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Thread Statistics | Show CCP posts - 178 post(s) |
Llast 326
An Arkhos
3869
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Posted - 2014.07.07 17:16:00 -
[16711] - Quote
CCP Rattati wrote:Let's see if we need all those changes at once, and I disagree with the hammer and scout theory, scouts were incredibly overpowered. We can perhaps pull back some of the cloak changes once we get slayers back into assault. And I agree with Sentinel capacity (CPU+PG), that needs to come down in the next hotfix or two. Going to disagree with this somewhat.
Incredibly overpoweredGǪ like HAVs?
Scouts were not "incredibly overpowered", the Gal and to a lesser extent the Cal scout were incredibly overpowered. The cloak was also a problem, in it's delay and fire capabilities. When you nerfed hammered the "scout problem" it was all scouts, placing the Min and Amarr into worse positions, and placing the Cal in a better position. Fixing one thing can easily have a detrimental effect on another, interaction between every aspect of the game has an effect on all parts of the game.
That being said I think you've fixed more than you've broken
KRRROOOOOOM
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PANDA UZIMAKI
SINISTER DEATH SQUAD
46
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Posted - 2014.07.07 17:22:00 -
[16712] - Quote
CCP Rattati wrote:Let's see if we need all those changes at once, and I disagree with the hammer and scout theory, scouts were incredibly overpowered. We can perhaps pull back some of the cloak changes once we get slayers back into assault. And I agree with Sentinel capacity (CPU+PG), that needs to come down in the next hotfix or two.
Cloaking is fixed now a delay before you switch weapons might be fine stuff like switching equipment open or melee should be open still but that weapon delay should stay that's really what every one wanted no one likes a shot gunner scout.
Im tired of my hacking miny getting slayed by calds all the time. If you want to shoot people all do go play cod...
assault need more attention they get replaced by logis and commands and heck even scouts all the time. I know you think scouts are fine but the fact ammar and mimnatar have to trade out hacking mods and our stims just to stay alive from bully calds is insane. They need to get a enhance reduction towards other scouts or something not everyone is a cloak scout you know especially now. Now you cald slayers can get on here and say go " QQ " somewhere else or this is just another flame post don't bother reading it well im telling you it is what it is. Just like we had to speck into dampening to be completely invisible you should have to take off that 400 shield and that huge shield recharge to let up the whole map like a Christmas tree. |
Adipem Nothi
Nos Nothi
2497
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Posted - 2014.07.07 18:10:00 -
[16713] - Quote
PANDA UZIMAKI wrote:Mouth agape, he lets rip a wall rattling fart.
Let's tackle that flatulence, piece by piece ...
Wrong: Cloaking is fixed now ... Reality: Cloak was rendered largely ineffective for Scouts with insufficient lows to stack damps.
Wrong: A delay before you switch weapons might be fine ... [snip] Reality: Fire-from-cloak is no longer at issue; weapon switch speed has nothing to do with cloak.
Wrong: No one likes a shot gunner scout. Reality: If you're over 500HP, he could've used a Fine Rifle to kill you faster at far less risk and greater range.
Wrong: Im tired of my hacking miny getting slayed by calds all the time. Reality: The CalScout's squadmates pose far greater threat.
Wrong: If you want to shoot people all do go play cod... Reality: Aren't you the guy who complains about tanks no longer being invincible?
*** DING DING DING *** Reality: assault need more attention they get replaced by logis and commands and heck even scouts all the time. Reality: assault need more attention they get replaced by logis and commands and heck even scouts all the time. It's like monkeys writing shakespeare
Wrong: I know you think scouts are fine ... [snip] Reality: Name one person here who thinks that Scouts are fine.
Wrong: Now you cald slayers can get on here and say go " QQ " somewhere else ... [snip] Reality: You're in the wrong bar if you're looking "slayer" CalScouts who wish to remain OP.
Wrong: [snip] ... you should have to take off that 400 shield ... light up the whole map like a Christmas tree. Reality: "Hunters" aren't high HP; they run between 2-4 precision enhancers and 1-2 range extenders.
Shoot scout with yes...
- Ripley Riley
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mollerz
3701
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Posted - 2014.07.07 18:20:00 -
[16714] - Quote
One Eyed King wrote:Good job on being the first random to entertain me. On a separate note, I was in a few FW matches with Jace the other day, and I thought I would try an experiment. First I walked a few steps forward, then I turned around to walk backwards. Low and behold, in the warbarge, you walk significantly slower backwards than forwards. What in the world would possess CCP to implement such an obvious mechanic in such a useless place, yet leave it out of the game itself where it matters most? Pure nonsense.
