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Author |
Thread Statistics | Show CCP posts - 43 post(s) |
RedBleach LeSanglant
Hellstorm Inc League of Infamy
636
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Posted - 2014.07.19 17:33:00 -
[811] - Quote
CCP Rattati wrote:Edited OP
I will be looking forward to an explanation of the decisions. I believe that the slot layouts were a good move, perhaps we will hear more in the future.
The Logi Code. Cross Atu for CPM1 - A logical choice
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11429
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Posted - 2014.07.19 17:55:00 -
[812] - Quote
CCP Rattati wrote:Edited OP I noticed the part about equal total high and low slots of logis per tier is crossed out, I'm dissapointed. Does this mean it is no longer planned?
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11429
|
Posted - 2014.07.19 18:05:00 -
[813] - Quote
PLAYSTTION wrote:KEEP AMBUSH OMS but remove vehicles and or make it its own option in battle finder.
If OB WP x2 means from 2500 to 5000 i think it should stay at 2500
And i think the WP for injectors should stay the same so that there is a reason for low level medics to want to heal you
I disagree
We don't need team deathmatch modes, though I would prefer if OMS (with no vehicles) stayed, and regular ambush got removed; regular ambush ends too fast, often less than 5 minutes.
Warbarge strikes are too easy to get right now, the WP requirement should be raised.
The injector change is definitely needed, there has to be higher WP incentives to using better injectors. There is no reason why a militia injector and prototype injector should be rewarded equally when they'e clearly unequal; the militia one is so often a liability for the one being revived, while the prototype one is a genuinely useful asset.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Nirwanda Vaughns
426th Infantry
649
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Posted - 2014.07.19 18:10:00 -
[814] - Quote
KAGEHOSHI Horned Wolf wrote:PLAYSTTION wrote:KEEP AMBUSH OMS but remove vehicles and or make it its own option in battle finder.
If OB WP x2 means from 2500 to 5000 i think it should stay at 2500
And i think the WP for injectors should stay the same so that there is a reason for low level medics to want to heal you
I disagree We don't need team deathmatch modes, though I would prefer if OMS (with no vehicles) stayed, and regular ambush got removed; regular ambush ends too fast, often less than 5 minutes. Warbarge strikes are too easy to get right now, the WP requirement should be raised. The injector change is definitely needed, there has to be higher WP incentives to using better injectors. There is no reason why a militia injector and prototype injector should be rewarded equally when they'e clearly unequal; the militia one is so often a liability for the one being revived, while the prototype one is a genuinely useful asset.
you'd still get more points using a lower end injector and reppign the guy back to full armor. i do it with mine even at proto level. hit a heavy with 20% injector then get around 200 triage gettin the armor back up :)
Rolling with the punches
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CCP Rattati
C C P C C P Alliance
4560
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Posted - 2014.07.19 18:28:00 -
[815] - Quote
RedBleach LeSanglant wrote:CCP Rattati wrote:Edited OP I will be looking forward to an explanation of the decisions. I believe that the slot layouts were a good move, perhaps we will hear more in the future.
To your and Kagehoshi's point. I do not feel that the equalized layout of slots per role per tier, nor the logi changes (f.ex. having two sidearm logis with passive equipment (CA and AM) versus the two active logis with no sidearms, nor the amarr/gallente reversal, nor the larger spread ideas of 4-1 instead of 3-2 and 5-2 instead of 4-3 new layouts were received favorably.
If we can revisit that thread and actually give us proper feedback in a fashion like "I agree with giving GA logis more slots and STD and ADV, but I do not like X and Y", we can maybe still keep some changes. Until then, this initiative is delayed until Delta or later.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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knight guard fury
Carbon 7 Iron Oxide.
