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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Patrick57
Fatal Absolution
3332
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Posted - 2013.12.28 05:50:00 -
[5731] - Quote
Niuvo wrote:Iron Wolf Saber wrote:On it. /me gets poking stick. Drop that stick, here, use my knife. D:
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Krom Ganesh
Holdfast Syndicate Amarr Empire
1007
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Posted - 2013.12.28 05:55:00 -
[5732] - Quote
Niuvo wrote:Iron Wolf Saber wrote:On it. /me gets poking stick. Drop that stick, here, use my knife.
I imagine our scout changes would be delayed a fair amount if Wolfman was put into the hospital.
Sidenote: I kinda wish the NKs were the Gallente melee weapon. It would be so awesome if the Caldari had Stun Batons (which telescoped upon equipping ). They fit the Caldari since batons have come to represent law and order and it would be so much fun shocking those frogs.
!
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Quil Evrything
Triple Terrors
609
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Posted - 2013.12.28 06:22:00 -
[5733] - Quote
Krom Ganesh wrote:I kinda wish the NKs were the Gallente melee weapon. It would be so awesome if the Caldari had Stun Batons (which telescoped upon equipping ). They fit the Caldari since batons have come to represent law and order and it would be so much fun shocking those frogs.
The first order of business, I would think goes something like this. A write up, a la standard Dust weapon description.
Quote:The stun baton is a staple of the State Domestic Peacekeeping Force. It delivers an electric charge at close range, to render opponents harmless. The standard baton has carefully calibrated electronics to deliver a precise level of charge, in order to avoid permanent injury to civilians. Most batons in the field have been altered to bypass the built-in safety protocols."
What would be particular amusing, would be if they somehow interacted with enemy shield extenders.. you know, Caldari Technology ... to have increased effect. |
Bojo The Mighty
Zanzibar Concept
2485
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Posted - 2013.12.28 06:23:00 -
[5734] - Quote
-/Advanced Scout Burst/- G/1 Series Scout 2 Basic Damage Amplifiers 2 Enhanced Reactive Plates Drop Uplink Flux Grenades GK-13 Burst Assault Rifle CAR - 9 Burst Scrambler Pistol
Pretty effective but don't be the center of attention. Drop an uplink in some well protected area, then get like 40 or even 50 meters off to the side of some firefight. If people are too busy to turn their eye to you you can lay on some serious heat and fast. A duh the Combat rifle is better but the GK-13 has class. This is practically a mirror of my Tac AR fitting but with some variance change.
Scout / Condor / Lentarr Legionnaire / LAV Driver
Use: Scrambler Pistols, Assault Rifles+Variants, Mass Drivers
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Krom Ganesh
Holdfast Syndicate Amarr Empire
1007
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Posted - 2013.12.28 08:56:00 -
[5735] - Quote
Quil Evrything wrote:The first order of business, I would think goes something like this. A write up, a la standard Dust weapon description. Quote:The stun baton is a staple of the State Domestic Peacekeeping Force. It delivers an electric charge at close range, to render opponents harmless. The standard baton has carefully calibrated electronics to deliver a precise level of charge, in order to avoid permanent injury to civilians. Most batons in the field have been altered to bypass the built-in safety protocols."
What would be particular amusing, would be if they somehow interacted with enemy shield extenders.. you know, Caldari Technology ... to have increased effect. Don't really care for the idea of non-weapon mods affecting weapon performance or behavior.
I see two possible attributes that would make the stun baton viable (needs a cooler name too).
They could have a charge attack like the NKs.. but that would be boring.
Make them deal fairly low damage but allow successful strikes to reduce the movement speed (and turn speed) and disrupt the HUD of the enemy. Rather than being an assassination weapon, it would become a tool for facilitating escapes from bad odds.
!
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8213
BIG BAD W0LVES
1244
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Posted - 2013.12.28 09:07:00 -
[5736] - Quote
Go ahead and cross me off, SGB.
Fish in a bucket!