Nice catch!
You're Welcome... see their you go, Appia!
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DeathwindRising
ROGUE RELICS
409
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Posted - 2014.07.07 18:22:00 -
[16715] - Quote
Appia Vibbia wrote:Bayeth Mal wrote:^ Yep, and yet my Gal sentinel has so much PG/CPU I physically cannot stick enough proto gear on it to max them out. That was one of the most disappointing things, logging in expecting to see changes to see that my all proto/complex fit has like 70 CPU and 18 PG left over (if I recall correctly). As a fitting it requires no sacrifices.
I know I keep bashing on this but it's literally the only suit that has this problem. Sentinels used to be tricky to fit, I was barely able to scrape all proto together after maxing out cores. And if I wanted to use a variant (Burst HMG/Assault Forge) I had to down grade my side arm to compensate. Are you saying there's something wrong with me putting a Boundless HMG, 2 complex plates, 1 complex heavy damage mod, and an M209 SMG on my 'Templar' Sentinel A-I? Blasphemy On the other hand, I actually do run out of fitting space on my cal-Sent and can't run full proto.
caldari have the highest cpu costs in the game and the lowest cpu available. ive always wondered why, because youd think theyd have the highest cpu available. i cant run caldari proto fits without a cpu mod |
Doyle Reese
OSG Planetary Operations Covert Intervention
480
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Posted - 2014.07.07 18:35:00 -
[16716] - Quote
make it so Range Amplifiers decrease Scan Precision and vice versa? |
Adipem Nothi
Nos Nothi
2501
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Posted - 2014.07.07 18:43:00 -
[16717] - Quote
Doyle Reese wrote:make it so Range Amplifiers decrease Scan Precision and vice versa? Long time, Brother. Welcome back. o7
This would be an excellent idea if they were imbalanced or we wanted to discourage their use.
Shoot scout with yes...
- Ripley Riley
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mollerz
3701
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Posted - 2014.07.07 18:47:00 -
[16718] - Quote
Hey! I cook/bake a lot. I don't see it as a girl thing. Every knifer is also a great chef. The skills lend to each other. knife cutting skills, butchering, etc. I cook well, but my baking skills aren't as much up to par. This recipe is my go to for dessert. Goes really good with the duck breasts I make
You're Welcome... see their you go, Appia!
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mollerz
3702
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Posted - 2014.07.07 18:53:00 -
[16719] - Quote
CCP Rattati wrote:Let's see if we need all those changes at once, and I disagree with the hammer and scout theory, scouts were incredibly overpowered. We can perhaps pull back some of the cloak changes once we get slayers back into assault. And I agree with Sentinel capacity (CPU+PG), that needs to come down in the next hotfix or two.
But what about back pedaling?
Also, can you think about allowing players to opt out of your draconian controller setups?
Even if this one change came to fruition it would help a lot. Your game is one of the last horrible hold outs clinging to using the bumper button as a trigger. Every other develper in the free world figured out shooting a gun happens when you pull a trigger not tap a bumper.
You're Welcome... see their you go, Appia!
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Appia Vibbia
Molon Labe. General Tso's Alliance
3165
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Posted - 2014.07.07 19:10:00 -
[16720] - Quote
mollerz wrote:CCP Rattati wrote:Let's see if we need all those changes at once, and I disagree with the hammer and scout theory, scouts were incredibly overpowered. We can perhaps pull back some of the cloak changes once we get slayers back into assault. And I agree with Sentinel capacity (CPU+PG), that needs to come down in the next hotfix or two. But what about back pedaling? Also, can you think about allowing players to opt out of your draconian controller setups? Even if this one change came to fruition it would help a lot. Your game is one of the last horrible hold outs clinging to using the bumper button as a trigger. Every other develper in the free world figured out shooting a gun happens when you pull a trigger not tap a bumper. I actually prefer the bumper for firing, IMO single rifle or bust first is a lot faster for me using a bumper rather than trigger
Appia Vibbia for CPM1
Empress of Alts
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Appia Vibbia
Molon Labe. General Tso's Alliance
3165
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Posted - 2014.07.07 19:18:00 -
[16721] - Quote
mollerz wrote:Hey! I cook/bake a lot. I don't see it as a girl thing. Every knifer is also a great chef. The skills lend to each other. knife cutting skills, butchering, etc. I cook well, but my baking skills aren't as much up to par. This recipe is my go to for dessert. Goes really good with the duck breasts I make don't forget filleting! My first memory with knives are helping/learning from my dad on how to fillet fresh caught fish.
