, now he's ready to blow you to pieces.
yep yep 3 myofibs on my plasma fit = I hear that noise I jump and turn in the air and usually can get a shot off with the plasma cannon. If i fail, all the shots in my flaylock are coming their way.
The ButtPirates Now Accepting Applications. XD
TheYoutube
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.05.23 10:57:00 -
[36496] - Quote
Been playing a little mechwarrior online (as I finally have a working computer again)... Holy crap their faction warfare is everything I wish dust fw would be.
So upon clicking 'faction warfare' for the first time you're given a selection of the ~10 factions available, after selecting one you can sign up for a 7day, 14day, 28day or permanent contract (it's possible to break all of these, even the permanent one). The 7day gives +0% extra loyalty points, the 14day is IIRC +20% loyalty, the 28 +30%, and the permanent +50%. From there you're given a selection of planets (along with a list of attackers and defenders fighting for / queuing in the same planet). When you choose a planet you can then choose to attack it either solo, or with your squad (4ppl) or any number up to a 12man deployment which puts you into a lobby up until there's a full group. Once a full group of attackers is formed the opposition is given a "X PLANET IS UNDER ATTACK JOIN TO DEFEND IT!" warning and 10 mins to assemble a group.
From there it goes to a 'protect the area' style match, where the defenders can win by timing the match out or killing all their attackers (each players gets a drop deck of 4 mechs ranging from 160t to 240t total... essentially it's like being given a set number of clones per individual player, let's say 16 clones once you're out you cant spawn in anymore). The attackers win by destroying what amounts to the 'MCC' of the area.
If the attackers win, the next battle on the district is a 'counter attack', where the objective is basically an ambush style match - kill more of your opponents than they kill of you.
After a certain amount of time passes (there's certain allowed attack / defense / cease fire phases that cycle every hour or so) if the attackers hold more districts on a planet, they flip it to their control. If the defenders hold more, they retain control of it. If you control a planet, you can attack the planets adjacent to it.
It's such an awesome system and I think with some work, something resembling it could be implemented in dust.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Nachos
Rogue Instincts New Eden's Heros
144
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Posted - 2015.05.23 12:06:00 -
[36497] - Quote
Dreis ShadowWeaver wrote:I stabbed Frost Kitty today.
stabbed arirana twice, 1v1'd Extacy in a gal logi and a min scout
he ran amarr assault and gallente assault as usual
edit: http://imgur.com/4uOSnr4
xavier zor
xavier zor
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Nachos
Rogue Instincts New Eden's Heros
144
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Posted - 2015.05.23 12:16:00 -
[36498] - Quote
Dreis ShadowWeaver wrote:Nachos wrote:PARKOUR PRACTIONER wrote:How's the events/new modes going? Every time something cool happens my illness are simply 'Nope.' Well its not like it doesn't happen all the time it just gets to me at times. Safe to say im frustrated. these anomaly matches are the best....you can play on certain map that is perfect for sniping, so i started sniping with the roden sniper rifle, killed an ak.0 sentinel with 1200+ armor in one shot (headshot) at 390 metres (MCC Sniping)....got several hatemail's from this one scout that i always nicked on the shoulder/leg That's funny: I sent two hatemails to redline Thales' Snipers yesterday...
wasn't me....i use a cal scout and only have the rodens, symbs and experimental SR's
i use them when i pull out my KB/M every now and then
aiming is so fucking easy with it!
xavier zor
xavier zor
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.23 13:27:00 -
[36499] - Quote
Fristname Family name wrote:Forced Death wrote:ggs Shotty, rest of squad went testing new portals and ended up doing half armor to full mcc on the other side comebacks to win really good playing out there o7 i was on your squad i think... i left cause i got angry at myself for being scrub...
@ Forced - GGs indeed! Those scans :-) Back-to-back Anomaly matches for how many hours? We turned around 6 or so completely lost matches; the guys must've stabbed 200+ mercs.
