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Thread Statistics | Show CCP posts - 178 post(s) |
Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.22 16:35:00 -
[36451] - Quote
IAmDuncanIdaho II wrote:Adipem Nothi wrote:IAmDuncanIdaho II wrote:Adipem Nothi wrote:IAmDuncanIdaho II wrote: They really do need to change something, but I sense they don't think anything is wrong. I don't agree with splitting the playerbase to casuals / soloists right now if ever - that just does not seem like a good solution to stomping.
Not suggesting we split the playerbase. I'm suggesting we disallow squads from one queue. Scotty would serve to this "safe haven" evenly sided fights all day, every day. Players who'd otherwise logoff or take breaks (like me) would have somewhere to play when there's nothing but stomps to be found anywhere else. I think it'd be a great way to slow burnout and keep players (especially casuals) active and in-game. I think this would split the playerbase. All casuals / soloists would play in this one queue - everyone else would play somewhere else. I think a detrimental effect would be casuals / soloists would be less likely to learn to fight against squads or in squads. Of course I agree with the positives but it's a hack to fix broken matchmaking. I would much rather see some effort put into figuring out why MM is creating poor experiences and resolve that. Although....maybe it would give the stomp squads harder opponents? And then that might slowly die out? I'm willing to try anything I guess...but reversing bad gameplay mechanics is soooo difficult for them to do it seems. Fair points, Duncan. But if there were a "casual queue" and a "tough queue" -- and the tough queue paid on a keep-what-you-kill basis -- casuals could effectively farm stompers for Isk! The polar opposite of the present model! Wouldn't that mean we'd all be in the tough queue? :-p But seriously - isn't this the same as giving stompees that stick with a battle rewards commensurate with their pain?
Not necessarily; I think Risk and Reward would be better equalized, and I suspect we'd see better fights. The tough queue would pay better ISK & SP EOM in addition to an individual Isk bonus equal to -- say 50% -- of the gear you've destroyed. Slap on a BPO/APEX, overcome the odds, and farm significant ISK off of any protostompers you manage to bag. Further, Stomper v Stomper fights would be more sustainable over the long run, as mercs could throw their best at fights without rapidly exhausting their Isk reserves. If/when the lopsided battles of the of tough queue prove tiresome, find respite in the lower-pay, always-balanced squad-free queue. Recharge, rinse and repeat. I suspect veteran and newbro alike would alternate between the two queues.
Is my thinking off, Duncan?
Shoot scout with yes.
- Ripley Riley (for CPM2)
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IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.22 16:59:00 -
[36452] - Quote
Adipem Nothi wrote: Is my thinking off, guys?
No I do not think so - there's no way to say really - we can't know how it would pan out - tempted to think that stomping would become a thing of the past though - stompers will automatically end up against harder opponents because far higher chances of facing squads instead of soloists. Lobby-shopping (though we do not know how rife this actually is) would not be possible.
If the cassolo queue (see what I did there) is somewhere to avoid stomp-squads, then I guess you'd go there for more fun, then maybe grind some ISK killing the odd proto-suit in the tough queue. Then as you say maybe squad up, run proto yourself with the ISK / gear you earned previously.
Effectively doing both things you suggested earlier (increasing risk / reward ratios *and* introducing a cassolo queue) sounds like it might be a good thing. My initial thinking did not allow for doing both. |
IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.22 17:32:00 -
[36453] - Quote
Shooting scout with yes
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.05.22 20:09:00 -
[36454] - Quote
I stabbed Frost Kitty today.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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J0LLY R0G3R
And the ButtPirates
3
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Posted - 2015.05.22 20:51:00 -
[36455] - Quote
CarlitoX Jojooojo wrote:J0LLY R0G3R wrote:CarlitoX Jojooojo wrote:I didn't have time for watch that livestreams, make your videos watchable! Will never be any better quality than as it is. Blame isp. Upload bitrate for me is 2 mbps Go any higher and it'll end up buffering every few moments. I'm not telling you that, just was the longer livestreams videos. I like your channel and your vids. Whatever, ignore my commentary.
Ah i get what you're saying now. The video length is the issue. Thought you were saying the quality wasnt high enough.
The ButtPirates Now Accepting Applications. XD
TheYoutube
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One Eyed King
Nos Nothi
10
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Posted - 2015.05.22 21:20:00 -
[36456] - Quote
I played one impromptu game just to try the anomoly game. It was a domination that I usually care for but it was super close.
We cloned them out with two tics of MCC left.
Still really frustrated with Min Assaults.