Appia Vibbia for CPM1
Empress of Alts
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5793
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Posted - 2014.07.07 19:36:00 -
[16722] - Quote
Okay, I really like this idea from Boromir.
Okay, Min scouts have trouble dampening to avoid scans right? But we cant be impossible to scan, otherwise we risk making Cal scouts useless.
Remember the nerf to cloak duration? It's really hard to stay perma-cloaked now. Cloaking is done in WAVES now.
So let's have the Min scout have a bonus to cloak damp! It solves the god awful problem of dodging scans, but in a way that Cal scouts can still hunt them, just in waves of opportunity. It can also open up some slots, as if you give the Min Scout the ability to fit only 1-2 damps, he still has fitting versatility!
Combine with Min scout speed, the cloak can then be used for rapid insertion for the min scout. Dampened just long enough to do his job. Then he retreats.-á
Gal scout has the ability to passively avoid scans, which plays into his role as a CQC scout (armor, gallente, regen).
So make the Min scout similar! Similar to shields, it gets a bonus to cloak damp, allowing for powerful but short bursts of dampening. With a PG buff, we could see the code breaker, speed and damp scout have a role. Quickly able to run in under cloak, and hack a point or kill a target. When the hunter comes, damp and run.
You can't stick around, but that's what the Gal is for.
Thoughts? I will elaborate with math when I get back from work.
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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One Eyed King
Land of the BIind
2355
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Posted - 2014.07.07 19:40:00 -
[16723] - Quote
I prefer filleting randoms that stop in just for the Dev attention.
I enjoy their screams.
I suggest we start mounting heads on the wall. I want that to be the last thing they see before I fillet them.
This is how a minja feels
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J0LLY R0G3R
And the ButtPirates
983
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Posted - 2014.07.07 19:41:00 -
[16724] - Quote
Aeon Amadi wrote:J0LLY R0G3R wrote:@ dunc, nope, doubt u'll see any games really that are cross platform.
@ amadi - still trying to grab a job over at ccp it seems?
Good to see them slowly coming around to stuff that's been talked about and talked about. Shame they hired Rattati so late, nice to see the dude around though. Hahaha xD Dude, if you knew my situation, you wouldn't even be worried about me getting a job with CCP. You know what my qualifications are? A GED. That I got in December. Make sure you don't put the tinfoil in the microwave =P Seriously though, why you even worried about it when they just laid off 20% of their staff xDDDD
Ah the ole good enough degree. Nothing wrong with that dude, I'm sure you wish to better that also. Goal of trying to get into some college somewhere right?
Don't leave the knee pads on the plane. or Would those be checked luggage.
-XD
There is a difference between drinking the Kool-aid and wanting to drink it from the spout.
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IAmDuncanIdaho II
R 0 N 1 N
483
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Posted - 2014.07.07 19:52:00 -
[16725] - Quote
Lots of scoutly brothers wrote:
scout balance
First I'll apologise if I come out with something that's already been covered over the last few months...been away a while. So onto business...
Way I see it, there aren't enough scout-type boons to go around four races. Therein I think lies a problem. Look at the Amarr. Nobody knows what bonus to give them that makes any sense. I specced into Gal and Cal scout L5. The way the racial bonuses are now, I use Gal to hide, and Cal to find. I don't fit RAs on Gal anymore, because if I want range, the Cal is a far better choice.
Pretty sure if you took the Cal's range away, there'd be no point using it. This is my opinion of course, but there is bugger all point, as a couple others already mentioned, having that powerful p.scan and no range to go with it. So it feels like the scan must come with range. The Gal doesn't need anything else to hide....so the Cal shouldn't need anything else to find.
Onto Amarr...has nothing I want. Not much anyone wants it seems. To try and give it purpose, we suggest giving it range by taking from the Cal. That breaks Cal, and potentially makes Amarr useful. Which feels like range is workable on it's own. I know I would see non-scouts at least. So that suggests precision is ... useless on it's own....but range is not.
Anyway...MinScout...my beloved MinScout that took me through from open beta to 1.8. I can't bring myself to skill into it. What's the point of knives when you aren't stealthy. I dunno. I have no fixes for that really.
Unless.........if precision is crap on it's own and OP with range then ditch it. Nothing has a boost to precision. Does that make Minja viable? Does it leave GalScout without a role?
