Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Pseudogenesis
Nos Nothi
2818
|
Posted - 2015.05.14 11:36:00 -
[36061] - Quote
IAmDuncanIdaho II wrote:Aero Yassavi wrote:Imperial Marine Light SKIN has me playing scout more often simply because it's the best Imperial Marine SKIN.
Made a topic in the Features and Ideas section that basically suggests increasing Amarr movement speed and decreasing Minmatar movement speed putting them at roughly +- 0.05 m/s of Cal and Gal. Good responses so far but I suspect no one who has read it yet is a min scout. Disclosure: Minja is my favourite fitting, and I speed tank it whenever I can. I think you might kill the Minja if you take away their speed advantage. You will certainly remove some of the fun. Yeah, this would get a strict veto from me. The speed is like half the reason I use the suit.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
Pseudogenesis
Nos Nothi
2818
|
Posted - 2015.05.14 11:42:00 -
[36062] - Quote
Guys, this is huge:
CCP Rattati wrote:I think I have thread about this somewhere or, at least have expressed my will to amend this and make speeds/ehp more logical. Since I am already looking at flattened slot progression, this could be a double whammy.
HP/Speed ratio fixes AND tiericide mentioned in the same breath. His other replies in the thread indicate that I'm not crazy and he is actually talking about tiericide.
Link here: https://forums.dust514.com/default.aspx?g=posts&m=2773851#post2773851
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
J0LLY R0G3R
And the ButtPirates
2952
|
Posted - 2015.05.14 11:44:00 -
[36063] - Quote
Adipem Nothi wrote:J0LLY R0G3R wrote:...then into new things Jolly for CPM2!?
I have a feeling, most things I would type in response to this would be converted to stars.
The ButtPirates Now Accepting Applications. XD
TheYoutube
|
Adipem Nothi
Nos Nothi
9694
|
Posted - 2015.05.14 11:57:00 -
[36064] - Quote
Varoth Drac wrote:I have certainly experienced variation in the brightness of markers on tacnet. I haven't properly tested it, but fitting more precision seems to result in brighter markers. Has no one else experienced this?
Interesting. Will investigate!
Shoot scout with yes.
- Ripley Riley (for CPM2)
|
J0LLY R0G3R
And the ButtPirates
2953
|
Posted - 2015.05.14 12:19:00 -
[36065] - Quote
Aight random question. What would people want their warbarge or the corp one to look like? Race and all that jazz Linky some eve ships for comparison if Ya will.
Edit: or maybe the better thread to be asking this in. Can't search much at moment beinng at work
The ButtPirates Now Accepting Applications. XD
TheYoutube
|
Adipem Nothi
Nos Nothi
9694
|
Posted - 2015.05.14 13:22:00 -
[36066] - Quote
Have SP. Looking for a Tank Busting SHAV!
Want * To hunt, chase down and kill blaster tanks * To quickly get in and "alpha" the target * To quickly get out and recall
Don't Want * To roll around in a can all match * To camp in the redline * To hunt / farm infantry * To skill into invincidrugar (which I suspect will be nerfed)
Questions! 1. Is the above reasonable/possible? 2. Are missiles terrible? (I seldom see them in-game) 3. Am I on the right track here?
Shoot scout with yes.
- Ripley Riley (for CPM2)
|
Quil Evrything
Nos Nothi
2208
|
Posted - 2015.05.14 14:06:00 -
[36067] - Quote
J0LLY R0G3R wrote:Aight random question. What would people want their warbarge or the corp one to look like? Race and all that jazz Linky some eve ships for comparison if Ya will.
Do you mean the outside, or the personal quarters area?
I really hate my caldari one. Gallente scum have the smooth n sexy quarters. Caldari... looks like it's quarters for minmatar. Cobbled together out of scrap flat panels. Ugh!
|
Adipem Nothi
Nos Nothi
9694
|
Posted - 2015.05.14 14:11:00 -
[36068] - Quote
Quil Evrything wrote:J0LLY R0G3R wrote:Aight random question. What would people want their warbarge or the corp one to look like? Race and all that jazz Linky some eve ships for comparison if Ya will.
