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Thread Statistics | Show CCP posts - 178 post(s) |
Pseudogenesis
Subdreddit Test Alliance Please Ignore
518
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Posted - 2014.09.21 02:23:00 -
[22291] - Quote
Right-wing Extremist wrote:Pseudogenesis wrote:By the way: You guys are always talking about changing servers. How the heck do you do that? I've never discovered an option for it in the client. I'm having trouble getting matches from Scotty. It's easy. You just have to delete your System32 folder.
Ohh, of course. How could I have been so stupid.
Stabby-stabber extraordinaire
I stabbed Rattati once, you know.
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
518
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Posted - 2014.09.21 02:24:00 -
[22292] - Quote
Why can't it be both?
Stabby-stabber extraordinaire
I stabbed Rattati once, you know.
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Cross Atu
OSG Planetary Operations Covert Intervention
2862
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Posted - 2014.09.21 02:29:00 -
[22293] - Quote
Mind = Blown
See a cool idea thread? Mail me the title and I'll take a look =)
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Llast 326
An Arkhos
4541
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Posted - 2014.09.21 02:39:00 -
[22294] - Quote
Cross Atu wrote:Mind = Blown Wait till you find my hidden distillery
KRRROOOOOOM
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Adipem Nothi
Nos Nothi
5061
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Posted - 2014.09.21 02:56:00 -
[22295] - Quote
Morathi III wrote:Maybe no one care but its an happy week for me. I will finally undergoes a surgery in 6 month after suffering strabism since beginning of june 2013, two week before the respec wiwe get in the beginning of uprising .Its a muscle nerv problem. I lived with this without treatment until beginning of june 2014 where i received special glsses to fix my vision, my problem was that strong that i received the maximum prism the glasses can get. I will undergoes the surgery in might be 6 months. For those wgo dont know strabism is a double vision problem,im atually at lvl which is the max lol. I was against questionned this week saying why i deleted Morathi III. Now you know. Some scout are sneaky even in RL Happy hunting
Morathi, I misunderstood; I thought you'd already had this surgery! Now you are obligated to keep us posted :-)
Congratulations on the good news. o7
Shoot scout with yes.
- Ripley Riley
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Cross Atu
OSG Planetary Operations Covert Intervention
2863
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Posted - 2014.09.21 03:17:00 -
[22296] - Quote
Llast 326 wrote:Cross Atu wrote:Mind = Blown Wait till you find my hidden distillery /drool
See a cool idea thread? Mail me the title and I'll take a look =)
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Cross Atu
OSG Planetary Operations Covert Intervention
2863
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Posted - 2014.09.21 03:35:00 -
[22297] - Quote
Okay bastards sharpen your knives, I've been thinking again and we all know what that means
In an effort to broaden the value of eWar without touching current scout values, and to make the medium frames more diverse I have been playing with the mad science of changing the profile on the logistics frames, reducing it a bit so that there is more incentive for logi to run damps (and not brick tank) while trying to avoid having them mess with scout play.
Alright, general notion having been framed here are my opening thoughts, tell me what y'all feel about them and help me polish this up so it is worthwhile before I show it to CCP.
Reduce logistics base profile from 50 to 45 or 46. Aim is to have 3x damped logi hitting a modified profile of 29 which (correct me if I'm wrong) would still make them show up on proto scanners (even without the GalLogi bonus) and most non-bricked scout fits. However let them be under the scans of most medium and heavy frames promoting a reason to run more non-bricked logi fits.
In addition to the general question above (and telling me if my math is wrong as it sometimes is) I am wondering your thoughts on the following.
1. The GalLogi has 5 lows, would the added value of damps 4 and 5 be problematic in this context despite the stacking penalty?
2. The CalLogi has room to max buffer 5 complex shield extenders while still running 3x damps, does this added eWar potential (if their base profile were shifted 5 as suggested above) directly hinder scout play in some manner as it is not coming so directly at the cost of tank?
3. Is a net profile of 29 (when triple damped) a bad or good number to shoot for in the interests of bringing some medium frame eWar play into the picture without damaging the scout role? Why/Why not?
Looking forward to your input
Cheers, Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
6970
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Posted - 2014.09.21 03:56:00 -
[22298] - Quote
Appia Nappia wrote:Bayeth Mal wrote:Somehow we're talking about Dust again, lets put an end to that.
