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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Pseudogenesis
Subdreddit Test Alliance Please Ignore
608
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Posted - 2014.09.27 03:05:00 -
[22651] - Quote
One Eyed King wrote:Adipem Nothi wrote:To add context to my question ...
1. There are some who's see the Scout's current conditions maintained. 2. There are some who'd see higher penalties applied when Scouts use plates. 3. There are some who'd see higher penalties applied when Scouts use shield extenders. 4. There are some who'd see higher penalties applied when Scouts use any HP-related module.
Whether or not AM/GA stacking armor causes problems is debatable. But I see no reason whatsoever to penalize CA/MN for stacking shields; they aren't causing problems. I feel that 3 and 4 above would widen the gap between best-in-class and worst. The only problem I have ever really had is with the armor stacking. Otherwise, I find knives solve any Cal Shield stacking, and they don't see me coming because they didn't equip the precision. Knives are beautiful this way.
Knives are the Great Equalizer. They 1 shot any suit, regardless of role, size, race or sexual preference.
The phrase "God made man, but Samuel Colt made them equal" comes to mind
Stabby-stabber extraordinaire
I stabbed Rattati once, you know.
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Llast 326
An Arkhos
4647
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Posted - 2014.09.27 03:10:00 -
[22652] - Quote
Pseudogenesis wrote:One Eyed King wrote:Adipem Nothi wrote:To add context to my question ...
1. There are some who's see the Scout's current conditions maintained. 2. There are some who'd see higher penalties applied when Scouts use plates. 3. There are some who'd see higher penalties applied when Scouts use shield extenders. 4. There are some who'd see higher penalties applied when Scouts use any HP-related module.
Whether or not AM/GA stacking armor causes problems is debatable. But I see no reason whatsoever to penalize CA/MN for stacking shields; they aren't causing problems. I feel that 3 and 4 above would widen the gap between best-in-class and worst. The only problem I have ever really had is with the armor stacking. Otherwise, I find knives solve any Cal Shield stacking, and they don't see me coming because they didn't equip the precision. Knives are beautiful this way. Knives are the Great Equalizer. They 1 shot any suit, regardless of role, size, race or sexual preference. The phrase "God made man, but Samuel Colt made them equal" comes to mind Remembers when Knives blue shielded almost as often as they hit
They are good now
KRRROOOOOOM
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Adipem Nothi
Nos Nothi
5271
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Posted - 2014.09.27 03:14:00 -
[22653] - Quote
Llast 326 wrote:Pseudogenesis wrote: Knives are the Great Equalizer. They 1 shot any suit, regardless of role, size, race or sexual preference. The phrase "God made man, but Samuel Colt made them equal" comes to mind
Remembers when Knives blue shielded almost as often as they hit They are good now Indeed, they are.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5271
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Posted - 2014.09.27 03:17:00 -
[22654] - Quote
Anyone opposed to replacing Tac SR circle dot with winged dot?
https://forums.dust514.com/default.aspx?g=posts&m=2379798#post2379798
Shoot scout with yes.
- Ripley Riley
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Llast 326
An Arkhos
4647
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Posted - 2014.09.27 03:21:00 -
[22655] - Quote
Voted and Inb4 Jace
KRRROOOOOOM
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One Eyed King
Land of the BIind
4436
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Posted - 2014.09.27 03:57:00 -
[22656] - Quote
Llast 326 wrote:Pseudogenesis wrote:One Eyed King wrote:Adipem Nothi wrote:To add context to my question ...
1. There are some who's see the Scout's current conditions maintained. 2. There are some who'd see higher penalties applied when Scouts use plates. 3. There are some who'd see higher penalties applied when Scouts use shield extenders. 4. There are some who'd see higher penalties applied when Scouts use any HP-related module.
Whether or not AM/GA stacking armor causes problems is debatable. But I see no reason whatsoever to penalize CA/MN for stacking shields; they aren't causing problems. I feel that 3 and 4 above would widen the gap between best-in-class and worst. The only problem I have ever really had is with the armor stacking. Otherwise, I find knives solve any Cal Shield stacking, and they don't see me coming because they didn't equip the precision. Knives are beautiful this way. Knives are the Great Equalizer. They 1 shot any suit, regardless of role, size, race or sexual preference. The phrase "God made man, but Samuel Colt made them equal" comes to mind Remembers when Knives blue shielded almost as often as they hit They are good now You mean when you would stand right behind a sniper, charge your knives, and still not even do any damage?