Do you mean the outside, or the personal quarters area? I really hate my caldari one. Gallente scum have the smooth n sexy quarters. Caldari... looks like it's quarters for minmatar. Cobbled together out of scrap flat panels. Ugh! Those are merc quarters. I think he's talking about warbarge and corp fleet appearance.
Shoot scout with yes.
- Ripley Riley (for CPM2)
|
Adipem Nothi
Nos Nothi
9697
|
Posted - 2015.05.14 15:19:00 -
[36069] - Quote
Dragon Age: Inquisition (PS3) Released: November 18, 2014
Popped into Gamestop in January ... 54.99 - Used 59.99 - New
Called Gamestop a few minutes ago ... 54.99 - Used 59.99 - New
Shoot scout with yes.
- Ripley Riley (for CPM2)
|
Adipem Nothi
Nos Nothi
9697
|
Posted - 2015.05.14 15:24:00 -
[36070] - Quote
Ghost Kaisar wrote:Mybo buff? How much does 2x deal?
1x - 228 2x - 406 3x - 615
Shoot scout with yes.
- Ripley Riley (for CPM2)
|
|
Spademan
6547
|
Posted - 2015.05.14 15:30:00 -
[36071] - Quote
Adipem Nothi wrote:Dragon Age: Inquisition (PS3) Released: November 18, 2014
Popped into Gamestop in January ... 54.99 - Used 59.99 - New
Called Gamestop a few minutes ago ... 54.99 - Used 59.99 - New
Amazon is your friend.
What're you looking at me like that for? I'll shank you I will.
|
Adipem Nothi
Nos Nothi
9698
|
Posted - 2015.05.14 15:34:00 -
[36072] - Quote
Waiting ... waiting ... waiting ... Clon Toxin's Madrugar gv.0 is parked right next to me, farming easy kills off a friendly CRU. Waiting ... waiting ... Finally! His Armor Hardeners drop! I decloak, rush up right behind him undetected. Direct hit with the Plasma Cannon! Tossing packed AV nades!
Clon Toxin casually rolls backwards and activates his other Armor Hardener. Manage to toss two packed AV nades before dying to blaster fire; they land, but they barely scratch his paint.
This is Dust 514.
Shoot scout with yes.
- Ripley Riley (for CPM2)
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1560
|
Posted - 2015.05.14 15:38:00 -
[36073] - Quote
Adipem Nothi wrote:Have SP. Looking for a Tank Busting SHAV! Want* To hunt, chase down and kill blaster tanks * To quickly get in and "alpha" the target * To quickly get out and recall Don't Want* To use it all match * To camp in the redline * To kill infantry * To need a wingman and/or passengers Questions! 1. Is the above reasonable/possible? 2. Are missiles terrible? (I seldom see them in-game) 3. Am I on the right track here?
Missile tanks are pretty deadly in the right hands I believe for breaking tanks.
Overlord of Broman
|
Pseudogenesis
Nos Nothi
2821
|
Posted - 2015.05.14 15:56:00 -
[36074] - Quote
I guess nobody cares about tiericide then?
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
Adipem Nothi
Nos Nothi
9705
|
Posted - 2015.05.14 16:08:00 -
[36075] - Quote
Pseudogenesis wrote:I guess nobody cares about tiericide then? Not sure what to think about tiericide. What problems would it solve? Part of me wonders if we'd be better off if everyone made enough isk to consistently run high-end gear.
What am I missing?
Shoot scout with yes.
- Ripley Riley (for CPM2)
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1561
|
Posted - 2015.05.14 16:11:00 -
[36076] - Quote
Pseudogenesis wrote:I guess nobody cares about tiericide then?
I care, just haven't been able to read it yet.
Overlord of Broman
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1561
|
Posted - 2015.05.14 16:15:00 -
[36077] - Quote
Adipem Nothi wrote:Waiting ... waiting ... waiting ...