So after a lot of playing (no MCC for me) I managed to get up to Level 23 (heading on 24), I was level 20 this morning. I've been running with all Rare (Blue) gear and managed to finally (**** that stupid Cryptarch) get my first Legendary Weapon.
An Auto-Rifle called "Doctor Nope" And later two HMGs (seriously?).
This is after so many decryptions I think I'm almost at level 8 with him now.
I've decided not to bother going with a Faction and just go all out Vanguard and use the Crucible bounties for XP (I decided this after wasting 5 bounties on Dead Orbit).
Went back to the Tower before logging out, talked to Xur or whatever his name is... I'm short of getting the exotic warlock gloves by 1 freaking coin... *facepalm*
Still, not bad for a days work. Tomorrow I'll be running the strike playlist and knocking off all the bounties. RF2 for the fire team (PS4) if you're interested in some crazy PvE challenges (recommend you're 22 or above). I tried playin gDUST today. Got in 1 match that was already in progress then spent 30 minutes trying to get into another to no avail. So I switched back to Destiny and now there's a connection issue there. Clearly the gods of videogames do not want me playing today. I got a Legendary Engram from Crucible. I was so excited. Took it to the Cryptarch and it was a warlock helm. ****. Got another Legendary Engram from crucible and it was a Rare scout rifle. Got another Legendary Engram and it was a Strange Coin. Finally picked up the Legendary Hand Cannon. Bought the Hunters' chest piece from Xur. Bumped me from 23 to 24. I'm 19 rep points away from being able to buy gear with crucible marks... and that connection error!! Vanguard is dumb. I can use Strikes to collect Vanguard Marks but only the vanguard vendor accepts them. So I feel like I'm wasting their rep when I use it for the one I'm building up. Yeah, solo'ing Strikes is so easy in Destiny. Every single map as at least 1 exploitable location in it that makes you basically invincible. Playedin Cruicible with 4 FA guys last night and Symbiotic forks. lol, Symb is my only PSN friend from that group and I saw him on and joined the fireteam. I joined an in-progress match on the other team. I got like 6 enforcer medals from that match becuase it was so one-sided. Then We all played as a single group and it was just mean. i was a bit embarrassed, of the 5 or six games I played with them, fussioncommando actually did better than me in 1 of them.
Are all the FA guys on PS3?
There is nobody on PS4 side. I have to play with all my old BF3 Clan mates.
I got kicked out of the State War Academy for jury-rigging a contact nade launcher to my Rail Rifle
WINMATAR!
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mollerz
5376
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Posted - 2014.09.21 04:17:00 -
[22299] - Quote
This guy gets it. And red jar all night for him on my tab, Shotty!
I'm seriously fukn serious
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Llast 326
An Arkhos
4542
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Posted - 2014.09.21 04:17:00 -
[22300] - Quote
Cross Atu wrote:Okay bastards sharpen your knives, I've been thinking again and we all know what that means In an effort to broaden the value of eWar without touching current scout values, and to make the medium frames more diverse I have been playing with the mad science of changing the profile on the logistics frames, reducing it a bit so that there is more incentive for logi to run damps (and not brick tank) while trying to avoid having them mess with scout play. Alright, general notion having been framed here are my opening thoughts, tell me what y'all feel about them and help me polish this up so it is worthwhile before I show it to CCP. Reduce logistics base profile from 50 to 45 or 46. Aim is to have 3x damped logi hitting a modified profile of 29 which (correct me if I'm wrong) would still make them show up on proto scanners (even without the GalLogi bonus) and most non-bricked scout fits. However let them be under the scans of most medium and heavy frames promoting a reason to run more non-bricked logi fits. In addition to the general question above (and telling me if my math is wrong as it sometimes is) I am wondering your thoughts on the following. 1. The GalLogi has 5 lows, would the added value of damps 4 and 5 be problematic in this context despite the stacking penalty? 2. The CalLogi has room to max buffer 5 complex shield extenders while still running 3x damps, does this added eWar potential (if their base profile were shifted 5 as suggested above) directly hinder scout play in some manner as it is not coming so directly at the cost of tank? 3. Is a net profile of 29 (when triple damped) a bad or good number to shoot for in the interests of bringing some medium frame eWar play into the picture without damaging the scout role? Why/Why not? Looking forward to your input Cheers, Cross Oddly I was looking at this the other wayGǪ as in Logi having a better Precision in order to catch light dampened scouts thereby reducing the Brick Tanking Slayer ScoutGǪ but never put the numbers to it
KRRROOOOOOM
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mollerz
5376
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Posted - 2014.09.21 04:19:00 -
[22301] - Quote
@ghost we've been struggling to get a glass vault strike team together. Would love the help!