1129
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Posted - 2014.07.19 18:54:00 -
[816] - Quote
CCP Rattati wrote:RedBleach LeSanglant wrote:CCP Rattati wrote:Edited OP I will be looking forward to an explanation of the decisions. I believe that the slot layouts were a good move, perhaps we will hear more in the future. To your and Kagehoshi's point. I do not feel that the equalized layout of slots per role per tier, nor the logi changes (f.ex. having two sidearm logis with passive equipment (CA and AM) versus the two active logis with no sidearms, nor the amarr/gallente reversal, nor the larger spread ideas of 4-1 instead of 3-2 and 5-2 instead of 4-3 new layouts were received favorably. If we can revisit that thread and actually give us proper feedback in a fashion like "I agree with giving GA logis more slots and STD and ADV, but I do not like X and Y", we can maybe still keep some changes. Until then, this initiative is delayed until Delta or later. are the CAL and MIN assault slot layout going to be switched at least
SP earned perday/week
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Syeven Reed
G0DS AM0NG MEN
770
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Posted - 2014.07.19 19:24:00 -
[817] - Quote
CCP Rattati wrote:* Reduced small rail range compared to sniper range I missed this, why is it not being changed?
Twitter MajLagSpike
CPM Application
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JRleo jr
Xer Cloud Consortium
73
|
Posted - 2014.07.19 20:58:00 -
[818] - Quote
CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase., add Grenade fitting bonus, 5% per level.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Introduce a fitting bonus to Heavy Weapons.
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.
* Blaster turret accuracy improvements, both Small and Large
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase.
* Nova Knife hit detection, range and damage improvement
* Reduced small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
* Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity Grenade bonus, awful for assault
And what happened to slot changes?
Max level brony.
My special magic is trolling.
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The dark cloud
The Rainbow Effect
3642
|
Posted - 2014.07.19 22:14:00 -
[819] - Quote
Syeven Reed wrote:CCP Rattati wrote:* Reduced small rail range compared to sniper range I missed this, why is it not being changed? Because a small railgun has a max range of 300 meters (at that point your rounds do minimal damage). A sniper rifle can shot up to 600 meters without any falloff which would lower the damage per shot. And if you are complaining about people parking with a gorgon on a roof shot them with a forgegun or snipe them out of the gunner seat. Both is not hard to do. |
Killer's Coys
Prima Gallicus
51
|
Posted - 2014.07.19 23:35:00 -
[820] - Quote
CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase., add Grenade fitting bonus, 5% per level.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Introduce a fitting bonus to Heavy Weapons.
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.
* Blaster turret accuracy improvements, both Small and Large
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase.
* Nova Knife hit detection, range and damage improvement
* Reduced small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
* Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity
So, If I've understood - not more speed for assault - CPU for Caldari will not be more increase for hotfix charlie (more than 317 for PRO) - add grenade fitting bonus for assault - logi's wouldn't have the same number of equipment - other bonus for assaults => hotfix D MY BIGEST QUESTIONS ** nerf the SMG or buff other sidearm weapon for hotfix D ? ** do you want to change slots disposition for hotfix Charlie or not ???? Please do this change for hotfix Chalie, I don't care if you don't make enought PG/CPU for assaults ! But I really want to have my "new suit"
Are you serious ? You want to wait a lot of time to change our slots, but you can do that for hotfix charlie ? You know... Since your FIRST post about hotfix charlie, I've stopped playing with caldari assault, because, in my mind, it was like "why must I still play with that suit, it will be transform in a few days, great" I couldn't play with it because play with a fit which will not exist any more isn't interesting... I've waited for 1 month........ And now you are going to say I (WE!) will must wait for a long time again ?! Are you kidding us ? Sorry if I'm angry, but I don't understand... Make changements.... And at the last time say "No, we'll not make those changes, HAHAHA in your fat a*s "
I know not much players will me interessed for this post, but I must say it : you're playing with us, and I don't like it...
You'll say : "not, we want to do those changes for Delta because we want to give the best PG/CPU for all assaults at the same time" => You have asked this question [url=https://forums.dust514.com/default.aspx?g=posts&m=2269268#post2269268]here[url], so, you have your answers. I know what you can do, and I know you can do those changes just in a few days... Not inevitably wait for hotfix Delta.... That's a joke.... A lot of people have answerd "improve CPU for Caldari", or "More PG for Amarr" That's not so difficult to understand that and to cange that... My grandfather can do that in 1 day... You can do that in 1 hour
Seriously, I can't understand... I can't... I try, but I can't... Just after hotfix Bravo, you have said "assault situation will be improved with hotfix Charlie" Ho yes, I see... Not better assault bonus, not suit bonus, not a better slot fitting, but 6% increase CPU for Caldari !!!! YOUHOUUUU !!! Assault will be the best suit with hotfix Charlie ! Scout ? Heavy ? NOOOOO ! ASSAULT !!!!!