Clon Toxin's Madrugar gv.0 is parked right next to me, farming easy kills off a friendly CRU. Waiting ... waiting ...
Finally! His Armor Hardeners drop! I decloak, rush up right behind him undetected. Direct hit with the Plasma Cannon! Tossing packed AV nades!
He casually rolls backwards and activates his other Armor Hardener. My packed AV nades scratch his paint as I die.
You did it all wrong! First, you didn't use my awsome new tank busting fit which i used last night to break a couple more tanks.
Second, pretty much all armour tanks have two hardners, it's just the plain best way to fit an armour tank. I tried thinking of a few other variations but after some math realized they didn't come close to the two armour hardners which are also much easier to fit.
The other thing you did wrong in my experience, of which i have much, usually dying to blaster fire in the past, is ALWAYS open up with your AV grenades. You usually have the second in the air before they have time to do much. You need to get as close to the tank as possible before throwing (use a cloak here). Finally finish them off with the PLC. I know the PLC does more damage to shields and nades do more to armour but in practice it just doesn't work if you do that order in my experience.
Overlord of Broman
|
Quil Evrything
Nos Nothi
2209
|
Posted - 2015.05.14 16:22:00 -
[36078] - Quote
Pseudogenesis wrote:IAmDuncanIdaho II wrote:Aero Yassavi wrote:Imperial Marine Light SKIN has me playing scout more often simply because it's the best Imperial Marine SKIN.
Made a topic in the Features and Ideas section that basically suggests increasing Amarr movement speed and decreasing Minmatar movement speed putting them at roughly +- 0.05 m/s of Cal and Gal. Good responses so far but I suspect no one who has read it yet is a min scout. Disclosure: Minja is my favourite fitting, and I speed tank it whenever I can. I think you might kill the Minja if you take away their speed advantage. You will certainly remove some of the fun. Yeah, this would get a strict veto from me. The speed is like half the reason I use the suit.
mimnatar scout isnt what needs the speed nerf.
minmatar ASSAULT is what needs a speed nerf. Very, very badly.
|
Quil Evrything
Nos Nothi
2209
|
Posted - 2015.05.14 16:26:00 -
[36079] - Quote
Ares 514 wrote:
You did it all wrong! First, you didn't use my awsome new tank busting fit which i used last night to break a couple more tanks.
Second, pretty much all armour tanks have two hardners, it's just the plain best way to fit an armour tank. I tried thinking of a few other variations but after some math realized they didn't come close to the two armour hardners which are also much easier to fit.
The other thing you did wrong in my experience, of which i have much, usually dying to blaster fire in the past, is ALWAYS open up with your AV grenades. You usually have the second in the air before they have time to do much. You need to get as close to the tank as possible before throwing (use a cloak here). Finally finish them off with the PLC. I know the PLC does more damage to shields and nades do more to armour but in practice it just doesn't work if you do that order in my experience.
plus remotes.
if you're going up against a proto tank.. cmon now. Obviously, you either need a 2nd person with you, or you need to use nades, AND remotes.
If you had stuck on 2x packed remotes first, then tossed a nade, then exploded the remotes..... he would have been dead pretty quick.
Proto armor has been buffed since a few months ago. It's OBSCENELY high. |
J0LLY R0G3R
And the ButtPirates
2958
|
Posted - 2015.05.14 16:47:00 -
[36080] - Quote
On the min assault jumpy fit I'd rather have a nanohive for all the annoying reddots who seem to always come to see what's going on with their blue tank.
The ButtPirates Now Accepting Applications. XD
TheYoutube
|
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1564
|
Posted - 2015.05.14 16:55:00 -
[36081] - Quote
J0LLY R0G3R wrote:On the min assault jumpy fit I'd rather have a nanohive for all the annoying reddots who seem to always come to see what's going on with their blue tank.