I'm seriously fukn serious
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Right-wing Extremist
Nos Nothi
1223
|
Posted - 2014.09.21 04:20:00 -
[22302] - Quote
Cross Atu wrote:Okay bastards sharpen your knives, I've been thinking again and we all know what that means In an effort to broaden the value of eWar without touching current scout values, and to make the medium frames more diverse I have been playing with the mad science of changing the profile on the logistics frames, reducing it a bit so that there is more incentive for logi to run damps (and not brick tank) while trying to avoid having them mess with scout play. Alright, general notion having been framed here are my opening thoughts, tell me what y'all feel about them and help me polish this up so it is worthwhile before I show it to CCP. Reduce logistics base profile from 50 to 45 or 46. Aim is to have 3x damped logi hitting a modified profile of 29 which (correct me if I'm wrong) would still make them show up on proto scanners (even without the GalLogi bonus) and most non-bricked scout fits. However let them be under the scans of most medium and heavy frames promoting a reason to run more non-bricked logi fits. In addition to the general question above (and telling me if my math is wrong as it sometimes is) I am wondering your thoughts on the following. 1. The GalLogi has 5 lows, would the added value of damps 4 and 5 be problematic in this context despite the stacking penalty? 2. The CalLogi has room to max buffer 5 complex shield extenders while still running 3x damps, does this added eWar potential (if their base profile were shifted 5 as suggested above) directly hinder scout play in some manner as it is not coming so directly at the cost of tank? 3. Is a net profile of 29 (when triple damped) a bad or good number to shoot for in the interests of bringing some medium frame eWar play into the picture without damaging the scout role? Why/Why not? Looking forward to your input Cheers, Cross I'm already seeing a lot of Logi and even Commando frames trying to do scout-y things. Cloak-REs, Cloak-Shotgun. It's pretty nonsensical, but the only reason for it is that these suits are able to fit the cloaks already and too many people playing this game are so worried about their K/D that they don't approach the game from a team-tactical viewpoint considering what roles the different frames are meant to fill, they're looking for the lowest risk. This means cloaks where possible with as much HP as possible. Which means gk.0 commando suits with cloaks and shotguns. Logistics suits with cloaks and REs and proto ScRs and Rail rifles. And that's just scratching the tip of the iceberg.
Now, specifically considering logistics frames, it's bad enough their EQ fitting bonus applies to cloaks. Giving them more incentive to try to be "heavy scouts" will, in my opinion, only bring back more of the "slayer logi" play. Relatively heavily tanked suits cloaking and running under MOST other suits' scan strength, dropping REs, rep hives and toting shotguns or ScRs with turbo buttons or Kaalakiota rails or Six Kin ACRs...
No thanks, man.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Adipem Nothi
Nos Nothi
5062
|
Posted - 2014.09.21 04:36:00 -
[22303] - Quote
@ Cross
Quotes in italics, responses to follow ...
Aim is to have 3x damped logi hitting a modified profile of 29 which (correct me if I'm wrong) would still make them show up on proto scanners (even without the GalLogi bonus) and most non-bricked scout fits. However let them be under the scans of most medium and heavy frames promoting a reason to run more non-bricked logi fits.
Assuming a profile of 29 dB, they'd beat all scanners excluding proto and all unmodified passives excluding AM Scout level 4 and higher; profile/precision values round to the nearest whole number, and ties favor the hunter. GA, CA, and MN Scouts would need to run one Precision Enhancer to pick them up. See "Precision Summary" tab here for scan precision progressions for each Scout.
All that said, I'm not sure how you're getting 29 dB; our maths do not match, good sir :-)
1. The GalLogi has 5 lows, would the added value of damps 4 and 5 be problematic in this context despite the stacking penalty?
Added "Cross Math" tab here Base Profile Progressions from 44 dB to 50 dB. At a base profile of 44 or 45, the 5x damped GalLogi would reach 18 dB; this is the equivalent of a max-skilled AM and MN Scout running two complex dampeners.