Still don't know how people make money. My suits cost maybe 30 k but I die so often because I am squishy and actually try that I barely break even if that.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
10
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Posted - 2015.05.22 21:23:00 -
[36457] - Quote
Dreis ShadowWeaver wrote:I stabbed Frost Kitty today. I think I stabbed him once. I stabbed 3 people hacking an obective one match with him, Ghost, Calamity Jane and at least one more high profile scout.
Sad thing was it was such a stomp that I was high tailing it and uber paranoid to the point I didn't get to see the kill feed.
But I did get a squad invite shortly after.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.22 21:26:00 -
[36458] - Quote
IAmDuncanIdaho II wrote:Adipem Nothi wrote: Is my thinking off, guys?
No I do not think so - there's no way to say really - we can't know how it would pan out - tempted to think that stomping would become a thing of the past though - stompers will automatically end up against harder opponents because far higher chances of facing squads instead of soloists. Lobby-shopping (though we do not know how rife this actually is) would not be possible. If the cassolo queue (see what I did there) is somewhere to avoid stomp-squads, then I guess you'd go there for more fun, then maybe grind some ISK killing the odd proto-suit in the tough queue. Then as you say maybe squad up, run proto yourself with the ISK / gear you earned previously. Effectively doing both things you suggested earlier (increasing risk / reward ratios *and* introducing a cassolo queue) sounds like it might be a good thing. My initial thinking did not allow for doing both. If you don't hate the idea so far, let's take it a step further ...
Specialist SKINs 100,000,000 ISK gets you into a SKIN which not only looks awesome but also slightly improves one class-oriented dropsuit statistic. Movement speed, shield delay, armor recovery, etc. Slight or not, everyone will want one for every one of their suits.
ISK is suddenly in high demand. People who have it, spend it. People who want it have somewhere to get it. 100M is steep, but the "tough queue" pays well. And if you can hold your own against the protostompers while running lower-end gear, you'll make 100M in a hurry.
Motivations shift, and the grind becomes much more meaningful. Good reasons to leave bad fights today becomes great reasons to fight harder tomorrow. People will want to fight against officer stompers; the steeper the odds, the more mercs will make.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.05.22 22:45:00 -
[36459] - Quote
I'm pretty sure I would enjoy DUST a lot more if I stopped caring about what people think of me.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.22 22:55:00 -
[36460] - Quote
Adipem Nothi wrote:IAmDuncanIdaho II wrote:Adipem Nothi wrote: Is my thinking off, guys?
No I do not think so - there's no way to say really - we can't know how it would pan out - tempted to think that stomping would become a thing of the past though - stompers will automatically end up against harder opponents because far higher chances of facing squads instead of soloists. Lobby-shopping (though we do not know how rife this actually is) would not be possible. If the cassolo queue (see what I did there) is somewhere to avoid stomp-squads, then I guess you'd go there for more fun, then maybe grind some ISK killing the odd proto-suit in the tough queue. Then as you say maybe squad up, run proto yourself with the ISK / gear you earned previously. Effectively doing both things you suggested earlier (increasing risk / reward ratios *and* introducing a cassolo queue) sounds like it might be a good thing. My initial thinking did not allow for doing both. If you don't hate the idea so far, let's take it a step further ... Specialist SKINs100,000,000 ISK gets you into a SKIN which not only looks awesome but also slightly improves one class-oriented dropsuit statistic. Movement speed, shield delay, armor recovery, etc. Just one stat. Very slight. Everyone will want one for every one of their suits. ISK is suddenly in high demand. People who have it, spend it. People who want it have somewhere to get it. 100M is steep, but the "tough queue" pays well. And if you can hold your own against the protostompers while running lower-end gear, you'll make 100M in a hurry. Motivations shift, and the grind becomes much more meaningful and dynamic. Good reasons to leave bad fights today becomes great reasons to fight harder tomorrow. People will want to fight against officer stompers. Meanwhile, in the cassolo queue ... :P (crazy talk ?)
For a minute there I thought you were suggesting an ISK sink to get rid of the ridiculous amounts of ISK sitting in merc wallets. I think that is part of the problem - ISK is devalued and people have so much of it the ISK costs of high-end fits don't matter. Geez I have 30m, down from 120m, and I barely break even these days running purely ADV suits with PRO mods.
Anyway back to your post...does ISK have to balance out, or can it be created without equal deficits? Does that make sense? I don't know if that's something an economy needs so that it doesn't over-balance down the line. If ISK can be made quickly by fighting tougher opponents, then the stompers will drop down a tier coz they want their hands on .........................