Yeah... those were dark days.
You can always tell a Millford Minja
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Appia Nappia
1116
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Posted - 2014.09.27 04:33:00 -
[22657] - Quote
Adipem Nothi wrote:At the risk of offending some of you, I need to ask a tough question.
In a general sense, is the following hierarchy true? GA Scout > AM Scout > MN Scout > CA Scout
Gallente is best because it is Gallente, the superior race. Their organic designs just work out better as power armor compared to anything else. I mean living armor = self repairing
Gallente is top dog, not because of the bonuses or HP through Plates, but because of the innate repair. For flavor I like it, but light frames having the highest repair and heavy frames having the lowest is in poor form. I don't run armor repair modules and I really never have. And there isn't a thing they can do other than increasing repair rate to 15hp/s while reducing the cost. Even on Amarr suits I don't use them. I either depend on a Logi, a nanohive, or a supply depot. Gallente is stronger than it should be because of that repair rate. With 0 reps per second, the Caldari would be number 1 on slayer scout list.
Caldari Scout makes for a far superior light-assault than any other suit. Shield HP is just too low for the Caldari to be OP, But Complex Damp + Ishukone Cloak will get you by everything but amarr scout in pubs. 2 damage mods and 2 shield extenders and a complex armor plate. And a compact nanohive for reps. Or 1 damage mod and 3 shields. Even with the MCC2 rewards you won't see a lot of amarr scouts out there because as someone recently said today, the current people playing are iether protostomping or terrible. You know which corps are going to field an amarr scout in each squad.
Amarr, 2 complex precision, 1 range amp, 3 complex plates. done. again, repair mods are for scrubs with no friends. Forget about movement because you're going to be stuck with your squad the whole time. Also, just gonna put this in here. Amarr Logi at STD really needs to start with 3 EQ slots or STD Scouts need to only have 1 EQ slot. Because I keep selecting the wrong suit because I see 2 EQ in the list
Minmatar is at the bottom. Ishukone Nova Knives, with Proficiency 3+, on the Minmatar Suit, can kill most proto assault suits. . . but if you don't get the kill off they can still bunnyhop their way out of your range. weapon switching bug where you try and fire too soon swaps back to your first weapon screws you over and often times you won't finish them off like you expect to. Hacking is good for utility and makes the suit desireable but it just doesn't have the same slaying capability (of protosuits, specifically) that Gallente and Caldari do, or the HP to get in a fire fight like Amarr has.
So, GA > CA > AM > MN
Because we're talking about ability to be the top slayer on the team, right?
Order of most fun: MN > GA > CA > AM
So very tired
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Appia Nappia
1117
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Posted - 2014.09.27 04:47:00 -
[22658] - Quote
Also, it's currently 82F in my room, I am wrapped up in a comforter and freezing. . . it's weird getting used to temperatures in the high 90s everyday
So very tired
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
610
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Posted - 2014.09.27 04:51:00 -
[22659] - Quote
Come to California, we've been experiencing summer for at least 8 months now
Stabby-stabber extraordinaire
I stabbed Rattati once, you know.
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One Eyed King
Land of the BIind
4440
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Posted - 2014.09.27 04:52:00 -
[22660] - Quote
Appia Nappia wrote:Also, it's currently 82F in my room, I am wrapped up in a comforter and freezing. . . it's weird getting used to temperatures in the high 90s everyday Your sympathetic and parasympathetic systems must be totally out of whack. Totes Magotes.
You can always tell a Millford Minja
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Appia Nappia
1117
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Posted - 2014.09.27 05:28:00 -
[22661] - Quote
Pseudogenesis wrote:Come to California, we've been experiencing summer for at least 8 months now
You must have missed the part where I said I moved to California. I've been in Riverside County since the 11th of this month. Will be here indefinitely. . . Seriously missing my car right now,
So very tired
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Atiim
12538
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Posted - 2014.09.27 05:45:00 -
[22662] - Quote
Llast 326 wrote:One Eyed King wrote:Right-wing Extremist wrote:Is there a channel where tankers hang out? The way Scouts United serves us? Are you looking to infiltrate their HQ and blow it up? I like where your head is. I'm in on this action Count me in too!
