Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 [30] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 43 post(s) |
Nirwanda Vaughns
426th Infantry
652
|
Posted - 2014.07.23 14:29:00 -
[871] - Quote
CCP Rattati wrote:
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
worse decision ever! at leat split the 2 game modes so those who want a break from tank spam can do so! really tankers only want to come into ambush to pad out their peni... kdr. just give us a little corner of the universe to get away from vehicle spam once in a while. standard ambush matches are so much less annoying now its actually made the game a bit more enjoyable to play again.
Rolling with the punches
|
Myron Kundera
The Generals Anime Empire.
77
|
Posted - 2014.07.23 16:11:00 -
[872] - Quote
CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, universal changes in slot layout, one additonal slot at ADV and PRO and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase., add Grenade fitting bonus, 5% per level.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Introduce a fitting bonus to Heavy Weapons. Update slots according to Universal Matrix.
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.
* Blaster turret accuracy improvements, both Small and Large
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot (maybe Delta. PG increase.
* Nova Knife hit detection, range and damage improvement, plus PG reduction.
* Reduced small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier., tagged for Hotfix Delta, see Slot Layout discussion thread.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
* Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity, Scouts, Commandos, Logistics
Good stuff! This looks great!
"Greed, the forgotten mental disease"
"Spray and pray makes my day"
"Will use proto gear in self defense"
|
|
CCP Rattati
C C P C C P Alliance
4693
|
Posted - 2014.07.23 16:13:00 -
[873] - Quote
The dark cloud wrote:Aww codebreakers are not going to be highslot modlules . You make me a sad panda rattati.
There is a technical issue, not a design issue, moving a module between high and low has not been done before and it had unintended consequences.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Floyd20 Azizora
Forty-Nine Fedayeen Minmatar Republic
66
|
Posted - 2014.07.23 16:22:00 -
[874] - Quote
CCP Rattati wrote:The dark cloud wrote:Aww codebreakers are not going to be highslot modlules . You make me a sad panda rattati. There is a technical issue, not a design issue, moving a module between high and low has not been done before and it had unintended consequences. How badly did you break the game? |
Francois Sanchez
What The French Red Whines.
41
|
Posted - 2014.07.23 17:19:00 -
[875] - Quote
CCP Rattati wrote:The dark cloud wrote:Aww codebreakers are not going to be highslot modlules . You make me a sad panda rattati. There is a technical issue, not a design issue, moving a module between high and low has not been done before and it had unintended consequences.
It's sad, that would have been really useful for Min scouts. It's nice to be able to hack super fast, but if enemies spot you before you reach the point... |
Killer's Coys
Prima Gallicus
74
|
Posted - 2014.07.23 17:21:00 -
[876] - Quote
Francois Sanchez wrote:CCP Rattati wrote:The dark cloud wrote:Aww codebreakers are not going to be highslot modlules . You make me a sad panda rattati. There is a technical issue, not a design issue, moving a module between high and low has not been done before and it had unintended consequences. It's sad, that would have been really useful for Min scouts. It's nice to be able to hack super fast, but if enemies spot you before you reach the point...
Yeah, I thought something like 3 kitkat 3 codebreakers Amazing for the beginiing of BC's
Ho yeah Love you Rattati!
|
Nocturnal Soul
Immortal Retribution
3656
|
Posted - 2014.07.23 20:27:00 -
[877] - Quote
On a side note can we get the old class names back
Assault-Enforcer Logistics-Artificer Scout-Arbiter Sentinel-Sentinel
And finally change the name of the Ar to the Plasma Rifle
Run, hide in fear while you can for the Amarr Scout is on the hunt!
The eyes of God compelles you!!!
|
Al the destroyer
Vengeance Unbound Dark Taboo
166
|
Posted - 2014.07.23 22:03:00 -
[878] - Quote
Francois Sanchez wrote:CCP Rattati wrote:The dark cloud wrote:Aww codebreakers are not going to be highslot modlules . You make me a sad panda rattati. There is a technical issue, not a design issue, moving a module between high and low has not been done before and it had unintended consequences. It's sad, that would have been really useful for Min scouts. It's nice to be able to hack super fast, but if enemies spot you before you reach the point... No PG for you! Too bad my poor min scout will still suck oh well at least its not as bad as my A-logi what I would do to get those 5.4 mill sp back!