2. The CalLogi has room to max buffer 5 complex shield extenders while still running 3x damps, does this added eWar potential (if their base profile were shifted 5 as suggested above) directly hinder scout play in some manner as it is not coming so directly at the cost of tank?
At a base of 44 dB or 45 dB, the 3x damped CalScout's profile would be 20 or 21 dB. This is the equivalent of a max-skilled GA or CA Scout running one complex dampener.
3. Is a net profile of 29 (when triple damped) a bad or good number to shoot for in the interests of bringing some medium frame eWar play into the picture without damaging the scout role? Why/Why not?
Our maths aren't matching. Could be my error. Please see the link above. Let's get the numbers straight before folks weigh in on the whys and why nots. o7
Shoot scout with yes.
- Ripley Riley
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
521
|
Posted - 2014.09.21 04:39:00 -
[22304] - Quote
Llast 326 wrote:Cross Atu wrote:Mind = Blown Wait till you find my hidden distillery
Red jars as far as the eye can see!
Stabby-stabber extraordinaire
I stabbed Rattati once, you know.
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
521
|
Posted - 2014.09.21 04:44:00 -
[22305] - Quote
Imo logis should get a precision buff as opposed to a dampening buff. It's the domain of the scouts to be unseen, but everyone uses precision to one extent or another. Precision is necessary for the lighter suits, so it makes sense that the logistics get the second best precision, being the second weakest suits. It would also fit into their intended role as a support suit, and it would allow them to know when to retreat by being able to see threats coming.
I don't know if that's feasible numbers-wise though, so dampening works too.
Stabby-stabber extraordinaire
I stabbed Rattati once, you know.
|
Cross Atu
OSG Planetary Operations Covert Intervention
2866
|
Posted - 2014.09.21 05:13:00 -
[22306] - Quote
Llast 326 wrote:Cross Atu wrote:Okay bastards sharpen your knives, I've been thinking again and we all know what that means In an effort to broaden the value of eWar without touching current scout values, and to make the medium frames more diverse I have been playing with the mad science of changing the profile on the logistics frames, reducing it a bit so that there is more incentive for logi to run damps (and not brick tank) while trying to avoid having them mess with scout play. Alright, general notion having been framed here are my opening thoughts, tell me what y'all feel about them and help me polish this up so it is worthwhile before I show it to CCP. Reduce logistics base profile from 50 to 45 or 46. Aim is to have 3x damped logi hitting a modified profile of 29 which (correct me if I'm wrong) would still make them show up on proto scanners (even without the GalLogi bonus) and most non-bricked scout fits. However let them be under the scans of most medium and heavy frames promoting a reason to run more non-bricked logi fits. In addition to the general question above (and telling me if my math is wrong as it sometimes is) I am wondering your thoughts on the following. 1. The GalLogi has 5 lows, would the added value of damps 4 and 5 be problematic in this context despite the stacking penalty? 2. The CalLogi has room to max buffer 5 complex shield extenders while still running 3x damps, does this added eWar potential (if their base profile were shifted 5 as suggested above) directly hinder scout play in some manner as it is not coming so directly at the cost of tank? 3. Is a net profile of 29 (when triple damped) a bad or good number to shoot for in the interests of bringing some medium frame eWar play into the picture without damaging the scout role? Why/Why not? Looking forward to your input Cheers, Cross Oddly I was looking at this the other wayGǪ as in Logi having a better Precision in order to catch light dampened scouts thereby reducing the Brick Tanking Slayer ScoutGǪ but never put the numbers to it
I'm not opposed to swapping that notion in rather than a profile change. I actually looked at both of those, and range. Decided to go with profile as a first offer based on the margin between the Scout and Assault numbers having the most 'play' to allow for changes. Totally open to discussion on going with one of the other two aspects instead however.
See a cool idea thread? Mail me the title and I'll take a look =)
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Adipem Nothi
Nos Nothi
5062
|
Posted - 2014.09.21 05:17:00 -
[22307] - Quote
Adipem Nothi wrote:@ Cross Added "Cross Math" tab here to demonstrate a range of base profile progressions, incrementing from 40 dB up to the current base scan profile of 50 dB. It appears that your objective values are already well within reach. Either our maths aren't matching or I've misunderstood what you're seeking to accomplish. I triple checked my calculations, but it could be my error. Please see the link and let me know. Let's get the numbers straight before folks weigh in on this. o7
@ Bastards
Would one of you mind doublechecking my "Cross Math" calculations above? My numbers seem to be long way off from Cross's.