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Oswald Rehnquist
959
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Posted - 2013.12.28 10:26:00 -
[5737] - Quote
Krom Ganesh wrote:Quil Evrything wrote:The first order of business, I would think goes something like this. A write up, a la standard Dust weapon description. Quote:The stun baton is a staple of the State Domestic Peacekeeping Force. It delivers an electric charge at close range, to render opponents harmless. The standard baton has carefully calibrated electronics to deliver a precise level of charge, in order to avoid permanent injury to civilians. Most batons in the field have been altered to bypass the built-in safety protocols."
What would be particular amusing, would be if they somehow interacted with enemy shield extenders.. you know, Caldari Technology ... to have increased effect. Don't really care for the idea of non-weapon mods affecting weapon performance or behavior. I see two possible attributes that would make the stun baton viable (needs a cooler name too). They could have a charge attack like the NKs.. but that would be boring. Make them deal fairly low damage but allow successful strikes to reduce the movement speed and perhaps the turn speed while also disrupting disrupting the HUD. Rather than being an assassination weapon, it would become a tool for facilitating escapes from bad odds.
First off I agree that the nova knife functions very gallente like, so I agree that it doesn't seem caldari.
I'm trying to image the utility of a stun baton, it could work one on one, but not killing the guy gives him time to call for help from allies, it also makes you TK susceptible if it requires your own allies to drop him, unless the stun effect is a lasting effect, which would make it extremely powerful to stun and then switch to your killing weapon.
Another way to to the caldari knife is to have it be a nanite knife of sorts
Considering that the Caldari usually focus on anti armor weapons, and the fact that they have efficient nano technology delivery systems, what about a knife that has a medium alpha that applies a DOT effect, lore being destructive nanites breaking down the armor of a suit?
Below 28 dB
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Krom Ganesh
Holdfast Syndicate Amarr Empire
1008
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Posted - 2013.12.28 12:19:00 -
[5738] - Quote
Oswald Rehnquist wrote:First off I agree that the nova knife functions very gallente like, so I agree that it doesn't seem caldari.
I'm trying to image the utility of a stun baton, it could work one on one, but not killing the guy gives him time to call for help from allies, it also makes you TK susceptible if it requires your own allies to drop him, unless the stun effect is a lasting effect, which would make it extremely powerful to stun and then switch to your killing weapon.
Another way to to the caldari knife is to have it be a nanite knife of sorts
Considering that the Caldari usually focus on anti armor weapons, and the fact that they have efficient nano technology delivery systems, what about a knife that has a medium alpha that applies a DOT effect, lore being destructive nanites breaking down the armor of a suit?
The stun effect would last for some time after the hit, but not too long. The main use of the weapon is not to be a killing weapon but a support weapon. By having reduced agility and their scan functions impaired, escape would be much easier. The baton would still be effective in taking out a lone enemy by striking and then switching as you suggested or making use of their reduced turn speed (if that was indeed an included effect) to stay out of their line of fire as you bash them to death. However, against multiple enemies, the user should be able to use it to stun a good number of them, and then run while they are still reeling from the effects. The baton would need more range, a wider swing, and a higher rate of swing than the nova knives to accomplish this though.
While such a weapon would not very effective in the game's current state, I am hoping the TTK will increase some more so that this weapon would be a viable escape tool.
It seems like everyone expects all melee weaponry to be high alpha weaponry meant for assassination. This would just make them redundant though. It seems better to me to make them have different purposes that display the different race's fight styles.
Gallente - High alpha but short range to reflect their CQC preference (essentially the nova knife) Caldari - The Caldari are not CQC fighters by choice. They want to take out their enemies at greater ranges to minimize their own loss. Thus it seems like their weapon would focus on allowing them to return to their range, hence a stun weapon. Minmatar - To reflect their nature, their weapon should be fast, brutal, and pack a wallop which is why I feel they should have the Khumaak (essentially a mace) that would have high damage and a knockback effect similar to the mass driver. Amarr - The Amarr have a stand and deliver mentality so their weapon would focus on taking on uneven odds. To reflect this, I see them using a weapon that has something akin to a AOE DOT effect (perhaps a weapon with a high amount of range, a large swing, and a DOT effect). The weapon wouldn't allow the user to take down multiple competent enemies at full health, but it would certainly make them hurt.
