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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Iron Wolf Saber
Den of Swords
16280
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Posted - 2014.09.01 20:21:00 -
[21301] - Quote
https://docs.google.com/spreadsheets/d/1Ccal3r38GWR5hQgKSEfcYHkdeitwuua4dXF890KIY20/edit#gid=1143706545
This one is a public editable model. Let me know if you have any problems playing with it.
CPM 1
Omni-Soldier, Forum Warrior
\\= Advanced Large Blaster =// Unlocked
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One Eyed King
Land of the BIind
3674
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Posted - 2014.09.01 20:24:00 -
[21302] - Quote
Iron Wolf Saber wrote:https://docs.google.com/spreadsheets/d/1Ccal3r38GWR5hQgKSEfcYHkdeitwuua4dXF890KIY20/edit#gid=1143706545
This one is a public editable model. Let me know if you have any problems playing with it.
Is this one I am supposed to comment on?
You guys have given me a lot to work with lately...
You can always tell a Millford Minja
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Iron Wolf Saber
Den of Swords
16281
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Posted - 2014.09.01 20:31:00 -
[21303] - Quote
One Eyed King wrote:Iron Wolf Saber wrote:https://docs.google.com/spreadsheets/d/1Ccal3r38GWR5hQgKSEfcYHkdeitwuua4dXF890KIY20/edit#gid=1143706545
This one is a public editable model. Let me know if you have any problems playing with it.
Is this one I am supposed to comment on? You guys have given me a lot to work with lately...
On sheet 2 3 or 4 you should be able to change the red letters and it will give you damage output against armor shields and headshots based on the numbers you input.
If you come up with a model you think is good and works out; post the numbers.
CPM 1
Omni-Soldier, Forum Warrior
\\= Advanced Large Blaster =// Unlocked
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Spademan
Fatal Absolution General Tso's Alliance
3420
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Posted - 2014.09.01 20:52:00 -
[21304] - Quote
Been a lot going on here huh? Still on snipers eh?
There is nothing of note to the left.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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CeeJ Mantis
Mantodea MC
34
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Posted - 2014.09.01 21:16:00 -
[21305] - Quote
CCP Rattati wrote:On snipers,
My main assumption was that Thale's zoom was the major problem, i.e. only counterable by another Thale.
Riddle me this, Appia specifically and Symbiotik if you are here.
1)How far can you really shoot with the Thale's, what are regular and necessary ranges, 400, 500 or 600, to be an effective, team helping sniper?
2) Pretend we reduce the Thale's zoom down to whatever proto is right now. Is the zoom the limiting factor on range or would you need to within 400 metres anyway with proto zoom?
3) If we buff headshot damage so that a proto sniper can down a sentinel in 2, or even 1 and and a body shot, you really only need to have 300 to 450 range, right? Since you don't have the Thale zoom anymore?
4) Why only cal sent right now, I didn't do the math, but galogis with 3 dmg mods would seem ok? Is there ever a case for a long range scout sniper?
5) I would prefer that the tactical sniper could be a scout "shoot and relocate" weapon, that can be effective outside of Rail Rifle and Laser range. Is there a way? Reduced sway maybe, but not quickscoping. If you are being chased, a body shot and followup with smg should be scary to the chaser.
While not those people, I can offer insight into these questions
1) The thales zoom is so high that it makes it difficult to shoot at targets less than 300m away. 400m is it's sweet spot, but you can easily get people out to 600m. Being an effective, team helping sniper is more about positioning. Being on a high point with a good vantage is way better than focusing on range.
2) The limiting factor on snipers is less about zoom, and more about rendering distance and effective sniping positions. If I can see it, I shoot at it, and kill or damage most of my targets.
3) I think 400m is the max real distance you need to be effective. It's a good range for the zoom of standard style sniper rifles, and keeps you far enough to the action to be useful at covering multiple locations from a single location, but close enough that you have to be out of the redline to do it.
4) While people use assaults, scouts, logis, and heavies, the 3 best suits are gal logi (5 complex plate, 3 damage mods, equipment slots and fitting allow for nanohives with room to spare, and TECHNICALLY some armor repair), Calmando (3 complex damage mods and the calmando skill means 30% bonus damage with sniper rifles, and a rail rifle for backup and nanohives), and cal sentinels (their low shield recharge delay, fair recharge rate, and numerous high slots allow you to have a suit with high hp, resistance to sniper bullets from their high shields, and damage mods, or more tank. The cal sentinel is used mostly when you use a Thale's, and you value survivability more than effectiveness as you can't easily replace them.