I've enjoyed your job, but with your last post, you could lose an other (veteran) player... Good decision...
Work in progress... yes... but the work doesn't appair.... GG
Everything which doesn't kill us, makes us simply more... strange
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JRleo jr
Xer Cloud Consortium
73
|
Posted - 2014.07.19 23:50:00 -
[821] - Quote
Killer's Coys wrote:CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase., add Grenade fitting bonus, 5% per level.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Introduce a fitting bonus to Heavy Weapons.
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.
* Blaster turret accuracy improvements, both Small and Large
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase.
* Nova Knife hit detection, range and damage improvement
* Reduced small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
* Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity So, If I've understood - not more speed for assault - CPU for Caldari will not be more increase for hotfix charlie (more than 317 for PRO) - add grenade fitting bonus for assault - logi's wouldn't have the same number of equipment - other bonus for assaults => hotfix D MY BIGEST QUESTIONS ** nerf the SMG or buff other sidearm weapon for hotfix D ? ** do you want to change slots disposition for hotfix Charlie or not ???? Please do this change for hotfix Chalie, I don't care if you don't make enought PG/CPU for assaults ! But I really want to have my "new suit" Are you serious ? You want to wait a lot of time to change our slots, but you can do that for hotfix charlie ? You know... Since your FIRST post about hotfix charlie, I've stopped playing with caldari assault, because, in my mind, it was like "why must I still play with that suit, it will be transform in a few days, great" I couldn't play with it because play with a fit which will not exist any more isn't interesting... I've waited for 1 month........ And now you are going to say I ( WE!) will must wait for a long time again ?! Are you kidding us ? Sorry if I'm angry, but I don't understand... Make changements.... And at the last time say "No, we'll not make those changes, HAHAHA in your fat a*s " I know not much players will me interessed for this post, but I must say it : you're playing with us, and I don't like it... You'll say : "not, we want to do those changes for Delta because we want to give the best PG/CPU for all assaults at the same time" => You have asked this question https://forums.dust514.com/default.aspx?g=posts&m=2269268#post2269268 , so, you have your answers. I know what you can do, and I know you can do those changes just in a few days... Not inevitably wait for hotfix Delta.... That's a joke.... A lot of people have answerd "improve CPU for Caldari", or "More PG for Amarr" That's not so difficult to understand that and to cange that... My grandfather can do that in 1 day... You can do that in 1 hour Seriously, I can't understand... I can't... I try, but I can't... Just after hotfix Bravo, you have said "assault situation will be improved with hotfix Charlie" Ho yes, I see... Not better assault bonus, not suit bonus, not a better slot fitting, but 6% increase CPU for Caldari !!!! YOUHOUUUU !!! Assault will be the best suit with hotfix Charlie ! Scout ? Heavy ? NOOOOO ! ASSAULT !!!!! I've enjoyed your job, but with your last post, you could lose an other (veteran) player... Good decision... Work in progress... yes... but the work doesn't appair.... GG Yea I was heavily disappointed with the cal assault buff, it's like rattati didn't even test the change, minimum cpu buff needs to be 15% more cpu...
Max level brony.
My special magic is trolling.
|
Killer's Coys
Prima Gallicus
51
|
Posted - 2014.07.19 23:54:00 -
[822] - Quote
JRleo jr wrote:Killer's Coys wrote:CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase., add Grenade fitting bonus, 5% per level.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Introduce a fitting bonus to Heavy Weapons.
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.
* Blaster turret accuracy improvements, both Small and Large
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase.