Shoot scout with yes.
- Ripley Riley
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Right-wing Extremist
Nos Nothi
1223
|
Posted - 2014.09.21 05:19:00 -
[22308] - Quote
Pseudogenesis wrote:Imo logis should get a precision buff as opposed to a dampening buff. It's the domain of the scouts to be unseen, but everyone uses precision to one extent or another. Precision is necessary for the lighter suits, so it makes sense that the logistics get the second best precision, being the second weakest suits. It would also fit into their intended role as a support suit, and it would allow them to know when to retreat by being able to see threats coming.
I don't know if that's feasible numbers-wise though, so dampening works too. In view of the Logi as a support role, I agree that Precision is the better route. Precision bonus without squad-shared scan like scouts have. Give them damping and if they're playing Logi as support, i.e., running with a heavy, their being dampened won't help them - the heavy is a shining beacon of "here we are, come get us". Precision to see threats coming and be better able to communicate this to the heavy/squad they're supporting makes more sense to their role.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Cross Atu
OSG Planetary Operations Covert Intervention
2866
|
Posted - 2014.09.21 05:27:00 -
[22309] - Quote
Right-wing Extremist wrote:Cross Atu wrote:Okay bastards sharpen your knives, I've been thinking again and we all know what that means In an effort to broaden the value of eWar without touching current scout values, and to make the medium frames more diverse I have been playing with the mad science of changing the profile on the logistics frames, reducing it a bit so that there is more incentive for logi to run damps (and not brick tank) while trying to avoid having them mess with scout play. Alright, general notion having been framed here are my opening thoughts, tell me what y'all feel about them and help me polish this up so it is worthwhile before I show it to CCP. Reduce logistics base profile from 50 to 45 or 46. Aim is to have 3x damped logi hitting a modified profile of 29 which (correct me if I'm wrong) would still make them show up on proto scanners (even without the GalLogi bonus) and most non-bricked scout fits. However let them be under the scans of most medium and heavy frames promoting a reason to run more non-bricked logi fits. In addition to the general question above (and telling me if my math is wrong as it sometimes is) I am wondering your thoughts on the following. 1. The GalLogi has 5 lows, would the added value of damps 4 and 5 be problematic in this context despite the stacking penalty? 2. The CalLogi has room to max buffer 5 complex shield extenders while still running 3x damps, does this added eWar potential (if their base profile were shifted 5 as suggested above) directly hinder scout play in some manner as it is not coming so directly at the cost of tank? 3. Is a net profile of 29 (when triple damped) a bad or good number to shoot for in the interests of bringing some medium frame eWar play into the picture without damaging the scout role? Why/Why not? Looking forward to your input Cheers, Cross I'm already seeing a lot of Logi and even Commando frames trying to do scout-y things. Cloak-REs, Cloak-Shotgun. It's pretty nonsensical, but the only reason for it is that these suits are able to fit the cloaks already and too many people playing this game are so worried about their K/D that they don't approach the game from a team-tactical viewpoint considering what roles the different frames are meant to fill, they're looking for the lowest risk. This means cloaks where possible with as much HP as possible. Which means gk.0 commando suits with cloaks and shotguns. Logistics suits with cloaks and REs and proto ScRs and Rail rifles. And that's just scratching the tip of the iceberg. Now, specifically considering logistics frames, it's bad enough their EQ fitting bonus applies to cloaks. Giving them more incentive to try to be "heavy scouts" will, in my opinion, only bring back more of the "slayer logi" play. Relatively heavily tanked suits cloaking and running under MOST other suits' scan strength, dropping REs, rep hives and toting shotguns or ScRs with turbo buttons or Kaalakiota rails or Six Kin ACRs... No thanks, man. On a related note I am actually looking to get the bug which applies the logistics equipment reduction to the cloak fixed. As I understand it this is not working as intended. So that fix and this suggestion would roll out at the same time. Are there any ways you can see opening up eWar play outside of scouts that you would not consider the creation of "heavy scouts"? Is the fix to the current logi discount on cloaks be meaningful enough to change your perspective on the matter? Does a logi suit running 3x damps still count as heavily tanked in this context (could you give me a ball park of the HP you consider heavily tanked for the context of this discussion)?
