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        | Author | Thread Statistics | Show CCP posts - 43 post(s) | 
      
      
        |  JRleo jr
 Xer Cloud Consortium
 
 148
 
 
      | Posted - 2014.07.30 10:28:00 -
          [931] - Quote 
 
 Temias Mercurial wrote:Killer's Coys wrote:Temias Mercurial wrote:Perhaps a RoF bonus for the Gallente could also work, but it should be very slight. Maybe even a RoF and range bonus could be worthwhile. For RoF, a max of a 5% bonus should be applied, which sounds pathetic, but that increases Assault Rifle RoF from 800 to 840 (close to a Balac's of 856.14, and with that bonus, the Balac's would have a 898.947 RoF  ). The Caldari Assault... I really can't think of anything other than a decrease to charge-up time, which is the unique property of all Caldari Weapons (other than the swarm launcher and missile turrets). We could keep the reload bonus and just include it with the charge-up decrease I suppose... I know others thought of recoil reduction, but in actuality there is no recoil for the Rail rifle whatsoever. The sight is bouncing everywhere, but the center dot never moves... ever. It's 100% accurate. The Magsec has a little, but it's easily controllable.  Sorry, that was lengthy, but thanks for the feedback and response. For Gallente : A RoF buff would become a bit OP I think... 5% a level ?! Are you crazy ? 2% is enought, with 2% you can have 880RoF that's amazing For the Caldari : Charge up time ? That's not the only bonus which can be very interresting fir the caldari... A kick reduction bonus should be very very good for the Caldari. The RR has a big kick, and it should be improve...for the assault Clarification: Not 5% per level, a maximum of 5% for the total bonus (1% per level). The Rail Rifle really doesn't have any kick whatsoever, it's just what some fps developers refer to as 'visual kick' or 'illusionary', as the Rail Rifle sight jumps everywhere, yet the actual center dot hardly moves at all (if at all).  1% per level=completely useless and waste of sp.
 Like biotic upgrades.
 Wouldn't spec it no matter what.
 
 Max level brony.
Pink fluffy unicorns http://youtu.be/C34BzC7rnos
Best song evar. | 
      
      
        |  Temias Mercurial
 Knights Of Ender
 RISE of LEGION
 
 137
 
 
      | Posted - 2014.07.30 10:39:00 -
          [932] - Quote 
 
 JRleo jr wrote:Temias Mercurial wrote:Killer's Coys wrote:Temias Mercurial wrote:Perhaps a RoF bonus for the Gallente could also work, but it should be very slight. Maybe even a RoF and range bonus could be worthwhile. For RoF, a max of a 5% bonus should be applied, which sounds pathetic, but that increases Assault Rifle RoF from 800 to 840 (close to a Balac's of 856.14, and with that bonus, the Balac's would have a 898.947 RoF  ). The Caldari Assault... I really can't think of anything other than a decrease to charge-up time, which is the unique property of all Caldari Weapons (other than the swarm launcher and missile turrets). We could keep the reload bonus and just include it with the charge-up decrease I suppose... I know others thought of recoil reduction, but in actuality there is no recoil for the Rail rifle whatsoever. The sight is bouncing everywhere, but the center dot never moves... ever. It's 100% accurate. The Magsec has a little, but it's easily controllable.  Sorry, that was lengthy, but thanks for the feedback and response. For Gallente : A RoF buff would become a bit OP I think... 5% a level ?! Are you crazy ? 2% is enought, with 2% you can have 880RoF that's amazing For the Caldari : Charge up time ? That's not the only bonus which can be very interresting fir the caldari... A kick reduction bonus should be very very good for the Caldari. The RR has a big kick, and it should be improve...for the assault Clarification: Not 5% per level, a maximum of 5% for the total bonus (1% per level). The Rail Rifle really doesn't have any kick whatsoever, it's just what some fps developers refer to as 'visual kick' or 'illusionary', as the Rail Rifle sight jumps everywhere, yet the actual center dot hardly moves at all (if at all).  1% per level=completely useless and waste of sp. Like biotic upgrades. Wouldn't spec it no matter what. 
 Well, I don't exactly consider hipefire reduction to be entirely worth it either...
 