Maybe they won't seeing as they are likely the ones with more money. So maybe you are talking about a subtle ISK sink? Not sure about the boost to a suit stat - that sounds like LP territory and makes the stompers more stompy. But maybe that's ok, and if you tied rewards to meta levels, and that SKIN was a high meta value, then it becomes a redistribution of the ISK. Hell I'd be ok with that because whilst I can't really hold my own against a stomp, I know others can :D
First of all though I'd like to see what sort of timeline there is for the tiericide concept, because if that happens, then all current non-proto fits will get a little bit closer to proto. That in itself may reduce the lobby-shopping / stomping.
TL;DR
The idea of a goal for all that ISK outside of simply breaking even and sometimes being able to run proto sounds like a good one. If it motivates mercs to fight (if that's not an oxymoron I don't know what is) against the odds, then good. I'm guessing PC 2.0 will be an ISK sink if they balance it correctly? And tiericide may well change the face of stomping. Maybe those things will solve several problems at once. Let us hope they can all be done SoonGäó |
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IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.22 22:58:00 -
[36461] - Quote
Dreis ShadowWeaver wrote:I'm pretty sure I would enjoy DUST a lot more if I stopped caring about what people think of me.
I certainly do. I left a squad once because I was doing so badly I was embarassed. I knew I shouldn't have cared that much about what others think. Accepting I am likely to only ever be an average player at best, but someone who sometimes has his moments, allows me to embrace the scrub.
Your mileage, Dreis, will almost certainly vary ;-) |
Llast 326
An Arkhos
7
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Posted - 2015.05.22 23:01:00 -
[36462] - Quote
Dreis ShadowWeaver wrote:I'm pretty sure I would enjoy DUST a lot more if I stopped caring about what people think of me. You don't need to stop caring completely. Just be sure of the peoples who's opinions should matter to you. One of my lads told my little lass that "it's okay to want to do well, just remember to have fun while you are doing it" Have fun DreisGǪ and your field shall be barren of fucks to give over what someone thinks of you
MOAR Ladders
SpadeGǪ Remember your Warbarge
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.22 23:09:00 -
[36463] - Quote
IAmDuncanIdaho II wrote:Adipem Nothi wrote: (crazy talk ?)
1. For a minute there I thought you were suggesting an ISK sink to get rid of the ridiculous amounts of ISK sitting in merc wallets. I think that is part of the problem - ISK is devalued and people have so much of it the ISK costs of high-end fits don't matter. 2. Anyway back to your post...does ISK have to balance out, or can it be created without equal deficits? Does that make sense? I don't know if that's something an economy needs so that it doesn't over-balance down the line. If ISK can be made quickly by fighting tougher opponents, then the stompers will drop down a tier coz they want their hands on ......................... 3. I'm guessing PC 2.0 will be an ISK sink if they balance it correctly? 4. And tiericide may well change the face of stomping.
1. Exactly! Give the rich something worth buying. Give everyone else something worth grinding toward. Sponge up the excessive ISK in circulation. For example, I'm not hurting for ISK but I certainly couldn't afford a Specialist SKIN for each of my 5 proto suits; I'd buy one or two, then I'd grind for the next.
2. Stompers can't stomp the cassolo queue (they run 6 deep for a reason).
3. I think Rattati wants to make PC more accessible to the average merc; I suspect PC 2.0 will be more Command Point driven than ISK driven. So the primary ISK Sinks would be 100M Specialist SKINs, proto gear, vehicles, officer gear from player market, and the heavy losses incurred in the tough queue's tougher fights.
4. Not holding my breath for that one :-) 4-man squads, maybe. Tiercide, meh. Still excited about potential performance improvements of though.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.22 23:20:00 -
[36464] - Quote
Adipem Nothi wrote:IAmDuncanIdaho II wrote:Adipem Nothi wrote: (crazy talk ?)
2. Anyway back to your post...does ISK have to balance out, or can it be created without equal deficits? Does that make sense? I don't know if that's something an economy needs so that it doesn't over-balance down the line. If ISK can be made quickly by fighting tougher opponents, then the stompers will drop down a tier coz they want their hands on ......................... 2. Stompers can't stomp the cassolo queue (they run 6 deep for a reason).
2. I meant they might use ADV or lesser gear, not drop to the unicorns and rainbows queue :-p |
IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.22 23:23:00 -
[36465] - Quote
Does anyone have a view on tiericide marginalising scouts?
Reason: # slots dictates better modules.
So if a scout gets a single extra slot per tier currently, compared to an assault's two extra slots per tier, then the power creep that tiericide allows is less for scouts.