I personally use a scout sniper, but while it is mobile, the mechanics make it difficult to use it as a mobile sniper support. Scouts scans only apply close to them, and since you have to stop, crouch, wait for your aim to stabilize, and then shoot your mobility is less important than good positioning. My fit is set up to be mobile, but I rarely have the need to. And that job is better suited for a Calmando than a scout.
5) Reduced sway, more damage, ability to use it without being zoomed in (hipfire is HORRIBLE on sniper rifles. I have missed point blank targets that I was literally touching), and more rounds in the magazine. And it's greater zoom level is counterproductive to mobile sniping. Perhaps similar hipfire to the scrambler rifle (though not quite as good as that) might make it better. Doing it with a tactical now means I have too much zoom and can't do enough damage to kill someone before I reload as it's difficult to get headshots (the only way to kill reliably with snipers) with that much zoom on close range targets. Especially when targets are twitching from combat or habitual twitching.
Longest plasma cannon kill: 236.45m
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IgniteableAura
Pro Hic Immortalis
1705
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Posted - 2014.09.01 21:24:00 -
[21306] - Quote
@CCP
You wanted video evidence of sprint bug, here ya go. Took many hours of recording to find this rare unicorn, but alas, we have found it once again.
Sprint Bug Evidence
My Youtube
Biomassed Podcast
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Adipem Nothi
Nos Nothi
4702
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Posted - 2014.09.01 21:41:00 -
[21307] - Quote
IgniteableAura wrote:@CCP You wanted video evidence of sprint bug, here ya go. Took many hours of recording to find this rare unicorn, but alas, we have found it once again. Sprint Bug Evidence
* This video is private : /
Shoot scout with yes.
- Ripley Riley
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IgniteableAura
Pro Hic Immortalis
1706
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Posted - 2014.09.01 22:02:00 -
[21308] - Quote
Adipem Nothi wrote:IgniteableAura wrote:@CCP You wanted video evidence of sprint bug, here ya go. Took many hours of recording to find this rare unicorn, but alas, we have found it once again. Sprint Bug Evidence * This video is private : /
Thats because the sprint bug "doesn't exist" Strange, should be fixed now
My Youtube
Biomassed Podcast
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Adipem Nothi
Nos Nothi
4702
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Posted - 2014.09.01 22:14:00 -
[21309] - Quote
IgniteableAura wrote:Adipem Nothi wrote:IgniteableAura wrote:@CCP You wanted video evidence of sprint bug, here ya go. Took many hours of recording to find this rare unicorn, but alas, we have found it once again. Sprint Bug Evidence * This video is private : / Thats because the sprint bug "doesn't exist" Strange, should be fixed now
Everyone's an a**hole :-)
Video is working now. This instance seems different from Shayz footage; you didn't "drop" any EQ to trigger it. Is it possible that attempting to sprint immediately after tinkering with cloak is triggering the bug?
Shoot scout with yes.
- Ripley Riley
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Spademan
Fatal Absolution General Tso's Alliance
3421
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Posted - 2014.09.01 22:20:00 -
[21310] - Quote
Adipem Nothi wrote:you didn't "drop" any EQ to trigger it. I swear I'm experiencing a different batch of bugs every time you people talk about them. On sprint: I've never had the bug when dropping an equipment, I have experienced it as shown in the footage, but also when switching items. Be it weapon to weapon, (though that's the least common) weapon to equip, equip to equip or equip to weapon.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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IgniteableAura
Pro Hic Immortalis
1706
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Posted - 2014.09.01 22:24:00 -
[21311] - Quote
I think doing just about anything right before sprint causes it; reloading, activating cloak, dropping EQ, swapping weapons etc.
