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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Ghost Kaisar
Fatal Absolution General Tso's Alliance
9832
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Posted - 2015.02.12 15:31:00 -
[29281] - Quote
Unrelated, but I'm in class right now learning about naming organic moleclues.
I'm going to lose hair over this.
Oh yeah, I can look at 3,5-diethyl-6-isopropyl-4,4-dimethylnonane and know how to draw that monster. Or the reverse, see that monster and name it.
Time to make flashcards.
Born Deteis Caldari. Rejected by my Kinsman.
Found a new family in the Vherokior Tribe.
Nobody messes with my family
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Atiim
Titans of Phoenix
15579
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Posted - 2015.02.12 15:39:00 -
[29282] - Quote
Jebus McKing wrote:Adipem Nothi wrote:Jebus McKing wrote:Now that MN Assault is on par with the others it's suddenly considered FOTM... People say its speed is as good as a scouts[/url] MN Assault Base Speed > AM Scout Base Speed, and is less than 1/4 of 1 m/s slower than CA and GA Scouts. lol @ AM scouts No, really it's kinda sad. What is it supposed to be good at? I mean, at least it's still the Amarr's fastest suit. Point is what I was trying to say is I rarely see people actually making use of that improved speed because so many of them use weighty armor plates. Which I don't understand because it's speed is incredibly useful. That being said, I don't think that speed alone justifies it being called FOTM. What exactly makes people consider it FOTM all of a sudden? It is pretty much worse in everything except movement speed and stamina regen. Is it a combination of things? Strafe speed + potential to have balanced shield/armor tank? Sure you can do a lot of things scouts can do too. That is, as long as there is noone using active scanners. Speed isn't the only thing defining a scout. I don't see a problem with the MN Assault being almost as fast as CA/GA scouts because there is more to scouts than an advantage in movement speed. So I don't really get why anyone would advise someone to switch from a scout to a MN assault, except, that is, if all you care for is movement/strafe speed. There are two main reasons why the Matari Assault is popular.
The first (and probably greatest) is because it has a balanced slot layout, which means you can tank it however you'd like. This effectively reduces the need to invest into another dropsuit as you can change tasks at a moments notice, whereas previously if you wanted to be diverse you needed to invest into 2 Dropsuits (ie, a Caldari Assault who needed an Armor Tank would have to spec into either a Gallente or Amarr Assault).
The second reason, is because it increases the magazine size of the Combat Rifle (2nd most popular light weapon, and best Anti-Armor rifle) and the Sub-Machine Gun, which is by far the most popular Sidearm. These bonuses make weapons that you want to use even better, while also providing you with a solid platform to put it on. This is also why SCR users tend to invest into the Amarr Assault.
Calling it a a FoTM however, is misleading as data from the "TryHardinator" shows that it's only used 2% more than the Amarr Assault, and only used 1% more than the Caldari Assault.
As for it being overpowered, it's far from. No matter which way you fit the suit it is still subject to the weaknesses of the items fitted to it, and when trying to mimic the functions of a specialized suit it'll still be inferior to the specialized counterpart.
The 1st Matari Commando
-HAND
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1145
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Posted - 2015.02.12 16:01:00 -
[29283] - Quote
Makuta Miserix wrote:So I opened 5 Strongboxes today and got nothing out of them. You know, other than a Quafe Shotgun.
Damn.... That's what I've been hoping for...
Overlord of Broman
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noob cavman
Fatal Absolution General Tso's Alliance
2132
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Posted - 2015.02.12 16:05:00 -
[29284] - Quote
Makuta Miserix wrote:So I opened 5 Strongboxes today and got nothing out of them. You know, other than a Quafe Shotgun. *Unloads entire breach pistol into soft bits* Hate hate hate hate hate hate HATE HATE HATE HATE YOU *runs crying back to his quafe lav and drives into the sun set*
I want to be a caveman!
Ccp: LEGION
Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+
Full steam ahead into the enemies booty yarrr.
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Adipem Nothi
Nos Nothi
6629
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Posted - 2015.02.12 16:17:00 -
[29285] - Quote
Atiim wrote: Calling it a a FoTM however, is misleading as data from the "TryHardinator" shows that it's only used 2% more than the Amarr Assault, and only used 1% more than the Caldari Assault.
The spread has fluctuated between +2% and +5% this week, but I agree that this isn't enough for the MN Assault to be called "FoTM". The Assault Classes' spread of +50% to +70% ... that's a different story.
Shoot scout with yes.