Full Disclosure To be frank, calling out my own biases here; I do not think that REs are a scout exclusive bit of gear nor should, in my view their use be bound to a single role. In the same vein I do not see the ability to use any particular Light Weapon as heavily pertinent to a Medium or Light frame balance pass because everyone can use those weapons.
So, having called out my own biases, and asked what I hope are relevant questions, I await further response (oh, and to be clear, while I want answers to my questions, I am not closed to explanations of why my biases may not be agreed with)
Cheers, Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Cross Atu
OSG Planetary Operations Covert Intervention
2866
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Posted - 2014.09.21 05:28:00 -
[22310] - Quote
Adipem Nothi wrote:@ Cross Added "Cross Math" tab here to demonstrate a range of base profile progressions, incrementing from 40 dB up to the current base scan profile of 50 dB. It appears that your objective values are already well within reach. Either our maths aren't matching or I've misunderstood what you're seeking to accomplish. I triple checked my calculations, but it could be my error. Please see the link and let me know. Let's get the numbers straight before folks weigh in on this. o7 Checking now, but I can say before I've even loaded the tab, that I'm inclined to trust your math more than mine
See a cool idea thread? Mail me the title and I'll take a look =)
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Cross Atu
OSG Planetary Operations Covert Intervention
2866
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Posted - 2014.09.21 05:31:00 -
[22311] - Quote
Right-wing Extremist wrote:Pseudogenesis wrote:Imo logis should get a precision buff as opposed to a dampening buff. It's the domain of the scouts to be unseen, but everyone uses precision to one extent or another. Precision is necessary for the lighter suits, so it makes sense that the logistics get the second best precision, being the second weakest suits. It would also fit into their intended role as a support suit, and it would allow them to know when to retreat by being able to see threats coming.
I don't know if that's feasible numbers-wise though, so dampening works too. In view of the Logi as a support role, I agree that Precision is the better route. Precision bonus without squad-shared scan like scouts have. Give them damping and if they're playing Logi as support, i.e., running with a heavy, their being dampened won't help them - the heavy is a shining beacon of "here we are, come get us". Precision to see threats coming and be better able to communicate this to the heavy/squad they're supporting makes more sense to their role. Well, seems I should have gone with my first inclination before I tried to make sense of the numbers lol
Can any of you cats with a better grasp on the balance here suggest a good buff that would be meaningful without infringing on the scout role?
See a cool idea thread? Mail me the title and I'll take a look =)
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Right-wing Extremist
Nos Nothi
1225
|
Posted - 2014.09.21 05:42:00 -
[22312] - Quote
Cross Atu wrote:On a related note I am actually looking to get the bug which applies the logistics equipment reduction to the cloak fixed. As I understand it this is not working as intended. So that fix and this suggestion would roll out at the same time. Are there any ways you can see opening up eWar play outside of scouts that you would not consider the creation of "heavy scouts"? Is the fix to the current logi discount on cloaks be meaningful enough to change your perspective on the matter? Does a logi suit running 3x damps still count as heavily tanked in this context (could you give me a ball park of the HP you consider heavily tanked for the context of this discussion)? Full Disclosure To be frank, calling out my own biases here; I do not think that REs are a scout exclusive bit of gear nor should, in my view their use be bound to a single role. In the same vein I do not see the ability to use any particular Light Weapon as heavily pertinent to a Medium or Light frame balance pass because everyone can use those weapons. So, having called out my own biases, and asked what I hope are relevant questions, I await further response (oh, and to be clear, while I want answers to my questions, I am not closed to explanations of why my biases may not be agreed with) Cheers, Cross Don't get me wrong, I don't mean to imply RE = scout only. Just, the only suits expected to be fast and light enough to use REs the way that scouts use them, should be scouts. I see Logis uncloaking, bunny hopping and throwing REs around - basically behaving like scouts with even more HP. feelsbadman.jpg
As to the rest, I'm actively playing atm, will return later with hopefully better reply.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Appia Nappia
1080
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Posted - 2014.09.21 05:47:00 -
[22313] - Quote
Ok, so On Med-Frame Damps: *shudders in delight* Math, better than sex. Which I can say now that I'm getting it more often than I want.
The target number should be 3 damps + Ishukone cloak + Profile dampening V = 20 to 20.49
This would mean that they can get past Min, Gal, and Cal Scout passive and Gal-Logi active, but vulnerable to Amarr Scout or Focused.