I agree, I need a nanohive to go with my cloak. Need to restock those grenades for a second pass on the tank if i failed or the next tank :)
Overlord of Broman
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1564
|
Posted - 2015.05.14 16:57:00 -
[36082] - Quote
Quil Evrything wrote:Ares 514 wrote:
You did it all wrong! First, you didn't use my awsome new tank busting fit which i used last night to break a couple more tanks.
Second, pretty much all armour tanks have two hardners, it's just the plain best way to fit an armour tank. I tried thinking of a few other variations but after some math realized they didn't come close to the two armour hardners which are also much easier to fit.
The other thing you did wrong in my experience, of which i have much, usually dying to blaster fire in the past, is ALWAYS open up with your AV grenades. You usually have the second in the air before they have time to do much. You need to get as close to the tank as possible before throwing (use a cloak here). Finally finish them off with the PLC. I know the PLC does more damage to shields and nades do more to armour but in practice it just doesn't work if you do that order in my experience.
plus remotes. if you're going up against a proto tank.. cmon now. Obviously, you either need a 2nd person with you, or you need to use nades, AND remotes. If you had stuck on 2x packed remotes first, then tossed a nade, then exploded the remotes..... he would have been dead pretty quick. Proto armor has been buffed since a few months ago. It's OBSCENELY high.
Ah, my old tank busting fit which IMO is now obsolete. Can't deploy enough remotes on an advanced fit and those blasters are too deadly.
Overlord of Broman
|
Kaeru Nayiri
Ready to Play
1182
|
Posted - 2015.05.14 16:57:00 -
[36083] - Quote
Pseudogenesis wrote:Guys, this is huge: CCP Rattati wrote:I think I have thread about this somewhere or, at least have expressed my will to amend this and make speeds/ehp more logical. Since I am already looking at flattened slot progression, this could be a double whammy. HP/Speed ratio fixes AND tiericide mentioned in the same breath. His other replies in the thread indicate that I'm not crazy and he is actually talking about tiericide. Link here: https://forums.dust514.com/default.aspx?g=posts&m=2773851#post2773851
I called it !! The unlocking of Apex suits has been the key in the door to widespread tiercide !! GET READY !
Adipem Nothi wrote:Varoth Drac wrote:I have certainly experienced variation in the brightness of markers on tacnet. I haven't properly tested it, but fitting more precision seems to result in brighter markers. Has no one else experienced this?
Interesting. Will investigate!
This is the difference between ACTUALLY picking up someone with your passive tacnet VS spotting them with your crosshair, which also makes them show up (which fades in and out as you glance over them). That's the difference in brightness you guys are seeing.
Know what cannot be known.
|
Pseudogenesis
Nos Nothi
2826
|
Posted - 2015.05.14 17:09:00 -
[36084] - Quote
Adipem Nothi wrote:Pseudogenesis wrote:I guess nobody cares about tiericide then? Not sure what to think about tiericide. What problems would it solve? Part of me wonders if we'd be better off if everyone made enough isk to consistently run high-end gear. I'd like to be excited with you! Lol. What am I missing? Well I'm no big proponent of tiericide, it's just a significant change that people have wanted for a long time.
The way I see it, any increase to the capabilities of a newer player is a good thing. It helps smooth out the power curve STD to PRO, gives more build freedom, and helps legitimize running lower tier suits. PG and CPU mods are more viable now than they've ever been, which will help even more with build flexibility. It helps logistics players a lot. It's also another chink in protostomping's armor. I don't claim to know how significant of a change it will be, but I think it's at the very least important to talk about.
I'd just like to see you guys theorycraft
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
Kaeru Nayiri
Ready to Play
1183
|
Posted - 2015.05.14 17:13:00 -
[36085] - Quote
Adipem Nothi wrote:Pseudogenesis wrote:I guess nobody cares about tiericide then? Not sure what to think about tiericide. What problems would it solve? Part of me wonders if we'd be better off if everyone made enough isk to consistently run high-end gear. I'd like to be excited with you! Lol. What am I missing? Tiercide is the greatest thing that could ever happen to the min scout! Think about it, rolling under 20 db at all times, or running double kin cats and still being able to damp. It would put the min scout on par with the gal scout in functionality. (bar focused scans, which I still think is fair if it wasn't 24/7 in match). It also doesn't remove "hard choice" like simply running proto does, because fitting those low slots is at the expense of starving your highs, or weapons, or equipment, etc.. Tiercide actually gives us more choices and more creative fits.