- Ripley Riley
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J0LLY R0G3R
And the ButtPirates
2104
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Posted - 2015.02.12 17:19:00 -
[29286] - Quote
Adipem Nothi wrote:Atiim wrote: Calling it a a FoTM however, is misleading as data from the "TryHardinator" shows that it's only used 2% more than the Amarr Assault, and only used 1% more than the Caldari Assault.
The spread has fluctuated between +2% and +5% this week, but I agree that this isn't enough for the MN Assault to be called "FoTM". The Assault Class' spread of +50% to +70% ... that's a different story. Solution! Swap Logi and Assault Speed. Logis as a whole get a little 'bit better, without disturbing inter-role parity Assaults as a whole get a little 'bit worse, without disturbing inter-role parity
Are Logis hurting for speed? Don't always have to buff one thing because you nerfed another.
TLDR : XD
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One Eyed King
Nos Nothi
7801
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Posted - 2015.02.12 17:25:00 -
[29287] - Quote
Adipem Nothi wrote:Arkena Wyrnspire wrote:One Eyed King wrote: When Chromosome 1.0 hit, scouts were incredibly under powered.
Blasphemy. Chromosome was a golden age. Pretty sure he meant Uprising 1.0. Corrected for clarity's sake.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
7803
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Posted - 2015.02.12 17:29:00 -
[29288] - Quote
J0LLY R0G3R wrote:Adipem Nothi wrote:Atiim wrote: Calling it a a FoTM however, is misleading as data from the "TryHardinator" shows that it's only used 2% more than the Amarr Assault, and only used 1% more than the Caldari Assault.
The spread has fluctuated between +2% and +5% this week, but I agree that this isn't enough for the MN Assault to be called "FoTM". The Assault Class' spread of +50% to +70% ... that's a different story. Solution! Swap Logi and Assault Speed. Logis as a whole get a little 'bit better, without disturbing inter-role parity Assaults as a whole get a little 'bit worse, without disturbing inter-role parity Are Logis hurting for speed? Don't always have to buff one thing because you nerfed another. Considering they have really low HP and are much slower than Assaults, I would say yes.
I am one that thinks that there should be a strong inverse correlation between speed an HP.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Adipem Nothi
Nos Nothi
6631
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Posted - 2015.02.12 17:33:00 -
[29289] - Quote
J0LLY R0G3R wrote:Adipem Nothi wrote:Atiim wrote: Calling it a a FoTM however, is misleading as data from the "TryHardinator" shows that it's only used 2% more than the Amarr Assault, and only used 1% more than the Caldari Assault.
The spread has fluctuated between +2% and +5% this week, but I agree that this isn't enough for the MN Assault to be called "FoTM". The Assault Class' spread of +50% to +70% ... that's a different story. Solution! Swap Logi and Assault Speed. Logis as a whole get a little 'bit better, without disturbing inter-role parity Assaults as a whole get a little 'bit worse, without disturbing inter-role parity Are Logis hurting for speed? Don't always have to buff one thing because you nerfed another. Fair point. My thinking is that HP and Speed should be inversely related. Example:
Proposed Speed:HP Scout > Logi > Assault > Commando > Heavy (Speed) Scout < Logi < Assault < Commando < Heavy (HP)
Current Speed:HP Scout > Assault > Logi > Commando > Heavy (Speed) Scout < Logi < Assault < Commando < Heavy (HP)
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
6632
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Posted - 2015.02.12 18:04:00 -
[29290] - Quote
PSA: Bounty on a Heavy: https://forums.dust514.com/default.aspx?g=posts&m=2624539#post2624539
500k per confirmed kill
Shoot scout with yes.
- Ripley Riley
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J0LLY R0G3R
And the ButtPirates
2105
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Posted - 2015.02.12 18:34:00 -
[29291] - Quote
Fair enough. Ididnt know what the hp of a logi suit is. XD
TLDR : XD
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Spademan
Fatal Absolution General Tso's Alliance
5864
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Posted - 2015.02.12 18:38:00 -
[29292] - Quote
So got todays keys and opened some boxes. x50 Proto Aurum Knives. Why would I ever need that much? That's one box. From about 4 boxes I got a totoal of 8 Officer Laser Rifles. These are stupidly common for me. 400 warbarge components. And 2 Officer Amarr Commando suits.
That last one really stood out, so I decided to view it. It's revolting. Never colour your stuff Red and Mustard with Silver accents.
What're you looking at me like that for? I'll shank you I will.
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Bayeth Mal
Nos Nothi
2365
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Posted - 2015.02.12 19:15:00 -
[29293] - Quote
Ghost Kaisar wrote:Unrelated, but I'm in class right now learning about naming organic moleclues.
I'm going to lose hair over this.