19.5= X*0.9*0.9*0.5033 47.83 = X
20.49 = X * 0.9 * 0.9 * 0.5033 50.26 = X
So any value of 48, 49, 0r 50 should work. . . Oh, hey, it's already 50
So very tired
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Bayeth Mal
Opus Arcana Covert Intervention
1548
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Posted - 2014.09.21 06:00:00 -
[22314] - Quote
Appia Nappia wrote:Ok, so On Med-Frame Damps: *shudders in delight* Math, better than sex. Which I can say now that I'm getting it more often than I want.
The target number should be 3 damps + Ishukone cloak + Profile dampening V = 20 to 20.49
This would mean that they can get past Min, Gal, and Cal Scout passive and Gal-Logi active, but vulnerable to Amarr Scout or Focused.
19.5= X*0.9*0.9*0.5033 47.83 = X
20.49 = X * 0.9 * 0.9 * 0.5033 50.26 = X
So any value of 48, 49, 0r 50 should work. . . Oh, hey, it's already 50
Can a logi even fit those things in any real meaningful way? (If they're running nothing else it's not a realistic build)
We'll bang, OK?
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Appia Nappia
1082
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Posted - 2014.09.21 06:02:00 -
[22315] - Quote
Oh. Additionally. I really think Assault Suits should be able to get to that level of dampening without a cloak. Scanning is ******* stupid. IMO everything should be able to be completely tacnet invisible, sentinels excluded. TacNet is a crutch for terrible players that don't have situational awareness. The frame size should just be ease of accomplishment. Gal Scout + cloak protects from Focused. Scout w/ 1 STD damp + cloak beats Focused. Med Frame with 2 complex damps and cloak beats focused, Galmmando w/3 damps and cloak beats Focused
Cross Atu wrote:Full Disclosure To be frank, calling out my own biases here; I do not think that REs are a scout exclusive bit of gear nor should, in my view their use be bound to a single role. In the same vein I do not see the ability to use any particular Light Weapon as heavily pertinent to a Medium or Light frame balance pass because everyone can use those weapons. So, having called out my own biases, and asked what I hope are relevant questions, I await further response (oh, and to be clear, while I want answers to my questions, I am not closed to explanations of why my biases may not be agreed with) Cheers, Cross
As for REs, when I'm not running a Plasma Cannon on my Commando my EQ is always an RE. I've been using a Gal Logi since this time last year that's Allotek Nanohive, Boundless Proximity Explosives, Boundless Remote Explosives, and F/45 Remote Explosives.
It's my anti-tank set-up. RE's are Equipment they're used on any suit with an EQ slot.
Standard 1K HP Gal-Logi fit is Wyirkomi Triage Hive, Ishukone Gauged Hive, Viziam Flux Link, F/45 Remote Explosive
So very tired
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Cross Atu
OSG Planetary Operations Covert Intervention
2867
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Posted - 2014.09.21 06:07:00 -
[22316] - Quote
Appia Nappia wrote:Ok, so On Med-Frame Damps: *shudders in delight* Math, better than sex. Which I can say now that I'm getting it more often than I want.
The target number should be 3 damps + Ishukone cloak + Profile dampening V = 20 to 20.49
This would mean that they can get past Min, Gal, and Cal Scout passive and Gal-Logi active, but vulnerable to Amarr Scout or Focused.
19.5= X*0.9*0.9*0.5033 47.83 = X
20.49 = X * 0.9 * 0.9 * 0.5033 50.26 = X
So any value of 48, 49, 0r 50 should work. . . Oh, hey, it's already 50
I am starting to get this creepy feeling that CCPs current numbers may actually be right in this case... I... do not know what to do with this feeling.
See a cool idea thread? Mail me the title and I'll take a look =)
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Appia Nappia
1083
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Posted - 2014.09.21 06:10:00 -
[22317] - Quote
Bayeth Mal wrote:Appia Nappia wrote:Ok, so On Med-Frame Damps: *shudders in delight* Math, better than sex. Which I can say now that I'm getting it more often than I want.
The target number should be 3 damps + Ishukone cloak + Profile dampening V = 20 to 20.49
This would mean that they can get past Min, Gal, and Cal Scout passive and Gal-Logi active, but vulnerable to Amarr Scout or Focused.