Which would mean...take the precision away from CalScout instead...leave it with range (hell bump it back to where it was if that was nerfed coz it was OP with precision). Then if you want to boost precision...better fit a bunch of mods. Then CalScout with big range and p.scan to pick up partially dampened scouts can't fit HP mods.
Which still leaves Amarr with nothing useful....I dunno guys I'm kinda spouting here...there just aren't enough bonuses to go around imo.
Onto brick tanked scouts....just ******* penalise it on scouts. Someone somewhere a while ago had the idea to make the HP bonus percentage based. Perhaps a stacking penalty too...? Without considering whether or not this would actually work, the premise is that we need to make it make far more sense to fit plates on heavy and maybe assault.
If you want to keep the sandbox, then surely you have to make the speed penalty huge. If the idea of using a scout as an assault is tempting because you get the scout bonuses, then totally break something else. Slow the bricked scout down so much they're slow as a heavy. Or perhaps better still, reduce the scout EWAR bonuses for every unit of HP added from plates. So you can have a relatively fast bricked scout with no EWAR, or a bricked EWAR scout with the pace of a snail.
Sorry for the essay...maybe there's a couple ideas worth exploring there ;-)
mollerz wrote:Knife bonus needs to stay. Back pedaling needs to get fixed finally.
Yup. For the love of all that is makes sense
TL;DR
- not enough bonuses to go around four scout races - ditch precision bonus from CalScout (heh yeah so now there's even less bonuses to go around) - find a bonus for Amarr - bricked tanked scouts lose EWAR or (more) speed
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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mollerz
3705
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Posted - 2014.07.07 19:54:00 -
[16726] - Quote
Appia Vibbia wrote:mollerz wrote:CCP Rattati wrote:Let's see if we need all those changes at once, and I disagree with the hammer and scout theory, scouts were incredibly overpowered. We can perhaps pull back some of the cloak changes once we get slayers back into assault. And I agree with Sentinel capacity (CPU+PG), that needs to come down in the next hotfix or two. But what about back pedaling? Also, can you think about allowing players to opt out of your draconian controller setups? Even if this one change came to fruition it would help a lot. Your game is one of the last horrible hold outs clinging to using the bumper button as a trigger. Every other develper in the free world figured out shooting a gun happens when you pull a trigger not tap a bumper. I actually prefer the bumper for firing, IMO single rifle or bust first is a lot faster for me using a bumper rather than trigger
That's great. I'm just saying give us the freedom to do either. Even all the other games let you use bumper if you want to. trigger is now a trigger again.
praie jeebus.
You're Welcome... see their you go, Appia!
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mollerz
3705
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Posted - 2014.07.07 20:05:00 -
[16727] - Quote
Maybe each race should just have their interpretation of scout specialists.. not each race is a type of scout. Even in eve, there are no seperate lines of specialization outside of offensive/defensive equipment. Each race has interceptors, each race has covert ops. It's only their weapons and protection that differentiate them with adjustments to give each race an edge based on their strategies.. aka minmatar are fastest but weakest.
No warring civilizations are going to set up their forces as they do in dust. Duncan has a good point. If you find yourself shoe horning a race into some round hole with a square peg your development is not working. I don't even know why they are reinventing the wheel when they should just stick to the well founded foundation eve has laid out for them.
You're Welcome... see their you go, Appia!
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One Eyed King
Land of the BIind
2359
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Posted - 2014.07.07 20:24:00 -
[16728] - Quote
@ Duncan
Nothing wrong with going over certain ideas again. Sometimes we need to remind ourselves of them, and sometimes circumstances change that make an idea that wasn't necessarily as good at one point make a whole lot of sense later on.
Given shared scans, I would have no problem with Cals just having the range. However, I also say this hating Cals, and trying not to use them even though I leveled my Cal scout to 4 before Alpha.
If we do take away precision from Cal, we need to do something with Gal now too.
At this point, I wouldn't even mind giving Gal minja hacking, because everyone needs a specialization.
I think it was Broker who brought up taking away precision and dampening from Cal and Gal, and I totally support it, but then we are left with how to give Cals AND Amarr a specialization.
I think Amarr would do well with a bonus to Ferros and/or Reacitve plates.
As for Cal, maybe shields? Not really sure, just spit balling.