Oh yeah, I can look at 3,5-diethyl-6-isopropyl-4,4-dimethylnonane and know how to draw that monster. Or the reverse, see that monster and name it.
Time to make flashcards.
9 years ago when I did the paper I could have. Unfortunately it's like learning any other language. If you don't use it you lose it.
We'll bang, OK?
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Arkena Wyrnspire
Fatal Absolution
22111
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Posted - 2015.02.12 19:20:00 -
[29294] - Quote
J0LLY R0G3R wrote: Are Logis hurting for speed? Don't always have to buff one thing because you nerfed another.
Honestly they are pretty slow considering they're meant to be emergency triage units.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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dzizur
Expert Intervention Caldari State
156
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Posted - 2015.02.12 19:20:00 -
[29295] - Quote
Adipem Nothi wrote:Atiim wrote: Calling it a a FoTM however, is misleading as data from the "TryHardinator" shows that it's only used 2% more than the Amarr Assault, and only used 1% more than the Caldari Assault.
The spread has fluctuated between +2% and +5% this week, but I agree that this isn't enough for the MN Assault to be called "FoTM". The Assault Class' spread of +50% to +70% ... that's a different story. Solution! Swap Logi and Assault Speed. Logis as a whole get a little 'bit better, without disturbing class parity Assaults as a whole get a little 'bit worse, without disturbing class parity
I like the idea, but it does not solve the problem of medframe(s?) achieving light frame speeds. How about playing around with difference in walk/run speed?
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Atiim
Titans of Phoenix
15589
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Posted - 2015.02.12 19:32:00 -
[29296] - Quote
Adipem Nothi wrote: The spread has fluctuated between +2% and +5% this week, but I agree that this isn't enough for the MN Assault to be called "FoTM". The Assault Class' spread of +50% to +70% ... that's a different story.
Solution!
Swap Logi and Assault Speed.
Logis as a whole get a little 'bit better, without disturbing class parity Assaults as a whole get a little 'bit worse, without disturbing class parity
Good intention, bad idea.
Swamping Logistics and Assault speeds doesn't solve your problem with the Matari Assault, which if I read correctly was that it was as fast as a Scout. All it does is cause the Logistics to be the ones causing your problem, as opposed to the Assault.
Given how the main role of Logistics is team support, speed is one of the things that they don't need as they most often find themselves behind the front providing said support and triage (and babysitting Sentinels). It'd be most practical to buff their HP to offset their lower speed and offensive capabilities.
The 1st Matari Commando
-HAND
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Spademan
Fatal Absolution General Tso's Alliance
5865
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Posted - 2015.02.12 19:47:00 -
[29297] - Quote
Honestly I think speed gaps between suit sizes should be a little bigger.
What're you looking at me like that for? I'll shank you I will.
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mollerz
6148
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Posted - 2015.02.12 19:57:00 -
[29298] - Quote
I'd like to hit 18m/s fully skilled/redjarred up. It would also be nice to have climbing/jumping abilities. I used to be able to do some cool **** with running/speed... but those days died long ago.
I've said it before.. proto minjas maxed out on red jar should basically move almost like mountain lions.
But the heavy tears would be too much to bear.
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One Eyed King
Nos Nothi
7807
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Posted - 2015.02.12 20:08:00 -
[29299] - Quote
mollerz wrote:I'd like to hit 18m/s fully skilled/redjarred up. It would also be nice to have climbing/jumping abilities. I used to be able to do some cool **** with running/speed... but those days died long ago.
I've said it before.. proto minjas maxed out on red jar should basically move almost like mountain lions.
But the heavy tears would be too much to bear.
You forgot to reference tigers for the trifecta.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
7807
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Posted - 2015.02.12 20:16:00 -
[29300] - Quote
Atiim wrote:Adipem Nothi wrote: The spread has fluctuated between +2% and +5% this week, but I agree that this isn't enough for the MN Assault to be called "FoTM". The Assault Class' spread of +50% to +70% ... that's a different story.
Solution!
Swap Logi and Assault Speed.
Logis as a whole get a little 'bit better, without disturbing class parity Assaults as a whole get a little 'bit worse, without disturbing class parity
Good intention, bad idea. Swamping Logistics and Assault speeds doesn't solve your problem with the Matari Assault, which if I read correctly was that it was as fast as a Scout. All it does is cause the Logistics to be the ones causing your problem, as opposed to the Assault. Given how the main role of Logistics is team support, speed is one of the things that they don't need as they most often find themselves behind the front providing said support and triage (and babysitting Sentinels). It'd be most practical to buff their HP to offset their lower speed and offensive capabilities. But its not JUST that it has the speed, but that it also has that speed with more HP. You can speed tank a MinAss and get scout like speeds with much better HP. If you are at proto, you now have some room to throw in Damps as well, maybe more shields, etc.