[edit] Adipem am I reading you right that you're against tiericide? |
Ghost Kaisar
Fatal Absolution Negative-Feedback
11
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Posted - 2015.05.22 23:27:00 -
[36466] - Quote
Adipem Nothi wrote:IAmDuncanIdaho II wrote:Adipem Nothi wrote: (crazy talk ?)
1. For a minute there I thought you were suggesting an ISK sink to get rid of the ridiculous amounts of ISK sitting in merc wallets. I think that is part of the problem - ISK is devalued and people have so much of it the ISK costs of high-end fits don't matter. 2. Anyway back to your post...does ISK have to balance out, or can it be created without equal deficits? Does that make sense? I don't know if that's something an economy needs so that it doesn't over-balance down the line. If ISK can be made quickly by fighting tougher opponents, then the stompers will drop down a tier coz they want their hands on ......................... 3. I'm guessing PC 2.0 will be an ISK sink if they balance it correctly? 4. And tiericide may well change the face of stomping. 2. Stompers can't stomp the cassolo queue (they run 6 deep for a reason).
Depends.
Frost and I used to queue in the mornings together. Just us.
The carnage was unbelievable. We normally managed to clone about 60-85 Clones by ourselves, with an orbital every match (Post change).
MOST people can't stomp SoloQ. Frost isn't like most people, and I can easily kill things if they're all focused on him
Currently listening to: Max Anarchy OST
Old School Scout, watch out for the knives
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PARKOUR PRACTIONER
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
2
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Posted - 2015.05.22 23:44:00 -
[36467] - Quote
Guys good news and bad news. I have the potential to get a PS4, bad news, cant afford full price so id have to trade in my PS3 and Vita to knock the price down so i can get basic PS4 with just the unit & controller. I guess i can wait til holidays when EVERYTHINGS on sale but something has to give.
CCP please port to PS4 as well, you'll make everyone happy. I dont know what to do.
Minmatar-Daredevil, blind, smart, resourceful, breaks faces
GET UP
Back to where it began
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.22 23:46:00 -
[36468] - Quote
PARKOUR PRACTIONER wrote:Guys good news and bad news. I have the potential to get a PS4, bad news, cant afford full price so id have to trade in my PS3 and Vita to knock the price down so i can get basic PS4 with just the unit & controller. I guess i can wait til holidays when EVERYTHINGS on sale but something has to give.
CCP please port to PS4 as well, you'll make everyone happy. I dont know what to do. If I were you, I'd wait ... unless there's something you absolutely must play on PS4.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.05.22 23:48:00 -
[36469] - Quote
I give up, man.
I just want to quit. I really just want to quit. This game is so toxic.
But I know I won't. I know I can't.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Dreis Shadowweaver
0uter.Heaven
4
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Posted - 2015.05.22 23:51:00 -
[36470] - Quote
92 consecutive logins, man. I've got a serious problem.
Everything about DUST makes me angry. I can't believe I haven't smashed my controller yet.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.22 23:52:00 -
[36471] - Quote
Dreis ShadowWeaver wrote:92 consecutive logins, man. I've got a serious problem. Everything about DUST makes me angry. I can't believe I haven't smashed my controller yet. What's bugging you?
Shoot scout with yes.
- Ripley Riley (for CPM2)
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One Eyed King
Nos Nothi
10
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Posted - 2015.05.22 23:52:00 -
[36472] - Quote
PARKOUR PRACTIONER wrote:Guys good news and bad news. I have the potential to get a PS4, bad news, cant afford full price so id have to trade in my PS3 and Vita to knock the price down so i can get basic PS4 with just the unit & controller. I guess i can wait til holidays when EVERYTHINGS on sale but something has to give.
CCP please port to PS4 as well, you'll make everyone happy. I dont know what to do. I have a PS4 but haven't played it for a couple months.
If you have exhausted all the great games for the PS3 then go for it.
Otherwise I would also suggest waiting.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
10
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Posted - 2015.05.22 23:53:00 -
[36473] - Quote
Adipem Nothi wrote:Dreis ShadowWeaver wrote:92 consecutive logins, man. I've got a serious problem. Everything about DUST makes me angry. I can't believe I haven't smashed my controller yet. What's bugging you? Everything?
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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PARKOUR PRACTIONER
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
2
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Posted - 2015.05.22 23:59:00 -
[36474] - Quote
One Eyed King wrote:Adipem Nothi wrote:Dreis ShadowWeaver wrote:92 consecutive logins, man. I've got a serious problem. Everything about DUST makes me angry. I can't believe I haven't smashed my controller yet. What's bugging you? Everything?