Maybe its time for a change this 5hit is getting old fast!
|
Centurion molokov
Comander's Capital
6
|
Posted - 2014.07.23 22:09:00 -
[879] - Quote
Man this is rough, i come back and see like 10 comments already written, im bailing lol. |
iKILLu osborne
WarRavens Final Resolution.
108
|
Posted - 2014.07.24 02:25:00 -
[880] - Quote
can we get a date for charlie been waiting for 2 weeks now, i swear you'll building it up like it is the superbowl or something
"uh guys" "i got to go back to the mcc those 10 ads's made me crap my dropsuit"
|
|
jNs Vit4l
THE 300 SPARTANS
12
|
Posted - 2014.07.24 04:13:00 -
[881] - Quote
iKILLu osborne wrote:can we get a date for charlie been waiting for 2 weeks now, i swear you'll building it up like it is the superbowl or something It''s coming after thursday''s downtime.
CEO of The 300 Spartans!
Leader FC of J PLATOON VIT4L (CFW)
CALDARI LOYALIST!!!
|
Fox Gaden
Immortal Guides
3955
|
Posted - 2014.07.24 11:46:00 -
[882] - Quote
CCP Rattati wrote:The dark cloud wrote:Aww codebreakers are not going to be highslot modlules . You make me a sad panda rattati. There is a technical issue, not a design issue, moving a module between high and low has not been done before and it had unintended consequences. As I recall, last time they created a new module in the other slot and retired the old one. What was it, the melee damage module or something? I think I have some of the old ones that were in the other slot. I suppose that doing it that way would require client side changes though.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
shady merc
RisingSuns Dark Taboo
49
|
Posted - 2014.07.24 23:50:00 -
[883] - Quote
All around good stuff.
The only thing I ask is you make room in Delta to at least look at all high Alpha damage weapons. I am not saying any of them will be UP or OP, but with assaults getting a 150 hp bonus that could really effect weapons like mass drivers, sniper rifles and shotguns(sniper rifle are already on the list for delta). |
JRleo jr
Xer Cloud Consortium
115
|
Posted - 2014.07.24 23:57:00 -
[884] - Quote
jNs Vit4l wrote:iKILLu osborne wrote:can we get a date for charlie been waiting for 2 weeks now, i swear you'll building it up like it is the superbowl or something It''s coming after thursday''s downtime. Source, troll?
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
Vicious Minotaur
1100
|
Posted - 2014.07.25 01:00:00 -
[885] - Quote
JRleo jr wrote:jNs Vit4l wrote:iKILLu osborne wrote:can we get a date for charlie been waiting for 2 weeks now, i swear you'll building it up like it is the superbowl or something It''s coming after thursday''s downtime. Source, troll?
Source
I am a minotaur.
|
JRleo jr
Xer Cloud Consortium
118
|
Posted - 2014.07.25 01:29:00 -
[886] - Quote
Vicious Minotaur wrote:JRleo jr wrote:jNs Vit4l wrote:iKILLu osborne wrote:can we get a date for charlie been waiting for 2 weeks now, i swear you'll building it up like it is the superbowl or something It''s coming after thursday''s downtime. Source, troll? Source I see...
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
Arianne Stratos
Dem Durrty Boyz General Tso's Alliance
0
|
Posted - 2014.07.25 16:39:00 -
[887] - Quote
Watch, someone already said it, but..... The Bolas. My WORST enemy. It's invisible, and i feel like the sound effect for it should be changed to the jaws sound track. I keep getting Infantry using it as a weapon against my ADS, and ya know what makes me sad? It's SUPER EFFECTIVE. |
JRleo jr
Xer Cloud Consortium
125
|
Posted - 2014.07.25 17:24:00 -
[888] - Quote
Arianne Stratos wrote:Watch, someone already said it, but..... The Bolas. My WORST enemy. It's invisible, and i feel like the sound effect for it should be changed to the jaws sound track. I keep getting Infantry using it as a weapon against my ADS, and ya know what makes me sad? It's SUPER EFFECTIVE. Assault dropship fainted! Dust player_4763 gained 1 exp.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
Arianne Stratos
Dem Durrty Boyz General Tso's Alliance
2
|
Posted - 2014.07.25 19:31:00 -
[889] - Quote
JRleo jr wrote:Arianne Stratos wrote:Watch, someone already said it, but..... The Bolas. My WORST enemy. It's invisible, and i feel like the sound effect for it should be changed to the jaws sound track. I keep getting Infantry using it as a weapon against my ADS, and ya know what makes me sad? It's SUPER EFFECTIVE. Assault dropship fainted! Dust player_4763 gained 1 exp. XD Yes, glad somebody caught my reference. But ummmm..... can we get squadlock in options for vehicles? It's REALLY hard (that's what she said) to be a team player and hop out of your vehicle to hack **** when a bloobairy comes and steals your vehicle... then gets it immediately killed.... SO SAD! |
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
209
|
Posted - 2014.07.25 19:32:00 -
[890] - Quote
Solo... no traction on scouts having that 2nd equipment slot removed and the commiserate pg/CPU reduced? It'd save a ton of energy trying to balance the rest of infantry around it...