In other words Gallente - Assassin Caldari - Escape Artist Minmatar - Brawler Amarr - Last Stand
This is one of the reasons I've never really understood the NK. I understand it was meant to be a last resort weapon, but it just seems to go against the Caldari's usual mentality.
!
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Quil Evrything
Triple Terrors
609
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Posted - 2013.12.28 16:00:00 -
[5739] - Quote
Krom Ganesh wrote: Caldari - The Caldari are not CQC fighters by choice. They want to take out their enemies at greater ranges to minimize their own loss. Thus it seems like their weapon would focus on allowing them to return to their range, hence a stun weapon.
Interesting point. It should be considered that any device fitting the bill, will also be taken advantage of, by people who want to CQC anyway :) That being said...
I figure something that EITHER:
a) jams/disables their HUD in some way
OR
b) something that jams their weapons in some way. melee would still work. But rifles, etc. would not, for a few seconds.
Could be a baton. Could be an EMP grenade.
OOooooo..... but uncharged knives, would still work. After all, electronics are only used for the charge.
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Ruthless Lee
The Eliminators
148
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Posted - 2013.12.28 16:59:00 -
[5740] - Quote
Krom Ganesh wrote:I came to a realization today. I thought about what suits I would spec into after I got my Cal scout... and realized I only wanted the other scouts. The other suits hold no interest to me. (Still want speeders and MAVs though)
*sigh*
... CCP better get to revamping the scout suit soon. My patience is wearing thin.
I am with you ... I recently got my Minnie scout up to level four ... and already have my Gallente scout at 4. Other than the basic Min logi and basic Min assault (neither of which I use) ... those are the only points on dropsuits for me. |
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Ruthless Lee
The Eliminators
148
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Posted - 2013.12.28 17:03:00 -
[5741] - Quote
Bojo The Mighty wrote:-/Advanced Scout Burst/- G/1 Series Scout 2 Basic Damage Amplifiers 2 Enhanced Reactive Plates Drop Uplink Flux Grenades GK-13 Burst Assault Rifle CAR - 9 Burst Scrambler Pistol
Pretty effective but don't be the center of attention. Drop an uplink in some well protected area, then get like 40 or even 50 meters off to the side of some firefight. If people are too busy to turn their eye to you you can lay on some serious heat and fast. A duh the Combat rifle is better but the GK-13 has class. This is practically a mirror of my Tac AR fitting but with some variance change.
Nice. I may try this out. I've been running my combat rifle with a scrambler pistol (Klo, assault, burst, breach ... depends on my mood) a lot lately...
Tried to give up my pistols in favor of one of the new rifles and knives ... but I just can't put the pistols down
Finding the CR to be a nice compliment to my scramblers, though... |
Quil Evrything
Triple Terrors
610
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Posted - 2013.12.28 17:12:00 -
[5742] - Quote
Ruthless Lee wrote:Tried to give up my pistols in favor of one of the new rifles and knives ... but I just can't put the pistols down
Use LP store points, to try out the level 4 versions, without having to skill into them. You might prefer one of those.
The assault RR is fun.
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Daxxis KANNAH
Distinct Covert Initiative
561
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Posted - 2013.12.28 17:15:00 -
[5743] - Quote
Ruthless Lee wrote:Krom Ganesh wrote:I came to a realization today. I thought about what suits I would spec into after I got my Cal scout... and realized I only wanted the other scouts. The other suits hold no interest to me. (Still want speeders and MAVs though)
*sigh*
... CCP better get to revamping the scout suit soon. My patience is wearing thin. I am with you ... I recently got my Minnie scout up to level four ... and already have my Gallente scout at 4. Other than the basic Min logi and basic Min assault (neither of which I use) ... those are the only points on dropsuits for me.