That could be it.
Minmatar-Daredevil, blind, smart, resourceful, breaks faces
GET UP
Back to where it began
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Dreis Shadowweaver
0uter.Heaven
4
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Posted - 2015.05.22 23:59:00 -
[36475] - Quote
Adipem Nothi wrote:Dreis ShadowWeaver wrote:92 consecutive logins, man. I've got a serious problem. Everything about DUST makes me angry. I can't believe I haven't smashed my controller yet. What's bugging you? Very, very simply: I don't have fun playing DUST anymore.
All I ever do is rage.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.22 23:59:00 -
[36476] - Quote
IAmDuncanIdaho II wrote:Does anyone have a view on tiericide marginalising scouts?
Reason: # slots dictates better modules.
So if a scout gets a single extra slot per tier currently, compared to an assault's two extra slots per tier, then the power creep that tiericide allows is less for scouts.
[edit] Adipem am I reading you right that you're against tiericide?
I'm not against tiercide, but I'm not for it either. I've read the pitches, and I respect some of those who are pitching, but I personally don't believe that tiericide would improve upon role balance or parity. All else held constant, what is OP now would remain OP post-tiericide and what is UP now would remain UP. In my estimation, at least. That said, the powercore concept is exciting. I've no faith in tiercide as a balancing mechanism, but if it promises to improve performance, I'm for it 110%.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
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Posted - 2015.05.23 00:03:00 -
[36477] - Quote
Adipem Nothi wrote:IAmDuncanIdaho II wrote:Does anyone have a view on tiericide marginalising scouts?
Reason: # slots dictates better modules.
So if a scout gets a single extra slot per tier currently, compared to an assault's two extra slots per tier, then the power creep that tiericide allows is less for scouts.
[edit] Adipem am I reading you right that you're against tiericide? I'm not against tiercide, but I'm not for it either. I've read the pitches, and I respect some of those who are pitching, but I personally don't believe that tiericide would improve upon role balance or parity. All else held constant, what is OP now would remain OP post-tiericide and what is UP now would remain UP. In my estimation, at least. That said, the powercore concept is exciting. I've no faith in tiercide as a balancing mechanism, but if it promises to improve performance, I'm for it 110%.
I like the simplicity of the power core concept. It would be nice to copy and 'adv' fit and tweak it to proto by changing the core or vice versa. I also could actually see this helping performance to which would be nice.
Overlord of Broman
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.23 00:04:00 -
[36478] - Quote
IAmDuncanIdaho II wrote:Adipem Nothi wrote:IAmDuncanIdaho II wrote:Adipem Nothi wrote: (crazy talk ?)
2. Anyway back to your post...does ISK have to balance out, or can it be created without equal deficits? Does that make sense? I don't know if that's something an economy needs so that it doesn't over-balance down the line. If ISK can be made quickly by fighting tougher opponents, then the stompers will drop down a tier coz they want their hands on ......................... 2. Stompers can't stomp the cassolo queue (they run 6 deep for a reason). 2. I meant they might use ADV or lesser gear, not drop to the unicorns and rainbows queue :-p
Gotcha :-) Yes, I suspect some who'd otherwise stomp in proto gear would set out to stomp in lesser gear. The option to make significant ISK would motivate changes in behavior, especially if there were something worthwhile to spend it on.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Pseudogenesis
Nos Nothi
2
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Posted - 2015.05.23 00:05:00 -
[36479] - Quote
Dreis ShadowWeaver wrote:Everything about DUST makes me angry.
Dreis ShadowWeaver wrote:92 consecutive logins, man. Well gee willikers I wonder what the problem is
Just stop playing. Take a break. It's a game, not a job. I play maybe a tenth as much as you do and end up having way more fun.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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Pseudogenesis
Nos Nothi
2
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Posted - 2015.05.23 00:12:00 -
[36480] - Quote
PARKOUR PRACTIONER wrote:Guys good news and bad news. I have the potential to get a PS4, bad news, cant afford full price so id have to trade in my PS3 and Vita to knock the price down so i can get basic PS4 with just the unit & controller. I guess i can wait til holidays when EVERYTHINGS on sale but something has to give.
CCP please port to PS4 as well, you'll make everyone happy. I dont know what to do. Don't do anything! The PS4 may seem like a hot item right now but currently there's really very little reason to have one. If you have a PS3 and a computer that was made after 2010 then you have access to most of the good games out there right now. Hell I don't think I'll ever sell my PS3, in my opinion it's easily the best console ever made in terms of library. Even the mighty PS2 (which I also still own ) doesn't really measure up.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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