* Nova Knife hit detection, range and damage improvement
* Reduced small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
* Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity So, If I've understood - not more speed for assault - CPU for Caldari will not be more increase for hotfix charlie (more than 317 for PRO) - add grenade fitting bonus for assault - logi's wouldn't have the same number of equipment - other bonus for assaults => hotfix D MY BIGEST QUESTIONS ** nerf the SMG or buff other sidearm weapon for hotfix D ? ** do you want to change slots disposition for hotfix Charlie or not ???? Please do this change for hotfix Chalie, I don't care if you don't make enought PG/CPU for assaults ! But I really want to have my "new suit" Are you serious ? You want to wait a lot of time to change our slots, but you can do that for hotfix charlie ? You know... Since your FIRST post about hotfix charlie, I've stopped playing with caldari assault, because, in my mind, it was like "why must I still play with that suit, it will be transform in a few days, great" I couldn't play with it because play with a fit which will not exist any more isn't interesting... I've waited for 1 month........ And now you are going to say I ( WE!) will must wait for a long time again ?! Are you kidding us ? Sorry if I'm angry, but I don't understand... Make changements.... And at the last time say "No, we'll not make those changes, HAHAHA in your fat a*s " I know not much players will me interessed for this post, but I must say it : you're playing with us, and I don't like it... You'll say : "not, we want to do those changes for Delta because we want to give the best PG/CPU for all assaults at the same time" => You have asked this question https://forums.dust514.com/default.aspx?g=posts&m=2269268#post2269268 , so, you have your answers. I know what you can do, and I know you can do those changes just in a few days... Not inevitably wait for hotfix Delta.... That's a joke.... A lot of people have answerd "improve CPU for Caldari", or "More PG for Amarr" That's not so difficult to understand that and to cange that... My grandfather can do that in 1 day... You can do that in 1 hour Seriously, I can't understand... I can't... I try, but I can't... Just after hotfix Bravo, you have said "assault situation will be improved with hotfix Charlie" Ho yes, I see... Not better assault bonus, not suit bonus, not a better slot fitting, but 6% increase CPU for Caldari !!!! YOUHOUUUU !!! Assault will be the best suit with hotfix Charlie ! Scout ? Heavy ? NOOOOO ! ASSAULT !!!!! I've enjoyed your job, but with your last post, you could lose an other (veteran) player... Good decision... Work in progress... yes... but the work doesn't appair.... GG Yea I was heavily disappointed with the cal assault buff, it's like rattati didn't even test the change, minimum cpu buff needs to be 15% more cpu...
My god... do those test isn't difficult... If he really wanted to do that good and speed, he could... Maybe because he is a Gallente assault... I don't know... I don't understand him
Everything which doesn't kill us, makes us simply more... strange
|
JRleo jr
Xer Cloud Consortium
73
|
Posted - 2014.07.19 23:58:00 -
[823] - Quote
Killer's Coys wrote:JRleo jr wrote:Killer's Coys wrote:CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase., add Grenade fitting bonus, 5% per level.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Introduce a fitting bonus to Heavy Weapons.
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.
* Blaster turret accuracy improvements, both Small and Large
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase.
* Nova Knife hit detection, range and damage improvement
* Reduced small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
* Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity So, If I've understood - not more speed for assault - CPU for Caldari will not be more increase for hotfix charlie (more than 317 for PRO) - add grenade fitting bonus for assault - logi's wouldn't have the same number of equipment - other bonus for assaults => hotfix D MY BIGEST QUESTIONS ** nerf the SMG or buff other sidearm weapon for hotfix D ? ** do you want to change slots disposition for hotfix Charlie or not ???? Please do this change for hotfix Chalie, I don't care if you don't make enought PG/CPU for assaults ! But I really want to have my "new suit" Are you serious ? You want to wait a lot of time to change our slots, but you can do that for hotfix charlie ? You know... Since your FIRST post about hotfix charlie, I've stopped playing with caldari assault, because, in my mind, it was like "why must I still play with that suit, it will be transform in a few days, great" I couldn't play with it because play with a fit which will not exist any more isn't interesting... I've waited for 1 month........ And now you are going to say I ( WE!) will must wait for a long time again ?! Are you kidding us ? Sorry if I'm angry, but I don't understand... Make changements.... And at the last time say "No, we'll not make those changes, HAHAHA in your fat a*s " I know not much players will me interessed for this post, but I must say it : you're playing with us, and I don't like it... You'll say : "not, we want to do those changes for Delta because we want to give the best PG/CPU for all assaults at the same time" => You have asked this question https://forums.dust514.com/default.aspx?g=posts&m=2269268#post2269268 , so, you have your answers. I know what you can do, and I know you can do those changes just in a few days... Not inevitably wait for hotfix Delta.... That's a joke.... A lot of people have answerd "improve CPU for Caldari", or "More PG for Amarr" That's not so difficult to understand that and to cange that... My grandfather can do that in 1 day... You can do that in 1 hour Seriously, I can't understand... I can't... I try, but I can't... Just after hotfix Bravo, you have said "assault situation will be improved with hotfix Charlie" Ho yes, I see... Not better assault bonus, not suit bonus, not a better slot fitting, but 6% increase CPU for Caldari !!!! YOUHOUUUU !!! Assault will be the best suit with hotfix Charlie ! Scout ? Heavy ? NOOOOO ! ASSAULT !!!!! I've enjoyed your job, but with your last post, you could lose an other (veteran) player... Good decision... Work in progress... yes... but the work doesn't appair.... GG Yea I was heavily disappointed with the cal assault buff, it's like rattati didn't even test the change, minimum cpu buff needs to be 15% more cpu... My god... do those test isn't difficult... If he really wanted to do that good and speed, he could... Maybe because he is a Gallente assault... I don't know... I don't understand him Here's how to find out: Get a proto cal assault Put basic cpu mod Proceed to buff base cpu to those levels.