@ First - You weren't a scrub. You were a Heavy in a squad full of Scouts and the enemy wasn't pushing; it was mechanically impossible for you to generate WP. Stick around next time! The matches later were much tighter, and every close match we won last night was thanks to a Heavy. Every other player/role in our squad could've been replaced, but Talos XIV's point defense was indispensable.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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PARKOUR PRACTIONER
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
2
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Posted - 2015.05.23 13:52:00 -
[36500] - Quote
dzizur wrote:PARKOUR PRACTIONER wrote:dzizur wrote:I'm trying to think about one thing that light frame does better than Minnie assault ;P Stealth? EWAR? MS Nova Knives damage? Though ATM i still think speedtanking is more viable then stealth cause of the stupid inner ring. If only scrubs would STFU. was talking about all light frames, but anyways: - Ewar is broken, - stealth only if someone is using a focus scanner (min ass can get to 18.94, while min scout 15.85), - nova knifes damage? only on min scout, but you actually have more fitting space on a minnie assault to grab a meta-level better ones I agree that for full dampening, and slightly better ewar a light frame is better, but those 2 without speed/hp or anything else to compliment it means really nothing. You can use your advantages to hide in a corner and cry..
I refuse.
Minmatar-Daredevil, blind, smart, resourceful, breaks faces
GET UP
Back to where it began
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Adipem Nothi
Nos Nothi
9
|
Posted - 2015.05.23 13:59:00 -
[36501] - Quote
dzizur wrote:PARKOUR PRACTIONER wrote:dzizur wrote:I'm trying to think about one thing that light frame does better than Minnie assault ;P Stealth? EWAR? MS Nova Knives damage? Though ATM i still think speedtanking is more viable then stealth cause of the stupid inner ring. If only scrubs would STFU. was talking about all light frames, but anyways: - Ewar is broken, - stealth only if someone is using a focus scanner (min ass can get to 18.94, while min scout 15.85), - nova knifes damage? only on min scout, but you actually have more fitting space on a minnie assault to grab a meta-level better ones I agree that for full dampening, and slightly better ewar a light frame is better, but those 2 without speed/hp or anything else to compliment it means really nothing. You can use your advantages to hide in a corner and cry..
I've had some luck and alot of fun in pubs running 3x reds, 2 shields, 1 PG on Scout mk.0. Weighs in at only ~300HP but it is fast as hell.
Caveat: If anyone in the area is running an active scanner, playtime is over and you must swap suits. The fit does not hold up in a competitive environment. Or against Scrambler Rifles for that matter.
Shoot scout with yes.
- Ripley Riley (for CPM2)
|
Adipem Nothi
Nos Nothi
9
|
Posted - 2015.05.23 14:05:00 -
[36502] - Quote
MINA Longstrike wrote:Been playing a little mechwarrior online (as I finally have a working computer again)... Holy crap their faction warfare is everything I wish dust fw would be.
So upon clicking 'faction warfare' for the first time you're given a selection of the ~10 factions available, after selecting one you can sign up for a 7day, 14day, 28day or permanent contract (it's possible to break all of these, even the permanent one). The 7day gives +0% extra loyalty points, the 14day is IIRC +20% loyalty, the 28 +30%, and the permanent +50%. From there you're given a selection of planets (along with a list of attackers and defenders fighting for / queuing in the same planet). When you choose a planet you can then choose to attack it either solo, or with your squad (4ppl) or any number up to a 12man deployment which puts you into a lobby up until there's a full group. Once a full group of attackers is formed the opposition is given a "X PLANET IS UNDER ATTACK JOIN TO DEFEND IT!" warning and 10 mins to assemble a group.
From there it goes to a 'protect the area' style match, where the defenders can win by timing the match out or killing all their attackers (each players gets a drop deck of 4 mechs ranging from 160t to 240t total... essentially it's like being given a set number of clones per individual player, let's say 16 clones once you're out you cant spawn in anymore). The attackers win by destroying what amounts to the 'MCC' of the area.