This is how a minja feels
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Adipem Nothi
Nos Nothi
2509
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Posted - 2014.07.07 20:27:00 -
[16729] - Quote
@ Ghost
I like the idea a lot as well, but I distinctly recall the minmatar demanding to keep current bonuses to knives and hacks. Rattati also mentioned more speed, which likely would help. My point is, we can't say yes+yes+yes+yes for the minmatar then stick the other three scouts with one bonus.
If you guys wish to revisit a swap, your first step must be to convince Musturd and Moody.
Let me know. o7
Shoot scout with yes...
- Ripley Riley
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Llast 326
An Arkhos
3874
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Posted - 2014.07.07 20:33:00 -
[16730] - Quote
Where the hell did I put that variant cloak idea...
KRRROOOOOOM
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One Eyed King
Land of the BIind
2359
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Posted - 2014.07.07 20:38:00 -
[16731] - Quote
Adipem Nothi wrote:@ Ghost
I like the idea a lot as well, but I distinctly recall the minmatar demanding to keep current bonuses to knives and hacks. Rattati also mentioned more speed, which likely would help. My point is, we can't say yes+yes+yes+yes for the minmatar then stick the other three scouts with one bonus.
If you guys wish to revisit a swap, your first step must be to convince Musturd and Moody.
Let me know. o7 I can't speak for others, but I wouldn't mind giving up hacking and/or stamina.
Stamina was never asked for, but is nice.
Hack speed helps, but I was hacking a lot before we even got the bonus.
Speed and knifing are what floats my boat, but I cannot speak for the other minja.
This is how a minja feels
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4047
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Posted - 2014.07.07 21:41:00 -
[16732] - Quote
Ok so I can't tolerate the GEK compared to the GB.
There is no reason to use a GEK over a GB unless you are really point blank. The GB has far better hipfire which means that I can strafe and shoot way better and it also deals that tremendous alpha damage and it's way easier on ammo consumption. The clip size is pretty big for it's damage so it's like
Why use anything else?
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Adipem Nothi
Nos Nothi
2514
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Posted - 2014.07.07 21:50:00 -
[16733] - Quote
:: Immediately swaps out GEK for GB ::
Shoot scout with yes...
- Ripley Riley
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Sinboto Simmons
SVER True Blood Dark Taboo
6228
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Posted - 2014.07.07 22:10:00 -
[16734] - Quote
One Eyed King wrote:Adipem Nothi wrote:@ Ghost
I like the idea a lot as well, but I distinctly recall the minmatar demanding to keep current bonuses to knives and hacks. Rattati also mentioned more speed, which likely would help. My point is, we can't say yes+yes+yes+yes for the minmatar then stick the other three scouts with one bonus.
If you guys wish to revisit a swap, your first step must be to convince Musturd and Moody.
Let me know. o7 I can't speak for others, but I wouldn't mind giving up hacking and/or stamina. Stamina was never asked for, but is nice. Hack speed helps, but I was hacking a lot before we even got the bonus. Speed and knifing are what floats my boat, but I cannot speak for the other minja. Speed and knifing is all well and good, but hacking is what makes the Minja deadly in PC territory, remove the hacking and I assure you that no sane field commander will want a Minja in his team.
There are other suits that can be fast, and other suits that can be killers, there are other suits that can be RE harassers, there would be no place for the average Minja in PC.
Remove that bonus and the only PC Minja will be people like moody, myself, and mustard, the Minja would become a liability on the battlefield.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
STB-Infantry (Demolition)
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One Eyed King
Land of the BIind
2363
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Posted - 2014.07.07 22:12:00 -
[16735] - Quote
Sinboto Simmons wrote:One Eyed King wrote:Adipem Nothi wrote:@ Ghost
I like the idea a lot as well, but I distinctly recall the minmatar demanding to keep current bonuses to knives and hacks. Rattati also mentioned more speed, which likely would help. My point is, we can't say yes+yes+yes+yes for the minmatar then stick the other three scouts with one bonus.
If you guys wish to revisit a swap, your first step must be to convince Musturd and Moody.
Let me know. o7 I can't speak for others, but I wouldn't mind giving up hacking and/or stamina. Stamina was never asked for, but is nice. Hack speed helps, but I was hacking a lot before we even got the bonus. Speed and knifing are what floats my boat, but I cannot speak for the other minja. Speed and knifing is all well and good, but hacking is what makes the Minja deadly in PC territory, remove the hacking and I assure you that no sane field commander will want a Minja in his team. There are other suits that can be fast, and other suits that can be killers, there are other suits that can be RE harassers, there would be no place for the average Minja in PC. Remove that bonus and the only PC Minja will be people like moody, myself, and mustard, the Minja would become a liability on the battlefield. True. I don't PC so I forget to take these things into account.