The 1st Matari Commando
-HAND
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
613
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Posted - 2014.09.27 06:29:00 -
[22663] - Quote
Appia Nappia wrote:Pseudogenesis wrote:Come to California, we've been experiencing summer for at least 8 months now You must have missed the part where I said I moved to California. I've been in Riverside County since the 11th of this month. Will be here indefinitely. . . Seriously missing my car right now,
Oh, guess I did. Riverside's pretty bad, that's much closer to the desert than where I live. I'm in OC, which is about 35-45 mins away from the ocean, so that helps temper the heat a bit.
Still, the only way to really cope with it is get used to it. I moved to a house with no air conditioning and have gradually gotten used to just sitting in a 90+ degree room like it's no big deal. Unfortunately, the tradeoff is that cold absolutely destroys me now, so there's that.
Stabby-stabber extraordinaire
I stabbed Rattati once, you know.
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Appia Nappia
1118
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Posted - 2014.09.27 06:36:00 -
[22664] - Quote
yeah, i'm in a valley. I can see barren hills in every direction. . . when I go outside. Which is never because it's too hot during the day and there are black widows EVERYWHERE! Like seriously, there's a garden int he back and you can see hundreds of them if you turn the spot lights on.
So very tired
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Bayeth Mal
Opus Arcana Covert Intervention
1551
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Posted - 2014.09.27 08:47:00 -
[22665] - Quote
Now have an Exotic full auto shotgun and exotic gauntlets, now just need to grind some Vanguard marks and I can buy legendary Helm, Gauntlets and Boots and I'm ready to rock :)
We'll bang, OK?
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Appia Nappia
1119
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Posted - 2014.09.27 09:07:00 -
[22666] - Quote
Bayeth Mal wrote:Now have an Exotic full auto shotgun and exotic gauntlets, now just need to grind some Vanguard marks and I can buy legendary Helm, Gauntlets and Boots and I'm ready to rock :)
57 hours of play, only exotic is the chest piece Xur had for sale. Got a single exotic drop ever, it was a warlock helm. I need 1 more strange coin to buy the exotic auto rifle
Roommate has . . . ok. He's logged in 144 hours. He's got two exotic heavy weapons, 4 exotic primaries, 5 exotic special weapons, and 1 exotic chest plate looted from a mission. Or at least that;s what is in his inventory right now, as I wait for him to turn off the ******* game so all of us can watch a movie. I know he has more weapons in the vault.
So very tired
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
614
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Posted - 2014.09.27 10:42:00 -
[22667] - Quote
I accidentally read a few of those Exotics as Erotic and now I'm wondering which might be more accurate
Stabby-stabber extraordinaire
I stabbed Rattati once, you know.
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Zindorak
1.U.P
999
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Posted - 2014.09.27 12:49:00 -
[22668] - Quote
Yo what's goin on
Pokemon master!
Death to all Swarm scrubs
CCP please buff AScR and normal AR :(
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Bayeth Mal
Opus Arcana Covert Intervention
1551
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Posted - 2014.09.27 13:31:00 -
[22669] - Quote
Pseudogenesis wrote:I accidentally read a few of those Exotics as Erotic and now I'm wondering which might be more accurate
To be fair, rampaging head first into a high level Colossus, emptying four blasts into him and wiping him out in maybe 1.5 seconds got me pretty aroused.
Now if only those bosses didn't have silly immediate OHK AOE CQC attacks I could viably use it on strike mission bosses.
We'll bang, OK?
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Bayeth Mal
Opus Arcana Covert Intervention
1551
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Posted - 2014.09.27 14:07:00 -
[22670] - Quote
I'm thinking I might start working on a Titan next.
A fabulous looking Awoken, worthy of the Ginyu force.
We'll bang, OK?
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Spademan
Fatal Absolution General Tso's Alliance
3840
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Posted - 2014.09.27 14:22:00 -
[22671] - Quote
How long d'ya think it'll be until they release a DLC with a new race and class?
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Adipem Nothi
Nos Nothi
5287
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Posted - 2014.09.27 15:05:00 -
[22672] - Quote
Spademan wrote:How long d'ya think it'll be until they release a DLC with a new race and class? Even if it came with a new dungeon. Even if the raid boss looks like a dragon. Even if legendary gear is guaranteed.
Would not buy.
Shoot scout with yes.
- Ripley Riley
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Spademan
Fatal Absolution General Tso's Alliance
3840
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Posted - 2014.09.27 16:13:00 -
[22673] - Quote
My biggest problem with DLC these days is just how bloody overpriced it is. Hell, the Dark Souls season pass costs more than I paid for the goddamned game itself. And then there's the skyrim dlc which cost more individually than the ******* game. This horseshit is getting ridiculous.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Varoth Drac
Vengeance Unbound Dark Taboo
238
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Posted - 2014.09.27 17:52:00 -
[22674] - Quote
Sorry, this is about Dust not Destiny:
So I just had a crazy idea, well, more of a combo of other's ideas.