Also Adipem, if you are serious about tank busting and have an open mind, I have some ideas for you. I could introduce you to my anti vehicle LAV. Cheap to skill into, effective, stealthy, works very well against dropships, too. The learning curve is steep though.
Know what cannot be known.
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1564
|
Posted - 2015.05.14 17:20:00 -
[36086] - Quote
Ares 514 wrote:Pseudogenesis wrote:I guess nobody cares about tiericide then? I care, just haven't been able to read it yet.
Okay, nice find. That's a really interesting thread and I support the ideas in it on tiericide. I like the simplicity it could bring, less suits, easier fittings, potential performance improvements...
Overlord of Broman
|
Cross Atu
OSG Planetary Operations Covert Intervention
4673
|
Posted - 2015.05.14 17:59:00 -
[36087] - Quote
Adipem Nothi wrote:Pseudogenesis wrote:I guess nobody cares about tiericide then? Not sure what to think about tiericide. What problems would it solve? Part of me wonders if we'd be better off if everyone made enough isk to consistently run high-end gear. I'd like to be excited with you! Lol. What am I missing? If everyone just ran top gear then all lower gear becomes functionally meaningless (and the NPE gets the nerf bat because the folks coming in can't run top gear).
With tiericide the progression is still there but the intensity of the power curve is (very roughly speaking) cut in half thus making it a more competitive fight even between base suits and proto suits than we currently have in game.
CPM 1 mail me your feedback and remember to have fun!
|
Kaeru Nayiri
Ready to Play
1185
|
Posted - 2015.05.14 18:00:00 -
[36088] - Quote
Think of what this could do for the AMARR scout.. having access to all slots at basic level, fitted for ewar. Maybe something viable can come of it??
Know what cannot be known.
|
Adipem Nothi
Nos Nothi
9707
|
Posted - 2015.05.14 18:15:00 -
[36089] - Quote
Cross Atu wrote:Adipem Nothi wrote:Pseudogenesis wrote:I guess nobody cares about tiericide then? Not sure what to think about tiericide. What problems would it solve? Part of me wonders if we'd be better off if everyone made enough isk to consistently run high-end gear. I'd like to be excited with you! Lol. What am I missing? If everyone just ran top gear then all lower gear becomes functionally meaningless (and the NPE gets the nerf bat because the folks coming in can't run top gear). With tiericide the progression is still there but the intensity of the power curve is (very roughly speaking) cut in half thus making it a more competitive fight even between base suits and proto suits than we currently have in game. So ... we're doing away with high-mu and low-mu queues?
Shoot scout with yes.
- Ripley Riley (for CPM2)
|
Cross Atu
OSG Planetary Operations Covert Intervention
4675
|
Posted - 2015.05.14 18:32:00 -
[36090] - Quote
Adipem Nothi wrote:Cross Atu wrote:Adipem Nothi wrote:Pseudogenesis wrote:I guess nobody cares about tiericide then? Not sure what to think about tiericide. What problems would it solve? Part of me wonders if we'd be better off if everyone made enough isk to consistently run high-end gear. I'd like to be excited with you! Lol. What am I missing? If everyone just ran top gear then all lower gear becomes functionally meaningless (and the NPE gets the nerf bat because the folks coming in can't run top gear). With tiericide the progression is still there but the intensity of the power curve is (very roughly speaking) cut in half thus making it a more competitive fight even between base suits and proto suits than we currently have in game. So ... we're doing away with high-mu and low-mu queues? Ah, if only matchmaking were a full on solve to things like tryharding protobears
CPM 1 mail me your feedback and remember to have fun!
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
First page | Previous page | Next page | Last page |