Max level brony.
My special magic is trolling.
|
Zindorak
1.U.P
156
|
Posted - 2014.07.20 00:00:00 -
[824] - Quote
Oh yea Amarr sidearm stays thanks CCP btw how to make lines to cross out words? |
JRleo jr
Xer Cloud Consortium
73
|
Posted - 2014.07.20 00:30:00 -
[825] - Quote
Zindorak wrote:Oh yea Amarr sidearm stays thanks CCP btw how to make lines to cross out words? [ s ] insert text here[ / s ]
No spaces in the [ ]
Max level brony.
My special magic is trolling.
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Zindorak
1.U.P
157
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Posted - 2014.07.20 01:16:00 -
[826] - Quote
JRleo jr wrote:Zindorak wrote:Oh yea Amarr sidearm stays thanks CCP btw how to make lines to cross out words? [ s ] insert text here[ / s ] No spaces in the [ ] k thx |
RedBleach LeSanglant
Hellstorm Inc League of Infamy
637
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Posted - 2014.07.20 01:31:00 -
[827] - Quote
Sweet I'll be loving this
The Logi Code. Cross Atu for CPM1 - A logical choice
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JRleo jr
Xer Cloud Consortium
74
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Posted - 2014.07.20 01:44:00 -
[828] - Quote
Zindorak wrote:JRleo jr wrote:Zindorak wrote:Oh yea Amarr sidearm stays thanks CCP btw how to make lines to cross out words? [ s ] insert text here[ / s ] No spaces in the [ ] k thx Now check my sig.
Max level brony.
[Pink fluffy unicorns dancing on rainbows][1]
http://youtu.be/C34BzC7rnos
Best song evar.
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Meee One
Algintal Core Gallente Federation
925
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Posted - 2014.07.20 04:15:00 -
[829] - Quote
Too bad assaults don't get an av grenade exclusive slot.
Slot 1: locus Slot 2 : av
Grenades automatically switch when one slot is used.
But i believe cal ass and min should swap slots,it makes sense really.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
206
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Posted - 2014.07.20 08:34:00 -
[830] - Quote
I've been actively following this thread, tho too busy to post until now. And it looks my major issue (Logi adjustments/loss of sidearm) has been removed for now. GOOD.
Now, my observation on buffing assaults: I hate to say it and I know theres a going to be a large group of players who'll object and CPM members who will protest profusely but the best buff to combat balance is unfortunately a nerf to scouts. Scouts need to lose their 2nd equipment slot AND their pg/cpu allotted for it. Scouts' ability to move (walk/strafe/turn) considerably faster than the other suits WHILE tanking 600 hp AND w/ a cloak being invisible to sight AND scan AND carry an additional payload of re's, links, or hives AND (!!) a light weapon+sidearm is what has tipped the scales to almost no assaults suits being used.
Buff the assaults, slight uptick to speed,ehp, bonuses, whatever. But drop that 2nd equipment slot and the relative cpu/pg from the scouts!