My Youtube
Biomassed Podcast
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One Eyed King
Land of the BIind
3682
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Posted - 2014.09.01 22:25:00 -
[21312] - Quote
Spademan wrote:Adipem Nothi wrote:you didn't "drop" any EQ to trigger it. I swear I'm experiencing a different batch of bugs every time you people talk about them. On sprint: I've never had the bug when dropping an equipment, I have experienced it as shown in the footage, but also when switching items. Be it weapon to weapon, (though that's the least common) weapon to equip, equip to equip or equip to weapon. Have you tried knifing with a cloak?
That seems to trigger it with me nonstop.
It is so weird when I start the game in a suit with no kincats, and I seem to run faster than I do the rest of the match, even when wearing kincats.
Drives me crazy.
You can always tell a Millford Minja
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Spademan
Fatal Absolution General Tso's Alliance
3424
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Posted - 2014.09.01 22:29:00 -
[21313] - Quote
Haven't knifed, sorry King. Also, if anyone wants to try catch it from a third person perspective, I think I could replicate it pretty well.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Right-wing Extremist
Nos Nothi
975
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Posted - 2014.09.01 22:39:00 -
[21314] - Quote
I've had it once, and only once, when I pulled out an uplink. A few times when switching from ACR to knives. MOST often I have it when trying to sprint after activating cloak. It's gotten to the point where if I activate cloak, I'll literally stand still for a moment to avoid the bug. This moment of hesitation has gotten me killed several times, but the stop-crouch-stand up-NOW sprint sequence gets me killed more.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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noob cavman
And the ButtPirates
1810
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Posted - 2014.09.02 00:14:00 -
[21315] - Quote
My fellow scouts.... I did a bad thing... I camped a cru in a proto assault suit! Also iggy helped X) BUT! I did pull off a 15 man scrambler pistol kill streak in my scout suit it may have been a wolf man's but still counts and who sweats the details! then proceeded to be needle ****** 3 times in front of a heavy Also monk is awesome even if the strong silent type yarrrrr!
I want to be a caveman!
Ccp: LEGION
Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+
Full steam ahead into the enemies booty yarrr.
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Adipem Nothi
Nos Nothi
4704
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Posted - 2014.09.02 01:30:00 -
[21316] - Quote
noob cavman wrote:I camped a cru in a proto assault suit! ... then proceeded to be needle ****** 3 times in front of a heavy Karma!
Shoot scout with yes.
- Ripley Riley
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IgniteableAura
Pro Hic Immortalis
1707
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Posted - 2014.09.02 01:31:00 -
[21317] - Quote
Bah! Someone had to make sure you didn't loose that gem,
My Youtube
Biomassed Podcast
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Bayeth Mal
Opus Arcana Covert Intervention
1361
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Posted - 2014.09.02 02:32:00 -
[21318] - Quote
I find its switching weapons and decloaking which does it. This past weekend I was getting a bug when throwing 'nades, nothing would get thrown and my weapon would disappear and I'd just be left wandering around like an idiot unable to sprint either.
Actually this past weekend was more buggy than I've experienced in a long time. Jumped on a tank to stab it. When it exploded I fell through the map, following it down to hell.
We'll bang, OK?
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IgniteableAura
Pro Hic Immortalis
1709
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Posted - 2014.09.02 03:38:00 -
[21319] - Quote
Bayeth Mal wrote: Actually this past weekend was more buggy than I've experienced in a long time. Jumped on a tank to stab it. When it exploded I fell through the map, following it down to hell.
No kidding. I've probably had more simultaneous kills/deaths I've ever had in the past week. (I kill the person who kills me at the same time). I don't know what is causing it...probably the loss of servers or something.
My Youtube
Biomassed Podcast
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Symbioticforks
Pure Evil.
760
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Posted - 2014.09.02 06:51:00 -
[21320] - Quote
CCP Rattati wrote:On snipers,
Riddle me this, Appia specifically and Symbiotik if you are here.
To answer your questions..
1) It's the same as any other sniper rifle (600m) the zoom on a Thale's is slightly better than a Tactical, with Stanard Sniper Rifle Rate of Fire, and Charge Sniper Rifle damage. (goto a supply depot and switch between the sniper rifles and you'll see)
2) The increased zoom allows you to take more defensive positions when sniping or in other words to be further back (which is good considering this is an officer weapon) The benefit of the zoom is really the ability to have any choice of location to snipe from effectively. Balancing a weapon around the red line isn't something I feel should ever be done. In competitive play snipers don't abuse the red line like this, so it makes zero sense to me.