 My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually. | 
      
      
        |  JRleo jr
 Xer Cloud Consortium
 
 148
 
 
      | Posted - 2014.07.30 10:46:00 -
          [933] - Quote 
 
 Temias Mercurial wrote:JRleo jr wrote:Temias Mercurial wrote:Killer's Coys wrote:Temias Mercurial wrote:Perhaps a RoF bonus for the Gallente could also work, but it should be very slight. Maybe even a RoF and range bonus could be worthwhile. For RoF, a max of a 5% bonus should be applied, which sounds pathetic, but that increases Assault Rifle RoF from 800 to 840 (close to a Balac's of 856.14, and with that bonus, the Balac's would have a 898.947 RoF  ). The Caldari Assault... I really can't think of anything other than a decrease to charge-up time, which is the unique property of all Caldari Weapons (other than the swarm launcher and missile turrets). We could keep the reload bonus and just include it with the charge-up decrease I suppose... I know others thought of recoil reduction, but in actuality there is no recoil for the Rail rifle whatsoever. The sight is bouncing everywhere, but the center dot never moves... ever. It's 100% accurate. The Magsec has a little, but it's easily controllable.  Sorry, that was lengthy, but thanks for the feedback and response. For Gallente : A RoF buff would become a bit OP I think... 5% a level ?! Are you crazy ? 2% is enought, with 2% you can have 880RoF that's amazing For the Caldari : Charge up time ? That's not the only bonus which can be very interresting fir the caldari... A kick reduction bonus should be very very good for the Caldari. The RR has a big kick, and it should be improve...for the assault Clarification: Not 5% per level, a maximum of 5% for the total bonus (1% per level). The Rail Rifle really doesn't have any kick whatsoever, it's just what some fps developers refer to as 'visual kick' or 'illusionary', as the Rail Rifle sight jumps everywhere, yet the actual center dot hardly moves at all (if at all).  1% per level=completely useless and waste of sp. Like biotic upgrades. Wouldn't spec it no matter what. Well, I don't exactly consider hipefire reduction to be entirely worth it either... Still better than a tiny, not noticeable 1% per level, hip fire is definitely noticeable.
 
 Max level brony.
Pink fluffy unicorns http://youtu.be/C34BzC7rnos
Best song evar. | 
      
      
        |  Killer's Coys
 Prima Gallicus
 
 94
 
 
      | Posted - 2014.07.30 11:36:00 -
          [934] - Quote 
 I've played a lot with the RR, and it HAS a big kick
  
 Ho yeah Love you Rattati! | 
      
      
        |  JRleo jr
 Xer Cloud Consortium
 
 148
 
 
      | Posted - 2014.07.30 11:41:00 -
          [935] - Quote 
 
 Killer's Coys wrote:I've played a lot with the RR, and it HAS a big kick   Burst if serious?
 
 Max level brony.
Pink fluffy unicorns http://youtu.be/C34BzC7rnos
Best song evar. | 
      
      
        |  Nocturnal Soul
 Immortal Retribution
 
 3717
 
 
      | Posted - 2014.07.30 11:57:00 -
          [936] - Quote 
 
 Temias Mercurial wrote:
 Also, caldari charge up time woukd be worse than useless
 So I have 0.002 ms before shooting, or 0.2s, still...even if it fired instantly, still useless, as I never have died because I couldn't shoot instantly.
 I've died 5 times because of the charge on caldari weapons.
 
 Run, hide in fear while you can for the Amarr Scout is on the hunt! The eyes of God compelles you!!! | 
      
      
        |  Killer's Coys
 Prima Gallicus
 
 94
 
 
      | Posted - 2014.07.30 12:25:00 -
          [937] - Quote 
 
 JRleo jr wrote:Killer's Coys wrote:I've played a lot with the RR, and it HAS a big kick   Burst if serious? The assault is good, but the burst yes
 
 But.. I don't understand
 5 days without news about assault eHP buff....
 HHHHHHHHEEEEEEEOOOOOOOOO CCP WE ARE HERE ! WE ARE WAITING FOR HOTFIX CHARLIE FOR 1 MONTH ! HEOOOOO ARE YOU HEARING US ?
 
 Ho yeah Love you Rattati! | 
      
      
        |  sabre prime
 Crux Special Tasks Group
 Gallente Federation
 
 306
 
 
      | Posted - 2014.07.30 16:04:00 -
          [938] - Quote 
 Have the final numbers for what is going into hotfix charlie been decided.? I thought things were still in the feedback/discussion phase.
 
 Can we get a dedicated post letting us know what the final changes have been locked as?
 
 Desperate attempt to get BPOs | 
      
      
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        |  CCP Rattati
 C C P
 C C P Alliance
 
 4983
 
 
  
 
      | Posted - 2014.07.30 19:06:00 -
          [939] - Quote 
 We are still collecting feedback but we will post the final numbers this week. Those will then go into the client for QA and verification and be deployed with a Dev Blog. Thanks for your valuable feedback.
 
 "As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim" | 
      
      
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