And leave vehicles in ambush. Limits are already in place, and PC is full of vehicles. Besides, if we can get game modes that exclude vehicles why tf don't we already have a game mode that excludes PROTO???
just my real quick .02isk while I had a moment. Opinion admittedly a little biased, logi since open-beta and primarily PC focused for the last several months.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Killer's Coys
Prima Gallicus
51
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Posted - 2014.07.20 08:40:00 -
[831] - Quote
el OPERATOR wrote:I've been actively following this thread, tho too busy to post until now. And it looks my major issue (Logi adjustments/loss of sidearm) has been removed for now. GOOD.
Now, my observation on buffing assaults: I hate to say it and I know theres a going to be a large group of players who'll object and CPM members who will protest profusely but the best buff to combat balance is unfortunately a nerf to scouts. Scouts need to lose their 2nd equipment slot AND their pg/cpu allotted for it. Scouts' ability to move (walk/strafe/turn) considerably faster than the other suits WHILE tanking 600 hp AND w/ a cloak being invisible to sight AND scan AND carry an additional payload of re's, links, or hives AND (!!) a light weapon+sidearm is what has tipped the scales to almost no assaults suits being used.
Buff the assaults, slight uptick to speed,ehp, bonuses, whatever. But drop that 2nd equipment slot and the relative cpu/pg from the scouts!
And leave vehicles in ambush. Limits are already in place, and PC is full of vehicles. Besides, if we can get game modes that exclude vehicles why tf don't we already have a game mode that excludes PROTO???
just my real quick .02isk while I had a moment. Opinion admittedly a little biased, logi since open-beta and primarily PC focused for the last several months.
Yes, CCP can buff eHP for Assault, or PG/CPU, but a scout will always stay like now, full tank and more speed, more stamina, more PG/CPU, a second equipment, better bonus, the cloack, a smaller hitbox... Maybe it will be nerfed for hotfix Y
Everything which doesn't kill us, makes us simply more... strange
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Syeven Reed
G0DS AM0NG MEN
770
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Posted - 2014.07.20 09:23:00 -
[832] - Quote
The dark cloud wrote:Syeven Reed wrote:CCP Rattati wrote:* Reduced small rail range compared to sniper range I missed this, why is it not being changed? Because a small railgun has a max range of 300 meters (at that point your rounds do minimal damage). A sniper rifle can shot up to 600 meters without any falloff which would lower the damage per shot. And if you are complaining about people parking with a gorgon on a roof shot them with a forgegun or snipe them out of the gunner seat. Both is not hard to do. Fair enough, points a valid one. Think iv only been killed twice by them anyway.
Twitter MajLagSpike
CPM Application
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Killer's Coys
Prima Gallicus
54
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Posted - 2014.07.20 17:17:00 -
[833] - Quote
Hm...Why doesn't any DEV answer ? Because it's sunday ? And what ? Tomorrow it's Belgium National Day ! Don't work !
seriously... we are at the most important point (for assault) of Hotfix Charlie... Rattati has said there will not be any change for assault slots... Why ?? Can you answer us ??
Whatever which doesn't kill us, makes us simply more... strange
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ACT1ON BASTARD
Amarr Templars Amarr Empire
29
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Posted - 2014.07.20 21:04:00 -
[834] - Quote
el OPERATOR wrote:I've been actively following this thread, tho too busy to post until now. And it looks my major issue (Logi adjustments/loss of sidearm) has been removed for now. GOOD.
Now, my observation on buffing assaults: I hate to say it and I know theres a going to be a large group of players who'll object and CPM members who will protest profusely but the best buff to combat balance is unfortunately a nerf to scouts. Scouts need to lose their 2nd equipment slot AND their pg/cpu allotted for it. Scouts' ability to move (walk/strafe/turn) considerably faster than the other suits WHILE tanking 600 hp AND w/ a cloak being invisible to sight AND scan AND carry an additional payload of re's, links, or hives AND (!!) a light weapon+sidearm is what has tipped the scales to almost no assaults suits being used.
Buff the assaults, slight uptick to speed,ehp, bonuses, whatever. But drop that 2nd equipment slot and the relative cpu/pg from the scouts!