(I'm sure you'll get it right in Legion)
Zoom makes getting kills at further ranges easier. (naturally) It's ultra rare I kill someone at 599 meters with a Charge Sniper Rifle. Getting kills from 550+ meters away takes too much time and effort. I could have killed several players elsewhere near an objective in the same amount of time. Sometimes however.. with bad map design.. no available targets.. this is what we have to do. It's time consuming, boring, and ineffective. In all honesty between 180-250m is my preferred range of engagement for sniping. However, at this range everyone can clearly see me. Most maps won't allow for me to snipe from that range effectively, and maybe it shouldn't! Sniper Rifles are long range weapons.
Snipers have to GUESS where the action will be, and GUESS the best spot to cover it. This is why screwing with MAX RANGE is huge upset to the sniper community.
We are not rail tanks, we are not not a forge guns, anti sniper map designs, huge max ehp, no mountains, have to use proto to be effective, Thale's to be effecive in PC, Caldari Commando forced upon us, Damage Mods Nerfed, you've heard it all before.
Sidenote: I never ever use Thale's in public matches, they're too valuable as a dedicated sniper. I need them all for PC. Where I end up losing them to the 2-4 Attack Drop Ships every team almost always has. Those are such a hard counter to snipers. Just sayin.
Sidenote: Sell officer gear for insane amounts of Loyalty Points from the LP store. (since it takes Thale's to be effective in PC.) This would solve a long time issue, and decrease the need for a large scale damage increase (perhaps?) Just having something available that can combat MAX EHP stacking abuse and every single nerf that's come to snipers since launch.
3) Were you still talking about Thale's at this point? You lost me. I don't use Thale's in public matches like I already said.
Headshots are rare in PC against players who never stop moving. Balancing Thale's around headshots? That's nonsensical. On a headshot that gun should kill all scouts, assaults, logistics. Against heavies 2.5 body shots, or 1 headshot 1 body shot. I have no idea why you'd want to reduce the zoom, it won't solve red line snipers, and a hard counter already exists for most snipers.
Attack Drop Ships / Drop Ships
I would never, ever put 300m range on the table. That's nerfed into oblivion. As in useless.
4) I asusme you meant Caldari Commando here? +10% increased Sniper Rifle Damage (suit bonus) to answer your quesiton this is why people use that suit. As it was stated before Sniper Rifles are ALPHA STRIKE weapons. As in dealing large amounts of damage in slow carefully aimed shots. You either kill your target or you need to fire once more.. this takes time.. that time should be represented in extra damage.. (SEE CHARGE SNIPER RIFLE) This suit gives a bonus to your damage.
To answer the second part of your question..
I've never created a video series explaining how to become a sniper tutorial style, because it would be a free guide on how to annoy me. The last thing I want is a bunch of copycats using my methodologies, hiding in my favorite spots every map.
I'll spill the beans here though.. I believe a sniper should never move unless under fire.
Movement draws the eye. My forward sniping, is done from buildings and perches.
I LOSE COUNTLESS DROPSHIPS (1-3 every match I snipe)
"Long Range Scout Sniper" as you say?
with the removal of mountains we had in beta..
very few people use this playstyle,
and fewer do noticeably well with it
because if spotted by a counter sniper they die instantly.
They also die instantly to anyone within 100 meters,
meaning these players will often be found in the red line anyway.
5)The ground recon sniper community with Tactical Sniper Rifles IS NOT A THING. Trust me, I'm up high every single match. I would see them.. they don't exist.. why you ask? Suits have too much hp, Tactical Sniper Rifle does too little damage. These players will always get picked off easily by cloaked scouts. It's just not a fun way to play. It feels bad.
I won't help you create a new play style to mitigate how bad the current one is.
That's not the answer sir.
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
761
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Posted - 2014.09.02 07:12:00 -
[21321] - Quote
@CCP Rattati
It's hard for me to give you a google docs spreadsheet with numbers that will make everyone happy when there is hidden information.
If you just want my opinion I can do that, I just don't want to write up every single sniper rifle when you're thinking something completely different. Here are a couple of questions that would help me understand where you're coming from.