Agree too.
I got Minnie Lv5 straight off from the last respec. Lately I specced into Logi and Assault Lv3 as my plan was to have minnie suits across the board but if they do give another respec then I will just max out all skills even though it is a minimal gain.
May still skill into a Minnie Commando but other than that, sticking to scout all the way. |
Ruthless Lee
The Eliminators
148
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Posted - 2013.12.28 17:24:00 -
[5744] - Quote
Quil Evrything wrote:Ruthless Lee wrote:Tried to give up my pistols in favor of one of the new rifles and knives ... but I just can't put the pistols down Use LP store points, to try out the level 4 versions, without having to skill into them. You might prefer one of those. The assault RR is fun.
Yeah, I tried out the AUR versions of both assault variants back when I only had level one op in each, just to help decide which (if any) I wanted to skill up ... they're both pretty great, in my opinion (for whatever that's worth), and I've had fun with 'em.
It seems the CR fits my hit and run playstyle a bit more, though, so I finally went ahead and leveled it up to 3 operation last night.
I seem to be a little unusual in that I prefer the burst CR over the assault version, though ... dunno why, I just really like it.
On the flip side ... man, that assault RR If I was going to level RR up first, I'd be using that thing ... quite a bit. |
Ruthless Lee
The Eliminators
148
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Posted - 2013.12.28 17:25:00 -
[5745] - Quote
Daxxis KANNAH wrote:Ruthless Lee wrote:Krom Ganesh wrote:I came to a realization today. I thought about what suits I would spec into after I got my Cal scout... and realized I only wanted the other scouts. The other suits hold no interest to me. (Still want speeders and MAVs though)
*sigh*
... CCP better get to revamping the scout suit soon. My patience is wearing thin. I am with you ... I recently got my Minnie scout up to level four ... and already have my Gallente scout at 4. Other than the basic Min logi and basic Min assault (neither of which I use) ... those are the only points on dropsuits for me. Agree too. I got Minnie Lv5 straight off from the last respec. Lately I specced into Logi and Assault Lv3 as my plan was to have minnie suits across the board but if they do give another respec then I will just max out all skills even though it is a minimal gain. May still skill into a Minnie Commando but other than that, sticking to scout all the way.
Yeah ... what's WRONG with guys like us, anyway..? |
Ruthless Lee
The Eliminators
148
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Posted - 2013.12.28 17:31:00 -
[5746] - Quote
Watching one of Moody's new videos ... Solo Minja 2 ... and just laughing, wondering if there are any scouts out there who don't share Moody's feelings when Manus Peak comes up?
Nice monologue, Moody
(And of course, great video ... as always, man.) |
Cass Caul
641
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Posted - 2013.12.28 18:37:00 -
[5747] - Quote
Manus Peak was and always will be my favorite map. I don't know why people say there is no cover on that map. The terrain provides lots of cover with the hills and peaks. I loved that map in closed beta. I loved the peak, had some epic battles up there. In fact it was me sniping in a corp battle in open beta on that map that let me meet one of my favorite people in the whole world. Epic battle where we both lost 2 Thale's And I finished the battle by switching to my shotgun and getting her in the back of the head lol.
It was also the first map here I ever got more than 30 kills in an Ambush (back when it was 80 clones) and the first map I got over 30 kills running dual toxin SMG in a dragonfly scout on skirmish.