And leave vehicles in ambush. Limits are already in place, and PC is full of vehicles. Besides, if we can get game modes that exclude vehicles why tf don't we already have a game mode that excludes PROTO???
just my real quick .02isk while I had a moment. Opinion admittedly a little biased, logi since open-beta and primarily PC focused for the last several months. Yes i never understood why they gave them an extra equipment. You should have to choose either cloak or res, not both. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1229
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Posted - 2014.07.20 21:24:00 -
[835] - Quote
Killer's Coys wrote:Hm...Why doesn't any DEV answer ? Because it's sunday ? And what ? Tomorrow it's Belgium National Day ! Don't work !
seriously... we are at the most important point (for assault) of Hotfix Charlie... Rattati has said there will not be any change for assault slots... Why ?? Can you answer us ??
Seriously?
The this is a job for the Dev's...a hobby or pastime at best for us. If anything Rattati has proven that he engages more than most other CCP folks. Just have a little patience.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Killer's Coys
Prima Gallicus
56
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Posted - 2014.07.20 21:43:00 -
[836] - Quote
Jaysyn Larrisen wrote:Killer's Coys wrote:Hm...Why doesn't any DEV answer ? Because it's sunday ? And what ? Tomorrow it's Belgium National Day ! Don't work !
seriously... we are at the most important point (for assault) of Hotfix Charlie... Rattati has said there will not be any change for assault slots... Why ?? Can you answer us ?? Seriously? The this is a job for the Dev's...a hobby or pastime at best for us. If anything Rattati has proven that he engages more than most other CCP folks. Just have a little patience.
Little patience ? YOU, are you serious ?!
I've waited since 1.8 !
Between 1.8 and hotfix A : nothing Hotfix Alpha : nothing Hotfix Bravo : nothing Hotfix Charlie : early nothing (buff +100HP, +4%CPU, woaaaw what a buff !)
So, I think I've enought patience, but it has a limit
Whatever which doesn't kill us, makes us simply more... strange
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1229
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Posted - 2014.07.20 21:59:00 -
[837] - Quote
Killer's Coys wrote:Jaysyn Larrisen wrote:Killer's Coys wrote:Hm...Why doesn't any DEV answer ? Because it's sunday ? And what ? Tomorrow it's Belgium National Day ! Don't work !
seriously... we are at the most important point (for assault) of Hotfix Charlie... Rattati has said there will not be any change for assault slots... Why ?? Can you answer us ?? Seriously? The this is a job for the Dev's...a hobby or pastime at best for us. If anything Rattati has proven that he engages more than most other CCP folks. Just have a little patience. Little patience ? YOU, are you serious ?! I've waited since 1.8 ! Between 1.8 and hotfix A : nothing Hotfix Alpha : nothing Hotfix Bravo : nothing Hotfix Charlie : early nothing (buff +100HP, +4%CPU, woaaaw what a buff !) So, I think I've enought patience, but it has a limit
Whatever man...lol.
Your (our) need for info on a video game doesn't trump a dudes day off.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Killer's Coys
Prima Gallicus
58
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Posted - 2014.07.20 22:14:00 -
[838] - Quote
Jaysyn Larrisen wrote: Whatever man...lol.
Your (our) need for info on a video game doesn't trump a dudes day off.
I just hate people who are kidding me...
It's so easy to say : "we will do - ... - ... ......" and finally nothing
Like : - ADV and PRO tanks - Pilot suit - PvE - New battle types - Planetary Conquest 2.0 - Caldari complexe (map) - Gallente and Amarr heavy weapon
That's what we wanted in DUST 514, but it'll not come ever in DUST 514
So, finally, I don't know what think...
Try to be in my place, after 1.8 (and scout-assault) I've still played with my Assault, and I have the Calda scout, so I could get a scout ck.0 with 700HP life, but I've hoped assault to be more usefull... Do I must wait for 4 others month ?
I don't understand...
Silence is the worst answer... Isn't it Rattati
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
381
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Posted - 2014.07.21 06:22:00 -
[839] - Quote
CCP Rattati wrote: * Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
I'm sad to hear the equipment standardization being scrapped. I was looking forward to being able to earn more WP at a cheaper cost.
However it's probably best that Amarr keep the sidearm, because I was starting to think a lot of people would be angry about it.
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
381
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Posted - 2014.07.21 07:34:00 -
[840] - Quote
I just realized Eve support is going to be extremely OP now that orbitals will cost 5000 WP.
Please keep that in mind CCP
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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