1) Have you ever played as a sniper in Dust 514? Did you feel you were able to contribute in significant ways?
2) What is your preferred range of engagement for the Sniper Rifle? Why?
3) In what scenarios if buffed would you consider the weapon to be "too powerful". In other words what do you NOT want the Sniper Rifle to do. I guess if it's up to the community.. there was a survey taken.. have you seen this?
Factual Results
Please try to ignore the outliers. (people spiking the survey)
Sorry if I come off like a jerk - face to face or voice communication is more my thing.
Sniping Dust 514 (video series)
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Cass Caul
1062
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Posted - 2014.09.02 07:32:00 -
[21322] - Quote
Overall a wonderful second view point from a dedicated sniper.
Symbioticforks wrote: [i]Sidenote: I never ever use Thale's in public matches
Except when you're drunk. Then you use them in pubs
I blame her for nova knife kills on tanks
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Symbioticforks
Pure Evil.
765
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Posted - 2014.09.02 07:41:00 -
[21323] - Quote
Yes, and I lose them because I fail at drunken drop ship flight.
Sniping Dust 514 (video series)
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Appia Vibbia
Molon Labe. General Tso's Alliance
3749
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Posted - 2014.09.02 08:14:00 -
[21324] - Quote
Symbioticforks wrote:As if sniping wasn't a niche role already.
Off the top of my head..
Scale increased damage percentage to reduced range percentage.
(i.e. reduce the range to 450m 25% reduction, for an increased 25% damage)
This might be okay, if you INSIST on nerfing the range.
"Dude, I just made up that number on the spot. He liked my post and I'm afraid he's gonna take those numbers seriously"
I mean, if the charge has the highest damage of the three types, 25% is kinda weak. My Gal Assault that isn't even heavily tanked could survive a Charge shot. Like, 10% damage from Commando bonus, 18.04% damage from 3 damage mods, and 25%. I can just take a charge shot to the head and get to cover or have a rep tool or rep hives to get me back up before the sniper charges up to get off a quick shot.
25% would give it balanced damage against early Uprising HP values. But With Armor Plate bluff and Sentinel HP buff and Assault HP buff, dude that;s still falling short. And that value would also keep the weapon relegated to Caldari Commandos.
Percentage would need to be 2 to 1 to keep up with current HP levels and allow for people to chose the suit they want, rather than being forced to only use the Caldari Commando.
Personal Theme Song
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Nyra Volki
KILL-EM-QUICK RISE of LEGION
267
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Posted - 2014.09.02 08:39:00 -
[21325] - Quote
I missed this but it's hard to go back.
Hello Scouts
Silent you must be
Or die you will
From Master Scout a kind message
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Iron Wolf Saber
Den of Swords
16286
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Posted - 2014.09.02 09:22:00 -
[21326] - Quote
Quick Question is Sniper fitting okay for the most part? I rarely hear complaints about it.
CPM 1
Omni-Soldier, Forum Warrior
\\= Advanced Large Blaster =// Unlocked
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Right-wing Extremist
Nos Nothi
976
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Posted - 2014.09.02 09:37:00 -
[21327] - Quote
Iron Wolf Saber wrote:Quick Question is Sniper fitting okay for the most part? I rarely hear complaints about it. No complaints here.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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noob cavman
And the ButtPirates
1814
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Posted - 2014.09.02 09:57:00 -
[21328] - Quote
Iron Wolf Saber wrote:Quick Question is Sniper fitting okay for the most part? I rarely hear complaints about it.
Nope no complaints on fitting.
I want to be a caveman!
Ccp: LEGION
Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+
Full steam ahead into the enemies booty yarrr.
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Symbioticforks
Pure Evil.
768
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Posted - 2014.09.02 10:00:00 -
[21329] - Quote
Iron Wolf Saber wrote:Quick Question is Sniper fitting okay for the most part? I rarely hear complaints about it.
Sniper fitting requirements are fine.
(I know right one thing that nobody is complaining about)
Sniping Dust 514 (video series)
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voidfaction
Nos Nothi
500
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Posted - 2014.09.02 10:19:00 -
[21330] - Quote
Iron Wolf Saber wrote:Quick Question is Sniper fitting okay for the most part? I rarely hear complaints about it. No complaints with my Gal/Cal scouts
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