Back when the peak was still there, it taught me the joys f the infiltrator gameplay style, hugging the peak to sneak around to capture [B] (though it was a different letter at the time)
Manus Peak was the map that taught me that REs are the best sidearm and an appreciation of the Type-II/B-Series/VK.1
Manus Peak w/ Shotgun ftw
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
one of 47% of gamers
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Llast 326
An Arkhos
1022
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Posted - 2013.12.28 19:01:00 -
[5748] - Quote
Cass Caul wrote:Manus Peak was and always will be my favorite map. I don't know why people say there is no cover on that map. The terrain provides lots of cover with the hills and peaks. I loved that map in closed beta. I loved the peak, had some epic battles up there. In fact it was me sniping in a corp battle in open beta on that map that let me meet one of my favorite people in the whole world. Epic battle where we both lost 2 Thale's And I finished the battle by switching to my shotgun and getting her in the back of the head lol it was the first and only time I'm the one that got her from behind . It was also the first map here I ever got more than 30 kills in an Ambush (back when it was 80 clones) and the first map I got over 30 kills running dual toxin SMG in a dragonfly scout on skirmish. Back when the peak was still there, it taught me the joys f the infiltrator gameplay style, hugging the peak to sneak around to capture [B] (though it was a different letter at the time) Manus Peak was the map that taught me that REs are the best sidearm and an appreciation of the Type-II/B-Series/VK.1 Manus Peak w/ Shotgun ftw EDIT: The fact that it only has 3 points is one of my favorite parts though. The map is large enough that one can sneak around, or use a dropship to drop someone off discreetly, and set up uplinks or hack a point and change the tide of battle. Some of the most enjoyable matches have been because 6-8 people actually worked closely together to capture a point. Seeing one side redline a team, only 5 minutes later to get redlined themselves was fun and intense. It just doesn't seem to have the same intensity on the 4 and 5 point maps. First, I love your story. I enjoy the manus map as well, plenty of hiding places, and i rarely have problems with that map regardless of which side I deploy on.
KRRROOOOOOM
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Ruthless Lee
The Eliminators
149
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Posted - 2013.12.28 19:35:00 -
[5749] - Quote
I thought you had mentioned something about liking Manus Peak pages and pages ago, Cass
I don't tend to do any better or worse there than anywhere else, personally ... depends on the day, I guess. But for some reason ... I just don't like it. I'll take the big urban environments every time. |
Quil Evrything
Triple Terrors
611
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Posted - 2013.12.28 20:31:00 -
[5750] - Quote
Ruthless Lee wrote:On the flip side ... man, that assault RR If I was going to level RR up first, I'd be using that thing ... quite a bit.
Yeah, I just wish there was a basic version, and then an IMPROVED one, rather than there being one-and-only-one type. I'd use the basic. For 17k, gaaah.... I dont spend over 10k on a weapon :p I use it via LP points occasionally though.
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Ruthless Lee
The Eliminators
151
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Posted - 2013.12.28 20:41:00 -
[5751] - Quote
Quil Evrything wrote:Ruthless Lee wrote:On the flip side ... man, that assault RR If I was going to level RR up first, I'd be using that thing ... quite a bit. Yeah, I just wish there was a basic version, and then an IMPROVED one, rather than there being one-and-only-one type. I'd use the basic. For 17k, gaaah.... I dont spend over 10k on a weapon :p I use it via LP points occasionally though.
I didn't realize there was an LP version of the ARR until you said something...
Man, that's actually great ... unless it changed recently, I don't believe the ACR is available on the LP store ... just the Specialist.
If I'm wrong, somebody correct me... |
Llast 326
An Arkhos
1023
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Posted - 2013.12.28 22:22:00 -
[5752] - Quote
Ruthless Lee wrote:Quil Evrything wrote:Ruthless Lee wrote:On the flip side ... man, that assault RR If I was going to level RR up first, I'd be using that thing ... quite a bit. Yeah, I just wish there was a basic version, and then an IMPROVED one, rather than there being one-and-only-one type. I'd use the basic. For 17k, gaaah.... I dont spend over 10k on a weapon :p I use it via LP points occasionally though. I didn't realize there was an LP version of the ARR until you said something... Man, that's actually great ... unless it changed recently, I don't believe the ACR is available on the LP store ... just the Specialist. If I'm wrong, somebody correct me... Not wrong
KRRROOOOOOM
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mollerz
Minja Scouts
1474
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Posted - 2013.12.28 22:49:00 -
[5753] - Quote
Had a couple notable games yesterday. THE-UGLY and I, two knifer minjas, took on a squad of 6 including a tank and 2 drop ships. We lost, but really fought hard. I had the high score of the match. The ugly the most kills. They certainly didn't expect the fight they got. Got a respect mail and a corp invite afterwards :D It was one of the funnest matches I've fought in a long time. The second match I fought a shotgun scout AND a tank with just me knives. Was awesome :D the scout and I went 1-1 >:) GG Ninja Draco o7!