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
|
Centurion molokov
Comander's Capital
8
|
Posted - 2014.07.26 00:44:00 -
[891] - Quote
Im serious, please fix lag, its the only game where i get so much lag and its annoying |
Rusty Shallows
Caldari State
1913
|
Posted - 2014.07.26 02:53:00 -
[892] - Quote
Nirwanda Vaughns wrote:CCP Rattati wrote:
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
worse decision ever! at least split the 2 game modes so those who want a break from tank spam can do so! really tankers only want to come into ambush to pad out their peni... kdr. just give us a little corner of the universe to get away from vehicle spam once in a while. standard ambush matches are so much less annoying now its actually made the game a bit more enjoyable to play again. That please. My negative experience with Assault Dropships & HAVs from December 2012 through the Spring have convinced me there will never be any fair competition in Pubs. Maybe someday in Legion but never in Dust 514. I'd rather not have to exit Ambush OMS matches when they show up in rotation.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
|
knight guard fury
Carbon 7 Iron Oxide.
1145
|
Posted - 2014.07.26 04:06:00 -
[893] - Quote
JRleo jr wrote:Vicious Minotaur wrote:JRleo jr wrote:jNs Vit4l wrote:iKILLu osborne wrote:can we get a date for charlie been waiting for 2 weeks now, i swear you'll building it up like it is the superbowl or something It''s coming after thursday''s downtime. Source, troll? Source I see...
im not a brony but i find that picture a bit sexy
SP earned perday/week
|
Killer's Coys
Prima Gallicus
90
|
Posted - 2014.07.26 17:18:00 -
[894] - Quote
What about the eHP buff finally ? Please make it, please. Some people speak about the Commando, but they don't speak about scout. A eHP buff would improve assault against scout-tankers, that's my opinion
Ho yeah Love you Rattati!
|
Nirwanda Vaughns
426th Infantry
655
|
Posted - 2014.07.26 17:26:00 -
[895] - Quote
Killer's Coys wrote:What about the eHP buff finally ? Please make it, please. Some people speak about the Commando, but they don't speak about scout. A eHP buff would improve assault against scout-tankers, that's my opinion
scouts are far too tanked out atm. one the guys i tend to squad with has a proto gal scout with an exile and 4 armor plates. he's at more HP than i get on my proto logi suit. scouts should be fast but squishy. i think they need to be more liek the old commando slot system with low slots but with the base HP that they want to balance being boosted slightly by a plate if needed and use base stats instead of modules for their performance
Rolling with the punches
|
Greiv Rabbah
KiLo.
14
|
Posted - 2014.07.26 17:39:00 -
[896] - Quote
The dark cloud wrote:Centurion molokov wrote:And... What about the "pilot" dropsuit which is not even displayed on market? Do you really want a pilot suit? You better think twice what you wish for cause if there is a suit that gives bonuses to vehicles then the vehicle/modules are getting nerfbatted. Just think back about the equipment nerf when they added race specific bonuses to logistic suits. So the ultimate question would be: do you really want to skill into a proto pilot suit so that your vehicle operates exactly like it did without the pilot suit before? This would aswell mean that heavy/logistic suits in tanks/dropships would be a no go.
yeah, i really want a pilot suit, not only because its the 2nd class ive been waiting for partly bc there needs to be another light class partly to give bonuses for pilots and not to non-pilots(which would reduce the effectiveness of non-gunners without breaking vehicles) and everyone i talk to agrees that the current locking system works especially well if only pilot suits can sit in the pilot seat(effectively eliminating blueberries stealing vehicles as you couldnt just randomly jack a car.