The reason I don't think the switch (though its impossible to say for sure without seeing it) is because I don't think its possible for Logis to get both the speed AND the HP advantage on scouts.
I also think this is a problem at the Commando level where they are significantly slower than Assaults, yet sometimes have much lower HP, especially when you take into account their significant EWAR disadvantages compared to medium frames now. They need something to change in the way of the HP/Speed dynamic as well.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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J0LLY R0G3R
And the ButtPirates
2109
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Posted - 2015.02.12 20:28:00 -
[29301] - Quote
Bad luck Minmatar Logi : Gets speed increase......still stuck repping a heavy . XD
TLDR : XD
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Arkena Wyrnspire
Fatal Absolution
22113
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Posted - 2015.02.12 22:14:00 -
[29302] - Quote
The Quafe HMG is fabulous.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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Spademan
Fatal Absolution General Tso's Alliance
5869
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Posted - 2015.02.12 22:16:00 -
[29303] - Quote
Why is everyone else getting bpo's? I WANT TO SHOOT A GODDAMNED PINK LASER!
What're you looking at me like that for? I'll shank you I will.
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Arkena Wyrnspire
Fatal Absolution
22114
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Posted - 2015.02.12 22:21:00 -
[29304] - Quote
The Quafe HMG has glowing green barrels. It's amazing.
It's not something I actually want, but still.
My most wanted BPO is the placon. Or until they release CreoDron skins.
moobius 2013 never forget
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Murt Lesp
Leviathan Battalion
196
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Posted - 2015.02.12 22:34:00 -
[29305] - Quote
Anyone have comments on the Ion Pistol?
Bolt pistol is like shooting bricks: aim matters a lot Magsec is beautiful to use.
Feels great to be back
The Leviathan has Awoken and it hungers
Magsec C
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Spademan
Fatal Absolution General Tso's Alliance
5872
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Posted - 2015.02.12 22:34:00 -
[29306] - Quote
Murt Lesp wrote:Anyone have comments on the Ion Pistol?
Bolt pistol is like shooting bricks: aim matters a lot Magsec is beautiful to use.
Feels great to be back Ion Pistol: It used to be terrible, now it's just really really bad.
What're you looking at me like that for? I'll shank you I will.
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Jebus McKing
Nos Nothi
1448
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Posted - 2015.02.12 22:37:00 -
[29307] - Quote
If they switch Assault and Logi movement speed the first thing I will do is use 3x kincats and REs on my MN logi, and harvest those tears.
Triple kincat shotgun logi already is a lot of fun.
Jebus still hates scans.
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Arkena Wyrnspire
Fatal Absolution
22119
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Posted - 2015.02.12 22:55:00 -
[29308] - Quote
It's also made of paper.
I'd laugh at that logi.
moobius 2013 never forget
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Spademan
Fatal Absolution General Tso's Alliance
5872
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Posted - 2015.02.12 22:58:00 -
[29309] - Quote
Mlt Amarr Heavy=Best shotgun suit.
What're you looking at me like that for? I'll shank you I will.
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Atiim
Titans of Phoenix
15595
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Posted - 2015.02.12 23:10:00 -
[29310] - Quote
One Eyed King wrote: But its not JUST that it has the speed, but that it also has that speed with more HP. You can speed tank a MinAss and get scout like speeds with much better HP. If you are at proto, you now have some room to throw in Damps as well, maybe more shields, etc.
Well first it should be noted that you can do the same with any Dropsuit that's not a Heavy or Amarr Logi. That aside swamping the Assault and Logistics speed won't do anything to solve your problem.
All you're doing is replacing this, with this <--That MinFit's probably bad but I just threw something together.
One Eyed King wrote:The reason I don't think the switch (though its impossible to say for sure without seeing it) is because I don't think its possible for Logis to get both the speed AND the HP advantage on scouts. I don't mean to sound like a prick, but have you ever actually used a Logistics suit? Or at least fitted one on ProtoFits? There are plenty of ways the Logi can be fitted to gain both a Speed and HP advantage over the Logistics.
One Eyed King wrote:I also think this is a problem at the Commando level where they are significantly slower than Assaults, yet sometimes have much lower HP, especially when you take into account their significant EWAR disadvantages compared to medium frames now. They need something to change in the way of the HP/Speed dynamic as well. The problems with the Commando are caused by the Commandos being terrible. Nerfing Assaults and Buffing Logis won't solve any of their problems.
The 1st Matari Commando
-HAND
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