If the attackers win, the next battle on the district is a 'counter attack', where the objective is basically an ambush style match - kill more of your opponents than they kill of you.
After a certain amount of time passes (there's certain allowed attack / defense / cease fire phases that cycle every hour or so) if the attackers hold more districts on a planet, they flip it to their control. If the defenders hold more, they retain control of it. If you control a planet, you can attack the planets adjacent to it.
It's such an awesome system and I think with some work, something resembling it could be implemented in dust.
It's also possible to form up for 'defense' matches too, which gives a ping to people going 'come attack this place' and just being signed up to a faction causes you to recieve constant pings about what planets need defenders / attackers. It also tosses you into a 'militia' channel where you can organize things (for example we had ~250 people attacking/defending a single planet earlier). Oh and I forgot to mention - If you go to attack a place and an enemy team doesn't form up to counter you within 10 minutes, you get deployed without any opposition, allowing you to rapidly take territory if there's no opposition.
Your LP/isk (equivalent) gains have a set payout for winning a match, and an additional payout based on your in-match performance.
So much smart!
So upon clicking 'faction warfare' for the first time you're given a selection of the ~10 factions available, after selecting one you can sign up for a 7day, 14day, 28day or permanent contract (it's possible to break all of these, even the permanent one). The 7day gives +0% extra loyalty points, the 14day is IIRC +20% loyalty, the 28 +30%, and the permanent +50%.
Once a full group of attackers is formed the opposition is given a "X PLANET IS UNDER ATTACK JOIN TO DEFEND IT!" warning and 10 mins to assemble a group.
If the attackers win, the next battle on the district is a 'counter attack', where the objective is basically an ambush style match - kill more of your opponents than they kill of you.
if the attackers hold more districts on a planet, they flip it to their control. If the defenders hold more, they retain control of it. If you control a planet, you can attack the planets adjacent to it.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.05.23 15:25:00 -
[36503] - Quote
Nachos wrote:Dreis ShadowWeaver wrote:I stabbed Frost Kitty today. stabbed arirana twice, 1v1'd Extacy in a gal logi and a min scout he ran amarr assault and gallente assault as usual edit: http://imgur.com/4uOSnr4 Heheh, I stabbed Arirana and Shiyou yesterday too. Adipem is my witness.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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2Berries
Sardaukar Merc Guild General Tso's Alliance
886
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Posted - 2015.05.23 15:51:00 -
[36504] - Quote
Dreis ShadowWeaver wrote:Maybe I have anger issues... Maybe you just have no reason to play. I mean, you just went a full month in a single suit to prove a point to yourself. Now what? Time to set a new goal or challenge for yourself. It's a game with no narrative, no princess to save, no boss to defeat; so very easy to get philisophically lost since you have to define your own direction.
[quote=Han Gruber]When Alexander saw the breadth of his domain he wept for there were no more worlds to conquor]
Find something new to master, go for Dusts premire DS pilot or something. Check the link in my signature, it helps me on the hard days.
Evening Boys, Hows the water?
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Llast 326
An Arkhos
7
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Posted - 2015.05.23 16:53:00 -
[36505] - Quote
Kaeru Nayiri wrote:Didn't want to cause a riot, but I am more and more failing to catch backpeddling medium frames. It's so hard to say for sure, since we're splitting hairs, and I know OEK and others made posts about it before. Just hoping a dev can simply "look under the hood" and make sure it's still where it should be after the recent hotfix. Have suspected this as wellGǪ but can't pin it for sure
MOAR Ladders
SpadeGǪ Remember your Warbarge
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Llast 326
An Arkhos
7
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Posted - 2015.05.23 16:58:00 -
[36506] - Quote
MINA Longstrike wrote:Been playing a little mechwarrior online (as I finally have a working computer again)... Holy crap their faction warfare is everything I wish dust fw would be.