I was thinking of echo, and maybe making basic suits viable. Was thinking of advocating giving basic mediums 2 equipment slots to make them somewhere between assaults and logis, also making them equal price to the specialised suits.
Then I got to thinking about scouts and light frames. How about making scouts sidearm only, bear with me, and make light frames light weapon+sidearm with 1 equipment, maybe light frames should get a little extra hp too.
I know this would be a scout nerf, but there is still a lot of scout QQ. Sidearms seem to be pretty good now. Shotgun+cloak would become rare and save a lot of tears. You could still shotgun or sniper rifle with a light frame, making them pretty useful. Finally I don't see why light frames need 2 equipment slots, it kind of invalidates the idea we need 2 eqs because of the cloak.
What do people think? |
One Eyed King
Land of the BIind
4454
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Posted - 2014.09.27 18:06:00 -
[22675] - Quote
Varoth Drac wrote:Sorry, this is about Dust not Destiny:
So I just had a crazy idea, well, more of a combo of other's ideas.
I was thinking of echo, and maybe making basic suits viable. Was thinking of advocating giving basic mediums 2 equipment slots to make them somewhere between assaults and logis, also making them equal price to the specialised suits.
Then I got to thinking about scouts and light frames. How about making scouts sidearm only, bear with me, and make light frames light weapon+sidearm with 1 equipment, maybe light frames should get a little extra hp too.
I know this would be a scout nerf, but there is still a lot of scout QQ. Sidearms seem to be pretty good now. Shotgun+cloak would become rare and save a lot of tears. You could still shotgun or sniper rifle with a light frame, making them pretty useful. Finally I don't see why light frames need 2 equipment slots, it kind of invalidates the idea we need 2 eqs because of the cloak.
What do people think? Scout QQ is a lot about scouts being relevant in a way they were not between 1.0 and 1.8.
I don't like the idea of side arm only scouts, even though that is what I run. It completely invalidates the shotgun scout, which is a valid play style, sniper scouts and others.
Most light weapons do not deal alpha damage, so when it comes to light weapons fights scouts will always be at a disadvantage.
Light frames are worthless, and nerfing scouts to give them a use is not really buffing them. They lack the bonuses that make scout frames useful.
I get that there may be problems with scouts, but I am not always on board with what that issue is.
We can't really out assault an assault, or out logi a logi (except for maybe std level?).
If scouts were so OP, everyone in PC would run them, but from what I am hearing PC is nothing but Heavies and Logis.
I think the QQ comes down to having more scouts than before, and having them be more viable.
If after everyone has spent their SP from this recent event we are still not seeing more Assaults, we need to try and understand why, and it may be a weakness in Assaults and not a scout problem, or it may simply be an issue with armor plates on scouts, which can be addressed without nerfing every other scout that doesn't run plates to begin with.
You can always tell a Millford Minja
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Varoth Drac
Vengeance Unbound Dark Taboo
239
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Posted - 2014.09.27 18:24:00 -
[22676] - Quote
One Eyed King wrote:Scout QQ is a lot about scouts being relevant in a way they were not between 1.0 and 1.8.
I don't like the idea of side arm only scouts, even though that is what I run. It completely invalidates the shotgun scout, which is a valid play style, sniper scouts and others.
Most light weapons do not deal alpha damage, so when it comes to light weapons fights scouts will always be at a disadvantage.
Light frames are worthless, and nerfing scouts to give them a use is not really buffing them. They lack the bonuses that make scout frames useful.
I get that there may be problems with scouts, but I am not always on board with what that issue is.
We can't really out assault an assault, or out logi a logi (except for maybe std level?).
If scouts were so OP, everyone in PC would run them, but from what I am hearing PC is nothing but Heavies and Logis.
I think the QQ comes down to having more scouts than before, and having them be more viable.
If after everyone has spent their SP from this recent event we are still not seeing more Assaults, we need to try and understand why, and it may be a weakness in Assaults and not a scout problem, or it may simply be an issue with armor plates on scouts, which can be addressed without nerfing every other scout that doesn't run plates to begin with. I get what you are saying about the scout QQ, it is probably too soon after the assault buff to assess whether they are useful yet. I guess I was thinking "if" the scout QQ has any merit.