You gotta hustle if you wanna make a dolla
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Ruthless Lee
The Eliminators
152
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Posted - 2013.12.28 23:22:00 -
[5754] - Quote
Llast 326 wrote:Ruthless Lee wrote:Quil Evrything wrote:Ruthless Lee wrote:On the flip side ... man, that assault RR If I was going to level RR up first, I'd be using that thing ... quite a bit. Yeah, I just wish there was a basic version, and then an IMPROVED one, rather than there being one-and-only-one type. I'd use the basic. For 17k, gaaah.... I dont spend over 10k on a weapon :p I use it via LP points occasionally though. I didn't realize there was an LP version of the ARR until you said something... Man, that's actually great ... unless it changed recently, I don't believe the ACR is available on the LP store ... just the Specialist. If I'm wrong, somebody correct me... Not wrong
Ah, man...
I was hoping somebody would be able to correct me |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
452
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Posted - 2013.12.28 23:58:00 -
[5755] - Quote
Bojo The Mighty wrote:Spademan wrote:Bojo The Mighty wrote: Stuff was said Can I ask, is that a soft j in your name? No you may not ask, you may forever mispronounce my name.
But I must know! It's gnawing away at me.
I am part shovel, part man, full scout, and a little bit special.
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Llast 326
An Arkhos
1023
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Posted - 2013.12.29 02:01:00 -
[5756] - Quote
Spademan wrote:Bojo The Mighty wrote:Spademan wrote:Bojo The Mighty wrote: Stuff was said Can I ask, is that a soft j in your name? No you may not ask, you may forever mispronounce my name. But I must know! It's gnawing away at me. It's Bojo and nothing can stop the Mojo
KRRROOOOOOM
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
454
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Posted - 2013.12.29 02:03:00 -
[5757] - Quote
Llast 326 wrote:Spademan wrote:Bojo The Mighty wrote:Spademan wrote:Bojo The Mighty wrote: Stuff was said Can I ask, is that a soft j in your name? No you may not ask, you may forever mispronounce my name. But I must know! It's gnawing away at me. It's Bojo and nothing can stop the Mojo
But is it pronounced like Mojo? That's the soul eating issue.
I am part shovel, part man, full scout, and a little bit special.
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Llast 326
An Arkhos
1023
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Posted - 2013.12.29 02:05:00 -
[5758] - Quote
Spademan wrote:But is it pronounced like Mojo? That's the soul eating issue. Bojo is the Mojo, and the Mojo is the Bojo Nothing else matters
KRRROOOOOOM
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
457
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Posted - 2013.12.29 02:09:00 -
[5759] - Quote
Llast 326 wrote:Spademan wrote:But is it pronounced like Mojo? That's the soul eating issue. Bojo is the Mojo, and the Mojo is the Bojo Nothing else matters
Damnit LIast.
While we're here, is that L followed by capital i or by a small L?
I am part shovel, part man, full scout, and a little bit special.
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Llast 326
An Arkhos
1023
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Posted - 2013.12.29 02:10:00 -
[5760] - Quote
Spademan wrote:Llast 326 wrote:Spademan wrote:But is it pronounced like Mojo? That's the soul eating issue. Bojo is the Mojo, and the Mojo is the Bojo Nothing else matters Damnit LIast. While we're here, is that L followed by capital i or by a small L? I don't knowGǪ What do you want it to be
KRRROOOOOOM
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