19.5= X*0.9*0.9*0.5033 47.83 = X
20.49 = X * 0.9 * 0.9 * 0.5033 50.26 = X
So any value of 48, 49, 0r 50 should work. . . Oh, hey, it's already 50
Can a logi even fit those things in any real meaningful way? (If they're running nothing else it's not a realistic build)
Mine Can.
. . . I mean . . what cal logi?
So Phantasmal Priestess runs Complex CPU extender, Republic Boundless Specialist Combat Rifle, Flux Grenade, 3x complex profile damps, Remote Explosives, Nanohive, 2x Complex Damage Mods, Enhanced Shield extender and 2 basic shield extenders. Light Weapon Ops IV is required
So very tired
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Appia Nappia
1083
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Posted - 2014.09.21 06:18:00 -
[22318] - Quote
Cross Atu wrote:I am starting to get this creepy feeling that CCPs current numbers may actually be right in this case... I... do not know what to do with this feeling. EDIT: Sans cloak, in the case of Logi since IMO that shouldn't be a standard build even for damped logi suits (cloak being a scout toy), peg it to 45? (yes that is a totally sloppy way to do those numbers, but you'll do them better than I would anyway and I'm tired so I'm taking a shortcut).
Oh HELLLLLLLLL no! If the Scout is required to use the cloak for profile dampening purposes so does everyone else. Unless you want to pitch some changes to Rattibro saying Scouts shouldn't need the cloak to dampen against Focused Scanner- which would be much appreciated.
That would be a pretty big cuntpunt or kick in the balls for the Logi to not need the cloak to get to that level. Especially if you did do that, they could add the cloak to beat Amarr Scout scans.
So very tired
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Cross Atu
OSG Planetary Operations Covert Intervention
2867
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Posted - 2014.09.21 06:30:00 -
[22319] - Quote
Appia Nappia wrote:Cross Atu wrote:I am starting to get this creepy feeling that CCPs current numbers may actually be right in this case... I... do not know what to do with this feeling. EDIT: Sans cloak, in the case of Logi since IMO that shouldn't be a standard build even for damped logi suits (cloak being a scout toy), peg it to 45? (yes that is a totally sloppy way to do those numbers, but you'll do them better than I would anyway and I'm tired so I'm taking a shortcut). Oh HELLLLLLLLL no! If the Scout is required to use the cloak for profile dampening purposes so does everyone else. Unless you want to pitch some changes to Rattibro saying Scouts shouldn't need the cloak to dampen against Focused Scanner- which would be much appreciated. That would be a pretty big cuntpunt or kick in the balls for the Logi to not need the cloak to get to that level. Especially if you did do that, they could add the cloak to beat Amarr Scout scans. The Logistics suits have 2 more fitting slots than Scout. I more dampener than Min/Amarr Scout to get the same value is ****** up Would your view on that change at all if someone (who shall remain nameless) thinks that perhaps were the cloak to be made much more fully a scout based bit of gear it could conceivably get a bit more oomph back in its profile damp values?
See a cool idea thread? Mail me the title and I'll take a look =)
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Appia Nappia
1083
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Posted - 2014.09.21 06:41:00 -
[22320] - Quote
Cross Atu wrote:Would your view on that change at all if someone (who shall remain nameless) thinks that perhaps were the cloak to be made much more fully a scout based bit of gear it could conceivably get a bit more oomph back in its profile damp values?
No. My views have been the same since December. The cloak shouldn't be involved in dampening. Gal w/ 1 PRO + 1 STD Damp should beat Focused. Min/Amarr/Cal w/ 2 PRO Damps should beat Focused.
I have no clue what "oomph" could be from your point of view. Only: full invisibility + 80 seconds + long (2.5 seconds) decloak time are the only things I'd like to see it become.
As long as it's partial visibility when active it should be functioning the same way it does now. Short Duration, short decloak.
The dampening effecti isn't a good thing. It makes the cloak a necessity if you want to play the stealth game.
Iggy might be strongly of mind that every scout ever should always have to use proto cloaks, but I despise the notion.
Addendum #1
Do you know the current state of stacking penalties on negative modules. They fixed positive modules being aplied top-down based on slot configuartion but last I checked it was still applying the largest stacking penalty to the highest number. e.g. 1 complex damp and 1 std damp is not 25% + 15% --> 25% + 13.04% but instead 15% + 21.73%
Adendum #2
I would except the change if damp values were 25% for STD, 50% for ADV and 75% for PRO
So very tired
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