As for light frames, as a min scout user I feel I can be effective as a shotgun or rifle user without any relevant suit bonus other than the cloak. It seems to be the opinion of a lot of players that the cloak is not necessary for effective scouting (like before 1.7). Therefore I feel light frames would still be good, though maybe an hp increase would be necessary to balance the lack of bonus, cloak or 2nd equipment.
I also share your worry that sidearms lack the required power for effective scouting, although nova knives certainly do have enough. It also might restrict weapon choice too much. Though it would give sidearms a real place to shine. Decloak - breach scrambler to the back - flaylock finish anyone?
Finally, I still worry that shotguns overlap and outshine nova knives a little too much, my idea would fix that. |
Arkena Wyrnspire
Fatal Absolution
17898
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Posted - 2014.09.27 19:10:00 -
[22677] - Quote
Bayeth Mal wrote:Now have an Exotic full auto shotgun and exotic gauntlets, now just need to grind some Vanguard marks and I can buy legendary Helm, Gauntlets and Boots and I'm ready to rock :) Ready to rock for what, out of curiosity?
I'm not sure I can see what there is to do after maxing out your kit.
The forums have ruined me.
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VicFox
Void of Faction
6
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Posted - 2014.09.27 19:17:00 -
[22678] - Quote
Adipem Nothi wrote:Varoth Drac wrote: What do people think?
If Legion were designed in such a way that made Scouts "sidearm specialists" then I'd absolutely entertain the idea of Scouts being a sidearm-only class. As far as Dust goes, I would ardently oppose the idea. I could not play a game that does not allow a scout to be a sniper or marksman (tac-ar type weapons). I think it is silly a scout would use a loud as hell shotgun. I want silencer for my marksman rifle and pistol.
aka: voidfaction
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Spademan
Fatal Absolution General Tso's Alliance
3844
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Posted - 2014.09.27 19:46:00 -
[22679] - Quote
Varoth Drac wrote:Sorry, this is about Dust not Destiny:
So I just had a crazy idea, well, more of a combo of other's ideas.
I was thinking of echo, and maybe making basic suits viable. Was thinking of advocating giving basic mediums 2 equipment slots to make them somewhere between assaults and logis, also making them equal price to the specialised suits.
Then I got to thinking about scouts and light frames. How about making scouts sidearm only, bear with me, and make light frames light weapon+sidearm with 1 equipment, maybe light frames should get a little extra hp too.
I know this would be a scout nerf, but there is still a lot of scout QQ. Sidearms seem to be pretty good now. Shotgun+cloak would become rare and save a lot of tears. You could still shotgun or sniper rifle with a light frame, making them pretty useful. Finally I don't see why light frames need 2 equipment slots, it kind of invalidates the idea we need 2 eqs because of the cloak.
What do people think? I'll only think about considering the idea of scouts being sidearm only if they got three sidearms.
Then I'd say no. I have a plan/idea for improving assaults but it requires a Client update, so if that happens I'm going to try lobby for that to become a reality in some form.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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One Eyed King
Land of the BIind
4456
|
Posted - 2014.09.27 20:42:00 -
[22680] - Quote
Varoth Drac wrote:I get what you are saying about the scout QQ, it is probably too soon after the assault buff to assess whether they are useful yet. I guess I was thinking "if" the scout QQ has any merit.
As for light frames, as a min scout user I feel I can be effective as a shotgun or rifle user without any relevant suit bonus other than the cloak. It seems to be the opinion of a lot of players that the cloak is not necessary for effective scouting (like before 1.7). Therefore I feel light frames would still be good, though maybe an hp increase would be necessary to balance the lack of bonus, cloak or 2nd equipment.
I also share your worry that sidearms lack the required power for effective scouting, although nova knives certainly do have enough. It also might restrict weapon choice too much. Though it would give sidearms a real place to shine. Decloak - breach scrambler to the back - flaylock finish anyone?
Finally, I still worry that shotguns overlap and outshine nova knives a little too much, my idea would fix that. Shotgun does overlap some with the knives, but I would rather have knives and run into a heavy than a SG.
Also, I tried running a shotgun once, it did not go well. I still prefer knives.
I just don't want to limit someone else's play style unless absolutely necessary.
I would rather see plates penalties looked at and see a shift of passive skills to module efficacy before I would see scouts as side arm only.
You can always tell a Millford Minja
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