This is how a minja feels
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5795
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Posted - 2014.07.07 22:32:00 -
[16736] - Quote
Adipem Nothi wrote:@ Ghost
I like the idea a lot as well, but I distinctly recall the minmatar demanding to keep current bonuses to knives and hacks. Rattati also mentioned more speed, which likely would help. My point is, we can't say yes+yes+yes+yes for the minmatar then stick the other three scouts with one bonus.
If you guys wish to revisit a swap, your first step must be to convince Musturd and Moody.
Let me know. o7
I hate to say it, but I would take a functional suit with no knives over one that sits and collects dust because it's useless outside of pubs.
Dump the Knives bonus, let the suit actually do something useful.
Main Bonus would be bonus to cloak dampen Second bonus would be to hack speed (Base or module, whatever)
Speed is fine where it's at. It's only vital if you can't dodge scans.
Buff to PG / Module re-work included should let the suit finally be able to do it's job in PC. Able to quickly move up and hack objectives under stealth, or be able to infiltrate and assassinate underneath the Cal Scout scans.
With changes to Cal Scout scans, I would insist that a Proto Cloak and Dampen beat 2x Precision scans while active. Cloak + 2 Damps does the same for 3x Precision.
Classic setup would then be 1x Codebreaker, 1x Speed, 1x Damp and cloak. Run 2x Shields and 1x Recharge, Pro Primary, ADV sidearm and ADV or Basic equip to back up.
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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One Eyed King
Land of the BIind
2365
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Posted - 2014.07.07 22:39:00 -
[16737] - Quote
It seems like as things stand minja are nothing without knives or hacking.
Take away knives, and other suits will invariably be better knifers forcing knifers to look elsewhere.
Relegating it to, if I understand this correctly, mainly a hacking tool for PC that will be switched out for more slayer friendly fits once hacking is finished (assuming supply depot proximity). Again, I don't PC so feel free to correct me.
Take away hacking, and the suit is not viable in PC.
Leaving it to fun Pub knifing fits, but not used at all in PC.
Is there something I am missing?
This is how a minja feels
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Adipem Nothi
Nos Nothi
2514
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Posted - 2014.07.07 22:40:00 -
[16738] - Quote
Ghost Kaisar wrote: Dump the Knives bonus, let the suit actually do something useful.
Do you think you can convince Musturd and Moody? ... and what of Baby Musturd (Jace)?
So you know, I'm 100% in agreement and would prefer to see knives viable regardless of the suit which wields them. But that's just me, and I'm no Musturd.
Edit: And don't forget about Mollerz!
Shoot scout with yes...
- Ripley Riley
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mollerz
3709
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Posted - 2014.07.07 22:40:00 -
[16739] - Quote
Dump the knives!?
W T F.
no. please do NOT dump the knives.
minja suits are weak and the OHK aspect is the balance. you can kill just as easy as you can die.
And fu-U-UUUck PC matches.Maybe they should make PC matches more than glorified pub matches with a huge helping of ****** mechanics so I could be bothered.. or even get interested. PC matches limiting people's choices in suits means PC matches are broke ass. They mean nothing in their current... *disgusted face* form. It is silly to change a suit to fit into a PC match.
You're Welcome... see their you go, Appia!
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5798
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Posted - 2014.07.07 23:42:00 -
[16740] - Quote
mollerz wrote:Dump the knives!?
W T F.
no. please do NOT dump the knives.
minja suits are weak and the OHK aspect is the balance. you can kill just as easy as you can die.
And fu-U-UUUck PC matches.Maybe they should make PC matches more than glorified pub matches with a huge helping of ****** mechanics so I could be bothered.. or even get interested. PC matches limiting people's choices in suits means PC matches are broke ass. They mean nothing in their current... *disgusted face* form. It is silly to change a suit to fit into a PC match.
I disagree. Pubs are worthless. Everything should be balanced from competitive down. Everything needs a ROLE and the ability to FULFILL that role.
This is the simplest solution.
If you balance from PC side, it should all trickle down to pubs. If it's balanced for the elite, it'll be balanced for the rest.
And get this: Even if it isn't balanced for pubs.... WHO THE HELL CARES.
Pubs are garbage anyways. Perhaps it'll even drive people out of pubs and into PC. The more the merrier.
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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