So upon clicking 'faction warfare' for the first time you're given a selection of the ~10 factions available, after selecting one you can sign up for a 7day, 14day, 28day or permanent contract (it's possible to break all of these, even the permanent one). The 7day gives +0% extra loyalty points, the 14day is IIRC +20% loyalty, the 28 +30%, and the permanent +50%. From there you're given a selection of planets (along with a list of attackers and defenders fighting for / queuing in the same planet). When you choose a planet you can then choose to attack it either solo, or with your squad (4ppl) or any number up to a 12man deployment which puts you into a lobby up until there's a full group. Once a full group of attackers is formed the opposition is given a "X PLANET IS UNDER ATTACK JOIN TO DEFEND IT!" warning and 10 mins to assemble a group.
From there it goes to a 'protect the area' style match, where the defenders can win by timing the match out or killing all their attackers (each players gets a drop deck of 4 mechs ranging from 160t to 240t total... essentially it's like being given a set number of clones per individual player, let's say 16 clones once you're out you cant spawn in anymore). The attackers win by destroying what amounts to the 'MCC' of the area.
If the attackers win, the next battle on the district is a 'counter attack', where the objective is basically an ambush style match - kill more of your opponents than they kill of you.
After a certain amount of time passes (there's certain allowed attack / defense / cease fire phases that cycle every hour or so) if the attackers hold more districts on a planet, they flip it to their control. If the defenders hold more, they retain control of it. If you control a planet, you can attack the planets adjacent to it.
It's such an awesome system and I think with some work, something resembling it could be implemented in dust.
It's also possible to form up for 'defense' matches too, which gives a ping to people going 'come attack this place' and just being signed up to a faction causes you to recieve constant pings about what planets need defenders / attackers. It also tosses you into a 'militia' channel where you can organize things (for example we had ~250 people attacking/defending a single planet earlier). Oh and I forgot to mention - If you go to attack a place and an enemy team doesn't form up to counter you within 10 minutes, you get deployed without any opposition, allowing you to rapidly take territory if there's no opposition.
Your LP/isk (equivalent) gains have a set payout for winning a match, and an additional payout based on your in-match performance.
OH YES
MOAR Ladders
SpadeGǪ Remember your Warbarge
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IAmDuncanIdaho II
Nos Nothi
2
|
Posted - 2015.05.23 17:02:00 -
[36507] - Quote
2Berries wrote:It's a game with [...] no princess to save [...]
Saving Princess Charlie |
Llast 326
An Arkhos
7
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Posted - 2015.05.23 17:08:00 -
[36508] - Quote
IAmDuncanIdaho II wrote:2Berries wrote:It's a game with [...] no princess to save [...] Saving Princess Charlie I may have just wasted precious coffee reading this
MOAR Ladders
SpadeGǪ Remember your Warbarge
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IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.23 17:13:00 -
[36509] - Quote
Llast 326 wrote:IAmDuncanIdaho II wrote:2Berries wrote:It's a game with [...] no princess to save [...] Saving Princess Charlie I may have just wasted precious coffee reading this
Llast...it's ok. There will always be more coffee. Always. Coffee will forever be obtainable at any time. And should the day ever come when there is no more coffee to be had...then the entire human race must kill themselves as sacrifice to the coffee gods.
----------- ------------
Hmmm this is what I have become since marrying an American. |
Llast 326
An Arkhos
7
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Posted - 2015.05.23 17:19:00 -
[36510] - Quote
IAmDuncanIdaho II wrote:Llast 326 wrote:IAmDuncanIdaho II wrote:2Berries wrote:It's a game with [...] no princess to save [...] Saving Princess Charlie I may have just wasted precious coffee reading this Llast...it's ok. There will always be more coffee. Always. Coffee will forever be obtainable at any time. And should the day ever come when there is no more coffee to be had...then the entire human race must kill themselves as sacrifice to the coffee gods. ----------- ------------ Hmmm this is what I have become since marrying an American.
All coffee is precious to me right now. Spent the night taking care of a sick kidGǪ so little sleep
MOAR Ladders
SpadeGǪ Remember your Warbarge
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