besides that... vehicles are getting stripped down and now the promise of restoring them is failing and the promise of new vehicles is all but forgotten. pilot suits will give us a way to show how many of us support expanding the vehicles and creating a battlefield experience representative of how planetary conquest in new eden would and should be. the more vehicles are stripped down and broken the less useful av balancing will be. the av weapons that work without webifying, armor repping, etc wont work if vehicles move in the direction they should (the direction where we have jetpacks mtacs fighter jets webifiers remote reppers etc) |
Greiv Rabbah
KiLo.
14
|
Posted - 2014.07.26 21:13:00 -
[897] - Quote
Arianne Stratos wrote:JRleo jr wrote:Arianne Stratos wrote:Watch, someone already said it, but..... The Bolas. My WORST enemy. It's invisible, and i feel like the sound effect for it should be changed to the jaws sound track. I keep getting Infantry using it as a weapon against my ADS, and ya know what makes me sad? It's SUPER EFFECTIVE. Assault dropship fainted! Dust player_4763 gained 1 exp. XD Yes, glad somebody caught my reference. But ummmm..... can we get squadlock in options for vehicles? It's REALLY hard (that's what she said) to be a team player and hop out of your vehicle to hack **** when a bloobairy comes and steals your vehicle... then gets it immediately killed.... SO SAD!
you know what would fix that? pilot suits and vehicles that dont operate without a pilot suit in the pilot seat. leave guns with the 4 second/20 second rule, but make the cockpit pilot exclusive so that random bluberry you never managed to kick off your turret cant drive your car/tank/airship into the redline/blaster fire/enemy vehicle/friendly vehicle(wtf!!!) etc
|
Greiv Rabbah
KiLo.
14
|
Posted - 2014.07.27 02:19:00 -
[898] - Quote
Rusty Shallows wrote:Nirwanda Vaughns wrote:CCP Rattati wrote:
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
worse decision ever! at least split the 2 game modes so those who want a break from tank spam can do so! really tankers only want to come into ambush to pad out their peni... kdr. just give us a little corner of the universe to get away from vehicle spam once in a while. standard ambush matches are so much less annoying now its actually made the game a bit more enjoyable to play again. That please. My negative experience with Assault Dropships & HAVs from December 2013 through the Spring have convinced me there will never be any fair competition in Pubs. Maybe someday in Legion but never in Dust 514. I'd rather not have to exit Ambush OMS matches when they show up in rotation.
and sometimes pilots and av want to stomp around blasting each other without so many pesky riflemen in the way. please do not remove OMS but instead restore its queue |
OP FOTM
Commando Perkone Caldari State
178
|
Posted - 2014.07.27 02:40:00 -
[899] - Quote
CCP Rattati wrote:* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot (maybe Delta. PG increase.
I'm disappointed with this. I was looking forward to the Minja becoming viable so I could skill into it.
But all you did was copy paste the precision bonus from the Caldari to the Amarr, which means Amarr will be able to camp objectives and not let Minja get their speed hacks.
Looks like I'd better skill into Gallente or Amarr because the other two are going to suck. Seriously why give Caldari a range AND dampening bonus... it's stupid because it only has 2 low slots. What are they gonna do, put one dampener and one range amp on? Come on.
CCP, I thought I was going to start liking you again. I really did. Then you announced this event.
|
Ghost Kaisar
Fatal Absolution General Tso's Alliance
6135
|
Posted - 2014.07.27 06:18:00 -
[900] - Quote
OP FOTM wrote:CCP Rattati wrote:* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot (maybe Delta. PG increase. I'm disappointed with this. I was looking forward to the Minja becoming viable so I could skill into it. But all you did was copy paste the precision bonus from the Caldari to the Amarr, which means Amarr will be able to camp objectives and not let Minja get their speed hacks. Looks like I'd better skill into Gallente or Amarr because the other two are going to suck. Seriously why give Caldari a range AND dampening bonus... it's stupid because it only has 2 low slots. What are they gonna do, put one dampener and one range amp on? Come on.
Stay away from my suit OP FOTM
I've never been FOTM, and I don't want to be that way.
Viable =/= OP
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 [30] :: one page |
First page | Previous page | Next page | Last page |